├── .gitignore ├── .gitmodules ├── Assets └── STBN.zip ├── CMakeLists.txt ├── Libraries ├── Scalar │ ├── CMakeLists.txt │ ├── Reporting │ │ ├── ProgressReporter.cpp │ │ └── ProgressReporter.h │ ├── STBNData.cpp │ ├── STBNData.h │ ├── STBNMaker.cpp │ ├── STBNMaker.h │ ├── Utils │ │ ├── Dimensions.cpp │ │ ├── Dimensions.h │ │ ├── PixelCoords.cpp │ │ └── PixelCoords.h │ └── VoidAndCluster │ │ ├── Reference │ │ ├── ReferenceController2Dx1Dx1D.cpp │ │ ├── ReferenceController2Dx1Dx1D.h │ │ ├── ReferenceController2Dx2D.cpp │ │ ├── ReferenceController2Dx2D.h │ │ ├── ReferenceFuncs.cpp │ │ ├── ReferenceFuncs.h │ │ ├── ReferenceImpl.cpp │ │ └── ReferenceImpl.h │ │ ├── SliceCache │ │ ├── SliceCacheController2Dx1Dx1D.cpp │ │ ├── SliceCacheController2Dx1Dx1D.h │ │ ├── SliceCacheController2Dx2D.cpp │ │ ├── SliceCacheController2Dx2D.h │ │ ├── SliceCacheImpl.cpp │ │ └── SliceCacheImpl.h │ │ ├── VCController.cpp │ │ ├── VCController.h │ │ ├── VCImpl.cpp │ │ ├── VCImpl.h │ │ ├── VoidAndCluster.cpp │ │ └── VoidAndCluster.h ├── Shared │ ├── BlueNoiseTexturesND.cpp │ ├── BlueNoiseTexturesND.h │ ├── CMakeLists.txt │ ├── Kernel │ │ ├── BlueNoiseGaussianKernel.cpp │ │ ├── BlueNoiseGaussianKernel.h │ │ ├── ConstantKernel.cpp │ │ ├── ConstantKernel.h │ │ ├── GaussianKernel.cpp │ │ ├── GaussianKernel.h │ │ ├── SymmetricKernel.cpp │ │ ├── SymmetricKernel.h │ │ ├── VectorBlueNoiseGaussianKernel.cpp │ │ └── VectorBlueNoiseGaussianKernel.h │ ├── ProgressContext.cpp │ ├── ProgressContext.h │ ├── STBNMath.h │ └── STBNRandom.h └── Vector │ ├── CMakeLists.txt │ ├── Debug │ ├── DebugFileExport.cpp │ └── DebugFileExport.h │ ├── Exporters │ ├── RGBAExporters.cpp │ └── RGBAExporters.h │ ├── ImportanceSampling │ ├── ImportanceSamplingData.h │ ├── ImportanceSamplingDataLoaders.cpp │ └── ImportanceSamplingDataLoaders.h │ ├── RandomTextureGenerators │ ├── CosineWeightedHemisphereFloat3RandomTextureGenerator.cpp │ ├── CosineWeightedHemisphereFloat3RandomTextureGenerator.h │ ├── DefaultRandomTextureGenerator.h │ ├── ImportanceSampledRandomTextureGenerator.h │ ├── ImportanceSampledUnitFloat3RandomTextureGenerator.cpp │ ├── ImportanceSampledUnitFloat3RandomTextureGenerator.h │ └── PDFStats.h │ ├── RandomTypeGenerators │ ├── Float2RandomGenerators.cpp │ ├── Float2RandomGenerators.h │ ├── Float3RandomGenerators.cpp │ ├── Float3RandomGenerators.h │ ├── FloatRandomGenerators.cpp │ └── FloatRandomGenerators.h │ ├── Reporting │ ├── ProgressReporter.cpp │ └── ProgressReporter.h │ ├── SimulatedAnnealing │ ├── SAData.h │ ├── SADataController.h │ ├── SAProgressData.h │ └── SimulatedAnnealing.h │ ├── Types │ ├── Float.h │ ├── Float2.h │ └── Float3.h │ ├── Utils │ ├── Dimensions3D.cpp │ ├── Dimensions3D.h │ ├── PixelCoords3D.cpp │ ├── PixelCoords3D.h │ ├── SphericalCoordinateMath.cpp │ └── SphericalCoordinateMath.h │ ├── ValueDistanceFunctions │ ├── Float2ValueDistanceFunctions.cpp │ ├── Float2ValueDistanceFunctions.h │ ├── Float3ValueDistanceFunctions.cpp │ ├── Float3ValueDistanceFunctions.h │ ├── FloatValueDistanceFunctions.cpp │ └── FloatValueDistanceFunctions.h │ ├── VectorSTBNArgs.h │ ├── VectorSTBNImplSelector.cpp │ ├── VectorSTBNImplSelector.h │ ├── VectorSTBNMaker.h │ ├── VectorSTBNProgressData.h │ └── mossy_forest_1k.hdr ├── License.txt ├── NVIDIA_CLA_v1.0.1.docx ├── README.md ├── Support └── Tests │ ├── ScalarTest │ ├── CMakeLists.txt │ ├── Kernel │ │ ├── ConstantKernelTest.cpp │ │ ├── GaussianKernelTest.cpp │ │ └── SymmetricKernelTest.cpp │ ├── STBNDataTest.cpp │ ├── ScalarTest.cpp │ └── VoidAndCluster │ │ ├── ReferenceImplTest.cpp │ │ ├── SliceCacheController2Dx1Dx1DTest.cpp │ │ ├── SliceCacheController2Dx2DTest.cpp │ │ └── SliceCacheImpl2Dx1Dx1DTest.cpp │ └── VectorTest │ ├── CMakeLists.txt │ ├── ValueDistanceFunctions │ ├── Float2ValueDistanceFunctionsTest.cpp │ ├── Float3ValueDistanceFunctionsTest.cpp │ └── FloatValueDistanceFunctionsTest.cpp │ └── main.cpp └── Tools ├── ScalarApp ├── CMakeLists.txt └── main.cpp └── VectorApp 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