├── .github └── workflows │ └── spritz-wine-tkg-aagl.yml ├── Dockerfile ├── LICENSE ├── README.md ├── patches ├── 0001-proton-esync-fsync │ ├── 0000-reverts │ │ ├── 0000-8445-server-Create-inproc-sync-events-for-message-queues │ │ │ ├── 0001-Revert-ntdll-Check-inproc-sync-handle-access-rights-on-wait.patch │ │ │ ├── 0002-Revert-server-Add-a-request-to-retrieve-the-inproc-sync-fds.patch │ │ │ ├── 0003-Revert-server-Create-inproc-sync-events-for-message-queues.patch │ │ │ ├── 0004-Revert-ntdll-Retrieve-and-cache-an-ntsync-device-on-process-init.patch │ │ │ ├── 0005-Revert-ntdll-Add-stub-functions-for-in-process-synchronization.patch │ │ │ └── 0006-Revert-ntdll-Add-some-traces-to-synchronization-methods.patch │ │ ├── 0001-8541-server-Keep-owned-mutex-syncs-alive-until-abandoned │ │ │ └── 0001-Revert-server-Keep-owned-mutex-syncs-alive-until-abandoned.patch │ │ ├── 0002-8435-server-Misc-changes-in-preparation-for-inproc-sync │ │ │ ├── 0001-Revert-server-Use-a-signaled-flag-for-message-queue-sync.patch │ │ │ ├── 0002-Revert-server-Use-a-flag-to-keep-track-of-message-queue-waits.patch │ │ │ ├── 0003-Revert-server-Split-semaphore-to-a-dedicated-sync-object.patch │ │ │ ├── 0004-Revert-server-Split-mutex-to-a-dedicated-sync-object.patch │ │ │ └── 0005-Revert-server-Move-some-checks-inside-of-mutex-do-release.patch │ │ ├── 0003-8426-server-Use-an-event-sync-for-console-objects │ │ │ ├── 0001-Revert-server-Get-rid-of-the-console-signaled-flag.patch │ │ │ ├── 0002-Revert-server-Use-the-console-sync-for-console-output-objects.patch │ │ │ ├── 0003-Revert-server-Use-the-console-sync-for-console-input-objects.patch │ │ │ ├── 0004-Revert-server-Use-the-console-sync-for-screen-buffers-objects.patch │ │ │ ├── 0005-Revert-server-Use-an-event-sync-for-console-server-objects.patch │ │ │ └── 0006-Revert-server-Use-an-event-sync-for-console-objects.patch │ │ ├── 0004-8408-server-Use-event-syncs-for-more-objects │ │ │ ├── 0001-Revert-server-Use-an-event-sync-for-timer-objects.patch │ │ │ ├── 0002-Revert-server-Use-an-event-sync-for-completion-port-objects.patch │ │ │ ├── 0003-Revert-server-Use-an-event-sync-for-device-manager-objects.patch │ │ │ ├── 0004-Revert-server-Use-an-event-sync-for-debug-objects.patch │ │ │ ├── 0005-Revert-server-Use-an-event-sync-for-debug-event-objects.patch │ │ │ └── 0006-Revert-server-Use-an-event-sync-for-file-lock-objects.patch │ │ ├── 0005-8398-server-Use-an-event-sync-for-thread-and-process-objects │ │ │ ├── 0001-Revert-server-Use-an-event-sync-for-startup-info-objects.patch │ │ │ ├── 0002-Revert-server-Use-an-event-sync-for-process-objects.patch │ │ │ ├── 0003-Revert-server-Use-an-event-sync-for-job-objects.patch │ │ │ ├── 0004-Revert-server-Use-an-event-sync-for-thread-objects.patch │ │ │ ├── 0005-Revert-server-Use-an-event-sync-for-context-objects.patch │ │ │ └── 0006-Revert-server-Use-an-event-sync-for-thread-apc-objects.patch │ │ └── 0006-7848-server-Use-events-as-a-sync-for-several-objects │ │ │ ├── 0001-Revert-server-Use-an-event-sync-for-fd-objects.patch │ │ │ ├── 0002-Revert-server-Introduce-a-new-event-sync-object.patch │ │ │ ├── 0003-Revert-server-Redirect-fd-based-objects-sync-to-the-fd.patch │ │ │ ├── 0004-Revert-server-Add-an-operation-to-retrieve-an-object-sync.patch │ │ │ └── 0005-Revert-server-Move-object-grab-release-out-of-add-remove-queue.patch │ ├── 0001-create-hacks-init.patch │ ├── 0002-configure-Check-for-sys-eventfd.h-ppoll-and-shm_open.patch │ ├── 0003-server-Create-server-objects-for-eventfd-based-synch.patch │ ├── 0004-ntdll-Create-eventfd-based-objects-for-semaphores.patch │ ├── 0005-ntdll-Implement-NtReleaseSemaphore.patch │ ├── 0006-ntdll-Implement-NtClose.patch │ ├── 0007-ntdll-Implement-NtWaitForMultipleObjects.patch │ ├── 0008-ntdll-server-Implement-NtCreateEvent.patch │ ├── 0009-ntdll-Implement-NtSetEvent.patch │ ├── 0010-ntdll-Implement-NtResetEvent.patch │ ├── 0011-ntdll-Implement-waiting-on-manual-reset-events.patch │ ├── 0012-server-Add-an-object-operation-to-grab-the-esync-fil.patch │ ├── 0013-server-Add-a-request-to-get-the-eventfd-file-descrip.patch │ ├── 0014-server-Create-eventfd-file-descriptors-for-process-o.patch │ ├── 0015-ntdll-server-Implement-waiting-on-server-bound-objec.patch │ ├── 0016-server-Create-eventfd-file-descriptors-for-event-obj.patch │ ├── 0017-server-Allow-re-setting-esync-events-on-the-server-s.patch │ ├── 0018-ntdll-Try-again-if-poll-returns-EINTR.patch │ ├── 0019-server-Create-eventfd-file-descriptors-for-thread-ob.patch │ ├── 0020-rpcrt4-Avoid-closing-the-server-thread-handle-while-.patch │ ├── 0021-server-Create-eventfd-file-descriptors-for-message-q.patch │ ├── 0022-server-ntdll-Implement-message-waits.patch │ ├── 0023-server-Create-eventfd-descriptors-for-device-manager.patch │ ├── 0024-ntdll-server-Implement-NtCreateMutant.patch │ ├── 0025-ntdll-Implement-NtReleaseMutant.patch │ ├── 0026-ntdll-Implement-waiting-on-mutexes.patch │ ├── 0027-ntdll-Implement-wait-all.patch │ ├── 0028-esync-Add-a-README.patch │ ├── 0029-ntdll-Implement-NtSignalAndWaitForSingleObject.patch │ ├── 0030-ntdll-Implement-NtOpenSemaphore.patch │ ├── 0031-ntdll-Implement-NtOpenEvent.patch │ ├── 0032-ntdll-Implement-NtOpenMutant.patch │ ├── 0033-server-Implement-esync_map_access.patch │ ├── 0034-server-Implement-NtDuplicateObject.patch │ ├── 0035-server-Create-eventfd-descriptors-for-timers.patch │ ├── 0036-ntdll-server-Implement-alertable-waits.patch │ ├── 0037-esync-Update-README.patch │ ├── 0038-kernel32-tests-Mark-some-existing-tests-as-failing-u.patch │ ├── 0039-kernel32-tests-Add-some-semaphore-tests.patch │ ├── 0040-kernel32-tests-Add-some-event-tests.patch │ ├── 0041-kernel32-tests-Add-some-mutex-tests.patch │ ├── 0042-kernel32-tests-Add-some-tests-for-wait-timeouts.patch │ ├── 0043-kernel32-tests-Zigzag-test.patch │ ├── 0044-ntdll-Implement-NtQuerySemaphore.patch │ ├── 0045-ntdll-Implement-NtQueryEvent.patch │ ├── 0046-ntdll-Implement-NtQueryMutant.patch │ ├── 0047-server-Create-eventfd-descriptors-for-pseudo-fd-obje.patch │ ├── 0048-esync-Update-README.patch │ ├── 0049-esync-Add-note-about-file-limits-not-being-raised-wh.patch │ ├── 0050-ntdll-Try-to-avoid-poll-for-uncontended-objects.patch │ ├── 0051-ntdll-server-Try-to-avoid-poll-for-signaled-events.patch │ ├── 0052-esync-Update-README.patch │ ├── 0053-ntdll-Implement-NtPulseEvent.patch │ ├── 0054-esync-Update-README.patch │ ├── 0055-server-Create-esync-file-descriptors-for-true-file-o.patch │ ├── 0056-ntdll-server-Abandon-esync-mutexes-on-thread-exit.patch │ ├── 0057-server-Create-esync-file-descriptors-for-console-ser.patch │ ├── 0058-ntdll-Compile-warning-fixes-for-esync.patch │ ├── 0059-readme-only-adjust-hard-limit-in-systemd-20.patch │ ├── 0060-esync-Fix-restoring-the-objects-state-on-wait-all-ob.patch │ ├── 0061-server-Create-server-objects-for-futex-based-synchro.patch │ ├── 0062-ntdll-Create-futex-based-objects-for-semaphores.patch │ ├── 0063-ntdll-Implement-NtReleaseSemaphore.patch │ ├── 0064-ntdll-Close-fsync-objects.patch │ ├── 0065-ntdll-Implement-waiting-on-fsync-objects.patch │ ├── 0066-ntdll-Create-fsync-objects-for-events.patch │ ├── 0067-ntdll-Implement-NtSetEvent.patch │ ├── 0068-ntdll-Implement-NtResetEvent.patch │ ├── 0069-ntdll-Implement-waiting-on-events.patch │ ├── 0070-server-Add-an-object-operation-to-grab-the-fsync-shm.patch │ ├── 0071-server-Add-a-request-to-get-the-shm-index-associated.patch │ ├── 0072-server-Create-futex-sections-for-process-objects.patch │ ├── 0073-ntdll-server-Implement-waiting-on-server-bound-objec.patch │ ├── 0074-server-Create-futexes-for-event-objects.patch │ ├── 0075-server-Allow-re-setting-fsync-events-on-the-server-s.patch │ ├── 0076-server-Create-futexes-for-thread-objects.patch │ ├── 0077-server-Create-futexes-for-message-queues.patch │ ├── 0078-server-ntdll-Implement-message-waits.patch │ ├── 0079-server-Create-futexes-for-device-manager-objects.patch │ ├── 0080-ntdll-Implement-NtCreateMutant.patch │ ├── 0081-ntdll-Implement-NtReleaseMutant.patch │ ├── 0082-ntdll-Implement-waiting-on-mutexes.patch │ ├── 0083-ntdll-Implement-wait-all.patch │ ├── 0084-ntdll-Implement-NtSignalAndWaitForSingleObject.patch │ ├── 0085-server-ntdll-Also-store-the-fsync-type-in-the-server.patch │ ├── 0086-ntdll-server-Implement-NtOpenSemaphore.patch │ ├── 0087-ntdll-Implement-NtOpenEvent.patch │ ├── 0088-ntdll-Implement-NtOpenMutant.patch │ ├── 0089-server-Implement-fsync_map_access.patch │ ├── 0090-ntdll-server-Implement-handle-duplication.patch │ ├── 0091-ntdll-server-Implement-alertable-waits.patch │ ├── 0092-ntdll-Wake-all-threads-in-futex_wake.patch │ ├── 0093-server-Create-futex-sections-for-timer-objects.patch │ ├── 0094-server-Create-futex-sections-for-console-input-event.patch │ ├── 0095-ntdll-Implement-NtQuerySemaphore.patch │ ├── 0096-ntdll-Implement-NtQueryEvent.patch │ ├── 0097-ntdll-Implement-NtQueryMutant.patch │ ├── 0098-server-Create-futex-sections-for-pseudo-fd-objects-a.patch │ ├── 0099-server-Create-futex-sections-for-true-file-objects-a.patch │ ├── 0100-ntdll-Skip-zero-length-waits.patch │ ├── 0101-server-Add-a-diagnostic-message-for-fsync.patch │ ├── 0103-ntdll-server-Switch-to-testing-ABI.patch │ ├── 0104-ntdll-Check-the-APC-futex-first.patch │ ├── 0105-server-Fix-an-invalid-use-of-fsync_clear.patch │ ├── 0106-server-Be-a-little-more-careful-about-futex-operatio.patch │ ├── 0107-ntdll-Catch-closed-handles-more-gracefully.patch │ ├── 0108-ntdll-Implement-fsync_pulse_event.patch │ ├── 0109-server-Print-a-message-when-using-server-side-synchr.patch │ ├── 0110-ntdll-Store-the-fsync-APC-futex-in-the-thread-data-d.patch │ ├── 0111-ntdll-fsync-Lock-accessing-the-shm_addrs-array.patch │ ├── 0112-ntdll-fsync-Fix-a-race-condition-when-waiting-on-a-m.patch │ ├── 0113-ntdll-fsync-Introduce-a-configurable-spin-count.patch │ ├── 0114-ntdll-server-Abandon-fsync-mutexes-on-thread-exit.patch │ ├── 0115-ntdll-Default-the-spin-count-to-100.patch │ ├── 0116-ntdll-Implement-an-esync-fsync-path-for-alertable-Nt.patch │ ├── 0117-esync-fsync-Use-usleep-0-instead-of-NtYieldExecution.patch │ ├── 0118-ntdll-Call-waitv-just-when-nr_futexes-1.patch │ ├── 0119-ntdll-fsync-Encapsulate-timeout-conversion.patch │ ├── 0120-ntdll-fsync-Support-futex_waitv-API.patch │ ├── 0121-ntdll-fsync-Use-absolute-timeouts-for-futex_wait.patch │ ├── 0122-esync-fsync-Yield-execution-before-alertable-wait-fo.patch │ ├── 0123-fsync-Add-WINE_FSYNC_SIMULATE_SCHED_QUANTUM-config-o.patch │ ├── 0124-esync-Type-check-HANDLE-in-esync_set_event.patch │ ├── 0125-fsync-Type-check-HANDLE-in-fsync_set_event.patch │ ├── 0126-fsync-Fix-semaphore-grab-attempt-on-wait-all-path.patch │ ├── 0127-fsync-Always-check-for-NULL-object-on-wait-all-path.patch │ ├── 0128-fsync-Get-rid-of-spin-before-futex-wait.patch │ ├── 0129-fsync-Always-use-futex_waitv-for-wait.patch │ ├── 0130-ntdll-Include-linux-futex.h-in-fsync.c.patch │ ├── 0131-fsync-Reuse-shared-mem-indices.patch │ ├── 0132-fsync-Use-CLOCK_MONOTONIC-for-relative-timeouts.patch │ ├── 0133-fsync-Return-a-copy-of-the-object-instead-of-cache-p.patch │ ├── 0134-fsync-Synchronize-access-to-object-cache.patch │ ├── 0135-fsync-Use-atomic-cache-stores-and-load-instead-of-lo.patch │ ├── 0136-fsync-Implement-reference-counting-for-sync-objects-.patch │ ├── 0137-fsync-Increase-shm-page-size.patch │ ├── 0138-fsync-Use-static-shm_addrs-array-and-get-rid-of-lock.patch │ ├── 0139-esync-fsync-Support-waiting-on-file-handles.patch │ ├── 0140-ntdll-Enable-WINE_FSYNC_SIMULATE_SCHED_QUANTUM-for-P.patch │ ├── 0141-ntdll-Enable-WINE_FSYNC_SIMULATE_SCHED_QUANTUM-for-G.patch │ ├── 0142-ntdll-HACK-Add-WINE_ALERT_SIMULATE_SCHED_QUANTUM-opt.patch │ ├── 0143-ntdll-HACK-Also-simulate-async-file-read-and-IO-canc.patch │ ├── 0144-fsync-Retry-grabbing-semaphore-if-count-has-changed.patch │ ├── 0145-fsync-Cache-current-process-ID.patch │ ├── 0146-fsync-Cache-current-TID-in-__fsync_wait_objects.patch │ ├── 0147-fsync-Add-WINE_FSYNC_YIELD_TO_WAITERS-option.patch │ ├── 0148-ntdll-HACK-Enable-WINE_FSYNC_YIELD_TO_WAITERS-for-FF.patch │ ├── 0149-ntdll-HACK-Enable-fsync_yield_to_waiters-for-LIGHTNI.patch │ ├── 0150-ntdll-HACK-Enable-fsync_yield_to_waiters-for-FFXIII-.patch │ ├── 0151-fsync-Avoid-race-between-NtClose-and-get_object.patch │ ├── 0152-fsync-Check-for-NULL-handle-in-get_object.patch │ ├── 0153-fsync-Type-check-HANDLE-in-fsync_reset_event.patch │ ├── 0154-fsync-Type-check-HANDLE-in-fsync_pulse_event.patch │ ├── 0155-esync-Type-check-HANDLE-in-esync_reset_event.patch │ ├── 0156-esync-Type-check-HANDLE-in-esync_pulse_event.patch │ ├── 0158-ntdll-Don-t-leak-objattr-allocation-in-NtCreateSemap.patch │ ├── 0159-ntdll-fsync-Introduce-explicit-server-wait-helper-an.patch │ ├── 0160-esync-fsync-Support-wait-on-completion-ports.patch │ ├── 0161-ntdll-esync-fsync-Check-for-port-signal-state-for-ze.patch │ ├── 0162-HACK-user32-Always-call-get_message-request-after-wa.patch │ ├── 0163-fsync-clean-up-hacks.patch │ ├── 0164-esync-fsync-Prevent-div-by-zero-pagesize-in-init-cre.patch │ └── 0165-fsync-Make-fsync_cache-pointer-sized.patch ├── 0002-ntsync │ ├── 0002-gcc-13-warnings.patch │ ├── 0003-server-Add-an-object-operation-to-retrieve-an-in-process-synchronization-object.patch │ ├── 0004-server-Create-in-process-synchronization-objects-for-events.patch │ ├── 0005-server-Create-in-process-synchronization-objects-for-semaphores.patch │ ├── 0006-server-Create-in-process-synchronization-objects-for-mutexes.patch │ ├── 0007-server-Create-in-process-synchronization-objects-for-completion-ports.patch │ ├── 0008-server-Create-in-process-synchronization-objects-for-consoles.patch │ ├── 0009-server-Create-in-process-synchronization-objects-for-console-servers.patch │ ├── 0010-server-Create-in-process-synchronization-objects-for-debug-objects.patch │ ├── 0011-server-Create-in-process-synchronization-objects-for-device-managers.patch │ ├── 0012-server-Create-in-process-synchronization-objects-for-keyed-events.patch │ ├── 0013-server-Create-in-process-synchronization-objects-for-processes.patch │ ├── 0014-server-Create-in-process-synchronization-objects-for-jobs.patch │ ├── 0015-server-Create-in-process-synchronization-objects-for-message-queues.patch │ ├── 0016-server-Create-in-process-synchronization-objects-for-threads.patch │ ├── 0017-server-Create-in-process-synchronization-objects-for-timers.patch │ ├── 0018-server-Create-in-process-synchronization-objects-for-fd-based-objects.patch │ ├── 0019-server-Add-a-request-to-retrieve-the-in-process-synchronization-device.patch │ ├── 0020-server-Add-a-request-to-retrieve-the-in-process-synchronization-object-from-a-handle.patch │ ├── 0021-server-Introduce-select_inproc_queue-and-unselect_inproc_queue-requests.patch │ ├── 0022-server-Allow-creating-an-event-object-for-client-side-user-APC-signaling.patch │ ├── 0023-ntdll-Introduce-a-helper-to-wait-on-an-internal-server-handle.patch │ ├── 0024-ntdll-Add-some-traces-to-synchronization-methods.patch │ ├── 0025-ntdll-Use-in-process-synchronization-objects.patch │ ├── 0026-ntdll-Use-server_wait_for_object-when-waiting-on-only-the-queue-object.patch │ ├── 0027-ntdll-Cache-in-process-synchronization-objects.patch │ ├── 0028-server-Allow-disabling-in-process-synchronization-support.patch │ ├── 0029-server-Add-a-message-to-signal-that-in-proces-synchronization-is-indeed-active.patch │ ├── 0030-extra-debugging.patch │ ├── 0031-ntsync-disable-esync-and-fsync-when-ntsync-is-enabled.patch │ ├── 0034-fixup-HACK-win32u-Always-call-get_message-request-af.patch │ ├── 0035-ntdll-Increase-cache-entries-to-256.patch │ ├── 0036-include-use-ntsync.h-v7-module-header-as-an-in-tree-header.patch │ ├── 0037-ntdll-Check-for-esync-fsync-before-doing-server-wait.patch │ ├── 0038-server-ntdll-Add-a-do_ntsync-helper.patch │ ├── 0039-winediag-startup-messages.patch │ └── 0040-ntdll-Cast-tv_sec-to-ULONGLONG-before-multiplying.patch ├── 0003-spritz │ ├── 0000-winediag-change-logging-and-redirect-to-Spritz-repos.patch │ ├── 0001-HACK-ws2_32-Block-first-internet-connection-for-some.patch │ ├── 0002-programs-add-Steam.exe-stub-from-Proton.patch │ ├── 0003-ntdll-Allow-launching-apps-from-steam.exe-stub.patch │ ├── 0004-ntdll-set-WINE_ENABLE_STEAM_STUB-for-some-games.patch │ ├── 0005-HACK-kernelbase-Terminate-Genshin-Impact-if-ExitProc.patch │ ├── 0006-HACK-winex11-make-WM-focus-the-window-by-default.patch │ ├── 0007-loader-Copy-arial.ttf-to-fonts.patch │ ├── 0008-winex11-Ignore-XI_BadDevice-errors-on-X_OpenDevice-w.patch │ ├── 0009-HACK-winex11.drv-Workaround-focusing-out-of-exclusiv.patch │ └── 0010-ntdll-Stop-unwinding-on-access-violation.patch ├── 0004-proton-controllers │ ├── 0001-wbemprox-Only-return-linked-PnP-devices-in-Win32_PnP.patch │ ├── 0002-winebus-allow-overriding-hidraw-input-with-PROTON_DI.patch │ ├── 0003-winebus-disable-Hidraw-by-default-add-log-message.patch │ ├── 0004-xinput1_3-Move-controller_-destroy-disable-code-arou.patch │ ├── 0005-xinput1_3-Introduce-a-new-open_device_at_index-helpe.patch │ └── 0006-Revert-ntoskrnl-Enumerate-child-devices-on-a-separat.patch ├── 0005-tkg │ ├── 0001-LAA-unix-staging-wow64.patch │ ├── 0002-ge-wayland.patch │ ├── 0003-CSMT-toggle.patch │ ├── 0004-proton-win10-default.patch │ ├── 0005-josh-flat-theme.patch │ └── 0006-wow64_loader_hack.patch ├── staging-commit ├── staging-exclude └── wine-commit └── wine_builder.sh /.github/workflows/spritz-wine-tkg-aagl.yml: -------------------------------------------------------------------------------- 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