├── .dockerignore ├── .editorconfig ├── .env ├── .github ├── ISSUE_TEMPLATE │ ├── bug_report.md │ ├── data-correction.md │ ├── feature_request.md │ └── other-issues.md └── workflows │ ├── codeql-analysis.yml │ ├── dotnetcore.yml │ └── sonar.yml ├── .gitignore ├── .prettierrc ├── .travis.yml ├── AAEmu.Commons ├── AAEmu.Commons.csproj ├── Conversion │ ├── BigEndianBitConverter.cs │ ├── EndianBitConverter.cs │ ├── Endianness.cs │ └── LittleEndianBitConverter.cs ├── Cryptography │ ├── ConnectionKeychain.cs │ └── EncryptionManager.cs ├── Exceptions │ ├── GameException.cs │ └── MarshalException.cs ├── IO │ ├── FileManager.cs │ └── Serialization.cs ├── Models │ ├── LoginCharacterInfo.cs │ └── MySqlConnectionSettings.cs ├── Network │ ├── BaseProtocolHandler.cs │ ├── BufferManager.cs │ ├── Core │ │ ├── Client.cs │ │ ├── Server.cs │ │ └── Session.cs │ ├── NetBase.cs │ ├── PacketBase.cs │ ├── PacketLogLevel.cs │ ├── PacketMarshaler.cs │ ├── PacketStream.cs │ └── SocketAsyncEventArgsPool.cs └── Utils │ ├── AAPak │ ├── AAPak.cs │ └── SubStream.cs │ ├── BitSet.cs │ ├── CliUtil.cs │ ├── DB │ └── MySQL.cs │ ├── Helper.cs │ ├── Helpers.cs │ ├── JsonHelper.cs │ ├── MersenneTwister.cs │ ├── PrimeFinder.cs │ ├── Rand.cs │ ├── RandomElementByWeight.cs │ ├── Singleton.cs │ ├── StringExtensions.cs │ ├── TimeSpanExtensions.cs │ ├── Updater │ └── MySqlDatabaseUpdater.cs │ └── XML │ └── XmlHelper.cs ├── AAEmu.Game ├── AAEmu.Game.csproj ├── ClientData │ └── readme.txt ├── Configurations │ ├── AccessLevels.json │ ├── CharacterDeleteSettings.json │ ├── ClientData.json │ ├── Expedition.json │ ├── Specialty.json │ └── World.json ├── Core │ ├── Managers │ │ ├── AIManager.cs │ │ ├── AccessLevelManager.cs │ │ ├── AccountManager.cs │ │ ├── AiGeodataManager.cs │ │ ├── AnimationManager.cs │ │ ├── AuctionManager.cs │ │ ├── CashShopManager.cs │ │ ├── ChatManager.cs │ │ ├── CommandManager.cs │ │ ├── CraftManager.cs │ │ ├── DuelManager.cs │ │ ├── EffectTaskManager.cs │ │ ├── ExpeditionManager.cs │ │ ├── ExperienceManager.cs │ │ ├── ExpressTextManager .cs │ │ ├── FamilyManager.cs │ │ ├── FeaturesManager.cs │ │ ├── FishSchoolManager.cs │ │ ├── FormulaManager.cs │ │ ├── FriendMananger.cs │ │ ├── GameScheduleManager.cs │ │ ├── GimmickManager.cs │ │ ├── HousingManager.cs │ │ ├── IExpressTextManager.cs │ │ ├── IQuestManager.cs │ │ ├── ISkillManager.cs │ │ ├── ITaskManager.cs │ │ ├── Id │ │ │ ├── CharacterIdManager.cs │ │ │ ├── ContainerIdManager.cs │ │ │ ├── DoodadIdManager.cs │ │ │ ├── ExpeditionIdManager.cs │ │ │ ├── FamilyIdManager.cs │ │ │ ├── FriendIdManager.cs │ │ │ ├── HousingIdManager.cs │ │ │ ├── HousingTldManager.cs │ │ │ ├── ItemIdManager.cs │ │ │ ├── MailIdManager.cs │ │ │ ├── MateIdManager.cs │ │ │ ├── MusicIdManager.cs │ │ │ ├── ObjectIdManager.cs │ │ │ ├── PrivateBookIdManager.cs │ │ │ ├── QuestIdManager.cs │ │ │ ├── ShipyardIdManager.cs │ │ │ ├── SkillTlIdManager.cs │ │ │ ├── TaskIdManager.cs │ │ │ ├── TeamIdManager.cs │ │ │ ├── TlIdManager.cs │ │ │ ├── TradeIdManager.cs │ │ │ ├── UccIdManager.cs │ │ │ ├── VisitedSubZoneIdManager.cs │ │ │ └── WorldIdManager.cs │ │ ├── IndunManager.cs │ │ ├── ItemManager.cs │ │ ├── LaborPowerManager.cs │ │ ├── LocalizationManager.cs │ │ ├── MailManager.cs │ │ ├── MateManager.cs │ │ ├── ModelManager.cs │ │ ├── MusicManager.cs │ │ ├── NameManager.cs │ │ ├── PlotManager.cs │ │ ├── PortalManager.cs │ │ ├── QuestManager.cs │ │ ├── RadarManager.cs │ │ ├── SaveManager.cs │ │ ├── ShipyardManager.cs │ │ ├── SkillManager.cs │ │ ├── SlaveManager.cs │ │ ├── Stream │ │ │ └── UccManager.cs │ │ ├── TaskManager.cs │ │ ├── TaxationsManager.cs │ │ ├── TeamManager.cs │ │ ├── TickManager.cs │ │ ├── TimeManager.cs │ │ ├── TradeManager.cs │ │ ├── TransferManager.cs │ │ ├── UnitManagers │ │ │ ├── CharacterManager.cs │ │ │ ├── DoodadManager.cs │ │ │ └── NpcManager.cs │ │ └── World │ │ │ ├── AreaTriggerManager.cs │ │ │ ├── BoatPhysicsManager.cs │ │ │ ├── EnterWorldManager.cs │ │ │ ├── FactionManager.cs │ │ │ ├── ISphereQuestManager.cs │ │ │ ├── IWorldManager.cs │ │ │ ├── SpawnManager.cs │ │ │ ├── SpecialtyManager.cs │ │ │ ├── SphereQuestManager.cs │ │ │ ├── StreamManager.cs │ │ │ ├── WorldManager.cs │ │ │ └── ZoneManager.cs │ ├── Network │ │ ├── Connections │ │ │ ├── GameConnection.cs │ │ │ ├── GameConnectionTable.cs │ │ │ ├── LoginConnection.cs │ │ │ ├── StreamConnection.cs │ │ │ └── StreamConnectionTable.cs │ │ ├── Game │ │ │ ├── GameNetwork.cs │ │ │ ├── GamePacket.cs │ │ │ └── GameProtocolHandler.cs │ │ ├── Login │ │ │ ├── LoginNetwork.cs │ │ │ ├── LoginPacket.cs │ │ │ └── LoginProtocolHandler.cs │ │ └── Stream │ │ │ ├── StreamNetwork.cs │ │ │ ├── StreamPacket.cs │ │ │ └── StreamProtocolHandler.cs │ └── Packets │ │ ├── C2G │ │ ├── CSAcceptCheatQuestContextPacket.cs │ │ ├── CSActiveWeaponChangedPacket.cs │ │ ├── CSAddBlockedUserPacket.cs │ │ ├── CSAddFriendPacket.cs │ │ ├── CSAesXorKeyPacket.cs │ │ ├── CSAesXorKey_05_Packet.cs │ │ ├── CSAllowHousingRecoverPacket.cs │ │ ├── CSApplyToInstantGamePacket.cs │ │ ├── CSAskRiskyTeamActionPacket.cs │ │ ├── CSAuctionBidPacket.cs │ │ ├── CSAuctionCancelPacket.cs │ │ ├── CSAuctionLowestPricePacket.cs │ │ ├── CSAuctionMyBidListPacket.cs │ │ ├── CSAuctionPostPacket.cs │ │ ├── CSAuctionSearchPacket.cs │ │ ├── CSAuctionSearchSoldRecordPacket.cs │ │ ├── CSBeautyShopBypassPacket.cs │ │ ├── CSBeautyshopDataPacket.cs │ │ ├── CSBidAuctionPacket.cs │ │ ├── CSBindSlavePacket.cs │ │ ├── CSBoardingTransferPacket.cs │ │ ├── CSBroadcastOpenEquipInfoPacket.cs │ │ ├── CSBroadcastVisualOptionPacket.cs │ │ ├── CSBuyCoinItemPacket.cs │ │ ├── CSBuyHousePacket.cs │ │ ├── CSBuyItemsPacket.cs │ │ ├── CSBuyPriestBuffPacket.cs │ │ ├── CSBuySpecialtyItemPacket.cs │ │ ├── CSCanStartTradePacket.cs │ │ ├── CSCancelAuctionPacket.cs │ │ ├── CSCancelCharacterDeletePacket.cs │ │ ├── CSCancelInstantGamePacket.cs │ │ ├── CSCancelLeaveWorldPacket.cs │ │ ├── CSCancelTradePacket.cs │ │ ├── CSCancelTrialPacket.cs │ │ ├── CSCannotStartTradePacket.cs │ │ ├── CSChallengeDuelPacket.cs │ │ ├── CSChangeAppellationPacket.cs │ │ ├── CSChangeDoodadDataPacket.cs │ │ ├── CSChangeDoodadPhasePacket.cs │ │ ├── CSChangeExpeditionMemberRolePacket.cs │ │ ├── CSChangeExpeditionOwnerPacket.cs │ │ ├── CSChangeExpeditionRolePolicyPacket.cs │ │ ├── CSChangeExpeditionSponsorPacket.cs │ │ ├── CSChangeHouseNamePacket.cs │ │ ├── CSChangeHousePayPacket.cs │ │ ├── CSChangeHousePermissionPacket.cs │ │ ├── CSChangeItemLookPacket.cs │ │ ├── CSChangeLootingRulePacket.cs │ │ ├── CSChangeMateEquipmentPacket.cs │ │ ├── CSChangeMateNamePacket.cs │ │ ├── CSChangeMateTargetPacket.cs │ │ ├── CSChangeMateUserStatePacket.cs │ │ ├── CSChangeSlaveEquipmentPacket.cs │ │ ├── CSChangeSlaveNamePacket.cs │ │ ├── CSChangeSlaveTargetPacket.cs │ │ ├── CSChangeTargetPacket.cs │ │ ├── CSCharDetailPacket.cs │ │ ├── CSCharacterConnectionRestrictPacket.cs │ │ ├── CSCleanupLogicLinkPacket.cs │ │ ├── CSCofferInteractionPacket.cs │ │ ├── CSCompleteQuestContextPacket.cs │ │ ├── CSCompletedCinemaPacket.cs │ │ ├── CSConsoleCmdUsedPacket.cs │ │ ├── CSConstructHouseTaxPacket.cs │ │ ├── CSConvertItemLookPacket.cs │ │ ├── CSConvertToRaidTeamPacket.cs │ │ ├── CSCreateCharacterPacket.cs │ │ ├── CSCreateDoodadPacket.cs │ │ ├── CSCreateExpeditionPacket.cs │ │ ├── CSCreateHousePacket.cs │ │ ├── CSCreateShipyardPacket.cs │ │ ├── CSCreateSkillControllerPacket.cs │ │ ├── CSCriminalLockedPacket.cs │ │ ├── CSDecorateHousePacket.cs │ │ ├── CSDeleteAbilitySetPacket.cs │ │ ├── CSDeleteBlockedUserPacket.cs │ │ ├── CSDeleteCharacterPacket.cs │ │ ├── CSDeleteFriendPacket.cs │ │ ├── CSDeleteMailPacket.cs │ │ ├── CSDeletePortalPacket.cs │ │ ├── CSDepositMoneyPacket.cs │ │ ├── CSDespawnSlavePacket.cs │ │ ├── CSDestroyItemPacket.cs │ │ ├── CSDestroySlavePacket.cs │ │ ├── CSDetachFromDoodadPacket.cs │ │ ├── CSDiscardSlavePacket.cs │ │ ├── CSDismissExpeditionPacket.cs │ │ ├── CSDismissTeamPacket.cs │ │ ├── CSDowngradeExpertLimitPacket.cs │ │ ├── CSDropQuestContextPacket.cs │ │ ├── CSEditCharacterPacket.cs │ │ ├── CSEditorGameModePacket.cs │ │ ├── CSEndMusicPacket.cs │ │ ├── CSEnprotectStubCallResponsePacket.cs │ │ ├── CSEnterBeautySalonPacket.cs │ │ ├── CSEnteredInstantGameWorldPacket.cs │ │ ├── CSEquipmentsSecurePacket.cs │ │ ├── CSEquipmentsUnsecurePacket.cs │ │ ├── CSEventCenterAddAttendancePacket.cs │ │ ├── CSExecuteCraft.cs │ │ ├── CSExecuteCraftPacket.cs │ │ ├── CSExitBeautySalonPacket.cs │ │ ├── CSExpandExpertPacket.cs │ │ ├── CSExpandSlotsPacket.cs │ │ ├── CSExpressEmotionPacket.cs │ │ ├── CSFactionDeclareHostilePacket.cs │ │ ├── CSFactionImmigrateToOriginPacket.cs │ │ ├── CSFactionImmigrationInvitePacket.cs │ │ ├── CSFactionImmigrationInviteReplyPacket.cs │ │ ├── CSFactionKickToOriginPacket.cs │ │ ├── CSFamilyChangeOwnerPacket.cs │ │ ├── CSFamilyChangeTitlePacket.cs │ │ ├── CSFamilyInviteMemberPacket.cs │ │ ├── CSFamilyKickPacket.cs │ │ ├── CSFamilyLeavePacket.cs │ │ ├── CSFamilyReplyInvitationPacket.cs │ │ ├── CSHangPacket.cs │ │ ├── CSHeroRequestRankDataPacket.cs │ │ ├── CSHgResponsePacket.cs │ │ ├── CSHgResponse_05_Packet.cs │ │ ├── CSICSBuyGoodPacket.cs │ │ ├── CSICSBuyGoodRequestPacket.cs │ │ ├── CSICSGoodsListPacket.cs │ │ ├── CSICSGoodsListRequestPacket.cs │ │ ├── CSICSMenuListPacket.cs │ │ ├── CSICSMenuListRequestPacket.cs │ │ ├── CSICSMoneyRequestPacket.cs │ │ ├── CSIdleStatusPacket.cs │ │ ├── CSInstanceLoadedPacket.cs │ │ ├── CSInteractNPCEndPacket.cs │ │ ├── CSInteractNPCPacket.cs │ │ ├── CSInviteAreaToTeamPacket.cs │ │ ├── CSInviteToExpeditionPacket.cs │ │ ├── CSInviteToTeamPacket.cs │ │ ├── CSItemSecurePacket.cs │ │ ├── CSItemUnsecurePacket.cs │ │ ├── CSJoinInstantGamePacket.cs │ │ ├── CSJoinTrialAudiencePacket.cs │ │ ├── CSJoinUserChatChannelPacket.cs │ │ ├── CSJuryEndTestimonyPacket.cs │ │ ├── CSJurySummonedPacket.cs │ │ ├── CSJuryVerdictPacket.cs │ │ ├── CSKickFromExpeditionPacket.cs │ │ ├── CSKickTeamMemberPacket.cs │ │ ├── CSLearnBuffPacket.cs │ │ ├── CSLearnSkillPacket.cs │ │ ├── CSLeaveBeautyShopPacket.cs │ │ ├── CSLeaveChatChannelPacket.cs │ │ ├── CSLeaveExpeditionPacket.cs │ │ ├── CSLeaveInstantGamePacket.cs │ │ ├── CSLeaveTeamPacket.cs │ │ ├── CSLeaveTrialAudiencePacket.cs │ │ ├── CSLeaveWorldPacket.cs │ │ ├── CSListCharacterPacket.cs │ │ ├── CSListMailContinuePacket.cs │ │ ├── CSListMailPacket.cs │ │ ├── CSListSoldItemPacket.cs │ │ ├── CSListSpecialtyGoodsPacket.cs │ │ ├── CSLootCloseBagPacket.cs │ │ ├── CSLootDicePacket.cs │ │ ├── CSLootItemPacket.cs │ │ ├── CSLootOpenBagPacket.cs │ │ ├── CSMakeTeamOwnerPacket.cs │ │ ├── CSMountMatePacket.cs │ │ ├── CSMoveTeamMemberPacket.cs │ │ ├── CSMoveUnitPacket.cs │ │ ├── CSNaviOpenBountyPacket.cs │ │ ├── CSNaviOpenPortalPacket.cs │ │ ├── CSNaviTeleportPacket.cs │ │ ├── CSNotifyInGameCompletedPacket.cs │ │ ├── CSNotifyInGamePacket.cs │ │ ├── CSNotifySubZonePacket.cs │ │ ├── CSOffsets.cs │ │ ├── CSPacketUnknown0x166Packet.cs │ │ ├── CSPauseUserMusicPacket.cs │ │ ├── CSPayChargeMoneyPacket.cs │ │ ├── CSPerpayHouseTaxPacket.cs │ │ ├── CSPremiumServiceBuyPacket.cs │ │ ├── CSPremiumServiceListPacket.cs │ │ ├── CSPremiumServiceMsgPacket.cs │ │ ├── CSPremiumServieceMsgPacket.cs │ │ ├── CSPutupTradeItemPacket.cs │ │ ├── CSPutupTradeMoneyPacket.cs │ │ ├── CSQuestStartWithPacket.cs │ │ ├── CSQuestTalkMadePacket.cs │ │ ├── CSQuitResponsePacket.cs │ │ ├── CSRankCharacterPacket.cs │ │ ├── CSReadMailPacket.cs │ │ ├── CSRefreshInCharacterListPacket.cs │ │ ├── CSRemoveBuffPacket.cs │ │ ├── CSRemoveMatePacket.cs │ │ ├── CSRenameExpeditionPacket.cs │ │ ├── CSRepairAllEquipmentsPacket.cs │ │ ├── CSRepairPetItemsPacket.cs │ │ ├── CSRepairSingleEquipmentPacket.cs │ │ ├── CSRepairSlaveItemsPacket.cs │ │ ├── CSReplyExpeditionInvitationPacket.cs │ │ ├── CSReplyImprisonOrTrialPacket.cs │ │ ├── CSReplyInviteJuryPacket.cs │ │ ├── CSReplyToJoinTeamPacket.cs │ │ ├── CSReportCrimePacket.cs │ │ ├── CSReportSpamPacket.cs │ │ ├── CSRepresentCharacterPacket.cs │ │ ├── CSRequestCharBriefPacket.cs │ │ ├── CSRequestExpandAbilitySetSlotPacket.cs │ │ ├── CSRequestGameEventInfoPacket.cs │ │ ├── CSRequestHouseTaxPacket.cs │ │ ├── CSRequestJuryWaitingNumberPacket.cs │ │ ├── CSRequestMusicNotesPacket.cs │ │ ├── CSRequestPermissionToPlayCinemaForDirectingMode.cs │ │ ├── CSRequestPermissionToPlayCinemaForDirectingModePacket.cs │ │ ├── CSRequestSecondPasswordKeyTablesPacket.cs │ │ ├── CSRequestSpecialtyCurrentPacket.cs │ │ ├── CSRequestUIDataPacket.cs │ │ ├── CSResetQuestContextPacket.cs │ │ ├── CSResetSkillsPacket.cs │ │ ├── CSRestartMainQuestPacket.cs │ │ ├── CSRestrictCheckPacket.cs │ │ ├── CSResturnAddrsPacket.cs │ │ ├── CSResturnAddrs_05_Packet.cs │ │ ├── CSResurrectCharacterPacket.cs │ │ ├── CSReturnMailPacket.cs │ │ ├── CSRollDicePacket.cs │ │ ├── CSSaveAbilitySetPacket.cs │ │ ├── CSSaveDoodadUccStringPacket.cs │ │ ├── CSSaveTutorialPacket.cs │ │ ├── CSSaveUIDataPacket.cs │ │ ├── CSSaveUserMusicNotes.cs │ │ ├── CSSearchListPacket.cs │ │ ├── CSSecurityReportPacket.cs │ │ ├── CSSelectCharacterPacket.cs │ │ ├── CSSelectInteractionExPacket.cs │ │ ├── CSSellBackpackGoodsPacket.cs │ │ ├── CSSellHouseCancelPacket.cs │ │ ├── CSSellHousePacket.cs │ │ ├── CSSellItemsPacket.cs │ │ ├── CSSendChatMessagePacket.cs │ │ ├── CSSendMailPacket.cs │ │ ├── CSSendUserMusicPacket.cs │ │ ├── CSSetCraftingPayPacket.cs │ │ ├── CSSetForceAttackPacket.cs │ │ ├── CSSetHouseAllowRecoverPacket.cs │ │ ├── CSSetLogicDoodadPacket.cs │ │ ├── CSSetLpManageCharacterPacket.cs │ │ ├── CSSetOverHeadMarkerPacket.cs │ │ ├── CSSetPingPosPacket.cs │ │ ├── CSSetTeamMemberRolePacket.cs │ │ ├── CSSetTeamOfficerPacket.cs │ │ ├── CSSetupSecondPassword.cs │ │ ├── CSSkillControllerStatePacket.cs │ │ ├── CSSkipFinalStatementPacket.cs │ │ ├── CSSpawnCharacterPacket.cs │ │ ├── CSSpawnSlavePacket.cs │ │ ├── CSSpecialtyRatioPacket.cs │ │ ├── CSSpecialtyRecordLoadPacket.cs │ │ ├── CSSplitBagItemPacket.cs │ │ ├── CSSplitCofferItemPacket.cs │ │ ├── CSStartDuelPacket.cs │ │ ├── CSStartInteractionPacket.cs │ │ ├── CSStartQuestContextPacket.cs │ │ ├── CSStartSkillPacket.cs │ │ ├── CSStartTradePacket.cs │ │ ├── CSStartedCinemaPacket.cs │ │ ├── CSStopCastingPacket.cs │ │ ├── CSSwapAbilityPacket.cs │ │ ├── CSSwapCofferItemsPacket.cs │ │ ├── CSSwapItemsPacket.cs │ │ ├── CSTakeAllAttachmentItemPacket.cs │ │ ├── CSTakeAttachmentItemPacket.cs │ │ ├── CSTakeAttachmentMoneyPacket.cs │ │ ├── CSTakeAttachmentSequentially.cs │ │ ├── CSTakeAttachmentSequentiallyPacket.cs │ │ ├── CSTakedownTradeItemPacket.cs │ │ ├── CSTeleportEndedPacket.cs │ │ ├── CSThisTimeUnpackItemPacket.cs │ │ ├── CSTodayAssignmentPacket.cs │ │ ├── CSTradeLockPacket.cs │ │ ├── CSTradeOkPacket.cs │ │ ├── CSTryQuestCompleteAsLetItDonePacket.cs │ │ ├── CSTurretStatePacket.cs │ │ ├── CSUnMountMatePacket.cs │ │ ├── CSUnbondDoodadPacket.cs │ │ ├── CSUnhangPacket.cs │ │ ├── CSUnknownInstancePacket.cs │ │ ├── CSUpdateActionSlotPacket.cs │ │ ├── CSUpdateDominionTaxRatePacket.cs │ │ ├── CSUpdateNationalTaxRatePacket.cs │ │ ├── CSUpgradeExpertLimitPacket.cs │ │ ├── CSUsePortalPacket.cs │ │ ├── CSUseTeleportPacket.cs │ │ ├── CSWithdrawMoneyPacket.cs │ │ └── X2EnterWorldPacket.cs │ │ ├── C2S │ │ ├── CTCancelCellPacket.cs │ │ ├── CTContinuePacket.cs │ │ ├── CTEmblemPartDownloadedPacket.cs │ │ ├── CTEmblemStreamDownloadStatusPacket.cs │ │ ├── CTEmblemStreamUploadStatusPacket.cs │ │ ├── CTItemUccPacket.cs │ │ ├── CTJoinPacket.cs │ │ ├── CTOffsets.cs │ │ ├── CTQueryCharNamePacket.cs │ │ ├── CTRequestCellPacket.cs │ │ ├── CTRequestEmblemPacket.cs │ │ ├── CTStartUploadEmblemStreamPacket.cs │ │ ├── CTUccCharacterNamePacket.cs │ │ ├── CTUccComplexCheckValidPacket.cs │ │ ├── CTUccComplexPacket.cs │ │ ├── CTUccPositionPacket.cs │ │ ├── CTUccStringPacket.cs │ │ └── CTUploadEmblemStreamPacket.cs │ │ ├── CompressedGamePackets.cs │ │ ├── G2C │ │ ├── SCAbilityExpChangedPacket.cs │ │ ├── SCAbilitySwappedPacket.cs │ │ ├── SCAboxTeleportPacket.cs │ │ ├── SCAccountAttendancePacket.cs │ │ ├── SCAccountAttributeConfigPacket.cs │ │ ├── SCAccountAttributePacket.cs │ │ ├── SCAccountInfoPacket.cs │ │ ├── SCAccountWarnedPacket.cs │ │ ├── SCActabilityPacket.cs │ │ ├── SCActionSlotsPacket.cs │ │ ├── SCActiveWeaponChangedPacket.cs │ │ ├── SCAddActionPointPacket.cs │ │ ├── SCAddBlockedUserPacket.cs │ │ ├── SCAddFriendPacket.cs │ │ ├── SCAggroTargetChangedPacket.cs │ │ ├── SCAiAggroPacket.cs │ │ ├── SCAppellationChangedPacket.cs │ │ ├── SCAppellationGainedPacket.cs │ │ ├── SCAppellationsPacket.cs │ │ ├── SCAreaChatBubblePacket.cs │ │ ├── SCAskImprisonOrTrialPacket.cs │ │ ├── SCAskToJoinTeamAreaPacket.cs │ │ ├── SCAskToJoinTeamPacket.cs │ │ ├── SCAttachToDoodadPacket.cs │ │ ├── SCAttachmentTakenPacket.cs │ │ ├── SCAuctionBidPacket.cs │ │ ├── SCAuctionCanceledPacket.cs │ │ ├── SCAuctionLowestPricePacket.cs │ │ ├── SCAuctionPostedPacket.cs │ │ ├── SCAuctionSearchedPacket.cs │ │ ├── SCAuctionSoldRecordPacket.cs │ │ ├── SCBlinkUnitPacket.cs │ │ ├── SCBlockedUsersPacket.cs │ │ ├── SCBmPointPacket.cs │ │ ├── SCBuffCreatedPacket.cs │ │ ├── SCBuffLearnedPacket.cs │ │ ├── SCBuffRemovedPacket.cs │ │ ├── SCCanStartTradePacket.cs │ │ ├── SCCannotStartTradePacket.cs │ │ ├── SCCastingDelayedPacket.cs │ │ ├── SCCastingStoppedPacket.cs │ │ ├── SCChangeJuryOKCountPacket.cs │ │ ├── SCChangeJuryVerdictCountPacket.cs │ │ ├── SCChangeTrialStatePacket.cs │ │ ├── SCCharBriefPacket.cs │ │ ├── SCCharDetailPacket.cs │ │ ├── SCCharacterBoundPacket.cs │ │ ├── SCCharacterCreationFailedPacket.cs │ │ ├── SCCharacterDeleteCanceledPacket.cs │ │ ├── SCCharacterDeleteResponsePacket.cs │ │ ├── SCCharacterDeletedPacket.cs │ │ ├── SCCharacterGamePointsPacket.cs │ │ ├── SCCharacterGenderAndModelModifiedPacket.cs │ │ ├── SCCharacterInvenContentsPacket.cs │ │ ├── SCCharacterInvenExpandedPacket.cs │ │ ├── SCCharacterInvenInitPacket.cs │ │ ├── SCCharacterLaborPowerChangedPacket.cs │ │ ├── SCCharacterListPacket.cs │ │ ├── SCCharacterLpManagedPacket.cs │ │ ├── SCCharacterPortalsPacket.cs │ │ ├── SCCharacterRenamedPacket.cs │ │ ├── SCCharacterResurrectedPacket.cs │ │ ├── SCCharacterReturnDistrictsPacket.cs │ │ ├── SCCharacterStatePacket.cs │ │ ├── SCChargeMoneyPaidPacket.cs │ │ ├── SCChatBubblePacket.cs │ │ ├── SCChatMessagePacket.cs │ │ ├── SCChatSpamConfigPacket.cs │ │ ├── SCCheckRaceCongestionResponsePacket.cs │ │ ├── SCCofferContentsPacket.cs │ │ ├── SCCofferContentsUpdatePacket.cs │ │ ├── SCCombatClearedPacket.cs │ │ ├── SCCombatEngagedPacket.cs │ │ ├── SCCombatFirstHitPacket.cs │ │ ├── SCCombatTextPacket.cs │ │ ├── SCCompletedQuestsPacket.cs │ │ ├── SCConflictZoneHonorPointSumPacket.cs │ │ ├── SCConflictZoneStatePacket.cs │ │ ├── SCConstructHouseTaxPacket.cs │ │ ├── SCCoolDownPacket.cs │ │ ├── SCCountUnreadMailPacket.cs │ │ ├── SCCraftFailedPacket.cs │ │ ├── SCCreateCharacterResponsePacket.cs │ │ ├── SCCurServerTimePacket.cs │ │ ├── SCCvFCombatRelationshipPacket.cs │ │ ├── SCDailyResetPacket.cs │ │ ├── SCDeleteBlockedUserPacket.cs │ │ ├── SCDeleteFriendPacket.cs │ │ ├── SCDetachFromDoodadPacket.cs │ │ ├── SCDetailedTimeOfDayPacket.cs │ │ ├── SCDominionDataPacket.cs │ │ ├── SCDominionDeletedPacket.cs │ │ ├── SCDominionOwnerChangedPacket.cs │ │ ├── SCDominionTaxBalancedPacket.cs │ │ ├── SCDominionTaxRatePacket.cs │ │ ├── SCDoodadAcceptQuestPacket.cs │ │ ├── SCDoodadChangedPacket.cs │ │ ├── SCDoodadCreatedPacket.cs │ │ ├── SCDoodadOriginatorPacket.cs │ │ ├── SCDoodadPhaseChangedPacket.cs │ │ ├── SCDoodadQuestAcceptPacket.cs │ │ ├── SCDoodadRemovedPacket.cs │ │ ├── SCDoodadSoundPacket.cs │ │ ├── SCDoodadsCreatedPacket.cs │ │ ├── SCDoodadsRemovedPacket.cs │ │ ├── SCDuelChallengedPacket.cs │ │ ├── SCDuelEndedPacket.cs │ │ ├── SCDuelStartCountdownPacket.cs │ │ ├── SCDuelStartedPacket.cs │ │ ├── SCDuelStatePacket.cs │ │ ├── SCEmotionExpressedPacket.cs │ │ ├── SCEnvDamagePacket.cs │ │ ├── SCErrorMsgPacket.cs │ │ ├── SCEscapeSlavePacket.cs │ │ ├── SCExpChangedPacket.cs │ │ ├── SCExpeditionDismissedPacket.cs │ │ ├── SCExpeditionInvitationPacket.cs │ │ ├── SCExpeditionMemberListPacket.cs │ │ ├── SCExpeditionMemberRoleChangedPacket.cs │ │ ├── SCExpeditionMemberStatusChangedPacket.cs │ │ ├── SCExpeditionOwnerChangedPacket.cs │ │ ├── SCExpeditionRoleChangedPacket.cs │ │ ├── SCExpeditionRolePolicyChangedPacket.cs │ │ ├── SCExpeditionRolePolicyListPacket.cs │ │ ├── SCExpeditionShowRenameUIPacket.cs │ │ ├── SCExpeditionSponsorChangedPacket.cs │ │ ├── SCExpertExpandedPacket.cs │ │ ├── SCExpertLimitModifiedPacket.cs │ │ ├── SCFactionCreatedPacket.cs │ │ ├── SCFactionDeclareHostileResultPacket.cs │ │ ├── SCFactionImmigrateInvitePacket.cs │ │ ├── SCFactionImmigrateInviteResultPacket.cs │ │ ├── SCFactionImmigrateToOriginResultPacket.cs │ │ ├── SCFactionIndependencePacket.cs │ │ ├── SCFactionKickToOriginResultPacket.cs │ │ ├── SCFactionOwnerChangedPacket.cs │ │ ├── SCFactionRelationExpiredPacket.cs │ │ ├── SCFactionRelationListPacket.cs │ │ ├── SCFactionRenamedPacket.cs │ │ ├── SCFactionRetryRenamePacket.cs │ │ ├── SCFactionSetRelationStatePacket.cs │ │ ├── SCFamilyCreatedPacket.cs │ │ ├── SCFamilyDescPacket.cs │ │ ├── SCFamilyInvitationPacket.cs │ │ ├── SCFamilyMemberAddedPacket.cs │ │ ├── SCFamilyMemberNameChangedPacket.cs │ │ ├── SCFamilyMemberOnlinePacket.cs │ │ ├── SCFamilyMemberRemovedPacket.cs │ │ ├── SCFamilyOwnerChangedPacket.cs │ │ ├── SCFamilyRemovedPacket.cs │ │ ├── SCFamilyTitleChangedPacket.cs │ │ ├── SCFamilyTitlePacket.cs │ │ ├── SCForceAttackSetPacket.cs │ │ ├── SCFriendStatusChangedPacket.cs │ │ ├── SCFriendsPacket.cs │ │ ├── SCFvFCombatRelationshipPacket.cs │ │ ├── SCGachaLootPackItemLogPacket.cs │ │ ├── SCGamePointChangedPacket.cs │ │ ├── SCGameRuleConfigPacket.cs │ │ ├── SCGetSlotCountPacket.cs │ │ ├── SCGimmickGraspedPacket.cs │ │ ├── SCGimmickJointsBrokenPacket.cs │ │ ├── SCGimmickMovementPacket.cs │ │ ├── SCGimmickResetJointsPacket.cs │ │ ├── SCGimmicksCreatedPacket.cs │ │ ├── SCGimmicksRemovedPacket.cs │ │ ├── SCGotMailPacket.cs │ │ ├── SCGradeEnchantBroadcastPacket.cs │ │ ├── SCHackGuardRetAddrsRequestPacket.cs │ │ ├── SCHouseBuildPayChangedPacket.cs │ │ ├── SCHouseBuildProgressPacket.cs │ │ ├── SCHouseDemolishedPacket.cs │ │ ├── SCHouseFarmPacket.cs │ │ ├── SCHouseOwnerNameChangedPacket.cs │ │ ├── SCHousePermissionChangedPacket.cs │ │ ├── SCHouseRemovedPacket.cs │ │ ├── SCHouseResetForSalePacket.cs │ │ ├── SCHouseSetForSalePacket.cs │ │ ├── SCHouseSoldPacket.cs │ │ ├── SCHouseStatePacket.cs │ │ ├── SCHouseTaxInfoPacket.cs │ │ ├── SCHousingRecoverTogglePacket.cs │ │ ├── SCHungPacket.cs │ │ ├── SCICSBuyResultPacket.cs │ │ ├── SCICSCashPointPacket.cs │ │ ├── SCICSCheckTimePacket.cs │ │ ├── SCICSExchangeRatioPacket.cs │ │ ├── SCICSGoodDetailPacket.cs │ │ ├── SCICSGoodListPacket.cs │ │ ├── SCICSGoodsDetailPacket.cs │ │ ├── SCICSGoodsListPacket.cs │ │ ├── SCICSMenuListPacket.cs │ │ ├── SCICSSyncGoodPacket.cs │ │ ├── SCICSSyncGoodsPacket.cs │ │ ├── SCIdleKickPacket.cs │ │ ├── SCInGameShopConfigPacket.cs │ │ ├── SCInitialConfigPacket.cs │ │ ├── SCInvenExpandedPacket.cs │ │ ├── SCInviteJuryPacket.cs │ │ ├── SCItemGradeEnchantResultPacket.cs │ │ ├── SCItemSocketingLunagemResultPacket.cs │ │ ├── SCItemSocketingLunastoneResultPacket.cs │ │ ├── SCItemTaskSuccessPacket.cs │ │ ├── SCItemUccChangedPacket.cs │ │ ├── SCItemUccDataChangedPacket.cs │ │ ├── SCJoinedChatChannelPacket.cs │ │ ├── SCJoinedTeamPacket.cs │ │ ├── SCJuryBeSeatedPacket.cs │ │ ├── SCJuryPointChangedPacket.cs │ │ ├── SCJuryWaitStatusPacket.cs │ │ ├── SCJuryWaitingNumberPacket.cs │ │ ├── SCKickedPacket.cs │ │ ├── SCKnockBackUnitPacket.cs │ │ ├── SCLeaveWorldCanceledPacket.cs │ │ ├── SCLeaveWorldGrantedPacket.cs │ │ ├── SCLeavedChatChannelPacket.cs │ │ ├── SCLeavedTeamPacket.cs │ │ ├── SCLevelChangedPacket.cs │ │ ├── SCLevelRestrictionConfigPacket.cs │ │ ├── SCListSkillActiveTypsPacket.cs │ │ ├── SCLoadInstancePacket.cs │ │ ├── SCLoginCharInfoHouse.cs │ │ ├── SCLoginCharInfoHousePacket.cs │ │ ├── SCLootDiceNotifyPacket.cs │ │ ├── SCLootDicePacket.cs │ │ ├── SCLootDiceSummaryPacket.cs │ │ ├── SCLootItemFailedPacket.cs │ │ ├── SCLootItemTookPacket.cs │ │ ├── SCLootableStatePacket.cs │ │ ├── SCLootingBagPacket.cs │ │ ├── SCMailAttachmentTakenPacket.cs │ │ ├── SCMailBodyPacket.cs │ │ ├── SCMailDeletedPacket.cs │ │ ├── SCMailFailedPacket.cs │ │ ├── SCMailListEndPacket.cs │ │ ├── SCMailListPacket.cs │ │ ├── SCMailReceiverOpenedPacket.cs │ │ ├── SCMailRemovedPacket.cs │ │ ├── SCMailReturnedPacket.cs │ │ ├── SCMailSentPacket.cs │ │ ├── SCMailStatusUpdatedPacket.cs │ │ ├── SCMateEquipmentChangedPacket.cs │ │ ├── SCMateSpawnedPacket.cs │ │ ├── SCMateStatusPacket.cs │ │ ├── SCMileageChangedPacket.cs │ │ ├── SCMineAmountPacket.cs │ │ ├── SCMyHousePacket.cs │ │ ├── SCMySlavePacket.cs │ │ ├── SCNationalMonumentChangedPacket.cs │ │ ├── SCNationalTaxRatePacket.cs │ │ ├── SCNaviTeleportPacket.cs │ │ ├── SCNoticeMessagePacket.cs │ │ ├── SCNotifyResurrectionPacket.cs │ │ ├── SCNpcChatMessagePacket.cs │ │ ├── SCNpcInteractionSkillListPacket.cs │ │ ├── SCOffsets.cs │ │ ├── SCOnOffSnowPacket.cs │ │ ├── SCOneUnitMovementPacket.cs │ │ ├── SCOtherTradeItemPutupPacket.cs │ │ ├── SCOtherTradeItemTookdownPacket.cs │ │ ├── SCOtherTradeMoneyPutupPacket.cs │ │ ├── SCOverHeadMarkerSetPacket.cs │ │ ├── SCPauseUserMusicPacket.cs │ │ ├── SCPlaytimePacket.cs │ │ ├── SCPlotCastingStoppedPacket.cs │ │ ├── SCPlotChannelingStoppedPacket.cs │ │ ├── SCPlotEndedPacket.cs │ │ ├── SCPlotEventPacket.cs │ │ ├── SCPortalDeletedPacket.cs │ │ ├── SCPortalInfoSavedPacket.cs │ │ ├── SCPremiumPointChangedPacket.cs │ │ ├── SCPremiumServiceListPacket.cs │ │ ├── SCPrepareLeaveWorldPacket.cs │ │ ├── SCProcessingInstancePacket.cs │ │ ├── SCProtectFactionPacket.cs │ │ ├── SCQuestContextCompletedPacket.cs │ │ ├── SCQuestContextResetPacket.cs │ │ ├── SCQuestContextStartedPacket.cs │ │ ├── SCQuestContextUpdatedPacket.cs │ │ ├── SCQuestRewardedByMailPacket.cs │ │ ├── SCQuestsPacket.cs │ │ ├── SCRaceCongestionPacket.cs │ │ ├── SCRankAlarmPacket.cs │ │ ├── SCRawPacket.cs │ │ ├── SCReconnectAuthPacket.cs │ │ ├── SCRecoverableExpPacket.cs │ │ ├── SCRefreshInCharacterListPacket.cs │ │ ├── SCRefreshTeamMemberPacket.cs │ │ ├── SCRejectedTeamPacket.cs │ │ ├── SCResponseCommonFarmListPacket.cs │ │ ├── SCResponseUIDataPacket.cs │ │ ├── SCResultRestrictCheckPacket.cs │ │ ├── SCScheduleItemUpdatePacket.cs │ │ ├── SCSchoolOfFishDoodadsPacket.cs │ │ ├── SCSchoolOfFishFinderToggledPacket.cs │ │ ├── SCSearchListPacket.cs │ │ ├── SCSendUserMusicPacket.cs │ │ ├── SCSetBreathPacket.cs │ │ ├── SCSetUnitOfflinePacket.cs │ │ ├── SCShipyardStatePacket.cs │ │ ├── SCSkillControllerStatePacket.cs │ │ ├── SCSkillCooldownResetPacket.cs │ │ ├── SCSkillEndedPacket.cs │ │ ├── SCSkillFiredPacket.cs │ │ ├── SCSkillLearnedPacket.cs │ │ ├── SCSkillStartedPacket.cs │ │ ├── SCSkillStopped.cs │ │ ├── SCSkillStoppedPacket.cs │ │ ├── SCSkillUpgradedPacket.cs │ │ ├── SCSkillsResetPacket.cs │ │ ├── SCSlaveBoundPacket.cs │ │ ├── SCSlaveCreatedPacket.cs │ │ ├── SCSlaveDespawnPacket.cs │ │ ├── SCSlaveEquipmentChangedPacket.cs │ │ ├── SCSlaveRemovedPacket.cs │ │ ├── SCSlaveStatusPacket.cs │ │ ├── SCSnowingEverywherePacket.cs │ │ ├── SCSoldItemListPacket.cs │ │ ├── SCSpamReportedPacket.cs │ │ ├── SCSpecialtyCurrentPacket.cs │ │ ├── SCSpecialtyRatioPacket.cs │ │ ├── SCSummonJuryPacket.cs │ │ ├── SCSuspectGoingBotTrial.cs │ │ ├── SCSuspectGoingBotTrialPacket.cs │ │ ├── SCSyncItemLifespanPacket.cs │ │ ├── SCSystemFactionListPacket.cs │ │ ├── SCTargetChangedPacket.cs │ │ ├── SCTaxItemConfig2Packet.cs │ │ ├── SCTaxItemConfigPacket.cs │ │ ├── SCTeamAckRiskyActionPacket.cs │ │ ├── SCTeamAreaInvitedPacket.cs │ │ ├── SCTeamBecameRaidTeamPacket.cs │ │ ├── SCTeamDismissedPacket.cs │ │ ├── SCTeamLootingRuleChangedPacket.cs │ │ ├── SCTeamMemberDisconnectedPacket.cs │ │ ├── SCTeamMemberJoinedPacket.cs │ │ ├── SCTeamMemberLeavedPacket.cs │ │ ├── SCTeamMemberMovedPacket.cs │ │ ├── SCTeamMemberRoleChangedPacket.cs │ │ ├── SCTeamOwnerChangedPacket.cs │ │ ├── SCTeamPingPosPacket.cs │ │ ├── SCTeamRemoteMembersExPacket.cs │ │ ├── SCTeleportUnitPacket.cs │ │ ├── SCTelescopeToggledPacket.cs │ │ ├── SCTelescopeUnitsPacket.cs │ │ ├── SCTimeOfDayPacket.cs │ │ ├── SCTodayAssignmentChangedPacket.cs │ │ ├── SCTodayAssignmentItemSentPacket.cs │ │ ├── SCToggleBeautyshopResponsePacket.cs │ │ ├── SCTowerDefEndPacket.cs │ │ ├── SCTowerDefListPacket.cs │ │ ├── SCTowerDefStartPacket.cs │ │ ├── SCTowerDefWaveStartPacket.cs │ │ ├── SCTradeCanceledPacket.cs │ │ ├── SCTradeItemPutupPacket.cs │ │ ├── SCTradeItemTookdownPacket.cs │ │ ├── SCTradeLockUpdatePacket.cs │ │ ├── SCTradeMadePacket.cs │ │ ├── SCTradeMoneyPutupPacket.cs │ │ ├── SCTradeOkUpdatePacket.cs │ │ ├── SCTradeStartedPacket.cs │ │ ├── SCTransferTelescopeToggledPacket.cs │ │ ├── SCTransferTelescopeUnitsPacket.cs │ │ ├── SCTrialAudienceJoinedPacket.cs │ │ ├── SCTrialAudienceLeftPacket.cs │ │ ├── SCTrialCanceledPacket.cs │ │ ├── SCTrialCancledPacket.cs │ │ ├── SCTrialInfoPacket.cs │ │ ├── SCTrialWaitStatusPacket.cs │ │ ├── SCTrionConfigPacket.cs │ │ ├── SCTutorialSavedPacket.cs │ │ ├── SCUnbondDoodadPacket.cs │ │ ├── SCUnderWaterPacket.cs │ │ ├── SCUnhungPacket.cs │ │ ├── SCUnitAiAggroPacket.cs │ │ ├── SCUnitAttachedPacket.cs │ │ ├── SCUnitBountyMoneyPacket.cs │ │ ├── SCUnitDamagedPacket.cs │ │ ├── SCUnitDeathPacket.cs │ │ ├── SCUnitDetachedPacket.cs │ │ ├── SCUnitEquipmentsChangedPacket.cs │ │ ├── SCUnitExpeditionChangedPacket.cs │ │ ├── SCUnitFactionChangedPacket.cs │ │ ├── SCUnitFlyingStateChangedPacket.cs │ │ ├── SCUnitGmModeChangedPacket.cs │ │ ├── SCUnitHealedPacket.cs │ │ ├── SCUnitIdleStatusPacket.cs │ │ ├── SCUnitInvisiblePacket.cs │ │ ├── SCUnitLootingStatePacket.cs │ │ ├── SCUnitModelPostureChangedPacket.cs │ │ ├── SCUnitMovementsPacket.cs │ │ ├── SCUnitNameChangedPacket.cs │ │ ├── SCUnitOfflinePacket.cs │ │ ├── SCUnitPointsPacket.cs │ │ ├── SCUnitPortalUsedPacket.cs │ │ ├── SCUnitPvPPointsChangedPacket.cs │ │ ├── SCUnitStatePacket.cs │ │ ├── SCUnitTeleportPacket.cs │ │ ├── SCUnitVisualOptionsPacket.cs │ │ ├── SCUnitsRemovedPacket.cs │ │ ├── SCUnknownPacket.cs │ │ ├── SCUnlockCurrencySlotPacket.cs │ │ ├── SCUpdatePremiumPointPacket.cs │ │ ├── SCUpdateSkillActiveTypePacket.cs │ │ ├── SCUserNotesLoadedPacket.cs │ │ ├── SCVegetationCutdowningPacket.cs │ │ ├── SCWorldMessagePacket.cs │ │ ├── SCWorldQueuePacket.cs │ │ └── X2EnterWorldResponsePacket.cs │ │ ├── G2L │ │ ├── GLOffsets.cs │ │ ├── GLPlayerEnterPacket.cs │ │ ├── GLPlayerReconnectPacket.cs │ │ ├── GLRegisterGameServerPacket.cs │ │ └── GLRequestInfoPacket.cs │ │ ├── L2G │ │ ├── LGOffsets.cs │ │ ├── LGPlayerEnterPacket.cs │ │ ├── LGPlayerReconnectPacket.cs │ │ ├── LGRegisterGameServerPacket.cs │ │ └── LGRequestInfoPacket.cs │ │ ├── Proxy │ │ ├── BeginBindObjPacket.cs │ │ ├── BeginUpdateObjPacket.cs │ │ ├── ChangeCVarPacket.cs │ │ ├── ChangeStatePacket.cs │ │ ├── EndBindObjPacket.cs │ │ ├── EndUpdateObjPacket.cs │ │ ├── EntityClassRegistrationPacket.cs │ │ ├── FastPingPacket.cs │ │ ├── FastPongPacket.cs │ │ ├── FinishStatePacket.cs │ │ ├── FlushMsgsPacket.cs │ │ ├── PPOffsets.cs │ │ ├── PacketSeqChange.cs │ │ ├── PartialAspectPacket.cs │ │ ├── PingPacket.cs │ │ ├── PongPacket.cs │ │ ├── RemoveStaticObjPacket.cs │ │ ├── SetAspectProfilePacket.cs │ │ ├── SetGameTypePacket.cs │ │ ├── UnbindPredictedObjPacket.cs │ │ ├── UpdateAspectPacket.cs │ │ ├── UpdatePhysicsTimePacket.cs │ │ └── VoiceDataPacket.cs │ │ └── S2C │ │ ├── TCCharNameQueriedPacket.cs │ │ ├── TCDoodadIdsPacket.cs │ │ ├── TCDoodadStreamPacket.cs │ │ ├── TCDownloadEmblemPacket.cs │ │ ├── TCEmblemStreamDownloadPacket.cs │ │ ├── TCEmblemStreamRecvStatusPacket.cs │ │ ├── TCEmblemStreamSendStatusPacket.cs │ │ ├── TCHouseFarmPacket.cs │ │ ├── TCItemUccDataPacket.cs │ │ ├── TCJoinResponsePacket.cs │ │ ├── TCOffsets.cs │ │ ├── TCUccCharNamePacket.cs │ │ ├── TCUccComplexCheckValidPacket.cs │ │ ├── TCUccComplexPacket.cs │ │ ├── TCUccPositionPacket.cs │ │ └── TCUccStringPacket.cs ├── Data │ ├── CharTemplates.json │ ├── Path │ │ ├── AIPath_145_ruhasin_131.path │ │ ├── NuiForestkeeperArthur.path │ │ ├── aipath_ben_day.path │ │ ├── bridge.path │ │ ├── bridge2.path │ │ ├── q1136_1_rain.path │ │ ├── q1136_2_rain.path │ │ ├── q3476_lute_sing.path │ │ ├── razlomPPZden1.path │ │ ├── razlomPPZden2.path │ │ └── razlomPPZden3.path │ ├── Portal │ │ ├── recalls.json │ │ ├── respawns.json │ │ └── worldgates.json │ ├── Worlds │ │ ├── arche_mall_world │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── backup_w_mirror_kingdom │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_battle_field │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_battle_field_of_feast │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_burntcastle_armory │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_burntcastle_armory_hard │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_cradle_of_destruction │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_cradle_of_destruction_hard │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_cuttingwind_deadmine │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_cuttingwind_deadmine_hard │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_feast_garden │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_hadir_farm │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_hadir_farm_hard │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_howling_abyss │ │ │ ├── doodad_spawns.json │ │ │ ├── npc_spawns.json │ │ │ └── slave_spawns.json │ │ ├── instance_howling_abyss_2 │ │ │ ├── doodad_spawns.json │ │ │ ├── npc_spawns.json │ │ │ └── slave_spawns.json │ │ ├── instance_immortal_isle │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_immortal_isle_easy │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_library │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_nachashgar │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_nachashgar_easy │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_prologue │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_prologue_izuna │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_sal_temple │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_sea_of_chaos │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_the_judge_of_uthstin │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_training_camp │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_training_camp_1on1 │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── instance_training_camp_no_item │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── login2 │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ ├── main_world │ │ │ ├── doodad_spawns.json │ │ │ ├── gimmick_spawns.json │ │ │ ├── npc_spawns.json │ │ │ ├── slave_spawns.json │ │ │ ├── transfer_spawns.json │ │ │ ├── water_bodies.json │ │ │ ├── water_bodies.json.no_rivers │ │ │ ├── water_bodies.json.rivers_unedited │ │ │ └── water_bodies.json.unedited │ │ ├── racing_test_world │ │ │ ├── doodad_spawns.json │ │ │ └── npc_spawns.json │ │ └── world_spawns.json │ ├── housing_bindings.json │ └── slave_attach_points.json ├── Dockerfile ├── ExampleConfig.json ├── GameData │ ├── AiGameData.cs │ ├── BuffGameData.cs │ ├── DamageModifiersGameData .cs │ ├── FishDetailsGameData.cs │ ├── Framework │ │ ├── GameDataAttribute.cs │ │ ├── GameDataManager.cs │ │ └── IGameDataLoader.cs │ ├── IndunGameData.cs │ ├── ItemConversionGameData.cs │ ├── ItemGameData.cs │ ├── LootGameData.cs │ ├── NpcGameData.cs │ ├── SchedulesGameData.cs │ ├── SphereGameData.cs │ ├── TagsGameData.cs │ └── TowerDefGameData.cs ├── GameService.cs ├── IO │ ├── ClientDataConfig.cs │ ├── ClientFileManager.cs │ ├── ClientSource.cs │ └── ClientSourceType.cs ├── Models │ ├── AccountPayment.cs │ ├── AppConfiguration.cs │ ├── ClientData │ │ ├── AABB.cs │ │ ├── Hmap.cs │ │ ├── NodeCell.cs │ │ └── VersionCalc.cs │ ├── Game │ │ ├── AI │ │ │ ├── AStar │ │ │ │ ├── AiNavigation.cs │ │ │ │ ├── AreasMission.cs │ │ │ │ ├── AreasMissionPoints.cs │ │ │ │ └── PathNode.cs │ │ │ ├── Enums │ │ │ │ ├── AIEnums.cs │ │ │ │ ├── AiCommandCategory.cs │ │ │ │ ├── AiParamType.cs │ │ │ │ ├── NpcControlCategory.cs │ │ │ │ └── PathType.cs │ │ │ ├── Utils │ │ │ │ └── AIUtils.cs │ │ │ └── v2 │ │ │ │ ├── AiCharacters │ │ │ │ ├── AlmightyNpcAiCharacter.cs │ │ │ │ ├── ArcherHoldPositionAiCharacter.cs │ │ │ │ ├── ArcherRoamingAiCharacter.cs │ │ │ │ ├── BigMonsterHoldPositionAiCharacter.cs │ │ │ │ ├── BigMonsterRoamingAiCharacter.cs │ │ │ │ ├── DefaultAiCharacter.cs │ │ │ │ ├── DummyAiCharacter.cs │ │ │ │ ├── FlytrapAiCharacter.cs │ │ │ │ ├── HoldPositionAiCharacter.cs │ │ │ │ ├── RoamingAiCharacter.cs │ │ │ │ ├── TowerDefenseAttackerAiCharacter.cs │ │ │ │ ├── WildBoarHoldPositionAiCharacter.cs │ │ │ │ └── WildBoarRoamingAiCharacter.cs │ │ │ │ ├── Behaviors │ │ │ │ ├── Archer │ │ │ │ │ └── ArcherAttackBehavior.cs │ │ │ │ ├── BaseCombatBehavior.cs │ │ │ │ ├── BigMonster │ │ │ │ │ └── BigMonsterAttackBehavior.cs │ │ │ │ ├── Common │ │ │ │ │ ├── AlertBehavior.cs │ │ │ │ │ ├── AlmightyAttackBehavior.cs │ │ │ │ │ ├── AttackBehavior.cs │ │ │ │ │ ├── DeadBehavior.cs │ │ │ │ │ ├── DespawningBehavior.cs │ │ │ │ │ ├── DoNothingBehavior.cs │ │ │ │ │ ├── DummyBehavior.cs │ │ │ │ │ ├── FollowPathBehavior.cs │ │ │ │ │ ├── FollowUnitBehavior.cs │ │ │ │ │ ├── HoldPositionBehavior.cs │ │ │ │ │ ├── IdleBehavior.cs │ │ │ │ │ ├── ReturnStateBehavior.cs │ │ │ │ │ ├── RoamingBehavior.cs │ │ │ │ │ ├── RunCommandSetBehavior.cs │ │ │ │ │ ├── SpawningBehavior.cs │ │ │ │ │ └── TalkBehavior.cs │ │ │ │ ├── Flytrap │ │ │ │ │ ├── FlytrapAlertBehavior.cs │ │ │ │ │ └── FlytrapAttackBehavior.cs │ │ │ │ └── WildBoar │ │ │ │ │ └── WildBoarAttackBehavior.cs │ │ │ │ ├── Framework │ │ │ │ ├── Behavior.cs │ │ │ │ ├── BehaviorKind.cs │ │ │ │ ├── NpcAi.cs │ │ │ │ ├── Transition.cs │ │ │ │ └── TransitionEvent.cs │ │ │ │ └── Params │ │ │ │ ├── AiCommandSets.cs │ │ │ │ ├── AiCommands.cs │ │ │ │ ├── AiEvents.cs │ │ │ │ ├── AiLua.cs │ │ │ │ ├── AiParams.cs │ │ │ │ ├── Almighty │ │ │ │ ├── AiSkill.cs │ │ │ │ ├── AiSkillList.cs │ │ │ │ ├── AlmightyNpcAiParams.cs │ │ │ │ └── SkillList.cs │ │ │ │ ├── Archer │ │ │ │ ├── ArcherAiParams.cs │ │ │ │ └── ArcherCombatSkill.cs │ │ │ │ ├── BigMonster │ │ │ │ ├── BigMonsterAiParams.cs │ │ │ │ └── BigMonsterCombatSkill.cs │ │ │ │ ├── Flytrap │ │ │ │ ├── FlytrapAiParams.cs │ │ │ │ └── FlytrapCombatSkill.cs │ │ │ │ └── WildBoar │ │ │ │ ├── WildBoarAiParams.cs │ │ │ │ └── WildBoarAiSpurtSkill.cs │ │ ├── Animation │ │ │ ├── Anim.cs │ │ │ ├── AnimCategory.cs │ │ │ ├── AnimCombatSyncEvent.cs │ │ │ └── AnimDuration.cs │ │ ├── Auction │ │ │ ├── AuctionHouseTask.cs │ │ │ ├── AuctionItem.cs │ │ │ └── Templates │ │ │ │ └── AuctionSearchTemplate.cs │ │ ├── Blocked.cs │ │ ├── CashShop │ │ │ ├── AuditIcsSale.cs │ │ │ ├── IcsItem.cs │ │ │ ├── IcsMenu.cs │ │ │ ├── IcsSku.cs │ │ │ └── PremiumDetail.cs │ │ ├── Char │ │ │ ├── Actability.cs │ │ │ ├── ActabilityType.cs │ │ │ ├── ActionSlot.cs │ │ │ ├── ActionSlotType.cs │ │ │ ├── Character.cs │ │ │ ├── CharacterAbilities.cs │ │ │ ├── CharacterActability.cs │ │ │ ├── CharacterAppellations.cs │ │ │ ├── CharacterBlocked.cs │ │ │ ├── CharacterCombat.cs │ │ │ ├── CharacterCraft.cs │ │ │ ├── CharacterEquipment.cs │ │ │ ├── CharacterEvents.cs │ │ │ ├── CharacterFriends.cs │ │ │ ├── CharacterMails.cs │ │ │ ├── CharacterMates.cs │ │ │ ├── CharacterPortals.cs │ │ │ ├── CharacterQuests.cs │ │ │ ├── CharacterSkills.cs │ │ │ ├── CharacterVisualOptions.cs │ │ │ ├── ExpandExpertLimit.cs │ │ │ ├── ExpertLimit.cs │ │ │ ├── Gender.cs │ │ │ ├── ICharacter.cs │ │ │ ├── Inventory.cs │ │ │ ├── NewCharacterQuestsCode.cs │ │ │ ├── Race.cs │ │ │ ├── Static │ │ │ │ └── DailyResetKind.cs │ │ │ ├── Templates │ │ │ │ ├── ActabilityTemplate.cs │ │ │ │ ├── AppellationTemplate.cs │ │ │ │ ├── CharacterTemplate.cs │ │ │ │ └── CharacterTemplateConfig.cs │ │ │ └── WeaponWieldKind.cs │ │ ├── Chat │ │ │ ├── ChatBubbleKind.cs │ │ │ ├── ChatChannel.cs │ │ │ └── ChatType.cs │ │ ├── Configurations.cs │ │ ├── Crafts │ │ │ ├── Craft.cs │ │ │ ├── CraftMaterial.cs │ │ │ └── CraftProduct.cs │ │ ├── DominionData.cs │ │ ├── DoodadObj │ │ │ ├── BondDoodad.cs │ │ │ ├── Details │ │ │ │ └── DoodadFuncConsumeChangerItem.cs │ │ │ ├── Doodad.cs │ │ │ ├── DoodadCoffer.cs │ │ │ ├── DoodadFunc.cs │ │ │ ├── DoodadFuncGroups.cs │ │ │ ├── DoodadOwnerType.cs │ │ │ ├── DoodadPhaseFunc.cs │ │ │ ├── DoodadSpawner.cs │ │ │ ├── Funcs │ │ │ │ ├── DoodadFuncAnimate.cs │ │ │ │ ├── DoodadFuncAreaTrigger.cs │ │ │ │ ├── DoodadFuncAttachment.cs │ │ │ │ ├── DoodadFuncAuctionUi.cs │ │ │ │ ├── DoodadFuncBankUi.cs │ │ │ │ ├── DoodadFuncBinding.cs │ │ │ │ ├── DoodadFuncBubble.cs │ │ │ │ ├── DoodadFuncBuff.cs │ │ │ │ ├── DoodadFuncButcher.cs │ │ │ │ ├── DoodadFuncBuyFish.cs │ │ │ │ ├── DoodadFuncBuyFishItem.cs │ │ │ │ ├── DoodadFuncBuyFishModel.cs │ │ │ │ ├── DoodadFuncCatch.cs │ │ │ │ ├── DoodadFuncCerealHarvest.cs │ │ │ │ ├── DoodadFuncCleanupLogicLink.cs │ │ │ │ ├── DoodadFuncClimateReact.cs │ │ │ │ ├── DoodadFuncClimb.cs │ │ │ │ ├── DoodadFuncClout.cs │ │ │ │ ├── DoodadFuncCoffer.cs │ │ │ │ ├── DoodadFuncCofferPerm.cs │ │ │ │ ├── DoodadFuncConditionalUse.cs │ │ │ │ ├── DoodadFuncConsumeChanger.cs │ │ │ │ ├── DoodadFuncConsumeChangerModel.cs │ │ │ │ ├── DoodadFuncConsumeChangerModelItem.cs │ │ │ │ ├── DoodadFuncConsumeItem.cs │ │ │ │ ├── DoodadFuncConvertFish.cs │ │ │ │ ├── DoodadFuncConvertFishItem.cs │ │ │ │ ├── DoodadFuncCraftAct.cs │ │ │ │ ├── DoodadFuncCraftCancel.cs │ │ │ │ ├── DoodadFuncCraftDirect.cs │ │ │ │ ├── DoodadFuncCraftGetItem.cs │ │ │ │ ├── DoodadFuncCraftInfo.cs │ │ │ │ ├── DoodadFuncCraftPack.cs │ │ │ │ ├── DoodadFuncCraftStart.cs │ │ │ │ ├── DoodadFuncCraftStartCraft.cs │ │ │ │ ├── DoodadFuncCropHarvest.cs │ │ │ │ ├── DoodadFuncCrystalCollect.cs │ │ │ │ ├── DoodadFuncCutdown.cs │ │ │ │ ├── DoodadFuncCutdowning.cs │ │ │ │ ├── DoodadFuncDairyCollect.cs │ │ │ │ ├── DoodadFuncDeclareSiege.cs │ │ │ │ ├── DoodadFuncDig.cs │ │ │ │ ├── DoodadFuncDigTerrain.cs │ │ │ │ ├── DoodadFuncDyeingredientCollect.cs │ │ │ │ ├── DoodadFuncEnterInstance.cs │ │ │ │ ├── DoodadFuncEnterSysInstance.cs │ │ │ │ ├── DoodadFuncEvidenceItemLoot.cs │ │ │ │ ├── DoodadFuncExchange.cs │ │ │ │ ├── DoodadFuncExitIndun.cs │ │ │ │ ├── DoodadFuncFakeUse.cs │ │ │ │ ├── DoodadFuncFeed.cs │ │ │ │ ├── DoodadFuncFiberCollect.cs │ │ │ │ ├── DoodadFuncFinal.cs │ │ │ │ ├── DoodadFuncFishSchool.cs │ │ │ │ ├── DoodadFuncFruitPick.cs │ │ │ │ ├── DoodadFuncGassExtract.cs │ │ │ │ ├── DoodadFuncGrowth.cs │ │ │ │ ├── DoodadFuncHarvest.cs │ │ │ │ ├── DoodadFuncHouseFarm.cs │ │ │ │ ├── DoodadFuncHousingArea.cs │ │ │ │ ├── DoodadFuncHunger.cs │ │ │ │ ├── DoodadFuncInsertCounter.cs │ │ │ │ ├── DoodadFuncLogic.cs │ │ │ │ ├── DoodadFuncLogicFamilyProvider.cs │ │ │ │ ├── DoodadFuncLogicFamilySubscriber.cs │ │ │ │ ├── DoodadFuncLootItem.cs │ │ │ │ ├── DoodadFuncLootPack.cs │ │ │ │ ├── DoodadFuncMachinePartsCollect.cs │ │ │ │ ├── DoodadFuncMedicalingredientMine.cs │ │ │ │ ├── DoodadFuncMow.cs │ │ │ │ ├── DoodadFuncNaviMarkPosToMap.cs │ │ │ │ ├── DoodadFuncNaviNaming.cs │ │ │ │ ├── DoodadFuncNaviOpenBounty.cs │ │ │ │ ├── DoodadFuncNaviOpenMailbox.cs │ │ │ │ ├── DoodadFuncNaviOpenPortal.cs │ │ │ │ ├── DoodadFuncNaviRemove.cs │ │ │ │ ├── DoodadFuncNaviRemoveTimer.cs │ │ │ │ ├── DoodadFuncNaviTeleport.cs │ │ │ │ ├── DoodadFuncOpenFarmInfo.cs │ │ │ │ ├── DoodadFuncOpenPaper.cs │ │ │ │ ├── DoodadFuncOreMine.cs │ │ │ │ ├── DoodadFuncParentInfo.cs │ │ │ │ ├── DoodadFuncParrot.cs │ │ │ │ ├── DoodadFuncPlantCollect.cs │ │ │ │ ├── DoodadFuncPlayFlowGraph.cs │ │ │ │ ├── DoodadFuncPulse.cs │ │ │ │ ├── DoodadFuncPulseTrigger.cs │ │ │ │ ├── DoodadFuncPurchase.cs │ │ │ │ ├── DoodadFuncPuzzleIn.cs │ │ │ │ ├── DoodadFuncPuzzleOut.cs │ │ │ │ ├── DoodadFuncPuzzleRoll.cs │ │ │ │ ├── DoodadFuncQuest.cs │ │ │ │ ├── DoodadFuncRatioChange.cs │ │ │ │ ├── DoodadFuncRatioRespawn.cs │ │ │ │ ├── DoodadFuncRecoverItem.cs │ │ │ │ ├── DoodadFuncRemoveInstance.cs │ │ │ │ ├── DoodadFuncRemoveItem.cs │ │ │ │ ├── DoodadFuncRenewItem.cs │ │ │ │ ├── DoodadFuncRequireItem.cs │ │ │ │ ├── DoodadFuncRequireQuest.cs │ │ │ │ ├── DoodadFuncRespawn.cs │ │ │ │ ├── DoodadFuncRockMine.cs │ │ │ │ ├── DoodadFuncSeedCollect.cs │ │ │ │ ├── DoodadFuncShear.cs │ │ │ │ ├── DoodadFuncSiegePeriod.cs │ │ │ │ ├── DoodadFuncSign.cs │ │ │ │ ├── DoodadFuncSkillHit.cs │ │ │ │ ├── DoodadFuncSkinOff.cs │ │ │ │ ├── DoodadFuncSoilCollect.cs │ │ │ │ ├── DoodadFuncSpawnGimmick.cs │ │ │ │ ├── DoodadFuncSpawnMgmt.cs │ │ │ │ ├── DoodadFuncSpiceCollect.cs │ │ │ │ ├── DoodadFuncStampMaker.cs │ │ │ │ ├── DoodadFuncStoreUi.cs │ │ │ │ ├── DoodadFuncTimer.cs │ │ │ │ ├── DoodadFuncTod.cs │ │ │ │ ├── DoodadFuncTreeByProductsCollect.cs │ │ │ │ ├── DoodadFuncUccImprint.cs │ │ │ │ ├── DoodadFuncUse.cs │ │ │ │ ├── DoodadFuncWaterVolume.cs │ │ │ │ └── DoodadFuncZoneReact.cs │ │ │ ├── Static │ │ │ │ ├── AttachPointKind.cs │ │ │ │ ├── AttachUnitReason.cs │ │ │ │ ├── BondKind.cs │ │ │ │ ├── DoodadFuncPermission.cs │ │ │ │ └── ModelKind.cs │ │ │ ├── Templates │ │ │ │ ├── DoodadCofferTemplate.cs │ │ │ │ ├── DoodadFuncTemplate.cs │ │ │ │ ├── DoodadPhaseFuncTemplate.cs │ │ │ │ └── DoodadTemplate.cs │ │ │ └── VehicleSeat.cs │ │ ├── Duels │ │ │ ├── Duel.cs │ │ │ ├── DuelDetType.cs │ │ │ ├── DuelDistance.cs │ │ │ └── VictoryState.cs │ │ ├── Emotion │ │ │ └── ExpressText.cs │ │ ├── ErrorMessageType.cs │ │ ├── Expeditions │ │ │ ├── Expedition.cs │ │ │ ├── ExpeditionConfig.cs │ │ │ ├── ExpeditionMember.cs │ │ │ └── ExpeditionRolePolicy.cs │ │ ├── ExperienceLevelTemplate.cs │ │ ├── Faction │ │ │ ├── FactionRelation.cs │ │ │ ├── RelationState.cs │ │ │ └── SystemFaction.cs │ │ ├── Family.cs │ │ ├── Features │ │ │ ├── Feature.cs │ │ │ └── FeatureSet.cs │ │ ├── FishSchools │ │ │ ├── FishDetails.cs │ │ │ └── FishSchool.cs │ │ ├── Formulas │ │ │ ├── Formula.cs │ │ │ ├── FormulaKind.cs │ │ │ ├── FormulaOwnerType.cs │ │ │ ├── UnitFormula.cs │ │ │ ├── UnitFormulaKind.cs │ │ │ ├── UnitFormulaVariable.cs │ │ │ ├── WearableFormula.cs │ │ │ └── WearableFormulaType.cs │ │ ├── Friend.cs │ │ ├── Gimmicks │ │ │ ├── Gimmick.cs │ │ │ ├── GimmickSpawner.cs │ │ │ └── GimmickTemplate.cs │ │ ├── Housing │ │ │ ├── House.cs │ │ │ ├── HousingAreas.cs │ │ │ ├── HousingBindingDoodad.cs │ │ │ ├── HousingBindingTemplate.cs │ │ │ ├── HousingBuildStep.cs │ │ │ ├── HousingDecoration.cs │ │ │ ├── HousingItemHousings.cs │ │ │ ├── HousingPermission.cs │ │ │ ├── HousingTemplate.cs │ │ │ └── ItemHousingDecoration.cs │ │ ├── ICommand.cs │ │ ├── Indun │ │ │ ├── Actions │ │ │ │ ├── IndunAction.cs │ │ │ │ ├── IndunActionChangeDoodadPhases.cs │ │ │ │ ├── IndunActionNpcSpawner.cs │ │ │ │ ├── IndunActionRemoveTaggedNpcs.cs │ │ │ │ └── IndunActionSetRoomCleareds.cs │ │ │ ├── Dungeon.cs │ │ │ ├── Events │ │ │ │ ├── IndunEvent.cs │ │ │ │ ├── IndunEventDoodadSpawneds.cs │ │ │ │ ├── IndunEventNoAliveChInRooms.cs │ │ │ │ ├── IndunEventNpcCombatEndeds.cs │ │ │ │ ├── IndunEventNpcCombatStarteds.cs │ │ │ │ ├── IndunEventNpcKilleds.cs │ │ │ │ └── IndunEventNpcSpawneds.cs │ │ │ ├── IndunRoom.cs │ │ │ └── IndunZone.cs │ │ ├── Items │ │ │ ├── AbilityItems.cs │ │ │ ├── AbilitySupplyItem.cs │ │ │ ├── Accessory.cs │ │ │ ├── Actions │ │ │ │ ├── AAPointUpdate.cs │ │ │ │ ├── ChangeAutoUseAAPoint.cs │ │ │ │ ├── ChangeBankAAPoint.cs │ │ │ │ ├── ChangeGamePoint.cs │ │ │ │ ├── ItemAction.cs │ │ │ │ ├── ItemAdd.cs │ │ │ │ ├── ItemAddNew.cs │ │ │ │ ├── ItemBuyback.cs │ │ │ │ ├── ItemCountUpdate.cs │ │ │ │ ├── ItemGradeChange.cs │ │ │ │ ├── ItemMove.cs │ │ │ │ ├── ItemRemove.cs │ │ │ │ ├── ItemRemoveCrafting.cs │ │ │ │ ├── ItemRemoveSlot.cs │ │ │ │ ├── ItemTask.cs │ │ │ │ ├── ItemTaskType.cs │ │ │ │ ├── ItemUpdate.cs │ │ │ │ ├── ItemUpdateBits.cs │ │ │ │ ├── ItemUpdateRepair.cs │ │ │ │ ├── ItemUpdateSecurity.cs │ │ │ │ ├── MoneyChange.cs │ │ │ │ ├── MoneyChangeBank.cs │ │ │ │ └── UpdateChargeUseSkillTime.cs │ │ │ ├── Armor.cs │ │ │ ├── ArmorGradeBuff.cs │ │ │ ├── ArmorType.cs │ │ │ ├── Backpack.cs │ │ │ ├── BigFish.cs │ │ │ ├── BodyPart.cs │ │ │ ├── Containers │ │ │ │ ├── ChestType.cs │ │ │ │ ├── CofferContainer.cs │ │ │ │ ├── EquipmentContainer.cs │ │ │ │ ├── ItemContainer.cs │ │ │ │ └── MateEquipmentContainer.cs │ │ │ ├── EquipItem.cs │ │ │ ├── EquipItemsTemplate.cs │ │ │ ├── EquipSlotEnchantingCost.cs │ │ │ ├── EquipmentItemSlot.cs │ │ │ ├── EquipmentItemSlotType.cs │ │ │ ├── Expand.cs │ │ │ ├── GradeDistributions.cs │ │ │ ├── Holdable.cs │ │ │ ├── Item.cs │ │ │ ├── ItemCapScale.cs │ │ │ ├── ItemCategory.cs │ │ │ ├── ItemConfig.cs │ │ │ ├── ItemConversionProduct.cs │ │ │ ├── ItemConversionReagent.cs │ │ │ ├── ItemCreationDefinition.cs │ │ │ ├── ItemDetailType.cs │ │ │ ├── ItemFlag.cs │ │ │ ├── ItemGrade.cs │ │ │ ├── ItemGradeEnchantingSupport.cs │ │ │ ├── ItemIdAndLocation.cs │ │ │ ├── ItemLocation.cs │ │ │ ├── ItemLookConvert.cs │ │ │ ├── Loots │ │ │ │ ├── Loot.cs │ │ │ │ ├── LootActabilityGroups.cs │ │ │ │ ├── LootGroups.cs │ │ │ │ ├── LootPack.cs │ │ │ │ ├── lootPackConvertFish.cs │ │ │ │ └── lootPackDroppingNpc.cs │ │ │ ├── MusicSheetItem.cs │ │ │ ├── Procs │ │ │ │ ├── ItemProc.cs │ │ │ │ ├── ItemProcTemplate.cs │ │ │ │ └── ProcChanceKind.cs │ │ │ ├── Rune.cs │ │ │ ├── ShopCurrencyType.cs │ │ │ ├── SlotType.cs │ │ │ ├── SummonMate.cs │ │ │ ├── SummonSlave.cs │ │ │ ├── Templates │ │ │ │ ├── AccessoryTemplate.cs │ │ │ │ ├── ArmorTemplate.cs │ │ │ │ ├── AttributeModifiers.cs │ │ │ │ ├── BackpackTemplate.cs │ │ │ │ ├── BackpackType.cs │ │ │ │ ├── BodyPartTemplate.cs │ │ │ │ ├── EquipItemSet.cs │ │ │ │ ├── EquipItemSetBonus.cs │ │ │ │ ├── EquipItemTemplate.cs │ │ │ │ ├── GradeTemplate.cs │ │ │ │ ├── ItemBindType.cs │ │ │ │ ├── ItemDoodadTemplate.cs │ │ │ │ ├── ItemTemplate.cs │ │ │ │ ├── MusicSheetTemplate.cs │ │ │ │ ├── RuneTemplate.cs │ │ │ │ ├── SummonMateTemplate.cs │ │ │ │ ├── SummonSlaveTemplate.cs │ │ │ │ ├── UccTemplate.cs │ │ │ │ └── WeaponTemplate.cs │ │ │ ├── UccItem.cs │ │ │ ├── Weapon.cs │ │ │ ├── Wearable.cs │ │ │ ├── WearableKind.cs │ │ │ └── WearableSlot.cs │ │ ├── Mails │ │ │ ├── BaseMail.cs │ │ │ ├── CommercialMail.cs │ │ │ ├── CommercialMailTypes.cs │ │ │ ├── CountUnreadMail.cs │ │ │ ├── MailBody.cs │ │ │ ├── MailForAuction.cs │ │ │ ├── MailForSpeciality.cs │ │ │ ├── MailForTax.cs │ │ │ ├── MailHeader.cs │ │ │ ├── MailPlayerToPlayer.cs │ │ │ ├── MailStatus.cs │ │ │ ├── MailType.cs │ │ │ └── MiaMailTypes.cs │ │ ├── Mate │ │ │ ├── MountAttachedSkills.cs │ │ │ ├── MountSkills.cs │ │ │ └── NpcMountSkills.cs │ │ ├── Merchant │ │ │ ├── MerchantGoods.cs │ │ │ ├── MerchantPacks.cs │ │ │ └── Merchants.cs │ │ ├── Models │ │ │ ├── ActorModel.cs │ │ │ ├── GameStance.cs │ │ │ ├── GameStanceType.cs │ │ │ ├── Model.cs │ │ │ ├── ModelType.cs │ │ │ ├── ShipModel.cs │ │ │ └── VehicleModel.cs │ │ ├── Music │ │ │ └── SongData.cs │ │ ├── NPChar │ │ │ ├── Aggro.cs │ │ │ ├── AggroExtensions.cs │ │ │ ├── AggroKind.cs │ │ │ ├── Npc.cs │ │ │ ├── NpcGradeType.cs │ │ │ ├── NpcKindType.cs │ │ │ ├── NpcPassiveBuff.cs │ │ │ ├── NpcSkills.cs │ │ │ ├── NpcSpawner.cs │ │ │ ├── NpcSpawnerCategory.cs │ │ │ ├── NpcSpawnerNpc.cs │ │ │ ├── NpcSpawnerTemplate.cs │ │ │ ├── NpcTemplate.cs │ │ │ ├── NpcTemplateType.cs │ │ │ └── TotalCharacterCustom.cs │ │ ├── OpenPortal │ │ │ ├── OpenPortalEffects.cs │ │ │ └── OpenPortalReagents.cs │ │ ├── Portal.cs │ │ ├── Quests │ │ │ ├── Acts │ │ │ │ ├── QuestActCheckCompleteComponent.cs │ │ │ │ ├── QuestActCheckDistance.cs │ │ │ │ ├── QuestActCheckGuard.cs │ │ │ │ ├── QuestActCheckSphere.cs │ │ │ │ ├── QuestActCheckTimer.cs │ │ │ │ ├── QuestActConAcceptBuff.cs │ │ │ │ ├── QuestActConAcceptComponent.cs │ │ │ │ ├── QuestActConAcceptDoodad.cs │ │ │ │ ├── QuestActConAcceptItem.cs │ │ │ │ ├── QuestActConAcceptItemEquip.cs │ │ │ │ ├── QuestActConAcceptItemGain.cs │ │ │ │ ├── QuestActConAcceptLevelUp.cs │ │ │ │ ├── QuestActConAcceptNpc.cs │ │ │ │ ├── QuestActConAcceptNpcEmotion.cs │ │ │ │ ├── QuestActConAcceptNpcKill.cs │ │ │ │ ├── QuestActConAcceptSkill.cs │ │ │ │ ├── QuestActConAcceptSphere.cs │ │ │ │ ├── QuestActConAutoComplete.cs │ │ │ │ ├── QuestActConFail.cs │ │ │ │ ├── QuestActConReportDoodad.cs │ │ │ │ ├── QuestActConReportJournal.cs │ │ │ │ ├── QuestActConReportNpc.cs │ │ │ │ ├── QuestActEtcItemObtain.cs │ │ │ │ ├── QuestActObjAbilityLevel.cs │ │ │ │ ├── QuestActObjAggro.cs │ │ │ │ ├── QuestActObjAliase.cs │ │ │ │ ├── QuestActObjCinema.cs │ │ │ │ ├── QuestActObjCompleteQuest.cs │ │ │ │ ├── QuestActObjCondition.cs │ │ │ │ ├── QuestActObjCraft.cs │ │ │ │ ├── QuestActObjDistance.cs │ │ │ │ ├── QuestActObjDoodadPhaseCheck.cs │ │ │ │ ├── QuestActObjEffectFire.cs │ │ │ │ ├── QuestActObjExpressFire.cs │ │ │ │ ├── QuestActObjInteraction.cs │ │ │ │ ├── QuestActObjItemGather.cs │ │ │ │ ├── QuestActObjItemGroupGather.cs │ │ │ │ ├── QuestActObjItemGroupUse.cs │ │ │ │ ├── QuestActObjItemUse.cs │ │ │ │ ├── QuestActObjLevel.cs │ │ │ │ ├── QuestActObjMateLevel.cs │ │ │ │ ├── QuestActObjMonsterGroupHunt.cs │ │ │ │ ├── QuestActObjMonsterHunt.cs │ │ │ │ ├── QuestActObjSendMail.cs │ │ │ │ ├── QuestActObjSphere.cs │ │ │ │ ├── QuestActObjTalk.cs │ │ │ │ ├── QuestActObjTalkNpcGroup.cs │ │ │ │ ├── QuestActObjZoneKill.cs │ │ │ │ ├── QuestActObjZoneMonsterHunt.cs │ │ │ │ ├── QuestActObjZoneNpcTalk.cs │ │ │ │ ├── QuestActObjZoneQuestComplete.cs │ │ │ │ ├── QuestActSupplyAaPoint.cs │ │ │ │ ├── QuestActSupplyAppellation.cs │ │ │ │ ├── QuestActSupplyCopper.cs │ │ │ │ ├── QuestActSupplyCrimePoint.cs │ │ │ │ ├── QuestActSupplyExp.cs │ │ │ │ ├── QuestActSupplyHonorPoint.cs │ │ │ │ ├── QuestActSupplyInteraction.cs │ │ │ │ ├── QuestActSupplyItem.cs │ │ │ │ ├── QuestActSupplyJuryPoint.cs │ │ │ │ ├── QuestActSupplyLivingPoint.cs │ │ │ │ ├── QuestActSupplyLp.cs │ │ │ │ ├── QuestActSupplyRemoveItem.cs │ │ │ │ ├── QuestActSupplySelectiveItem.cs │ │ │ │ └── QuestActSupplySkill.cs │ │ │ ├── CompletedQuest.cs │ │ │ ├── IQuestAct.cs │ │ │ ├── IQuestComponent.cs │ │ │ ├── NewQuestCode.cs │ │ │ ├── Quest.cs │ │ │ ├── QuestAct.cs │ │ │ ├── QuestComponent.cs │ │ │ ├── QuestContext.cs │ │ │ ├── QuestState.cs │ │ │ ├── QuestStep.cs │ │ │ ├── QuestSupplies.cs │ │ │ ├── Static │ │ │ │ ├── QuestAcceptorType.cs │ │ │ │ ├── QuestActObjInviteType.cs │ │ │ │ ├── QuestCompleteKind.cs │ │ │ │ ├── QuestComponentKind.cs │ │ │ │ ├── QuestConditionObj.cs │ │ │ │ ├── QuestContextStatus.cs │ │ │ │ ├── QuestContextTextKind.cs │ │ │ │ ├── QuestDetail.cs │ │ │ │ ├── QuestItemGroups.cs │ │ │ │ ├── QuestMarkState.cs │ │ │ │ ├── QuestNameKind.cs │ │ │ │ ├── QuestNpcAiName.cs │ │ │ │ ├── QuestPattern.cs │ │ │ │ ├── QuestStatus.cs │ │ │ │ ├── QuestStatusFailed.cs │ │ │ │ └── QuestTrigger.cs │ │ │ └── Templates │ │ │ │ ├── IQuestTemplate.cs │ │ │ │ ├── QuestActTemplate.cs │ │ │ │ └── QuestTemplate.cs │ │ ├── ScheduleItem.cs │ │ ├── Schedules │ │ │ ├── DayOfWeek.cs │ │ │ ├── GameScheduleDoodads.cs │ │ │ ├── GameScheduleQuests.cs │ │ │ ├── GameScheduleSpawners.cs │ │ │ └── GameSchedules.cs │ │ ├── Shipyard │ │ │ ├── Shipyard.cs │ │ │ ├── ShipyardData.cs │ │ │ ├── ShipyardSteps.cs │ │ │ └── ShipyardsTemplate.cs │ │ ├── Skills │ │ │ ├── Ability.cs │ │ │ ├── Bonus.cs │ │ │ ├── Buff.cs │ │ │ ├── BuffConstants.cs │ │ │ ├── BuffKind.cs │ │ │ ├── BuffModifier.cs │ │ │ ├── BuffModifiers.cs │ │ │ ├── Buffs │ │ │ │ ├── BuffEventTriggerKind.cs │ │ │ │ ├── BuffEvents.cs │ │ │ │ ├── BuffRemoveOn.cs │ │ │ │ ├── BuffStackRule.cs │ │ │ │ ├── BuffTolerance.cs │ │ │ │ ├── BuffToleranceCounter.cs │ │ │ │ ├── BuffToleranceStep.cs │ │ │ │ ├── BuffTriggerTemplate.cs │ │ │ │ ├── BuffTriggersHandler.cs │ │ │ │ ├── CombatBuffTemplate.cs │ │ │ │ └── Triggers │ │ │ │ │ ├── AttackBuffTrigger.cs │ │ │ │ │ ├── BuffTrigger.cs │ │ │ │ │ ├── DamageBuffTrigger.cs │ │ │ │ │ ├── DamagedBuffTrigger.cs │ │ │ │ │ ├── DeathBuffTrigger.cs │ │ │ │ │ ├── DispelledBuffTrigger.cs │ │ │ │ │ ├── StartedBuffTrigger.cs │ │ │ │ │ └── TimeoutBuffTrigger.cs │ │ │ ├── CastAction.cs │ │ │ ├── DamageType.cs │ │ │ ├── DefaultSkill.cs │ │ │ ├── EffectType.cs │ │ │ ├── Effects │ │ │ │ ├── AcceptQuestEffect.cs │ │ │ │ ├── AccountAttributeEffect.cs │ │ │ │ ├── AggroEffect.cs │ │ │ │ ├── BubbleEffect.cs │ │ │ │ ├── BuffEffect.cs │ │ │ │ ├── CinemalEffect.cs │ │ │ │ ├── CleanupUccEffect.cs │ │ │ │ ├── ConversionEffect.cs │ │ │ │ ├── CraftEffect.cs │ │ │ │ ├── DamageEffect.cs │ │ │ │ ├── DispelEffect.cs │ │ │ │ ├── EffectSource.cs │ │ │ │ ├── Enums │ │ │ │ │ ├── MateState.cs │ │ │ │ │ └── SkillEffectApplicationMethod.cs │ │ │ │ ├── FlyingStateChangeEffect.cs │ │ │ │ ├── GainLootPackItemEffect.cs │ │ │ │ ├── HealEffect.cs │ │ │ │ ├── ImprintUccEffect.cs │ │ │ │ ├── ImpulseEffect.cs │ │ │ │ ├── InteractionEffect.cs │ │ │ │ ├── KillNpcWithoutCorpseEffect.cs │ │ │ │ ├── ManaBurnEffect.cs │ │ │ │ ├── MoveToRezPointEffect.cs │ │ │ │ ├── NpcControlEffect.cs │ │ │ │ ├── NpcSpawnerDespawnEffect.cs │ │ │ │ ├── NpcSpawnerSpawnEffect.cs │ │ │ │ ├── OpenPortalEffect.cs │ │ │ │ ├── PhysicalExplosionEffect.cs │ │ │ │ ├── PutDownBackpackEffect.cs │ │ │ │ ├── RecoverExpEffect.cs │ │ │ │ ├── RepairSlaveEffect.cs │ │ │ │ ├── ReportCrimeEffect.cs │ │ │ │ ├── ResetAoeDiminishingEffect.cs │ │ │ │ ├── RestoreManaEffect.cs │ │ │ │ ├── ScopedFEffect.cs │ │ │ │ ├── SpawnEffect.cs │ │ │ │ ├── SpawnFishEffect.cs │ │ │ │ ├── SpawnGimmickEffect.cs │ │ │ │ ├── SpecialEffect.cs │ │ │ │ ├── SpecialEffectAction.cs │ │ │ │ ├── SpecialEffectType.cs │ │ │ │ ├── SpecialEffects │ │ │ │ │ ├── ActivateSavedAbilitySet.cs │ │ │ │ │ ├── AddBreath.cs │ │ │ │ │ ├── AddCharacterSlot.cs │ │ │ │ │ ├── AddExp.cs │ │ │ │ │ ├── AddExpeditionContributionPoint.cs │ │ │ │ │ ├── AddExpeditionExp.cs │ │ │ │ │ ├── AddFamilyExp.cs │ │ │ │ │ ├── AddFxToProjectile.cs │ │ │ │ │ ├── AddLaborPower.cs │ │ │ │ │ ├── AddPStat.cs │ │ │ │ │ ├── AggroCopy.cs │ │ │ │ │ ├── AggroReset.cs │ │ │ │ │ ├── Anim.cs │ │ │ │ │ ├── ApplyBotTrial.cs │ │ │ │ │ ├── ApplyReagents.cs │ │ │ │ │ ├── ArrestBot.cs │ │ │ │ │ ├── AttachTo.cs │ │ │ │ │ ├── AuctionPostAuthority.cs │ │ │ │ │ ├── AutoAttack.cs │ │ │ │ │ ├── Blink.cs │ │ │ │ │ ├── BuffSteal.cs │ │ │ │ │ ├── CancelOngoingBuff.cs │ │ │ │ │ ├── CancelStealth.cs │ │ │ │ │ ├── CapturePet.cs │ │ │ │ │ ├── ChangeSkillActiveType.cs │ │ │ │ │ ├── ChangeTarget.cs │ │ │ │ │ ├── Charge.cs │ │ │ │ │ ├── CleanupLookConvert.cs │ │ │ │ │ ├── ClearProjectile.cs │ │ │ │ │ ├── CombatDice.cs │ │ │ │ │ ├── CombatText.cs │ │ │ │ │ ├── Combo.cs │ │ │ │ │ ├── ConsumeLaborPower.cs │ │ │ │ │ ├── Cooldown.cs │ │ │ │ │ ├── DeclareDominion.cs │ │ │ │ │ ├── DeclareIndependence.cs │ │ │ │ │ ├── DestroyAndSpawnSlave.cs │ │ │ │ │ ├── Detach.cs │ │ │ │ │ ├── DisturbCasting.cs │ │ │ │ │ ├── DominionTaxInKind.cs │ │ │ │ │ ├── Dyeing.cs │ │ │ │ │ ├── EngraveOnGuardTower.cs │ │ │ │ │ ├── EnterBeautyshop.cs │ │ │ │ │ ├── Escape.cs │ │ │ │ │ ├── EscapeMySlave.cs │ │ │ │ │ ├── ExitArchemall.cs │ │ │ │ │ ├── ExpToItem.cs │ │ │ │ │ ├── ExpandDecoLimit.cs │ │ │ │ │ ├── ExpeditionLevelChange.cs │ │ │ │ │ ├── ExpeditionSummon.cs │ │ │ │ │ ├── ExplodeBuff.cs │ │ │ │ │ ├── FakeDeath.cs │ │ │ │ │ ├── FinishChanneling.cs │ │ │ │ │ ├── FishingLoot.cs │ │ │ │ │ ├── FxGroup.cs │ │ │ │ │ ├── FxGroupAnim.cs │ │ │ │ │ ├── GainGachaLootPackItem.cs │ │ │ │ │ ├── GainItem.cs │ │ │ │ │ ├── GainItemWithEmblemImprint.cs │ │ │ │ │ ├── GainItemWithPosImprint.cs │ │ │ │ │ ├── GenderTransfer.cs │ │ │ │ │ ├── GetSiegeTicket.cs │ │ │ │ │ ├── GiveAppellation.cs │ │ │ │ │ ├── GiveBmMileage.cs │ │ │ │ │ ├── GiveCashPoint.cs │ │ │ │ │ ├── GiveCrimePoint.cs │ │ │ │ │ ├── GiveHonorPoint.cs │ │ │ │ │ ├── GiveLivingPoint.cs │ │ │ │ │ ├── GlobalCooldown.cs │ │ │ │ │ ├── GradeEnchant.cs │ │ │ │ │ ├── HealPet.cs │ │ │ │ │ ├── HealSlave.cs │ │ │ │ │ ├── HudAuctionAuthority.cs │ │ │ │ │ ├── HudBattlefieldAuthority.cs │ │ │ │ │ ├── IncreaseFavoritePortalLimit.cs │ │ │ │ │ ├── Interaction.cs │ │ │ │ │ ├── ItemCapScale.cs │ │ │ │ │ ├── ItemCapScaleReset.cs │ │ │ │ │ ├── ItemConversion.cs │ │ │ │ │ ├── ItemEvolving.cs │ │ │ │ │ ├── ItemEvolvingReRoll.cs │ │ │ │ │ ├── ItemGradeEnchanting.cs │ │ │ │ │ ├── ItemRefurbishment.cs │ │ │ │ │ ├── ItemSmelting.cs │ │ │ │ │ ├── ItemSocketing.cs │ │ │ │ │ ├── KnockBack.cs │ │ │ │ │ ├── LearnSpecialAbility.cs │ │ │ │ │ ├── LoseTarget.cs │ │ │ │ │ ├── LoseTargetingTheTarget.cs │ │ │ │ │ ├── ManaCost.cs │ │ │ │ │ ├── MateMakeGetUp.cs │ │ │ │ │ ├── MoveToGround.cs │ │ │ │ │ ├── NotifyQuest.cs │ │ │ │ │ ├── NpcDespawn.cs │ │ │ │ │ ├── OpacityControl.cs │ │ │ │ │ ├── OpenPortal.cs │ │ │ │ │ ├── PauseUserMusic.cs │ │ │ │ │ ├── PhysicalEnchantArmor.cs │ │ │ │ │ ├── PhysicalEnchantWeapon.cs │ │ │ │ │ ├── PlayAttachmentAnim.cs │ │ │ │ │ ├── PlaySkillControllerAttachmentAnim.cs │ │ │ │ │ ├── PlayUserMusic.cs │ │ │ │ │ ├── Projectile.cs │ │ │ │ │ ├── ProjectileAnim.cs │ │ │ │ │ ├── ProtectionForExpedition.cs │ │ │ │ │ ├── RebuildHousing.cs │ │ │ │ │ ├── ReceiveLuluLeaflet.cs │ │ │ │ │ ├── RechargeItemBuff.cs │ │ │ │ │ ├── RechargeItemRndAttrUnitModifier.cs │ │ │ │ │ ├── RechargeItemSkill.cs │ │ │ │ │ ├── RedeemBuff.cs │ │ │ │ │ ├── RemoveAllDoodad.cs │ │ │ │ │ ├── RemoveDoodad.cs │ │ │ │ │ ├── RemoveDoodadGroup.cs │ │ │ │ │ ├── RenewEquipment.cs │ │ │ │ │ ├── RepairAuthorityInBag.cs │ │ │ │ │ ├── ReportBot.cs │ │ │ │ │ ├── ReportBotArrested.cs │ │ │ │ │ ├── ReportBotExpired.cs │ │ │ │ │ ├── ResetCooldown.cs │ │ │ │ │ ├── ResidentServicePoint.cs │ │ │ │ │ ├── Resurrection.cs │ │ │ │ │ ├── RetrieveProjectile.cs │ │ │ │ │ ├── Return.cs │ │ │ │ │ ├── RevertItemLook.cs │ │ │ │ │ ├── SavePortal.cs │ │ │ │ │ ├── SetVariable.cs │ │ │ │ │ ├── SextantPos.cs │ │ │ │ │ ├── SkillUse.cs │ │ │ │ │ ├── Skinize.cs │ │ │ │ │ ├── SpawnBomb.cs │ │ │ │ │ ├── SpawnDoodad.cs │ │ │ │ │ ├── SpawnPet.cs │ │ │ │ │ ├── SpawnSlave.cs │ │ │ │ │ ├── StartDominionNonPvpDuration.cs │ │ │ │ │ ├── StopChanneling.cs │ │ │ │ │ ├── StopManaRegen.cs │ │ │ │ │ ├── TeleportToSiegeHq.cs │ │ │ │ │ ├── TeleportToUnit.cs │ │ │ │ │ ├── Track.cs │ │ │ │ │ ├── UserMusicSaveNotes.cs │ │ │ │ │ └── WeaponDisplay.cs │ │ │ │ ├── TrainCraftEffect.cs │ │ │ │ └── TrainCraftRankEffect.cs │ │ │ ├── PassiveBuff.cs │ │ │ ├── Plots │ │ │ │ ├── Plot.cs │ │ │ │ ├── PlotAoeCondition.cs │ │ │ │ ├── PlotCondition.cs │ │ │ │ ├── PlotConditionType.cs │ │ │ │ ├── PlotEventCondition.cs │ │ │ │ ├── PlotEventEffect.cs │ │ │ │ ├── PlotEventTemplate.cs │ │ │ │ ├── PlotNextEvent.cs │ │ │ │ ├── PlotObject.cs │ │ │ │ ├── PlotStep.cs │ │ │ │ ├── Tree │ │ │ │ │ ├── PlotBuilder.cs │ │ │ │ │ ├── PlotNode.cs │ │ │ │ │ ├── PlotState.cs │ │ │ │ │ ├── PlotTargetInfo.cs │ │ │ │ │ └── PlotTree.cs │ │ │ │ ├── Type │ │ │ │ │ ├── PlotEffectSource.cs │ │ │ │ │ ├── PlotEffectTarget.cs │ │ │ │ │ ├── PlotSourceUpdateMethodType.cs │ │ │ │ │ └── PlotTargetUpdateMethodType.cs │ │ │ │ └── UpdateTargetMethods │ │ │ │ │ ├── IPlotTargetParams.cs │ │ │ │ │ ├── PlotTargetAreaParams.cs │ │ │ │ │ ├── PlotTargetRandomAreaParams.cs │ │ │ │ │ └── PlotTargetRandomUnitParams.cs │ │ │ ├── Skill.cs │ │ │ ├── SkillCastTarget.cs │ │ │ ├── SkillCaster.cs │ │ │ ├── SkillConstants.cs │ │ │ ├── SkillControllers │ │ │ │ ├── LeapSkillController.cs │ │ │ │ ├── SkillController.cs │ │ │ │ └── SkillControllerKind.cs │ │ │ ├── SkillEffect.cs │ │ │ ├── SkillHitType.cs │ │ │ ├── SkillModifier.cs │ │ │ ├── SkillModifiers.cs │ │ │ ├── SkillObject.cs │ │ │ ├── SkillProduct.cs │ │ │ ├── SkillReagent.cs │ │ │ ├── SkillTargetRelation.cs │ │ │ ├── SkillTargetSelection.cs │ │ │ ├── SkillTargetType.cs │ │ │ ├── Static │ │ │ │ ├── BuffAttribute.cs │ │ │ │ ├── BuffTriggerEventKind.cs │ │ │ │ ├── HealHitType.cs │ │ │ │ ├── HealType.cs │ │ │ │ ├── SkillAttribute.cs │ │ │ │ ├── SkillResult.cs │ │ │ │ └── SkillUseConditionKind.cs │ │ │ ├── Templates │ │ │ │ ├── BonusTemplate.cs │ │ │ │ ├── BuffTemplate.cs │ │ │ │ ├── DynamicBonusTemplate.cs │ │ │ │ ├── EffectTemplate.cs │ │ │ │ ├── PassiveBuffTemplate.cs │ │ │ │ ├── SkillControllerTemplate.cs │ │ │ │ └── SkillTemplate.cs │ │ │ ├── TickEffect.cs │ │ │ └── Utils │ │ │ │ └── SkillTargetingUtil.cs │ │ ├── SlaveEquipment.cs │ │ ├── Slaves │ │ │ ├── SlaveBindings.cs │ │ │ ├── SlaveDoodadBindings.cs │ │ │ ├── SlaveDropDoodad.cs │ │ │ ├── SlaveInitialBuffs.cs │ │ │ ├── SlaveInitialItems.cs │ │ │ ├── SlaveKind.cs │ │ │ ├── SlaveModelAttachPoint.cs │ │ │ ├── SlaveMountSkills.cs │ │ │ ├── SlavePassiveBuffs.cs │ │ │ ├── SlaveSpawner.cs │ │ │ └── SlaveTemplate.cs │ │ ├── Static │ │ │ └── EnvSource.cs │ │ ├── Taxations │ │ │ └── Taxation.cs │ │ ├── Team │ │ │ ├── LootingRule.cs │ │ │ ├── MemberRole.cs │ │ │ ├── OverHeadMark.cs │ │ │ ├── RiskyAction.cs │ │ │ ├── Team.cs │ │ │ ├── TeamMember.cs │ │ │ └── TeamRole.cs │ │ ├── Teleport │ │ │ └── TeleportReason.cs │ │ ├── TelescopeRegistrationEntry.cs │ │ ├── TowerDefs │ │ │ ├── TowerDef.cs │ │ │ ├── TowerDefInfo.cs │ │ │ ├── TowerDefKey.cs │ │ │ ├── TowerDefProg.cs │ │ │ ├── TowerDefProgKillTarget.cs │ │ │ └── TowerDefProgSpawnTarget.cs │ │ ├── Trading │ │ │ ├── Specialty.cs │ │ │ ├── SpecialtyBundleItem.cs │ │ │ └── SpecialtyNpc.cs │ │ ├── Transfers │ │ │ ├── TransferBindingDoodads.cs │ │ │ ├── TransferBindings.cs │ │ │ ├── TransferPaths.cs │ │ │ ├── TransferRoads.cs │ │ │ ├── TransferSpawner.cs │ │ │ └── TransferTemplate.cs │ │ ├── Units │ │ │ ├── BaseUnit.cs │ │ │ ├── BaseUnitType.cs │ │ │ ├── Buffs.cs │ │ │ ├── Combat.cs │ │ │ ├── CombatBuffs.cs │ │ │ ├── IBaseUnit.cs │ │ │ ├── IBuffs.cs │ │ │ ├── IUnit.cs │ │ │ ├── Mate.cs │ │ │ ├── ModelPostureType.cs │ │ │ ├── Movements │ │ │ │ ├── DefaultMoveType.cs │ │ │ │ ├── MoveType.cs │ │ │ │ ├── ShipMoveType.cs │ │ │ │ ├── ShipRequestMoveType.cs │ │ │ │ ├── TransferData.cs │ │ │ │ ├── UnitMoveType.cs │ │ │ │ └── VehicleMoveType.cs │ │ │ ├── Patrol.cs │ │ │ ├── Portal.cs │ │ │ ├── Route │ │ │ │ ├── Line.cs │ │ │ │ ├── Simulation.cs │ │ │ │ └── Track.cs │ │ │ ├── Slave.cs │ │ │ ├── Static │ │ │ │ ├── KillReason.cs │ │ │ │ └── MateType.cs │ │ │ ├── Transfer.cs │ │ │ ├── Unit.cs │ │ │ ├── UnitAttribute.cs │ │ │ ├── UnitAttributeAttribute.cs │ │ │ ├── UnitCooldowns.cs │ │ │ ├── UnitCustomModelParams.cs │ │ │ ├── UnitEvents.cs │ │ │ ├── UnitModifierType.cs │ │ │ ├── UnitProcs.cs │ │ │ └── UnitTypeFlag.cs │ │ └── World │ │ │ ├── AreaShape.cs │ │ │ ├── AreaShapeType.cs │ │ │ ├── AreaTrigger.cs │ │ │ ├── GameObject.cs │ │ │ ├── IGameObject.cs │ │ │ ├── Interactions │ │ │ ├── Alchemy.cs │ │ │ ├── Binding.cs │ │ │ ├── Butcher.cs │ │ │ ├── BuySiegeTicket.cs │ │ │ ├── Cancel.cs │ │ │ ├── Catch.cs │ │ │ ├── CheckGrowth.cs │ │ │ ├── CheckWater.cs │ │ │ ├── CompleteQuest.cs │ │ │ ├── CraftAct.cs │ │ │ ├── CraftStart.cs │ │ │ ├── CropHarvest.cs │ │ │ ├── Cutdown.cs │ │ │ ├── Demolish.cs │ │ │ ├── DigMine.cs │ │ │ ├── DirectLoot.cs │ │ │ ├── Dooring.cs │ │ │ ├── Error.cs │ │ │ ├── Feeding.cs │ │ │ ├── FiberCollect.cs │ │ │ ├── FruitPick.cs │ │ │ ├── GiveQuest.cs │ │ │ ├── Hang.cs │ │ │ ├── Harvest.cs │ │ │ ├── LineSpray.cs │ │ │ ├── Looting.cs │ │ │ ├── MagicalEnchant.cs │ │ │ ├── OreMine.cs │ │ │ ├── PlantCollect.cs │ │ │ ├── RecoverItem.cs │ │ │ ├── Remove.cs │ │ │ ├── RepairHouse.cs │ │ │ ├── Seeding.cs │ │ │ ├── SellBackpack.cs │ │ │ ├── SkinOff.cs │ │ │ ├── Spray.cs │ │ │ ├── SummonDoodad.cs │ │ │ ├── SummonDoodadWithUcc.cs │ │ │ ├── Use.cs │ │ │ ├── WaterLevel.cs │ │ │ └── Watering.cs │ │ │ ├── Point.cs │ │ │ ├── Region.cs │ │ │ ├── Spawner.cs │ │ │ ├── SphereQuest.cs │ │ │ ├── Transform │ │ │ ├── PositionAndRotation.cs │ │ │ ├── Transform.cs │ │ │ └── WorldSpawnPosition.cs │ │ │ ├── WaterBodies.cs │ │ │ ├── WaterBodyArea.cs │ │ │ ├── World.cs │ │ │ ├── WorldEvents.cs │ │ │ ├── WorldInteraction.cs │ │ │ ├── WorldInteractionGroup.cs │ │ │ ├── WorldPos.cs │ │ │ ├── WorldSpawnLocation.cs │ │ │ ├── Xml │ │ │ ├── XmlWorld.cs │ │ │ ├── XmlWorldCell.cs │ │ │ ├── XmlWorldSector.cs │ │ │ └── XmlWorldZone.cs │ │ │ ├── ZoneConfig.cs │ │ │ ├── ZoneInstanceId.cs │ │ │ └── Zones │ │ │ ├── Climate.cs │ │ │ ├── IndunZone.cs │ │ │ ├── Zone.cs │ │ │ ├── ZoneClimateElem.cs │ │ │ ├── ZoneConflict.cs │ │ │ ├── ZoneConflictType.cs │ │ │ ├── ZoneGroup.cs │ │ │ └── ZoneGroupBannedTag.cs │ ├── Json │ │ ├── JsonDoodadSpawns.cs │ │ ├── JsonNpcPath.cs │ │ ├── JsonNpcSpawns.cs │ │ ├── JsonPosition.cs │ │ ├── JsonQuestSphere.cs │ │ └── JsonSlaveSpawns.cs │ ├── Observers │ │ └── TimeOfDayObserver.cs │ ├── Spheres │ │ ├── SphereAcceptQuestQuests.cs │ │ ├── SphereAcceptQuests.cs │ │ ├── SphereBubbles.cs │ │ ├── SphereBuffs.cs │ │ ├── SphereChatBubbles.cs │ │ ├── SphereDoodadInteracts.cs │ │ ├── SphereQuests.cs │ │ ├── SphereSkills.cs │ │ ├── SphereSounds.cs │ │ └── Spheres.cs │ ├── StaticValues │ │ ├── CashShopCmdUiType.cs │ │ ├── CashShopCurrencyType.cs │ │ ├── CashShopLimitType.cs │ │ ├── CashShopRestrictSaleType.cs │ │ ├── DoodadConstants.cs │ │ ├── FactionsEnum.cs │ │ ├── GamePointKind.cs │ │ ├── ItemImplEnum.cs │ │ ├── MoveTypeFlags.cs │ │ ├── SkillsEnum.cs │ │ └── TagsEnum.cs │ ├── Stream │ │ ├── CustomUcc.cs │ │ ├── DefaultUcc.cs │ │ ├── Ucc.cs │ │ ├── UccPart.cs │ │ └── UccUploadHandle.cs │ ├── Tasks │ │ ├── AreaTriggers │ │ │ └── AreaTriggerTickTask.cs │ │ ├── CashShop │ │ │ └── CashShopBuyTask.cs │ │ ├── Characters │ │ │ └── CharacterDeleteTask.cs │ │ ├── Doodads │ │ │ ├── DoodadFuncCloutTask.cs │ │ │ ├── DoodadFuncFinalTask.cs │ │ │ ├── DoodadFuncGrowthTask.cs │ │ │ ├── DoodadFuncTask.cs │ │ │ ├── DoodadFuncTimerTask.cs │ │ │ └── DoodadFuncTodTask.cs │ │ ├── Duels │ │ │ ├── DuelDistanceСheckTask.cs │ │ │ ├── DuelEndTimerTask.cs │ │ │ ├── DuelFuncTask.cs │ │ │ ├── DuelResultСheckTask.cs │ │ │ └── DuelStartTask.cs │ │ ├── Gimmicks │ │ │ ├── GimmickTask.cs │ │ │ └── GimmickTickStartTask.cs │ │ ├── Housing │ │ │ └── HousingTaxTask.cs │ │ ├── Item │ │ │ └── ItemTimerTask.cs │ │ ├── LaborPower │ │ │ └── LaborPowerTickStartTask.cs │ │ ├── LeaveWorldTask.cs │ │ ├── Mails │ │ │ └── MailDeliveryTask.cs │ │ ├── Mate │ │ │ └── MateXpUpdateTask.cs │ │ ├── Npcs │ │ │ └── NpcDeleteTask.cs │ │ ├── Quests │ │ │ ├── QuestCompleteTask.cs │ │ │ ├── QuestDailyResetTask.cs │ │ │ └── QuestTimeoutTask.cs │ │ ├── SaveTask │ │ │ └── SaveTickStartTask.cs │ │ ├── Shipyard │ │ │ └── ShipyardTickTask.cs │ │ ├── Skills │ │ │ ├── ApplySkillTask.cs │ │ │ ├── CastTask.cs │ │ │ ├── CraftTask.cs │ │ │ ├── DespawnTask.cs │ │ │ ├── DispelTask.cs │ │ │ ├── EndChannelingTask.cs │ │ │ ├── MeleeCastTask.cs │ │ │ ├── SkillTask.cs │ │ │ └── UseSkillTask.cs │ │ ├── Slave │ │ │ └── SendMySlaveTask.cs │ │ ├── Specialty │ │ │ ├── SpecialtyRatioConsumeTask.cs │ │ │ └── SpecialtyRatioRegenTask.cs │ │ ├── Task.cs │ │ ├── Transfers │ │ │ └── TransferTickStartTask.cs │ │ ├── UnitMove │ │ │ ├── Move.cs │ │ │ ├── Record.cs │ │ │ ├── UnitMove.cs │ │ │ └── UnitMovePause.cs │ │ ├── UnitPointsRegenTask.cs │ │ ├── World │ │ │ ├── DoodadSpawnerDoDespawnTask.cs │ │ │ ├── DoodadSpawnerDoSpawnTask.cs │ │ │ ├── KillPortalTask.cs │ │ │ ├── NpcSpawnerDoDespawnTask.cs │ │ │ └── NpcSpawnerDoSpawnTask.cs │ │ └── Zones │ │ │ └── ZoneStateChangeTask.cs │ └── Unsubscriber.cs ├── NLog.config ├── Physics │ ├── Forces │ │ ├── Buoyancy.cs │ │ └── ForceGenerator.cs │ └── Util │ │ └── PhysicsUtil.cs ├── Program.cs ├── README.md ├── Scripts │ ├── Commands │ │ ├── AStarCmd.cs │ │ ├── AddBadges.cs │ │ ├── AddBuff.cs │ │ ├── AddGold.cs │ │ ├── AddLabor.cs │ │ ├── AddPortals.cs │ │ ├── AddXP.cs │ │ ├── Announce.cs │ │ ├── Appellation.cs │ │ ├── Around.cs │ │ ├── BuildHouse.cs │ │ ├── ChangeLevel.cs │ │ ├── ClearCombat.cs │ │ ├── CofferActions.cs │ │ ├── Damage.cs │ │ ├── Despawn.cs │ │ ├── Dist.cs │ │ ├── Dloc.cs │ │ ├── DoodadCmd.cs │ │ ├── Dummy.cs │ │ ├── FeatureCmd.cs │ │ ├── FishFinderCmd.cs │ │ ├── Fly.cs │ │ ├── GetAttribute.cs │ │ ├── GetPosition.cs │ │ ├── GodMode.cs │ │ ├── GoldCmd.cs │ │ ├── Heal.cs │ │ ├── Height.cs │ │ ├── Help.cs │ │ ├── HouseBindingMove.cs │ │ ├── IgnoreCooldowns.cs │ │ ├── InGameCashShop.cs │ │ ├── Invisible.cs │ │ ├── ItemCmd.cs │ │ ├── Kick.cs │ │ ├── Kill.cs │ │ ├── Kit.cs │ │ ├── Move.cs │ │ ├── MoveAll.cs │ │ ├── MoveTo.cs │ │ ├── Nloc.cs │ │ ├── NpcCmd.cs │ │ ├── NpcLoc.cs │ │ ├── Nrot.cs │ │ ├── Nudge.cs │ │ ├── Nwrite.cs │ │ ├── Online.cs │ │ ├── PingPosition.cs │ │ ├── Pirate.cs │ │ ├── Proc.cs │ │ ├── QuestCmd.cs │ │ ├── ReloadAuction.cs │ │ ├── ReloadConfigs.cs │ │ ├── ResetSkillCooldowns.cs │ │ ├── Revive.cs │ │ ├── Rotate.cs │ │ ├── Scripts.cs │ │ ├── SendPacket.cs │ │ ├── ShowInventory.cs │ │ ├── SlaveCmd.cs │ │ ├── Snow.cs │ │ ├── SoloParty.cs │ │ ├── Spawn.cs │ │ ├── SpawnGrid.cs │ │ ├── Sphere.cs │ │ ├── Teleport.cs │ │ ├── TestAI.cs │ │ ├── TestAuctionHouse.cs │ │ ├── TestChatChannel.cs │ │ ├── TestCombat.cs │ │ ├── TestEcho.cs │ │ ├── TestFSets.cs │ │ ├── TestGuild.cs │ │ ├── TestHeight.cs │ │ ├── TestHouse.cs │ │ ├── TestMails.cs │ │ ├── TestSlave.cs │ │ ├── TestTracker.cs │ │ ├── TestTransfer.cs │ │ ├── TestZoneState.cs │ │ ├── TickDoodad.cs │ │ ├── TimeCmd.cs │ │ ├── TowerDef.cs │ │ ├── UseSkill.cs │ │ ├── WaterEdit.cs │ │ ├── WipeAuctionHouse.cs │ │ ├── WorldCmd.cs │ │ └── kits.json │ └── SubCommands │ │ ├── Doodads │ │ ├── DoodadChainSubCommand.cs │ │ ├── DoodadPhaseChangeSubCommand.cs │ │ ├── DoodadPhaseListSubCommand.cs │ │ ├── DoodadPhaseSubCommand.cs │ │ ├── DoodadPositionSubCommand.cs │ │ ├── DoodadSaveSubCommand.cs │ │ └── DoodadSpawnSubCommand.cs │ │ ├── Gold │ │ └── GoldSetSubCommand.cs │ │ ├── Items │ │ ├── ItemAddSubCommand.cs │ │ ├── ItemExpireSubCommand.cs │ │ └── ItemUnwrapSubCommand.cs │ │ ├── Npcs │ │ ├── NpcInformationSubCommand.cs │ │ ├── NpcPositionSubCommand.cs │ │ ├── NpcRemoveSubCommand.cs │ │ ├── NpcSaveSubCommand.cs │ │ └── NpcSpawnSubCommand.cs │ │ └── Slaves │ │ ├── SlaveInformationSubCommand.cs │ │ ├── SlavePositionSubCommand.cs │ │ ├── SlaveRemoveSubCommand.cs │ │ ├── SlaveSaveSubCommand.cs │ │ └── SlaveSpawnSubCommand.cs ├── Services │ ├── DiscordBotService.cs │ └── WebApi │ │ ├── Controllers │ │ ├── BaseController.cs │ │ ├── CommandController.cs │ │ ├── StatusController.cs │ │ └── WorldController.cs │ │ ├── IController.cs │ │ ├── Models │ │ ├── CharacterModel.cs │ │ └── ErrorModel.cs │ │ ├── RouteDefinition.cs │ │ ├── RouteMapper.cs │ │ ├── WebApiGetAttribute.cs │ │ ├── WebApiPostAttribute.cs │ │ ├── WebApiServer.cs │ │ ├── WebApiService.cs │ │ └── WebApiSession.cs └── Utils │ ├── Converters │ ├── BaseJsonConverter{T}.cs │ ├── ChatConverter.cs │ ├── JsonDoodadSpawnsConverter.cs │ ├── JsonModelsConverter.cs │ ├── JsonNpcSpawnsConverter.cs │ ├── JsonPositionConverter.cs │ └── JsonQuestSphereConverter.cs │ ├── DB │ ├── SQLite.cs │ └── SQLiteWrapperReader.cs │ ├── IdManager.cs │ ├── MathUtil.cs │ ├── NumericExtensions.cs │ ├── QuestCommandUtil.cs │ ├── Scripts │ ├── CharacterMessageOutput.cs │ ├── IMessageOutput.cs │ ├── ScriptCompiler.cs │ ├── ScriptObject.cs │ ├── ScriptReflector.cs │ └── SubCommands │ │ ├── AStar │ │ ├── AStarEndPositionSubCommand.cs │ │ ├── AStarPathFindingSubCommand.cs │ │ ├── AStarStartPositionSubCommand.cs │ │ └── AStarViewSubCommand.cs │ │ ├── Feature │ │ ├── FeatureCheckSubCommand.cs │ │ └── FeatureSetSubCommand.cs │ │ ├── FishFinder │ │ └── FishFinderSetSubCommand.cs │ │ ├── ISubCommand.cs │ │ ├── NumericSubCommandParameter.cs │ │ ├── ParameterResult.cs │ │ ├── ParameterResult{T}.cs │ │ ├── ParameterValue.cs │ │ ├── StringSubCommandParameter.cs │ │ ├── SubCommandBase.cs │ │ ├── SubCommandParameterBase.cs │ │ ├── Time │ │ └── TimeSetSubCommand.cs │ │ └── World │ │ ├── WorldSetAutosaveintervalSubCommand.cs │ │ ├── WorldSetExprateSubCommand.cs │ │ ├── WorldSetGeodatamodeSubCommand.cs │ │ ├── WorldSetGrowthrateSubCommand.cs │ │ ├── WorldSetHonorrateSubCommand.cs │ │ ├── WorldSetLogoutmessageSubCommand.cs │ │ ├── WorldSetLootrateSubCommand.cs │ │ ├── WorldSetMotdmessageSubCommand.cs │ │ ├── WorldSetSubCommand.cs │ │ └── WorldSetVocationrateSubCommand.cs │ └── SphereCommandUtil.cs ├── AAEmu.IntegrationTests ├── AAEmu.IntegrationTests.csproj ├── Core │ └── Manager │ │ └── QuestManagerTests.cs ├── ExampleConfig.json ├── Models │ └── Game │ │ └── Quests │ │ └── QuestTests.cs └── readme.md ├── AAEmu.Login ├── AAEmu.Login.csproj ├── Core │ ├── Controllers │ │ ├── GameController.cs │ │ ├── LoginController.cs │ │ └── RequestController.cs │ ├── Network │ │ ├── Connections │ │ │ ├── InternalConnection.cs │ │ │ ├── InternalConnectionTable.cs │ │ │ ├── LoginConnection.cs │ │ │ └── LoginConnectionTable.cs │ │ ├── Internal │ │ │ ├── InternalNetwork.cs │ │ │ ├── InternalPacket.cs │ │ │ └── InternalProtocolHandler.cs │ │ └── Login │ │ │ ├── LoginNetwork.cs │ │ │ ├── LoginPacket.cs │ │ │ └── LoginProtocolHandler.cs │ └── Packets │ │ ├── C2L │ │ ├── CACancelEnterWorldPacket.cs │ │ ├── CAChallengeResponse2Packet.cs │ │ ├── CAChallengeResponsePacket.cs │ │ ├── CAEnterWorldPacket.cs │ │ ├── CAListWorldPacket.cs │ │ ├── CAOtpNumberPacket.cs │ │ ├── CAPcCertNumberPacket.cs │ │ ├── CARequestAuthMailRuPacket.cs │ │ ├── CARequestAuthPacket_0x001.cs │ │ ├── CARequestAuthPacket_0x002.cs │ │ ├── CARequestAuthPacket_0x003.cs │ │ ├── CARequestAuthTrionPacket.cs │ │ ├── CARequestAuth_004_Packet.cs │ │ ├── CARequestReconnectPacket.cs │ │ └── CLOffsets.cs │ │ ├── G2L │ │ ├── GLOffsets.cs │ │ ├── GLPlayerEnterPacket.cs │ │ ├── GLPlayerReconnectPacket.cs │ │ ├── GLRegisterGameServerPacket.cs │ │ └── GLRequestInfoPacket.cs │ │ ├── L2C │ │ ├── ACAccountWarnedPacket.cs │ │ ├── ACAuthResponsePacket.cs │ │ ├── ACChallenge2Packet.cs │ │ ├── ACChallengePacket.cs │ │ ├── ACEnterOtpPacket.cs │ │ ├── ACEnterPcCertPacket.cs │ │ ├── ACEnterWorldDeniedPacket.cs │ │ ├── ACJoinResponsePacket.cs │ │ ├── ACLoginDeniedPacket.cs │ │ ├── ACShowArsPacket.cs │ │ ├── ACWorldCookiePacket.cs │ │ ├── ACWorldListPacket.cs │ │ ├── ACWorldQueuePacket.cs │ │ └── LCOffsets.cs │ │ └── L2G │ │ ├── LGOffsets.cs │ │ ├── LGPlayerEnterPacket.cs │ │ ├── LGPlayerReconnectPacket.cs │ │ ├── LGRegisterGameServerPacket.cs │ │ └── LGRequestInfoPacket.cs ├── Dockerfile ├── ExampleConfig.json ├── LoginService.cs ├── Models │ ├── AppConfiguration.cs │ └── GameServer.cs ├── NLog.config ├── Program.cs ├── README.md └── Utils │ └── IdManager.cs ├── AAEmu.UnitTests ├── AAEmu.UnitTests.csproj ├── Commons │ └── Utils │ │ └── StringExtensionsTest.cs ├── Game │ ├── Core │ │ └── Managers │ │ │ ├── Id │ │ │ └── IdManagerTests.cs │ │ │ ├── MailTests.cs │ │ │ └── World │ │ │ └── ExampleTests.cs │ ├── Models │ │ ├── Game │ │ │ ├── Items │ │ │ │ └── Containers │ │ │ │ │ └── InventoryTests.cs │ │ │ ├── Quests │ │ │ │ └── QuestTests.cs │ │ │ └── Units │ │ │ │ └── UnitTests.cs │ │ └── Json │ │ │ └── ModelsJsonConverterTests.cs │ └── Utils │ │ └── Scripts │ │ └── SubCommands │ │ ├── DoodadChainSubCommandTests.cs │ │ ├── NumericSubCommandParameterTests.cs │ │ ├── SubCommandBaseTests.cs │ │ └── SubCommandFake.cs ├── Services │ └── WebApi │ │ ├── RouteMapperTests.cs │ │ └── WebApiSessionTests.cs └── Utils │ ├── InventoryTestUtils.cs │ └── Mocks │ ├── CharacterMock.cs │ └── ItemMock.cs ├── AAEmu.sln ├── AAEmu.sln.DotSettings ├── CONTRIBUTING.md ├── Docs ├── components.md ├── docker-help.txt ├── getstarted.md └── known_issues.txt ├── LICENSE ├── LICENSE.GPL ├── LICENSE.MIT ├── README.md ├── SQL ├── aaemu_game.sql ├── aaemu_game_3030_empty.sql ├── aaemu_login.sql ├── examples │ ├── example-ics-default-en.sql │ ├── example-server.sql │ └── test-user.sql └── updates │ ├── 2019-02-04_aaemu_game.sql │ ├── 2019-02-11_aaemu_game.sql │ ├── 2019-02-12_aaemu_game.sql │ ├── 2019-02-18_aaemu_game.sql │ ├── 2019-02-27_aaemu_game.sql │ ├── 2019-02-28_aaemu_game.sql │ ├── 2019-03-06_aaemu_game.sql │ ├── 2019-03-09_aaemu_game.sql │ ├── 2019-03-13_aaemu_game.sql │ ├── 2019-03-16_aaemu_game.sql │ ├── 2019-03-20_aaemu_game.sql │ ├── 2019-03-23_aaemu_game.sql │ ├── 2019-05-07_aaemu_game.sql │ ├── 2019-09-07_aaemu_game.sql │ ├── 2020-04-29_aaemu_game_auction_house.sql │ ├── 2020-04-30_aaemu_game.sql │ ├── 2020-04-30_aaemu_game_items.sql │ ├── 2020-05-09_aaemu_game_items.sql │ ├── 2020-05-10_aaemu_game_mails.sql │ ├── 2020-05-14_aaemu_game_items.sql │ ├── 2020-05-16_aaemu_game_auction_hourse.sql │ ├── 2020-05-25_aaemu_game_auction_house.sql │ ├── 2020-12-04_aaemu_game_auction_house.sql │ ├── 2020-12-09_aaemu_game_accounts.sql │ ├── 2020-12-09_aaemu_game_items.sql │ ├── 2020-12-10_aaemu_game_doodads.sql │ ├── 2020-12-10_aaemu_game_hostile_faction_kills.sql │ ├── 2020-12-10_aaemu_game_housing.sql │ ├── 2020-12-26_aaemu_game_fix_world_id.sql │ ├── 2021-04-10_aaemu_game_ucc.sql │ ├── 2021-07-11_aaemu_game_transform.sql │ ├── 2021-07-15_aaemu_game_furniture.sql │ ├── 2021-07-21_aaemu_game_transform.sql │ ├── 2021-09-11_aaemu_game_ucc.sql │ ├── 2021-09-23_aaemu_game_music.sql │ ├── 2021-11-12_aaemu_game_index_fix.sql │ ├── 2022-02-10_aaemu_game_characters-return_district.sql │ ├── 2022-02-18_aaemu_game_characters-create_at&update_at_fix.sql │ ├── 2022-05-14_aaemu_game_item_containers.sql │ ├── 2022-07-07_aaemu_game_coffers.sql │ ├── 2022-07-08_aaemu_game_doodad_data.sql │ ├── 2022-07-28_aaemu_game_expire_item.sql │ ├── 2022-09-22_aaemu_game_mail_text.sql │ ├── 2022-09-23_aaemu_game_characters_experience.sql │ ├── 2023-10-08_aaemu_game_slaves.sql │ ├── 2024-02-16_aaemu_game_ics.sql │ ├── 2024-03-11_aaemu_game_item_containers.sql │ ├── 2024-04-01_aaemu_game_ics.sql │ └── readme.txt ├── Scripts ├── StartGameServer.bat ├── StartLoginServer.bat ├── clear-caches.sh ├── publish.sh ├── start AAEmu.Game.bat ├── start AAEmu.Login.bat ├── start.sh ├── start_AAEmu_publish.bat ├── stop-reset-db.sh └── stop.sh ├── Tools └── UpdatesForTransform │ ├── Program.cs │ ├── UpdatesForTransform.csproj │ ├── UpdatesForTransform.sln │ └── WorldPositions.cs ├── docker-compose.yaml └── global.json /.dockerignore: -------------------------------------------------------------------------------- 1 | **/game_pak 2 | **/compact.sqlite3 -------------------------------------------------------------------------------- /.editorconfig: 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