├── .gitignore ├── SDL2.dll ├── glew32.dll ├── SDL2 ├── include │ ├── SDL_revision.h │ ├── SDL_copying.h │ ├── SDL_opengles2_gl2platform.h │ ├── SDL_types.h │ ├── SDL_name.h │ ├── SDL_opengles.h │ ├── close_code.h │ ├── SDL_opengles2.h │ ├── SDL_test_memory.h │ ├── SDL_test_log.h │ ├── SDL_clipboard.h │ ├── SDL_test.h │ ├── SDL_quit.h │ ├── SDL_test_compare.h │ ├── SDL_gesture.h │ ├── SDL_test_images.h │ ├── SDL_error.h │ ├── SDL_touch.h │ ├── SDL_power.h │ ├── SDL_test_font.h │ ├── SDL_config_minimal.h │ ├── SDL_loadso.h │ ├── SDL_bits.h │ ├── SDL_test_random.h │ ├── SDL_config_wiz.h │ ├── SDL_test_assert.h │ ├── SDL_config_pandora.h │ ├── SDL_test_crc32.h │ ├── SDL_timer.h │ ├── SDL_config_psp.h │ ├── SDL.h │ ├── SDL_config_android.h │ ├── SDL_rect.h │ ├── SDL_config_iphoneos.h │ ├── SDL_test_md5.h │ ├── SDL_test_harness.h │ ├── SDL_messagebox.h │ ├── SDL_blendmode.h │ ├── begin_code.h │ ├── SDL_main.h │ ├── SDL_cpuinfo.h │ ├── SDL_test_common.h │ ├── SDL_filesystem.h │ ├── SDL_version.h │ ├── SDL_platform.h │ ├── SDL_shape.h │ ├── SDL_config_macosx.h.orig │ ├── SDL_config_macosx.h │ ├── SDL_config_windows.h │ ├── SDL_config_winrt.h │ ├── SDL_keyboard.h │ └── SDL_log.h └── lib │ ├── x64 │ ├── SDL2.dll │ ├── SDL2.lib │ ├── SDL2main.lib │ └── SDL2test.lib │ └── x86 │ ├── SDL2.dll │ ├── SDL2.lib │ ├── SDL2main.lib │ └── SDL2test.lib ├── glew └── lib │ └── Release │ ├── x64 │ ├── glew32.lib │ └── glew32s.lib │ └── Win32 │ ├── glew32.lib │ └── glew32s.lib ├── display.cpp ├── README.md ├── stereo_module.cuh ├── display.h └── main.cpp /.gitignore: -------------------------------------------------------------------------------- 1 | *.i 2 | *.ii 3 | *.gpu 4 | *.ptx 5 | *.cubin 6 | *.fatbin 7 | -------------------------------------------------------------------------------- /SDL2.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mustardsauce/Realsense-disparity-refinement-with-CUDA/HEAD/SDL2.dll 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https://raw.githubusercontent.com/Mustardsauce/Realsense-disparity-refinement-with-CUDA/HEAD/glew/lib/Release/Win32/glew32.lib -------------------------------------------------------------------------------- /glew/lib/Release/Win32/glew32s.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Mustardsauce/Realsense-disparity-refinement-with-CUDA/HEAD/glew/lib/Release/Win32/glew32s.lib -------------------------------------------------------------------------------- /SDL2/include/SDL_copying.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | -------------------------------------------------------------------------------- /SDL2/include/SDL_opengles2_gl2platform.h: -------------------------------------------------------------------------------- 1 | #ifndef __gl2platform_h_ 2 | #define __gl2platform_h_ 3 | 4 | /* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ 5 | 6 | /* 7 | * This document is licensed under the SGI Free Software B License Version 8 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 9 | */ 10 | 11 | /* Platform-specific types and definitions for OpenGL ES 2.X gl2.h 12 | * 13 | * Adopters may modify khrplatform.h and this file to suit their platform. 14 | * You are encouraged to submit all modifications to the Khronos group so that 15 | * they can be included in future versions of this file. Please submit changes 16 | * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) 17 | * by filing a bug against product "OpenGL-ES" component "Registry". 18 | */ 19 | 20 | /*#include */ 21 | 22 | #ifndef GL_APICALL 23 | #define GL_APICALL KHRONOS_APICALL 24 | #endif 25 | 26 | #ifndef GL_APIENTRY 27 | #define GL_APIENTRY KHRONOS_APIENTRY 28 | #endif 29 | 30 | #endif /* __gl2platform_h_ */ 31 | -------------------------------------------------------------------------------- /SDL2/include/SDL_types.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_types.h 24 | * 25 | * \deprecated 26 | */ 27 | 28 | /* DEPRECATED */ 29 | #include "SDL_stdinc.h" 30 | -------------------------------------------------------------------------------- /SDL2/include/SDL_name.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDLname_h_ 23 | #define SDLname_h_ 24 | 25 | #if defined(__STDC__) || defined(__cplusplus) 26 | #define NeedFunctionPrototypes 1 27 | #endif 28 | 29 | #define SDL_NAME(X) SDL_##X 30 | 31 | #endif /* SDLname_h_ */ 32 | 33 | /* vi: set ts=4 sw=4 expandtab: */ 34 | -------------------------------------------------------------------------------- /SDL2/include/SDL_opengles.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_opengles.h 24 | * 25 | * This is a simple file to encapsulate the OpenGL ES 1.X API headers. 26 | */ 27 | #include "SDL_config.h" 28 | 29 | #ifdef __IPHONEOS__ 30 | #include 31 | #include 32 | #else 33 | #include 34 | #include 35 | #endif 36 | 37 | #ifndef APIENTRY 38 | #define APIENTRY 39 | #endif 40 | -------------------------------------------------------------------------------- /SDL2/include/close_code.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file close_code.h 24 | * 25 | * This file reverses the effects of begin_code.h and should be included 26 | * after you finish any function and structure declarations in your headers 27 | */ 28 | 29 | #undef _begin_code_h 30 | 31 | /* Reset structure packing at previous byte alignment */ 32 | #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) 33 | #ifdef __BORLANDC__ 34 | #pragma nopackwarning 35 | #endif 36 | #pragma pack(pop) 37 | #endif /* Compiler needs structure packing set */ 38 | -------------------------------------------------------------------------------- /display.cpp: -------------------------------------------------------------------------------- 1 | #include "display.h" 2 | 3 | #include 4 | 5 | Display::Display(int width, int height, const std::string& title) 6 | : display_width(width) 7 | , display_height(height) 8 | { 9 | SDL_Init(SDL_INIT_EVERYTHING); 10 | 11 | SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); 12 | SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); 13 | SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); 14 | SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); 15 | SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); 16 | SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); 17 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); 18 | 19 | SDL_DisplayMode current; 20 | SDL_GetCurrentDisplayMode(0, ¤t); 21 | m_window = SDL_CreateWindow(title.c_str(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, display_width, display_height, SDL_WINDOW_OPENGL); 22 | m_glContext = SDL_GL_CreateContext(m_window); 23 | 24 | SDL_GL_SetSwapInterval(1); 25 | 26 | GLenum res = glewInit(); 27 | if (res != GLEW_OK) 28 | { 29 | std::cerr << "Glew failed to initialize!" << std::endl; 30 | } 31 | 32 | glEnable(GL_DEPTH_TEST); 33 | 34 | glEnable(GL_CULL_FACE); 35 | glCullFace(GL_BACK); 36 | } 37 | 38 | Display::~Display() 39 | { 40 | SDL_GL_DeleteContext(m_glContext); 41 | SDL_DestroyWindow(m_window); 42 | SDL_Quit(); 43 | } 44 | 45 | void Display::Clear(float r, float g, float b, float a) 46 | { 47 | glClearColor(r, g, b, a); 48 | 49 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 50 | } 51 | 52 | void Display::SwapBuffers() 53 | { 54 | SDL_GL_SwapWindow(m_window); 55 | } 56 | -------------------------------------------------------------------------------- /SDL2/include/SDL_opengles2.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_opengles2.h 24 | * 25 | * This is a simple file to encapsulate the OpenGL ES 2.0 API headers. 26 | */ 27 | #include "SDL_config.h" 28 | 29 | #ifndef _MSC_VER 30 | 31 | #ifdef __IPHONEOS__ 32 | #include 33 | #include 34 | #else 35 | #include 36 | #include 37 | #include 38 | #endif 39 | 40 | #else /* _MSC_VER */ 41 | 42 | /* OpenGL ES2 headers for Visual Studio */ 43 | #include "SDL_opengles2_khrplatform.h" 44 | #include "SDL_opengles2_gl2platform.h" 45 | #include "SDL_opengles2_gl2.h" 46 | #include "SDL_opengles2_gl2ext.h" 47 | 48 | #endif /* _MSC_VER */ 49 | 50 | #ifndef APIENTRY 51 | #define APIENTRY GL_APIENTRY 52 | #endif 53 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Realsense disparity refinement with CUDA 2 | 3 | I made the disparity refinement project for Intel Realsense D400 series. It's based on the C++ & CUDA. 4 | I did the disparity re-computation about the IR pair(left & right) from Intel Realsense D435. 5 | 6 | I referred "SOS: Stereo Matching in O(1) with Slanted Support Windows" and "HITNet: Hierarchical Iterative Tile Refinement Network for Real-time Stereo Matching" which are based on the tile disparity. 7 | 8 | - SOS paper : https://ieeexplore.ieee.org/abstract/document/8593800 9 | - HITNet paper : https://arxiv.org/abs/2007.12140 10 | 11 | 12 | The environment for testing is below. 13 | - Intel Realsense D435 camera ([848 x 480], [1280 x 720]) 14 | - OS : Windows 10 15 | - IDE : Visual studio 2015 community 16 | - CPU : Intel(R) Core(TM) i7-9700K (3.60GHz) 17 | - GPU : Geforce RTX 2080 ti 18 | - RAM : 64 GB 19 | 20 | # Dependency for testing 21 | - Opencv 4.1.0 22 | - Realsense SDK 2.24 23 | - SDL2 : https://www.libsdl.org/download-2.0.php 24 | - glew : http://glew.sourceforge.net/ 25 | - CUDA 10.1 26 | 27 | # The method consists of several modules 28 | 29 | - (1) Census transform. 30 | - (2) Disparity to tile. 31 | - (3) Tile disparity refinement using the parabola fitting. 32 | - (4) Tile slant estimation using the eigen value decomposition. 33 | - (5) per pixel estimation based on the tile. 34 | 35 | # Tile slant visualization 36 | 37 | ![figure 1](https://user-images.githubusercontent.com/23024027/99226134-98abcc80-282c-11eb-96b3-9bc9cb33f949.png) 38 | 39 | # Disparity refinement before/after 40 | 41 | - Before 42 | ![before refinement](https://user-images.githubusercontent.com/23024027/99225965-45d21500-282c-11eb-85b9-198123efc12b.gif) 43 | 44 | - After 45 | ![after refinement](https://user-images.githubusercontent.com/23024027/99226112-8f226480-282c-11eb-94f0-d56ab29e2052.gif) 46 | 47 | 48 | # TODO 49 | Please use this method and give me a comment about this. 50 | * I'm trying to change the build type to cmake. 51 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_memory.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_memory.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | #ifndef SDL_test_memory_h_ 31 | #define SDL_test_memory_h_ 32 | 33 | #include "begin_code.h" 34 | /* Set up for C function definitions, even when using C++ */ 35 | #ifdef __cplusplus 36 | extern "C" { 37 | #endif 38 | 39 | 40 | /** 41 | * \brief Start tracking SDL memory allocations 42 | * 43 | * \note This should be called before any other SDL functions for complete tracking coverage 44 | */ 45 | int SDLTest_TrackAllocations(); 46 | 47 | /** 48 | * \brief Print a log of any outstanding allocations 49 | * 50 | * \note This can be called after SDL_Quit() 51 | */ 52 | void SDLTest_LogAllocations(); 53 | 54 | 55 | /* Ends C function definitions when using C++ */ 56 | #ifdef __cplusplus 57 | } 58 | #endif 59 | #include "close_code.h" 60 | 61 | #endif /* SDL_test_memory_h_ */ 62 | 63 | /* vi: set ts=4 sw=4 expandtab: */ 64 | -------------------------------------------------------------------------------- /stereo_module.cuh: -------------------------------------------------------------------------------- 1 | #ifndef STEREO_MODULE_CUH 2 | #define STEREO_MODULE_CUH 3 | 4 | #define USE_CHECK_TIME (0) 5 | 6 | #pragma comment(lib,"cudart.lib") 7 | 8 | #include 9 | #include 10 | #include 11 | #include 12 | #include 13 | #include 14 | 15 | namespace disparity_refinement 16 | { 17 | 18 | #define MIN_DISPARITY (5) 19 | #define MAX_DISPARITY (128) 20 | 21 | #define MAXIMUM_SLANT_DEGREE (30.f) 22 | #define INVALIDATION_SLANT_DEGREE (75.f) 23 | 24 | #define TILE_SIZE (16) 25 | 26 | #define MIN_MASK_SIZE_HALF (5) 27 | #define MAX_MASK_SIZE_HALF (15) 28 | 29 | #define STANDARD_DISPARITY (13) 30 | #define STANDARD_MASK_SIZE (12) 31 | 32 | __device__ 33 | float tile_disparity(float d, float dx = 0, float dy = 0, float kx = 0, float ky = 0); 34 | 35 | static void CheckCudaErrorAux(const char *, unsigned, const char *, cudaError_t); 36 | #define CUDA_CHECK_RETURN(value) CheckCudaErrorAux(__FILE__,__LINE__, #value, value) 37 | 38 | static void CheckCudaErrorAux(const char *file, unsigned line, const char *statement, cudaError_t err) { 39 | if (err == cudaSuccess) 40 | return; 41 | std::cerr << statement << " returned " << cudaGetErrorString(err) << "(" << err << ") at " << file << ":" << line << std::endl; 42 | exit(1); 43 | } 44 | 45 | struct TILE 46 | { 47 | float d, dx, dy; 48 | }; 49 | 50 | class Stereo_module 51 | { 52 | public: 53 | 54 | Stereo_module() 55 | { 56 | } 57 | 58 | ~Stereo_module() 59 | { 60 | } 61 | 62 | void create(const int cols, const int rows); 63 | void process(const unsigned char *left, const unsigned char *right, const float* disp, float* refine); 64 | 65 | void slant_visualization(); 66 | void release(); 67 | 68 | 69 | private: 70 | 71 | dim3 grid_size; 72 | int stereo_cols, stereo_rows; 73 | 74 | unsigned char *left_image; 75 | unsigned char *right_image; 76 | 77 | float *init_disparity; 78 | float *final_disparity; 79 | 80 | TILE *tile; 81 | 82 | uint32_t *left_census; 83 | uint32_t *right_census; 84 | 85 | }; 86 | } 87 | 88 | #endif 89 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_log.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_log.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | * 32 | * Wrapper to log in the TEST category 33 | * 34 | */ 35 | 36 | #ifndef SDL_test_log_h_ 37 | #define SDL_test_log_h_ 38 | 39 | #include "begin_code.h" 40 | /* Set up for C function definitions, even when using C++ */ 41 | #ifdef __cplusplus 42 | extern "C" { 43 | #endif 44 | 45 | /** 46 | * \brief Prints given message with a timestamp in the TEST category and INFO priority. 47 | * 48 | * \param fmt Message to be logged 49 | */ 50 | void SDLTest_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); 51 | 52 | /** 53 | * \brief Prints given message with a timestamp in the TEST category and the ERROR priority. 54 | * 55 | * \param fmt Message to be logged 56 | */ 57 | void SDLTest_LogError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); 58 | 59 | /* Ends C function definitions when using C++ */ 60 | #ifdef __cplusplus 61 | } 62 | #endif 63 | #include "close_code.h" 64 | 65 | #endif /* SDL_test_log_h_ */ 66 | 67 | /* vi: set ts=4 sw=4 expandtab: */ 68 | -------------------------------------------------------------------------------- /SDL2/include/SDL_clipboard.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_clipboard.h 24 | * 25 | * Include file for SDL clipboard handling 26 | */ 27 | 28 | #ifndef SDL_clipboard_h_ 29 | #define SDL_clipboard_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | 33 | #include "begin_code.h" 34 | /* Set up for C function definitions, even when using C++ */ 35 | #ifdef __cplusplus 36 | extern "C" { 37 | #endif 38 | 39 | /* Function prototypes */ 40 | 41 | /** 42 | * \brief Put UTF-8 text into the clipboard 43 | * 44 | * \sa SDL_GetClipboardText() 45 | */ 46 | extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text); 47 | 48 | /** 49 | * \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free() 50 | * 51 | * \sa SDL_SetClipboardText() 52 | */ 53 | extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void); 54 | 55 | /** 56 | * \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty 57 | * 58 | * \sa SDL_GetClipboardText() 59 | */ 60 | extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void); 61 | 62 | 63 | /* Ends C function definitions when using C++ */ 64 | #ifdef __cplusplus 65 | } 66 | #endif 67 | #include "close_code.h" 68 | 69 | #endif /* SDL_clipboard_h_ */ 70 | 71 | /* vi: set ts=4 sw=4 expandtab: */ 72 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | #ifndef SDL_test_h_ 31 | #define SDL_test_h_ 32 | 33 | #include "SDL.h" 34 | #include "SDL_test_assert.h" 35 | #include "SDL_test_common.h" 36 | #include "SDL_test_compare.h" 37 | #include "SDL_test_crc32.h" 38 | #include "SDL_test_font.h" 39 | #include "SDL_test_fuzzer.h" 40 | #include "SDL_test_harness.h" 41 | #include "SDL_test_images.h" 42 | #include "SDL_test_log.h" 43 | #include "SDL_test_md5.h" 44 | #include "SDL_test_memory.h" 45 | #include "SDL_test_random.h" 46 | 47 | #include "begin_code.h" 48 | /* Set up for C function definitions, even when using C++ */ 49 | #ifdef __cplusplus 50 | extern "C" { 51 | #endif 52 | 53 | /* Global definitions */ 54 | 55 | /* 56 | * Note: Maximum size of SDLTest log message is less than SDL's limit 57 | * to ensure we can fit additional information such as the timestamp. 58 | */ 59 | #define SDLTEST_MAX_LOGMESSAGE_LENGTH 3584 60 | 61 | /* Ends C function definitions when using C++ */ 62 | #ifdef __cplusplus 63 | } 64 | #endif 65 | #include "close_code.h" 66 | 67 | #endif /* SDL_test_h_ */ 68 | 69 | /* vi: set ts=4 sw=4 expandtab: */ 70 | -------------------------------------------------------------------------------- /SDL2/include/SDL_quit.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_quit.h 24 | * 25 | * Include file for SDL quit event handling. 26 | */ 27 | 28 | #ifndef SDL_quit_h_ 29 | #define SDL_quit_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | #include "SDL_error.h" 33 | 34 | /** 35 | * \file SDL_quit.h 36 | * 37 | * An ::SDL_QUIT event is generated when the user tries to close the application 38 | * window. If it is ignored or filtered out, the window will remain open. 39 | * If it is not ignored or filtered, it is queued normally and the window 40 | * is allowed to close. When the window is closed, screen updates will 41 | * complete, but have no effect. 42 | * 43 | * SDL_Init() installs signal handlers for SIGINT (keyboard interrupt) 44 | * and SIGTERM (system termination request), if handlers do not already 45 | * exist, that generate ::SDL_QUIT events as well. There is no way 46 | * to determine the cause of an ::SDL_QUIT event, but setting a signal 47 | * handler in your application will override the default generation of 48 | * quit events for that signal. 49 | * 50 | * \sa SDL_Quit() 51 | */ 52 | 53 | /* There are no functions directly affecting the quit event */ 54 | 55 | #define SDL_QuitRequested() \ 56 | (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0)) 57 | 58 | #endif /* SDL_quit_h_ */ 59 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_compare.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_compare.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | 32 | Defines comparison functions (i.e. for surfaces). 33 | 34 | */ 35 | 36 | #ifndef SDL_test_compare_h_ 37 | #define SDL_test_compare_h_ 38 | 39 | #include "SDL.h" 40 | 41 | #include "SDL_test_images.h" 42 | 43 | #include "begin_code.h" 44 | /* Set up for C function definitions, even when using C++ */ 45 | #ifdef __cplusplus 46 | extern "C" { 47 | #endif 48 | 49 | /** 50 | * \brief Compares a surface and with reference image data for equality 51 | * 52 | * \param surface Surface used in comparison 53 | * \param referenceSurface Test Surface used in comparison 54 | * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy. 55 | * 56 | * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ. 57 | */ 58 | int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error); 59 | 60 | 61 | /* Ends C function definitions when using C++ */ 62 | #ifdef __cplusplus 63 | } 64 | #endif 65 | #include "close_code.h" 66 | 67 | #endif /* SDL_test_compare_h_ */ 68 | 69 | /* vi: set ts=4 sw=4 expandtab: */ 70 | -------------------------------------------------------------------------------- /SDL2/include/SDL_gesture.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_gesture.h 24 | * 25 | * Include file for SDL gesture event handling. 26 | */ 27 | 28 | #ifndef SDL_gesture_h_ 29 | #define SDL_gesture_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | #include "SDL_error.h" 33 | #include "SDL_video.h" 34 | 35 | #include "SDL_touch.h" 36 | 37 | 38 | #include "begin_code.h" 39 | /* Set up for C function definitions, even when using C++ */ 40 | #ifdef __cplusplus 41 | extern "C" { 42 | #endif 43 | 44 | typedef Sint64 SDL_GestureID; 45 | 46 | /* Function prototypes */ 47 | 48 | /** 49 | * \brief Begin Recording a gesture on the specified touch, or all touches (-1) 50 | * 51 | * 52 | */ 53 | extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId); 54 | 55 | 56 | /** 57 | * \brief Save all currently loaded Dollar Gesture templates 58 | * 59 | * 60 | */ 61 | extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst); 62 | 63 | /** 64 | * \brief Save a currently loaded Dollar Gesture template 65 | * 66 | * 67 | */ 68 | extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst); 69 | 70 | 71 | /** 72 | * \brief Load Dollar Gesture templates from a file 73 | * 74 | * 75 | */ 76 | extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src); 77 | 78 | 79 | /* Ends C function definitions when using C++ */ 80 | #ifdef __cplusplus 81 | } 82 | #endif 83 | #include "close_code.h" 84 | 85 | #endif /* SDL_gesture_h_ */ 86 | 87 | /* vi: set ts=4 sw=4 expandtab: */ 88 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_images.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_images.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | 32 | Defines some images for tests. 33 | 34 | */ 35 | 36 | #ifndef SDL_test_images_h_ 37 | #define SDL_test_images_h_ 38 | 39 | #include "SDL.h" 40 | 41 | #include "begin_code.h" 42 | /* Set up for C function definitions, even when using C++ */ 43 | #ifdef __cplusplus 44 | extern "C" { 45 | #endif 46 | 47 | /** 48 | *Type for test images. 49 | */ 50 | typedef struct SDLTest_SurfaceImage_s { 51 | int width; 52 | int height; 53 | unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */ 54 | const char *pixel_data; 55 | } SDLTest_SurfaceImage_t; 56 | 57 | /* Test images */ 58 | SDL_Surface *SDLTest_ImageBlit(void); 59 | SDL_Surface *SDLTest_ImageBlitColor(void); 60 | SDL_Surface *SDLTest_ImageBlitAlpha(void); 61 | SDL_Surface *SDLTest_ImageBlitBlendAdd(void); 62 | SDL_Surface *SDLTest_ImageBlitBlend(void); 63 | SDL_Surface *SDLTest_ImageBlitBlendMod(void); 64 | SDL_Surface *SDLTest_ImageBlitBlendNone(void); 65 | SDL_Surface *SDLTest_ImageBlitBlendAll(void); 66 | SDL_Surface *SDLTest_ImageFace(void); 67 | SDL_Surface *SDLTest_ImagePrimitives(void); 68 | SDL_Surface *SDLTest_ImagePrimitivesBlend(void); 69 | 70 | /* Ends C function definitions when using C++ */ 71 | #ifdef __cplusplus 72 | } 73 | #endif 74 | #include "close_code.h" 75 | 76 | #endif /* SDL_test_images_h_ */ 77 | 78 | /* vi: set ts=4 sw=4 expandtab: */ 79 | -------------------------------------------------------------------------------- /SDL2/include/SDL_error.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_error.h 24 | * 25 | * Simple error message routines for SDL. 26 | */ 27 | 28 | #ifndef SDL_error_h_ 29 | #define SDL_error_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | 33 | #include "begin_code.h" 34 | /* Set up for C function definitions, even when using C++ */ 35 | #ifdef __cplusplus 36 | extern "C" { 37 | #endif 38 | 39 | /* Public functions */ 40 | /* SDL_SetError() unconditionally returns -1. */ 41 | extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); 42 | extern DECLSPEC const char *SDLCALL SDL_GetError(void); 43 | extern DECLSPEC void SDLCALL SDL_ClearError(void); 44 | 45 | /** 46 | * \name Internal error functions 47 | * 48 | * \internal 49 | * Private error reporting function - used internally. 50 | */ 51 | /* @{ */ 52 | #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) 53 | #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) 54 | #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param)) 55 | typedef enum 56 | { 57 | SDL_ENOMEM, 58 | SDL_EFREAD, 59 | SDL_EFWRITE, 60 | SDL_EFSEEK, 61 | SDL_UNSUPPORTED, 62 | SDL_LASTERROR 63 | } SDL_errorcode; 64 | /* SDL_Error() unconditionally returns -1. */ 65 | extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code); 66 | /* @} *//* Internal error functions */ 67 | 68 | /* Ends C function definitions when using C++ */ 69 | #ifdef __cplusplus 70 | } 71 | #endif 72 | #include "close_code.h" 73 | 74 | #endif /* SDL_error_h_ */ 75 | 76 | /* vi: set ts=4 sw=4 expandtab: */ 77 | -------------------------------------------------------------------------------- /SDL2/include/SDL_touch.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_touch.h 24 | * 25 | * Include file for SDL touch event handling. 26 | */ 27 | 28 | #ifndef SDL_touch_h_ 29 | #define SDL_touch_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | #include "SDL_error.h" 33 | #include "SDL_video.h" 34 | 35 | #include "begin_code.h" 36 | /* Set up for C function definitions, even when using C++ */ 37 | #ifdef __cplusplus 38 | extern "C" { 39 | #endif 40 | 41 | typedef Sint64 SDL_TouchID; 42 | typedef Sint64 SDL_FingerID; 43 | 44 | typedef struct SDL_Finger 45 | { 46 | SDL_FingerID id; 47 | float x; 48 | float y; 49 | float pressure; 50 | } SDL_Finger; 51 | 52 | /* Used as the device ID for mouse events simulated with touch input */ 53 | #define SDL_TOUCH_MOUSEID ((Uint32)-1) 54 | 55 | 56 | /* Function prototypes */ 57 | 58 | /** 59 | * \brief Get the number of registered touch devices. 60 | */ 61 | extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); 62 | 63 | /** 64 | * \brief Get the touch ID with the given index, or 0 if the index is invalid. 65 | */ 66 | extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); 67 | 68 | /** 69 | * \brief Get the number of active fingers for a given touch device. 70 | */ 71 | extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); 72 | 73 | /** 74 | * \brief Get the finger object of the given touch, with the given index. 75 | */ 76 | extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); 77 | 78 | /* Ends C function definitions when using C++ */ 79 | #ifdef __cplusplus 80 | } 81 | #endif 82 | #include "close_code.h" 83 | 84 | #endif /* SDL_touch_h_ */ 85 | 86 | /* vi: set ts=4 sw=4 expandtab: */ 87 | -------------------------------------------------------------------------------- /SDL2/include/SDL_power.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_power_h_ 23 | #define SDL_power_h_ 24 | 25 | /** 26 | * \file SDL_power.h 27 | * 28 | * Header for the SDL power management routines. 29 | */ 30 | 31 | #include "SDL_stdinc.h" 32 | 33 | #include "begin_code.h" 34 | /* Set up for C function definitions, even when using C++ */ 35 | #ifdef __cplusplus 36 | extern "C" { 37 | #endif 38 | 39 | /** 40 | * \brief The basic state for the system's power supply. 41 | */ 42 | typedef enum 43 | { 44 | SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */ 45 | SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */ 46 | SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */ 47 | SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */ 48 | SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */ 49 | } SDL_PowerState; 50 | 51 | 52 | /** 53 | * \brief Get the current power supply details. 54 | * 55 | * \param secs Seconds of battery life left. You can pass a NULL here if 56 | * you don't care. Will return -1 if we can't determine a 57 | * value, or we're not running on a battery. 58 | * 59 | * \param pct Percentage of battery life left, between 0 and 100. You can 60 | * pass a NULL here if you don't care. Will return -1 if we 61 | * can't determine a value, or we're not running on a battery. 62 | * 63 | * \return The state of the battery (if any). 64 | */ 65 | extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct); 66 | 67 | /* Ends C function definitions when using C++ */ 68 | #ifdef __cplusplus 69 | } 70 | #endif 71 | #include "close_code.h" 72 | 73 | #endif /* SDL_power_h_ */ 74 | 75 | /* vi: set ts=4 sw=4 expandtab: */ 76 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_font.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_font.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | #ifndef SDL_test_font_h_ 31 | #define SDL_test_font_h_ 32 | 33 | #include "begin_code.h" 34 | /* Set up for C function definitions, even when using C++ */ 35 | #ifdef __cplusplus 36 | extern "C" { 37 | #endif 38 | 39 | /* Function prototypes */ 40 | 41 | #define FONT_CHARACTER_SIZE 8 42 | 43 | /** 44 | * \brief Draw a string in the currently set font. 45 | * 46 | * \param renderer The renderer to draw on. 47 | * \param x The X coordinate of the upper left corner of the character. 48 | * \param y The Y coordinate of the upper left corner of the character. 49 | * \param c The character to draw. 50 | * 51 | * \returns Returns 0 on success, -1 on failure. 52 | */ 53 | int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c); 54 | 55 | /** 56 | * \brief Draw a string in the currently set font. 57 | * 58 | * \param renderer The renderer to draw on. 59 | * \param x The X coordinate of the upper left corner of the string. 60 | * \param y The Y coordinate of the upper left corner of the string. 61 | * \param s The string to draw. 62 | * 63 | * \returns Returns 0 on success, -1 on failure. 64 | */ 65 | int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s); 66 | 67 | 68 | /** 69 | * \brief Cleanup textures used by font drawing functions. 70 | */ 71 | void SDLTest_CleanupTextDrawing(void); 72 | 73 | /* Ends C function definitions when using C++ */ 74 | #ifdef __cplusplus 75 | } 76 | #endif 77 | #include "close_code.h" 78 | 79 | #endif /* SDL_test_font_h_ */ 80 | 81 | /* vi: set ts=4 sw=4 expandtab: */ 82 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_minimal.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_minimal_h_ 23 | #define SDL_config_minimal_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | /** 29 | * \file SDL_config_minimal.h 30 | * 31 | * This is the minimal configuration that can be used to build SDL. 32 | */ 33 | 34 | #define HAVE_STDARG_H 1 35 | #define HAVE_STDDEF_H 1 36 | 37 | /* Most everything except Visual Studio 2008 and earlier has stdint.h now */ 38 | #if defined(_MSC_VER) && (_MSC_VER < 1600) 39 | /* Here are some reasonable defaults */ 40 | typedef unsigned int size_t; 41 | typedef signed char int8_t; 42 | typedef unsigned char uint8_t; 43 | typedef signed short int16_t; 44 | typedef unsigned short uint16_t; 45 | typedef signed int int32_t; 46 | typedef unsigned int uint32_t; 47 | typedef signed long long int64_t; 48 | typedef unsigned long long uint64_t; 49 | typedef unsigned long uintptr_t; 50 | #else 51 | #define HAVE_STDINT_H 1 52 | #endif /* Visual Studio 2008 */ 53 | 54 | #ifdef __GNUC__ 55 | #define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 56 | #endif 57 | 58 | /* Enable the dummy audio driver (src/audio/dummy/\*.c) */ 59 | #define SDL_AUDIO_DRIVER_DUMMY 1 60 | 61 | /* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ 62 | #define SDL_JOYSTICK_DISABLED 1 63 | 64 | /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ 65 | #define SDL_HAPTIC_DISABLED 1 66 | 67 | /* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ 68 | #define SDL_LOADSO_DISABLED 1 69 | 70 | /* Enable the stub thread support (src/thread/generic/\*.c) */ 71 | #define SDL_THREADS_DISABLED 1 72 | 73 | /* Enable the stub timer support (src/timer/dummy/\*.c) */ 74 | #define SDL_TIMERS_DISABLED 1 75 | 76 | /* Enable the dummy video driver (src/video/dummy/\*.c) */ 77 | #define SDL_VIDEO_DRIVER_DUMMY 1 78 | 79 | /* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */ 80 | #define SDL_FILESYSTEM_DUMMY 1 81 | 82 | #endif /* SDL_config_minimal_h_ */ 83 | -------------------------------------------------------------------------------- /SDL2/include/SDL_loadso.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_loadso.h 24 | * 25 | * System dependent library loading routines 26 | * 27 | * Some things to keep in mind: 28 | * \li These functions only work on C function names. Other languages may 29 | * have name mangling and intrinsic language support that varies from 30 | * compiler to compiler. 31 | * \li Make sure you declare your function pointers with the same calling 32 | * convention as the actual library function. Your code will crash 33 | * mysteriously if you do not do this. 34 | * \li Avoid namespace collisions. If you load a symbol from the library, 35 | * it is not defined whether or not it goes into the global symbol 36 | * namespace for the application. If it does and it conflicts with 37 | * symbols in your code or other shared libraries, you will not get 38 | * the results you expect. :) 39 | */ 40 | 41 | #ifndef SDL_loadso_h_ 42 | #define SDL_loadso_h_ 43 | 44 | #include "SDL_stdinc.h" 45 | #include "SDL_error.h" 46 | 47 | #include "begin_code.h" 48 | /* Set up for C function definitions, even when using C++ */ 49 | #ifdef __cplusplus 50 | extern "C" { 51 | #endif 52 | 53 | /** 54 | * This function dynamically loads a shared object and returns a pointer 55 | * to the object handle (or NULL if there was an error). 56 | * The 'sofile' parameter is a system dependent name of the object file. 57 | */ 58 | extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); 59 | 60 | /** 61 | * Given an object handle, this function looks up the address of the 62 | * named function in the shared object and returns it. This address 63 | * is no longer valid after calling SDL_UnloadObject(). 64 | */ 65 | extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, 66 | const char *name); 67 | 68 | /** 69 | * Unload a shared object from memory. 70 | */ 71 | extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); 72 | 73 | /* Ends C function definitions when using C++ */ 74 | #ifdef __cplusplus 75 | } 76 | #endif 77 | #include "close_code.h" 78 | 79 | #endif /* SDL_loadso_h_ */ 80 | 81 | /* vi: set ts=4 sw=4 expandtab: */ 82 | -------------------------------------------------------------------------------- /SDL2/include/SDL_bits.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_bits.h 24 | * 25 | * Functions for fiddling with bits and bitmasks. 26 | */ 27 | 28 | #ifndef SDL_bits_h_ 29 | #define SDL_bits_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | 33 | #include "begin_code.h" 34 | /* Set up for C function definitions, even when using C++ */ 35 | #ifdef __cplusplus 36 | extern "C" { 37 | #endif 38 | 39 | /** 40 | * \file SDL_bits.h 41 | */ 42 | 43 | /** 44 | * Get the index of the most significant bit. Result is undefined when called 45 | * with 0. This operation can also be stated as "count leading zeroes" and 46 | * "log base 2". 47 | * 48 | * \return Index of the most significant bit, or -1 if the value is 0. 49 | */ 50 | #if defined(__WATCOMC__) && defined(__386__) 51 | extern _inline int _SDL_clz_watcom (Uint32); 52 | #pragma aux _SDL_clz_watcom = \ 53 | "bsr eax, eax" \ 54 | "xor eax, 31" \ 55 | parm [eax] nomemory \ 56 | value [eax] \ 57 | modify exact [eax] nomemory; 58 | #endif 59 | 60 | SDL_FORCE_INLINE int 61 | SDL_MostSignificantBitIndex32(Uint32 x) 62 | { 63 | #if defined(__GNUC__) && (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)) 64 | /* Count Leading Zeroes builtin in GCC. 65 | * http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Other-Builtins.html 66 | */ 67 | if (x == 0) { 68 | return -1; 69 | } 70 | return 31 - __builtin_clz(x); 71 | #elif defined(__WATCOMC__) && defined(__386__) 72 | if (x == 0) { 73 | return -1; 74 | } 75 | return 31 - _SDL_clz_watcom(x); 76 | #else 77 | /* Based off of Bit Twiddling Hacks by Sean Eron Anderson 78 | * , released in the public domain. 79 | * http://graphics.stanford.edu/~seander/bithacks.html#IntegerLog 80 | */ 81 | const Uint32 b[] = {0x2, 0xC, 0xF0, 0xFF00, 0xFFFF0000}; 82 | const int S[] = {1, 2, 4, 8, 16}; 83 | 84 | int msbIndex = 0; 85 | int i; 86 | 87 | if (x == 0) { 88 | return -1; 89 | } 90 | 91 | for (i = 4; i >= 0; i--) 92 | { 93 | if (x & b[i]) 94 | { 95 | x >>= S[i]; 96 | msbIndex |= S[i]; 97 | } 98 | } 99 | 100 | return msbIndex; 101 | #endif 102 | } 103 | 104 | /* Ends C function definitions when using C++ */ 105 | #ifdef __cplusplus 106 | } 107 | #endif 108 | #include "close_code.h" 109 | 110 | #endif /* SDL_bits_h_ */ 111 | 112 | /* vi: set ts=4 sw=4 expandtab: */ 113 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_random.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_random.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | 32 | A "32-bit Multiply with carry random number generator. Very fast. 33 | Includes a list of recommended multipliers. 34 | 35 | multiply-with-carry generator: x(n) = a*x(n-1) + carry mod 2^32. 36 | period: (a*2^31)-1 37 | 38 | */ 39 | 40 | #ifndef SDL_test_random_h_ 41 | #define SDL_test_random_h_ 42 | 43 | #include "begin_code.h" 44 | /* Set up for C function definitions, even when using C++ */ 45 | #ifdef __cplusplus 46 | extern "C" { 47 | #endif 48 | 49 | /* --- Definitions */ 50 | 51 | /* 52 | * Macros that return a random number in a specific format. 53 | */ 54 | #define SDLTest_RandomInt(c) ((int)SDLTest_Random(c)) 55 | 56 | /* 57 | * Context structure for the random number generator state. 58 | */ 59 | typedef struct { 60 | unsigned int a; 61 | unsigned int x; 62 | unsigned int c; 63 | unsigned int ah; 64 | unsigned int al; 65 | } SDLTest_RandomContext; 66 | 67 | 68 | /* --- Function prototypes */ 69 | 70 | /** 71 | * \brief Initialize random number generator with two integers. 72 | * 73 | * Note: The random sequence of numbers returned by ...Random() is the 74 | * same for the same two integers and has a period of 2^31. 75 | * 76 | * \param rndContext pointer to context structure 77 | * \param xi integer that defines the random sequence 78 | * \param ci integer that defines the random sequence 79 | * 80 | */ 81 | void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi, 82 | unsigned int ci); 83 | 84 | /** 85 | * \brief Initialize random number generator based on current system time. 86 | * 87 | * \param rndContext pointer to context structure 88 | * 89 | */ 90 | void SDLTest_RandomInitTime(SDLTest_RandomContext *rndContext); 91 | 92 | 93 | /** 94 | * \brief Initialize random number generator based on current system time. 95 | * 96 | * Note: ...RandomInit() or ...RandomInitTime() must have been called 97 | * before using this function. 98 | * 99 | * \param rndContext pointer to context structure 100 | * 101 | * \returns A random number (32bit unsigned integer) 102 | * 103 | */ 104 | unsigned int SDLTest_Random(SDLTest_RandomContext *rndContext); 105 | 106 | 107 | /* Ends C function definitions when using C++ */ 108 | #ifdef __cplusplus 109 | } 110 | #endif 111 | #include "close_code.h" 112 | 113 | #endif /* SDL_test_random_h_ */ 114 | 115 | /* vi: set ts=4 sw=4 expandtab: */ 116 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_wiz.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_wiz_h_ 23 | #define SDL_config_wiz_h_ 24 | #define SDL_config_h_ 25 | 26 | /* This is a set of defines to configure the SDL features */ 27 | 28 | /* General platform specific identifiers */ 29 | #include "SDL_platform.h" 30 | 31 | #define SDL_BYTEORDER 1234 32 | 33 | #define HAVE_ALLOCA_H 1 34 | #define HAVE_SYS_TYPES_H 1 35 | #define HAVE_STDIO_H 1 36 | #define STDC_HEADERS 1 37 | #define HAVE_STDLIB_H 1 38 | #define HAVE_STDARG_H 1 39 | #define HAVE_MALLOC_H 1 40 | #define HAVE_MEMORY_H 1 41 | #define HAVE_STRING_H 1 42 | #define HAVE_STRINGS_H 1 43 | #define HAVE_INTTYPES_H 1 44 | #define HAVE_STDINT_H 1 45 | #define HAVE_CTYPE_H 1 46 | #define HAVE_MATH_H 1 47 | #define HAVE_ICONV_H 1 48 | #define HAVE_SIGNAL_H 1 49 | #define HAVE_MALLOC 1 50 | #define HAVE_CALLOC 1 51 | #define HAVE_REALLOC 1 52 | #define HAVE_FREE 1 53 | #define HAVE_ALLOCA 1 54 | #define HAVE_GETENV 1 55 | #define HAVE_SETENV 1 56 | #define HAVE_PUTENV 1 57 | #define HAVE_UNSETENV 1 58 | #define HAVE_QSORT 1 59 | #define HAVE_ABS 1 60 | #define HAVE_BCOPY 1 61 | #define HAVE_MEMSET 1 62 | #define HAVE_MEMCPY 1 63 | #define HAVE_MEMMOVE 1 64 | #define HAVE_STRLEN 1 65 | #define HAVE_STRDUP 1 66 | #define HAVE_STRCHR 1 67 | #define HAVE_STRRCHR 1 68 | #define HAVE_STRSTR 1 69 | #define HAVE_STRTOL 1 70 | #define HAVE_STRTOUL 1 71 | #define HAVE_STRTOLL 1 72 | #define HAVE_STRTOULL 1 73 | #define HAVE_ATOI 1 74 | #define HAVE_ATOF 1 75 | #define HAVE_STRCMP 1 76 | #define HAVE_STRNCMP 1 77 | #define HAVE_STRCASECMP 1 78 | #define HAVE_STRNCASECMP 1 79 | #define HAVE_VSSCANF 1 80 | #define HAVE_VSNPRINTF 1 81 | #define HAVE_M_PI 1 82 | #define HAVE_CEIL 1 83 | #define HAVE_COPYSIGN 1 84 | #define HAVE_COS 1 85 | #define HAVE_COSF 1 86 | #define HAVE_FABS 1 87 | #define HAVE_FLOOR 1 88 | #define HAVE_LOG 1 89 | #define HAVE_SCALBN 1 90 | #define HAVE_SIN 1 91 | #define HAVE_SINF 1 92 | #define HAVE_SQRT 1 93 | #define HAVE_SQRTF 1 94 | #define HAVE_TAN 1 95 | #define HAVE_TANF 1 96 | #define HAVE_SIGACTION 1 97 | #define HAVE_SETJMP 1 98 | #define HAVE_NANOSLEEP 1 99 | #define HAVE_POW 1 100 | 101 | #define SDL_AUDIO_DRIVER_DUMMY 1 102 | #define SDL_AUDIO_DRIVER_OSS 1 103 | 104 | #define SDL_INPUT_LINUXEV 1 105 | #define SDL_INPUT_TSLIB 1 106 | #define SDL_JOYSTICK_LINUX 1 107 | #define SDL_HAPTIC_LINUX 1 108 | 109 | #define SDL_LOADSO_DLOPEN 1 110 | 111 | #define SDL_THREAD_PTHREAD 1 112 | #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1 113 | 114 | #define SDL_TIMER_UNIX 1 115 | 116 | #define SDL_VIDEO_DRIVER_DUMMY 1 117 | #define SDL_VIDEO_DRIVER_PANDORA 1 118 | #define SDL_VIDEO_RENDER_OGL_ES 1 119 | #define SDL_VIDEO_OPENGL_ES 1 120 | 121 | #endif /* SDL_config_wiz_h_ */ 122 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_assert.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_assert.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | * 32 | * Assert API for test code and test cases 33 | * 34 | */ 35 | 36 | #ifndef SDL_test_assert_h_ 37 | #define SDL_test_assert_h_ 38 | 39 | #include "begin_code.h" 40 | /* Set up for C function definitions, even when using C++ */ 41 | #ifdef __cplusplus 42 | extern "C" { 43 | #endif 44 | 45 | /** 46 | * \brief Fails the assert. 47 | */ 48 | #define ASSERT_FAIL 0 49 | 50 | /** 51 | * \brief Passes the assert. 52 | */ 53 | #define ASSERT_PASS 1 54 | 55 | /** 56 | * \brief Assert that logs and break execution flow on failures. 57 | * 58 | * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0). 59 | * \param assertDescription Message to log with the assert describing it. 60 | */ 61 | void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2); 62 | 63 | /** 64 | * \brief Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters. 65 | * 66 | * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0). 67 | * \param assertDescription Message to log with the assert describing it. 68 | * 69 | * \returns Returns the assertCondition so it can be used to externally to break execution flow if desired. 70 | */ 71 | int SDLTest_AssertCheck(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2); 72 | 73 | /** 74 | * \brief Explicitly pass without checking an assertion condition. Updates assertion counter. 75 | * 76 | * \param assertDescription Message to log with the assert describing it. 77 | */ 78 | void SDLTest_AssertPass(SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(1); 79 | 80 | /** 81 | * \brief Resets the assert summary counters to zero. 82 | */ 83 | void SDLTest_ResetAssertSummary(void); 84 | 85 | /** 86 | * \brief Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR. 87 | */ 88 | void SDLTest_LogAssertSummary(void); 89 | 90 | 91 | /** 92 | * \brief Converts the current assert summary state to a test result. 93 | * 94 | * \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT 95 | */ 96 | int SDLTest_AssertSummaryToTestResult(void); 97 | 98 | #ifdef __cplusplus 99 | } 100 | #endif 101 | #include "close_code.h" 102 | 103 | #endif /* SDL_test_assert_h_ */ 104 | 105 | /* vi: set ts=4 sw=4 expandtab: */ 106 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_pandora.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_pandora_h_ 23 | #define SDL_config_pandora_h_ 24 | #define SDL_config_h_ 25 | 26 | /* This is a set of defines to configure the SDL features */ 27 | 28 | /* General platform specific identifiers */ 29 | #include "SDL_platform.h" 30 | 31 | #ifdef __LP64__ 32 | #define SIZEOF_VOIDP 8 33 | #else 34 | #define SIZEOF_VOIDP 4 35 | #endif 36 | 37 | #define SDL_BYTEORDER 1234 38 | 39 | #define HAVE_ALLOCA_H 1 40 | #define HAVE_SYS_TYPES_H 1 41 | #define HAVE_STDIO_H 1 42 | #define STDC_HEADERS 1 43 | #define HAVE_STDLIB_H 1 44 | #define HAVE_STDARG_H 1 45 | #define HAVE_MALLOC_H 1 46 | #define HAVE_MEMORY_H 1 47 | #define HAVE_STRING_H 1 48 | #define HAVE_STRINGS_H 1 49 | #define HAVE_INTTYPES_H 1 50 | #define HAVE_STDINT_H 1 51 | #define HAVE_CTYPE_H 1 52 | #define HAVE_MATH_H 1 53 | #define HAVE_ICONV_H 1 54 | #define HAVE_SIGNAL_H 1 55 | #define HAVE_MALLOC 1 56 | #define HAVE_CALLOC 1 57 | #define HAVE_REALLOC 1 58 | #define HAVE_FREE 1 59 | #define HAVE_ALLOCA 1 60 | #define HAVE_GETENV 1 61 | #define HAVE_SETENV 1 62 | #define HAVE_PUTENV 1 63 | #define HAVE_UNSETENV 1 64 | #define HAVE_QSORT 1 65 | #define HAVE_ABS 1 66 | #define HAVE_BCOPY 1 67 | #define HAVE_MEMSET 1 68 | #define HAVE_MEMCPY 1 69 | #define HAVE_MEMMOVE 1 70 | #define HAVE_STRLEN 1 71 | #define HAVE_STRDUP 1 72 | #define HAVE_STRCHR 1 73 | #define HAVE_STRRCHR 1 74 | #define HAVE_STRSTR 1 75 | #define HAVE_STRTOL 1 76 | #define HAVE_STRTOUL 1 77 | #define HAVE_STRTOLL 1 78 | #define HAVE_STRTOULL 1 79 | #define HAVE_ATOI 1 80 | #define HAVE_ATOF 1 81 | #define HAVE_STRCMP 1 82 | #define HAVE_STRNCMP 1 83 | #define HAVE_STRCASECMP 1 84 | #define HAVE_STRNCASECMP 1 85 | #define HAVE_VSSCANF 1 86 | #define HAVE_VSNPRINTF 1 87 | #define HAVE_M_PI 1 88 | #define HAVE_CEIL 1 89 | #define HAVE_COPYSIGN 1 90 | #define HAVE_COS 1 91 | #define HAVE_COSF 1 92 | #define HAVE_FABS 1 93 | #define HAVE_FLOOR 1 94 | #define HAVE_LOG 1 95 | #define HAVE_SCALBN 1 96 | #define HAVE_SIN 1 97 | #define HAVE_SINF 1 98 | #define HAVE_SQRT 1 99 | #define HAVE_SQRTF 1 100 | #define HAVE_TAN 1 101 | #define HAVE_TANF 1 102 | #define HAVE_SIGACTION 1 103 | #define HAVE_SETJMP 1 104 | #define HAVE_NANOSLEEP 1 105 | 106 | #define SDL_AUDIO_DRIVER_DUMMY 1 107 | #define SDL_AUDIO_DRIVER_OSS 1 108 | 109 | #define SDL_INPUT_LINUXEV 1 110 | #define SDL_INPUT_TSLIB 1 111 | #define SDL_JOYSTICK_LINUX 1 112 | #define SDL_HAPTIC_LINUX 1 113 | 114 | #define SDL_LOADSO_DLOPEN 1 115 | 116 | #define SDL_THREAD_PTHREAD 1 117 | #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1 118 | 119 | #define SDL_TIMER_UNIX 1 120 | #define SDL_FILESYSTEM_UNIX 1 121 | 122 | #define SDL_VIDEO_DRIVER_DUMMY 1 123 | #define SDL_VIDEO_DRIVER_X11 1 124 | #define SDL_VIDEO_DRIVER_PANDORA 1 125 | #define SDL_VIDEO_RENDER_OGL_ES 1 126 | #define SDL_VIDEO_OPENGL_ES 1 127 | 128 | #endif /* SDL_config_pandora_h_ */ 129 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_crc32.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_crc32.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | 32 | Implements CRC32 calculations (default output is Perl String::CRC32 compatible). 33 | 34 | */ 35 | 36 | #ifndef SDL_test_crc32_h_ 37 | #define SDL_test_crc32_h_ 38 | 39 | #include "begin_code.h" 40 | /* Set up for C function definitions, even when using C++ */ 41 | #ifdef __cplusplus 42 | extern "C" { 43 | #endif 44 | 45 | 46 | /* ------------ Definitions --------- */ 47 | 48 | /* Definition shared by all CRC routines */ 49 | 50 | #ifndef CrcUint32 51 | #define CrcUint32 unsigned int 52 | #endif 53 | #ifndef CrcUint8 54 | #define CrcUint8 unsigned char 55 | #endif 56 | 57 | #ifdef ORIGINAL_METHOD 58 | #define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */ 59 | #else 60 | #define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */ 61 | #endif 62 | 63 | /** 64 | * Data structure for CRC32 (checksum) computation 65 | */ 66 | typedef struct { 67 | CrcUint32 crc32_table[256]; /* CRC table */ 68 | } SDLTest_Crc32Context; 69 | 70 | /* ---------- Function Prototypes ------------- */ 71 | 72 | /** 73 | * \brief Initialize the CRC context 74 | * 75 | * Note: The function initializes the crc table required for all crc calculations. 76 | * 77 | * \param crcContext pointer to context variable 78 | * 79 | * \returns 0 for OK, -1 on error 80 | * 81 | */ 82 | int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext); 83 | 84 | 85 | /** 86 | * \brief calculate a crc32 from a data block 87 | * 88 | * \param crcContext pointer to context variable 89 | * \param inBuf input buffer to checksum 90 | * \param inLen length of input buffer 91 | * \param crc32 pointer to Uint32 to store the final CRC into 92 | * 93 | * \returns 0 for OK, -1 on error 94 | * 95 | */ 96 | int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32); 97 | 98 | /* Same routine broken down into three steps */ 99 | int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32); 100 | int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32); 101 | int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32); 102 | 103 | 104 | /** 105 | * \brief clean up CRC context 106 | * 107 | * \param crcContext pointer to context variable 108 | * 109 | * \returns 0 for OK, -1 on error 110 | * 111 | */ 112 | 113 | int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext); 114 | 115 | 116 | /* Ends C function definitions when using C++ */ 117 | #ifdef __cplusplus 118 | } 119 | #endif 120 | #include "close_code.h" 121 | 122 | #endif /* SDL_test_crc32_h_ */ 123 | 124 | /* vi: set ts=4 sw=4 expandtab: */ 125 | -------------------------------------------------------------------------------- /SDL2/include/SDL_timer.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_timer_h_ 23 | #define SDL_timer_h_ 24 | 25 | /** 26 | * \file SDL_timer.h 27 | * 28 | * Header for the SDL time management routines. 29 | */ 30 | 31 | #include "SDL_stdinc.h" 32 | #include "SDL_error.h" 33 | 34 | #include "begin_code.h" 35 | /* Set up for C function definitions, even when using C++ */ 36 | #ifdef __cplusplus 37 | extern "C" { 38 | #endif 39 | 40 | /** 41 | * \brief Get the number of milliseconds since the SDL library initialization. 42 | * 43 | * \note This value wraps if the program runs for more than ~49 days. 44 | */ 45 | extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); 46 | 47 | /** 48 | * \brief Compare SDL ticks values, and return true if A has passed B 49 | * 50 | * e.g. if you want to wait 100 ms, you could do this: 51 | * Uint32 timeout = SDL_GetTicks() + 100; 52 | * while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) { 53 | * ... do work until timeout has elapsed 54 | * } 55 | */ 56 | #define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0) 57 | 58 | /** 59 | * \brief Get the current value of the high resolution counter 60 | */ 61 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void); 62 | 63 | /** 64 | * \brief Get the count per second of the high resolution counter 65 | */ 66 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void); 67 | 68 | /** 69 | * \brief Wait a specified number of milliseconds before returning. 70 | */ 71 | extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); 72 | 73 | /** 74 | * Function prototype for the timer callback function. 75 | * 76 | * The callback function is passed the current timer interval and returns 77 | * the next timer interval. If the returned value is the same as the one 78 | * passed in, the periodic alarm continues, otherwise a new alarm is 79 | * scheduled. If the callback returns 0, the periodic alarm is cancelled. 80 | */ 81 | typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param); 82 | 83 | /** 84 | * Definition of the timer ID type. 85 | */ 86 | typedef int SDL_TimerID; 87 | 88 | /** 89 | * \brief Add a new timer to the pool of timers already running. 90 | * 91 | * \return A timer ID, or 0 when an error occurs. 92 | */ 93 | extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, 94 | SDL_TimerCallback callback, 95 | void *param); 96 | 97 | /** 98 | * \brief Remove a timer knowing its ID. 99 | * 100 | * \return A boolean value indicating success or failure. 101 | * 102 | * \warning It is not safe to remove a timer multiple times. 103 | */ 104 | extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id); 105 | 106 | 107 | /* Ends C function definitions when using C++ */ 108 | #ifdef __cplusplus 109 | } 110 | #endif 111 | #include "close_code.h" 112 | 113 | #endif /* SDL_timer_h_ */ 114 | 115 | /* vi: set ts=4 sw=4 expandtab: */ 116 | -------------------------------------------------------------------------------- /display.h: -------------------------------------------------------------------------------- 1 | #ifndef DISPLAY_H 2 | #define DISPLAY_H 3 | 4 | #include "SDL2\include\SDL.h" 5 | #include "glew\include\GL\glew.h" 6 | 7 | #include 8 | #include 9 | 10 | #pragma comment(lib, "opengl32.lib") 11 | #pragma comment(lib, "glu32.lib") 12 | #pragma comment (lib, "./glew/lib/Release/x64/glew32.lib") 13 | #pragma comment(lib, "./SDL2/lib/x64/SDL2.lib") 14 | #pragma comment(lib, "./SDL2/lib/x64/SDL2main.lib") 15 | 16 | class Display 17 | { 18 | public: 19 | Display(int width, int height, const std::string& title); 20 | 21 | void Clear(float r, float g, float b, float a); 22 | void SwapBuffers(); 23 | 24 | int get_width() { 25 | return display_width; 26 | } 27 | int get_height() { 28 | return display_height; 29 | } 30 | 31 | virtual ~Display(); 32 | SDL_Window* m_window; 33 | protected: 34 | private: 35 | void operator=(const Display& display) {} 36 | Display(const Display& display) {} 37 | 38 | int display_width; 39 | int display_height; 40 | 41 | //SDL_Window* m_window; 42 | SDL_GLContext m_glContext; 43 | }; 44 | 45 | class sdl_event_state 46 | { 47 | public: 48 | 49 | sdl_event_state(int w, int h) 50 | : display_w(w), display_h(h) 51 | , x_offset(0.0f), y_offset(0.0f), z_offset(2.0f) 52 | , point_size(2.0f) 53 | { 54 | previous_x_offset = x_offset; 55 | previous_y_offset = y_offset; 56 | previous_z_offset = z_offset; 57 | 58 | is_dragging = false; 59 | quit = false; 60 | theta = 0.0f; 61 | psi = 0.0f; 62 | 63 | 64 | r_key_toggle = true; 65 | } 66 | 67 | float x_offset; 68 | float y_offset; 69 | float z_offset; 70 | 71 | int display_w; 72 | int display_h; 73 | 74 | float point_size; 75 | 76 | bool quit; 77 | 78 | void event_handler() 79 | { 80 | SDL_Event e; 81 | 82 | bool window_focus = false; 83 | 84 | while (SDL_PollEvent(&e)) 85 | { 86 | switch (e.type) 87 | { 88 | case SDL_QUIT: 89 | this->quit = true; 90 | break; 91 | 92 | case SDL_MOUSEWHEEL: 93 | { 94 | if (e.wheel.y && !window_focus) 95 | { 96 | float ratio = 0.2f; 97 | this->z_offset = std::max(this->z_offset - e.wheel.y*ratio, 0.2f); 98 | 99 | previous_x_offset = this->x_offset; 100 | previous_y_offset = this->y_offset; 101 | previous_z_offset = this->z_offset; 102 | } 103 | 104 | break; 105 | } 106 | 107 | case SDL_MOUSEBUTTONDOWN: 108 | if (e.button.button == SDL_BUTTON_LEFT) { 109 | if (!window_focus) 110 | { 111 | is_dragging = true; 112 | drag_x_offset = e.button.x; 113 | drag_y_offset = e.button.y; 114 | } 115 | } 116 | break; 117 | case SDL_MOUSEBUTTONUP: 118 | if (e.button.button == SDL_BUTTON_LEFT) { 119 | is_dragging = false; 120 | 121 | } 122 | break; 123 | case SDL_MOUSEMOTION: 124 | { 125 | if (is_dragging && !window_focus) 126 | { 127 | theta += ((-e.button.x + drag_x_offset) / (display_w*0.5f))*60.0f; 128 | psi -= ((-e.button.y + drag_y_offset) / (display_h*0.5f))*60.0f; 129 | 130 | drag_x_offset = e.button.x; 131 | drag_y_offset = e.button.y; 132 | } 133 | } 134 | //case SDL_KEYDOWN: 135 | { 136 | case SDL_KEYUP: 137 | { 138 | int key = e.key.keysym.scancode; 139 | if (key == 21) // r key 140 | r_key_toggle = !r_key_toggle; 141 | } 142 | } 143 | } 144 | } 145 | 146 | } 147 | 148 | 149 | float get_theta() const { return this->theta; } 150 | float get_psi() const { return this->psi; } 151 | 152 | bool get_r_key() const{ return this->r_key_toggle; } 153 | 154 | private: 155 | bool is_dragging; 156 | int drag_x_offset; 157 | int drag_y_offset; 158 | 159 | float previous_x_offset; 160 | float previous_y_offset; 161 | float previous_z_offset; 162 | 163 | bool r_key_toggle; 164 | 165 | float theta; 166 | float psi; 167 | 168 | 169 | }; 170 | 171 | #endif 172 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_psp.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_psp_h_ 23 | #define SDL_config_psp_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | 29 | 30 | #ifdef __GNUC__ 31 | #define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 32 | #endif 33 | 34 | #define HAVE_GCC_ATOMICS 1 35 | 36 | #define HAVE_ALLOCA_H 1 37 | #define HAVE_SYS_TYPES_H 1 38 | #define HAVE_STDIO_H 1 39 | #define STDC_HEADERS 1 40 | #define HAVE_STRING_H 1 41 | #define HAVE_INTTYPES_H 1 42 | #define HAVE_STDINT_H 1 43 | #define HAVE_CTYPE_H 1 44 | #define HAVE_MATH_H 1 45 | #define HAVE_SIGNAL_H 1 46 | 47 | /* C library functions */ 48 | #define HAVE_MALLOC 1 49 | #define HAVE_CALLOC 1 50 | #define HAVE_REALLOC 1 51 | #define HAVE_FREE 1 52 | #define HAVE_ALLOCA 1 53 | #define HAVE_GETENV 1 54 | #define HAVE_SETENV 1 55 | #define HAVE_PUTENV 1 56 | #define HAVE_SETENV 1 57 | #define HAVE_UNSETENV 1 58 | #define HAVE_QSORT 1 59 | #define HAVE_ABS 1 60 | #define HAVE_BCOPY 1 61 | #define HAVE_MEMSET 1 62 | #define HAVE_MEMCPY 1 63 | #define HAVE_MEMMOVE 1 64 | #define HAVE_MEMCMP 1 65 | #define HAVE_STRLEN 1 66 | #define HAVE_STRLCPY 1 67 | #define HAVE_STRLCAT 1 68 | #define HAVE_STRDUP 1 69 | #define HAVE_STRCHR 1 70 | #define HAVE_STRRCHR 1 71 | #define HAVE_STRSTR 1 72 | #define HAVE_STRTOL 1 73 | #define HAVE_STRTOUL 1 74 | #define HAVE_STRTOLL 1 75 | #define HAVE_STRTOULL 1 76 | #define HAVE_STRTOD 1 77 | #define HAVE_ATOI 1 78 | #define HAVE_ATOF 1 79 | #define HAVE_STRCMP 1 80 | #define HAVE_STRNCMP 1 81 | #define HAVE_STRCASECMP 1 82 | #define HAVE_STRNCASECMP 1 83 | #define HAVE_VSSCANF 1 84 | #define HAVE_VSNPRINTF 1 85 | #define HAVE_M_PI 1 86 | #define HAVE_ATAN 1 87 | #define HAVE_ATAN2 1 88 | #define HAVE_ACOS 1 89 | #define HAVE_ASIN 1 90 | #define HAVE_CEIL 1 91 | #define HAVE_COPYSIGN 1 92 | #define HAVE_COS 1 93 | #define HAVE_COSF 1 94 | #define HAVE_FABS 1 95 | #define HAVE_FLOOR 1 96 | #define HAVE_LOG 1 97 | #define HAVE_POW 1 98 | #define HAVE_SCALBN 1 99 | #define HAVE_SIN 1 100 | #define HAVE_SINF 1 101 | #define HAVE_SQRT 1 102 | #define HAVE_SQRTF 1 103 | #define HAVE_TAN 1 104 | #define HAVE_TANF 1 105 | #define HAVE_SETJMP 1 106 | #define HAVE_NANOSLEEP 1 107 | /* #define HAVE_SYSCONF 1 */ 108 | /* #define HAVE_SIGACTION 1 */ 109 | 110 | 111 | /* PSP isn't that sophisticated */ 112 | #define LACKS_SYS_MMAN_H 1 113 | 114 | /* Enable the stub thread support (src/thread/psp/\*.c) */ 115 | #define SDL_THREAD_PSP 1 116 | 117 | /* Enable the stub timer support (src/timer/psp/\*.c) */ 118 | #define SDL_TIMERS_PSP 1 119 | 120 | /* Enable the stub joystick driver (src/joystick/psp/\*.c) */ 121 | #define SDL_JOYSTICK_PSP 1 122 | 123 | /* Enable the stub audio driver (src/audio/psp/\*.c) */ 124 | #define SDL_AUDIO_DRIVER_PSP 1 125 | 126 | /* PSP video dirver */ 127 | #define SDL_VIDEO_DRIVER_PSP 1 128 | 129 | /* PSP render dirver */ 130 | #define SDL_VIDEO_RENDER_PSP 1 131 | 132 | #define SDL_POWER_PSP 1 133 | 134 | /* !!! FIXME: what does PSP do for filesystem stuff? */ 135 | #define SDL_FILESYSTEM_DUMMY 1 136 | 137 | /* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */ 138 | #define SDL_HAPTIC_DISABLED 1 139 | 140 | /* PSP can't load shared object (src/loadso/dummy/\*.c) */ 141 | #define SDL_LOADSO_DISABLED 1 142 | 143 | 144 | #endif /* SDL_config_psp_h_ */ 145 | -------------------------------------------------------------------------------- /SDL2/include/SDL.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL.h 24 | * 25 | * Main include header for the SDL library 26 | */ 27 | 28 | 29 | #ifndef SDL_h_ 30 | #define SDL_h_ 31 | 32 | #include "SDL_main.h" 33 | #include "SDL_stdinc.h" 34 | #include "SDL_assert.h" 35 | #include "SDL_atomic.h" 36 | #include "SDL_audio.h" 37 | #include "SDL_clipboard.h" 38 | #include "SDL_cpuinfo.h" 39 | #include "SDL_endian.h" 40 | #include "SDL_error.h" 41 | #include "SDL_events.h" 42 | #include "SDL_filesystem.h" 43 | #include "SDL_gamecontroller.h" 44 | #include "SDL_haptic.h" 45 | #include "SDL_hints.h" 46 | #include "SDL_joystick.h" 47 | #include "SDL_loadso.h" 48 | #include "SDL_log.h" 49 | #include "SDL_messagebox.h" 50 | #include "SDL_mutex.h" 51 | #include "SDL_power.h" 52 | #include "SDL_render.h" 53 | #include "SDL_rwops.h" 54 | #include "SDL_shape.h" 55 | #include "SDL_system.h" 56 | #include "SDL_thread.h" 57 | #include "SDL_timer.h" 58 | #include "SDL_version.h" 59 | #include "SDL_video.h" 60 | 61 | #include "begin_code.h" 62 | /* Set up for C function definitions, even when using C++ */ 63 | #ifdef __cplusplus 64 | extern "C" { 65 | #endif 66 | 67 | /* As of version 0.5, SDL is loaded dynamically into the application */ 68 | 69 | /** 70 | * \name SDL_INIT_* 71 | * 72 | * These are the flags which may be passed to SDL_Init(). You should 73 | * specify the subsystems which you will be using in your application. 74 | */ 75 | /* @{ */ 76 | #define SDL_INIT_TIMER 0x00000001u 77 | #define SDL_INIT_AUDIO 0x00000010u 78 | #define SDL_INIT_VIDEO 0x00000020u /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ 79 | #define SDL_INIT_JOYSTICK 0x00000200u /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */ 80 | #define SDL_INIT_HAPTIC 0x00001000u 81 | #define SDL_INIT_GAMECONTROLLER 0x00002000u /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */ 82 | #define SDL_INIT_EVENTS 0x00004000u 83 | #define SDL_INIT_NOPARACHUTE 0x00100000u /**< compatibility; this flag is ignored. */ 84 | #define SDL_INIT_EVERYTHING ( \ 85 | SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \ 86 | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \ 87 | ) 88 | /* @} */ 89 | 90 | /** 91 | * This function initializes the subsystems specified by \c flags 92 | */ 93 | extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); 94 | 95 | /** 96 | * This function initializes specific SDL subsystems 97 | * 98 | * Subsystem initialization is ref-counted, you must call 99 | * SDL_QuitSubSystem() for each SDL_InitSubSystem() to correctly 100 | * shutdown a subsystem manually (or call SDL_Quit() to force shutdown). 101 | * If a subsystem is already loaded then this call will 102 | * increase the ref-count and return. 103 | */ 104 | extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); 105 | 106 | /** 107 | * This function cleans up specific SDL subsystems 108 | */ 109 | extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); 110 | 111 | /** 112 | * This function returns a mask of the specified subsystems which have 113 | * previously been initialized. 114 | * 115 | * If \c flags is 0, it returns a mask of all initialized subsystems. 116 | */ 117 | extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); 118 | 119 | /** 120 | * This function cleans up all initialized subsystems. You should 121 | * call it upon all exit conditions. 122 | */ 123 | extern DECLSPEC void SDLCALL SDL_Quit(void); 124 | 125 | /* Ends C function definitions when using C++ */ 126 | #ifdef __cplusplus 127 | } 128 | #endif 129 | #include "close_code.h" 130 | 131 | #endif /* SDL_h_ */ 132 | 133 | /* vi: set ts=4 sw=4 expandtab: */ 134 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_android.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_android_h_ 23 | #define SDL_config_android_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | /** 29 | * \file SDL_config_android.h 30 | * 31 | * This is a configuration that can be used to build SDL for Android 32 | */ 33 | 34 | #include 35 | 36 | #define HAVE_GCC_ATOMICS 1 37 | 38 | #define HAVE_ALLOCA_H 1 39 | #define HAVE_SYS_TYPES_H 1 40 | #define HAVE_STDIO_H 1 41 | #define STDC_HEADERS 1 42 | #define HAVE_STRING_H 1 43 | #define HAVE_INTTYPES_H 1 44 | #define HAVE_STDINT_H 1 45 | #define HAVE_CTYPE_H 1 46 | #define HAVE_MATH_H 1 47 | #define HAVE_SIGNAL_H 1 48 | 49 | /* C library functions */ 50 | #define HAVE_MALLOC 1 51 | #define HAVE_CALLOC 1 52 | #define HAVE_REALLOC 1 53 | #define HAVE_FREE 1 54 | #define HAVE_ALLOCA 1 55 | #define HAVE_GETENV 1 56 | #define HAVE_SETENV 1 57 | #define HAVE_PUTENV 1 58 | #define HAVE_SETENV 1 59 | #define HAVE_UNSETENV 1 60 | #define HAVE_QSORT 1 61 | #define HAVE_ABS 1 62 | #define HAVE_BCOPY 1 63 | #define HAVE_MEMSET 1 64 | #define HAVE_MEMCPY 1 65 | #define HAVE_MEMMOVE 1 66 | #define HAVE_MEMCMP 1 67 | #define HAVE_STRLEN 1 68 | #define HAVE_STRLCPY 1 69 | #define HAVE_STRLCAT 1 70 | #define HAVE_STRDUP 1 71 | #define HAVE_STRCHR 1 72 | #define HAVE_STRRCHR 1 73 | #define HAVE_STRSTR 1 74 | #define HAVE_STRTOL 1 75 | #define HAVE_STRTOUL 1 76 | #define HAVE_STRTOLL 1 77 | #define HAVE_STRTOULL 1 78 | #define HAVE_STRTOD 1 79 | #define HAVE_ATOI 1 80 | #define HAVE_ATOF 1 81 | #define HAVE_STRCMP 1 82 | #define HAVE_STRNCMP 1 83 | #define HAVE_STRCASECMP 1 84 | #define HAVE_STRNCASECMP 1 85 | #define HAVE_VSSCANF 1 86 | #define HAVE_VSNPRINTF 1 87 | #define HAVE_M_PI 1 88 | #define HAVE_ATAN 1 89 | #define HAVE_ATAN2 1 90 | #define HAVE_ACOS 1 91 | #define HAVE_ASIN 1 92 | #define HAVE_CEIL 1 93 | #define HAVE_COPYSIGN 1 94 | #define HAVE_COS 1 95 | #define HAVE_COSF 1 96 | #define HAVE_FABS 1 97 | #define HAVE_FLOOR 1 98 | #define HAVE_LOG 1 99 | #define HAVE_POW 1 100 | #define HAVE_SCALBN 1 101 | #define HAVE_SIN 1 102 | #define HAVE_SINF 1 103 | #define HAVE_SQRT 1 104 | #define HAVE_SQRTF 1 105 | #define HAVE_TAN 1 106 | #define HAVE_TANF 1 107 | #define HAVE_SIGACTION 1 108 | #define HAVE_SETJMP 1 109 | #define HAVE_NANOSLEEP 1 110 | #define HAVE_SYSCONF 1 111 | #define HAVE_CLOCK_GETTIME 1 112 | 113 | #define SIZEOF_VOIDP 4 114 | 115 | /* Enable various audio drivers */ 116 | #define SDL_AUDIO_DRIVER_ANDROID 1 117 | #define SDL_AUDIO_DRIVER_DUMMY 1 118 | 119 | /* Enable various input drivers */ 120 | #define SDL_JOYSTICK_ANDROID 1 121 | #define SDL_HAPTIC_ANDROID 1 122 | 123 | /* Enable various shared object loading systems */ 124 | #define SDL_LOADSO_DLOPEN 1 125 | 126 | /* Enable various threading systems */ 127 | #define SDL_THREAD_PTHREAD 1 128 | #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 129 | 130 | /* Enable various timer systems */ 131 | #define SDL_TIMER_UNIX 1 132 | 133 | /* Enable various video drivers */ 134 | #define SDL_VIDEO_DRIVER_ANDROID 1 135 | 136 | /* Enable OpenGL ES */ 137 | #define SDL_VIDEO_OPENGL_ES 1 138 | #define SDL_VIDEO_OPENGL_ES2 1 139 | #define SDL_VIDEO_OPENGL_EGL 1 140 | #define SDL_VIDEO_RENDER_OGL_ES 1 141 | #define SDL_VIDEO_RENDER_OGL_ES2 1 142 | 143 | /* Enable Vulkan support */ 144 | /* Android does not support Vulkan in native code using the "armeabi" ABI. */ 145 | #if defined(__ARM_ARCH) && __ARM_ARCH < 7 146 | #define SDL_VIDEO_VULKAN 0 147 | #else 148 | #define SDL_VIDEO_VULKAN 1 149 | #endif 150 | 151 | /* Enable system power support */ 152 | #define SDL_POWER_ANDROID 1 153 | 154 | /* Enable the filesystem driver */ 155 | #define SDL_FILESYSTEM_ANDROID 1 156 | 157 | #endif /* SDL_config_android_h_ */ 158 | -------------------------------------------------------------------------------- /SDL2/include/SDL_rect.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_rect.h 24 | * 25 | * Header file for SDL_rect definition and management functions. 26 | */ 27 | 28 | #ifndef SDL_rect_h_ 29 | #define SDL_rect_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | #include "SDL_error.h" 33 | #include "SDL_pixels.h" 34 | #include "SDL_rwops.h" 35 | 36 | #include "begin_code.h" 37 | /* Set up for C function definitions, even when using C++ */ 38 | #ifdef __cplusplus 39 | extern "C" { 40 | #endif 41 | 42 | /** 43 | * \brief The structure that defines a point 44 | * 45 | * \sa SDL_EnclosePoints 46 | * \sa SDL_PointInRect 47 | */ 48 | typedef struct SDL_Point 49 | { 50 | int x; 51 | int y; 52 | } SDL_Point; 53 | 54 | /** 55 | * \brief A rectangle, with the origin at the upper left. 56 | * 57 | * \sa SDL_RectEmpty 58 | * \sa SDL_RectEquals 59 | * \sa SDL_HasIntersection 60 | * \sa SDL_IntersectRect 61 | * \sa SDL_UnionRect 62 | * \sa SDL_EnclosePoints 63 | */ 64 | typedef struct SDL_Rect 65 | { 66 | int x, y; 67 | int w, h; 68 | } SDL_Rect; 69 | 70 | /** 71 | * \brief Returns true if point resides inside a rectangle. 72 | */ 73 | SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) 74 | { 75 | return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && 76 | (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; 77 | } 78 | 79 | /** 80 | * \brief Returns true if the rectangle has no area. 81 | */ 82 | SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) 83 | { 84 | return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; 85 | } 86 | 87 | /** 88 | * \brief Returns true if the two rectangles are equal. 89 | */ 90 | SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) 91 | { 92 | return (a && b && (a->x == b->x) && (a->y == b->y) && 93 | (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; 94 | } 95 | 96 | /** 97 | * \brief Determine whether two rectangles intersect. 98 | * 99 | * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. 100 | */ 101 | extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, 102 | const SDL_Rect * B); 103 | 104 | /** 105 | * \brief Calculate the intersection of two rectangles. 106 | * 107 | * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. 108 | */ 109 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, 110 | const SDL_Rect * B, 111 | SDL_Rect * result); 112 | 113 | /** 114 | * \brief Calculate the union of two rectangles. 115 | */ 116 | extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, 117 | const SDL_Rect * B, 118 | SDL_Rect * result); 119 | 120 | /** 121 | * \brief Calculate a minimal rectangle enclosing a set of points 122 | * 123 | * \return SDL_TRUE if any points were within the clipping rect 124 | */ 125 | extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, 126 | int count, 127 | const SDL_Rect * clip, 128 | SDL_Rect * result); 129 | 130 | /** 131 | * \brief Calculate the intersection of a rectangle and line segment. 132 | * 133 | * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. 134 | */ 135 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * 136 | rect, int *X1, 137 | int *Y1, int *X2, 138 | int *Y2); 139 | 140 | /* Ends C function definitions when using C++ */ 141 | #ifdef __cplusplus 142 | } 143 | #endif 144 | #include "close_code.h" 145 | 146 | #endif /* SDL_rect_h_ */ 147 | 148 | /* vi: set ts=4 sw=4 expandtab: */ 149 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_iphoneos.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_iphoneos_h_ 23 | #define SDL_config_iphoneos_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | #ifdef __LP64__ 29 | #define SIZEOF_VOIDP 8 30 | #else 31 | #define SIZEOF_VOIDP 4 32 | #endif 33 | 34 | #define HAVE_GCC_ATOMICS 1 35 | 36 | #define HAVE_ALLOCA_H 1 37 | #define HAVE_SYS_TYPES_H 1 38 | #define HAVE_STDIO_H 1 39 | #define STDC_HEADERS 1 40 | #define HAVE_STRING_H 1 41 | #define HAVE_INTTYPES_H 1 42 | #define HAVE_STDINT_H 1 43 | #define HAVE_CTYPE_H 1 44 | #define HAVE_MATH_H 1 45 | #define HAVE_SIGNAL_H 1 46 | 47 | /* C library functions */ 48 | #define HAVE_MALLOC 1 49 | #define HAVE_CALLOC 1 50 | #define HAVE_REALLOC 1 51 | #define HAVE_FREE 1 52 | #define HAVE_ALLOCA 1 53 | #define HAVE_GETENV 1 54 | #define HAVE_SETENV 1 55 | #define HAVE_PUTENV 1 56 | #define HAVE_SETENV 1 57 | #define HAVE_UNSETENV 1 58 | #define HAVE_QSORT 1 59 | #define HAVE_ABS 1 60 | #define HAVE_BCOPY 1 61 | #define HAVE_MEMSET 1 62 | #define HAVE_MEMCPY 1 63 | #define HAVE_MEMMOVE 1 64 | #define HAVE_MEMCMP 1 65 | #define HAVE_STRLEN 1 66 | #define HAVE_STRLCPY 1 67 | #define HAVE_STRLCAT 1 68 | #define HAVE_STRDUP 1 69 | #define HAVE_STRCHR 1 70 | #define HAVE_STRRCHR 1 71 | #define HAVE_STRSTR 1 72 | #define HAVE_STRTOL 1 73 | #define HAVE_STRTOUL 1 74 | #define HAVE_STRTOLL 1 75 | #define HAVE_STRTOULL 1 76 | #define HAVE_STRTOD 1 77 | #define HAVE_ATOI 1 78 | #define HAVE_ATOF 1 79 | #define HAVE_STRCMP 1 80 | #define HAVE_STRNCMP 1 81 | #define HAVE_STRCASECMP 1 82 | #define HAVE_STRNCASECMP 1 83 | #define HAVE_VSSCANF 1 84 | #define HAVE_VSNPRINTF 1 85 | #define HAVE_M_PI 1 86 | #define HAVE_ATAN 1 87 | #define HAVE_ATAN2 1 88 | #define HAVE_ACOS 1 89 | #define HAVE_ASIN 1 90 | #define HAVE_CEIL 1 91 | #define HAVE_COPYSIGN 1 92 | #define HAVE_COS 1 93 | #define HAVE_COSF 1 94 | #define HAVE_FABS 1 95 | #define HAVE_FLOOR 1 96 | #define HAVE_LOG 1 97 | #define HAVE_POW 1 98 | #define HAVE_SCALBN 1 99 | #define HAVE_SIN 1 100 | #define HAVE_SINF 1 101 | #define HAVE_SQRT 1 102 | #define HAVE_SQRTF 1 103 | #define HAVE_TAN 1 104 | #define HAVE_TANF 1 105 | #define HAVE_SIGACTION 1 106 | #define HAVE_SETJMP 1 107 | #define HAVE_NANOSLEEP 1 108 | #define HAVE_SYSCONF 1 109 | #define HAVE_SYSCTLBYNAME 1 110 | 111 | /* enable iPhone version of Core Audio driver */ 112 | #define SDL_AUDIO_DRIVER_COREAUDIO 1 113 | /* Enable the dummy audio driver (src/audio/dummy/\*.c) */ 114 | #define SDL_AUDIO_DRIVER_DUMMY 1 115 | 116 | /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ 117 | #define SDL_HAPTIC_DUMMY 1 118 | 119 | /* Enable MFi joystick support */ 120 | #define SDL_JOYSTICK_MFI 1 121 | 122 | /* Enable Unix style SO loading */ 123 | #define SDL_LOADSO_DLOPEN 1 124 | 125 | /* Enable various threading systems */ 126 | #define SDL_THREAD_PTHREAD 1 127 | #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 128 | 129 | /* Enable various timer systems */ 130 | #define SDL_TIMER_UNIX 1 131 | 132 | /* Supported video drivers */ 133 | #define SDL_VIDEO_DRIVER_UIKIT 1 134 | #define SDL_VIDEO_DRIVER_DUMMY 1 135 | 136 | /* enable OpenGL ES */ 137 | #define SDL_VIDEO_OPENGL_ES2 1 138 | #define SDL_VIDEO_OPENGL_ES 1 139 | #define SDL_VIDEO_RENDER_OGL_ES 1 140 | #define SDL_VIDEO_RENDER_OGL_ES2 1 141 | 142 | /* Enable Vulkan support */ 143 | #if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM // Only 64-bit devices have Metal 144 | #define SDL_VIDEO_VULKAN 1 145 | #else 146 | #define SDL_VIDEO_VULKAN 0 147 | #endif 148 | 149 | /* Enable system power support */ 150 | #define SDL_POWER_UIKIT 1 151 | 152 | /* enable iPhone keyboard support */ 153 | #define SDL_IPHONE_KEYBOARD 1 154 | 155 | /* enable iOS extended launch screen */ 156 | #define SDL_IPHONE_LAUNCHSCREEN 1 157 | 158 | /* Set max recognized G-force from accelerometer 159 | See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed 160 | */ 161 | #define SDL_IPHONE_MAX_GFORCE 5.0 162 | 163 | /* enable filesystem support */ 164 | #define SDL_FILESYSTEM_COCOA 1 165 | 166 | #endif /* SDL_config_iphoneos_h_ */ 167 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_md5.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_md5.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | *********************************************************************** 32 | ** Header file for implementation of MD5 ** 33 | ** RSA Data Security, Inc. MD5 Message-Digest Algorithm ** 34 | ** Created: 2/17/90 RLR ** 35 | ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version ** 36 | ** Revised (for MD5): RLR 4/27/91 ** 37 | ** -- G modified to have y&~z instead of y&z ** 38 | ** -- FF, GG, HH modified to add in last register done ** 39 | ** -- Access pattern: round 2 works mod 5, round 3 works mod 3 ** 40 | ** -- distinct additive constant for each step ** 41 | ** -- round 4 added, working mod 7 ** 42 | *********************************************************************** 43 | */ 44 | 45 | /* 46 | *********************************************************************** 47 | ** Message-digest routines: ** 48 | ** To form the message digest for a message M ** 49 | ** (1) Initialize a context buffer mdContext using MD5Init ** 50 | ** (2) Call MD5Update on mdContext and M ** 51 | ** (3) Call MD5Final on mdContext ** 52 | ** The message digest is now in mdContext->digest[0...15] ** 53 | *********************************************************************** 54 | */ 55 | 56 | #ifndef SDL_test_md5_h_ 57 | #define SDL_test_md5_h_ 58 | 59 | #include "begin_code.h" 60 | /* Set up for C function definitions, even when using C++ */ 61 | #ifdef __cplusplus 62 | extern "C" { 63 | #endif 64 | 65 | /* ------------ Definitions --------- */ 66 | 67 | /* typedef a 32-bit type */ 68 | typedef unsigned long int MD5UINT4; 69 | 70 | /* Data structure for MD5 (Message-Digest) computation */ 71 | typedef struct { 72 | MD5UINT4 i[2]; /* number of _bits_ handled mod 2^64 */ 73 | MD5UINT4 buf[4]; /* scratch buffer */ 74 | unsigned char in[64]; /* input buffer */ 75 | unsigned char digest[16]; /* actual digest after Md5Final call */ 76 | } SDLTest_Md5Context; 77 | 78 | /* ---------- Function Prototypes ------------- */ 79 | 80 | /** 81 | * \brief initialize the context 82 | * 83 | * \param mdContext pointer to context variable 84 | * 85 | * Note: The function initializes the message-digest context 86 | * mdContext. Call before each new use of the context - 87 | * all fields are set to zero. 88 | */ 89 | void SDLTest_Md5Init(SDLTest_Md5Context * mdContext); 90 | 91 | 92 | /** 93 | * \brief update digest from variable length data 94 | * 95 | * \param mdContext pointer to context variable 96 | * \param inBuf pointer to data array/string 97 | * \param inLen length of data array/string 98 | * 99 | * Note: The function updates the message-digest context to account 100 | * for the presence of each of the characters inBuf[0..inLen-1] 101 | * in the message whose digest is being computed. 102 | */ 103 | 104 | void SDLTest_Md5Update(SDLTest_Md5Context * mdContext, unsigned char *inBuf, 105 | unsigned int inLen); 106 | 107 | 108 | /** 109 | * \brief complete digest computation 110 | * 111 | * \param mdContext pointer to context variable 112 | * 113 | * Note: The function terminates the message-digest computation and 114 | * ends with the desired message digest in mdContext.digest[0..15]. 115 | * Always call before using the digest[] variable. 116 | */ 117 | 118 | void SDLTest_Md5Final(SDLTest_Md5Context * mdContext); 119 | 120 | 121 | /* Ends C function definitions when using C++ */ 122 | #ifdef __cplusplus 123 | } 124 | #endif 125 | #include "close_code.h" 126 | 127 | #endif /* SDL_test_md5_h_ */ 128 | 129 | /* vi: set ts=4 sw=4 expandtab: */ 130 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_harness.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_harness.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* 31 | Defines types for test case definitions and the test execution harness API. 32 | 33 | Based on original GSOC code by Markus Kauppila 34 | */ 35 | 36 | #ifndef SDL_test_h_arness_h 37 | #define SDL_test_h_arness_h 38 | 39 | #include "begin_code.h" 40 | /* Set up for C function definitions, even when using C++ */ 41 | #ifdef __cplusplus 42 | extern "C" { 43 | #endif 44 | 45 | 46 | /* ! Definitions for test case structures */ 47 | #define TEST_ENABLED 1 48 | #define TEST_DISABLED 0 49 | 50 | /* ! Definition of all the possible test return values of the test case method */ 51 | #define TEST_ABORTED -1 52 | #define TEST_STARTED 0 53 | #define TEST_COMPLETED 1 54 | #define TEST_SKIPPED 2 55 | 56 | /* ! Definition of all the possible test results for the harness */ 57 | #define TEST_RESULT_PASSED 0 58 | #define TEST_RESULT_FAILED 1 59 | #define TEST_RESULT_NO_ASSERT 2 60 | #define TEST_RESULT_SKIPPED 3 61 | #define TEST_RESULT_SETUP_FAILURE 4 62 | 63 | /* !< Function pointer to a test case setup function (run before every test) */ 64 | typedef void (*SDLTest_TestCaseSetUpFp)(void *arg); 65 | 66 | /* !< Function pointer to a test case function */ 67 | typedef int (*SDLTest_TestCaseFp)(void *arg); 68 | 69 | /* !< Function pointer to a test case teardown function (run after every test) */ 70 | typedef void (*SDLTest_TestCaseTearDownFp)(void *arg); 71 | 72 | /** 73 | * Holds information about a single test case. 74 | */ 75 | typedef struct SDLTest_TestCaseReference { 76 | /* !< Func2Stress */ 77 | SDLTest_TestCaseFp testCase; 78 | /* !< Short name (or function name) "Func2Stress" */ 79 | char *name; 80 | /* !< Long name or full description "This test pushes func2() to the limit." */ 81 | char *description; 82 | /* !< Set to TEST_ENABLED or TEST_DISABLED (test won't be run) */ 83 | int enabled; 84 | } SDLTest_TestCaseReference; 85 | 86 | /** 87 | * Holds information about a test suite (multiple test cases). 88 | */ 89 | typedef struct SDLTest_TestSuiteReference { 90 | /* !< "PlatformSuite" */ 91 | char *name; 92 | /* !< The function that is run before each test. NULL skips. */ 93 | SDLTest_TestCaseSetUpFp testSetUp; 94 | /* !< The test cases that are run as part of the suite. Last item should be NULL. */ 95 | const SDLTest_TestCaseReference **testCases; 96 | /* !< The function that is run after each test. NULL skips. */ 97 | SDLTest_TestCaseTearDownFp testTearDown; 98 | } SDLTest_TestSuiteReference; 99 | 100 | 101 | /** 102 | * \brief Generates a random run seed string for the harness. The generated seed will contain alphanumeric characters (0-9A-Z). 103 | * 104 | * Note: The returned string needs to be deallocated by the caller. 105 | * 106 | * \param length The length of the seed string to generate 107 | * 108 | * \returns The generated seed string 109 | */ 110 | char *SDLTest_GenerateRunSeed(const int length); 111 | 112 | /** 113 | * \brief Execute a test suite using the given run seed and execution key. 114 | * 115 | * \param testSuites Suites containing the test case. 116 | * \param userRunSeed Custom run seed provided by user, or NULL to autogenerate one. 117 | * \param userExecKey Custom execution key provided by user, or 0 to autogenerate one. 118 | * \param filter Filter specification. NULL disables. Case sensitive. 119 | * \param testIterations Number of iterations to run each test case. 120 | * 121 | * \returns Test run result; 0 when all tests passed, 1 if any tests failed. 122 | */ 123 | int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *userRunSeed, Uint64 userExecKey, const char *filter, int testIterations); 124 | 125 | 126 | /* Ends C function definitions when using C++ */ 127 | #ifdef __cplusplus 128 | } 129 | #endif 130 | #include "close_code.h" 131 | 132 | #endif /* SDL_test_h_arness_h */ 133 | 134 | /* vi: set ts=4 sw=4 expandtab: */ 135 | -------------------------------------------------------------------------------- /SDL2/include/SDL_messagebox.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_messagebox_h_ 23 | #define SDL_messagebox_h_ 24 | 25 | #include "SDL_stdinc.h" 26 | #include "SDL_video.h" /* For SDL_Window */ 27 | 28 | #include "begin_code.h" 29 | /* Set up for C function definitions, even when using C++ */ 30 | #ifdef __cplusplus 31 | extern "C" { 32 | #endif 33 | 34 | /** 35 | * \brief SDL_MessageBox flags. If supported will display warning icon, etc. 36 | */ 37 | typedef enum 38 | { 39 | SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ 40 | SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ 41 | SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */ 42 | } SDL_MessageBoxFlags; 43 | 44 | /** 45 | * \brief Flags for SDL_MessageBoxButtonData. 46 | */ 47 | typedef enum 48 | { 49 | SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */ 50 | SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */ 51 | } SDL_MessageBoxButtonFlags; 52 | 53 | /** 54 | * \brief Individual button data. 55 | */ 56 | typedef struct 57 | { 58 | Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */ 59 | int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */ 60 | const char * text; /**< The UTF-8 button text */ 61 | } SDL_MessageBoxButtonData; 62 | 63 | /** 64 | * \brief RGB value used in a message box color scheme 65 | */ 66 | typedef struct 67 | { 68 | Uint8 r, g, b; 69 | } SDL_MessageBoxColor; 70 | 71 | typedef enum 72 | { 73 | SDL_MESSAGEBOX_COLOR_BACKGROUND, 74 | SDL_MESSAGEBOX_COLOR_TEXT, 75 | SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, 76 | SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, 77 | SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, 78 | SDL_MESSAGEBOX_COLOR_MAX 79 | } SDL_MessageBoxColorType; 80 | 81 | /** 82 | * \brief A set of colors to use for message box dialogs 83 | */ 84 | typedef struct 85 | { 86 | SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; 87 | } SDL_MessageBoxColorScheme; 88 | 89 | /** 90 | * \brief MessageBox structure containing title, text, window, etc. 91 | */ 92 | typedef struct 93 | { 94 | Uint32 flags; /**< ::SDL_MessageBoxFlags */ 95 | SDL_Window *window; /**< Parent window, can be NULL */ 96 | const char *title; /**< UTF-8 title */ 97 | const char *message; /**< UTF-8 message text */ 98 | 99 | int numbuttons; 100 | const SDL_MessageBoxButtonData *buttons; 101 | 102 | const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */ 103 | } SDL_MessageBoxData; 104 | 105 | /** 106 | * \brief Create a modal message box. 107 | * 108 | * \param messageboxdata The SDL_MessageBoxData structure with title, text, etc. 109 | * \param buttonid The pointer to which user id of hit button should be copied. 110 | * 111 | * \return -1 on error, otherwise 0 and buttonid contains user id of button 112 | * hit or -1 if dialog was closed. 113 | * 114 | * \note This function should be called on the thread that created the parent 115 | * window, or on the main thread if the messagebox has no parent. It will 116 | * block execution of that thread until the user clicks a button or 117 | * closes the messagebox. 118 | */ 119 | extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); 120 | 121 | /** 122 | * \brief Create a simple modal message box 123 | * 124 | * \param flags ::SDL_MessageBoxFlags 125 | * \param title UTF-8 title text 126 | * \param message UTF-8 message text 127 | * \param window The parent window, or NULL for no parent 128 | * 129 | * \return 0 on success, -1 on error 130 | * 131 | * \sa SDL_ShowMessageBox 132 | */ 133 | extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window); 134 | 135 | 136 | /* Ends C function definitions when using C++ */ 137 | #ifdef __cplusplus 138 | } 139 | #endif 140 | #include "close_code.h" 141 | 142 | #endif /* SDL_messagebox_h_ */ 143 | 144 | /* vi: set ts=4 sw=4 expandtab: */ 145 | -------------------------------------------------------------------------------- /SDL2/include/SDL_blendmode.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_blendmode.h 24 | * 25 | * Header file declaring the SDL_BlendMode enumeration 26 | */ 27 | 28 | #ifndef SDL_blendmode_h_ 29 | #define SDL_blendmode_h_ 30 | 31 | #include "begin_code.h" 32 | /* Set up for C function definitions, even when using C++ */ 33 | #ifdef __cplusplus 34 | extern "C" { 35 | #endif 36 | 37 | /** 38 | * \brief The blend mode used in SDL_RenderCopy() and drawing operations. 39 | */ 40 | typedef enum 41 | { 42 | SDL_BLENDMODE_NONE = 0x00000000, /**< no blending 43 | dstRGBA = srcRGBA */ 44 | SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending 45 | dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) 46 | dstA = srcA + (dstA * (1-srcA)) */ 47 | SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending 48 | dstRGB = (srcRGB * srcA) + dstRGB 49 | dstA = dstA */ 50 | SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate 51 | dstRGB = srcRGB * dstRGB 52 | dstA = dstA */ 53 | SDL_BLENDMODE_INVALID = 0x7FFFFFFF 54 | 55 | /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ 56 | 57 | } SDL_BlendMode; 58 | 59 | /** 60 | * \brief The blend operation used when combining source and destination pixel components 61 | */ 62 | typedef enum 63 | { 64 | SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */ 65 | SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */ 66 | SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ 67 | SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */ 68 | SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */ 69 | 70 | } SDL_BlendOperation; 71 | 72 | /** 73 | * \brief The normalized factor used to multiply pixel components 74 | */ 75 | typedef enum 76 | { 77 | SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */ 78 | SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */ 79 | SDL_BLENDFACTOR_SRC_COLOR = 0x3, /**< srcR, srcG, srcB, srcA */ 80 | SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4, /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */ 81 | SDL_BLENDFACTOR_SRC_ALPHA = 0x5, /**< srcA, srcA, srcA, srcA */ 82 | SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6, /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */ 83 | SDL_BLENDFACTOR_DST_COLOR = 0x7, /**< dstR, dstG, dstB, dstA */ 84 | SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */ 85 | SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */ 86 | SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */ 87 | 88 | } SDL_BlendFactor; 89 | 90 | /** 91 | * \brief Create a custom blend mode, which may or may not be supported by a given renderer 92 | * 93 | * \param srcColorFactor 94 | * \param dstColorFactor 95 | * \param colorOperation 96 | * \param srcAlphaFactor 97 | * \param dstAlphaFactor 98 | * \param alphaOperation 99 | * 100 | * The result of the blend mode operation will be: 101 | * dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor 102 | * and 103 | * dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor 104 | */ 105 | extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, 106 | SDL_BlendFactor dstColorFactor, 107 | SDL_BlendOperation colorOperation, 108 | SDL_BlendFactor srcAlphaFactor, 109 | SDL_BlendFactor dstAlphaFactor, 110 | SDL_BlendOperation alphaOperation); 111 | 112 | /* Ends C function definitions when using C++ */ 113 | #ifdef __cplusplus 114 | } 115 | #endif 116 | #include "close_code.h" 117 | 118 | #endif /* SDL_blendmode_h_ */ 119 | 120 | /* vi: set ts=4 sw=4 expandtab: */ 121 | -------------------------------------------------------------------------------- /SDL2/include/begin_code.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file begin_code.h 24 | * 25 | * This file sets things up for C dynamic library function definitions, 26 | * static inlined functions, and structures aligned at 4-byte alignment. 27 | * If you don't like ugly C preprocessor code, don't look at this file. :) 28 | */ 29 | 30 | /* This shouldn't be nested -- included it around code only. */ 31 | #ifdef _begin_code_h 32 | #error Nested inclusion of begin_code.h 33 | #endif 34 | #define _begin_code_h 35 | 36 | #ifndef SDL_DEPRECATED 37 | # if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */ 38 | # define SDL_DEPRECATED __attribute__((deprecated)) 39 | # else 40 | # define SDL_DEPRECATED 41 | # endif 42 | #endif 43 | 44 | #ifndef SDL_UNUSED 45 | # ifdef __GNUC__ 46 | # define SDL_UNUSED __attribute__((unused)) 47 | # else 48 | # define SDL_UNUSED 49 | # endif 50 | #endif 51 | 52 | /* Some compilers use a special export keyword */ 53 | #ifndef DECLSPEC 54 | # if defined(__WIN32__) || defined(__WINRT__) 55 | # ifdef __BORLANDC__ 56 | # ifdef BUILD_SDL 57 | # define DECLSPEC 58 | # else 59 | # define DECLSPEC __declspec(dllimport) 60 | # endif 61 | # else 62 | # define DECLSPEC __declspec(dllexport) 63 | # endif 64 | # elif defined(__OS2__) 65 | # ifdef BUILD_SDL 66 | # define DECLSPEC __declspec(dllexport) 67 | # else 68 | # define DECLSPEC 69 | # endif 70 | # else 71 | # if defined(__GNUC__) && __GNUC__ >= 4 72 | # define DECLSPEC __attribute__ ((visibility("default"))) 73 | # else 74 | # define DECLSPEC 75 | # endif 76 | # endif 77 | #endif 78 | 79 | /* By default SDL uses the C calling convention */ 80 | #ifndef SDLCALL 81 | #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) 82 | #define SDLCALL __cdecl 83 | #elif defined(__OS2__) || defined(__EMX__) 84 | #define SDLCALL _System 85 | # if defined (__GNUC__) && !defined(_System) 86 | # define _System /* for old EMX/GCC compat. */ 87 | # endif 88 | #else 89 | #define SDLCALL 90 | #endif 91 | #endif /* SDLCALL */ 92 | 93 | /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ 94 | #ifdef __SYMBIAN32__ 95 | #undef DECLSPEC 96 | #define DECLSPEC 97 | #endif /* __SYMBIAN32__ */ 98 | 99 | /* Force structure packing at 4 byte alignment. 100 | This is necessary if the header is included in code which has structure 101 | packing set to an alternate value, say for loading structures from disk. 102 | The packing is reset to the previous value in close_code.h 103 | */ 104 | #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) 105 | #ifdef _MSC_VER 106 | #pragma warning(disable: 4103) 107 | #endif 108 | #ifdef __BORLANDC__ 109 | #pragma nopackwarning 110 | #endif 111 | #ifdef _M_X64 112 | /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */ 113 | #pragma pack(push,8) 114 | #else 115 | #pragma pack(push,4) 116 | #endif 117 | #endif /* Compiler needs structure packing set */ 118 | 119 | #ifndef SDL_INLINE 120 | #if defined(__GNUC__) 121 | #define SDL_INLINE __inline__ 122 | #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ 123 | defined(__DMC__) || defined(__SC__) || \ 124 | defined(__WATCOMC__) || defined(__LCC__) || \ 125 | defined(__DECC) || defined(__CC_ARM) 126 | #define SDL_INLINE __inline 127 | #ifndef __inline__ 128 | #define __inline__ __inline 129 | #endif 130 | #else 131 | #define SDL_INLINE inline 132 | #ifndef __inline__ 133 | #define __inline__ inline 134 | #endif 135 | #endif 136 | #endif /* SDL_INLINE not defined */ 137 | 138 | #ifndef SDL_FORCE_INLINE 139 | #if defined(_MSC_VER) 140 | #define SDL_FORCE_INLINE __forceinline 141 | #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) 142 | #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ 143 | #else 144 | #define SDL_FORCE_INLINE static SDL_INLINE 145 | #endif 146 | #endif /* SDL_FORCE_INLINE not defined */ 147 | 148 | #ifndef SDL_NORETURN 149 | #if defined(__GNUC__) 150 | #define SDL_NORETURN __attribute__((noreturn)) 151 | #elif defined(_MSC_VER) 152 | #define SDL_NORETURN __declspec(noreturn) 153 | #else 154 | #define SDL_NORETURN 155 | #endif 156 | #endif /* SDL_NORETURN not defined */ 157 | 158 | /* Apparently this is needed by several Windows compilers */ 159 | #if !defined(__MACH__) 160 | #ifndef NULL 161 | #ifdef __cplusplus 162 | #define NULL 0 163 | #else 164 | #define NULL ((void *)0) 165 | #endif 166 | #endif /* NULL */ 167 | #endif /* ! Mac OS X - breaks precompiled headers */ 168 | -------------------------------------------------------------------------------- /SDL2/include/SDL_main.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_main_h_ 23 | #define SDL_main_h_ 24 | 25 | #include "SDL_stdinc.h" 26 | 27 | /** 28 | * \file SDL_main.h 29 | * 30 | * Redefine main() on some platforms so that it is called by SDL. 31 | */ 32 | 33 | #ifndef SDL_MAIN_HANDLED 34 | #if defined(__WIN32__) 35 | /* On Windows SDL provides WinMain(), which parses the command line and passes 36 | the arguments to your main function. 37 | 38 | If you provide your own WinMain(), you may define SDL_MAIN_HANDLED 39 | */ 40 | #define SDL_MAIN_AVAILABLE 41 | 42 | #elif defined(__WINRT__) 43 | /* On WinRT, SDL provides a main function that initializes CoreApplication, 44 | creating an instance of IFrameworkView in the process. 45 | 46 | Please note that #include'ing SDL_main.h is not enough to get a main() 47 | function working. In non-XAML apps, the file, 48 | src/main/winrt/SDL_WinRT_main_NonXAML.cpp, or a copy of it, must be compiled 49 | into the app itself. In XAML apps, the function, SDL_WinRTRunApp must be 50 | called, with a pointer to the Direct3D-hosted XAML control passed in. 51 | */ 52 | #define SDL_MAIN_NEEDED 53 | 54 | #elif defined(__IPHONEOS__) 55 | /* On iOS SDL provides a main function that creates an application delegate 56 | and starts the iOS application run loop. 57 | 58 | See src/video/uikit/SDL_uikitappdelegate.m for more details. 59 | */ 60 | #define SDL_MAIN_NEEDED 61 | 62 | #elif defined(__ANDROID__) 63 | /* On Android SDL provides a Java class in SDLActivity.java that is the 64 | main activity entry point. 65 | 66 | See docs/README-android.md for more details on extending that class. 67 | */ 68 | #define SDL_MAIN_NEEDED 69 | 70 | /* We need to export SDL_main so it can be launched from Java */ 71 | #define SDLMAIN_DECLSPEC DECLSPEC 72 | 73 | #elif defined(__NACL__) 74 | /* On NACL we use ppapi_simple to set up the application helper code, 75 | then wait for the first PSE_INSTANCE_DIDCHANGEVIEW event before 76 | starting the user main function. 77 | All user code is run in a separate thread by ppapi_simple, thus 78 | allowing for blocking io to take place via nacl_io 79 | */ 80 | #define SDL_MAIN_NEEDED 81 | 82 | #endif 83 | #endif /* SDL_MAIN_HANDLED */ 84 | 85 | #ifdef __cplusplus 86 | #define C_LINKAGE "C" 87 | #else 88 | #define C_LINKAGE 89 | #endif /* __cplusplus */ 90 | 91 | #ifndef SDLMAIN_DECLSPEC 92 | #define SDLMAIN_DECLSPEC 93 | #endif 94 | 95 | /** 96 | * \file SDL_main.h 97 | * 98 | * The application's main() function must be called with C linkage, 99 | * and should be declared like this: 100 | * \code 101 | * #ifdef __cplusplus 102 | * extern "C" 103 | * #endif 104 | * int main(int argc, char *argv[]) 105 | * { 106 | * } 107 | * \endcode 108 | */ 109 | 110 | #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE) 111 | #define main SDL_main 112 | #endif 113 | 114 | /** 115 | * The prototype for the application's main() function 116 | */ 117 | extern C_LINKAGE SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]); 118 | 119 | 120 | #include "begin_code.h" 121 | #ifdef __cplusplus 122 | extern "C" { 123 | #endif 124 | 125 | /** 126 | * This is called by the real SDL main function to let the rest of the 127 | * library know that initialization was done properly. 128 | * 129 | * Calling this yourself without knowing what you're doing can cause 130 | * crashes and hard to diagnose problems with your application. 131 | */ 132 | extern DECLSPEC void SDLCALL SDL_SetMainReady(void); 133 | 134 | #ifdef __WIN32__ 135 | 136 | /** 137 | * This can be called to set the application class at startup 138 | */ 139 | extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, 140 | void *hInst); 141 | extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); 142 | 143 | #endif /* __WIN32__ */ 144 | 145 | 146 | #ifdef __WINRT__ 147 | 148 | /** 149 | * \brief Initializes and launches an SDL/WinRT application. 150 | * 151 | * \param mainFunction The SDL app's C-style main(). 152 | * \param reserved Reserved for future use; should be NULL 153 | * \return 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more 154 | * information on the failure. 155 | */ 156 | extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * reserved); 157 | 158 | #endif /* __WINRT__ */ 159 | 160 | 161 | #ifdef __cplusplus 162 | } 163 | #endif 164 | #include "close_code.h" 165 | 166 | #endif /* SDL_main_h_ */ 167 | 168 | /* vi: set ts=4 sw=4 expandtab: */ 169 | -------------------------------------------------------------------------------- /SDL2/include/SDL_cpuinfo.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_cpuinfo.h 24 | * 25 | * CPU feature detection for SDL. 26 | */ 27 | 28 | #ifndef SDL_cpuinfo_h_ 29 | #define SDL_cpuinfo_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | 33 | /* Need to do this here because intrin.h has C++ code in it */ 34 | /* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */ 35 | #if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64)) 36 | #ifdef __clang__ 37 | /* Many of the intrinsics SDL uses are not implemented by clang with Visual Studio */ 38 | #undef __MMX__ 39 | #undef __SSE__ 40 | #undef __SSE2__ 41 | #else 42 | #include 43 | #ifndef _WIN64 44 | #define __MMX__ 45 | #define __3dNOW__ 46 | #endif 47 | #define __SSE__ 48 | #define __SSE2__ 49 | #endif /* __clang__ */ 50 | #elif defined(__MINGW64_VERSION_MAJOR) 51 | #include 52 | #else 53 | #ifdef __ALTIVEC__ 54 | #if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__) && !defined(SDL_DISABLE_ALTIVEC_H) 55 | #include 56 | #undef pixel 57 | #undef bool 58 | #endif 59 | #endif 60 | #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H) 61 | #include 62 | #endif 63 | #if HAVE_IMMINTRIN_H && !defined(SDL_DISABLE_IMMINTRIN_H) 64 | #include 65 | #else 66 | #if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H) 67 | #include 68 | #endif 69 | #if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H) 70 | #include 71 | #endif 72 | #if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H) 73 | #include 74 | #endif 75 | #if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H) 76 | #include 77 | #endif 78 | #endif /* HAVE_IMMINTRIN_H */ 79 | #endif /* compiler version */ 80 | 81 | #include "begin_code.h" 82 | /* Set up for C function definitions, even when using C++ */ 83 | #ifdef __cplusplus 84 | extern "C" { 85 | #endif 86 | 87 | /* This is a guess for the cacheline size used for padding. 88 | * Most x86 processors have a 64 byte cache line. 89 | * The 64-bit PowerPC processors have a 128 byte cache line. 90 | * We'll use the larger value to be generally safe. 91 | */ 92 | #define SDL_CACHELINE_SIZE 128 93 | 94 | /** 95 | * This function returns the number of CPU cores available. 96 | */ 97 | extern DECLSPEC int SDLCALL SDL_GetCPUCount(void); 98 | 99 | /** 100 | * This function returns the L1 cache line size of the CPU 101 | * 102 | * This is useful for determining multi-threaded structure padding 103 | * or SIMD prefetch sizes. 104 | */ 105 | extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void); 106 | 107 | /** 108 | * This function returns true if the CPU has the RDTSC instruction. 109 | */ 110 | extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); 111 | 112 | /** 113 | * This function returns true if the CPU has AltiVec features. 114 | */ 115 | extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void); 116 | 117 | /** 118 | * This function returns true if the CPU has MMX features. 119 | */ 120 | extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); 121 | 122 | /** 123 | * This function returns true if the CPU has 3DNow! features. 124 | */ 125 | extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); 126 | 127 | /** 128 | * This function returns true if the CPU has SSE features. 129 | */ 130 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); 131 | 132 | /** 133 | * This function returns true if the CPU has SSE2 features. 134 | */ 135 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); 136 | 137 | /** 138 | * This function returns true if the CPU has SSE3 features. 139 | */ 140 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void); 141 | 142 | /** 143 | * This function returns true if the CPU has SSE4.1 features. 144 | */ 145 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void); 146 | 147 | /** 148 | * This function returns true if the CPU has SSE4.2 features. 149 | */ 150 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void); 151 | 152 | /** 153 | * This function returns true if the CPU has AVX features. 154 | */ 155 | extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void); 156 | 157 | /** 158 | * This function returns true if the CPU has AVX2 features. 159 | */ 160 | extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void); 161 | 162 | /** 163 | * This function returns true if the CPU has NEON (ARM SIMD) features. 164 | */ 165 | extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void); 166 | 167 | /** 168 | * This function returns the amount of RAM configured in the system, in MB. 169 | */ 170 | extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void); 171 | 172 | 173 | /* Ends C function definitions when using C++ */ 174 | #ifdef __cplusplus 175 | } 176 | #endif 177 | #include "close_code.h" 178 | 179 | #endif /* SDL_cpuinfo_h_ */ 180 | 181 | /* vi: set ts=4 sw=4 expandtab: */ 182 | -------------------------------------------------------------------------------- /SDL2/include/SDL_test_common.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_test_common.h 24 | * 25 | * Include file for SDL test framework. 26 | * 27 | * This code is a part of the SDL2_test library, not the main SDL library. 28 | */ 29 | 30 | /* Ported from original test\common.h file. */ 31 | 32 | #ifndef SDL_test_common_h_ 33 | #define SDL_test_common_h_ 34 | 35 | #include "SDL.h" 36 | 37 | #if defined(__PSP__) 38 | #define DEFAULT_WINDOW_WIDTH 480 39 | #define DEFAULT_WINDOW_HEIGHT 272 40 | #else 41 | #define DEFAULT_WINDOW_WIDTH 640 42 | #define DEFAULT_WINDOW_HEIGHT 480 43 | #endif 44 | 45 | #define VERBOSE_VIDEO 0x00000001 46 | #define VERBOSE_MODES 0x00000002 47 | #define VERBOSE_RENDER 0x00000004 48 | #define VERBOSE_EVENT 0x00000008 49 | #define VERBOSE_AUDIO 0x00000010 50 | 51 | typedef struct 52 | { 53 | /* SDL init flags */ 54 | char **argv; 55 | Uint32 flags; 56 | Uint32 verbose; 57 | 58 | /* Video info */ 59 | const char *videodriver; 60 | int display; 61 | const char *window_title; 62 | const char *window_icon; 63 | Uint32 window_flags; 64 | int window_x; 65 | int window_y; 66 | int window_w; 67 | int window_h; 68 | int window_minW; 69 | int window_minH; 70 | int window_maxW; 71 | int window_maxH; 72 | int logical_w; 73 | int logical_h; 74 | float scale; 75 | int depth; 76 | int refresh_rate; 77 | int num_windows; 78 | SDL_Window **windows; 79 | 80 | /* Renderer info */ 81 | const char *renderdriver; 82 | Uint32 render_flags; 83 | SDL_bool skip_renderer; 84 | SDL_Renderer **renderers; 85 | SDL_Texture **targets; 86 | 87 | /* Audio info */ 88 | const char *audiodriver; 89 | SDL_AudioSpec audiospec; 90 | 91 | /* GL settings */ 92 | int gl_red_size; 93 | int gl_green_size; 94 | int gl_blue_size; 95 | int gl_alpha_size; 96 | int gl_buffer_size; 97 | int gl_depth_size; 98 | int gl_stencil_size; 99 | int gl_double_buffer; 100 | int gl_accum_red_size; 101 | int gl_accum_green_size; 102 | int gl_accum_blue_size; 103 | int gl_accum_alpha_size; 104 | int gl_stereo; 105 | int gl_multisamplebuffers; 106 | int gl_multisamplesamples; 107 | int gl_retained_backing; 108 | int gl_accelerated; 109 | int gl_major_version; 110 | int gl_minor_version; 111 | int gl_debug; 112 | int gl_profile_mask; 113 | } SDLTest_CommonState; 114 | 115 | #include "begin_code.h" 116 | /* Set up for C function definitions, even when using C++ */ 117 | #ifdef __cplusplus 118 | extern "C" { 119 | #endif 120 | 121 | /* Function prototypes */ 122 | 123 | /** 124 | * \brief Parse command line parameters and create common state. 125 | * 126 | * \param argv Array of command line parameters 127 | * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO) 128 | * 129 | * \returns Returns a newly allocated common state object. 130 | */ 131 | SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags); 132 | 133 | /** 134 | * \brief Process one common argument. 135 | * 136 | * \param state The common state describing the test window to create. 137 | * \param index The index of the argument to process in argv[]. 138 | * 139 | * \returns The number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error. 140 | */ 141 | int SDLTest_CommonArg(SDLTest_CommonState * state, int index); 142 | 143 | /** 144 | * \brief Returns common usage information 145 | * 146 | * \param state The common state describing the test window to create. 147 | * 148 | * \returns String with usage information 149 | */ 150 | const char *SDLTest_CommonUsage(SDLTest_CommonState * state); 151 | 152 | /** 153 | * \brief Open test window. 154 | * 155 | * \param state The common state describing the test window to create. 156 | * 157 | * \returns True if initialization succeeded, false otherwise 158 | */ 159 | SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state); 160 | 161 | /** 162 | * \brief Common event handler for test windows. 163 | * 164 | * \param state The common state used to create test window. 165 | * \param event The event to handle. 166 | * \param done Flag indicating we are done. 167 | * 168 | */ 169 | void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done); 170 | 171 | /** 172 | * \brief Close test window. 173 | * 174 | * \param state The common state used to create test window. 175 | * 176 | */ 177 | void SDLTest_CommonQuit(SDLTest_CommonState * state); 178 | 179 | 180 | /* Ends C function definitions when using C++ */ 181 | #ifdef __cplusplus 182 | } 183 | #endif 184 | #include "close_code.h" 185 | 186 | #endif /* SDL_test_common_h_ */ 187 | 188 | /* vi: set ts=4 sw=4 expandtab: */ 189 | -------------------------------------------------------------------------------- /SDL2/include/SDL_filesystem.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_filesystem.h 24 | * 25 | * \brief Include file for filesystem SDL API functions 26 | */ 27 | 28 | #ifndef SDL_filesystem_h_ 29 | #define SDL_filesystem_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | 33 | #include "begin_code.h" 34 | 35 | /* Set up for C function definitions, even when using C++ */ 36 | #ifdef __cplusplus 37 | extern "C" { 38 | #endif 39 | 40 | /** 41 | * \brief Get the path where the application resides. 42 | * 43 | * Get the "base path". This is the directory where the application was run 44 | * from, which is probably the installation directory, and may or may not 45 | * be the process's current working directory. 46 | * 47 | * This returns an absolute path in UTF-8 encoding, and is guaranteed to 48 | * end with a path separator ('\\' on Windows, '/' most other places). 49 | * 50 | * The pointer returned by this function is owned by you. Please call 51 | * SDL_free() on the pointer when you are done with it, or it will be a 52 | * memory leak. This is not necessarily a fast call, though, so you should 53 | * call this once near startup and save the string if you need it. 54 | * 55 | * Some platforms can't determine the application's path, and on other 56 | * platforms, this might be meaningless. In such cases, this function will 57 | * return NULL. 58 | * 59 | * \return String of base dir in UTF-8 encoding, or NULL on error. 60 | * 61 | * \sa SDL_GetPrefPath 62 | */ 63 | extern DECLSPEC char *SDLCALL SDL_GetBasePath(void); 64 | 65 | /** 66 | * \brief Get the user-and-app-specific path where files can be written. 67 | * 68 | * Get the "pref dir". This is meant to be where users can write personal 69 | * files (preferences and save games, etc) that are specific to your 70 | * application. This directory is unique per user, per application. 71 | * 72 | * This function will decide the appropriate location in the native filesystem, 73 | * create the directory if necessary, and return a string of the absolute 74 | * path to the directory in UTF-8 encoding. 75 | * 76 | * On Windows, the string might look like: 77 | * "C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name\\" 78 | * 79 | * On Linux, the string might look like: 80 | * "/home/bob/.local/share/My Program Name/" 81 | * 82 | * On Mac OS X, the string might look like: 83 | * "/Users/bob/Library/Application Support/My Program Name/" 84 | * 85 | * (etc.) 86 | * 87 | * You specify the name of your organization (if it's not a real organization, 88 | * your name or an Internet domain you own might do) and the name of your 89 | * application. These should be untranslated proper names. 90 | * 91 | * Both the org and app strings may become part of a directory name, so 92 | * please follow these rules: 93 | * 94 | * - Try to use the same org string (including case-sensitivity) for 95 | * all your applications that use this function. 96 | * - Always use a unique app string for each one, and make sure it never 97 | * changes for an app once you've decided on it. 98 | * - Unicode characters are legal, as long as it's UTF-8 encoded, but... 99 | * - ...only use letters, numbers, and spaces. Avoid punctuation like 100 | * "Game Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient. 101 | * 102 | * This returns an absolute path in UTF-8 encoding, and is guaranteed to 103 | * end with a path separator ('\\' on Windows, '/' most other places). 104 | * 105 | * The pointer returned by this function is owned by you. Please call 106 | * SDL_free() on the pointer when you are done with it, or it will be a 107 | * memory leak. This is not necessarily a fast call, though, so you should 108 | * call this once near startup and save the string if you need it. 109 | * 110 | * You should assume the path returned by this function is the only safe 111 | * place to write files (and that SDL_GetBasePath(), while it might be 112 | * writable, or even the parent of the returned path, aren't where you 113 | * should be writing things). 114 | * 115 | * Some platforms can't determine the pref path, and on other 116 | * platforms, this might be meaningless. In such cases, this function will 117 | * return NULL. 118 | * 119 | * \param org The name of your organization. 120 | * \param app The name of your application. 121 | * \return UTF-8 string of user dir in platform-dependent notation. NULL 122 | * if there's a problem (creating directory failed, etc). 123 | * 124 | * \sa SDL_GetBasePath 125 | */ 126 | extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app); 127 | 128 | /* Ends C function definitions when using C++ */ 129 | #ifdef __cplusplus 130 | } 131 | #endif 132 | #include "close_code.h" 133 | 134 | #endif /* SDL_filesystem_h_ */ 135 | 136 | /* vi: set ts=4 sw=4 expandtab: */ 137 | -------------------------------------------------------------------------------- /SDL2/include/SDL_version.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_version.h 24 | * 25 | * This header defines the current SDL version. 26 | */ 27 | 28 | #ifndef SDL_version_h_ 29 | #define SDL_version_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | 33 | #include "begin_code.h" 34 | /* Set up for C function definitions, even when using C++ */ 35 | #ifdef __cplusplus 36 | extern "C" { 37 | #endif 38 | 39 | /** 40 | * \brief Information the version of SDL in use. 41 | * 42 | * Represents the library's version as three levels: major revision 43 | * (increments with massive changes, additions, and enhancements), 44 | * minor revision (increments with backwards-compatible changes to the 45 | * major revision), and patchlevel (increments with fixes to the minor 46 | * revision). 47 | * 48 | * \sa SDL_VERSION 49 | * \sa SDL_GetVersion 50 | */ 51 | typedef struct SDL_version 52 | { 53 | Uint8 major; /**< major version */ 54 | Uint8 minor; /**< minor version */ 55 | Uint8 patch; /**< update version */ 56 | } SDL_version; 57 | 58 | /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL 59 | */ 60 | #define SDL_MAJOR_VERSION 2 61 | #define SDL_MINOR_VERSION 0 62 | #define SDL_PATCHLEVEL 8 63 | 64 | /** 65 | * \brief Macro to determine SDL version program was compiled against. 66 | * 67 | * This macro fills in a SDL_version structure with the version of the 68 | * library you compiled against. This is determined by what header the 69 | * compiler uses. Note that if you dynamically linked the library, you might 70 | * have a slightly newer or older version at runtime. That version can be 71 | * determined with SDL_GetVersion(), which, unlike SDL_VERSION(), 72 | * is not a macro. 73 | * 74 | * \param x A pointer to a SDL_version struct to initialize. 75 | * 76 | * \sa SDL_version 77 | * \sa SDL_GetVersion 78 | */ 79 | #define SDL_VERSION(x) \ 80 | { \ 81 | (x)->major = SDL_MAJOR_VERSION; \ 82 | (x)->minor = SDL_MINOR_VERSION; \ 83 | (x)->patch = SDL_PATCHLEVEL; \ 84 | } 85 | 86 | /** 87 | * This macro turns the version numbers into a numeric value: 88 | * \verbatim 89 | (1,2,3) -> (1203) 90 | \endverbatim 91 | * 92 | * This assumes that there will never be more than 100 patchlevels. 93 | */ 94 | #define SDL_VERSIONNUM(X, Y, Z) \ 95 | ((X)*1000 + (Y)*100 + (Z)) 96 | 97 | /** 98 | * This is the version number macro for the current SDL version. 99 | */ 100 | #define SDL_COMPILEDVERSION \ 101 | SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) 102 | 103 | /** 104 | * This macro will evaluate to true if compiled with SDL at least X.Y.Z. 105 | */ 106 | #define SDL_VERSION_ATLEAST(X, Y, Z) \ 107 | (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) 108 | 109 | /** 110 | * \brief Get the version of SDL that is linked against your program. 111 | * 112 | * If you are linking to SDL dynamically, then it is possible that the 113 | * current version will be different than the version you compiled against. 114 | * This function returns the current version, while SDL_VERSION() is a 115 | * macro that tells you what version you compiled with. 116 | * 117 | * \code 118 | * SDL_version compiled; 119 | * SDL_version linked; 120 | * 121 | * SDL_VERSION(&compiled); 122 | * SDL_GetVersion(&linked); 123 | * printf("We compiled against SDL version %d.%d.%d ...\n", 124 | * compiled.major, compiled.minor, compiled.patch); 125 | * printf("But we linked against SDL version %d.%d.%d.\n", 126 | * linked.major, linked.minor, linked.patch); 127 | * \endcode 128 | * 129 | * This function may be called safely at any time, even before SDL_Init(). 130 | * 131 | * \sa SDL_VERSION 132 | */ 133 | extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver); 134 | 135 | /** 136 | * \brief Get the code revision of SDL that is linked against your program. 137 | * 138 | * Returns an arbitrary string (a hash value) uniquely identifying the 139 | * exact revision of the SDL library in use, and is only useful in comparing 140 | * against other revisions. It is NOT an incrementing number. 141 | */ 142 | extern DECLSPEC const char *SDLCALL SDL_GetRevision(void); 143 | 144 | /** 145 | * \brief Get the revision number of SDL that is linked against your program. 146 | * 147 | * Returns a number uniquely identifying the exact revision of the SDL 148 | * library in use. It is an incrementing number based on commits to 149 | * hg.libsdl.org. 150 | */ 151 | extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void); 152 | 153 | 154 | /* Ends C function definitions when using C++ */ 155 | #ifdef __cplusplus 156 | } 157 | #endif 158 | #include "close_code.h" 159 | 160 | #endif /* SDL_version_h_ */ 161 | 162 | /* vi: set ts=4 sw=4 expandtab: */ 163 | -------------------------------------------------------------------------------- /SDL2/include/SDL_platform.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_platform.h 24 | * 25 | * Try to get a standard set of platform defines. 26 | */ 27 | 28 | #ifndef SDL_platform_h_ 29 | #define SDL_platform_h_ 30 | 31 | #if defined(_AIX) 32 | #undef __AIX__ 33 | #define __AIX__ 1 34 | #endif 35 | #if defined(__HAIKU__) 36 | #undef __HAIKU__ 37 | #define __HAIKU__ 1 38 | #endif 39 | #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) 40 | #undef __BSDI__ 41 | #define __BSDI__ 1 42 | #endif 43 | #if defined(_arch_dreamcast) 44 | #undef __DREAMCAST__ 45 | #define __DREAMCAST__ 1 46 | #endif 47 | #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) 48 | #undef __FREEBSD__ 49 | #define __FREEBSD__ 1 50 | #endif 51 | #if defined(hpux) || defined(__hpux) || defined(__hpux__) 52 | #undef __HPUX__ 53 | #define __HPUX__ 1 54 | #endif 55 | #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) 56 | #undef __IRIX__ 57 | #define __IRIX__ 1 58 | #endif 59 | #if (defined(linux) || defined(__linux) || defined(__linux__)) 60 | #undef __LINUX__ 61 | #define __LINUX__ 1 62 | #endif 63 | #if defined(ANDROID) || defined(__ANDROID__) 64 | #undef __ANDROID__ 65 | #undef __LINUX__ /* do we need to do this? */ 66 | #define __ANDROID__ 1 67 | #endif 68 | 69 | #if defined(__APPLE__) 70 | /* lets us know what version of Mac OS X we're compiling on */ 71 | #include "AvailabilityMacros.h" 72 | #include "TargetConditionals.h" 73 | #if TARGET_OS_TV 74 | #undef __TVOS__ 75 | #define __TVOS__ 1 76 | #endif 77 | #if TARGET_OS_IPHONE 78 | /* if compiling for iOS */ 79 | #undef __IPHONEOS__ 80 | #define __IPHONEOS__ 1 81 | #undef __MACOSX__ 82 | #else 83 | /* if not compiling for iOS */ 84 | #undef __MACOSX__ 85 | #define __MACOSX__ 1 86 | #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 87 | # error SDL for Mac OS X only supports deploying on 10.6 and above. 88 | #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1060 */ 89 | #endif /* TARGET_OS_IPHONE */ 90 | #endif /* defined(__APPLE__) */ 91 | 92 | #if defined(__NetBSD__) 93 | #undef __NETBSD__ 94 | #define __NETBSD__ 1 95 | #endif 96 | #if defined(__OpenBSD__) 97 | #undef __OPENBSD__ 98 | #define __OPENBSD__ 1 99 | #endif 100 | #if defined(__OS2__) || defined(__EMX__) 101 | #undef __OS2__ 102 | #define __OS2__ 1 103 | #endif 104 | #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) 105 | #undef __OSF__ 106 | #define __OSF__ 1 107 | #endif 108 | #if defined(__QNXNTO__) 109 | #undef __QNXNTO__ 110 | #define __QNXNTO__ 1 111 | #endif 112 | #if defined(riscos) || defined(__riscos) || defined(__riscos__) 113 | #undef __RISCOS__ 114 | #define __RISCOS__ 1 115 | #endif 116 | #if defined(__sun) && defined(__SVR4) 117 | #undef __SOLARIS__ 118 | #define __SOLARIS__ 1 119 | #endif 120 | 121 | #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) 122 | /* Try to find out if we're compiling for WinRT or non-WinRT */ 123 | #if defined(_MSC_VER) && defined(__has_include) 124 | #if __has_include() 125 | #define HAVE_WINAPIFAMILY_H 1 126 | #else 127 | #define HAVE_WINAPIFAMILY_H 0 128 | #endif 129 | 130 | /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ 131 | #elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ 132 | #define HAVE_WINAPIFAMILY_H 1 133 | #else 134 | #define HAVE_WINAPIFAMILY_H 0 135 | #endif 136 | 137 | #if HAVE_WINAPIFAMILY_H 138 | #include 139 | #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) 140 | #else 141 | #define WINAPI_FAMILY_WINRT 0 142 | #endif /* HAVE_WINAPIFAMILY_H */ 143 | 144 | #if WINAPI_FAMILY_WINRT 145 | #undef __WINRT__ 146 | #define __WINRT__ 1 147 | #else 148 | #undef __WINDOWS__ 149 | #define __WINDOWS__ 1 150 | #endif 151 | #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ 152 | 153 | #if defined(__WINDOWS__) 154 | #undef __WIN32__ 155 | #define __WIN32__ 1 156 | #endif 157 | #if defined(__PSP__) 158 | #undef __PSP__ 159 | #define __PSP__ 1 160 | #endif 161 | 162 | /* The NACL compiler defines __native_client__ and __pnacl__ 163 | * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi 164 | */ 165 | #if defined(__native_client__) 166 | #undef __LINUX__ 167 | #undef __NACL__ 168 | #define __NACL__ 1 169 | #endif 170 | #if defined(__pnacl__) 171 | #undef __LINUX__ 172 | #undef __PNACL__ 173 | #define __PNACL__ 1 174 | /* PNACL with newlib supports static linking only */ 175 | #define __SDL_NOGETPROCADDR__ 176 | #endif 177 | 178 | 179 | #include "begin_code.h" 180 | /* Set up for C function definitions, even when using C++ */ 181 | #ifdef __cplusplus 182 | extern "C" { 183 | #endif 184 | 185 | /** 186 | * \brief Gets the name of the platform. 187 | */ 188 | extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void); 189 | 190 | /* Ends C function definitions when using C++ */ 191 | #ifdef __cplusplus 192 | } 193 | #endif 194 | #include "close_code.h" 195 | 196 | #endif /* SDL_platform_h_ */ 197 | 198 | /* vi: set ts=4 sw=4 expandtab: */ 199 | -------------------------------------------------------------------------------- /SDL2/include/SDL_shape.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_shape_h_ 23 | #define SDL_shape_h_ 24 | 25 | #include "SDL_stdinc.h" 26 | #include "SDL_pixels.h" 27 | #include "SDL_rect.h" 28 | #include "SDL_surface.h" 29 | #include "SDL_video.h" 30 | 31 | #include "begin_code.h" 32 | /* Set up for C function definitions, even when using C++ */ 33 | #ifdef __cplusplus 34 | extern "C" { 35 | #endif 36 | 37 | /** \file SDL_shape.h 38 | * 39 | * Header file for the shaped window API. 40 | */ 41 | 42 | #define SDL_NONSHAPEABLE_WINDOW -1 43 | #define SDL_INVALID_SHAPE_ARGUMENT -2 44 | #define SDL_WINDOW_LACKS_SHAPE -3 45 | 46 | /** 47 | * \brief Create a window that can be shaped with the specified position, dimensions, and flags. 48 | * 49 | * \param title The title of the window, in UTF-8 encoding. 50 | * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or 51 | * ::SDL_WINDOWPOS_UNDEFINED. 52 | * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or 53 | * ::SDL_WINDOWPOS_UNDEFINED. 54 | * \param w The width of the window. 55 | * \param h The height of the window. 56 | * \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following: 57 | * ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED, 58 | * ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_RESIZABLE, 59 | * ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED, 60 | * ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset. 61 | * 62 | * \return The window created, or NULL if window creation failed. 63 | * 64 | * \sa SDL_DestroyWindow() 65 | */ 66 | extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags); 67 | 68 | /** 69 | * \brief Return whether the given window is a shaped window. 70 | * 71 | * \param window The window to query for being shaped. 72 | * 73 | * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL. 74 | * 75 | * \sa SDL_CreateShapedWindow 76 | */ 77 | extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window); 78 | 79 | /** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */ 80 | typedef enum { 81 | /** \brief The default mode, a binarized alpha cutoff of 1. */ 82 | ShapeModeDefault, 83 | /** \brief A binarized alpha cutoff with a given integer value. */ 84 | ShapeModeBinarizeAlpha, 85 | /** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */ 86 | ShapeModeReverseBinarizeAlpha, 87 | /** \brief A color key is applied. */ 88 | ShapeModeColorKey 89 | } WindowShapeMode; 90 | 91 | #define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha) 92 | 93 | /** \brief A union containing parameters for shaped windows. */ 94 | typedef union { 95 | /** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */ 96 | Uint8 binarizationCutoff; 97 | SDL_Color colorKey; 98 | } SDL_WindowShapeParams; 99 | 100 | /** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */ 101 | typedef struct SDL_WindowShapeMode { 102 | /** \brief The mode of these window-shape parameters. */ 103 | WindowShapeMode mode; 104 | /** \brief Window-shape parameters. */ 105 | SDL_WindowShapeParams parameters; 106 | } SDL_WindowShapeMode; 107 | 108 | /** 109 | * \brief Set the shape and parameters of a shaped window. 110 | * 111 | * \param window The shaped window whose parameters should be set. 112 | * \param shape A surface encoding the desired shape for the window. 113 | * \param shape_mode The parameters to set for the shaped window. 114 | * 115 | * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW 116 | * if the SDL_Window given does not reference a valid shaped window. 117 | * 118 | * \sa SDL_WindowShapeMode 119 | * \sa SDL_GetShapedWindowMode. 120 | */ 121 | extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); 122 | 123 | /** 124 | * \brief Get the shape parameters of a shaped window. 125 | * 126 | * \param window The shaped window whose parameters should be retrieved. 127 | * \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape. 128 | * 129 | * \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode 130 | * data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if 131 | * the SDL_Window given is a shapeable window currently lacking a shape. 132 | * 133 | * \sa SDL_WindowShapeMode 134 | * \sa SDL_SetWindowShape 135 | */ 136 | extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode); 137 | 138 | /* Ends C function definitions when using C++ */ 139 | #ifdef __cplusplus 140 | } 141 | #endif 142 | #include "close_code.h" 143 | 144 | #endif /* SDL_shape_h_ */ 145 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_macosx.h.orig: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_macosx_h_ 23 | #define SDL_config_macosx_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */ 29 | #include 30 | 31 | /* This is a set of defines to configure the SDL features */ 32 | 33 | #ifdef __LP64__ 34 | #define SIZEOF_VOIDP 8 35 | #else 36 | #define SIZEOF_VOIDP 4 37 | #endif 38 | 39 | /* Useful headers */ 40 | #define HAVE_ALLOCA_H 1 41 | #define HAVE_SYS_TYPES_H 1 42 | #define HAVE_STDIO_H 1 43 | #define STDC_HEADERS 1 44 | #define HAVE_STRING_H 1 45 | #define HAVE_INTTYPES_H 1 46 | #define HAVE_STDINT_H 1 47 | #define HAVE_CTYPE_H 1 48 | #define HAVE_MATH_H 1 49 | #define HAVE_SIGNAL_H 1 50 | 51 | /* C library functions */ 52 | #define HAVE_MALLOC 1 53 | #define HAVE_CALLOC 1 54 | #define HAVE_REALLOC 1 55 | #define HAVE_FREE 1 56 | #define HAVE_ALLOCA 1 57 | #define HAVE_GETENV 1 58 | #define HAVE_SETENV 1 59 | #define HAVE_PUTENV 1 60 | #define HAVE_UNSETENV 1 61 | #define HAVE_QSORT 1 62 | #define HAVE_ABS 1 63 | #define HAVE_BCOPY 1 64 | #define HAVE_MEMSET 1 65 | #define HAVE_MEMCPY 1 66 | #define HAVE_MEMMOVE 1 67 | #define HAVE_MEMCMP 1 68 | #define HAVE_STRLEN 1 69 | #define HAVE_STRLCPY 1 70 | #define HAVE_STRLCAT 1 71 | #define HAVE_STRDUP 1 72 | #define HAVE_STRCHR 1 73 | #define HAVE_STRRCHR 1 74 | #define HAVE_STRSTR 1 75 | #define HAVE_STRTOL 1 76 | #define HAVE_STRTOUL 1 77 | #define HAVE_STRTOLL 1 78 | #define HAVE_STRTOULL 1 79 | #define HAVE_STRTOD 1 80 | #define HAVE_ATOI 1 81 | #define HAVE_ATOF 1 82 | #define HAVE_STRCMP 1 83 | #define HAVE_STRNCMP 1 84 | #define HAVE_STRCASECMP 1 85 | #define HAVE_STRNCASECMP 1 86 | #define HAVE_VSSCANF 1 87 | #define HAVE_VSNPRINTF 1 88 | #define HAVE_CEIL 1 89 | #define HAVE_COPYSIGN 1 90 | #define HAVE_COS 1 91 | #define HAVE_COSF 1 92 | #define HAVE_FABS 1 93 | #define HAVE_FLOOR 1 94 | #define HAVE_LOG 1 95 | #define HAVE_POW 1 96 | #define HAVE_SCALBN 1 97 | #define HAVE_SIN 1 98 | #define HAVE_SINF 1 99 | #define HAVE_SQRT 1 100 | #define HAVE_SQRTF 1 101 | #define HAVE_TAN 1 102 | #define HAVE_TANF 1 103 | #define HAVE_SIGACTION 1 104 | #define HAVE_SETJMP 1 105 | #define HAVE_NANOSLEEP 1 106 | #define HAVE_SYSCONF 1 107 | #define HAVE_SYSCTLBYNAME 1 108 | #define HAVE_ATAN 1 109 | #define HAVE_ATAN2 1 110 | #define HAVE_ACOS 1 111 | #define HAVE_ASIN 1 112 | 113 | /* Enable various audio drivers */ 114 | #define SDL_AUDIO_DRIVER_COREAUDIO 1 115 | #define SDL_AUDIO_DRIVER_DISK 1 116 | #define SDL_AUDIO_DRIVER_DUMMY 1 117 | 118 | /* Enable various input drivers */ 119 | #define SDL_JOYSTICK_IOKIT 1 120 | #define SDL_HAPTIC_IOKIT 1 121 | 122 | /* Enable various shared object loading systems */ 123 | #define SDL_LOADSO_DLOPEN 1 124 | 125 | /* Enable various threading systems */ 126 | #define SDL_THREAD_PTHREAD 1 127 | #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 128 | 129 | /* Enable various timer systems */ 130 | #define SDL_TIMER_UNIX 1 131 | 132 | /* Enable various video drivers */ 133 | #define SDL_VIDEO_DRIVER_COCOA 1 134 | #define SDL_VIDEO_DRIVER_DUMMY 1 135 | #undef SDL_VIDEO_DRIVER_X11 136 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib" 137 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib" 138 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib" 139 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib" 140 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib" 141 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib" 142 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib" 143 | #define SDL_VIDEO_DRIVER_X11_XDBE 1 144 | #define SDL_VIDEO_DRIVER_X11_XINERAMA 1 145 | #define SDL_VIDEO_DRIVER_X11_XRANDR 1 146 | #define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 147 | #define SDL_VIDEO_DRIVER_X11_XSHAPE 1 148 | #define SDL_VIDEO_DRIVER_X11_XVIDMODE 1 149 | #define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1 150 | 151 | #ifdef MAC_OS_X_VERSION_10_8 152 | /* 153 | * No matter the versions targeted, this is the 10.8 or later SDK, so you have 154 | * to use the external Xquartz, which is a more modern Xlib. Previous SDKs 155 | * used an older Xlib. 156 | */ 157 | #define SDL_VIDEO_DRIVER_X11_XINPUT2 1 158 | #define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 159 | #define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1 160 | #endif 161 | 162 | #ifndef SDL_VIDEO_RENDER_OGL 163 | #define SDL_VIDEO_RENDER_OGL 1 164 | #endif 165 | 166 | /* Enable OpenGL support */ 167 | #ifndef SDL_VIDEO_OPENGL 168 | #define SDL_VIDEO_OPENGL 1 169 | #endif 170 | #ifndef SDL_VIDEO_OPENGL_CGL 171 | #define SDL_VIDEO_OPENGL_CGL 1 172 | #endif 173 | #ifndef SDL_VIDEO_OPENGL_GLX 174 | #define SDL_VIDEO_OPENGL_GLX 1 175 | #endif 176 | 177 | /* Enable Vulkan support */ 178 | /* Metal/MoltenVK/Vulkan only supported on 64-bit architectures and 10.11+ */ 179 | #if TARGET_CPU_X86_64 180 | #define SDL_VIDEO_VULKAN 1 181 | #else 182 | #define SDL_VIDEO_VULKAN 0 183 | #endif 184 | 185 | /* Enable system power support */ 186 | #define SDL_POWER_MACOSX 1 187 | 188 | /* enable filesystem support */ 189 | #define SDL_FILESYSTEM_COCOA 1 190 | 191 | /* Enable assembly routines */ 192 | #define SDL_ASSEMBLY_ROUTINES 1 193 | #ifdef __ppc__ 194 | #define SDL_ALTIVEC_BLITTERS 1 195 | #endif 196 | 197 | #endif /* SDL_config_macosx_h_ */ 198 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_macosx.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_macosx_h_ 23 | #define SDL_config_macosx_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */ 29 | #include 30 | 31 | /* This is a set of defines to configure the SDL features */ 32 | 33 | #ifdef __LP64__ 34 | #define SIZEOF_VOIDP 8 35 | #else 36 | #define SIZEOF_VOIDP 4 37 | #endif 38 | 39 | /* Useful headers */ 40 | #define HAVE_ALLOCA_H 1 41 | #define HAVE_SYS_TYPES_H 1 42 | #define HAVE_STDIO_H 1 43 | #define STDC_HEADERS 1 44 | #define HAVE_STRING_H 1 45 | #define HAVE_INTTYPES_H 1 46 | #define HAVE_STDINT_H 1 47 | #define HAVE_CTYPE_H 1 48 | #define HAVE_MATH_H 1 49 | #define HAVE_SIGNAL_H 1 50 | 51 | /* C library functions */ 52 | #define HAVE_MALLOC 1 53 | #define HAVE_CALLOC 1 54 | #define HAVE_REALLOC 1 55 | #define HAVE_FREE 1 56 | #define HAVE_ALLOCA 1 57 | #define HAVE_GETENV 1 58 | #define HAVE_SETENV 1 59 | #define HAVE_PUTENV 1 60 | #define HAVE_UNSETENV 1 61 | #define HAVE_QSORT 1 62 | #define HAVE_ABS 1 63 | #define HAVE_BCOPY 1 64 | #define HAVE_MEMSET 1 65 | #define HAVE_MEMCPY 1 66 | #define HAVE_MEMMOVE 1 67 | #define HAVE_MEMCMP 1 68 | #define HAVE_STRLEN 1 69 | #define HAVE_STRLCPY 1 70 | #define HAVE_STRLCAT 1 71 | #define HAVE_STRDUP 1 72 | #define HAVE_STRCHR 1 73 | #define HAVE_STRRCHR 1 74 | #define HAVE_STRSTR 1 75 | #define HAVE_STRTOL 1 76 | #define HAVE_STRTOUL 1 77 | #define HAVE_STRTOLL 1 78 | #define HAVE_STRTOULL 1 79 | #define HAVE_STRTOD 1 80 | #define HAVE_ATOI 1 81 | #define HAVE_ATOF 1 82 | #define HAVE_STRCMP 1 83 | #define HAVE_STRNCMP 1 84 | #define HAVE_STRCASECMP 1 85 | #define HAVE_STRNCASECMP 1 86 | #define HAVE_VSSCANF 1 87 | #define HAVE_VSNPRINTF 1 88 | #define HAVE_CEIL 1 89 | #define HAVE_COPYSIGN 1 90 | #define HAVE_COS 1 91 | #define HAVE_COSF 1 92 | #define HAVE_FABS 1 93 | #define HAVE_FLOOR 1 94 | #define HAVE_LOG 1 95 | #define HAVE_POW 1 96 | #define HAVE_SCALBN 1 97 | #define HAVE_SIN 1 98 | #define HAVE_SINF 1 99 | #define HAVE_SQRT 1 100 | #define HAVE_SQRTF 1 101 | #define HAVE_TAN 1 102 | #define HAVE_TANF 1 103 | #define HAVE_SIGACTION 1 104 | #define HAVE_SETJMP 1 105 | #define HAVE_NANOSLEEP 1 106 | #define HAVE_SYSCONF 1 107 | #define HAVE_SYSCTLBYNAME 1 108 | #define HAVE_ATAN 1 109 | #define HAVE_ATAN2 1 110 | #define HAVE_ACOS 1 111 | #define HAVE_ASIN 1 112 | 113 | /* Enable various audio drivers */ 114 | #define SDL_AUDIO_DRIVER_COREAUDIO 1 115 | #define SDL_AUDIO_DRIVER_DISK 1 116 | #define SDL_AUDIO_DRIVER_DUMMY 1 117 | 118 | /* Enable various input drivers */ 119 | #define SDL_JOYSTICK_IOKIT 1 120 | #define SDL_HAPTIC_IOKIT 1 121 | 122 | /* Enable various shared object loading systems */ 123 | #define SDL_LOADSO_DLOPEN 1 124 | 125 | /* Enable various threading systems */ 126 | #define SDL_THREAD_PTHREAD 1 127 | #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 128 | 129 | /* Enable various timer systems */ 130 | #define SDL_TIMER_UNIX 1 131 | 132 | /* Enable various video drivers */ 133 | #define SDL_VIDEO_DRIVER_COCOA 1 134 | #define SDL_VIDEO_DRIVER_DUMMY 1 135 | #undef SDL_VIDEO_DRIVER_X11 136 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib" 137 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib" 138 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib" 139 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib" 140 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib" 141 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib" 142 | #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib" 143 | #define SDL_VIDEO_DRIVER_X11_XDBE 1 144 | #define SDL_VIDEO_DRIVER_X11_XINERAMA 1 145 | #define SDL_VIDEO_DRIVER_X11_XRANDR 1 146 | #define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 147 | #define SDL_VIDEO_DRIVER_X11_XSHAPE 1 148 | #define SDL_VIDEO_DRIVER_X11_XVIDMODE 1 149 | #define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1 150 | 151 | #ifdef MAC_OS_X_VERSION_10_8 152 | /* 153 | * No matter the versions targeted, this is the 10.8 or later SDK, so you have 154 | * to use the external Xquartz, which is a more modern Xlib. Previous SDKs 155 | * used an older Xlib. 156 | */ 157 | #define SDL_VIDEO_DRIVER_X11_XINPUT2 1 158 | #define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 159 | #define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1 160 | #endif 161 | 162 | #ifndef SDL_VIDEO_RENDER_OGL 163 | #define SDL_VIDEO_RENDER_OGL 1 164 | #endif 165 | 166 | /* Enable OpenGL support */ 167 | #ifndef SDL_VIDEO_OPENGL 168 | #define SDL_VIDEO_OPENGL 1 169 | #endif 170 | #ifndef SDL_VIDEO_OPENGL_CGL 171 | #define SDL_VIDEO_OPENGL_CGL 1 172 | #endif 173 | #ifndef SDL_VIDEO_OPENGL_GLX 174 | #define SDL_VIDEO_OPENGL_GLX 1 175 | #endif 176 | 177 | /* Enable Vulkan support */ 178 | /* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */ 179 | #if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100) 180 | #define SDL_VIDEO_VULKAN 1 181 | #else 182 | #define SDL_VIDEO_VULKAN 0 183 | #endif 184 | 185 | /* Enable system power support */ 186 | #define SDL_POWER_MACOSX 1 187 | 188 | /* enable filesystem support */ 189 | #define SDL_FILESYSTEM_COCOA 1 190 | 191 | /* Enable assembly routines */ 192 | #define SDL_ASSEMBLY_ROUTINES 1 193 | #ifdef __ppc__ 194 | #define SDL_ALTIVEC_BLITTERS 1 195 | #endif 196 | 197 | #endif /* SDL_config_macosx_h_ */ 198 | -------------------------------------------------------------------------------- /main.cpp: -------------------------------------------------------------------------------- 1 | #include "stereo_module.cuh" 2 | #include "display.h" 3 | 4 | #include // Include RealSense Cross Platform API 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | #include 11 | #include 12 | 13 | cv::Point3f deprojection(const cv::Point2f pixel, float depth, float fx, float fy, float ppx, float ppy) 14 | { 15 | cv::Point3f point_3d = cv::Point3f(); 16 | float x = (pixel.x - ppx) / fx; 17 | float y = (pixel.y - ppy) / fy; 18 | 19 | point_3d.x = depth * x; 20 | point_3d.y = depth * y; 21 | point_3d.z = depth; 22 | return point_3d; 23 | } 24 | 25 | int main(int argc, char * argv[]) 26 | { 27 | const int window_width = 1280; 28 | const int window_height = 720; 29 | 30 | const int depth_width = 848; 31 | const int depth_height = 480; 32 | const int fps = 30; 33 | 34 | const float depth_scale = 0.001f; 35 | 36 | Display window(window_width, window_height, "visualization"); 37 | sdl_event_state handler(window_width, window_height); 38 | 39 | rs2::pipeline p; 40 | rs2::config c; 41 | 42 | c.enable_stream(RS2_STREAM_DEPTH , depth_width, depth_height, RS2_FORMAT_Z16, fps); 43 | c.enable_stream(RS2_STREAM_INFRARED, 1, depth_width, depth_height, RS2_FORMAT_Y8, fps); 44 | c.enable_stream(RS2_STREAM_INFRARED, 2, depth_width, depth_height, RS2_FORMAT_Y8, fps); 45 | 46 | rs2::pipeline_profile profile = p.start(c); 47 | 48 | auto ir_l_stream = profile.get_stream(RS2_STREAM_INFRARED, 1); 49 | auto ir_r_stream = profile.get_stream(RS2_STREAM_INFRARED, 2); 50 | 51 | rs2_intrinsics ir_intrinsic; 52 | rs2_get_video_stream_intrinsics(ir_l_stream, &ir_intrinsic, nullptr); 53 | 54 | rs2_extrinsics ir_extrinsic = ir_r_stream.get_extrinsics_to(ir_l_stream); 55 | 56 | const float stereo_fx = ir_intrinsic.fx; // meter 57 | const float baseline = ir_extrinsic.translation[0]; // meter 58 | 59 | disparity_refinement::Stereo_module stereo; 60 | stereo.create(depth_width, depth_height); 61 | 62 | std::vector vis_vertex; 63 | std::vector vis_color; 64 | 65 | while (!handler.quit) // Application still alive? 66 | { 67 | rs2::frameset frameset = p.wait_for_frames(); 68 | 69 | handler.event_handler(); 70 | window.Clear(0.0f, 0.0f, 0.0f, 1.0f); 71 | 72 | if (frameset) 73 | { 74 | vis_color.clear(); 75 | vis_vertex.clear(); 76 | 77 | auto depth_frame = frameset.get_depth_frame(); 78 | auto ir_left_frame = frameset.get_infrared_frame(1); 79 | auto ir_right_frame = frameset.get_infrared_frame(2); 80 | 81 | cv::Mat dMat_depth_16U = cv::Mat(cv::Size(depth_width, depth_height), CV_16UC1, (void*)depth_frame.get_data()); 82 | cv::Mat dMat_left = cv::Mat(cv::Size(depth_width, depth_height), CV_8UC1, (void*)ir_left_frame.get_data()); 83 | cv::Mat dMat_right = cv::Mat(cv::Size(depth_width, depth_height), CV_8UC1, (void*)ir_right_frame.get_data()); 84 | 85 | 86 | if (dMat_left.empty() || dMat_right.empty()) 87 | continue; 88 | 89 | cv::Mat disp = cv::Mat::zeros(cv::Size(depth_width, depth_height), CV_32FC1); 90 | 91 | for (int y = 0; y < depth_height; ++y) 92 | { 93 | for (int x = 0; x < depth_width; ++x) 94 | { 95 | const cv::Point2i pixel = cv::Point2i(x, y); 96 | const float depth = dMat_depth_16U.at(pixel) * depth_scale; 97 | if (depth > 0) 98 | { 99 | disp.at(pixel) = (stereo_fx * baseline) / depth; 100 | } 101 | } 102 | } 103 | 104 | bool refine = handler.get_r_key(); 105 | 106 | if (refine) 107 | { 108 | stereo.process(dMat_left.data, dMat_right.data, (float*)disp.data, (float*)disp.data); 109 | stereo.slant_visualization(); 110 | printf("refinement!\n"); 111 | } 112 | else 113 | { 114 | printf("original!\n"); 115 | } 116 | 117 | 118 | cv::Mat ir_mask_left = cv::Mat::zeros(cv::Size(depth_width, depth_height), CV_8UC1); 119 | 120 | for (int y = 0; y < depth_height; ++y) 121 | { 122 | for (int x = 0; x < depth_width; ++x) 123 | { 124 | const cv::Point2i pixel = cv::Point2i(x, y); 125 | const float depth = dMat_depth_16U.at(pixel) * depth_scale; 126 | 127 | if (disp.at(pixel) > 0) 128 | { 129 | disp.at(pixel) = (stereo_fx * baseline) / (disp.at(pixel)); 130 | 131 | ir_mask_left.at(pixel) = dMat_left.at(pixel); 132 | 133 | //abs_map.at(pixel) = abs((int)dMat_left.at(pixel) - (int)dMat_right.at(cv::Point2i(x-(int)((stereo_fx * baseline) / (disp.at(pixel)) + 0.5f),y))); 134 | 135 | 136 | //const float color = dMat_depth_visualizer.at(pixel); 137 | const uchar color = dMat_left.at(pixel); 138 | vis_color.push_back(cv::Vec3f(color / 255.f, color / 255.f, color / 255.f)); 139 | auto pt = deprojection(pixel, disp.at(pixel), ir_intrinsic.fx, ir_intrinsic.fy, ir_intrinsic.ppx, ir_intrinsic.ppy); 140 | vis_vertex.push_back(pt); 141 | } 142 | else 143 | { 144 | 145 | disp.at(pixel) = 0; 146 | } 147 | } 148 | } 149 | cv::imshow("ir mask - left", ir_mask_left); 150 | cv::imshow("dMat_left", dMat_left); 151 | //cv::imshow("dMat_left", dMat_right); 152 | cv::imshow("disp", disp); 153 | } 154 | 155 | const int vis_size = vis_vertex.size(); 156 | 157 | glPopMatrix(); 158 | glPushAttrib(GL_ALL_ATTRIB_BITS); 159 | glMatrixMode(GL_MODELVIEW); 160 | glPushMatrix(); 161 | glEnable(GL_DEPTH_TEST); 162 | 163 | glMatrixMode(GL_PROJECTION); 164 | glPushMatrix(); 165 | gluPerspective(60, window_width / (float)window_height, 0.1f, 10.0f); 166 | 167 | cv::Point3f center = cv::Point3f(0, 0, 0.5f); 168 | 169 | glTranslatef(handler.x_offset - center.x, -(handler.y_offset - center.y), -(handler.z_offset - center.z)); 170 | glTranslatef(center.x, -center.y, -center.z); 171 | glRotated(handler.get_psi(), 1, 0, 0); 172 | glRotated(-handler.get_theta(), 0, 1, 0); 173 | glTranslatef(-center.x, +center.y, +center.z); 174 | 175 | glPointSize(2.0f); 176 | glBegin(GL_POINTS); 177 | for (int idx = 0; idx < vis_size; ++idx) 178 | { 179 | glColor3f(vis_color[idx].val[0], vis_color[idx].val[1], vis_color[idx].val[2]); 180 | glVertex3f(vis_vertex[idx].x, -vis_vertex[idx].y, -vis_vertex[idx].z); 181 | } 182 | glEnd(); 183 | 184 | glPopMatrix(); 185 | glPopMatrix(); 186 | glPopAttrib(); 187 | glPushMatrix(); 188 | 189 | window.SwapBuffers(); 190 | SDL_Delay(1); 191 | cv::waitKey(1); 192 | 193 | } 194 | 195 | 196 | cv::destroyAllWindows(); 197 | 198 | return 0; 199 | } -------------------------------------------------------------------------------- /SDL2/include/SDL_config_windows.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_windows_h_ 23 | #define SDL_config_windows_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | /* This is a set of defines to configure the SDL features */ 29 | 30 | #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) 31 | #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) 32 | #define HAVE_STDINT_H 1 33 | #elif defined(_MSC_VER) 34 | typedef signed __int8 int8_t; 35 | typedef unsigned __int8 uint8_t; 36 | typedef signed __int16 int16_t; 37 | typedef unsigned __int16 uint16_t; 38 | typedef signed __int32 int32_t; 39 | typedef unsigned __int32 uint32_t; 40 | typedef signed __int64 int64_t; 41 | typedef unsigned __int64 uint64_t; 42 | #ifndef _UINTPTR_T_DEFINED 43 | #ifdef _WIN64 44 | typedef unsigned __int64 uintptr_t; 45 | #else 46 | typedef unsigned int uintptr_t; 47 | #endif 48 | #define _UINTPTR_T_DEFINED 49 | #endif 50 | /* Older Visual C++ headers don't have the Win64-compatible typedefs... */ 51 | #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) 52 | #define DWORD_PTR DWORD 53 | #endif 54 | #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) 55 | #define LONG_PTR LONG 56 | #endif 57 | #else /* !__GNUC__ && !_MSC_VER */ 58 | typedef signed char int8_t; 59 | typedef unsigned char uint8_t; 60 | typedef signed short int16_t; 61 | typedef unsigned short uint16_t; 62 | typedef signed int int32_t; 63 | typedef unsigned int uint32_t; 64 | typedef signed long long int64_t; 65 | typedef unsigned long long uint64_t; 66 | #ifndef _SIZE_T_DEFINED_ 67 | #define _SIZE_T_DEFINED_ 68 | typedef unsigned int size_t; 69 | #endif 70 | typedef unsigned int uintptr_t; 71 | #endif /* __GNUC__ || _MSC_VER */ 72 | #endif /* !_STDINT_H_ && !HAVE_STDINT_H */ 73 | 74 | #ifdef _WIN64 75 | # define SIZEOF_VOIDP 8 76 | #else 77 | # define SIZEOF_VOIDP 4 78 | #endif 79 | 80 | #define HAVE_DDRAW_H 1 81 | #define HAVE_DINPUT_H 1 82 | #define HAVE_DSOUND_H 1 83 | #define HAVE_DXGI_H 1 84 | #define HAVE_XINPUT_H 1 85 | 86 | /* This is disabled by default to avoid C runtime dependencies and manifest requirements */ 87 | #ifdef HAVE_LIBC 88 | /* Useful headers */ 89 | #define HAVE_STDIO_H 1 90 | #define STDC_HEADERS 1 91 | #define HAVE_STRING_H 1 92 | #define HAVE_CTYPE_H 1 93 | #define HAVE_MATH_H 1 94 | #define HAVE_SIGNAL_H 1 95 | 96 | /* C library functions */ 97 | #define HAVE_MALLOC 1 98 | #define HAVE_CALLOC 1 99 | #define HAVE_REALLOC 1 100 | #define HAVE_FREE 1 101 | #define HAVE_ALLOCA 1 102 | #define HAVE_QSORT 1 103 | #define HAVE_ABS 1 104 | #define HAVE_MEMSET 1 105 | #define HAVE_MEMCPY 1 106 | #define HAVE_MEMMOVE 1 107 | #define HAVE_MEMCMP 1 108 | #define HAVE_STRLEN 1 109 | #define HAVE__STRREV 1 110 | #define HAVE__STRUPR 1 111 | #define HAVE__STRLWR 1 112 | #define HAVE_STRCHR 1 113 | #define HAVE_STRRCHR 1 114 | #define HAVE_STRSTR 1 115 | #define HAVE__LTOA 1 116 | #define HAVE__ULTOA 1 117 | #define HAVE_STRTOL 1 118 | #define HAVE_STRTOUL 1 119 | #define HAVE_STRTOD 1 120 | #define HAVE_ATOI 1 121 | #define HAVE_ATOF 1 122 | #define HAVE_STRCMP 1 123 | #define HAVE_STRNCMP 1 124 | #define HAVE__STRICMP 1 125 | #define HAVE__STRNICMP 1 126 | #define HAVE_ATAN 1 127 | #define HAVE_ATAN2 1 128 | #define HAVE_ACOS 1 129 | #define HAVE_ASIN 1 130 | #define HAVE_CEIL 1 131 | #define HAVE_COS 1 132 | #define HAVE_COSF 1 133 | #define HAVE_FABS 1 134 | #define HAVE_FLOOR 1 135 | #define HAVE_LOG 1 136 | #define HAVE_POW 1 137 | #define HAVE_SIN 1 138 | #define HAVE_SINF 1 139 | #define HAVE_SQRT 1 140 | #define HAVE_SQRTF 1 141 | #define HAVE_TAN 1 142 | #define HAVE_TANF 1 143 | #if _MSC_VER >= 1800 144 | #define HAVE_STRTOLL 1 145 | #define HAVE_VSSCANF 1 146 | #define HAVE_COPYSIGN 1 147 | #define HAVE_SCALBN 1 148 | #endif 149 | #if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES) 150 | #define HAVE_M_PI 1 151 | #endif 152 | #else 153 | #define HAVE_STDARG_H 1 154 | #define HAVE_STDDEF_H 1 155 | #endif 156 | 157 | /* Enable various audio drivers */ 158 | #define SDL_AUDIO_DRIVER_WASAPI 1 159 | #define SDL_AUDIO_DRIVER_DSOUND 1 160 | #define SDL_AUDIO_DRIVER_XAUDIO2 0 161 | #define SDL_AUDIO_DRIVER_WINMM 1 162 | #define SDL_AUDIO_DRIVER_DISK 1 163 | #define SDL_AUDIO_DRIVER_DUMMY 1 164 | 165 | /* Enable various input drivers */ 166 | #define SDL_JOYSTICK_DINPUT 1 167 | #define SDL_JOYSTICK_XINPUT 1 168 | #define SDL_HAPTIC_DINPUT 1 169 | #define SDL_HAPTIC_XINPUT 1 170 | 171 | /* Enable various shared object loading systems */ 172 | #define SDL_LOADSO_WINDOWS 1 173 | 174 | /* Enable various threading systems */ 175 | #define SDL_THREAD_WINDOWS 1 176 | 177 | /* Enable various timer systems */ 178 | #define SDL_TIMER_WINDOWS 1 179 | 180 | /* Enable various video drivers */ 181 | #define SDL_VIDEO_DRIVER_DUMMY 1 182 | #define SDL_VIDEO_DRIVER_WINDOWS 1 183 | 184 | #ifndef SDL_VIDEO_RENDER_D3D 185 | #define SDL_VIDEO_RENDER_D3D 1 186 | #endif 187 | #ifndef SDL_VIDEO_RENDER_D3D11 188 | #define SDL_VIDEO_RENDER_D3D11 0 189 | #endif 190 | 191 | /* Enable OpenGL support */ 192 | #ifndef SDL_VIDEO_OPENGL 193 | #define SDL_VIDEO_OPENGL 1 194 | #endif 195 | #ifndef SDL_VIDEO_OPENGL_WGL 196 | #define SDL_VIDEO_OPENGL_WGL 1 197 | #endif 198 | #ifndef SDL_VIDEO_RENDER_OGL 199 | #define SDL_VIDEO_RENDER_OGL 1 200 | #endif 201 | #ifndef SDL_VIDEO_RENDER_OGL_ES2 202 | #define SDL_VIDEO_RENDER_OGL_ES2 1 203 | #endif 204 | #ifndef SDL_VIDEO_OPENGL_ES2 205 | #define SDL_VIDEO_OPENGL_ES2 1 206 | #endif 207 | #ifndef SDL_VIDEO_OPENGL_EGL 208 | #define SDL_VIDEO_OPENGL_EGL 1 209 | #endif 210 | 211 | /* Enable Vulkan support */ 212 | #define SDL_VIDEO_VULKAN 1 213 | 214 | /* Enable system power support */ 215 | #define SDL_POWER_WINDOWS 1 216 | 217 | /* Enable filesystem support */ 218 | #define SDL_FILESYSTEM_WINDOWS 1 219 | 220 | /* Enable assembly routines (Win64 doesn't have inline asm) */ 221 | #ifndef _WIN64 222 | #define SDL_ASSEMBLY_ROUTINES 1 223 | #endif 224 | 225 | #endif /* SDL_config_windows_h_ */ 226 | -------------------------------------------------------------------------------- /SDL2/include/SDL_config_winrt.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2017 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | #ifndef SDL_config_winrt_h_ 23 | #define SDL_config_winrt_h_ 24 | #define SDL_config_h_ 25 | 26 | #include "SDL_platform.h" 27 | 28 | /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used 29 | by SDL to determine which version of the Windows SDK is being used. 30 | */ 31 | #include 32 | 33 | /* Define possibly-undefined NTDDI values (used when compiling SDL against 34 | older versions of the Windows SDK. 35 | */ 36 | #ifndef NTDDI_WINBLUE 37 | #define NTDDI_WINBLUE 0x06030000 38 | #endif 39 | #ifndef NTDDI_WIN10 40 | #define NTDDI_WIN10 0x0A000000 41 | #endif 42 | 43 | /* This is a set of defines to configure the SDL features */ 44 | 45 | #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) 46 | #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) 47 | #define HAVE_STDINT_H 1 48 | #elif defined(_MSC_VER) 49 | typedef signed __int8 int8_t; 50 | typedef unsigned __int8 uint8_t; 51 | typedef signed __int16 int16_t; 52 | typedef unsigned __int16 uint16_t; 53 | typedef signed __int32 int32_t; 54 | typedef unsigned __int32 uint32_t; 55 | typedef signed __int64 int64_t; 56 | typedef unsigned __int64 uint64_t; 57 | #ifndef _UINTPTR_T_DEFINED 58 | #ifdef _WIN64 59 | typedef unsigned __int64 uintptr_t; 60 | #else 61 | typedef unsigned int uintptr_t; 62 | #endif 63 | #define _UINTPTR_T_DEFINED 64 | #endif 65 | /* Older Visual C++ headers don't have the Win64-compatible typedefs... */ 66 | #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) 67 | #define DWORD_PTR DWORD 68 | #endif 69 | #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) 70 | #define LONG_PTR LONG 71 | #endif 72 | #else /* !__GNUC__ && !_MSC_VER */ 73 | typedef signed char int8_t; 74 | typedef unsigned char uint8_t; 75 | typedef signed short int16_t; 76 | typedef unsigned short uint16_t; 77 | typedef signed int int32_t; 78 | typedef unsigned int uint32_t; 79 | typedef signed long long int64_t; 80 | typedef unsigned long long uint64_t; 81 | #ifndef _SIZE_T_DEFINED_ 82 | #define _SIZE_T_DEFINED_ 83 | typedef unsigned int size_t; 84 | #endif 85 | typedef unsigned int uintptr_t; 86 | #endif /* __GNUC__ || _MSC_VER */ 87 | #endif /* !_STDINT_H_ && !HAVE_STDINT_H */ 88 | 89 | #ifdef _WIN64 90 | # define SIZEOF_VOIDP 8 91 | #else 92 | # define SIZEOF_VOIDP 4 93 | #endif 94 | 95 | /* Useful headers */ 96 | #define HAVE_DXGI_H 1 97 | #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP 98 | #define HAVE_XINPUT_H 1 99 | #endif 100 | #define HAVE_LIBC 1 101 | #define HAVE_STDIO_H 1 102 | #define STDC_HEADERS 1 103 | #define HAVE_STRING_H 1 104 | #define HAVE_CTYPE_H 1 105 | #define HAVE_MATH_H 1 106 | #define HAVE_FLOAT_H 1 107 | #define HAVE_SIGNAL_H 1 108 | 109 | /* C library functions */ 110 | #define HAVE_MALLOC 1 111 | #define HAVE_CALLOC 1 112 | #define HAVE_REALLOC 1 113 | #define HAVE_FREE 1 114 | #define HAVE_ALLOCA 1 115 | #define HAVE_QSORT 1 116 | #define HAVE_ABS 1 117 | #define HAVE_MEMSET 1 118 | #define HAVE_MEMCPY 1 119 | #define HAVE_MEMMOVE 1 120 | #define HAVE_MEMCMP 1 121 | #define HAVE_STRLEN 1 122 | #define HAVE__STRREV 1 123 | #define HAVE__STRUPR 1 124 | //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead 125 | #define HAVE_STRCHR 1 126 | #define HAVE_STRRCHR 1 127 | #define HAVE_STRSTR 1 128 | //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead 129 | //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead 130 | //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead 131 | #define HAVE_STRTOL 1 132 | #define HAVE_STRTOUL 1 133 | //#define HAVE_STRTOLL 1 134 | #define HAVE_STRTOD 1 135 | #define HAVE_ATOI 1 136 | #define HAVE_ATOF 1 137 | #define HAVE_STRCMP 1 138 | #define HAVE_STRNCMP 1 139 | #define HAVE__STRICMP 1 140 | #define HAVE__STRNICMP 1 141 | #define HAVE_VSNPRINTF 1 142 | //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead 143 | #define HAVE_M_PI 1 144 | #define HAVE_ATAN 1 145 | #define HAVE_ATAN2 1 146 | #define HAVE_CEIL 1 147 | #define HAVE__COPYSIGN 1 148 | #define HAVE_COS 1 149 | #define HAVE_COSF 1 150 | #define HAVE_FABS 1 151 | #define HAVE_FLOOR 1 152 | #define HAVE_LOG 1 153 | #define HAVE_POW 1 154 | //#define HAVE_SCALBN 1 155 | #define HAVE__SCALB 1 156 | #define HAVE_SIN 1 157 | #define HAVE_SINF 1 158 | #define HAVE_SQRT 1 159 | #define HAVE_SQRTF 1 160 | #define HAVE_TAN 1 161 | #define HAVE_TANF 1 162 | #define HAVE__FSEEKI64 1 163 | 164 | /* Enable various audio drivers */ 165 | #define SDL_AUDIO_DRIVER_XAUDIO2 1 166 | #define SDL_AUDIO_DRIVER_DISK 1 167 | #define SDL_AUDIO_DRIVER_DUMMY 1 168 | 169 | /* Enable various input drivers */ 170 | #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP 171 | #define SDL_JOYSTICK_DISABLED 1 172 | #define SDL_HAPTIC_DISABLED 1 173 | #else 174 | #define SDL_JOYSTICK_XINPUT 1 175 | #define SDL_HAPTIC_XINPUT 1 176 | #endif 177 | 178 | /* Enable various shared object loading systems */ 179 | #define SDL_LOADSO_WINDOWS 1 180 | 181 | /* Enable various threading systems */ 182 | #if (NTDDI_VERSION >= NTDDI_WINBLUE) 183 | #define SDL_THREAD_WINDOWS 1 184 | #else 185 | /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */ 186 | #define SDL_THREAD_STDCPP 1 187 | #endif 188 | 189 | /* Enable various timer systems */ 190 | #define SDL_TIMER_WINDOWS 1 191 | 192 | /* Enable various video drivers */ 193 | #define SDL_VIDEO_DRIVER_WINRT 1 194 | #define SDL_VIDEO_DRIVER_DUMMY 1 195 | 196 | /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */ 197 | #define SDL_VIDEO_OPENGL_ES2 1 198 | #define SDL_VIDEO_OPENGL_EGL 1 199 | 200 | /* Enable appropriate renderer(s) */ 201 | #define SDL_VIDEO_RENDER_D3D11 1 202 | 203 | #if SDL_VIDEO_OPENGL_ES2 204 | #define SDL_VIDEO_RENDER_OGL_ES2 1 205 | #endif 206 | 207 | /* Enable system power support */ 208 | #define SDL_POWER_WINRT 1 209 | 210 | /* Enable assembly routines (Win64 doesn't have inline asm) */ 211 | #ifndef _WIN64 212 | #define SDL_ASSEMBLY_ROUTINES 1 213 | #endif 214 | 215 | #endif /* SDL_config_winrt_h_ */ 216 | -------------------------------------------------------------------------------- /SDL2/include/SDL_keyboard.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_keyboard.h 24 | * 25 | * Include file for SDL keyboard event handling 26 | */ 27 | 28 | #ifndef SDL_keyboard_h_ 29 | #define SDL_keyboard_h_ 30 | 31 | #include "SDL_stdinc.h" 32 | #include "SDL_error.h" 33 | #include "SDL_keycode.h" 34 | #include "SDL_video.h" 35 | 36 | #include "begin_code.h" 37 | /* Set up for C function definitions, even when using C++ */ 38 | #ifdef __cplusplus 39 | extern "C" { 40 | #endif 41 | 42 | /** 43 | * \brief The SDL keysym structure, used in key events. 44 | * 45 | * \note If you are looking for translated character input, see the ::SDL_TEXTINPUT event. 46 | */ 47 | typedef struct SDL_Keysym 48 | { 49 | SDL_Scancode scancode; /**< SDL physical key code - see ::SDL_Scancode for details */ 50 | SDL_Keycode sym; /**< SDL virtual key code - see ::SDL_Keycode for details */ 51 | Uint16 mod; /**< current key modifiers */ 52 | Uint32 unused; 53 | } SDL_Keysym; 54 | 55 | /* Function prototypes */ 56 | 57 | /** 58 | * \brief Get the window which currently has keyboard focus. 59 | */ 60 | extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void); 61 | 62 | /** 63 | * \brief Get a snapshot of the current state of the keyboard. 64 | * 65 | * \param numkeys if non-NULL, receives the length of the returned array. 66 | * 67 | * \return An array of key states. Indexes into this array are obtained by using ::SDL_Scancode values. 68 | * 69 | * \b Example: 70 | * \code 71 | * const Uint8 *state = SDL_GetKeyboardState(NULL); 72 | * if ( state[SDL_SCANCODE_RETURN] ) { 73 | * printf(" is pressed.\n"); 74 | * } 75 | * \endcode 76 | */ 77 | extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys); 78 | 79 | /** 80 | * \brief Get the current key modifier state for the keyboard. 81 | */ 82 | extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void); 83 | 84 | /** 85 | * \brief Set the current key modifier state for the keyboard. 86 | * 87 | * \note This does not change the keyboard state, only the key modifier flags. 88 | */ 89 | extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate); 90 | 91 | /** 92 | * \brief Get the key code corresponding to the given scancode according 93 | * to the current keyboard layout. 94 | * 95 | * See ::SDL_Keycode for details. 96 | * 97 | * \sa SDL_GetKeyName() 98 | */ 99 | extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode); 100 | 101 | /** 102 | * \brief Get the scancode corresponding to the given key code according to the 103 | * current keyboard layout. 104 | * 105 | * See ::SDL_Scancode for details. 106 | * 107 | * \sa SDL_GetScancodeName() 108 | */ 109 | extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key); 110 | 111 | /** 112 | * \brief Get a human-readable name for a scancode. 113 | * 114 | * \return A pointer to the name for the scancode. 115 | * If the scancode doesn't have a name, this function returns 116 | * an empty string (""). 117 | * 118 | * \sa SDL_Scancode 119 | */ 120 | extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode); 121 | 122 | /** 123 | * \brief Get a scancode from a human-readable name 124 | * 125 | * \return scancode, or SDL_SCANCODE_UNKNOWN if the name wasn't recognized 126 | * 127 | * \sa SDL_Scancode 128 | */ 129 | extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name); 130 | 131 | /** 132 | * \brief Get a human-readable name for a key. 133 | * 134 | * \return A pointer to a UTF-8 string that stays valid at least until the next 135 | * call to this function. If you need it around any longer, you must 136 | * copy it. If the key doesn't have a name, this function returns an 137 | * empty string (""). 138 | * 139 | * \sa SDL_Keycode 140 | */ 141 | extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key); 142 | 143 | /** 144 | * \brief Get a key code from a human-readable name 145 | * 146 | * \return key code, or SDLK_UNKNOWN if the name wasn't recognized 147 | * 148 | * \sa SDL_Keycode 149 | */ 150 | extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name); 151 | 152 | /** 153 | * \brief Start accepting Unicode text input events. 154 | * This function will show the on-screen keyboard if supported. 155 | * 156 | * \sa SDL_StopTextInput() 157 | * \sa SDL_SetTextInputRect() 158 | * \sa SDL_HasScreenKeyboardSupport() 159 | */ 160 | extern DECLSPEC void SDLCALL SDL_StartTextInput(void); 161 | 162 | /** 163 | * \brief Return whether or not Unicode text input events are enabled. 164 | * 165 | * \sa SDL_StartTextInput() 166 | * \sa SDL_StopTextInput() 167 | */ 168 | extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void); 169 | 170 | /** 171 | * \brief Stop receiving any text input events. 172 | * This function will hide the on-screen keyboard if supported. 173 | * 174 | * \sa SDL_StartTextInput() 175 | * \sa SDL_HasScreenKeyboardSupport() 176 | */ 177 | extern DECLSPEC void SDLCALL SDL_StopTextInput(void); 178 | 179 | /** 180 | * \brief Set the rectangle used to type Unicode text inputs. 181 | * This is used as a hint for IME and on-screen keyboard placement. 182 | * 183 | * \sa SDL_StartTextInput() 184 | */ 185 | extern DECLSPEC void SDLCALL SDL_SetTextInputRect(SDL_Rect *rect); 186 | 187 | /** 188 | * \brief Returns whether the platform has some screen keyboard support. 189 | * 190 | * \return SDL_TRUE if some keyboard support is available else SDL_FALSE. 191 | * 192 | * \note Not all screen keyboard functions are supported on all platforms. 193 | * 194 | * \sa SDL_IsScreenKeyboardShown() 195 | */ 196 | extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void); 197 | 198 | /** 199 | * \brief Returns whether the screen keyboard is shown for given window. 200 | * 201 | * \param window The window for which screen keyboard should be queried. 202 | * 203 | * \return SDL_TRUE if screen keyboard is shown else SDL_FALSE. 204 | * 205 | * \sa SDL_HasScreenKeyboardSupport() 206 | */ 207 | extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window); 208 | 209 | /* Ends C function definitions when using C++ */ 210 | #ifdef __cplusplus 211 | } 212 | #endif 213 | #include "close_code.h" 214 | 215 | #endif /* SDL_keyboard_h_ */ 216 | 217 | /* vi: set ts=4 sw=4 expandtab: */ 218 | -------------------------------------------------------------------------------- /SDL2/include/SDL_log.h: -------------------------------------------------------------------------------- 1 | /* 2 | Simple DirectMedia Layer 3 | Copyright (C) 1997-2018 Sam Lantinga 4 | 5 | This software is provided 'as-is', without any express or implied 6 | warranty. In no event will the authors be held liable for any damages 7 | arising from the use of this software. 8 | 9 | Permission is granted to anyone to use this software for any purpose, 10 | including commercial applications, and to alter it and redistribute it 11 | freely, subject to the following restrictions: 12 | 13 | 1. The origin of this software must not be misrepresented; you must not 14 | claim that you wrote the original software. If you use this software 15 | in a product, an acknowledgment in the product documentation would be 16 | appreciated but is not required. 17 | 2. Altered source versions must be plainly marked as such, and must not be 18 | misrepresented as being the original software. 19 | 3. This notice may not be removed or altered from any source distribution. 20 | */ 21 | 22 | /** 23 | * \file SDL_log.h 24 | * 25 | * Simple log messages with categories and priorities. 26 | * 27 | * By default logs are quiet, but if you're debugging SDL you might want: 28 | * 29 | * SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN); 30 | * 31 | * Here's where the messages go on different platforms: 32 | * Windows: debug output stream 33 | * Android: log output 34 | * Others: standard error output (stderr) 35 | */ 36 | 37 | #ifndef SDL_log_h_ 38 | #define SDL_log_h_ 39 | 40 | #include "SDL_stdinc.h" 41 | 42 | #include "begin_code.h" 43 | /* Set up for C function definitions, even when using C++ */ 44 | #ifdef __cplusplus 45 | extern "C" { 46 | #endif 47 | 48 | 49 | /** 50 | * \brief The maximum size of a log message 51 | * 52 | * Messages longer than the maximum size will be truncated 53 | */ 54 | #define SDL_MAX_LOG_MESSAGE 4096 55 | 56 | /** 57 | * \brief The predefined log categories 58 | * 59 | * By default the application category is enabled at the INFO level, 60 | * the assert category is enabled at the WARN level, test is enabled 61 | * at the VERBOSE level and all other categories are enabled at the 62 | * CRITICAL level. 63 | */ 64 | enum 65 | { 66 | SDL_LOG_CATEGORY_APPLICATION, 67 | SDL_LOG_CATEGORY_ERROR, 68 | SDL_LOG_CATEGORY_ASSERT, 69 | SDL_LOG_CATEGORY_SYSTEM, 70 | SDL_LOG_CATEGORY_AUDIO, 71 | SDL_LOG_CATEGORY_VIDEO, 72 | SDL_LOG_CATEGORY_RENDER, 73 | SDL_LOG_CATEGORY_INPUT, 74 | SDL_LOG_CATEGORY_TEST, 75 | 76 | /* Reserved for future SDL library use */ 77 | SDL_LOG_CATEGORY_RESERVED1, 78 | SDL_LOG_CATEGORY_RESERVED2, 79 | SDL_LOG_CATEGORY_RESERVED3, 80 | SDL_LOG_CATEGORY_RESERVED4, 81 | SDL_LOG_CATEGORY_RESERVED5, 82 | SDL_LOG_CATEGORY_RESERVED6, 83 | SDL_LOG_CATEGORY_RESERVED7, 84 | SDL_LOG_CATEGORY_RESERVED8, 85 | SDL_LOG_CATEGORY_RESERVED9, 86 | SDL_LOG_CATEGORY_RESERVED10, 87 | 88 | /* Beyond this point is reserved for application use, e.g. 89 | enum { 90 | MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM, 91 | MYAPP_CATEGORY_AWESOME2, 92 | MYAPP_CATEGORY_AWESOME3, 93 | ... 94 | }; 95 | */ 96 | SDL_LOG_CATEGORY_CUSTOM 97 | }; 98 | 99 | /** 100 | * \brief The predefined log priorities 101 | */ 102 | typedef enum 103 | { 104 | SDL_LOG_PRIORITY_VERBOSE = 1, 105 | SDL_LOG_PRIORITY_DEBUG, 106 | SDL_LOG_PRIORITY_INFO, 107 | SDL_LOG_PRIORITY_WARN, 108 | SDL_LOG_PRIORITY_ERROR, 109 | SDL_LOG_PRIORITY_CRITICAL, 110 | SDL_NUM_LOG_PRIORITIES 111 | } SDL_LogPriority; 112 | 113 | 114 | /** 115 | * \brief Set the priority of all log categories 116 | */ 117 | extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority); 118 | 119 | /** 120 | * \brief Set the priority of a particular log category 121 | */ 122 | extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category, 123 | SDL_LogPriority priority); 124 | 125 | /** 126 | * \brief Get the priority of a particular log category 127 | */ 128 | extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category); 129 | 130 | /** 131 | * \brief Reset all priorities to default. 132 | * 133 | * \note This is called in SDL_Quit(). 134 | */ 135 | extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void); 136 | 137 | /** 138 | * \brief Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO 139 | */ 140 | extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); 141 | 142 | /** 143 | * \brief Log a message with SDL_LOG_PRIORITY_VERBOSE 144 | */ 145 | extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); 146 | 147 | /** 148 | * \brief Log a message with SDL_LOG_PRIORITY_DEBUG 149 | */ 150 | extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); 151 | 152 | /** 153 | * \brief Log a message with SDL_LOG_PRIORITY_INFO 154 | */ 155 | extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); 156 | 157 | /** 158 | * \brief Log a message with SDL_LOG_PRIORITY_WARN 159 | */ 160 | extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); 161 | 162 | /** 163 | * \brief Log a message with SDL_LOG_PRIORITY_ERROR 164 | */ 165 | extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); 166 | 167 | /** 168 | * \brief Log a message with SDL_LOG_PRIORITY_CRITICAL 169 | */ 170 | extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); 171 | 172 | /** 173 | * \brief Log a message with the specified category and priority. 174 | */ 175 | extern DECLSPEC void SDLCALL SDL_LogMessage(int category, 176 | SDL_LogPriority priority, 177 | SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(3); 178 | 179 | /** 180 | * \brief Log a message with the specified category and priority. 181 | */ 182 | extern DECLSPEC void SDLCALL SDL_LogMessageV(int category, 183 | SDL_LogPriority priority, 184 | const char *fmt, va_list ap); 185 | 186 | /** 187 | * \brief The prototype for the log output function 188 | */ 189 | typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message); 190 | 191 | /** 192 | * \brief Get the current log output function. 193 | */ 194 | extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata); 195 | 196 | /** 197 | * \brief This function allows you to replace the default log output 198 | * function with one of your own. 199 | */ 200 | extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata); 201 | 202 | 203 | /* Ends C function definitions when using C++ */ 204 | #ifdef __cplusplus 205 | } 206 | #endif 207 | #include "close_code.h" 208 | 209 | #endif /* SDL_log_h_ */ 210 | 211 | /* vi: set ts=4 sw=4 expandtab: */ 212 | --------------------------------------------------------------------------------