├── imgs ├── demo.gif └── thumbnail.png ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── EditorBuildSettings.asset ├── XRSettings.asset ├── VersionControlSettings.asset ├── TimeManager.asset ├── VFXManager.asset ├── AudioManager.asset ├── TagManager.asset ├── UnityConnectSettings.asset ├── EditorSettings.asset ├── PackageManagerSettings.asset ├── DynamicsManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── QualitySettings.asset └── ProjectSettings.asset ├── .vsconfig ├── Assets ├── Imports │ ├── cannon.fbx │ └── cannon.fbx.meta ├── Imports.meta ├── Prefabs.meta ├── Prefabs │ ├── CannonBall.prefab.meta │ └── CannonBall.prefab ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity.meta │ └── SampleScene.unity ├── Scripts.meta ├── Shaders.meta ├── Materials.meta ├── Materials │ ├── Ground.mat.meta │ ├── Skybox.mat.meta │ ├── CannonBody.mat.meta │ ├── CannonWheels.mat.meta │ ├── Ground.mat │ ├── CannonBody.mat │ ├── CannonWheels.mat │ └── Skybox.mat ├── Shaders │ ├── Skybox.shader.meta │ └── Skybox.shader └── Scripts │ ├── CannonManager.cs.meta │ └── CannonManager.cs ├── LICENSE ├── README.md ├── .gitignore └── Packages ├── manifest.json └── packages-lock.json /imgs/demo.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MinaPecheux/UnityTutorials-PhysicalProjectiles/HEAD/imgs/demo.gif -------------------------------------------------------------------------------- /imgs/thumbnail.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MinaPecheux/UnityTutorials-PhysicalProjectiles/HEAD/imgs/thumbnail.png -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2020.3.18f1 2 | m_EditorVersionWithRevision: 2020.3.18f1 (a7d1c678663c) 3 | -------------------------------------------------------------------------------- /.vsconfig: -------------------------------------------------------------------------------- 1 | { 2 | "version": "1.0", 3 | "components": [ 4 | "Microsoft.VisualStudio.Workload.ManagedGame" 5 | ] 6 | } 7 | -------------------------------------------------------------------------------- /Assets/Imports/cannon.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MinaPecheux/UnityTutorials-PhysicalProjectiles/HEAD/Assets/Imports/cannon.fbx -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /Assets/Imports.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a309dbf4d1cb4edc90c96f4bf7b7d34 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 77c381dcd35704f5a82fa5a597e32fe3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/CannonBall.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 40dd80756c9714f4b8dc03e28e0dfbe1 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ee36ace8eb98348cd8ae154c7b311858 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9fc0d4010bbf28b4594072e72b8655ab 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c65dbf91b15cb4f1f88f7411caf9e80a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f4b5fbf646a1b45c3a5915bee07b29e7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 55ee2ea906bb44deeb0900b886638d27 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/Materials/Ground.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: eb04ec148ab8b4a3e885d3d2587503a7 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/Skybox.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ed36f8c03ebec47099bd9c6e307f921a 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/CannonBody.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c875ef6a39d54143b39e7dd52922a68 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/CannonWheels.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b53d037db032b4eeabc16ae55f85fc45 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/Shaders/Skybox.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7ae83d80f5665488d95d983234c9e90b 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | preprocessorOverride: 0 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/CannonManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 59ba54a84dace4d40bcc8879cb2d3074 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_TestInitMode: 0 14 | CrashReportingSettings: 15 | m_EventUrl: https://perf-events.cloud.unity3d.com 16 | m_Enabled: 0 17 | m_LogBufferSize: 10 18 | m_CaptureEditorExceptions: 1 19 | UnityPurchasingSettings: 20 | m_Enabled: 0 21 | m_TestMode: 0 22 | UnityAnalyticsSettings: 23 | m_Enabled: 0 24 | m_TestMode: 0 25 | m_InitializeOnStartup: 1 26 | UnityAdsSettings: 27 | m_Enabled: 0 28 | m_InitializeOnStartup: 1 29 | m_TestMode: 0 30 | m_IosGameId: 31 | m_AndroidGameId: 32 | m_GameIds: {} 33 | m_GameId: 34 | PerformanceReportingSettings: 35 | m_Enabled: 0 36 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_SerializeInlineMappingsOnOneLine: 1 -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2021 Mina Pêcheux 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # [Unity/C#] A simple physics-based cannon (with colliders+rigidbodies) 2 | 3 | **Mina Pêcheux - October 2021** 4 | 5 | How can we make a simple physics-based cannon that throws cannon balls at obstacles, and even shows the expected trajectory of the projectiles? Let's discover more in this video/text tutorial: "How to make a simple physics-based cannon in less than 30 minutes" :) 6 | 7 | You can read it in text format [on Medium](https://mina-pecheux.medium.com/how-to-make-a-simple-physics-based-cannon-in-unity-c-219a6a21d3d6), or watch it [on Youtube](https://www.youtube.com/watch?v=xHYmUGyCwQU). 8 | 9 | ![thumbnail](imgs/thumbnail.png) 10 | 11 | In this less than 30 minutes-tutorial, I'm discussing how to setup a basic scene with some imported FBX model, how to have an object follow the mouse and how to use Newtonian physics to compute the expected trajectory of an object in 3D. We'll also play around with colliders, rigidbodies and line renderers! 12 | 13 | This Github repo contains the script that is coded in the tutorial, as well as all the resources (imported models, materials, shaders...) that are used throughout this episode :) 14 | 15 | ![demo](imgs/demo.gif) 16 | -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreviewPackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | oneTimeWarningShown: 0 20 | m_Registries: 21 | - m_Id: main 22 | m_Name: 23 | m_Url: https://packages.unity.com 24 | m_Scopes: [] 25 | m_IsDefault: 1 26 | m_Capabilities: 7 27 | m_UserSelectedRegistryName: 28 | m_UserAddingNewScopedRegistry: 0 29 | m_RegistryInfoDraft: 30 | m_ErrorMessage: 31 | m_Original: 32 | m_Id: 33 | m_Name: 34 | m_Url: 35 | m_Scopes: [] 36 | m_IsDefault: 0 37 | m_Capabilities: 0 38 | m_Modified: 0 39 | m_Name: 40 | m_Url: 41 | m_Scopes: 42 | - 43 | m_SelectedScopeIndex: 0 44 | -------------------------------------------------------------------------------- /Assets/Shaders/Skybox.shader: -------------------------------------------------------------------------------- 1 | Shader "Custom/Skybox" 2 | { 3 | Properties 4 | { 5 | _ColorDown ("Color Down", Color) = (0, 0, 0, 1) 6 | _ColorUp("Color Up", Color) = (1, 1, 1, 1) 7 | } 8 | SubShader 9 | { 10 | Tags { "RenderType"="Opaque" } 11 | 12 | Pass 13 | { 14 | CGPROGRAM 15 | #pragma vertex vert 16 | #pragma fragment frag 17 | 18 | #include "UnityCG.cginc" 19 | 20 | struct appdata 21 | { 22 | float4 vertex : POSITION; 23 | float2 uv : TEXCOORD0; 24 | }; 25 | 26 | struct v2f 27 | { 28 | float2 uv : TEXCOORD0; 29 | float4 vertex : SV_POSITION; 30 | }; 31 | 32 | float4 _ColorDown; 33 | float4 _ColorUp; 34 | 35 | v2f vert (appdata v) 36 | { 37 | v2f o; 38 | o.vertex = UnityObjectToClipPos(v.vertex); 39 | o.uv = v.uv; 40 | return o; 41 | } 42 | 43 | fixed4 frag (v2f i) : SV_Target 44 | { 45 | return lerp(_ColorDown, _ColorUp, i.uv.y); 46 | } 47 | ENDCG 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | m_FrictionType: 0 32 | m_EnableEnhancedDeterminism: 0 33 | m_EnableUnifiedHeightmaps: 1 34 | m_DefaultMaxAngluarSpeed: 7 35 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /[Bb]uilds/ 6 | /[Ll]ogs/ 7 | /[Uu]ser[Ss]ettings/ 8 | 9 | # MemoryCaptures can get excessive in size. 10 | # They also could contain extremely sensitive data 11 | /[Mm]emoryCaptures/ 12 | 13 | # Asset meta data should only be ignored when the corresponding asset is also ignored 14 | !/[Aa]ssets/**/*.meta 15 | 16 | # Uncomment this line if you wish to ignore the asset store tools plugin 17 | # /[Aa]ssets/AssetStoreTools* 18 | 19 | # Autogenerated Jetbrains Rider plugin 20 | /[Aa]ssets/Plugins/Editor/JetBrains* 21 | 22 | # Visual Studio cache directory 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.csproj 32 | *.unityproj 33 | *.sln 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | 46 | # Unity3D generated meta files 47 | *.pidb.meta 48 | *.pdb.meta 49 | *.mdb.meta 50 | 51 | # Unity3D generated file on crash reports 52 | sysinfo.txt 53 | 54 | # Builds 55 | *.apk 56 | *.aab 57 | *.unitypackage 58 | 59 | # Crashlytics generated file 60 | crashlytics-build.properties 61 | 62 | # Packed Addressables 63 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 64 | 65 | # Temporary auto-generated Android Assets 66 | /[Aa]ssets/[Ss]treamingAssets/aa.meta 67 | /[Aa]ssets/[Ss]treamingAssets/aa/* 68 | 69 | # Misc 70 | .DS_Store 71 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": "1.9.0", 4 | "com.unity.ide.rider": "2.0.7", 5 | "com.unity.ide.visualstudio": "2.0.11", 6 | "com.unity.ide.vscode": "1.2.3", 7 | "com.unity.test-framework": "1.1.29", 8 | "com.unity.textmeshpro": "3.0.6", 9 | "com.unity.timeline": "1.4.8", 10 | "com.unity.ugui": "1.0.0", 11 | "com.unity.modules.ai": "1.0.0", 12 | "com.unity.modules.androidjni": "1.0.0", 13 | "com.unity.modules.animation": "1.0.0", 14 | "com.unity.modules.assetbundle": "1.0.0", 15 | "com.unity.modules.audio": "1.0.0", 16 | "com.unity.modules.cloth": "1.0.0", 17 | "com.unity.modules.director": "1.0.0", 18 | "com.unity.modules.imageconversion": "1.0.0", 19 | "com.unity.modules.imgui": "1.0.0", 20 | "com.unity.modules.jsonserialize": "1.0.0", 21 | "com.unity.modules.particlesystem": "1.0.0", 22 | "com.unity.modules.physics": "1.0.0", 23 | "com.unity.modules.physics2d": "1.0.0", 24 | "com.unity.modules.screencapture": "1.0.0", 25 | "com.unity.modules.terrain": "1.0.0", 26 | "com.unity.modules.terrainphysics": "1.0.0", 27 | "com.unity.modules.tilemap": "1.0.0", 28 | "com.unity.modules.ui": "1.0.0", 29 | "com.unity.modules.uielements": "1.0.0", 30 | "com.unity.modules.umbra": "1.0.0", 31 | "com.unity.modules.unityanalytics": "1.0.0", 32 | "com.unity.modules.unitywebrequest": "1.0.0", 33 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 34 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 35 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 36 | "com.unity.modules.unitywebrequestwww": "1.0.0", 37 | "com.unity.modules.vehicles": "1.0.0", 38 | "com.unity.modules.video": "1.0.0", 39 | "com.unity.modules.vr": "1.0.0", 40 | "com.unity.modules.wind": "1.0.0", 41 | "com.unity.modules.xr": "1.0.0" 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /Assets/Materials/Ground.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: Ground 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 0.02383315, g: 0.3018868, b: 0, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /Assets/Materials/CannonBody.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: CannonBody 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 0.05660379, g: 0.05660379, b: 0.05660379, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /Assets/Materials/CannonWheels.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: CannonWheels 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 0.2830189, g: 0.15773976, b: 0.0040049767, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | m_LogWhenShaderIsCompiled: 0 63 | m_AllowEnlightenSupportForUpgradedProject: 0 64 | -------------------------------------------------------------------------------- /Assets/Materials/Skybox.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: Skybox 11 | m_Shader: {fileID: 4800000, guid: 7ae83d80f5665488d95d983234c9e90b, type: 3} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _ColorDown: {r: 0.6808473, g: 0.88033104, b: 0.9433962, a: 1} 78 | - _ColorUp: {r: 0.07075471, g: 0.7102713, b: 1, a: 1} 79 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 80 | m_BuildTextureStacks: [] 81 | -------------------------------------------------------------------------------- /Assets/Scripts/CannonManager.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class CannonManager : MonoBehaviour 4 | { 5 | public GameObject cannonBallPrefab; 6 | public Transform firePoint; 7 | public LineRenderer lineRenderer; 8 | 9 | private const int N_TRAJECTORY_POINTS = 10; 10 | 11 | private Camera _cam; 12 | private bool _pressingMouse = false; 13 | 14 | private Vector3 _initialVelocity; 15 | 16 | void Start() 17 | { 18 | _cam = Camera.main; 19 | 20 | lineRenderer.positionCount = N_TRAJECTORY_POINTS; 21 | lineRenderer.enabled = false; 22 | } 23 | 24 | void Update() 25 | { 26 | if (Input.GetMouseButtonDown(0)) 27 | { 28 | _pressingMouse = true; 29 | lineRenderer.enabled = true; 30 | } 31 | if (Input.GetMouseButtonUp(0)) 32 | { 33 | _pressingMouse = false; 34 | lineRenderer.enabled = false; 35 | _Fire(); 36 | } 37 | 38 | if (_pressingMouse) 39 | { 40 | // coordinate transform screen > world 41 | Vector3 mousePos = _cam.ScreenToWorldPoint(Input.mousePosition); 42 | mousePos.z = 0; 43 | 44 | // look at 45 | transform.LookAt(mousePos); 46 | 47 | _initialVelocity = mousePos - firePoint.position; 48 | 49 | _UpdateLineRenderer(); 50 | } 51 | } 52 | 53 | private void _Fire() 54 | { 55 | // instantiate a cannon ball 56 | GameObject cannonBall = Instantiate(cannonBallPrefab, firePoint.position, Quaternion.identity); 57 | // apply some force 58 | Rigidbody rb = cannonBall.GetComponent(); 59 | rb.AddForce(_initialVelocity, ForceMode.Impulse); 60 | } 61 | 62 | private void _UpdateLineRenderer() 63 | { 64 | float g = Physics.gravity.magnitude; 65 | float velocity = _initialVelocity.magnitude; 66 | float angle = Mathf.Atan2(_initialVelocity.y, _initialVelocity.x); 67 | 68 | Vector3 start = firePoint.position; 69 | 70 | float timeStep = 0.1f; 71 | float fTime = 0f; 72 | for (int i = 0; i < N_TRAJECTORY_POINTS; i++) 73 | { 74 | float dx = velocity * fTime * Mathf.Cos(angle); 75 | float dy = velocity * fTime * Mathf.Sin(angle) - (g * fTime * fTime / 2f); 76 | Vector3 pos = new Vector3(start.x + dx, start.y + dy, 0); 77 | lineRenderer.SetPosition(i, pos); 78 | fTime += timeStep; 79 | } 80 | } 81 | } 82 | -------------------------------------------------------------------------------- /Assets/Imports/cannon.fbx.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d1ed7cfd4f8d24d17a3adfec319871d7 3 | ModelImporter: 4 | serializedVersion: 20200 5 | internalIDToNameTable: [] 6 | externalObjects: {} 7 | materials: 8 | materialImportMode: 0 9 | materialName: 0 10 | materialSearch: 1 11 | materialLocation: 1 12 | animations: 13 | legacyGenerateAnimations: 4 14 | bakeSimulation: 0 15 | resampleCurves: 1 16 | optimizeGameObjects: 0 17 | motionNodeName: 18 | rigImportErrors: 19 | rigImportWarnings: 20 | animationImportErrors: 21 | animationImportWarnings: 22 | animationRetargetingWarnings: 23 | animationDoRetargetingWarnings: 0 24 | importAnimatedCustomProperties: 0 25 | importConstraints: 0 26 | animationCompression: 1 27 | animationRotationError: 0.5 28 | animationPositionError: 0.5 29 | animationScaleError: 0.5 30 | animationWrapMode: 0 31 | extraExposedTransformPaths: [] 32 | extraUserProperties: [] 33 | clipAnimations: [] 34 | isReadable: 0 35 | meshes: 36 | lODScreenPercentages: [] 37 | globalScale: 1 38 | meshCompression: 0 39 | addColliders: 0 40 | useSRGBMaterialColor: 1 41 | sortHierarchyByName: 1 42 | importVisibility: 1 43 | importBlendShapes: 1 44 | importCameras: 1 45 | importLights: 1 46 | fileIdsGeneration: 2 47 | swapUVChannels: 0 48 | generateSecondaryUV: 0 49 | useFileUnits: 1 50 | keepQuads: 0 51 | weldVertices: 1 52 | bakeAxisConversion: 1 53 | preserveHierarchy: 0 54 | skinWeightsMode: 0 55 | maxBonesPerVertex: 4 56 | minBoneWeight: 0.001 57 | meshOptimizationFlags: -1 58 | indexFormat: 0 59 | secondaryUVAngleDistortion: 8 60 | secondaryUVAreaDistortion: 15.000001 61 | secondaryUVHardAngle: 88 62 | secondaryUVMarginMethod: 1 63 | secondaryUVMinLightmapResolution: 40 64 | secondaryUVMinObjectScale: 1 65 | secondaryUVPackMargin: 4 66 | useFileScale: 1 67 | tangentSpace: 68 | normalSmoothAngle: 60 69 | normalImportMode: 0 70 | tangentImportMode: 3 71 | normalCalculationMode: 4 72 | legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 73 | blendShapeNormalImportMode: 1 74 | normalSmoothingSource: 0 75 | referencedClips: [] 76 | importAnimation: 0 77 | humanDescription: 78 | serializedVersion: 3 79 | human: [] 80 | skeleton: [] 81 | armTwist: 0.5 82 | foreArmTwist: 0.5 83 | upperLegTwist: 0.5 84 | legTwist: 0.5 85 | armStretch: 0.05 86 | legStretch: 0.05 87 | feetSpacing: 0 88 | globalScale: 1 89 | rootMotionBoneName: 90 | hasTranslationDoF: 0 91 | hasExtraRoot: 0 92 | skeletonHasParents: 1 93 | lastHumanDescriptionAvatarSource: {instanceID: 0} 94 | autoGenerateAvatarMappingIfUnspecified: 1 95 | animationType: 0 96 | humanoidOversampling: 1 97 | avatarSetup: 0 98 | addHumanoidExtraRootOnlyWhenUsingAvatar: 1 99 | additionalBone: 0 100 | userData: 101 | assetBundleName: 102 | assetBundleVariant: 103 | -------------------------------------------------------------------------------- /Assets/Prefabs/CannonBall.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &1614743657376917260 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | serializedVersion: 6 10 | m_Component: 11 | - component: {fileID: 1238893322143613761} 12 | - component: {fileID: 5693727248172715112} 13 | - component: {fileID: 6994217552987932646} 14 | - component: {fileID: 6429334765682163172} 15 | - component: {fileID: 2333260947522720101} 16 | m_Layer: 0 17 | m_Name: CannonBall 18 | m_TagString: Untagged 19 | m_Icon: {fileID: 0} 20 | m_NavMeshLayer: 0 21 | m_StaticEditorFlags: 0 22 | m_IsActive: 1 23 | --- !u!4 &1238893322143613761 24 | Transform: 25 | m_ObjectHideFlags: 0 26 | m_CorrespondingSourceObject: {fileID: 0} 27 | m_PrefabInstance: {fileID: 0} 28 | m_PrefabAsset: {fileID: 0} 29 | m_GameObject: {fileID: 1614743657376917260} 30 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 31 | m_LocalPosition: {x: 0, y: 0, z: 0} 32 | m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} 33 | m_Children: [] 34 | m_Father: {fileID: 0} 35 | m_RootOrder: 0 36 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 37 | --- !u!33 &5693727248172715112 38 | MeshFilter: 39 | m_ObjectHideFlags: 0 40 | m_CorrespondingSourceObject: {fileID: 0} 41 | m_PrefabInstance: {fileID: 0} 42 | m_PrefabAsset: {fileID: 0} 43 | m_GameObject: {fileID: 1614743657376917260} 44 | m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} 45 | --- !u!23 &6994217552987932646 46 | MeshRenderer: 47 | m_ObjectHideFlags: 0 48 | m_CorrespondingSourceObject: {fileID: 0} 49 | m_PrefabInstance: {fileID: 0} 50 | m_PrefabAsset: {fileID: 0} 51 | m_GameObject: {fileID: 1614743657376917260} 52 | m_Enabled: 1 53 | m_CastShadows: 1 54 | m_ReceiveShadows: 1 55 | m_DynamicOccludee: 1 56 | m_MotionVectors: 1 57 | m_LightProbeUsage: 1 58 | m_ReflectionProbeUsage: 1 59 | m_RayTracingMode: 2 60 | m_RayTraceProcedural: 0 61 | m_RenderingLayerMask: 1 62 | m_RendererPriority: 0 63 | m_Materials: 64 | - {fileID: 2100000, guid: 9c875ef6a39d54143b39e7dd52922a68, type: 2} 65 | m_StaticBatchInfo: 66 | firstSubMesh: 0 67 | subMeshCount: 0 68 | m_StaticBatchRoot: {fileID: 0} 69 | m_ProbeAnchor: {fileID: 0} 70 | m_LightProbeVolumeOverride: {fileID: 0} 71 | m_ScaleInLightmap: 1 72 | m_ReceiveGI: 1 73 | m_PreserveUVs: 0 74 | m_IgnoreNormalsForChartDetection: 0 75 | m_ImportantGI: 0 76 | m_StitchLightmapSeams: 1 77 | m_SelectedEditorRenderState: 3 78 | m_MinimumChartSize: 4 79 | m_AutoUVMaxDistance: 0.5 80 | m_AutoUVMaxAngle: 89 81 | m_LightmapParameters: {fileID: 0} 82 | m_SortingLayerID: 0 83 | m_SortingLayer: 0 84 | m_SortingOrder: 0 85 | m_AdditionalVertexStreams: {fileID: 0} 86 | --- !u!135 &6429334765682163172 87 | SphereCollider: 88 | m_ObjectHideFlags: 0 89 | m_CorrespondingSourceObject: {fileID: 0} 90 | m_PrefabInstance: {fileID: 0} 91 | m_PrefabAsset: {fileID: 0} 92 | m_GameObject: {fileID: 1614743657376917260} 93 | m_Material: {fileID: 0} 94 | m_IsTrigger: 0 95 | m_Enabled: 1 96 | serializedVersion: 2 97 | m_Radius: 0.5 98 | m_Center: {x: 0, y: 0, z: 0} 99 | --- !u!54 &2333260947522720101 100 | Rigidbody: 101 | m_ObjectHideFlags: 0 102 | m_CorrespondingSourceObject: {fileID: 0} 103 | m_PrefabInstance: {fileID: 0} 104 | m_PrefabAsset: {fileID: 0} 105 | m_GameObject: {fileID: 1614743657376917260} 106 | serializedVersion: 2 107 | m_Mass: 1 108 | m_Drag: 0 109 | m_AngularDrag: 0.05 110 | m_UseGravity: 1 111 | m_IsKinematic: 0 112 | m_Interpolate: 0 113 | m_Constraints: 0 114 | m_CollisionDetection: 0 115 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | streamingMipmapsActive: 0 33 | streamingMipmapsAddAllCameras: 1 34 | streamingMipmapsMemoryBudget: 512 35 | streamingMipmapsRenderersPerFrame: 512 36 | streamingMipmapsMaxLevelReduction: 2 37 | streamingMipmapsMaxFileIORequests: 1024 38 | particleRaycastBudget: 4 39 | asyncUploadTimeSlice: 2 40 | asyncUploadBufferSize: 16 41 | asyncUploadPersistentBuffer: 1 42 | resolutionScalingFixedDPIFactor: 1 43 | excludedTargetPlatforms: [] 44 | - serializedVersion: 2 45 | name: Low 46 | pixelLightCount: 0 47 | shadows: 0 48 | shadowResolution: 0 49 | shadowProjection: 1 50 | shadowCascades: 1 51 | shadowDistance: 20 52 | shadowNearPlaneOffset: 3 53 | shadowCascade2Split: 0.33333334 54 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 55 | shadowmaskMode: 0 56 | blendWeights: 2 57 | textureQuality: 0 58 | anisotropicTextures: 0 59 | antiAliasing: 0 60 | softParticles: 0 61 | softVegetation: 0 62 | realtimeReflectionProbes: 0 63 | billboardsFaceCameraPosition: 0 64 | vSyncCount: 0 65 | lodBias: 0.4 66 | maximumLODLevel: 0 67 | streamingMipmapsActive: 0 68 | streamingMipmapsAddAllCameras: 1 69 | streamingMipmapsMemoryBudget: 512 70 | streamingMipmapsRenderersPerFrame: 512 71 | streamingMipmapsMaxLevelReduction: 2 72 | streamingMipmapsMaxFileIORequests: 1024 73 | particleRaycastBudget: 16 74 | asyncUploadTimeSlice: 2 75 | asyncUploadBufferSize: 16 76 | asyncUploadPersistentBuffer: 1 77 | resolutionScalingFixedDPIFactor: 1 78 | excludedTargetPlatforms: [] 79 | - serializedVersion: 2 80 | name: Medium 81 | pixelLightCount: 1 82 | shadows: 1 83 | shadowResolution: 0 84 | shadowProjection: 1 85 | shadowCascades: 1 86 | shadowDistance: 20 87 | shadowNearPlaneOffset: 3 88 | shadowCascade2Split: 0.33333334 89 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 90 | shadowmaskMode: 0 91 | blendWeights: 2 92 | textureQuality: 0 93 | anisotropicTextures: 1 94 | antiAliasing: 0 95 | softParticles: 0 96 | softVegetation: 0 97 | realtimeReflectionProbes: 0 98 | billboardsFaceCameraPosition: 0 99 | vSyncCount: 1 100 | lodBias: 0.7 101 | maximumLODLevel: 0 102 | streamingMipmapsActive: 0 103 | streamingMipmapsAddAllCameras: 1 104 | streamingMipmapsMemoryBudget: 512 105 | streamingMipmapsRenderersPerFrame: 512 106 | streamingMipmapsMaxLevelReduction: 2 107 | streamingMipmapsMaxFileIORequests: 1024 108 | particleRaycastBudget: 64 109 | asyncUploadTimeSlice: 2 110 | asyncUploadBufferSize: 16 111 | asyncUploadPersistentBuffer: 1 112 | resolutionScalingFixedDPIFactor: 1 113 | excludedTargetPlatforms: [] 114 | - serializedVersion: 2 115 | name: High 116 | pixelLightCount: 2 117 | shadows: 2 118 | shadowResolution: 1 119 | shadowProjection: 1 120 | shadowCascades: 2 121 | shadowDistance: 40 122 | shadowNearPlaneOffset: 3 123 | shadowCascade2Split: 0.33333334 124 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 125 | shadowmaskMode: 1 126 | blendWeights: 2 127 | textureQuality: 0 128 | anisotropicTextures: 1 129 | antiAliasing: 0 130 | softParticles: 0 131 | softVegetation: 1 132 | realtimeReflectionProbes: 1 133 | billboardsFaceCameraPosition: 1 134 | vSyncCount: 1 135 | lodBias: 1 136 | maximumLODLevel: 0 137 | streamingMipmapsActive: 0 138 | streamingMipmapsAddAllCameras: 1 139 | streamingMipmapsMemoryBudget: 512 140 | streamingMipmapsRenderersPerFrame: 512 141 | streamingMipmapsMaxLevelReduction: 2 142 | streamingMipmapsMaxFileIORequests: 1024 143 | particleRaycastBudget: 256 144 | asyncUploadTimeSlice: 2 145 | asyncUploadBufferSize: 16 146 | asyncUploadPersistentBuffer: 1 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Very High 151 | pixelLightCount: 3 152 | shadows: 2 153 | shadowResolution: 2 154 | shadowProjection: 1 155 | shadowCascades: 2 156 | shadowDistance: 70 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 2 164 | antiAliasing: 2 165 | softParticles: 1 166 | softVegetation: 1 167 | realtimeReflectionProbes: 1 168 | billboardsFaceCameraPosition: 1 169 | vSyncCount: 1 170 | lodBias: 1.5 171 | maximumLODLevel: 0 172 | streamingMipmapsActive: 0 173 | streamingMipmapsAddAllCameras: 1 174 | streamingMipmapsMemoryBudget: 512 175 | streamingMipmapsRenderersPerFrame: 512 176 | streamingMipmapsMaxLevelReduction: 2 177 | streamingMipmapsMaxFileIORequests: 1024 178 | particleRaycastBudget: 1024 179 | asyncUploadTimeSlice: 2 180 | asyncUploadBufferSize: 16 181 | asyncUploadPersistentBuffer: 1 182 | resolutionScalingFixedDPIFactor: 1 183 | excludedTargetPlatforms: [] 184 | - serializedVersion: 2 185 | name: Ultra 186 | pixelLightCount: 4 187 | shadows: 2 188 | shadowResolution: 2 189 | shadowProjection: 1 190 | shadowCascades: 4 191 | shadowDistance: 150 192 | shadowNearPlaneOffset: 3 193 | shadowCascade2Split: 0.33333334 194 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 195 | shadowmaskMode: 1 196 | blendWeights: 4 197 | textureQuality: 0 198 | anisotropicTextures: 2 199 | antiAliasing: 2 200 | softParticles: 1 201 | softVegetation: 1 202 | realtimeReflectionProbes: 1 203 | billboardsFaceCameraPosition: 1 204 | vSyncCount: 1 205 | lodBias: 2 206 | maximumLODLevel: 0 207 | streamingMipmapsActive: 0 208 | streamingMipmapsAddAllCameras: 1 209 | streamingMipmapsMemoryBudget: 512 210 | streamingMipmapsRenderersPerFrame: 512 211 | streamingMipmapsMaxLevelReduction: 2 212 | streamingMipmapsMaxFileIORequests: 1024 213 | particleRaycastBudget: 4096 214 | asyncUploadTimeSlice: 2 215 | asyncUploadBufferSize: 16 216 | asyncUploadPersistentBuffer: 1 217 | resolutionScalingFixedDPIFactor: 1 218 | excludedTargetPlatforms: [] 219 | m_PerPlatformDefaultQuality: 220 | Android: 2 221 | Lumin: 5 222 | Nintendo 3DS: 5 223 | Nintendo Switch: 5 224 | PS4: 5 225 | PSP2: 2 226 | Stadia: 5 227 | Standalone: 5 228 | WebGL: 3 229 | Windows Store Apps: 5 230 | XboxOne: 5 231 | iPhone: 2 232 | tvOS: 2 233 | -------------------------------------------------------------------------------- /Packages/packages-lock.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": { 4 | "version": "1.9.0", 5 | "depth": 0, 6 | "source": "registry", 7 | "dependencies": {}, 8 | "url": "https://packages.unity.com" 9 | }, 10 | "com.unity.ext.nunit": { 11 | "version": "1.0.6", 12 | "depth": 1, 13 | "source": "registry", 14 | "dependencies": {}, 15 | "url": "https://packages.unity.com" 16 | }, 17 | "com.unity.ide.rider": { 18 | "version": "2.0.7", 19 | "depth": 0, 20 | "source": "registry", 21 | "dependencies": { 22 | "com.unity.test-framework": "1.1.1" 23 | }, 24 | "url": "https://packages.unity.com" 25 | }, 26 | "com.unity.ide.visualstudio": { 27 | "version": "2.0.11", 28 | "depth": 0, 29 | "source": "registry", 30 | "dependencies": { 31 | "com.unity.test-framework": "1.1.9" 32 | }, 33 | "url": "https://packages.unity.com" 34 | }, 35 | "com.unity.ide.vscode": { 36 | "version": "1.2.3", 37 | "depth": 0, 38 | "source": "registry", 39 | "dependencies": {}, 40 | "url": "https://packages.unity.com" 41 | }, 42 | "com.unity.test-framework": { 43 | "version": "1.1.29", 44 | "depth": 0, 45 | "source": "registry", 46 | "dependencies": { 47 | "com.unity.ext.nunit": "1.0.6", 48 | "com.unity.modules.imgui": "1.0.0", 49 | "com.unity.modules.jsonserialize": "1.0.0" 50 | }, 51 | "url": "https://packages.unity.com" 52 | }, 53 | "com.unity.textmeshpro": { 54 | "version": "3.0.6", 55 | "depth": 0, 56 | "source": "registry", 57 | "dependencies": { 58 | "com.unity.ugui": "1.0.0" 59 | }, 60 | "url": "https://packages.unity.com" 61 | }, 62 | "com.unity.timeline": { 63 | "version": "1.4.8", 64 | "depth": 0, 65 | "source": "registry", 66 | "dependencies": { 67 | "com.unity.modules.director": "1.0.0", 68 | "com.unity.modules.animation": "1.0.0", 69 | "com.unity.modules.audio": "1.0.0", 70 | "com.unity.modules.particlesystem": "1.0.0" 71 | }, 72 | "url": "https://packages.unity.com" 73 | }, 74 | "com.unity.ugui": { 75 | "version": "1.0.0", 76 | "depth": 0, 77 | "source": "builtin", 78 | "dependencies": { 79 | "com.unity.modules.ui": "1.0.0", 80 | "com.unity.modules.imgui": "1.0.0" 81 | } 82 | }, 83 | "com.unity.modules.ai": { 84 | "version": "1.0.0", 85 | "depth": 0, 86 | "source": "builtin", 87 | "dependencies": {} 88 | }, 89 | "com.unity.modules.androidjni": { 90 | "version": "1.0.0", 91 | "depth": 0, 92 | "source": "builtin", 93 | "dependencies": {} 94 | }, 95 | "com.unity.modules.animation": { 96 | "version": "1.0.0", 97 | "depth": 0, 98 | "source": "builtin", 99 | "dependencies": {} 100 | }, 101 | "com.unity.modules.assetbundle": { 102 | "version": "1.0.0", 103 | "depth": 0, 104 | "source": "builtin", 105 | "dependencies": {} 106 | }, 107 | "com.unity.modules.audio": { 108 | "version": "1.0.0", 109 | "depth": 0, 110 | "source": "builtin", 111 | "dependencies": {} 112 | }, 113 | "com.unity.modules.cloth": { 114 | "version": "1.0.0", 115 | "depth": 0, 116 | "source": "builtin", 117 | "dependencies": { 118 | "com.unity.modules.physics": "1.0.0" 119 | } 120 | }, 121 | "com.unity.modules.director": { 122 | "version": "1.0.0", 123 | "depth": 0, 124 | "source": "builtin", 125 | "dependencies": { 126 | "com.unity.modules.audio": "1.0.0", 127 | "com.unity.modules.animation": "1.0.0" 128 | } 129 | }, 130 | "com.unity.modules.imageconversion": { 131 | "version": "1.0.0", 132 | "depth": 0, 133 | "source": "builtin", 134 | "dependencies": {} 135 | }, 136 | "com.unity.modules.imgui": { 137 | "version": "1.0.0", 138 | "depth": 0, 139 | "source": "builtin", 140 | "dependencies": {} 141 | }, 142 | "com.unity.modules.jsonserialize": { 143 | "version": "1.0.0", 144 | "depth": 0, 145 | "source": "builtin", 146 | "dependencies": {} 147 | }, 148 | "com.unity.modules.particlesystem": { 149 | "version": "1.0.0", 150 | "depth": 0, 151 | "source": "builtin", 152 | "dependencies": {} 153 | }, 154 | "com.unity.modules.physics": { 155 | "version": "1.0.0", 156 | "depth": 0, 157 | "source": "builtin", 158 | "dependencies": {} 159 | }, 160 | "com.unity.modules.physics2d": { 161 | "version": "1.0.0", 162 | "depth": 0, 163 | "source": "builtin", 164 | "dependencies": {} 165 | }, 166 | "com.unity.modules.screencapture": { 167 | "version": "1.0.0", 168 | "depth": 0, 169 | "source": "builtin", 170 | "dependencies": { 171 | "com.unity.modules.imageconversion": "1.0.0" 172 | } 173 | }, 174 | "com.unity.modules.subsystems": { 175 | "version": "1.0.0", 176 | "depth": 1, 177 | "source": "builtin", 178 | "dependencies": { 179 | "com.unity.modules.jsonserialize": "1.0.0" 180 | } 181 | }, 182 | "com.unity.modules.terrain": { 183 | "version": "1.0.0", 184 | "depth": 0, 185 | "source": "builtin", 186 | "dependencies": {} 187 | }, 188 | "com.unity.modules.terrainphysics": { 189 | "version": "1.0.0", 190 | "depth": 0, 191 | "source": "builtin", 192 | "dependencies": { 193 | "com.unity.modules.physics": "1.0.0", 194 | "com.unity.modules.terrain": "1.0.0" 195 | } 196 | }, 197 | "com.unity.modules.tilemap": { 198 | "version": "1.0.0", 199 | "depth": 0, 200 | "source": "builtin", 201 | "dependencies": { 202 | "com.unity.modules.physics2d": "1.0.0" 203 | } 204 | }, 205 | "com.unity.modules.ui": { 206 | "version": "1.0.0", 207 | "depth": 0, 208 | "source": "builtin", 209 | "dependencies": {} 210 | }, 211 | "com.unity.modules.uielements": { 212 | "version": "1.0.0", 213 | "depth": 0, 214 | "source": "builtin", 215 | "dependencies": { 216 | "com.unity.modules.ui": "1.0.0", 217 | "com.unity.modules.imgui": "1.0.0", 218 | "com.unity.modules.jsonserialize": "1.0.0", 219 | "com.unity.modules.uielementsnative": "1.0.0" 220 | } 221 | }, 222 | "com.unity.modules.uielementsnative": { 223 | "version": "1.0.0", 224 | "depth": 1, 225 | "source": "builtin", 226 | "dependencies": { 227 | "com.unity.modules.ui": "1.0.0", 228 | "com.unity.modules.imgui": "1.0.0", 229 | "com.unity.modules.jsonserialize": "1.0.0" 230 | } 231 | }, 232 | "com.unity.modules.umbra": { 233 | "version": "1.0.0", 234 | "depth": 0, 235 | "source": "builtin", 236 | "dependencies": {} 237 | }, 238 | "com.unity.modules.unityanalytics": { 239 | "version": "1.0.0", 240 | "depth": 0, 241 | "source": "builtin", 242 | "dependencies": { 243 | "com.unity.modules.unitywebrequest": "1.0.0", 244 | "com.unity.modules.jsonserialize": "1.0.0" 245 | } 246 | }, 247 | "com.unity.modules.unitywebrequest": { 248 | "version": "1.0.0", 249 | "depth": 0, 250 | "source": "builtin", 251 | "dependencies": {} 252 | }, 253 | "com.unity.modules.unitywebrequestassetbundle": { 254 | "version": "1.0.0", 255 | "depth": 0, 256 | "source": "builtin", 257 | "dependencies": { 258 | "com.unity.modules.assetbundle": "1.0.0", 259 | "com.unity.modules.unitywebrequest": "1.0.0" 260 | } 261 | }, 262 | "com.unity.modules.unitywebrequestaudio": { 263 | "version": "1.0.0", 264 | "depth": 0, 265 | "source": "builtin", 266 | "dependencies": { 267 | "com.unity.modules.unitywebrequest": "1.0.0", 268 | "com.unity.modules.audio": "1.0.0" 269 | } 270 | }, 271 | "com.unity.modules.unitywebrequesttexture": { 272 | "version": "1.0.0", 273 | "depth": 0, 274 | "source": "builtin", 275 | "dependencies": { 276 | "com.unity.modules.unitywebrequest": "1.0.0", 277 | "com.unity.modules.imageconversion": "1.0.0" 278 | } 279 | }, 280 | "com.unity.modules.unitywebrequestwww": { 281 | "version": "1.0.0", 282 | "depth": 0, 283 | "source": "builtin", 284 | "dependencies": { 285 | "com.unity.modules.unitywebrequest": "1.0.0", 286 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 287 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 288 | "com.unity.modules.audio": "1.0.0", 289 | "com.unity.modules.assetbundle": "1.0.0", 290 | "com.unity.modules.imageconversion": "1.0.0" 291 | } 292 | }, 293 | "com.unity.modules.vehicles": { 294 | "version": "1.0.0", 295 | "depth": 0, 296 | "source": "builtin", 297 | "dependencies": { 298 | "com.unity.modules.physics": "1.0.0" 299 | } 300 | }, 301 | "com.unity.modules.video": { 302 | "version": "1.0.0", 303 | "depth": 0, 304 | "source": "builtin", 305 | "dependencies": { 306 | "com.unity.modules.audio": "1.0.0", 307 | "com.unity.modules.ui": "1.0.0", 308 | "com.unity.modules.unitywebrequest": "1.0.0" 309 | } 310 | }, 311 | "com.unity.modules.vr": { 312 | "version": "1.0.0", 313 | "depth": 0, 314 | "source": "builtin", 315 | "dependencies": { 316 | "com.unity.modules.jsonserialize": "1.0.0", 317 | "com.unity.modules.physics": "1.0.0", 318 | "com.unity.modules.xr": "1.0.0" 319 | } 320 | }, 321 | "com.unity.modules.wind": { 322 | "version": "1.0.0", 323 | "depth": 0, 324 | "source": "builtin", 325 | "dependencies": {} 326 | }, 327 | "com.unity.modules.xr": { 328 | "version": "1.0.0", 329 | "depth": 0, 330 | "source": "builtin", 331 | "dependencies": { 332 | "com.unity.modules.physics": "1.0.0", 333 | "com.unity.modules.jsonserialize": "1.0.0", 334 | "com.unity.modules.subsystems": "1.0.0" 335 | } 336 | } 337 | } 338 | } 339 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 22 7 | productGUID: 76baae2391064491da5a9036ea540937 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | AndroidEnableSustainedPerformanceMode: 0 11 | defaultScreenOrientation: 4 12 | targetDevice: 2 13 | useOnDemandResources: 0 14 | accelerometerFrequency: 60 15 | companyName: DefaultCompany 16 | productName: 08-PhysicalProjectiles 17 | defaultCursor: {fileID: 0} 18 | cursorHotspot: {x: 0, y: 0} 19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 20 | m_ShowUnitySplashScreen: 1 21 | m_ShowUnitySplashLogo: 1 22 | m_SplashScreenOverlayOpacity: 1 23 | m_SplashScreenAnimation: 1 24 | m_SplashScreenLogoStyle: 1 25 | m_SplashScreenDrawMode: 0 26 | m_SplashScreenBackgroundAnimationZoom: 1 27 | m_SplashScreenLogoAnimationZoom: 1 28 | m_SplashScreenBackgroundLandscapeAspect: 1 29 | m_SplashScreenBackgroundPortraitAspect: 1 30 | m_SplashScreenBackgroundLandscapeUvs: 31 | serializedVersion: 2 32 | x: 0 33 | y: 0 34 | width: 1 35 | height: 1 36 | m_SplashScreenBackgroundPortraitUvs: 37 | serializedVersion: 2 38 | x: 0 39 | y: 0 40 | width: 1 41 | height: 1 42 | m_SplashScreenLogos: [] 43 | m_VirtualRealitySplashScreen: {fileID: 0} 44 | m_HolographicTrackingLossScreen: {fileID: 0} 45 | defaultScreenWidth: 1024 46 | defaultScreenHeight: 768 47 | defaultScreenWidthWeb: 960 48 | defaultScreenHeightWeb: 600 49 | m_StereoRenderingPath: 0 50 | m_ActiveColorSpace: 0 51 | m_MTRendering: 1 52 | mipStripping: 0 53 | numberOfMipsStripped: 0 54 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 55 | iosShowActivityIndicatorOnLoading: -1 56 | androidShowActivityIndicatorOnLoading: -1 57 | iosUseCustomAppBackgroundBehavior: 0 58 | iosAllowHTTPDownload: 1 59 | allowedAutorotateToPortrait: 1 60 | allowedAutorotateToPortraitUpsideDown: 1 61 | allowedAutorotateToLandscapeRight: 1 62 | allowedAutorotateToLandscapeLeft: 1 63 | useOSAutorotation: 1 64 | use32BitDisplayBuffer: 1 65 | preserveFramebufferAlpha: 0 66 | disableDepthAndStencilBuffers: 0 67 | androidStartInFullscreen: 1 68 | androidRenderOutsideSafeArea: 1 69 | androidUseSwappy: 1 70 | androidBlitType: 0 71 | androidResizableWindow: 0 72 | androidDefaultWindowWidth: 1920 73 | androidDefaultWindowHeight: 1080 74 | androidMinimumWindowWidth: 400 75 | androidMinimumWindowHeight: 300 76 | androidFullscreenMode: 1 77 | defaultIsNativeResolution: 1 78 | macRetinaSupport: 1 79 | runInBackground: 1 80 | captureSingleScreen: 0 81 | muteOtherAudioSources: 0 82 | Prepare IOS For Recording: 0 83 | Force IOS Speakers When Recording: 0 84 | deferSystemGesturesMode: 0 85 | hideHomeButton: 0 86 | submitAnalytics: 1 87 | usePlayerLog: 1 88 | bakeCollisionMeshes: 0 89 | forceSingleInstance: 0 90 | useFlipModelSwapchain: 1 91 | resizableWindow: 0 92 | useMacAppStoreValidation: 0 93 | macAppStoreCategory: public.app-category.games 94 | gpuSkinning: 1 95 | xboxPIXTextureCapture: 0 96 | xboxEnableAvatar: 0 97 | xboxEnableKinect: 0 98 | xboxEnableKinectAutoTracking: 0 99 | xboxEnableFitness: 0 100 | visibleInBackground: 1 101 | allowFullscreenSwitch: 1 102 | fullscreenMode: 1 103 | xboxSpeechDB: 0 104 | xboxEnableHeadOrientation: 0 105 | xboxEnableGuest: 0 106 | xboxEnablePIXSampling: 0 107 | metalFramebufferOnly: 0 108 | xboxOneResolution: 0 109 | xboxOneSResolution: 0 110 | xboxOneXResolution: 3 111 | xboxOneMonoLoggingLevel: 0 112 | xboxOneLoggingLevel: 1 113 | xboxOneDisableEsram: 0 114 | xboxOneEnableTypeOptimization: 0 115 | xboxOnePresentImmediateThreshold: 0 116 | switchQueueCommandMemory: 0 117 | switchQueueControlMemory: 16384 118 | switchQueueComputeMemory: 262144 119 | switchNVNShaderPoolsGranularity: 33554432 120 | switchNVNDefaultPoolsGranularity: 16777216 121 | switchNVNOtherPoolsGranularity: 16777216 122 | switchNVNMaxPublicTextureIDCount: 0 123 | switchNVNMaxPublicSamplerIDCount: 0 124 | stadiaPresentMode: 0 125 | stadiaTargetFramerate: 0 126 | vulkanNumSwapchainBuffers: 3 127 | vulkanEnableSetSRGBWrite: 0 128 | vulkanEnablePreTransform: 0 129 | vulkanEnableLateAcquireNextImage: 0 130 | vulkanEnableCommandBufferRecycling: 1 131 | m_SupportedAspectRatios: 132 | 4:3: 1 133 | 5:4: 1 134 | 16:10: 1 135 | 16:9: 1 136 | Others: 1 137 | bundleVersion: 0.1 138 | preloadedAssets: [] 139 | metroInputSource: 0 140 | wsaTransparentSwapchain: 0 141 | m_HolographicPauseOnTrackingLoss: 1 142 | xboxOneDisableKinectGpuReservation: 1 143 | xboxOneEnable7thCore: 1 144 | vrSettings: 145 | enable360StereoCapture: 0 146 | isWsaHolographicRemotingEnabled: 0 147 | enableFrameTimingStats: 0 148 | useHDRDisplay: 0 149 | D3DHDRBitDepth: 0 150 | m_ColorGamuts: 00000000 151 | targetPixelDensity: 30 152 | resolutionScalingMode: 0 153 | androidSupportedAspectRatio: 1 154 | androidMaxAspectRatio: 2.1 155 | applicationIdentifier: {} 156 | buildNumber: 157 | Standalone: 0 158 | iPhone: 0 159 | tvOS: 0 160 | overrideDefaultApplicationIdentifier: 0 161 | AndroidBundleVersionCode: 1 162 | AndroidMinSdkVersion: 19 163 | AndroidTargetSdkVersion: 0 164 | AndroidPreferredInstallLocation: 1 165 | aotOptions: 166 | stripEngineCode: 1 167 | iPhoneStrippingLevel: 0 168 | iPhoneScriptCallOptimization: 0 169 | ForceInternetPermission: 0 170 | ForceSDCardPermission: 0 171 | CreateWallpaper: 0 172 | APKExpansionFiles: 0 173 | keepLoadedShadersAlive: 0 174 | StripUnusedMeshComponents: 1 175 | VertexChannelCompressionMask: 4054 176 | iPhoneSdkVersion: 988 177 | iOSTargetOSVersionString: 11.0 178 | tvOSSdkVersion: 0 179 | tvOSRequireExtendedGameController: 0 180 | tvOSTargetOSVersionString: 11.0 181 | uIPrerenderedIcon: 0 182 | uIRequiresPersistentWiFi: 0 183 | uIRequiresFullScreen: 1 184 | uIStatusBarHidden: 1 185 | uIExitOnSuspend: 0 186 | uIStatusBarStyle: 0 187 | appleTVSplashScreen: {fileID: 0} 188 | appleTVSplashScreen2x: {fileID: 0} 189 | tvOSSmallIconLayers: [] 190 | tvOSSmallIconLayers2x: [] 191 | tvOSLargeIconLayers: [] 192 | tvOSLargeIconLayers2x: [] 193 | tvOSTopShelfImageLayers: [] 194 | tvOSTopShelfImageLayers2x: [] 195 | tvOSTopShelfImageWideLayers: [] 196 | tvOSTopShelfImageWideLayers2x: [] 197 | iOSLaunchScreenType: 0 198 | iOSLaunchScreenPortrait: {fileID: 0} 199 | iOSLaunchScreenLandscape: {fileID: 0} 200 | iOSLaunchScreenBackgroundColor: 201 | serializedVersion: 2 202 | rgba: 0 203 | iOSLaunchScreenFillPct: 100 204 | iOSLaunchScreenSize: 100 205 | iOSLaunchScreenCustomXibPath: 206 | iOSLaunchScreeniPadType: 0 207 | iOSLaunchScreeniPadImage: {fileID: 0} 208 | iOSLaunchScreeniPadBackgroundColor: 209 | serializedVersion: 2 210 | rgba: 0 211 | iOSLaunchScreeniPadFillPct: 100 212 | iOSLaunchScreeniPadSize: 100 213 | iOSLaunchScreeniPadCustomXibPath: 214 | iOSLaunchScreenCustomStoryboardPath: 215 | iOSLaunchScreeniPadCustomStoryboardPath: 216 | iOSDeviceRequirements: [] 217 | iOSURLSchemes: [] 218 | iOSBackgroundModes: 0 219 | iOSMetalForceHardShadows: 0 220 | metalEditorSupport: 1 221 | metalAPIValidation: 1 222 | iOSRenderExtraFrameOnPause: 0 223 | iosCopyPluginsCodeInsteadOfSymlink: 0 224 | appleDeveloperTeamID: 225 | iOSManualSigningProvisioningProfileID: 226 | tvOSManualSigningProvisioningProfileID: 227 | iOSManualSigningProvisioningProfileType: 0 228 | tvOSManualSigningProvisioningProfileType: 0 229 | appleEnableAutomaticSigning: 0 230 | iOSRequireARKit: 0 231 | iOSAutomaticallyDetectAndAddCapabilities: 1 232 | appleEnableProMotion: 0 233 | shaderPrecisionModel: 0 234 | clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea 235 | templatePackageId: com.unity.template.3d@5.0.4 236 | templateDefaultScene: Assets/Scenes/SampleScene.unity 237 | useCustomMainManifest: 0 238 | useCustomLauncherManifest: 0 239 | useCustomMainGradleTemplate: 0 240 | useCustomLauncherGradleManifest: 0 241 | useCustomBaseGradleTemplate: 0 242 | useCustomGradlePropertiesTemplate: 0 243 | useCustomProguardFile: 0 244 | AndroidTargetArchitectures: 1 245 | AndroidTargetDevices: 0 246 | AndroidSplashScreenScale: 0 247 | androidSplashScreen: {fileID: 0} 248 | AndroidKeystoreName: 249 | AndroidKeyaliasName: 250 | AndroidBuildApkPerCpuArchitecture: 0 251 | AndroidTVCompatibility: 0 252 | AndroidIsGame: 1 253 | AndroidEnableTango: 0 254 | androidEnableBanner: 1 255 | androidUseLowAccuracyLocation: 0 256 | androidUseCustomKeystore: 0 257 | m_AndroidBanners: 258 | - width: 320 259 | height: 180 260 | banner: {fileID: 0} 261 | androidGamepadSupportLevel: 0 262 | chromeosInputEmulation: 1 263 | AndroidMinifyWithR8: 0 264 | AndroidMinifyRelease: 0 265 | AndroidMinifyDebug: 0 266 | AndroidValidateAppBundleSize: 1 267 | AndroidAppBundleSizeToValidate: 150 268 | m_BuildTargetIcons: [] 269 | m_BuildTargetPlatformIcons: [] 270 | m_BuildTargetBatching: 271 | - m_BuildTarget: Standalone 272 | m_StaticBatching: 1 273 | m_DynamicBatching: 0 274 | - m_BuildTarget: tvOS 275 | m_StaticBatching: 1 276 | m_DynamicBatching: 0 277 | - m_BuildTarget: Android 278 | m_StaticBatching: 1 279 | m_DynamicBatching: 0 280 | - m_BuildTarget: iPhone 281 | m_StaticBatching: 1 282 | m_DynamicBatching: 0 283 | - m_BuildTarget: WebGL 284 | m_StaticBatching: 0 285 | m_DynamicBatching: 0 286 | m_BuildTargetGraphicsJobs: 287 | - m_BuildTarget: MacStandaloneSupport 288 | m_GraphicsJobs: 0 289 | - m_BuildTarget: Switch 290 | m_GraphicsJobs: 1 291 | - m_BuildTarget: MetroSupport 292 | m_GraphicsJobs: 1 293 | - m_BuildTarget: AppleTVSupport 294 | m_GraphicsJobs: 0 295 | - m_BuildTarget: BJMSupport 296 | m_GraphicsJobs: 1 297 | - m_BuildTarget: LinuxStandaloneSupport 298 | m_GraphicsJobs: 1 299 | - m_BuildTarget: PS4Player 300 | m_GraphicsJobs: 1 301 | - m_BuildTarget: iOSSupport 302 | m_GraphicsJobs: 0 303 | - m_BuildTarget: WindowsStandaloneSupport 304 | m_GraphicsJobs: 1 305 | - m_BuildTarget: XboxOnePlayer 306 | m_GraphicsJobs: 1 307 | - m_BuildTarget: LuminSupport 308 | m_GraphicsJobs: 0 309 | - m_BuildTarget: AndroidPlayer 310 | m_GraphicsJobs: 0 311 | - m_BuildTarget: WebGLSupport 312 | m_GraphicsJobs: 0 313 | m_BuildTargetGraphicsJobMode: 314 | - m_BuildTarget: PS4Player 315 | m_GraphicsJobMode: 0 316 | - m_BuildTarget: XboxOnePlayer 317 | m_GraphicsJobMode: 0 318 | m_BuildTargetGraphicsAPIs: 319 | - m_BuildTarget: AndroidPlayer 320 | m_APIs: 150000000b000000 321 | m_Automatic: 0 322 | - m_BuildTarget: iOSSupport 323 | m_APIs: 10000000 324 | m_Automatic: 1 325 | - m_BuildTarget: AppleTVSupport 326 | m_APIs: 10000000 327 | m_Automatic: 1 328 | - m_BuildTarget: WebGLSupport 329 | m_APIs: 0b000000 330 | m_Automatic: 1 331 | m_BuildTargetVRSettings: 332 | - m_BuildTarget: Standalone 333 | m_Enabled: 0 334 | m_Devices: 335 | - Oculus 336 | - OpenVR 337 | openGLRequireES31: 0 338 | openGLRequireES31AEP: 0 339 | openGLRequireES32: 0 340 | m_TemplateCustomTags: {} 341 | mobileMTRendering: 342 | Android: 1 343 | iPhone: 1 344 | tvOS: 1 345 | m_BuildTargetGroupLightmapEncodingQuality: [] 346 | m_BuildTargetGroupLightmapSettings: [] 347 | m_BuildTargetNormalMapEncoding: [] 348 | playModeTestRunnerEnabled: 0 349 | runPlayModeTestAsEditModeTest: 0 350 | actionOnDotNetUnhandledException: 1 351 | enableInternalProfiler: 0 352 | logObjCUncaughtExceptions: 1 353 | enableCrashReportAPI: 0 354 | cameraUsageDescription: 355 | locationUsageDescription: 356 | microphoneUsageDescription: 357 | bluetoothUsageDescription: 358 | switchNMETAOverride: 359 | switchNetLibKey: 360 | switchSocketMemoryPoolSize: 6144 361 | switchSocketAllocatorPoolSize: 128 362 | switchSocketConcurrencyLimit: 14 363 | switchScreenResolutionBehavior: 2 364 | switchUseCPUProfiler: 0 365 | switchUseGOLDLinker: 0 366 | switchApplicationID: 0x01004b9000490000 367 | switchNSODependencies: 368 | switchTitleNames_0: 369 | switchTitleNames_1: 370 | switchTitleNames_2: 371 | switchTitleNames_3: 372 | switchTitleNames_4: 373 | switchTitleNames_5: 374 | switchTitleNames_6: 375 | switchTitleNames_7: 376 | switchTitleNames_8: 377 | switchTitleNames_9: 378 | switchTitleNames_10: 379 | switchTitleNames_11: 380 | switchTitleNames_12: 381 | switchTitleNames_13: 382 | switchTitleNames_14: 383 | switchTitleNames_15: 384 | switchPublisherNames_0: 385 | switchPublisherNames_1: 386 | switchPublisherNames_2: 387 | switchPublisherNames_3: 388 | switchPublisherNames_4: 389 | switchPublisherNames_5: 390 | switchPublisherNames_6: 391 | switchPublisherNames_7: 392 | switchPublisherNames_8: 393 | switchPublisherNames_9: 394 | switchPublisherNames_10: 395 | switchPublisherNames_11: 396 | switchPublisherNames_12: 397 | switchPublisherNames_13: 398 | switchPublisherNames_14: 399 | switchPublisherNames_15: 400 | switchIcons_0: {fileID: 0} 401 | switchIcons_1: {fileID: 0} 402 | switchIcons_2: {fileID: 0} 403 | switchIcons_3: {fileID: 0} 404 | switchIcons_4: {fileID: 0} 405 | switchIcons_5: {fileID: 0} 406 | switchIcons_6: {fileID: 0} 407 | switchIcons_7: {fileID: 0} 408 | switchIcons_8: {fileID: 0} 409 | switchIcons_9: {fileID: 0} 410 | switchIcons_10: {fileID: 0} 411 | switchIcons_11: {fileID: 0} 412 | switchIcons_12: {fileID: 0} 413 | switchIcons_13: {fileID: 0} 414 | switchIcons_14: {fileID: 0} 415 | switchIcons_15: {fileID: 0} 416 | switchSmallIcons_0: {fileID: 0} 417 | switchSmallIcons_1: {fileID: 0} 418 | switchSmallIcons_2: {fileID: 0} 419 | switchSmallIcons_3: {fileID: 0} 420 | switchSmallIcons_4: {fileID: 0} 421 | switchSmallIcons_5: {fileID: 0} 422 | switchSmallIcons_6: {fileID: 0} 423 | switchSmallIcons_7: {fileID: 0} 424 | switchSmallIcons_8: {fileID: 0} 425 | switchSmallIcons_9: {fileID: 0} 426 | switchSmallIcons_10: {fileID: 0} 427 | switchSmallIcons_11: {fileID: 0} 428 | switchSmallIcons_12: {fileID: 0} 429 | switchSmallIcons_13: {fileID: 0} 430 | switchSmallIcons_14: {fileID: 0} 431 | switchSmallIcons_15: {fileID: 0} 432 | switchManualHTML: 433 | switchAccessibleURLs: 434 | switchLegalInformation: 435 | switchMainThreadStackSize: 1048576 436 | switchPresenceGroupId: 437 | switchLogoHandling: 0 438 | switchReleaseVersion: 0 439 | switchDisplayVersion: 1.0.0 440 | switchStartupUserAccount: 0 441 | switchTouchScreenUsage: 0 442 | switchSupportedLanguagesMask: 0 443 | switchLogoType: 0 444 | switchApplicationErrorCodeCategory: 445 | switchUserAccountSaveDataSize: 0 446 | switchUserAccountSaveDataJournalSize: 0 447 | switchApplicationAttribute: 0 448 | switchCardSpecSize: -1 449 | switchCardSpecClock: -1 450 | switchRatingsMask: 0 451 | switchRatingsInt_0: 0 452 | switchRatingsInt_1: 0 453 | switchRatingsInt_2: 0 454 | switchRatingsInt_3: 0 455 | switchRatingsInt_4: 0 456 | switchRatingsInt_5: 0 457 | switchRatingsInt_6: 0 458 | switchRatingsInt_7: 0 459 | switchRatingsInt_8: 0 460 | switchRatingsInt_9: 0 461 | switchRatingsInt_10: 0 462 | switchRatingsInt_11: 0 463 | switchRatingsInt_12: 0 464 | switchLocalCommunicationIds_0: 465 | switchLocalCommunicationIds_1: 466 | switchLocalCommunicationIds_2: 467 | switchLocalCommunicationIds_3: 468 | switchLocalCommunicationIds_4: 469 | switchLocalCommunicationIds_5: 470 | switchLocalCommunicationIds_6: 471 | switchLocalCommunicationIds_7: 472 | switchParentalControl: 0 473 | switchAllowsScreenshot: 1 474 | switchAllowsVideoCapturing: 1 475 | switchAllowsRuntimeAddOnContentInstall: 0 476 | switchDataLossConfirmation: 0 477 | switchUserAccountLockEnabled: 0 478 | switchSystemResourceMemory: 16777216 479 | switchSupportedNpadStyles: 22 480 | switchNativeFsCacheSize: 32 481 | switchIsHoldTypeHorizontal: 0 482 | switchSupportedNpadCount: 8 483 | switchSocketConfigEnabled: 0 484 | switchTcpInitialSendBufferSize: 32 485 | switchTcpInitialReceiveBufferSize: 64 486 | switchTcpAutoSendBufferSizeMax: 256 487 | switchTcpAutoReceiveBufferSizeMax: 256 488 | switchUdpSendBufferSize: 9 489 | switchUdpReceiveBufferSize: 42 490 | switchSocketBufferEfficiency: 4 491 | switchSocketInitializeEnabled: 1 492 | switchNetworkInterfaceManagerInitializeEnabled: 1 493 | switchPlayerConnectionEnabled: 1 494 | switchUseNewStyleFilepaths: 0 495 | switchUseMicroSleepForYield: 1 496 | switchMicroSleepForYieldTime: 25 497 | ps4NPAgeRating: 12 498 | ps4NPTitleSecret: 499 | ps4NPTrophyPackPath: 500 | ps4ParentalLevel: 11 501 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 502 | ps4Category: 0 503 | ps4MasterVersion: 01.00 504 | ps4AppVersion: 01.00 505 | ps4AppType: 0 506 | ps4ParamSfxPath: 507 | ps4VideoOutPixelFormat: 0 508 | ps4VideoOutInitialWidth: 1920 509 | ps4VideoOutBaseModeInitialWidth: 1920 510 | ps4VideoOutReprojectionRate: 60 511 | ps4PronunciationXMLPath: 512 | ps4PronunciationSIGPath: 513 | ps4BackgroundImagePath: 514 | ps4StartupImagePath: 515 | ps4StartupImagesFolder: 516 | ps4IconImagesFolder: 517 | ps4SaveDataImagePath: 518 | ps4SdkOverride: 519 | ps4BGMPath: 520 | ps4ShareFilePath: 521 | ps4ShareOverlayImagePath: 522 | ps4PrivacyGuardImagePath: 523 | ps4ExtraSceSysFile: 524 | ps4NPtitleDatPath: 525 | ps4RemotePlayKeyAssignment: -1 526 | ps4RemotePlayKeyMappingDir: 527 | ps4PlayTogetherPlayerCount: 0 528 | ps4EnterButtonAssignment: 1 529 | ps4ApplicationParam1: 0 530 | ps4ApplicationParam2: 0 531 | ps4ApplicationParam3: 0 532 | ps4ApplicationParam4: 0 533 | ps4DownloadDataSize: 0 534 | ps4GarlicHeapSize: 2048 535 | ps4ProGarlicHeapSize: 2560 536 | playerPrefsMaxSize: 32768 537 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 538 | ps4pnSessions: 1 539 | ps4pnPresence: 1 540 | ps4pnFriends: 1 541 | ps4pnGameCustomData: 1 542 | playerPrefsSupport: 0 543 | enableApplicationExit: 0 544 | resetTempFolder: 1 545 | restrictedAudioUsageRights: 0 546 | ps4UseResolutionFallback: 0 547 | ps4ReprojectionSupport: 0 548 | ps4UseAudio3dBackend: 0 549 | ps4UseLowGarlicFragmentationMode: 1 550 | ps4SocialScreenEnabled: 0 551 | ps4ScriptOptimizationLevel: 0 552 | ps4Audio3dVirtualSpeakerCount: 14 553 | ps4attribCpuUsage: 0 554 | ps4PatchPkgPath: 555 | ps4PatchLatestPkgPath: 556 | ps4PatchChangeinfoPath: 557 | ps4PatchDayOne: 0 558 | ps4attribUserManagement: 0 559 | ps4attribMoveSupport: 0 560 | ps4attrib3DSupport: 0 561 | ps4attribShareSupport: 0 562 | ps4attribExclusiveVR: 0 563 | ps4disableAutoHideSplash: 0 564 | ps4videoRecordingFeaturesUsed: 0 565 | ps4contentSearchFeaturesUsed: 0 566 | ps4CompatibilityPS5: 0 567 | ps4AllowPS5Detection: 0 568 | ps4GPU800MHz: 1 569 | ps4attribEyeToEyeDistanceSettingVR: 0 570 | ps4IncludedModules: [] 571 | ps4attribVROutputEnabled: 0 572 | monoEnv: 573 | splashScreenBackgroundSourceLandscape: {fileID: 0} 574 | splashScreenBackgroundSourcePortrait: {fileID: 0} 575 | blurSplashScreenBackground: 1 576 | spritePackerPolicy: 577 | webGLMemorySize: 16 578 | webGLExceptionSupport: 1 579 | webGLNameFilesAsHashes: 0 580 | webGLDataCaching: 1 581 | webGLDebugSymbols: 0 582 | webGLEmscriptenArgs: 583 | webGLModulesDirectory: 584 | webGLTemplate: APPLICATION:Default 585 | webGLAnalyzeBuildSize: 0 586 | webGLUseEmbeddedResources: 0 587 | webGLCompressionFormat: 1 588 | webGLWasmArithmeticExceptions: 0 589 | webGLLinkerTarget: 1 590 | webGLThreadsSupport: 0 591 | webGLDecompressionFallback: 0 592 | scriptingDefineSymbols: {} 593 | additionalCompilerArguments: {} 594 | platformArchitecture: {} 595 | scriptingBackend: {} 596 | il2cppCompilerConfiguration: {} 597 | managedStrippingLevel: {} 598 | incrementalIl2cppBuild: {} 599 | suppressCommonWarnings: 1 600 | allowUnsafeCode: 0 601 | useDeterministicCompilation: 1 602 | useReferenceAssemblies: 1 603 | enableRoslynAnalyzers: 1 604 | additionalIl2CppArgs: 605 | scriptingRuntimeVersion: 1 606 | gcIncremental: 1 607 | assemblyVersionValidation: 1 608 | gcWBarrierValidation: 0 609 | apiCompatibilityLevelPerPlatform: {} 610 | m_RenderingPath: 1 611 | m_MobileRenderingPath: 1 612 | metroPackageName: Template_3D 613 | metroPackageVersion: 614 | metroCertificatePath: 615 | metroCertificatePassword: 616 | metroCertificateSubject: 617 | metroCertificateIssuer: 618 | metroCertificateNotAfter: 0000000000000000 619 | metroApplicationDescription: Template_3D 620 | wsaImages: {} 621 | metroTileShortName: 622 | metroTileShowName: 0 623 | metroMediumTileShowName: 0 624 | metroLargeTileShowName: 0 625 | metroWideTileShowName: 0 626 | metroSupportStreamingInstall: 0 627 | metroLastRequiredScene: 0 628 | metroDefaultTileSize: 1 629 | metroTileForegroundText: 2 630 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 631 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1} 632 | metroSplashScreenUseBackgroundColor: 0 633 | platformCapabilities: {} 634 | metroTargetDeviceFamilies: {} 635 | metroFTAName: 636 | metroFTAFileTypes: [] 637 | metroProtocolName: 638 | XboxOneProductId: 639 | XboxOneUpdateKey: 640 | XboxOneSandboxId: 641 | XboxOneContentId: 642 | XboxOneTitleId: 643 | XboxOneSCId: 644 | XboxOneGameOsOverridePath: 645 | XboxOnePackagingOverridePath: 646 | XboxOneAppManifestOverridePath: 647 | XboxOneVersion: 1.0.0.0 648 | XboxOnePackageEncryption: 0 649 | XboxOnePackageUpdateGranularity: 2 650 | XboxOneDescription: 651 | XboxOneLanguage: 652 | - enus 653 | XboxOneCapability: [] 654 | XboxOneGameRating: {} 655 | XboxOneIsContentPackage: 0 656 | XboxOneEnhancedXboxCompatibilityMode: 0 657 | XboxOneEnableGPUVariability: 1 658 | XboxOneSockets: {} 659 | XboxOneSplashScreen: {fileID: 0} 660 | XboxOneAllowedProductIds: [] 661 | XboxOnePersistentLocalStorageSize: 0 662 | XboxOneXTitleMemory: 8 663 | XboxOneOverrideIdentityName: 664 | XboxOneOverrideIdentityPublisher: 665 | vrEditorSettings: {} 666 | cloudServicesEnabled: 667 | UNet: 1 668 | luminIcon: 669 | m_Name: 670 | m_ModelFolderPath: 671 | m_PortalFolderPath: 672 | luminCert: 673 | m_CertPath: 674 | m_SignPackage: 1 675 | luminIsChannelApp: 0 676 | luminVersion: 677 | m_VersionCode: 1 678 | m_VersionName: 679 | apiCompatibilityLevel: 6 680 | activeInputHandler: 0 681 | cloudProjectId: 682 | framebufferDepthMemorylessMode: 0 683 | qualitySettingsNames: [] 684 | projectName: 685 | organizationId: 686 | cloudEnabled: 0 687 | legacyClampBlendShapeWeights: 0 688 | virtualTexturingSupportEnabled: 0 689 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 705507994} 41 | m_IndirectSpecularColor: {r: 0.44657838, g: 0.49641234, b: 0.57481676, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 12 47 | m_GIWorkflowMode: 1 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 12 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_AtlasSize: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_ExtractAmbientOcclusion: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 1 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 500 79 | m_PVRBounces: 2 80 | m_PVREnvironmentSampleCount: 500 81 | m_PVREnvironmentReferencePointCount: 2048 82 | m_PVRFilteringMode: 2 83 | m_PVRDenoiserTypeDirect: 0 84 | m_PVRDenoiserTypeIndirect: 0 85 | m_PVRDenoiserTypeAO: 0 86 | m_PVRFilterTypeDirect: 0 87 | m_PVRFilterTypeIndirect: 0 88 | m_PVRFilterTypeAO: 0 89 | m_PVREnvironmentMIS: 0 90 | m_PVRCulling: 1 91 | m_PVRFilteringGaussRadiusDirect: 1 92 | m_PVRFilteringGaussRadiusIndirect: 5 93 | m_PVRFilteringGaussRadiusAO: 2 94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 | m_PVRFilteringAtrousPositionSigmaAO: 1 97 | m_ExportTrainingData: 0 98 | m_TrainingDataDestination: TrainingData 99 | m_LightProbeSampleCountMultiplier: 4 100 | m_LightingDataAsset: {fileID: 0} 101 | m_LightingSettings: {fileID: 0} 102 | --- !u!196 &4 103 | NavMeshSettings: 104 | serializedVersion: 2 105 | m_ObjectHideFlags: 0 106 | m_BuildSettings: 107 | serializedVersion: 2 108 | agentTypeID: 0 109 | agentRadius: 0.5 110 | agentHeight: 2 111 | agentSlope: 45 112 | agentClimb: 0.4 113 | ledgeDropHeight: 0 114 | maxJumpAcrossDistance: 0 115 | minRegionArea: 2 116 | manualCellSize: 0 117 | cellSize: 0.16666667 118 | manualTileSize: 0 119 | tileSize: 256 120 | accuratePlacement: 0 121 | maxJobWorkers: 0 122 | preserveTilesOutsideBounds: 0 123 | debug: 124 | m_Flags: 0 125 | m_NavMeshData: {fileID: 0} 126 | --- !u!1 &42700875 127 | GameObject: 128 | m_ObjectHideFlags: 0 129 | m_CorrespondingSourceObject: {fileID: 0} 130 | m_PrefabInstance: {fileID: 0} 131 | m_PrefabAsset: {fileID: 0} 132 | serializedVersion: 6 133 | m_Component: 134 | - component: {fileID: 42700880} 135 | - component: {fileID: 42700879} 136 | - component: {fileID: 42700878} 137 | - component: {fileID: 42700877} 138 | - component: {fileID: 42700876} 139 | m_Layer: 0 140 | m_Name: Cube (3) 141 | m_TagString: Untagged 142 | m_Icon: {fileID: 0} 143 | m_NavMeshLayer: 0 144 | m_StaticEditorFlags: 0 145 | m_IsActive: 1 146 | --- !u!54 &42700876 147 | Rigidbody: 148 | m_ObjectHideFlags: 0 149 | m_CorrespondingSourceObject: {fileID: 0} 150 | m_PrefabInstance: {fileID: 0} 151 | m_PrefabAsset: {fileID: 0} 152 | m_GameObject: {fileID: 42700875} 153 | serializedVersion: 2 154 | m_Mass: 1 155 | m_Drag: 0 156 | m_AngularDrag: 0.05 157 | m_UseGravity: 1 158 | m_IsKinematic: 0 159 | m_Interpolate: 0 160 | m_Constraints: 0 161 | m_CollisionDetection: 0 162 | --- !u!65 &42700877 163 | BoxCollider: 164 | m_ObjectHideFlags: 0 165 | m_CorrespondingSourceObject: {fileID: 0} 166 | m_PrefabInstance: {fileID: 0} 167 | m_PrefabAsset: {fileID: 0} 168 | m_GameObject: {fileID: 42700875} 169 | m_Material: {fileID: 0} 170 | m_IsTrigger: 0 171 | m_Enabled: 1 172 | serializedVersion: 2 173 | m_Size: {x: 1, y: 1, z: 1} 174 | m_Center: {x: 0, y: 0, z: 0} 175 | --- !u!23 &42700878 176 | MeshRenderer: 177 | m_ObjectHideFlags: 0 178 | m_CorrespondingSourceObject: {fileID: 0} 179 | m_PrefabInstance: {fileID: 0} 180 | m_PrefabAsset: {fileID: 0} 181 | m_GameObject: {fileID: 42700875} 182 | m_Enabled: 1 183 | m_CastShadows: 1 184 | m_ReceiveShadows: 1 185 | m_DynamicOccludee: 1 186 | m_MotionVectors: 1 187 | m_LightProbeUsage: 1 188 | m_ReflectionProbeUsage: 1 189 | m_RayTracingMode: 2 190 | m_RayTraceProcedural: 0 191 | m_RenderingLayerMask: 1 192 | m_RendererPriority: 0 193 | m_Materials: 194 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 195 | m_StaticBatchInfo: 196 | firstSubMesh: 0 197 | subMeshCount: 0 198 | m_StaticBatchRoot: {fileID: 0} 199 | m_ProbeAnchor: {fileID: 0} 200 | m_LightProbeVolumeOverride: {fileID: 0} 201 | m_ScaleInLightmap: 1 202 | m_ReceiveGI: 1 203 | m_PreserveUVs: 0 204 | m_IgnoreNormalsForChartDetection: 0 205 | m_ImportantGI: 0 206 | m_StitchLightmapSeams: 1 207 | m_SelectedEditorRenderState: 3 208 | m_MinimumChartSize: 4 209 | m_AutoUVMaxDistance: 0.5 210 | m_AutoUVMaxAngle: 89 211 | m_LightmapParameters: {fileID: 0} 212 | m_SortingLayerID: 0 213 | m_SortingLayer: 0 214 | m_SortingOrder: 0 215 | m_AdditionalVertexStreams: {fileID: 0} 216 | --- !u!33 &42700879 217 | MeshFilter: 218 | m_ObjectHideFlags: 0 219 | m_CorrespondingSourceObject: {fileID: 0} 220 | m_PrefabInstance: {fileID: 0} 221 | m_PrefabAsset: {fileID: 0} 222 | m_GameObject: {fileID: 42700875} 223 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 224 | --- !u!4 &42700880 225 | Transform: 226 | m_ObjectHideFlags: 0 227 | m_CorrespondingSourceObject: {fileID: 0} 228 | m_PrefabInstance: {fileID: 0} 229 | m_PrefabAsset: {fileID: 0} 230 | m_GameObject: {fileID: 42700875} 231 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 232 | m_LocalPosition: {x: 22.71, y: 5.03, z: 0} 233 | m_LocalScale: {x: 2.11, y: 1.66, z: 2.77} 234 | m_Children: [] 235 | m_Father: {fileID: 0} 236 | m_RootOrder: 8 237 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 238 | --- !u!1 &705507993 239 | GameObject: 240 | m_ObjectHideFlags: 0 241 | m_CorrespondingSourceObject: {fileID: 0} 242 | m_PrefabInstance: {fileID: 0} 243 | m_PrefabAsset: {fileID: 0} 244 | serializedVersion: 6 245 | m_Component: 246 | - component: {fileID: 705507995} 247 | - component: {fileID: 705507994} 248 | m_Layer: 0 249 | m_Name: Directional Light 250 | m_TagString: Untagged 251 | m_Icon: {fileID: 0} 252 | m_NavMeshLayer: 0 253 | m_StaticEditorFlags: 0 254 | m_IsActive: 1 255 | --- !u!108 &705507994 256 | Light: 257 | m_ObjectHideFlags: 0 258 | m_CorrespondingSourceObject: {fileID: 0} 259 | m_PrefabInstance: {fileID: 0} 260 | m_PrefabAsset: {fileID: 0} 261 | m_GameObject: {fileID: 705507993} 262 | m_Enabled: 1 263 | serializedVersion: 10 264 | m_Type: 1 265 | m_Shape: 0 266 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 267 | m_Intensity: 1 268 | m_Range: 10 269 | m_SpotAngle: 30 270 | m_InnerSpotAngle: 21.802082 271 | m_CookieSize: 10 272 | m_Shadows: 273 | m_Type: 2 274 | m_Resolution: -1 275 | m_CustomResolution: -1 276 | m_Strength: 1 277 | m_Bias: 0.05 278 | m_NormalBias: 0.4 279 | m_NearPlane: 0.2 280 | m_CullingMatrixOverride: 281 | e00: 1 282 | e01: 0 283 | e02: 0 284 | e03: 0 285 | e10: 0 286 | e11: 1 287 | e12: 0 288 | e13: 0 289 | e20: 0 290 | e21: 0 291 | e22: 1 292 | e23: 0 293 | e30: 0 294 | e31: 0 295 | e32: 0 296 | e33: 1 297 | m_UseCullingMatrixOverride: 0 298 | m_Cookie: {fileID: 0} 299 | m_DrawHalo: 0 300 | m_Flare: {fileID: 0} 301 | m_RenderMode: 0 302 | m_CullingMask: 303 | serializedVersion: 2 304 | m_Bits: 4294967295 305 | m_RenderingLayerMask: 1 306 | m_Lightmapping: 1 307 | m_LightShadowCasterMode: 0 308 | m_AreaSize: {x: 1, y: 1} 309 | m_BounceIntensity: 1 310 | m_ColorTemperature: 6570 311 | m_UseColorTemperature: 0 312 | m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} 313 | m_UseBoundingSphereOverride: 0 314 | m_UseViewFrustumForShadowCasterCull: 1 315 | m_ShadowRadius: 0 316 | m_ShadowAngle: 0 317 | --- !u!4 &705507995 318 | Transform: 319 | m_ObjectHideFlags: 0 320 | m_CorrespondingSourceObject: {fileID: 0} 321 | m_PrefabInstance: {fileID: 0} 322 | m_PrefabAsset: {fileID: 0} 323 | m_GameObject: {fileID: 705507993} 324 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 325 | m_LocalPosition: {x: 8.87, y: 3, z: 5.12} 326 | m_LocalScale: {x: 1, y: 1, z: 1} 327 | m_Children: [] 328 | m_Father: {fileID: 0} 329 | m_RootOrder: 1 330 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 331 | --- !u!1 &759478076 332 | GameObject: 333 | m_ObjectHideFlags: 0 334 | m_CorrespondingSourceObject: {fileID: 0} 335 | m_PrefabInstance: {fileID: 0} 336 | m_PrefabAsset: {fileID: 0} 337 | serializedVersion: 6 338 | m_Component: 339 | - component: {fileID: 759478080} 340 | - component: {fileID: 759478079} 341 | - component: {fileID: 759478078} 342 | - component: {fileID: 759478077} 343 | m_Layer: 0 344 | m_Name: Skybox 345 | m_TagString: Untagged 346 | m_Icon: {fileID: 0} 347 | m_NavMeshLayer: 0 348 | m_StaticEditorFlags: 0 349 | m_IsActive: 1 350 | --- !u!64 &759478077 351 | MeshCollider: 352 | m_ObjectHideFlags: 0 353 | m_CorrespondingSourceObject: {fileID: 0} 354 | m_PrefabInstance: {fileID: 0} 355 | m_PrefabAsset: {fileID: 0} 356 | m_GameObject: {fileID: 759478076} 357 | m_Material: {fileID: 0} 358 | m_IsTrigger: 0 359 | m_Enabled: 1 360 | serializedVersion: 4 361 | m_Convex: 0 362 | m_CookingOptions: 30 363 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} 364 | --- !u!23 &759478078 365 | MeshRenderer: 366 | m_ObjectHideFlags: 0 367 | m_CorrespondingSourceObject: {fileID: 0} 368 | m_PrefabInstance: {fileID: 0} 369 | m_PrefabAsset: {fileID: 0} 370 | m_GameObject: {fileID: 759478076} 371 | m_Enabled: 1 372 | m_CastShadows: 1 373 | m_ReceiveShadows: 1 374 | m_DynamicOccludee: 1 375 | m_MotionVectors: 1 376 | m_LightProbeUsage: 1 377 | m_ReflectionProbeUsage: 1 378 | m_RayTracingMode: 2 379 | m_RayTraceProcedural: 0 380 | m_RenderingLayerMask: 1 381 | m_RendererPriority: 0 382 | m_Materials: 383 | - {fileID: 2100000, guid: ed36f8c03ebec47099bd9c6e307f921a, type: 2} 384 | m_StaticBatchInfo: 385 | firstSubMesh: 0 386 | subMeshCount: 0 387 | m_StaticBatchRoot: {fileID: 0} 388 | m_ProbeAnchor: {fileID: 0} 389 | m_LightProbeVolumeOverride: {fileID: 0} 390 | m_ScaleInLightmap: 1 391 | m_ReceiveGI: 1 392 | m_PreserveUVs: 0 393 | m_IgnoreNormalsForChartDetection: 0 394 | m_ImportantGI: 0 395 | m_StitchLightmapSeams: 1 396 | m_SelectedEditorRenderState: 3 397 | m_MinimumChartSize: 4 398 | m_AutoUVMaxDistance: 0.5 399 | m_AutoUVMaxAngle: 89 400 | m_LightmapParameters: {fileID: 0} 401 | m_SortingLayerID: 0 402 | m_SortingLayer: 0 403 | m_SortingOrder: 0 404 | m_AdditionalVertexStreams: {fileID: 0} 405 | --- !u!33 &759478079 406 | MeshFilter: 407 | m_ObjectHideFlags: 0 408 | m_CorrespondingSourceObject: {fileID: 0} 409 | m_PrefabInstance: {fileID: 0} 410 | m_PrefabAsset: {fileID: 0} 411 | m_GameObject: {fileID: 759478076} 412 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} 413 | --- !u!4 &759478080 414 | Transform: 415 | m_ObjectHideFlags: 0 416 | m_CorrespondingSourceObject: {fileID: 0} 417 | m_PrefabInstance: {fileID: 0} 418 | m_PrefabAsset: {fileID: 0} 419 | m_GameObject: {fileID: 759478076} 420 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 421 | m_LocalPosition: {x: 15.08, y: 4.41, z: 5.948326} 422 | m_LocalScale: {x: 37.6, y: 15.9, z: 1} 423 | m_Children: [] 424 | m_Father: {fileID: 0} 425 | m_RootOrder: 4 426 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 427 | --- !u!1 &866103469 stripped 428 | GameObject: 429 | m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 430 | m_PrefabInstance: {fileID: 1063183787} 431 | m_PrefabAsset: {fileID: 0} 432 | --- !u!114 &866103470 433 | MonoBehaviour: 434 | m_ObjectHideFlags: 0 435 | m_CorrespondingSourceObject: {fileID: 0} 436 | m_PrefabInstance: {fileID: 0} 437 | m_PrefabAsset: {fileID: 0} 438 | m_GameObject: {fileID: 866103469} 439 | m_Enabled: 1 440 | m_EditorHideFlags: 0 441 | m_Script: {fileID: 11500000, guid: 59ba54a84dace4d40bcc8879cb2d3074, type: 3} 442 | m_Name: 443 | m_EditorClassIdentifier: 444 | cannonBallPrefab: {fileID: 1614743657376917260, guid: 40dd80756c9714f4b8dc03e28e0dfbe1, type: 3} 445 | firePoint: {fileID: 1191337887} 446 | lineRenderer: {fileID: 1182647063} 447 | --- !u!4 &866103473 stripped 448 | Transform: 449 | m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 450 | m_PrefabInstance: {fileID: 1063183787} 451 | m_PrefabAsset: {fileID: 0} 452 | --- !u!1 &963194225 453 | GameObject: 454 | m_ObjectHideFlags: 0 455 | m_CorrespondingSourceObject: {fileID: 0} 456 | m_PrefabInstance: {fileID: 0} 457 | m_PrefabAsset: {fileID: 0} 458 | serializedVersion: 6 459 | m_Component: 460 | - component: {fileID: 963194228} 461 | - component: {fileID: 963194227} 462 | - component: {fileID: 963194226} 463 | m_Layer: 0 464 | m_Name: Main Camera 465 | m_TagString: MainCamera 466 | m_Icon: {fileID: 0} 467 | m_NavMeshLayer: 0 468 | m_StaticEditorFlags: 0 469 | m_IsActive: 1 470 | --- !u!81 &963194226 471 | AudioListener: 472 | m_ObjectHideFlags: 0 473 | m_CorrespondingSourceObject: {fileID: 0} 474 | m_PrefabInstance: {fileID: 0} 475 | m_PrefabAsset: {fileID: 0} 476 | m_GameObject: {fileID: 963194225} 477 | m_Enabled: 1 478 | --- !u!20 &963194227 479 | Camera: 480 | m_ObjectHideFlags: 0 481 | m_CorrespondingSourceObject: {fileID: 0} 482 | m_PrefabInstance: {fileID: 0} 483 | m_PrefabAsset: {fileID: 0} 484 | m_GameObject: {fileID: 963194225} 485 | m_Enabled: 1 486 | serializedVersion: 2 487 | m_ClearFlags: 1 488 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 489 | m_projectionMatrixMode: 1 490 | m_GateFitMode: 2 491 | m_FOVAxisMode: 0 492 | m_SensorSize: {x: 36, y: 24} 493 | m_LensShift: {x: 0, y: 0} 494 | m_FocalLength: 50 495 | m_NormalizedViewPortRect: 496 | serializedVersion: 2 497 | x: 0 498 | y: 0 499 | width: 1 500 | height: 1 501 | near clip plane: 0.3 502 | far clip plane: 1000 503 | field of view: 60 504 | orthographic: 1 505 | orthographic size: 8 506 | m_Depth: -1 507 | m_CullingMask: 508 | serializedVersion: 2 509 | m_Bits: 4294967295 510 | m_RenderingPath: -1 511 | m_TargetTexture: {fileID: 0} 512 | m_TargetDisplay: 0 513 | m_TargetEye: 3 514 | m_HDR: 1 515 | m_AllowMSAA: 1 516 | m_AllowDynamicResolution: 0 517 | m_ForceIntoRT: 0 518 | m_OcclusionCulling: 1 519 | m_StereoConvergence: 10 520 | m_StereoSeparation: 0.022 521 | --- !u!4 &963194228 522 | Transform: 523 | m_ObjectHideFlags: 0 524 | m_CorrespondingSourceObject: {fileID: 0} 525 | m_PrefabInstance: {fileID: 0} 526 | m_PrefabAsset: {fileID: 0} 527 | m_GameObject: {fileID: 963194225} 528 | m_LocalRotation: {x: 0.036190543, y: -0, z: -0, w: 0.99934494} 529 | m_LocalPosition: {x: 12.33, y: 5.26, z: -12} 530 | m_LocalScale: {x: 1, y: 1, z: 1} 531 | m_Children: [] 532 | m_Father: {fileID: 0} 533 | m_RootOrder: 0 534 | m_LocalEulerAnglesHint: {x: 4.148, y: 0, z: 0} 535 | --- !u!1 &1054254583 536 | GameObject: 537 | m_ObjectHideFlags: 0 538 | m_CorrespondingSourceObject: {fileID: 0} 539 | m_PrefabInstance: {fileID: 0} 540 | m_PrefabAsset: {fileID: 0} 541 | serializedVersion: 6 542 | m_Component: 543 | - component: {fileID: 1054254588} 544 | - component: {fileID: 1054254587} 545 | - component: {fileID: 1054254586} 546 | - component: {fileID: 1054254585} 547 | - component: {fileID: 1054254584} 548 | m_Layer: 0 549 | m_Name: Cube (2) 550 | m_TagString: Untagged 551 | m_Icon: {fileID: 0} 552 | m_NavMeshLayer: 0 553 | m_StaticEditorFlags: 0 554 | m_IsActive: 1 555 | --- !u!54 &1054254584 556 | Rigidbody: 557 | m_ObjectHideFlags: 0 558 | m_CorrespondingSourceObject: {fileID: 0} 559 | m_PrefabInstance: {fileID: 0} 560 | m_PrefabAsset: {fileID: 0} 561 | m_GameObject: {fileID: 1054254583} 562 | serializedVersion: 2 563 | m_Mass: 1 564 | m_Drag: 0 565 | m_AngularDrag: 0.05 566 | m_UseGravity: 1 567 | m_IsKinematic: 0 568 | m_Interpolate: 0 569 | m_Constraints: 0 570 | m_CollisionDetection: 0 571 | --- !u!65 &1054254585 572 | BoxCollider: 573 | m_ObjectHideFlags: 0 574 | m_CorrespondingSourceObject: {fileID: 0} 575 | m_PrefabInstance: {fileID: 0} 576 | m_PrefabAsset: {fileID: 0} 577 | m_GameObject: {fileID: 1054254583} 578 | m_Material: {fileID: 0} 579 | m_IsTrigger: 0 580 | m_Enabled: 1 581 | serializedVersion: 2 582 | m_Size: {x: 1, y: 1, z: 1} 583 | m_Center: {x: 0, y: 0, z: 0} 584 | --- !u!23 &1054254586 585 | MeshRenderer: 586 | m_ObjectHideFlags: 0 587 | m_CorrespondingSourceObject: {fileID: 0} 588 | m_PrefabInstance: {fileID: 0} 589 | m_PrefabAsset: {fileID: 0} 590 | m_GameObject: {fileID: 1054254583} 591 | m_Enabled: 1 592 | m_CastShadows: 1 593 | m_ReceiveShadows: 1 594 | m_DynamicOccludee: 1 595 | m_MotionVectors: 1 596 | m_LightProbeUsage: 1 597 | m_ReflectionProbeUsage: 1 598 | m_RayTracingMode: 2 599 | m_RayTraceProcedural: 0 600 | m_RenderingLayerMask: 1 601 | m_RendererPriority: 0 602 | m_Materials: 603 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 604 | m_StaticBatchInfo: 605 | firstSubMesh: 0 606 | subMeshCount: 0 607 | m_StaticBatchRoot: {fileID: 0} 608 | m_ProbeAnchor: {fileID: 0} 609 | m_LightProbeVolumeOverride: {fileID: 0} 610 | m_ScaleInLightmap: 1 611 | m_ReceiveGI: 1 612 | m_PreserveUVs: 0 613 | m_IgnoreNormalsForChartDetection: 0 614 | m_ImportantGI: 0 615 | m_StitchLightmapSeams: 1 616 | m_SelectedEditorRenderState: 3 617 | m_MinimumChartSize: 4 618 | m_AutoUVMaxDistance: 0.5 619 | m_AutoUVMaxAngle: 89 620 | m_LightmapParameters: {fileID: 0} 621 | m_SortingLayerID: 0 622 | m_SortingLayer: 0 623 | m_SortingOrder: 0 624 | m_AdditionalVertexStreams: {fileID: 0} 625 | --- !u!33 &1054254587 626 | MeshFilter: 627 | m_ObjectHideFlags: 0 628 | m_CorrespondingSourceObject: {fileID: 0} 629 | m_PrefabInstance: {fileID: 0} 630 | m_PrefabAsset: {fileID: 0} 631 | m_GameObject: {fileID: 1054254583} 632 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 633 | --- !u!4 &1054254588 634 | Transform: 635 | m_ObjectHideFlags: 0 636 | m_CorrespondingSourceObject: {fileID: 0} 637 | m_PrefabInstance: {fileID: 0} 638 | m_PrefabAsset: {fileID: 0} 639 | m_GameObject: {fileID: 1054254583} 640 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 641 | m_LocalPosition: {x: 22.71, y: 2.76, z: 0} 642 | m_LocalScale: {x: 2.27, y: 2.13, z: 2.92} 643 | m_Children: [] 644 | m_Father: {fileID: 0} 645 | m_RootOrder: 7 646 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 647 | --- !u!1001 &1063183787 648 | PrefabInstance: 649 | m_ObjectHideFlags: 0 650 | serializedVersion: 2 651 | m_Modification: 652 | m_TransformParent: {fileID: 0} 653 | m_Modifications: 654 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 655 | propertyPath: m_RootOrder 656 | value: 2 657 | objectReference: {fileID: 0} 658 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 659 | propertyPath: m_LocalPosition.x 660 | value: -0 661 | objectReference: {fileID: 0} 662 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 663 | propertyPath: m_LocalPosition.y 664 | value: 0 665 | objectReference: {fileID: 0} 666 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 667 | propertyPath: m_LocalPosition.z 668 | value: 0 669 | objectReference: {fileID: 0} 670 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 671 | propertyPath: m_LocalRotation.w 672 | value: 0.7071068 673 | objectReference: {fileID: 0} 674 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 675 | propertyPath: m_LocalRotation.x 676 | value: 0 677 | objectReference: {fileID: 0} 678 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 679 | propertyPath: m_LocalRotation.y 680 | value: 0.7071068 681 | objectReference: {fileID: 0} 682 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 683 | propertyPath: m_LocalRotation.z 684 | value: 0 685 | objectReference: {fileID: 0} 686 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 687 | propertyPath: m_LocalEulerAnglesHint.x 688 | value: 0 689 | objectReference: {fileID: 0} 690 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 691 | propertyPath: m_LocalEulerAnglesHint.y 692 | value: 90 693 | objectReference: {fileID: 0} 694 | - target: {fileID: -8679921383154817045, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 695 | propertyPath: m_LocalEulerAnglesHint.z 696 | value: 0 697 | objectReference: {fileID: 0} 698 | - target: {fileID: -7511558181221131132, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 699 | propertyPath: m_Materials.Array.data[0] 700 | value: 701 | objectReference: {fileID: 2100000, guid: 9c875ef6a39d54143b39e7dd52922a68, type: 2} 702 | - target: {fileID: -7511558181221131132, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 703 | propertyPath: m_Materials.Array.data[1] 704 | value: 705 | objectReference: {fileID: 2100000, guid: b53d037db032b4eeabc16ae55f85fc45, type: 2} 706 | - target: {fileID: 919132149155446097, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 707 | propertyPath: m_Name 708 | value: cannon 709 | objectReference: {fileID: 0} 710 | m_RemovedComponents: [] 711 | m_SourcePrefab: {fileID: 100100000, guid: d1ed7cfd4f8d24d17a3adfec319871d7, type: 3} 712 | --- !u!1 &1182647061 713 | GameObject: 714 | m_ObjectHideFlags: 0 715 | m_CorrespondingSourceObject: {fileID: 0} 716 | m_PrefabInstance: {fileID: 0} 717 | m_PrefabAsset: {fileID: 0} 718 | serializedVersion: 6 719 | m_Component: 720 | - component: {fileID: 1182647062} 721 | - component: {fileID: 1182647063} 722 | m_Layer: 0 723 | m_Name: LineRenderer 724 | m_TagString: Untagged 725 | m_Icon: {fileID: 0} 726 | m_NavMeshLayer: 0 727 | m_StaticEditorFlags: 0 728 | m_IsActive: 1 729 | --- !u!4 &1182647062 730 | Transform: 731 | m_ObjectHideFlags: 0 732 | m_CorrespondingSourceObject: {fileID: 0} 733 | m_PrefabInstance: {fileID: 0} 734 | m_PrefabAsset: {fileID: 0} 735 | m_GameObject: {fileID: 1182647061} 736 | m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} 737 | m_LocalPosition: {x: 0, y: 0, z: 0} 738 | m_LocalScale: {x: 1, y: 1, z: 1} 739 | m_Children: [] 740 | m_Father: {fileID: 866103473} 741 | m_RootOrder: 1 742 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 743 | --- !u!120 &1182647063 744 | LineRenderer: 745 | m_ObjectHideFlags: 0 746 | m_CorrespondingSourceObject: {fileID: 0} 747 | m_PrefabInstance: {fileID: 0} 748 | m_PrefabAsset: {fileID: 0} 749 | m_GameObject: {fileID: 1182647061} 750 | m_Enabled: 1 751 | m_CastShadows: 1 752 | m_ReceiveShadows: 1 753 | m_DynamicOccludee: 1 754 | m_MotionVectors: 0 755 | m_LightProbeUsage: 0 756 | m_ReflectionProbeUsage: 0 757 | m_RayTracingMode: 0 758 | m_RayTraceProcedural: 0 759 | m_RenderingLayerMask: 1 760 | m_RendererPriority: 0 761 | m_Materials: 762 | - {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0} 763 | m_StaticBatchInfo: 764 | firstSubMesh: 0 765 | subMeshCount: 0 766 | m_StaticBatchRoot: {fileID: 0} 767 | m_ProbeAnchor: {fileID: 0} 768 | m_LightProbeVolumeOverride: {fileID: 0} 769 | m_ScaleInLightmap: 1 770 | m_ReceiveGI: 1 771 | m_PreserveUVs: 0 772 | m_IgnoreNormalsForChartDetection: 0 773 | m_ImportantGI: 0 774 | m_StitchLightmapSeams: 1 775 | m_SelectedEditorRenderState: 3 776 | m_MinimumChartSize: 4 777 | m_AutoUVMaxDistance: 0.5 778 | m_AutoUVMaxAngle: 89 779 | m_LightmapParameters: {fileID: 0} 780 | m_SortingLayerID: 0 781 | m_SortingLayer: 0 782 | m_SortingOrder: 0 783 | m_Positions: 784 | - {x: 0, y: 0, z: 0} 785 | - {x: 9.08, y: 4.27, z: 0} 786 | - {x: 12.64, y: 4.27, z: 0} 787 | m_Parameters: 788 | serializedVersion: 3 789 | widthMultiplier: 0.2 790 | widthCurve: 791 | serializedVersion: 2 792 | m_Curve: 793 | - serializedVersion: 3 794 | time: 0 795 | value: 1 796 | inSlope: 0 797 | outSlope: 0 798 | tangentMode: 0 799 | weightedMode: 0 800 | inWeight: 0.33333334 801 | outWeight: 0.33333334 802 | m_PreInfinity: 2 803 | m_PostInfinity: 2 804 | m_RotationOrder: 4 805 | colorGradient: 806 | serializedVersion: 2 807 | key0: {r: 1, g: 1, b: 1, a: 1} 808 | key1: {r: 1, g: 1, b: 1, a: 0} 809 | key2: {r: 0, g: 0, b: 0, a: 0} 810 | key3: {r: 0, g: 0, b: 0, a: 0} 811 | key4: {r: 0, g: 0, b: 0, a: 0} 812 | key5: {r: 0, g: 0, b: 0, a: 0} 813 | key6: {r: 0, g: 0, b: 0, a: 0} 814 | key7: {r: 0, g: 0, b: 0, a: 0} 815 | ctime0: 0 816 | ctime1: 65535 817 | ctime2: 0 818 | ctime3: 0 819 | ctime4: 0 820 | ctime5: 0 821 | ctime6: 0 822 | ctime7: 0 823 | atime0: 578 824 | atime1: 65535 825 | atime2: 0 826 | atime3: 0 827 | atime4: 0 828 | atime5: 0 829 | atime6: 0 830 | atime7: 0 831 | m_Mode: 0 832 | m_NumColorKeys: 2 833 | m_NumAlphaKeys: 2 834 | numCornerVertices: 0 835 | numCapVertices: 0 836 | alignment: 0 837 | textureMode: 0 838 | shadowBias: 0.5 839 | generateLightingData: 0 840 | m_UseWorldSpace: 1 841 | m_Loop: 0 842 | --- !u!1 &1191337886 843 | GameObject: 844 | m_ObjectHideFlags: 0 845 | m_CorrespondingSourceObject: {fileID: 0} 846 | m_PrefabInstance: {fileID: 0} 847 | m_PrefabAsset: {fileID: 0} 848 | serializedVersion: 6 849 | m_Component: 850 | - component: {fileID: 1191337887} 851 | m_Layer: 0 852 | m_Name: FirePoint 853 | m_TagString: Untagged 854 | m_Icon: {fileID: 0} 855 | m_NavMeshLayer: 0 856 | m_StaticEditorFlags: 0 857 | m_IsActive: 1 858 | --- !u!4 &1191337887 859 | Transform: 860 | m_ObjectHideFlags: 0 861 | m_CorrespondingSourceObject: {fileID: 0} 862 | m_PrefabInstance: {fileID: 0} 863 | m_PrefabAsset: {fileID: 0} 864 | m_GameObject: {fileID: 1191337886} 865 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 866 | m_LocalPosition: {x: 0, y: 0, z: 2.6000001} 867 | m_LocalScale: {x: 1, y: 1, z: 1} 868 | m_Children: [] 869 | m_Father: {fileID: 866103473} 870 | m_RootOrder: 0 871 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 872 | --- !u!1 &1235590868 873 | GameObject: 874 | m_ObjectHideFlags: 0 875 | m_CorrespondingSourceObject: {fileID: 0} 876 | m_PrefabInstance: {fileID: 0} 877 | m_PrefabAsset: {fileID: 0} 878 | serializedVersion: 6 879 | m_Component: 880 | - component: {fileID: 1235590872} 881 | - component: {fileID: 1235590871} 882 | - component: {fileID: 1235590870} 883 | - component: {fileID: 1235590869} 884 | m_Layer: 0 885 | m_Name: Ground 886 | m_TagString: Untagged 887 | m_Icon: {fileID: 0} 888 | m_NavMeshLayer: 0 889 | m_StaticEditorFlags: 0 890 | m_IsActive: 1 891 | --- !u!65 &1235590869 892 | BoxCollider: 893 | m_ObjectHideFlags: 0 894 | m_CorrespondingSourceObject: {fileID: 0} 895 | m_PrefabInstance: {fileID: 0} 896 | m_PrefabAsset: {fileID: 0} 897 | m_GameObject: {fileID: 1235590868} 898 | m_Material: {fileID: 0} 899 | m_IsTrigger: 0 900 | m_Enabled: 1 901 | serializedVersion: 2 902 | m_Size: {x: 1, y: 1, z: 1} 903 | m_Center: {x: 0, y: 0, z: 0} 904 | --- !u!23 &1235590870 905 | MeshRenderer: 906 | m_ObjectHideFlags: 0 907 | m_CorrespondingSourceObject: {fileID: 0} 908 | m_PrefabInstance: {fileID: 0} 909 | m_PrefabAsset: {fileID: 0} 910 | m_GameObject: {fileID: 1235590868} 911 | m_Enabled: 1 912 | m_CastShadows: 1 913 | m_ReceiveShadows: 1 914 | m_DynamicOccludee: 1 915 | m_MotionVectors: 1 916 | m_LightProbeUsage: 1 917 | m_ReflectionProbeUsage: 1 918 | m_RayTracingMode: 2 919 | m_RayTraceProcedural: 0 920 | m_RenderingLayerMask: 1 921 | m_RendererPriority: 0 922 | m_Materials: 923 | - {fileID: 2100000, guid: eb04ec148ab8b4a3e885d3d2587503a7, type: 2} 924 | m_StaticBatchInfo: 925 | firstSubMesh: 0 926 | subMeshCount: 0 927 | m_StaticBatchRoot: {fileID: 0} 928 | m_ProbeAnchor: {fileID: 0} 929 | m_LightProbeVolumeOverride: {fileID: 0} 930 | m_ScaleInLightmap: 1 931 | m_ReceiveGI: 1 932 | m_PreserveUVs: 0 933 | m_IgnoreNormalsForChartDetection: 0 934 | m_ImportantGI: 0 935 | m_StitchLightmapSeams: 1 936 | m_SelectedEditorRenderState: 3 937 | m_MinimumChartSize: 4 938 | m_AutoUVMaxDistance: 0.5 939 | m_AutoUVMaxAngle: 89 940 | m_LightmapParameters: {fileID: 0} 941 | m_SortingLayerID: 0 942 | m_SortingLayer: 0 943 | m_SortingOrder: 0 944 | m_AdditionalVertexStreams: {fileID: 0} 945 | --- !u!33 &1235590871 946 | MeshFilter: 947 | m_ObjectHideFlags: 0 948 | m_CorrespondingSourceObject: {fileID: 0} 949 | m_PrefabInstance: {fileID: 0} 950 | m_PrefabAsset: {fileID: 0} 951 | m_GameObject: {fileID: 1235590868} 952 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 953 | --- !u!4 &1235590872 954 | Transform: 955 | m_ObjectHideFlags: 0 956 | m_CorrespondingSourceObject: {fileID: 0} 957 | m_PrefabInstance: {fileID: 0} 958 | m_PrefabAsset: {fileID: 0} 959 | m_GameObject: {fileID: 1235590868} 960 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 961 | m_LocalPosition: {x: 23.5, y: -4.59, z: 0} 962 | m_LocalScale: {x: 59, y: 6.8, z: 10.79} 963 | m_Children: [] 964 | m_Father: {fileID: 0} 965 | m_RootOrder: 3 966 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 967 | --- !u!1 &1341005556 968 | GameObject: 969 | m_ObjectHideFlags: 0 970 | m_CorrespondingSourceObject: {fileID: 0} 971 | m_PrefabInstance: {fileID: 0} 972 | m_PrefabAsset: {fileID: 0} 973 | serializedVersion: 6 974 | m_Component: 975 | - component: {fileID: 1341005561} 976 | - component: {fileID: 1341005560} 977 | - component: {fileID: 1341005559} 978 | - component: {fileID: 1341005558} 979 | - component: {fileID: 1341005557} 980 | m_Layer: 0 981 | m_Name: Obstacle 982 | m_TagString: Untagged 983 | m_Icon: {fileID: 0} 984 | m_NavMeshLayer: 0 985 | m_StaticEditorFlags: 0 986 | m_IsActive: 1 987 | --- !u!54 &1341005557 988 | Rigidbody: 989 | m_ObjectHideFlags: 0 990 | m_CorrespondingSourceObject: {fileID: 0} 991 | m_PrefabInstance: {fileID: 0} 992 | m_PrefabAsset: {fileID: 0} 993 | m_GameObject: {fileID: 1341005556} 994 | serializedVersion: 2 995 | m_Mass: 1 996 | m_Drag: 0 997 | m_AngularDrag: 0.05 998 | m_UseGravity: 1 999 | m_IsKinematic: 0 1000 | m_Interpolate: 0 1001 | m_Constraints: 0 1002 | m_CollisionDetection: 0 1003 | --- !u!65 &1341005558 1004 | BoxCollider: 1005 | m_ObjectHideFlags: 0 1006 | m_CorrespondingSourceObject: {fileID: 0} 1007 | m_PrefabInstance: {fileID: 0} 1008 | m_PrefabAsset: {fileID: 0} 1009 | m_GameObject: {fileID: 1341005556} 1010 | m_Material: {fileID: 0} 1011 | m_IsTrigger: 0 1012 | m_Enabled: 1 1013 | serializedVersion: 2 1014 | m_Size: {x: 1, y: 1, z: 1} 1015 | m_Center: {x: 0, y: 0, z: 0} 1016 | --- !u!23 &1341005559 1017 | MeshRenderer: 1018 | m_ObjectHideFlags: 0 1019 | m_CorrespondingSourceObject: {fileID: 0} 1020 | m_PrefabInstance: {fileID: 0} 1021 | m_PrefabAsset: {fileID: 0} 1022 | m_GameObject: {fileID: 1341005556} 1023 | m_Enabled: 1 1024 | m_CastShadows: 1 1025 | m_ReceiveShadows: 1 1026 | m_DynamicOccludee: 1 1027 | m_MotionVectors: 1 1028 | m_LightProbeUsage: 1 1029 | m_ReflectionProbeUsage: 1 1030 | m_RayTracingMode: 2 1031 | m_RayTraceProcedural: 0 1032 | m_RenderingLayerMask: 1 1033 | m_RendererPriority: 0 1034 | m_Materials: 1035 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 1036 | m_StaticBatchInfo: 1037 | firstSubMesh: 0 1038 | subMeshCount: 0 1039 | m_StaticBatchRoot: {fileID: 0} 1040 | m_ProbeAnchor: {fileID: 0} 1041 | m_LightProbeVolumeOverride: {fileID: 0} 1042 | m_ScaleInLightmap: 1 1043 | m_ReceiveGI: 1 1044 | m_PreserveUVs: 0 1045 | m_IgnoreNormalsForChartDetection: 0 1046 | m_ImportantGI: 0 1047 | m_StitchLightmapSeams: 1 1048 | m_SelectedEditorRenderState: 3 1049 | m_MinimumChartSize: 4 1050 | m_AutoUVMaxDistance: 0.5 1051 | m_AutoUVMaxAngle: 89 1052 | m_LightmapParameters: {fileID: 0} 1053 | m_SortingLayerID: 0 1054 | m_SortingLayer: 0 1055 | m_SortingOrder: 0 1056 | m_AdditionalVertexStreams: {fileID: 0} 1057 | --- !u!33 &1341005560 1058 | MeshFilter: 1059 | m_ObjectHideFlags: 0 1060 | m_CorrespondingSourceObject: {fileID: 0} 1061 | m_PrefabInstance: {fileID: 0} 1062 | m_PrefabAsset: {fileID: 0} 1063 | m_GameObject: {fileID: 1341005556} 1064 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 1065 | --- !u!4 &1341005561 1066 | Transform: 1067 | m_ObjectHideFlags: 0 1068 | m_CorrespondingSourceObject: {fileID: 0} 1069 | m_PrefabInstance: {fileID: 0} 1070 | m_PrefabAsset: {fileID: 0} 1071 | m_GameObject: {fileID: 1341005556} 1072 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 1073 | m_LocalPosition: {x: 21.27, y: 0, z: 0} 1074 | m_LocalScale: {x: 2.27, y: 2.13, z: 2.92} 1075 | m_Children: [] 1076 | m_Father: {fileID: 0} 1077 | m_RootOrder: 5 1078 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1079 | --- !u!1 &2070054398 1080 | GameObject: 1081 | m_ObjectHideFlags: 0 1082 | m_CorrespondingSourceObject: {fileID: 0} 1083 | m_PrefabInstance: {fileID: 0} 1084 | m_PrefabAsset: {fileID: 0} 1085 | serializedVersion: 6 1086 | m_Component: 1087 | - component: {fileID: 2070054403} 1088 | - component: {fileID: 2070054402} 1089 | - component: {fileID: 2070054401} 1090 | - component: {fileID: 2070054400} 1091 | - component: {fileID: 2070054399} 1092 | m_Layer: 0 1093 | m_Name: Cube (1) 1094 | m_TagString: Untagged 1095 | m_Icon: {fileID: 0} 1096 | m_NavMeshLayer: 0 1097 | m_StaticEditorFlags: 0 1098 | m_IsActive: 1 1099 | --- !u!54 &2070054399 1100 | Rigidbody: 1101 | m_ObjectHideFlags: 0 1102 | m_CorrespondingSourceObject: {fileID: 0} 1103 | m_PrefabInstance: {fileID: 0} 1104 | m_PrefabAsset: {fileID: 0} 1105 | m_GameObject: {fileID: 2070054398} 1106 | serializedVersion: 2 1107 | m_Mass: 1 1108 | m_Drag: 0 1109 | m_AngularDrag: 0.05 1110 | m_UseGravity: 1 1111 | m_IsKinematic: 0 1112 | m_Interpolate: 0 1113 | m_Constraints: 0 1114 | m_CollisionDetection: 0 1115 | --- !u!65 &2070054400 1116 | BoxCollider: 1117 | m_ObjectHideFlags: 0 1118 | m_CorrespondingSourceObject: {fileID: 0} 1119 | m_PrefabInstance: {fileID: 0} 1120 | m_PrefabAsset: {fileID: 0} 1121 | m_GameObject: {fileID: 2070054398} 1122 | m_Material: {fileID: 0} 1123 | m_IsTrigger: 0 1124 | m_Enabled: 1 1125 | serializedVersion: 2 1126 | m_Size: {x: 1, y: 1, z: 1} 1127 | m_Center: {x: 0, y: 0, z: 0} 1128 | --- !u!23 &2070054401 1129 | MeshRenderer: 1130 | m_ObjectHideFlags: 0 1131 | m_CorrespondingSourceObject: {fileID: 0} 1132 | m_PrefabInstance: {fileID: 0} 1133 | m_PrefabAsset: {fileID: 0} 1134 | m_GameObject: {fileID: 2070054398} 1135 | m_Enabled: 1 1136 | m_CastShadows: 1 1137 | m_ReceiveShadows: 1 1138 | m_DynamicOccludee: 1 1139 | m_MotionVectors: 1 1140 | m_LightProbeUsage: 1 1141 | m_ReflectionProbeUsage: 1 1142 | m_RayTracingMode: 2 1143 | m_RayTraceProcedural: 0 1144 | m_RenderingLayerMask: 1 1145 | m_RendererPriority: 0 1146 | m_Materials: 1147 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 1148 | m_StaticBatchInfo: 1149 | firstSubMesh: 0 1150 | subMeshCount: 0 1151 | m_StaticBatchRoot: {fileID: 0} 1152 | m_ProbeAnchor: {fileID: 0} 1153 | m_LightProbeVolumeOverride: {fileID: 0} 1154 | m_ScaleInLightmap: 1 1155 | m_ReceiveGI: 1 1156 | m_PreserveUVs: 0 1157 | m_IgnoreNormalsForChartDetection: 0 1158 | m_ImportantGI: 0 1159 | m_StitchLightmapSeams: 1 1160 | m_SelectedEditorRenderState: 3 1161 | m_MinimumChartSize: 4 1162 | m_AutoUVMaxDistance: 0.5 1163 | m_AutoUVMaxAngle: 89 1164 | m_LightmapParameters: {fileID: 0} 1165 | m_SortingLayerID: 0 1166 | m_SortingLayer: 0 1167 | m_SortingOrder: 0 1168 | m_AdditionalVertexStreams: {fileID: 0} 1169 | --- !u!33 &2070054402 1170 | MeshFilter: 1171 | m_ObjectHideFlags: 0 1172 | m_CorrespondingSourceObject: {fileID: 0} 1173 | m_PrefabInstance: {fileID: 0} 1174 | m_PrefabAsset: {fileID: 0} 1175 | m_GameObject: {fileID: 2070054398} 1176 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 1177 | --- !u!4 &2070054403 1178 | Transform: 1179 | m_ObjectHideFlags: 0 1180 | m_CorrespondingSourceObject: {fileID: 0} 1181 | m_PrefabInstance: {fileID: 0} 1182 | m_PrefabAsset: {fileID: 0} 1183 | m_GameObject: {fileID: 2070054398} 1184 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 1185 | m_LocalPosition: {x: 23.91, y: 0.24, z: 0} 1186 | m_LocalScale: {x: 2.27, y: 2.13, z: 2.92} 1187 | m_Children: [] 1188 | m_Father: {fileID: 0} 1189 | m_RootOrder: 6 1190 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1191 | --------------------------------------------------------------------------------