├── LICENSE ├── README.md ├── client ├── .editorconfig ├── .gitattributes ├── .gitignore ├── bullet │ ├── bullet.gd │ ├── bullet.gd.uid │ ├── bullet.gdshader │ ├── bullet.gdshader.uid │ ├── bullet.tscn │ ├── bullet_spawner.gd │ └── bullet_spawner.gd.uid ├── focus.gd ├── focus.gd.uid ├── grass │ ├── grass_1.gdshader │ ├── grass_1.gdshader.uid │ └── grass_1.mesh ├── icon.png ├── icon.png.import ├── main.tscn ├── map │ └── debug_world │ │ ├── debug_world.tscn │ │ ├── grid.gdshader │ │ ├── grid.gdshader.uid │ │ ├── water.gdshader │ │ └── water.gdshader.uid ├── network │ ├── mystix_packet.gd │ ├── mystix_packet.gd.uid │ ├── network.gd │ └── network.gd.uid ├── player │ ├── crosshair.png │ ├── crosshair.png.import │ ├── player.gd │ ├── player.gd.uid │ ├── player.tscn │ ├── player_spawner.gd │ └── player_spawner.gd.uid ├── project.godot └── ui │ ├── launcher.gd │ └── launcher.gd.uid ├── screenshot.png └── server ├── .editorconfig ├── .gitattributes ├── .gitignore ├── bullet ├── bullet.gd ├── bullet.gd.uid ├── bullet.gdshader ├── bullet.gdshader.uid ├── bullet.tscn ├── bullet_spawner.gd └── bullet_spawner.gd.uid ├── icon.png ├── icon.png.import ├── main.tscn ├── map └── debug_world │ ├── debug_world.tscn │ ├── grid.gdshader │ └── grid.gdshader.uid ├── network ├── mystix_packet.gd ├── mystix_packet.gd.uid ├── network.gd └── network.gd.uid ├── player ├── crosshair.png ├── crosshair.png.import ├── player.gd ├── player.gd.uid ├── player.tscn ├── player_spawner.gd └── player_spawner.gd.uid ├── project.godot └── ui ├── launcher.gd └── launcher.gd.uid /LICENSE: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MystixCode/Godot4Net/HEAD/LICENSE -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/MystixCode/Godot4Net/HEAD/README.md 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