├── .gitattributes ├── .github └── FUNDING.yml ├── .gitignore ├── ComponentToggle.sln ├── ComponentToggleExtended ├── Class1.cs ├── ComponentToggleExtended.csproj ├── Menu.cs ├── Patches.cs ├── Properties │ └── AssemblyInfo.cs ├── Utilities │ ├── RoomExtensions.cs │ └── WorldLogic.cs └── WorldObjects.cs ├── ComponentToggle_old ├── AssemblyInfo.cs ├── ComponentToggle.csproj ├── Components │ ├── Pens.cs │ ├── PostProcessing.cs │ ├── VRC_AvatarPedestal.cs │ ├── VRC_MirrorReflect.cs │ ├── VRC_Pickup.cs │ └── VRC_SyncVideoPlayer.cs ├── Main.cs ├── Menu.cs ├── UIXMenuReplacement.cs └── Utilities │ ├── Blacklists │ ├── Pedestals.txt │ ├── Pickups.txt │ ├── Portals.txt │ └── Worlds.json │ ├── Patches.cs │ ├── Utilities.cs │ └── WorldLogic.cs ├── LICENSE └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /.github/FUNDING.yml: -------------------------------------------------------------------------------- 1 | # These are supported funding model platforms 2 | 3 | ko_fi: MintLily 4 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | .vs/ 2 | ComponentToggle_old/Output/ 3 | ComponentToggle_old/obj/ 4 | ComponentToggle_old/bin/ 5 | .git/ 6 | ComponentToggle_old/Utilities/WebAdded/ 7 | .idea/ 8 | ComponentToggleExtended/obj/ 9 | ComponentToggleExtended/Output/ 10 | ComponentToggleExtended/bin/ 11 | ComponentToggle.json -------------------------------------------------------------------------------- /ComponentToggle.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.1.31911.260 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ComponentToggle", "ComponentToggle_old\ComponentToggle.csproj", "{095732D0-1256-447D-928F-66B9CB400F82}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ComponentToggleExtended", "ComponentToggleExtended\ComponentToggleExtended.csproj", "{17200B04-56EB-45C9-8AB3-625ADA2349DE}" 9 | EndProject 10 | Global 11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 12 | Debug|Any CPU = Debug|Any CPU 13 | Release|Any CPU = Release|Any CPU 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {095732D0-1256-447D-928F-66B9CB400F82}.Debug|Any CPU.ActiveCfg = Release|Any CPU 17 | {095732D0-1256-447D-928F-66B9CB400F82}.Debug|Any CPU.Build.0 = Release|Any CPU 18 | {095732D0-1256-447D-928F-66B9CB400F82}.Release|Any CPU.ActiveCfg = Release|Any CPU 19 | {095732D0-1256-447D-928F-66B9CB400F82}.Release|Any CPU.Build.0 = Release|Any CPU 20 | {17200B04-56EB-45C9-8AB3-625ADA2349DE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 21 | {17200B04-56EB-45C9-8AB3-625ADA2349DE}.Debug|Any CPU.Build.0 = Debug|Any CPU 22 | {17200B04-56EB-45C9-8AB3-625ADA2349DE}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {17200B04-56EB-45C9-8AB3-625ADA2349DE}.Release|Any CPU.Build.0 = Release|Any CPU 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | GlobalSection(ExtensibilityGlobals) = postSolution 29 | SolutionGuid = {380a8525-87d1-4806-a515-128bd8187904} 30 | EndGlobalSection 31 | EndGlobal 32 | -------------------------------------------------------------------------------- /ComponentToggleExtended/Class1.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using ComponentToggleExtended.Utilities; 3 | using MelonLoader; 4 | 5 | namespace ComponentToggleExtended { 6 | public class BuildInfo { 7 | public const string Name = "ComponentToggle"; 8 | public const string Author = "Lily"; 9 | public const string Company = null; 10 | public const string Version = "2.0.1"; 11 | public const string DownloadLink = "https://github.com/MintLily/ComponentToggle"; 12 | public const string Description = "Toggle certain components with VRChat. (Toggle Pickup, Pickup Objects, Video Players, Pens, Chairs, Mirrors, Post Processing, and Avatar Pedestals)"; 13 | } 14 | 15 | public class Main : MelonMod { 16 | private MelonMod Instance; 17 | public static bool isDebug; 18 | public static MelonPreferences_Category melon; 19 | public static MelonPreferences_Entry VRC_Pickup, VRC_Pickup_Objects, VRC_SyncVideoPlayer, Pens, VRC_Station, VRC_MirrorReflect, PostProcessing, VRC_AvatarPedestal; 20 | public static readonly MelonLogger.Instance Log = new MelonLogger.Instance(BuildInfo.Name, ConsoleColor.Magenta); 21 | 22 | public override void OnApplicationStart() { 23 | Instance = this; 24 | if (MelonDebug.IsEnabled() || Environment.CommandLine.Contains("--ct.debug")) { 25 | isDebug = true; 26 | Logs("Debug mode is active", isDebug); 27 | } 28 | 29 | melon = MelonPreferences.CreateCategory(BuildInfo.Name, BuildInfo.Name); 30 | VRC_Pickup = melon.CreateEntry("EnablePickup", true, "Enable Pickup"); 31 | VRC_Pickup_Objects = melon.CreateEntry("ShowPickupObjects", true, "Show Pickup Objects"); 32 | VRC_SyncVideoPlayer = melon.CreateEntry("ShowVideoPlayers", true, "Show Video Players"); 33 | Pens = melon.CreateEntry("ShowPens", true, "Show Pens / Erasers"); 34 | VRC_Station = melon.CreateEntry("EnableChairs", true, "Enable Chairs"); 35 | VRC_MirrorReflect = melon.CreateEntry("ShowMirrors", true, "Show Mirrors"); 36 | PostProcessing = melon.CreateEntry("EnablePostProcessing", true, "Enable Post Processing"); 37 | VRC_AvatarPedestal = melon.CreateEntry("ShowAvatarsPedestals", true, "Show Avatars Pedestals"); 38 | 39 | Menu.Init(); 40 | Patches.PatchVRC_Station(); // VRC_Station with HarmonyX 41 | } 42 | 43 | public static void Logs(string message, bool debug = false) { 44 | if (debug) 45 | Log.Msg(ConsoleColor.Green, message); 46 | else Log.Msg(message); 47 | } 48 | 49 | public static bool WorldWasChanged = false; 50 | 51 | public override void OnSceneWasLoaded(int buildIndex, string sceneName) { 52 | if (buildIndex == -1 && buildIndex != 0 && buildIndex != 1) { 53 | WorldWasChanged = true; 54 | WorldObjects.DoActions(); 55 | } 56 | MelonCoroutines.Start(WorldLogic.CheckWorld()); 57 | } 58 | } 59 | } 60 | -------------------------------------------------------------------------------- /ComponentToggleExtended/ComponentToggleExtended.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {17200B04-56EB-45C9-8AB3-625ADA2349DE} 8 | Library 9 | Properties 10 | ComponentToggleExtended 11 | ComponentToggleExtended 12 | v4.8 13 | 512 14 | true 15 | 16 | 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | pdbonly 27 | true 28 | bin\Release\ 29 | TRACE 30 | prompt 31 | 4 32 | 33 | 34 | 35 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\Assembly-CSharp.dll 36 | 37 | 38 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Extensions.Timeline.dll 39 | 40 | 41 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Extensions.UnityUI.dll 42 | 43 | 44 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Extensions.VisualEffectGraph.dll 45 | 46 | 47 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Runtime.dll 48 | 49 | 50 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\DataModel.dll 51 | 52 | 53 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\Il2Cppmscorlib.dll 54 | 55 | 56 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\MelonLoader.dll 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\Mods\UIExpansionKit.dll 69 | 70 | 71 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnhollowerBaseLib.dll 72 | 73 | 74 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnhollowerRuntimeLib.dll 75 | 76 | 77 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\Unity.Postprocessing.Runtime.dll 78 | 79 | 80 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.dll 81 | 82 | 83 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.AnimationModule.dll 84 | 85 | 86 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.AudioModule.dll 87 | 88 | 89 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.CoreModule.dll 90 | 91 | 92 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.UI.dll 93 | 94 | 95 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.VideoModule.dll 96 | 97 | 98 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCCore-Editor.dll 99 | 100 | 101 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCCore-Standalone.dll 102 | 103 | 104 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDK2.dll 105 | 106 | 107 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDK3.dll 108 | 109 | 110 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDK3A.dll 111 | 112 | 113 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDKBase.dll 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | rename $(TargetFileName) ComponentToggle.dll 128 | 129 | -------------------------------------------------------------------------------- /ComponentToggleExtended/Menu.cs: -------------------------------------------------------------------------------- 1 | using ComponentToggleExtended.Utilities; 2 | using MelonLoader; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Linq; 6 | using UIExpansionKit.API; 7 | using UnityEngine; 8 | using UnityEngine.UI; 9 | 10 | namespace ComponentToggleExtended { 11 | internal class Menu { 12 | static void SetValues(MelonPreferences_Entry en1, bool setEntryValue) => MelonPreferences.GetEntry(Main.melon.Identifier, en1.Identifier).Value = setEntryValue; 13 | 14 | public static ICustomShowableLayoutedMenu menu = ExpansionKitApi.CreateCustomQuickMenuPage(LayoutDescription.QuickMenu4Columns); 15 | 16 | static string color(string c, string s) => $"{s} "; 17 | static readonly string grey = "#8f8f8f"; 18 | 19 | private static Dictionary buttons = new Dictionary(); 20 | 21 | internal static GameObject MainMenuBTN; 22 | private static bool runOnce_start; 23 | 24 | public static void Init() { 25 | if (MelonHandler.Mods.Any(m => m.Info.Name.Equals("UI Expansion Kit"))) { 26 | try { 27 | ExpansionKitApi.GetExpandedMenu(ExpandedMenu.QuickMenu).AddSimpleButton("Component\nToggle", () => { 28 | if (!runOnce_start) { 29 | TheMenu(); 30 | menu.Show(); 31 | runOnce_start = true; 32 | } else { 33 | menu.Show(); 34 | UpdateText(); 35 | } 36 | }); 37 | } catch (Exception e) { MelonLogger.Error("UIXMenu:\n" + e.ToString()); } 38 | } 39 | } 40 | 41 | private static void TheMenu() { 42 | buttons.Clear(); 43 | menu.AddSimpleButton(color("red", "Close") + "Menu", () => menu.Hide()); 44 | menu.AddSpacer(); 45 | menu.AddSpacer(); 46 | menu.AddSpacer(); 47 | 48 | menu.AddSimpleButton($"VRC_Pickup\n{(Main.VRC_Pickup.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 49 | if (WorldLogic.blockPickup) 50 | return; 51 | SetValues(Main.VRC_Pickup, !Main.VRC_Pickup.Value); 52 | WorldObjects.ToggleAction(4); 53 | UpdateText(); 54 | }, (button) => buttons["pickups"] = button.transform); 55 | menu.AddSimpleButton($"VRC_Pickup\nObjects\n{(Main.VRC_Pickup_Objects.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 56 | if (WorldLogic.blockObject) 57 | return; 58 | SetValues(Main.VRC_Pickup_Objects, !Main.VRC_Pickup_Objects.Value); 59 | WorldObjects.ToggleAction(4); 60 | UpdateText(); 61 | }, (button) => buttons["objects"] = button.transform); 62 | menu.AddSimpleButton($"Video Players\n{(Main.VRC_SyncVideoPlayer.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 63 | if (WorldLogic.blockVid) 64 | return; 65 | SetValues(Main.VRC_SyncVideoPlayer, !Main.VRC_SyncVideoPlayer.Value); 66 | WorldObjects.ToggleAction(5); 67 | UpdateText(); 68 | }, (button) => buttons["vid"] = button.transform); 69 | menu.AddSimpleButton($"Pens\n{(Main.Pens.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 70 | if (WorldLogic.blockPens) 71 | return; 72 | SetValues(Main.Pens, !Main.Pens.Value); 73 | WorldObjects.ToggleAction(3); 74 | UpdateText(); 75 | }, (button) => buttons["pens"] = button.transform); 76 | 77 | menu.AddSimpleButton($"Chairs\n{(Main.VRC_Station.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 78 | if (WorldLogic.blockChair) 79 | return; 80 | SetValues(Main.VRC_Station, !Main.VRC_Station.Value); 81 | UpdateText(); 82 | }, (button) => buttons["chairs"] = button.transform); 83 | menu.AddSimpleButton($"Mirrors\n{(Main.VRC_MirrorReflect.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 84 | if (WorldLogic.blockMirror) 85 | return; 86 | SetValues(Main.VRC_MirrorReflect, !Main.VRC_MirrorReflect.Value); 87 | WorldObjects.ToggleAction(6); 88 | UpdateText(); 89 | }, (button) => buttons["mirrors"] = button.transform); 90 | menu.AddSimpleButton($"Post\nProcessing\n{(Main.PostProcessing.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 91 | if (WorldLogic.blockPP) 92 | return; 93 | SetValues(Main.PostProcessing, !Main.PostProcessing.Value); 94 | WorldObjects.ToggleAction(2); 95 | UpdateText(); 96 | }, (button) => buttons["pp"] = button.transform); 97 | menu.AddSimpleButton($"Avatar\nPedestals\n{(Main.VRC_AvatarPedestal.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 98 | if (WorldLogic.blockAP) 99 | return; 100 | SetValues(Main.VRC_AvatarPedestal, !Main.VRC_AvatarPedestal.Value); 101 | if (Main.VRC_AvatarPedestal.Value) 102 | WorldObjects.ToggleAction(1); 103 | else 104 | WorldObjects.ToggleAction(0); 105 | UpdateText(); 106 | }, (button) => buttons["ap"] = button.transform); 107 | } 108 | 109 | static string text(string buttonName, string text) { 110 | if (buttons[buttonName] != null) 111 | return buttons[buttonName].GetComponentInChildren().text = text; 112 | return null; 113 | } 114 | 115 | private static void UpdateText() { 116 | try { 117 | if (WorldLogic.blockPickup) 118 | text("pickups", color(grey, "DISABLED")); 119 | else 120 | text("pickups", $"VRC_Pickup\n{(Main.VRC_Pickup.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 121 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 122 | 123 | try { 124 | if (WorldLogic.blockObject) 125 | text("objects", color(grey, "DISABLED")); 126 | else 127 | text("objects", $"VRC_Pickup\nObjects\n{(Main.VRC_Pickup_Objects.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 128 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 129 | 130 | try { 131 | if (WorldLogic.blockVid) 132 | text("vid", color(grey, "DISABLED")); 133 | else 134 | text("vid", $"Video Players\n{(Main.VRC_SyncVideoPlayer.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 135 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 136 | 137 | try { 138 | if (WorldLogic.blockPens) 139 | text("pens", color(grey, "DISABLED")); 140 | else 141 | text("pens", $"Pens\n{(Main.Pens.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 142 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 143 | 144 | try { 145 | if (WorldLogic.blockChair) 146 | text("chairs", color(grey, "DISABLED")); 147 | else 148 | text("chairs", $"Chairs\n{(Main.VRC_Station.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 149 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 150 | 151 | try { 152 | if (WorldLogic.blockMirror) 153 | text("mirrors", color(grey, "DISABLED")); 154 | else 155 | text("mirrors", $"Mirrors\n{(Main.VRC_MirrorReflect.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 156 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 157 | 158 | try { 159 | if (WorldLogic.blockPP) 160 | text("pp", color(grey, "DISABLED")); 161 | else 162 | text("pp", $"Post\nProcessing\n{(Main.PostProcessing.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 163 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 164 | 165 | try { 166 | if (WorldLogic.blockAP) 167 | text("ap", color(grey, "DISABLED")); 168 | else 169 | text("ap", $"Avatar\nPedestals\n{(Main.VRC_AvatarPedestal.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 170 | } catch (Exception e) { MelonLogger.Error($"{e}"); } 171 | } 172 | } 173 | } 174 | -------------------------------------------------------------------------------- /ComponentToggleExtended/Patches.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using HarmonyLib; 3 | using MelonLoader; 4 | 5 | namespace ComponentToggleExtended.Utilities { 6 | class Patches { 7 | private static void applyPatches(Type type) { 8 | if (Main.isDebug) 9 | MelonLogger.Msg($"Applying {type.Name} patches!"); 10 | try { 11 | HarmonyLib.Harmony.CreateAndPatchAll(type, BuildInfo.Name); 12 | } catch (Exception e) { 13 | MelonLogger.Error($"Failed while patching {type.Name}!\n{e}"); 14 | } 15 | } 16 | 17 | public static void PatchVRC_Station() => applyPatches(typeof(VRC_Station)); 18 | } 19 | 20 | [HarmonyPatch(typeof(VRC_StationInternal))] 21 | class VRC_Station { 22 | [HarmonyPrefix] 23 | [HarmonyPatch("Method_Public_Boolean_Player_Boolean_0")] 24 | static bool PlayerCanUseStation(ref bool __result, VRC.Player __0, bool __1) { 25 | if (__0 != null && __0 == VRCPlayer.field_Internal_Static_VRCPlayer_0._player && !Main.VRC_Station.Value) { 26 | __result = false; 27 | return false; 28 | } 29 | return true; 30 | } 31 | } 32 | } 33 | -------------------------------------------------------------------------------- /ComponentToggleExtended/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using MelonLoader; 3 | using System; 4 | using System.Runtime.InteropServices; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle(ComponentToggleExtended.BuildInfo.Name)] 10 | [assembly: AssemblyDescription(ComponentToggleExtended.BuildInfo.Description)] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("LilyMod")] 13 | [assembly: AssemblyProduct(ComponentToggleExtended.BuildInfo.Name)] 14 | [assembly: AssemblyCopyright("Copyright © 2021")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | 18 | // Setting ComVisible to false makes the types in this assembly not visible 19 | // to COM components. If you need to access a type in this assembly from 20 | // COM, set the ComVisible attribute to true on that type. 21 | [assembly: ComVisible(false)] 22 | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM 24 | [assembly: Guid("17200b04-56eb-45c9-8ab3-625ada2349de")] 25 | 26 | // Version information for an assembly consists of the following four values: 27 | // 28 | // Major Version 29 | // Minor Version 30 | // Build Number 31 | // Revision 32 | // 33 | // You can specify all the values or you can default the Build and Revision Numbers 34 | // by using the '*' as shown below: 35 | // [assembly: AssemblyVersion("1.0.*")] 36 | [assembly: AssemblyVersion(ComponentToggleExtended.BuildInfo.Version)] 37 | [assembly: AssemblyFileVersion(ComponentToggleExtended.BuildInfo.Version)] 38 | 39 | 40 | 41 | [assembly: MelonGame("VRChat", "VRChat")] 42 | [assembly: MelonInfo(typeof(ComponentToggleExtended.Main), 43 | ComponentToggleExtended.BuildInfo.Name, 44 | ComponentToggleExtended.BuildInfo.Version, 45 | ComponentToggleExtended.BuildInfo.Author, 46 | ComponentToggleExtended.BuildInfo.DownloadLink)] 47 | //[assembly: MelonColor(ConsoleColor.Magenta)] 48 | -------------------------------------------------------------------------------- /ComponentToggleExtended/Utilities/RoomExtensions.cs: -------------------------------------------------------------------------------- 1 | using VRC.Core; 2 | 3 | namespace ComponentToggleExtended.Utilities { 4 | internal static class RoomExtensions { 5 | public static bool IsInWorld() { return GetWorld() != null || GetWorldInstance() != null; } 6 | 7 | public static ApiWorld GetWorld() { return RoomManager.field_Internal_Static_ApiWorld_0; } 8 | 9 | public static ApiWorldInstance GetWorldInstance() { return RoomManager.field_Internal_Static_ApiWorldInstance_0; } 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /ComponentToggleExtended/Utilities/WorldLogic.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | using System.Linq; 4 | 5 | namespace ComponentToggleExtended.Utilities { 6 | static class WorldLogic { 7 | internal static readonly string Base = "CTBlockAction_"; 8 | internal static readonly string[] names = { $"{Base}1", $"{Base}2", $"{Base}3", $"{Base}4", $"{Base}5", $"{Base}6", $"{Base}7" }; 9 | public static GameObject[] allWorldGameObjects; 10 | public static void ReCacheAllObjects() => allWorldGameObjects = UnityEngine.SceneManagement.SceneManager.GetActiveScene().GetRootGameObjects(); 11 | internal static bool blockPickup, blockObject, blockVid, blockPens, blockChair, blockMirror, blockPP, blockAP; 12 | 13 | internal static IEnumerator CheckWorld() { 14 | if (RoomManager.field_Internal_Static_ApiWorld_0 == null) 15 | yield break; 16 | yield return new WaitForSecondsRealtime(2); 17 | allWorldGameObjects = UnityEngine.SceneManagement.SceneManager.GetActiveScene().GetRootGameObjects(); 18 | if (allWorldGameObjects.Any(a => a.name == names[0])) { 19 | blockPickup = true; 20 | blockObject = true; 21 | } 22 | if (allWorldGameObjects.Any(a => a.name == names[1])) { 23 | blockVid = true; 24 | } 25 | if (allWorldGameObjects.Any(a => a.name == names[2])) { 26 | blockPens = true; 27 | } 28 | if (allWorldGameObjects.Any(a => a.name == names[3])) { 29 | blockChair = true; 30 | } 31 | if (allWorldGameObjects.Any(a => a.name == names[4])) { 32 | blockMirror = true; 33 | } 34 | if (allWorldGameObjects.Any(a => a.name == names[5])) { 35 | blockPP = true; 36 | } 37 | if (allWorldGameObjects.Any(a => a.name == names[6])) { 38 | blockAP = true; 39 | } 40 | if (allWorldGameObjects.Any(a => !a.name.Equals(names))) { 41 | blockPickup = false; 42 | blockObject = false; 43 | blockVid = false; 44 | blockPens = false; 45 | blockChair = false; 46 | blockMirror = false; 47 | blockPP = false; 48 | blockAP = false; 49 | } 50 | yield break; 51 | } 52 | } 53 | } 54 | -------------------------------------------------------------------------------- /ComponentToggleExtended/WorldObjects.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using UnityEngine; 7 | using UnityEngine.Video; 8 | using VRCSDK2; 9 | using RenderHeads.Media.AVProVideo; 10 | using VRC_Pickup = VRC.SDKBase.VRC_Pickup; 11 | using Object = UnityEngine.Object; 12 | using UnityEngine.Rendering.PostProcessing; 13 | using System.Collections; 14 | using MelonLoader; 15 | using ComponentToggleExtended.Utilities; 16 | using UnhollowerBaseLib; 17 | 18 | namespace ComponentToggleExtended { 19 | public class PedestalManager { 20 | public GameObject parentPedestal; 21 | public bool status; 22 | } 23 | 24 | internal class WorldObjects { 25 | public static List theWorldPedestals; 26 | private static GameObject[] Pens; 27 | private static int countVidCom, countMirrors, countPedestals; 28 | 29 | private static Il2CppArrayBase pickups; 30 | 31 | public static void DoActions() { 32 | WorldLogic.ReCacheAllObjects(); 33 | countVidCom = 0; 34 | countMirrors = 0; 35 | countPedestals = 0; 36 | 37 | pickups = Object.FindObjectsOfType(); 38 | foreach (var obj in pickups) { 39 | obj.GetComponent().pickupable = Main.VRC_Pickup.Value; 40 | obj.gameObject.SetActive(Main.VRC_Pickup_Objects.Value); 41 | } 42 | 43 | if (RoomExtensions.GetWorld() != null && Resources.FindObjectsOfTypeAll().Count > 0) { 44 | var SyncVidPl = Resources.FindObjectsOfTypeAll(); 45 | var MediaPl = Resources.FindObjectsOfTypeAll(); 46 | var VidPl = Resources.FindObjectsOfTypeAll(); 47 | var Mirror = Object.FindObjectsOfType(); 48 | foreach (var obj in SyncVidPl) { 49 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 50 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 51 | countVidCom++; 52 | } 53 | foreach (var obj in MediaPl) { 54 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 55 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 56 | countVidCom++; 57 | } 58 | foreach (var obj in VidPl) { 59 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 60 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 61 | countVidCom++; 62 | } 63 | foreach (var obj in Mirror) { 64 | obj.GetComponent().enabled = Main.VRC_MirrorReflect.Value; 65 | countMirrors++; 66 | } 67 | } else { 68 | var SyncVidPl = Resources.FindObjectsOfTypeAll(); 69 | var VidPl = Resources.FindObjectsOfTypeAll(); 70 | var Mirror = Object.FindObjectsOfType(); 71 | foreach (var obj in SyncVidPl) { 72 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 73 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 74 | countVidCom++; 75 | } 76 | foreach (var obj in VidPl) { 77 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 78 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 79 | countVidCom++; 80 | } 81 | foreach (var obj in Mirror) { 82 | obj.GetComponent().enabled = Main.VRC_MirrorReflect.Value; 83 | countMirrors++; 84 | } 85 | } 86 | 87 | if (theWorldPedestals != null) 88 | theWorldPedestals.Clear(); 89 | theWorldPedestals = new List(); 90 | var AvatarPedestals = Resources.FindObjectsOfTypeAll(); 91 | foreach (var ap in AvatarPedestals) { 92 | theWorldPedestals.Add(new PedestalManager { 93 | parentPedestal = ap.gameObject, 94 | status = ap.gameObject.activeSelf 95 | }); 96 | countPedestals++; 97 | } 98 | 99 | Pens = (from x in Object.FindObjectsOfType() 100 | where x.name.ToLower().Contains("pen") | x.name.ToLower().Contains("marker") | x.name.ToLower().Contains("grip") 101 | select x).ToArray(); 102 | 103 | MelonCoroutines.Start(DelayedEvent()); 104 | 105 | Main.Logs($"Mirrors Counted: {countMirrors}", Main.isDebug); 106 | Main.Logs($"Video Player Components Counted: {countVidCom}", Main.isDebug); 107 | Main.Logs($"Pedestals Counted: {countPedestals}", Main.isDebug); 108 | Main.Logs($"Pens Counted: {Pens.Length}", Main.isDebug); 109 | Main.Logs($"Pickups Counted: {pickups.Count}", Main.isDebug); 110 | } 111 | 112 | private static IEnumerator DelayedEvent() { 113 | yield return new WaitForSeconds(5); 114 | if (Main.WorldWasChanged) { 115 | Main.WorldWasChanged = false; 116 | foreach (Camera cam in Camera.allCameras) { 117 | if (cam.GetComponent() != null) { 118 | if (Main.PostProcessing.Value != cam.GetComponent().enabled) { 119 | Main.Logs(Main.PostProcessing.Value ? "Auto Removed Post Processing" : "Auto Re-added Post Processing", Main.isDebug); 120 | cam.GetComponent().enabled = Main.PostProcessing.Value; 121 | } 122 | } 123 | } 124 | } 125 | yield break; 126 | } 127 | 128 | public static void ToggleAction(int step) { 129 | switch (step) { 130 | case 0: // Disable Pedestals 131 | if (theWorldPedestals.Count != 0) { 132 | foreach (var original in theWorldPedestals) { 133 | original.parentPedestal.SetActive(false); 134 | } 135 | } 136 | break; 137 | 138 | case 1: // Revert Pedestals 139 | if (theWorldPedestals.Count != 0) { 140 | foreach (var original in theWorldPedestals) { 141 | original.parentPedestal.SetActive(original.status); 142 | } 143 | } 144 | break; 145 | 146 | case 2: // Toggle Post Processing 147 | foreach (Camera cam in Camera.allCameras) { 148 | if (cam.GetComponent() != null) { 149 | if (Main.PostProcessing.Value != cam.GetComponent().enabled) { 150 | Main.Logs(Main.PostProcessing.Value ? "Auto Removed Post Processing" : "Auto Re-added Post Processing", Main.isDebug); 151 | cam.GetComponent().enabled = Main.PostProcessing.Value; 152 | } 153 | } 154 | } 155 | break; 156 | 157 | case 3: // Toggle Pens 158 | foreach (var p in Pens) 159 | p.gameObject.SetActive(Main.Pens.Value); 160 | break; 161 | 162 | case 4: // Toggle Pickup / Pickup Objects 163 | foreach (var obj in pickups) { 164 | obj.GetComponent().pickupable = Main.VRC_Pickup.Value; 165 | obj.gameObject.SetActive(Main.VRC_Pickup_Objects.Value); 166 | } 167 | break; 168 | 169 | case 5: // Toggle Video Players 170 | if (RoomExtensions.GetWorld() != null && Resources.FindObjectsOfTypeAll().Count > 0) { 171 | foreach (var obj in Resources.FindObjectsOfTypeAll()) { 172 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 173 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 174 | } 175 | foreach (var obj in Resources.FindObjectsOfTypeAll()) { 176 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 177 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 178 | } 179 | foreach (var obj in Resources.FindObjectsOfTypeAll()) { 180 | obj.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 181 | obj.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 182 | } 183 | } 184 | 185 | break; 186 | 187 | case 6: // Toggle Mirrors 188 | if (RoomExtensions.GetWorld() != null && Resources.FindObjectsOfTypeAll().Count > 0) { 189 | foreach (var obj in Object.FindObjectsOfType()) { 190 | obj.GetComponent().enabled = Main.VRC_MirrorReflect.Value; 191 | } 192 | } 193 | else { 194 | foreach (var obj in Object.FindObjectsOfType()) { 195 | obj.GetComponent().enabled = Main.VRC_MirrorReflect.Value; 196 | } 197 | } 198 | break; 199 | } 200 | } 201 | } 202 | } 203 | -------------------------------------------------------------------------------- /ComponentToggle_old/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Resources; 2 | using System.Reflection; 3 | using System.Runtime.InteropServices; 4 | using MelonLoader; 5 | 6 | [assembly: AssemblyTitle(ComponentToggle.BuildInfo.Name)] 7 | [assembly: AssemblyDescription(ComponentToggle.BuildInfo.Description)] 8 | [assembly: AssemblyConfiguration("")] 9 | [assembly: AssemblyCompany(ComponentToggle.BuildInfo.Company)] 10 | [assembly: AssemblyProduct(ComponentToggle.BuildInfo.Name)] 11 | [assembly: AssemblyCopyright("Created by " + ComponentToggle.BuildInfo.Author)] 12 | [assembly: AssemblyTrademark(ComponentToggle.BuildInfo.Company)] 13 | [assembly: AssemblyCulture("")] 14 | [assembly: ComVisible(false)] 15 | //[assembly: Guid("")] 16 | [assembly: AssemblyVersion(ComponentToggle.BuildInfo.Version)] 17 | [assembly: AssemblyFileVersion(ComponentToggle.BuildInfo.Version)] 18 | [assembly: NeutralResourcesLanguage("en")] 19 | [assembly: MelonInfo(typeof(ComponentToggle.Main), 20 | ComponentToggle.BuildInfo.Name, 21 | ComponentToggle.BuildInfo.Version, 22 | ComponentToggle.BuildInfo.Author, 23 | ComponentToggle.BuildInfo.DownloadLink)] 24 | [assembly: MelonColor(System.ConsoleColor.Magenta)] 25 | 26 | //[assembly: MelonOptionalDependencies("UI Expansion Kit")] 27 | // Create and Setup a MelonModGame to mark a Mod as Universal or Compatible with specific Games. 28 | // If no MelonModGameAttribute is found or any of the Values for any MelonModGame on the Mod is null or empty it will be assumed the Mod is Universal. 29 | // Values for MelonModGame can be found in the Game's app.info file or printed at the top of every log directly beneath the Unity version. 30 | [assembly: MelonGame("VRChat", "VRChat")] -------------------------------------------------------------------------------- /ComponentToggle_old/ComponentToggle.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Release 6 | AnyCPU 7 | {095732D0-1256-447D-928F-66B9CB400F82} 8 | Library 9 | Properties 10 | ComponentToggle 11 | ComponentToggle 12 | v4.7.2 13 | 512 14 | true 15 | 16 | 17 | 18 | full 19 | true 20 | Output\ComponentToggle\ 21 | 22 | 23 | prompt 24 | 4 25 | true 26 | false 27 | true 28 | 29 | 30 | 31 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\Assembly-CSharp.dll 32 | 33 | 34 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Extensions.Timeline.dll 35 | 36 | 37 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Extensions.UnityUI.dll 38 | 39 | 40 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Extensions.VisualEffectGraph.dll 41 | 42 | 43 | False 44 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\AVProVideo.Runtime.dll 45 | 46 | 47 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\Il2Cppmscorlib.dll 48 | 49 | 50 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\MelonLoader.dll 51 | 52 | 53 | False 54 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\Newtonsoft.Json.dll 55 | 56 | 57 | 58 | 59 | 60 | 61 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\Mods\UIExpansionKit.dll 62 | 63 | 64 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnhollowerBaseLib.dll 65 | 66 | 67 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnhollowerRuntimeLib.dll 68 | 69 | 70 | False 71 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\Unity.Postprocessing.Runtime.dll 72 | 73 | 74 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.dll 75 | 76 | 77 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.CoreModule.dll 78 | 79 | 80 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.Physics2DModule.dll 81 | 82 | 83 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.PhysicsModule.dll 84 | 85 | 86 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.UI.dll 87 | 88 | 89 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.UIElementsModule.dll 90 | 91 | 92 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.UIModule.dll 93 | 94 | 95 | False 96 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.UnityWebRequestModule.dll 97 | 98 | 99 | False 100 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.UnityWebRequestWWWModule.dll 101 | 102 | 103 | False 104 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\UnityEngine.VideoModule.dll 105 | 106 | 107 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCCore-Editor.dll 108 | 109 | 110 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCCore-Standalone.dll 111 | 112 | 113 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDK2.dll 114 | 115 | 116 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDK3.dll 117 | 118 | 119 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDK3A.dll 120 | 121 | 122 | ..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\VRChat\MelonLoader\Managed\VRCSDKBase.dll 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | -------------------------------------------------------------------------------- /ComponentToggle_old/Components/Pens.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Linq; 3 | using UnityEngine; 4 | 5 | namespace ComponentToggle.Components 6 | { 7 | class Pens 8 | { 9 | private static GameObject[] _Pens; 10 | 11 | public static void OnLevelLoad() { 12 | _Pens = (from x in UnityEngine.Object.FindObjectsOfType() 13 | where x.name.ToLower().Contains("pen") | x.name.ToLower().Contains("marker") | x.name.ToLower().Contains("grip") 14 | select x).ToArray(); 15 | } 16 | 17 | public static void Toggle(bool state) { 18 | if (_Pens == null) OnLevelLoad(); 19 | foreach (var p in _Pens) p.gameObject.SetActive(!state); 20 | } 21 | } 22 | } -------------------------------------------------------------------------------- /ComponentToggle_old/Components/PostProcessing.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using MelonLoader; 3 | using UnityEngine; 4 | using UnityEngine.Rendering.PostProcessing; 5 | 6 | namespace ComponentToggle.Components 7 | { 8 | // came from and credits to https://github.com/Arion-Kun/PostProcessing (from an old version) 9 | class PostProcessing 10 | { 11 | public static bool WorldWasChanged; 12 | 13 | public static void OnLevelLoad() 14 | { 15 | MelonCoroutines.Start(DelayedEvent()); 16 | } 17 | 18 | public static void Toggle() 19 | { 20 | foreach (Camera cam in Camera.allCameras) 21 | { 22 | if (cam.GetComponent() != null) 23 | { 24 | if (Main.PostProcessing.Value != cam.GetComponent().enabled) 25 | { 26 | if (Main.isDebug) 27 | MelonLogger.Msg(Main.PostProcessing.Value ? "Removed Post Processing" : "Re-added Post Processing"); 28 | cam.GetComponent().enabled = Main.PostProcessing.Value; 29 | } 30 | } 31 | } 32 | } 33 | 34 | private static IEnumerator DelayedEvent() 35 | { 36 | yield return new WaitForSeconds(5); 37 | if (WorldWasChanged) 38 | { 39 | WorldWasChanged = false; 40 | foreach (Camera cam in Camera.allCameras) 41 | { 42 | if (cam.GetComponent() != null) 43 | { 44 | if (Main.PostProcessing.Value != cam.GetComponent().enabled) 45 | { 46 | if (Main.isDebug) 47 | MelonLogger.Msg(Main.PostProcessing.Value ? "Auto Removed Post Processing" : "Auto Re-added Post Processing"); 48 | cam.GetComponent().enabled = Main.PostProcessing.Value; 49 | } 50 | } 51 | } 52 | } 53 | yield break; 54 | } 55 | } 56 | } 57 | -------------------------------------------------------------------------------- /ComponentToggle_old/Components/VRC_AvatarPedestal.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine; 3 | using VRC.SDKBase; 4 | 5 | namespace ComponentToggle.Components 6 | { 7 | public class Pedestals 8 | { 9 | public GameObject parentPedestal; 10 | public bool status; 11 | } 12 | 13 | class VRCAvatarPedestal 14 | { 15 | public static List originalPedestals; 16 | 17 | public static void OnLevelLoad() 18 | { 19 | originalPedestals = new List(); 20 | foreach (VRC_AvatarPedestal vrc_AvatarPedestal in Resources.FindObjectsOfTypeAll()) 21 | { 22 | originalPedestals.Add(new Pedestals { 23 | parentPedestal = vrc_AvatarPedestal.gameObject, 24 | status = vrc_AvatarPedestal.gameObject.activeSelf }); 25 | } 26 | } 27 | 28 | public static void Disable() 29 | { 30 | if (originalPedestals.Count != 0) 31 | { 32 | foreach (Pedestals originalPedestal in originalPedestals) 33 | { 34 | originalPedestal.parentPedestal.SetActive(false); 35 | } 36 | } 37 | } 38 | 39 | public static void Revert() 40 | { 41 | if (originalPedestals.Count != 0) 42 | { 43 | foreach (Pedestals originalPedestal in originalPedestals) 44 | { 45 | originalPedestal.parentPedestal.SetActive(originalPedestal.status); 46 | } 47 | } 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /ComponentToggle_old/Components/VRC_MirrorReflect.cs: -------------------------------------------------------------------------------- 1 | namespace ComponentToggle.Components 2 | { 3 | class VRCMirrorReflect 4 | { 5 | public static VRCSDK2.VRC_MirrorReflection[] stored_sdk2; 6 | public static MirrorReflection[] stored_sdk3; 7 | 8 | public static void OnLevelLoad() { Store(); } 9 | 10 | private static void Store() 11 | { 12 | stored_sdk2 = UnityEngine.Object.FindObjectsOfType(); 13 | stored_sdk3 = UnityEngine.Object.FindObjectsOfType(); 14 | } 15 | 16 | public static void Toggle(bool tempOn = false) 17 | { 18 | if (stored_sdk2 == null || stored_sdk3 != null) Store(); 19 | 20 | foreach (var gameObject in stored_sdk2) 21 | { 22 | if (tempOn) 23 | gameObject.GetComponent().enabled = true; 24 | else 25 | gameObject.GetComponent().enabled = Main.VRC_MirrorReflect.Value; 26 | } 27 | 28 | foreach (var gameObject in stored_sdk3) 29 | { 30 | if (tempOn) 31 | gameObject.GetComponent().enabled = true; 32 | else 33 | gameObject.GetComponent().enabled = Main.VRC_MirrorReflect.Value; 34 | } 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /ComponentToggle_old/Components/VRC_Pickup.cs: -------------------------------------------------------------------------------- 1 | using VRC.SDKBase; 2 | 3 | namespace ComponentToggle.Components 4 | { 5 | class VRCPickup 6 | { 7 | public static VRC_Pickup[] stored; 8 | 9 | public static void OnLevelLoad() => Store(); 10 | 11 | private static void Store() => stored = UnityEngine.Object.FindObjectsOfType(); 12 | 13 | public static void Toggle(bool tempOn = false, bool exit = false) 14 | { 15 | if (stored == null) Store(); 16 | if (exit) return; 17 | foreach (var gameObject in stored) { 18 | if (tempOn) { 19 | gameObject.GetComponent().pickupable = true; 20 | gameObject.gameObject.SetActive(true); 21 | } else { 22 | gameObject.GetComponent().pickupable = Main.VRC_Pickup.Value; 23 | gameObject.gameObject.SetActive(Main.VRC_Pickup_Objects.Value); 24 | } 25 | } 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /ComponentToggle_old/Components/VRC_SyncVideoPlayer.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.Video; 3 | using VRCSDK2; 4 | using ComponentToggle.Utilities; 5 | using RenderHeads.Media.AVProVideo; 6 | 7 | namespace ComponentToggle.Components 8 | { 9 | class _VRCSyncVideoPlayer 10 | { 11 | public static VRC_SyncVideoPlayer[] stored_sdk2; 12 | public static SyncVideoPlayer[] stored_sdk3; 13 | public static MediaPlayer[] stored_sdk3_2; 14 | public static VideoPlayer[] stored_sdk3_3; 15 | 16 | public static void OnLevelLoad() { Store(); } 17 | 18 | private static void Store() 19 | { 20 | if (RoomExtensions.GetWorld() != null && Resources.FindObjectsOfTypeAll().Count > 0) 21 | { 22 | stored_sdk3 = Resources.FindObjectsOfTypeAll(); 23 | stored_sdk3_2 = Resources.FindObjectsOfTypeAll(); 24 | stored_sdk3_3 = Resources.FindObjectsOfTypeAll(); 25 | } 26 | else 27 | stored_sdk2 = Resources.FindObjectsOfTypeAll(); 28 | } 29 | 30 | public static void Toggle(bool tempOn = false) 31 | { 32 | if (RoomExtensions.GetWorld() != null && Resources.FindObjectsOfTypeAll().Count > 0) 33 | { 34 | if (stored_sdk3 == null || stored_sdk3_2 == null || stored_sdk3_3 == null) Store(); 35 | foreach (var gameObject in stored_sdk3) 36 | { 37 | if (tempOn) 38 | { 39 | gameObject.GetComponent().enabled = true; 40 | gameObject.gameObject.SetActive(true); 41 | } 42 | else 43 | { 44 | gameObject.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 45 | gameObject.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 46 | } 47 | } 48 | 49 | foreach (var gameObject in stored_sdk3_2) 50 | { 51 | if (tempOn) 52 | { 53 | gameObject.GetComponent().enabled = true; 54 | gameObject.gameObject.SetActive(true); 55 | } 56 | else 57 | { 58 | gameObject.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 59 | gameObject.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 60 | } 61 | } 62 | 63 | foreach (var gameObject in stored_sdk3_3) 64 | { 65 | if (tempOn) 66 | { 67 | gameObject.GetComponent().enabled = true; 68 | gameObject.gameObject.SetActive(true); 69 | } 70 | else 71 | { 72 | gameObject.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 73 | gameObject.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 74 | } 75 | } 76 | } 77 | else 78 | { 79 | if (stored_sdk2 == null) Store(); 80 | foreach (var gameObject in stored_sdk2) 81 | { 82 | if (tempOn) 83 | { 84 | gameObject.GetComponent().enabled = true; 85 | gameObject.gameObject.SetActive(true); 86 | } 87 | else 88 | { 89 | gameObject.GetComponent().enabled = Main.VRC_SyncVideoPlayer.Value; 90 | gameObject.gameObject.SetActive(Main.VRC_SyncVideoPlayer.Value); 91 | } 92 | } 93 | } 94 | } 95 | } 96 | } 97 | -------------------------------------------------------------------------------- /ComponentToggle_old/Main.cs: -------------------------------------------------------------------------------- 1 | using MelonLoader; 2 | using System; 3 | using System.Reflection; 4 | using System.Collections; 5 | using System.Linq; 6 | using ComponentToggle.Components; 7 | using System.IO; 8 | using UIExpansionKit.API; 9 | using UnityEngine.UI; 10 | using UnityEngine; 11 | //using VRCApplicationSetup = MonoBehaviourPublicApStInStBoGaBoInObStUnique; 12 | 13 | namespace ComponentToggle 14 | { 15 | public static class BuildInfo 16 | { 17 | public const string Name = "ComponentToggle"; 18 | public const string Author = "Lily"; 19 | public const string Company = null; 20 | public const string Version = "1.10.0"; 21 | public const string DownloadLink = "https://github.com/MintLily/ComponentToggle"; 22 | public const string Description = "Toggle certain components with VRChat. (Toggle Pickup, Pickup Objects, Video Players, Pens, Chairs, Mirrors, Post Processing, and Avatar Pedestals)"; 23 | } 24 | 25 | public class Main : MelonMod 26 | { 27 | private MelonMod Instance; 28 | public static bool isDebug; 29 | public static MelonPreferences_Category melon; 30 | public static MelonPreferences_Entry VRC_Pickup, VRC_Pickup_Objects, VRC_SyncVideoPlayer, Pens, VRC_Station, VRC_MirrorReflect, PostProcessing, VRC_AvatarPedestal; 31 | 32 | public override void OnApplicationStart() // Runs after Game Initialization. 33 | { 34 | Instance = this; 35 | if (MelonDebug.IsEnabled() || Environment.CommandLine.Contains("--ct.debug")) { 36 | isDebug = true; 37 | MelonLogger.Msg("Debug mode is active"); 38 | } 39 | 40 | melon = MelonPreferences.CreateCategory(BuildInfo.Name, BuildInfo.Name); 41 | VRC_Pickup = melon.CreateEntry("EnablePickup", true, "Enable Pickup"); 42 | VRC_Pickup_Objects = melon.CreateEntry("ShowPickupObjects", true, "Show Pickup Objects"); 43 | VRC_SyncVideoPlayer = melon.CreateEntry("ShowVideoPlayers", true, "Show Video Players"); 44 | Pens = melon.CreateEntry("ShowPens", true, "Show Pens / Erasers"); 45 | VRC_Station = melon.CreateEntry("EnableChairs", true, "Enable Chairs"); 46 | VRC_MirrorReflect = melon.CreateEntry("ShowMirrors", true, "Show Mirrors"); 47 | PostProcessing = melon.CreateEntry("EnablePostProcessing", true, "Enable Post Processing"); 48 | VRC_AvatarPedestal = melon.CreateEntry("ShowAvatarsPedestals", true, "Show Avatars Pedestals"); 49 | 50 | UIXMenuReplacement.Init(); 51 | Utilities.Patches.PatchVRC_Station(); // VRC_Station with HarmonyX 52 | 53 | MelonLogger.Msg("Initialized!"); 54 | } 55 | 56 | public override void OnSceneWasLoaded(int buildIndex, string sceneName) 57 | { 58 | switch (buildIndex) { 59 | case 0: 60 | case 1: 61 | break; 62 | default: 63 | Menu.WorldWasChanged = true; 64 | Components.PostProcessing.WorldWasChanged = true; 65 | Components.VRCPickup.OnLevelLoad(); 66 | Components._VRCSyncVideoPlayer.OnLevelLoad(); 67 | Components.Pens.OnLevelLoad(); 68 | //Utilities.Patches.PatchVRC_Station(); 69 | Components.VRCMirrorReflect.OnLevelLoad(); 70 | Components.PostProcessing.OnLevelLoad(); 71 | VRCAvatarPedestal.OnLevelLoad(); 72 | Utilities.WorldLogic.ReCacheAllObjects(); 73 | 74 | MelonCoroutines.Start(Menu.OnLevelLoad()); 75 | //Menu.setAllButtonToggleStates(false); 76 | break; 77 | } 78 | MelonCoroutines.Start(Utilities.WorldLogic.CheckWorld()); 79 | } 80 | 81 | public override void OnPreferencesSaved() 82 | { 83 | if (isDebug) { 84 | MelonLogger.Msg("[Debug] \n" + 85 | " ================= Preferences Values: ============== \n" + 86 | " ============== bool VRC_Pickup = " + VRC_Pickup.Value.ToString() + "\n" + 87 | " ============== bool VRC_Pickup_Objects = " + VRC_Pickup_Objects.Value.ToString() + "\n" + 88 | " ============== bool VRC_SyncVideoPlayer = " + VRC_SyncVideoPlayer.Value.ToString() + "\n" + 89 | " ============== bool Pens = " + Pens.Value.ToString() + "\n" + 90 | " ============== bool VRC_Station = " + VRC_Station.Value.ToString() + "\n" + 91 | " ============== bool VRC_MirrorReflect = " + VRC_MirrorReflect.Value.ToString() + "\n" + 92 | " ============== bool PostProcessing = " + PostProcessing.Value.ToString() + "\n" + 93 | " ============== bool VRC_AvatarPedestal = " + VRC_AvatarPedestal.Value.ToString() + "\n" + 94 | " ===================================================="); 95 | } 96 | } 97 | 98 | public override void OnApplicationQuit() => MelonPreferences.Save(); 99 | } 100 | } -------------------------------------------------------------------------------- /ComponentToggle_old/Menu.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using MelonLoader; 3 | //using RubyButtonAPICT; 4 | using UnityEngine; 5 | using ComponentToggle.Components; 6 | using UnityEngine.UI; 7 | using ComponentToggle.Utilities; 8 | 9 | namespace ComponentToggle 10 | { 11 | internal class Menu 12 | { 13 | public static bool WorldWasChanged = false; 14 | 15 | public static IEnumerator OnLevelLoad() 16 | { 17 | yield return new WaitForSeconds(5); 18 | if (WorldWasChanged) 19 | WorldWasChanged = false; 20 | yield break; 21 | } 22 | 23 | internal static void BlockActions(int buttonNumber) 24 | { 25 | switch (buttonNumber) 26 | { 27 | case 1: 28 | VRCPickup.Toggle(true, true); 29 | UIXMenuReplacement.blockPickup = true; 30 | UIXMenuReplacement.blockObject = true; 31 | break; 32 | case 2: 33 | _VRCSyncVideoPlayer.Toggle(true); 34 | UIXMenuReplacement.blockVid = true; 35 | break; 36 | case 3: 37 | Pens.Toggle(true); 38 | UIXMenuReplacement.blockPens = true; 39 | break; 40 | case 4: 41 | UIXMenuReplacement.blockChair = true; 42 | break; 43 | case 5: 44 | VRCMirrorReflect.Toggle(true); 45 | UIXMenuReplacement.blockMirror = true; 46 | break; 47 | case 6: 48 | UIXMenuReplacement.blockPP = true; 49 | break; 50 | case 7: 51 | UIXMenuReplacement.blockAP = true; 52 | break; 53 | default: 54 | UIXMenuReplacement.blockPickup = false; 55 | UIXMenuReplacement.blockObject = false; 56 | UIXMenuReplacement.blockVid = false; 57 | UIXMenuReplacement.blockPens = false; 58 | UIXMenuReplacement.blockChair = false; 59 | UIXMenuReplacement.blockMirror = false; 60 | UIXMenuReplacement.blockPP = false; 61 | UIXMenuReplacement.blockAP = false; 62 | //UIXMenuReplacement.blockPortal = false; 63 | break; 64 | } 65 | } 66 | } 67 | } 68 | -------------------------------------------------------------------------------- /ComponentToggle_old/UIXMenuReplacement.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using MelonLoader; 5 | using UIExpansionKit.API; 6 | using UnityEngine; 7 | using UnityEngine.UI; 8 | using ComponentToggle.Components; 9 | 10 | namespace ComponentToggle 11 | { 12 | class UIXMenuReplacement 13 | { 14 | public static ICustomShowableLayoutedMenu menu = ExpansionKitApi.CreateCustomQuickMenuPage(LayoutDescription.QuickMenu4Columns); 15 | 16 | static string color(string c, string s) { return $"{s} "; } 17 | static readonly string grey = "#8f8f8f"; 18 | 19 | static Dictionary buttons = new Dictionary(); 20 | 21 | internal static GameObject MainMenuBTN; 22 | internal static bool blockPickup, blockObject, blockVid, blockPens, blockChair, blockMirror, blockPP, blockAP;//, blockPortal; 23 | private static bool runOnce_start; 24 | 25 | public static void Init() 26 | { 27 | if (MelonHandler.Mods.Any(m => m.Info.Name.Equals("UI Expansion Kit"))) { 28 | try { 29 | ExpansionKitApi.GetExpandedMenu(ExpandedMenu.QuickMenu).AddSimpleButton("Component\nToggle", () => { 30 | if (!runOnce_start) { 31 | TheMenu(); 32 | menu.Show(); 33 | runOnce_start = true; 34 | } else { 35 | menu.Show(); 36 | UpdateText(); 37 | } 38 | }); 39 | } catch (Exception e) { MelonLogger.Error("UIXMenu:\n" + e.ToString()); } 40 | } 41 | } 42 | 43 | static void TheMenu() 44 | { 45 | buttons.Clear(); 46 | menu.AddSimpleButton(color("red", "Close") + "Menu", () => menu.Hide()); 47 | 48 | menu.AddSpacer(); 49 | menu.AddSpacer(); 50 | menu.AddSimpleButton("Refresh", () => { 51 | VRCPickup.OnLevelLoad(); 52 | _VRCSyncVideoPlayer.OnLevelLoad(); 53 | Pens.OnLevelLoad(); 54 | PostProcessing.OnLevelLoad(); 55 | _VRCSyncVideoPlayer.OnLevelLoad(); 56 | VRCAvatarPedestal.OnLevelLoad(); 57 | VRCMirrorReflect.OnLevelLoad(); 58 | Utilities.WorldLogic.ReCacheAllObjects(); 59 | }); 60 | 61 | menu.AddSimpleButton($"VRC_Pickup\n{(Main.VRC_Pickup.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 62 | if (blockPickup) return; 63 | SetValues(Main.VRC_Pickup, !Main.VRC_Pickup.Value); 64 | VRCPickup.Toggle(); 65 | UpdateText(); 66 | }, (button) => buttons["pickups"] = button.transform); 67 | menu.AddSimpleButton($"VRC_Pickup\nObjects\n{(Main.VRC_Pickup_Objects.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 68 | if (blockObject) return; 69 | SetValues(Main.VRC_Pickup_Objects, !Main.VRC_Pickup_Objects.Value); 70 | VRCPickup.Toggle(); 71 | UpdateText(); 72 | }, (button) => buttons["objects"] = button.transform); 73 | menu.AddSimpleButton($"Video Players\n{(Main.VRC_SyncVideoPlayer.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 74 | if (blockVid) return; 75 | SetValues(Main.VRC_SyncVideoPlayer, !Main.VRC_SyncVideoPlayer.Value); 76 | _VRCSyncVideoPlayer.Toggle(); 77 | UpdateText(); 78 | }, (button) => buttons["vid"] = button.transform); 79 | menu.AddSimpleButton($"Pens\n{(Main.Pens.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 80 | if (blockPens) return; 81 | SetValues(Main.Pens, !Main.Pens.Value); 82 | TogglePens(); 83 | UpdateText(); 84 | }, (button) => buttons["pens"] = button.transform); 85 | 86 | menu.AddSimpleButton($"Chairs\n{(Main.VRC_Station.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 87 | if (blockChair) return; 88 | SetValues(Main.VRC_Station, !Main.VRC_Station.Value); 89 | UpdateText(); 90 | }, (button) => buttons["chairs"] = button.transform); 91 | menu.AddSimpleButton($"Mirrors\n{(Main.VRC_MirrorReflect.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 92 | if (blockMirror) return; 93 | SetValues(Main.VRC_MirrorReflect, !Main.VRC_MirrorReflect.Value); 94 | VRCMirrorReflect.Toggle(); 95 | UpdateText(); 96 | }, (button) => buttons["mirrors"] = button.transform); 97 | menu.AddSimpleButton($"Post\nProcessing\n{(Main.PostProcessing.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 98 | if (blockPP) return; 99 | SetValues(Main.PostProcessing, !Main.PostProcessing.Value); 100 | PostProcessing.Toggle(); 101 | UpdateText(); 102 | }, (button) => buttons["pp"] = button.transform); 103 | menu.AddSimpleButton($"Avatar\nPedestals\n{(Main.VRC_AvatarPedestal.Value ? color("#00ff00", "ON") : color("red", "OFF"))}", () => { 104 | if (blockAP) return; 105 | SetValues(Main.VRC_AvatarPedestal, !Main.VRC_AvatarPedestal.Value); 106 | TogglePedestals(); 107 | UpdateText(); 108 | }, (button) => buttons["ap"] = button.transform); 109 | } 110 | 111 | static void TogglePedestals() 112 | { 113 | if (Main.VRC_AvatarPedestal.Value) VRCAvatarPedestal.Revert(); 114 | else VRCAvatarPedestal.Disable(); 115 | } 116 | 117 | static void TogglePens() => Pens.Toggle(Main.Pens.Value); 118 | 119 | static string text(string buttonName, string text) 120 | { 121 | if (buttons[buttonName] != null) 122 | return buttons[buttonName].GetComponentInChildren().text = text; 123 | return null; 124 | } 125 | 126 | static void UpdateText() 127 | { 128 | try 129 | { 130 | if (blockPickup) text("pickups", color(grey, "DISABLED")); 131 | else text("pickups", $"VRC_Pickup\n{(Main.VRC_Pickup.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 132 | } 133 | catch (Exception e) { MelonLogger.Error($"{e}"); } 134 | 135 | try 136 | { 137 | if (blockObject) text("objects", color(grey, "DISABLED")); 138 | else text("objects", $"VRC_Pickup\nObjects\n{(Main.VRC_Pickup_Objects.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 139 | } 140 | catch (Exception e) { MelonLogger.Error($"{e}"); } 141 | 142 | try 143 | { 144 | if (blockVid) text("vid", color(grey, "DISABLED")); 145 | else text("vid", $"Video Players\n{(Main.VRC_SyncVideoPlayer.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 146 | } 147 | catch (Exception e) { MelonLogger.Error($"{e}"); } 148 | 149 | try 150 | { 151 | if (blockPens) text("pens", color(grey, "DISABLED")); 152 | else text("pens", $"Pens\n{(Main.Pens.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 153 | } 154 | catch (Exception e) { MelonLogger.Error($"{e}"); } 155 | 156 | try 157 | { 158 | if (blockChair) text("chairs", color(grey, "DISABLED")); 159 | else text("chairs", $"Chairs\n{(Main.VRC_Station.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 160 | } 161 | catch (Exception e) { MelonLogger.Error($"{e}"); } 162 | 163 | try 164 | { 165 | if (blockMirror) text("mirrors", color(grey, "DISABLED")); 166 | else text("mirrors", $"Mirrors\n{(Main.VRC_MirrorReflect.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 167 | } 168 | catch (Exception e) { MelonLogger.Error($"{e}"); } 169 | 170 | try 171 | { 172 | if (blockPP) text("pp", color(grey, "DISABLED")); 173 | else text("pp", $"Post\nProcessing\n{(Main.PostProcessing.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 174 | } 175 | catch (Exception e) { MelonLogger.Error($"{e}"); } 176 | 177 | try 178 | { 179 | if (blockAP) text("ap", color(grey, "DISABLED")); 180 | else text("ap", $"Avatar\nPedestals\n{(Main.VRC_AvatarPedestal.Value ? color("#00ff00", "ON") : color("red", "OFF"))}"); 181 | } 182 | catch (Exception e) { MelonLogger.Error($"{e}"); } 183 | } 184 | 185 | static void SetValues(MelonPreferences_Entry en1, bool setEntryValue) => MelonPreferences.GetEntry(Main.melon.Identifier, en1.Identifier).Value = setEntryValue; 186 | } 187 | } 188 | -------------------------------------------------------------------------------- /ComponentToggle_old/Utilities/Blacklists/Pedestals.txt: -------------------------------------------------------------------------------- 1 | wrld_42d023dc-1b2d-439a-b741-09113ca0e59a -------------------------------------------------------------------------------- /ComponentToggle_old/Utilities/Blacklists/Pickups.txt: -------------------------------------------------------------------------------- 1 | wrld_ccbf8103-c23e-472f-8efb-38a9a9164357 2 | wrld_726c8a44-8222-4858-8b33-49e70d495b62 3 | wrld_858dfdfc-1b48-4e1e-8a43-f0edc611e5fe 4 | wrld_caf792c9-1df1-4cc3-96f1-80f65bca2f3d -------------------------------------------------------------------------------- /ComponentToggle_old/Utilities/Blacklists/Portals.txt: -------------------------------------------------------------------------------- 1 | wrld_d29bb0d0-d268-42dc-8365-926f9d485505 2 | wrld_14a873d0-b4bf-4d52-9d4e-de9be3e3e9b8 -------------------------------------------------------------------------------- /ComponentToggle_old/Utilities/Blacklists/Worlds.json: -------------------------------------------------------------------------------- 1 | [{ 2 | "WorldName": "Murder 2", 3 | "WorldID": "wrld_ccbf8103-c23e-472f-8efb-38a9a9164357", 4 | "buttonNumber": 1 5 | }, 6 | { 7 | "WorldName": "Murder 3", 8 | "WorldID": "wrld_726c8a44-8222-4858-8b33-49e70d495b62", 9 | "buttonNumber": 1 10 | }, 11 | { 12 | "WorldName": "Murder 4", 13 | "WorldID": "wrld_858dfdfc-1b48-4e1e-8a43-f0edc611e5fe", 14 | "buttonNumber": 1 15 | }, 16 | { 17 | "WorldName": "Cards Against Humanity!", 18 | "WorldID": "wrld_caf792c9-1df1-4cc3-96f1-80f65bca2f3d", 19 | "buttonNumber": 1 20 | }, 21 | { 22 | "WorldName": "Town of Salem", 23 | "WorldID": "wrld_42d023dc-1b2d-439a-b741-09113ca0e59a", 24 | "buttonNumber": 7 25 | }, 26 | { 27 | "WorldName": "Midnight Rooftop", 28 | "WorldID": "wrld_d29bb0d0-d268-42dc-8365-926f9d485505", 29 | "buttonNumber": 8 30 | } 31 | ] 32 | -------------------------------------------------------------------------------- /ComponentToggle_old/Utilities/Patches.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using HarmonyLib; 3 | using MelonLoader; 4 | 5 | namespace ComponentToggle.Utilities 6 | { 7 | class Patches 8 | { 9 | private static void applyPatches(Type type) 10 | { 11 | if (Main.isDebug) MelonLogger.Msg($"Applying {type.Name} patches!"); 12 | try { 13 | HarmonyLib.Harmony.CreateAndPatchAll(type, BuildInfo.Name); 14 | } catch (Exception e) { 15 | MelonLogger.Error($"Failed while patching {type.Name}!\n{e}"); 16 | } 17 | } 18 | 19 | public static void PatchVRC_Station() => applyPatches(typeof(VRC_Station)); 20 | } 21 | 22 | [HarmonyPatch(typeof(VRC_StationInternal))] 23 | class VRC_Station 24 | { 25 | [HarmonyPrefix] 26 | [HarmonyPatch("Method_Public_Boolean_Player_Boolean_0")] 27 | static bool PlayerCanUseStation(ref bool __result, VRC.Player __0, bool __1) 28 | { 29 | if (__0 != null && __0 == VRCPlayer.field_Internal_Static_VRCPlayer_0._player && !Main.VRC_Station.Value) { 30 | __result = false; 31 | return false; 32 | } return true; 33 | } 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /ComponentToggle_old/Utilities/Utilities.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | using VRC.Core; 5 | 6 | namespace ComponentToggle.Utilities 7 | { 8 | public class RoomExtensions 9 | { 10 | public static bool IsInWorld() { return GetWorld() != null || GetWorldInstance() != null; } 11 | 12 | public static ApiWorld GetWorld() { return RoomManager.field_Internal_Static_ApiWorld_0; } 13 | 14 | public static ApiWorldInstance GetWorldInstance() { return RoomManager.field_Internal_Static_ApiWorldInstance_0; } 15 | } 16 | 17 | public class Menu 18 | { 19 | public static IEnumerator AllowToolTipTextColor() 20 | { 21 | try 22 | { 23 | GameObject TooltipText = GameObject.Find("UserInterface/QuickMenu/QuickMenu_NewElements/_CONTEXT/QM_Context_ToolTip/_ToolTipPanel/Text"); 24 | TooltipText.GetComponentInChildren().supportRichText = true; 25 | } 26 | catch { MelonLoader.MelonLogger.Error("Failed to make ToolipText supportRichText"); } 27 | try 28 | { 29 | GameObject ALTTooltipText = GameObject.Find("UserInterface/QuickMenu/QuickMenu_NewElements/_CONTEXT/QM_Context_User_Hover/_ToolTipPanel/Text"); 30 | ALTTooltipText.GetComponentInChildren().supportRichText = true; 31 | } 32 | catch { MelonLoader.MelonLogger.Error("Failed to make ALTTooltipText supportRichText"); } 33 | yield break; 34 | } 35 | } 36 | 37 | static class Extensions 38 | { 39 | public static T GetComponentOrInChildren(this GameObject gameObject) where T : Component 40 | { 41 | T component = gameObject.GetComponent(); 42 | if (component == null) return gameObject.GetComponentInChildren(); 43 | return component; 44 | } 45 | } 46 | } 47 | -------------------------------------------------------------------------------- /ComponentToggle_old/Utilities/WorldLogic.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | using System.Linq; 4 | 5 | namespace ComponentToggle.Utilities 6 | { 7 | static class WorldLogic 8 | { 9 | internal static readonly string Base = "CTBlockAction_"; 10 | internal static readonly string[] names = { $"{Base}1", $"{Base}2", $"{Base}3", $"{Base}4", $"{Base}5", $"{Base}6", $"{Base}7" }; 11 | public static GameObject[] allWorldGameObjects; 12 | public static void ReCacheAllObjects() => allWorldGameObjects = UnityEngine.SceneManagement.SceneManager.GetActiveScene().GetRootGameObjects(); 13 | 14 | internal static IEnumerator CheckWorld() 15 | { 16 | if (RoomManager.field_Internal_Static_ApiWorld_0 == null) yield break; 17 | yield return new WaitForSecondsRealtime(2); 18 | allWorldGameObjects = UnityEngine.SceneManagement.SceneManager.GetActiveScene().GetRootGameObjects(); 19 | if (allWorldGameObjects.Any(a => a.name == names[0])) ComponentToggle.Menu.BlockActions(1); 20 | if (allWorldGameObjects.Any(a => a.name == names[1])) ComponentToggle.Menu.BlockActions(2); 21 | if (allWorldGameObjects.Any(a => a.name == names[2])) ComponentToggle.Menu.BlockActions(3); 22 | if (allWorldGameObjects.Any(a => a.name == names[3])) ComponentToggle.Menu.BlockActions(4); 23 | if (allWorldGameObjects.Any(a => a.name == names[4])) ComponentToggle.Menu.BlockActions(5); 24 | if (allWorldGameObjects.Any(a => a.name == names[5])) ComponentToggle.Menu.BlockActions(6); 25 | if (allWorldGameObjects.Any(a => a.name == names[6])) ComponentToggle.Menu.BlockActions(7); 26 | if (allWorldGameObjects.Any(a => !a.name.Equals(names))) ComponentToggle.Menu.BlockActions(-99); 27 | yield break; 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ComponentToggle 2 | Toggle certain components with VRChat. (Toggle Pickup, Pickup Objects, Video Players, Pens, Chairs, Mirrors, Post Processing, and Avatar Pedestals) 3 | 4 | ### MelonLoader 5 | Need to install MelonLoader?
6 | Click [this link](https://melonwiki.xyz/) to get started! 7 | 8 | ### Prerequisites 9 | MelonLoader: v0.5.2 (Alpha)
10 | Game: VRChat (build 1160)
11 | Mods: [UI Expansion Kit](https://github.com/knah/VRCMods) 12 | 13 | ### MelonPreferences.cfg (Default Values) 14 | ```ini 15 | [ComponentToggle] 16 | EnablePickup = true 17 | ShowPickupObjects = true 18 | ShowVideoPlayers = true 19 | ShowPens = true 20 | EnableChairs = true 21 | ShowMirrors = true 22 | EnablePostProcessing = true 23 | ShowAvatarsPedestals = true 24 | ShowUIXMenuButton = true 25 | ``` 26 |
27 | EnablePickup - Allow Pickups
28 | ShowPickupObjects - Show Pickups
29 | ShowVideoPlayers - Show Video Players
30 | ShowPens - Show Pens & Erasers
31 | EnableChairs - Allow yourself to sit in chairs
32 | ShowMirrors - Show Mirrors
33 | EnablePostProcessing - Show PostProcessing
34 | ShowAvatarsPedestals - Show Avatar Pedestals
35 | ShowUIXMenuButton - Toggle a UIExpansionKit Menu Item for opening the menu 36 | 37 | ### Preview 38 | ![Preview - Menu Content](https://mintlily.lgbt/img/upload/waDaVE8kpjar.jpg)
39 | 40 | ### For World Creators - Block Actions 41 | Want users to not using certain features? Add empty gameobjects with certain names to block actions.
42 | ``` 43 | CTBlockAction_1 = Block Pickup + Pickup Object Toggle 44 | CTBlockAction_2 = Block Video Players Toggle 45 | CTBlockAction_3 = Block Pens Toggle 46 | CTBlockAction_4 = Block Stations (Chairs) Toggle 47 | CTBlockAction_5 = Block Mirror Toggle 48 | CTBlockAction_6 = Block Post Processing Toggle 49 | CTBlockAction_7 = Block Avatar Pedestals Toggle 50 | ``` 51 | ![GameObject List](https://mintlily.lgbt/img/upload/p5Mp5uigsMrx.png) 52 |
53 | 54 | # Change Log 55 | ### v2.0.1 56 | * Added MelonLogger.Instance Logging 57 | * Fixed Updating Post Processing on World Join 58 | 59 | ### v2.0.0 60 | * Rewrote the entire mod 61 | * Fixed issues with toggles not being consistent 62 | 63 | ### v1.10.0 64 | * Added VRChat build 1160 compatibility 65 | * Fixed other Errors 66 | 67 | ### v1.9.0 68 | * Added VRChat build 1151 compatibility 69 | * Removed RubyButtonAPI 70 | 71 | ### v1.8.2 72 | * Rolled back portal toggling 73 | * Fixed UIX menu inconsistency 74 | 75 | ### v1.8.1 76 | * Bug Fixes 77 | 78 | ### v1.8.0 79 | * Added a UIExpansionKit Menu Interface 80 | * Added World Portal Toggle 81 | 82 | ### v1.7.1 83 | * Recompiled for VRChat build 1121 84 | 85 | ### v1.7.0 86 | * Added World creators to add a block for certain features within this mod [How to](https://github.com/MintLily/ComponentToggle#for-world-creators---block-actions) 87 | 88 | ### v1.6.0 89 | * Upgraded to MelonLoader v0.4.0 90 | * Added Null Checks for less errors 91 | * Change Patches for new ML 92 | 93 | ### v1.5.4 94 | * Added support for MelonLoader v0.4.0 95 | 96 | ### v1.5.3 97 | * Internal Link Updates 98 | 99 | ### v1.5.2 100 | * Fixed VRC_StationInternal for Chair toggles 101 | 102 | ### v1.5.1 103 | * Fixed an issue where everyone would be able to pickup object in certain worlds 104 | 105 | ### v1.5.0 106 | * Added UIExpansionKit Menu option 107 | * Added SDK3 Video Player toggle 108 | * Fixed an issue that would cause all toggles to be set to false 109 | 110 | ### v1.4.0 111 | * Removed Custom Config because corruptions are horrible 112 | * * Made config system go through MelonPrefs for ease 113 | * Removed WebAdded GameObject List 114 | 115 | ### v1.3.0 116 | * Added Avatar Pedestal Toggle 117 | * Fixed errors caused by adding GameObjects gathered from the Web 118 | 119 | ### v1.2.2 120 | * Changed how to get WebAdded GameObject List (no longer 9 files, now one file) 121 | * Fixed where VideoPlayer Toggle button would not re-enable on world change (into an SDK2 world) 122 | 123 | ### v1.2.1 124 | * Added WebHosted GameObject List - will this allow me to add a game object of a pen that isn't baked in the code of the mod 125 | 126 | ### v1.2.0 127 | * Added a Blocked World List - joining certain worlds will disable some actions
128 | -- i.e. If you join Murder 4, VRC_Pickup toggle buttons cannot be toggled, and pickups are forced to be shown and interactable 129 | * Fixed Chairs toggle's action being opposite 130 | 131 | ### v1.1.0 132 | * Added Custom Configuration - this is to reduce the amount of console spam for saving the preferences 133 | 134 | ### v1.0.0 135 | * Initial Release 136 | 137 | # Credits 138 | null --------------------------------------------------------------------------------