├── .DS_Store ├── Circuits ├── .DS_Store ├── RX_11_PWM_MAY2024 - CADCAM.ZIP ├── Receiver - CADCAM │ ├── Receiver!MAY2024 - CADCAM Bottom Assembly.GBR │ ├── Receiver!MAY2024 - CADCAM Bottom Copper.GBR │ ├── Receiver!MAY2024 - CADCAM Bottom SMT Paste.GBR │ ├── Receiver!MAY2024 - CADCAM Bottom Silk Screen.GBR │ ├── Receiver!MAY2024 - CADCAM Bottom Solder Resist.GBR │ ├── Receiver!MAY2024 - CADCAM Drill TOP-BOT Filled and Plated.GBR │ ├── Receiver!MAY2024 - CADCAM Drill TOP-BOT Plated.GBR │ ├── Receiver!MAY2024 - CADCAM Netlist.IPC │ ├── Receiver!MAY2024 - CADCAM READ-ME.TXT │ ├── Receiver!MAY2024 - CADCAM Slot.GBR │ ├── Receiver!MAY2024 - CADCAM Top Assembly.GBR │ ├── Receiver!MAY2024 - CADCAM Top Copper.GBR │ ├── Receiver!MAY2024 - CADCAM Top SMT Paste.GBR │ ├── Receiver!MAY2024 - CADCAM Top Silk Screen.GBR │ └── Receiver!MAY2024 - CADCAM Top Solder Resist.GBR ├── ReceiverMAY24.pdsprj ├── ReceiverMAY24.pdsprj.MALCOLMMESS84FC.malcolmmessiter.workspace ├── Receiver_11_MAY2024.pdsprj ├── SensorHubTLC - CADCAM │ ├── SensorHubTLC - CADCAM Bottom Copper.GBR │ ├── SensorHubTLC - CADCAM Bottom Solder Resist.GBR │ ├── SensorHubTLC - CADCAM Drill TOP-BOT Plated.GBR │ ├── SensorHubTLC - CADCAM Mechanical 1.GBR │ ├── SensorHubTLC - CADCAM Netlist.IPC │ ├── SensorHubTLC - CADCAM READ-ME.TXT │ ├── SensorHubTLC - CADCAM Top Assembly.GBR │ ├── SensorHubTLC - CADCAM Top Copper.GBR │ ├── SensorHubTLC - CADCAM Top SMT Paste.GBR │ ├── SensorHubTLC - CADCAM Top Silk Screen.GBR │ └── SensorHubTLC - CADCAM Top Solder Resist.GBR ├── Transmitter - CADCAM │ ├── Transmitter - CADCAM Bottom Assembly.GBR │ ├── Transmitter - CADCAM Bottom Copper.GBR │ ├── Transmitter - CADCAM Bottom SMT Paste.GBR │ ├── Transmitter - CADCAM Bottom Silk Screen.GBR │ ├── Transmitter - CADCAM Bottom Solder Resist.GBR │ ├── Transmitter - CADCAM Drill TOP-BOT Filled and Plated.GBR │ ├── Transmitter - CADCAM Drill TOP-BOT Plated.GBR │ ├── Transmitter - CADCAM Netlist.IPC │ ├── Transmitter - CADCAM READ-ME.TXT │ ├── Transmitter - CADCAM Slot.GBR │ ├── Transmitter - CADCAM Top Assembly.GBR │ ├── Transmitter - CADCAM Top Copper.GBR │ ├── Transmitter - CADCAM Top SMT Paste.GBR │ ├── Transmitter - CADCAM Top Silk Screen.GBR │ └── Transmitter - CADCAM Top Solder Resist.GBR ├── TransmitterMay24.pdsprj └── TransmitterMay24.pdsprj.MALCOLMMESS84FC.malcolmmessiter.workspace ├── Doxyfile ├── Help files for SD ├── AUDIO.TXT ├── BANKNAME.TXT ├── BUDDY.TXT ├── CALIB.TXT ├── CHANNELS.TXT ├── COLOURS.TXT ├── CURVES.TXT ├── DATA.TXT ├── DRATES.TXT ├── FAILSAFE.TXT ├── FRONT.TXT ├── GPS.TXT ├── IDCHECK.TXT ├── INPUTS.TXT ├── LIPO.TXT ├── LOG.TXT ├── LOGFILES.TXT ├── MACROS.TXT ├── MIXES.TXT ├── MODELS.TXT ├── ONESWICH.TXT ├── OPTIONS.TXT ├── PONG.TXT ├── REVERSE.TXT ├── RXSETUP.TXT ├── RXSETUP1.TXT ├── SERVOTYP.TXT ├── SLOWSERV.TXT ├── SUBTRIM.TXT ├── SWITCHES.TXT ├── TRIMS.TXT ├── TXMODULE.TXT └── TXSETUP.TXT ├── Images ├── .DS_Store └── TX_and_RX.jpeg ├── LockDownRadioControl.code-workspace ├── Nextion files └── TX_NEXTION.HMI ├── Noises ├── .DS_Store ├── New folder (2) │ ├── .DS_Store │ ├── BNeeded.wav │ ├── BindOK.wav │ ├── Found.wav │ ├── MMSAVED.wav │ ├── Matched.wav │ ├── MotorOff.wav │ ├── MotorOn.wav │ ├── NotFound.wav │ ├── PlsTnOff.wav │ ├── StopFlying.wav │ ├── Vario │ │ ├── .DS_Store │ │ ├── DOWN1.wav │ │ ├── DOWN10.wav │ │ ├── DOWN2.wav │ │ ├── DOWN3.wav │ │ ├── DOWN4.wav │ │ ├── DOWN5.wav │ │ ├── DOWN6.wav │ │ ├── DOWN7.wav │ │ ├── DOWN8.wav │ │ ├── DOWN9.wav │ │ ├── S │ │ │ ├── DOWN10_S.wav │ │ │ ├── DOWN1_S.wav │ │ │ ├── DOWN2_S.wav │ │ │ ├── DOWN3_S.wav │ │ │ ├── DOWN4_S.wav │ │ │ ├── DOWN5_S.wav │ │ │ ├── DOWN6_S.wav │ │ │ ├── DOWN7_S.wav │ │ │ ├── DOWN8_S.wav │ │ │ └── DOWN9_S.wav │ │ ├── UP1.wav │ │ ├── UP10.wav │ │ ├── UP2.wav │ │ ├── UP3.wav │ │ ├── UP4.wav │ │ ├── UP5.wav │ │ ├── UP6.wav │ │ ├── UP7.wav │ │ ├── UP8.wav │ │ ├── UP9.wav │ │ └── start files │ │ │ ├── ADOWN_SAW.wav │ │ │ ├── AUP.wav │ │ │ ├── Adown.wav │ │ │ ├── BDOWN.wav │ │ │ ├── BDOWN_SAW.wav │ │ │ ├── BbDOWN_SAW.wav │ │ │ ├── BbDown.wav │ │ │ ├── C#UP.wav │ │ │ ├── C_UP.wav │ │ │ ├── DDOWN_WAV.wav │ │ │ ├── DUP.wav │ │ │ ├── EbDOWN.wav │ │ │ ├── EbDOWN_SAW.wav │ │ │ ├── Edown.wav │ │ │ ├── Eup.wav │ │ │ ├── F#DOWN_SAW.wav │ │ │ ├── F#DOwn.wav │ │ │ ├── F#UP.wav │ │ │ ├── FDOWN_SAW.wav │ │ │ ├── Fdown.wav │ │ │ ├── G#DOWN_SAW.wav │ │ │ ├── G#Down.wav │ │ │ ├── G#UP.wav │ │ │ ├── GDOWN_SAW.wav │ │ │ ├── GUP.wav │ │ │ ├── Gdown.wav │ │ │ ├── d#up.wav │ │ │ ├── ddown.wav │ │ │ ├── fup.wav │ │ │ └── notes.txt │ ├── Weak.wav │ ├── Windows1.wav │ ├── Windows2.wav │ ├── bank names │ │ ├── AIRBRAKES.wav │ │ ├── Aeros.wav │ │ ├── Cruise.wav │ │ ├── FM1.wav │ │ ├── FM2.wav │ │ ├── FM3.wav │ │ ├── FM4.wav │ │ ├── Flaps.wav │ │ ├── Hover.wav │ │ ├── Idle1.wav │ │ ├── Idle2.wav │ │ ├── Landing.wav │ │ ├── Launch.wav │ │ ├── Normal.wav │ │ ├── Speed.wav │ │ ├── Stunt1.wav │ │ ├── Stunt2.wav │ │ ├── THold.wav │ │ ├── TakeOff.wav │ │ ├── Thermal.wav │ │ ├── ThreeDee.wav │ │ ├── WheelsD.wav │ │ ├── WheelsUp.wav │ │ ├── auto.wav │ │ ├── eight.wav │ │ ├── five.wav │ │ ├── four.wav │ │ ├── nine.wav │ │ ├── one.wav │ │ ├── seven.wav │ │ ├── six.wav │ │ ├── ten.wav │ │ ├── test.wav │ │ ├── three.wav │ │ └── two.wav │ ├── extra │ │ ├── BPupil.wav │ │ ├── BindingON.wav │ │ ├── BmasterON.wav │ │ ├── extrabuddies.wav │ │ └── notbound.wav │ ├── rate1.wav │ ├── rate2.wav │ ├── rate3.wav │ └── storage.wav └── Sound Effects │ ├── .DS_Store │ ├── 1-22_energize.wav │ ├── New Sounds │ ├── 10Min.wav │ ├── 1Min.wav │ ├── 2Min.wav │ ├── 3Min.wav │ ├── 4Min.wav │ ├── 5Min.wav │ ├── 6Min.wav │ ├── 7Min.wav │ ├── 8Min.wav │ ├── 9Min.wav │ ├── Beep.wav │ ├── BeepDown.wav │ ├── BeepLowest.wav │ ├── BeepMiddle.wav │ ├── BeepTop.wav │ ├── BeepUp.wav │ ├── ButtonPress.wav │ ├── Complete.wav │ ├── LowBat.wav │ ├── Short1.wav │ ├── Short2.wav │ ├── b1.wav │ ├── b2.wav │ ├── b3.wav │ ├── b4.wav │ ├── co_cartoon_blip_019.wav │ ├── down.wav │ ├── down1.wav │ ├── down2.wav │ ├── down3.wav │ ├── esm_fuzzy_plush_squeeze_alert_notification_synth_electronic_cartoon.wav │ ├── esm_negative_game_sound_3_sound_fx_arcade_casino_kids_mobile_app.wav │ ├── esm_negative_game_sound_4_sound_fx_arcade_casino_kids_mobile_app.wav │ ├── esm_negative_hi-tech_ui_2_hybrid_mobile_collect_special_power_up_buff.wav │ ├── esm_negative_hi-tech_ui_hybrid_mobile_collect_special_power_up_buff.wav │ ├── esm_short_whistle_alert_notification_synth_electronic_cartoon.wav │ ├── fanfare2.wav │ ├── jessey_drake_oldschool_BLIP_video_retro_game_chip_set_8BIT_JD.wav │ ├── level.wav │ ├── tspt_game_button_04_040.wav │ ├── up.wav │ ├── up1.wav │ ├── up2.wav │ ├── up3.wav │ ├── zapsplat_cartoon_ascending_blip_slip_44565.wav │ ├── zapsplat_cartoon_grab_snatch_blip_001_44567.wav │ ├── zapsplat_cartoon_wet_blip_or_bubble_pop_44508.wav │ ├── zapsplat_multimedia_game_blip_generic_tone_002_17638.wav │ ├── zapsplat_multimedia_game_blip_generic_tone_004_17640.wav │ ├── zapsplat_multimedia_game_blip_generic_tone_005_17641.wav │ ├── zapsplat_multimedia_game_blip_generic_tone_006_17642.wav │ ├── zapsplat_multimedia_game_blip_generic_tone_007_17643.wav │ ├── zapsplat_multimedia_game_blip_generic_tone_008_17644.wav │ ├── zapsplat_multimedia_game_chiptone_retro_blip_24918.wav │ ├── zapsplat_multimedia_game_sound_arcade_retro_8_bit_action_blip_collect_item_001_54200.wav │ ├── zapsplat_multimedia_game_sound_arcade_retro_8_bit_action_blip_collect_item_002_54201.wav │ ├── zapsplat_multimedia_game_sound_arcade_retro_8_bit_action_blip_collect_item_003_54202.wav │ ├── zapsplat_multimedia_game_sound_arcade_retro_8_bit_action_blip_collect_item_004_54203.wav │ ├── zapsplat_multimedia_game_sound_arcade_retro_8_bit_action_blip_jump_54204.wav │ ├── zapsplat_multimedia_game_sound_blip_negative_59154.wav │ ├── zapsplat_multimedia_game_sound_digital_retro_simple_blip_002_80621.wav │ ├── zapsplat_multimedia_game_sound_retro_blip_003_29535.wav │ ├── zapsplat_multimedia_game_sound_retro_blip_010_29542.wav │ ├── zapsplat_multimedia_game_sound_retro_blip_021_29553.wav │ ├── zapsplat_sound_design_digital_synth_hit_blip_thud_001_64282.wav │ └── zapsplat_sound_design_digital_synth_hit_blip_thud_003_64284.wav │ ├── Sounds2 │ ├── 10Min.wav │ ├── 1Min.wav │ ├── 2Min.wav │ ├── 3Min.wav │ ├── 4Min.wav │ ├── 5Min.wav │ ├── 6Min.wav │ ├── 7Min.wav │ ├── 8Min.wav │ ├── 9Min.wav │ ├── Beep.wav │ ├── BeepDown.wav │ ├── BeepLowest.wav │ ├── BeepMiddle.wav │ ├── BeepTop.wav │ ├── BeepUp.wav │ ├── ButtonPress.wav │ ├── Complete.wav │ ├── LowBat.wav │ ├── b1.wav │ ├── b2.wav │ ├── b3.wav │ ├── b4.wav │ └── fanfare2.wav │ ├── Vlow.wav │ ├── alarm_beep.wav │ ├── alien_danger.wav │ ├── arrow_x.wav │ ├── b1.wav │ ├── b2.wav │ ├── b3.wav │ ├── b4.wav │ ├── blip.wav │ ├── bloop_x.wav │ ├── blurp_x.wav │ ├── boing2.wav │ ├── boing3.wav │ ├── boing_poing.wav │ ├── boing_spring.wav │ ├── boing_x.wav │ ├── bomb_x.wav │ ├── boxing_bell.wav │ ├── boxing_bell_multiple.wav │ ├── bubbles_sfx.wav │ ├── bubbling1.wav │ ├── burp2_x.wav │ ├── burp_x.wav │ ├── buzzer3_x.wav │ ├── buzzer_rd.wav │ ├── buzzer_x.wav │ ├── call_to_arms.wav │ ├── cannon_x.wav │ ├── car_crash.wav │ ├── car_x.wav │ ├── cash_register_x.wav │ ├── chicken_rooster_crow.wav │ ├── chime.wav │ ├── chime_down.wav │ ├── chime_up.wav │ ├── click_x.wav │ ├── cork_pop_x.wav │ ├── creak_x.wav │ ├── cuckoo_clock2_x.wav │ ├── door_creak.wav │ ├── door_creak2.wav │ ├── doorbell2.wav │ ├── doorbell_x.wav │ ├── drum_roll2.wav │ ├── drum_roll_rimshot.wav │ ├── drum_roll_y.wav │ ├── elvis.wav │ ├── exit_cue_y.wav │ ├── explosion_x.wav │ ├── fade_x.wav │ ├── fanfare2.wav │ ├── fanfare3.wav │ ├── fanfare_x.wav │ ├── fart_z.wav │ ├── floop2_x.wav │ ├── floop_sfx.wav │ ├── gasp_ohhh.wav │ ├── gasp_x.wav │ ├── ghost.wav │ ├── gong.wav │ ├── hanks_apollo_problem.wav │ ├── helicopter.wav │ ├── high_rise.wav │ ├── honk_honk_x.wav │ ├── jaw_harp.wav │ ├── kiss_x.wav │ ├── klaxon_ahooga.wav │ ├── laser_x.wav │ ├── morse_x.wav │ ├── peeeooop_x.wav │ ├── phasers1_x.wav │ ├── phasers3.wav │ ├── phasesr2.wav │ ├── processed │ ├── 1-22_energize.wav │ ├── Buddy.wav │ ├── Master.wav │ ├── Vlow.wav │ ├── Weak.wav │ ├── alarm_beep.wav │ ├── alien_danger.wav │ ├── arrow_x.wav │ ├── b1.wav │ ├── b2.wav │ ├── b3.wav │ ├── b4.wav │ ├── blip.wav │ ├── bloop_x.wav │ ├── blurp_x.wav │ ├── boing2.wav │ ├── boing3.wav │ ├── boing_poing.wav │ ├── boing_spring.wav │ ├── boing_x.wav │ ├── bomb_x.wav │ ├── boxing_bell.wav │ ├── boxing_bell_multiple.wav │ ├── bubbles_sfx.wav │ ├── bubbling1.wav │ ├── burp2_x.wav │ ├── burp_x.wav │ ├── buzzer3_x.wav │ ├── buzzer_rd.wav │ ├── buzzer_x.wav │ ├── call_to_arms.wav │ ├── cannon_x.wav │ ├── car_crash.wav │ ├── car_x.wav │ ├── cash_register_x.wav │ ├── chicken_rooster_crow.wav │ ├── chime.wav │ ├── chime_down.wav │ ├── chime_up.wav │ ├── click_x.wav │ ├── cork_pop_x.wav │ ├── creak_x.wav │ ├── cuckoo_clock2_x.wav │ ├── door_creak.wav │ ├── door_creak2.wav │ ├── doorbell2.wav │ ├── doorbell_x.wav │ ├── drum_roll2.wav │ ├── drum_roll_rimshot.wav │ ├── drum_roll_y.wav │ ├── elvis.wav │ ├── exit_cue_y.wav │ ├── explosion_x.wav │ ├── fade_x.wav │ ├── fanfare2.wav │ ├── fanfare3.wav │ ├── fanfare_x.wav │ ├── fart_z.wav │ ├── floop2_x.wav │ ├── floop_sfx.wav │ ├── gasp_ohhh.wav │ ├── gasp_x.wav │ ├── ghost.wav │ ├── gong.wav │ ├── hanks_apollo_problem.wav │ ├── helicopter.wav │ ├── high_rise.wav │ ├── honk_honk_x.wav │ ├── jaw_harp.wav │ ├── kiss_x.wav │ ├── klaxon_ahooga.wav │ ├── laser_x.wav │ ├── morse_x.wav │ ├── peeeooop_x.wav │ ├── phasers1_x.wav │ ├── phasers3.wav │ ├── phasesr2.wav │ ├── quick_fart_x.wav │ ├── regret_it.wav │ ├── rubber_ducky.wav │ ├── sirens_x.wav │ ├── slide_whistle_x.wav │ ├── snore2.wav │ ├── snore_x.wav │ ├── sonar_x.wav │ ├── test.wav │ ├── toot2_x.wav │ ├── trumpet_x.wav │ ├── ufo2.wav │ ├── ufo_x.wav │ ├── w32netskyc.wav │ ├── warning_horn.wav │ ├── warning_whistle_x.wav │ ├── whah_whah.wav │ ├── woop.wav │ ├── woow_x.wav │ └── zag_x.wav │ ├── quick_fart_x.wav │ ├── regret_it.wav │ ├── rubber_ducky.wav │ ├── sirens_x.wav │ ├── slide_whistle_x.wav │ ├── snore2.wav │ ├── snore_x.wav │ ├── sonar_x.wav │ ├── test.wav │ ├── toot2_x.wav │ ├── trumpet_x.wav │ ├── ufo2.wav │ ├── ufo_x.wav │ ├── w32netskyc.wav │ ├── warning_horn.wav │ ├── warning_whistle_x.wav │ ├── whah_whah.wav │ ├── woop.wav │ ├── woow_x.wav │ └── zag_x.wav ├── Quadcopter ├── .DS_Store ├── .gitignore ├── include │ └── README ├── lib │ └── README ├── platformio.ini ├── src │ ├── main.cpp │ └── src │ │ ├── MPU6050 │ │ ├── I2Cdev.cpp │ │ ├── I2Cdev.h │ │ ├── MPU6050.cpp │ │ ├── MPU6050.h │ │ ├── MPU6050_6Axis_MotionApps20.h │ │ ├── MPU6050_6Axis_MotionApps_V6_12.h │ │ ├── MPU6050_9Axis_MotionApps41.h │ │ └── helper_3dmath.h │ │ ├── MPU9250 │ │ ├── MPU9250.cpp │ │ └── MPU9250.h │ │ └── SBUS │ │ ├── SBUS.cpp │ │ ├── SBUS.h │ │ └── elapsedMillis.h └── test │ └── README ├── README.md ├── ReceiverCode ├── .DS_Store ├── .gitignore ├── .vscode │ ├── .DS_Store │ └── extensions.json ├── lib │ └── MPU6050_tockn │ │ ├── README.md │ │ ├── examples │ │ ├── GetAllData │ │ │ └── GetAllData.ino │ │ └── GetAngle │ │ │ └── GetAngle.ino │ │ ├── library.properties │ │ └── src │ │ ├── MPU6050_tockn.cpp │ │ └── MPU6050_tockn.h ├── platformio.ini └── src │ ├── .DS_Store │ ├── main.cpp │ └── utilities │ ├── Binding.h │ ├── GPS.h │ ├── SBUS.cpp │ ├── SBUS.h │ ├── common.h │ ├── elapsedMillis.h │ ├── kalman.h │ ├── pid.h │ └── radio.h ├── STL files ├── .DS_Store ├── Blank.stl ├── GimbalP.stl ├── LEDMOUNT.stl ├── MODBAY.stl ├── RX.stl ├── RX_LID.stl ├── SPACER.stl ├── STEP files │ ├── .DS_Store │ ├── Ant42.step │ ├── BACK.step │ ├── BLANK.step │ ├── FRONT.step │ ├── GimbalProtector v4.step │ ├── Handle.step │ ├── LID11.step │ ├── LID8.step │ ├── MODBAY.step │ ├── RXNOPWM.step │ ├── RXNOPWMLID.step │ ├── RX_LOWER.step │ ├── SUPPORT.step │ ├── TXBACK12a.step │ ├── TXFRONT12a.step │ ├── antenna_X.step │ └── screenholder.step ├── TX_BACK12.stl ├── TX_FRONT.stl ├── TX_HANDLE.stl └── TX_SUPPORT.stl ├── TransmitterCode ├── .DS_Store ├── .gitignore ├── .vscode │ └── extensions.json ├── include │ └── README ├── lib │ └── README ├── platformio.ini └── src │ ├── .DS_Store │ ├── Hardware │ ├── .DS_Store │ ├── 1Definitions.h │ ├── BTLE.h │ ├── BuddyPPM.h │ ├── BuddyWireless.h │ ├── Help.h │ ├── LogFiles.h │ ├── LogFilesDisplay.h │ ├── LogFilesList.h │ ├── MenuOptions.h │ ├── Mixes.h │ ├── ModelExchange.h │ ├── ModelMatch.h │ ├── Nextion.h │ ├── Pong.h │ ├── Rates.h │ ├── SDcard.h │ ├── Telemetry.h │ ├── Trims.h │ ├── Utilities.h │ ├── macros.h │ └── transceiver.h │ └── main.cpp └── darker_doxygen.css /.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/.DS_Store -------------------------------------------------------------------------------- /Circuits/.DS_Store: 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| -------------------------------------------------------------------------------- /Circuits/Transmitter - CADCAM/Transmitter - CADCAM Top SMT Paste.GBR: -------------------------------------------------------------------------------- 1 | G04 PROTEUS GERBER X2 FILE* 2 | %TF.GenerationSoftware,Labcenter,Proteus,8.15-SP1-Build34318*% 3 | %TF.CreationDate,2023-08-09T10:16:53+00:00*% 4 | %TF.FileFunction,Paste,Top*% 5 | %TF.FilePolarity,Positive*% 6 | %TF.Part,Single*% 7 | %TF.SameCoordinates,{0049c899-80f1-4e30-9ba5-08a3a9b55963}*% 8 | %FSLAX45Y45*% 9 | %MOMM*% 10 | G01* 11 | %AMPPAD037* 12 | 4,1,4, 13 | 0.709440,1.733190, 14 | 1.733190,0.709440, 15 | -0.709440,-1.733190, 16 | -1.733190,-0.709440, 17 | 0.709440,1.733190, 18 | 0*% 19 | %TA.AperFunction,Material*% 20 | %ADD43PPAD037*% 21 | %AMPPAD038* 22 | 4,1,4, 23 | 6.115550,-1.302140, 24 | 1.302140,-6.115550, 25 | -6.115550,1.302140, 26 | -1.302140,6.115550, 27 | 6.115550,-1.302140, 28 | 0*% 29 | %ADD44PPAD038*% 30 | 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-------------------------------------------------------------------------------- /Help files for SD/AUDIO.TXT: -------------------------------------------------------------------------------- 1 | |This screen allows you to alter audio volume and to select different sounds for different moments. 2 | || 3 | It also allows the screen brightness to be changed.|| 4 | 5 | The vario can use a BMP280 or a DPS310 pressure sensor. One or the other must be connected. The DPS310 is the better one! It emits sounds to help the pilot know whether the model is climbing or descending. The sounds are sign waves when ascending (they sound nice) and saw tooth waves when descending (they don't sound nice). || 6 | 7 | The vario can be enabled in any bank (1,2,3, or 4). If zero is selected then the vario is enabled in all 4 banks.| 8 | The vario threshold is the minimum rate of climb or decent needed to trigger any sound.| 9 | The various spacing is the minimum change in rate of climb or descent needed to move to the next sound.| -------------------------------------------------------------------------------- /Help files for SD/BANKNAME.TXT: -------------------------------------------------------------------------------- 1 | This screen allows you to rename each of the four 'Banks' or 'flight modes' to different names, according to your preferences or particular functions of the model. -------------------------------------------------------------------------------- /Help files for SD/BUDDY.TXT: -------------------------------------------------------------------------------- 1 | Buddy-Boxing:|| 2 | 3 | This feature allows 'dual control' which is really handy when teaching beginners to fly.|| 4 | 5 | It needs two transmitters of course, one for the 'Master' and one for the pupil ('Buddy').|| 6 | 7 | The Master uses a switch on the Master's transmitter to give control to the Buddy - and to take control back fast when pupil screws up - as they usually do.|| 8 | 9 | When using the Buddy box feature, a switch on the Master transmitter must be defined as 'Buddy'. It's probably best if this is a spring-return switch because then simply releasing the switch will return full control to the Master instantly. || 10 | 11 | On the Master transmitter, you can select which channels are enabled for the Buddy. Any channels not selected will remain always under the control of the Master even after selecting Buddy with the switch.|| 12 | 13 | On that same screen, near the bottom, you can control whether Master or Buddy 'switches' will be used when Buddy is in control. In general it's probably better NOT to give Buddy control of the switches, especially for a beginner. That way the Master can always control motor on/off, safety, Bank and Rates. But if the buddy is more advanced and is perhaps learning to do autorotations with a helicopter, he or she will ideally need to control these switches too when in control. When Master is in control, Master's switches are always used. 14 | 15 | The same model memory should be loaded on both transmitters, and the Buddy (pupil) needs to know the ID of the Master transmitter. Both of these are easily achieved by sending the model memory from the Master to the pupil wirelessly. Embedded in the data sent is the needed ID of the sending transmitter as well as the ID of the model being sent.|| 16 | 17 | *** It's very strongly recommended that the Master should save the model ID *BEFORE* sending the model memory to buddy!! *** || 18 | 19 | If AMS (automatic model selection) is enabled on both transmitters and both transmitters have saved the ID of the model in use, then BOTH transmitters will automatically select the correct model if either had the wrong model loaded. || 20 | 21 | When moving the Buddy switch, both transmitters will announce either 'Master' or 'Buddy' in order to make clearer who is in control.|| 22 | 23 | The wireless buddy feature is even supported when using a third party transmitter module. || 24 | 25 | Wired Buddy-Boxing:|| 26 | 27 | Wired buddy-boxing is also supported, but rarely used. This is supported because it was implemented first; but it's hard to think now of an occasion when you'd actually want to use it.|| 28 | 29 | Connect the two transmitters with a normal 3.5 mm jack audio cable, mono or stereo.|| 30 | 31 | The selected buddy channels are saved on a per model basis.|| 32 | 33 | After changing buddy-box settings, the transmitters should be re-started.|| 34 | 35 | 36 | -------------------------------------------------------------------------------- /Help files for SD/CALIB.TXT: -------------------------------------------------------------------------------- 1 | It's critically important to use this option before setting up and flying! || 2 | 3 | Also use this option again if sticks are replaced or sticks' mode is changed.|| 4 | 5 | If the transmitter is new or has a new owner, you should start by selecting 'Reset Transmitter'. This function will take a few minutes to complete. It deletes all model memories (but NOT their backup files). It also sets sticks mode to MODE 2, so if you fly MODE 1, remember to change this (under TX settings) BEFORE calibrating.|| 6 | 7 | Next calibrate the sticks and switches or knobs.|| 8 | 9 | The system needs to know the end and centre points of all the sticks and the knobs or switches. Only channels 1 - 8 need to be calibrated.|| 10 | 11 | Press the button ONCE, then move the sticks and move the knobs several times to all their extreme positions, then press the button ONCE again, then put all to their CENTRE positions and move all four TOP EDGE switches away from you before pressing it one last time to record centres and edge switch orientation.|| 12 | 13 | From his screen the hardware trim sense can also be defined. The trims might be reversed if you don't define their sense!|| 14 | 15 | Do not switch off the transmitter while calibrating it!| 16 | 17 | 18 | 19 | -------------------------------------------------------------------------------- /Help files for SD/CHANNELS.TXT: -------------------------------------------------------------------------------- 1 | This screen shows the position of all channels, and allows the editing of curves for each channel and bank.|| 2 | 3 | Press a button at the left or right to edit any of the 64 possible curves.|| 4 | 5 | (16 channels x 4 banks = 64.)|| 6 | 7 | Be sure to select the intended bank and model before editing a curve.|| 8 | 9 | It's possible, and frequently desirable, to copy a curve to all flight modes by means of the check box.|| 10 | 11 | The option on the Model Setup screen: 'Rates' allows you to setup three rates, each from zero to 100%. These rates are applied to every bank. So if you use 3 rates and 4 banks there will be 12 distinct setups available. -------------------------------------------------------------------------------- /Help files for SD/COLOURS.TXT: -------------------------------------------------------------------------------- 1 | Four colours can be defined here. These can change the appearance and visibility of the transmitter.|| 2 | 3 | These are 'Normal', 'Highlighted','Special' and 'Background'.|| 4 | 5 | Each colour is built individually by varying its values for RED, GREEN, and BLUE.|| 6 | 7 | First select which colour to define, then slide the three colours around until you like what you see.|| 8 | 9 | Press 'Defaults' to return all to default values.|| 10 | 11 | You may notice that Blue always has a value below 32, Green always has a larger value, and Red larger still.|| 12 | 13 | This is because the Nextion screen stores a colour as a single 16 BIT value. The lowest 5 BITS are for Blue, the next 6 BITS are for Green, and the highest 5 BITS are for Red. 14 | 15 | 16 | -------------------------------------------------------------------------------- /Help files for SD/CURVES.TXT: -------------------------------------------------------------------------------- 1 | To move a point up or down, touch the screen above or below the point. || 2 | 3 | That point will move close to where you touched. For finer adjustment, use the buttons at the bottom left. First select the point you want to move, then press + or - .|| 4 | 5 | Three type of interpolation are supported:|| 6 | 7 | 1. Straight: 4 straight lines joining 5 points.| 8 | 2. Smooth: Smoothed curve between 5 points.| 9 | 3. Exponential: 3 points joined by 2 exponential curves with expo values between -50% and +150%. Straight is obtained with an expo value of zero. Because it's tricky to stop the slider exactly at zero, an extra button is provided at the bottom for this function. 10 | 11 | 12 | 13 | 14 | -------------------------------------------------------------------------------- /Help files for SD/DATA.TXT: -------------------------------------------------------------------------------- 1 | This screen shows some information about the quality of the current connection and other data.|| 2 | 3 | Pressing 'Clear' will zero many parameters.|| 4 | 5 | It will show the current altitude using atmospheric pressure if a BMP280 sensor is fitted. The sensor needs to know the current local QNH (atmospheric pressure at sea level). Enter the QNH under Transmitter setup / Settings / page 3. This information can usually be found on the web site of a nearby airfield, or a decent AI system will often tell you what it is I have found. Altitude derived from atmospheric pressure is usually accurate within a foot or so. It's usually far more accurate than altitude derived from GPS.|| 6 | 7 | Pressing 'Zero Alt' sets the current altitude as zero so that height above current height will be displayed. It's best to use this on the ground of course.|| 8 | 9 | If you are using a two-transceiver receiver, then this screen shows which transceiver is in current use, and how long each was in use so far.|| 10 | 11 | 'Longest gap' means the greatest number of milliseconds recorded between losing a data packet and re-establishing a connection. While this number is below about 250 (= a quarter of a second) all should be ok. Normally it's well below 100. If it gets much higher, consider relocating the aerials on the receiver. Dipole antennae are recommended.|| 12 | -------------------------------------------------------------------------------- /Help files for SD/DRATES.TXT: -------------------------------------------------------------------------------- 1 | Three rates can be setup. One of these is normally set to 100%, but all can be 0% - 200% || 2 | 3 | A three position edge switch can be allocated to select between rates, and/or rates can be selected according to which bank is selected.|| 4 | 5 | The rates are applied to up to eight output channels, though usually only aileron, elevator and rudder are used.|| 6 | 7 | If no switch is allocated to 'rates' then a rate of 100% is applied to all.|| 8 | 9 | Each rate uses a percentage, 0% - 200%, of the values set for the selected channels, in all banks.|| 10 | 11 | Any channel to which rates are not applied is sent as 100%.|| 12 | 13 | To leave a channel unaltered (100%), set its channel number to 0.|| 14 | 15 | After selecting channel numbers, press 'Refresh display' to display and confirm channel names. 16 | 17 | 18 | 19 | 20 | -------------------------------------------------------------------------------- /Help files for SD/FAILSAFE.TXT: -------------------------------------------------------------------------------- 1 | This screen is for setting up Failsafe.|| 2 | If signal is lost by the receiver for >2 seconds, each CHECKED channel will go to where it was when you pressed 'Save' on this screen. || 3 | (Channels not checked will not move at all on loss of signal.)|| 4 | 5 | If or when connection subsequently recovers, full control is resumed.|| 6 | 7 | Failsafe data are saved AT THE RECEIVER, so use the screen ONLY WHEN CONNECTED!|| 8 | (Pressing 'Save' when not connected saves nothing at the receiver.) 9 | -------------------------------------------------------------------------------- /Help files for SD/FRONT.TXT: -------------------------------------------------------------------------------- 1 | If you have questions even after looking at the help screens, please email these to Malcolm Messiter at mmessiter@gmail.com || 2 | 3 | It's recommended that this screen is visible while flying a model because it shows the bank, time, trims, motor timer and battery voltages. || 4 | 5 | The motor timer runs automatically when the motor is running. || 6 | 7 | It can run forwards, or backwards from a specified number of minutes. (Under Model setup / Options).|| 8 | 9 | The timer pauses when the motor is not running and is reset to 0 when the transmitter is turned on.|| 10 | 11 | LED blue = The radio is not trying to connect.| 12 | LED red = The radio is trying to connect.| 13 | LED green = The radio is connected.|| 14 | 15 | The power button will turn the radio on and off. If the radio is connected, a (user definable) long press is needed to turn it off. This is to guard 16 | against the likely consequences of your accidentally hitting the button while flying a model. || 17 | 18 | The green connection quality indicator near the bottom of the screen shows the proportion of successful data packets as a percentage of total data packets averaged over a definable period (of 1 - 6 seconds).|| 19 | 20 | The battery indicator top right shows the transmitter battery state. | 21 | This battery can be LiPo, Li-Ion or LiFePo4 but always 2 cells.|| 22 | 23 | The display shows the voltage PER CELL. This is because most people know immediately the 'per cell' voltage at which further discharge is a not a very good idea. 24 | |For LiPo and Li-Ion, it's about 3.6V. | 25 | 26 | This battery type should be defined in 'Setup' in order to see a useful percent display. 27 | 28 | The battery indicator bottom left shows the receiver battery state, including per cell voltage. | 29 | 30 | Under Model setup / Options you can set the per-cell receiver voltage below which the transmitter will announce "STOP FLYING!". About 3.6 volts is suggested. 31 | 32 | Press 'Model setup' Or 'Transmitter setup' to change settings. -------------------------------------------------------------------------------- /Help files for SD/GPS.TXT: -------------------------------------------------------------------------------- 1 | This screen displays GNSS data if a GNSS device is connected.|| 2 | 3 | The GNSS functions are designed to use a PA1010D GNSS device on an I2C breakout board using i2c communications at address 0x10. Connect one to the receiver's i2c port to use it.|| 4 | 5 | The 'Zero alt' button marks the current altitude as zero. If not pressed, the altitude displayed is relative to mean sea level. Press this button while on the ground in order later to see the model's altitude above the ground where you are.|| 6 | 7 | The 'Mark here' button 'marks' or 'remembers' the current location. Thereafter, 'Meters to mark' and 'Heading to mark' and 'Max distance' are all calculated relative to this marked location. || 8 | 9 | If you mark your location before take off, this function can tell you how far you went and even which way is back again. || 10 | 11 | Heading is degrees clockwise from due north.|| 12 | 13 | Location accuracy is within about 2 meters under good conditions. Under poor conditions it will most probably be rather less accurate. Obtaining a first 'Fix' can take a few minutes, so please be patient. || 14 | 15 | Accuracy improves with the number of satellites found.|| 16 | 17 | Because GNSS satellites use super accurate atomic clocks, the clock on this transmitter will be automatically corrected using their data, and will therefore be amazingly accurate. 18 | 19 | -------------------------------------------------------------------------------- /Help files for SD/IDCHECK.TXT: -------------------------------------------------------------------------------- 1 | Each model's 'ID' is actually the MAC address of the Teensy 4.0 MCU in the model's receiver. It's a unique 6 BYTE number. || 2 | 3 | These 48 BIT unique numbers are use by the radio's Automatic Model Selector function. Hence it's important that they are correct and not duplicated.|| 4 | 5 | Duplicates can be created if you move a receiver from one model to another, etc., and duplicates can lead to the automatic selection of the wrong model memory, which is best avoided!|| 6 | 7 | Displayed at the bottom of the screen is the number of duplicates found - ideally zero (0).|| 8 | 9 | If duplicate IDs exist they are marked in the list with '>>Duplicate n<<' where 'n' is the number of the model memory which has the same ID. || 10 | 11 | Duplicates should be 'unmatched' or simply deleted. || 12 | 13 | 'Store ID records the ID of that model so that it can subsequently be automatically selected. 14 | 15 | 'Delete ID' simply removes the ID without making any other change.|| 16 | 17 | If duplicate IDs exist at connection time, the radio will connect to the model with the lowest model number.|| 18 | 19 | When you save a model memory to a backup file, its ID is also saved, hence its ID will also be restored if you later restore from that file.|| 20 | 21 | If you are not sure that the model's ID is correct for an installed receiver, turn off AMS (Automatic Model Selection) and manually select the correct model before connecting. Then after connecting, save the model ID from the Model setup screen. || 22 | 23 | When you transfer a model memory to another transmitter wirelessly, that model's ID is also transferred, assuming you had earlier saved it. Hence the transmitter that receives that model memory will also be able immediately automatically to select that model memory when it connects. 24 | 25 | 26 | -------------------------------------------------------------------------------- /Help files for SD/INPUTS.TXT: -------------------------------------------------------------------------------- 1 | This screen allows all channels to be re-named and re-routed from any input and to any output.|| 2 | 3 | For each channel, the input number is displayed first (in yellow) then the channel name (white), then the channel output number (in red).|| 4 | 5 | All three of these items can be edited.|| 6 | 7 | (1) A channel can be routed from any input device.| 8 | (2) The name of each channel can be changed.| 9 | (3) A channel can be routed to any output channel.|| 10 | 11 | All channel numbers by default are routed from the input of the same number (in yellow) to the output of the same number (in red).| 12 | This default channel order is the same as Futaba ('AETR'). And on this screen you can change it if you would like to.|| 13 | 14 | Input 1 is always the default aileron input stick.| 15 | Input 2 is always the default elevator input stick.| 16 | Input 3 is always the default throttle input stick.| 17 | Input 4 is always the default rudder input stick.|| 18 | 19 | These are true both in Mode 2 and Mode 1.|| 20 | 21 | Inputs 5 - 8 are the four switches (or knobs/potentiometers) nearer the middle of the transmitter.|| 22 | 23 | Inputs 9,10,11 and 12 can optionally be assigned to the Edge switches, but these switches are more usually used for Banks 1,2,3 & 4, Buddy box, Rates, Safety, etc.|| 24 | 25 | Inputs 13,14,15 and 16 don't exist at all. Nonetheless these four channels can be useful for mixes and extra functions. Their inputs can be mapped from any stick switch or knob.|| 26 | 27 | To check that you are moving the intended channel, watch the Channels screen while moving a stick or switch or knob.|| 28 | 29 | One input can be mapped to multiple output channels, and these can be reversed independently.| 30 | But never map an output from more than one input channel! That won't work. Use a 'mix' instead for this.|| 31 | 32 | The trims' output channel number may be redefined here. Almost always, it's best to leave them unedited (as 1,2,3,4).|| 33 | 34 | However, for the power user, they can be reassigned here.|| 35 | 36 | Trim 1 input (Tr1) is horizontal and under the aileron input stick.| 37 | Trim 2 input (Tr2) is vertical and next to the elevator input stick.| 38 | Trim 3 input (Tr3) is vertical and next to the throttle input stick.| 39 | Trim 4 input (Tr4) is horizontal and under the rudder input stick.|| 40 | 41 | For example, if you set 'Tr1' to '14', then moving the trim that's usually for aileron will actually move channel 14.| 42 | You can then adjust the 'trims multiplier' of course so that the extent of the control over channel 14 is correct for your application.|| 43 | 44 | After making changes, Be *SURE TO TEST* on the ground before flying!|| -------------------------------------------------------------------------------- /Help files for SD/LIPO.TXT: -------------------------------------------------------------------------------- 1 | Here you should define how many cells are in the model's LiPo battery, and the type of battery in the transmitter. || 2 | 3 | This information is needed so that the percentage remaining and the average cell voltages can be calculated.|| 4 | 5 | If '12s' is selected for the receiver, please use a voltage divider to halve the actual voltage sent to the INA219 sensor. The firmware code will do the needed arithmetic and the INA219 voltage sensor cannot cope with more than 26 volts. 6 | -------------------------------------------------------------------------------- /Help files for SD/LOG.TXT: -------------------------------------------------------------------------------- 1 | Use this screen to view a log file of many communications events.|| 2 | 3 | Log files are stored on the SD card.| 4 | A new LOG file is started every day. Its filename is built from the date.|| 5 | 6 | You can opt to record (or not to record) when the receiver swapped transceivers.| 7 | The minimum 'Gap' that's logged is defined here too. Gaps are in milliseconds. || 8 | 9 | Gaps occur when a data packet or packets fails to arrived owing to interference and/or great distance.| 10 | The system then reconnects as fast as possible.|| 11 | 12 | Short gaps, up to 100 ms or so, are not detectable by most pilots. More than that might indicate an issue. || 13 | 14 | Also this screen allows the the LOG function to be switched right off - to save wear and tear on the SD card. 15 | SD cards only last a year or so. They last longer when rarely written to. | 16 | So a backup of the SD card's files on your computer is a very good idea. 17 | 18 | 19 | 20 | -------------------------------------------------------------------------------- /Help files for SD/LOGFILES.TXT: -------------------------------------------------------------------------------- 1 | This screen allows you to view and delete log files. || 2 | 3 | The filename for every log file is the date it was written. || 4 | 5 | Only one file per day is created. Each event is marked with the time it occurred, using the current time. || 6 | 7 | The 'Down' and 'Up' buttons will scroll the file when needed. The number of lines to scroll with each press can be defined (1-10) on the Transmitter setup (System page 1).|| 8 | 9 | -------------------------------------------------------------------------------- /Help files for SD/MACROS.TXT: -------------------------------------------------------------------------------- 1 | Macros are simple to understand and to use. They are useful or even essential for a helicopter 'rescue' switch or a fixed-wing snap-roll function, etc.|| 2 | 3 | Each macro moves one channel (1 - 16) to any position (0 - 180).|| 4 | 5 | Each macro can be 'triggered' by any channel (1 - 16). It is triggered by moving the trigger channel to its maximum position from a lower position.|| 6 | 7 | Setting the trigger channel to '0' (zero) disables the macro.|| 8 | 9 | Each macro uses a 'Delay' and a 'Duration'. These are measured in units of one tenth of a second and each has a value up to 255. || 10 | 11 | 'Delay' (0 - 255) begins when the macro is triggered. When it ends, the channel is moved and 'Duration' begins.|| 12 | 13 | 'Duration' (1 - 255) begins when 'Delay' ends. The channel is moved. When 'Duration' ends, the channel is released and the macro ends. || 14 | 15 | A macro can be run multiple times, by repeatedly moving the trigger channel to its maximum from a lower position.|| 16 | 17 | If the trigger channel moves below its maximum while the macro is still running, the macro is stopped and the channel released.|| 18 | 19 | The longest possible 'Delay' or 'Duration' is 25.5 seconds (255/10 seconds).|| 20 | 21 | For an immediate macro start, set 'Delay' to zero '0'.|| 22 | 23 | Multiple macros can be triggered simultaneously by the same trigger channel (usually a switch) if two or more channels are needed. They run concurrently.|| 24 | 25 | So if, for example, two sequential servo movements are needed, set the 'Delay' of the second equal to the 'Duration'+'Delay' of the first. Then they'll be executed in the right order. 26 | 27 | 28 | 29 | 30 | -------------------------------------------------------------------------------- /Help files for SD/MIXES.TXT: -------------------------------------------------------------------------------- 1 | Mixes can be applied to inputs or outputs. If neither is selected , then that mix is not enabled.|| 2 | 3 | To make a Mix apply to all Banks, enter '0' (zero) as its 'Bank'. || 4 | Each 'Master' channel can have many 'Slaves', and each Slave can also have multiple Masters ... just like in ancient Egypt.|| 5 | 6 | A percentage of the curve that was defined for the Master is passed to each of its Slaves. The Slave's own curve is used when its stick or knob is moved.|| 7 | 8 | A Slave's end points (as defined in the Slave's curve) are never exceeded.|| 9 | 10 | A Slave can even have its own Master as its Slave. This is needed for V tails, flaperons, delta wings etc.|| 11 | 12 | Master-Slave associations are not cascaded. That is, if a Slave is also a Master, its Slave(s) inherit nothing from their Master's Master.|| 13 | 14 | Selecting 'One direction only' will only move the slave one way of course. This might be needed if for example you want up elevator with left AND right rudder.|| 15 | 16 | Offset is needed when the default position of the Master channel is not in the centre. Test different values to find which value gets the slave centred when master is at default position.|| 17 | 18 | The actual value needed for 'Offset' may change when the percentage for that mix changes. In a later version of the firmware this slight annoyance will be fixed! 19 | -------------------------------------------------------------------------------- /Help files for SD/MODELS.TXT: -------------------------------------------------------------------------------- 1 | Scroll the left side of the screen to select a model from 1 to 89.|| 2 | 3 | 'Backup' creates (or overwrites) a separate file of the current model.|| 4 | 5 | Backing up a model memory is very strongly recommended once that model is setup well. When sharing model memories with other transmitters, it is the backup file that is sent. So you must hit Backup before you can share the model.|| 6 | 7 | Backup files are listed on the right hand side.|| 8 | 9 | 'Restore' reads a file into the currently selected model number, overwriting whatever was there. || 10 | 11 | 'ID check' will display receiver IDs for model memories stored, and check for any duplicates which should be avoided. || 12 | 13 | When AMS (automatic model selection) is turned off, or the ID of the connecting model is not stored yet, the transmitter will connect to the currently loaded model - whatever it's stored ID.|| 14 | 15 | On the main 'Model Setup' screen is the option to delete or to store the currently connected model ID. An ID cannot be stored when not connected, but it can be deleted.|| 16 | 17 | To use AMS, be sure to store the IDs of your models with the right memory.|| 18 | 19 | To 'Send' a model memory file wirelessly to another transmitter:|| 20 | 21 | (1) Select a model number at the receive end that will be overwritten.| 22 | (2) Backup the model to be sent at the send end.| 23 | (3) Put both transmitters onto the 'Models' screen. | 24 | (4) Select the Backup file which you want to send. | 25 | (5) Press 'Receive' at the Receive end.| 26 | (6) WITHIN 30 SECONDS press 'Send' at the Send end.|| 27 | 28 | The transfer will create (or overwrite) the file at the receive end. || 29 | 30 | The received file will have the same name as the sent file.|| 31 | 32 | After sending a model memory, be sure to CHECK ALL FUNCTIONS before flying!|| 33 | 34 | Check and edit as needed BEFORE flying! 35 | -------------------------------------------------------------------------------- /Help files for SD/ONESWICH.TXT: -------------------------------------------------------------------------------- 1 | This screen allows the definition of each switch.|| 2 | 3 | I hope the functionality is pretty self evident. 4 | -------------------------------------------------------------------------------- /Help files for SD/OPTIONS.TXT: -------------------------------------------------------------------------------- 1 | Transmitter modes 1 and 2 are supported. Set this option first, before calibration.|| 2 | 3 | Automatic model selection will attempt to match the model's ID with one stored in a model memory.|| 4 | 5 | A receiver that boots up without a bind plug in place will connect with its own previously bound transmitter but no other transmitter. || 6 | 7 | When a receiver boots up with bind plug in, it will immediately bind with a nearby transmitter that's switched o n and not yet connected.|| 8 | 9 | If 'Automatic model selection' (AMS) is turned ON when connecting, all model memories are searched for a match with the connecting model's ID. If a match is found, the matched model memory is loaded. || 10 | 11 | If 'Automatic model selection' (AMS) is turned OFF when connecting, the model memory that was selected does not change. || 12 | 13 | So when connecting to a model for the first time, manually load the correct Model memory on the transmitter before connection to receiver.|| 14 | 15 | Screen timeout will save battery while you fly by turning off the screen. To switch it back on, touch the screen anywhere. || 16 | 17 | Inactivity Timeout will switch off the transmitter after it's been forgotten and left on. It will never switch off while connected, nor if you move a stick or press a button.|| 18 | 19 | Low battery warning will warn you when either the transmitter or receiver battery gets low. To be safe, set it quite high.|| 20 | 21 | Number of lines to scroll refers to the help screens AND log files. When you press the 'Up' or 'Down' buttons, this defines how many lines will move.|| 22 | 23 | System page 2 allows the clock to be set.|| 24 | 25 | Hours from GMT selects your time zone. This is needed if GPS is connected as it will correct the Real Time Clock to GMT if zone is not known. || 26 | 27 | On System page 3:|| 28 | 29 | 'QNH' means atmospheric pressure at sea level for the current time and location. This is needed for more accurate altitude readings from the BMP280 barometer, assuming one was fitted. || 30 | 31 | Aviation web sites will give this information for nearby airports.|| 32 | 33 | LED brightness can be 0 to 254 where zero is off and 254 is very bright.|| 34 | 35 | If the voltage reported for either battery is different from that indicated by a very accurate voltmeter, the correction needed can be entered here in 100ths of a volt. 36 | 37 | The power-off button works immediately when there is no connection. || 38 | 39 | When a model is connected it must be held down for a few seconds (defined here) to switch off.|| 40 | 41 | On the front screen the connection quality indicator works by counting successful and unsuccessful packets over several seconds.| 42 | The number of seconds can be between one and six and is defined here.|| 43 | 44 | 45 | 46 | -------------------------------------------------------------------------------- /Help files for SD/PONG.TXT: -------------------------------------------------------------------------------- 1 | When it rains, you can't really fly but you can play Pong!|| 2 | 3 | Use the sticks to move paddles up and down.|| 4 | 5 | The first player to score 10 points wins. A new game will then start automatically.|| 6 | 7 | Press OK to stop playing - if the rain has stopped.|| 8 | 9 | 10 | 11 | -------------------------------------------------------------------------------- /Help files for SD/REVERSE.TXT: -------------------------------------------------------------------------------- 1 | If a channel is moving the wrong way, check it here to reverse it.|| 2 | 3 | The reversal happens at the channel input, and before any mixes or redirections are applied.|| 4 | -------------------------------------------------------------------------------- /Help files for SD/RXSETUP.TXT: -------------------------------------------------------------------------------- 1 | The Model Setup screen offers all options for setting up the model.|| 2 | 3 | The options for setting up the transmitter are to be seen on the Transmitter Setup screen. 4 | 5 | To return to the Front screen, press 'OK'. -------------------------------------------------------------------------------- /Help files for SD/RXSETUP1.TXT: -------------------------------------------------------------------------------- 1 | 'Copy trims to all banks' does what you might expect!|| 2 | 3 | Trim multiplier selects how much trim to apply. 5 is a very good default setting|| 4 | 5 | To disable trims (for flybarless helicopters etc.) set Trim multiplier to 0 (zero).|| 6 | 7 | 'Stop flying' voltage is the receiver voltage (per cell) at which the transmitter's speaker will suggest unambiguously that it's time to 'Stop Flying!' || 8 | 9 | When you set this, bear in mind that when you turn off the motor, the voltage will recover a little. Therefore set it a bit lower than you might have. Find the best setting by experiment since all models vary in this respect.|| 10 | 11 | 'RX Battery voltage correction' allows you to correct any slight error that the on board voltage sensor might have. This correction can be positive or negative and is the per cell voltage - not the combined voltage of every cell. Use a good voltmeter to compare the transmitter's readout with the more accurate figure, and adjust this setting as needed.|| 12 | 13 | Motor channel 'off' value is usually -67, and this is default. But in a few cases it might be different, if the servo was reversed etc.|| 14 | 15 | Motor channel should be set to the number of the channel to which the motor is connected. Usually it's 3.|| 16 | 17 | The 'motor kill switch' is the switch used for Bank 4. If you use this option, the three position switch will kill the motor when in its third position.|| 18 | 19 | That is:|| 20 | 21 | Position one = Bank 1,2, or 3.| 22 | Position two = Bank 4.| 23 | Position three = motor off. ( ... and still Bank 4)|| 24 | 25 | 'Run timer backwards' oddly enough will run the timer backwards starting from the number of minutes set just below. When the backwards timer reaches zero the loudspeaker will suggest that you 'Stop Flying!|| 26 | 27 | The receiver can output SBUS or PPM, but not both as these use the same connector. SBUS will always give 16 channels. PPM usually supports fewer, and this number is selectable here. Don't use a number greater than needed as this might impair performance. 28 | 29 | 30 | 31 | 32 | -------------------------------------------------------------------------------- /Help files for SD/SERVOTYP.TXT: -------------------------------------------------------------------------------- 1 | This screen allows the use of servos whose PWM frequency (in Hertz) and centre pulse length (in microseconds) is different from 'usual'.|| 2 | 3 | Please note that Channels 3 and 4 use the same timer inside the Teensy 4.0. So these two channels must always use the same frequency. The same is true for channels 7 and 10.|| 4 | 5 | If you need the rudder servo frequency to be different from that of the throttle, this can achieved by re-routing the rudder to another output channel.|| 6 | 7 | Parameters are sent to the receiver when you press the OK button to exit from this screen.|| 8 | 9 | Before defining these parameters for the servos, please check the documentation that arrived with the servos to be certain to enter the correct values.|| 10 | 11 | 12 | 13 | 14 | -------------------------------------------------------------------------------- /Help files for SD/SLOWSERV.TXT: -------------------------------------------------------------------------------- 1 | This screen allows you to slow down the servo(s) for selected channel(s). || 2 | Normally 100% is needed, but in the case of flaps, airbrakes, and undercarriages it is often needed to slow these down.|| 3 | 4 | You can select any speed, right down to zero - which is no movement at all. -------------------------------------------------------------------------------- /Help files for SD/SUBTRIM.TXT: -------------------------------------------------------------------------------- 1 | First select a channel by touching it. That channel will be highlighted.|| 2 | 3 | Then use the slider or the + and - buttons to adjust the subtrim.|| 4 | 5 | Subtrim is applied always and equally in all banks and is used mainly for getting the centre position of a servo in just the right place for a particular model and function.|| 6 | 7 | Very large values of subtrim shouldn't be needed. If very large amounts are needed, it'd be better to modify the mechanical setup such that small amounts are enough. || 8 | 9 | Subtrim always uses a multiplier of 5 so that it's possible to modify the Trims' 'Trim multiplier' without inadvertently also changing all Subtrims. 10 | -------------------------------------------------------------------------------- /Help files for SD/SWITCHES.TXT: -------------------------------------------------------------------------------- 1 | Here you can define the function of the four EDGE switches.|| 2 | 3 | If a switch behaves strangely, it probably still needs to be calibrated.|| 4 | 5 | When using the Buddy box feature, one switch must be defined as 'Buddy'. It's probably best if this is a spring-return switch. 6 | 7 | If the Buddy function is not at the ideal switch position, re-calibrate the switches and/or reverse the Buddy switch sense. 8 | 9 | Channels 5,6,7, and 8 can be knobs or switches. These channels are not defined here, but are defined as any other channel. 10 | -------------------------------------------------------------------------------- /Help files for SD/TRIMS.TXT: -------------------------------------------------------------------------------- 1 | These trims on screen can be used instead of the hardware trims, or just as a clearer display. || 2 | 3 | If the hardware trims move trims in the wrong direction, you should recalibrate the hardware trims from the Transmitter Setup / Calibrate menu.|| 4 | 5 | Remember to set the 'Trim multiplier' under Model Options to a value greater than zero. || 6 | 7 | 5 is the default value, and 5 is a very good starting value for this. || 8 | 9 | For a helicopter with a flybarless system, Trims should be disabled by setting the 'Trim multiplier' to zero. Also all subtrims should be set to zero. 10 | 11 | On the Model Options screen there is the option to copy trims to all banks. If this is not set, the trims you set will be applied ONLY to the current bank.|| 12 | 13 | Once you find the best place for all trims, you may like to transfer the trim settings to the Subtrims. Note that Subtrims always affect all banks equally.|| 14 | 15 | The button marked 'Move these trims to Subtrims?' Will do this for you automatically. This button will move the trims as set for the current Bank into the Subtrims.|| 16 | 17 | After moving Trims to Subtrims, the four Trims are zeroed for all four Banks. Other channels' Subtrims are not affected.|| 18 | 19 | The 'Trim multiplier' used for Subtrims is always 5. When you move Trims to Subtrims, any difference between these two multipliers is automatically handled so that the effect on the control surfaces is the same. || 20 | 21 | If the Subtrims already had a value, this is incorporated into the new value when moving Trims over to Subtrims. -------------------------------------------------------------------------------- /Help files for SD/TXMODULE.TXT: -------------------------------------------------------------------------------- 1 | This screen offers the option to use a third party transmitter module plugged in at the back, instead of the built-in transceiver and the integral 'Lockdown Radio Control FHSS' protocol. || 2 | 3 | Using such a module allows the use of many other receiver types and their protocols, such as Spektrum. This allows the flying of 'BNF' models where for example the installed Spectrum receiver is not easily accessible. || 4 | 5 | The transmitter module must be of the standard 'JR' type.|| 6 | 7 | Several channel orders are offered here.|| 8 | 9 | Features such as telemetry and model-match are not supported with many third party modules; so use the timer in reverse to avoid running out of battery and be sure the correct model memory is loaded BEFORE connecting.|| 10 | 11 | When not using a module, it's best to remove it so that it does not consume power or transmit anything. Put the blank cover in its place.|| 12 | 13 | After changing the transmitter module settings, the transmitter must re-start.|| 14 | 15 | While using a third party transmitter module, the transmitter does not know when it's connected, so those options that are normally disabled or modified while connected (for safety) remain unchanged. || 16 | 17 | For this reason, please be extra careful while flying not to use an option that might crash the model, such as selecting a different model memory. -------------------------------------------------------------------------------- /Help files for SD/TXSETUP.TXT: -------------------------------------------------------------------------------- 1 | This screen offers all options for setting up the transmitter.|| 2 | 3 | Use the 'Calibrate' option first, and after making any major changes such as replacing the gimbals. || 4 | 5 | Only the first 8 channels, the edge switches and the hardware trims need to be calibrated.|| 6 | 7 | To setup a model, use the Model setup screen. 8 | 9 | To return to the Front screen, press 'OK'. -------------------------------------------------------------------------------- /Images/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/Images/.DS_Store -------------------------------------------------------------------------------- /Images/TX_and_RX.jpeg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/Images/TX_and_RX.jpeg -------------------------------------------------------------------------------- /LockDownRadioControl.code-workspace: -------------------------------------------------------------------------------- 1 | { 2 | "folders": [ 3 | { 4 | "path": ".github" 5 | }, 6 | { 7 | "path": "Docs" 8 | }, 9 | { 10 | "path": "Pictures" 11 | }, 12 | { 13 | "path": "ReceiverCode" 14 | }, 15 | { 16 | "path": "TransmitterCode" 17 | }, 18 | { 19 | "path": "Help files for SD" 20 | }, 21 | { 22 | "path": "SensorHubT32" 23 | } 24 | ], 25 | "settings": { 26 | "files.associations": { 27 | "*.tcc": "cpp", 28 | "chrono": "cpp", 29 | "string": "cpp", 30 | "unordered_map": "cpp", 31 | "vector": "cpp", 32 | "functional": "cpp", 33 | "fstream": "cpp", 34 | "istream": "cpp", 35 | "ostream": "cpp", 36 | "sstream": "cpp", 37 | "streambuf": "cpp", 38 | "system_error": "cpp", 39 | "tuple": "cpp" 40 | }, 41 | "files.trimTrailingWhitespace": true, 42 | "files.trimFinalNewlines": true, 43 | "diffEditor.ignoreTrimWhitespace": false, 44 | "clang-format.fallbackStyle": "WebKit" 45 | }, 46 | "extensions": { 47 | "recommendations": [ 48 | "platformio.platformio-ide", 49 | "xaver.clang-format", 50 | "eamodio.gitlens", 51 | "davidanson.vscode-markdownlint" 52 | ] 53 | } 54 | } 55 | 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(2)/Vario/start files/notes.txt: -------------------------------------------------------------------------------- 1 | Note. Frequency (Hz) 2 | A3 220.00 3 | A#3 / Bb3 233.08 4 | B3. 246.94 5 | C4 (Middle C) 261.63 6 | C#4 / Db4. 277.18 7 | D4. 293.66 8 | D#4 / Eb4 311.13 9 | E4 329.63 10 | F4 349.23 11 | F#4 / Gb4 369.99 12 | G4 392.00 13 | G#4 / Ab4 415.30 14 | A4 440.00 15 | A#4 / Bb4 466.16 16 | B4 493.88 17 | C5 523.25 18 | C#5 / Db5 554.37 19 | D5 587.33 20 | D#5 / Eb5 622.25 21 | E5 659.25 22 | F5 698.46 23 | F#5 / Gb5 739.99 24 | G5 783.99 25 | G#5 / Ab5 830.61 26 | A5 880.00 27 | 28 | File Secs name (Note) 29 | 30 | C_UP 0.5 GOINGUP1 (C5) 31 | C#UP 0.4 GOINGUP2 (C#5) 32 | DUP 0.35 GOINGUP3 (D5) 33 | D#UP 0.3 GOINGUP4 (D#5) 34 | Eup 0.25 GOINGUP5 (E5) 35 | Fup 0.2 GOINGUP6 (F5) 36 | 37 | Bdown 0.5 GOINGDOWN1 (B4) 38 | BbDown 0.55 GOINGDOWN2 (Bb4) 39 | Adown 0.6 GOINGDOWN3 (A4) 40 | G#down 0.65 GOINGDOWN4 (G#4) 41 | GDown 0.7 GOINGDOWN5 (G4) 42 | f#down 0.75 GOINGDOWN6 (F#4) 43 | -------------------------------------------------------------------------------- /Noises/New folder (2)/Weak.wav: 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-------------------------------------------------------------------------------- 1 | 2 | This directory is intended for project header files. 3 | 4 | A header file is a file containing C declarations and macro definitions 5 | to be shared between several project source files. You request the use of a 6 | header file in your project source file (C, C++, etc) located in `src` folder 7 | by including it, with the C preprocessing directive `#include'. 8 | 9 | ```src/main.c 10 | 11 | #include "header.h" 12 | 13 | int main (void) 14 | { 15 | ... 16 | } 17 | ``` 18 | 19 | Including a header file produces the same results as copying the header file 20 | into each source file that needs it. Such copying would be time-consuming 21 | and error-prone. With a header file, the related declarations appear 22 | in only one place. If they need to be changed, they can be changed in one 23 | place, and programs that include the header file will automatically use the 24 | new version when next recompiled. The header file eliminates the labor of 25 | finding and changing all the copies as well as the risk that a failure to 26 | find one copy will result in inconsistencies within a program. 27 | 28 | In C, the usual convention is to give header files names that end with `.h'. 29 | It is most portable to use only letters, digits, dashes, and underscores in 30 | header file names, and at most one dot. 31 | 32 | Read more about using header files in official GCC documentation: 33 | 34 | * Include Syntax 35 | * Include Operation 36 | * Once-Only Headers 37 | * Computed Includes 38 | 39 | https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html 40 | -------------------------------------------------------------------------------- /Quadcopter/lib/README: -------------------------------------------------------------------------------- 1 | 2 | This directory is intended for project specific (private) libraries. 3 | PlatformIO will compile them to static libraries and link into executable file. 4 | 5 | The source code of each library should be placed in a an own separate directory 6 | ("lib/your_library_name/[here are source files]"). 7 | 8 | For example, see a structure of the following two libraries `Foo` and `Bar`: 9 | 10 | |--lib 11 | | | 12 | | |--Bar 13 | | | |--docs 14 | | | |--examples 15 | | | |--src 16 | | | |- Bar.c 17 | | | |- Bar.h 18 | | | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html 19 | | | 20 | | |--Foo 21 | | | |- Foo.c 22 | | | |- Foo.h 23 | | | 24 | | |- README --> THIS FILE 25 | | 26 | |- platformio.ini 27 | |--src 28 | |- main.c 29 | 30 | and a contents of `src/main.c`: 31 | ``` 32 | #include 33 | #include 34 | 35 | int main (void) 36 | { 37 | ... 38 | } 39 | 40 | ``` 41 | 42 | PlatformIO Library Dependency Finder will find automatically dependent 43 | libraries scanning project source files. 44 | 45 | More information about PlatformIO Library Dependency Finder 46 | - https://docs.platformio.org/page/librarymanager/ldf.html 47 | -------------------------------------------------------------------------------- /Quadcopter/platformio.ini: -------------------------------------------------------------------------------- 1 | ; PlatformIO Project Configuration File 2 | ; 3 | ; Build options: build flags, source filter 4 | ; Upload options: custom upload port, speed and extra flags 5 | ; Library options: dependencies, extra library storages 6 | ; Advanced options: extra scripting 7 | ; 8 | ; Please visit documentation for the other options and examples 9 | ; https://docs.platformio.org/page/projectconf.html 10 | 11 | [env:teensy40] 12 | platform = teensy 13 | board = teensy40 14 | framework = arduino 15 | -------------------------------------------------------------------------------- /Quadcopter/test/README: -------------------------------------------------------------------------------- 1 | 2 | This directory is intended for PlatformIO Test Runner and project tests. 3 | 4 | Unit Testing is a software testing method by which individual units of 5 | source code, sets of one or more MCU program modules together with associated 6 | control data, usage procedures, and operating procedures, are tested to 7 | determine whether they are fit for use. Unit testing finds problems early 8 | in the development cycle. 9 | 10 | More information about PlatformIO Unit Testing: 11 | - https://docs.platformio.org/en/latest/advanced/unit-testing/index.html 12 | -------------------------------------------------------------------------------- /ReceiverCode/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/ReceiverCode/.DS_Store -------------------------------------------------------------------------------- /ReceiverCode/.gitignore: -------------------------------------------------------------------------------- 1 | .pio 2 | .vscode/.browse.c_cpp.db* 3 | .vscode/c_cpp_properties.json 4 | .vscode/launch.json 5 | .vscode/ipch 6 | -------------------------------------------------------------------------------- /ReceiverCode/.vscode/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/ReceiverCode/.vscode/.DS_Store -------------------------------------------------------------------------------- /ReceiverCode/.vscode/extensions.json: -------------------------------------------------------------------------------- 1 | { 2 | // See http://go.microsoft.com/fwlink/?LinkId=827846 3 | // for the documentation about the extensions.json format 4 | "recommendations": [ 5 | "platformio.platformio-ide" 6 | ], 7 | "unwantedRecommendations": [ 8 | "ms-vscode.cpptools-extension-pack" 9 | ] 10 | } 11 | -------------------------------------------------------------------------------- /ReceiverCode/lib/MPU6050_tockn/README.md: -------------------------------------------------------------------------------- 1 | # MPU6050_tockn 2 | Arduino library for easy communicating with the MPU6050 3 | ## Usage 4 | You can see [example sketch.](https://github.com/Tockn/MPU6050_tockn/tree/master/examples) 5 | 6 | If you want to get data of MPU6050, you must execute `update()` method before get method. 7 | `update()` will get all data of MPU6050, and calculating angle by accelerometer, gyroscope and complementary filter. 8 | 9 | ### Complementary filter 10 | `update()` method calculate angle by accelerometer and gyroscope using complementary filter. 11 | Those two coefficients determined by constructor. 12 | Default coefficient of accelerometer is 0.02, gyroscope is 0.98. 13 | `filtered_angle = (0.02 * accel) + (0.98 * gyro)` 14 | #### example 15 | If you want to set 0.1 to accelerometer coefficient and 0.9 to gyroscope coefficient, your code is 16 | ```MPU6050 mpu6050(Wire, 0.1, 0.9);``` 17 | 18 | 19 | ### Auto calibration 20 | If you use `calcGyroOffsets()` in `setup()`, it will calculate calibration of the gyroscope, and the value of the gyroscope will calibrated. 21 | ⚠DO NOT MOVE MPU6050 during calculating.⚠ 22 | ``` 23 | #include 24 | #include 25 | 26 | MPU6050 mpu6050(Wire); 27 | 28 | void setup(){ 29 | Wire.begin(); 30 | mpu6050.begin(); 31 | mpu6050.calcGyroOffsets(); 32 | } 33 | 34 | ``` 35 | 36 | If you use `calcGyroOffsets(true)` in `setup()`, you can see state of calculating calibration in serial monitor. 37 | ``` 38 | #include 39 | #include 40 | 41 | MPU6050 mpu6050(Wire); 42 | 43 | void setup(){ 44 | Serial.begin(9600); 45 | Wire.begin(); 46 | mpu6050.begin(); 47 | mpu6050.calcGyroOffsets(true); 48 | } 49 | ``` 50 | Serial monitor: 51 | ``` 52 | Calculate gyro offsets 53 | DO NOT MOVE MPU6050..... 54 | Done! 55 | X : 1.45 56 | Y : 1.23 57 | Z : -1.32 58 | Program will start after 3 seconds 59 | ``` 60 | 61 | If you know offsets of gyroscope, you can set them by `setGyroOffsets()`, and you don't have to execute `calcGyroOffsets()`, so you can launch program quickly. 62 | #### example 63 | ``` 64 | #include 65 | #include 66 | 67 | MPU6050 mpu6050(Wire); 68 | 69 | void setup(){ 70 | Serial.begin(9600); 71 | Wire.begin(); 72 | mpu6050.begin(); 73 | mpu6050.setGyroOffsets(1.45, 1.23, -1.32); 74 | } 75 | ``` 76 | ## Licence 77 | MIT 78 | ## Author 79 | 80 | [tockn](https://github.com/tockn) 81 | -------------------------------------------------------------------------------- /ReceiverCode/lib/MPU6050_tockn/examples/GetAllData/GetAllData.ino: -------------------------------------------------------------------------------- 1 | 2 | #include 3 | #include 4 | 5 | MPU6050 mpu6050(Wire); 6 | 7 | long timer = 0; 8 | 9 | void setup() { 10 | Serial.begin(9600); 11 | Wire.begin(); 12 | mpu6050.begin(); 13 | mpu6050.calcGyroOffsets(true); 14 | } 15 | 16 | void loop() { 17 | mpu6050.update(); 18 | 19 | if(millis() - timer > 1000){ 20 | 21 | Serial.println("======================================================="); 22 | Serial.print("temp : ");Serial.println(mpu6050.getTemp()); 23 | Serial.print("accX : ");Serial.print(mpu6050.getAccX()); 24 | Serial.print("\taccY : ");Serial.print(mpu6050.getAccY()); 25 | Serial.print("\taccZ : ");Serial.println(mpu6050.getAccZ()); 26 | 27 | Serial.print("gyroX : ");Serial.print(mpu6050.getGyroX()); 28 | Serial.print("\tgyroY : ");Serial.print(mpu6050.getGyroY()); 29 | Serial.print("\tgyroZ : ");Serial.println(mpu6050.getGyroZ()); 30 | 31 | Serial.print("accAngleX : ");Serial.print(mpu6050.getAccAngleX()); 32 | Serial.print("\taccAngleY : ");Serial.println(mpu6050.getAccAngleY()); 33 | 34 | Serial.print("gyroAngleX : ");Serial.print(mpu6050.getGyroAngleX()); 35 | Serial.print("\tgyroAngleY : ");Serial.print(mpu6050.getGyroAngleY()); 36 | Serial.print("\tgyroAngleZ : ");Serial.println(mpu6050.getGyroAngleZ()); 37 | 38 | Serial.print("angleX : ");Serial.print(mpu6050.getAngleX()); 39 | Serial.print("\tangleY : ");Serial.print(mpu6050.getAngleY()); 40 | Serial.print("\tangleZ : ");Serial.println(mpu6050.getAngleZ()); 41 | Serial.println("=======================================================\n"); 42 | timer = millis(); 43 | 44 | } 45 | 46 | } 47 | -------------------------------------------------------------------------------- /ReceiverCode/lib/MPU6050_tockn/examples/GetAngle/GetAngle.ino: -------------------------------------------------------------------------------- 1 | 2 | #include 3 | #include 4 | 5 | MPU6050 mpu6050(Wire); 6 | 7 | void setup() { 8 | Serial.begin(9600); 9 | Wire.begin(); 10 | mpu6050.begin(); 11 | mpu6050.calcGyroOffsets(true); 12 | } 13 | 14 | void loop() { 15 | mpu6050.update(); 16 | Serial.print("angleX : "); 17 | Serial.print(mpu6050.getAngleX()); 18 | Serial.print("\tangleY : "); 19 | Serial.print(mpu6050.getAngleY()); 20 | Serial.print("\tangleZ : "); 21 | Serial.println(mpu6050.getAngleZ()); 22 | } 23 | -------------------------------------------------------------------------------- /ReceiverCode/lib/MPU6050_tockn/library.properties: -------------------------------------------------------------------------------- 1 | name=MPU6050_tockn 2 | version=1.5.2 3 | author=tockn 4 | maintainer=tockn 5 | sentence=Arduino library for easy communicating with the MPU6050. 6 | paragraph=It can get accel, gyro, and angle data. 7 | category=Sensors 8 | url=https://github.com/Tockn/MPU6050_tockn 9 | architectures=* 10 | -------------------------------------------------------------------------------- /ReceiverCode/lib/MPU6050_tockn/src/MPU6050_tockn.h: -------------------------------------------------------------------------------- 1 | #ifndef MPU6050_TOCKN_H 2 | #define MPU6050_TOCKN_H 3 | 4 | #include "Arduino.h" 5 | #include "Wire.h" 6 | 7 | #define MPU6050_ADDR 0x68 8 | #define MPU6050_SMPLRT_DIV 0x19 9 | #define MPU6050_CONFIG 0x1a 10 | #define MPU6050_GYRO_CONFIG 0x1b 11 | #define MPU6050_ACCEL_CONFIG 0x1c 12 | #define MPU6050_WHO_AM_I 0x75 13 | #define MPU6050_PWR_MGMT_1 0x6b 14 | #define MPU6050_TEMP_H 0x41 15 | #define MPU6050_TEMP_L 0x42 16 | 17 | class MPU6050{ 18 | public: 19 | 20 | MPU6050(TwoWire &w); 21 | MPU6050(TwoWire &w, float aC, float gC); 22 | 23 | void begin(); 24 | 25 | void setGyroOffsets(float x, float y, float z); 26 | 27 | void writeMPU6050(byte reg, byte data); 28 | byte readMPU6050(byte reg); 29 | 30 | int16_t getRawAccX(){ return rawAccX; }; 31 | int16_t getRawAccY(){ return rawAccY; }; 32 | int16_t getRawAccZ(){ return rawAccZ; }; 33 | 34 | int16_t getRawTemp(){ return rawTemp; }; 35 | 36 | int16_t getRawGyroX(){ return rawGyroX; }; 37 | int16_t getRawGyroY(){ return rawGyroY; }; 38 | int16_t getRawGyroZ(){ return rawGyroZ; }; 39 | 40 | float getTemp(){ return temp; }; 41 | 42 | float getAccX(){ return accX; }; 43 | float getAccY(){ return accY; }; 44 | float getAccZ(){ return accZ; }; 45 | 46 | float getGyroX(){ return gyroX; }; 47 | float getGyroY(){ return gyroY; }; 48 | float getGyroZ(){ return gyroZ; }; 49 | 50 | void calcGyroOffsets(bool console = false, uint16_t delayBefore = 1000, uint16_t delayAfter = 3000); 51 | 52 | float getGyroXoffset(){ return gyroXoffset; }; 53 | float getGyroYoffset(){ return gyroYoffset; }; 54 | float getGyroZoffset(){ return gyroZoffset; }; 55 | 56 | void update(); 57 | 58 | float getAccAngleX(){ return angleAccX; }; 59 | float getAccAngleY(){ return angleAccY; }; 60 | 61 | float getGyroAngleX(){ return angleGyroX; }; 62 | float getGyroAngleY(){ return angleGyroY; }; 63 | float getGyroAngleZ(){ return angleGyroZ; }; 64 | 65 | float getAngleX(){ return angleX; }; 66 | float getAngleY(){ return angleY; }; 67 | float getAngleZ(){ return angleZ; }; 68 | 69 | private: 70 | 71 | TwoWire *wire; 72 | 73 | int16_t rawAccX, rawAccY, rawAccZ, rawTemp, 74 | rawGyroX, rawGyroY, rawGyroZ; 75 | 76 | float gyroXoffset, gyroYoffset, gyroZoffset; 77 | 78 | float temp, accX, accY, accZ, gyroX, gyroY, gyroZ; 79 | 80 | float angleGyroX, angleGyroY, angleGyroZ, 81 | angleAccX, angleAccY, angleAccZ; 82 | 83 | float angleX, angleY, angleZ; 84 | 85 | float interval; 86 | long preInterval; 87 | 88 | float accCoef, gyroCoef; 89 | }; 90 | 91 | #endif 92 | -------------------------------------------------------------------------------- /ReceiverCode/platformio.ini: -------------------------------------------------------------------------------- 1 | ; PlatformIO Project Configuration File 2 | ; 3 | ; Build options: build flags, source filter 4 | ; Upload options: custom upload port, speed and extra flags 5 | ; Library options: dependencies, extra library storages 6 | ; Advanced options: extra scripting 7 | ; 8 | ; Please visit documentation for the other options and examples 9 | ; https://docs.platformio.org/page/projectconf.html 10 | 11 | [env:teensy40] 12 | platform = teensy 13 | board = teensy40 14 | framework = arduino 15 | upload_speed = 115200 16 | lib_deps = 17 | adafruit/Adafruit BusIO 18 | adafruit/Adafruit Unified Sensor 19 | adafruit/Adafruit INA219 20 | adafruit/Adafruit GPS Library 21 | nrf24/RF24 @ 1.4.10 22 | https://github.com/tonton81/WDT_T4#a5e3d3abdce1a2362562337e345524d4c953a824 23 | adafruit/Adafruit bmp280 Library 24 | adafruit/Adafruit dps310 25 | -------------------------------------------------------------------------------- /ReceiverCode/src/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/ReceiverCode/src/.DS_Store -------------------------------------------------------------------------------- /STL files/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/STL files/.DS_Store -------------------------------------------------------------------------------- /STL files/Blank.stl: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /TransmitterCode/include/README: -------------------------------------------------------------------------------- 1 | 2 | This directory is intended for project header files. 3 | 4 | A header file is a file containing C declarations and macro definitions 5 | to be shared between several project source files. You request the use of a 6 | header file in your project source file (C, C++, etc) located in `src` folder 7 | by including it, with the C preprocessing directive `#include'. 8 | 9 | ```src/main.c 10 | 11 | #include "header.h" 12 | 13 | int main (void) 14 | { 15 | ... 16 | } 17 | ``` 18 | 19 | Including a header file produces the same results as copying the header file 20 | into each source file that needs it. Such copying would be time-consuming 21 | and error-prone. With a header file, the related declarations appear 22 | in only one place. If they need to be changed, they can be changed in one 23 | place, and programs that include the header file will automatically use the 24 | new version when next recompiled. The header file eliminates the labor of 25 | finding and changing all the copies as well as the risk that a failure to 26 | find one copy will result in inconsistencies within a program. 27 | 28 | In C, the usual convention is to give header files names that end with `.h'. 29 | It is most portable to use only letters, digits, dashes, and underscores in 30 | header file names, and at most one dot. 31 | 32 | Read more about using header files in official GCC documentation: 33 | 34 | * Include Syntax 35 | * Include Operation 36 | * Once-Only Headers 37 | * Computed Includes 38 | 39 | https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html 40 | -------------------------------------------------------------------------------- /TransmitterCode/lib/README: -------------------------------------------------------------------------------- 1 | 2 | This directory is intended for project specific (private) libraries. 3 | PlatformIO will compile them to static libraries and link into executable file. 4 | 5 | The source code of each library should be placed in a an own separate directory 6 | ("lib/your_library_name/[here are source files]"). 7 | 8 | For example, see a structure of the following two libraries `Foo` and `Bar`: 9 | 10 | |--lib 11 | | | 12 | | |--Bar 13 | | | |--docs 14 | | | |--examples 15 | | | |--src 16 | | | |- Bar.c 17 | | | |- Bar.h 18 | | | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html 19 | | | 20 | | |--Foo 21 | | | |- Foo.c 22 | | | |- Foo.h 23 | | | 24 | | |- README --> THIS FILE 25 | | 26 | |- platformio.ini 27 | |--src 28 | |- main.c 29 | 30 | and a contents of `src/main.c`: 31 | ``` 32 | #include 33 | #include 34 | 35 | int main (void) 36 | { 37 | ... 38 | } 39 | 40 | ``` 41 | 42 | PlatformIO Library Dependency Finder will find automatically dependent 43 | libraries scanning project source files. 44 | 45 | More information about PlatformIO Library Dependency Finder 46 | - https://docs.platformio.org/page/librarymanager/ldf.html 47 | -------------------------------------------------------------------------------- /TransmitterCode/platformio.ini: -------------------------------------------------------------------------------- 1 | ; PlatformIO Project Configuration File 2 | ; 3 | ; Build options: build flags, source filter 4 | ; Upload options: custom upload port, speed and extra flags 5 | ; Library options: dependencies, extra library storages 6 | ; Advanced options: extra scripting 7 | ; 8 | ; 9 | ; Please visit documentation for the other options and examples 10 | ; https://docs.platformio.org/page/projectconf.html 11 | 12 | [env:teensy41] 13 | platform = teensy 14 | board = teensy41 15 | framework = arduino 16 | monitor_speed = 115200 17 | lib_deps = 18 | adafruit/Adafruit BusIO ; @ 1.3.2 19 | adafruit/Adafruit Unified Sensor ; @ 1.1.3 20 | adafruit/Adafruit INA219 ; @ 1.0.9 21 | ; BTLE ; @ 1.1.0 22 | https://github.com/luisllamasbinaburo/Arduino-Interpolation.git ; #v1.0.1 23 | nrf24/RF24 @ 1.4.10 24 | https://github.com/tonton81/WDT_T4 ;#a5e3d3abdce1a2362562337e345524d4c953a824 25 | -------------------------------------------------------------------------------- /TransmitterCode/src/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/TransmitterCode/src/.DS_Store -------------------------------------------------------------------------------- /TransmitterCode/src/Hardware/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mmessiter/LockDownRadioControl/515f970f745d4d05ba2faf53b1f89c9e61561bd1/TransmitterCode/src/Hardware/.DS_Store -------------------------------------------------------------------------------- /TransmitterCode/src/Hardware/BTLE.h: -------------------------------------------------------------------------------- 1 | 2 | #ifndef BTLE_H 3 | #define BTLE_H 4 | 5 | #ifdef USE_BTLE 6 | #include "Hardware/1Definitions.h" 7 | #include 8 | 9 | 10 | // ************************************************************************************************************ 11 | void SendViaBLE(){ 12 | 13 | static bool BLEStarted = false; 14 | static uint8_t buf[] = {6,5,4,3,2,1}; 15 | 16 | if (!BLEStarted) { 17 | btle.begin("LOCKDOWN"); // seems to allow only 8 characters 18 | BLEStarted = true; 19 | } 20 | btle.advertise(&buf,6); // 6 bytes only per send. 21 | btle.hopChannel(); 22 | Look1("."); 23 | } 24 | // ************************************************************************************************************ 25 | #endif // #ifndef USE_BTLE 26 | #endif // #ifndef BTLE_H 27 | -------------------------------------------------------------------------------- /TransmitterCode/src/Hardware/BuddyPPM.h: -------------------------------------------------------------------------------- 1 | // *************************************** BuddyPPM.h ***************************************** 2 | // This file does Buddy by a wire and PPM. 3 | // It's very rarely used now, but it's here for those who want to use it. 4 | // The new Wireless Buddy function is just better in many ways. 5 | 6 | #include 7 | #include "Hardware/1Definitions.h" 8 | 9 | #ifndef BUDDYPPM_H 10 | #define BUDDYPPM_H 11 | 12 | //************************************************************************************************************************* 13 | 14 | 15 | // This function reads data from BUDDY (Slave) BUT uses it ONLY WHILE buddy switch is on 16 | 17 | void GetSlaveChannelValuesPPM() // MASTER code 18 | { 19 | if (BuddyON) { 20 | 21 | if (PPMdata.PPMInputBuddy.available() == CHANNELSUSED) { 22 | for (int j = 0; j < CHANNELSUSED; ++j) { // While slave has control, his stick data replaces all ours 23 | uint16_t PpmIn = PPMdata.PPMInputBuddy.read(j + 1); // read EVERY channel 24 | if (BuddyControlled & 1 << (j)) { // Test if this channel is buddy controlled. If not leave it unchanged 25 | SendBuffer[j] = PpmIn; 26 | BuddyBuffer[j] = PpmIn;// 27 | } 28 | } 29 | if (!SlaveHasControl) { // Buddy is now On 30 | PlaySound(BUDDYMSG); 31 | LastShowTime = 0; 32 | SlaveHasControl = true; 33 | } 34 | } 35 | else { 36 | for (int j = 0; j < CHANNELSUSED; ++j) { // reuse old data if no new is available. 37 | if (BuddyControlled & 1 << (j)) SendBuffer[j] = BuddyBuffer[j]; 38 | } 39 | } 40 | } 41 | else { // Buddy is now Off 42 | if (SlaveHasControl) { 43 | PlaySound(MASTERMSG); 44 | LastShowTime = 0; 45 | SlaveHasControl = false; 46 | } 47 | } 48 | } 49 | 50 | /************************************************************************************************************/ 51 | // Send via PPM for Buddy box pupil 52 | 53 | FASTRUN void SendViaPPM() 54 | { 55 | static uint32_t PPMTimer = 0; 56 | 57 | if (millis() - PPMTimer >= PPMBUDDYFRAMERATE) { 58 | PPMTimer = millis(); 59 | for (int j = 0; j < CHANNELSUSED; ++j) PPMdata.PPMOutputBuddy.write(j + 1, SendBuffer[j]); 60 | } 61 | } 62 | 63 | //*********************************************************************************************************** 64 | #endif -------------------------------------------------------------------------------- /TransmitterCode/src/Hardware/Help.h: -------------------------------------------------------------------------------- 1 | // ********************************************** Help.h ************************************************************ 2 | // This file displays the help screens ... it now uses the log screen 3 | #ifndef HELP_H 4 | #define HELP_H 5 | #include 6 | #include "Hardware/1Definitions.h" 7 | // ******************************************************************************************************************************/ 8 | void SendHelp(){ // load new help file 9 | uint8_t i = 0; 10 | while (TextIn[i+9] != 0 && i < 15) { // then load the help filename 11 | LogFileName[i] = TextIn[i+9]; 12 | ++i; 13 | LogFileName[i] = 0; 14 | } 15 | LogVIEWNew(); // use the same function as for the log files 16 | } 17 | #endif 18 | --------------------------------------------------------------------------------