├── README.md ├── t-rex_bot.vcxproj.filters ├── t-rex_bot.sln ├── .gitattributes ├── .gitignore ├── Source.cpp └── t-rex_bot.vcxproj /README.md: -------------------------------------------------------------------------------- 1 | Bot for playing google chrome dino game. 2 | 3 | [![IMAGE ALT TEXT](http://img.youtube.com/vi/iEYNIRQqCNM/0.jpg)](http://www.youtube.com/watch?v=iEYNIRQqCNM "ot playing the Google Chrome dino game using OpenCV & C++") 4 | -------------------------------------------------------------------------------- /t-rex_bot.vcxproj.filters: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hh;hpp;hxx;hm;inl;inc;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | 18 | 19 | Source Files 20 | 21 | 22 | -------------------------------------------------------------------------------- /t-rex_bot.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.25420.1 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "t-rex_bot", "t-rex_bot.vcxproj", "{9F08ADAA-B003-46BA-A4F5-A872D38C98C2}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|x64 = Debug|x64 11 | Debug|x86 = Debug|x86 12 | Release|x64 = Release|x64 13 | Release|x86 = Release|x86 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Debug|x64.ActiveCfg = Debug|x64 17 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Debug|x64.Build.0 = Debug|x64 18 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Debug|x86.ActiveCfg = Debug|Win32 19 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Debug|x86.Build.0 = Debug|Win32 20 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Release|x64.ActiveCfg = Release|x64 21 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Release|x64.Build.0 = Release|x64 22 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Release|x86.ActiveCfg = Release|Win32 23 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2}.Release|x86.Build.0 = Release|Win32 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | EndGlobal 29 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | [Xx]64/ 19 | [Xx]86/ 20 | [Bb]uild/ 21 | bld/ 22 | [Bb]in/ 23 | [Oo]bj/ 24 | 25 | # Visual Studio 2015 cache/options directory 26 | .vs/ 27 | # Uncomment if you have tasks that create the project's static files in wwwroot 28 | #wwwroot/ 29 | 30 | # MSTest test Results 31 | [Tt]est[Rr]esult*/ 32 | [Bb]uild[Ll]og.* 33 | 34 | # NUNIT 35 | *.VisualState.xml 36 | TestResult.xml 37 | 38 | # Build Results of an ATL Project 39 | [Dd]ebugPS/ 40 | [Rr]eleasePS/ 41 | dlldata.c 42 | 43 | # DNX 44 | project.lock.json 45 | artifacts/ 46 | 47 | *_i.c 48 | *_p.c 49 | *_i.h 50 | *.ilk 51 | *.meta 52 | *.obj 53 | *.pch 54 | *.pdb 55 | *.pgc 56 | *.pgd 57 | *.rsp 58 | *.sbr 59 | *.tlb 60 | *.tli 61 | *.tlh 62 | *.tmp 63 | *.tmp_proj 64 | *.log 65 | *.vspscc 66 | *.vssscc 67 | .builds 68 | *.pidb 69 | *.svclog 70 | *.scc 71 | 72 | # Chutzpah Test files 73 | _Chutzpah* 74 | 75 | # Visual C++ cache files 76 | ipch/ 77 | *.aps 78 | *.ncb 79 | *.opendb 80 | *.opensdf 81 | *.sdf 82 | *.cachefile 83 | *.VC.db 84 | 85 | # Visual Studio profiler 86 | *.psess 87 | *.vsp 88 | *.vspx 89 | *.sap 90 | 91 | # TFS 2012 Local Workspace 92 | $tf/ 93 | 94 | # Guidance Automation Toolkit 95 | *.gpState 96 | 97 | # ReSharper is a .NET coding add-in 98 | _ReSharper*/ 99 | *.[Rr]e[Ss]harper 100 | *.DotSettings.user 101 | 102 | # JustCode is a .NET coding add-in 103 | .JustCode 104 | 105 | # TeamCity is a build add-in 106 | _TeamCity* 107 | 108 | # DotCover is a Code Coverage Tool 109 | *.dotCover 110 | 111 | # NCrunch 112 | _NCrunch_* 113 | .*crunch*.local.xml 114 | nCrunchTemp_* 115 | 116 | # MightyMoose 117 | *.mm.* 118 | AutoTest.Net/ 119 | 120 | # Web workbench (sass) 121 | .sass-cache/ 122 | 123 | # Installshield output folder 124 | [Ee]xpress/ 125 | 126 | # DocProject is a documentation generator add-in 127 | DocProject/buildhelp/ 128 | DocProject/Help/*.HxT 129 | DocProject/Help/*.HxC 130 | DocProject/Help/*.hhc 131 | DocProject/Help/*.hhk 132 | DocProject/Help/*.hhp 133 | DocProject/Help/Html2 134 | DocProject/Help/html 135 | 136 | # Click-Once directory 137 | publish/ 138 | 139 | # Publish Web Output 140 | *.[Pp]ublish.xml 141 | *.azurePubxml 142 | 143 | # TODO: Un-comment the next line if you do not want to checkin 144 | # your web deploy settings because they may include unencrypted 145 | # passwords 146 | #*.pubxml 147 | *.publishproj 148 | 149 | # NuGet Packages 150 | *.nupkg 151 | # The packages folder can be ignored because of Package Restore 152 | **/packages/* 153 | # except build/, which is used as an MSBuild target. 154 | !**/packages/build/ 155 | # Uncomment if necessary however generally it will be regenerated when needed 156 | #!**/packages/repositories.config 157 | # NuGet v3's project.json files produces more ignoreable files 158 | *.nuget.props 159 | *.nuget.targets 160 | 161 | # Microsoft Azure Build Output 162 | csx/ 163 | *.build.csdef 164 | 165 | # Microsoft Azure Emulator 166 | ecf/ 167 | rcf/ 168 | 169 | # Microsoft Azure ApplicationInsights config file 170 | ApplicationInsights.config 171 | 172 | # Windows Store app package directory 173 | AppPackages/ 174 | BundleArtifacts/ 175 | 176 | # Visual Studio cache files 177 | # files ending in .cache can be ignored 178 | *.[Cc]ache 179 | # but keep track of directories ending in .cache 180 | !*.[Cc]ache/ 181 | 182 | # Others 183 | ClientBin/ 184 | [Ss]tyle[Cc]op.* 185 | ~$* 186 | *~ 187 | *.dbmdl 188 | *.dbproj.schemaview 189 | *.pfx 190 | *.publishsettings 191 | node_modules/ 192 | orleans.codegen.cs 193 | 194 | # RIA/Silverlight projects 195 | Generated_Code/ 196 | 197 | # Backup & report files from converting an old project file 198 | # to a newer Visual Studio version. Backup files are not needed, 199 | # because we have git ;-) 200 | _UpgradeReport_Files/ 201 | Backup*/ 202 | UpgradeLog*.XML 203 | UpgradeLog*.htm 204 | 205 | # SQL Server files 206 | *.mdf 207 | *.ldf 208 | 209 | # Business Intelligence projects 210 | *.rdl.data 211 | *.bim.layout 212 | *.bim_*.settings 213 | 214 | # Microsoft Fakes 215 | FakesAssemblies/ 216 | 217 | # GhostDoc plugin setting file 218 | *.GhostDoc.xml 219 | 220 | # Node.js Tools for Visual Studio 221 | .ntvs_analysis.dat 222 | 223 | # Visual Studio 6 build log 224 | *.plg 225 | 226 | # Visual Studio 6 workspace options file 227 | *.opt 228 | 229 | # Visual Studio LightSwitch build output 230 | **/*.HTMLClient/GeneratedArtifacts 231 | **/*.DesktopClient/GeneratedArtifacts 232 | **/*.DesktopClient/ModelManifest.xml 233 | **/*.Server/GeneratedArtifacts 234 | **/*.Server/ModelManifest.xml 235 | _Pvt_Extensions 236 | 237 | # LightSwitch generated files 238 | GeneratedArtifacts/ 239 | ModelManifest.xml 240 | 241 | # Paket dependency manager 242 | .paket/paket.exe 243 | 244 | # FAKE - F# Make 245 | .fake/ -------------------------------------------------------------------------------- /Source.cpp: -------------------------------------------------------------------------------- 1 | #include "opencv2/highgui/highgui.hpp" 2 | #include "opencv2/imgproc/imgproc.hpp" 3 | #include 4 | #include 5 | #include 6 | #include 7 | 8 | using namespace std; 9 | using namespace cv; 10 | 11 | const int h = 280; 12 | const int w = 1235; 13 | int height = h, width = w, srcheight= h, srcwidth= w; 14 | 15 | Mat hwnd2mat(HWND hwnd) //capture frame 16 | { 17 | HDC hwindowDC, hwindowCompatibleDC; 18 | 19 | HBITMAP hbwindow; 20 | Mat src,img; 21 | BITMAPINFOHEADER bi; 22 | 23 | hwindowDC = GetDC(NULL); 24 | hwindowCompatibleDC = CreateCompatibleDC(hwindowDC); 25 | SetStretchBltMode(hwindowCompatibleDC, COLORONCOLOR); 26 | 27 | src.create(height, width, CV_8UC4); 28 | 29 | // create a bitmap 30 | hbwindow = CreateCompatibleBitmap(hwindowDC, width, height); 31 | bi.biSize = sizeof(BITMAPINFOHEADER); 32 | bi.biWidth = width; 33 | bi.biHeight = -height; //this is the line that makes it draw upside down or not 34 | bi.biPlanes = 1; 35 | bi.biBitCount = 32; 36 | bi.biCompression = BI_RGB; 37 | bi.biSizeImage = 0; 38 | bi.biXPelsPerMeter = 0; 39 | bi.biYPelsPerMeter = 0; 40 | bi.biClrUsed = 0; 41 | bi.biClrImportant = 0; 42 | 43 | // use the previously created device context with the bitmap 44 | SelectObject(hwindowCompatibleDC, hbwindow); 45 | // copy from the window device context to the bitmap device context 46 | StretchBlt(hwindowCompatibleDC, 0, 0, width, height, hwindowDC, 0, 0, srcwidth, srcheight, SRCCOPY); //change SRCCOPY to NOTSRCCOPY for wacky colors ! 47 | GetDIBits(hwindowCompatibleDC, hbwindow, 0, height, src.data, (BITMAPINFO *)&bi, DIB_RGB_COLORS); //copy from hwindowCompatibleDC to hbwindow 48 | 49 | // avoid memory leak 50 | DeleteObject(hbwindow); 51 | DeleteDC(hwindowCompatibleDC); 52 | ReleaseDC(hwnd, hwindowDC); 53 | 54 | img = src(Rect(685, 100, 550, 180)); //only game 55 | 56 | return img; 57 | } 58 | 59 | void pressUpper() { 60 | INPUT upper = { 0 }; 61 | upper.type = INPUT_KEYBOARD; 62 | upper.ki.wVk = VK_UP; 63 | SendInput(1, &upper, sizeof(INPUT)); // Send KeyDown 64 | upper.ki.dwFlags = KEYEVENTF_KEYUP; 65 | SendInput(1, &upper, sizeof(INPUT)); // Send KeyUp 66 | } 67 | 68 | void pressDown() { 69 | INPUT upper = { 0 }; 70 | upper.type = INPUT_KEYBOARD; 71 | upper.ki.wVk = VK_DOWN; 72 | SendInput(1, &upper, sizeof(INPUT)); // Send KeyDown 73 | } 74 | 75 | void relasseDown() { 76 | INPUT upper = { 0 }; 77 | upper.type = INPUT_KEYBOARD; 78 | upper.ki.wVk = VK_DOWN; 79 | upper.ki.dwFlags = KEYEVENTF_KEYUP; 80 | SendInput(1, &upper, sizeof(INPUT)); // Send KeyUp 81 | } 82 | 83 | int main() 84 | { 85 | HWND hwndDesktop = GetDesktopWindow(); 86 | Mat img2 = hwnd2mat(hwndDesktop); 87 | 88 | uchar lastColor = 247; 89 | bool press = false, fast = false, bird = false; 90 | 91 | Mat gray1, gray2; 92 | Mat absOut, trOut, blurOut, noGrass,finalIMG,screen; 93 | Mat kernel(20, 20, CV_8U); 94 | Mat blackStrip(60, 550, CV_8U, Scalar(0, 0, 0)); 95 | 96 | int value1 = 110; 97 | int value2 = 90; 98 | //createTrackbar("y", "original",&value1, 255); 99 | //createTrackbar("x", "original", &value2, 255); 100 | 101 | namedWindow("original", WINDOW_AUTOSIZE); 102 | namedWindow("final", WINDOW_AUTOSIZE); 103 | namedWindow("finalimg", WINDOW_AUTOSIZE); 104 | namedWindow("test", WINDOW_AUTOSIZE); 105 | 106 | while (true) 107 | { 108 | Mat img1 = hwnd2mat(hwndDesktop); 109 | imshow("test", img1); 110 | 111 | int tvalue1 = value1; 112 | int tvalue2 = value2; 113 | 114 | cvtColor(img1, gray1, COLOR_BGR2GRAY); 115 | cvtColor(img2, gray2, COLOR_BGR2GRAY); 116 | 117 | absdiff(gray1, gray2, absOut); 118 | threshold(absOut, trOut, 140, 255, THRESH_BINARY); 119 | 120 | noGrass = trOut(Rect(0, 0, 550, 145)); 121 | blackStrip.copyTo(noGrass(Rect(0, 0, blackStrip.cols, blackStrip.rows))); 122 | 123 | morphologyEx(noGrass, noGrass, MORPH_CLOSE, kernel); 124 | medianBlur(noGrass, finalIMG, 5); 125 | 126 | Mat con = finalIMG.clone(); 127 | vector> contours; 128 | findContours(con, contours, RETR_TREE, CHAIN_APPROX_NONE); 129 | vector > contours_poly(contours.size());// 130 | vector boundRect(contours.size());// 131 | 132 | screen = img1.clone(); 133 | 134 | Vec3b color = img1.at(Point(300, 170)); //check if isn't night, if is jump 135 | 136 | //cout << color << endl; 137 | 138 | if (color.val[0] < 200 && color.val[0] > 40) { 139 | pressUpper(); 140 | lastColor = color.val[0]; 141 | } 142 | 143 | 144 | 145 | if (contours.size() > 0) { //tuto je problem 146 | 147 | for (int i = 0; i < contours.size(); i++) 148 | { 149 | approxPolyDP(Mat(contours[i]), contours_poly[i], 3, true);// 150 | boundRect[i] = boundingRect(Mat(contours_poly[i]));// 151 | } 152 | 153 | 154 | for (int i = 0; i < contours.size(); i++) 155 | { 156 | if (boundRect[i].tl().y > 100) { 157 | boundRect[i].height = 30; 158 | } 159 | 160 | boundRect[i].x = boundRect[i].tl().x - 5; 161 | boundRect[i].width = boundRect[i].width - 10; 162 | 163 | rectangle(screen, boundRect[i].tl(), boundRect[i].br(), Scalar(255, 0, 255), 2, 8, 0); 164 | rectangle(finalIMG, boundRect[i].tl(), boundRect[i].br(), Scalar(255, 0, 255), 2, 8, 0); 165 | } 166 | 167 | } 168 | 169 | if (boundRect.size() > 0) //check nearby enemy 170 | { 171 | rectangle(screen, boundRect[boundRect.size() - 1].tl(), boundRect[boundRect.size() - 1].br(), Scalar(255, 0, 0), 2, 8, 0); //firs enemy change collor 172 | 173 | //for enemy which are less than 110p 174 | 175 | for (int i = 0; i < boundRect.size(); i++) { 176 | if (boundRect[i].tl().x < value2 && boundRect[i].tl().x > -4 && boundRect[i].tl().y > tvalue1) { 177 | pressUpper(); 178 | } 179 | } 180 | 181 | //for enemy which are more than 110p 182 | 183 | for (int i = 0; i < boundRect.size(); i++) { 184 | if (boundRect[i].tl().x < value2 && boundRect[i].tl().x > 20 && boundRect[i].tl().y < tvalue1) { 185 | pressDown(); 186 | press = true; 187 | bird = true; 188 | } 189 | } 190 | 191 | if (press == true && boundRect[boundRect.size() - 1].br().x + 60 < value2) { 192 | relasseDown(); 193 | press = false; 194 | bird = false; 195 | } 196 | 197 | //cout << boundRect[boundRect.size() - 1].area() << endl; 198 | 199 | //fast down 200 | if (bird == false) { 201 | 202 | if (boundRect[boundRect.size() - 1].area() < 450 && boundRect[boundRect.size() - 1].tl().x < 80 && boundRect[boundRect.size() - 1].area() > 270 && fast == false) { 203 | pressDown(); 204 | fast = true; 205 | } 206 | 207 | else if (boundRect[boundRect.size() - 1].area() > 1000 && fast == true && boundRect[boundRect.size() - 1].tl().x < 80 ) { 208 | relasseDown(); 209 | fast = false; 210 | } 211 | 212 | } 213 | } 214 | 215 | imshow("original", screen); 216 | imshow("final", noGrass); 217 | imshow("finalimg", finalIMG); 218 | waitKey(1); 219 | 220 | img2 = img1; 221 | } 222 | } -------------------------------------------------------------------------------- /t-rex_bot.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | Debug 14 | x64 15 | 16 | 17 | Release 18 | x64 19 | 20 | 21 | 22 | {9F08ADAA-B003-46BA-A4F5-A872D38C98C2} 23 | Win32Proj 24 | trex_bot 25 | 8.1 26 | 27 | 28 | 29 | Application 30 | true 31 | v140 32 | Unicode 33 | 34 | 35 | Application 36 | false 37 | v140 38 | true 39 | Unicode 40 | 41 | 42 | Application 43 | true 44 | v140 45 | Unicode 46 | 47 | 48 | Application 49 | false 50 | v140 51 | true 52 | Unicode 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | true 74 | 75 | 76 | true 77 | C:\OpenCV-3.1.0\opencv\build\include;$(IncludePath) 78 | C:\OpenCV-3.1.0\opencv\build\x64\vc14\lib;$(LibraryPath) 79 | 80 | 81 | false 82 | 83 | 84 | false 85 | 86 | 87 | 88 | 89 | 90 | Level3 91 | Disabled 92 | WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) 93 | 94 | 95 | Console 96 | true 97 | 98 | 99 | 100 | 101 | 102 | 103 | Level3 104 | Disabled 105 | _DEBUG;_CONSOLE;%(PreprocessorDefinitions) 106 | 107 | 108 | Console 109 | true 110 | opencv_world310d.lib;%(AdditionalDependencies) 111 | 112 | 113 | 114 | 115 | Level3 116 | 117 | 118 | MaxSpeed 119 | true 120 | true 121 | WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) 122 | 123 | 124 | Console 125 | true 126 | true 127 | true 128 | 129 | 130 | 131 | 132 | Level3 133 | 134 | 135 | MaxSpeed 136 | true 137 | true 138 | NDEBUG;_CONSOLE;%(PreprocessorDefinitions) 139 | 140 | 141 | Console 142 | true 143 | true 144 | true 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | --------------------------------------------------------------------------------