├── .editorconfig ├── .github ├── FUNDING.yml ├── ISSUE_TEMPLATE │ ├── bug_report.md │ └── feature_request.md └── workflows │ ├── cmake-multi-platform.yml │ └── codeql.yml ├── .gitignore ├── .gitmodules ├── .vimrc ├── CMakeLists.txt ├── CODE_OF_CONDUCT.md ├── CREDITS.md ├── EMSCRIPTEN.md ├── LICENSE.txt ├── Makefile ├── README.md ├── assets ├── Characters │ ├── Aquatic0.png │ ├── Aquatic1.png │ ├── Avian0.png │ ├── Avian1.png │ ├── Cat0.png │ ├── Cat1.png │ ├── Demon0.png │ ├── Demon1.png │ ├── Dog0.png │ ├── Dog1.png │ ├── Elemental0.png │ ├── Elemental1.png │ ├── Humanoid0.png │ ├── Humanoid1.png │ ├── Misc0.png │ ├── Misc1.png │ ├── Pest0.png │ ├── Pest1.png │ ├── Plant0.png │ ├── Plant1.png │ ├── Player0.png │ ├── Player1.png │ ├── Quadraped0.png │ ├── Quadraped1.png │ ├── Reptile0.png │ ├── Reptile1.png │ ├── Rodent0.png │ ├── Rodent1.png │ ├── Slime0.png │ ├── Slime1.png │ ├── Undead0.png │ └── Undead1.png ├── Commissions │ ├── Engineer Clothes.png │ ├── Engineer.ase │ ├── Engineer.png │ ├── Icons.png │ ├── Mage Clothes.png │ ├── Mage.ase │ ├── Mage.png │ ├── Paladin Clothes.png │ ├── Paladin.ase │ ├── Paladin.png │ ├── Rogue Clothes.png │ ├── Rogue.ase │ ├── Rogue.png │ ├── Template.ase │ ├── Template.png │ ├── Warrior Clothes Back.png │ ├── Warrior Clothes.png │ ├── Warrior.ase │ └── Warrior.png ├── Extras │ ├── AcidSplash.png │ ├── Artifacts.png │ ├── BackStab.png │ ├── Controller.png │ ├── Explosion.png │ ├── Keys.png │ ├── README.txt │ ├── ShieldBash.png │ ├── Skills.png │ ├── SwordSwing.png │ ├── Trip.png │ ├── TrippleSwing.png │ ├── VampiricBlow.png │ ├── controller.aseprite │ └── icon.png ├── GUI │ ├── GUI0.png │ ├── GUI1.png │ ├── SDS_6x6.ttf │ └── SDS_8x8.ttf ├── Items │ ├── Ammo.png │ ├── Amulet.png │ ├── Armor.png │ ├── Book.png │ ├── Boot.png │ ├── Chest0.png │ ├── Chest1.png │ ├── Flesh.png │ ├── Food.png │ ├── Glove.png │ ├── Hat.png │ ├── Key.png │ ├── Light.png │ ├── LongWep.png │ ├── MedWep.png │ ├── Money.png │ ├── Music.png │ ├── Potion.png │ ├── Ring.png │ ├── Rock.png │ ├── Scroll.png │ ├── Shield.png │ ├── ShortWep.png │ ├── Tool.png │ └── Wand.png ├── Objects │ ├── Decor0.png │ ├── Decor1.png │ ├── Door0.png │ ├── Door1.png │ ├── Effect0.png │ ├── Effect1.png │ ├── Fence.png │ ├── Floor.png │ ├── Ground0.png │ ├── Ground1.png │ ├── Hill0.png │ ├── Hill1.png │ ├── Map0.png │ ├── Map1.png │ ├── Ore0.png │ ├── Ore1.png │ ├── Pit0.png │ ├── Pit1.png │ ├── Tile.png │ ├── Trap0.png │ ├── Trap1.png │ ├── Tree0.png │ ├── Tree1.png │ └── Wall.png ├── README.txt └── Sounds │ ├── FX │ ├── blast.wav │ ├── blink.wav │ ├── bonk.wav │ ├── bottle.wav │ ├── bubble.wav │ ├── bubble2.wav │ ├── bubble3.wav │ ├── burst.wav │ ├── chest_open.wav │ ├── click.wav │ ├── coin.wav │ ├── coin2.wav │ ├── coin3.wav │ ├── dagger_pickup.wav │ ├── death.wav │ ├── door_open.wav │ ├── double_sword_hit.wav │ ├── eat.wav │ ├── explosion.wav │ ├── fade_in.wav │ ├── fade_out.wav │ ├── fall0.wav │ ├── fall1.wav │ ├── fistpunch_vocal_01.wav │ ├── fistpunch_vocal_02.wav │ ├── fistpunch_vocal_03.wav │ ├── flesh_drop1.wav │ ├── flesh_drop2.wav │ ├── freeze.wav │ ├── growl.wav │ ├── key_pickup.wav │ ├── level_up.wav │ ├── magic_pickup.wav │ ├── metal-small3.wav │ ├── next_level.wav │ ├── potion_drop.wav │ ├── slam.wav │ ├── splat.wav │ ├── stones.wav │ ├── suck.wav │ ├── swing.wav │ ├── swing2.wav │ ├── swing3.wav │ ├── swoosh.wav │ ├── sword_hit.wav │ ├── tripple_swing.wav │ └── tripple_sword_hit.wav │ └── Music │ ├── bog-creatures-on-the-move-looping.ogg │ ├── fantascape-looping.ogg │ ├── fantasy-forest-battle.ogg │ ├── fantasy-game-background-looping.ogg │ └── forward-assault.ogg ├── data ├── chestgen.lua ├── layoutparser.lua ├── lockedroomlayouts.dat ├── mapgen.lua ├── maproombuilder.lua ├── menumapgen.lua ├── monstergen.lua ├── pitlayouts.dat ├── shoplayouts.dat ├── trapgen.lua └── walllayouts.dat ├── header.jpg ├── lib ├── bh_random │ ├── CMakeLists.txt │ └── src │ │ ├── bh_random.cpp │ │ └── bh_random.h ├── checksum │ ├── CMakeLists.txt │ └── src │ │ ├── checksum.c │ │ └── checksum.h ├── lua-5.3.5 │ ├── CMakeLists.txt │ └── src │ │ ├── Makefile │ │ ├── lapi.c │ │ ├── lapi.h │ │ ├── lauxlib.c │ │ ├── lauxlib.h │ │ ├── lbaselib.c │ │ ├── lbitlib.c │ │ ├── lcode.c │ │ ├── lcode.h │ │ ├── lcorolib.c │ │ ├── lctype.c │ │ ├── lctype.h │ │ ├── ldblib.c │ │ ├── ldebug.c │ │ ├── ldebug.h │ │ ├── ldo.c │ │ ├── ldo.h │ │ ├── ldump.c │ │ ├── lfunc.c │ │ ├── lfunc.h │ │ ├── lgc.c │ │ ├── lgc.h │ │ ├── linit.c │ │ ├── liolib.c │ │ ├── llex.c │ │ ├── llex.h │ │ ├── llimits.h │ │ ├── lmathlib.c │ │ ├── lmem.c │ │ ├── lmem.h │ │ ├── loadlib.c │ │ ├── lobject.c │ │ ├── lobject.h │ │ ├── lopcodes.c │ │ ├── lopcodes.h │ │ ├── loslib.c │ │ ├── lparser.c │ │ ├── lparser.h │ │ ├── lprefix.h │ │ ├── lstate.c │ │ ├── lstate.h │ │ ├── lstring.c │ │ ├── lstring.h │ │ ├── lstrlib.c │ │ ├── ltable.c │ │ ├── ltable.h │ │ ├── ltablib.c │ │ ├── ltm.c │ │ ├── ltm.h │ │ ├── lua.c │ │ ├── lua.h │ │ ├── lua.hpp │ │ ├── luac.c │ │ ├── luaconf.h │ │ ├── lualib.h │ │ ├── lundump.c │ │ ├── lundump.h │ │ ├── lutf8lib.c │ │ ├── lvm.c │ │ ├── lvm.h │ │ ├── lzio.c │ │ └── lzio.h ├── physfs-3.0 │ ├── CMakeLists.txt │ ├── LICENSE.txt │ ├── README.txt │ ├── docs │ │ ├── CHANGELOG.txt │ │ ├── CREDITS.txt │ │ ├── Doxyfile │ │ ├── INSTALL.txt │ │ ├── README-API-documentation.txt │ │ └── TODO.txt │ ├── extras │ │ ├── README-CSharp.txt │ │ ├── abs-file.h │ │ ├── buildbot-checker.sh │ │ ├── buildbot-emscripten.sh │ │ ├── buildbot-os2.sh │ │ ├── buildbot-raspberrypi.sh │ │ ├── casefolding.txt │ │ ├── globbing.c │ │ ├── globbing.h │ │ ├── ignorecase.c │ │ ├── ignorecase.h │ │ ├── makecasefoldhashtable.pl │ │ ├── physfs.pc.in │ │ ├── physfshttpd.c │ │ ├── physfsrwops.c │ │ ├── physfsrwops.h │ │ ├── physfsunpack.c │ │ ├── selfextract.c │ │ └── uninstall.sh │ ├── src │ │ ├── physfs.c │ │ ├── physfs.h │ │ ├── physfs_archiver_7z.c │ │ ├── physfs_archiver_dir.c │ │ ├── physfs_archiver_grp.c │ │ ├── physfs_archiver_hog.c │ │ ├── physfs_archiver_iso9660.c │ │ ├── physfs_archiver_mvl.c │ │ ├── physfs_archiver_qpak.c │ │ ├── physfs_archiver_slb.c │ │ ├── physfs_archiver_unpacked.c │ │ ├── physfs_archiver_vdf.c │ │ ├── physfs_archiver_wad.c │ │ ├── physfs_archiver_zip.c │ │ ├── physfs_byteorder.c │ │ ├── physfs_casefolding.h │ │ ├── physfs_internal.h │ │ ├── physfs_lzmasdk.h │ │ ├── physfs_miniz.h │ │ ├── physfs_platform_apple.m │ │ ├── physfs_platform_haiku.cpp │ │ ├── physfs_platform_os2.c │ │ ├── physfs_platform_posix.c │ │ ├── physfs_platform_qnx.c │ │ ├── physfs_platform_unix.c │ │ ├── physfs_platform_windows.c │ │ ├── physfs_platform_winrt.cpp │ │ ├── physfs_platforms.h │ │ └── physfs_unicode.c │ └── test │ │ └── test_physfs.c ├── profiler │ ├── CMakeLists.txt │ ├── README.md │ ├── include │ │ ├── internal │ │ │ ├── common.h │ │ │ └── profiler_c.h │ │ ├── macros.h │ │ ├── perf.h │ │ ├── profiler.h │ │ ├── rdtsc.h │ │ └── repetition_tester.h │ ├── src │ │ ├── calc_cpu_freq.c │ │ ├── perf.c │ │ ├── profiler.c │ │ ├── rdtsc.c │ │ ├── rep_read_test.c │ │ ├── rep_return_data.c │ │ └── repetition_tester.c │ └── test │ │ └── calc_cpu_freq.c ├── sqlite3 │ ├── CMakeLists.txt │ ├── sqlite3.c │ └── sqlite3.h └── steamworks_c_wrapper │ ├── CMakeLists.txt │ ├── cmake │ └── FindSTEAMWORKS.cmake │ └── src │ ├── CSteamLeaderboard.cpp │ ├── CSteamLeaderboard.h │ ├── CallbackHandler.cpp │ ├── CallbackHandler.h │ ├── steamworks_c_wrapper.cpp │ └── steamworks_c_wrapper.h ├── scripts ├── build_steam_release.sh └── vagrant_ubuntu_provision.sh ├── src ├── CMakeLists.txt ├── actiontext.c ├── actiontext.h ├── actiontextbuilder.c ├── actiontextbuilder.h ├── animation.c ├── animation.h ├── animation_controller.c ├── animation_controller.h ├── artifact.c ├── artifact.h ├── camera.c ├── camera.h ├── collisions.c ├── collisions.h ├── config.h.in ├── db.c ├── db.h ├── debug │ ├── debug.c │ └── debug.h ├── defines.h ├── dimension.h ├── doorlocktype.h ├── effect_util.c ├── effect_util.h ├── event.c ├── event.h ├── gamecontroller.c ├── gamecontroller.h ├── gamestate.h ├── globals.h ├── gui.c ├── gui.h ├── gui_button.c ├── gui_button.h ├── gui_util.c ├── gui_util.h ├── hashtable.c ├── hashtable.h ├── hiscore.c ├── hiscore.h ├── input.c ├── input.h ├── io_util.c ├── io_util.h ├── item.c ├── item.h ├── item_builder.c ├── item_builder.h ├── keyboard.c ├── keyboard.h ├── linkedlist.c ├── linkedlist.h ├── loot.c ├── loot.h ├── main.c ├── map.c ├── map.h ├── map_lua.c ├── map_lua.h ├── map_room_modifiers.c ├── map_room_modifiers.h ├── menu.c ├── menu.h ├── mixer.c ├── mixer.h ├── monster.c ├── monster.h ├── object.c ├── object.h ├── particle_emitter.c ├── particle_emitter.h ├── particle_engine.c ├── particle_engine.h ├── physfsrwops.c ├── physfsrwops.h ├── player.c ├── player.h ├── pointer.c ├── pointer.h ├── pos_heap.c ├── pos_heap.h ├── position.c ├── position.h ├── projectile.c ├── projectile.h ├── random.c ├── random.h ├── roommatrix.c ├── roommatrix.h ├── save.c ├── save.h ├── screen.c ├── screen.h ├── screenresolution.c ├── screenresolution.h ├── settings.c ├── settings.h ├── skill.c ├── skill.h ├── skillbar.c ├── skillbar.h ├── sprite.c ├── sprite.h ├── sprite_util.c ├── sprite_util.h ├── stats.c ├── stats.h ├── steam │ ├── steamworks_api_wrapper.c │ └── steamworks_api_wrapper.h ├── texture.c ├── texture.h ├── texturecache.c ├── texturecache.h ├── time.c ├── time.h ├── timer.c ├── timer.h ├── tooltip.c ├── tooltip.h ├── tooltip_manager.c ├── tooltip_manager.h ├── trap.c ├── trap.h ├── update_data.h ├── util.c ├── util.h ├── vector2d.c └── vector2d.h └── test ├── CMakeLists.txt ├── cmocka_include.h ├── test_collisions.c ├── test_hashtable.c ├── test_input.c ├── test_linkedlist.c ├── test_pos_heap.c ├── test_position.c └── test_util.c /.editorconfig: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Oliveshark/breakhack/HEAD/.editorconfig 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