├── .github └── workflows │ └── cla.yml ├── .gitignore ├── .gitmodules ├── CLA.txt ├── CMakeLists.txt ├── KickstartRT_demo ├── CMakeLists.txt ├── KickstartRT_Composite.cpp ├── KickstartRT_Composite.h └── KickstartRT_Sample_Main.cpp ├── LICENSE.txt ├── README.md ├── ThirdPartyLicenses.txt ├── cmake ├── FindDXCdxil.cmake ├── FindDXCspirv.cmake └── FindFXC.cmake ├── compileshaders.cmake ├── donut-app.cmake ├── donut-core.cmake ├── donut-engine.cmake ├── donut-render.cmake ├── donut.natvis ├── include └── donut │ ├── app │ ├── ApplicationBase.h │ ├── Camera.h │ ├── DeviceManager.h │ ├── MediaFileSystem.h │ ├── Timer.h │ ├── UserInterfaceUtils.h │ ├── imgui_console.h │ ├── imgui_nvrhi.h │ └── imgui_renderer.h │ ├── core │ ├── chunk │ │ ├── chunk.h │ │ └── chunkFile.h │ ├── circular_buffer.h │ ├── json.h │ ├── log.h │ ├── math │ │ ├── affine.h │ │ ├── basics.h │ │ ├── box.h │ │ ├── color.h │ │ ├── frustum.h │ │ ├── math.h │ │ ├── matrix.h │ │ ├── quat.h │ │ ├── sphere.h │ │ └── vector.h │ ├── string_utils.h │ └── vfs │ │ ├── Compression.h │ │ ├── TarFile.h │ │ ├── VFS.h │ │ ├── WinResFS.h │ │ └── ZipFile.h │ ├── engine │ ├── AudioCache.h │ ├── AudioEngine.h │ ├── BindingCache.h │ ├── CommonRenderPasses.h │ ├── ConsoleInterpreter.h │ ├── ConsoleObjects.h │ ├── DDSFile.h │ ├── DescriptorTableManager.h │ ├── FramebufferFactory.h │ ├── GltfImporter.h │ ├── IesProfile.h │ ├── KeyframeAnimation.h │ ├── MaterialBindingCache.h │ ├── Scene.h │ ├── SceneGraph.h │ ├── SceneTypes.h │ ├── ShaderFactory.h │ ├── ShadowMap.h │ ├── TextureCache.h │ └── View.h │ ├── render │ ├── BloomPass.h │ ├── CascadedShadowMap.h │ ├── DeferredLightingPass.h │ ├── DepthPass.h │ ├── DrawStrategy.h │ ├── EnvironmentMapPass.h │ ├── ForwardShadingPass.h │ ├── GBuffer.h │ ├── GBufferFillPass.h │ ├── GeometryPasses.h │ ├── JointsRenderPass.h │ ├── LightProbeProcessingPass.h │ ├── MipMapGenPass.h │ ├── PixelReadbackPass.h │ ├── PlanarShadowMap.h │ ├── SkyPass.h │ ├── SsaoPass.h │ ├── TemporalAntiAliasingPass.h │ └── ToneMappingPasses.h │ └── shaders │ ├── bindless.h │ ├── blit_cb.h │ ├── bloom_cb.h │ ├── brdf.hlsli │ ├── deferred_lighting_cb.h │ ├── depth_cb.h │ ├── forward_cb.h │ ├── forward_vertex.hlsli │ ├── gbuffer.hlsli │ ├── gbuffer_cb.h │ ├── light_cb.h │ ├── light_probe_cb.h │ ├── light_types.h │ ├── lighting.hlsli │ ├── material_bindings.hlsli │ ├── material_cb.h │ ├── mipmapgen_cb.h │ ├── motion_vectors.hlsli │ ├── packing.hlsli │ ├── pixel_readback_cb.h │ ├── scene_material.hlsli │ ├── shadows.hlsli │ ├── skinning_cb.h │ ├── sky.hlsli │ ├── sky_cb.h │ ├── ssao_cb.h │ ├── surface.hlsli │ ├── taa_cb.h │ ├── tonemapping_cb.h │ ├── utils.hlsli │ ├── view_cb.h │ └── vulkan.hlsli ├── scripts ├── lz4_tar.py └── mat_to_gltf.py ├── shaders ├── CMakeLists.txt ├── DonutShaders.cfg ├── app │ └── KickStart_Composite_cs.hlsl ├── blit_ps.hlsl ├── fullscreen_vs.hlsl ├── ies_profile_cs.hlsl ├── imgui_pixel.hlsl ├── imgui_vertex.hlsl ├── passes │ ├── bloom_ps.hlsl │ ├── cubemap_gs.hlsl │ ├── deferred_lighting_cs.hlsl │ ├── depth_ps.hlsl │ ├── depth_vs.hlsl │ ├── environment_map_ps.hlsl │ ├── exposure_cs.hlsl │ ├── forward_ps.hlsl │ ├── forward_vs.hlsl │ ├── gbuffer_ps.hlsl │ ├── gbuffer_vs.hlsl │ ├── histogram_cs.hlsl │ ├── joints.hlsl │ ├── light_probe.hlsl │ ├── material_id_ps.hlsl │ ├── mipmapgen_cs.hlsl │ ├── motion_vectors_ps.hlsl │ ├── pixel_readback_cs.hlsl │ ├── sky_ps.hlsl │ ├── ssao_blur_cs.hlsl │ ├── ssao_compute_cs.hlsl │ ├── ssao_deinterleave_cs.hlsl │ ├── taa_cs.hlsl │ └── tonemapping_ps.hlsl ├── rect_vs.hlsl ├── sharpen_ps.hlsl └── skinning_cs.hlsl ├── signatures └── CLA.json ├── src ├── app │ ├── ApplicationBase.cpp │ ├── Camera.cpp │ ├── DeviceManager.cpp │ ├── MediaFileSystem.cpp │ ├── UserInterfaceUtils.cpp │ ├── dx11 │ │ └── DeviceManager_DX11.cpp │ ├── dx12 │ │ └── DeviceManager_DX12.cpp │ ├── imgui_console.cpp │ ├── imgui_nvrhi.cpp │ ├── imgui_renderer.cpp │ └── vulkan │ │ └── DeviceManager_VK.cpp ├── core │ ├── chunk │ │ ├── chunkDescs.h │ │ ├── chunkFile.cpp │ │ ├── chunkReader.cpp │ │ └── chunkWriter.cpp │ ├── json.cpp │ ├── log.cpp │ ├── math │ │ ├── color.cpp │ │ ├── frustum.cpp │ │ ├── matrix.cpp │ │ └── vector.cpp │ ├── string_utils.cpp │ └── vfs │ │ ├── Compression.cpp │ │ ├── TarFile.cpp │ │ ├── VFS.cpp │ │ ├── WinResFS.cpp │ │ └── ZipFile.cpp ├── engine │ ├── AudioCache.cpp │ ├── AudioEngine.cpp │ ├── BindingCache.cpp │ ├── CommonRenderPasses.cpp │ ├── ConsoleInterpreter.cpp │ ├── ConsoleObjects.cpp │ ├── DDSFile.cpp │ ├── DescriptorTableManager.cpp │ ├── FramebufferFactory.cpp │ ├── GltfImporter.cpp │ ├── IesProfile.cpp │ ├── KeyframeAnimation.cpp │ ├── Material.cpp │ ├── MaterialBindingCache.cpp │ ├── Scene.cpp │ ├── SceneGraph.cpp │ ├── SceneTypes.cpp │ ├── ShaderFactory.cpp │ ├── TextureCache.cpp │ ├── View.cpp │ ├── dds.h │ └── stb_impl.c └── render │ ├── BloomPass.cpp │ ├── CascadedShadowMap.cpp │ ├── DeferredLightingPass.cpp │ ├── DepthPass.cpp │ ├── DrawStrategy.cpp │ ├── EnvironmentMapPass.cpp │ ├── ForwardShadingPass.cpp │ ├── GBuffer.cpp │ ├── GBufferFillPass.cpp │ ├── GeometryPasses.cpp │ ├── JointsRenderPass.cpp │ ├── LightProbeProcessingPass.cpp │ ├── MipMapGenPass.cpp │ ├── PixelReadbackPass.cpp │ ├── PlanarShadowMap.cpp │ ├── SkyPass.cpp │ ├── SsaoPass.cpp │ ├── TemporalAntiAliasingPass.cpp │ └── ToneMappingPasses.cpp ├── tests ├── CMakeLists.txt ├── include │ └── donut │ │ └── tests │ │ └── utils.h ├── src │ ├── core │ │ ├── test_circular_buffer.cpp │ │ ├── test_string_utils.cpp │ │ └── test_vfs.cpp │ ├── engine │ │ ├── test_console_interpreter.cpp │ │ └── test_console_objects.cpp │ └── utils.cpp ├── test-core.cmake └── test-engine.cmake └── thirdparty ├── CMakeLists.txt ├── imgui.cmake ├── jsoncpp.cmake ├── lz4.cmake ├── taskflow ├── LICENSE ├── README.txt └── taskflow │ ├── core │ ├── algorithm │ │ ├── critical.hpp │ │ ├── for_each.hpp │ │ ├── reduce.hpp │ │ └── sort.hpp │ ├── declarations.hpp │ ├── environment.hpp │ ├── error.hpp │ ├── executor.hpp │ ├── flow_builder.hpp │ ├── graph.hpp │ ├── notifier.hpp │ ├── observer.hpp │ ├── semaphore.hpp │ ├── task.hpp │ ├── taskflow.hpp │ ├── topology.hpp │ ├── tsq.hpp │ └── worker.hpp │ ├── cublasflow.hpp │ ├── cuda │ ├── cublas │ │ ├── cublas_error.hpp │ │ ├── cublas_flow.hpp │ │ ├── cublas_handle.hpp │ │ ├── cublas_helper.hpp │ │ ├── cublas_level1.hpp │ │ ├── cublas_level2.hpp │ │ └── cublas_level3.hpp │ ├── cuda_algorithm │ │ ├── cuda_for_each.hpp │ │ ├── cuda_matmul.hpp │ │ ├── cuda_reduce.hpp │ │ ├── cuda_transform.hpp │ │ └── cuda_transpose.hpp │ ├── cuda_capturer.hpp │ ├── cuda_device.hpp │ ├── cuda_error.hpp │ ├── cuda_flow.hpp │ ├── cuda_graph.hpp │ ├── cuda_memory.hpp │ ├── cuda_optimizer.hpp │ ├── cuda_pool.hpp │ ├── cuda_stream.hpp │ └── cuda_task.hpp │ ├── cudaflow.hpp │ ├── dsl │ ├── connection.hpp │ ├── dsl.hpp │ ├── meta_macro.hpp │ ├── task_analyzer.hpp │ ├── task_dsl.hpp │ ├── task_trait.hpp │ ├── tuple_utils.hpp │ └── type_list.hpp │ ├── sycl │ ├── 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