├── .ci_files ├── .travis_yml ├── Jenkinsfile └── Vagrantfile ├── .editorconfig ├── .gitignore ├── Brewfile ├── CMakeLists.txt ├── CODE_OF_CONDUCT.md ├── CreativeEngine.cmake ├── LICENSE ├── README.md ├── cmake.files ├── FindBoost.cmake ├── FindSDL2.cmake └── FindSDL2_image.cmake ├── component.mk ├── examples ├── .gitignore ├── create.sh ├── fonts │ ├── CMakeLists.txt │ ├── Makefile │ ├── partitions.csv │ ├── resources │ │ ├── charset_16x16.bmp │ │ ├── charset_8x8.bmp │ │ └── component.mk │ ├── sdkconfig.linux │ ├── sdkconfig.osx │ └── src │ │ ├── GGame.cpp │ │ ├── GGame.h │ │ ├── GGameState.cpp │ │ ├── GGameState.h │ │ ├── GResources.h │ │ ├── GSplashState.cpp │ │ ├── GSplashState.h │ │ ├── Game.h │ │ ├── Resources.r │ │ ├── component.mk │ │ └── main.cpp └── template │ ├── CMakeLists.txt │ ├── Makefile │ ├── partitions.csv │ ├── resources │ ├── charset_16x16.bmp │ ├── charset_8x8.bmp │ └── component.mk │ ├── sdkconfig.linux │ ├── sdkconfig.osx │ └── src │ ├── GGame.cpp │ ├── GGame.h │ ├── GGameState.cpp │ ├── GGameState.h │ ├── GResources.h │ ├── GSplashState.cpp │ ├── GSplashState.h │ ├── Game.h │ ├── Resources.r │ ├── component.mk │ └── main.cpp ├── md └── img │ ├── boing-gameplay.gif │ ├── brickout-gameplay.gif │ ├── genus-block-diagram.jpg │ ├── genus-gameplay.gif │ ├── image1.png │ ├── image2.png │ ├── image3.png │ ├── image4.png │ ├── image5.png │ ├── image6.png │ └── modus.logo.svg ├── references └── random-number-generator.pdf ├── scripts ├── Dockerfile ├── README.md ├── build.sh ├── common.sh ├── docker-build.sh ├── docker-install-debian-prerequisites.sh └── env.sh ├── src ├── Audio │ └── mixer │ │ ├── Audio_Mixer.h │ │ ├── mixer.c │ │ └── mixer.h ├── BAnimSprite.cpp ├── BAnimSprite.h ├── BApplication.cpp ├── BApplication.h ├── BBase.cpp ├── BBase.h ├── BBitmap.cpp ├── BBitmap.h ├── BEvents.cpp ├── BEvents.h ├── BFont.cpp ├── BFont.h ├── BGameEngine.cpp ├── BGameEngine.h ├── BList.cpp ├── BList.h ├── BMapPlayfield.cpp ├── BMapPlayfield.h ├── BMemoryStream.cpp ├── BMemoryStream.h ├── BPlayfield.cpp ├── BPlayfield.h ├── BProcess.cpp ├── BProcess.h ├── BResourceManager.cpp ├── BResourceManager.h ├── BSoundEngine.cpp ├── BSoundEngine.h ├── BSprite.cpp ├── BSprite.h ├── BSpriteSheet.cpp ├── BSpriteSheet.h ├── BStore │ ├── BStore.cpp │ ├── BStore.h │ ├── BStoreBase.cpp │ ├── BStoreBase.h │ ├── DesktopStore │ │ ├── DesktopStore.cpp │ │ └── DesktopStore.h │ └── OdroidStore │ │ ├── OdroidStore.cpp │ │ └── OdroidStore.h ├── BTileMap.cpp ├── BTileMap.h ├── BTypes.cpp ├── BTypes.h ├── BViewPort.cpp ├── BViewPort.h ├── Controls │ ├── Controls.cpp │ ├── Controls.h │ ├── DesktopControls │ │ ├── DesktopControls.cpp │ │ └── DesktopControls.h │ ├── DirectLinuxControls │ │ ├── DirectLinuxControls.cpp │ │ ├── DirectLinuxControls.h │ │ ├── axbtnmap.c │ │ └── axbtnmap.h │ ├── LDKControls │ │ ├── LDKControls.cpp │ │ └── LDKControls.h │ └── OdroidControls │ │ ├── OdroidControls.cpp │ │ └── OdroidControls.h ├── CreativeEngine.h ├── Display │ ├── DesktopDisplay │ │ ├── DesktopDisplay.cpp │ │ └── DesktopDisplay.h │ ├── Display.cpp │ ├── Display.h │ ├── DisplayDefines.h │ ├── LDKDisplay │ │ ├── LDKDisplay.cpp │ │ └── LDKDisplay.h │ ├── NetworkDisplay │ │ ├── NetworkDisplay.cpp │ │ ├── NetworkDisplay.h │ │ ├── RemoteMatrixDisplay.cpp │ │ ├── RemoteMatrixDisplay.h │ │ ├── RemoteMatrixSegment.cpp │ │ └── RemoteMatrixSegment.h │ └── OdroidDisplay │ │ ├── OdroidDisplay.cpp │ │ └── OdroidDisplay.h ├── Memory.cpp ├── Memory.h ├── Panic.cpp ├── Panic.h ├── Types │ ├── TBCD.cpp │ ├── TBCD.h │ ├── TNumber.h │ ├── TRGB.h │ ├── TRect.cpp │ └── TRect.h ├── Widgets │ ├── BButtonWidget.cpp │ ├── BButtonWidget.h │ ├── BContainerWidget.cpp │ ├── BContainerWidget.h │ ├── BDialogWidget.cpp │ ├── BDialogWidget.h │ ├── BMenuWidget.cpp │ ├── BMenuWidget.h │ ├── BNumberWidget.cpp │ ├── BNumberWidget.h │ ├── BSelectWidget.cpp │ ├── BSelectWidget.h │ ├── BSliderWidget.cpp │ ├── BSliderWidget.h │ ├── BWidget.cpp │ ├── BWidget.h │ ├── BWidgetTheme.cpp │ ├── BWidgetTheme.h │ └── Widgets.h └── libxmp │ ├── README │ ├── common.h │ ├── component.mk │ ├── control.c │ ├── dataio.c │ ├── depacker.h │ ├── effects.c │ ├── effects.h │ ├── filter.c │ ├── fnmatch.c │ ├── fnmatch.h │ ├── format.c │ ├── format.h │ ├── hio.c │ ├── hio.h │ ├── lfo.c │ ├── lfo.h │ ├── list.h │ ├── load.c │ ├── load_helpers.c │ ├── loaders │ ├── asif.c │ ├── asif.h │ ├── common.c │ ├── component.mk │ ├── iff.c │ ├── iff.h │ ├── it.h │ ├── it_load.c │ ├── itsex.c │ ├── loader.h │ ├── mod.h │ ├── mod_load.c │ ├── s3m.h │ ├── s3m_load.c │ ├── sample.c │ ├── voltable.c │ ├── xm.h │ └── xm_load.c │ ├── md5.c │ ├── md5.h │ ├── mdataio.h │ ├── memio.c │ ├── memio.h │ ├── mix_all.c │ ├── mix_paula.c │ ├── mixer.c │ ├── mixer.h │ ├── mkstemp.c │ ├── paula.h │ ├── period.c │ ├── period.h │ ├── player.c │ ├── player.h │ ├── precomp_blep.h │ ├── precomp_lut.h │ ├── read_event.c │ ├── scan.c │ ├── smix.c │ ├── tempfile.c │ ├── tempfile.h │ ├── virtual.c │ ├── virtual.h │ └── xmp.h ├── test ├── src │ ├── GResources.h │ ├── Resources.r │ ├── main.cpp │ ├── resources │ │ ├── charset │ │ │ ├── charset_16x16.bmp │ │ │ └── charset_8x8.bmp │ │ ├── music │ │ │ └── EmptySong.xm │ │ ├── sound_effects │ │ │ └── SFX_rotate_block_right.wav │ │ ├── splash.bmp │ │ ├── splash_sprites.bmp │ │ ├── sprites │ │ │ └── mid_boss │ │ │ │ ├── mid_boss_death_explosion.bmp │ │ │ │ ├── mid_boss_earth_brown.bmp │ │ │ │ ├── mid_boss_earth_projectile.bmp │ │ │ │ ├── mid_boss_energy.bmp │ │ │ │ ├── mid_boss_energy_projectile.bmp │ │ │ │ ├── mid_boss_fire.bmp │ │ │ │ ├── mid_boss_fire_projectile.bmp │ │ │ │ ├── mid_boss_water.bmp │ │ │ │ ├── mid_boss_water_projectile.bmp │ │ │ │ └── unused │ │ │ │ └── mid_boss_earth_green.bmp │ │ ├── tilemaps │ │ │ ├── 256 │ │ │ │ ├── MAP_LAYER.bmp │ │ │ │ ├── MAP_LAYER.tsx │ │ │ │ ├── mutli-screen-map-wip │ │ │ │ │ ├── _process │ │ │ │ │ │ ├── RMVX │ │ │ │ │ │ │ ├── tileA1_dungeon.bmp │ │ │ │ │ │ │ ├── tileA1_outside.bmp │ │ │ │ │ │ │ ├── tileA1_town.bmp │ │ │ │ │ │ │ ├── tileA2_dungeons.bmp │ │ │ │ │ │ │ ├── tileA2_outside.bmp │ │ │ │ │ │ │ ├── tileA5_desert.bmp │ │ │ │ │ │ │ ├── tileA5_dungeon1.bmp │ │ │ │ │ │ │ ├── tileA5_dungeon2.bmp │ │ │ │ │ │ │ ├── tileA5_outside.bmp │ │ │ │ │ │ │ ├── tileA5_outside2.bmp │ │ │ │ │ │ │ ├── tileB_desert.bmp │ │ │ │ │ │ │ ├── tileB_dungeon.bmp │ │ │ │ │ │ │ ├── tileB_outside.bmp │ │ │ │ │ │ │ └── tileD_castle.bmp │ │ │ │ │ │ ├── castle.bmp │ │ │ │ │ │ ├── desert.bmp │ │ │ │ │ │ ├── dungeon.bmp │ │ │ │ │ │ ├── guide.png │ │ │ │ │ │ ├── house.bmp │ │ │ │ │ │ ├── inside.bmp │ │ │ │ │ │ ├── outside.bmp │ │ │ │ │ │ ├── terrain.bmp │ │ │ │ │ │ └── water.bmp │ │ │ │ │ ├── ashlands │ │ │ │ │ │ └── ashlands.bmp │ │ │ │ │ ├── atlantis │ │ │ │ │ │ └── atlantis.bmp │ │ │ │ │ ├── beach │ │ │ │ │ │ └── beach.bmp │ │ │ │ │ ├── cloud │ │ │ │ │ │ └── cloud_tileset.bmp │ │ │ │ │ ├── darkdimension │ │ │ │ │ │ └── tf_darkdimension_sheet.bmp │ │ │ │ │ ├── jungle │ │ │ │ │ │ └── tf_jungle_tileset.bmp │ │ │ │ │ ├── ruin-dungeons │ │ │ │ │ │ └── tf_ruindungeons_sheet_full.bmp │ │ │ │ │ ├── town │ │ │ │ │ │ ├── beach.tsx │ │ │ │ │ │ ├── east-woods.tmx │ │ │ │ │ │ ├── north-woods-blade.tmx │ │ │ │ │ │ ├── north-woods.tmx │ │ │ │ │ │ ├── south-beach.tmx │ │ │ │ │ │ ├── south_beach.bmp │ │ │ │ │ │ ├── town.bmp │ │ │ │ │ │ ├── town.tmx │ │ │ │ │ │ ├── town_MAP_LAYER.bmp │ │ │ │ │ │ ├── town_MAP_LAYER.tsx │ │ │ │ │ │ └── west-woods.tmx │ │ │ │ │ └── winter │ │ │ │ │ │ ├── tf_winter_terrain.bmp │ │ │ │ │ │ ├── tf_winter_tileB.bmp │ │ │ │ │ │ ├── tf_winter_tileC.bmp │ │ │ │ │ │ ├── tf_winter_tileD.bmp │ │ │ │ │ │ └── tf_winter_water.bmp │ │ │ │ ├── overworld.tmx │ │ │ │ ├── overworld.txt │ │ │ │ └── puzzle.png │ │ │ └── tilesets │ │ │ │ ├── MAP_LAYER.bmp │ │ │ │ ├── MAP_LAYER.json │ │ │ │ ├── MAP_LAYER.tsx │ │ │ │ ├── OBJECT_ATTRIBUTES_LAYER.bmp │ │ │ │ ├── OBJECT_ATTRIBUTES_LAYER.tsx │ │ │ │ ├── OBJECT_LAYER.bmp │ │ │ │ ├── OBJECT_LAYER.orig.bmp │ │ │ │ ├── OBJECT_LAYER.tsx │ │ │ │ ├── dungeon_tileset_objects.bmp │ │ │ │ └── shared palette.pal │ │ └── title.bmp │ ├── test.h │ └── tests │ │ ├── Lists.cpp │ │ └── Sprites.cpp └── test.cmake └── tools ├── README.md ├── output.png ├── p1.bmp ├── playernew.bmp ├── rcomp-src ├── BMPFile.cpp ├── BMPFile.h ├── Makefile ├── RawFile.cpp ├── RawFile.h ├── ResourceFile.cpp ├── ResourceFile.h ├── SpriteSheet.cpp ├── SpriteSheet.h ├── TMXFile.cpp ├── TMXFile.h ├── TileMap.cpp ├── TileMap.h ├── lib │ ├── BSymbolTable.cpp │ ├── BSymbolTable.h │ ├── RawBitmap.cpp │ ├── RawBitmap.h │ ├── utils.cpp │ └── utils.h ├── rcomp.cpp ├── rcomp.h ├── run.sh └── tmx │ ├── TMXLayer.cpp │ ├── TMXLayer.h │ ├── TMXMap.cpp │ ├── TMXMap.h │ ├── TMXTileSet.cpp │ └── TMXTileSet.h ├── strdump-src ├── Makefile └── stmdump.cpp ├── test-orig.png ├── test.bmp ├── test.png └── tools.cmake /.ci_files/.travis_yml: -------------------------------------------------------------------------------- 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