├── .gitignore ├── BL ├── Color │ ├── bl_Bytes │ │ ├── README.md │ │ ├── bl_Bytes.png │ │ ├── bl_Bytes.py │ │ └── bl_Bytes.xml │ ├── bl_Compress │ │ ├── README.md │ │ ├── bl_Compress.png │ │ ├── bl_Compress.py │ │ └── bl_Compress.xml │ ├── bl_Expand │ │ ├── README.md │ │ ├── bl_Expand.png │ │ ├── bl_Expand.py │ │ └── bl_Expand.xml │ ├── bl_Monochrome │ │ ├── README.md │ │ ├── bl_Monochrome.png │ │ ├── bl_Monochrome.py │ │ └── bl_Monochrome.xml │ ├── bl_Slice │ │ ├── README.md │ │ ├── bl_Slice.png │ │ ├── bl_Slice.py │ │ └── bl_Slice.xml │ └── bl_Threshold │ │ ├── README.md │ │ ├── bl_Threshold.png │ │ ├── bl_Threshold.py │ │ └── bl_Threshold.xml ├── Filter │ └── Morphological │ │ └── bl_Binary │ │ ├── README.md │ │ ├── bl_Binary.png │ │ ├── bl_Binary.py │ │ └── bl_Binary.xml ├── Image │ └── bl_Arc │ │ ├── README.md │ │ ├── bl_Arc.png │ │ ├── bl_Arc.py │ │ └── bl_Arc.xml ├── Keyer │ └── bl_HSVKeyer │ │ ├── HSVKeyer.jpg │ │ ├── README.md │ │ ├── bl_HSVKeyer.png │ │ ├── bl_HSVKeyer.py │ │ └── bl_HSVKeyer.xml ├── Stylize │ └── bl_Solarize │ │ ├── README.md │ │ ├── bl_Solarize.png │ │ ├── bl_Solarize.py │ │ └── bl_Solarize.xml └── Warp │ └── bl_Bulge │ ├── README.md │ ├── bl_Bulge.png │ ├── bl_Bulge.py │ └── bl_Bulge.xml ├── CMakeLists.txt ├── Channel ├── ChannelMerge │ ├── ChannelMerge.png │ ├── ChannelMerge.py │ ├── ChannelMerge.xml │ └── README.md ├── ChannelOffset │ ├── ChannelOffset.png │ ├── ChannelOffset.py │ ├── ChannelOffset.xml │ ├── ChannelOffset_snap.png │ └── README.md ├── Copy_Layer │ ├── Copy_Layer.png │ ├── Copy_Layer.py │ ├── Copy_Layer.xml │ ├── Copy_Layer_snap.png │ └── README.md ├── Copy_N │ ├── Copy_N.png │ ├── Copy_N.py │ ├── Copy_N.xml │ ├── Copy_N_snap.png │ └── README.md ├── EasyExtract │ ├── EasyExtract.png │ ├── EasyExtract.py │ ├── EasyExtract.xml │ └── README.md ├── L_ChannelSolo │ ├── EasyExtract.png │ ├── L_ChannelSolo.png │ ├── L_ChannelSolo.py │ ├── L_ChannelSolo.xml │ └── README.md ├── Shuffle_N │ ├── README.md │ ├── Shuffle_N.png │ ├── Shuffle_N.py │ └── Shuffle_N.xml └── Zmatte │ ├── README.md │ ├── Zmatte.png │ ├── Zmatte.py │ └── Zmatte.xml ├── Color ├── L_Icolor │ ├── L_Icolor.png │ ├── L_Icolor.py │ ├── L_Icolor.xml │ └── README.md └── lp_Tweaky │ ├── README.md │ ├── lp_Tweaky.png │ ├── lp_Tweaky.py │ └── lp_Tweaky.xml ├── Draw ├── Audio_VLC │ ├── Audio_VLC.py │ ├── Audio_VLCExt.py │ ├── README.md │ ├── audioVlcIcon.png │ ├── vlcsetpath_x64_Win.bat │ └── vlcsetpath_x86_Win.bat ├── FrameStamp │ ├── FrameStamp.png │ ├── FrameStamp.py │ ├── FrameStamp.xml │ ├── FrameStamp_old.png │ ├── README.md │ └── Resources │ │ └── Screenshot.png ├── Gradient │ ├── Gradient.png │ ├── Gradient.py │ ├── Gradient.xml │ ├── Gradient_snap.png │ └── README.md ├── LightWrap_Simple │ ├── LightWrap_Simple.png │ ├── LightWrap_Simple.py │ ├── LightWrap_Simple.xml │ ├── LightWrap_Simple_old.png │ ├── README.md │ └── Resources │ │ └── Screenshot.jpg ├── Lightning_Bolt │ ├── Lightning_Bolt.py │ ├── README.md │ └── bolticon.png └── Vignette │ ├── README.md │ ├── Resources │ └── Screenshot.jpg │ ├── Vignette.png │ ├── Vignette.py │ ├── Vignette.xml │ └── Vignette_old.png ├── Filter ├── Antialiasing │ ├── AntiAliasing.png │ ├── AntiAliasing.py │ ├── AntiAliasing.xml │ ├── README.md │ └── Resources │ │ ├── Screenshot0.jpg │ │ ├── Screenshot1.jpg │ │ └── Screenshot2.jpg ├── Beauty │ ├── Beauty.png │ ├── Beauty.py │ ├── Beauty.xml │ └── README.md ├── ChromaticAberrationPP │ ├── ChromaticAberrationPP.png │ ├── ChromaticAberrationPP.py │ ├── ChromaticAberrationPP.xml │ ├── ChromaticAberrationPP_old.png │ ├── README.md │ └── Resources │ │ ├── Screenshot.jpg │ │ └── chromatic_aberration_schematic.png ├── Chromatic_Aberration │ ├── Chromatic_Aberration.png │ ├── Chromatic_Aberration.py │ ├── Chromatic_Aberration.xml │ ├── README.md │ └── Resources │ │ └── Screenshot.png ├── DUCK_Alpha_Edge │ ├── DUCK_Alpha_Edge.png │ ├── DUCK_Alpha_Edge.py │ ├── DUCK_Alpha_Edge.xml │ ├── DUCK_Alpha_Edge_snap.png │ └── README.md ├── DUCK_Denoise │ ├── DUCK_Denoise.png │ ├── DUCK_Denoise.py │ ├── DUCK_Denoise.xml │ └── README.md ├── DUCK_Skin_Cleaner │ ├── DUCK_Skin_Cleaner.png │ ├── DUCK_Skin_Cleaner.py │ ├── DUCK_Skin_Cleaner.xml │ ├── DUCK_Skin_Cleaner_snap.png │ └── README.md ├── DUCK_Smart_Blur │ ├── DUCK_Smart_Blur.png │ ├── DUCK_Smart_Blur.py │ ├── DUCK_Smart_Blur.xml │ ├── DUCK_Smart_Blur_snap.png │ └── README.md ├── DePepper │ ├── DePepper.png │ ├── DePepper.py │ ├── DePepper.xml │ └── README.md ├── Defocus │ ├── Defocus.png │ ├── Defocus.py │ ├── Defocus.xml │ ├── Defocus_old.png │ ├── README.md │ └── Resources │ │ └── Screenshot.jpg ├── FireflyKiller │ ├── FireflyKiller.png │ ├── FireflyKiller.py │ ├── FireflyKiller.xml │ └── README.md ├── Grain_Advanced │ ├── Grain_Advanced.py │ └── README.md ├── L_BlurHue │ ├── L_BlurHue.png │ ├── L_BlurHue.py │ ├── L_BlurHue.xml │ └── README.md ├── Light Sweep │ ├── Light_Sweep.py │ ├── Light_Sweep.xml │ ├── README.md │ └── lighsweep_icon.png ├── Mosaic │ ├── Mosaic.png │ ├── Mosaic.py │ ├── Mosaic.xml │ ├── Mosaic_old.png │ ├── Mosaic_snap.png │ └── README.md ├── Orton │ ├── Orton.py │ ├── Orton.xml │ ├── README.md │ └── Resources │ │ └── Screenshot.jpg ├── PM_VectorBlur │ ├── PM_VectorBlur.png │ ├── PM_VectorBlur.py │ ├── PM_VectorBlur.xml │ ├── README.md │ └── Resources │ │ └── Screenshot.jpg ├── PxF_Bandpass │ ├── PxF_Bandpass.png │ ├── PxF_Bandpass.py │ ├── PxF_Bandpass.xml │ ├── PxF_Bandpass_snap.png │ └── README.md ├── PxF_ChromaBlur │ ├── PxF_ChromaBlur.png │ ├── PxF_ChromaBlur.py │ ├── PxF_ChromaBlur.xml │ ├── PxF_Chroma_Blur_snap.png │ └── README.md ├── Refraction │ ├── README.md │ ├── Refraction.png │ ├── Refraction.py │ ├── Refraction.xml │ ├── Refraction_example.png │ └── Refraction_snap.png ├── SharpenPlus │ ├── README.md │ ├── Sample.jpg │ ├── SharpenPlus.png │ ├── SharpenPlus.py │ ├── SharpenPlus.xml │ ├── SharpenPlus_example.png │ └── SharpenPlus_snap.png ├── Volume_Rays │ ├── README.md │ ├── Volume_Rays.png │ ├── Volume_Rays.py │ ├── Volume_Rays.xml │ ├── Volume_Rays_example.png │ └── Volume_Rays_snap.png ├── fxT_Glowy │ ├── README.md │ ├── fxT_Glowy.png │ ├── fxT_Glowy.py │ ├── fxT_Glowy.xml │ └── fxT_Glowy_snap.png ├── kaleidoscope │ ├── Kaleidoscope.py │ ├── README.md │ └── kaleidoscope.png ├── lp_ColourSmear │ ├── README.md │ ├── Resources │ │ └── Screenshot.jpg │ ├── lp_ColourSmear.png │ ├── lp_ColourSmear.py │ └── lp_ColourSmear.xml ├── lp_Despot │ ├── README.md │ ├── despot_bsp.jpg │ ├── lp_Despot.png │ ├── lp_Despot.py │ └── lp_Despot.xml ├── lp_Feather │ ├── README.md │ ├── lp_Feather.png │ ├── lp_Feather.py │ └── lp_Feather.xml ├── lp_fakeDefocus │ ├── README.md │ ├── lp_fakeDefocus.py │ └── lp_fakeDefocus.xml ├── lp_roughenEdges │ ├── README.md │ ├── lp_roughenEdges.py │ ├── lp_roughenEdges.xml │ └── roughenedge_bsp.jpg └── zDefocus │ ├── README.md │ ├── zDefocus.png │ └── zDefocus.py ├── GLSL ├── Blur │ ├── Barrel_Blur_Chroma_GL │ │ ├── Barrel_Blur_Chroma_GL.png │ │ ├── Barrel_Blur_Chroma_GL.py │ │ ├── Barrel_Blur_Chroma_GL.xml │ │ └── README.md │ ├── Bilateral_GL │ │ ├── Bilateral_GL.png │ │ ├── Bilateral_GL.py │ │ ├── Bilateral_GL.xml │ │ └── README.md │ ├── Bloom_GL │ │ ├── Bloom_GL.png │ │ ├── Bloom_GL.py │ │ ├── Bloom_GL.xml │ │ └── README.md │ ├── BokehCircular_GL │ │ ├── BokehCircular_GL.png │ │ └── BokehCircular_GL.py │ ├── BokehDisc_GL │ │ ├── BokehDisc_GL.png │ │ ├── BokehDisc_GL.py │ │ ├── BokehDisc_GL.xml │ │ └── README.md │ ├── BokehOctagon_GL │ │ ├── BokehOctagon_GL.png │ │ └── BokehOctagon_GL.py │ ├── Crok_bloom_GL │ │ ├── Crok_bloom_GL.png │ │ ├── Crok_bloom_GL.py │ │ ├── Crok_bloom_GL.xml │ │ └── README.md │ ├── Crok_blush_GL │ │ ├── Crok_blush_GL.png │ │ ├── Crok_blush_GL.py │ │ ├── Crok_blush_GL.xml │ │ └── README.md │ ├── Crok_convolve_GL │ │ ├── Crok_convolve_GL.png │ │ ├── Crok_convolve_GL.py │ │ ├── Crok_convolve_GL.xml │ │ └── README.md │ ├── Crok_defocus_GL │ │ ├── Crok_defocus_GL.png │ │ ├── Crok_defocus_GL.py │ │ ├── Crok_defocus_GL.xml │ │ └── README.md │ ├── Crok_diffuse_GL │ │ ├── Crok_diffuse_GL.png │ │ ├── Crok_diffuse_GL.py │ │ ├── Crok_diffuse_GL.xml │ │ └── README.md │ ├── Crok_dir_blur_GL │ │ ├── Crok_dir_blur_GL.png │ │ ├── Crok_dir_blur_GL.py │ │ ├── Crok_dir_blur_GL.xml │ │ └── README.md │ ├── Crok_dof_blur_GL │ │ ├── Crok_dof_blur_GL.png │ │ ├── Crok_dof_blur_GL.py │ │ ├── Crok_dof_blur_GL.xml │ │ └── README.md │ ├── Crok_lens_blur_GL │ │ ├── Crok_lens_blur_GL.png │ │ ├── Crok_lens_blur_GL.py │ │ ├── Crok_lens_blur_GL.xml │ │ └── README.md │ ├── Crok_reskin_GL │ │ ├── Crok_reskin_GL.png │ │ ├── Crok_reskin_GL.py │ │ ├── Crok_reskin_GL.xml │ │ └── README.md │ ├── Crok_soften_GL │ │ ├── Crok_soften_GL.png │ │ ├── Crok_soften_GL.py │ │ ├── Crok_soften_GL.xml │ │ └── README.md │ ├── FastBlur_GL │ │ ├── FastBlur_GL.png │ │ ├── FastBlur_GL.py │ │ ├── FastBlur_GL.xml │ │ └── README.md │ ├── HDR_Bloom_GL │ │ ├── HDR_Bloom_GL.png │ │ ├── HDR_Bloom_GL.py │ │ ├── HDR_Bloom_GL.xml │ │ └── README.md │ ├── Ls_Ash_GL │ │ ├── Ls_Ash_GL.png │ │ ├── Ls_Ash_GL.py │ │ ├── Ls_Ash_GL.xml │ │ └── README.md │ ├── Mipmap_Blur_GL │ │ ├── Mipmap_Blur_GL.png │ │ ├── Mipmap_Blur_GL.py │ │ ├── Mipmap_Blur_GL.xml │ │ └── README.md │ ├── Monte_Carlo_Blur_GL │ │ ├── Monte_Carlo_Blur_GL.png │ │ ├── Monte_Carlo_Blur_GL.py │ │ ├── Monte_Carlo_Blur_GL.xml │ │ └── README.md │ ├── RadialBlur_GL │ │ ├── README.md │ │ ├── RadialBlur_GL.png │ │ ├── RadialBlur_GL.py │ │ └── RadialBlur_GL.xml │ ├── y_bilat_GL │ │ ├── README.md │ │ ├── y_bilat_GL.png │ │ ├── y_bilat_GL.py │ │ └── y_bilat_GL.xml │ └── y_blurs_GL │ │ ├── README.md │ │ ├── y_blurs_GL.png │ │ ├── y_blurs_GL.py │ │ └── y_blurs_GL.xml ├── Channel │ ├── JB_multiMatteManager_GL │ │ ├── JB_multiMatteManager_GL.png │ │ ├── JB_multiMatteManager_GL.py │ │ ├── JB_multiMatteManager_GL.xml │ │ └── README.md │ ├── K_RgbcmyMatte_GL │ │ ├── K_RgbcmyMatte_GL.png │ │ ├── K_RgbcmyMatte_GL.py │ │ ├── K_RgbcmyMatte_GL.xml │ │ └── README.md │ ├── Shuffle_AtoRGB_GL │ │ ├── README.md │ │ ├── Shuffle_AtoRGB_GL.png │ │ ├── Shuffle_AtoRGB_GL.py │ │ └── Shuffle_AtoRGB_GL.xml │ └── y_mult_div_GL │ │ ├── README.md │ │ ├── y_mult_div_GL.png │ │ ├── y_mult_div_GL.py │ │ └── y_mult_div_GL.xml ├── Color │ ├── AFX_Grade_GL │ │ ├── AFX_Grade_GL.png │ │ ├── AFX_Grade_GL.py │ │ ├── AFX_Grade_GL.xml │ │ └── README.md │ ├── Chromatic_adaptation_GL │ │ ├── Chromatic_adaptation_GL.png │ │ ├── Chromatic_adaptation_GL.py │ │ ├── Chromatic_adaptation_GL.xml │ │ ├── Chromatic_adaptation_GL_snap.png │ │ └── README.md │ ├── Crok_2color_GL │ │ ├── Crok_2color_GL.png │ │ ├── Crok_2color_GL.py │ │ ├── Crok_2color_GL.xml │ │ └── README.md │ ├── Crok_exposure_GL │ │ ├── Crok_exposure_GL.png │ │ ├── Crok_exposure_GL.py │ │ ├── Crok_exposure_GL.xml │ │ └── README.md │ ├── Crok_filmlook_GL │ │ ├── Crok_filmlook_GL.png │ │ ├── Crok_filmlook_GL.py │ │ ├── Crok_filmlook_GL.xml │ │ └── README.md │ ├── JB_colorRemap_GL │ │ ├── JB_colorRemap_GL.png │ │ ├── JB_colorRemap_GL.py │ │ ├── JB_colorRemap_GL.xml │ │ └── README.md │ ├── K_BW_GL │ │ ├── K_BW_GL.png │ │ ├── K_BW_GL.py │ │ ├── K_BW_GL.xml │ │ └── README.md │ ├── Ls_Colourmatrix_GL │ │ ├── Ls_Colourmatrix_GL.png │ │ ├── Ls_Colourmatrix_GL.py │ │ ├── Ls_Colourmatrix_GL.xml │ │ └── README.md │ ├── Ls_NaNfix_GL │ │ ├── Ls_NaNfix_GL.png │ │ ├── Ls_NaNfix_GL.py │ │ ├── Ls_NaNfix_GL.xml │ │ └── README.md │ ├── Ls_RndmGrade_GL │ │ ├── Ls_RndmGrade_GL.png │ │ ├── Ls_RndmGrade_GL.py │ │ ├── Ls_RndmGrade_GL.xml │ │ └── README.md │ ├── threshold_GL │ │ ├── README.md │ │ ├── threshold_GL.png │ │ ├── threshold_GL.py │ │ └── threshold_GL.xml │ ├── y_bw_GL │ │ ├── README.md │ │ ├── y_bw_GL.png │ │ ├── y_bw_GL.py │ │ └── y_bw_GL.xml │ ├── y_hue_ops_GL │ │ ├── README.md │ │ ├── y_hue_ops_GL.png │ │ ├── y_hue_ops_GL.py │ │ └── y_hue_ops_GL.xml │ └── y_linear_GL │ │ ├── README.md │ │ ├── y_linear_GL.png │ │ ├── y_linear_GL.py │ │ └── y_linear_GL.xml ├── Distort │ ├── Bulge_GL │ │ ├── Bulge_GL.png │ │ ├── Bulge_GL.py │ │ ├── Bulge_GL.xml │ │ └── README.md │ ├── Crok_chroma_warp_GL │ │ ├── Crok_chroma_warp_GL.png │ │ ├── Crok_chroma_warp_GL.py │ │ ├── Crok_chroma_warp_GL.xml │ │ └── README.md │ ├── Crok_distort_blur_GL │ │ ├── Crok_distort_blur_GL.png │ │ ├── Crok_distort_blur_GL.py │ │ ├── Crok_distort_blur_GL.xml │ │ └── README.md │ ├── Crok_heathaze_GL │ │ ├── Crok_heathaze_GL.png │ │ ├── Crok_heathaze_GL.py │ │ ├── Crok_heathaze_GL.xml │ │ └── README.md │ ├── Crok_noise_blur_GL │ │ ├── Crok_noise_blur_GL.png │ │ ├── Crok_noise_blur_GL.py │ │ ├── Crok_noise_blur_GL.xml │ │ └── README.md │ ├── Crok_pixelsort_GL │ │ ├── Crok_pixelsort_GL.png │ │ ├── Crok_pixelsort_GL.py │ │ ├── Crok_pixelsort_GL.xml │ │ └── README.md │ ├── Crok_pixelstretch_GL │ │ ├── Crok_pixelstretch_GL.png │ │ ├── Crok_pixelstretch_GL.py │ │ ├── Crok_pixelstretch_GL.xml │ │ └── README.md │ ├── Crok_rift_GL │ │ ├── Crok_rift_GL.png │ │ ├── Crok_rift_GL.py │ │ ├── Crok_rift_GL.xml │ │ └── README.md │ ├── JB_pixelDisplace_GL │ │ ├── JB_pixelDisplace_GL.png │ │ ├── JB_pixelDisplace_GL.py │ │ ├── JB_pixelDisplace_GL.xml │ │ └── README.md │ ├── JB_timeDisplace_GL │ │ ├── JB_timeDisplace_GL.png │ │ ├── JB_timeDisplace_GL.py │ │ ├── JB_timeDisplace_GL.xml │ │ └── README.md │ ├── JT_SyLens_GL │ │ ├── JT_SyLens_GL.png │ │ ├── JT_SyLens_GL.py │ │ ├── JT_SyLens_GL.xml │ │ └── README.md │ ├── K_Chroma_GL │ │ ├── K_Chroma_GL.png │ │ ├── K_Chroma_GL.py │ │ ├── K_Chroma_GL.xml │ │ └── README.md │ ├── Ls_Advect_GL │ │ ├── Ls_Advect_GL.png │ │ ├── Ls_Advect_GL.py │ │ ├── Ls_Advect_GL.xml │ │ └── README.md │ ├── Ls_Posmatte_GL │ │ ├── Ls_Posmatte_GL.png │ │ ├── Ls_Posmatte_GL.py │ │ ├── Ls_Posmatte_GL.xml │ │ └── README.md │ ├── Ls_Splineblur_GL │ │ ├── Ls_Splineblur_GL.png │ │ ├── Ls_Splineblur_GL.py │ │ ├── Ls_Splineblur_GL.xml │ │ └── README.md │ ├── Ls_Tinyplanet_GL │ │ ├── Ls_Tinyplanet_GL.png │ │ ├── Ls_Tinyplanet_GL.py │ │ ├── Ls_Tinyplanet_GL.xml │ │ └── README.md │ ├── Ls_UVewa_GL │ │ ├── Ls_UVewa_GL.png │ │ ├── Ls_UVewa_GL.py │ │ ├── Ls_UVewa_GL.xml │ │ └── README.md │ └── Ls_nail_GL │ │ ├── Ls_nail_GL.png │ │ ├── Ls_nail_GL.py │ │ ├── Ls_nail_GL.xml │ │ └── README.md ├── Draw │ ├── Crok_blue_noise_GL │ │ ├── Crok_blue_noise_GL.png │ │ ├── Crok_blue_noise_GL.py │ │ ├── Crok_blue_noise_GL.xml │ │ └── README.md │ ├── Crok_fast_grain_GL │ │ ├── Crok_fast_grain_GL.png │ │ ├── Crok_fast_grain_GL.py │ │ ├── Crok_fast_grain_GL.xml │ │ └── README.md │ ├── Crok_regrain_GL │ │ ├── Crok_regrain_GL.png │ │ ├── Crok_regrain_GL.py │ │ ├── Crok_regrain_GL.xml │ │ └── README.md │ └── Guides_GL │ │ ├── Guides_GL.png │ │ ├── Guides_GL.py │ │ ├── Guides_GL.xml │ │ └── README.md ├── Effect │ ├── Anaglyphic_GL │ │ ├── Anaglyphic_GL.png │ │ ├── Anaglyphic_GL.py │ │ ├── Anaglyphic_GL.xml │ │ └── README.md │ ├── Crok_6567_GL │ │ ├── Crok_6567_GL.png │ │ ├── Crok_6567_GL.py │ │ ├── Crok_6567_GL.xml │ │ └── README.md │ ├── Crok_ascii_art_GL │ │ ├── Crok_ascii_art_GL.png │ │ ├── Crok_ascii_art_GL.py │ │ ├── Crok_ascii_art_GL.xml │ │ └── README.md │ ├── Crok_beer_GL │ │ ├── Crok_beer_GL.png │ │ ├── Crok_beer_GL.py │ │ ├── Crok_beer_GL.xml │ │ └── README.md │ ├── Crok_bleachbypass_GL │ │ ├── Crok_bleachbypass_GL.png │ │ ├── Crok_bleachbypass_GL.py │ │ ├── Crok_bleachbypass_GL.xml │ │ └── README.md │ ├── Crok_cel_shading_GL │ │ ├── Crok_cel_shading_GL.png │ │ ├── Crok_cel_shading_GL.py │ │ ├── Crok_cel_shading_GL.xml │ │ └── README.md │ ├── Crok_cmyk_halftone_GL │ │ ├── Crok_cmyk_halftone_GL.png │ │ ├── Crok_cmyk_halftone_GL.py │ │ ├── Crok_cmyk_halftone_GL.xml │ │ └── README.md │ ├── Crok_contour_GL │ │ ├── Crok_contour_GL.png │ │ ├── Crok_contour_GL.py │ │ ├── Crok_contour_GL.xml │ │ └── README.md │ ├── Crok_crosshatch_GL │ │ ├── Crok_crosshatch_GL.png │ │ ├── Crok_crosshatch_GL.py │ │ ├── Crok_crosshatch_GL.xml │ │ └── README.md │ ├── Crok_crt_GL │ │ ├── Crok_crt_GL.png │ │ ├── Crok_crt_GL.py │ │ ├── Crok_crt_GL.xml │ │ └── README.md │ ├── Crok_deband_GL │ │ ├── Crok_deband_GL.png │ │ ├── Crok_deband_GL.py │ │ ├── Crok_deband_GL.xml │ │ └── README.md │ ├── Crok_digital_glitch_GL │ │ ├── Crok_digital_glitch_GL.png │ │ ├── Crok_digital_glitch_GL.py │ │ ├── Crok_digital_glitch_GL.xml │ │ └── README.md │ ├── Crok_dithering_GL │ │ ├── Crok_dithering_GL.png │ │ ├── Crok_dithering_GL.py │ │ ├── Crok_dithering_GL.xml │ │ └── README.md │ ├── Crok_emboss_GL │ │ ├── Crok_emboss_GL.png │ │ ├── Crok_emboss_GL.py │ │ ├── Crok_emboss_GL.xml │ │ └── README.md │ ├── Crok_flicker_GL │ │ ├── Crok_flicker_GL.png │ │ ├── Crok_flicker_GL.py │ │ ├── Crok_flicker_GL.xml │ │ └── README.md │ ├── Crok_hexagon_GL │ │ ├── Crok_hexagon_GL.png │ │ ├── Crok_hexagon_GL.py │ │ ├── Crok_hexagon_GL.xml │ │ └── README.md │ ├── Crok_highpass_GL │ │ ├── Crok_highpass_GL.png │ │ ├── Crok_highpass_GL.py │ │ ├── Crok_highpass_GL.xml │ │ └── README.md │ ├── Crok_instagram_GL │ │ ├── Crok_instagram_GL.png │ │ ├── Crok_instagram_GL.py │ │ ├── Crok_instagram_GL.xml │ │ └── README.md │ ├── Crok_jpeg_GL │ │ ├── Crok_jpeg_GL.png │ │ ├── Crok_jpeg_GL.py │ │ ├── Crok_jpeg_GL.xml │ │ └── README.md │ ├── Crok_kuwahara_GL │ │ ├── Crok_kuwahara_GL.png │ │ ├── Crok_kuwahara_GL.py │ │ ├── Crok_kuwahara_GL.xml │ │ └── README.md │ ├── Crok_lowfi_GL │ │ ├── Crok_lowfi_GL.png │ │ ├── Crok_lowfi_GL.py │ │ ├── Crok_lowfi_GL.xml │ │ └── README.md │ ├── Crok_nightvision_GL │ │ ├── Crok_nightvision_GL.png │ │ ├── Crok_nightvision_GL.py │ │ ├── Crok_nightvision_GL.xml │ │ └── README.md │ ├── Crok_oil_paint_GL │ │ ├── Crok_oil_paint_GL.png │ │ ├── Crok_oil_paint_GL.py │ │ ├── Crok_oil_paint_GL.xml │ │ └── README.md │ ├── Crok_parallax_GL │ │ ├── Crok_parallax_GL.png │ │ ├── Crok_parallax_GL.py │ │ ├── Crok_parallax_GL.xml │ │ └── README.md │ ├── Crok_pixelate_GL │ │ ├── Crok_pixelate_GL.png │ │ ├── Crok_pixelate_GL.py │ │ ├── Crok_pixelate_GL.xml │ │ └── README.md │ ├── Crok_scanlines_GL │ │ ├── Crok_scanlines_GL.png │ │ ├── Crok_scanlines_GL.py │ │ ├── Crok_scanlines_GL.xml │ │ └── README.md │ ├── Crok_separation_GL │ │ ├── Crok_separation_GL.png │ │ ├── Crok_separation_GL.py │ │ ├── Crok_separation_GL.xml │ │ └── README.md │ ├── Crok_sketch_GL │ │ ├── Crok_sketch_GL.png │ │ ├── Crok_sketch_GL.py │ │ ├── Crok_sketch_GL.xml │ │ └── README.md │ ├── Crok_ssao_GL │ │ ├── Crok_ssao_GL.png │ │ ├── Crok_ssao_GL.py │ │ ├── Crok_ssao_GL.xml │ │ └── README.md │ ├── Crok_tv_rgb_dots_GL │ │ ├── Crok_tv_rgb_dots_GL.png │ │ ├── Crok_tv_rgb_dots_GL.py │ │ ├── Crok_tv_rgb_dots_GL.xml │ │ └── README.md │ ├── Crok_vein_GL │ │ ├── Crok_vein_GL.png │ │ ├── Crok_vein_GL.py │ │ ├── Crok_vein_GL.xml │ │ └── README.md │ ├── Crok_vhs_GL │ │ ├── Crok_vhs_GL.png │ │ ├── Crok_vhs_GL.py │ │ ├── Crok_vhs_GL.xml │ │ └── README.md │ ├── EWA_GL │ │ ├── EWA_GL.png │ │ ├── EWA_GL.py │ │ ├── EWA_GL.xml │ │ └── README.md │ ├── FXAA_GL │ │ ├── FXAA_GL.png │ │ ├── FXAA_GL.py │ │ ├── FXAA_GL.xml │ │ └── README.md │ ├── JB_lidar_GL │ │ ├── JB_lidar_GL.png │ │ ├── JB_lidar_GL.py │ │ ├── JB_lidar_GL.xml │ │ └── README.md │ ├── L_ssao_GL │ │ ├── L_ssao_GL.png │ │ ├── L_ssao_GL.py │ │ ├── L_ssao_GL.xml │ │ └── README.md │ ├── Ls_Dollface_GL │ │ ├── Ls_Dollface_GL.png │ │ ├── Ls_Dollface_GL.py │ │ ├── Ls_Dollface_GL.xml │ │ └── README.md │ ├── Ls_FXAA_GL │ │ ├── Ls_FXAA_GL.png │ │ ├── Ls_FXAA_GL.py │ │ ├── Ls_FXAA_GL.xml │ │ └── README.md │ ├── Ls_Glint_GL │ │ ├── Ls_Glint_GL.png │ │ ├── Ls_Glint_GL.py │ │ ├── Ls_Glint_GL.xml │ │ └── README.md │ ├── Ls_wireless_GL │ │ ├── Ls_wireless_GL.png │ │ ├── Ls_wireless_GL.py │ │ ├── Ls_wireless_GL.xml │ │ └── README.md │ ├── Money_Filter_GL │ │ ├── Money_Filter_GL.png │ │ ├── Money_Filter_GL.py │ │ ├── Money_Filter_GL.xml │ │ └── README.md │ ├── y_flicker_GL │ │ ├── README.md │ │ ├── y_flicker_GL.png │ │ ├── y_flicker_GL.py │ │ └── y_flicker_GL.xml │ ├── y_ixform_GL │ │ ├── README.md │ │ ├── y_ixform_GL.png │ │ ├── y_ixform_GL.py │ │ └── y_ixform_GL.xml │ ├── y_linex_GL │ │ ├── README.md │ │ ├── y_linex_GL.png │ │ ├── y_linex_GL.py │ │ └── y_linex_GL.xml │ └── y_sharpen_GL │ │ ├── README.md │ │ ├── y_sharpen_GL.png │ │ ├── y_sharpen_GL.py │ │ └── y_sharpen_GL.xml ├── Keying │ ├── AFX_Despill_GL │ │ ├── AFX_Despill_GL.png │ │ ├── AFX_Despill_GL.py │ │ ├── AFX_Despill_GL.xml │ │ └── README.md │ ├── Crok_chromakey_GL │ │ ├── Crok_chromakey_GL.png │ │ ├── Crok_chromakey_GL.py │ │ ├── Crok_chromakey_GL.xml │ │ └── README.md │ ├── Crok_despill_GL │ │ ├── Crok_despill_GL.png │ │ ├── Crok_despill_GL.py │ │ ├── Crok_despill_GL.xml │ │ └── README.md │ ├── Crok_difference_GL │ │ ├── Crok_difference_GL.png │ │ ├── Crok_difference_GL.py │ │ ├── Crok_difference_GL.xml │ │ └── README.md │ ├── Crok_edge_matte_GL │ │ ├── Crok_edge_matte_GL.png │ │ ├── Crok_edge_matte_GL.py │ │ ├── Crok_edge_matte_GL.xml │ │ └── README.md │ ├── JB_autoMatte_GL │ │ ├── JB_autoMatte_GL.png │ │ ├── JB_autoMatte_GL.py │ │ ├── JB_autoMatte_GL.xml │ │ └── README.md │ └── JB_erodematte_GL │ │ ├── JB_erodematte_GL.png │ │ ├── JB_erodematte_GL.py │ │ ├── JB_erodematte_GL.xml │ │ └── README.md ├── Merge │ ├── Add_GL │ │ ├── Add_GL.png │ │ ├── Add_GL.py │ │ ├── Add_GL.xml │ │ └── README.md │ ├── Crok_uncomp_GL │ │ ├── Crok_uncomp_GL.png │ │ ├── Crok_uncomp_GL.py │ │ ├── Crok_uncomp_GL.xml │ │ └── README.md │ ├── Ls_Contacts_GL │ │ ├── Ls_Contacts_GL.png │ │ ├── Ls_Contacts_GL.py │ │ ├── Ls_Contacts_GL.xml │ │ └── README.md │ ├── Merge_GL │ │ ├── Merge_GL.png │ │ ├── Merge_GL.py │ │ ├── Merge_GL.xml │ │ └── README.md │ ├── Screen_GL │ │ ├── README.md │ │ ├── Screen_GL.png │ │ ├── Screen_GL.py │ │ └── Screen_GL.xml │ └── y_source_GL │ │ ├── README.md │ │ ├── y_source_GL.png │ │ ├── y_source_GL.py │ │ └── y_source_GL.xml ├── Source │ ├── Bleepy_Blocks_GL │ │ ├── Bleepy_Blocks_GL.png │ │ ├── Bleepy_Blocks_GL.py │ │ ├── Bleepy_Blocks_GL.xml │ │ └── README.md │ ├── Bubbles_GL │ │ ├── Bubbles_GL.png │ │ ├── Bubbles_GL.py │ │ ├── Bubbles_GL.xml │ │ └── README.md │ ├── Cellular_GL │ │ ├── Cellular_GL.png │ │ ├── Cellular_GL.py │ │ ├── Cellular_GL.xml │ │ └── README.md │ ├── Crok_3d_grid_GL │ │ ├── Crok_3d_grid_GL.png │ │ ├── Crok_3d_grid_GL.py │ │ ├── Crok_3d_grid_GL.xml │ │ └── README.md │ ├── Crok_blobs_GL │ │ ├── Crok_blobs_GL.png │ │ ├── Crok_blobs_GL.py │ │ ├── Crok_blobs_GL.xml │ │ └── README.md │ ├── Crok_block_noise_GL │ │ ├── Crok_block_noise_GL.png │ │ ├── Crok_block_noise_GL.py │ │ ├── Crok_block_noise_GL.xml │ │ └── README.md │ ├── Crok_box_GL │ │ ├── Crok_box_GL.png │ │ ├── Crok_box_GL.py │ │ ├── Crok_box_GL.xml │ │ └── README.md │ ├── Crok_cameraflash_GL │ │ ├── Crok_cameraflash_GL.png │ │ ├── Crok_cameraflash_GL.py │ │ ├── Crok_cameraflash_GL.xml │ │ └── README.md │ ├── Crok_cells_GL │ │ ├── Crok_cells_GL.png │ │ ├── Crok_cells_GL.py │ │ ├── Crok_cells_GL.xml │ │ └── README.md │ ├── Crok_cellular_GL │ │ ├── Crok_cellular_GL.png │ │ ├── Crok_cellular_GL.py │ │ ├── Crok_cellular_GL.xml │ │ └── README.md │ ├── Crok_checkerboard_GL │ │ ├── Crok_checkerboard_GL.png │ │ ├── Crok_checkerboard_GL.py │ │ ├── Crok_checkerboard_GL.xml │ │ └── README.md │ ├── Crok_fbmPixels_GL │ │ ├── Crok_fbmPixels_GL.png │ │ ├── Crok_fbmPixels_GL.py │ │ ├── Crok_fbmPixels_GL.xml │ │ └── README.md │ ├── Crok_flow_GL │ │ ├── Crok_flow_GL.png │ │ ├── Crok_flow_GL.py │ │ ├── Crok_flow_GL.xml │ │ └── README.md │ ├── Crok_folding_GL │ │ ├── Crok_folding_GL.png │ │ ├── Crok_folding_GL.py │ │ ├── Crok_folding_GL.xml │ │ └── README.md │ ├── Crok_fractal_GL │ │ ├── Crok_fractal_GL.png │ │ ├── Crok_fractal_GL.py │ │ ├── Crok_fractal_GL.xml │ │ └── README.md │ ├── Crok_fractal_soup_GL │ │ ├── Crok_fractal_soup_GL.png │ │ ├── Crok_fractal_soup_GL.py │ │ ├── Crok_fractal_soup_GL.xml │ │ └── README.md │ ├── Crok_gradient_GL │ │ ├── Crok_gradient_GL.png │ │ ├── Crok_gradient_GL.py │ │ ├── Crok_gradient_GL.xml │ │ └── README.md │ ├── Crok_lava_GL │ │ ├── Crok_lava_GL.png │ │ ├── Crok_lava_GL.py │ │ ├── Crok_lava_GL.xml │ │ └── README.md │ ├── Crok_lines_GL │ │ ├── Crok_lines_GL.png │ │ ├── Crok_lines_GL.py │ │ ├── Crok_lines_GL.xml │ │ └── README.md │ ├── Crok_maze_GL │ │ ├── Crok_maze_GL.png │ │ ├── Crok_maze_GL.py │ │ ├── Crok_maze_GL.xml │ │ └── README.md │ ├── Crok_ocean_noise_GL │ │ ├── Crok_ocean_noise_GL.png │ │ ├── Crok_ocean_noise_GL.py │ │ ├── Crok_ocean_noise_GL.xml │ │ └── README.md │ ├── Crok_patterns_GL │ │ ├── Crok_patterns_GL.png │ │ ├── Crok_patterns_GL.py │ │ ├── Crok_patterns_GL.xml │ │ └── README.md │ ├── Crok_perlin_GL │ │ ├── Crok_perlin_GL.png │ │ ├── Crok_perlin_GL.py │ │ ├── Crok_perlin_GL.xml │ │ └── README.md │ ├── Crok_plasnoid_GL │ │ ├── Crok_plasnoid_GL.png │ │ ├── Crok_plasnoid_GL.py │ │ ├── Crok_plasnoid_GL.xml │ │ └── README.md │ ├── Crok_puffy_noise_GL │ │ ├── Crok_puffy_noise_GL.png │ │ ├── Crok_puffy_noise_GL.py │ │ ├── Crok_puffy_noise_GL.xml │ │ └── README.md │ ├── Crok_snow_GL │ │ ├── Crok_snow_GL.png │ │ ├── Crok_snow_GL.py │ │ ├── Crok_snow_GL.xml │ │ └── README.md │ ├── Crok_stars_GL │ │ ├── Crok_stars_GL.png │ │ ├── Crok_stars_GL.py │ │ ├── Crok_stars_GL.xml │ │ └── README.md │ ├── Crok_tesla_GL │ │ ├── Crok_tesla_GL.png │ │ ├── Crok_tesla_GL.py │ │ ├── Crok_wrinkle_GL.xml │ │ └── README.md │ ├── Crok_turbulence_GL │ │ ├── Crok_turbulence_GL.png │ │ ├── Crok_turbulence_GL.py │ │ ├── Crok_turbulence_GL.xml │ │ └── README.md │ ├── Crok_voronoi_GL │ │ ├── Crok_voronoi_GL.png │ │ ├── Crok_voronoi_GL.py │ │ ├── Crok_voronoi_GL.xml │ │ └── README.md │ ├── Crok_wave_lines_GL │ │ ├── Crok_wave_lines_GL.png │ │ ├── Crok_wave_lines_GL.py │ │ ├── Crok_wave_lines_GL.xml │ │ └── README.md │ ├── Crok_wrinkle_GL │ │ ├── Crok_wrinkle_GL.png │ │ ├── Crok_wrinkle_GL.py │ │ ├── Crok_wrinkle_GL.xml │ │ └── README.md │ ├── JB_fractal_GL │ │ ├── JB_fractal_GL.png │ │ ├── JB_fractal_GL.py │ │ ├── JB_fractal_GL.xml │ │ └── README.md │ ├── L_Molten_GL │ │ ├── L_Molten_GL.png │ │ ├── L_Molten_GL.py │ │ ├── L_Molten_GL.xml │ │ └── README.md │ ├── Lightning_GL │ │ ├── Lightning_GL.png │ │ ├── Lightning_GL.py │ │ ├── Lightning_GL.pyc │ │ ├── Lightning_GL.xml │ │ └── README.md │ ├── Magma_GL │ │ ├── Magma_GL.png │ │ ├── Magma_GL.py │ │ ├── Magma_GL.xml │ │ └── README.md │ ├── Noise_GL │ │ ├── Noise_GL.png │ │ ├── Noise_GL.py │ │ ├── Noise_GL.xml │ │ └── README.md │ ├── Rolling_fire_GL │ │ ├── README.md │ │ ├── Rolling_fire_GL.png │ │ ├── Rolling_fire_GL.py │ │ └── Rolling_fire_GL.xml │ └── cr2_HEX_GL │ │ ├── README.md │ │ ├── cr2_HEX_GL.png │ │ ├── cr2_HEX_GL.py │ │ └── cr2_HEX_GL.xml └── Transform │ ├── Crok_seamless_GL │ ├── Crok_seamless_GL.png │ ├── Crok_seamless_GL.py │ ├── Crok_seamless_GL.xml │ └── README.md │ └── Crop_GL │ ├── Crop_GL.png │ ├── Crop_GL.py │ ├── Crop_GL.xml │ └── README.md ├── Keyer ├── AdditiveKeyer │ ├── AdditiveKeyer.png │ ├── AdditiveKeyer.py │ ├── AdditiveKeyer.xml │ └── README.md ├── BS_AlphaGrainEdge │ ├── BS_AlphaGrainEdge.png │ ├── BS_AlphaGrainEdge.py │ ├── BS_AlphaGrainEdge.xml │ └── README.md ├── ColorDifferenceKey │ ├── ColorDifferenceKey.png │ ├── ColorDifferenceKey.py │ ├── ColorDifferenceKey.xml │ └── README.md ├── CoveragePass │ ├── CoveragePass.png │ ├── CoveragePass.py │ ├── CoveragePass.xml │ └── README.md ├── Cryptomatte_Keyer │ ├── Cryptomatte_Keyer.png │ ├── Cryptomatte_Keyer.py │ └── README.md ├── DespillMadness │ ├── DespillMadness.png │ ├── DespillMadness.py │ ├── DespillMadness.xml │ └── README.md ├── EdgeMatteDetect │ ├── EdgeMatteDetect.png │ ├── EdgeMatteDetect.py │ ├── EdgeMatteDetect.xml │ ├── EdgeMatteDetect_old.png │ └── README.md ├── IDKeyer │ ├── IDKeyer.png │ ├── IDKeyer.py │ ├── IDKeyer.xml │ ├── IDKeyer_old.png │ ├── README.md │ └── Resources │ │ └── ScreenShot.jpg ├── OverRange_Alpha │ ├── OverRange_Alpha.png │ ├── OverRange_Alpha.py │ ├── OverRange_Alpha.xml │ └── README.md ├── PIKDespill │ ├── PIKDespill.png │ ├── PIKDespill.py │ ├── PIKDespill.xml │ └── README.md ├── PositionMask │ ├── PositionMask.png │ ├── PositionMask.py │ ├── PositionMask.xml │ ├── PositionMask_old.png │ ├── README.md │ └── Resources │ │ ├── Screenshot.jpg │ │ └── Screenshot2.jpg ├── PushPixel │ ├── PushPixel.png │ ├── PushPixel.py │ ├── PushPixel.xml │ └── README.md ├── PxF_ScreenClean │ ├── PxF_ScreenClean.png │ ├── PxF_ScreenClean.py │ ├── PxF_ScreenClean.xml │ └── README.md ├── lp_ChannelContactsheet │ ├── README.md │ ├── Resources │ │ ├── channelcontactsheet_small.jpg │ │ └── nd.md │ ├── lp_ChannelContactsheet.py │ └── lp_ChannelContactsheet.xml ├── lp_ChillSpill │ ├── README.md │ ├── lp_ChillSpill.png │ ├── lp_ChillSpill.xml │ ├── lp_ChillSpill_old.png │ └── lp_ChillSpill_smp.py ├── lp_CleanScreen │ ├── README.md │ ├── Resources │ │ └── Screenshot.jpg │ ├── lp_CleanScreen.png │ ├── lp_CleanScreen.py │ ├── lp_CleanScreen.xml │ └── lp_CleanScreen_old.png ├── lp_HairKey │ ├── README.md │ ├── Resources │ │ └── Screenshot.jpg │ ├── lp_HairKey.png │ ├── lp_HairKey.py │ └── lp_HairKey.xml └── lp_SimpleKeyer │ ├── README.md │ ├── lp_SimpleKeyer.py │ └── lp_SimpleKeyer.xml ├── Lens_Flare_Presets ├── Flare_Basic │ ├── Flare_Basic.py │ ├── Flare_Basic.xml │ └── flareicon.png ├── Flare_Bidirection │ ├── Flare_Bidirection.jpg │ ├── Flare_Bidirection.py │ ├── Flare_Bidirection.xml │ └── flareicon.png ├── Flare_Blank_Template │ ├── Flare_Blank_Template.py │ ├── Flare_Blank_Template.xml │ └── flareicon.png ├── Flare_Bokeh │ ├── Flare_Bokeh.jpg │ ├── Flare_Bokeh.py │ ├── Flare_Bokeh.xml │ └── flareicon.png ├── Flare_Conspired │ ├── Flare_Conspired.jpg │ ├── Flare_Conspired.py │ ├── Flare_Conspired.xml │ └── flareicon.png ├── Flare_DevilEye │ ├── Flare_DevilEye.jpg │ ├── Flare_DevilEye.py │ ├── Flare_DevilEye.xml │ └── flareicon.png ├── Flare_Parallel │ ├── Flare_Parallel.py │ ├── Flare_Parallel.xml │ └── flareicon.png ├── Flare_ParallelLite │ ├── Flare_ParallelLite.jpg │ ├── Flare_Parallel_Lite.py │ ├── Flare_Parallel_Lite.xml │ └── flareicon.png ├── Flare_Prism │ ├── Flare_Prism.jpg │ ├── Flare_Prism.py │ ├── Flare_Prism.xml │ └── flareicon.png ├── Flare_Scifi │ ├── Flare_Scifi.py │ ├── Flare_Scifi.xml │ └── flareicon.png ├── Flare_ScifiLite │ ├── Flare_ScifiLite.jpg │ ├── Flare_ScifiLite.py │ ├── Flare_ScifiLite.xml │ └── flareicon.png ├── Flare_SmallAnamorphic │ ├── Flare_Small_Anamorphic.jpg │ ├── Flare_Small_Anamorphic.py │ ├── Flare_Small_Anamorphic.xml │ └── flareicon.png ├── Flare_Streaks │ ├── Flare_Streaks.jpg │ ├── Flare_Streaks.py │ ├── Flare_Streaks.xml │ └── flareicon.png ├── Flare_Sun │ ├── Flare_Sun.py │ ├── Flare_Sun.xml │ └── flareicon.png ├── Flare_Sunlite │ ├── Flare_SunLite.py │ ├── Flare_SunLite.xml │ ├── Flare_Sunlite.jpg │ └── flareicon.png ├── Flare_Toxic │ ├── Flare_Toxic.py │ ├── Flare_Toxic.xml │ └── flareicon.png ├── Flare_UFO │ ├── Flare_UFO.jpg │ ├── Flare_UFO.py │ ├── Flare_UFO.xml │ └── flareicon.png ├── Flare_anamorphic │ ├── Flare_Anamorphic.jpg │ ├── Flare_Anamorphic.py │ ├── Flare_Anamorphic.xml │ └── flareicon.png ├── Flare_small │ ├── Flare_Small.py │ ├── Flare_Small.xml │ ├── Flare_small.jpg │ └── flareicon.png ├── README.md ├── flare_Crystal │ ├── Flare_Crystal.py │ ├── Flare_Crystal.xml │ ├── flare_Crystal.jpg │ └── flareicon.png ├── flareicon.png └── instructions For Preset Makers.txt ├── Licenses ├── CC-BY-2.0 └── GPL-2.0 ├── Merge ├── L_Fuse │ ├── L_Fuse.png │ ├── L_Fuse.py │ ├── L_Fuse.xml │ ├── L_Fuse_snap.png │ └── README.md ├── Linear wipe │ ├── Linear_Wipe.py │ ├── Linear_Wipe.xml │ ├── README.md │ └── linearWipe_icon.png ├── Proxy File │ ├── Proxy_File.py │ ├── README.md │ └── proxyfile_icon.png ├── Radial Wipe │ ├── README.md │ ├── Radial_Wipe.py │ ├── Radial_Wipe.xml │ └── radialWipe_icon.png └── ZCombine │ ├── README.md │ ├── Resources │ └── Screenshot.png │ ├── ZCombine.png │ ├── ZCombine.py │ ├── ZCombine.xml │ └── ZCombine_old.png ├── Pasture └── EdgeBlur │ ├── EdgeBlur.png │ ├── EdgeBlur.py │ ├── EdgeBlur.xml │ ├── README.md │ └── Resources │ └── Screenshot.jpg ├── README.md ├── Relight ├── ReFlect │ ├── README.md │ ├── ReFlect.png │ ├── ReFlect.py │ ├── ReFlect.xml │ ├── ReFlect_old.png │ └── Resources │ │ ├── Screenshot.jpg │ │ └── Screenshot2.jpg ├── ReShade │ ├── README.md │ ├── ReShade.png │ ├── ReShade.py │ ├── ReShade.xml │ ├── ReShade_old.png │ └── Resources │ │ └── Screenshot.jpg ├── SSAO │ ├── README.md │ ├── Resources │ │ └── Screenshot.jpg │ ├── SSAO.png │ ├── SSAO.py │ └── SSAO.xml ├── Vector_Tools │ ├── Luma_to_Normals │ │ ├── Luma_to_Normals.png │ │ ├── Luma_to_Normals.py │ │ ├── Luma_to_Normals.xml │ │ └── README.md │ ├── UV_Map_Generator │ │ ├── README.md │ │ ├── UV_Map_Generator.png │ │ ├── UV_Map_Generator.py │ │ └── UV_Map_Generator.xml │ ├── UV_to_Vectors │ │ ├── README.md │ │ ├── UV_to_Vectors.png │ │ ├── UV_to_Vectors.py │ │ └── UV_to_Vectors.xml │ ├── Vectors_Direction │ │ ├── README.md │ │ ├── Vectors_Direction.png │ │ ├── Vectors_Direction.py │ │ └── Vectors_Direction.xml │ ├── Vectors_Magnitude │ │ ├── README.md │ │ ├── Vectors_Magnitude.png │ │ ├── Vectors_Magnitude.py │ │ └── Vectors_Magnitude.xml │ ├── Vectors_Normalize │ │ ├── README.md │ │ ├── Vectors_Normalize.png │ │ ├── Vectors_Normalize.py │ │ └── Vectors_Normalize.xml │ └── Vectors_to_UV │ │ ├── README.md │ │ ├── Vectors_to_UV.png │ │ ├── Vectors_to_UV.py │ │ └── Vectors_to_UV.xml └── Z2Normal │ ├── README.md │ ├── Resources │ └── Screenshot.jpg │ ├── Z2Normal.png │ ├── Z2Normal.py │ ├── Z2Normal.xml │ └── Z2Normal_old.png ├── Resources ├── Darwin.xml ├── Linux.xml ├── Windows.xml ├── community-plugins-logo.png ├── core.xml ├── icon.png ├── logo.png ├── natron-community-small.png ├── natron-community.png ├── package.qs └── setup.sh ├── SB ├── sb_AlphaFromMax │ ├── README.md │ ├── sb_AlphaFromMax.png │ ├── sb_AlphaFromMax.py │ └── sb_AlphaFromMax.xml ├── sb_Erode │ ├── README.md │ ├── sb_Erode.png │ ├── sb_Erode.py │ └── sb_Erode.xml ├── sb_LumaKey │ ├── README.md │ ├── sb_LumaKey.png │ ├── sb_LumaKey.py │ └── sb_LumaKey.xml └── sb_MatteEdge │ ├── README.md │ ├── sb_MatteEdge.png │ ├── sb_MatteEdge.py │ └── sb_MatteEdge.xml ├── Shadertoy ├── AFX_DeSpill.frag.glsl ├── AFX_Grade.frag.glsl ├── AFX_ReverseGrade.frag.glsl ├── Add_GL.frag.glsl ├── BokehCircular │ ├── BufA.frag.glsl │ ├── BufA.frag.orig.glsl │ ├── BufB.frag.glsl │ ├── BufB.frag.orig.glsl │ ├── BufC.frag.glsl │ └── BufC.frag.orig.glsl ├── BokehOctagon │ ├── BufA.frag.glsl │ ├── BufA.frag.orig.glsl │ ├── BufB.frag.glsl │ ├── BufB.frag.orig.glsl │ ├── BufC.frag.glsl │ ├── BufC.frag.orig.glsl │ ├── BufD.frag.glsl │ ├── BufD.frag.orig.glsl │ ├── Image.frag.glsl │ └── Image.frag.orig.glsl ├── CPGP_FractalCell.frag.glsl ├── Crok_2color.frag.glsl ├── Crok_3d_grid.frag.glsl ├── Crok_6567.frag.glsl ├── Crok_ascii_art.frag.glsl ├── Crok_beer.frag.glsl ├── Crok_bleachbypass.frag.glsl ├── Crok_blobs.frag.glsl ├── Crok_block_noise.frag.glsl ├── Crok_bloom_v01.frag.glsl ├── Crok_bloom_v02.frag.glsl ├── Crok_blue_noise │ ├── crok_blue_noise.01.frag.glsl │ ├── crok_blue_noise.02.frag.glsl │ └── crok_blue_noise.textureGrid.exr ├── Crok_blush │ ├── crok_blush.01.frag.glsl │ ├── crok_blush.02.frag.glsl │ ├── crok_blush.03.frag.glsl │ ├── crok_blush.04.frag.glsl │ ├── crok_blush.05.frag.glsl │ └── crok_blush.06.frag.glsl ├── Crok_box │ ├── Crok_box.1.frag.glsl │ ├── Crok_box.2.frag.glsl │ ├── Crok_box.3.frag.glsl │ └── Crok_box.4.frag.glsl ├── Crok_bw.frag.glsl ├── Crok_cameraflash.frag.glsl ├── Crok_cel_shading.frag.glsl ├── Crok_cells.frag.glsl ├── Crok_cellular.frag.glsl ├── Crok_checkerboard.frag.glsl ├── Crok_chroma_warp │ ├── crok_chroma_warp.1.frag.glsl │ ├── crok_chroma_warp.2.frag.glsl │ ├── crok_chroma_warp.3.frag.glsl │ ├── crok_chroma_warp.4.frag.glsl │ └── crok_chroma_warp.5.frag.glsl ├── Crok_chromakey.frag.glsl ├── Crok_cmyk_halftone.frag.glsl ├── Crok_contour.frag.glsl ├── Crok_convolve.frag.glsl ├── Crok_crosshatch.frag.glsl ├── Crok_crt.frag.glsl ├── Crok_deband.frag.glsl ├── Crok_defocus │ ├── crok_defocus.01.frag.glsl │ ├── crok_defocus.02.frag.glsl │ └── crok_defocus.03.frag.glsl ├── Crok_despill.frag.glsl ├── Crok_difference.frag.glsl ├── Crok_diffuse.frag.glsl ├── Crok_digital_glitch │ ├── Crok_digital_glitch.01.frag.glsl │ └── Crok_digital_glitch.02.frag.glsl ├── Crok_dir_blur_v01.frag.glsl ├── Crok_dir_blur_v02.frag.glsl ├── Crok_distort │ ├── crok_distort.01.frag.glsl │ ├── crok_distort.02.frag.glsl │ ├── crok_distort.03.frag.glsl │ ├── crok_distort.04.frag.glsl │ ├── crok_distort.05.frag.glsl │ └── crok_distort.06.frag.glsl ├── Crok_dithering.frag.glsl ├── Crok_edge_matte.frag.glsl ├── Crok_emboss.frag.glsl ├── Crok_exposure.frag.glsl ├── Crok_fast_grain.frag.glsl ├── Crok_fbm-pixels.frag.glsl ├── Crok_filmlook │ ├── Crok_filmlook.01.frag.glsl │ └── Crok_filmlook.02.frag.glsl ├── Crok_flicker.frag.glsl ├── Crok_flow.frag.glsl ├── Crok_fractal.frag.glsl ├── Crok_fractal_soup.frag.glsl ├── Crok_gradient.frag.glsl ├── Crok_heathaze │ ├── Crok_heathaze.01.frag.glsl │ ├── Crok_heathaze.02.frag.glsl │ ├── Crok_heathaze.03.frag.glsl │ ├── Crok_heathaze.04.frag.glsl │ ├── Crok_heathaze.05.frag.glsl │ └── Crok_heathaze.06.frag.glsl ├── Crok_hexagon.frag.glsl ├── Crok_highpass.frag.glsl ├── Crok_instagram │ ├── crok_instagram.01.frag.glsl │ └── crok_instagram.02.frag.glsl ├── Crok_jpeg │ ├── crok_jpeg.01.frag.glsl │ └── crok_jpeg.02.frag.glsl ├── Crok_kuwahara.frag.glsl ├── Crok_lava.frag.glsl ├── Crok_lens_blur │ ├── crok_lens_blur.01.frag.glsl │ ├── crok_lens_blur.02.frag.glsl │ ├── crok_lens_blur.03.frag.glsl │ ├── crok_lens_blur.04.frag.glsl │ └── crok_lens_blur.05.frag.glsl ├── Crok_lines.frag.glsl ├── Crok_lowfi.frag.glsl ├── Crok_maze.frag.glsl ├── Crok_nightvision │ ├── Crok_nightvision.02.frag.glsl │ ├── Crok_nightvision.03.frag.glsl │ ├── Crok_nightvision.04.frag.glsl │ ├── Crok_nightvision.05.frag.glsl │ ├── Crok_nightvision.06.frag.glsl │ ├── Crok_nightvision.07.frag.glsl │ ├── Crok_nightvision.08.frag.glsl │ └── Crok_nightvision.09.frag.glsl ├── Crok_noise_blur.frag.glsl ├── Crok_ocean_noise.frag.glsl ├── Crok_oil_paint.frag.glsl ├── Crok_parallax.frag.glsl ├── Crok_patterns.frag.glsl ├── Crok_perlin.frag.glsl ├── Crok_pixelate.frag.glsl ├── Crok_pixelsort │ ├── Crok_pixelsort.01.frag.glsl │ ├── Crok_pixelsort.02.frag.glsl │ ├── Crok_pixelsort.03.frag.glsl │ ├── Crok_pixelsort.04.frag.glsl │ └── Crok_pixelsort.05.frag.glsl ├── Crok_pixelstretch │ ├── Crok_pixelstretch.01.frag.glsl │ ├── Crok_pixelstretch.02.frag.glsl │ └── Crok_pixelstretch.03.frag.glsl ├── Crok_plasnoid.frag.glsl ├── Crok_puffy_noise.frag.glsl ├── Crok_regrain │ ├── Crok_regrain.01.frag.glsl │ ├── Crok_regrain.02.frag.glsl │ ├── Crok_regrain.03.frag.glsl │ └── Crok_regrain.04.frag.glsl ├── Crok_reskin │ ├── Crok_reskin.01.frag.glsl │ ├── Crok_reskin.02.frag.glsl │ ├── Crok_reskin.03.frag.glsl │ ├── Crok_reskin.04.frag.glsl │ ├── Crok_reskin.05.frag.glsl │ ├── Crok_reskin.06.frag.glsl │ └── Crok_reskin.07.frag.glsl ├── Crok_scanlines.frag.glsl ├── Crok_seamless │ ├── Crok_seamless.02.frag.glsl │ ├── Crok_seamless.03.frag.glsl │ ├── Crok_seamless.04.frag.glsl │ └── crok_seamless.01.frag.glsl ├── Crok_separation │ ├── Crok_separation.01.frag.glsl │ ├── Crok_separation.02.frag.glsl │ └── Crok_separation.03.frag.glsl ├── Crok_snow.frag.glsl ├── Crok_soften │ ├── Crok_soften.01.frag.glsl │ ├── Crok_soften.02.frag.glsl │ ├── Crok_soften.03.frag.glsl │ ├── Crok_soften.04.frag.glsl │ ├── Crok_soften.05.frag.glsl │ └── Crok_soften.06.frag.glsl ├── Crok_ssao │ ├── Crok_ssao.1.frag.glsl │ ├── Crok_ssao.2.frag.glsl │ ├── Crok_ssao.3.frag.glsl │ └── Crok_ssao.4.frag.glsl ├── Crok_stars.frag.glsl ├── Crok_tesla_GL.frag.glsl ├── Crok_turbulence.frag.glsl ├── Crok_tv_rgb_dots.frag.glsl ├── Crok_uncomp.frag.glsl ├── Crok_vein │ ├── Crok_vein.01.frag.glsl │ └── Crok_vein.02.frag.glsl ├── Crok_vhs │ ├── Crok_vhs.01.frag.glsl │ ├── Crok_vhs.02.frag.glsl │ └── Crok_vhs.03.frag.glsl ├── Crok_voronoi.frag.glsl ├── Crok_wave_lines.frag.glsl ├── Crok_wrinkle.frag.glsl ├── Crop_GL.frag.glsl ├── Cryptomatte_v1.0.frag.glsl ├── Cryptomatte_v1.1.frag.glsl ├── Despill.frag.glsl ├── Divide_GL.frag.glsl ├── EWA.frag.glsl ├── FXAA.frag.glsl ├── FastBlur_GL.frag.glsl ├── GLSL_Lense_Flare_Elements │ ├── Caustic_Ghosts.frag.glsl │ ├── Glow.frag.glsl │ ├── Grit_Mask.frag.glsl │ ├── Last_Node.frag.glsl │ ├── MulitiIris Multi Layer.frag.glsl │ ├── MulitiIris Single Layer.frag.glsl │ ├── PrismRing.frag.glsl │ ├── ROOT_Global.frag.glsl │ ├── Star.frag.glsl │ ├── anamorphic.frag.glsl │ ├── anmorpic_Ghost_SingleLayer.frag.glsl │ ├── anmorpic_Ghost_multiLayer.frag.glsl │ ├── anmorpic_Scaled.frag.glsl │ ├── anmorpic_Spot.frag.glsl │ ├── glimmer.frag.glsl │ ├── glimmer_Multilayer.frag.glsl │ ├── hoop_MultiLAyer.frag.glsl │ ├── hoop_single.frag.glsl │ ├── lensFlare_Thumbs │ │ ├── Caustic_Ghosts.jpg │ │ ├── Glimmer_Multilayer.jpg │ │ ├── Glow.jpg │ │ ├── MulitiIris Multi Layer.jpg │ │ ├── MulitiIris Single Layer.jpg │ │ ├── PrismRing.jpg │ │ ├── anmorpic.jpg │ │ ├── anmorpic_Ghost_SingleLayer.jpg │ │ ├── anmorpic_Ghost_multiLayer.jpg │ │ ├── anmorpic_Scaled.jpg │ │ ├── anmorpic_Spot.jpg │ │ ├── glimmer.jpg │ │ ├── hoop_single.jpg │ │ ├── hoopmultilayer.jpg │ │ ├── polygon.jpg │ │ ├── rectangle_Rounded.jpg │ │ ├── ring.jpg │ │ ├── ringmultilayer.jpg │ │ ├── star.jpg │ │ └── sun.jpg │ ├── polygon.frag.glsl │ ├── rectangle_Rounded.frag.glsl │ ├── ring.frag.glsl │ ├── ring_multilayer.frag.glsl │ ├── sun.frag.glsl │ └── textured_Light_core.frag.glsl ├── HDR_Bloom.frag.glsl ├── JB_autoMatte.frag.glsl ├── JB_colorRemap.frag.glsl ├── JB_erodeMatte.frag.glsl ├── JB_fractal.frag.glsl ├── JB_lidar.frag.glsl ├── JB_multiMatteManager.frag.glsl ├── JB_pixelDisplace.frag.glsl ├── JB_timeDisplace.glsl ├── JT_SyLens.frag.glsl ├── K_BW.frag.glsl ├── K_Chroma.frag.glsl ├── K_RgbcmyMatte.frag.glsl ├── LS_Dollface │ ├── Ls_Dollface.1.frag.glsl │ └── Ls_Dollface.2.frag.glsl ├── L_AlexaLogCv3-natron.frag.glsl ├── L_CanonLog-natron.frag.glsl ├── L_Clamp-natron.frag.glsl ├── L_Fstop-natron.frag.glsl ├── L_Molten.frag.glsl ├── L_Mult-natron.frag.glsl ├── L_SSAO.frag.glsl ├── L_Slog-natron.frag.glsl ├── Ls_Advect │ ├── Ls_Advect.1.frag.glsl │ └── Ls_Advect.2.frag.glsl ├── Ls_Ash │ ├── Ls_Ash.1.frag.glsl │ ├── Ls_Ash.2.frag.glsl │ └── Ls_Ash.3.frag.glsl ├── Ls_Colourmatrix.frag.glsl ├── Ls_Contacts.frag.glsl ├── Ls_FXAA.frag.glsl ├── Ls_Glint │ ├── Ls_Glint.1.frag.glsl │ ├── Ls_Glint.2.frag.glsl │ └── Ls_Glint.3.frag.glsl ├── Ls_NaNfix.frag.glsl ├── Ls_Nail.frag.glsl ├── Ls_Posmatte.frag.glsl ├── Ls_RndmGrade.frag.glsl ├── Ls_Splineblur │ ├── Ls_Splineblur.1.frag.glsl │ └── Ls_Splineblur.2.frag.glsl ├── Ls_Tinyplanet.frag.glsl ├── Ls_UVewa.frag.glsl ├── Ls_lumps │ ├── Ls_Lumps.1.frag.glsl │ ├── Ls_Lumps.2.frag.glsl │ ├── Ls_Lumps.3.frag.glsl │ ├── Ls_Lumps.4.frag.glsl │ ├── Ls_Lumps.5.frag.glsl │ ├── Ls_Lumps.6.frag.glsl │ ├── Ls_Lumps.7.frag.glsl │ └── Ls_Lumps.8.frag.glsl ├── Ls_wireless.frag.glsl ├── Magma_GL.frag.glsl ├── Merge_GL.frag.glsl ├── Multiply_GL.frag.glsl ├── OverBright.frag.glsl ├── OverDark.frag.glsl ├── Over_GL.frag.glsl ├── PageCurl_3vis.frag.glsl ├── Premult_GL.frag.glsl ├── README.md ├── Screen_GL.frag.glsl ├── Shadertoy.txt ├── Shuffle_AtoRGB.frag.glsl ├── Threshold.frag.glsl ├── cellular_v02.frag.glsl ├── chromatic_adaptation_GL.frag.glsl ├── cr2_HEX.frag.glsl ├── crok_dof_blur.glsl ├── crok_folding.frag.glsl ├── crok_rift.frag.glsl ├── crok_sketch.frag.glsl ├── icons │ ├── AFX_DeSpill.png │ ├── AFX_Grade.png │ ├── AFX_ReverseGrade.png │ ├── Add_GL.png │ ├── CPGP_FractalCell.png │ ├── Crok_2color.png │ ├── Crok_3d_grid.png │ ├── Crok_6567.png │ ├── Crok_ascii_art.png │ ├── Crok_beer.png │ ├── Crok_bleachbypas.png │ ├── Crok_blobs.png │ ├── Crok_block_noise.png │ ├── Crok_bloom.png │ ├── Crok_box.png │ ├── Crok_bw.png │ ├── Crok_cameraflash.png │ ├── Crok_cel_shading.png │ ├── Crok_cells.png │ ├── Crok_cellular.png │ ├── Crok_checkerboard.png │ ├── Crok_chromakey.png │ ├── Crok_cmyk_halftone.png │ ├── Crok_contour.png │ ├── Crok_convolve.png │ ├── Crok_crosshatch.png │ ├── Crok_crt.png │ ├── Crok_deband.png │ ├── Crok_despill.png │ ├── Crok_difference.png │ ├── Crok_diffuse.png │ ├── Crok_digital_glitch.png │ ├── Crok_dir_blur.png │ ├── Crok_distort.png │ ├── Crok_dithering.png │ ├── Crok_edge_matte.png │ ├── Crok_emboss.png │ ├── Crok_exposure.png │ ├── Crok_fast_grain.png │ ├── Crok_fbm-pixels.png │ ├── Crok_flicker.png │ ├── Crok_flow.png │ ├── Crok_fractal.png │ ├── Crok_fractal_soup.png │ ├── Crok_gradient.png │ ├── Crok_hexagon.png │ ├── Crok_highpass.png │ ├── Crok_kuwahara.png │ ├── Crok_lava.png │ ├── Crok_lines.png │ ├── Crok_lowfi.png │ ├── Crok_matte_edge.png │ ├── Crok_maze.png │ ├── Crok_nightvision.png │ ├── Crok_noise_blur.png │ ├── Crok_ocean_noise.png │ ├── Crok_oil_paint.png │ ├── Crok_parallax.png │ ├── Crok_patterns.png │ ├── Crok_perlin.png │ ├── Crok_pixelate.png │ ├── Crok_plasnoid.png │ ├── Crok_puffy_noise.png │ ├── Crok_scanlines.png │ ├── Crok_separation.png │ ├── Crok_snow.png │ ├── Crok_stars.png │ ├── Crok_tesla.png │ ├── Crok_turbulence.png │ ├── Crok_tv_rgb_dots.png │ ├── Crok_twinkle.png │ ├── Crok_vhs.png │ ├── Crok_voronoi.png │ ├── Crok_wave_lines.png │ ├── Crok_wrinkle.png │ ├── Cryptomatte.png │ ├── Despill.png │ ├── Divide_GL.png │ ├── FXAA_GL.png │ ├── JB_autoMatte.png │ ├── JB_colorRemap.png │ ├── JB_erodeMatte.png │ ├── JB_fractal.png │ ├── JB_lidar.png │ ├── JB_multiMatteManager.png │ ├── JB_pixelDisplace.png │ ├── JB_timeDisplace.png │ ├── JT_SyLens.png │ ├── K_BW.png │ ├── K_Chroma.png │ ├── K_RgbcmyMatte.png │ ├── L_AlexaLogCv3.png │ ├── L_CanonLog.png │ ├── L_Clamp.png │ ├── L_Fstop.png │ ├── L_Molten.png │ ├── L_Mult.png │ ├── L_Slog.png │ ├── Ls_Contacts.png │ ├── Ls_Dollface.png │ ├── Ls_FXAA.png │ ├── Ls_NaNfix.png │ ├── Ls_Posmatte.png │ ├── Ls_RndmGrade.png │ ├── Ls_Tinyplanet.png │ ├── Ls_UVewa.png │ ├── Ls_nail.png │ ├── Ls_wireless.png │ ├── Multiply_GL.png │ ├── OverBright.png │ ├── OverDark.png │ ├── Over_GL.png │ ├── Premult_GL.png │ ├── Screen_GL.png │ ├── Shuffle_AtoRGB.png │ ├── cr2_HEX.png │ ├── crok_blue_noise.png │ └── crok_heathaze.png ├── id_Guidance.frag.glsl ├── rolling_fire.frag.glsl ├── y_bilat │ ├── y_bilat1.frag.glsl │ ├── y_bilat2.frag.glsl │ ├── y_bilat3.frag.glsl │ └── y_bilat4.frag.glsl ├── y_blurs │ ├── y_blurs1.frag.glsl │ ├── y_blurs2.frag.glsl │ ├── y_blurs3.frag.glsl │ ├── y_blurs4.frag.glsl │ └── y_blurs5.frag.glsl ├── y_bw.frag.glsl ├── y_flicker.frag.glsl ├── y_hue_ops.frag.glsl ├── y_ixform.frag.glsl ├── y_linear.frag.glsl ├── y_linex.frag.glsl ├── y_mult_div.frag.glsl ├── y_sharpen │ ├── y_sharpen.1.frag.glsl │ ├── y_sharpen.2.frag.glsl │ └── y_sharpen.3.frag.glsl └── y_source.frag.glsl ├── Time └── TimeLoop │ ├── README.md │ ├── TimeLoop.py │ └── TimeLoop.xml ├── Transform ├── 3D_Card │ ├── PM_Card3D.png │ ├── PM_Card3D.py │ ├── PM_Card3D.xml │ ├── PM_Card3DExt.py │ ├── README.md │ └── Resources │ │ ├── 3Dcard_01.jpg │ │ └── 3Dcard_02.jpg ├── Crop_N │ ├── Crop_N.png │ ├── Crop_N.py │ ├── Crop_N.xml │ ├── Crop_N_snap.png │ └── README.md ├── PM_Camera │ ├── PM_Camera.png │ ├── PM_Camera.py │ ├── PM_Camera.xml │ ├── PM_CameraExt.py │ ├── README.md │ └── Resources │ │ └── 3Dcard_01.jpg ├── Repeat │ ├── README.md │ ├── Repeat.png │ ├── Repeat.py │ ├── Repeat.xml │ └── Repeat_snap.png ├── Shaker │ ├── README.md │ ├── Shaker.png │ ├── Shaker.py │ └── Shaker.xml ├── Wiggle │ ├── README.md │ ├── Wiggle.png │ ├── Wiggle.py │ └── Wiggle.xml └── lp_NoiseDistort │ ├── README.md │ ├── lp_NoiseDistort.png │ ├── lp_NoiseDistort.py │ ├── lp_NoiseDistort.xml │ ├── skyline_ezgif.gif │ └── wald_ezgif.gif ├── Utility ├── Onion_S │ ├── Onion_S.png │ ├── Onion_S.py │ ├── Onion_S.xml │ └── README.md └── WaveForm │ ├── README.md │ ├── Resources │ └── Screenshot.jpg │ ├── WaveForm.png │ ├── WaveForm.py │ ├── WaveForm.xml │ └── WaveForm_old.png ├── V_Tools └── V_CheckMatte │ ├── README.md │ ├── V_CheckMatte.png │ ├── V_CheckMatte.py │ └── V_CheckMatte.xml ├── Views └── L_AspectMask │ ├── L_AspectMask.png │ ├── L_AspectMask.py │ ├── L_AspectMask.xml │ └── README.md └── mS ├── mS_MarkerRemoval_Advanced ├── README.md ├── mS_MarkerRemoval_Advanced.png ├── mS_MarkerRemoval_Advanced.py ├── mS_MarkerRemoval_Advanced.xml └── mS_MarkerRemoval_Advanced_snap.png └── mS_RestoreGrain ├── README.md ├── mS_RestoreGrain.png ├── mS_RestoreGrain.py └── mS_RestoreGrain.xml /BL/Color/bl_Bytes/README.md: -------------------------------------------------------------------------------- 1 | # bl_Bytes 2 | 3 | Converts the picture in another byte space. This is of course a simple simulation as Natron works only in 32 floating point color space. -------------------------------------------------------------------------------- /BL/Color/bl_Bytes/bl_Bytes.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Color/bl_Bytes/bl_Bytes.png -------------------------------------------------------------------------------- /BL/Color/bl_Compress/README.md: -------------------------------------------------------------------------------- 1 | # bl_Compress 2 | 3 | This is a common color correction function that push the low color to a value and the high color to another. While tempting to made a color matching between 2 picture this Gizmo might be really usefull. -------------------------------------------------------------------------------- /BL/Color/bl_Compress/bl_Compress.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Color/bl_Compress/bl_Compress.png -------------------------------------------------------------------------------- /BL/Color/bl_Expand/README.md: -------------------------------------------------------------------------------- 1 | # bl_Expand 2 | 3 | Expand does the exact reverse of the Compress node. It stretch the color between to low and high color value. -------------------------------------------------------------------------------- /BL/Color/bl_Expand/bl_Expand.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Color/bl_Expand/bl_Expand.png -------------------------------------------------------------------------------- /BL/Color/bl_Monochrome/README.md: -------------------------------------------------------------------------------- 1 | # bl_Monochrome 2 | 3 | Same as the Shake's Monochrome node. You can play independently with the 3 color component. -------------------------------------------------------------------------------- /BL/Color/bl_Monochrome/bl_Monochrome.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Color/bl_Monochrome/bl_Monochrome.png -------------------------------------------------------------------------------- /BL/Color/bl_Slice/README.md: -------------------------------------------------------------------------------- 1 | # bl_Slice 2 | 3 | Cut a color slice of the picture and create a mask of the result. -------------------------------------------------------------------------------- /BL/Color/bl_Slice/bl_Slice.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Color/bl_Slice/bl_Slice.png -------------------------------------------------------------------------------- /BL/Color/bl_Threshold/README.md: -------------------------------------------------------------------------------- 1 | # bl_Threshold 2 | 3 | Threshold the image using a color value, a range of thresholding and a replacement color. -------------------------------------------------------------------------------- /BL/Color/bl_Threshold/bl_Threshold.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Color/bl_Threshold/bl_Threshold.png -------------------------------------------------------------------------------- /BL/Filter/Morphological/bl_Binary/README.md: -------------------------------------------------------------------------------- 1 | # bl_Binary 2 | 3 | Morphological binary filter. -------------------------------------------------------------------------------- /BL/Filter/Morphological/bl_Binary/bl_Binary.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Filter/Morphological/bl_Binary/bl_Binary.png -------------------------------------------------------------------------------- /BL/Image/bl_Arc/README.md: -------------------------------------------------------------------------------- 1 | # bl_Arc 2 | 3 | Arc is a circle drawer. -------------------------------------------------------------------------------- /BL/Image/bl_Arc/bl_Arc.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Image/bl_Arc/bl_Arc.png -------------------------------------------------------------------------------- /BL/Keyer/bl_HSVKeyer/HSVKeyer.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Keyer/bl_HSVKeyer/HSVKeyer.jpg -------------------------------------------------------------------------------- /BL/Keyer/bl_HSVKeyer/README.md: -------------------------------------------------------------------------------- 1 | # bl_HSVKeyer 2 | 3 | Creates a mask using the hue saturation and value of the color range. -------------------------------------------------------------------------------- /BL/Keyer/bl_HSVKeyer/bl_HSVKeyer.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Keyer/bl_HSVKeyer/bl_HSVKeyer.png -------------------------------------------------------------------------------- /BL/Stylize/bl_Solarize/README.md: -------------------------------------------------------------------------------- 1 | # bl_Solarize 2 | 3 | A clone of the Shake's solarize command. -------------------------------------------------------------------------------- /BL/Stylize/bl_Solarize/bl_Solarize.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Stylize/bl_Solarize/bl_Solarize.png -------------------------------------------------------------------------------- /BL/Warp/bl_Bulge/README.md: -------------------------------------------------------------------------------- 1 | # bl_Bulge 2 | 3 | The Bulge function is a copy of the Bulge inside AfterEffect.Some operators in production ask me for that tool.This PyPlug is basicaly creating a drop/buble effect on a picture. -------------------------------------------------------------------------------- /BL/Warp/bl_Bulge/bl_Bulge.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/BL/Warp/bl_Bulge/bl_Bulge.png -------------------------------------------------------------------------------- /Channel/ChannelMerge/ChannelMerge.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/ChannelMerge/ChannelMerge.png -------------------------------------------------------------------------------- /Channel/ChannelMerge/README.md: -------------------------------------------------------------------------------- 1 | # ChannelMerge 2 | 3 | ChannelMerge that mimics Nuke's one. 4 | 5 | 6 | ![Screenshot](ChannelMerge_snap.png) -------------------------------------------------------------------------------- /Channel/ChannelOffset/ChannelOffset.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/ChannelOffset/ChannelOffset.png -------------------------------------------------------------------------------- /Channel/ChannelOffset/ChannelOffset_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/ChannelOffset/ChannelOffset_snap.png -------------------------------------------------------------------------------- /Channel/ChannelOffset/README.md: -------------------------------------------------------------------------------- 1 | # ChannelOffset 2 | 3 | Easier to use than the basic TransformMasked node, with additional blur option, and auto-edge extension feature. 4 | 5 | 6 | ![Screenshot](ChannelOffset_snap.png) -------------------------------------------------------------------------------- /Channel/Copy_Layer/Copy_Layer.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/Copy_Layer/Copy_Layer.png -------------------------------------------------------------------------------- /Channel/Copy_Layer/Copy_Layer_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/Copy_Layer/Copy_Layer_snap.png -------------------------------------------------------------------------------- /Channel/Copy_Layer/README.md: -------------------------------------------------------------------------------- 1 | # Copy_Layer 2 | 3 | Copy RGBA channels from the A input to any layer of the B branch. 4 | 5 | 6 | ![Screenshot](Copy_Layer_snap.png) -------------------------------------------------------------------------------- /Channel/Copy_N/Copy_N.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/Copy_N/Copy_N.png -------------------------------------------------------------------------------- /Channel/Copy_N/Copy_N_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/Copy_N/Copy_N_snap.png -------------------------------------------------------------------------------- /Channel/Copy_N/README.md: -------------------------------------------------------------------------------- 1 | # Copy_N 2 | 3 | Nuke Copy node. 4 | 5 | 6 | ![Screenshot](Copy_N_snap.png) -------------------------------------------------------------------------------- /Channel/EasyExtract/EasyExtract.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/EasyExtract/EasyExtract.png -------------------------------------------------------------------------------- /Channel/EasyExtract/README.md: -------------------------------------------------------------------------------- 1 | # EasyExtract 2 | 3 | Easily extracts an image channel. 4 | 5 | 6 | ![Screenshot](EasyExtract_snap.png) -------------------------------------------------------------------------------- /Channel/L_ChannelSolo/EasyExtract.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/L_ChannelSolo/EasyExtract.png -------------------------------------------------------------------------------- /Channel/L_ChannelSolo/L_ChannelSolo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/L_ChannelSolo/L_ChannelSolo.png -------------------------------------------------------------------------------- /Channel/L_ChannelSolo/README.md: -------------------------------------------------------------------------------- 1 | # L_ChannelSolo 2 | 3 | Easy to use channel selector. 4 | 5 | 6 | ![Screenshot](L_ChannelSolo_snap.png) -------------------------------------------------------------------------------- /Channel/Shuffle_N/README.md: -------------------------------------------------------------------------------- 1 | # Shuffle_N 2 | 3 | Inverted Shuffle node. 4 | 5 | 6 | ![Screenshot](Shuffle_N_snap.png) -------------------------------------------------------------------------------- /Channel/Shuffle_N/Shuffle_N.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/Shuffle_N/Shuffle_N.png -------------------------------------------------------------------------------- /Channel/Zmatte/README.md: -------------------------------------------------------------------------------- 1 | # Zmatte 2 | 3 | Creates a smooth matte from z-depth pass. -------------------------------------------------------------------------------- /Channel/Zmatte/Zmatte.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Channel/Zmatte/Zmatte.png -------------------------------------------------------------------------------- /Color/L_Icolor/L_Icolor.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Color/L_Icolor/L_Icolor.png -------------------------------------------------------------------------------- /Color/L_Icolor/README.md: -------------------------------------------------------------------------------- 1 | # L_Icolor 2 | 3 | Tint an image from the A input using another one from the B input. 4 | 5 | 6 | ![Screenshot](L_Icolor_snap.png) -------------------------------------------------------------------------------- /Color/lp_Tweaky/lp_Tweaky.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Color/lp_Tweaky/lp_Tweaky.png -------------------------------------------------------------------------------- /Draw/Audio_VLC/audioVlcIcon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/Audio_VLC/audioVlcIcon.png -------------------------------------------------------------------------------- /Draw/Audio_VLC/vlcsetpath_x64_Win.bat: -------------------------------------------------------------------------------- 1 | setx path "C:\Program Files\VideoLAN\VLC\;%path%" -------------------------------------------------------------------------------- /Draw/Audio_VLC/vlcsetpath_x86_Win.bat: -------------------------------------------------------------------------------- 1 | setx path "C:\Program Files (x86)\VideoLAN\VLC\;%path%" -------------------------------------------------------------------------------- /Draw/FrameStamp/FrameStamp.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/FrameStamp/FrameStamp.png -------------------------------------------------------------------------------- /Draw/FrameStamp/FrameStamp_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/FrameStamp/FrameStamp_old.png -------------------------------------------------------------------------------- /Draw/FrameStamp/README.md: -------------------------------------------------------------------------------- 1 | # FrameStamp 2 | 3 | A pyplug that create a frame stamp at the bottom of the image using a very simple python expression. 4 | ![Screenshot](Resources/Screenshot.png) 5 | -------------------------------------------------------------------------------- /Draw/FrameStamp/Resources/Screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/FrameStamp/Resources/Screenshot.png -------------------------------------------------------------------------------- /Draw/Gradient/Gradient.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/Gradient/Gradient.png -------------------------------------------------------------------------------- /Draw/Gradient/Gradient_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/Gradient/Gradient_snap.png -------------------------------------------------------------------------------- /Draw/Gradient/README.md: -------------------------------------------------------------------------------- 1 | # Gradient 2 | 3 | A 3-4 Way gradient. 4 | 5 | 6 | ![Screenshot](Gradient_snap.png) -------------------------------------------------------------------------------- /Draw/LightWrap_Simple/LightWrap_Simple.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/LightWrap_Simple/LightWrap_Simple.png -------------------------------------------------------------------------------- /Draw/LightWrap_Simple/LightWrap_Simple_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/LightWrap_Simple/LightWrap_Simple_old.png -------------------------------------------------------------------------------- /Draw/LightWrap_Simple/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/LightWrap_Simple/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Draw/Lightning_Bolt/README.md: -------------------------------------------------------------------------------- 1 | # Basic Ligntning Bolt 2 | 3 | # Main Repo for CGVIRUS Dev & Issues 4 | https://github.com/cgvirus/Natron-Hack-Dev 5 | 6 | # Demo and Tutorial: 7 | 8 | https://youtu.be/oKfe-AB0bU4 -------------------------------------------------------------------------------- /Draw/Lightning_Bolt/bolticon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/Lightning_Bolt/bolticon.png -------------------------------------------------------------------------------- /Draw/Vignette/README.md: -------------------------------------------------------------------------------- 1 | # Vignette 2 | 3 | 4 | Add a vignette to the image. 5 | A vignette is a reduction of the images brightness at the peripherie compared to the image center. 6 | 7 | ![Screenshot](Resources/Screenshot.jpg) 8 | -------------------------------------------------------------------------------- /Draw/Vignette/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/Vignette/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Draw/Vignette/Vignette.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/Vignette/Vignette.png -------------------------------------------------------------------------------- /Draw/Vignette/Vignette_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Draw/Vignette/Vignette_old.png -------------------------------------------------------------------------------- /Filter/Antialiasing/AntiAliasing.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Antialiasing/AntiAliasing.png -------------------------------------------------------------------------------- /Filter/Antialiasing/Resources/Screenshot0.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Antialiasing/Resources/Screenshot0.jpg -------------------------------------------------------------------------------- /Filter/Antialiasing/Resources/Screenshot1.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Antialiasing/Resources/Screenshot1.jpg -------------------------------------------------------------------------------- /Filter/Antialiasing/Resources/Screenshot2.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Antialiasing/Resources/Screenshot2.jpg -------------------------------------------------------------------------------- /Filter/Beauty/Beauty.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Beauty/Beauty.png -------------------------------------------------------------------------------- /Filter/Beauty/README.md: -------------------------------------------------------------------------------- 1 | # Beauty 2 | 3 | Tool designed to achieve skin cleaning jobs. -------------------------------------------------------------------------------- /Filter/ChromaticAberrationPP/ChromaticAberrationPP.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/ChromaticAberrationPP/ChromaticAberrationPP.png -------------------------------------------------------------------------------- /Filter/ChromaticAberrationPP/ChromaticAberrationPP_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/ChromaticAberrationPP/ChromaticAberrationPP_old.png -------------------------------------------------------------------------------- /Filter/ChromaticAberrationPP/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/ChromaticAberrationPP/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Filter/ChromaticAberrationPP/Resources/chromatic_aberration_schematic.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/ChromaticAberrationPP/Resources/chromatic_aberration_schematic.png -------------------------------------------------------------------------------- /Filter/Chromatic_Aberration/Chromatic_Aberration.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Chromatic_Aberration/Chromatic_Aberration.png -------------------------------------------------------------------------------- /Filter/Chromatic_Aberration/README.md: -------------------------------------------------------------------------------- 1 | # Chromatic Aberration 2 | 3 | Create a Chromatic Aberration effect , similar to the one found in Blender. 4 | ![Screenshot](Resources/Screenshot.png) 5 | -------------------------------------------------------------------------------- /Filter/Chromatic_Aberration/Resources/Screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Chromatic_Aberration/Resources/Screenshot.png -------------------------------------------------------------------------------- /Filter/DUCK_Alpha_Edge/DUCK_Alpha_Edge.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DUCK_Alpha_Edge/DUCK_Alpha_Edge.png -------------------------------------------------------------------------------- /Filter/DUCK_Alpha_Edge/DUCK_Alpha_Edge_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DUCK_Alpha_Edge/DUCK_Alpha_Edge_snap.png -------------------------------------------------------------------------------- /Filter/DUCK_Alpha_Edge/README.md: -------------------------------------------------------------------------------- 1 | # DUCK_Alpha_Edge 2 | 3 | It gives edge of a roto or a key, you have the possibility to dilate or erode, 4 | 5 | blur or multiply the edge differently inside and outside. 6 | 7 | Simply the best alpha edge you can find for free. 8 | 9 | 10 | ![Screenshot](DUCK_Alpha_Edge_snap.png) -------------------------------------------------------------------------------- /Filter/DUCK_Denoise/DUCK_Denoise.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DUCK_Denoise/DUCK_Denoise.png -------------------------------------------------------------------------------- /Filter/DUCK_Skin_Cleaner/DUCK_Skin_Cleaner.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DUCK_Skin_Cleaner/DUCK_Skin_Cleaner.png -------------------------------------------------------------------------------- /Filter/DUCK_Skin_Cleaner/DUCK_Skin_Cleaner_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DUCK_Skin_Cleaner/DUCK_Skin_Cleaner_snap.png -------------------------------------------------------------------------------- /Filter/DUCK_Skin_Cleaner/README.md: -------------------------------------------------------------------------------- 1 | # DUCK_Skin_Cleaner 2 | 3 | A tool developed to clean up models skin in common beauty/fashion shots. 4 | 5 | 6 | ![Screenshot](DUCK_Skin_Cleaner_snap.png) -------------------------------------------------------------------------------- /Filter/DUCK_Smart_Blur/DUCK_Smart_Blur.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DUCK_Smart_Blur/DUCK_Smart_Blur.png -------------------------------------------------------------------------------- /Filter/DUCK_Smart_Blur/DUCK_Smart_Blur_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DUCK_Smart_Blur/DUCK_Smart_Blur_snap.png -------------------------------------------------------------------------------- /Filter/DUCK_Smart_Blur/README.md: -------------------------------------------------------------------------------- 1 | # DUCK_Smart_Blur 2 | 3 | Smart Blur isn't a common blur, 4 | 5 | it helps to blur images with heavy grain, surface imperfections, noises, render problems, etc. 6 | 7 | keeping the boundary and the edges, and restoring details in highlights and dark regions of the image." 8 | 9 | 10 | ![Screenshot](DUCK_Smart_Blur_snap.png) -------------------------------------------------------------------------------- /Filter/DePepper/DePepper.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/DePepper/DePepper.png -------------------------------------------------------------------------------- /Filter/Defocus/Defocus.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Defocus/Defocus.png -------------------------------------------------------------------------------- /Filter/Defocus/Defocus_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Defocus/Defocus_old.png -------------------------------------------------------------------------------- /Filter/Defocus/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Defocus/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Filter/FireflyKiller/FireflyKiller.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/FireflyKiller/FireflyKiller.png -------------------------------------------------------------------------------- /Filter/FireflyKiller/README.md: -------------------------------------------------------------------------------- 1 | # FireflyKiller 2 | 3 | 4 | Removes fireflies, very bright, nervously jumping around pixels. 5 | 6 | 7 | ![Screenshot](FireflyKiller_snap.png) -------------------------------------------------------------------------------- /Filter/L_BlurHue/L_BlurHue.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/L_BlurHue/L_BlurHue.png -------------------------------------------------------------------------------- /Filter/L_BlurHue/README.md: -------------------------------------------------------------------------------- 1 | # L_BlurHue 2 | 3 | A simple hue blur filter. 4 | 5 | 6 | ![Screenshot](L_BlurHue_snap.png) -------------------------------------------------------------------------------- /Filter/Light Sweep/README.md: -------------------------------------------------------------------------------- 1 | # Light Sweep 2 | 3 | # Main Repo 4 | https://github.com/cgvirus/Natron-Hack-Dev -------------------------------------------------------------------------------- /Filter/Light Sweep/lighsweep_icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Light Sweep/lighsweep_icon.png -------------------------------------------------------------------------------- /Filter/Mosaic/Mosaic.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Mosaic/Mosaic.png -------------------------------------------------------------------------------- /Filter/Mosaic/Mosaic_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Mosaic/Mosaic_old.png -------------------------------------------------------------------------------- /Filter/Mosaic/Mosaic_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Mosaic/Mosaic_snap.png -------------------------------------------------------------------------------- /Filter/Mosaic/README.md: -------------------------------------------------------------------------------- 1 | # Mosaic 2 | 3 | A basic mosaic effect. 4 | 5 | 6 | ![Screenshot](Mosaic_snap.png) 7 | 8 | -------------------------------------------------------------------------------- /Filter/Orton/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Orton/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Filter/PM_VectorBlur/PM_VectorBlur.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/PM_VectorBlur/PM_VectorBlur.png -------------------------------------------------------------------------------- /Filter/PM_VectorBlur/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/PM_VectorBlur/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Filter/PxF_Bandpass/PxF_Bandpass.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/PxF_Bandpass/PxF_Bandpass.png -------------------------------------------------------------------------------- /Filter/PxF_Bandpass/PxF_Bandpass_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/PxF_Bandpass/PxF_Bandpass_snap.png -------------------------------------------------------------------------------- /Filter/PxF_Bandpass/README.md: -------------------------------------------------------------------------------- 1 | # PxF_Bandpass 2 | 3 | Extract detail from an image. Useful to make plates easier to track. 4 | 5 | 6 | ![Screenshot](PxF_Bandpass_snap.png) -------------------------------------------------------------------------------- /Filter/PxF_ChromaBlur/PxF_ChromaBlur.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/PxF_ChromaBlur/PxF_ChromaBlur.png -------------------------------------------------------------------------------- /Filter/PxF_ChromaBlur/PxF_Chroma_Blur_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/PxF_ChromaBlur/PxF_Chroma_Blur_snap.png -------------------------------------------------------------------------------- /Filter/Refraction/README.md: -------------------------------------------------------------------------------- 1 | # Refraction 2 | 3 | Glass distorsion using a UV pass. 4 | 5 | 6 | ![Screenshot](Refraction_snap.png) 7 | 8 | 9 | # Example: 10 | 11 | 12 | ![Screenshot](Refraction_example.png) 13 | 14 | -------------------------------------------------------------------------------- /Filter/Refraction/Refraction.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Refraction/Refraction.png -------------------------------------------------------------------------------- /Filter/Refraction/Refraction_example.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Refraction/Refraction_example.png -------------------------------------------------------------------------------- /Filter/Refraction/Refraction_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Refraction/Refraction_snap.png -------------------------------------------------------------------------------- /Filter/SharpenPlus/README.md: -------------------------------------------------------------------------------- 1 | # SharpenPlus 2 | 3 | Image sharper. 4 | 5 | 6 | ![Screenshot](SharpenPlus_snap.png) 7 | 8 | 9 | # Example: 10 | 11 | 12 | ![Screenshot](SharpenPlus_example.png) 13 | 14 | -------------------------------------------------------------------------------- /Filter/SharpenPlus/Sample.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/SharpenPlus/Sample.jpg -------------------------------------------------------------------------------- /Filter/SharpenPlus/SharpenPlus.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/SharpenPlus/SharpenPlus.png -------------------------------------------------------------------------------- /Filter/SharpenPlus/SharpenPlus_example.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/SharpenPlus/SharpenPlus_example.png -------------------------------------------------------------------------------- /Filter/SharpenPlus/SharpenPlus_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/SharpenPlus/SharpenPlus_snap.png -------------------------------------------------------------------------------- /Filter/Volume_Rays/README.md: -------------------------------------------------------------------------------- 1 | # Volume_Rays 2 | 3 | Enhanced version of Natron's native GodRays, featuring advanced options. 4 | 5 | 6 | ![Screenshot](Volume_Rays_snap.png) 7 | 8 | 9 | # Example: 10 | 11 | 12 | ![Screenshot](Volume_Rays_example.png) 13 | 14 | -------------------------------------------------------------------------------- /Filter/Volume_Rays/Volume_Rays.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Volume_Rays/Volume_Rays.png -------------------------------------------------------------------------------- /Filter/Volume_Rays/Volume_Rays_example.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Volume_Rays/Volume_Rays_example.png -------------------------------------------------------------------------------- /Filter/Volume_Rays/Volume_Rays_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/Volume_Rays/Volume_Rays_snap.png -------------------------------------------------------------------------------- /Filter/fxT_Glowy/fxT_Glowy.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/fxT_Glowy/fxT_Glowy.png -------------------------------------------------------------------------------- /Filter/fxT_Glowy/fxT_Glowy_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/fxT_Glowy/fxT_Glowy_snap.png -------------------------------------------------------------------------------- /Filter/kaleidoscope/kaleidoscope.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/kaleidoscope/kaleidoscope.png -------------------------------------------------------------------------------- /Filter/lp_ColourSmear/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/lp_ColourSmear/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Filter/lp_ColourSmear/lp_ColourSmear.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/lp_ColourSmear/lp_ColourSmear.png -------------------------------------------------------------------------------- /Filter/lp_Despot/despot_bsp.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/lp_Despot/despot_bsp.jpg -------------------------------------------------------------------------------- /Filter/lp_Despot/lp_Despot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/lp_Despot/lp_Despot.png -------------------------------------------------------------------------------- /Filter/lp_Feather/lp_Feather.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/lp_Feather/lp_Feather.png -------------------------------------------------------------------------------- /Filter/lp_fakeDefocus/README.md: -------------------------------------------------------------------------------- 1 | # lp_fakeDefocus 2 | 3 | A very faky Defocus. Very faky. Not very good. Might work for tiny things. 4 | -------------------------------------------------------------------------------- /Filter/lp_roughenEdges/roughenedge_bsp.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/lp_roughenEdges/roughenedge_bsp.jpg -------------------------------------------------------------------------------- /Filter/zDefocus/README.md: -------------------------------------------------------------------------------- 1 | # zDefocus 2 | 3 | zDefocus node for Natron. -------------------------------------------------------------------------------- /Filter/zDefocus/zDefocus.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Filter/zDefocus/zDefocus.png -------------------------------------------------------------------------------- /GLSL/Blur/Barrel_Blur_Chroma_GL/Barrel_Blur_Chroma_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Barrel_Blur_Chroma_GL/Barrel_Blur_Chroma_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Barrel_Blur_Chroma_GL/README.md: -------------------------------------------------------------------------------- 1 | # Barrel_Blur_Chroma_GL 2 | 3 | GPU accelerated Barrel chroma blur effect for Shadertoy. 4 | 5 | ### INPUTS : 6 | - Source : source input (RGBA) 7 | 8 | 9 | ### PARAMETERS : 10 | - Barrel : amount of distorsion 11 | - Chromatic Aberration : amount of chromatic aberration 12 | - Iterations : sampling quality ( higher = better = slower ) -------------------------------------------------------------------------------- /GLSL/Blur/Bilateral_GL/Bilateral_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Bilateral_GL/Bilateral_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Bilateral_GL/README.md: -------------------------------------------------------------------------------- 1 | # Bilateral_GL 2 | 3 | GPU accelerated Bilateral blur based on Shadertoy. 4 | 5 | ### INPUTS : 6 | - Source : source input (RGBA) 7 | 8 | 9 | ### PARAMETERS : 10 | - Threshold : range of values to be affected by the effect 11 | - Intensity : blur intensity 12 | - Blur Size : blur size -------------------------------------------------------------------------------- /GLSL/Blur/Bloom_GL/Bloom_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Bloom_GL/Bloom_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Bloom_GL/README.md: -------------------------------------------------------------------------------- 1 | # Bloom_GL 2 | 3 | GPU accelerated Bloom effect based on Shadertoy. 4 | 5 | ### INPUTS : 6 | - Source : Connect the image you want to apply the effect onto. (RGB) 7 | 8 | 9 | ### PARAMETERS : 10 | - Threshold : range of values on which the effect will be applied 11 | - Intensity : bloom intensity 12 | - Blur Size : blur size -------------------------------------------------------------------------------- /GLSL/Blur/BokehCircular_GL/BokehCircular_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/BokehCircular_GL/BokehCircular_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/BokehDisc_GL/BokehDisc_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/BokehDisc_GL/BokehDisc_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/BokehDisc_GL/README.md: -------------------------------------------------------------------------------- 1 | # BokehDisc_GL 2 | 3 | GPU accelerated Defocus blur based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Blur/BokehOctagon_GL/BokehOctagon_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/BokehOctagon_GL/BokehOctagon_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_bloom_GL/Crok_bloom_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_bloom_GL/Crok_bloom_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_blush_GL/Crok_blush_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_blush_GL/Crok_blush_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_blush_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_blush_GL 2 | 3 | Bandpass effect. -------------------------------------------------------------------------------- /GLSL/Blur/Crok_convolve_GL/Crok_convolve_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_convolve_GL/Crok_convolve_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_convolve_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_convolve_GL 2 | 3 | Simulates a convolve blur. 4 | 5 | ### INPUTS : 6 | - Source : source input (RGBA) 7 | 8 | 9 | ### PARAMETERS : 10 | - Blur Radius : blur size 11 | - Blur Quality : sampling ( higher = better = slower) 12 | 13 | ### OPTIONS : 14 | - Edge Extend : effect behavior on frame broders : Clamp / Repeat / Mirror -------------------------------------------------------------------------------- /GLSL/Blur/Crok_defocus_GL/Crok_defocus_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_defocus_GL/Crok_defocus_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_defocus_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_defocus_GL 2 | 3 | Comps front and back and adds a defocus effect. -------------------------------------------------------------------------------- /GLSL/Blur/Crok_diffuse_GL/Crok_diffuse_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_diffuse_GL/Crok_diffuse_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_diffuse_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_diffuse_GL 2 | 3 | Creates a noisy blur. -------------------------------------------------------------------------------- /GLSL/Blur/Crok_dir_blur_GL/Crok_dir_blur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_dir_blur_GL/Crok_dir_blur_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_dof_blur_GL/Crok_dof_blur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_dof_blur_GL/Crok_dof_blur_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_dof_blur_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_dof_blur_GL 2 | 3 | Simulates depth of field with bokeh. -------------------------------------------------------------------------------- /GLSL/Blur/Crok_lens_blur_GL/Crok_lens_blur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_lens_blur_GL/Crok_lens_blur_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_reskin_GL/Crok_reskin_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_reskin_GL/Crok_reskin_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_reskin_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_reskin_GL 2 | 3 | Creates skin type textures. -------------------------------------------------------------------------------- /GLSL/Blur/Crok_soften_GL/Crok_soften_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Crok_soften_GL/Crok_soften_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Crok_soften_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_soften_GL 2 | 3 | Sub pixel blur meant for creating natural looking edges. 4 | 5 | ### INPUTS : 6 | - Source : source input (RGBA) 7 | - Mask : mask input (A) 8 | 9 | 10 | ### PARAMETERS : 11 | - Size : blur size 12 | - Strength : blur blending 13 | - AA Amont : FXAA amount -------------------------------------------------------------------------------- /GLSL/Blur/FastBlur_GL/FastBlur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/FastBlur_GL/FastBlur_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/FastBlur_GL/README.md: -------------------------------------------------------------------------------- 1 | # FastBlur_GL 2 | 3 | Fast Blur effect. -------------------------------------------------------------------------------- /GLSL/Blur/HDR_Bloom_GL/HDR_Bloom_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/HDR_Bloom_GL/HDR_Bloom_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/HDR_Bloom_GL/README.md: -------------------------------------------------------------------------------- 1 | # HDR_Bloom_GL 2 | 3 | HDR Bloom effect. -------------------------------------------------------------------------------- /GLSL/Blur/Ls_Ash_GL/Ls_Ash_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Ls_Ash_GL/Ls_Ash_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Ls_Ash_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Ash_GL 2 | 3 | Sharpen without ringing edges, or sharpen edges without increasing texture. -------------------------------------------------------------------------------- /GLSL/Blur/Mipmap_Blur_GL/Mipmap_Blur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Mipmap_Blur_GL/Mipmap_Blur_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Mipmap_Blur_GL/README.md: -------------------------------------------------------------------------------- 1 | # Mipmap_Blur_GL 2 | 3 | GPU accelerated Mipmap blur based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Blur/Monte_Carlo_Blur_GL/Monte_Carlo_Blur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/Monte_Carlo_Blur_GL/Monte_Carlo_Blur_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/Monte_Carlo_Blur_GL/README.md: -------------------------------------------------------------------------------- 1 | # Monte_Carlo_Blur_GL 2 | 3 | GPU accelerated Monte-Carlo blur based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Blur/RadialBlur_GL/RadialBlur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/RadialBlur_GL/RadialBlur_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/y_bilat_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_bilat_GL 2 | 3 | A bilateral filter, with a few more options, and the abiltiy to intake a mask. 4 | -------------------------------------------------------------------------------- /GLSL/Blur/y_bilat_GL/y_bilat_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/y_bilat_GL/y_bilat_GL.png -------------------------------------------------------------------------------- /GLSL/Blur/y_blurs_GL/y_blurs_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Blur/y_blurs_GL/y_blurs_GL.png -------------------------------------------------------------------------------- /GLSL/Channel/JB_multiMatteManager_GL/JB_multiMatteManager_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Channel/JB_multiMatteManager_GL/JB_multiMatteManager_GL.png -------------------------------------------------------------------------------- /GLSL/Channel/JB_multiMatteManager_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_multiMatteManager_GL 2 | 3 | Manages up to four inputs RGB to output one combined mulitmatte with alpha. -------------------------------------------------------------------------------- /GLSL/Channel/K_RgbcmyMatte_GL/K_RgbcmyMatte_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Channel/K_RgbcmyMatte_GL/K_RgbcmyMatte_GL.png -------------------------------------------------------------------------------- /GLSL/Channel/K_RgbcmyMatte_GL/README.md: -------------------------------------------------------------------------------- 1 | # K_RgbcmyMatte_GL 2 | 3 | Separates Red, Green, Blue, Cyan, Magenta, Yellow and White from a matte pass. -------------------------------------------------------------------------------- /GLSL/Channel/Shuffle_AtoRGB_GL/README.md: -------------------------------------------------------------------------------- 1 | # Shuffle_AtoRGB_GL 2 | 3 | Copy the alpha to the RGB channels. -------------------------------------------------------------------------------- /GLSL/Channel/Shuffle_AtoRGB_GL/Shuffle_AtoRGB_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Channel/Shuffle_AtoRGB_GL/Shuffle_AtoRGB_GL.png -------------------------------------------------------------------------------- /GLSL/Channel/y_mult_div_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_mult_div_GL 2 | 3 | Another multiply and divide an image by its matte shader. -------------------------------------------------------------------------------- /GLSL/Channel/y_mult_div_GL/y_mult_div_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Channel/y_mult_div_GL/y_mult_div_GL.png -------------------------------------------------------------------------------- /GLSL/Color/AFX_Grade_GL/AFX_Grade_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/AFX_Grade_GL/AFX_Grade_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Chromatic_adaptation_GL/Chromatic_adaptation_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Chromatic_adaptation_GL/Chromatic_adaptation_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Chromatic_adaptation_GL/Chromatic_adaptation_GL_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Chromatic_adaptation_GL/Chromatic_adaptation_GL_snap.png -------------------------------------------------------------------------------- /GLSL/Color/Crok_2color_GL/Crok_2color_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Crok_2color_GL/Crok_2color_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Crok_2color_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_2color_GL 2 | 3 | GPU accelerated duotone effect for Shadertoy. -------------------------------------------------------------------------------- /GLSL/Color/Crok_exposure_GL/Crok_exposure_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Crok_exposure_GL/Crok_exposure_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Crok_exposure_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_exposure_GL 2 | 3 | Simulates an exposure node. -------------------------------------------------------------------------------- /GLSL/Color/Crok_filmlook_GL/Crok_filmlook_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Crok_filmlook_GL/Crok_filmlook_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Crok_filmlook_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_filmlook_GL 2 | 3 | This shader gives you different FilmLook presets. -------------------------------------------------------------------------------- /GLSL/Color/JB_colorRemap_GL/JB_colorRemap_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/JB_colorRemap_GL/JB_colorRemap_GL.png -------------------------------------------------------------------------------- /GLSL/Color/JB_colorRemap_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_colorRemap_GL 2 | 3 | Remaps RGB of input1 using RGB of input 2. -------------------------------------------------------------------------------- /GLSL/Color/K_BW_GL/K_BW_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/K_BW_GL/K_BW_GL.png -------------------------------------------------------------------------------- /GLSL/Color/K_BW_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_colorRemap_GL 2 | 3 | Creates black and white images with adjustable RGB values. -------------------------------------------------------------------------------- /GLSL/Color/Ls_Colourmatrix_GL/Ls_Colourmatrix_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Ls_Colourmatrix_GL/Ls_Colourmatrix_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Ls_Colourmatrix_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Colourmatrix_GL 2 | 3 | Apply 3x3 matrices to RGB for white balance, colourspace conversion or well disco grades. -------------------------------------------------------------------------------- /GLSL/Color/Ls_NaNfix_GL/Ls_NaNfix_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Ls_NaNfix_GL/Ls_NaNfix_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Ls_NaNfix_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_NaNfix_GL 2 | 3 | Fixes pixels which are stuck at NaN. -------------------------------------------------------------------------------- /GLSL/Color/Ls_RndmGrade_GL/Ls_RndmGrade_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/Ls_RndmGrade_GL/Ls_RndmGrade_GL.png -------------------------------------------------------------------------------- /GLSL/Color/Ls_RndmGrade_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_RndmGrade_GL 2 | 3 | Generates random grades. Works best on log footage or low-contrast ungraded video. -------------------------------------------------------------------------------- /GLSL/Color/threshold_GL/README.md: -------------------------------------------------------------------------------- 1 | # threshold_GL 2 | 3 | Applies a threshold filter to an image. -------------------------------------------------------------------------------- /GLSL/Color/threshold_GL/threshold_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/threshold_GL/threshold_GL.png -------------------------------------------------------------------------------- /GLSL/Color/y_bw_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_bw_GL 2 | 3 | Create black and white images with similar controls as Lightroom. Also nice for creating interesting mattes for color correction or whatever down stream. -------------------------------------------------------------------------------- /GLSL/Color/y_bw_GL/y_bw_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/y_bw_GL/y_bw_GL.png -------------------------------------------------------------------------------- /GLSL/Color/y_hue_ops_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_hue_ops_GL 2 | 3 | Isolate hues, and adjust their color / saturation. -------------------------------------------------------------------------------- /GLSL/Color/y_hue_ops_GL/y_hue_ops_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/y_hue_ops_GL/y_hue_ops_GL.png -------------------------------------------------------------------------------- /GLSL/Color/y_linear_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_linear_GL 2 | 3 | Convert footage to linear and back with ease. -------------------------------------------------------------------------------- /GLSL/Color/y_linear_GL/y_linear_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Color/y_linear_GL/y_linear_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Bulge_GL/Bulge_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Bulge_GL/Bulge_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Bulge_GL/README.md: -------------------------------------------------------------------------------- 1 | # Bulge_GL 2 | 3 | Bulge effect. -------------------------------------------------------------------------------- /GLSL/Distort/Crok_chroma_warp_GL/Crok_chroma_warp_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Crok_chroma_warp_GL/Crok_chroma_warp_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Crok_chroma_warp_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_chroma_warp_GL 2 | 3 | Creates chromatic aberrations and a barrel distortion. -------------------------------------------------------------------------------- /GLSL/Distort/Crok_distort_blur_GL/Crok_distort_blur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Crok_distort_blur_GL/Crok_distort_blur_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Crok_distort_blur_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_distort_blur_GL 2 | 3 | Adds a blured lens distortion effect. -------------------------------------------------------------------------------- /GLSL/Distort/Crok_heathaze_GL/Crok_heathaze_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Crok_heathaze_GL/Crok_heathaze_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Crok_noise_blur_GL/Crok_noise_blur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Crok_noise_blur_GL/Crok_noise_blur_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Crok_noise_blur_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_noise_blur_GL 2 | 3 | Creates a noise texture similar to the popular Genarts Texture. -------------------------------------------------------------------------------- /GLSL/Distort/Crok_pixelsort_GL/Crok_pixelsort_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Crok_pixelsort_GL/Crok_pixelsort_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Crok_pixelsort_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_pixelsort_GL 2 | 3 | Creates a pixel sort type effect. -------------------------------------------------------------------------------- /GLSL/Distort/Crok_pixelstretch_GL/Crok_pixelstretch_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Crok_pixelstretch_GL/Crok_pixelstretch_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Crok_pixelstretch_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_pixelstretch_GL 2 | 3 | Creates a Pixelspread type stretch effect. -------------------------------------------------------------------------------- /GLSL/Distort/Crok_rift_GL/Crok_rift_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Crok_rift_GL/Crok_rift_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Crok_rift_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_rift_GL 2 | 3 | Distorts side-by-side stereo images to be useable with the Oculus Rift. -------------------------------------------------------------------------------- /GLSL/Distort/JB_pixelDisplace_GL/JB_pixelDisplace_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/JB_pixelDisplace_GL/JB_pixelDisplace_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/JB_pixelDisplace_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_pixelDisplace_GL 2 | 3 | GPU accelerated Image displace effect for Shadertoy. -------------------------------------------------------------------------------- /GLSL/Distort/JB_timeDisplace_GL/JB_timeDisplace_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/JB_timeDisplace_GL/JB_timeDisplace_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/JB_timeDisplace_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_timeDisplace_GL 2 | 3 | Tries to emulate the Sapphire s_TimeDisplace node. -------------------------------------------------------------------------------- /GLSL/Distort/JT_SyLens_GL/JT_SyLens_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/JT_SyLens_GL/JT_SyLens_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/JT_SyLens_GL/README.md: -------------------------------------------------------------------------------- 1 | # JT_SyLens_GL 2 | 3 | Straightens and distorts footage according to the Syntheyes lens distortion model. -------------------------------------------------------------------------------- /GLSL/Distort/K_Chroma_GL/K_Chroma_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/K_Chroma_GL/K_Chroma_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/K_Chroma_GL/README.md: -------------------------------------------------------------------------------- 1 | # K_Chroma_GL 2 | 3 | GPU accelerated chroma abberation effect for Shadertoy. -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Advect_GL/Ls_Advect_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Ls_Advect_GL/Ls_Advect_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Advect_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Advect_GL 2 | 3 | Pushes an image along the contours of another. -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Posmatte_GL/Ls_Posmatte_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Ls_Posmatte_GL/Ls_Posmatte_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Posmatte_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Posmatte_GL 2 | 3 | Pulls a spherical matte from an XYZ position pass. -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Splineblur_GL/Ls_Splineblur_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Ls_Splineblur_GL/Ls_Splineblur_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Splineblur_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Splineblur_GL 2 | 3 | Directional blur along the edges of a shape. -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Tinyplanet_GL/Ls_Tinyplanet_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Ls_Tinyplanet_GL/Ls_Tinyplanet_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Ls_Tinyplanet_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Tinyplanet_GL 2 | 3 | Stereographic reprojection of 360 panoramas. -------------------------------------------------------------------------------- /GLSL/Distort/Ls_UVewa_GL/Ls_UVewa_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Ls_UVewa_GL/Ls_UVewa_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Ls_UVewa_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_UVewa_GL 2 | 3 | UV mapping with EWA filtering. -------------------------------------------------------------------------------- /GLSL/Distort/Ls_nail_GL/Ls_nail_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Distort/Ls_nail_GL/Ls_nail_GL.png -------------------------------------------------------------------------------- /GLSL/Distort/Ls_nail_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_nail_GL 2 | 3 | Warp an area of the Source and Mask to follow a track. -------------------------------------------------------------------------------- /GLSL/Draw/Crok_blue_noise_GL/Crok_blue_noise_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Draw/Crok_blue_noise_GL/Crok_blue_noise_GL.png -------------------------------------------------------------------------------- /GLSL/Draw/Crok_blue_noise_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_blue_noise_GL 2 | 3 | Generates a blue noise texture from a still plate. -------------------------------------------------------------------------------- /GLSL/Draw/Crok_fast_grain_GL/Crok_fast_grain_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Draw/Crok_fast_grain_GL/Crok_fast_grain_GL.png -------------------------------------------------------------------------------- /GLSL/Draw/Crok_fast_grain_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_fast_grain_GL 2 | 3 | Simulates a film like grain. -------------------------------------------------------------------------------- /GLSL/Draw/Crok_regrain_GL/Crok_regrain_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Draw/Crok_regrain_GL/Crok_regrain_GL.png -------------------------------------------------------------------------------- /GLSL/Draw/Crok_regrain_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_regrain_GL 2 | 3 | Simulates film grain. -------------------------------------------------------------------------------- /GLSL/Draw/Guides_GL/Guides_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Draw/Guides_GL/Guides_GL.png -------------------------------------------------------------------------------- /GLSL/Draw/Guides_GL/README.md: -------------------------------------------------------------------------------- 1 | # Guides_GL 2 | 3 | Draws simple adjustable horizontal and vertical guides for centering reference, measuring, etc... -------------------------------------------------------------------------------- /GLSL/Effect/Anaglyphic_GL/Anaglyphic_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Anaglyphic_GL/Anaglyphic_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_6567_GL/Crok_6567_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_6567_GL/Crok_6567_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_ascii_art_GL/Crok_ascii_art_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_ascii_art_GL/Crok_ascii_art_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_beer_GL/Crok_beer_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_beer_GL/Crok_beer_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_beer_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_beer_GL 2 | 3 | Creates a beer like structure. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_bleachbypass_GL/Crok_bleachbypass_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_bleachbypass_GL/Crok_bleachbypass_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_cel_shading_GL/Crok_cel_shading_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_cel_shading_GL/Crok_cel_shading_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_cel_shading_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_cel_shading_GL 2 | 3 | Simulates cel shading. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_cmyk_halftone_GL/Crok_cmyk_halftone_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_cmyk_halftone_GL/Crok_cmyk_halftone_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_cmyk_halftone_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_cmyk_halftone_GL 2 | 3 | GPU accelerated CMYK halftone effect for Shadertoy. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_contour_GL/Crok_contour_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_contour_GL/Crok_contour_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_crosshatch_GL/Crok_crosshatch_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_crosshatch_GL/Crok_crosshatch_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_crosshatch_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_crosshatch_GL 2 | 3 | Simulates a simple pencil sketch. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_crt_GL/Crok_crt_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_crt_GL/Crok_crt_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_crt_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_crt_GL 2 | 3 | Creates a CRT style scan-line effect with additional shadowmasking. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_deband_GL/Crok_deband_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_deband_GL/Crok_deband_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_digital_glitch_GL/Crok_digital_glitch_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_digital_glitch_GL/Crok_digital_glitch_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_digital_glitch_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_digital_glitch_GL 2 | 3 | Simulates digital glitches. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_dithering_GL/Crok_dithering_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_dithering_GL/Crok_dithering_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_emboss_GL/Crok_emboss_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_emboss_GL/Crok_emboss_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_flicker_GL/Crok_flicker_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_flicker_GL/Crok_flicker_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_flicker_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_flicker_GL 2 | 3 | Creates a flickering effect. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_hexagon_GL/Crok_hexagon_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_hexagon_GL/Crok_hexagon_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_highpass_GL/Crok_highpass_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_highpass_GL/Crok_highpass_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_instagram_GL/Crok_instagram_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_instagram_GL/Crok_instagram_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_jpeg_GL/Crok_jpeg_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_jpeg_GL/Crok_jpeg_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_kuwahara_GL/Crok_kuwahara_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_kuwahara_GL/Crok_kuwahara_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_lowfi_GL/Crok_lowfi_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_lowfi_GL/Crok_lowfi_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_nightvision_GL/Crok_nightvision_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_nightvision_GL/Crok_nightvision_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_nightvision_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_nightvision_GL 2 | 3 | Creates a nightvision effect. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_oil_paint_GL/Crok_oil_paint_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_oil_paint_GL/Crok_oil_paint_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_parallax_GL/Crok_parallax_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_parallax_GL/Crok_parallax_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_parallax_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_parallax_GL 2 | 3 | Simulates a typical Amiga style parallax effect. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_pixelate_GL/Crok_pixelate_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_pixelate_GL/Crok_pixelate_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_scanlines_GL/Crok_scanlines_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_scanlines_GL/Crok_scanlines_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_separation_GL/Crok_separation_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_separation_GL/Crok_separation_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_separation_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_separation_GL 2 | 3 | Creates a low pass and high pass filter sometimes called frequency separation. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_sketch_GL/Crok_sketch_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_sketch_GL/Crok_sketch_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_ssao_GL/Crok_ssao_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_ssao_GL/Crok_ssao_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_ssao_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_ssao_GL 2 | 3 | Simulates a SSAO look with just a Normal Map input. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_tv_rgb_dots_GL/Crok_tv_rgb_dots_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_tv_rgb_dots_GL/Crok_tv_rgb_dots_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_vein_GL/Crok_vein_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_vein_GL/Crok_vein_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_vein_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_vein_GL 2 | 3 | Generates veins. -------------------------------------------------------------------------------- /GLSL/Effect/Crok_vhs_GL/Crok_vhs_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Crok_vhs_GL/Crok_vhs_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Crok_vhs_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_vhs_GL 2 | 3 | Simulates an old VHS player. -------------------------------------------------------------------------------- /GLSL/Effect/EWA_GL/EWA_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/EWA_GL/EWA_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/EWA_GL/README.md: -------------------------------------------------------------------------------- 1 | # EWA_GL 2 | 3 | GPU accelerated EWA antialiasing effect based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Effect/FXAA_GL/FXAA_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/FXAA_GL/FXAA_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/FXAA_GL/README.md: -------------------------------------------------------------------------------- 1 | # FXAA_GL 2 | 3 | GPU accelerated FX antialiasing effect based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Effect/JB_lidar_GL/JB_lidar_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/JB_lidar_GL/JB_lidar_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/JB_lidar_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_lidar_GL 2 | 3 | This shader tries to emulate a fake point cloud data provided by a lidar. -------------------------------------------------------------------------------- /GLSL/Effect/L_ssao_GL/L_ssao_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/L_ssao_GL/L_ssao_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/L_ssao_GL/README.md: -------------------------------------------------------------------------------- 1 | # L_ssao_GL 2 | 3 | Uses the supplied Zdepth image to do Screen Space Ambient Occlusion. 4 | -------------------------------------------------------------------------------- /GLSL/Effect/Ls_Dollface_GL/Ls_Dollface_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Ls_Dollface_GL/Ls_Dollface_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Ls_Dollface_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Dollface_GL 2 | 3 | Blend similar colours with a bilateral filter whilst preserving edges, to remove grain or wrinkles. -------------------------------------------------------------------------------- /GLSL/Effect/Ls_FXAA_GL/Ls_FXAA_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Ls_FXAA_GL/Ls_FXAA_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Ls_FXAA_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_FXAA_GL 2 | 3 | Fast cheap antialiasing. -------------------------------------------------------------------------------- /GLSL/Effect/Ls_Glint_GL/Ls_Glint_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Ls_Glint_GL/Ls_Glint_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Ls_Glint_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Glint_GL 2 | 3 | Makes highlights bloom into stars. -------------------------------------------------------------------------------- /GLSL/Effect/Ls_wireless_GL/Ls_wireless_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Ls_wireless_GL/Ls_wireless_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/Ls_wireless_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_wireless_GL 2 | 3 | Removes wires, or other straight-ish things. -------------------------------------------------------------------------------- /GLSL/Effect/Money_Filter_GL/Money_Filter_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/Money_Filter_GL/Money_Filter_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/y_flicker_GL/y_flicker_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/y_flicker_GL/y_flicker_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/y_ixform_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_ixform_GL 2 | 3 | Transform a thing. This is only cool if you input the optional black and white strength channel. The transormation will be multiplied by the value of the strength channel. 4 | -------------------------------------------------------------------------------- /GLSL/Effect/y_ixform_GL/y_ixform_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/y_ixform_GL/y_ixform_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/y_linex_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_linex_GL 2 | 3 | Extrapolate the blending of 2 images past the boundaries of 0 and 1. Can do some useful and interesting things.( http://www.graficaobscura.com/interp/index.html ) 4 | -------------------------------------------------------------------------------- /GLSL/Effect/y_linex_GL/y_linex_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/y_linex_GL/y_linex_GL.png -------------------------------------------------------------------------------- /GLSL/Effect/y_sharpen_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_sharpen_GL 2 | 3 | Sharpen an image using a guassian blur with linear extrapolation. The blur algorithm is the artistry of Lewis Saunders. 4 | -------------------------------------------------------------------------------- /GLSL/Effect/y_sharpen_GL/y_sharpen_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Effect/y_sharpen_GL/y_sharpen_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/AFX_Despill_GL/AFX_Despill_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Keying/AFX_Despill_GL/AFX_Despill_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/AFX_Despill_GL/README.md: -------------------------------------------------------------------------------- 1 | # AFX_Despill_GL 2 | 3 | GPU accelerated After Effects despill for Shadertoy. -------------------------------------------------------------------------------- /GLSL/Keying/Crok_chromakey_GL/Crok_chromakey_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Keying/Crok_chromakey_GL/Crok_chromakey_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/Crok_chromakey_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_chromakey_GL 2 | 3 | This shader does a fast chroma key. -------------------------------------------------------------------------------- /GLSL/Keying/Crok_despill_GL/Crok_despill_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Keying/Crok_despill_GL/Crok_despill_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/Crok_despill_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_despill_GL 2 | 3 | Combines multiple LogicOps to streamline your keying node graph. -------------------------------------------------------------------------------- /GLSL/Keying/Crok_difference_GL/Crok_difference_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Keying/Crok_difference_GL/Crok_difference_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/Crok_difference_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_difference_GL 2 | 3 | Creates a difference matte. -------------------------------------------------------------------------------- /GLSL/Keying/Crok_edge_matte_GL/Crok_edge_matte_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Keying/Crok_edge_matte_GL/Crok_edge_matte_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/Crok_edge_matte_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_edge_matte_GL 2 | 3 | GPU accelerated edge detection effect for Shadertoy. -------------------------------------------------------------------------------- /GLSL/Keying/JB_autoMatte_GL/JB_autoMatte_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Keying/JB_autoMatte_GL/JB_autoMatte_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/JB_autoMatte_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_autoMatte_GL 2 | 3 | Creates a RGB multimattes of an input which can be useful to mockup quick keys. -------------------------------------------------------------------------------- /GLSL/Keying/JB_erodematte_GL/JB_erodematte_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Keying/JB_erodematte_GL/JB_erodematte_GL.png -------------------------------------------------------------------------------- /GLSL/Keying/JB_erodematte_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_erodematte_GL 2 | 3 | Simple erode node. -------------------------------------------------------------------------------- /GLSL/Merge/Add_GL/Add_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Merge/Add_GL/Add_GL.png -------------------------------------------------------------------------------- /GLSL/Merge/Add_GL/README.md: -------------------------------------------------------------------------------- 1 | # Add_GL 2 | 3 | GPU accelerated additive merge. -------------------------------------------------------------------------------- /GLSL/Merge/Crok_uncomp_GL/Crok_uncomp_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Merge/Crok_uncomp_GL/Crok_uncomp_GL.png -------------------------------------------------------------------------------- /GLSL/Merge/Crok_uncomp_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_uncomp_GL 2 | 3 | Uncompose a compositing scene into its original layer. -------------------------------------------------------------------------------- /GLSL/Merge/Ls_Contacts_GL/Ls_Contacts_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Merge/Ls_Contacts_GL/Ls_Contacts_GL.png -------------------------------------------------------------------------------- /GLSL/Merge/Ls_Contacts_GL/README.md: -------------------------------------------------------------------------------- 1 | # Ls_Contacts_GL 2 | 3 | Tile inputs into a grid for impressing clients, choosing versions or checking continuity. -------------------------------------------------------------------------------- /GLSL/Merge/Merge_GL/Merge_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Merge/Merge_GL/Merge_GL.png -------------------------------------------------------------------------------- /GLSL/Merge/Merge_GL/README.md: -------------------------------------------------------------------------------- 1 | # Merge_GL 2 | 3 | GPU accelerated merge node for Shadertoy. -------------------------------------------------------------------------------- /GLSL/Merge/Screen_GL/README.md: -------------------------------------------------------------------------------- 1 | # Screen_GL 2 | 3 | GPU accelerated screen merge. -------------------------------------------------------------------------------- /GLSL/Merge/Screen_GL/Screen_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Merge/Screen_GL/Screen_GL.png -------------------------------------------------------------------------------- /GLSL/Merge/y_source_GL/README.md: -------------------------------------------------------------------------------- 1 | # y_source_GL 2 | 3 | Recreates the most useful parts of action's source nodes. Back input is optional. -------------------------------------------------------------------------------- /GLSL/Merge/y_source_GL/y_source_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Merge/y_source_GL/y_source_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Bleepy_Blocks_GL/Bleepy_Blocks_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Bleepy_Blocks_GL/Bleepy_Blocks_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Bleepy_Blocks_GL/README.md: -------------------------------------------------------------------------------- 1 | # Bleepy_Blocks_GL 2 | 3 | GPU accelerated bleepy blocks generator based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Source/Bubbles_GL/Bubbles_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Bubbles_GL/Bubbles_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Bubbles_GL/README.md: -------------------------------------------------------------------------------- 1 | # Bubbles_GL 2 | 3 | GPU accelerated bubbles generator based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Source/Cellular_GL/Cellular_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Cellular_GL/Cellular_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Cellular_GL/README.md: -------------------------------------------------------------------------------- 1 | # Cellular_GL 2 | 3 | GPU accelerated cell generator based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Source/Crok_3d_grid_GL/Crok_3d_grid_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_3d_grid_GL/Crok_3d_grid_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_3d_grid_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_3d_grid_GL 2 | 3 | Creates a 3D Grid. -------------------------------------------------------------------------------- /GLSL/Source/Crok_blobs_GL/Crok_blobs_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_blobs_GL/Crok_blobs_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_blobs_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_blobs_GL 2 | 3 | Creates blob like sturctures. -------------------------------------------------------------------------------- /GLSL/Source/Crok_block_noise_GL/Crok_block_noise_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_block_noise_GL/Crok_block_noise_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_block_noise_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_block_noise_GL 2 | 3 | Creates blocky textures. -------------------------------------------------------------------------------- /GLSL/Source/Crok_box_GL/Crok_box_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_box_GL/Crok_box_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_box_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_box_GL 2 | 3 | Creates an antialiased square with rounded corners. -------------------------------------------------------------------------------- /GLSL/Source/Crok_cameraflash_GL/Crok_cameraflash_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_cameraflash_GL/Crok_cameraflash_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_cameraflash_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_cameraflash_GL 2 | 3 | Creates simple camera flashs. -------------------------------------------------------------------------------- /GLSL/Source/Crok_cells_GL/Crok_cells_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_cells_GL/Crok_cells_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_cells_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_cells_GL 2 | 3 | Creates a cell pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_cellular_GL/Crok_cellular_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_cellular_GL/Crok_cellular_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_cellular_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_cellular_GL 2 | 3 | Creates tons of cellular like looking patterns. -------------------------------------------------------------------------------- /GLSL/Source/Crok_checkerboard_GL/Crok_checkerboard_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_checkerboard_GL/Crok_checkerboard_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_checkerboard_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_checkerboard_GL 2 | 3 | Creates a checkerboard pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_fbmPixels_GL/Crok_fbmPixels_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_fbmPixels_GL/Crok_fbmPixels_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_fbmPixels_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_fbmPixels_GL 2 | 3 | creates a fbm style pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_flow_GL/Crok_flow_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_flow_GL/Crok_flow_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_flow_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_flow_GL 2 | 3 | Creates a perlin noise pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_folding_GL/Crok_folding_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_folding_GL/Crok_folding_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_folding_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_folding_GL 2 | 3 | Creates a folding texture, which you can use as a reflection map. -------------------------------------------------------------------------------- /GLSL/Source/Crok_fractal_GL/Crok_fractal_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_fractal_GL/Crok_fractal_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_fractal_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_fractal_GL 2 | 3 | Creates a fractal pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_fractal_soup_GL/Crok_fractal_soup_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_fractal_soup_GL/Crok_fractal_soup_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_fractal_soup_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_fractal_soup_GL 2 | 3 | Creates a mandelbrot pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_gradient_GL/Crok_gradient_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_gradient_GL/Crok_gradient_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_gradient_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_gradient_GL 2 | 3 | Creates a simple gradient effect. -------------------------------------------------------------------------------- /GLSL/Source/Crok_lava_GL/Crok_lava_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_lava_GL/Crok_lava_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_lava_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_lava_GL 2 | 3 | Creates flame / fluid like patterns. -------------------------------------------------------------------------------- /GLSL/Source/Crok_lines_GL/Crok_lines_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_lines_GL/Crok_lines_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_lines_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_lines_GL 2 | 3 | Creates lines. -------------------------------------------------------------------------------- /GLSL/Source/Crok_maze_GL/Crok_maze_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_maze_GL/Crok_maze_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_maze_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_maze_GL 2 | 3 | Creates a maze like structure. -------------------------------------------------------------------------------- /GLSL/Source/Crok_ocean_noise_GL/Crok_ocean_noise_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_ocean_noise_GL/Crok_ocean_noise_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_ocean_noise_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_ocean_noise_GL 2 | 3 | Creates an ocean / water like noise pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_patterns_GL/Crok_patterns_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_patterns_GL/Crok_patterns_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_patterns_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_patterns_GL 2 | 3 | Creates diffferent patterns. -------------------------------------------------------------------------------- /GLSL/Source/Crok_perlin_GL/Crok_perlin_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_perlin_GL/Crok_perlin_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_perlin_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_perlin_GL 2 | 3 | Creates a perlin noise like pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_plasnoid_GL/Crok_plasnoid_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_plasnoid_GL/Crok_plasnoid_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_plasnoid_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_plasnoid_GL 2 | 3 | Creates tons of different plasma patterns. -------------------------------------------------------------------------------- /GLSL/Source/Crok_puffy_noise_GL/Crok_puffy_noise_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_puffy_noise_GL/Crok_puffy_noise_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_puffy_noise_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_puffy_noise_GL 2 | 3 | Simulates puffy noise. -------------------------------------------------------------------------------- /GLSL/Source/Crok_snow_GL/Crok_snow_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_snow_GL/Crok_snow_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_snow_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_snow_GL 2 | 3 | Creates snow. -------------------------------------------------------------------------------- /GLSL/Source/Crok_stars_GL/Crok_stars_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_stars_GL/Crok_stars_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_stars_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_stars_GL 2 | 3 | Simulates Stars. -------------------------------------------------------------------------------- /GLSL/Source/Crok_tesla_GL/Crok_tesla_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_tesla_GL/Crok_tesla_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_tesla_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_tesla_GL 2 | 3 | Creates tesla lightning bolts. -------------------------------------------------------------------------------- /GLSL/Source/Crok_turbulence_GL/Crok_turbulence_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_turbulence_GL/Crok_turbulence_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_turbulence_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_turbulence_GL 2 | 3 | Creates a water turbulence texture. -------------------------------------------------------------------------------- /GLSL/Source/Crok_voronoi_GL/Crok_voronoi_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_voronoi_GL/Crok_voronoi_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_voronoi_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_voronoi_GL 2 | 3 | Creates voronoi noises. -------------------------------------------------------------------------------- /GLSL/Source/Crok_wave_lines_GL/Crok_wave_lines_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_wave_lines_GL/Crok_wave_lines_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_wave_lines_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_wave_lines_GL 2 | 3 | Creates a wave line pattern. -------------------------------------------------------------------------------- /GLSL/Source/Crok_wrinkle_GL/Crok_wrinkle_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Crok_wrinkle_GL/Crok_wrinkle_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Crok_wrinkle_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crok_wrinkle_GL 2 | 3 | Creates wrinkled paper like sturctures. -------------------------------------------------------------------------------- /GLSL/Source/JB_fractal_GL/JB_fractal_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/JB_fractal_GL/JB_fractal_GL.png -------------------------------------------------------------------------------- /GLSL/Source/JB_fractal_GL/README.md: -------------------------------------------------------------------------------- 1 | # JB_fractal_GL 2 | 3 | Simple fractal generator. -------------------------------------------------------------------------------- /GLSL/Source/L_Molten_GL/L_Molten_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/L_Molten_GL/L_Molten_GL.png -------------------------------------------------------------------------------- /GLSL/Source/L_Molten_GL/README.md: -------------------------------------------------------------------------------- 1 | # L_Molten_GL 2 | 3 | Molten Metal Texture Gradient shader. -------------------------------------------------------------------------------- /GLSL/Source/Lightning_GL/Lightning_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Lightning_GL/Lightning_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Lightning_GL/Lightning_GL.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Lightning_GL/Lightning_GL.pyc -------------------------------------------------------------------------------- /GLSL/Source/Lightning_GL/README.md: -------------------------------------------------------------------------------- 1 | # Lightning_GL 2 | 3 | GPU accelerated lightning generator based on Shadertoy. 4 | -------------------------------------------------------------------------------- /GLSL/Source/Magma_GL/Magma_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Magma_GL/Magma_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Magma_GL/README.md: -------------------------------------------------------------------------------- 1 | # Magma_GL 2 | 3 | Generates a magma style effect. -------------------------------------------------------------------------------- /GLSL/Source/Noise_GL/Noise_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Noise_GL/Noise_GL.png -------------------------------------------------------------------------------- /GLSL/Source/Noise_GL/README.md: -------------------------------------------------------------------------------- 1 | # Noise_GL 2 | 3 | GPU accelerated noise generator based on Shadertoy. -------------------------------------------------------------------------------- /GLSL/Source/Rolling_fire_GL/README.md: -------------------------------------------------------------------------------- 1 | # Rolling_fire_GL 2 | 3 | Creates a rolling fire effect. -------------------------------------------------------------------------------- /GLSL/Source/Rolling_fire_GL/Rolling_fire_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/Rolling_fire_GL/Rolling_fire_GL.png -------------------------------------------------------------------------------- /GLSL/Source/cr2_HEX_GL/README.md: -------------------------------------------------------------------------------- 1 | # cr2_HEX_GL 2 | 3 | Creates a Hexagon Pattern. -------------------------------------------------------------------------------- /GLSL/Source/cr2_HEX_GL/cr2_HEX_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Source/cr2_HEX_GL/cr2_HEX_GL.png -------------------------------------------------------------------------------- /GLSL/Transform/Crok_seamless_GL/Crok_seamless_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Transform/Crok_seamless_GL/Crok_seamless_GL.png -------------------------------------------------------------------------------- /GLSL/Transform/Crop_GL/Crop_GL.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/GLSL/Transform/Crop_GL/Crop_GL.png -------------------------------------------------------------------------------- /GLSL/Transform/Crop_GL/README.md: -------------------------------------------------------------------------------- 1 | # Crop_GL 2 | 3 | A simple image cropper with built-in 2D texture offset and borders. -------------------------------------------------------------------------------- /Keyer/AdditiveKeyer/AdditiveKeyer.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/AdditiveKeyer/AdditiveKeyer.png -------------------------------------------------------------------------------- /Keyer/BS_AlphaGrainEdge/BS_AlphaGrainEdge.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/BS_AlphaGrainEdge/BS_AlphaGrainEdge.png -------------------------------------------------------------------------------- /Keyer/BS_AlphaGrainEdge/README.md: -------------------------------------------------------------------------------- 1 | # BS_AlphaGrainEdge 2 | 3 | This basic PyPlug simply adds some noise to your alphas around the areas that aren't solid. 4 | 5 | 6 | ### INPUTS 7 | rgba = connect the alpha. 8 | 9 | 10 | ### HOW TO USE IT 11 | Adjust the seed/size/irregularity and intensity of the grain. 12 | 13 | -------------------------------------------------------------------------------- /Keyer/ColorDifferenceKey/ColorDifferenceKey.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/ColorDifferenceKey/ColorDifferenceKey.png -------------------------------------------------------------------------------- /Keyer/ColorDifferenceKey/README.md: -------------------------------------------------------------------------------- 1 | # ColorDifferenceKey 2 | 3 | Creates a quick color difference key. -------------------------------------------------------------------------------- /Keyer/CoveragePass/CoveragePass.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/CoveragePass/CoveragePass.png -------------------------------------------------------------------------------- /Keyer/CoveragePass/README.md: -------------------------------------------------------------------------------- 1 | # CoveragePass 2 | 3 | 4 | Extract Coverage Pass from render in Arnold and Renderman. -------------------------------------------------------------------------------- /Keyer/Cryptomatte_Keyer/Cryptomatte_Keyer.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/Cryptomatte_Keyer/Cryptomatte_Keyer.png -------------------------------------------------------------------------------- /Keyer/Cryptomatte_Keyer/README.md: -------------------------------------------------------------------------------- 1 | # Cryptomatte_Keyer 2 | Extracts up to 15 mattes per node using Cryptomatte pass. 3 | 4 | ## Demo/Tutorial 5 | https://youtu.be/15uOsJDmhHw 6 | -------------------------------------------------------------------------------- /Keyer/DespillMadness/DespillMadness.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/DespillMadness/DespillMadness.png -------------------------------------------------------------------------------- /Keyer/DespillMadness/README.md: -------------------------------------------------------------------------------- 1 | # DespillMadness 2 | 3 | The famous DespillMadness originaly developed for Nuke by Andreas Frickinger. 4 | 5 | 6 | ![Screenshot](DespillMadness_snap.png) -------------------------------------------------------------------------------- /Keyer/EdgeMatteDetect/EdgeMatteDetect.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/EdgeMatteDetect/EdgeMatteDetect.png -------------------------------------------------------------------------------- /Keyer/EdgeMatteDetect/EdgeMatteDetect_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/EdgeMatteDetect/EdgeMatteDetect_old.png -------------------------------------------------------------------------------- /Keyer/EdgeMatteDetect/README.md: -------------------------------------------------------------------------------- 1 | # EdgeMatteDetect 2 | 3 | description to be added 4 | -------------------------------------------------------------------------------- /Keyer/IDKeyer/IDKeyer.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/IDKeyer/IDKeyer.png -------------------------------------------------------------------------------- /Keyer/IDKeyer/IDKeyer_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/IDKeyer/IDKeyer_old.png -------------------------------------------------------------------------------- /Keyer/IDKeyer/Resources/ScreenShot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/IDKeyer/Resources/ScreenShot.jpg -------------------------------------------------------------------------------- /Keyer/OverRange_Alpha/OverRange_Alpha.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/OverRange_Alpha/OverRange_Alpha.png -------------------------------------------------------------------------------- /Keyer/OverRange_Alpha/README.md: -------------------------------------------------------------------------------- 1 | # OverRange_Alpha 2 | 3 | Generates an alpha channel based on overranged values. 4 | 5 | 6 | ![Screenshot](OverRange_Alpha_snap.png) -------------------------------------------------------------------------------- /Keyer/PIKDespill/PIKDespill.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/PIKDespill/PIKDespill.png -------------------------------------------------------------------------------- /Keyer/PositionMask/PositionMask.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/PositionMask/PositionMask.png -------------------------------------------------------------------------------- /Keyer/PositionMask/PositionMask_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/PositionMask/PositionMask_old.png -------------------------------------------------------------------------------- /Keyer/PositionMask/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/PositionMask/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Keyer/PositionMask/Resources/Screenshot2.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/PositionMask/Resources/Screenshot2.jpg -------------------------------------------------------------------------------- /Keyer/PushPixel/PushPixel.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/PushPixel/PushPixel.png -------------------------------------------------------------------------------- /Keyer/PushPixel/README.md: -------------------------------------------------------------------------------- 1 | # PushPixel 2 | 3 | 4 | Push pixels of the RGB on the edges of the alpha channel 5 | 6 | 7 | ![Screenshot](PushPixel_snap.png) -------------------------------------------------------------------------------- /Keyer/PxF_ScreenClean/PxF_ScreenClean.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/PxF_ScreenClean/PxF_ScreenClean.png -------------------------------------------------------------------------------- /Keyer/PxF_ScreenClean/README.md: -------------------------------------------------------------------------------- 1 | # PxF_ScreenClean 2 | 3 | Use a clean plate to clean up blue/red/green screens. -------------------------------------------------------------------------------- /Keyer/lp_ChannelContactsheet/Resources/channelcontactsheet_small.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/lp_ChannelContactsheet/Resources/channelcontactsheet_small.jpg -------------------------------------------------------------------------------- /Keyer/lp_ChannelContactsheet/Resources/nd.md: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /Keyer/lp_ChillSpill/lp_ChillSpill.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Keyer/lp_ChillSpill/lp_ChillSpill.png -------------------------------------------------------------------------------- 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Wipe/README.md: -------------------------------------------------------------------------------- 1 | # Radial Wipe 2 | 3 | # Main Repo 4 | https://github.com/cgvirus/Natron-Hack-Dev -------------------------------------------------------------------------------- /Merge/Radial Wipe/radialWipe_icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Merge/Radial Wipe/radialWipe_icon.png -------------------------------------------------------------------------------- /Merge/ZCombine/README.md: -------------------------------------------------------------------------------- 1 | # ZCombine 2 | 3 | Mix two images according to their Zbuffer. 4 | You can also combine two Z pass together by checking the Output Z option. 5 | Mask and Mix don't work when the Output is the combined Z pass. 6 | ![Screenshot](Resources/Screenshot.png) 7 | 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-------------------------------------------------------------------------------- 1 | # UV_Map_Generator 2 | 3 | Generates a default UV map at any resolution. Can be used to run through a lens distortion in another software or any sort of distorion that can then be re-applied with an STMap node. 4 | 5 | Credits : 6 | 7 | Original Gizmo by Erwan Leroy : 8 | www.erwanleroy.com -------------------------------------------------------------------------------- /Relight/Vector_Tools/UV_Map_Generator/UV_Map_Generator.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Relight/Vector_Tools/UV_Map_Generator/UV_Map_Generator.png -------------------------------------------------------------------------------- /Relight/Vector_Tools/UV_to_Vectors/README.md: -------------------------------------------------------------------------------- 1 | # UV_to_Vectors 2 | 3 | Converts a distorted UV map to motion vectors. 4 | 5 | Credits : 6 | 7 | Original Gizmo by Erwan Leroy : 8 | www.erwanleroy.com -------------------------------------------------------------------------------- /Relight/Vector_Tools/UV_to_Vectors/UV_to_Vectors.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Relight/Vector_Tools/UV_to_Vectors/UV_to_Vectors.png -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_Direction/README.md: -------------------------------------------------------------------------------- 1 | # Vectors_Direction 2 | 3 | An utility to rotate 2D vectors such as motion vectors, and flip them if necessary. 4 | 5 | Credits : 6 | 7 | Original Gizmo by Erwan Leroy : 8 | www.erwanleroy.com -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_Direction/Vectors_Direction.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Relight/Vector_Tools/Vectors_Direction/Vectors_Direction.png -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_Magnitude/README.md: -------------------------------------------------------------------------------- 1 | # Vectors_Magnitude 2 | 3 | An utility to see the magnitude of motion vectors, usually simply as information for the artist. 4 | 5 | Credits : 6 | 7 | Original Gizmo by Erwan Leroy : 8 | www.erwanleroy.com -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_Magnitude/Vectors_Magnitude.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Relight/Vector_Tools/Vectors_Magnitude/Vectors_Magnitude.png -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_Normalize/README.md: -------------------------------------------------------------------------------- 1 | # Vectors_Normalize 2 | 3 | Will scale every vector in a vector pass so that each vctor's magnitude is 1, while keeping the direction. Works on 2D and 3D vectors. 4 | 5 | Credits : 6 | 7 | Original Gizmo by Erwan Leroy : 8 | www.erwanleroy.com -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_Normalize/Vectors_Normalize.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Relight/Vector_Tools/Vectors_Normalize/Vectors_Normalize.png -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_to_UV/README.md: -------------------------------------------------------------------------------- 1 | # Vectors_to_UV 2 | 3 | Converts Motion Vectors to an UV map. 4 | 5 | Credits : 6 | 7 | Original Gizmo by Erwan Leroy : 8 | www.erwanleroy.com -------------------------------------------------------------------------------- /Relight/Vector_Tools/Vectors_to_UV/Vectors_to_UV.png: 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/SB/sb_AlphaFromMax/README.md: -------------------------------------------------------------------------------- 1 | # sb_AlphaFromMax 2 | 3 | This PyPlug creates an alpha channel based on the max color value of each pixel in any of the RGB channels. -------------------------------------------------------------------------------- /SB/sb_AlphaFromMax/sb_AlphaFromMax.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/SB/sb_AlphaFromMax/sb_AlphaFromMax.png -------------------------------------------------------------------------------- /SB/sb_Erode/README.md: -------------------------------------------------------------------------------- 1 | # sb_Erode 2 | 3 | This PyPlug wraps several erode types into a single gizmo, giving you simple control of which method that works best for your shot. 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Shadertoy/icons/crok_heathaze.png -------------------------------------------------------------------------------- /Time/TimeLoop/README.md: -------------------------------------------------------------------------------- 1 | # TimeLoop 2 | 3 | This Pyplug create loops from the input clip, 4 | 5 | set the start value for the first frame of the loop, then the loop duration (length) 6 | -------------------------------------------------------------------------------- /Transform/3D_Card/PM_Card3D.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Transform/3D_Card/PM_Card3D.png -------------------------------------------------------------------------------- /Transform/3D_Card/Resources/3Dcard_01.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Transform/3D_Card/Resources/3Dcard_01.jpg -------------------------------------------------------------------------------- /Transform/3D_Card/Resources/3Dcard_02.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Transform/3D_Card/Resources/3Dcard_02.jpg -------------------------------------------------------------------------------- /Transform/Crop_N/Crop_N.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Transform/Crop_N/Crop_N.png 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/Transform/Wiggle/Wiggle.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Transform/Wiggle/Wiggle.png -------------------------------------------------------------------------------- /Transform/lp_NoiseDistort/lp_NoiseDistort.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Transform/lp_NoiseDistort/lp_NoiseDistort.png -------------------------------------------------------------------------------- /Transform/lp_NoiseDistort/skyline_ezgif.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Transform/lp_NoiseDistort/skyline_ezgif.gif 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It supports 5 fames of fixed interval onion skin in the forward and backward directions with user selectable colors, and two blending modes. 4 | 5 | 6 | ![Screenshot](Onion_S_snap.png) 7 | -------------------------------------------------------------------------------- /Utility/WaveForm/README.md: -------------------------------------------------------------------------------- 1 | # WaveForm 2 | 3 | Display a Luminance Waveform of the input. 4 | 5 | You can also display RGB channels separately. 6 | 7 | As Natron works in linear colorspace , there is an option to specify you display gamma. 8 | 9 | 10 | ![Screenshot](Resources/Screenshot.jpg) 11 | -------------------------------------------------------------------------------- /Utility/WaveForm/Resources/Screenshot.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Utility/WaveForm/Resources/Screenshot.jpg -------------------------------------------------------------------------------- /Utility/WaveForm/WaveForm.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Utility/WaveForm/WaveForm.png -------------------------------------------------------------------------------- /Utility/WaveForm/WaveForm_old.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Utility/WaveForm/WaveForm_old.png -------------------------------------------------------------------------------- /V_Tools/V_CheckMatte/README.md: -------------------------------------------------------------------------------- 1 | # V_CheckMatte 2 | 3 | 4 | Utility to evaluate a matte and help working with mattes and masks. -------------------------------------------------------------------------------- /V_Tools/V_CheckMatte/V_CheckMatte.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/V_Tools/V_CheckMatte/V_CheckMatte.png -------------------------------------------------------------------------------- /Views/L_AspectMask/L_AspectMask.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/Views/L_AspectMask/L_AspectMask.png -------------------------------------------------------------------------------- /Views/L_AspectMask/README.md: -------------------------------------------------------------------------------- 1 | # L_AspectMask 2 | 3 | Apply standard formats overlay over an image. 4 | 5 | 6 | ![Screenshot](ChannelOffset_snap.png) -------------------------------------------------------------------------------- /mS/mS_MarkerRemoval_Advanced/README.md: -------------------------------------------------------------------------------- 1 | # mS_MarkerRemoval_Advanced 2 | 3 | Lets you easily remove tracking markers from backing screens without the hassle of painting, even when they intersect with the foreground elements. 4 | 5 | 6 | ### INPUTS 7 | 8 | Plate = your plate. 9 | 10 | Markers_Matte = the mask that isolates the markers of the plate.. 11 | 12 | 13 | -------------------------------------------------------------------------------- /mS/mS_MarkerRemoval_Advanced/mS_MarkerRemoval_Advanced.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/mS/mS_MarkerRemoval_Advanced/mS_MarkerRemoval_Advanced.png -------------------------------------------------------------------------------- /mS/mS_MarkerRemoval_Advanced/mS_MarkerRemoval_Advanced_snap.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/mS/mS_MarkerRemoval_Advanced/mS_MarkerRemoval_Advanced_snap.png -------------------------------------------------------------------------------- /mS/mS_RestoreGrain/README.md: -------------------------------------------------------------------------------- 1 | # mS_RestoreGrain 2 | 3 | This PyPlug lets you preserve the original grain from your plate after keying. 4 | 5 | 6 | ### INPUTS 7 | plate = your plate. 8 | 9 | plate denoised = denoised plate. 10 | 11 | key = alpha from keyed plate 12 | 13 | 14 | ### HOW TO USE IT 15 | Grain : mix the restored grain (1 = full restore , 0 = no restore). -------------------------------------------------------------------------------- /mS/mS_RestoreGrain/mS_RestoreGrain.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/NatronGitHub/natron-plugins/b0c499fb6391024f54be9f26ed41b5cf7475d574/mS/mS_RestoreGrain/mS_RestoreGrain.png --------------------------------------------------------------------------------