├── .gitignore ├── 1 - Final-Bomber ├── Final-Bomber │ ├── 1 - FBClient.csproj │ ├── App.config │ ├── Config.cs │ ├── Controls │ │ ├── Control.cs │ │ ├── ControlManager.cs │ │ ├── GameState.cs │ │ ├── GameStateManager.cs │ │ ├── InputHandler.cs │ │ └── Keyboarding.cs │ ├── Core │ │ ├── Entities │ │ │ ├── Arrow.cs │ │ │ ├── Bomb.cs │ │ │ ├── EdgeWall.cs │ │ │ ├── Player.cs │ │ │ ├── PowerUp.cs │ │ │ ├── Teleporter.cs │ │ │ ├── UnbreakableWall.cs │ │ │ └── Wall.cs │ │ ├── EntityCollection.cs │ │ ├── GameEventManager.cs │ │ ├── GameManager.cs │ │ ├── IDrawableGameComponent.cs │ │ ├── LocalGameManager.cs │ │ ├── Players │ │ │ ├── AI │ │ │ │ ├── AIFunction.cs │ │ │ │ ├── DifficultlAIStrategy.cs │ │ │ │ ├── EasyAIStrategy.cs │ │ │ │ ├── IAIStrategy.cs │ │ │ │ └── NormalAIStrategy.cs │ │ │ ├── AIPlayer.cs │ │ │ ├── BaseHumanPlayer.cs │ │ │ ├── HumanPlayer.cs │ │ │ ├── OnlineHumanPlayer.cs │ │ │ └── OnlinePlayer.cs │ │ ├── StaticEntity.cs │ │ └── SuddenDeath.cs │ ├── Final-Bomber.ico │ ├── FinalBomber.cs │ ├── Functions.cs │ ├── GUI │ │ └── WindowBox.cs │ ├── Network │ │ ├── Client.cs │ │ ├── ClientCollection.cs │ │ ├── ClientConnection.cs │ │ ├── ClientMessageReceiver.cs │ │ ├── ClientMessageSender.cs │ │ ├── DataProcessing.cs │ │ ├── GameHandler.cs │ │ ├── GameServer.cs │ │ ├── NetworkGameManager.cs │ │ ├── NetworkManager.cs │ │ └── Timer.cs │ ├── PlayerInfo.cs │ ├── Program.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── Screens │ │ ├── BaseGameState.cs │ │ ├── BaseMenuScreen.cs │ │ ├── GameScreens │ │ │ ├── BaseGamePlayScreen.cs │ │ │ ├── GamePlayScreen.cs │ │ │ ├── NetworkGamePlayScreen.cs │ │ │ └── SinglePlayerGamePlayScreen.cs │ │ └── MenuScreens │ │ │ ├── BattleMenuScreen.cs │ │ │ ├── CreateServerMenuScreen.cs │ │ │ ├── CreditMenuScreen.cs │ │ │ ├── ItemMenuScreen.cs │ │ │ ├── JoinServerMenuScreen.cs │ │ │ ├── KeysMenuScreen.cs │ │ │ ├── LobbyMenuScreen.cs │ │ │ ├── MultiplayerGameModeMenuScreen.cs │ │ │ ├── NetworkMenuScreen.cs │ │ │ ├── OnlineGameMenuScreen.cs │ │ │ ├── OptionMenuScreen.cs │ │ │ ├── SinglePlayerGameModeMenuScreen.cs │ │ │ ├── SuddenDeathMenuScreen.cs │ │ │ ├── TitleScreen.cs │ │ │ ├── UserLoginMenuScreen.cs │ │ │ ├── UserMenuScreen.cs │ │ │ └── UserRegistrationMenuScreen.cs │ ├── Sprites │ │ ├── AnimatedSprite.cs │ │ ├── Animation.cs │ │ └── BaseSprite.cs │ ├── TileEngine │ │ ├── MapLayer.cs │ │ ├── Tile.cs │ │ ├── TileMap.cs │ │ └── Tileset.cs │ ├── Utils │ │ ├── FrameRateCounter.cs │ │ └── StaticClassSerializer.cs │ └── WorldEngine │ │ ├── Camera2D.cs │ │ ├── Map.cs │ │ └── World.cs └── Final-BomberContent │ ├── 1 - FBClientContent.contentproj │ ├── Audio │ ├── Musics │ │ ├── Title.mp3 │ │ ├── credits.mp3 │ │ ├── gameover.mp3 │ │ ├── map1.mp3 │ │ ├── map1_hurry.mp3 │ │ ├── map2.mp3 │ │ ├── map3.mp3 │ │ ├── map_start.mp3 │ │ ├── menu.mp3 │ │ ├── menu2.mp3 │ │ ├── option.mp3 │ │ └── results.mp3 │ └── Sounds │ │ ├── boom.wav │ │ ├── debug.wav │ │ ├── item.wav │ │ ├── playerDeath.wav │ │ └── title.wav │ └── Graphics │ ├── Fonts │ ├── BigFont.spritefont │ ├── ControlFont.spritefont │ ├── GameFont.spritefont │ └── SmallFont.spritefont │ ├── Pictures │ ├── BadItemTimerCross.png │ ├── Cross.png │ ├── Final-Bomber.ico │ ├── ItemInfo.png │ └── icon.png │ ├── Sprites │ ├── arrow.png │ ├── bomb.png │ ├── edgeWall.png │ ├── explosion.png │ ├── floor.png │ ├── item.png │ ├── itemDestroy.png │ ├── player1.png │ ├── player1Death.png │ ├── suddenDeathShadow.png │ ├── teleporter.png │ └── wall.png │ ├── Tilesets │ └── tileset1.png │ ├── Titles │ ├── Bomberman.png │ └── Title.jpg │ └── Windowskins │ └── windowskin1.png ├── 2 - Server ├── 2 - FBServer.csproj ├── Config │ ├── App.Debug.config │ └── App.Release.config ├── Content │ └── Maps │ │ ├── big.map │ │ ├── classic0.map │ │ ├── classic1.map │ │ ├── classic2.map │ │ ├── classic3.map │ │ ├── huge.map │ │ ├── sync test.map │ │ └── very big.map ├── Core │ ├── Entities │ │ ├── Arrow.cs │ │ ├── Bomb.cs │ │ ├── EdgeWall.cs │ │ ├── PowerUp.cs │ │ ├── Teleporter.cs │ │ ├── UnbreakableWall.cs │ │ └── Wall.cs │ ├── GameEventManager.cs │ ├── GameManager.cs │ ├── GameServerHandler.cs │ ├── Player.cs │ └── WorldEngine │ │ └── Map.cs ├── Host │ ├── Client.cs │ ├── ClientCollection.cs │ ├── DataProcessing.cs │ ├── GameServer.cs │ ├── HostGame.cs │ ├── HostMessageReceiver.cs │ └── HostMessageSender.cs ├── Program.cs ├── Properties │ └── AssemblyInfo.cs ├── ServerSettings.cs └── Timer.cs ├── 3 - FBLibrary ├── 3 - FBLibrary.csproj ├── Core │ ├── BaseEntities │ │ ├── BaseArrow.cs │ │ ├── BaseBomb.cs │ │ ├── BaseEdgeWall.cs │ │ ├── BaseEntity.cs │ │ ├── BaseMap.cs │ │ ├── BasePlayer.cs │ │ ├── BasePowerUp.cs │ │ ├── BaseTeleporter.cs │ │ ├── BaseUnbreakableWall.cs │ │ └── BaseWall.cs │ ├── BaseGameEventManager.cs │ ├── BaseGameManager.cs │ ├── DynamicEntity.cs │ ├── Engine.cs │ ├── IEntity.cs │ ├── PlayerStats.cs │ └── StaticEntity.cs ├── GameConfiguration.cs ├── MapLoader.cs ├── Network │ └── MessageType.cs └── Properties │ └── AssemblyInfo.cs ├── 4 - 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