├── .github ├── action-scripts │ ├── install-cuda-windows.ps1 │ └── install_cuda_ubuntu.sh └── workflows │ ├── Ubuntu.yml │ └── Windows.yml ├── .gitignore ├── 3rdParty.txt ├── CMakeLists.txt ├── CONTRIBUTING.md ├── LICENSE ├── README.md ├── cuBQL ├── CMakeLists.txt ├── builder │ ├── cpu.h │ ├── cpu │ │ ├── instantiate_builders.cpp │ │ └── spatialMedian.h │ ├── cuda.h │ └── cuda │ │ ├── builder_common.h │ │ ├── elh_builder.h │ │ ├── gpu_builder.h │ │ ├── instantiate_builders.cu │ │ ├── radix.h │ │ ├── rebinMortonBuilder.h │ │ ├── sah_builder.h │ │ ├── sm_builder.h │ │ └── wide_gpu_builder.h ├── bvh.h ├── math │ ├── Ray.h │ ├── affine.h │ ├── box.h │ ├── common.h │ ├── conservativeDistances.h │ ├── constants.h │ ├── linear.h │ ├── math.h │ ├── random.h │ └── vec.h ├── queries │ ├── common │ │ └── knn.h │ ├── pointData │ │ ├── findClosest.h │ │ └── knn.h │ └── triangleData │ │ ├── Triangle.h │ │ ├── anyWithinRadius.h │ │ ├── boxInsideOutsideIntersects.h │ │ ├── closestPointOnAnyTriangle.h │ │ ├── crossingCount.h │ │ ├── lineOfSight.h │ │ ├── math │ │ ├── boxTriangleIntersections.h │ │ ├── pointToTriangleDistance.h │ │ └── rayTriangleIntersections.h │ │ ├── pointInsideOutside.h │ │ └── trianglesInBox.h └── traversal │ ├── fixedAnyShapeQuery.h │ ├── fixedBoxQuery.h │ ├── fixedRadiusQuery.h │ ├── rayQueries.h │ └── shrinkingRadiusQuery.h └── samples ├── 3rdParty └── stb_image │ ├── CMakeLists.txt │ └── stb │ ├── stb_image.h │ └── stb_image_write.h ├── CMakeLists.txt ├── common ├── CMakeLists.txt ├── CmdLine.h ├── Generator.cpp ├── Generator.h ├── IO.h ├── loadBinMesh.cpp ├── loadBinMesh.h ├── loadOBJ.cpp ├── loadOBJ.h └── tiny_obj_loader.h ├── s01_closestPoint_points_cpu ├── CMakeLists.txt └── closestPoint.cpp ├── s01_closestPoint_points_gpu ├── CMakeLists.txt ├── closestPoint.cu └── closestPoint_WideBVH.cu ├── s02_distanceToTriangleMesh └── distanceToTriangleMesh.cu ├── s03_insideOutsideOfClosedMesh └── insideOutside.cu ├── s04_boxOverlapsOrInsideSurfaceMesh └── 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