├── .clang-format ├── .gitignore ├── Directory.Build.props ├── README.md ├── SDK ├── BRDF Gen │ ├── BRDF.bat │ └── BRDFGenerator.exe ├── IBLGen │ ├── IBLGen.cpp │ ├── IBLGen.vcxproj │ └── IBLGen.vcxproj.filters ├── LUT │ └── lut_neutral.png ├── TexConverter │ ├── Resource.h │ ├── TexConverter.cpp │ ├── TexConverter.h │ ├── TexConverter.ico │ ├── TexConverter.rc │ ├── TexConverter.vcxproj │ ├── TexConverter.vcxproj.filters │ ├── framework.h │ ├── small.ico │ └── targetver.h ├── Texture Set │ ├── Objects │ │ └── ast4.X │ ├── Texture Set.exe │ ├── USkin.dll │ ├── msvcp71.dll │ ├── msvcr71.dll │ └── sys │ │ ├── Texture Set │ │ ├── Object.fx │ │ ├── Texture Base.fx │ │ ├── Texture Normalmap.fx │ │ ├── Texture Set.ico │ │ ├── Texture Specular.fx │ │ ├── Texture.fx │ │ ├── knot.x │ │ ├── new.png │ │ ├── no texture.bmp │ │ ├── open.png │ │ ├── redo.png │ │ ├── save.png │ │ ├── t-pot.x │ │ └── undo.png │ │ └── dark.msstyles └── XConverter │ ├── Resource.h │ ├── XConverter.cpp │ ├── XConverter.h │ ├── XConverter.ico │ ├── XConverter.rc │ ├── XConverter.vcxproj │ ├── XConverter.vcxproj.filters │ ├── framework.h │ ├── small.ico │ └── targetver.h ├── Sources ├── xrCDB │ ├── Frustum.cpp │ ├── Frustum.h │ ├── OPC_AABB.cpp │ ├── OPC_AABB.h │ ├── OPC_AABBCollider.cpp │ ├── OPC_AABBCollider.h │ ├── OPC_AABBTree.cpp │ ├── OPC_AABBTree.h │ ├── OPC_BVTCache.h │ ├── OPC_BoundingSphere.h │ ├── OPC_BoxBoxOverlap.h │ ├── OPC_Collider.cpp │ ├── OPC_Collider.h │ ├── OPC_Common.cpp │ ├── OPC_Common.h │ ├── OPC_Container.cpp │ ├── OPC_Container.h │ ├── OPC_FPU.h │ ├── OPC_Matrix3x3.cpp │ ├── OPC_Matrix3x3.h │ ├── OPC_Matrix4x4.cpp │ ├── OPC_Matrix4x4.h │ ├── OPC_MemoryMacros.h │ ├── OPC_Model.cpp │ ├── OPC_Model.h │ ├── OPC_OBB.cpp │ ├── OPC_OBB.h │ ├── OPC_OBBCollider.cpp │ ├── OPC_OBBCollider.h │ ├── OPC_OptimizedTree.cpp │ ├── OPC_OptimizedTree.h │ ├── OPC_Plane.cpp │ ├── OPC_Plane.h │ ├── OPC_PlanesAABBOverlap.h │ ├── OPC_PlanesCollider.cpp │ ├── OPC_PlanesCollider.h │ ├── OPC_PlanesTriOverlap.h │ ├── OPC_Point.cpp │ ├── OPC_Point.h │ ├── OPC_Preprocessor.h │ ├── OPC_Ray.cpp │ ├── OPC_Ray.h │ ├── OPC_RayAABBOverlap.h │ ├── OPC_RayCollider.cpp │ ├── OPC_RayCollider.h │ ├── OPC_RayTriOverlap.h │ ├── OPC_Settings.h │ ├── OPC_SphereAABBOverlap.h │ ├── OPC_SphereCollider.cpp │ ├── OPC_SphereCollider.h │ ├── OPC_SphereTriOverlap.h │ ├── OPC_TreeBuilders.cpp │ ├── OPC_TreeBuilders.h │ ├── OPC_TreeCollider.cpp │ ├── OPC_TreeCollider.h │ ├── OPC_TriBoxOverlap.h │ ├── OPC_TriTriOverlap.h │ ├── OPC_Triangle.cpp │ ├── OPC_Triangle.h │ ├── OPC_Types.h │ ├── OPC_VolumeCollider.cpp │ ├── OPC_VolumeCollider.h │ ├── Opcode.cpp │ ├── Opcode.h │ ├── ReadMe.txt │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── cl_raypick.cpp │ ├── xrCDB.cpp │ ├── xrCDB.h │ ├── xrCDB.vcxproj │ ├── xrCDB.vcxproj.filters │ ├── xrCDB_Collector.cpp │ ├── xrCDB_box.cpp │ ├── xrCDB_frustum.cpp │ └── xrCDB_ray.cpp ├── xrCore │ ├── ChooseTypes.H │ ├── Coder.hpp │ ├── ELocatorAPI.cpp │ ├── ELocatorAPI.h │ ├── Event.cpp │ ├── Event.hpp │ ├── FS.cpp │ ├── FS.h │ ├── FS_internal.h │ ├── FTimer.cpp │ ├── FTimer.h │ ├── FileSystem.cpp │ ├── FileSystem.h │ ├── FileSystem_borland.cpp │ ├── FixedMap.h │ ├── FixedSet.h │ ├── FixedVector.h │ ├── LocatorAPI.cpp │ ├── LocatorAPI.h │ ├── LocatorAPI_Notifications.cpp │ ├── LocatorAPI_Notifications.h │ ├── LocatorAPI_auth.cpp │ ├── LocatorAPI_defs.cpp │ ├── LocatorAPI_defs.h │ ├── Lock.cpp │ ├── Lock.hpp │ ├── LzHuf.cpp │ ├── Model.cpp │ ├── Noncopyable.hpp │ ├── PPMd.h │ ├── PPMdType.h │ ├── ParallelFor.hpp │ ├── ParallelForEach.hpp │ ├── ScopeLock.cpp │ ├── ScopeLock.hpp │ ├── SubAlloc.hpp │ ├── Task.cpp │ ├── Task.hpp │ ├── TaskManager.cpp │ ├── TaskManager.hpp │ ├── ThreadUtil.cpp │ ├── ThreadUtil.h │ ├── Threading.h │ ├── Xr_ini.cpp │ ├── _bitwise.h │ ├── _color.h │ ├── _compressed_normal.cpp │ ├── _compressed_normal.h │ ├── _cylinder.h │ ├── _fbox.h │ ├── _fbox2.h │ ├── _flags.h │ ├── _math.cpp │ ├── _math.h │ ├── _matrix.h │ ├── _matrix33.h │ ├── _obb.h │ ├── _plane.h │ ├── _plane2.h │ ├── _quaternion.h │ ├── _random.h │ ├── _rect.h │ ├── _sphere.cpp │ ├── _sphere.h │ ├── _std_extensions.cpp │ ├── _std_extensions.h │ ├── _stl_extensions.h │ ├── _type_traits.h │ ├── _types.h │ ├── _vector2.h │ ├── _vector3d.h │ ├── _vector4.h │ ├── blackbox │ │ ├── BSUFunctions.cpp │ │ ├── BlackBoxUI.cpp │ │ ├── BugslayerUtil.h │ │ ├── CrashHandler.cpp │ │ ├── CrashHandler.h │ │ ├── DiagAssert.cpp │ │ ├── DiagAssert.h │ │ ├── GetLoadedModules.cpp │ │ ├── Internal.h │ │ ├── IsNT.cpp │ │ ├── NT4ProcessInfo.cpp │ │ ├── SymbolEngine.h │ │ ├── TLHELPProcessInfo.cpp │ │ ├── WarningsOff.h │ │ ├── WarningsOn.h │ │ ├── stdafx_.cpp │ │ └── stdafx_.h │ ├── buffer_vector.h │ ├── buffer_vector_inline.h │ ├── clsid.cpp │ ├── clsid.h │ ├── compression_ppmd_stream.h │ ├── compression_ppmd_stream_inline.h │ ├── cpp.hint │ ├── cpuid.cpp │ ├── cpuid.h │ ├── crc32.cpp │ ├── fastdelegate.h │ ├── file_stream_reader.cpp │ ├── file_stream_reader.h │ ├── intrusive_ptr.h │ ├── intrusive_ptr_inline.h │ ├── log.cpp │ ├── log.h │ ├── lzhuf.h │ ├── lzo1x_d3.cpp │ ├── memory_allocation_stats.cpp │ ├── memory_monitor.cpp │ ├── memory_monitor.h │ ├── memory_usage.cpp │ ├── os_clipboard.cpp │ ├── os_clipboard.h │ ├── ppmd_compressor.cpp │ ├── ppmd_compressor.h │ ├── resource.h │ ├── rt_compressor.cpp │ ├── rt_compressor.h │ ├── rt_compressor9.cpp │ ├── rt_config1x.h │ ├── rt_lzo.cpp │ ├── rt_lzo.h │ ├── rt_lzo1_d.ch │ ├── rt_lzo1x.h │ ├── rt_lzo1x_1.cpp │ ├── rt_lzo1x_9x.cpp │ ├── rt_lzo1x_c.ch │ ├── rt_lzo1x_d.ch │ ├── rt_lzo1x_d1.cpp │ ├── rt_lzo1x_d2.cpp │ ├── rt_lzo1x_d3.cpp │ ├── rt_lzo_conf.h │ ├── rt_lzo_config.h │ ├── rt_lzo_dict.h │ ├── rt_lzo_dll.ch │ ├── rt_lzo_init.cpp │ ├── rt_lzo_mchw.ch │ ├── rt_lzo_ptr.h │ ├── rt_lzo_swd.ch │ ├── rt_lzoconf.h │ ├── rt_lzodefs.h │ ├── rt_miniacc.h │ ├── stdafx.cpp │ ├── stdafx.h │ ├── stream_reader.cpp │ ├── stream_reader.h │ ├── stream_reader_inline.h │ ├── string_concatenations.cpp │ ├── string_concatenations.h │ ├── string_concatenations_inline.h │ ├── tinystr.cpp │ ├── tinystr.h │ ├── tinyxml.cpp │ ├── tinyxml.h │ ├── tinyxmlerror.cpp │ ├── tinyxmlparser.cpp │ ├── trivial_encryptor.h │ ├── vector.h │ ├── xrCore.cpp │ ├── xrCore.h │ ├── xrCore.rc │ ├── xrCore.vcxproj │ ├── xrCore.vcxproj.filters │ ├── xrCoreStatic.vcxproj │ ├── xrCoreStatic.vcxproj.filters │ ├── xrCore_platform.h │ ├── xrDebug.cpp │ ├── xrDebug.h │ ├── xrDebugNew.cpp │ ├── xrDebug_macros.h │ ├── xrMEMORY_POOL.h │ ├── xrMemory.cpp │ ├── xrMemory.h │ ├── xrMemory_POOL.cpp │ ├── xrMemory_align.cpp │ ├── xrMemory_align.h │ ├── xrMemory_debug.cpp │ ├── xrMemory_pso.h │ ├── xrMemory_pso_Copy.cpp │ ├── xrMemory_pso_Fill.cpp │ ├── xrMemory_pso_Fill32.cpp │ ├── xrMemory_pure.h │ ├── xrMemory_subst_borland.cpp │ ├── xrMemory_subst_borland.h │ ├── xrMemory_subst_msvc.cpp │ ├── xrMemory_subst_msvc.h │ ├── xrPool.h │ ├── xrSyncronize.cpp │ ├── xrSyncronize.h │ ├── xrXMLParser.cpp │ ├── xrXMLParser.h │ ├── xr_ini.h │ ├── xr_resource.h │ ├── xr_shared.cpp │ ├── xr_shared.h │ ├── xr_smart_pointers.h │ ├── xr_trims.cpp │ ├── xr_trims.h │ ├── xrsharedmem.cpp │ ├── xrsharedmem.h │ ├── xrstring.cpp │ └── xrstring.h ├── xrD3D9-Null │ ├── IDirect3D9.cpp │ ├── IDirect3D9.h │ ├── IDirect3DCubeTexture9.cpp │ ├── IDirect3DCubeTexture9.h │ ├── IDirect3DDevice9.cpp │ ├── IDirect3DDevice9.h │ ├── IDirect3DDevice9_Caps.cpp │ ├── IDirect3DIndexBuffer9.cpp │ ├── IDirect3DIndexBuffer9.h │ ├── IDirect3DPixelShader9.cpp │ ├── IDirect3DPixelShader9.h │ ├── IDirect3DQuery9.cpp │ ├── IDirect3DQuery9.h │ ├── IDirect3DStateBlock9.cpp │ ├── IDirect3DStateBlock9.h │ ├── IDirect3DSurface9.cpp │ ├── IDirect3DSurface9.h │ ├── IDirect3DTexture9.cpp │ ├── IDirect3DTexture9.h │ ├── IDirect3DVertexBuffer9.cpp │ ├── IDirect3DVertexBuffer9.h │ ├── IDirect3DVertexDeclaration9.cpp │ ├── IDirect3DVertexDeclaration9.h │ ├── IDirect3DVertexShader9.cpp │ ├── IDirect3DVertexShader9.h │ ├── ReadMe.txt │ ├── stdafx.cpp │ ├── stdafx.h │ ├── xrD3D9-Null.cpp │ ├── xrD3D9-Null.def │ ├── xrD3D9-Null.h │ ├── xrD3D9-Null.vcxproj │ ├── xrD3D9-Null.vcxproj.filters │ ├── xrD3D9-Null_OutProc.cpp │ └── xrD3D9-Null_OutProc.h ├── xrDiscordAPI │ ├── DiscordAPI.cpp │ ├── DiscordAPI.h │ ├── stdafx.cpp │ ├── stdafx.h │ ├── xrDiscordAPI.vcxproj │ └── xrDiscordAPI.vcxproj.filters ├── xrEngine │ ├── Application.cpp │ ├── Application.h │ ├── Benchmark.h │ ├── Blender_Recorder_StandartBinding.cpp │ ├── CPhotoMode.cpp │ ├── CPhotoMode.h │ ├── CameraBase.cpp │ ├── CameraBase.h │ ├── CameraDebug.h │ ├── CameraDefs.h │ ├── CameraManager.cpp │ ├── CameraManager.h │ ├── ClientServer.txt │ ├── CopyProtection.h │ ├── CustomHUD.cpp │ ├── CustomHUD.h │ ├── D3DUtils.cpp │ ├── D3DUtils.h │ ├── Device_Initialize.cpp │ ├── Device_Misc.cpp │ ├── Device_create.cpp │ ├── Device_destroy.cpp │ ├── Device_overdraw.cpp │ ├── Device_wndproc.cpp │ ├── DrawUtils.h │ ├── ETextureParams.cpp │ ├── ETextureParams.h │ ├── Effector.cpp │ ├── Effector.h │ ├── EffectorPP.cpp │ ├── EffectorPP.h │ ├── Effects description.txt │ ├── Engine.cpp │ ├── Engine.h │ ├── EngineAPI.cpp │ ├── EngineAPI.h │ ├── EnnumerateVertices.h │ ├── Envelope.cpp │ ├── Environment.cpp │ ├── Environment.h │ ├── Environment_ambient.cpp │ ├── Environment_ambient.h │ ├── Environment_descriptor.cpp │ ├── Environment_descriptor.h │ ├── Environment_descriptor_mixer.cpp │ ├── Environment_descriptor_mixer.h │ ├── Environment_modifiers.cpp │ ├── Environment_modifiers.h │ ├── Environment_render.cpp │ ├── Environment_render.h │ ├── Environment_wind.cpp │ ├── Environment_wind.h │ ├── EventAPI.cpp │ ├── EventAPI.h │ ├── FBasicVisual.cpp │ ├── FBasicVisual.h │ ├── FDemoPlay.cpp │ ├── FDemoPlay.h │ ├── FDemoRecord.cpp │ ├── FDemoRecord.h │ ├── FHierrarhyVisual.cpp │ ├── FHierrarhyVisual.h │ ├── FVF.h │ ├── Feel_Sound.h │ ├── Feel_Touch.cpp │ ├── Feel_Touch.h │ ├── Feel_Vision.cpp │ ├── Feel_Vision.h │ ├── Fmesh.h │ ├── Frustum.cpp │ ├── Frustum.h │ ├── GameFont.cpp │ ├── GameFont.h │ ├── HW.cpp │ ├── HW.h │ ├── HWCaps.cpp │ ├── HWCaps.h │ ├── ICollidable.cpp │ ├── ICollidable.h │ ├── IGame_Level.cpp │ ├── IGame_Level.h │ ├── IGame_Level_check_textures.cpp │ ├── IGame_ObjectPool.cpp │ ├── IGame_ObjectPool.h │ ├── IGame_Persistent.cpp │ ├── IGame_Persistent.h │ ├── IInputReceiver.cpp │ ├── IInputReceiver.h │ ├── IRenderDetailModel.h │ ├── IRenderable.cpp │ ├── IRenderable.h │ ├── ISheduled.cpp │ ├── ISheduled.h │ ├── ISpatial.cpp │ ├── ISpatial.h │ ├── ISpatial_q_box.cpp │ ├── ISpatial_q_frustum.cpp │ ├── ISpatial_q_ray.cpp │ ├── ISpatial_verify.cpp │ ├── IconList.bmp │ ├── IconList16.bmp │ ├── IconList24.bmp │ ├── IconList32.bmp │ ├── ImGui_API.cpp │ ├── ImGui_API.h │ ├── Launcher.h │ ├── LightAnimLibrary.cpp │ ├── LightAnimLibrary.h │ ├── MbHelpers.cpp │ ├── MbHelpers.h │ ├── ObjectAnimator.cpp │ ├── ObjectAnimator.h │ ├── Optick_Capture.cpp │ ├── Optick_Capture.h │ ├── OutOfVirtError.RES │ ├── PS_instance.cpp │ ├── PS_instance.h │ ├── ParticleCustom.cpp │ ├── ParticleCustom.h │ ├── Properties.h │ ├── R_Backend.cpp │ ├── R_Backend.h │ ├── R_Backend_DBG.cpp │ ├── R_Backend_Data_Streams.cpp │ ├── R_Backend_Data_Streams.h │ ├── R_Backend_Runtime.cpp │ ├── R_Backend_Runtime.h │ ├── R_Backend_tree.cpp │ ├── R_Backend_tree.h │ ├── R_Backend_xform.cpp │ ├── R_Backend_xform.h │ ├── Rain.cpp │ ├── Rain.h │ ├── Render.cpp │ ├── Render.h │ ├── ResourceManager.cpp │ ├── ResourceManager.h │ ├── ResourceManager_Loader.cpp │ ├── ResourceManager_Reset.cpp │ ├── ResourceManager_Resources.cpp │ ├── ResourceManager_Scripting.cpp │ ├── SH_Atomic.cpp │ ├── SH_Atomic.h │ ├── SH_Constant.cpp │ ├── SH_Constant.h │ ├── SH_Matrix.cpp │ ├── SH_Matrix.h │ ├── SH_RT.cpp │ ├── SH_RT.h │ ├── SH_Texture.cpp │ ├── SH_Texture.h │ ├── Shader.cpp │ ├── Shader.h │ ├── ShaderCompile.h │ ├── ShaderMacros.cpp │ ├── ShaderMacros.h │ ├── ShaderResourceTraits.h │ ├── Shader_xrLC.h │ ├── SkeletonAnimated.cpp │ ├── SkeletonAnimated.h │ ├── SkeletonCustom.cpp │ ├── SkeletonCustom.h │ ├── SkeletonMotions.cpp │ ├── SkeletonMotions.h │ ├── SkeletonRigid.cpp │ ├── SkeletonX.cpp │ ├── SkeletonX.h │ ├── StatGraph.cpp │ ├── StatGraph.h │ ├── Stats.cpp │ ├── Stats.h │ ├── TODO.txt │ ├── Text_Console.cpp │ ├── Text_Console.h │ ├── Text_Console_WndProc.cpp │ ├── TextureDescrManager.cpp │ ├── TextureDescrManager.h │ ├── WaveForm.h │ ├── XR_IOConsole.cpp │ ├── XR_IOConsole.h │ ├── XR_IOConsole_callback.cpp │ ├── XR_IOConsole_control.cpp │ ├── XR_IOConsole_get.cpp │ ├── Xr_input.cpp │ ├── _d3d_extensions.h │ ├── _scripting.cpp │ ├── ai_script_lua_debug.cpp │ ├── ai_script_lua_extension.cpp │ ├── ai_script_lua_extension.h │ ├── ai_script_lua_space.h │ ├── ai_script_space.h │ ├── blenders │ │ ├── Blender.cpp │ │ ├── Blender.h │ │ ├── Blender_CLSID.h │ │ ├── Blender_Palette.cpp │ │ ├── Blender_Recorder.cpp │ │ └── Blender_Recorder.h │ ├── bone.h │ ├── build_identificator.h │ ├── cl_intersect.h │ ├── cpp.hint │ ├── debug_ui.cpp │ ├── debug_ui.h │ ├── defines.cpp │ ├── defines.h │ ├── demo_common.cpp │ ├── demo_common.h │ ├── device.cpp │ ├── device.h │ ├── doug_lea_memory_allocator.c │ ├── doug_lea_memory_allocator.h │ ├── du_box.cpp │ ├── du_box.h │ ├── du_cone.cpp │ ├── du_cone.h │ ├── du_cylinder.cpp │ ├── du_cylinder.h │ ├── du_sphere.cpp │ ├── du_sphere.h │ ├── du_sphere_part.cpp │ ├── du_sphere_part.h │ ├── edit_actions.cpp │ ├── edit_actions.h │ ├── envelope.h │ ├── features.txt │ ├── fmesh.cpp │ ├── interp.cpp │ ├── line_edit_control.cpp │ ├── line_edit_control.h │ ├── line_editor.cpp │ ├── line_editor.h │ ├── mailSlot.cpp │ ├── motion.cpp │ ├── motion.h │ ├── optick_include.h │ ├── perlin.cpp │ ├── perlin.h │ ├── powered_by_gamespy_web_130x30.bmp │ ├── powered_by_gamespy_web_261x50.bmp │ ├── psystem.h │ ├── pure.cpp │ ├── pure.h │ ├── pure_relcase.cpp │ ├── pure_relcase.h │ ├── r_constants.cpp │ ├── r_constants.h │ ├── r_constants_cache.cpp │ ├── r_constants_cache.h │ ├── resource.h │ ├── resource.rc │ ├── securom_api.h │ ├── stalker.ico │ ├── std_classes.h │ ├── stdafx.cpp │ ├── stdafx.h │ ├── thunderbolt.cpp │ ├── thunderbolt.h │ ├── tntQAVI.cpp │ ├── tntQAVI.h │ ├── trivial_encryptor.h │ ├── tss.h │ ├── tss_def.cpp │ ├── tss_def.h │ ├── ui_splash3.bmp │ ├── vis_common.h │ ├── win_entry_point.cpp │ ├── x_ray.cpp │ ├── x_ray.h │ ├── xrCPU_Pipe.h │ ├── xrCPU_Pipe │ │ ├── 3DNow!Lib.cpp │ │ ├── xrBoneLerp.cpp │ │ ├── xrBoneLerp_3DNow!.cpp │ │ ├── xrCPU_Pipe.cpp │ │ ├── xrCPU_Pipe.h │ │ ├── xrM44mul.cpp │ │ ├── xrM44mul_3DNow!.cpp │ │ ├── xrMemCopy8_3DNow!.cpp │ │ ├── xrMemFill32_3DNow!.cpp │ │ ├── xrQuatSlerp.cpp │ │ ├── xrSkin1W.cpp │ │ ├── xrSkin1W_3DNow!.cpp │ │ ├── xrSkin1W_SSE.cpp │ │ ├── xrSkin2W.cpp │ │ ├── xrSkin2W_3DNow!.cpp │ │ ├── xrSkin2W_SSE.cpp │ │ └── xrTransfer.cpp │ ├── xrEngine.sln │ ├── xrEngine.vcxproj │ ├── xrEngine.vcxproj.filters │ ├── xrHemisphere.cpp │ ├── xrHemisphere.h │ ├── xrImage_Resampler.cpp │ ├── xrImage_Resampler.h │ ├── xrLevel.h │ ├── xrLoadSurface.cpp │ ├── xrSheduler.cpp │ ├── xrSheduler.h │ ├── xrTheora_Stream.cpp │ ├── xrTheora_Stream.h │ ├── xrTheora_Surface.cpp │ ├── xrTheora_Surface.h │ ├── xrTheora_Surface_mmx.cpp │ ├── xrTheora_Surface_mmx.h │ ├── xrXRC.cpp │ ├── xrXRC.h │ ├── xr_area.cpp │ ├── xr_area.h │ ├── xr_area_query.cpp │ ├── xr_area_raypick.cpp │ ├── xr_collide_defs.h │ ├── xr_collide_form.cpp │ ├── xr_collide_form.h │ ├── xr_effgamma.cpp │ ├── xr_effgamma.h │ ├── xr_efflensflare.cpp │ ├── xr_efflensflare.h │ ├── xr_input.h │ ├── xr_ioc_cmd.cpp │ ├── xr_ioc_cmd.h │ ├── xr_object.cpp │ ├── xr_object.h │ ├── xr_object_list.cpp │ └── xr_object_list.h ├── xrGame │ ├── AI_PhraseDialogManager.cpp │ ├── AI_PhraseDialogManager.h │ ├── Actor.cpp │ ├── Actor.h │ ├── ActorAnimation.cpp │ ├── ActorAnimation.h │ ├── ActorCameras.cpp │ ├── ActorCondition.cpp │ ├── ActorCondition.h │ ├── ActorEffector.cpp │ ├── ActorEffector.h │ ├── ActorEffector_script.cpp │ ├── ActorFollowers.cpp │ ├── ActorFollowers.h │ ├── ActorInput.cpp │ ├── ActorMountedWeapon.cpp │ ├── ActorVehicle.cpp │ ├── Actor_Events.cpp │ ├── Actor_Feel.cpp │ ├── Actor_Flags.h │ ├── Actor_Movement.cpp │ ├── Actor_Network.cpp │ ├── Actor_Sleep.cpp │ ├── Actor_Weapon.cpp │ ├── AmebaZone.cpp │ ├── AmebaZone.h │ ├── Artifact.cpp │ ├── Artifact.h │ ├── BastArtifact.cpp │ ├── BastArtifact.h │ ├── BlackDrops.cpp │ ├── BlackDrops.h │ ├── BlackGraviArtifact.cpp │ ├── BlackGraviArtifact.h │ ├── BlockAllocator.h │ ├── Bolt.cpp │ ├── Bolt.h │ ├── BoneProtections.cpp │ ├── BoneProtections.h │ ├── BottleItem.cpp │ ├── BottleItem.h │ ├── BreakableObject.cpp │ ├── BreakableObject.h │ ├── CalculateTriangle.h │ ├── CameraEffector.cpp │ ├── CameraEffector.h │ ├── CameraFirstEye.cpp │ ├── CameraFirstEye.h │ ├── Car.cpp │ ├── Car.h │ ├── CarCameras.cpp │ ├── CarDamageParticles.cpp │ ├── CarDamageParticles.h │ ├── CarDoors.cpp │ ├── CarExhaust.cpp │ ├── CarInput.cpp │ ├── CarLights.cpp │ ├── CarLights.h │ ├── CarScript.cpp │ ├── CarSound.cpp │ ├── CarWeapon.cpp │ ├── CarWeapon.h │ ├── CarWheels.cpp │ ├── CharacterPhysicsSupport.cpp │ ├── CharacterPhysicsSupport.h │ ├── ClimableObject.cpp │ ├── ClimableObject.h │ ├── ContextMenu.cpp │ ├── ContextMenu.h │ ├── CustomDetector.cpp │ ├── CustomDetector.h │ ├── CustomMonster.cpp │ ├── CustomMonster.h │ ├── CustomMonster_VCPU.cpp │ ├── CustomMonster_inline.h │ ├── CustomOutfit.cpp │ ├── CustomOutfit.h │ ├── CustomRocket.cpp │ ├── CustomRocket.h │ ├── CustomZone.cpp │ ├── CustomZone.h │ ├── CycleConstStorage.h │ ├── DBG_Car.cpp │ ├── DamagableItem.cpp │ ├── DamagableItem.h │ ├── DamageSource.h │ ├── DelayedActionFuse.cpp │ ├── DelayedActionFuse.h │ ├── DestroyablePhysicsObject.cpp │ ├── DestroyablePhysicsObject.h │ ├── DisablingParams.cpp │ ├── DisablingParams.h │ ├── DrawUtils.h │ ├── DummyArtifact.cpp │ ├── DummyArtifact.h │ ├── DynamicHeightMap.cpp │ ├── DynamicHeightMap.h │ ├── EffectorBobbing.cpp │ ├── EffectorBobbing.h │ ├── EffectorFall.cpp │ ├── EffectorFall.h │ ├── EffectorShot.cpp │ ├── EffectorShot.h │ ├── EffectorShotX.cpp │ ├── EffectorShotX.h │ ├── EffectorZoomInertion.cpp │ ├── EffectorZoomInertion.h │ ├── ElectricBall.cpp │ ├── ElectricBall.h │ ├── ElevatorState.cpp │ ├── ElevatorState.h │ ├── Entity.cpp │ ├── Entity.h │ ├── EntityCondition.cpp │ ├── EntityCondition.h │ ├── ExoOutfit.cpp │ ├── ExoOutfit.h │ ├── Explosive.cpp │ ├── Explosive.h │ ├── ExplosiveItem.cpp │ ├── ExplosiveItem.h │ ├── ExplosiveRocket.cpp │ ├── ExplosiveRocket.h │ ├── ExplosiveScript.cpp │ ├── ExtendedGeom.h │ ├── F1.cpp │ ├── F1.h │ ├── FadedBall.cpp │ ├── FadedBall.h │ ├── FastDelegate.h │ ├── FoodItem.cpp │ ├── FoodItem.h │ ├── FryupZone.cpp │ ├── FryupZone.h │ ├── GalantineArtifact.cpp │ ├── GalantineArtifact.h │ ├── GameMtlLib.cpp │ ├── GameMtlLib.h │ ├── GameMtlLib_Engine.cpp │ ├── GameObject.cpp │ ├── GameObject.h │ ├── GamePersistent.cpp │ ├── GamePersistent.h │ ├── GameTask.cpp │ ├── GameTask.h │ ├── GameTaskDefs.h │ ├── GameTask_script.cpp │ ├── GametaskManager.cpp │ ├── GametaskManager.h │ ├── Geometry.cpp │ ├── Geometry.h │ ├── GraviArtifact.cpp │ ├── GraviArtifact.h │ ├── GraviZone.cpp │ ├── GraviZone.h │ ├── Grenade.cpp │ ├── Grenade.h │ ├── GrenadeLauncher.cpp │ ├── GrenadeLauncher.h │ ├── HUDCrosshair.cpp │ ├── HUDCrosshair.h │ ├── HUDManager.cpp │ ├── HUDManager.h │ ├── HUDTarget.cpp │ ├── HUDTarget.h │ ├── HairsZone.cpp │ ├── HairsZone.h │ ├── HairsZone_script.cpp │ ├── HangingLamp.cpp │ ├── HangingLamp.h │ ├── Helicopter.cpp │ ├── Helicopter2.cpp │ ├── HelicopterMovementManager.cpp │ ├── HelicopterWeapon.cpp │ ├── Hit.cpp │ ├── Hit.h │ ├── HitMarker.cpp │ ├── HitMarker.h │ ├── HudItem.cpp │ ├── HudItem.h │ ├── HudSound.cpp │ ├── HudSound.h │ ├── IColisiondamageInfo.h │ ├── IKLimbsController.cpp │ ├── IKLimbsController.h │ ├── InfoDocument.cpp │ ├── InfoDocument.h │ ├── InfoPortion.cpp │ ├── InfoPortion.h │ ├── InfoPortionDefs.h │ ├── Inventory.cpp │ ├── Inventory.h │ ├── InventoryBox.cpp │ ├── InventoryBox.h │ ├── InventoryOwner.cpp │ ├── InventoryOwner.h │ ├── ItemHealth.cpp │ ├── ItemHealth.h │ ├── ItemListTypes.h │ ├── Level.cpp │ ├── Level.h │ ├── LevelFogOfWar.cpp │ ├── LevelFogOfWar.h │ ├── LevelGameDef.cpp │ ├── LevelGameDef.h │ ├── Level_Bullet_Manager.cpp │ ├── Level_Bullet_Manager.h │ ├── Level_GameSpy_Funcs.cpp │ ├── Level_SLS_Default.cpp │ ├── Level_SLS_Load.cpp │ ├── Level_SLS_Save.cpp │ ├── Level_bullet_manager_firetrace.cpp │ ├── Level_input.cpp │ ├── Level_load.cpp │ ├── Level_network.cpp │ ├── Level_network_Demo.cpp │ ├── Level_network_Demo.h │ ├── Level_network_messages.cpp │ ├── Level_network_spawn.cpp │ ├── Level_network_start_client.cpp │ ├── Level_start.cpp │ ├── MPPlayersBag.cpp │ ├── MPPlayersBag.h │ ├── MainMenu.cpp │ ├── MainMenu.h │ ├── MathUtils.cpp │ ├── MathUtils.h │ ├── MercuryBall.cpp │ ├── MercuryBall.h │ ├── MilitaryOutfit.cpp │ ├── MilitaryOutfit.h │ ├── Mincer.cpp │ ├── Mincer.h │ ├── Missile.cpp │ ├── Missile.h │ ├── MosquitoBald.cpp │ ├── MosquitoBald.h │ ├── MosquitoBald_script.cpp │ ├── NET_Queue.h │ ├── Needles.cpp │ ├── Needles.h │ ├── NoGravityZone.cpp │ ├── NoGravityZone.h │ ├── PDA.cpp │ ├── PDA.h │ ├── PHAICharacter.cpp │ ├── PHAICharacter.h │ ├── PHActivationShape.cpp │ ├── PHActivationShape.h │ ├── PHActorCharacter.cpp │ ├── PHActorCharacter.h │ ├── PHActorCharacterInline.h │ ├── PHBaseBodyEffector.h │ ├── PHCapture.cpp │ ├── PHCapture.h │ ├── PHCaptureInit.cpp │ ├── PHCharacter.cpp │ ├── PHCharacter.h │ ├── PHCollideValidator.cpp │ ├── PHCollideValidator.h │ ├── PHCollisionDamageReceiver.cpp │ ├── PHCollisionDamageReceiver.h │ ├── PHCommander.cpp │ ├── PHCommander.h │ ├── PHContactBodyEffector.cpp │ ├── PHContactBodyEffector.h │ ├── PHDebug.cpp │ ├── PHDebug.h │ ├── PHDefs.h │ ├── PHDestroyable.cpp │ ├── PHDestroyable.h │ ├── PHDestroyableNotificate.cpp │ ├── PHDestroyableNotificate.h │ ├── PHDisabling.cpp │ ├── PHDisabling.h │ ├── PHDynamicData.cpp │ ├── PHDynamicData.h │ ├── PHElement.cpp │ ├── PHElement.h │ ├── PHElementInline.h │ ├── PHElementNetState.cpp │ ├── PHFracture.cpp │ ├── PHFracture.h │ ├── PHGeometryOwner.cpp │ ├── PHGeometryOwner.h │ ├── PHImpact.h │ ├── PHInterpolation.cpp │ ├── PHInterpolation.h │ ├── PHIsland.cpp │ ├── PHIsland.h │ ├── PHItemList.h │ ├── PHJoint.cpp │ ├── PHJoint.h │ ├── PHJointDestroyInfo.cpp │ ├── PHJointDestroyInfo.h │ ├── PHMoveStorage.cpp │ ├── PHMoveStorage.h │ ├── PHMovementControl.cpp │ ├── PHMovementControl.h │ ├── PHMovementDynamicActivate.cpp │ ├── PHNetState.cpp │ ├── PHNetState.h │ ├── PHObject.cpp │ ├── PHObject.h │ ├── PHReqComparer.h │ ├── PHScriptCall.cpp │ ├── PHScriptCall.h │ ├── PHShell.cpp │ ├── PHShell.h │ ├── PHShellActivate.cpp │ ├── PHShellCreator.cpp │ ├── PHShellCreator.h │ ├── PHShellNetState.cpp │ ├── PHShellSplitter.cpp │ ├── PHShellSplitter.h │ ├── PHSimpleCalls.cpp │ ├── PHSimpleCalls.h │ ├── PHSimpleCallsScript.cpp │ ├── PHSimpleCharacter.cpp │ ├── PHSimpleCharacter.h │ ├── PHSimpleCharacterInline.h │ ├── PHSkeleton.cpp │ ├── PHSkeleton.h │ ├── PHSoundPlayer.cpp │ ├── PHSoundPlayer.h │ ├── PHSplitedShell.cpp │ ├── PHSplitedShell.h │ ├── PHStaticGeomShell.cpp │ ├── PHStaticGeomShell.h │ ├── PHSynchronize.cpp │ ├── PHSynchronize.h │ ├── PHValideValues.h │ ├── PHWorld.cpp │ ├── PHWorld.h │ ├── PHWorldScript.cpp │ ├── ParticlesObject.cpp │ ├── ParticlesObject.h │ ├── ParticlesPlayer.cpp │ ├── ParticlesPlayer.h │ ├── PdaMsg.h │ ├── Phrase.cpp │ ├── Phrase.h │ ├── PhraseDialog.cpp │ ├── PhraseDialog.h │ ├── PhraseDialogDefs.h │ ├── PhraseDialogManager.cpp │ ├── PhraseDialogManager.h │ ├── PhraseDialog_script.cpp │ ├── PhraseDialog_script.h │ ├── PhraseScript.cpp │ ├── PhraseScript.h │ ├── PhysicObject.cpp │ ├── PhysicObject.h │ ├── PhysicObject_script.cpp │ ├── Physics.cpp │ ├── Physics.h │ ├── PhysicsCommon.h │ ├── PhysicsGamePars.cpp │ ├── PhysicsGamePars.h │ ├── PhysicsShell.cpp │ ├── PhysicsShell.h │ ├── PhysicsShellAnimator.cpp │ ├── PhysicsShellAnimator.h │ ├── PhysicsShellAnimatorBoneData.h │ ├── PhysicsShellHolder.cpp │ ├── PhysicsShellHolder.h │ ├── PhysicsShellScript.cpp │ ├── PhysicsSkeletonObject.cpp │ ├── PhysicsSkeletonObject.h │ ├── PostprocessAnimator.cpp │ ├── PostprocessAnimator.h │ ├── PresenceAudioIntegration │ │ ├── Sound_environment.cpp │ │ ├── Sound_environment.h │ │ ├── Sound_environment_common.h │ │ └── Sound_environment_geometry_provider.h │ ├── PropertiesListHelper.h │ ├── PropertiesListTypes.h │ ├── RGD5.cpp │ ├── RGD5.h │ ├── RadioactiveZone.cpp │ ├── RadioactiveZone.h │ ├── RegistryFuncs.cpp │ ├── RegistryFuncs.h │ ├── RocketLauncher.cpp │ ├── RocketLauncher.h │ ├── RustyHairArtifact.cpp │ ├── RustyHairArtifact.h │ ├── ScientificOutfit.cpp │ ├── ScientificOutfit.h │ ├── Scope.cpp │ ├── Scope.h │ ├── ScriptXMLInit.cpp │ ├── ScriptXMLInit.h │ ├── ShapeData.h │ ├── ShellHit.cpp │ ├── ShootingObject.cpp │ ├── ShootingObject.h │ ├── Silencer.cpp │ ├── Silencer.h │ ├── SimpleDetector.cpp │ ├── SimpleDetector.h │ ├── SleepEffector.cpp │ ├── SleepEffector.h │ ├── SpaceUtils.h │ ├── Spectator.cpp │ ├── Spectator.h │ ├── StalkerOutfit.cpp │ ├── StalkerOutfit.h │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── TeleWhirlwind.cpp │ ├── TeleWhirlwind.h │ ├── ThornArtifact.cpp │ ├── ThornArtifact.h │ ├── Torch.cpp │ ├── Torch.h │ ├── TorridZone.cpp │ ├── TorridZone.h │ ├── Tracer.cpp │ ├── Tracer.h │ ├── UI.cpp │ ├── UI.h │ ├── UICursor.cpp │ ├── UICursor.h │ ├── UICustomItem.cpp │ ├── UICustomItem.h │ ├── UIDMStatisticWnd.cpp │ ├── UIDMStatisticWnd.h │ ├── UIDialogHolder.cpp │ ├── UIDialogHolder.h │ ├── UIFrameRect.cpp │ ├── UIFrameRect.h │ ├── UIGameAHunt.cpp │ ├── UIGameAHunt.h │ ├── UIGameCustom.cpp │ ├── UIGameCustom.h │ ├── UIGameCustom_script.cpp │ ├── UIGameDM.cpp │ ├── UIGameDM.h │ ├── UIGameSP.cpp │ ├── UIGameSP.h │ ├── UIGameTDM.cpp │ ├── UIGameTDM.h │ ├── UIGame_custom_script.cpp │ ├── UIGame_custom_script.h │ ├── UIStaticItem.cpp │ ├── UIStaticItem.h │ ├── UIZoneMap.cpp │ ├── UIZoneMap.h │ ├── UsableScriptObject.cpp │ ├── UsableScriptObject.h │ ├── WaveForm.h │ ├── Weapon.cpp │ ├── Weapon.h │ ├── WeaponAK74.cpp │ ├── WeaponAK74.h │ ├── WeaponAmmo.cpp │ ├── WeaponAmmo.h │ ├── WeaponBinoculars.cpp │ ├── WeaponBinoculars.h │ ├── WeaponBinocularsVision.cpp │ ├── WeaponBinocularsVision.h │ ├── WeaponBinoculars_script.cpp │ ├── WeaponCustomPistol.cpp │ ├── WeaponCustomPistol.h │ ├── WeaponDispersion.cpp │ ├── WeaponFN2000.cpp │ ├── WeaponFN2000.h │ ├── WeaponFORT.cpp │ ├── WeaponFORT.h │ ├── WeaponFire.cpp │ ├── WeaponGroza.cpp │ ├── WeaponGroza.h │ ├── WeaponHPSA.cpp │ ├── WeaponHPSA.h │ ├── WeaponHPSA_script.cpp │ ├── WeaponHUD.cpp │ ├── WeaponHUD.h │ ├── WeaponKnife.cpp │ ├── WeaponKnife.h │ ├── WeaponKnife_script.cpp │ ├── WeaponLR300.cpp │ ├── WeaponLR300.h │ ├── WeaponMagazined.cpp │ ├── WeaponMagazined.h │ ├── WeaponMagazinedWGrenade.cpp │ ├── WeaponMagazinedWGrenade.h │ ├── WeaponMounted.cpp │ ├── WeaponMounted.h │ ├── WeaponPM.cpp │ ├── WeaponPM.h │ ├── WeaponPistol.cpp │ ├── WeaponPistol.h │ ├── WeaponRG6.cpp │ ├── WeaponRG6.h │ ├── WeaponRG6_script.cpp │ ├── WeaponRPG7.cpp │ ├── WeaponRPG7.h │ ├── WeaponRPG7_script.cpp │ ├── WeaponSVD.cpp │ ├── WeaponSVD.h │ ├── WeaponSVU.cpp │ ├── WeaponSVU.h │ ├── WeaponShotgun.cpp │ ├── WeaponShotgun.h │ ├── WeaponStatMgun.cpp │ ├── WeaponStatMgun.h │ ├── WeaponStatMgunFire.cpp │ ├── WeaponStatMgunIR.cpp │ ├── WeaponUSP45.cpp │ ├── WeaponUSP45.h │ ├── WeaponVal.cpp │ ├── WeaponVal.h │ ├── WeaponVintorez.cpp │ ├── WeaponVintorez.h │ ├── WeaponWalther.cpp │ ├── WeaponWalther.h │ ├── Wound.cpp │ ├── Wound.h │ ├── ZoneVisual.cpp │ ├── ZoneVisual.h │ ├── ZudaArtifact.cpp │ ├── ZudaArtifact.h │ ├── a_star.h │ ├── a_star_inline.h │ ├── abstract_location_selector.h │ ├── abstract_location_selector_inline.h │ ├── abstract_path_manager.h │ ├── abstract_path_manager_inline.h │ ├── action_base.h │ ├── action_base_inline.h │ ├── action_base_script.cpp │ ├── action_management_config.h │ ├── action_planner.h │ ├── action_planner_action.h │ ├── action_planner_action_inline.h │ ├── action_planner_action_script.cpp │ ├── action_planner_action_script.h │ ├── action_planner_action_script_inline.h │ ├── action_planner_inline.h │ ├── action_planner_script.cpp │ ├── action_planner_script.h │ ├── action_planner_script_inline.h │ ├── action_script_base.h │ ├── action_script_base_inline.h │ ├── actor_anim_defs.h │ ├── actor_communication.cpp │ ├── actor_defs.h │ ├── actor_input_handler.cpp │ ├── actor_input_handler.h │ ├── actor_memory.cpp │ ├── actor_memory.h │ ├── actor_mp_client.cpp │ ├── actor_mp_client.h │ ├── actor_mp_client_export.cpp │ ├── actor_mp_client_import.cpp │ ├── actor_mp_server.cpp │ ├── actor_mp_server.h │ ├── actor_mp_server_export.cpp │ ├── actor_mp_server_import.cpp │ ├── actor_mp_state.cpp │ ├── actor_mp_state.h │ ├── actor_mp_state_inline.h │ ├── actor_statistic_defs.h │ ├── actor_statistic_mgr.cpp │ ├── actor_statistic_mgr.h │ ├── agent_corpse_manager.cpp │ ├── agent_corpse_manager.h │ ├── agent_corpse_manager_inline.h │ ├── agent_enemy_manager.cpp │ ├── agent_enemy_manager.h │ ├── agent_enemy_manager_inline.h │ ├── agent_explosive_manager.cpp │ ├── agent_explosive_manager.h │ ├── agent_explosive_manager_inline.h │ ├── agent_location_manager.cpp │ ├── agent_location_manager.h │ ├── agent_location_manager_inline.h │ ├── agent_manager.cpp │ ├── agent_manager.h │ ├── agent_manager_actions.cpp │ ├── agent_manager_actions.h │ ├── agent_manager_inline.h │ ├── agent_manager_planner.cpp │ ├── agent_manager_planner.h │ ├── agent_manager_properties.cpp │ ├── agent_manager_properties.h │ ├── agent_manager_properties_inline.h │ ├── agent_manager_space.h │ ├── agent_member_manager.cpp │ ├── agent_member_manager.h │ ├── agent_member_manager_inline.h │ ├── agent_memory_manager.cpp │ ├── agent_memory_manager.h │ ├── agent_memory_manager_inline.h │ ├── ai │ │ ├── ai_monsters_anims.h │ │ ├── ai_monsters_misc.cpp │ │ ├── ai_monsters_misc.h │ │ ├── crow │ │ │ ├── ai_crow.cpp │ │ │ └── ai_crow.h │ │ ├── monsters │ │ │ ├── ai_monster_bones.cpp │ │ │ ├── ai_monster_bones.h │ │ │ ├── ai_monster_defs.h │ │ │ ├── ai_monster_effector.cpp │ │ │ ├── ai_monster_effector.h │ │ │ ├── ai_monster_motion_stats.cpp │ │ │ ├── ai_monster_motion_stats.h │ │ │ ├── ai_monster_shared_data.h │ │ │ ├── ai_monster_squad.cpp │ │ │ ├── ai_monster_squad.h │ │ │ ├── ai_monster_squad_attack.cpp │ │ │ ├── ai_monster_squad_manager.cpp │ │ │ ├── ai_monster_squad_manager.h │ │ │ ├── ai_monster_squad_manager_inline.h │ │ │ ├── ai_monster_squad_rest.cpp │ │ │ ├── ai_monster_utils.cpp │ │ │ ├── ai_monster_utils.h │ │ │ ├── anim_triple.cpp │ │ │ ├── anim_triple.h │ │ │ ├── anomaly_detector.cpp │ │ │ ├── anomaly_detector.h │ │ │ ├── basemonster │ │ │ │ ├── base_monster.cpp │ │ │ │ ├── base_monster.h │ │ │ │ ├── base_monster_anim.cpp │ │ │ │ ├── base_monster_debug.cpp │ │ │ │ ├── base_monster_feel.cpp │ │ │ │ ├── base_monster_inline.h │ │ │ │ ├── base_monster_misc.cpp │ │ │ │ ├── base_monster_net.cpp │ │ │ │ ├── base_monster_path.cpp │ │ │ │ ├── base_monster_script.cpp │ │ │ │ ├── base_monster_startup.cpp │ │ │ │ └── base_monster_think.cpp │ │ │ ├── bloodsucker │ │ │ │ ├── bloodsucker.cpp │ │ │ │ ├── bloodsucker.h │ │ │ │ ├── bloodsucker_alien.cpp │ │ │ │ ├── bloodsucker_alien.h │ │ │ │ ├── bloodsucker_attack_state.h │ │ │ │ ├── bloodsucker_attack_state_hide.h │ │ │ │ ├── bloodsucker_attack_state_hide_inline.h │ │ │ │ ├── bloodsucker_attack_state_inline.h │ │ │ │ ├── bloodsucker_predator.h │ │ │ │ ├── bloodsucker_predator_inline.h │ │ │ │ ├── bloodsucker_predator_lite.h │ │ │ │ ├── bloodsucker_predator_lite_inline.h │ │ │ │ ├── bloodsucker_script.cpp │ │ │ │ ├── bloodsucker_state_manager.cpp │ │ │ │ ├── bloodsucker_state_manager.h │ │ │ │ ├── bloodsucker_vampire.h │ │ │ │ ├── bloodsucker_vampire_approach.h │ │ │ │ ├── bloodsucker_vampire_approach_inline.h │ │ │ │ ├── bloodsucker_vampire_effector.cpp │ │ │ │ ├── bloodsucker_vampire_effector.h │ │ │ │ ├── bloodsucker_vampire_execute.h │ │ │ │ ├── bloodsucker_vampire_execute_inline.h │ │ │ │ ├── bloodsucker_vampire_hide.h │ │ │ │ ├── bloodsucker_vampire_hide_inline.h │ │ │ │ └── bloodsucker_vampire_inline.h │ │ │ ├── boar │ │ │ │ ├── boar.cpp │ │ │ │ ├── boar.h │ │ │ │ ├── boar_script.cpp │ │ │ │ ├── boar_state_manager.cpp │ │ │ │ └── boar_state_manager.h │ │ │ ├── burer │ │ │ │ ├── burer.cpp │ │ │ │ ├── burer.h │ │ │ │ ├── burer_fast_gravi.cpp │ │ │ │ ├── burer_fast_gravi.h │ │ │ │ ├── burer_script.cpp │ │ │ │ ├── burer_state_attack.h │ │ │ │ ├── burer_state_attack_gravi.h │ │ │ │ ├── burer_state_attack_gravi_inline.h │ │ │ │ ├── burer_state_attack_inline.h │ │ │ │ ├── burer_state_attack_melee.h │ │ │ │ ├── burer_state_attack_melee_inline.h │ │ │ │ ├── burer_state_attack_run_around.h │ │ │ │ ├── burer_state_attack_run_around_inline.h │ │ │ │ ├── burer_state_attack_tele.h │ │ │ │ ├── burer_state_attack_tele_inline.h │ │ │ │ ├── burer_state_manager.cpp │ │ │ │ └── burer_state_manager.h │ │ │ ├── cat │ │ │ │ ├── cat.cpp │ │ │ │ ├── cat.h │ │ │ │ ├── cat_script.cpp │ │ │ │ ├── cat_state_manager.cpp │ │ │ │ └── cat_state_manager.h │ │ │ ├── chimera │ │ │ │ ├── chimera.cpp │ │ │ │ ├── chimera.h │ │ │ │ ├── chimera_script.cpp │ │ │ │ ├── chimera_state_hunting.h │ │ │ │ ├── chimera_state_hunting_come_out.h │ │ │ │ ├── chimera_state_hunting_come_out_inline.h │ │ │ │ ├── chimera_state_hunting_inline.h │ │ │ │ ├── chimera_state_hunting_move_to_cover.h │ │ │ │ ├── chimera_state_hunting_move_to_cover_inline.h │ │ │ │ ├── chimera_state_manager.cpp │ │ │ │ ├── chimera_state_manager.h │ │ │ │ ├── chimera_state_threaten.h │ │ │ │ ├── chimera_state_threaten_inline.h │ │ │ │ ├── chimera_state_threaten_roar.h │ │ │ │ ├── chimera_state_threaten_roar_inline.h │ │ │ │ ├── chimera_state_threaten_steal.h │ │ │ │ ├── chimera_state_threaten_steal_inline.h │ │ │ │ ├── chimera_state_threaten_walk.h │ │ │ │ └── chimera_state_threaten_walk_inline.h │ │ │ ├── control_animation.cpp │ │ │ ├── control_animation.h │ │ │ ├── control_animation_base.cpp │ │ │ ├── control_animation_base.h │ │ │ ├── control_animation_base_accel.cpp │ │ │ ├── control_animation_base_load.cpp │ │ │ ├── control_animation_base_update.cpp │ │ │ ├── control_com_defs.h │ │ │ ├── control_combase.h │ │ │ ├── control_critical_wound.cpp │ │ │ ├── control_critical_wound.h │ │ │ ├── control_direction.cpp │ │ │ ├── control_direction.h │ │ │ ├── control_direction_base.cpp │ │ │ ├── control_direction_base.h │ │ │ ├── control_jump.cpp │ │ │ ├── control_jump.h │ │ │ ├── control_manager.cpp │ │ │ ├── control_manager.h │ │ │ ├── control_manager_custom.cpp │ │ │ ├── control_manager_custom.h │ │ │ ├── control_melee_jump.cpp │ │ │ ├── control_melee_jump.h │ │ │ ├── control_movement.cpp │ │ │ ├── control_movement.h │ │ │ ├── control_movement_base.cpp │ │ │ ├── control_movement_base.h │ │ │ ├── control_path_builder.cpp │ │ │ ├── control_path_builder.h │ │ │ ├── control_path_builder_base.cpp │ │ │ ├── control_path_builder_base.h │ │ │ ├── control_path_builder_base_inline.h │ │ │ ├── control_path_builder_base_path.cpp │ │ │ ├── control_path_builder_base_set.cpp │ │ │ ├── control_path_builder_base_update.cpp │ │ │ ├── control_rotation_jump.cpp │ │ │ ├── control_rotation_jump.h │ │ │ ├── control_run_attack.cpp │ │ │ ├── control_run_attack.h │ │ │ ├── control_sequencer.cpp │ │ │ ├── control_sequencer.h │ │ │ ├── control_threaten.cpp │ │ │ ├── control_threaten.h │ │ │ ├── controlled_actor.cpp │ │ │ ├── controlled_actor.h │ │ │ ├── controlled_entity.h │ │ │ ├── controlled_entity_inline.h │ │ │ ├── controller │ │ │ │ ├── controller.cpp │ │ │ │ ├── controller.h │ │ │ │ ├── controller_animation.cpp │ │ │ │ ├── controller_animation.h │ │ │ │ ├── controller_direction.cpp │ │ │ │ ├── controller_direction.h │ │ │ │ ├── controller_psy_aura.cpp │ │ │ │ ├── controller_psy_aura.h │ │ │ │ ├── controller_psy_hit.cpp │ │ │ │ ├── controller_psy_hit.h │ │ │ │ ├── controller_psy_hit_effector.cpp │ │ │ │ ├── controller_psy_hit_effector.h │ │ │ │ ├── controller_script.cpp │ │ │ │ ├── controller_state_attack.h │ │ │ │ ├── controller_state_attack_camp.h │ │ │ │ ├── controller_state_attack_camp_inline.h │ │ │ │ ├── controller_state_attack_fast_move.h │ │ │ │ ├── controller_state_attack_fast_move_inline.h │ │ │ │ ├── controller_state_attack_fire.h │ │ │ │ ├── controller_state_attack_fire_inline.h │ │ │ │ ├── controller_state_attack_hide.h │ │ │ │ ├── controller_state_attack_hide_inline.h │ │ │ │ ├── controller_state_attack_hide_lite.h │ │ │ │ ├── controller_state_attack_hide_lite_inline.h │ │ │ │ ├── controller_state_attack_inline.h │ │ │ │ ├── controller_state_attack_moveout.h │ │ │ │ ├── controller_state_attack_moveout_inline.h │ │ │ │ ├── controller_state_control_hit.h │ │ │ │ ├── controller_state_control_hit_inline.h │ │ │ │ ├── controller_state_manager.cpp │ │ │ │ ├── controller_state_manager.h │ │ │ │ ├── controller_state_panic.h │ │ │ │ ├── controller_tube.h │ │ │ │ └── controller_tube_inline.h │ │ │ ├── corpse_cover.cpp │ │ │ ├── corpse_cover.h │ │ │ ├── custom_events.h │ │ │ ├── dog │ │ │ │ ├── dog.cpp │ │ │ │ ├── dog.h │ │ │ │ ├── dog_script.cpp │ │ │ │ ├── dog_state_manager.cpp │ │ │ │ └── dog_state_manager.h │ │ │ ├── energy_holder.cpp │ │ │ ├── energy_holder.h │ │ │ ├── flesh │ │ │ │ ├── flesh.cpp │ │ │ │ ├── flesh.h │ │ │ │ ├── flesh_script.cpp │ │ │ │ ├── flesh_state_manager.cpp │ │ │ │ └── flesh_state_manager.h │ │ │ ├── fracture │ │ │ │ ├── fracture.cpp │ │ │ │ ├── fracture.h │ │ │ │ ├── fracture_script.cpp │ │ │ │ ├── fracture_state_manager.cpp │ │ │ │ └── fracture_state_manager.h │ │ │ ├── invisibility.cpp │ │ │ ├── invisibility.h │ │ │ ├── melee_checker.cpp │ │ │ ├── melee_checker.h │ │ │ ├── melee_checker_inline.h │ │ │ ├── monster_corpse_manager.cpp │ │ │ ├── monster_corpse_manager.h │ │ │ ├── monster_corpse_memory.cpp │ │ │ ├── monster_corpse_memory.h │ │ │ ├── monster_cover_manager.cpp │ │ │ ├── monster_cover_manager.h │ │ │ ├── monster_enemy_manager.cpp │ │ │ ├── monster_enemy_manager.h │ │ │ ├── monster_enemy_memory.cpp │ │ │ ├── monster_enemy_memory.h │ │ │ ├── monster_event_manager.cpp │ │ │ ├── monster_event_manager.h │ │ │ ├── monster_event_manager_defs.h │ │ │ ├── monster_hit_memory.cpp │ │ │ ├── monster_hit_memory.h │ │ │ ├── monster_home.cpp │ │ │ ├── monster_home.h │ │ │ ├── monster_morale.cpp │ │ │ ├── monster_morale.h │ │ │ ├── monster_morale_inline.h │ │ │ ├── monster_sound_defs.h │ │ │ ├── monster_sound_memory.cpp │ │ │ ├── monster_sound_memory.h │ │ │ ├── monster_state_manager.h │ │ │ ├── monster_state_manager_inline.h │ │ │ ├── monster_velocity_space.h │ │ │ ├── poltergeist │ │ │ │ ├── poltergeist.cpp │ │ │ │ ├── poltergeist.h │ │ │ │ ├── poltergeist_ability.cpp │ │ │ │ ├── poltergeist_flame_thrower.cpp │ │ │ │ ├── poltergeist_movement.cpp │ │ │ │ ├── poltergeist_movement.h │ │ │ │ ├── poltergeist_script.cpp │ │ │ │ ├── poltergeist_state_attack_hidden.h │ │ │ │ ├── poltergeist_state_attack_hidden_inline.h │ │ │ │ ├── poltergeist_state_manager.cpp │ │ │ │ ├── poltergeist_state_manager.h │ │ │ │ ├── poltergeist_state_rest.h │ │ │ │ └── poltergeist_telekinesis.cpp │ │ │ ├── pseudodog │ │ │ │ ├── pseudodog.cpp │ │ │ │ ├── pseudodog.h │ │ │ │ ├── pseudodog_psi_effector.cpp │ │ │ │ ├── pseudodog_psi_effector.h │ │ │ │ ├── pseudodog_script.cpp │ │ │ │ ├── pseudodog_state_manager.cpp │ │ │ │ ├── pseudodog_state_manager.h │ │ │ │ ├── psy_dog.cpp │ │ │ │ ├── psy_dog.h │ │ │ │ ├── psy_dog_aura.cpp │ │ │ │ ├── psy_dog_aura.h │ │ │ │ ├── psy_dog_state_manager.cpp │ │ │ │ ├── psy_dog_state_manager.h │ │ │ │ ├── psy_dog_state_psy_attack.h │ │ │ │ ├── psy_dog_state_psy_attack_hide.h │ │ │ │ ├── psy_dog_state_psy_attack_hide_inline.h │ │ │ │ └── psy_dog_state_psy_attack_inline.h │ │ │ ├── pseudogigant │ │ │ │ ├── pseudo_gigant.cpp │ │ │ │ ├── pseudo_gigant.h │ │ │ │ ├── pseudo_gigant_step_effector.cpp │ │ │ │ ├── pseudo_gigant_step_effector.h │ │ │ │ ├── pseudogigant_script.cpp │ │ │ │ ├── pseudogigant_state_manager.cpp │ │ │ │ └── pseudogigant_state_manager.h │ │ │ ├── psy_aura.cpp │ │ │ ├── psy_aura.h │ │ │ ├── scanning_ability.h │ │ │ ├── scanning_ability_inline.h │ │ │ ├── snork │ │ │ │ ├── snork.cpp │ │ │ │ ├── snork.h │ │ │ │ ├── snork_jump.cpp │ │ │ │ ├── snork_jump.h │ │ │ │ ├── snork_script.cpp │ │ │ │ ├── snork_state_manager.cpp │ │ │ │ └── snork_state_manager.h │ │ │ ├── state.h │ │ │ ├── state_defs.h │ │ │ ├── state_inline.h │ │ │ ├── state_manager.h │ │ │ ├── states │ │ │ │ ├── monster_state_attack.h │ │ │ │ ├── monster_state_attack_camp.h │ │ │ │ ├── monster_state_attack_camp_inline.h │ │ │ │ ├── monster_state_attack_camp_stealout.h │ │ │ │ ├── monster_state_attack_camp_stealout_inline.h │ │ │ │ ├── monster_state_attack_inline.h │ │ │ │ ├── monster_state_attack_melee.h │ │ │ │ ├── monster_state_attack_melee_inline.h │ │ │ │ ├── monster_state_attack_run.h │ │ │ │ ├── monster_state_attack_run_attack.h │ │ │ │ ├── monster_state_attack_run_attack_inline.h │ │ │ │ ├── monster_state_attack_run_inline.h │ │ │ │ ├── monster_state_controlled.h │ │ │ │ ├── monster_state_controlled_attack.h │ │ │ │ ├── monster_state_controlled_attack_inline.h │ │ │ │ ├── monster_state_controlled_follow.h │ │ │ │ ├── monster_state_controlled_follow_inline.h │ │ │ │ ├── monster_state_controlled_inline.h │ │ │ │ ├── monster_state_eat.h │ │ │ │ ├── monster_state_eat_drag.h │ │ │ │ ├── monster_state_eat_drag_inline.h │ │ │ │ ├── monster_state_eat_eat.h │ │ │ │ ├── monster_state_eat_eat_inline.h │ │ │ │ ├── monster_state_eat_inline.h │ │ │ │ ├── monster_state_find_enemy.h │ │ │ │ ├── monster_state_find_enemy_angry.h │ │ │ │ ├── monster_state_find_enemy_angry_inline.h │ │ │ │ ├── monster_state_find_enemy_inline.h │ │ │ │ ├── monster_state_find_enemy_look.h │ │ │ │ ├── monster_state_find_enemy_look_inline.h │ │ │ │ ├── monster_state_find_enemy_run.h │ │ │ │ ├── monster_state_find_enemy_run_inline.h │ │ │ │ ├── monster_state_find_enemy_walk.h │ │ │ │ ├── monster_state_find_enemy_walk_inline.h │ │ │ │ ├── monster_state_hear_danger_sound.h │ │ │ │ ├── monster_state_hear_danger_sound_inline.h │ │ │ │ ├── monster_state_hear_int_sound.h │ │ │ │ ├── monster_state_hear_int_sound_inline.h │ │ │ │ ├── monster_state_help_sound.h │ │ │ │ ├── monster_state_help_sound_inline.h │ │ │ │ ├── monster_state_hitted.h │ │ │ │ ├── monster_state_hitted_hide.h │ │ │ │ ├── monster_state_hitted_hide_inline.h │ │ │ │ ├── monster_state_hitted_inline.h │ │ │ │ ├── monster_state_hitted_moveout.h │ │ │ │ ├── monster_state_hitted_moveout_inline.h │ │ │ │ ├── monster_state_home_point_attack.h │ │ │ │ ├── monster_state_home_point_attack_inline.h │ │ │ │ ├── monster_state_home_point_danger.h │ │ │ │ ├── monster_state_home_point_danger_inline.h │ │ │ │ ├── monster_state_home_point_rest.h │ │ │ │ ├── monster_state_home_point_rest_inline.h │ │ │ │ ├── monster_state_panic.h │ │ │ │ ├── monster_state_panic_inline.h │ │ │ │ ├── monster_state_panic_run.h │ │ │ │ ├── monster_state_panic_run_inline.h │ │ │ │ ├── monster_state_rest.h │ │ │ │ ├── monster_state_rest_fun.h │ │ │ │ ├── monster_state_rest_fun_inline.h │ │ │ │ ├── monster_state_rest_idle.h │ │ │ │ ├── monster_state_rest_idle_inline.h │ │ │ │ ├── monster_state_rest_inline.h │ │ │ │ ├── monster_state_rest_sleep.h │ │ │ │ ├── monster_state_rest_sleep_inline.h │ │ │ │ ├── monster_state_rest_walk_graph.h │ │ │ │ ├── monster_state_rest_walk_graph_inline.h │ │ │ │ ├── monster_state_smart_terrain_task.h │ │ │ │ ├── monster_state_smart_terrain_task_graph_walk.h │ │ │ │ ├── monster_state_smart_terrain_task_graph_walk_inline.h │ │ │ │ ├── monster_state_smart_terrain_task_inline.h │ │ │ │ ├── monster_state_squad_rest.h │ │ │ │ ├── monster_state_squad_rest_follow.h │ │ │ │ ├── monster_state_squad_rest_follow_inline.h │ │ │ │ ├── monster_state_squad_rest_inline.h │ │ │ │ ├── monster_state_steal.h │ │ │ │ ├── monster_state_steal_inline.h │ │ │ │ ├── state_custom_action.h │ │ │ │ ├── state_custom_action_inline.h │ │ │ │ ├── state_custom_action_look.h │ │ │ │ ├── state_custom_action_look_inline.h │ │ │ │ ├── state_data.h │ │ │ │ ├── state_hide_from_point.h │ │ │ │ ├── state_hide_from_point_inline.h │ │ │ │ ├── state_hit_object.h │ │ │ │ ├── state_hit_object_inline.h │ │ │ │ ├── state_look_point.h │ │ │ │ ├── state_look_point_inline.h │ │ │ │ ├── state_look_unprotected_area.h │ │ │ │ ├── state_look_unprotected_area_inline.h │ │ │ │ ├── state_move_around_point.h │ │ │ │ ├── state_move_around_point_inline.h │ │ │ │ ├── state_move_to_point.h │ │ │ │ ├── state_move_to_point_inline.h │ │ │ │ ├── state_move_to_restrictor.h │ │ │ │ ├── state_move_to_restrictor_inline.h │ │ │ │ ├── state_test_look_actor.h │ │ │ │ ├── state_test_look_actor_inline.h │ │ │ │ ├── state_test_state.h │ │ │ │ └── state_test_state_inline.h │ │ │ ├── telekinesis.cpp │ │ │ ├── telekinesis.h │ │ │ ├── telekinesis_inline.h │ │ │ ├── telekinetic_object.cpp │ │ │ ├── telekinetic_object.h │ │ │ ├── tushkano │ │ │ │ ├── tushkano.cpp │ │ │ │ ├── tushkano.h │ │ │ │ ├── tushkano_script.cpp │ │ │ │ ├── tushkano_state_manager.cpp │ │ │ │ └── tushkano_state_manager.h │ │ │ └── zombie │ │ │ │ ├── zombie.cpp │ │ │ │ ├── zombie.h │ │ │ │ ├── zombie_script.cpp │ │ │ │ ├── zombie_state_attack_run.h │ │ │ │ ├── zombie_state_attack_run_inline.h │ │ │ │ ├── zombie_state_manager.cpp │ │ │ │ └── zombie_state_manager.h │ │ ├── phantom │ │ │ ├── phantom.cpp │ │ │ └── phantom.h │ │ ├── stalker │ │ │ ├── ai_stalker.cpp │ │ │ ├── ai_stalker.h │ │ │ ├── ai_stalker_cover.cpp │ │ │ ├── ai_stalker_debug.cpp │ │ │ ├── ai_stalker_events.cpp │ │ │ ├── ai_stalker_feel.cpp │ │ │ ├── ai_stalker_fire.cpp │ │ │ ├── ai_stalker_impl.h │ │ │ ├── ai_stalker_inline.h │ │ │ ├── ai_stalker_misc.cpp │ │ │ ├── ai_stalker_script.cpp │ │ │ ├── ai_stalker_script_entity.cpp │ │ │ └── ai_stalker_space.h │ │ └── trader │ │ │ ├── ai_trader.cpp │ │ │ ├── ai_trader.h │ │ │ ├── ai_trader_script.cpp │ │ │ ├── trader_animation.cpp │ │ │ └── trader_animation.h │ ├── ai_debug.h │ ├── ai_monster_space.h │ ├── ai_object_location.h │ ├── ai_object_location_impl.h │ ├── ai_object_location_inline.h │ ├── ai_sounds.cpp │ ├── ai_sounds.h │ ├── ai_space.cpp │ ├── ai_space.h │ ├── ai_space_inline.h │ ├── ai_stalker_alife.cpp │ ├── alife_abstract_registry.h │ ├── alife_abstract_registry_inline.h │ ├── alife_anomalous_zone.cpp │ ├── alife_combat_manager.cpp │ ├── alife_combat_manager.h │ ├── alife_combat_manager_inline.h │ ├── alife_communication_manager.cpp │ ├── alife_communication_manager.h │ ├── alife_communication_manager_inline.h │ ├── alife_communication_space.h │ ├── alife_creature_abstract.cpp │ ├── alife_dynamic_object.cpp │ ├── alife_graph_registry.cpp │ ├── alife_graph_registry.h │ ├── alife_graph_registry_inline.h │ ├── alife_group_abstract.cpp │ ├── alife_group_registry.cpp │ ├── alife_group_registry.h │ ├── alife_group_registry_inline.h │ ├── alife_human_abstract.cpp │ ├── alife_human_brain.cpp │ ├── alife_human_brain.h │ ├── alife_human_brain_inline.h │ ├── alife_human_brain_save.h │ ├── alife_human_brain_script.cpp │ ├── alife_human_object_handler.cpp │ ├── alife_human_object_handler.h │ ├── alife_human_object_handler_inline.h │ ├── alife_human_object_handler_save.h │ ├── alife_interaction_manager.cpp │ ├── alife_interaction_manager.h │ ├── alife_interaction_manager_inline.h │ ├── alife_level_registry.h │ ├── alife_level_registry_inline.h │ ├── alife_monster_abstract.cpp │ ├── alife_monster_base.cpp │ ├── alife_monster_brain.cpp │ ├── alife_monster_brain.h │ ├── alife_monster_brain_inline.h │ ├── alife_monster_brain_script.cpp │ ├── alife_monster_detail_path_manager.cpp │ ├── alife_monster_detail_path_manager.h │ ├── alife_monster_detail_path_manager_inline.h │ ├── alife_monster_detail_path_manager_script.cpp │ ├── alife_monster_movement_manager.cpp │ ├── alife_monster_movement_manager.h │ ├── alife_monster_movement_manager_inline.h │ ├── alife_monster_movement_manager_script.cpp │ ├── alife_monster_patrol_path_manager.cpp │ ├── alife_monster_patrol_path_manager.h │ ├── alife_monster_patrol_path_manager_inline.h │ ├── alife_monster_patrol_path_manager_script.cpp │ ├── alife_object.cpp │ ├── alife_object_registry.cpp │ ├── alife_object_registry.h │ ├── alife_object_registry_inline.h │ ├── alife_online_offline_group.cpp │ ├── alife_online_offline_group_brain.cpp │ ├── alife_online_offline_group_brain.h │ ├── alife_online_offline_group_brain_inline.h │ ├── alife_registry_container.cpp │ ├── alife_registry_container.h │ ├── alife_registry_container_composition.h │ ├── alife_registry_container_inline.h │ ├── alife_registry_container_space.h │ ├── alife_registry_wrapper.h │ ├── alife_registry_wrappers.h │ ├── alife_schedule_registry.cpp │ ├── alife_schedule_registry.h │ ├── alife_schedule_registry_inline.h │ ├── alife_simulator.cpp │ ├── alife_simulator.h │ ├── alife_simulator_base.cpp │ ├── alife_simulator_base.h │ ├── alife_simulator_base2.cpp │ ├── alife_simulator_base_inline.h │ ├── alife_simulator_header.cpp │ ├── alife_simulator_header.h │ ├── alife_simulator_header_inline.h │ ├── alife_simulator_inline.h │ ├── alife_simulator_script.cpp │ ├── alife_smart_terrain_registry.cpp │ ├── alife_smart_terrain_registry.h │ ├── alife_smart_terrain_registry_inline.h │ ├── alife_smart_terrain_task.cpp │ ├── alife_smart_terrain_task.h │ ├── alife_smart_terrain_task_inline.h │ ├── alife_smart_terrain_task_script.cpp │ ├── alife_smart_zone.cpp │ ├── alife_space.cpp │ ├── alife_space.h │ ├── alife_spawn_registry.cpp │ ├── alife_spawn_registry.h │ ├── alife_spawn_registry_header.cpp │ ├── alife_spawn_registry_header.h │ ├── alife_spawn_registry_header_inline.h │ ├── alife_spawn_registry_inline.h │ ├── alife_spawn_registry_spawn.cpp │ ├── alife_storage_manager.cpp │ ├── alife_storage_manager.h │ ├── alife_storage_manager_inline.h │ ├── alife_story_registry.cpp │ ├── alife_story_registry.h │ ├── alife_story_registry_inline.h │ ├── alife_surge_manager.cpp │ ├── alife_surge_manager.h │ ├── alife_surge_manager_inline.h │ ├── alife_switch_manager.cpp │ ├── alife_switch_manager.h │ ├── alife_switch_manager_inline.h │ ├── alife_time_manager.cpp │ ├── alife_time_manager.h │ ├── alife_time_manager_inline.h │ ├── alife_trader.cpp │ ├── alife_trader_abstract.cpp │ ├── alife_update_manager.cpp │ ├── alife_update_manager.h │ ├── alife_update_manager_inline.h │ ├── animation_movement_controller.cpp │ ├── animation_movement_controller.h │ ├── antirad.cpp │ ├── antirad.h │ ├── artefact_script.cpp │ ├── associative_vector.h │ ├── associative_vector_compare_predicate.h │ ├── associative_vector_compare_predicate_inline.h │ ├── associative_vector_inline.h │ ├── attachable_item.cpp │ ├── attachable_item.h │ ├── attachable_item_inline.h │ ├── attachment_owner.cpp │ ├── attachment_owner.h │ ├── attachment_owner_inline.h │ ├── autosave_manager.cpp │ ├── autosave_manager.h │ ├── autosave_manager_inline.h │ ├── base_client_classes.h │ ├── base_client_classes_script.cpp │ ├── base_client_classes_wrappers.h │ ├── battleye.h │ ├── battleye_system.cpp │ ├── battleye_system.h │ ├── builder_allocator_constructor.h │ ├── builder_allocator_constructor_inline.h │ ├── callback_info.h │ ├── cameralook.cpp │ ├── cameralook.h │ ├── car_memory.cpp │ ├── car_memory.h │ ├── character_community.cpp │ ├── character_community.h │ ├── character_hit_animations.cpp │ ├── character_hit_animations.h │ ├── character_info.cpp │ ├── character_info.h │ ├── character_info_defs.h │ ├── character_rank.cpp │ ├── character_rank.h │ ├── character_reputation.cpp │ ├── character_reputation.h │ ├── client_spawn_manager.cpp │ ├── client_spawn_manager.h │ ├── client_spawn_manager_inline.h │ ├── client_spawn_manager_script.cpp │ ├── clsid_game.h │ ├── condition_state.h │ ├── condition_state_inline.h │ ├── console_commands.cpp │ ├── console_commands_mp.cpp │ ├── console_registrator.h │ ├── console_registrator_script.cpp │ ├── control_action.h │ ├── control_action_inline.h │ ├── controller_state_panic_inline.h │ ├── cover_evaluators.cpp │ ├── cover_evaluators.h │ ├── cover_evaluators_inline.h │ ├── cover_manager.cpp │ ├── cover_manager.h │ ├── cover_manager_inline.h │ ├── cover_point.h │ ├── cover_point_inline.h │ ├── cover_point_script.cpp │ ├── cpp.hint │ ├── dRayMotions.cpp │ ├── dRayMotions.h │ ├── damage_manager.cpp │ ├── damage_manager.h │ ├── damage_manager_inline.h │ ├── danger_cover_location.cpp │ ├── danger_cover_location.h │ ├── danger_cover_location_inline.h │ ├── danger_explosive.cpp │ ├── danger_explosive.h │ ├── danger_explosive_inline.h │ ├── danger_location.cpp │ ├── danger_location.h │ ├── danger_location_inline.h │ ├── danger_manager.cpp │ ├── danger_manager.h │ ├── danger_manager_inline.h │ ├── danger_object.cpp │ ├── danger_object.h │ ├── danger_object_inline.h │ ├── danger_object_location.cpp │ ├── danger_object_location.h │ ├── danger_object_location_inline.h │ ├── data_storage_binary_heap.h │ ├── data_storage_binary_heap_inline.h │ ├── data_storage_bucket_list.h │ ├── data_storage_bucket_list_inline.h │ ├── data_storage_constructor.h │ ├── data_storage_double_linked_list.h │ ├── data_storage_double_linked_list_inline.h │ ├── data_storage_single_linked_list.h │ ├── data_storage_single_linked_list_inline.h │ ├── date_time.cpp │ ├── date_time.h │ ├── dbg_draw_frustum.cpp │ ├── dcylinder │ │ ├── dCylinder.cpp │ │ └── dCylinder.h │ ├── debug_renderer.cpp │ ├── debug_renderer.h │ ├── debug_renderer_inline.h │ ├── detail_path_builder.h │ ├── detail_path_manager.cpp │ ├── detail_path_manager.h │ ├── detail_path_manager_inline.h │ ├── detail_path_manager_smooth.cpp │ ├── detail_path_manager_space.h │ ├── dijkstra.h │ ├── dijkstra_inline.h │ ├── doug_lea_memory_allocator.c │ ├── doug_lea_memory_allocator.h │ ├── eatable_item.cpp │ ├── eatable_item.h │ ├── eatable_item_object.cpp │ ├── eatable_item_object.h │ ├── edge_path.h │ ├── edge_path_inline.h │ ├── ef_base.h │ ├── ef_pattern.cpp │ ├── ef_pattern.h │ ├── ef_primary.cpp │ ├── ef_primary.h │ ├── ef_storage.cpp │ ├── ef_storage.h │ ├── ef_storage_inline.h │ ├── ef_storage_script.cpp │ ├── encyclopedia_article.cpp │ ├── encyclopedia_article.h │ ├── encyclopedia_article_defs.h │ ├── enemy_manager.cpp │ ├── enemy_manager.h │ ├── enemy_manager_inline.h │ ├── entity_alive.cpp │ ├── entity_alive.h │ ├── entity_alive_inline.h │ ├── fs_registrator.h │ ├── fs_registrator_script.cpp │ ├── game_base.cpp │ ├── game_base.h │ ├── game_base_kill_type.h │ ├── game_base_menu_events.h │ ├── game_base_script.cpp │ ├── game_base_space.h │ ├── game_cl_artefacthunt.cpp │ ├── game_cl_artefacthunt.h │ ├── game_cl_artefacthunt_snd_msg.h │ ├── game_cl_base.cpp │ ├── game_cl_base.h │ ├── game_cl_base_script.cpp │ ├── game_cl_base_weapon_usage_statistic.cpp │ ├── game_cl_base_weapon_usage_statistic.h │ ├── game_cl_base_weapon_usage_statistic_save.cpp │ ├── game_cl_deathmatch.cpp │ ├── game_cl_deathmatch.h │ ├── game_cl_deathmatch_buywnd.cpp │ ├── game_cl_deathmatch_snd_messages.h │ ├── game_cl_mp.cpp │ ├── game_cl_mp.h │ ├── game_cl_mp_messages_menu.cpp │ ├── game_cl_mp_messages_menu.h │ ├── game_cl_mp_script.cpp │ ├── game_cl_mp_script.h │ ├── game_cl_mp_snd_messages.cpp │ ├── game_cl_mp_snd_messages.h │ ├── game_cl_single.cpp │ ├── game_cl_single.h │ ├── game_cl_teamdeathmatch.cpp │ ├── game_cl_teamdeathmatch.h │ ├── game_cl_teamdeathmatch_snd_messages.h │ ├── game_graph.h │ ├── game_graph_inline.h │ ├── game_graph_script.cpp │ ├── game_graph_space.h │ ├── game_level_cross_table.h │ ├── game_level_cross_table_inline.h │ ├── game_location_selector.h │ ├── game_location_selector_inline.h │ ├── game_news.cpp │ ├── game_news.h │ ├── game_object_space.h │ ├── game_path_manager.h │ ├── game_path_manager_inline.h │ ├── game_sv_artefacthunt.cpp │ ├── game_sv_artefacthunt.h │ ├── game_sv_artefacthunt_process_event.cpp │ ├── game_sv_base.cpp │ ├── game_sv_base.h │ ├── game_sv_base_console_vars.cpp │ ├── game_sv_base_console_vars.h │ ├── game_sv_base_script.cpp │ ├── game_sv_deathmatch.cpp │ ├── game_sv_deathmatch.h │ ├── game_sv_deathmatch_process_event.cpp │ ├── game_sv_deathmatch_script.cpp │ ├── game_sv_event_queue.cpp │ ├── game_sv_event_queue.h │ ├── game_sv_mp.cpp │ ├── game_sv_mp.h │ ├── game_sv_mp_script.cpp │ ├── game_sv_mp_script.h │ ├── game_sv_mp_team.h │ ├── game_sv_mp_vote_flags.h │ ├── game_sv_single.cpp │ ├── game_sv_single.h │ ├── game_sv_teamdeathmatch.cpp │ ├── game_sv_teamdeathmatch.h │ ├── game_sv_teamdeathmatch_process_event.cpp │ ├── gamespy │ │ ├── CdkeyDecode │ │ │ ├── base32.c │ │ │ ├── base32.h │ │ │ ├── cdkeydecode.c │ │ │ └── cdkeydecode.h │ │ ├── GameSpy_Available.cpp │ │ ├── GameSpy_Available.h │ │ ├── GameSpy_Base_Defs.h │ │ ├── GameSpy_Browser.cpp │ │ ├── GameSpy_Browser.h │ │ ├── GameSpy_Full.cpp │ │ ├── GameSpy_Full.h │ │ ├── GameSpy_FuncDefs.h │ │ ├── GameSpy_GCD_Client.cpp │ │ ├── GameSpy_GCD_Client.h │ │ ├── GameSpy_GCD_Server.cpp │ │ ├── GameSpy_GCD_Server.h │ │ ├── GameSpy_HTTP.cpp │ │ ├── GameSpy_HTTP.h │ │ ├── GameSpy_Keys.h │ │ ├── GameSpy_Patching.cpp │ │ ├── GameSpy_Patching.h │ │ ├── GameSpy_QR2.cpp │ │ ├── GameSpy_QR2.h │ │ ├── GameSpy_QR2_callbacks.cpp │ │ └── GameSpy_QR2_callbacks.h │ ├── graph_abstract.h │ ├── graph_abstract_inline.h │ ├── graph_edge.h │ ├── graph_edge_inline.h │ ├── graph_engine.h │ ├── graph_engine_inline.h │ ├── graph_engine_space.h │ ├── graph_vertex.h │ ├── graph_vertex_inline.h │ ├── group_hierarchy_holder.cpp │ ├── group_hierarchy_holder.h │ ├── group_hierarchy_holder_inline.h │ ├── helicopter.h │ ├── helicopter_script.cpp │ ├── hit_immunity.cpp │ ├── hit_immunity.h │ ├── hit_immunity_space.h │ ├── hit_memory_manager.cpp │ ├── hit_memory_manager.h │ ├── hit_memory_manager_inline.h │ ├── holder_custom.cpp │ ├── holder_custom.h │ ├── holder_custom_script.cpp │ ├── hud_item_object.cpp │ ├── hud_item_object.h │ ├── id_generator.h │ ├── ik │ │ ├── Dof7control.cpp │ │ ├── Dof7control.h │ │ ├── IKLimb.cpp │ │ ├── IKLimb.h │ │ ├── aint.cxx │ │ ├── aint.h │ │ ├── eqn.cxx │ │ ├── eqn.h │ │ ├── eulersolver.cxx │ │ ├── eulersolver.h │ │ ├── jtlimits.cxx │ │ ├── jtlimits.h │ │ ├── limb.cxx │ │ ├── limb.h │ │ ├── math3d.cpp │ │ ├── math3d.h │ │ ├── mathTrig.cpp │ │ └── mathTrig.h │ ├── ik_anim_state.cpp │ ├── ik_anim_state.h │ ├── ini_id_loader.h │ ├── ini_table_loader.h │ ├── interactive_motion.cpp │ ├── interactive_motion.h │ ├── inventory_item.cpp │ ├── inventory_item.h │ ├── inventory_item_impl.h │ ├── inventory_item_inline.h │ ├── inventory_item_object.cpp │ ├── inventory_item_object.h │ ├── inventory_owner_info.cpp │ ├── inventory_owner_inline.h │ ├── inventory_space.h │ ├── item_manager.cpp │ ├── item_manager.h │ ├── item_manager_inline.h │ ├── key_binding_registrator.h │ ├── key_binding_registrator_script.cpp │ ├── level_changer.cpp │ ├── level_changer.h │ ├── level_debug.cpp │ ├── level_debug.h │ ├── level_graph.cpp │ ├── level_graph.h │ ├── level_graph_debug.cpp │ ├── level_graph_debug2.cpp │ ├── level_graph_inline.h │ ├── level_graph_space.h │ ├── level_graph_vertex.cpp │ ├── level_graph_vertex_inline.h │ ├── level_location_selector.h │ ├── level_location_selector_inline.h │ ├── level_map_locations.cpp │ ├── level_path_builder.h │ ├── level_path_manager.h │ ├── level_path_manager_inline.h │ ├── level_script.cpp │ ├── level_sounds.cpp │ ├── level_sounds.h │ ├── location_manager.cpp │ ├── location_manager.h │ ├── location_manager_inline.h │ ├── manager_builder_allocator_constructor.h │ ├── manager_builder_allocator_constructor_inline.h │ ├── map_location.cpp │ ├── map_location.h │ ├── map_location_defs.h │ ├── map_manager.cpp │ ├── map_manager.h │ ├── map_spot.cpp │ ├── map_spot.h │ ├── material_manager.cpp │ ├── material_manager.h │ ├── material_manager_inline.h │ ├── medkit.cpp │ ├── medkit.h │ ├── member_corpse.h │ ├── member_corpse_inline.h │ ├── member_enemy.h │ ├── member_enemy_inline.h │ ├── member_order.h │ ├── member_order_inline.h │ ├── memory_manager.cpp │ ├── memory_manager.h │ ├── memory_manager_inline.h │ ├── memory_space.h │ ├── memory_space_impl.h │ ├── memory_space_script.cpp │ ├── mincer_script.cpp │ ├── monster_community.cpp │ ├── monster_community.h │ ├── movement_manager.cpp │ ├── movement_manager.h │ ├── movement_manager_game.cpp │ ├── movement_manager_impl.h │ ├── movement_manager_inline.h │ ├── movement_manager_level.cpp │ ├── movement_manager_patrol.cpp │ ├── movement_manager_physic.cpp │ ├── movement_manager_space.h │ ├── mslotutils.h │ ├── mt_config.h │ ├── object_actions.cpp │ ├── object_actions.h │ ├── object_actions_inline.h │ ├── object_broker.h │ ├── object_cloner.h │ ├── object_comparer.h │ ├── object_destroyer.h │ ├── object_factory.cpp │ ├── object_factory.h │ ├── object_factory_impl.h │ ├── object_factory_inline.h │ ├── object_factory_register.cpp │ ├── object_factory_script.cpp │ ├── object_factory_space.h │ ├── object_handler.cpp │ ├── object_handler.h │ ├── object_handler_inline.h │ ├── object_handler_planner.cpp │ ├── object_handler_planner.h │ ├── object_handler_planner_impl.h │ ├── object_handler_planner_inline.h │ ├── object_handler_planner_missile.cpp │ ├── object_handler_planner_weapon.cpp │ ├── object_handler_space.h │ ├── object_interfaces.h │ ├── object_item_abstract.h │ ├── object_item_abstract_inline.h │ ├── object_item_client_server.h │ ├── object_item_client_server_inline.h │ ├── object_item_script.cpp │ ├── object_item_script.h │ ├── object_item_single.h │ ├── object_item_single_inline.h │ ├── object_loader.h │ ├── object_manager.h │ ├── object_manager_inline.h │ ├── object_property_evaluators.cpp │ ├── object_property_evaluators.h │ ├── object_property_evaluators_inline.h │ ├── object_saver.h │ ├── object_type_traits.h │ ├── ode_include.h │ ├── ode_redefine.h │ ├── operator_abstract.h │ ├── operator_abstract_inline.h │ ├── operator_condition.h │ ├── operator_condition_inline.h │ ├── particle_params.cpp │ ├── particle_params.h │ ├── particle_params_inline.h │ ├── particle_params_script.cpp │ ├── path_manager.h │ ├── path_manager_game.h │ ├── path_manager_game_inline.h │ ├── path_manager_game_level.h │ ├── path_manager_game_level_inline.h │ ├── path_manager_game_vertex.h │ ├── path_manager_game_vertex_inline.h │ ├── path_manager_generic.h │ ├── path_manager_generic_inline.h │ ├── path_manager_level.h │ ├── path_manager_level_flooder.h │ ├── path_manager_level_flooder_inline.h │ ├── path_manager_level_inline.h │ ├── path_manager_level_nearest_vertex.h │ ├── path_manager_level_nearest_vertex_inline.h │ ├── path_manager_level_straight_line.h │ ├── path_manager_level_straight_line_inline.h │ ├── path_manager_params.h │ ├── path_manager_params_flooder.h │ ├── path_manager_params_game_level.h │ ├── path_manager_params_game_vertex.h │ ├── path_manager_params_nearest_vertex.h │ ├── path_manager_params_straight_line.h │ ├── path_manager_solver.h │ ├── path_manager_solver_inline.h │ ├── patrol_path.cpp │ ├── patrol_path.h │ ├── patrol_path_inline.h │ ├── patrol_path_manager.cpp │ ├── patrol_path_manager.h │ ├── patrol_path_manager_inline.h │ ├── patrol_path_manager_space.h │ ├── patrol_path_params.cpp │ ├── patrol_path_params.h │ ├── patrol_path_params_inline.h │ ├── patrol_path_params_script.cpp │ ├── patrol_path_storage.cpp │ ├── patrol_path_storage.h │ ├── patrol_path_storage_inline.h │ ├── patrol_point.cpp │ ├── patrol_point.h │ ├── patrol_point_inline.h │ ├── pch_script.cpp │ ├── pch_script.h │ ├── pda_space.h │ ├── ph_shell_interface.h │ ├── phvalide.h │ ├── physic_item.cpp │ ├── physic_item.h │ ├── physic_item_inline.h │ ├── physics_game.cpp │ ├── pp_effector_custom.cpp │ ├── pp_effector_custom.h │ ├── pp_effector_distance.cpp │ ├── pp_effector_distance.h │ ├── problem_solver.h │ ├── problem_solver_inline.h │ ├── profiler.cpp │ ├── profiler.h │ ├── profiler_inline.h │ ├── property_evaluator.h │ ├── property_evaluator_const.h │ ├── property_evaluator_const_inline.h │ ├── property_evaluator_inline.h │ ├── property_evaluator_member.h │ ├── property_evaluator_member_inline.h │ ├── property_evaluator_script.cpp │ ├── property_storage.h │ ├── property_storage_inline.h │ ├── property_storage_script.cpp │ ├── purchase_list.cpp │ ├── purchase_list.h │ ├── purchase_list_inline.h │ ├── quadtree.h │ ├── quadtree_inline.h │ ├── random32.cpp │ ├── random32.h │ ├── relation_registry.cpp │ ├── relation_registry.h │ ├── relation_registry_actions.cpp │ ├── relation_registry_defs.h │ ├── relation_registry_fights.cpp │ ├── relation_registry_inline.h │ ├── restricted_object.cpp │ ├── restricted_object.h │ ├── restricted_object_inline.h │ ├── restriction_space.h │ ├── safe_map_iterator.h │ ├── safe_map_iterator_inline.h │ ├── saved_game_wrapper.cpp │ ├── saved_game_wrapper.h │ ├── saved_game_wrapper_inline.h │ ├── saved_game_wrapper_script.cpp │ ├── script_abstract_action.cpp │ ├── script_abstract_action.h │ ├── script_abstract_action_inline.h │ ├── script_action_condition.cpp │ ├── script_action_condition.h │ ├── script_action_condition_inline.h │ ├── script_action_condition_script.cpp │ ├── script_action_planner_action_wrapper.cpp │ ├── script_action_planner_action_wrapper.h │ ├── script_action_planner_action_wrapper_inline.h │ ├── script_action_planner_wrapper.cpp │ ├── script_action_planner_wrapper.h │ ├── script_action_planner_wrapper_inline.h │ ├── script_action_wrapper.cpp │ ├── script_action_wrapper.h │ ├── script_action_wrapper_inline.h │ ├── script_animation_action.cpp │ ├── script_animation_action.h │ ├── script_animation_action_inline.h │ ├── script_animation_action_script.cpp │ ├── script_bind_macroses.h │ ├── script_binder.cpp │ ├── script_binder.h │ ├── script_binder_inline.h │ ├── script_binder_object.cpp │ ├── script_binder_object.h │ ├── script_binder_object_script.cpp │ ├── script_binder_object_wrapper.cpp │ ├── script_binder_object_wrapper.h │ ├── script_callStack.cpp │ ├── script_callStack.h │ ├── script_callback_ex.h │ ├── script_callback_ex_generators.h │ ├── script_callback_ex_inline.h │ ├── script_callback_ex_nonvoid.h │ ├── script_callback_ex_void.h │ ├── script_debugger.cpp │ ├── script_debugger.h │ ├── script_debugger_messages.h │ ├── script_debugger_threads.cpp │ ├── script_debugger_threads.h │ ├── script_effector.cpp │ ├── script_effector.h │ ├── script_effector_inline.h │ ├── script_effector_script.cpp │ ├── script_effector_wrapper.cpp │ ├── script_effector_wrapper.h │ ├── script_effector_wrapper_inline.h │ ├── script_engine.cpp │ ├── script_engine.h │ ├── script_engine_export.cpp │ ├── script_engine_export.h │ ├── script_engine_help.cpp │ ├── script_engine_inline.h │ ├── script_engine_script.cpp │ ├── script_engine_space.h │ ├── script_entity.cpp │ ├── script_entity.h │ ├── script_entity_action.cpp │ ├── script_entity_action.h │ ├── script_entity_action_inline.h │ ├── script_entity_action_script.cpp │ ├── script_entity_inline.h │ ├── script_entity_space.h │ ├── script_export_macroses.h │ ├── script_export_space.h │ ├── script_fcolor.h │ ├── script_fcolor_script.cpp │ ├── script_flags.h │ ├── script_flags_script.cpp │ ├── script_fmatrix.h │ ├── script_fmatrix_script.cpp │ ├── script_fvector.h │ ├── script_fvector_script.cpp │ ├── script_game_object.cpp │ ├── script_game_object.h │ ├── script_game_object2.cpp │ ├── script_game_object3.cpp │ ├── script_game_object4.cpp │ ├── script_game_object_impl.h │ ├── script_game_object_inventory_owner.cpp │ ├── script_game_object_script.cpp │ ├── script_game_object_script2.cpp │ ├── script_game_object_script3.cpp │ ├── script_game_object_script_trader.cpp │ ├── script_game_object_trader.cpp │ ├── script_game_object_use.cpp │ ├── script_game_object_use2.cpp │ ├── script_hit.cpp │ ├── script_hit.h │ ├── script_hit_inline.h │ ├── script_hit_script.cpp │ ├── script_ini_file.cpp │ ├── script_ini_file.h │ ├── script_ini_file_inline.h │ ├── script_ini_file_script.cpp │ ├── script_lanim.cpp │ ├── script_lanim.h │ ├── script_lua_helper.cpp │ ├── script_lua_helper.h │ ├── script_monster_action.cpp │ ├── script_monster_action.h │ ├── script_monster_action_inline.h │ ├── script_monster_action_script.cpp │ ├── script_monster_hit_info.h │ ├── script_monster_hit_info_script.cpp │ ├── script_movement_action.cpp │ ├── script_movement_action.h │ ├── script_movement_action_inline.h │ ├── script_movement_action_script.cpp │ ├── script_net_packet.h │ ├── script_net_packet_script.cpp │ ├── script_object.cpp │ ├── script_object.h │ ├── script_object_action.cpp │ ├── script_object_action.h │ ├── script_object_action_inline.h │ ├── script_object_action_script.cpp │ ├── script_particle_action.cpp │ ├── script_particle_action.h │ ├── script_particle_action_inline.h │ ├── script_particle_action_script.cpp │ ├── script_particles.cpp │ ├── script_particles.h │ ├── script_particles_inline.h │ ├── script_particles_script.cpp │ ├── script_process.cpp │ ├── script_process.h │ ├── script_process_inline.h │ ├── script_property_evaluator_wrapper.cpp │ ├── script_property_evaluator_wrapper.h │ ├── script_property_evaluator_wrapper_inline.h │ ├── script_reader.h │ ├── script_reader_script.cpp │ ├── script_render_device.h │ ├── script_render_device_script.cpp │ ├── script_rtoken_list.h │ ├── script_rtoken_list_inline.h │ ├── script_rtoken_list_script.cpp │ ├── script_sound.cpp │ ├── script_sound.h │ ├── script_sound_action.cpp │ ├── script_sound_action.h │ ├── script_sound_action_inline.h │ ├── script_sound_action_script.cpp │ ├── script_sound_info.h │ ├── script_sound_info_script.cpp │ ├── script_sound_inline.h │ ├── script_sound_script.cpp │ ├── script_sound_type.h │ ├── script_sound_type_script.cpp │ ├── script_space_forward.h │ ├── script_stack_tracker.cpp │ ├── script_stack_tracker.h │ ├── script_stack_tracker_inline.h │ ├── script_storage.cpp │ ├── script_storage.h │ ├── script_storage_inline.h │ ├── script_storage_space.h │ ├── script_thread.cpp │ ├── script_thread.h │ ├── script_thread_inline.h │ ├── script_token_list.cpp │ ├── script_token_list.h │ ├── script_token_list_inline.h │ ├── script_token_list_script.cpp │ ├── script_ui_registrator.h │ ├── script_value_container.h │ ├── script_value_container_impl.h │ ├── script_watch_action.cpp │ ├── script_watch_action.h │ ├── script_watch_action_inline.h │ ├── script_watch_action_script.cpp │ ├── script_world_property.h │ ├── script_world_property_inline.h │ ├── script_world_property_script.cpp │ ├── script_world_state.h │ ├── script_world_state_script.cpp │ ├── script_zone.cpp │ ├── script_zone.h │ ├── script_zone_script.cpp │ ├── searchlight.cpp │ ├── searchlight.h │ ├── seniority_hierarchy_holder.cpp │ ├── seniority_hierarchy_holder.h │ ├── seniority_hierarchy_holder_inline.h │ ├── seniority_hierarchy_space.h │ ├── server_entity_wrapper.cpp │ ├── server_entity_wrapper.h │ ├── server_entity_wrapper_inline.h │ ├── setup_manager.h │ ├── setup_manager_inline.h │ ├── shared_data.h │ ├── sight_action.cpp │ ├── sight_action.h │ ├── sight_action_inline.h │ ├── sight_control_action.h │ ├── sight_control_action_inline.h │ ├── sight_manager.cpp │ ├── sight_manager.h │ ├── sight_manager_inline.h │ ├── sight_manager_space.h │ ├── smart_cast.cpp │ ├── smart_cast.h │ ├── smart_cast_impl0.h │ ├── smart_cast_impl1.h │ ├── smart_cast_impl2.h │ ├── smart_cast_stats.cpp │ ├── smart_zone.h │ ├── sound_collection_storage.cpp │ ├── sound_collection_storage.h │ ├── sound_collection_storage_inline.h │ ├── sound_memory_manager.cpp │ ├── sound_memory_manager.h │ ├── sound_memory_manager_inline.h │ ├── sound_player.cpp │ ├── sound_player.h │ ├── sound_player_inline.h │ ├── sound_user_data_visitor.h │ ├── space_restriction.cpp │ ├── space_restriction.h │ ├── space_restriction_abstract.h │ ├── space_restriction_abstract_inline.h │ ├── space_restriction_base.cpp │ ├── space_restriction_base.h │ ├── space_restriction_base_inline.h │ ├── space_restriction_bridge.cpp │ ├── space_restriction_bridge.h │ ├── space_restriction_bridge_inline.h │ ├── space_restriction_composition.cpp │ ├── space_restriction_composition.h │ ├── space_restriction_composition_inline.h │ ├── space_restriction_holder.cpp │ ├── space_restriction_holder.h │ ├── space_restriction_holder_inline.h │ ├── space_restriction_inline.h │ ├── space_restriction_manager.cpp │ ├── space_restriction_manager.h │ ├── space_restriction_manager_inline.h │ ├── space_restriction_shape.cpp │ ├── space_restriction_shape.h │ ├── space_restriction_shape_inline.h │ ├── space_restrictor.cpp │ ├── space_restrictor.h │ ├── space_restrictor_inline.h │ ├── space_restrictor_script.cpp │ ├── specific_character.cpp │ ├── specific_character.h │ ├── squad_hierarchy_holder.cpp │ ├── squad_hierarchy_holder.h │ ├── squad_hierarchy_holder_inline.h │ ├── stalker_alife_actions.cpp │ ├── stalker_alife_actions.h │ ├── stalker_alife_planner.cpp │ ├── stalker_alife_planner.h │ ├── stalker_alife_task_actions.cpp │ ├── stalker_alife_task_actions.h │ ├── stalker_animation_callbacks.cpp │ ├── stalker_animation_data.cpp │ ├── stalker_animation_data.h │ ├── stalker_animation_data_storage.cpp │ ├── stalker_animation_data_storage.h │ ├── stalker_animation_data_storage_inline.h │ ├── stalker_animation_global.cpp │ ├── stalker_animation_head.cpp │ ├── stalker_animation_legs.cpp │ ├── stalker_animation_manager.cpp │ ├── stalker_animation_manager.h │ ├── stalker_animation_manager_debug.cpp │ ├── stalker_animation_manager_impl.h │ ├── stalker_animation_manager_inline.h │ ├── stalker_animation_manager_update.cpp │ ├── stalker_animation_names.cpp │ ├── stalker_animation_names.h │ ├── stalker_animation_pair.cpp │ ├── stalker_animation_pair.h │ ├── stalker_animation_pair_inline.h │ ├── stalker_animation_script.cpp │ ├── stalker_animation_script.h │ ├── stalker_animation_script_inline.h │ ├── stalker_animation_state.cpp │ ├── stalker_animation_state.h │ ├── stalker_animation_state_inline.h │ ├── stalker_animation_torso.cpp │ ├── stalker_anomaly_actions.cpp │ ├── stalker_anomaly_actions.h │ ├── stalker_anomaly_planner.cpp │ ├── stalker_anomaly_planner.h │ ├── stalker_base_action.cpp │ ├── stalker_base_action.h │ ├── stalker_combat_action_base.cpp │ ├── stalker_combat_action_base.h │ ├── stalker_combat_actions.cpp │ ├── stalker_combat_actions.h │ ├── stalker_combat_actions_inline.h │ ├── stalker_combat_planner.cpp │ ├── stalker_combat_planner.h │ ├── stalker_danger_by_sound_actions.cpp │ ├── stalker_danger_by_sound_actions.h │ ├── stalker_danger_by_sound_planner.cpp │ ├── stalker_danger_by_sound_planner.h │ ├── stalker_danger_grenade_actions.cpp │ ├── stalker_danger_grenade_actions.h │ ├── stalker_danger_grenade_planner.cpp │ ├── stalker_danger_grenade_planner.h │ ├── stalker_danger_in_direction_actions.cpp │ ├── stalker_danger_in_direction_actions.h │ ├── stalker_danger_in_direction_planner.cpp │ ├── stalker_danger_in_direction_planner.h │ ├── stalker_danger_planner.cpp │ ├── stalker_danger_planner.h │ ├── stalker_danger_planner_inline.h │ ├── stalker_danger_property_evaluators.cpp │ ├── stalker_danger_property_evaluators.h │ ├── stalker_danger_unknown_actions.cpp │ ├── stalker_danger_unknown_actions.h │ ├── stalker_danger_unknown_planner.cpp │ ├── stalker_danger_unknown_planner.h │ ├── stalker_death_actions.cpp │ ├── stalker_death_actions.h │ ├── stalker_death_planner.cpp │ ├── stalker_death_planner.h │ ├── stalker_decision_space.h │ ├── stalker_kill_wounded_actions.cpp │ ├── stalker_kill_wounded_actions.h │ ├── stalker_kill_wounded_planner.cpp │ ├── stalker_kill_wounded_planner.h │ ├── stalker_movement_manager.cpp │ ├── stalker_movement_manager.h │ ├── stalker_movement_manager_inline.h │ ├── stalker_movement_manager_space.h │ ├── stalker_movement_params.h │ ├── stalker_movement_params_inline.h │ ├── stalker_movement_restriction.h │ ├── stalker_movement_restriction_inline.h │ ├── stalker_planner.cpp │ ├── stalker_planner.h │ ├── stalker_planner_inline.h │ ├── stalker_property_evaluators.cpp │ ├── stalker_property_evaluators.h │ ├── stalker_property_evaluators_inline.h │ ├── stalker_sound_data.cpp │ ├── stalker_sound_data.h │ ├── stalker_sound_data_inline.h │ ├── stalker_sound_data_visitor.cpp │ ├── stalker_sound_data_visitor.h │ ├── stalker_sound_data_visitor_inline.h │ ├── stalker_velocity_collection.cpp │ ├── stalker_velocity_collection.h │ ├── stalker_velocity_collection_inline.h │ ├── stalker_velocity_holder.cpp │ ├── stalker_velocity_holder.h │ ├── stalker_velocity_holder_inline.h │ ├── step_manager.cpp │ ├── step_manager.h │ ├── step_manager_defs.h │ ├── string_table.cpp │ ├── string_table.h │ ├── string_table_defs.h │ ├── team_base_zone.cpp │ ├── team_base_zone.h │ ├── team_hierarchy_holder.cpp │ ├── team_hierarchy_holder.h │ ├── team_hierarchy_holder_inline.h │ ├── torch_script.cpp │ ├── trade.cpp │ ├── trade.h │ ├── trade2.cpp │ ├── trade_action_parameters.h │ ├── trade_action_parameters_inline.h │ ├── trade_bool_parameters.h │ ├── trade_bool_parameters_inline.h │ ├── trade_factor_parameters.h │ ├── trade_factor_parameters_inline.h │ ├── trade_factors.h │ ├── trade_factors_inline.h │ ├── trade_parameters.cpp │ ├── trade_parameters.h │ ├── trade_parameters_inline.h │ ├── tri-colliderknoopc │ │ ├── TriPrimitiveCollideClassDef.h │ │ ├── __aabb_tri.h │ │ ├── dSortTriPrimitive.cpp │ │ ├── dSortTriPrimitive.h │ │ ├── dTriBox.cpp │ │ ├── dTriBox.h │ │ ├── dTriCallideK.cpp │ │ ├── dTriCollideK.h │ │ ├── dTriColliderCommon.h │ │ ├── dTriColliderMath.h │ │ ├── dTriCylinder.cpp │ │ ├── dTriCylinder.h │ │ ├── dTriList.cpp │ │ ├── dTriList.h │ │ ├── dTriSphere.cpp │ │ ├── dTriSphere.h │ │ ├── dcTriListCollider.cpp │ │ ├── dcTriListCollider.h │ │ ├── dcTriangle.h │ │ └── dxTriList.h │ ├── ui │ │ ├── CExtraContentFilter.cpp │ │ ├── CExtraContentFilter.h │ │ ├── IUWpnParams.cpp │ │ ├── KillMessageStruct.h │ │ ├── MMSound.cpp │ │ ├── MMSound.h │ │ ├── Restrictions.cpp │ │ ├── Restrictions.h │ │ ├── ServerList.cpp │ │ ├── ServerList.h │ │ ├── ServerList_GameSpy_func.cpp │ │ ├── TeamInfo.cpp │ │ ├── TeamInfo.h │ │ ├── UI3tButton.cpp │ │ ├── UI3tButton.h │ │ ├── UIActorInfo.cpp │ │ ├── UIActorInfo.h │ │ ├── UIAnimatedStatic.cpp │ │ ├── UIAnimatedStatic.h │ │ ├── UIArtefactPanel.cpp │ │ ├── UIArtefactPanel.h │ │ ├── UIBagWnd.cpp │ │ ├── UIBagWnd.h │ │ ├── UIBtnHint.cpp │ │ ├── UIBtnHint.h │ │ ├── UIButton.cpp │ │ ├── UIButton.h │ │ ├── UIButton_script.cpp │ │ ├── UIBuyWeaponTab.cpp │ │ ├── UIBuyWeaponTab.h │ │ ├── UIBuyWnd.cpp │ │ ├── UIBuyWnd.h │ │ ├── UIBuyWndBase.h │ │ ├── UIBuyWndShared.cpp │ │ ├── UIBuyWndShared.h │ │ ├── UICDkey.cpp │ │ ├── UICDkey.h │ │ ├── UICarBodyWnd.cpp │ │ ├── UICarBodyWnd.h │ │ ├── UICarPanel.cpp │ │ ├── UICarPanel.h │ │ ├── UICellCustomItems.cpp │ │ ├── UICellCustomItems.h │ │ ├── UICellItem.cpp │ │ ├── UICellItem.h │ │ ├── UICellItemFactory.cpp │ │ ├── UICellItemFactory.h │ │ ├── UIChangeMap.cpp │ │ ├── UIChangeMap.h │ │ ├── UIChangeWeather.cpp │ │ ├── UIChangeWeather.h │ │ ├── UICharacterInfo.cpp │ │ ├── UICharacterInfo.h │ │ ├── UIChatWnd.cpp │ │ ├── UIChatWnd.h │ │ ├── UICheckButton.cpp │ │ ├── UICheckButton.h │ │ ├── UIColorAnimatorWrapper.cpp │ │ ├── UIColorAnimatorWrapper.h │ │ ├── UIComboBox.cpp │ │ ├── UIComboBox.h │ │ ├── UIComboBox_script.cpp │ │ ├── UICustomEdit.cpp │ │ ├── UICustomEdit.h │ │ ├── UICustomSpin.cpp │ │ ├── UICustomSpin.h │ │ ├── UIDebugFonts.cpp │ │ ├── UIDebugFonts.h │ │ ├── UIDialogWnd.cpp │ │ ├── UIDialogWnd.h │ │ ├── UIDiaryWnd.h │ │ ├── UIDiaryWnd2.cpp │ │ ├── UIDragDropListEx.cpp │ │ ├── UIDragDropListEx.h │ │ ├── UIEditBox.cpp │ │ ├── UIEditBox.h │ │ ├── UIEditBoxEx.cpp │ │ ├── UIEditBoxEx.h │ │ ├── UIEditBox_script.cpp │ │ ├── UIEditKeyBind.cpp │ │ ├── UIEditKeyBind.h │ │ ├── UIEncyclopediaArticleWnd.cpp │ │ ├── UIEncyclopediaArticleWnd.h │ │ ├── UIEncyclopediaWnd.cpp │ │ ├── UIEncyclopediaWnd.h │ │ ├── UIEventsWnd.cpp │ │ ├── UIEventsWnd.h │ │ ├── UIFrags.cpp │ │ ├── UIFrags.h │ │ ├── UIFrags2.cpp │ │ ├── UIFrags2.h │ │ ├── UIFrameLine.cpp │ │ ├── UIFrameLine.h │ │ ├── UIFrameLineWnd.cpp │ │ ├── UIFrameLineWnd.h │ │ ├── UIFrameWindow.cpp │ │ ├── UIFrameWindow.h │ │ ├── UIGameLog.cpp │ │ ├── UIGameLog.h │ │ ├── UIGameTutorial.cpp │ │ ├── UIGameTutorial.h │ │ ├── UIGameTutorialSimpleItem.cpp │ │ ├── UIGameTutorialVideoItem.cpp │ │ ├── UIHint.cpp │ │ ├── UIHint.h │ │ ├── UIInteractiveBackground.h │ │ ├── UIInventoryUtilities.cpp │ │ ├── UIInventoryUtilities.h │ │ ├── UIInventoryWnd.cpp │ │ ├── UIInventoryWnd.h │ │ ├── UIInventoryWnd3.cpp │ │ ├── UIItemInfo.cpp │ │ ├── UIItemInfo.h │ │ ├── UIKeyBinding.cpp │ │ ├── UIKeyBinding.h │ │ ├── UIKickPlayer.cpp │ │ ├── UIKickPlayer.h │ │ ├── UILabel.cpp │ │ ├── UILabel.h │ │ ├── UILine.cpp │ │ ├── UILine.h │ │ ├── UILines.cpp │ │ ├── UILines.h │ │ ├── UIListBox.cpp │ │ ├── UIListBox.h │ │ ├── UIListBoxItem.cpp │ │ ├── UIListBoxItem.h │ │ ├── UIListItem.cpp │ │ ├── UIListItem.h │ │ ├── UIListItemAdv.cpp │ │ ├── UIListItemAdv.h │ │ ├── UIListItemEx.cpp │ │ ├── UIListItemEx.h │ │ ├── UIListItemServer.cpp │ │ ├── UIListItemServer.h │ │ ├── UIListWnd.cpp │ │ ├── UIListWnd.h │ │ ├── UIListWnd_inline.h │ │ ├── UIListWnd_script.cpp │ │ ├── UIMMShniaga.cpp │ │ ├── UIMMShniaga.h │ │ ├── UIMainIngameWnd.cpp │ │ ├── UIMainIngameWnd.h │ │ ├── UIMap.cpp │ │ ├── UIMap.h │ │ ├── UIMapDesc.cpp │ │ ├── UIMapDesc.h │ │ ├── UIMapInfo.cpp │ │ ├── UIMapInfo.h │ │ ├── UIMapInfo_script.cpp │ │ ├── UIMapList.cpp │ │ ├── UIMapList.h │ │ ├── UIMapWnd.cpp │ │ ├── UIMapWnd.h │ │ ├── UIMapWndActions.cpp │ │ ├── UIMapWndActions.h │ │ ├── UIMapWndActionsSpace.h │ │ ├── UIMessageBox.cpp │ │ ├── UIMessageBox.h │ │ ├── UIMessageBoxEx.cpp │ │ ├── UIMessageBoxEx.h │ │ ├── UIMessageBox_script.cpp │ │ ├── UIMessages.h │ │ ├── UIMessagesWindow.cpp │ │ ├── UIMessagesWindow.h │ │ ├── UIMoneyIndicator.cpp │ │ ├── UIMoneyIndicator.h │ │ ├── UIMotionIcon.cpp │ │ ├── UIMotionIcon.h │ │ ├── UIMpItemsStoreWnd.cpp │ │ ├── UIMpItemsStoreWnd.h │ │ ├── UIMpTradeWnd.cpp │ │ ├── UIMpTradeWnd.h │ │ ├── UIMpTradeWnd_init.cpp │ │ ├── UIMpTradeWnd_items.cpp │ │ ├── UIMpTradeWnd_misc.cpp │ │ ├── UIMpTradeWnd_trade.cpp │ │ ├── UIMpTradeWnd_wpn.cpp │ │ ├── UIMultiTextStatic.cpp │ │ ├── UIMultiTextStatic.h │ │ ├── UINewsItemWnd.cpp │ │ ├── UINewsItemWnd.h │ │ ├── UINewsWnd.cpp │ │ ├── UINewsWnd.h │ │ ├── UIOptConCom.cpp │ │ ├── UIOptConCom.h │ │ ├── UIOptionsItem.cpp │ │ ├── UIOptionsItem.h │ │ ├── UIOptionsManager.cpp │ │ ├── UIOptionsManager.h │ │ ├── UIOptionsManagerScript.cpp │ │ ├── UIOptionsManagerScript.h │ │ ├── UIOutfitInfo.cpp │ │ ├── UIOutfitInfo.h │ │ ├── UIOutfitSlot.cpp │ │ ├── UIOutfitSlot.h │ │ ├── UIPdaAux.cpp │ │ ├── UIPdaAux.h │ │ ├── UIPdaContactsWnd.cpp │ │ ├── UIPdaContactsWnd.h │ │ ├── UIPdaKillMessage.cpp │ │ ├── UIPdaKillMessage.h │ │ ├── UIPdaListItem.cpp │ │ ├── UIPdaListItem.h │ │ ├── UIPdaMsgListItem.cpp │ │ ├── UIPdaMsgListItem.h │ │ ├── UIPdaWnd.cpp │ │ ├── UIPdaWnd.h │ │ ├── UIPointerGage.cpp │ │ ├── UIPointerGage.h │ │ ├── UIProgressBar.cpp │ │ ├── UIProgressBar.h │ │ ├── UIProgressBar_script.cpp │ │ ├── UIProgressShape.cpp │ │ ├── UIProgressShape.h │ │ ├── UIPropertiesBox.cpp │ │ ├── UIPropertiesBox.h │ │ ├── UIPropertiesBox_script.cpp │ │ ├── UIRadioButton.cpp │ │ ├── UIRadioButton.h │ │ ├── UIRankIndicator.cpp │ │ ├── UIRankIndicator.h │ │ ├── UIScriptWnd.cpp │ │ ├── UIScriptWnd.h │ │ ├── UIScriptWnd_script.cpp │ │ ├── UIScrollBar.cpp │ │ ├── UIScrollBar.h │ │ ├── UIScrollBox.cpp │ │ ├── UIScrollBox.h │ │ ├── UIScrollView.cpp │ │ ├── UIScrollView.h │ │ ├── UISkinSelector.cpp │ │ ├── UISkinSelector.h │ │ ├── UISleepWnd.cpp │ │ ├── UISleepWnd.h │ │ ├── UISpawnWnd.cpp │ │ ├── UISpawnWnd.h │ │ ├── UISpeechMenu.cpp │ │ ├── UISpeechMenu.h │ │ ├── UISpinNum.cpp │ │ ├── UISpinNum.h │ │ ├── UISpinText.cpp │ │ ├── UISpinText.h │ │ ├── UIStalkersRankingWnd.cpp │ │ ├── UIStalkersRankingWnd.h │ │ ├── UIStatic.cpp │ │ ├── UIStatic.h │ │ ├── UIStatic_script.cpp │ │ ├── UIStatix.cpp │ │ ├── UIStatix.h │ │ ├── UIStats.cpp │ │ ├── UIStats.h │ │ ├── UIStatsIcon.cpp │ │ ├── UIStatsIcon.h │ │ ├── UIStatsPlayerInfo.cpp │ │ ├── UIStatsPlayerInfo.h │ │ ├── UIStatsPlayerList.cpp │ │ ├── UIStatsPlayerList.h │ │ ├── UIStatsWnd.cpp │ │ ├── UIStatsWnd.h │ │ ├── UISubLine.cpp │ │ ├── UISubLine.h │ │ ├── UITabButton.cpp │ │ ├── UITabButton.h │ │ ├── UITabButtonMP.cpp │ │ ├── UITabButtonMP.h │ │ ├── UITabControl.cpp │ │ ├── UITabControl.h │ │ ├── UITabControl_script.cpp │ │ ├── UITalkDialogWnd.cpp │ │ ├── UITalkDialogWnd.h │ │ ├── UITalkWnd.cpp │ │ ├── UITalkWnd.h │ │ ├── UITaskDescrWnd.cpp │ │ ├── UITaskDescrWnd.h │ │ ├── UITaskItem.cpp │ │ ├── UITaskItem.h │ │ ├── UITextBanner.cpp │ │ ├── UITextBanner.h │ │ ├── UITextVote.cpp │ │ ├── UITextVote.h │ │ ├── UITextureMaster.cpp │ │ ├── UITextureMaster.h │ │ ├── UITimeWnd.cpp │ │ ├── UITimeWnd.h │ │ ├── UITrackBar.cpp │ │ ├── UITrackBar.h │ │ ├── UITrackButton.cpp │ │ ├── UITrackButton.h │ │ ├── UITradeWnd.cpp │ │ ├── UITradeWnd.h │ │ ├── UITreeViewItem.cpp │ │ ├── UITreeViewItem.h │ │ ├── UIVideoPlayerWnd.cpp │ │ ├── UIVideoPlayerWnd.h │ │ ├── UIVote.cpp │ │ ├── UIVote.h │ │ ├── UIVoteStatusWnd.cpp │ │ ├── UIVoteStatusWnd.h │ │ ├── UIVotingCategory.cpp │ │ ├── UIVotingCategory.h │ │ ├── UIWindow.cpp │ │ ├── UIWindow.h │ │ ├── UIWindow_script.cpp │ │ ├── UIWndCallback.cpp │ │ ├── UIWndCallback.h │ │ ├── UIWpnParams.h │ │ ├── UIXmlInit.cpp │ │ ├── UIXmlInit.h │ │ ├── UI_IB_Static.cpp │ │ ├── UI_IB_Static.h │ │ ├── map_hint.cpp │ │ ├── map_hint.h │ │ ├── ui_af_params.cpp │ │ ├── ui_af_params.h │ │ ├── uiabstract.h │ │ ├── uiinventorywnd2.cpp │ │ ├── uilinestd.h │ │ ├── uiscriptwnd_script.h │ │ ├── uiscriptwnd_script2.cpp │ │ ├── xrUIXmlParser.cpp │ │ └── xrUIXmlParser.h │ ├── ui_base.cpp │ ├── ui_base.h │ ├── ui_export_script.cpp │ ├── vertex_allocator_fixed.h │ ├── vertex_allocator_fixed_inline.h │ ├── vertex_manager_fixed.h │ ├── vertex_manager_fixed_inline.h │ ├── vertex_manager_hash_fixed.h │ ├── vertex_manager_hash_fixed_inline.h │ ├── vertex_path.h │ ├── vertex_path_inline.h │ ├── vision_client.cpp │ ├── vision_client.h │ ├── vision_client_inline.h │ ├── visual_memory_manager.cpp │ ├── visual_memory_manager.h │ ├── visual_memory_manager_inline.h │ ├── visual_memory_params.cpp │ ├── visual_memory_params.h │ ├── wallmark_manager.cpp │ ├── wallmark_manager.h │ ├── weaponBM16.cpp │ ├── weaponBM16.h │ ├── weaponBM16_script.cpp │ ├── weaponshotgun_script.cpp │ ├── wrapper_abstract.h │ ├── wrapper_abstract_inline.h │ ├── xml_str_id_loader.h │ ├── xrEProps.h │ ├── xrGame.cpp │ ├── xrGame.vcxproj │ ├── xrGame.vcxproj.filters │ ├── xrGameSpyServer.cpp │ ├── xrGameSpyServer.h │ ├── xrGameSpyServer_callbacks.cpp │ ├── xrGameSpyServer_callbacks.h │ ├── xrGameSpy_GameSpyFuncs.cpp │ ├── xrMessages.h │ ├── xrServer.cpp │ ├── xrServer.h │ ├── xrServer_CL_connect.cpp │ ├── xrServer_CL_disconnect.cpp │ ├── xrServer_Connect.cpp │ ├── xrServer_Disconnect.cpp │ ├── xrServer_Factory.cpp │ ├── xrServer_Object_Base.cpp │ ├── xrServer_Object_Base.h │ ├── xrServer_Objects.cpp │ ├── xrServer_Objects.h │ ├── xrServer_Objects_ALife.cpp │ ├── xrServer_Objects_ALife.h │ ├── xrServer_Objects_ALife_All.h │ ├── xrServer_Objects_ALife_Items.cpp │ ├── xrServer_Objects_ALife_Items.h │ ├── xrServer_Objects_ALife_Items_script.cpp │ ├── xrServer_Objects_ALife_Items_script2.cpp │ ├── xrServer_Objects_ALife_Items_script3.cpp │ ├── xrServer_Objects_ALife_Monsters.cpp │ ├── xrServer_Objects_ALife_Monsters.h │ ├── xrServer_Objects_ALife_Monsters_script.cpp │ ├── xrServer_Objects_ALife_Monsters_script2.cpp │ ├── xrServer_Objects_ALife_Monsters_script4.cpp │ ├── xrServer_Objects_ALife_script.cpp │ ├── xrServer_Objects_ALife_script2.cpp │ ├── xrServer_Objects_ALife_script3.cpp │ ├── xrServer_Objects_Abstract.cpp │ ├── xrServer_Objects_Abstract.h │ ├── xrServer_Objects_script.cpp │ ├── xrServer_Objects_script2.cpp │ ├── xrServer_Space.h │ ├── xrServer_balance.cpp │ ├── xrServer_perform_GameExport.cpp │ ├── xrServer_perform_RPgen.cpp │ ├── xrServer_perform_migration.cpp │ ├── xrServer_perform_sls_default.cpp │ ├── xrServer_perform_sls_load.cpp │ ├── xrServer_perform_sls_save.cpp │ ├── xrServer_perform_transfer.cpp │ ├── xrServer_process_event.cpp │ ├── xrServer_process_event_destroy.cpp │ ├── xrServer_process_event_ownership.cpp │ ├── xrServer_process_event_reject.cpp │ ├── xrServer_process_spawn.cpp │ ├── xrServer_process_update.cpp │ ├── xrServer_script_macroses.h │ ├── xrServer_sls_clear.cpp │ ├── xr_Client_BattlEye.cpp │ ├── xr_Client_BattlEye.h │ ├── xr_Server_BattlEye.cpp │ ├── xr_Server_BattlEye.h │ ├── xr_level_controller.cpp │ ├── xr_level_controller.h │ ├── xr_time.cpp │ ├── xr_time.h │ ├── xrgame_dll_detach.cpp │ ├── xrserver_objects_alife_monsters_script3.cpp │ ├── zone_effector.cpp │ └── zone_effector.h ├── xrGameSpy │ ├── DistributionFunc.cpp │ ├── GameSpy_Base_Defs.h │ ├── GameSpy_Patching.cpp │ ├── ReadMe.txt │ ├── gamespy │ │ ├── cdkey │ │ │ ├── gcdkeyc.c │ │ │ ├── gcdkeyc.h │ │ │ ├── gcdkeys.c │ │ │ └── gcdkeys.h │ │ ├── common │ │ │ ├── gsAssert.c │ │ │ ├── gsAssert.h │ │ │ ├── gsAvailable.c │ │ │ ├── gsAvailable.h │ │ │ ├── gsCommon.h │ │ │ ├── gsCrypt.c │ │ │ ├── gsCrypt.h │ │ │ ├── gsDebug.c │ │ │ ├── gsDebug.h │ │ │ ├── gsLargeInt.c │ │ │ ├── gsLargeInt.h │ │ │ ├── gsMemory.c │ │ │ ├── gsMemory.h │ │ │ ├── gsPlatform.c │ │ │ ├── gsPlatform.h │ │ │ ├── gsPlatformSocket.c │ │ │ ├── gsPlatformSocket.h │ │ │ ├── gsPlatformThread.c │ │ │ ├── gsPlatformThread.h │ │ │ ├── gsPlatformUtil.c │ │ │ ├── gsPlatformUtil.h │ │ │ ├── gsRC4.c │ │ │ ├── gsRC4.h │ │ │ ├── gsSHA1.c │ │ │ ├── gsSHA1.h │ │ │ ├── gsSSL.c │ │ │ ├── gsSSL.h │ │ │ ├── gsStringUtil.c │ │ │ ├── gsStringUtil.h │ │ │ ├── gsXML.c │ │ │ ├── gsXML.h │ │ │ └── win32 │ │ │ │ ├── Win32Common.c │ │ │ │ ├── gsSocketWin32.c │ │ │ │ └── gsThreadWin32.c │ │ ├── darray.c │ │ ├── darray.h │ │ ├── ghttp │ │ │ ├── ghttp.h │ │ │ ├── ghttpASCII.h │ │ │ ├── ghttpBuffer.c │ │ │ ├── ghttpBuffer.h │ │ │ ├── ghttpCallbacks.c │ │ │ ├── ghttpCallbacks.h │ │ │ ├── ghttpCommon.c │ │ │ ├── ghttpCommon.h │ │ │ ├── ghttpConnection.c │ │ │ ├── ghttpConnection.h │ │ │ ├── ghttpEncryption.c │ │ │ ├── ghttpEncryption.h │ │ │ ├── ghttpMain.c │ │ │ ├── ghttpMain.h │ │ │ ├── ghttpPost.c │ │ │ ├── ghttpPost.h │ │ │ ├── ghttpProcess.c │ │ │ └── ghttpProcess.h │ │ ├── hashtable.c │ │ ├── hashtable.h │ │ ├── md5.h │ │ ├── md5c.c │ │ ├── nonport.c │ │ ├── nonport.h │ │ ├── patching │ │ │ ├── pt.h │ │ │ └── ptMain.c │ │ ├── qr2 │ │ │ ├── qr2.c │ │ │ ├── qr2.h │ │ │ ├── qr2regkeys.c │ │ │ └── qr2regkeys.h │ │ └── serverbrowsing │ │ │ ├── sb_ascii.h │ │ │ ├── sb_crypt.c │ │ │ ├── sb_crypt.h │ │ │ ├── sb_internal.h │ │ │ ├── sb_queryengine.c │ │ │ ├── sb_server.c │ │ │ ├── sb_serverbrowsing.c │ │ │ ├── sb_serverbrowsing.h │ │ │ └── sb_serverlist.c │ ├── stdafx.cpp │ ├── stdafx.h │ ├── xrGameSpy.cpp │ ├── xrGameSpy.h │ ├── xrGameSpy.vcxproj │ ├── xrGameSpy.vcxproj.filters │ ├── xrGameSpy_Available.cpp │ ├── xrGameSpy_Available.h │ ├── xrGameSpy_CDKey.cpp │ ├── xrGameSpy_CDKey.h │ ├── xrGameSpy_HTTP.cpp │ ├── xrGameSpy_HTTP.h │ ├── xrGameSpy_MainDefs.h │ ├── xrGameSpy_Patching.cpp │ ├── xrGameSpy_Patching.h │ ├── xrGameSpy_QR2.cpp │ ├── xrGameSpy_QR2.h │ ├── xrGameSpy_ServerBrowser.cpp │ └── xrGameSpy_ServerBrowser.h ├── xrLua │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── dynasm │ │ ├── dasm_proto.h │ │ ├── dasm_x86.h │ │ ├── dasm_x86.lua │ │ └── dynasm.lua │ ├── jitlib │ │ ├── dump.lua │ │ ├── dumphints.lua │ │ ├── opt.lua │ │ ├── opt_lib.lua │ │ └── trace.lua │ ├── luabind │ │ ├── class.cpp │ │ ├── class_info.cpp │ │ ├── class_registry.cpp │ │ ├── class_rep.cpp │ │ ├── create_class.cpp │ │ ├── error.cpp │ │ ├── find_best_match.cpp │ │ ├── function.cpp │ │ ├── implicit_cast.cpp │ │ ├── link_compatibility.cpp │ │ ├── object.cpp │ │ ├── object_rep.cpp │ │ ├── open.cpp │ │ ├── pcall.cpp │ │ ├── ref.cpp │ │ ├── scope.cpp │ │ ├── stack_content_by_name.cpp │ │ ├── weak_ref.cpp │ │ └── wrapper_base.cpp │ ├── src │ │ ├── lapi.c │ │ ├── lapi.h │ │ ├── lauxlib.c │ │ ├── lauxlib.h │ │ ├── lbaselib.c │ │ ├── lcoco.c │ │ ├── lcoco.h │ │ ├── lcocolib.c │ │ ├── lcode.c │ │ ├── lcode.h │ │ ├── ldblib.c │ │ ├── ldebug.c │ │ ├── ldebug.h │ │ ├── ldo.c │ │ ├── ldo.h │ │ ├── ldump.c │ │ ├── lfunc.c │ │ ├── lfunc.h │ │ ├── lgc.c │ │ ├── lgc.h │ │ ├── linit.c │ │ ├── liolib.c │ │ ├── ljit.h │ │ ├── ljit_backend.c │ │ ├── ljit_core.c │ │ ├── ljit_dasm.c │ │ ├── ljit_dasm.h │ │ ├── ljit_hints.h │ │ ├── ljit_mem.c │ │ ├── ljit_x86.h │ │ ├── ljitlib.c │ │ ├── llex.c │ │ ├── llex.h │ │ ├── llimits.h │ │ ├── lmathlib.c │ │ ├── lmem.c │ │ ├── lmem.h │ │ ├── loadlib.c │ │ ├── lobject.c │ │ ├── lobject.h │ │ ├── lopcodes.c │ │ ├── lopcodes.h │ │ ├── loslib.c │ │ ├── lparser.c │ │ ├── lparser.h │ │ ├── lstate.c │ │ ├── lstate.h │ │ ├── lstring.c │ │ ├── lstring.h │ │ ├── lstrlib.c │ │ ├── ltable.c │ │ ├── ltable.h │ │ ├── ltablib.c │ │ ├── ltm.c │ │ ├── ltm.h │ │ ├── lua.h │ │ ├── luaconf.h │ │ ├── luajit.h │ │ ├── lualib.h │ │ ├── lundump.c │ │ ├── lundump.h │ │ ├── lvm.c │ │ ├── lvm.h │ │ ├── lzio.c │ │ └── lzio.h │ ├── xrLua.vcxproj │ └── xrLua.vcxproj.filters ├── xrNetServer │ ├── NET_Client.cpp │ ├── NET_Client.h │ ├── NET_Common.cpp │ ├── NET_Common.h │ ├── NET_Compressor.cpp │ ├── NET_Compressor.h │ ├── NET_Log.cpp │ ├── NET_Log.h │ ├── NET_Messages.h │ ├── NET_Server.cpp │ ├── NET_Server.h │ ├── NET_Shared.h │ ├── NET_utils.h │ ├── client_id.h │ ├── stdafx.cpp │ ├── stdafx.h │ └── xrNetServer.vcxproj ├── xrODE │ ├── config │ │ └── msvcdefs.def │ ├── contrib │ │ └── msvc7 │ │ │ └── ode_default │ │ │ ├── ReadMe.txt │ │ │ ├── de_padf_integration.cpp │ │ │ ├── de_padf_integration.h │ │ │ ├── default.vcxproj │ │ │ └── default.vcxproj.filters │ ├── include │ │ └── ode │ │ │ ├── collision.h │ │ │ ├── collision_space.h │ │ │ ├── collision_trimesh.h │ │ │ ├── common.h │ │ │ ├── compatibility.h │ │ │ ├── config.h │ │ │ ├── contact.h │ │ │ ├── error.h │ │ │ ├── export-dif.h │ │ │ ├── geom.h │ │ │ ├── mass.h │ │ │ ├── matrix.h │ │ │ ├── memory.h │ │ │ ├── misc.h │ │ │ ├── objects.h │ │ │ ├── ode.h │ │ │ ├── odecpp.h │ │ │ ├── odecpp_collision.h │ │ │ ├── odemath.h │ │ │ ├── rotation.h │ │ │ ├── space.h │ │ │ └── timer.h │ └── ode │ │ └── src │ │ ├── Bounder33.cpp │ │ ├── Bounder33.h │ │ ├── Lcp33.h │ │ ├── StepJointInternal.cpp │ │ ├── StepJointInternal.h │ │ ├── array.cpp │ │ ├── array.h │ │ ├── collision_kernel.cpp │ │ ├── collision_kernel.h │ │ ├── collision_quadtreespace.cpp │ │ ├── collision_space.cpp │ │ ├── collision_space_internal.h │ │ ├── collision_std.cpp │ │ ├── collision_std.h │ │ ├── collision_transform.cpp │ │ ├── collision_transform.h │ │ ├── collision_trimesh_internal.h │ │ ├── collision_util.cpp │ │ ├── collision_util.h │ │ ├── error.cpp │ │ ├── export-dif.cpp │ │ ├── fastdot.c │ │ ├── fastldlt.c │ │ ├── fastlsolve.c │ │ ├── fastltsolve.c │ │ ├── geom_internal.h │ │ ├── joint.cpp │ │ ├── joint.h │ │ ├── lcp.cpp │ │ ├── lcp.h │ │ ├── mass.cpp │ │ ├── mat.cpp │ │ ├── mat.h │ │ ├── matrix.cpp │ │ ├── memory.cpp │ │ ├── misc.cpp │ │ ├── objects.h │ │ ├── obstack.cpp │ │ ├── obstack.h │ │ ├── ode.cpp │ │ ├── odemath.cpp │ │ ├── quickstep.cpp │ │ ├── quickstep.h │ │ ├── rotation.cpp │ │ ├── stack.h │ │ ├── step.cpp │ │ ├── step.h │ │ ├── stepfast.cpp │ │ ├── testing.cpp │ │ ├── testing.h │ │ ├── timer.cpp │ │ ├── util.cpp │ │ └── util.h ├── xrOpenAL │ ├── OpenAL-Windows │ │ ├── COPYING │ │ └── Router │ │ │ ├── OpenAL32.cpp │ │ │ ├── OpenAL32.h │ │ │ ├── OpenAL32.rc │ │ │ ├── Router.vcxproj │ │ │ ├── Router.vcxproj.filters │ │ │ ├── al.cpp │ │ │ ├── alList.cpp │ │ │ ├── alList.h │ │ │ ├── alc.cpp │ │ │ └── resource.h │ └── include │ │ ├── AL │ │ ├── al.h │ │ └── alc.h │ │ └── COPYING ├── xrParticles │ ├── noise.cpp │ ├── noise.h │ ├── particle_actions.cpp │ ├── particle_actions.h │ ├── particle_actions_collection.cpp │ ├── particle_actions_collection.h │ ├── particle_actions_collection_io.cpp │ ├── particle_core.cpp │ ├── particle_core.h │ ├── particle_effect.cpp │ ├── particle_effect.h │ ├── particle_manager.cpp │ ├── particle_manager.h │ ├── psystem.h │ ├── stdafx.cpp │ ├── stdafx.h │ ├── xrParticles.vcxproj │ ├── xrParticles.vcxproj.filters │ ├── xrParticlesB.bpf │ └── xrParticlesB.bpr ├── xrRender │ ├── Blender_Lm(EbB).h │ ├── Blender_Model_EbB.h │ ├── Blender_Particle.h │ ├── Blender_Screen_SET.h │ ├── Blender_ambient_occlusion.h │ ├── Blender_antialiasing.h │ ├── Blender_bent_normals.h │ ├── Blender_depth_of_field.h │ ├── Blender_detail_object.h │ ├── Blender_distortion.h │ ├── Blender_frame_overlay.h │ ├── Blender_hi_z.h │ ├── Blender_motion_blur.h │ ├── Blender_multiple_usage.h │ ├── Blender_output_to_screen.h │ ├── Blender_reflections.h │ ├── Blender_skinned_mesh.h │ ├── Blender_static_mesh.h │ ├── Blender_terrain.h │ ├── Blender_transluent.h │ ├── ColorMapManager.cpp │ ├── ColorMapManager.h │ ├── DetailFormat.h │ ├── DetailManager.cpp │ ├── DetailManager.h │ ├── DetailManager_VS.cpp │ ├── DetailModel.cpp │ ├── DetailModel.h │ ├── FLOD.cpp │ ├── FLOD.h │ ├── FProgressive.cpp │ ├── FProgressive.h │ ├── FSkinned.cpp │ ├── FSkinned.h │ ├── FTreeVisual.cpp │ ├── FTreeVisual.h │ ├── FVisual.cpp │ ├── FVisual.h │ ├── HOM.cpp │ ├── HOM.h │ ├── LightTrack.cpp │ ├── LightTrack.h │ ├── Light_DB.cpp │ ├── Light_DB.h │ ├── Light_Package.cpp │ ├── Light_Package.h │ ├── Light_Render_Direct.cpp │ ├── Light_Render_Direct.h │ ├── Light_Render_Direct_ComputeXFS.cpp │ ├── ModelPool.cpp │ ├── ModelPool.h │ ├── NvTriStrip.cpp │ ├── NvTriStrip.h │ ├── NvTriStripObjects.cpp │ ├── NvTriStripObjects.h │ ├── PSLibrary.cpp │ ├── PSLibrary.h │ ├── ParticleEffect.cpp │ ├── ParticleEffect.h │ ├── ParticleEffectDef.cpp │ ├── ParticleEffectDef.h │ ├── ParticleGroup.cpp │ ├── ParticleGroup.h │ ├── SMAP_Allocator.h │ ├── SunOccluder.cpp │ ├── SunOccluder.h │ ├── Texture.cpp │ ├── VertexCache.cpp │ ├── VertexCache.h │ ├── WallmarksEngine.cpp │ ├── WallmarksEngine.h │ ├── blender_autoexposure.h │ ├── blender_bloom.h │ ├── blender_combine.h │ ├── blender_effectors.h │ ├── blender_light_direct_cascade.h │ ├── blender_light_mask.h │ ├── blender_light_occq.h │ ├── blender_light_point.h │ ├── blender_light_spot.h │ ├── cl_intersect.h │ ├── cpp.hint │ ├── doug_lea_memory_allocator.c │ ├── doug_lea_memory_allocator.h │ ├── du_sphere_part.cpp │ ├── du_sphere_part.h │ ├── light.cpp │ ├── light.h │ ├── light_smapvis.cpp │ ├── light_smapvis.h │ ├── light_vis.cpp │ ├── occRasterizer.cpp │ ├── occRasterizer.h │ ├── occRasterizer_core.cpp │ ├── r_blenders.cpp │ ├── r_calculate.cpp │ ├── r_color_converting.h │ ├── r_dsgraph_build.cpp │ ├── r_dsgraph_render.cpp │ ├── r_dsgraph_render_lods.cpp │ ├── r_dsgraph_structure.h │ ├── r_dsgraph_types.h │ ├── r_lights.cpp │ ├── r_loader.cpp │ ├── r_occlusion.cpp │ ├── r_occlusion.h │ ├── r_render_pipeline.cpp │ ├── r_render_pipeline.h │ ├── r_render_pipeline_debug.cpp │ ├── r_render_pipeline_scene.cpp │ ├── r_render_pipeline_ui.cpp │ ├── r_render_stages.cpp │ ├── r_render_stages.h │ ├── r_render_stages_ambient_occlusion.cpp │ ├── r_render_stages_bent_normals.cpp │ ├── r_render_stages_draw_volume.cpp │ ├── r_render_stages_enable_scissor.cpp │ ├── r_render_stages_light_accumulator_direct.cpp │ ├── r_render_stages_light_accumulator_omnipart_geometry.cpp │ ├── r_render_stages_light_accumulator_point.cpp │ ├── r_render_stages_light_accumulator_point_geometry.cpp │ ├── r_render_stages_light_accumulator_spot.cpp │ ├── r_render_stages_light_accumulator_spot_geometry.cpp │ ├── r_render_stages_output_to_screen.cpp │ ├── r_render_stages_phase_antialiasing.cpp │ ├── r_render_stages_phase_autoexposure.cpp │ ├── r_render_stages_phase_bloom.cpp │ ├── r_render_stages_phase_combine.cpp │ ├── r_render_stages_phase_depth_of_field.cpp │ ├── r_render_stages_phase_distortion.cpp │ ├── r_render_stages_phase_effectors.cpp │ ├── r_render_stages_phase_frame_overlay.cpp │ ├── r_render_stages_phase_gbuffer.cpp │ ├── r_render_stages_phase_hi_z.cpp │ ├── r_render_stages_phase_light_accumulator.cpp │ ├── r_render_stages_phase_motion_blur.cpp │ ├── r_render_stages_phase_occlusion_culling.cpp │ ├── r_render_stages_phase_shadow_map_Direct.cpp │ ├── r_render_stages_phase_shadow_map_Spot.cpp │ ├── r_render_stages_phase_ssr.cpp │ ├── r_render_stages_phase_wallmarks.cpp │ ├── r_rendertarget.cpp │ ├── r_rendertarget.h │ ├── r_rendertarget_phase_smaa.cpp │ ├── r_screenshot.cpp │ ├── r_sector.cpp │ ├── r_sector.h │ ├── r_sector_detect.cpp │ ├── r_sector_traversal.cpp │ ├── r_sun.cpp │ ├── r_sun_cascades.h │ ├── r_types.h │ ├── render.cpp │ ├── render.h │ ├── shader_configurator.cpp │ ├── shader_configurator.h │ ├── stdafx.cpp │ ├── stdafx.h │ ├── tga.cpp │ ├── tga.h │ ├── xrRender.cpp │ ├── xrRender_PC.vcxproj │ ├── xrRender_PC.vcxproj.filters │ ├── xrRender_console.cpp │ ├── xrRender_console.h │ ├── xrStripify.cpp │ └── xrStripify.h └── xrSound │ ├── OpenALDeviceList.cpp │ ├── OpenALDeviceList.h │ ├── Sound.h │ ├── SoundRender.h │ ├── SoundRender_Cache.cpp │ ├── SoundRender_Cache.h │ ├── SoundRender_Core.cpp │ ├── SoundRender_Core.h │ ├── SoundRender_CoreD.cpp │ ├── SoundRender_CoreD.h │ ├── SoundRender_Core_Processor.cpp │ ├── SoundRender_Core_SourceManager.cpp │ ├── SoundRender_Core_StartStop.cpp │ ├── SoundRender_EAX.cpp │ ├── SoundRender_Emitter.cpp │ ├── SoundRender_Emitter.h │ ├── SoundRender_Emitter_FSM.cpp │ ├── SoundRender_Emitter_StartStop.cpp │ ├── SoundRender_Emitter_streamer.cpp │ ├── SoundRender_Source.cpp │ ├── SoundRender_Source.h │ ├── SoundRender_Source_loader.cpp │ ├── SoundRender_Target.cpp │ ├── SoundRender_Target.h │ ├── SoundRender_TargetD.cpp │ ├── SoundRender_TargetD.h │ ├── cpp.hint │ ├── guids.cpp │ ├── sound.cpp │ ├── stdafx.cpp │ ├── stdafx.h │ ├── xrSound.vcxproj │ └── xrSound.vcxproj.filters ├── Third-party ├── bin │ ├── Optick.exe │ └── x86 │ │ ├── BugTrap.dll │ │ ├── D3DCompiler_43.dll │ │ ├── Imgui.dll │ │ ├── OpenAL32.dll │ │ ├── OptickCore.dll │ │ ├── PresenceAudioSDK.dll │ │ ├── discord_game_sdk.dll │ │ ├── eax.dll │ │ ├── ode.dll │ │ ├── soft_oal.dll │ │ ├── wrap_oal.dll │ │ ├── xrDiscordAPI.dll │ │ ├── xrGameSpy.dll │ │ └── xrLUA.dll ├── include │ ├── ATI │ │ └── atimgpud.h │ ├── BugTrap │ │ ├── AboutDlg.cpp │ │ ├── AboutDlg.h │ │ ├── Array.h │ │ ├── BTAtlWindow.h │ │ ├── BTMfcWindow.h │ │ ├── BTTrace.h │ │ ├── BaseStream.h │ │ ├── BugTrap.aqt │ │ ├── BugTrap.cfg │ │ ├── BugTrap.cpp │ │ ├── BugTrap.def │ │ ├── BugTrap.h │ │ ├── BugTrap.rc │ │ ├── BugTrap.vcxproj │ │ ├── BugTrap.vcxproj.filters │ │ ├── BugTrapNet.cpp │ │ ├── BugTrapNet.h │ │ ├── BugTrapUI.cpp │ │ ├── BugTrapUI.h │ │ ├── BugTrapUtils.cpp │ │ ├── BugTrapUtils.h │ │ ├── CMapi.cpp │ │ ├── CMapi.h │ │ ├── ColHelper.cpp │ │ ├── ColHelper.h │ │ ├── CompleteBugTrap.cfg │ │ ├── Encoding.cpp │ │ ├── Encoding.h │ │ ├── EnumProcess.cpp │ │ ├── EnumProcess.h │ │ ├── FileStream.cpp │ │ ├── FileStream.h │ │ ├── Globals.cpp │ │ ├── Globals.h │ │ ├── Hash.h │ │ ├── HexView.cpp │ │ ├── HexView.h │ │ ├── HyperLink.cpp │ │ ├── HyperLink.h │ │ ├── ImageView.cpp │ │ ├── ImageView.h │ │ ├── InPlaceNew.h │ │ ├── InputStream.cpp │ │ ├── InputStream.h │ │ ├── InterfacePtr.h │ │ ├── LayoutManager.cpp │ │ ├── LayoutManager.h │ │ ├── LeakWatcher.h │ │ ├── List.h │ │ ├── LogFile.cpp │ │ ├── LogFile.h │ │ ├── LogLink.h │ │ ├── MachineInfoDlg.cpp │ │ ├── MachineInfoDlg.h │ │ ├── MachineStateDlg.cpp │ │ ├── MachineStateDlg.h │ │ ├── MainDlg.cpp │ │ ├── MainDlg.h │ │ ├── MemStream.cpp │ │ ├── MemStream.h │ │ ├── NetThunks.cpp │ │ ├── NetThunks.h │ │ ├── OutputStream.cpp │ │ ├── OutputStream.h │ │ ├── PreviewDlg.cpp │ │ ├── PreviewDlg.h │ │ ├── ResManager.cpp │ │ ├── ResManager.h │ │ ├── SendMailDlg.cpp │ │ ├── SendMailDlg.h │ │ ├── SimpleDlg.cpp │ │ ├── SimpleDlg.h │ │ ├── SmartPtr.h │ │ ├── Splitter.cpp │ │ ├── Splitter.h │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── StrHolder.cpp │ │ ├── StrHolder.h │ │ ├── StrStream.cpp │ │ ├── StrStream.h │ │ ├── Stream.h │ │ ├── SymEngine.cpp │ │ ├── SymEngine.h │ │ ├── SymEngineNet.cpp │ │ ├── SymEngineNet.h │ │ ├── TextFormat.cpp │ │ ├── TextFormat.h │ │ ├── TextLogFile.cpp │ │ ├── TextLogFile.h │ │ ├── TextView.cpp │ │ ├── TextView.h │ │ ├── TransferProgressDlg.cpp │ │ ├── TransferProgressDlg.h │ │ ├── VersionInfo.h │ │ ├── WaitCursor.cpp │ │ ├── WaitCursor.h │ │ ├── WaitDlg.cpp │ │ ├── WaitDlg.h │ │ ├── XmlLogFile.cpp │ │ ├── XmlLogFile.h │ │ ├── XmlReader.cpp │ │ ├── XmlReader.h │ │ ├── XmlWriter.cpp │ │ ├── XmlWriter.h │ │ ├── mkdoc.cmd │ │ ├── res │ │ │ ├── Bug.ico │ │ │ ├── Checkmark.bmp │ │ │ ├── ImageToolbar.bmp │ │ │ ├── SortArrows.bmp │ │ │ └── Upload.avi │ │ └── resource.h │ ├── DPlay │ │ ├── dpaddr.h │ │ └── dplay8.h │ ├── DXSDK │ │ ├── D2D1.h │ │ ├── D2D1Helper.h │ │ ├── D2DBaseTypes.h │ │ ├── D2Derr.h │ │ ├── D3D10.h │ │ ├── D3D10_1.h │ │ ├── D3D10_1shader.h │ │ ├── D3D10effect.h │ │ ├── D3D10shader.h │ │ ├── D3D11.h │ │ ├── D3D11SDKLayers.h │ │ ├── D3D11Shader.h │ │ ├── D3DCSX.h │ │ ├── D3DX10.h │ │ ├── D3DX10core.h │ │ ├── D3DX10math.h │ │ ├── D3DX10math.inl │ │ ├── D3DX10mesh.h │ │ ├── D3DX10tex.h │ │ ├── D3DX11.h │ │ ├── D3DX11async.h │ │ ├── D3DX11core.h │ │ ├── D3DX11tex.h │ │ ├── D3DX_DXGIFormatConvert.inl │ │ ├── D3Dcommon.h │ │ ├── D3Dcompiler.h │ │ ├── DWrite.h │ │ ├── DXGI.h │ │ ├── DXGIFormat.h │ │ ├── DXGIType.h │ │ ├── Dcommon.h │ │ ├── DxErr.h │ │ ├── PIXPlugin.h │ │ ├── X3DAudio.h │ │ ├── XAPO.h │ │ ├── XAPOBase.h │ │ ├── XAPOFX.h │ │ ├── XAudio2.h │ │ ├── XAudio2fx.h │ │ ├── XDSP.h │ │ ├── XInput.h │ │ ├── audiodefs.h │ │ ├── comdecl.h │ │ ├── d3d10misc.h │ │ ├── d3d10sdklayers.h │ │ ├── d3d9.h │ │ ├── d3d9caps.h │ │ ├── d3d9types.h │ │ ├── d3dx10async.h │ │ ├── d3dx9.h │ │ ├── d3dx9anim.h │ │ ├── d3dx9core.h │ │ ├── d3dx9effect.h │ │ ├── d3dx9math.h │ │ ├── d3dx9math.inl │ │ ├── d3dx9mesh.h │ │ ├── d3dx9shader.h │ │ ├── d3dx9shape.h │ │ ├── d3dx9tex.h │ │ ├── d3dx9xof.h │ │ ├── dinput.h │ │ ├── dinputd.h │ │ ├── dsconf.h │ │ ├── dsetup.h │ │ ├── dsound.h │ │ ├── dxdiag.h │ │ ├── dxfile.h │ │ ├── dxsdkver.h │ │ ├── gameux.h │ │ ├── rmxfguid.h │ │ ├── rmxftmpl.h │ │ ├── rpcsal.h │ │ ├── xact3.h │ │ ├── xact3d3.h │ │ ├── xact3wb.h │ │ ├── xma2defs.h │ │ ├── xnamath.h │ │ ├── xnamathconvert.inl │ │ ├── xnamathmatrix.inl │ │ ├── xnamathmisc.inl │ │ └── xnamathvector.inl │ ├── DiscordGameSDK │ │ ├── achievement_manager.cpp │ │ ├── achievement_manager.h │ │ ├── activity_manager.cpp │ │ ├── activity_manager.h │ │ ├── application_manager.cpp │ │ ├── application_manager.h │ │ ├── core.cpp │ │ ├── core.h │ │ ├── discord.h │ │ ├── event.h │ │ ├── ffi.h │ │ ├── image_manager.cpp │ │ ├── image_manager.h │ │ ├── lobby_manager.cpp │ │ ├── lobby_manager.h │ │ ├── network_manager.cpp │ │ ├── network_manager.h │ │ ├── overlay_manager.cpp │ │ ├── overlay_manager.h │ │ ├── relationship_manager.cpp │ │ ├── relationship_manager.h │ │ ├── storage_manager.cpp │ │ ├── storage_manager.h │ │ ├── store_manager.cpp │ │ ├── store_manager.h │ │ ├── types.cpp │ │ ├── types.h │ │ ├── user_manager.cpp │ │ ├── user_manager.h │ │ ├── voice_manager.cpp │ │ └── voice_manager.h │ ├── Imgui │ │ ├── Imgui.vcxproj │ │ ├── Imgui.vcxproj.filters │ │ ├── backends │ │ │ ├── imgui_impl_dx11.cpp │ │ │ ├── imgui_impl_dx11.h │ │ │ ├── imgui_impl_dx9.cpp │ │ │ ├── imgui_impl_dx9.h │ │ │ ├── imgui_impl_win32.cpp │ │ │ └── imgui_impl_win32.h │ │ ├── imconfig.h │ │ ├── imgui.cpp │ │ ├── imgui.h │ │ ├── imgui_demo.cpp │ │ ├── imgui_draw.cpp │ │ ├── imgui_internal.h │ │ ├── imgui_tables.cpp │ │ ├── imgui_widgets.cpp │ │ ├── imstb_rectpack.h │ │ ├── imstb_textedit.h │ │ └── imstb_truetype.h │ ├── NVAPI │ │ ├── NvApiDriverSettings.c │ │ ├── NvApiDriverSettings.h │ │ ├── nvHLSLExtns.h │ │ ├── nvHLSLExtnsInternal.h │ │ ├── nvShaderExtnEnums.h │ │ ├── nvapi.h │ │ ├── nvapi_lite_common.h │ │ ├── nvapi_lite_d3dext.h │ │ ├── nvapi_lite_salend.h │ │ ├── nvapi_lite_salstart.h │ │ ├── nvapi_lite_sli.h │ │ ├── nvapi_lite_stereo.h │ │ └── nvapi_lite_surround.h │ ├── OpenAL │ │ ├── al.h │ │ ├── alc.h │ │ └── alut.h │ ├── PresenceAudioSDK │ │ ├── PresenceAudioAPI.h │ │ ├── PresenceDefines.h │ │ ├── PresenceMath.h │ │ └── PresenceSystem.h │ ├── boost │ │ ├── any.hpp │ │ ├── array.hpp │ │ ├── assert.hpp │ │ ├── bind.hpp │ │ ├── bind │ │ │ ├── apply.hpp │ │ │ ├── arg.hpp │ │ │ ├── bind_cc.hpp │ │ │ ├── bind_mf_cc.hpp │ │ │ ├── bind_template.hpp │ │ │ ├── make_adaptable.hpp │ │ │ ├── mem_fn_cc.hpp │ │ │ ├── mem_fn_template.hpp │ │ │ ├── mem_fn_vw.hpp │ │ │ ├── placeholders.hpp │ │ │ └── protect.hpp │ │ ├── call_traits.hpp │ │ ├── cast.hpp │ │ ├── checked_delete.hpp │ │ ├── compatibility │ │ │ └── cpp_c_headers │ │ │ │ ├── cassert │ │ │ │ ├── cctype │ │ │ │ ├── cerrno │ │ │ │ ├── cfloat │ │ │ │ ├── climits │ │ │ │ ├── clocale │ │ │ │ ├── cmath │ │ │ │ ├── csetjmp │ │ │ │ ├── csignal │ │ │ │ ├── cstdarg │ │ │ │ ├── cstddef │ │ │ │ ├── cstdio │ │ │ │ ├── cstdlib │ │ │ │ ├── cstring │ │ │ │ ├── ctime │ │ │ │ ├── cwchar │ │ │ │ └── cwctype │ │ ├── compose.hpp │ │ ├── compressed_pair.hpp │ │ ├── concept_archetype.hpp │ │ ├── concept_check.hpp │ │ ├── config.hpp │ │ ├── config │ │ │ ├── compiler │ │ │ │ ├── borland.hpp │ │ │ │ ├── comeau.hpp │ │ │ │ ├── common_edg.hpp │ │ │ │ ├── compaq_cxx.hpp │ │ │ │ ├── gcc.hpp │ │ │ │ ├── greenhills.hpp │ │ │ │ ├── hp_acc.hpp │ │ │ │ ├── intel.hpp │ │ │ │ ├── kai.hpp │ │ │ │ ├── metrowerks.hpp │ │ │ │ ├── mpw.hpp │ │ │ │ ├── sgi_mipspro.hpp │ │ │ │ ├── sunpro_cc.hpp │ │ │ │ ├── vacpp.hpp │ │ │ │ └── visualc.hpp │ │ │ ├── platform │ │ │ │ ├── aix.hpp │ │ │ │ ├── amigaos.hpp │ │ │ │ ├── beos.hpp │ │ │ │ ├── bsd.hpp │ │ │ │ ├── cygwin.hpp │ │ │ │ ├── hpux.hpp │ │ │ │ ├── irix.hpp │ │ │ │ ├── linux.hpp │ │ │ │ ├── macos.hpp │ │ │ │ ├── solaris.hpp │ │ │ │ └── win32.hpp │ │ │ ├── posix_features.hpp │ │ │ ├── select_compiler_config.hpp │ │ │ ├── select_platform_config.hpp │ │ │ ├── select_stdlib_config.hpp │ │ │ ├── stdlib │ │ │ │ ├── dinkumware.hpp │ │ │ │ ├── libcomo.hpp │ │ │ │ ├── libstdcpp3.hpp │ │ │ │ ├── modena.hpp │ │ │ │ ├── msl.hpp │ │ │ │ ├── roguewave.hpp │ │ │ │ ├── sgi.hpp │ │ │ │ ├── stlport.hpp │ │ │ │ └── vacpp.hpp │ │ │ ├── suffix.hpp │ │ │ └── user.hpp │ │ ├── counting_iterator.hpp │ │ ├── crc.hpp │ │ ├── cregex.hpp │ │ ├── cstdint.hpp │ │ ├── cstdlib.hpp │ │ ├── current_function.hpp │ │ ├── date_time │ │ │ ├── adjust_functors.hpp │ │ │ ├── c_local_time_adjustor.hpp │ │ │ ├── c_time.hpp │ │ │ ├── compiler_config.hpp │ │ │ ├── constrained_value.hpp │ │ │ ├── date.hpp │ │ │ ├── date_clock_device.hpp │ │ │ ├── date_defs.hpp │ │ │ ├── date_duration.hpp │ │ │ ├── date_format_simple.hpp │ │ │ ├── date_formatting.hpp │ │ │ ├── date_formatting_locales.hpp │ │ │ ├── date_generators.hpp │ │ │ ├── date_iterator.hpp │ │ │ ├── date_names_put.hpp │ │ │ ├── date_parsing.hpp │ │ │ ├── dst_rules.hpp │ │ │ ├── gregorian │ │ │ │ ├── formatters.hpp │ │ │ │ ├── greg_calendar.hpp │ │ │ │ ├── greg_date.hpp │ │ │ │ ├── greg_day.hpp │ │ │ │ ├── greg_day_of_year.hpp │ │ │ │ ├── greg_duration.hpp │ │ │ │ ├── greg_facet.hpp │ │ │ │ ├── greg_month.hpp │ │ │ │ ├── greg_weekday.hpp │ │ │ │ ├── greg_year.hpp │ │ │ │ ├── greg_ymd.hpp │ │ │ │ ├── gregorian.hpp │ │ │ │ ├── gregorian_types.hpp │ │ │ │ └── parsers.hpp │ │ │ ├── gregorian_calendar.hpp │ │ │ ├── gregorian_calendar.ipp │ │ │ ├── int_adapter.hpp │ │ │ ├── iso_format.hpp │ │ │ ├── local_time_adjustor.hpp │ │ │ ├── local_timezone_defs.hpp │ │ │ ├── locale_config.hpp │ │ │ ├── microsec_time_clock.hpp │ │ │ ├── parse_format_base.hpp │ │ │ ├── period.hpp │ │ │ ├── posix_time │ │ │ │ ├── posix_time.hpp │ │ │ │ ├── posix_time_config.hpp │ │ │ │ ├── posix_time_duration.hpp │ │ │ │ ├── posix_time_system.hpp │ │ │ │ ├── posix_time_types.hpp │ │ │ │ ├── ptime.hpp │ │ │ │ ├── time_formatters.hpp │ │ │ │ ├── time_parsers.hpp │ │ │ │ └── time_period.hpp │ │ │ ├── special_defs.hpp │ │ │ ├── testfrmwk.hpp │ │ │ ├── time.hpp │ │ │ ├── time_clock.hpp │ │ │ ├── time_defs.hpp │ │ │ ├── time_duration.hpp │ │ │ ├── time_formatting_streams.hpp │ │ │ ├── time_iterator.hpp │ │ │ ├── time_parsing.hpp │ │ │ ├── time_resolution_traits.hpp │ │ │ ├── time_system_counted.hpp │ │ │ ├── time_system_split.hpp │ │ │ ├── wrapping_int.hpp │ │ │ └── year_month_day.hpp │ │ ├── detail │ │ │ ├── algorithm.hpp │ │ │ ├── allocator.hpp │ │ │ ├── atomic_count.hpp │ │ │ ├── atomic_count_gcc.hpp │ │ │ ├── atomic_count_linux.hpp │ │ │ ├── atomic_count_pthreads.hpp │ │ │ ├── atomic_count_win32.hpp │ │ │ ├── binary_search.hpp │ │ │ ├── call_traits.hpp │ │ │ ├── catch_exceptions.hpp │ │ │ ├── compressed_pair.hpp │ │ │ ├── dynamic_bitset.hpp │ │ │ ├── iterator.hpp │ │ │ ├── lightweight_mutex.hpp │ │ │ ├── lightweight_test.hpp │ │ │ ├── limits.hpp │ │ │ ├── lwm_gcc.hpp │ │ │ ├── lwm_irix.hpp │ │ │ ├── lwm_linux.hpp │ │ │ ├── lwm_nop.hpp │ │ │ ├── lwm_pthreads.hpp │ │ │ ├── lwm_win32.hpp │ │ │ ├── lwm_win32_cs.hpp │ │ │ ├── named_template_params.hpp │ │ │ ├── numeric_traits.hpp │ │ │ ├── ob_call_traits.hpp │ │ │ ├── ob_compressed_pair.hpp │ │ │ ├── quick_allocator.hpp │ │ │ ├── select_type.hpp │ │ │ ├── shared_array_nmt.hpp │ │ │ ├── shared_count.hpp │ │ │ ├── shared_ptr_nmt.hpp │ │ │ └── workaround.hpp │ │ ├── dynamic_bitset.hpp │ │ ├── dynamic_bitset_fwd.hpp │ │ ├── enable_shared_from_this.hpp │ │ ├── filesystem │ │ │ ├── convenience.hpp │ │ │ ├── exception.hpp │ │ │ ├── fstream.hpp │ │ │ ├── operations.hpp │ │ │ └── path.hpp │ │ ├── format.hpp │ │ ├── format │ │ │ ├── exceptions.hpp │ │ │ ├── feed_args.hpp │ │ │ ├── format_class.hpp │ │ │ ├── format_fwd.hpp │ │ │ ├── format_implementation.hpp │ │ │ ├── free_funcs.hpp │ │ │ ├── group.hpp │ │ │ ├── internals.hpp │ │ │ ├── internals_fwd.hpp │ │ │ ├── macros_default.hpp │ │ │ ├── macros_stlport.hpp │ │ │ ├── msvc_disambiguater.hpp │ │ │ └── parsing.hpp │ │ ├── function.hpp │ │ ├── function │ │ │ ├── detail │ │ │ │ ├── function_iterate.hpp │ │ │ │ ├── gen_maybe_include.pl │ │ │ │ ├── maybe_include.hpp │ │ │ │ └── prologue.hpp │ │ │ ├── function0.hpp │ │ │ ├── function1.hpp │ │ │ ├── function10.hpp │ │ │ ├── function2.hpp │ │ │ ├── function3.hpp │ │ │ ├── function4.hpp │ │ │ ├── function5.hpp │ │ │ ├── function6.hpp │ │ │ ├── function7.hpp │ │ │ ├── function8.hpp │ │ │ ├── function9.hpp │ │ │ ├── function_base.hpp │ │ │ ├── function_template.hpp │ │ │ └── gen_function_N.pl │ │ ├── function_output_iterator.hpp │ │ ├── functional.hpp │ │ ├── generator_iterator.hpp │ │ ├── get_pointer.hpp │ │ ├── graph │ │ │ ├── adjacency_iterator.hpp │ │ │ ├── adjacency_list.hpp │ │ │ ├── adjacency_list_io.hpp │ │ │ ├── adjacency_matrix.hpp │ │ │ ├── bandwidth.hpp │ │ │ ├── bellman_ford_shortest_paths.hpp │ │ │ ├── biconnected_components.hpp │ │ │ ├── breadth_first_search.hpp │ │ │ ├── connected_components.hpp │ │ │ ├── copy.hpp │ │ │ ├── create_condensation_graph.hpp │ │ │ ├── cuthill_mckee_ordering.hpp │ │ │ ├── dag_shortest_paths.hpp │ │ │ ├── depth_first_search.hpp │ │ │ ├── detail │ │ │ │ ├── adj_list_edge_iterator.hpp │ │ │ │ ├── adjacency_list.hpp │ │ │ │ ├── array_binary_tree.hpp │ │ │ │ ├── bitset.hpp │ │ │ │ ├── bitset_adaptor.hpp │ │ │ │ ├── connected_components.hpp │ │ │ │ ├── edge.hpp │ │ │ │ ├── incidence_iterator.hpp │ │ │ │ ├── incremental_components.hpp │ │ │ │ ├── intset.hpp │ │ │ │ ├── is_same.hpp │ │ │ │ ├── list_base.hpp │ │ │ │ ├── permutation.hpp │ │ │ │ ├── self_avoiding_walk.hpp │ │ │ │ ├── set_adaptor.hpp │ │ │ │ └── shadow_iterator.hpp │ │ │ ├── dijkstra_shortest_paths.hpp │ │ │ ├── edge_connectivity.hpp │ │ │ ├── edge_list.hpp │ │ │ ├── edmunds_karp_max_flow.hpp │ │ │ ├── exception.hpp │ │ │ ├── filtered_graph.hpp │ │ │ ├── graph_archetypes.hpp │ │ │ ├── graph_as_tree.hpp │ │ │ ├── graph_concepts.hpp │ │ │ ├── graph_selectors.hpp │ │ │ ├── graph_test.hpp │ │ │ ├── graph_traits.hpp │ │ │ ├── graph_utility.hpp │ │ │ ├── graphviz.hpp │ │ │ ├── incremental_components.hpp │ │ │ ├── isomorphism.hpp │ │ │ ├── iteration_macros.hpp │ │ │ ├── iteration_macros_undef.hpp │ │ │ ├── johnson_all_pairs_shortest.hpp │ │ │ ├── kruskal_min_spanning_tree.hpp │ │ │ ├── leda_graph.hpp │ │ │ ├── matrix_as_graph.hpp │ │ │ ├── minimum_degree_ordering.hpp │ │ │ ├── named_function_params.hpp │ │ │ ├── neighbor_bfs.hpp │ │ │ ├── prim_minimum_spanning_tree.hpp │ │ │ ├── profile.hpp │ │ │ ├── properties.hpp │ │ │ ├── property_iter_range.hpp │ │ │ ├── push_relabel_max_flow.hpp │ │ │ ├── random.hpp │ │ │ ├── read_dimacs.hpp │ │ │ ├── relax.hpp │ │ │ ├── reverse_graph.hpp │ │ │ ├── sequential_vertex_coloring.hpp │ │ │ ├── sloan_ordering.hpp │ │ │ ├── smallest_last_ordering.hpp │ │ │ ├── stanford_graph.hpp │ │ │ ├── strong_components.hpp │ │ │ ├── subgraph.hpp │ │ │ ├── topological_sort.hpp │ │ │ ├── transitive_closure.hpp │ │ │ ├── transpose_graph.hpp │ │ │ ├── tree_traits.hpp │ │ │ ├── undirected_dfs.hpp │ │ │ ├── vector_as_graph.hpp │ │ │ ├── visitors.hpp │ │ │ └── wavefront.hpp │ │ ├── half_open_range.hpp │ │ ├── integer.hpp │ │ ├── integer │ │ │ ├── integer_mask.hpp │ │ │ ├── static_log2.hpp │ │ │ └── static_min_max.hpp │ │ ├── integer_fwd.hpp │ │ ├── integer_traits.hpp │ │ ├── intrusive_ptr.hpp │ │ ├── io │ │ │ └── ios_state.hpp │ │ ├── io_fwd.hpp │ │ ├── iterator.hpp │ │ ├── iterator_adaptors.hpp │ │ ├── lambda │ │ │ ├── algorithm.hpp │ │ │ ├── bind.hpp │ │ │ ├── casts.hpp │ │ │ ├── closures.hpp │ │ │ ├── construct.hpp │ │ │ ├── control_structures.hpp │ │ │ ├── core.hpp │ │ │ ├── detail │ │ │ │ ├── actions.hpp │ │ │ │ ├── arity_code.hpp │ │ │ │ ├── bind_functions.hpp │ │ │ │ ├── control_constructs_common.hpp │ │ │ │ ├── control_structures_impl.hpp │ │ │ │ ├── function_adaptors.hpp │ │ │ │ ├── is_instance_of.hpp │ │ │ │ ├── lambda_config.hpp │ │ │ │ ├── lambda_functor_base.hpp │ │ │ │ ├── lambda_functors.hpp │ │ │ │ ├── lambda_fwd.hpp │ │ │ │ ├── lambda_traits.hpp │ │ │ │ ├── member_ptr.hpp │ │ │ │ ├── operator_actions.hpp │ │ │ │ ├── operator_lambda_func_base.hpp │ │ │ │ ├── operator_return_type_traits.hpp │ │ │ │ ├── operators.hpp │ │ │ │ ├── ret.hpp │ │ │ │ ├── return_type_traits.hpp │ │ │ │ └── select_functions.hpp │ │ │ ├── exceptions.hpp │ │ │ ├── if.hpp │ │ │ ├── lambda.hpp │ │ │ ├── loops.hpp │ │ │ ├── numeric.hpp │ │ │ └── switch.hpp │ │ ├── last_value.hpp │ │ ├── lexical_cast.hpp │ │ ├── limits.hpp │ │ ├── math │ │ │ ├── common_factor.hpp │ │ │ ├── common_factor_ct.hpp │ │ │ ├── common_factor_rt.hpp │ │ │ ├── octonion.hpp │ │ │ ├── quaternion.hpp │ │ │ └── special_functions │ │ │ │ ├── acosh.hpp │ │ │ │ ├── asinh.hpp │ │ │ │ ├── atanh.hpp │ │ │ │ ├── sinc.hpp │ │ │ │ └── sinhc.hpp │ │ ├── math_fwd.hpp │ │ ├── mem_fn.hpp │ │ ├── min_rand.hpp │ │ ├── mpl │ │ │ ├── O1_size.hpp │ │ │ ├── O1_size_fwd.hpp │ │ │ ├── advance.hpp │ │ │ ├── alias.hpp │ │ │ ├── always.hpp │ │ │ ├── and.hpp │ │ │ ├── apply.hpp │ │ │ ├── apply_if.hpp │ │ │ ├── arg.hpp │ │ │ ├── arg_fwd.hpp │ │ │ ├── arithmetic.hpp │ │ │ ├── as_sequence.hpp │ │ │ ├── assert_is_same.hpp │ │ │ ├── at.hpp │ │ │ ├── at_fwd.hpp │ │ │ ├── aux_ │ │ │ │ ├── O1_size_impl.hpp │ │ │ │ ├── advance_backward.hpp │ │ │ │ ├── advance_forward.hpp │ │ │ │ ├── algorithm_namespace.hpp │ │ │ │ ├── apply.hpp │ │ │ │ ├── apply_1st.hpp │ │ │ │ ├── arg_typedef.hpp │ │ │ │ ├── arity.hpp │ │ │ │ ├── arity_spec.hpp │ │ │ │ ├── at_impl.hpp │ │ │ │ ├── back_impl.hpp │ │ │ │ ├── begin_end_impl.hpp │ │ │ │ ├── bool_value_wknd.hpp │ │ │ │ ├── clear_impl.hpp │ │ │ │ ├── common_name_wknd.hpp │ │ │ │ ├── config │ │ │ │ │ ├── bind.hpp │ │ │ │ │ ├── compiler.hpp │ │ │ │ │ ├── ctps.hpp │ │ │ │ │ ├── dependent_nttp.hpp │ │ │ │ │ ├── dtp.hpp │ │ │ │ │ ├── eti.hpp │ │ │ │ │ ├── internals.hpp │ │ │ │ │ ├── lambda.hpp │ │ │ │ │ ├── msvc.hpp │ │ │ │ │ ├── msvc_typename.hpp │ │ │ │ │ ├── nttp.hpp │ │ │ │ │ ├── overload_resolution.hpp │ │ │ │ │ ├── preprocessor.hpp │ │ │ │ │ ├── static_constant.hpp │ │ │ │ │ ├── ttp.hpp │ │ │ │ │ ├── use_preprocessed.hpp │ │ │ │ │ ├── vector.hpp │ │ │ │ │ └── workaround.hpp │ │ │ │ ├── copy_if_op.hpp │ │ │ │ ├── copy_op.hpp │ │ │ │ ├── count_args.hpp │ │ │ │ ├── debug_print.hpp │ │ │ │ ├── deref_wknd.hpp │ │ │ │ ├── empty_impl.hpp │ │ │ │ ├── erase_impl.hpp │ │ │ │ ├── filter_iter.hpp │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ ├── fold_backward_impl_body.hpp │ │ │ │ ├── fold_impl.hpp │ │ │ │ ├── fold_impl_body.hpp │ │ │ │ ├── fold_op.hpp │ │ │ │ ├── fold_pred.hpp │ │ │ │ ├── front_impl.hpp │ │ │ │ ├── full_lambda.hpp │ │ │ │ ├── has_begin.hpp │ │ │ │ ├── has_rebind.hpp │ │ │ │ ├── has_size.hpp │ │ │ │ ├── has_tag.hpp │ │ │ │ ├── has_type.hpp │ │ │ │ ├── has_xxx.hpp │ │ │ │ ├── ice_cast.hpp │ │ │ │ ├── include_preprocessed.hpp │ │ │ │ ├── insert_impl.hpp │ │ │ │ ├── insert_range_impl.hpp │ │ │ │ ├── integral_wrapper.hpp │ │ │ │ ├── is_msvc_eti_arg.hpp │ │ │ │ ├── iter_apply.hpp │ │ │ │ ├── iter_distance.hpp │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ ├── iter_push_front.hpp │ │ │ │ ├── iterator_category.hpp │ │ │ │ ├── iterator_names.hpp │ │ │ │ ├── joint_iter.hpp │ │ │ │ ├── lambda_arity_param.hpp │ │ │ │ ├── lambda_expr.hpp │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ ├── lambda_spec.hpp │ │ │ │ ├── lambda_support.hpp │ │ │ │ ├── logical_op.hpp │ │ │ │ ├── metafunction.hpp │ │ │ │ ├── msvc_dtw.hpp │ │ │ │ ├── msvc_eti_base.hpp │ │ │ │ ├── msvc_never_true.hpp │ │ │ │ ├── nested_type_wknd.hpp │ │ │ │ ├── next.hpp │ │ │ │ ├── pop_back_impl.hpp │ │ │ │ ├── pop_front_impl.hpp │ │ │ │ ├── pred.hpp │ │ │ │ ├── preprocessed │ │ │ │ │ ├── bcc │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ ├── bcc551 │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ ├── gcc │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ ├── msvc60 │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ ├── msvc70 │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ ├── mwcw │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ ├── no_ctps │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ ├── no_ttp │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ │ └── plain │ │ │ │ │ │ ├── advance_backward.hpp │ │ │ │ │ │ ├── advance_forward.hpp │ │ │ │ │ │ ├── and.hpp │ │ │ │ │ │ ├── apply.hpp │ │ │ │ │ │ ├── arg.hpp │ │ │ │ │ │ ├── basic_bind.hpp │ │ │ │ │ │ ├── bind.hpp │ │ │ │ │ │ ├── fold_backward_impl.hpp │ │ │ │ │ │ ├── fold_impl.hpp │ │ │ │ │ │ ├── full_lambda.hpp │ │ │ │ │ │ ├── iter_fold_backward_impl.hpp │ │ │ │ │ │ ├── iter_fold_if_impl.hpp │ │ │ │ │ │ ├── iter_fold_impl.hpp │ │ │ │ │ │ ├── lambda_helper.hpp │ │ │ │ │ │ ├── lambda_no_ctps.hpp │ │ │ │ │ │ ├── list.hpp │ │ │ │ │ │ ├── list_c.hpp │ │ │ │ │ │ ├── or.hpp │ │ │ │ │ │ ├── placeholders.hpp │ │ │ │ │ │ ├── quote.hpp │ │ │ │ │ │ ├── template_arity.hpp │ │ │ │ │ │ ├── vector.hpp │ │ │ │ │ │ └── vector_c.hpp │ │ │ │ ├── preprocessor │ │ │ │ │ ├── add.hpp │ │ │ │ │ ├── def_params_tail.hpp │ │ │ │ │ ├── default_params.hpp │ │ │ │ │ ├── enum.hpp │ │ │ │ │ ├── ext_params.hpp │ │ │ │ │ ├── filter_params.hpp │ │ │ │ │ ├── params.hpp │ │ │ │ │ ├── partial_spec_params.hpp │ │ │ │ │ ├── range.hpp │ │ │ │ │ ├── repeat.hpp │ │ │ │ │ ├── sub.hpp │ │ │ │ │ └── tuple.hpp │ │ │ │ ├── prior.hpp │ │ │ │ ├── push_back_impl.hpp │ │ │ │ ├── push_front_impl.hpp │ │ │ │ ├── range_c │ │ │ │ │ ├── O1_size.hpp │ │ │ │ │ ├── back.hpp │ │ │ │ │ ├── begin_end.hpp │ │ │ │ │ ├── empty.hpp │ │ │ │ │ ├── front.hpp │ │ │ │ │ ├── iterator.hpp │ │ │ │ │ ├── size.hpp │ │ │ │ │ └── tag.hpp │ │ │ │ ├── sequence_tag.hpp │ │ │ │ ├── single_element_iter.hpp │ │ │ │ ├── size_impl.hpp │ │ │ │ ├── template_arity.hpp │ │ │ │ ├── template_arity_fwd.hpp │ │ │ │ ├── traits_lambda_spec.hpp │ │ │ │ ├── transform_iter.hpp │ │ │ │ ├── type_wrapper.hpp │ │ │ │ ├── typeof.hpp │ │ │ │ ├── unwrap.hpp │ │ │ │ ├── value_wknd.hpp │ │ │ │ ├── void_spec.hpp │ │ │ │ └── yes_no.hpp │ │ │ ├── back.hpp │ │ │ ├── back_fwd.hpp │ │ │ ├── base.hpp │ │ │ ├── begin_end.hpp │ │ │ ├── begin_end_fwd.hpp │ │ │ ├── bind.hpp │ │ │ ├── bitand.hpp │ │ │ ├── bitor.hpp │ │ │ ├── bitwise.hpp │ │ │ ├── bitxor.hpp │ │ │ ├── bool.hpp │ │ │ ├── bool_fwd.hpp │ │ │ ├── clear.hpp │ │ │ ├── clear_fwd.hpp │ │ │ ├── comparison.hpp │ │ │ ├── contains.hpp │ │ │ ├── copy.hpp │ │ │ ├── copy_backward.hpp │ │ │ ├── copy_backward_if.hpp │ │ │ ├── copy_if.hpp │ │ │ ├── count.hpp │ │ │ ├── count_if.hpp │ │ │ ├── deref.hpp │ │ │ ├── distance.hpp │ │ │ ├── divides.hpp │ │ │ ├── empty.hpp │ │ │ ├── empty_base.hpp │ │ │ ├── empty_fwd.hpp │ │ │ ├── equal.hpp │ │ │ ├── equal_to.hpp │ │ │ ├── erase.hpp │ │ │ ├── erase_fwd.hpp │ │ │ ├── filter_view.hpp │ │ │ ├── find.hpp │ │ │ ├── find_if.hpp │ │ │ ├── fold.hpp │ │ │ ├── fold_backward.hpp │ │ │ ├── for_each.hpp │ │ │ ├── front.hpp │ │ │ ├── front_fwd.hpp │ │ │ ├── greater.hpp │ │ │ ├── greater_equal.hpp │ │ │ ├── identity.hpp │ │ │ ├── if.hpp │ │ │ ├── inherit.hpp │ │ │ ├── inherit_linearly.hpp │ │ │ ├── insert.hpp │ │ │ ├── insert_fwd.hpp │ │ │ ├── insert_range.hpp │ │ │ ├── insert_range_fwd.hpp │ │ │ ├── int.hpp │ │ │ ├── int_fwd.hpp │ │ │ ├── integral_c.hpp │ │ │ ├── integral_c_fwd.hpp │ │ │ ├── is_placeholder.hpp │ │ │ ├── is_sequence.hpp │ │ │ ├── iter_fold.hpp │ │ │ ├── iter_fold_backward.hpp │ │ │ ├── iterator_category.hpp │ │ │ ├── iterator_range.hpp │ │ │ ├── iterator_tag.hpp │ │ │ ├── joint_view.hpp │ │ │ ├── lambda.hpp │ │ │ ├── lambda_fwd.hpp │ │ │ ├── lambda_helper.hpp │ │ │ ├── less.hpp │ │ │ ├── less_equal.hpp │ │ │ ├── limits │ │ │ │ ├── arity.hpp │ │ │ │ ├── list.hpp │ │ │ │ ├── unrolling.hpp │ │ │ │ └── vector.hpp │ │ │ ├── list.hpp │ │ │ ├── list │ │ │ │ ├── aux_ │ │ │ │ │ ├── O1_size.hpp │ │ │ │ │ ├── begin_end.hpp │ │ │ │ │ ├── clear.hpp │ │ │ │ │ ├── empty.hpp │ │ │ │ │ ├── front.hpp │ │ │ │ │ ├── include_preprocessed.hpp │ │ │ │ │ ├── iterator.hpp │ │ │ │ │ ├── node.hpp │ │ │ │ │ ├── numbered.hpp │ │ │ │ │ ├── numbered_c.hpp │ │ │ │ │ ├── pop_front.hpp │ │ │ │ │ ├── preprocessed │ │ │ │ │ │ └── plain │ │ │ │ │ │ │ ├── list10.hpp │ │ │ │ │ │ │ ├── list10_c.hpp │ │ │ │ │ │ │ ├── list20.hpp │ │ │ │ │ │ │ ├── list20_c.hpp │ │ │ │ │ │ │ ├── list30.hpp │ │ │ │ │ │ │ ├── list30_c.hpp │ │ │ │ │ │ │ ├── list40.hpp │ │ │ │ │ │ │ ├── list40_c.hpp │ │ │ │ │ │ │ ├── list50.hpp │ │ │ │ │ │ │ └── list50_c.hpp │ │ │ │ │ ├── push_front.hpp │ │ │ │ │ ├── size.hpp │ │ │ │ │ └── tag.hpp │ │ │ │ ├── list0.hpp │ │ │ │ ├── list0_c.hpp │ │ │ │ ├── list10.hpp │ │ │ │ ├── list10_c.hpp │ │ │ │ ├── list20.hpp │ │ │ │ ├── list20_c.hpp │ │ │ │ ├── list30.hpp │ │ │ │ ├── list30_c.hpp │ │ │ │ ├── list40.hpp │ │ │ │ ├── list40_c.hpp │ │ │ │ ├── list50.hpp │ │ │ │ └── list50_c.hpp │ │ │ ├── list_c.hpp │ │ │ ├── logical.hpp │ │ │ ├── long.hpp │ │ │ ├── long_fwd.hpp │ │ │ ├── lower_bound.hpp │ │ │ ├── math │ │ │ │ ├── fixed_c.hpp │ │ │ │ ├── is_even.hpp │ │ │ │ └── rational_c.hpp │ │ │ ├── max_element.hpp │ │ │ ├── minus.hpp │ │ │ ├── modulus.hpp │ │ │ ├── multiplies.hpp │ │ │ ├── negate.hpp │ │ │ ├── next.hpp │ │ │ ├── not.hpp │ │ │ ├── not_equal_to.hpp │ │ │ ├── or.hpp │ │ │ ├── pair.hpp │ │ │ ├── placeholders.hpp │ │ │ ├── plus.hpp │ │ │ ├── pop_back.hpp │ │ │ ├── pop_back_fwd.hpp │ │ │ ├── pop_front.hpp │ │ │ ├── pop_front_fwd.hpp │ │ │ ├── prior.hpp │ │ │ ├── project1st.hpp │ │ │ ├── project2nd.hpp │ │ │ ├── protect.hpp │ │ │ ├── push_back.hpp │ │ │ ├── push_back_fwd.hpp │ │ │ ├── push_front.hpp │ │ │ ├── push_front_fwd.hpp │ │ │ ├── quote.hpp │ │ │ ├── range_c.hpp │ │ │ ├── remove.hpp │ │ │ ├── remove_if.hpp │ │ │ ├── replace.hpp │ │ │ ├── replace_if.hpp │ │ │ ├── reverse.hpp │ │ │ ├── same_as.hpp │ │ │ ├── select1st.hpp │ │ │ ├── select2nd.hpp │ │ │ ├── sequence_tag.hpp │ │ │ ├── sequence_tag_fwd.hpp │ │ │ ├── shift_left.hpp │ │ │ ├── shift_right.hpp │ │ │ ├── single_view.hpp │ │ │ ├── size.hpp │ │ │ ├── size_fwd.hpp │ │ │ ├── size_t.hpp │ │ │ ├── size_t_fwd.hpp │ │ │ ├── sizeof.hpp │ │ │ ├── switch.hpp │ │ │ ├── transform.hpp │ │ │ ├── transform_view.hpp │ │ │ ├── unique.hpp │ │ │ ├── upper_bound.hpp │ │ │ ├── vector.hpp │ │ │ ├── vector │ │ │ │ ├── aux_ │ │ │ │ │ ├── O1_size.hpp │ │ │ │ │ ├── at.hpp │ │ │ │ │ ├── back.hpp │ │ │ │ │ ├── begin_end.hpp │ │ │ │ │ ├── clear.hpp │ │ │ │ │ ├── empty.hpp │ │ │ │ │ ├── front.hpp │ │ │ │ │ ├── include_preprocessed.hpp │ │ │ │ │ ├── item.hpp │ │ │ │ │ ├── iterator.hpp │ │ │ │ │ ├── node.hpp │ │ │ │ │ ├── numbered.hpp │ │ │ │ │ ├── numbered_c.hpp │ │ │ │ │ ├── pop_back.hpp │ │ │ │ │ ├── pop_front.hpp │ │ │ │ │ ├── preprocessed │ │ │ │ │ │ ├── no_ctps │ │ │ │ │ │ │ ├── vector10.hpp │ │ │ │ │ │ │ ├── vector10_c.hpp │ │ │ │ │ │ │ ├── vector20.hpp │ │ │ │ │ │ │ ├── vector20_c.hpp │ │ │ │ │ │ │ ├── vector30.hpp │ │ │ │ │ │ │ ├── vector30_c.hpp │ │ │ │ │ │ │ ├── vector40.hpp │ │ │ │ │ │ │ ├── vector40_c.hpp │ │ │ │ │ │ │ ├── vector50.hpp │ │ │ │ │ │ │ └── vector50_c.hpp │ │ │ │ │ │ ├── plain │ │ │ │ │ │ │ ├── vector10.hpp │ │ │ │ │ │ │ ├── vector10_c.hpp │ │ │ │ │ │ │ ├── vector20.hpp │ │ │ │ │ │ │ ├── vector20_c.hpp │ │ │ │ │ │ │ ├── vector30.hpp │ │ │ │ │ │ │ ├── vector30_c.hpp │ │ │ │ │ │ │ ├── vector40.hpp │ │ │ │ │ │ │ ├── vector40_c.hpp │ │ │ │ │ │ │ ├── vector50.hpp │ │ │ │ │ │ │ └── vector50_c.hpp │ │ │ │ │ │ └── typeof_based │ │ │ │ │ │ │ ├── vector10.hpp │ │ │ │ │ │ │ ├── vector10_c.hpp │ │ │ │ │ │ │ ├── vector20.hpp │ │ │ │ │ │ │ ├── vector20_c.hpp │ │ │ │ │ │ │ ├── vector30.hpp │ │ │ │ │ │ │ ├── vector30_c.hpp │ │ │ │ │ │ │ ├── vector40.hpp │ │ │ │ │ │ │ ├── vector40_c.hpp │ │ │ │ │ │ │ ├── vector50.hpp │ │ │ │ │ │ │ └── vector50_c.hpp │ │ │ │ │ ├── push_back.hpp │ │ │ │ │ ├── push_front.hpp │ │ │ │ │ ├── size.hpp │ │ │ │ │ ├── tag.hpp │ │ │ │ │ └── vector0.hpp │ │ │ │ ├── vector0.hpp │ │ │ │ ├── vector0_c.hpp │ │ │ │ ├── vector10.hpp │ │ │ │ ├── vector10_c.hpp │ │ │ │ ├── vector20.hpp │ │ │ │ ├── vector20_c.hpp │ │ │ │ ├── vector30.hpp │ │ │ │ ├── vector30_c.hpp │ │ │ │ ├── vector40.hpp │ │ │ │ ├── vector40_c.hpp │ │ │ │ ├── vector50.hpp │ │ │ │ └── vector50_c.hpp │ │ │ ├── vector_c.hpp │ │ │ ├── void.hpp │ │ │ └── zip_view.hpp │ │ ├── multi_array.hpp │ │ ├── multi_array │ │ │ ├── algorithm.hpp │ │ │ ├── base.hpp │ │ │ ├── collection_concept.hpp │ │ │ ├── concept_checks.hpp │ │ │ ├── copy_array.hpp │ │ │ ├── extent_gen.hpp │ │ │ ├── extent_range.hpp │ │ │ ├── index_gen.hpp │ │ │ ├── index_range.hpp │ │ │ ├── iterator.hpp │ │ │ ├── iterator_adaptors.hpp │ │ │ ├── multi_array_ref.hpp │ │ │ ├── range_list.hpp │ │ │ ├── storage_order.hpp │ │ │ ├── subarray.hpp │ │ │ ├── types.hpp │ │ │ └── view.hpp │ │ ├── next_prior.hpp │ │ ├── noncopyable.hpp │ │ ├── nondet_random.hpp │ │ ├── numeric │ │ │ ├── interval.hpp │ │ │ ├── interval │ │ │ │ ├── arith.hpp │ │ │ │ ├── arith2.hpp │ │ │ │ ├── checking.hpp │ │ │ │ ├── compare.hpp │ │ │ │ ├── compare │ │ │ │ │ ├── explicit.hpp │ │ │ │ │ ├── lexicographic.hpp │ │ │ │ │ ├── set.hpp │ │ │ │ │ └── tribool.hpp │ │ │ │ ├── constants.hpp │ │ │ │ ├── detail │ │ │ │ │ ├── bcc_rounding_control.hpp │ │ │ │ │ ├── bugs.hpp │ │ │ │ │ ├── c99_rounding_control.hpp │ │ │ │ │ ├── c99sub_rounding_control.hpp │ │ │ │ │ ├── division.hpp │ │ │ │ │ ├── interval_prototype.hpp │ │ │ │ │ ├── msvc_rounding_control.hpp │ │ │ │ │ ├── ppc_rounding_control.hpp │ │ │ │ │ ├── sparc_rounding_control.hpp │ │ │ │ │ ├── test_input.hpp │ │ │ │ │ ├── x86_rounding_control.hpp │ │ │ │ │ └── x86gcc_rounding_control.hpp │ │ │ │ ├── ext │ │ │ │ │ └── x86_fast_rounding_control.hpp │ │ │ │ ├── hw_rounding.hpp │ │ │ │ ├── interval.hpp │ │ │ │ ├── io.hpp │ │ │ │ ├── limits.hpp │ │ │ │ ├── policies.hpp │ │ │ │ ├── rounded_arith.hpp │ │ │ │ ├── rounded_transc.hpp │ │ │ │ ├── rounding.hpp │ │ │ │ ├── transc.hpp │ │ │ │ └── utility.hpp │ │ │ └── ublas │ │ │ │ ├── banded.hpp │ │ │ │ ├── blas.hpp │ │ │ │ ├── concepts.hpp │ │ │ │ ├── config.hpp │ │ │ │ ├── duff.hpp │ │ │ │ ├── exception.hpp │ │ │ │ ├── functional.hpp │ │ │ │ ├── hermitian.hpp │ │ │ │ ├── io.hpp │ │ │ │ ├── iterator.hpp │ │ │ │ ├── matrix.hpp │ │ │ │ ├── matrix_assign.hpp │ │ │ │ ├── matrix_expression.hpp │ │ │ │ ├── matrix_proxy.hpp │ │ │ │ ├── matrix_sparse.hpp │ │ │ │ ├── operation.hpp │ │ │ │ ├── operation_blocked.hpp │ │ │ │ ├── operation_sparse.hpp │ │ │ │ ├── storage.hpp │ │ │ │ ├── storage_sparse.hpp │ │ │ │ ├── symmetric.hpp │ │ │ │ ├── traits.hpp │ │ │ │ ├── triangular.hpp │ │ │ │ ├── vector.hpp │ │ │ │ ├── vector_assign.hpp │ │ │ │ ├── vector_expression.hpp │ │ │ │ ├── vector_proxy.hpp │ │ │ │ └── vector_sparse.hpp │ │ ├── operators.hpp │ │ ├── optional.hpp │ │ ├── pending │ │ │ ├── bucket_sorter.hpp │ │ │ ├── container_traits.hpp │ │ │ ├── cstddef.hpp │ │ │ ├── ct_if.hpp │ │ │ ├── detail │ │ │ │ ├── disjoint_sets.hpp │ │ │ │ ├── int_iterator.hpp │ │ │ │ └── property.hpp │ │ │ ├── disjoint_sets.hpp │ │ │ ├── fenced_priority_queue.hpp │ │ │ ├── fibonacci_heap.hpp │ │ │ ├── indirect_cmp.hpp │ │ │ ├── integer_range.hpp │ │ │ ├── is_heap.hpp │ │ │ ├── iterator_adaptors.hpp │ │ │ ├── iterator_tests.hpp │ │ │ ├── mutable_heap.hpp │ │ │ ├── mutable_queue.hpp │ │ │ ├── property.hpp │ │ │ ├── queue.hpp │ │ │ └── stringtok.hpp │ │ ├── permutation_iterator.hpp │ │ ├── pool │ │ │ ├── detail │ │ │ │ ├── ct_gcd_lcm.hpp │ │ │ │ ├── for.m4 │ │ │ │ ├── gcd_lcm.hpp │ │ │ │ ├── guard.hpp │ │ │ │ ├── mutex.hpp │ │ │ │ ├── pool_construct.bat │ │ │ │ ├── pool_construct.inc │ │ │ │ ├── pool_construct.m4 │ │ │ │ ├── pool_construct.sh │ │ │ │ ├── pool_construct_simple.bat │ │ │ │ ├── pool_construct_simple.inc │ │ │ │ ├── pool_construct_simple.m4 │ │ │ │ ├── pool_construct_simple.sh │ │ │ │ └── singleton.hpp │ │ │ ├── object_pool.hpp │ │ │ ├── pool.hpp │ │ │ ├── pool_alloc.hpp │ │ │ ├── poolfwd.hpp │ │ │ ├── simple_segregated_storage.hpp │ │ │ └── singleton_pool.hpp │ │ ├── preprocessor.hpp │ │ ├── preprocessor │ │ │ ├── arithmetic.hpp │ │ │ ├── arithmetic │ │ │ │ ├── add.hpp │ │ │ │ ├── dec.hpp │ │ │ │ ├── detail │ │ │ │ │ └── div_base.hpp │ │ │ │ ├── div.hpp │ │ │ │ ├── inc.hpp │ │ │ │ ├── mod.hpp │ │ │ │ ├── mul.hpp │ │ │ │ └── sub.hpp │ │ │ ├── array.hpp │ │ │ ├── array │ │ │ │ ├── data.hpp │ │ │ │ ├── elem.hpp │ │ │ │ ├── insert.hpp │ │ │ │ ├── pop_back.hpp │ │ │ │ ├── pop_front.hpp │ │ │ │ ├── push_back.hpp │ │ │ │ ├── push_front.hpp │ │ │ │ ├── remove.hpp │ │ │ │ ├── replace.hpp │ │ │ │ ├── reverse.hpp │ │ │ │ └── size.hpp │ │ │ ├── assert_msg.hpp │ │ │ ├── cat.hpp │ │ │ ├── comma.hpp │ │ │ ├── comma_if.hpp │ │ │ ├── comparison.hpp │ │ │ ├── comparison │ │ │ │ ├── equal.hpp │ │ │ │ ├── greater.hpp │ │ │ │ ├── greater_equal.hpp │ │ │ │ ├── less.hpp │ │ │ │ ├── less_equal.hpp │ │ │ │ └── not_equal.hpp │ │ │ ├── config │ │ │ │ ├── config.hpp │ │ │ │ └── limits.hpp │ │ │ ├── control.hpp │ │ │ ├── control │ │ │ │ ├── deduce_d.hpp │ │ │ │ ├── detail │ │ │ │ │ ├── edg │ │ │ │ │ │ └── while.hpp │ │ │ │ │ ├── msvc │ │ │ │ │ │ └── while.hpp │ │ │ │ │ └── while.hpp │ │ │ │ ├── expr_if.hpp │ │ │ │ ├── expr_iif.hpp │ │ │ │ ├── if.hpp │ │ │ │ ├── iif.hpp │ │ │ │ └── while.hpp │ │ │ ├── debug.hpp │ │ │ ├── debug │ │ │ │ ├── assert.hpp │ │ │ │ ├── error.hpp │ │ │ │ └── line.hpp │ │ │ ├── dec.hpp │ │ │ ├── detail │ │ │ │ ├── auto_rec.hpp │ │ │ │ ├── check.hpp │ │ │ │ ├── is_binary.hpp │ │ │ │ ├── is_nullary.hpp │ │ │ │ ├── is_unary.hpp │ │ │ │ ├── null.hpp │ │ │ │ └── split.hpp │ │ │ ├── empty.hpp │ │ │ ├── enum.hpp │ │ │ ├── enum_params.hpp │ │ │ ├── enum_params_with_a_default.hpp │ │ │ ├── enum_params_with_defaults.hpp │ │ │ ├── enum_shifted.hpp │ │ │ ├── enum_shifted_params.hpp │ │ │ ├── expand.hpp │ │ │ ├── expr_if.hpp │ │ │ ├── facilities.hpp │ │ │ ├── facilities │ │ │ │ ├── apply.hpp │ │ │ │ ├── empty.hpp │ │ │ │ ├── expand.hpp │ │ │ │ ├── identity.hpp │ │ │ │ ├── intercept.hpp │ │ │ │ ├── is_1.hpp │ │ │ │ ├── is_empty.hpp │ │ │ │ └── is_empty_or_1.hpp │ │ │ ├── for.hpp │ │ │ ├── identity.hpp │ │ │ ├── if.hpp │ │ │ ├── inc.hpp │ │ │ ├── iterate.hpp │ │ │ ├── iteration.hpp │ │ │ ├── iteration │ │ │ │ ├── detail │ │ │ │ │ ├── bounds │ │ │ │ │ │ ├── lower1.hpp │ │ │ │ │ │ ├── lower2.hpp │ │ │ │ │ │ ├── lower3.hpp │ │ │ │ │ │ ├── lower4.hpp │ │ │ │ │ │ ├── lower5.hpp │ │ │ │ │ │ ├── upper1.hpp │ │ │ │ │ │ ├── upper2.hpp │ │ │ │ │ │ ├── upper3.hpp │ │ │ │ │ │ ├── upper4.hpp │ │ │ │ │ │ └── upper5.hpp │ │ │ │ │ ├── finish.hpp │ │ │ │ │ ├── iter │ │ │ │ │ │ ├── forward1.hpp │ │ │ │ │ │ ├── forward2.hpp │ │ │ │ │ │ ├── forward3.hpp │ │ │ │ │ │ ├── forward4.hpp │ │ │ │ │ │ ├── forward5.hpp │ │ │ │ │ │ ├── reverse1.hpp │ │ │ │ │ │ ├── reverse2.hpp │ │ │ │ │ │ ├── reverse3.hpp │ │ │ │ │ │ ├── reverse4.hpp │ │ │ │ │ │ └── reverse5.hpp │ │ │ │ │ ├── local.hpp │ │ │ │ │ ├── rlocal.hpp │ │ │ │ │ ├── self.hpp │ │ │ │ │ └── start.hpp │ │ │ │ ├── iterate.hpp │ │ │ │ ├── local.hpp │ │ │ │ └── self.hpp │ │ │ ├── library.hpp │ │ │ ├── limits.hpp │ │ │ ├── list.hpp │ │ │ ├── list │ │ │ │ ├── adt.hpp │ │ │ │ ├── append.hpp │ │ │ │ ├── at.hpp │ │ │ │ ├── cat.hpp │ │ │ │ ├── detail │ │ │ │ │ ├── edg │ │ │ │ │ │ ├── fold_left.hpp │ │ │ │ │ │ └── fold_right.hpp │ │ │ │ │ ├── fold_left.hpp │ │ │ │ │ └── fold_right.hpp │ │ │ │ ├── enum.hpp │ │ │ │ ├── filter.hpp │ │ │ │ ├── first_n.hpp │ │ │ │ ├── fold_left.hpp │ │ │ │ ├── fold_right.hpp │ │ │ │ ├── for_each.hpp │ │ │ │ ├── for_each_i.hpp │ │ │ │ ├── for_each_product.hpp │ │ │ │ ├── rest_n.hpp │ │ │ │ ├── reverse.hpp │ │ │ │ ├── size.hpp │ │ │ │ ├── to_tuple.hpp │ │ │ │ └── transform.hpp │ │ │ ├── logical.hpp │ │ │ ├── logical │ │ │ │ ├── and.hpp │ │ │ │ ├── bitand.hpp │ │ │ │ ├── bitnor.hpp │ │ │ │ ├── bitor.hpp │ │ │ │ ├── bitxor.hpp │ │ │ │ ├── bool.hpp │ │ │ │ ├── compl.hpp │ │ │ │ ├── nor.hpp │ │ │ │ ├── not.hpp │ │ │ │ ├── or.hpp │ │ │ │ └── xor.hpp │ │ │ ├── max.hpp │ │ │ ├── min.hpp │ │ │ ├── punctuation.hpp │ │ │ ├── punctuation │ │ │ │ ├── comma.hpp │ │ │ │ ├── comma_if.hpp │ │ │ │ ├── paren.hpp │ │ │ │ └── paren_if.hpp │ │ │ ├── repeat.hpp │ │ │ ├── repeat_2nd.hpp │ │ │ ├── repeat_3rd.hpp │ │ │ ├── repeat_from_to.hpp │ │ │ ├── repeat_from_to_2nd.hpp │ │ │ ├── repeat_from_to_3rd.hpp │ │ │ ├── repetition.hpp │ │ │ ├── repetition │ │ │ │ ├── deduce_r.hpp │ │ │ │ ├── deduce_z.hpp │ │ │ │ ├── detail │ │ │ │ │ ├── edg │ │ │ │ │ │ └── for.hpp │ │ │ │ │ ├── for.hpp │ │ │ │ │ └── msvc │ │ │ │ │ │ └── for.hpp │ │ │ │ ├── enum.hpp │ │ │ │ ├── enum_binary_params.hpp │ │ │ │ ├── enum_params.hpp │ │ │ │ ├── enum_params_with_a_default.hpp │ │ │ │ ├── enum_params_with_defaults.hpp │ │ │ │ ├── enum_shifted.hpp │ │ │ │ ├── enum_shifted_params.hpp │ │ │ │ ├── enum_trailing.hpp │ │ │ │ ├── enum_trailing_binary_params.hpp │ │ │ │ ├── enum_trailing_params.hpp │ │ │ │ ├── for.hpp │ │ │ │ ├── repeat.hpp │ │ │ │ └── repeat_from_to.hpp │ │ │ ├── selection.hpp │ │ │ ├── selection │ │ │ │ ├── max.hpp │ │ │ │ └── min.hpp │ │ │ ├── seq.hpp │ │ │ ├── seq │ │ │ │ ├── cat.hpp │ │ │ │ ├── detail │ │ │ │ │ └── split.hpp │ │ │ │ ├── elem.hpp │ │ │ │ ├── enum.hpp │ │ │ │ ├── filter.hpp │ │ │ │ ├── first_n.hpp │ │ │ │ ├── fold_left.hpp │ │ │ │ ├── fold_right.hpp │ │ │ │ ├── for_each.hpp │ │ │ │ ├── for_each_i.hpp │ │ │ │ ├── for_each_product.hpp │ │ │ │ ├── insert.hpp │ │ │ │ ├── pop_back.hpp │ │ │ │ ├── pop_front.hpp │ │ │ │ ├── push_back.hpp │ │ │ │ ├── push_front.hpp │ │ │ │ ├── remove.hpp │ │ │ │ ├── replace.hpp │ │ │ │ ├── rest_n.hpp │ │ │ │ ├── reverse.hpp │ │ │ │ ├── seq.hpp │ │ │ │ ├── size.hpp │ │ │ │ ├── subseq.hpp │ │ │ │ ├── to_array.hpp │ │ │ │ ├── to_tuple.hpp │ │ │ │ └── transform.hpp │ │ │ ├── slot.hpp │ │ │ ├── slot │ │ │ │ ├── detail │ │ │ │ │ ├── def.hpp │ │ │ │ │ ├── shared.hpp │ │ │ │ │ ├── slot1.hpp │ │ │ │ │ ├── slot2.hpp │ │ │ │ │ ├── slot3.hpp │ │ │ │ │ ├── slot4.hpp │ │ │ │ │ └── slot5.hpp │ │ │ │ └── slot.hpp │ │ │ ├── stringize.hpp │ │ │ ├── tuple.hpp │ │ │ ├── tuple │ │ │ │ ├── eat.hpp │ │ │ │ ├── elem.hpp │ │ │ │ ├── rem.hpp │ │ │ │ ├── reverse.hpp │ │ │ │ ├── to_list.hpp │ │ │ │ └── to_seq.hpp │ │ │ ├── while.hpp │ │ │ └── wstringize.hpp │ │ ├── progress.hpp │ │ ├── property_map.hpp │ │ ├── property_map_iterator.hpp │ │ ├── python.hpp │ │ ├── python │ │ │ ├── arg_from_python.hpp │ │ │ ├── args.hpp │ │ │ ├── args_fwd.hpp │ │ │ ├── back_reference.hpp │ │ │ ├── base_type_traits.hpp │ │ │ ├── bases.hpp │ │ │ ├── borrowed.hpp │ │ │ ├── call.hpp │ │ │ ├── call_method.hpp │ │ │ ├── cast.hpp │ │ │ ├── class.hpp │ │ │ ├── class_fwd.hpp │ │ │ ├── converter │ │ │ │ ├── arg_from_python.hpp │ │ │ │ ├── arg_to_python.hpp │ │ │ │ ├── arg_to_python_base.hpp │ │ │ │ ├── as_to_python_function.hpp │ │ │ │ ├── builtin_converters.hpp │ │ │ │ ├── constructor_function.hpp │ │ │ │ ├── convertible_function.hpp │ │ │ │ ├── from_python.hpp │ │ │ │ ├── implicit.hpp │ │ │ │ ├── obj_mgr_arg_from_python.hpp │ │ │ │ ├── object_manager.hpp │ │ │ │ ├── pointer_type_id.hpp │ │ │ │ ├── pyobject_traits.hpp │ │ │ │ ├── pyobject_type.hpp │ │ │ │ ├── pytype_arg_from_python.hpp │ │ │ │ ├── pytype_object_mgr_traits.hpp │ │ │ │ ├── registered.hpp │ │ │ │ ├── registered_pointee.hpp │ │ │ │ ├── registrations.hpp │ │ │ │ ├── registry.hpp │ │ │ │ ├── return_from_python.hpp │ │ │ │ ├── rvalue_from_python_data.hpp │ │ │ │ ├── shared_ptr_deleter.hpp │ │ │ │ ├── shared_ptr_from_python.hpp │ │ │ │ ├── shared_ptr_to_python.hpp │ │ │ │ └── to_python_function_type.hpp │ │ │ ├── copy_const_reference.hpp │ │ │ ├── copy_non_const_reference.hpp │ │ │ ├── data_members.hpp │ │ │ ├── def.hpp │ │ │ ├── default_call_policies.hpp │ │ │ ├── detail │ │ │ │ ├── aix_init_module.hpp │ │ │ │ ├── api_placeholder.hpp │ │ │ │ ├── borrowed_ptr.hpp │ │ │ │ ├── caller.hpp │ │ │ │ ├── char_array.hpp │ │ │ │ ├── config.hpp │ │ │ │ ├── construct.hpp │ │ │ │ ├── convertible.hpp │ │ │ │ ├── copy_ctor_mutates_rhs.hpp │ │ │ │ ├── cv_category.hpp │ │ │ │ ├── dealloc.hpp │ │ │ │ ├── decorated_type_id.hpp │ │ │ │ ├── decref_guard.hpp │ │ │ │ ├── def_helper.hpp │ │ │ │ ├── defaults_def.hpp │ │ │ │ ├── defaults_gen.hpp │ │ │ │ ├── dependent.hpp │ │ │ │ ├── destroy.hpp │ │ │ │ ├── exception_handler.hpp │ │ │ │ ├── force_instantiate.hpp │ │ │ │ ├── if_else.hpp │ │ │ │ ├── indirect_traits.hpp │ │ │ │ ├── invoke.hpp │ │ │ │ ├── is_auto_ptr.hpp │ │ │ │ ├── is_function_ref_tester.hpp │ │ │ │ ├── is_xxx.hpp │ │ │ │ ├── make_keyword_range_fn.hpp │ │ │ │ ├── make_tuple.hpp │ │ │ │ ├── map_entry.hpp │ │ │ │ ├── member_function_cast.hpp │ │ │ │ ├── mpl_lambda.hpp │ │ │ │ ├── msvc_typeinfo.hpp │ │ │ │ ├── none.hpp │ │ │ │ ├── not_specified.hpp │ │ │ │ ├── operator_id.hpp │ │ │ │ ├── overloads_fwd.hpp │ │ │ │ ├── pointee.hpp │ │ │ │ ├── preprocessor.hpp │ │ │ │ ├── python22_fixed.h │ │ │ │ ├── raw_pyobject.hpp │ │ │ │ ├── referent_storage.hpp │ │ │ │ ├── result.hpp │ │ │ │ ├── scope.hpp │ │ │ │ ├── string_literal.hpp │ │ │ │ ├── target.hpp │ │ │ │ ├── translate_exception.hpp │ │ │ │ ├── type_list.hpp │ │ │ │ ├── type_list_impl.hpp │ │ │ │ ├── type_list_impl_no_pts.hpp │ │ │ │ ├── unwind_type.hpp │ │ │ │ ├── value_is_shared_ptr.hpp │ │ │ │ ├── value_is_xxx.hpp │ │ │ │ ├── void_ptr.hpp │ │ │ │ ├── void_return.hpp │ │ │ │ └── wrap_python.hpp │ │ │ ├── dict.hpp │ │ │ ├── enum.hpp │ │ │ ├── errors.hpp │ │ │ ├── exception_translator.hpp │ │ │ ├── extract.hpp │ │ │ ├── handle.hpp │ │ │ ├── handle_fwd.hpp │ │ │ ├── has_back_reference.hpp │ │ │ ├── implicit.hpp │ │ │ ├── init.hpp │ │ │ ├── instance_holder.hpp │ │ │ ├── iterator.hpp │ │ │ ├── list.hpp │ │ │ ├── long.hpp │ │ │ ├── lvalue_from_pytype.hpp │ │ │ ├── make_function.hpp │ │ │ ├── manage_new_object.hpp │ │ │ ├── module.hpp │ │ │ ├── module_init.hpp │ │ │ ├── numeric.hpp │ │ │ ├── object.hpp │ │ │ ├── object │ │ │ │ ├── add_to_namespace.hpp │ │ │ │ ├── class.hpp │ │ │ │ ├── class_converters.hpp │ │ │ │ ├── class_detail.hpp │ │ │ │ ├── class_wrapper.hpp │ │ │ │ ├── enum_base.hpp │ │ │ │ ├── find_instance.hpp │ │ │ │ ├── forward.hpp │ │ │ │ ├── function.hpp │ │ │ │ ├── function_handle.hpp │ │ │ │ ├── function_object.hpp │ │ │ │ ├── inheritance.hpp │ │ │ │ ├── instance.hpp │ │ │ │ ├── iterator.hpp │ │ │ │ ├── iterator_core.hpp │ │ │ │ ├── life_support.hpp │ │ │ │ ├── make_holder.hpp │ │ │ │ ├── make_instance.hpp │ │ │ │ ├── make_ptr_instance.hpp │ │ │ │ ├── pickle_support.hpp │ │ │ │ ├── pointer_holder.hpp │ │ │ │ ├── py_function.hpp │ │ │ │ ├── select_holder.hpp │ │ │ │ ├── value_holder.hpp │ │ │ │ └── value_holder_fwd.hpp │ │ │ ├── object_attributes.hpp │ │ │ ├── object_call.hpp │ │ │ ├── object_core.hpp │ │ │ ├── object_fwd.hpp │ │ │ ├── object_items.hpp │ │ │ ├── object_operators.hpp │ │ │ ├── object_protocol.hpp │ │ │ ├── object_protocol_core.hpp │ │ │ ├── object_slices.hpp │ │ │ ├── opaque_pointer_converter.hpp │ │ │ ├── operators.hpp │ │ │ ├── other.hpp │ │ │ ├── overloads.hpp │ │ │ ├── pointee.hpp │ │ │ ├── proxy.hpp │ │ │ ├── ptr.hpp │ │ │ ├── raw_function.hpp │ │ │ ├── refcount.hpp │ │ │ ├── reference_existing_object.hpp │ │ │ ├── return_by_value.hpp │ │ │ ├── return_internal_reference.hpp │ │ │ ├── return_opaque_pointer.hpp │ │ │ ├── return_value_policy.hpp │ │ │ ├── scope.hpp │ │ │ ├── self.hpp │ │ │ ├── signature.hpp │ │ │ ├── slice_nil.hpp │ │ │ ├── str.hpp │ │ │ ├── tag.hpp │ │ │ ├── to_python_converter.hpp │ │ │ ├── to_python_indirect.hpp │ │ │ ├── to_python_value.hpp │ │ │ ├── tuple.hpp │ │ │ ├── type_id.hpp │ │ │ └── with_custodian_and_ward.hpp │ │ ├── random.hpp │ │ ├── random │ │ │ ├── additive_combine.hpp │ │ │ ├── bernoulli_distribution.hpp │ │ │ ├── binomial_distribution.hpp │ │ │ ├── cauchy_distribution.hpp │ │ │ ├── detail │ │ │ │ ├── const_mod.hpp │ │ │ │ ├── iterator_mixin.hpp │ │ │ │ └── signed_unsigned_compare.hpp │ │ │ ├── discard_block.hpp │ │ │ ├── exponential_distribution.hpp │ │ │ ├── gamma_distribution.hpp │ │ │ ├── geometric_distribution.hpp │ │ │ ├── inversive_congruential.hpp │ │ │ ├── lagged_fibonacci.hpp │ │ │ ├── linear_congruential.hpp │ │ │ ├── linear_feedback_shift.hpp │ │ │ ├── lognormal_distribution.hpp │ │ │ ├── mersenne_twister.hpp │ │ │ ├── normal_distribution.hpp │ │ │ ├── poisson_distribution.hpp │ │ │ ├── random_number_generator.hpp │ │ │ ├── ranlux.hpp │ │ │ ├── shuffle_output.hpp │ │ │ ├── subtract_with_carry.hpp │ │ │ ├── triangle_distribution.hpp │ │ │ ├── uniform_01.hpp │ │ │ ├── uniform_int.hpp │ │ │ ├── uniform_on_sphere.hpp │ │ │ ├── uniform_real.hpp │ │ │ ├── uniform_smallint.hpp │ │ │ └── xor_combine.hpp │ │ ├── rational.hpp │ │ ├── ref.hpp │ │ ├── regex.h │ │ ├── regex.hpp │ │ ├── regex │ │ │ ├── config.hpp │ │ │ ├── pattern_except.hpp │ │ │ ├── regex_traits.hpp │ │ │ ├── src.cpp │ │ │ ├── user.hpp │ │ │ └── v3 │ │ │ │ ├── cregex.hpp │ │ │ │ ├── fileiter.hpp │ │ │ │ ├── instances.hpp │ │ │ │ ├── regex.hpp │ │ │ │ ├── regex_compile.hpp │ │ │ │ ├── regex_cstring.hpp │ │ │ │ ├── regex_format.hpp │ │ │ │ ├── regex_fwd.hpp │ │ │ │ ├── regex_kmp.hpp │ │ │ │ ├── regex_library_include.hpp │ │ │ │ ├── regex_match.hpp │ │ │ │ ├── regex_raw_buffer.hpp │ │ │ │ ├── regex_split.hpp │ │ │ │ ├── regex_stack.hpp │ │ │ │ ├── regex_synch.hpp │ │ │ │ └── regex_traits.hpp │ │ ├── regex_fwd.hpp │ │ ├── scoped_array.hpp │ │ ├── scoped_ptr.hpp │ │ ├── shared_array.hpp │ │ ├── shared_container_iterator.hpp │ │ ├── shared_ptr.hpp │ │ ├── signal.hpp │ │ ├── signals │ │ │ ├── connection.hpp │ │ │ ├── detail │ │ │ │ ├── gen_signal_N.pl │ │ │ │ ├── signal_base.hpp │ │ │ │ ├── signals_common.hpp │ │ │ │ └── slot_call_iterator.hpp │ │ │ ├── signal0.hpp │ │ │ ├── signal1.hpp │ │ │ ├── signal10.hpp │ │ │ ├── signal2.hpp │ │ │ ├── signal3.hpp │ │ │ ├── signal4.hpp │ │ │ ├── signal5.hpp │ │ │ ├── signal6.hpp │ │ │ ├── signal7.hpp │ │ │ ├── signal8.hpp │ │ │ ├── signal9.hpp │ │ │ ├── signal_template.hpp │ │ │ ├── slot.hpp │ │ │ └── trackable.hpp │ │ ├── smart_ptr.hpp │ │ ├── spirit.hpp │ │ ├── spirit │ │ │ ├── attribute.hpp │ │ │ ├── attribute │ │ │ │ ├── closure.hpp │ │ │ │ ├── closure_context.hpp │ │ │ │ └── parametric.hpp │ │ │ ├── core.hpp │ │ │ ├── core │ │ │ │ ├── assert.hpp │ │ │ │ ├── basics.hpp │ │ │ │ ├── composite │ │ │ │ │ ├── actions.hpp │ │ │ │ │ ├── composite.hpp │ │ │ │ │ ├── directives.hpp │ │ │ │ │ ├── epsilon.hpp │ │ │ │ │ ├── impl │ │ │ │ │ │ ├── composite.ipp │ │ │ │ │ │ ├── directives.ipp │ │ │ │ │ │ └── operators.ipp │ │ │ │ │ └── operators.hpp │ │ │ │ ├── impl │ │ │ │ │ ├── borland.hpp │ │ │ │ │ ├── match.ipp │ │ │ │ │ ├── msvc.hpp │ │ │ │ │ └── parser.ipp │ │ │ │ ├── match.hpp │ │ │ │ ├── meta │ │ │ │ │ ├── fundamental.hpp │ │ │ │ │ ├── impl │ │ │ │ │ │ ├── fundamental.ipp │ │ │ │ │ │ ├── parser_traits.ipp │ │ │ │ │ │ ├── parser_type.hpp │ │ │ │ │ │ └── traverse.ipp │ │ │ │ │ ├── parser_traits.hpp │ │ │ │ │ └── traverse.hpp │ │ │ │ ├── non_terminal │ │ │ │ │ ├── grammar.hpp │ │ │ │ │ ├── impl │ │ │ │ │ │ ├── grammar.ipp │ │ │ │ │ │ ├── object_with_id.ipp │ │ │ │ │ │ ├── rule.ipp │ │ │ │ │ │ └── subrule.ipp │ │ │ │ │ ├── parser_context.hpp │ │ │ │ │ ├── parser_id.hpp │ │ │ │ │ ├── rule.hpp │ │ │ │ │ └── subrule.hpp │ │ │ │ ├── parser.hpp │ │ │ │ ├── primitives │ │ │ │ │ ├── impl │ │ │ │ │ │ ├── numerics.ipp │ │ │ │ │ │ └── primitives.ipp │ │ │ │ │ ├── numerics.hpp │ │ │ │ │ └── primitives.hpp │ │ │ │ └── scanner │ │ │ │ │ ├── impl │ │ │ │ │ └── skipper.ipp │ │ │ │ │ ├── scanner.hpp │ │ │ │ │ └── skipper.hpp │ │ │ ├── debug.hpp │ │ │ ├── dynamic.hpp │ │ │ ├── dynamic │ │ │ │ ├── for.hpp │ │ │ │ ├── if.hpp │ │ │ │ ├── impl │ │ │ │ │ └── conditions.ipp │ │ │ │ └── while.hpp │ │ │ ├── error_handling.hpp │ │ │ ├── error_handling │ │ │ │ ├── exceptions.hpp │ │ │ │ └── impl │ │ │ │ │ └── exceptions.ipp │ │ │ ├── iterator.hpp │ │ │ ├── iterator │ │ │ │ ├── file_iterator.hpp │ │ │ │ ├── fixed_size_queue.hpp │ │ │ │ ├── impl │ │ │ │ │ └── file_iterator.ipp │ │ │ │ ├── multi_pass.hpp │ │ │ │ └── position_iterator.hpp │ │ │ ├── phoenix │ │ │ │ ├── actor.hpp │ │ │ │ ├── binders.hpp │ │ │ │ ├── casts.hpp │ │ │ │ ├── closures.hpp │ │ │ │ ├── composite.hpp │ │ │ │ ├── functions.hpp │ │ │ │ ├── operators.hpp │ │ │ │ ├── primitives.hpp │ │ │ │ ├── special_ops.hpp │ │ │ │ ├── statements.hpp │ │ │ │ ├── tuple_helpers.hpp │ │ │ │ └── tuples.hpp │ │ │ ├── symbols.hpp │ │ │ ├── symbols │ │ │ │ ├── impl │ │ │ │ │ ├── symbols.ipp │ │ │ │ │ └── tst.ipp │ │ │ │ └── symbols.hpp │ │ │ ├── tree │ │ │ │ ├── ast.hpp │ │ │ │ ├── common.hpp │ │ │ │ ├── impl │ │ │ │ │ ├── parse_tree_utils.ipp │ │ │ │ │ └── tree_to_xml.ipp │ │ │ │ ├── parse_tree.hpp │ │ │ │ ├── parse_tree_utils.hpp │ │ │ │ ├── parsetree.dtd │ │ │ │ ├── tree_iterator.hpp │ │ │ │ └── tree_to_xml.hpp │ │ │ ├── utility.hpp │ │ │ └── utility │ │ │ │ ├── chset.hpp │ │ │ │ ├── chset_operators.hpp │ │ │ │ ├── confix.hpp │ │ │ │ ├── escape_char.hpp │ │ │ │ ├── flush_multi_pass.hpp │ │ │ │ ├── functor_parser.hpp │ │ │ │ ├── impl │ │ │ │ ├── chset.ipp │ │ │ │ ├── chset │ │ │ │ │ ├── basic_chset.hpp │ │ │ │ │ ├── basic_chset.ipp │ │ │ │ │ ├── range_run.hpp │ │ │ │ │ └── range_run.ipp │ │ │ │ ├── chset_operators.ipp │ │ │ │ ├── confix.ipp │ │ │ │ ├── escape_char.ipp │ │ │ │ ├── lists.ipp │ │ │ │ ├── refactoring.ipp │ │ │ │ └── regex.ipp │ │ │ │ ├── lists.hpp │ │ │ │ ├── loops.hpp │ │ │ │ ├── refactoring.hpp │ │ │ │ ├── regex.hpp │ │ │ │ └── scoped_lock.hpp │ │ ├── static_assert.hpp │ │ ├── test │ │ │ ├── auto_unit_test.hpp │ │ │ ├── detail │ │ │ │ ├── class_properties.hpp │ │ │ │ ├── nullstream.hpp │ │ │ │ ├── unit_test_config.hpp │ │ │ │ ├── unit_test_monitor.hpp │ │ │ │ ├── unit_test_parameters.hpp │ │ │ │ └── wrap_stringstream.hpp │ │ │ ├── execution_monitor.hpp │ │ │ ├── floating_point_comparison.hpp │ │ │ ├── included │ │ │ │ ├── prg_exec_monitor.hpp │ │ │ │ ├── test_exec_monitor.hpp │ │ │ │ └── unit_test_framework.hpp │ │ │ ├── minimal.hpp │ │ │ ├── test_tools.hpp │ │ │ ├── unit_test.hpp │ │ │ ├── unit_test_log.hpp │ │ │ ├── unit_test_result.hpp │ │ │ ├── unit_test_suite.hpp │ │ │ └── unit_test_suite_ex.hpp │ │ ├── thread.hpp │ │ ├── thread │ │ │ ├── condition.hpp │ │ │ ├── detail │ │ │ │ ├── config.hpp │ │ │ │ ├── force_cast.hpp │ │ │ │ ├── lock.hpp │ │ │ │ ├── singleton.hpp │ │ │ │ └── threadmon.hpp │ │ │ ├── exceptions.hpp │ │ │ ├── mutex.hpp │ │ │ ├── once.hpp │ │ │ ├── recursive_mutex.hpp │ │ │ ├── thread.hpp │ │ │ ├── tss.hpp │ │ │ └── xtime.hpp │ │ ├── throw_exception.hpp │ │ ├── timer.hpp │ │ ├── token_functions.hpp │ │ ├── token_iterator.hpp │ │ ├── tokenizer.hpp │ │ ├── tuple │ │ │ ├── detail │ │ │ │ ├── tuple_basic.hpp │ │ │ │ └── tuple_basic_no_partial_spec.hpp │ │ │ ├── tuple.hpp │ │ │ ├── tuple_comparison.hpp │ │ │ └── tuple_io.hpp │ │ ├── type.hpp │ │ ├── type_traits.hpp │ │ ├── type_traits │ │ │ ├── add_const.hpp │ │ │ ├── add_cv.hpp │ │ │ ├── add_pointer.hpp │ │ │ ├── add_reference.hpp │ │ │ ├── add_volatile.hpp │ │ │ ├── alignment_of.hpp │ │ │ ├── alignment_traits.hpp │ │ │ ├── arithmetic_traits.hpp │ │ │ ├── array_traits.hpp │ │ │ ├── broken_compiler_spec.hpp │ │ │ ├── composite_traits.hpp │ │ │ ├── config.hpp │ │ │ ├── conversion_traits.hpp │ │ │ ├── cv_traits.hpp │ │ │ ├── detail │ │ │ │ ├── bool_trait_def.hpp │ │ │ │ ├── bool_trait_undef.hpp │ │ │ │ ├── cv_traits_impl.hpp │ │ │ │ ├── false_result.hpp │ │ │ │ ├── ice_and.hpp │ │ │ │ ├── ice_eq.hpp │ │ │ │ ├── ice_not.hpp │ │ │ │ ├── ice_or.hpp │ │ │ │ ├── is_function_ptr_helper.hpp │ │ │ │ ├── is_function_ptr_tester.hpp │ │ │ │ ├── is_function_type_tester.hpp │ │ │ │ ├── is_mem_fun_pointer_impl.hpp │ │ │ │ ├── is_mem_fun_pointer_tester.hpp │ │ │ │ ├── size_t_trait_def.hpp │ │ │ │ ├── size_t_trait_undef.hpp │ │ │ │ ├── template_arity_spec.hpp │ │ │ │ ├── type_trait_def.hpp │ │ │ │ ├── type_trait_undef.hpp │ │ │ │ ├── wrap.hpp │ │ │ │ └── yes_no_type.hpp │ │ │ ├── function_traits.hpp │ │ │ ├── has_nothrow_assign.hpp │ │ │ ├── has_nothrow_constructor.hpp │ │ │ ├── has_nothrow_copy.hpp │ │ │ ├── has_nothrow_destructor.hpp │ │ │ ├── has_trivial_assign.hpp │ │ │ ├── has_trivial_constructor.hpp │ │ │ ├── has_trivial_copy.hpp │ │ │ ├── has_trivial_destructor.hpp │ │ │ ├── ice.hpp │ │ │ ├── intrinsics.hpp │ │ │ ├── is_arithmetic.hpp │ │ │ ├── is_array.hpp │ │ │ ├── is_base_and_derived.hpp │ │ │ ├── is_class.hpp │ │ │ ├── is_compound.hpp │ │ │ ├── is_const.hpp │ │ │ ├── is_convertible.hpp │ │ │ ├── is_empty.hpp │ │ │ ├── is_enum.hpp │ │ │ ├── is_float.hpp │ │ │ ├── is_function.hpp │ │ │ ├── is_fundamental.hpp │ │ │ ├── is_integral.hpp │ │ │ ├── is_member_function_pointer.hpp │ │ │ ├── is_member_pointer.hpp │ │ │ ├── is_object.hpp │ │ │ ├── is_pod.hpp │ │ │ ├── is_pointer.hpp │ │ │ ├── is_polymorphic.hpp │ │ │ ├── is_reference.hpp │ │ │ ├── is_same.hpp │ │ │ ├── is_scalar.hpp │ │ │ ├── is_stateless.hpp │ │ │ ├── is_union.hpp │ │ │ ├── is_void.hpp │ │ │ ├── is_volatile.hpp │ │ │ ├── object_traits.hpp │ │ │ ├── reference_traits.hpp │ │ │ ├── remove_bounds.hpp │ │ │ ├── remove_const.hpp │ │ │ ├── remove_cv.hpp │ │ │ ├── remove_pointer.hpp │ │ │ ├── remove_reference.hpp │ │ │ ├── remove_volatile.hpp │ │ │ ├── same_traits.hpp │ │ │ ├── transform_traits.hpp │ │ │ ├── transform_traits_spec.hpp │ │ │ ├── type_traits_test.hpp │ │ │ └── type_with_alignment.hpp │ │ ├── utility.hpp │ │ ├── utility │ │ │ ├── addressof.hpp │ │ │ ├── base_from_member.hpp │ │ │ └── value_init.hpp │ │ ├── utility_fwd.hpp │ │ ├── version.hpp │ │ ├── visit_each.hpp │ │ └── weak_ptr.hpp │ ├── eax │ │ ├── eax.h │ │ └── eaxac3.h │ ├── loki │ │ ├── AbstractFactory.h │ │ ├── AssocVector.h │ │ ├── DataGenerators.h │ │ ├── EmptyType.h │ │ ├── Factory.h │ │ ├── Functor.h │ │ ├── HierarchyGenerators.h │ │ ├── LokiTypeInfo.h │ │ ├── MinMax.h │ │ ├── MultiMethods.h │ │ ├── NullType.h │ │ ├── Singleton.cpp │ │ ├── Singleton.h │ │ ├── SmallObj.cpp │ │ ├── SmallObj.h │ │ ├── SmartPtr.h │ │ ├── Threads.h │ │ ├── TypeManip.h │ │ ├── TypeTraits.h │ │ ├── Typelist.h │ │ ├── VC_Alignment.h │ │ ├── Variant.h │ │ ├── Visitor.h │ │ └── static_check.h │ ├── luabind │ │ ├── adopt_policy.hpp │ │ ├── back_reference.hpp │ │ ├── back_reference_fwd.hpp │ │ ├── class.hpp │ │ ├── class_info.hpp │ │ ├── com_policy.hpp │ │ ├── config.hpp │ │ ├── container_policy.hpp │ │ ├── copy_policy.hpp │ │ ├── dependency_policy.hpp │ │ ├── detail │ │ │ ├── calc_arity.hpp │ │ │ ├── call.hpp │ │ │ ├── call_function.hpp │ │ │ ├── call_member.hpp │ │ │ ├── call_operator_iterate.hpp │ │ │ ├── class_cache.hpp │ │ │ ├── class_registry.hpp │ │ │ ├── class_rep.hpp │ │ │ ├── class_rep_scope.hpp │ │ │ ├── construct_rep.hpp │ │ │ ├── constructor.hpp │ │ │ ├── convert_to_lua.hpp │ │ │ ├── debug.hpp │ │ │ ├── decorate_type.hpp │ │ │ ├── enum_maker.hpp │ │ │ ├── find_best_match.hpp │ │ │ ├── garbage_collector.hpp │ │ │ ├── get_overload_signature.hpp │ │ │ ├── get_signature.hpp │ │ │ ├── implicit_cast.hpp │ │ │ ├── is_indirect_const.hpp │ │ │ ├── link_compatibility.hpp │ │ │ ├── lua_strings.h │ │ │ ├── method_rep.hpp │ │ │ ├── object_funs.hpp │ │ │ ├── object_rep.hpp │ │ │ ├── open.hpp │ │ │ ├── operator_id.hpp │ │ │ ├── operators.hpp │ │ │ ├── other.hpp │ │ │ ├── overload_rep.hpp │ │ │ ├── overload_rep_base.hpp │ │ │ ├── overload_rep_impl.hpp │ │ │ ├── pcall.hpp │ │ │ ├── pointee_sizeof.hpp │ │ │ ├── pointee_typeid.hpp │ │ │ ├── policy.hpp │ │ │ ├── primitives.hpp │ │ │ ├── property.hpp │ │ │ ├── ref.hpp │ │ │ ├── signature_match.hpp │ │ │ ├── stack_utils.hpp │ │ │ ├── typetraits.hpp │ │ │ └── yes_no.hpp │ │ ├── discard_result_policy.hpp │ │ ├── error.hpp │ │ ├── function.hpp │ │ ├── functor.hpp │ │ ├── iterator_policy.hpp │ │ ├── lua_include.hpp │ │ ├── luabind.hpp │ │ ├── object.hpp │ │ ├── open.hpp │ │ ├── operator.hpp │ │ ├── out_value_policy.hpp │ │ ├── prefix.hpp │ │ ├── raw_policy.hpp │ │ ├── return_reference_to_policy.hpp │ │ ├── scope.hpp │ │ ├── weak_ref.hpp │ │ ├── wrapper_base.hpp │ │ └── yield_policy.hpp │ ├── minizip │ │ ├── ChangeLogUnzip │ │ ├── Makefile │ │ ├── crypt.h │ │ ├── ioapi.c │ │ ├── ioapi.h │ │ ├── iowin32.c │ │ ├── iowin32.h │ │ ├── miniunz.c │ │ ├── minizip.c │ │ ├── minizip.vcxproj │ │ ├── mztools.c │ │ ├── mztools.h │ │ ├── unzip.c │ │ ├── unzip.h │ │ ├── zip.c │ │ └── zip.h │ ├── ogg │ │ ├── Makefile.am │ │ ├── Makefile.in │ │ ├── config_types.h.in │ │ ├── ogg.h │ │ └── os_types.h │ ├── optick │ │ ├── OptickCore.vcxproj │ │ ├── OptickCore.vcxproj.filters │ │ ├── optick.config.h │ │ ├── optick.h │ │ ├── optick_capi.cpp │ │ ├── optick_capi.h │ │ ├── optick_common.h │ │ ├── optick_core.cpp │ │ ├── optick_core.h │ │ ├── optick_core.platform.h │ │ ├── optick_core.win.h │ │ ├── optick_memory.h │ │ ├── optick_message.cpp │ │ ├── optick_message.h │ │ ├── optick_miniz.cpp │ │ ├── optick_miniz.h │ │ ├── optick_serialization.cpp │ │ ├── optick_serialization.h │ │ ├── optick_server.cpp │ │ └── optick_server.h │ ├── theora │ │ ├── Makefile.am │ │ ├── Makefile.in │ │ └── theora.h │ ├── vorbis │ │ ├── !cmp! │ │ │ ├── codec.h │ │ │ ├── codec_n.h │ │ │ ├── vorbisenc.h │ │ │ ├── vorbisenc_n.h │ │ │ ├── vorbisfile.h │ │ │ ├── vorbisfile_n.h │ │ │ ├── wincmp.exe │ │ │ └── wincmp.ini │ │ ├── !new! │ │ │ ├── codec.h │ │ │ ├── vorbisenc.h │ │ │ └── vorbisfile.h │ │ ├── !old! │ │ │ ├── codec.h │ │ │ ├── vorbisenc.h │ │ │ └── vorbisfile.h │ │ ├── Makefile.am │ │ ├── Makefile.in │ │ ├── codec.h │ │ ├── vorbisenc.h │ │ └── vorbisfile.h │ └── zlib │ │ ├── ChangeLog │ │ ├── FAQ │ │ ├── INDEX │ │ ├── Makefile │ │ ├── Makefile.in │ │ ├── README │ │ ├── adler32.c │ │ ├── algorithm.txt │ │ ├── amiga │ │ ├── Makefile.pup │ │ └── Makefile.sas │ │ ├── as400 │ │ ├── bndsrc │ │ ├── compile.clp │ │ ├── readme.txt │ │ └── zlib.inc │ │ ├── compress.c │ │ ├── configure │ │ ├── contrib │ │ ├── README.contrib │ │ ├── ada │ │ │ ├── buffer_demo.adb │ │ │ ├── mtest.adb │ │ │ ├── read.adb │ │ │ ├── readme.txt │ │ │ ├── test.adb │ │ │ ├── zlib-streams.adb │ │ │ ├── zlib-streams.ads │ │ │ ├── zlib-thin.adb │ │ │ ├── zlib-thin.ads │ │ │ ├── zlib.adb │ │ │ ├── zlib.ads │ │ │ └── zlib.gpr │ │ ├── asm586 │ │ │ ├── README.586 │ │ │ └── match.S │ │ ├── asm686 │ │ │ ├── README.686 │ │ │ └── match.S │ │ ├── blast │ │ │ ├── Makefile │ │ │ ├── README │ │ │ ├── blast.c │ │ │ ├── blast.h │ │ │ ├── test.pk │ │ │ └── test.txt │ │ ├── delphi │ │ │ ├── ZLib.pas │ │ │ ├── ZLibConst.pas │ │ │ ├── readme.txt │ │ │ └── zlibd32.mak │ │ ├── dotzlib │ │ │ ├── DotZLib.build │ │ │ ├── DotZLib.chm │ │ │ ├── DotZLib.sln │ │ │ ├── DotZLib │ │ │ │ ├── AssemblyInfo.cs │ │ │ │ ├── ChecksumImpl.cs │ │ │ │ ├── CircularBuffer.cs │ │ │ │ ├── CodecBase.cs │ │ │ │ ├── Deflater.cs │ │ │ │ ├── DotZLib.cs │ │ │ │ ├── DotZLib.csproj │ │ │ │ ├── GZipStream.cs │ │ │ │ ├── Inflater.cs │ │ │ │ └── UnitTests.cs │ │ │ ├── LICENSE_1_0.txt │ │ │ └── readme.txt │ │ ├── infback9 │ │ │ ├── README │ │ │ ├── infback9.c │ │ │ ├── infback9.h │ │ │ ├── inffix9.h │ │ │ ├── inflate9.h │ │ │ ├── inftree9.c │ │ │ └── inftree9.h │ │ ├── inflate86 │ │ │ ├── inffas86.c │ │ │ └── inffast.S │ │ ├── iostream │ │ │ ├── test.cpp │ │ │ ├── zfstream.cpp │ │ │ └── zfstream.h │ │ ├── iostream2 │ │ │ ├── zstream.h │ │ │ └── zstream_test.cpp │ │ ├── iostream3 │ │ │ ├── README │ │ │ ├── TODO │ │ │ ├── test.cc │ │ │ ├── zfstream.cc │ │ │ └── zfstream.h │ │ ├── masm686 │ │ │ └── match.asm │ │ ├── masmx64 │ │ │ ├── bld_ml64.bat │ │ │ ├── gvmat64.asm │ │ │ ├── gvmat64.obj │ │ │ ├── inffas8664.c │ │ │ ├── inffasx64.asm │ │ │ ├── inffasx64.obj │ │ │ └── readme.txt │ │ ├── masmx86 │ │ │ ├── bld_ml32.bat │ │ │ ├── gvmat32.asm │ │ │ ├── gvmat32.obj │ │ │ ├── gvmat32c.c │ │ │ ├── inffas32.asm │ │ │ ├── inffas32.obj │ │ │ ├── mkasm.bat │ │ │ └── readme.txt │ │ ├── minizip │ │ │ ├── ChangeLogUnzip │ │ │ ├── Makefile │ │ │ ├── crypt.h │ │ │ ├── ioapi.c │ │ │ ├── ioapi.h │ │ │ ├── iowin32.c │ │ │ ├── iowin32.h │ │ │ ├── miniunz.c │ │ │ ├── minizip.c │ │ │ ├── mztools.c │ │ │ ├── mztools.h │ │ │ ├── unzip.c │ │ │ ├── unzip.h │ │ │ ├── zip.c │ │ │ └── zip.h │ │ ├── pascal │ │ │ ├── example.pas │ │ │ ├── readme.txt │ │ │ ├── zlibd32.mak │ │ │ └── zlibpas.pas │ │ ├── puff │ │ │ ├── Makefile │ │ │ ├── README │ │ │ ├── puff.c │ │ │ ├── puff.h │ │ │ └── zeros.raw │ │ ├── testzlib │ │ │ ├── testzlib.c │ │ │ └── testzlib.txt │ │ ├── untgz │ │ │ ├── Makefile │ │ │ ├── Makefile.msc │ │ │ └── untgz.c │ │ └── vstudio │ │ │ ├── readme.txt │ │ │ ├── vc7 │ │ │ ├── zlib.rc │ │ │ ├── zlibvc.def │ │ │ └── zlibvc.sln │ │ │ └── vc8 │ │ │ ├── zlib.rc │ │ │ ├── zlibvc.def │ │ │ └── zlibvc.sln │ │ ├── crc32.c │ │ ├── crc32.h │ │ ├── deflate.c │ │ ├── deflate.h │ │ ├── example.c │ │ ├── examples │ │ ├── README.examples │ │ ├── fitblk.c │ │ ├── gun.c │ │ ├── gzappend.c │ │ ├── gzjoin.c │ │ ├── gzlog.c │ │ ├── gzlog.h │ │ ├── zlib_how.html │ │ ├── zpipe.c │ │ └── zran.c │ │ ├── gzio.c │ │ ├── infback.c │ │ ├── inffast.c │ │ ├── inffast.h │ │ ├── inffixed.h │ │ ├── inflate.c │ │ ├── inflate.h │ │ ├── inftrees.c │ │ ├── inftrees.h │ │ ├── make_vms.com │ │ ├── minigzip.c │ │ ├── msdos │ │ ├── Makefile.bor │ │ ├── Makefile.dj2 │ │ ├── Makefile.emx │ │ ├── Makefile.msc │ │ └── Makefile.tc │ │ ├── old │ │ ├── Makefile.riscos │ │ ├── README │ │ ├── descrip.mms │ │ ├── os2 │ │ │ ├── Makefile.os2 │ │ │ └── zlib.def │ │ ├── visual-basic.txt │ │ └── zlib.html │ │ ├── projects │ │ ├── README.projects │ │ └── visualc6 │ │ │ ├── README.txt │ │ │ ├── example.dsp │ │ │ ├── minigzip.dsp │ │ │ ├── zlib.dsp │ │ │ └── zlib.dsw │ │ ├── qnx │ │ └── package.qpg │ │ ├── trees.c │ │ ├── trees.h │ │ ├── uncompr.c │ │ ├── win32 │ │ ├── DLL_FAQ.txt │ │ ├── Makefile.bor │ │ ├── Makefile.emx │ │ ├── Makefile.gcc │ │ ├── Makefile.msc │ │ ├── VisualC.txt │ │ ├── zlib.def │ │ └── zlib1.rc │ │ ├── zconf.h │ │ ├── zconf.in.h │ │ ├── zlib.3 │ │ ├── zlib.h │ │ ├── zlib.vcxproj │ │ ├── zutil.c │ │ └── zutil.h └── lib │ └── x86 │ ├── ALut.lib │ ├── BugTrap.exp │ ├── BugTrap.lib │ ├── D3DCSX.lib │ ├── D3DCSXd.lib │ ├── DxErr.lib │ ├── Imgui.exp │ ├── Imgui.lib │ ├── OpenAL32.lib │ ├── OpenAL32.pdb │ ├── OptickCore.exp │ ├── OptickCore.lib │ ├── PresenceAudioSDK.lib │ ├── atimgpud_mtdll_x86.lib │ ├── d2d1.lib │ ├── d3d10.lib │ ├── d3d10_1.lib │ ├── d3d11.lib │ ├── d3d9.lib │ ├── d3dcompiler.lib │ ├── d3dx10.lib │ ├── d3dx10d.lib │ ├── d3dx11.lib │ ├── d3dx11d.lib │ ├── d3dx9.lib │ ├── d3dx9d.lib │ ├── d3dxof.lib │ ├── dinput8.lib │ ├── discord_game_sdk.lib │ ├── dsetup.lib │ ├── dsound.lib │ ├── dwrite.lib │ ├── dxgi.lib │ ├── dxguid.lib │ ├── eax.lib │ ├── 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