├── .clang-format ├── .editorconfig ├── .github └── workflows │ ├── build.yml │ └── release.yml ├── .gitignore ├── .gitmodules ├── CMakeLists.txt ├── CMakeSettings.json ├── CONTRIBUTING.md ├── HPL2 ├── CMakeLists.txt ├── SDLMain.h ├── SDLMain.m ├── buildcounter.pl ├── buildcounterinput.txt ├── include │ ├── FixPreprocessor.h │ ├── ResourcesLocation.h │ ├── ResourcesLocation.h.in │ ├── ai │ │ ├── AI.h │ │ ├── AINodeContainer.h │ │ ├── AINodeGenerator.h │ │ ├── AStar.h │ │ └── StateMachine.h │ ├── engine │ │ ├── Engine.h │ │ ├── EngineInitVars.h │ │ ├── EngineInterface.h │ │ ├── EngineTypes.h │ │ ├── Environment.h │ │ ├── Event.h │ │ ├── IUpdateEventLoop.h │ │ ├── Interface.h │ │ ├── LowLevelEngineSetup.h │ │ ├── QueuedEventLoopHandler.h │ │ ├── RTTI.h │ │ ├── SaveGame.h │ │ ├── ScriptFuncs.h │ │ ├── UpdateEventLoop.h │ │ ├── Updateable.h │ │ └── Updater.h │ ├── generate │ │ ├── Generate.h │ │ ├── GenerateTypes.h │ │ └── VoxelMap.h │ ├── graphics │ │ ├── AnimatedImage.h │ │ ├── Animation.h │ │ ├── AnimationTrack.h │ │ ├── Bitmap.h │ │ ├── Bone.h │ │ ├── BoneState.h │ │ ├── Color.h │ │ ├── DebugDraw.h │ │ ├── DecalCreator.h │ │ ├── DrawPacket.h │ │ ├── Enum.h │ │ ├── FontData.h │ │ ├── ForgeHandles.h │ │ ├── ForgeRenderer.h │ │ ├── ForwardMaterial.h │ │ ├── FrameBase.h │ │ ├── FrameBitmap.h │ │ ├── FrameBuffer.h │ │ ├── FrameSubImage.h │ │ ├── FrameTexture.h │ │ ├── Geometry.h │ │ ├── GeometrySet.h │ │ ├── Graphics.h │ │ ├── GraphicsAllocator.h │ │ ├── GraphicsBuffer.h │ │ ├── GraphicsTypes.h │ │ ├── Image.h │ │ ├── ImageResourceWrapper.h │ │ ├── IndexPool.h │ │ ├── LowLevelGraphics.h │ │ ├── Material.h │ │ ├── MaterialDescriptor.h │ │ ├── MaterialResource.h │ │ ├── MaterialType.h │ │ ├── MaterialType_BasicSolid.h │ │ ├── MaterialType_BasicTranslucent.h │ │ ├── MaterialType_Decal.h │ │ ├── MaterialType_Water.h │ │ ├── Mesh.h │ │ ├── MeshCreator.h │ │ ├── MeshUtility.h │ │ ├── PassHBAOPlus.h │ │ ├── PostEffect.h │ │ ├── PostEffectComposite.h │ │ ├── PostEffect_Bloom.h │ │ ├── PostEffect_ColorConvTex.h │ │ ├── PostEffect_ImageTrail.h │ │ ├── PostEffect_RadialBlur.h │ │ ├── RenderFunctions.h │ │ ├── RenderList.h │ │ ├── RenderTarget.h │ │ ├── Renderable.h │ │ ├── Renderer.h │ │ ├── RendererDeferred.h │ │ ├── RendererWireFrame.h │ │ ├── Skeleton.h │ │ ├── SubMesh.h │ │ ├── Texture.h │ │ ├── TextureCreator.h │ │ ├── TextureDescriptorPool.h │ │ ├── VertexBuffer.h │ │ ├── mikktspace.h │ │ └── offsetAllocator.h │ ├── gui │ │ ├── Gui.h │ │ ├── GuiGfxElement.h │ │ ├── GuiMaterial.h │ │ ├── GuiMaterialBasicTypes.h │ │ ├── GuiPopUp.h │ │ ├── GuiPopUpColorPicker.h │ │ ├── GuiPopUpFilePicker.h │ │ ├── GuiPopUpMessageBox.h │ │ ├── GuiPopUpUIKeyboard.h │ │ ├── GuiSet.h │ │ ├── GuiSkin.h │ │ ├── GuiTypes.h │ │ ├── Widget.h │ │ ├── WidgetBaseClasses.h │ │ ├── WidgetButton.h │ │ ├── WidgetCheckBox.h │ │ ├── WidgetComboBox.h │ │ ├── WidgetContextMenu.h │ │ ├── WidgetDummy.h │ │ ├── WidgetFrame.h │ │ ├── WidgetGroup.h │ │ ├── WidgetImage.h │ │ ├── WidgetLabel.h │ │ ├── WidgetListBox.h │ │ ├── WidgetListBoxBase.h │ │ ├── WidgetMainMenu.h │ │ ├── WidgetMenu.h │ │ ├── WidgetMenuItem.h │ │ ├── WidgetMultiPropertyListBox.h │ │ ├── WidgetSlider.h │ │ ├── WidgetTabFrame.h │ │ ├── WidgetTextBox.h │ │ └── WidgetWindow.h │ ├── haptic │ │ ├── Haptic.h │ │ ├── HapticForce.h │ │ ├── HapticShape.h │ │ ├── HapticSurface.h │ │ ├── HapticTypes.h │ │ └── LowLevelHaptic.h │ ├── hpl.h │ ├── impl │ │ ├── BitmapLoaderDevil.h │ │ ├── BitmapLoaderDevilDDS.h │ │ ├── BitmapLoaderDevilMisc.h │ │ ├── CharacterBodyNewton.h │ │ ├── CollideShapeNewton.h │ │ ├── FmodSoundChannel.h │ │ ├── FmodSoundData.h │ │ ├── GamepadSDL.h │ │ ├── GamepadSDL2.h │ │ ├── GamepadXInput.h │ │ ├── HapticForceHaptX.h │ │ ├── HapticForceHaptX_Impulse.h │ │ ├── HapticForceHaptX_SawWave.h │ │ ├── HapticForceHaptX_SineWave.h │ │ ├── HapticForceHaptX_Spring.h │ │ ├── HapticForceHaptX_Viscosity.h │ │ ├── HapticShapeHaptX.h │ │ ├── HapticSurfaceHaptX.h │ │ ├── HapticSurfaceHaptX_Frictional.h │ │ ├── HapticSurfaceHaptX_Rough.h │ │ ├── HapticSurfaceHaptX_Simple.h │ │ ├── HapticSurfaceHaptX_Sticky.h │ │ ├── KeyboardSDL.h │ │ ├── LegacyVertexBuffer.h │ │ ├── LowLevelGraphicsSDL.h │ │ ├── LowLevelHapticHaptX.h │ │ ├── LowLevelInputSDL.h │ │ ├── LowLevelPhysicsNewton.h │ │ ├── LowLevelResourcesSDL.h │ │ ├── LowLevelSoundFmod.h │ │ ├── LowLevelSoundOpenAL.h │ │ ├── LowLevelSystemSDL.h │ │ ├── MeshLoaderCollada.h │ │ ├── MeshLoaderFBX.h │ │ ├── MeshLoaderMSH.h │ │ ├── MouseSDL.h │ │ ├── OpenALSoundChannel.h │ │ ├── OpenALSoundData.h │ │ ├── OpenALSoundEnvironment.h │ │ ├── PhysicsBodyNewton.h │ │ ├── PhysicsControllerNewton.h │ │ ├── PhysicsJointBallNewton.h │ │ ├── PhysicsJointHingeNewton.h │ │ ├── PhysicsJointNewton.h │ │ ├── PhysicsJointScrewNewton.h │ │ ├── PhysicsJointSliderNewton.h │ │ ├── PhysicsMaterialNewton.h │ │ ├── PhysicsRopeNewton.h │ │ ├── PhysicsWorldNewton.h │ │ ├── SDLEngineSetup.h │ │ ├── SDLFontData.h │ │ ├── SqScript.h │ │ ├── TimerSDL.h │ │ ├── XmlDocumentTiny.h │ │ ├── scripthelper.h │ │ ├── scriptstring.h │ │ └── tinyXML │ │ │ ├── tinystr.h │ │ │ └── tinyxml.h │ ├── input │ │ ├── Action.h │ │ ├── ActionGamepadAxis.h │ │ ├── ActionGamepadButton.h │ │ ├── ActionGamepadHat.h │ │ ├── ActionHaptic.h │ │ ├── ActionKeyboard.h │ │ ├── ActionMouseButton.h │ │ ├── BaseInputDevice.h │ │ ├── Gamepad.h │ │ ├── Input.h │ │ ├── InputDevice.h │ │ ├── InputDeviceId.h │ │ ├── InputKeyboardDevice.h │ │ ├── InputManager.h │ │ ├── InputManagerInterface.h │ │ ├── InputMouseDevice.h │ │ ├── InputTypes.h │ │ ├── Keyboard.h │ │ ├── LowLevelInput.h │ │ ├── Mouse.h │ │ └── MouseInterface.h │ ├── math │ │ ├── Aabb.h │ │ ├── BoundingVolume.h │ │ ├── CRC.h │ │ ├── Crc32.h │ │ ├── Frustum.h │ │ ├── Intersection.h │ │ ├── Math.h │ │ ├── MathTypes.h │ │ ├── Matrix.h │ │ ├── MatrixUtils.h │ │ ├── MeshTypes.h │ │ ├── PidController.h │ │ ├── Plane.h │ │ ├── Quaternion.h │ │ ├── Rect2D.h │ │ ├── Sphere.h │ │ ├── Uuid.h │ │ ├── Vector2.h │ │ ├── Vector3.h │ │ └── cFrustum.h │ ├── physics │ │ ├── CharacterBody.h │ │ ├── CollideData.h │ │ ├── CollideShape.h │ │ ├── LowLevelPhysics.h │ │ ├── Physics.h │ │ ├── PhysicsBody.h │ │ ├── PhysicsController.h │ │ ├── PhysicsJoint.h │ │ ├── PhysicsJointBall.h │ │ ├── PhysicsJointHinge.h │ │ ├── PhysicsJointScrew.h │ │ ├── PhysicsJointSlider.h │ │ ├── PhysicsMaterial.h │ │ ├── PhysicsRope.h │ │ ├── PhysicsTypes.h │ │ ├── PhysicsWorld.h │ │ ├── SurfaceData.h │ │ └── VerletParticle.h │ ├── resources │ │ ├── AnimationManager.h │ │ ├── BinaryBuffer.h │ │ ├── BitmapLoader.h │ │ ├── BitmapLoaderHandler.h │ │ ├── ConfigFile.h │ │ ├── EngineFileLoading.h │ │ ├── EntFileManager.h │ │ ├── EntityLoader_Object.h │ │ ├── Environemnt.h │ │ ├── FileSearcher.h │ │ ├── FontManager.h │ │ ├── ImageManager.h │ │ ├── LanguageFile.h │ │ ├── LowLevelResources.h │ │ ├── MaterialManager.h │ │ ├── MeshLoader.h │ │ ├── MeshLoaderHandler.h │ │ ├── MeshManager.h │ │ ├── ParticleManager.h │ │ ├── ResourceBase.h │ │ ├── ResourceLoader.h │ │ ├── ResourceLoaderHandler.h │ │ ├── ResourceManager.h │ │ ├── Resources.h │ │ ├── ResourcesTypes.h │ │ ├── ScriptManager.h │ │ ├── SoundEntityManager.h │ │ ├── SoundManager.h │ │ ├── StringLiteral.h │ │ ├── TextureManager.h │ │ ├── WorldLoader.h │ │ ├── WorldLoaderHandler.h │ │ ├── WorldLoaderHplMap.h │ │ ├── XmlDocument.h │ │ ├── rapidXML │ │ │ ├── license.txt │ │ │ ├── manual.html │ │ │ ├── rapidxml.hpp │ │ │ ├── rapidxml_iterators.hpp │ │ │ ├── rapidxml_print.hpp │ │ │ └── rapidxml_utils.hpp │ │ └── rapidXMLUtility.h │ ├── scene │ │ ├── AnimationState.h │ │ ├── Beam.h │ │ ├── BillBoard.h │ │ ├── Camera.h │ │ ├── DummyRenderable.h │ │ ├── Entity3D.h │ │ ├── FogArea.h │ │ ├── GuiSetEntity.h │ │ ├── Light.h │ │ ├── LightBox.h │ │ ├── LightPoint.h │ │ ├── LightSpot.h │ │ ├── MeshEntity.h │ │ ├── Node3D.h │ │ ├── NodeState.h │ │ ├── ParticleEmitter.h │ │ ├── ParticleEmitter_UserData.h │ │ ├── ParticleSystem.h │ │ ├── RenderableContainer.h │ │ ├── RenderableContainer_BoxTree.h │ │ ├── RenderableContainer_DynBoxTree.h │ │ ├── RenderableContainer_List.h │ │ ├── RopeEntity.h │ │ ├── Scene.h │ │ ├── SceneTypes.h │ │ ├── SimpleCamera.h │ │ ├── SoundEntity.h │ │ ├── SubMeshEntity.h │ │ ├── Viewport.h │ │ └── World.h │ ├── sound │ │ ├── LowLevelSound.h │ │ ├── MusicHandler.h │ │ ├── Sound.h │ │ ├── SoundChannel.h │ │ ├── SoundData.h │ │ ├── SoundEntityData.h │ │ ├── SoundEnvironment.h │ │ ├── SoundHandler.h │ │ └── SoundTypes.h │ ├── system │ │ ├── BinTree.h │ │ ├── Bootstrap.h │ │ ├── Container.h │ │ ├── HandleWrapper.h │ │ ├── LogicTimer.h │ │ ├── LowLevelSystem.h │ │ ├── MemoryManager.h │ │ ├── Platform.h │ │ ├── PreprocessParser.h │ │ ├── SHA1.h │ │ ├── Script.h │ │ ├── SerializeClass.h │ │ ├── String.h │ │ ├── System.h │ │ ├── SystemTypes.h │ │ └── Timer.h │ └── windowing │ │ └── NativeWindow.h ├── resource │ ├── ShaderList.fsl │ ├── bloom_add_posteffect.frag.fsl │ ├── blur_posteffect.frag.fsl │ ├── color_conv_posteffect.frag.fsl │ ├── copy_channel_4.comp.fsl │ ├── copy_hi_z.frag.fsl │ ├── dds_enemy_glow.frag.fsl │ ├── dds_enemy_glow.vert.fsl │ ├── dds_flash.frag.fsl │ ├── dds_flash.vert.fsl │ ├── dds_insanity_posteffect.frag.fsl │ ├── dds_inventory_posteffect.frag.fsl │ ├── dds_outline.frag.fsl │ ├── dds_outline.vert.fsl │ ├── dds_outline_copy.frag.fsl │ ├── dds_outline_stencil.frag.fsl │ ├── dds_outline_stencil.vert.fsl │ ├── debug.frag.fsl │ ├── debug.vert.fsl │ ├── debug_2D.vert.fsl │ ├── debug_resource.h.fsl │ ├── debug_uv.frag.fsl │ ├── debug_uv.vert.fsl │ ├── decal.frag.fsl │ ├── decal.vert.fsl │ ├── deferred_common.h.fsl │ ├── deferred_fog.frag.fsl │ ├── deferred_fog.resource.h.fsl │ ├── deferred_fog.vert.fsl │ ├── deferred_fog_fullscreen.frag.fsl │ ├── deferred_light.vert.fsl │ ├── deferred_light_box.frag.fsl │ ├── deferred_light_pointlight.frag.fsl │ ├── deferred_light_resource.h.fsl │ ├── deferred_light_spotlight.frag.fsl │ ├── deferred_light_stencil.frag.fsl │ ├── deferred_resources.h.fsl │ ├── final_posteffect.frag.fsl │ ├── forward_diffuse.frag.fsl │ ├── forward_diffuse.vert.fsl │ ├── forward_resource.h.fsl │ ├── forward_shader_common.h.fsl │ ├── fullscreen.vert.fsl │ ├── generate_hi_z.comp.fsl │ ├── gui.frag.fsl │ ├── gui.vert.fsl │ ├── gui_resource.h.fsl │ ├── hbao_courseAO.comp.fsl │ ├── hbao_prepareNativeDepths.comp.fsl │ ├── hbao_reinterleave.comp.fsl │ ├── hbao_resource.h.fsl │ ├── image_trail_posteffect.frag.fsl │ ├── light_clusters_clear.comp.fsl │ ├── light_cull_resources.h.fsl │ ├── material_resource.h.fsl │ ├── occlusion_empty.frag.fsl │ ├── occlusion_empty.vert.fsl │ ├── point_light_clusters.comp.fsl │ ├── post_processing_copy.frag.fsl │ ├── radial_blur_posteffect.frag.fsl │ ├── shader_defs.h.fsl │ ├── solid_diffuse.frag.fsl │ ├── solid_diffuse.vert.fsl │ ├── solid_illumination.frag.fsl │ ├── solid_illumination.vert.fsl │ ├── solid_z.frag.fsl │ ├── solid_z.vert.fsl │ ├── srgb_utils.h.fsl │ ├── test_AABB_hi_z.comp.fsl │ ├── translucency.frag.fsl │ ├── translucency.vert.fsl │ ├── translucency_particle.frag.fsl │ ├── translucency_particle.vert.fsl │ ├── translucency_water.frag.fsl │ ├── wireframe.frag.fsl │ └── wireframe.vert.fsl ├── sources │ ├── ai │ │ ├── AI.cpp │ │ ├── AINodeContainer.cpp │ │ ├── AINodeGenerator.cpp │ │ ├── AStar.cpp │ │ └── StateMachine.cpp │ ├── engine │ │ ├── Engine.cpp │ │ ├── EngineTypes.cpp │ │ ├── Environment.cpp │ │ ├── SaveGame.cpp │ │ ├── ScriptFuncs.cpp │ │ ├── UpdateEventLoop.cpp │ │ └── Updater.cpp │ ├── graphics │ │ ├── AnimatedImage.cpp │ │ ├── Animation.cpp │ │ ├── AnimationTrack.cpp │ │ ├── Bitmap.cpp │ │ ├── Bone.cpp │ │ ├── BoneState.cpp │ │ ├── Color.cpp │ │ ├── DebugDraw.cpp │ │ ├── DecalCreator.cpp │ │ ├── DrawPacket.cpp │ │ ├── Enum.cpp │ │ ├── FontData.cpp │ │ ├── ForgeHandles.cpp │ │ ├── ForgeRenderer.cpp │ │ ├── FrameBitmap.cpp │ │ ├── FrameSubImage.cpp │ │ ├── FrameTexture.cpp │ │ ├── GeometrySet.cpp │ │ ├── Graphics.cpp │ │ ├── GraphicsAllocator.cpp │ │ ├── GraphicsBuffer.cpp │ │ ├── GraphicsTypes.cpp │ │ ├── Image.cpp │ │ ├── ImageResourceWrapper.cpp │ │ ├── IndexPool.cpp │ │ ├── LowLevelGraphics.cpp │ │ ├── Material.cpp │ │ ├── MaterialResource.cpp │ │ ├── MaterialType.cpp │ │ ├── MaterialType_BasicSolid.cpp │ │ ├── MaterialType_BasicTranslucent.cpp │ │ ├── MaterialType_Decal.cpp │ │ ├── MaterialType_Water.cpp │ │ ├── Mesh.cpp │ │ ├── MeshCreator.cpp │ │ ├── MeshUtility.cpp │ │ ├── PassHBAOPlus.cpp │ │ ├── PostEffect.cpp │ │ ├── PostEffectComposite.cpp │ │ ├── PostEffect_Bloom.cpp │ │ ├── PostEffect_ColorConvTex.cpp │ │ ├── PostEffect_ImageTrail.cpp │ │ ├── PostEffect_RadialBlur.cpp │ │ ├── RenderFunctions.cpp │ │ ├── RenderList.cpp │ │ ├── RenderTarget.cpp │ │ ├── Renderable.cpp │ │ ├── Renderer.cpp │ │ ├── RendererDeferred.cpp │ │ ├── RendererWireFrame.cpp │ │ ├── Skeleton.cpp │ │ ├── SubMesh.cpp │ │ ├── TextureCreator.cpp │ │ ├── TextureDescriptorPool.cpp │ │ ├── mikktspace.c │ │ └── offsetAllocator.cpp │ ├── gui │ │ ├── Gui.cpp │ │ ├── GuiGfxElement.cpp │ │ ├── GuiMaterialBasicTypes.cpp │ │ ├── GuiPopUp.cpp │ │ ├── GuiPopUpColorPicker.cpp │ │ ├── GuiPopUpFilePicker.cpp │ │ ├── GuiPopUpMessageBox.cpp │ │ ├── GuiPopUpUIKeyboard.cpp │ │ ├── GuiSet.cpp │ │ ├── GuiSkin.cpp │ │ ├── Widget.cpp │ │ ├── WidgetBaseClasses.cpp │ │ ├── WidgetButton.cpp │ │ ├── WidgetCheckBox.cpp │ │ ├── WidgetComboBox.cpp │ │ ├── WidgetContextMenu.cpp │ │ ├── WidgetDummy.cpp │ │ ├── WidgetFrame.cpp │ │ ├── WidgetGroup.cpp │ │ ├── WidgetImage.cpp │ │ ├── WidgetLabel.cpp │ │ ├── WidgetListBox.cpp │ │ ├── WidgetListBoxBase.cpp │ │ ├── WidgetMainMenu.cpp │ │ ├── WidgetMenu.cpp │ │ ├── WidgetMenuItem.cpp │ │ ├── WidgetMultiPropertyListBox.cpp │ │ ├── WidgetSlider.cpp │ │ ├── WidgetTabFrame.cpp │ │ ├── WidgetTextBox.cpp │ │ └── WidgetWindow.cpp │ ├── haptic │ │ ├── Haptic.cpp │ │ └── LowLevelHaptic.cpp │ ├── impl │ │ ├── BitmapLoaderDevil.cpp │ │ ├── BitmapLoaderDevilDDS.cpp │ │ ├── BitmapLoaderDevilMisc.cpp │ │ ├── CharacterBodyNewton.cpp │ │ ├── CollideShapeNewton.cpp │ │ ├── FmodSoundChannel.cpp │ │ ├── FmodSoundData.cpp │ │ ├── GamepadSDL.cpp │ │ ├── GamepadSDL2.cpp │ │ ├── GamepadXInput.cpp │ │ ├── HapticForceHaptX.cpp │ │ ├── HapticForceHaptX_Impulse.cpp │ │ ├── HapticForceHaptX_SawWave.cpp │ │ ├── HapticForceHaptX_SineWave.cpp │ │ ├── HapticForceHaptX_Spring.cpp │ │ ├── HapticForceHaptX_Viscosity.cpp │ │ ├── HapticShapeHaptX.cpp │ │ ├── HapticSurfaceHaptX.cpp │ │ ├── HapticSurfaceHaptX_Frictional.cpp │ │ ├── HapticSurfaceHaptX_Rough.cpp │ │ ├── HapticSurfaceHaptX_Simple.cpp │ │ ├── HapticSurfaceHaptX_Sticky.cpp │ │ ├── KeyboardSDL.cpp │ │ ├── LegacyVertexBuffer.cpp │ │ ├── LowLevelGraphicsSDL.cpp │ │ ├── LowLevelHapticHaptX.cpp │ │ ├── LowLevelInputSDL.cpp │ │ ├── LowLevelPhysicsNewton.cpp │ │ ├── LowLevelResourcesSDL.cpp │ │ ├── LowLevelSoundFmod.cpp │ │ ├── LowLevelSoundOpenAL.cpp │ │ ├── LowLevelSystemSDL.cpp │ │ ├── MeshLoaderCollada.cpp │ │ ├── MeshLoaderColladaHelpers.cpp │ │ ├── MeshLoaderColladaLoader.cpp │ │ ├── MeshLoaderFBX.cpp │ │ ├── MeshLoaderMSH.cpp │ │ ├── MouseSDL.cpp │ │ ├── OpenALSoundChannel.cpp │ │ ├── OpenALSoundData.cpp │ │ ├── OpenALSoundEnvironment.cpp │ │ ├── PhysicsBodyNewton.cpp │ │ ├── PhysicsControllerNewton.cpp │ │ ├── PhysicsJointBallNewton.cpp │ │ ├── PhysicsJointHingeNewton.cpp │ │ ├── PhysicsJointScrewNewton.cpp │ │ ├── PhysicsJointSliderNewton.cpp │ │ ├── PhysicsMaterialNewton.cpp │ │ ├── PhysicsRopeNewton.cpp │ │ ├── PhysicsWorldNewton.cpp │ │ ├── PlatformMacOSX.mm │ │ ├── PlatformSDL.cpp │ │ ├── PlatformUnix.cpp │ │ ├── PlatformWin32.cpp │ │ ├── SDLEngineSetup.cpp │ │ ├── SDLFontData.cpp │ │ ├── SqScript.cpp │ │ ├── TimerSDL.cpp │ │ ├── XmlDocumentTiny.cpp │ │ ├── scripthelper.cpp │ │ ├── scriptstring.cpp │ │ ├── scriptstring_utils.cpp │ │ └── tinyXml │ │ │ ├── tinystr.cpp │ │ │ ├── tinyxml.cpp │ │ │ ├── tinyxmlerror.cpp │ │ │ └── tinyxmlparser.cpp │ ├── input │ │ ├── Action.cpp │ │ ├── ActionGamepadAxis.cpp │ │ ├── ActionGamepadButton.cpp │ │ ├── ActionGamepadHat.cpp │ │ ├── ActionHaptic.cpp │ │ ├── ActionKeyboard.cpp │ │ ├── ActionMouseButton.cpp │ │ ├── Gamepad.cpp │ │ ├── Input.cpp │ │ ├── InputDevice.cpp │ │ ├── InputKeyboardDevice.cpp │ │ ├── InputManager.cpp │ │ ├── InputMouseDevice.cpp │ │ ├── Keyboard.cpp │ │ └── Mouse.cpp │ ├── math │ │ ├── BoundingVolume.cpp │ │ ├── CRC.cpp │ │ ├── Crc32.cpp │ │ ├── Frustum.cpp │ │ ├── Math.cpp │ │ ├── MathTypes.cpp │ │ ├── MeshTypes.cpp │ │ ├── Quaternion.cpp │ │ ├── Uuid.cpp │ │ └── cFrustum.cpp │ ├── physics │ │ ├── CharacterBody.cpp │ │ ├── Physics.cpp │ │ ├── PhysicsBody.cpp │ │ ├── PhysicsController.cpp │ │ ├── PhysicsJoint.cpp │ │ ├── PhysicsJointBall.cpp │ │ ├── PhysicsJointHinge.cpp │ │ ├── PhysicsJointScrew.cpp │ │ ├── PhysicsJointSlider.cpp │ │ ├── PhysicsRope.cpp │ │ ├── PhysicsWorld.cpp │ │ ├── SurfaceData.cpp │ │ └── VerletParticle.cpp │ ├── platform │ │ └── sdl2 │ │ │ ├── SDL2Input.cpp │ │ │ └── SDL2NativeWindow.cpp │ ├── resources │ │ ├── AnimationManager.cpp │ │ ├── BinaryBuffer.cpp │ │ ├── BitmapLoaderHandler.cpp │ │ ├── ConfigFile.cpp │ │ ├── EngineFileLoading.cpp │ │ ├── EntFileManager.cpp │ │ ├── EntityLoader_Object.cpp │ │ ├── FileSearcher.cpp │ │ ├── FontManager.cpp │ │ ├── ImageManager.cpp │ │ ├── LanguageFile.cpp │ │ ├── MaterialManager.cpp │ │ ├── MeshLoaderHandler.cpp │ │ ├── MeshManager.cpp │ │ ├── ParticleManager.cpp │ │ ├── ResourceBase.cpp │ │ ├── ResourceLoader.cpp │ │ ├── ResourceLoaderHandler.cpp │ │ ├── ResourceManager.cpp │ │ ├── Resources.cpp │ │ ├── ScriptManager.cpp │ │ ├── SoundEntityManager.cpp │ │ ├── SoundManager.cpp │ │ ├── TextureManager.cpp │ │ ├── WorldLoaderHandler.cpp │ │ ├── WorldLoaderHplMap.cpp │ │ ├── XmlDocument.cpp │ │ └── rapidXMLUtility.cpp │ ├── scene │ │ ├── AnimationState.cpp │ │ ├── Beam.cpp │ │ ├── BillBoard.cpp │ │ ├── Camera.cpp │ │ ├── DummyRenderable.cpp │ │ ├── Entity3D.cpp │ │ ├── FogArea.cpp │ │ ├── GuiSetEntity.cpp │ │ ├── Light.cpp │ │ ├── LightBox.cpp │ │ ├── LightPoint.cpp │ │ ├── LightSpot.cpp │ │ ├── MeshEntity.cpp │ │ ├── Node3D.cpp │ │ ├── NodeState.cpp │ │ ├── ParticleEmitter.cpp │ │ ├── ParticleEmitter_UserData.cpp │ │ ├── ParticleSystem.cpp │ │ ├── RenderableContainer.cpp │ │ ├── RenderableContainer_BoxTree.cpp │ │ ├── RenderableContainer_DynBoxTree.cpp │ │ ├── RenderableContainer_List.cpp │ │ ├── RopeEntity.cpp │ │ ├── Scene.cpp │ │ ├── SimpleCamera.cpp │ │ ├── SoundEntity.cpp │ │ ├── SubMeshEntity.cpp │ │ ├── Viewport.cpp │ │ └── World.cpp │ ├── sound │ │ ├── LowLevelSound.cpp │ │ ├── MusicHandler.cpp │ │ ├── Sound.cpp │ │ ├── SoundChannel.cpp │ │ ├── SoundEntityData.cpp │ │ └── SoundHandler.cpp │ ├── system │ │ ├── Bootstrap.cpp │ │ ├── LogicTimer.cpp │ │ ├── MemoryManager.cpp │ │ ├── Platform.cpp │ │ ├── PreprocessParser.cpp │ │ ├── SHA1.cpp │ │ ├── SerializeClass.cpp │ │ ├── String.cpp │ │ └── System.cpp │ └── windowing │ │ └── NativeWindow.cpp └── tests │ └── Common │ ├── SimpleCamera.cpp │ ├── SimpleCamera.h │ ├── stdafx.cpp │ └── stdafx.h ├── LICENSE ├── README.md ├── amnesia ├── CMakeLists.txt ├── CacheFileDateFix │ ├── CacheFileDateFix.cpp │ └── CacheFileDateFix.h ├── copy_game_directory.cmake ├── game │ ├── CMakeLists.txt │ ├── Game-Info.plist │ ├── Lux.icns │ ├── Lux.ico │ ├── Lux.rc │ ├── Lux.sln.old │ ├── LuxAchievementHandler.cpp │ ├── LuxAchievementHandler.h │ ├── LuxArea.cpp │ ├── LuxArea.h │ ├── LuxAreaNodes.cpp │ ├── LuxAreaNodes.h │ ├── LuxArea_Examine.cpp │ ├── LuxArea_Examine.h │ ├── LuxArea_Flashback.cpp │ ├── LuxArea_Flashback.h │ ├── LuxArea_Insanity.cpp │ ├── LuxArea_Insanity.h │ ├── LuxArea_Ladder.cpp │ ├── LuxArea_Ladder.h │ ├── LuxArea_Liquid.cpp │ ├── LuxArea_Liquid.h │ ├── LuxArea_Rope.cpp │ ├── LuxArea_Rope.h │ ├── LuxArea_Script.cpp │ ├── LuxArea_Script.h │ ├── LuxArea_Sign.cpp │ ├── LuxArea_Sign.h │ ├── LuxArea_SlimeDamage.cpp │ ├── LuxArea_SlimeDamage.h │ ├── LuxArea_Sticky.cpp │ ├── LuxArea_Sticky.h │ ├── LuxBase.cpp │ ├── LuxBase.h │ ├── LuxBasePersonal.h │ ├── LuxCommentaryIcon.cpp │ ├── LuxCommentaryIcon.h │ ├── LuxCompletionCountHandler.cpp │ ├── LuxCompletionCountHandler.h │ ├── LuxConfigHandler.cpp │ ├── LuxConfigHandler.h │ ├── LuxCredits.cpp │ ├── LuxCredits.h │ ├── LuxCritter_Bug.cpp │ ├── LuxCritter_Bug.h │ ├── LuxCritter_Spider.cpp │ ├── LuxCritter_Spider.h │ ├── LuxDebugHandler.cpp │ ├── LuxDebugHandler.h │ ├── LuxDemoEnd.cpp │ ├── LuxDemoEnd.h │ ├── LuxEffectHandler.cpp │ ├── LuxEffectHandler.h │ ├── LuxEffectRenderer.cpp │ ├── LuxEffectRenderer.h │ ├── LuxEnemy.cpp │ ├── LuxEnemy.h │ ├── LuxEnemyMover.cpp │ ├── LuxEnemyMover.h │ ├── LuxEnemyPathfinder.cpp │ ├── LuxEnemyPathfinder.h │ ├── LuxEnemy_Grunt.cpp │ ├── LuxEnemy_Grunt.h │ ├── LuxEnemy_ManPig.cpp │ ├── LuxEnemy_ManPig.h │ ├── LuxEnemy_WaterLurker.cpp │ ├── LuxEnemy_WaterLurker.h │ ├── LuxEntity.cpp │ ├── LuxEntity.h │ ├── LuxGlobalDataHandler.cpp │ ├── LuxGlobalDataHandler.h │ ├── LuxHandObject.cpp │ ├── LuxHandObject.h │ ├── LuxHandObject_LightSource.cpp │ ├── LuxHandObject_LightSource.h │ ├── LuxHandObject_Melee.cpp │ ├── LuxHandObject_Melee.h │ ├── LuxHelpFuncs.cpp │ ├── LuxHelpFuncs.h │ ├── LuxHintHandler.cpp │ ├── LuxHintHandler.h │ ├── LuxIdleBehavior_ManPig.h │ ├── LuxInputHandler.cpp │ ├── LuxInputHandler.h │ ├── LuxInsanityHandler.cpp │ ├── LuxInsanityHandler.h │ ├── LuxInteractConnections.cpp │ ├── LuxInteractConnections.h │ ├── LuxInventory.cpp │ ├── LuxInventory.h │ ├── LuxItemType.cpp │ ├── LuxItemType.h │ ├── LuxJournal.cpp │ ├── LuxJournal.h │ ├── LuxLoadScreenHandler.cpp │ ├── LuxLoadScreenHandler.h │ ├── LuxMainMenu.cpp │ ├── LuxMainMenu.h │ ├── LuxMainMenu_CustomStory.cpp │ ├── LuxMainMenu_CustomStory.h │ ├── LuxMainMenu_KeyConfig.cpp │ ├── LuxMainMenu_KeyConfig.h │ ├── LuxMainMenu_LoadGame.cpp │ ├── LuxMainMenu_LoadGame.h │ ├── LuxMainMenu_Options.cpp │ ├── LuxMainMenu_Options.h │ ├── LuxMainMenu_Profile.cpp │ ├── LuxMainMenu_Profile.h │ ├── LuxMainMenu_StartGame.cpp │ ├── LuxMainMenu_StartGame.h │ ├── LuxMap.cpp │ ├── LuxMap.h │ ├── LuxMapHandler.cpp │ ├── LuxMapHandler.h │ ├── LuxMapHelper.cpp │ ├── LuxMapHelper.h │ ├── LuxMessageHandler.cpp │ ├── LuxMessageHandler.h │ ├── LuxMoveState.cpp │ ├── LuxMoveState.h │ ├── LuxMoveState_ClimbLedge.cpp │ ├── LuxMoveState_ClimbLedge.h │ ├── LuxMoveState_Normal.cpp │ ├── LuxMoveState_Normal.h │ ├── LuxMusicHandler.cpp │ ├── LuxMusicHandler.h │ ├── LuxPlayer.cpp │ ├── LuxPlayer.h │ ├── LuxPlayerHands.cpp │ ├── LuxPlayerHands.h │ ├── LuxPlayerHelpers.cpp │ ├── LuxPlayerHelpers.h │ ├── LuxPlayerState.cpp │ ├── LuxPlayerState.h │ ├── LuxPlayerState_DefaultBase.cpp │ ├── LuxPlayerState_DefaultBase.h │ ├── LuxPlayerState_HandObject.cpp │ ├── LuxPlayerState_HandObject.h │ ├── LuxPlayerState_Interact.cpp │ ├── LuxPlayerState_Interact.h │ ├── LuxPlayerState_InteractGrab.cpp │ ├── LuxPlayerState_InteractGrab.h │ ├── LuxPlayerState_InteractLever.cpp │ ├── LuxPlayerState_InteractLever.h │ ├── LuxPlayerState_InteractPush.cpp │ ├── LuxPlayerState_InteractPush.h │ ├── LuxPlayerState_InteractRotateBase.cpp │ ├── LuxPlayerState_InteractRotateBase.h │ ├── LuxPlayerState_InteractSlide.cpp │ ├── LuxPlayerState_InteractSlide.h │ ├── LuxPlayerState_InteractSwingDoor.cpp │ ├── LuxPlayerState_InteractSwingDoor.h │ ├── LuxPlayerState_InteractWheel.cpp │ ├── LuxPlayerState_InteractWheel.h │ ├── LuxPlayerState_Ladder.cpp │ ├── LuxPlayerState_Ladder.h │ ├── LuxPlayerState_Normal.cpp │ ├── LuxPlayerState_Normal.h │ ├── LuxPlayerState_UseItem.cpp │ ├── LuxPlayerState_UseItem.h │ ├── LuxPostEffects.cpp │ ├── LuxPostEffects.h │ ├── LuxPreMenu.cpp │ ├── LuxPreMenu.h │ ├── LuxProgressLogHandler.cpp │ ├── LuxProgressLogHandler.h │ ├── LuxProp.cpp │ ├── LuxProp.h │ ├── LuxProp_Button.cpp │ ├── LuxProp_Button.h │ ├── LuxProp_Chest.cpp │ ├── LuxProp_Chest.h │ ├── LuxProp_CritterBase.cpp │ ├── LuxProp_CritterBase.h │ ├── LuxProp_EmotionStone.cpp │ ├── LuxProp_EmotionStone.h │ ├── LuxProp_Item.cpp │ ├── LuxProp_Item.h │ ├── LuxProp_Lamp.cpp │ ├── LuxProp_Lamp.h │ ├── LuxProp_LevelDoor.cpp │ ├── LuxProp_LevelDoor.h │ ├── LuxProp_Lever.cpp │ ├── LuxProp_Lever.h │ ├── LuxProp_MoveObject.cpp │ ├── LuxProp_MoveObject.h │ ├── LuxProp_MultiSlider.cpp │ ├── LuxProp_MultiSlider.h │ ├── LuxProp_NPC.cpp │ ├── LuxProp_NPC.h │ ├── LuxProp_Object.cpp │ ├── LuxProp_Object.h │ ├── LuxProp_OilBarrel.cpp │ ├── LuxProp_OilBarrel.h │ ├── LuxProp_Photocell.cpp │ ├── LuxProp_Photocell.h │ ├── LuxProp_SwingDoor.cpp │ ├── LuxProp_SwingDoor.h │ ├── LuxProp_Wheel.cpp │ ├── LuxProp_Wheel.h │ ├── LuxSaveHandler.cpp │ ├── LuxSaveHandler.h │ ├── LuxSavedEngineTypes.cpp │ ├── LuxSavedEngineTypes.h │ ├── LuxSavedGame.cpp │ ├── LuxSavedGame.h │ ├── LuxSavedGameTypes.cpp │ ├── LuxSavedGameTypes.h │ ├── LuxSavedMap.cpp │ ├── LuxSavedMap.h │ ├── LuxScriptHandler.cpp │ ├── LuxScriptHandler.h │ ├── LuxStaticProp.cpp │ ├── LuxStaticProp.h │ ├── LuxTypes.cpp │ ├── LuxTypes.h │ ├── Main.cpp │ ├── StdAfx.cpp │ ├── StdAfx.h │ └── resource.h ├── gpu.data ├── lang_conv │ ├── LangConv.cpp │ └── LangConv.h ├── launcher-macosx │ ├── CMakeLists.txt │ ├── EditorSuite.plist │ ├── HPLMinimal.h │ ├── HPLMinimal.mm │ ├── Launcher-Info.plist │ ├── LauncherAppDelegate.h │ ├── LauncherAppDelegate.mm │ ├── MainWindow.xib │ ├── Startup.plist │ ├── TabBackground.h │ ├── TabBackground.m │ ├── launcher_bg.jpg │ └── main.m └── launcher │ ├── CMakeLists.txt │ ├── Launcher.rc │ ├── LauncherHelper.cpp │ ├── LauncherHelper.h │ ├── Lux.ico │ ├── Main.cpp │ ├── Main.h │ ├── QualityChooser.cpp │ ├── QualityChooser.h │ ├── glut.h │ ├── glut32.lib │ ├── launcher.cpp │ ├── launcher.fl │ ├── launcher.h │ ├── launcherCz.cpp │ ├── launcherCz.fl │ ├── launcherCz.h │ ├── launcherRus.cpp │ ├── launcherRus.fl │ ├── launcherRus.h │ └── resource.h ├── cmake └── HPLUtils.cmake ├── external ├── AngelScript │ ├── CMakeLists.txt │ ├── include │ │ └── angelscript.h │ └── sources │ │ ├── as_array.h │ │ ├── as_arrayobject.cpp │ │ ├── as_arrayobject.h │ │ ├── as_atomic.cpp │ │ ├── as_atomic.h │ │ ├── as_builder.cpp │ │ ├── as_builder.h │ │ ├── as_bytecode.cpp │ │ ├── as_bytecode.h │ │ ├── as_callfunc.cpp │ │ ├── as_callfunc.h │ │ ├── as_callfunc_arm.cpp │ │ ├── as_callfunc_arm_gcc.S │ │ ├── as_callfunc_arm_msvc.asm │ │ ├── as_callfunc_arm_xcode.s │ │ ├── as_callfunc_mips.cpp │ │ ├── as_callfunc_ppc.cpp │ │ ├── as_callfunc_ppc_64.cpp │ │ ├── as_callfunc_sh4.cpp │ │ ├── as_callfunc_x64_gcc.cpp │ │ ├── as_callfunc_x64_msvc.cpp │ │ ├── as_callfunc_x64_msvc_asm.asm │ │ ├── as_callfunc_x86.cpp │ │ ├── as_callfunc_xenon.cpp │ │ ├── as_compiler.cpp │ │ ├── as_compiler.h │ │ ├── as_config.h │ │ ├── as_configgroup.cpp │ │ ├── as_configgroup.h │ │ ├── as_context.cpp │ │ ├── as_context.h │ │ ├── as_criticalsection.h │ │ ├── as_datatype.cpp │ │ ├── as_datatype.h │ │ ├── as_debug.h │ │ ├── as_gc.cpp │ │ ├── as_gc.h │ │ ├── as_generic.cpp │ │ ├── as_generic.h │ │ ├── as_globalproperty.cpp │ │ ├── as_map.h │ │ ├── as_memory.cpp │ │ ├── as_memory.h │ │ ├── as_module.cpp │ │ ├── as_module.h │ │ ├── as_objecttype.cpp │ │ ├── as_objecttype.h │ │ ├── as_outputbuffer.cpp │ │ ├── as_outputbuffer.h │ │ ├── as_parser.cpp │ │ ├── as_parser.h │ │ ├── as_property.h │ │ ├── as_restore.cpp │ │ ├── as_restore.h │ │ ├── as_scriptcode.cpp │ │ ├── as_scriptcode.h │ │ ├── as_scriptengine.cpp │ │ ├── as_scriptengine.h │ │ ├── as_scriptfunction.cpp │ │ ├── as_scriptfunction.h │ │ ├── as_scriptnode.cpp │ │ ├── as_scriptnode.h │ │ ├── as_scriptobject.cpp │ │ ├── as_scriptobject.h │ │ ├── as_string.cpp │ │ ├── as_string.h │ │ ├── as_string_util.cpp │ │ ├── as_string_util.h │ │ ├── as_texts.h │ │ ├── as_thread.cpp │ │ ├── as_thread.h │ │ ├── as_tokendef.h │ │ ├── as_tokenizer.cpp │ │ ├── as_tokenizer.h │ │ ├── as_typeinfo.cpp │ │ ├── as_typeinfo.h │ │ ├── as_variablescope.cpp │ │ └── as_variablescope.h ├── CMakeLists.txt ├── Newton │ ├── CMakeLists.txt │ ├── core │ │ ├── dg.cpp │ │ ├── dg.h │ │ ├── dgAABBPolygonSoup.cpp │ │ ├── dgAABBPolygonSoup.h │ │ ├── dgArray.h │ │ ├── dgCRC.cpp │ │ ├── dgCRC.h │ │ ├── dgConvexHull3d.cpp │ │ ├── dgConvexHull3d.h │ │ ├── dgConvexHull4d.cpp │ │ ├── dgConvexHull4d.h │ │ ├── dgDebug.cpp │ │ ├── dgDebug.h │ │ ├── dgDelaunayTetrahedralization.cpp │ │ ├── dgDelaunayTetrahedralization.h │ │ ├── dgGeneralMatrix.cpp │ │ ├── dgGeneralMatrix.h │ │ ├── dgGeneralVector.cpp │ │ ├── dgGeneralVector.h │ │ ├── dgGoogol.cpp │ │ ├── dgGoogol.h │ │ ├── dgGraph.h │ │ ├── dgHeap.h │ │ ├── dgIntersections.cpp │ │ ├── dgIntersections.h │ │ ├── dgList.h │ │ ├── dgMatrix.cpp │ │ ├── dgMatrix.h │ │ ├── dgMemory.cpp │ │ ├── dgMemory.h │ │ ├── dgNode.cpp │ │ ├── dgNode.h │ │ ├── dgPathFinder.h │ │ ├── dgPlane.h │ │ ├── dgPolygonSoupBuilder.cpp │ │ ├── dgPolygonSoupBuilder.h │ │ ├── dgPolygonSoupDatabase.h │ │ ├── dgPolyhedra.cpp │ │ ├── dgPolyhedra.h │ │ ├── dgPolyhedraMassProperties.cpp │ │ ├── dgPolyhedraMassProperties.h │ │ ├── dgQuaternion.cpp │ │ ├── dgQuaternion.h │ │ ├── dgRandom.cpp │ │ ├── dgRandom.h │ │ ├── dgRef.cpp │ │ ├── dgRef.h │ │ ├── dgRefCounter.cpp │ │ ├── dgRefCounter.h │ │ ├── dgRtti.h │ │ ├── dgSPDMatrix.cpp │ │ ├── dgSPDMatrix.h │ │ ├── dgSimd_Instrutions.h │ │ ├── dgSmallDeterminant.cpp │ │ ├── dgSmallDeterminant.h │ │ ├── dgSphere.cpp │ │ ├── dgSphere.h │ │ ├── dgStack.h │ │ ├── dgStdafx.h │ │ ├── dgThreads.cpp │ │ ├── dgThreads.h │ │ ├── dgTree.cpp │ │ ├── dgTree.h │ │ ├── dgTypes.cpp │ │ ├── dgTypes.h │ │ └── dgVector.h │ ├── include │ │ └── Newton.h │ ├── newton │ │ ├── Newton.cpp │ │ ├── NewtonClass.cpp │ │ ├── NewtonClass.h │ │ └── NewtonStdAfx.h │ └── physics │ │ ├── dgBallConstraint.cpp │ │ ├── dgBallConstraint.h │ │ ├── dgBilateralConstraint.cpp │ │ ├── dgBilateralConstraint.h │ │ ├── dgBody.cpp │ │ ├── dgBody.h │ │ ├── dgBodyMasterList.cpp │ │ ├── dgBodyMasterList.h │ │ ├── dgBroadPhaseCollision.cpp │ │ ├── dgBroadPhaseCollision.h │ │ ├── dgCollision.cpp │ │ ├── dgCollision.h │ │ ├── dgCollisionBVH.cpp │ │ ├── dgCollisionBVH.h │ │ ├── dgCollisionBox.cpp │ │ ├── dgCollisionBox.h │ │ ├── dgCollisionCapsule.cpp │ │ ├── dgCollisionCapsule.h │ │ ├── dgCollisionChamferCylinder.cpp │ │ ├── dgCollisionChamferCylinder.h │ │ ├── dgCollisionCompound.cpp │ │ ├── dgCollisionCompound.h │ │ ├── dgCollisionCompoundBreakable.cpp │ │ ├── dgCollisionCompoundBreakable.h │ │ ├── dgCollisionCone.cpp │ │ ├── dgCollisionCone.h │ │ ├── dgCollisionConvex.cpp │ │ ├── dgCollisionConvex.h │ │ ├── dgCollisionConvexHull.cpp │ │ ├── dgCollisionConvexHull.h │ │ ├── dgCollisionConvexModifier.cpp │ │ ├── dgCollisionConvexModifier.h │ │ ├── dgCollisionCylinder.cpp │ │ ├── dgCollisionCylinder.h │ │ ├── dgCollisionEllipse.cpp │ │ ├── dgCollisionEllipse.h │ │ ├── dgCollisionHeightField.cpp │ │ ├── dgCollisionHeightField.h │ │ ├── dgCollisionMesh.cpp │ │ ├── dgCollisionMesh.h │ │ ├── dgCollisionNull.cpp │ │ ├── dgCollisionNull.h │ │ ├── dgCollisionScene.cpp │ │ ├── dgCollisionScene.h │ │ ├── dgCollisionSphere.cpp │ │ ├── dgCollisionSphere.h │ │ ├── dgCollisionUserMesh.cpp │ │ ├── dgCollisionUserMesh.h │ │ ├── dgConnectorConstraint.cpp │ │ ├── dgConnectorConstraint.h │ │ ├── dgConstraint.cpp │ │ ├── dgConstraint.h │ │ ├── dgContact.cpp │ │ ├── dgContact.h │ │ ├── dgCorkscrewConstraint.cpp │ │ ├── dgCorkscrewConstraint.h │ │ ├── dgHingeConstraint.cpp │ │ ├── dgHingeConstraint.h │ │ ├── dgMeshEffect.cpp │ │ ├── dgMeshEffect.h │ │ ├── dgMeshEffect2.cpp │ │ ├── dgMinkowskiConv.cpp │ │ ├── dgMinkowskiConv.h │ │ ├── dgNarrowPhaseCollision.cpp │ │ ├── dgPhysics.h │ │ ├── dgPhysicsStdafx.h │ │ ├── dgPointToCurveConstraint.cpp │ │ ├── dgPointToCurveConstraint.h │ │ ├── dgSlidingConstraint.cpp │ │ ├── dgSlidingConstraint.h │ │ ├── dgUniversalConstraint.cpp │ │ ├── dgUniversalConstraint.h │ │ ├── dgUpVectorConstraint.cpp │ │ ├── dgUpVectorConstraint.h │ │ ├── dgUserConstraint.cpp │ │ ├── dgUserConstraint.h │ │ ├── dgVehicleConstraint.cpp │ │ ├── dgVehicleConstraint.h │ │ ├── dgWorld.cpp │ │ ├── dgWorld.h │ │ ├── dgWorldDynamicUpdate.cpp │ │ └── dgWorldDynamicUpdate.h └── OALWrapper │ ├── CMakeLists.txt │ ├── LICENSE │ ├── README.markdown │ ├── TODO │ ├── include │ └── OALWrapper │ │ ├── OAL_AudioData.h │ │ ├── OAL_Buffer.h │ │ ├── OAL_CustomStream.h │ │ ├── OAL_Device.h │ │ ├── OAL_EFX.h │ │ ├── OAL_EFXManager.h │ │ ├── OAL_Effect.h │ │ ├── OAL_EffectSlot.h │ │ ├── OAL_Effect_Reverb.h │ │ ├── OAL_Filter.h │ │ ├── OAL_Funcs.h │ │ ├── OAL_Helper.h │ │ ├── OAL_Init.h │ │ ├── OAL_Loaders.h │ │ ├── OAL_LoggerObject.h │ │ ├── OAL_LowLevelObject.h │ │ ├── OAL_OggSample.h │ │ ├── OAL_OggStream.h │ │ ├── OAL_Playback.h │ │ ├── OAL_Sample.h │ │ ├── OAL_Source.h │ │ ├── OAL_SourceManager.h │ │ ├── OAL_Stream.h │ │ ├── OAL_Types.h │ │ └── OAL_WAVSample.h │ ├── sources │ ├── OAL_AudioData.cpp │ ├── OAL_Buffer.cpp │ ├── OAL_CustomStream.cpp │ ├── OAL_Device.cpp │ ├── OAL_EFX.cpp │ ├── OAL_EFXManager.cpp │ ├── OAL_Effect.cpp │ ├── OAL_EffectSlot.cpp │ ├── OAL_Effect_Reverb.cpp │ ├── OAL_Filter.cpp │ ├── OAL_Helper.cpp │ ├── OAL_Init.cpp │ ├── OAL_Loaders.cpp │ ├── OAL_LoggerObject.cpp │ ├── OAL_OggSample.cpp │ ├── OAL_OggStream.cpp │ ├── OAL_Playback.cpp │ ├── OAL_Sample.cpp │ ├── OAL_Source.cpp │ ├── OAL_SourceManager.cpp │ ├── OAL_Stream.cpp │ ├── OAL_Types.cpp │ └── OAL_WAVSample.cpp │ └── tests │ ├── CustomStream │ └── main.cpp │ ├── PlaySound │ └── main.cpp │ ├── Playlist │ └── main.cpp │ ├── SDLMain.h │ ├── SDLMain.m │ └── Simple │ └── main.cpp ├── imgs └── shot1.png ├── tools ├── CMakeLists.txt ├── HplLangEncoder │ └── HplLangEncoder │ │ ├── App.config │ │ ├── HplLangEncoder.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── HplLangTool │ ├── App.ico │ ├── AssemblyInfo.cs │ ├── Form1.cs │ ├── Form1.resx │ ├── HplLangTool.csproj │ ├── HplTrans.cs │ ├── MainForm.cs │ └── MainForm.resx ├── LuxBasePersonal.h ├── NewEditors │ ├── Common │ │ ├── BoxCreator.cpp │ │ ├── BoxCreator.h │ │ ├── DirectoryHandler.cpp │ │ ├── DirectoryHandler.h │ │ ├── EdAction.cpp │ │ ├── EdAction.h │ │ ├── EdActionHandler.cpp │ │ ├── EdActionHandler.h │ │ ├── EdActionMisc.cpp │ │ ├── EdActionMisc.h │ │ ├── EdAxisAlignedPlane.cpp │ │ ├── EdAxisAlignedPlane.h │ │ ├── EdCamera.cpp │ │ ├── EdCamera.h │ │ ├── EdClipPlane.cpp │ │ ├── EdClipPlane.h │ │ ├── EdClipPlaneActions.cpp │ │ ├── EdClipPlaneActions.h │ │ ├── EdConfigHandler.cpp │ │ ├── EdConfigHandler.h │ │ ├── EdEditMode.cpp │ │ ├── EdEditMode.h │ │ ├── EdEditModeAreas.cpp │ │ ├── EdEditModeAreas.h │ │ ├── EdEditModeBillboards.cpp │ │ ├── EdEditModeBillboards.h │ │ ├── EdEditModeCombine.cpp │ │ ├── EdEditModeCombine.h │ │ ├── EdEditModeDecals.cpp │ │ ├── EdEditModeDecals.h │ │ ├── EdEditModeEntities.cpp │ │ ├── EdEditModeEntities.h │ │ ├── EdEditModeFogAreas.cpp │ │ ├── EdEditModeFogAreas.h │ │ ├── EdEditModeHandler.cpp │ │ ├── EdEditModeHandler.h │ │ ├── EdEditModeLights.cpp │ │ ├── EdEditModeLights.h │ │ ├── EdEditModeParticleSystems.cpp │ │ ├── EdEditModeParticleSystems.h │ │ ├── EdEditModePrimitives.cpp │ │ ├── EdEditModePrimitives.h │ │ ├── EdEditModeScnObjCreator.cpp │ │ ├── EdEditModeScnObjCreator.h │ │ ├── EdEditModeSelect.cpp │ │ ├── EdEditModeSelect.h │ │ ├── EdEditModeSelectTool.cpp │ │ ├── EdEditModeSelectTool.h │ │ ├── EdEditModeSelectToolRotate.cpp │ │ ├── EdEditModeSelectToolRotate.h │ │ ├── EdEditModeSelectToolScale.cpp │ │ ├── EdEditModeSelectToolScale.h │ │ ├── EdEditModeSelectToolTranslate.cpp │ │ ├── EdEditModeSelectToolTranslate.h │ │ ├── EdEditModeSounds.cpp │ │ ├── EdEditModeSounds.h │ │ ├── EdEditModeStaticObjects.cpp │ │ ├── EdEditModeStaticObjects.h │ │ ├── EdEditPane.cpp │ │ ├── EdEditPane.h │ │ ├── EdEditPaneArea.cpp │ │ ├── EdEditPaneArea.h │ │ ├── EdEditPaneBillboard.cpp │ │ ├── EdEditPaneBillboard.h │ │ ├── EdEditPaneCompound.cpp │ │ ├── EdEditPaneCompound.h │ │ ├── EdEditPaneDecal.cpp │ │ ├── EdEditPaneDecal.h │ │ ├── EdEditPaneEntity.cpp │ │ ├── EdEditPaneEntity.h │ │ ├── EdEditPaneFogArea.cpp │ │ ├── EdEditPaneFogArea.h │ │ ├── EdEditPaneLight.cpp │ │ ├── EdEditPaneLight.h │ │ ├── EdEditPaneParticleSystem.cpp │ │ ├── EdEditPaneParticleSystem.h │ │ ├── EdEditPanePrimitive.cpp │ │ ├── EdEditPanePrimitive.h │ │ ├── EdEditPaneSound.cpp │ │ ├── EdEditPaneSound.h │ │ ├── EdEditPaneStaticObject.cpp │ │ ├── EdEditPaneStaticObject.h │ │ ├── EdEngineObject.cpp │ │ ├── EdEngineObject.h │ │ ├── EdEntityLoader.cpp │ │ ├── EdEntityLoader.h │ │ ├── EdGenericMenu.cpp │ │ ├── EdGenericMenu.h │ │ ├── EdGrid.cpp │ │ ├── EdGrid.h │ │ ├── EdGridActions.cpp │ │ ├── EdGridActions.h │ │ ├── EdHelper.cpp │ │ ├── EdHelper.h │ │ ├── EdIndex.cpp │ │ ├── EdIndex.h │ │ ├── EdInput.cpp │ │ ├── EdInput.h │ │ ├── EdInputHandler.cpp │ │ ├── EdInputHandler.h │ │ ├── EdMatEditorMenu.cpp │ │ ├── EdMatEditorMenu.h │ │ ├── EdMenu.cpp │ │ ├── EdMenu.h │ │ ├── EdModule.cpp │ │ ├── EdModule.h │ │ ├── EdMultiScnObjEditPane.cpp │ │ ├── EdMultiScnObjEditPane.h │ │ ├── EdObjArea.cpp │ │ ├── EdObjArea.h │ │ ├── EdObjBillboard.cpp │ │ ├── EdObjBillboard.h │ │ ├── EdObjCompound.cpp │ │ ├── EdObjCompound.h │ │ ├── EdObjDecal.cpp │ │ ├── EdObjDecal.h │ │ ├── EdObjEntity.cpp │ │ ├── EdObjEntity.h │ │ ├── EdObjFogArea.cpp │ │ ├── EdObjFogArea.h │ │ ├── EdObjLight.cpp │ │ ├── EdObjLight.h │ │ ├── EdObjLightBox.cpp │ │ ├── EdObjLightBox.h │ │ ├── EdObjLightPoint.cpp │ │ ├── EdObjLightPoint.h │ │ ├── EdObjLightSpot.cpp │ │ ├── EdObjLightSpot.h │ │ ├── EdObjParticleSystem.cpp │ │ ├── EdObjParticleSystem.h │ │ ├── EdObjPrimitive.cpp │ │ ├── EdObjPrimitive.h │ │ ├── EdObjPrimitivePlane.cpp │ │ ├── EdObjPrimitivePlane.h │ │ ├── EdObjSound.cpp │ │ ├── EdObjSound.h │ │ ├── EdObjStaticObject.cpp │ │ ├── EdObjStaticObject.h │ │ ├── EdObjectActions.cpp │ │ ├── EdObjectActions.h │ │ ├── EdObjectIcon.cpp │ │ ├── EdObjectIcon.h │ │ ├── EdObjectPicker.cpp │ │ ├── EdObjectPicker.h │ │ ├── EdPaneLowerToolbar.cpp │ │ ├── EdPaneLowerToolbar.h │ │ ├── EdPopUpSoundBrowser.cpp │ │ ├── EdPopUpSoundBrowser.h │ │ ├── EdPopUpTextureBrowser.cpp │ │ ├── EdPopUpTextureBrowser.h │ │ ├── EdResource.cpp │ │ ├── EdResource.h │ │ ├── EdScnEditorMenu.cpp │ │ ├── EdScnEditorMenu.h │ │ ├── EdScnObjCreatorPane.cpp │ │ ├── EdScnObjCreatorPane.h │ │ ├── EdScnObjEditPane.cpp │ │ ├── EdScnObjEditPane.h │ │ ├── EdScnObject.cpp │ │ ├── EdScnObject.h │ │ ├── EdScnObjectActions.cpp │ │ ├── EdScnObjectActions.h │ │ ├── EdScnWorld.cpp │ │ ├── EdScnWorld.h │ │ ├── EdScnWorldActions.cpp │ │ ├── EdScnWorldActions.h │ │ ├── EdSelectActions.cpp │ │ ├── EdSelectActions.h │ │ ├── EdSelection.cpp │ │ ├── EdSelection.h │ │ ├── EdSurfacePicker.cpp │ │ ├── EdSurfacePicker.h │ │ ├── EdThumbnailBuilder.cpp │ │ ├── EdThumbnailBuilder.h │ │ ├── EdUIPicker.cpp │ │ ├── EdUIPicker.h │ │ ├── EdUserClassDefinition.cpp │ │ ├── EdUserClassDefinition.h │ │ ├── EdVar.cpp │ │ ├── EdVar.h │ │ ├── EdViewMenu.cpp │ │ ├── EdViewMenu.h │ │ ├── EdViewport.cpp │ │ ├── EdViewport.h │ │ ├── EdWindowAreas.cpp │ │ ├── EdWindowAreas.h │ │ ├── EdWindowBillboards.cpp │ │ ├── EdWindowBillboards.h │ │ ├── EdWindowCombine.cpp │ │ ├── EdWindowCombine.h │ │ ├── EdWindowDecals.cpp │ │ ├── EdWindowDecals.h │ │ ├── EdWindowEditModeSidebar.cpp │ │ ├── EdWindowEditModeSidebar.h │ │ ├── EdWindowEntities.cpp │ │ ├── EdWindowEntities.h │ │ ├── EdWindowFind.cpp │ │ ├── EdWindowFind.h │ │ ├── EdWindowFogAreas.cpp │ │ ├── EdWindowFogAreas.h │ │ ├── EdWindowHandler.cpp │ │ ├── EdWindowHandler.h │ │ ├── EdWindowLights.cpp │ │ ├── EdWindowLights.h │ │ ├── EdWindowMaterialEditor.cpp │ │ ├── EdWindowMaterialEditor.h │ │ ├── EdWindowObjectBrowser.cpp │ │ ├── EdWindowObjectBrowser.h │ │ ├── EdWindowOptions.cpp │ │ ├── EdWindowOptions.h │ │ ├── EdWindowParticleSystems.cpp │ │ ├── EdWindowParticleSystems.h │ │ ├── EdWindowPrimitives.cpp │ │ ├── EdWindowPrimitives.h │ │ ├── EdWindowSelect.cpp │ │ ├── EdWindowSelect.h │ │ ├── EdWindowSounds.cpp │ │ ├── EdWindowSounds.h │ │ ├── EdWindowStaticObjects.cpp │ │ ├── EdWindowStaticObjects.h │ │ ├── EdWindowViewport.cpp │ │ ├── EdWindowViewport.h │ │ ├── EdWorld.cpp │ │ ├── EdWorld.h │ │ ├── Editor.cpp │ │ ├── Editor.h │ │ ├── EditorBaseClasses.cpp │ │ ├── EditorMain.cpp │ │ ├── EditorTypes.cpp │ │ ├── EditorTypes.h │ │ ├── EntityWrapper.cpp │ │ ├── EntityWrapper.h │ │ ├── GenericBG.cpp │ │ ├── GenericBG.h │ │ ├── HPLMaterial.cpp │ │ ├── HPLMaterial.h │ │ ├── ShapeCreator.cpp │ │ ├── ShapeCreator.h │ │ ├── SphereCreator.cpp │ │ ├── SphereCreator.h │ │ ├── StdAfx.cpp │ │ └── StdAfx.h │ ├── LevelEditor │ │ ├── EdGroup.cpp │ │ ├── EdGroup.h │ │ ├── EdLowerToolbarLevel.cpp │ │ ├── EdLowerToolbarLevel.h │ │ ├── EdWindowGroup.cpp │ │ ├── EdWindowGroup.h │ │ ├── EdWindowLevelSettings.cpp │ │ ├── EdWindowLevelSettings.h │ │ ├── HPLMap.cpp │ │ ├── HPLMap.h │ │ ├── HPLMapActions.cpp │ │ ├── HPLMapActions.h │ │ ├── LevelEditor.cpp │ │ ├── LevelEditor.h │ │ ├── LevelEditorStaticObjectCombo.cpp │ │ └── LevelEditorStaticObjectCombo.h │ ├── MaterialEditor │ │ ├── EdEditModeParticleEmitters.cpp │ │ ├── EdEditModeParticleEmitters.h │ │ ├── EdEditPaneParticleEmitter.cpp │ │ ├── EdEditPaneParticleEmitter.h │ │ ├── EdObjParticleEmitter.cpp │ │ ├── EdObjParticleEmitter.h │ │ ├── EdPEMenu.cpp │ │ ├── EdPEMenu.h │ │ ├── EdPEViewport.cpp │ │ ├── EdPEViewport.h │ │ ├── EdWindowEmitters.cpp │ │ ├── EdWindowEmitters.h │ │ ├── MaterialEditor.cpp │ │ └── MaterialEditor.h │ ├── ModelEditor │ │ ├── EdEditModeJoints.cpp │ │ ├── EdEditModeJoints.h │ │ ├── EdEditModeShapes.cpp │ │ ├── EdEditModeShapes.h │ │ ├── EdEditPaneBody.cpp │ │ ├── EdEditPaneBody.h │ │ ├── EdEditPaneBone.cpp │ │ ├── EdEditPaneBone.h │ │ ├── EdEditPaneJoint.cpp │ │ ├── EdEditPaneJoint.h │ │ ├── EdEditPaneShape.cpp │ │ ├── EdEditPaneShape.h │ │ ├── EdEditPaneShapes.cpp │ │ ├── EdEditPaneShapes.h │ │ ├── EdEditPaneSubMesh.cpp │ │ ├── EdEditPaneSubMesh.h │ │ ├── EdHplEntityActions.cpp │ │ ├── EdHplEntityActions.h │ │ ├── EdLowerToolbarModel.cpp │ │ ├── EdLowerToolbarModel.h │ │ ├── EdObjBody.cpp │ │ ├── EdObjBody.h │ │ ├── EdObjBodyActions.cpp │ │ ├── EdObjBodyActions.h │ │ ├── EdObjBone.cpp │ │ ├── EdObjBone.h │ │ ├── EdObjJoint.cpp │ │ ├── EdObjJoint.h │ │ ├── EdObjJointBall.cpp │ │ ├── EdObjJointBall.h │ │ ├── EdObjJointHinge.cpp │ │ ├── EdObjJointHinge.h │ │ ├── EdObjJointScrew.cpp │ │ ├── EdObjJointScrew.h │ │ ├── EdObjJointSlider.cpp │ │ ├── EdObjJointSlider.h │ │ ├── EdObjShape.cpp │ │ ├── EdObjShape.h │ │ ├── EdObjShapeBox.cpp │ │ ├── EdObjShapeBox.h │ │ ├── EdObjShapeCapsule.cpp │ │ ├── EdObjShapeCapsule.h │ │ ├── EdObjShapeCylinder.cpp │ │ ├── EdObjShapeCylinder.h │ │ ├── EdObjShapeManipulators.cpp │ │ ├── EdObjShapeManipulators.h │ │ ├── EdObjShapeSphere.cpp │ │ ├── EdObjShapeSphere.h │ │ ├── EdObjSubMesh.cpp │ │ ├── EdObjSubMesh.h │ │ ├── EdWindowAnimations.cpp │ │ ├── EdWindowAnimations.h │ │ ├── EdWindowEntityClass.cpp │ │ ├── EdWindowEntityClass.h │ │ ├── EdWindowJoints.cpp │ │ ├── EdWindowJoints.h │ │ ├── EdWindowModelEditorOptions.cpp │ │ ├── EdWindowModelEditorOptions.h │ │ ├── EdWindowOutline.cpp │ │ ├── EdWindowOutline.h │ │ ├── EdWindowPhysicsTest.cpp │ │ ├── EdWindowPhysicsTest.h │ │ ├── EdWindowShapes.cpp │ │ ├── EdWindowShapes.h │ │ ├── EditorActionsBodies.cpp │ │ ├── EditorActionsBodies.h │ │ ├── EditorActionsSubMesh.cpp │ │ ├── EditorActionsSubMesh.h │ │ ├── HPLEntity.cpp │ │ ├── HPLEntity.h │ │ ├── ModelEditor.cpp │ │ ├── ModelEditor.h │ │ ├── ModelEditorActions.cpp │ │ ├── ModelEditorActions.h │ │ ├── ModelEditorMenu.cpp │ │ └── ModelEditorMenu.h │ └── ParticleEditor │ │ ├── EdEditModeParticleEmitters.cpp │ │ ├── EdEditModeParticleEmitters.h │ │ ├── EdEditPaneParticleEmitter.cpp │ │ ├── EdEditPaneParticleEmitter.h │ │ ├── EdObjParticleEmitter.cpp │ │ ├── EdObjParticleEmitter.h │ │ ├── EdPEMenu.cpp │ │ ├── EdPEMenu.h │ │ ├── EdPEViewport.cpp │ │ ├── EdPEViewport.h │ │ ├── EdWindowEmitters.cpp │ │ ├── EdWindowEmitters.h │ │ ├── HPLParticleSystem.cpp │ │ ├── HPLParticleSystem.h │ │ ├── ParticleEditor.cpp │ │ └── ParticleEditor.h ├── Tool-Info.plist ├── buildcounter │ ├── buildcounter.cpp │ └── buildcounter.h ├── editors │ ├── CMakeLists.txt │ ├── common │ │ ├── BoxCreator.cpp │ │ ├── BoxCreator.h │ │ ├── DirectoryHandler.cpp │ │ ├── DirectoryHandler.h │ │ ├── EdModule.h │ │ ├── EdType.cpp │ │ ├── EdType.h │ │ ├── EdWorld.cpp │ │ ├── EdWorld.h │ │ ├── Editor.cpp │ │ ├── Editor.h │ │ ├── EditorAction.cpp │ │ ├── EditorAction.h │ │ ├── EditorActionArea.cpp │ │ ├── EditorActionArea.h │ │ ├── EditorActionCompoundObject.cpp │ │ ├── EditorActionCompoundObject.h │ │ ├── EditorActionDynamicEntity.cpp │ │ ├── EditorActionDynamicEntity.h │ │ ├── EditorActionEntity.cpp │ │ ├── EditorActionEntity.h │ │ ├── EditorActionHandler.cpp │ │ ├── EditorActionHandler.h │ │ ├── EditorActionLight.cpp │ │ ├── EditorActionLight.h │ │ ├── EditorActionMisc.cpp │ │ ├── EditorActionMisc.h │ │ ├── EditorActionSelection.cpp │ │ ├── EditorActionSelection.h │ │ ├── EditorActionsArea.cpp │ │ ├── EditorActionsArea.h │ │ ├── EditorActionsBodies.cpp │ │ ├── EditorActionsBodies.h │ │ ├── EditorActionsSubMesh.cpp │ │ ├── EditorActionsSubMesh.h │ │ ├── EditorAxisAlignedPlane.cpp │ │ ├── EditorAxisAlignedPlane.h │ │ ├── EditorBaseClasses.cpp │ │ ├── EditorBaseClasses.h │ │ ├── EditorClipPlane.cpp │ │ ├── EditorClipPlane.h │ │ ├── EditorEditMode.cpp │ │ ├── EditorEditMode.h │ │ ├── EditorEditModeAreas.cpp │ │ ├── EditorEditModeAreas.h │ │ ├── EditorEditModeBillboards.cpp │ │ ├── EditorEditModeBillboards.h │ │ ├── EditorEditModeBodies.cpp │ │ ├── EditorEditModeBodies.h │ │ ├── EditorEditModeCombine.cpp │ │ ├── EditorEditModeCombine.h │ │ ├── EditorEditModeDecals.cpp │ │ ├── EditorEditModeDecals.h │ │ ├── EditorEditModeDummy.h │ │ ├── EditorEditModeEntities.cpp │ │ ├── EditorEditModeEntities.h │ │ ├── EditorEditModeFactory.cpp │ │ ├── EditorEditModeFactory.h │ │ ├── EditorEditModeFogAreas.cpp │ │ ├── EditorEditModeFogAreas.h │ │ ├── EditorEditModeJoints.cpp │ │ ├── EditorEditModeJoints.h │ │ ├── EditorEditModeLights.cpp │ │ ├── EditorEditModeLights.h │ │ ├── EditorEditModeParticleSystems.cpp │ │ ├── EditorEditModeParticleSystems.h │ │ ├── EditorEditModePrimitive.cpp │ │ ├── EditorEditModePrimitive.h │ │ ├── EditorEditModeSelect.cpp │ │ ├── EditorEditModeSelect.h │ │ ├── EditorEditModeSelectTool.cpp │ │ ├── EditorEditModeSelectTool.h │ │ ├── EditorEditModeSelectToolRotate.cpp │ │ ├── EditorEditModeSelectToolRotate.h │ │ ├── EditorEditModeSelectToolScale.cpp │ │ ├── EditorEditModeSelectToolScale.h │ │ ├── EditorEditModeSelectToolTranslate.cpp │ │ ├── EditorEditModeSelectToolTranslate.h │ │ ├── EditorEditModeSounds.cpp │ │ ├── EditorEditModeSounds.h │ │ ├── EditorEditModeStaticObjects.cpp │ │ ├── EditorEditModeStaticObjects.h │ │ ├── EditorGrid.cpp │ │ ├── EditorGrid.h │ │ ├── EditorHelper.cpp │ │ ├── EditorHelper.h │ │ ├── EditorIndex.cpp │ │ ├── EditorIndex.h │ │ ├── EditorInput.cpp │ │ ├── EditorInput.h │ │ ├── EditorSelection.cpp │ │ ├── EditorSelection.h │ │ ├── EditorThumbnailBuilder.cpp │ │ ├── EditorThumbnailBuilder.h │ │ ├── EditorTypes.h │ │ ├── EditorUIPicker.h │ │ ├── EditorUserClassDefinitionManager.cpp │ │ ├── EditorUserClassDefinitionManager.h │ │ ├── EditorVar.cpp │ │ ├── EditorVar.h │ │ ├── EditorViewport.cpp │ │ ├── EditorViewport.h │ │ ├── EditorWindow.cpp │ │ ├── EditorWindow.h │ │ ├── EditorWindowAreas.cpp │ │ ├── EditorWindowAreas.h │ │ ├── EditorWindowBillboards.cpp │ │ ├── EditorWindowBillboards.h │ │ ├── EditorWindowBodies.cpp │ │ ├── EditorWindowBodies.h │ │ ├── EditorWindowCombine.cpp │ │ ├── EditorWindowCombine.h │ │ ├── EditorWindowDecals.cpp │ │ ├── EditorWindowDecals.h │ │ ├── EditorWindowEditModeSidebar.cpp │ │ ├── EditorWindowEditModeSidebar.h │ │ ├── EditorWindowEntities.cpp │ │ ├── EditorWindowEntities.h │ │ ├── EditorWindowEntityEditBox.cpp │ │ ├── EditorWindowEntityEditBox.h │ │ ├── EditorWindowEntityEditBoxArea.cpp │ │ ├── EditorWindowEntityEditBoxArea.h │ │ ├── EditorWindowEntityEditBoxBillboard.cpp │ │ ├── EditorWindowEntityEditBoxBillboard.h │ │ ├── EditorWindowEntityEditBoxBody.cpp │ │ ├── EditorWindowEntityEditBoxBody.h │ │ ├── EditorWindowEntityEditBoxBodyShape.cpp │ │ ├── EditorWindowEntityEditBoxBodyShape.h │ │ ├── EditorWindowEntityEditBoxBone.cpp │ │ ├── EditorWindowEntityEditBoxBone.h │ │ ├── EditorWindowEntityEditBoxCompound.cpp │ │ ├── EditorWindowEntityEditBoxCompound.h │ │ ├── EditorWindowEntityEditBoxDecal.cpp │ │ ├── EditorWindowEntityEditBoxDecal.h │ │ ├── EditorWindowEntityEditBoxEntity.cpp │ │ ├── EditorWindowEntityEditBoxEntity.h │ │ ├── EditorWindowEntityEditBoxFogArea.cpp │ │ ├── EditorWindowEntityEditBoxFogArea.h │ │ ├── EditorWindowEntityEditBoxGroup.cpp │ │ ├── EditorWindowEntityEditBoxGroup.h │ │ ├── EditorWindowEntityEditBoxGroupShapes.cpp │ │ ├── EditorWindowEntityEditBoxGroupShapes.h │ │ ├── EditorWindowEntityEditBoxJoint.cpp │ │ ├── EditorWindowEntityEditBoxJoint.h │ │ ├── EditorWindowEntityEditBoxLight.cpp │ │ ├── EditorWindowEntityEditBoxLight.h │ │ ├── EditorWindowEntityEditBoxParticleSystem.cpp │ │ ├── EditorWindowEntityEditBoxParticleSystem.h │ │ ├── EditorWindowEntityEditBoxPrimitive.cpp │ │ ├── EditorWindowEntityEditBoxPrimitive.h │ │ ├── EditorWindowEntityEditBoxSound.cpp │ │ ├── EditorWindowEntityEditBoxSound.h │ │ ├── EditorWindowEntityEditBoxStaticObject.cpp │ │ ├── EditorWindowEntityEditBoxStaticObject.h │ │ ├── EditorWindowEntityEditBoxSubMesh.cpp │ │ ├── EditorWindowEntityEditBoxSubMesh.h │ │ ├── EditorWindowEntitySearch.cpp │ │ ├── EditorWindowEntitySearch.h │ │ ├── EditorWindowFactory.cpp │ │ ├── EditorWindowFactory.h │ │ ├── EditorWindowFogAreas.cpp │ │ ├── EditorWindowFogAreas.h │ │ ├── EditorWindowInputWorldName.cpp │ │ ├── EditorWindowInputWorldName.h │ │ ├── EditorWindowJoints.cpp │ │ ├── EditorWindowJoints.h │ │ ├── EditorWindowLights.cpp │ │ ├── EditorWindowLights.h │ │ ├── EditorWindowLoaderStatus.cpp │ │ ├── EditorWindowLoaderStatus.h │ │ ├── EditorWindowLowerToolbar.cpp │ │ ├── EditorWindowLowerToolbar.h │ │ ├── EditorWindowMaterialEditor.cpp │ │ ├── EditorWindowMaterialEditor.h │ │ ├── EditorWindowObjectBrowser.cpp │ │ ├── EditorWindowObjectBrowser.h │ │ ├── EditorWindowOptions.cpp │ │ ├── EditorWindowOptions.h │ │ ├── EditorWindowParticleSystems.cpp │ │ ├── EditorWindowParticleSystems.h │ │ ├── EditorWindowPrimitives.cpp │ │ ├── EditorWindowPrimitives.h │ │ ├── EditorWindowSelect.cpp │ │ ├── EditorWindowSelect.h │ │ ├── EditorWindowSoundBrowser.cpp │ │ ├── EditorWindowSoundBrowser.h │ │ ├── EditorWindowSounds.cpp │ │ ├── EditorWindowSounds.h │ │ ├── EditorWindowStaticObjects.cpp │ │ ├── EditorWindowStaticObjects.h │ │ ├── EditorWindowTextureBrowser.cpp │ │ ├── EditorWindowTextureBrowser.h │ │ ├── EditorWindowViewport.cpp │ │ ├── EditorWindowViewport.h │ │ ├── EditorWorld.cpp │ │ ├── EditorWorld.h │ │ ├── EngineEntity.cpp │ │ ├── EngineEntity.h │ │ ├── EntityIcon.cpp │ │ ├── EntityIcon.h │ │ ├── EntityPicker.cpp │ │ ├── EntityPicker.h │ │ ├── EntityWrapper.cpp │ │ ├── EntityWrapper.h │ │ ├── EntityWrapperArea.cpp │ │ ├── EntityWrapperArea.h │ │ ├── EntityWrapperBillboard.cpp │ │ ├── EntityWrapperBillboard.h │ │ ├── EntityWrapperBody.cpp │ │ ├── EntityWrapperBody.h │ │ ├── EntityWrapperBodyShape.cpp │ │ ├── EntityWrapperBodyShape.h │ │ ├── EntityWrapperBone.cpp │ │ ├── EntityWrapperBone.h │ │ ├── EntityWrapperCompoundObject.cpp │ │ ├── EntityWrapperCompoundObject.h │ │ ├── EntityWrapperDecal.cpp │ │ ├── EntityWrapperDecal.h │ │ ├── EntityWrapperEntity.cpp │ │ ├── EntityWrapperEntity.h │ │ ├── EntityWrapperFactory.cpp │ │ ├── EntityWrapperFactory.h │ │ ├── EntityWrapperFogArea.cpp │ │ ├── EntityWrapperFogArea.h │ │ ├── EntityWrapperJoint.cpp │ │ ├── EntityWrapperJoint.h │ │ ├── EntityWrapperJointBall.cpp │ │ ├── EntityWrapperJointBall.h │ │ ├── EntityWrapperJointHinge.cpp │ │ ├── EntityWrapperJointHinge.h │ │ ├── EntityWrapperJointScrew.cpp │ │ ├── EntityWrapperJointScrew.h │ │ ├── EntityWrapperJointSlider.cpp │ │ ├── EntityWrapperJointSlider.h │ │ ├── EntityWrapperLight.cpp │ │ ├── EntityWrapperLight.h │ │ ├── EntityWrapperLightBox.cpp │ │ ├── EntityWrapperLightBox.h │ │ ├── EntityWrapperLightPoint.cpp │ │ ├── EntityWrapperLightPoint.h │ │ ├── EntityWrapperLightSpot.cpp │ │ ├── EntityWrapperLightSpot.h │ │ ├── EntityWrapperParticleSystem.cpp │ │ ├── EntityWrapperParticleSystem.h │ │ ├── EntityWrapperPrimitive.cpp │ │ ├── EntityWrapperPrimitive.h │ │ ├── EntityWrapperPrimitivePlane.cpp │ │ ├── EntityWrapperPrimitivePlane.h │ │ ├── EntityWrapperSound.cpp │ │ ├── EntityWrapperSound.h │ │ ├── EntityWrapperStaticObject.cpp │ │ ├── EntityWrapperStaticObject.h │ │ ├── EntityWrapperSubMesh.cpp │ │ ├── EntityWrapperSubMesh.h │ │ ├── ShapeCreator.h │ │ ├── SphereCreator.cpp │ │ ├── SphereCreator.h │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── SurfacePicker.cpp │ │ └── SurfacePicker.h │ ├── leveleditor │ │ ├── LevelEditor.cpp │ │ ├── LevelEditor.h │ │ ├── LevelEditorActions.cpp │ │ ├── LevelEditorActions.h │ │ ├── LevelEditorEditModeToolbox.cpp │ │ ├── LevelEditorEditModeToolbox.h │ │ ├── LevelEditorLowerToolbar.cpp │ │ ├── LevelEditorLowerToolbar.h │ │ ├── LevelEditorMain.cpp │ │ ├── LevelEditorStaticObjectCombo.cpp │ │ ├── LevelEditorStaticObjectCombo.h │ │ ├── LevelEditorTypes.h │ │ ├── LevelEditorWindow.cpp │ │ ├── LevelEditorWindow.h │ │ ├── LevelEditorWindowGroup.cpp │ │ ├── LevelEditorWindowGroup.h │ │ ├── LevelEditorWindowLevelSettings.cpp │ │ ├── LevelEditorWindowLevelSettings.h │ │ ├── LevelEditorWorld.cpp │ │ ├── LevelEditorWorld.h │ │ └── buildcounterinput.txt │ ├── materialeditor │ │ ├── MaterialEditor.cpp │ │ ├── MaterialEditor.h │ │ ├── MaterialEditorMain.cpp │ │ ├── MaterialEditorTypes.h │ │ └── buildcounterinput.txt │ ├── modeleditor │ │ ├── ModelEditor.cpp │ │ ├── ModelEditor.h │ │ ├── ModelEditorActions.cpp │ │ ├── ModelEditorActions.h │ │ ├── ModelEditorEditModeToolbox.cpp │ │ ├── ModelEditorEditModeToolbox.h │ │ ├── ModelEditorLowerToolbar.cpp │ │ ├── ModelEditorLowerToolbar.h │ │ ├── ModelEditorMain.cpp │ │ ├── ModelEditorTypes.h │ │ ├── ModelEditorWindowAnimations.cpp │ │ ├── ModelEditorWindowAnimations.h │ │ ├── ModelEditorWindowOutline.cpp │ │ ├── ModelEditorWindowOutline.h │ │ ├── ModelEditorWindowPhysicsTest.cpp │ │ ├── ModelEditorWindowPhysicsTest.h │ │ ├── ModelEditorWindowUserSettings.cpp │ │ ├── ModelEditorWindowUserSettings.h │ │ ├── ModelEditorWorld.cpp │ │ ├── ModelEditorWorld.h │ │ └── buildcounterinput.txt │ └── particleeditor │ │ ├── EntityWrapperParticleEmitter.cpp │ │ ├── EntityWrapperParticleEmitter.h │ │ ├── ParticleEditor.cpp │ │ ├── ParticleEditor.h │ │ ├── ParticleEditorActions.cpp │ │ ├── ParticleEditorActions.h │ │ ├── ParticleEditorMain.cpp │ │ ├── ParticleEditorTypes.h │ │ ├── ParticleEditorWindowEmitterParams.cpp │ │ ├── ParticleEditorWindowEmitterParams.h │ │ ├── ParticleEditorWindowEmitters.cpp │ │ ├── ParticleEditorWindowEmitters.h │ │ ├── ParticleEditorWorld.cpp │ │ ├── ParticleEditorWorld.h │ │ └── buildcounterinput.txt ├── mapview │ ├── MapView.cpp │ └── MapView.h ├── modelview │ ├── ModelView.cpp │ └── ModelView.h ├── mshconverter │ ├── MshConverter.cpp │ └── MshConverter.h ├── particleview │ ├── ParticleView.cpp │ └── ParticleView.h ├── resources │ ├── editor │ │ ├── AreaTypes.cfg │ │ ├── EntityTypes.cfg │ │ ├── gui │ │ │ ├── BillboardArea.tga │ │ │ ├── BillboardAreaSelected.tga │ │ │ ├── BillboardBB.tga │ │ │ ├── BillboardBBSelected.tga │ │ │ ├── BillboardDecal.tga │ │ │ ├── BillboardDecalSelected.tga │ │ │ ├── BillboardFlag.tga │ │ │ ├── BillboardFlagSelected.tga │ │ │ ├── BillboardFogArea.tga │ │ │ ├── BillboardFogAreaSelected.tga │ │ │ ├── BillboardJointBall.tga │ │ │ ├── BillboardJointBallSelected.tga │ │ │ ├── BillboardJointHinge.tga │ │ │ ├── BillboardJointHingeSelected.tga │ │ │ ├── BillboardJointScrew.tga │ │ │ ├── BillboardJointScrewSelected.tga │ │ │ ├── BillboardJointSlider.tga │ │ │ ├── BillboardJointSliderSelected.tga │ │ │ ├── BillboardLightBox.tga │ │ │ ├── BillboardLightBoxSelected.tga │ │ │ ├── BillboardLightPoint.tga │ │ │ ├── BillboardLightPointSelected.tga │ │ │ ├── BillboardLightSpot.tga │ │ │ ├── BillboardLightSpotSelected.tga │ │ │ ├── BillboardPS.tga │ │ │ ├── BillboardPSSelected.tga │ │ │ ├── BillboardSound.tga │ │ │ ├── BillboardSoundSelected.tga │ │ │ ├── button_enlarge.tga │ │ │ ├── button_snap.tga │ │ │ ├── button_test.tga │ │ │ ├── editmode_areas.tga │ │ │ ├── editmode_billboards.tga │ │ │ ├── editmode_combine.tga │ │ │ ├── editmode_decals.tga │ │ │ ├── editmode_entities.tga │ │ │ ├── editmode_fogareas.tga │ │ │ ├── editmode_joints.tga │ │ │ ├── editmode_lights.tga │ │ │ ├── editmode_particlesystems.tga │ │ │ ├── editmode_primitives.tga │ │ │ ├── editmode_select.tga │ │ │ ├── editmode_select_rotate.tga │ │ │ ├── editmode_select_scale.tga │ │ │ ├── editmode_select_translate.tga │ │ │ ├── editmode_shapes.tga │ │ │ ├── editmode_sounds.tga │ │ │ ├── editmode_staticobjects.tga │ │ │ ├── gui_icon_play.tga │ │ │ └── gui_icon_stop.tga │ │ ├── models │ │ │ ├── editor_rect.dae │ │ │ ├── editor_shape_box.dae │ │ │ ├── editor_shape_capsule.dae │ │ │ ├── editor_shape_cylinder.dae │ │ │ ├── editor_shape_sphere.dae │ │ │ ├── editor_water_plane.dae │ │ │ ├── mateditor_cube.dae │ │ │ ├── mateditor_cylinder.dae │ │ │ ├── mateditor_plane.dae │ │ │ └── mateditor_sphere.dae │ │ ├── shaders │ │ │ ├── flat_color_frag.glsl │ │ │ └── flat_color_vtx.glsl │ │ └── textures │ │ │ ├── editor_area_mesh.mat │ │ │ ├── editor_body.mat │ │ │ ├── editor_body_selected.mat │ │ │ ├── editor_body_shape_body.tga │ │ │ ├── editor_body_shape_body_selected.tga │ │ │ ├── editor_body_shape_default.jpg │ │ │ ├── editor_body_shape_default.tga │ │ │ ├── editor_body_shape_selected.jpg │ │ │ ├── editor_body_shape_selected.tga │ │ │ ├── editor_bodyshape.mat │ │ │ ├── editor_bodyshape_selected.mat │ │ │ ├── editor_cubemap_default.dds │ │ │ ├── editor_cubemap_grid.dds │ │ │ ├── editor_default_diffuse.jpg │ │ │ ├── editor_primitive_plane.jpg │ │ │ ├── editor_primitive_plane.mat │ │ │ ├── editor_rect.mat │ │ │ ├── editor_rect.tga │ │ │ ├── editor_rect_nrm.jpg │ │ │ ├── editor_shape.mat │ │ │ ├── editor_water_plane.jpg │ │ │ └── editor_water_plane.mat │ └── viewer │ │ ├── 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