├── Assets ├── Materials │ └── Grid.material ├── MotionTrail │ ├── MotionTrail.gd │ ├── MotionTrail.tscn │ └── trailmaterial.tres ├── Textures │ ├── grid.png │ └── grid.png.import └── Weapons │ └── Stick.tscn ├── LICENSE ├── Player ├── AnimationPlayer.gd ├── ComboSystem.gd ├── Player.gd ├── Player.tscn ├── anims │ ├── longsword_anims │ │ ├── great sword idle.anim │ │ ├── great sword kick.tres │ │ ├── great sword slash 2.anim │ │ └── great sword slash.res │ ├── step_L.anim │ ├── step_L2.anim │ ├── step_R.tres │ └── strafe │ │ ├── Backward Diagonal Right.anim │ │ ├── Backward Diagonal.anim │ │ ├── Forward Diagonal Left.anim │ │ └── Forward Diagonal Right.anim └── longsword_anims │ ├── great sword idle.anim │ ├── great sword kick.tres │ ├── great sword slash 2.anim │ └── great sword slash.res ├── README.md ├── Scenes └── Main.tscn ├── default_env.tres ├── editor_layout.cfg ├── icon.png ├── icon.png.import └── project.godot /Assets/Materials/Grid.material: 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