├── .github
└── funding.yml
├── .gitignore
├── .travis.yml
├── CHANGELOG.md.meta
├── Documentation.meta
├── Documentation
├── 1. Installation.md
├── 2. Runtime.md
├── 3. UIResources.md
├── 4. UIVisualRoot.md
├── 5. UIAnimations.md
├── Images.meta
└── Images
│ ├── Attributes_ScriptableObject_Foldout.png
│ ├── CreateModuleMenuItem.png
│ ├── CreateModuleWindow.png
│ ├── GameResourcesScriptableObject.png
│ ├── GameSettingsScriptableObject.png
│ ├── SelectMenuToSelectSettings.png
│ ├── SelectMenuToSelectUI.png
│ ├── UIMainMenuSetup.png
│ ├── UISettings_Sorting.png
│ └── UITagsAndLayers.png
├── Examples.meta
├── Examples
├── CoreUI_ModuleOverview.unity
├── CoreUI_ModuleOverview.unity.meta
├── CoreUI_ResponsiveOverview.unity
├── CoreUI_ResponsiveOverview.unity.meta
├── CoreUI_UITabWindow.unity
├── CoreUI_UITabWindow.unity.meta
├── CoreUI_UITabWindow_ListItems.unity
├── CoreUI_UITabWindow_ListItems.unity.meta
├── CoreUI_UIWindow_MultipleVisualRoots.unity
├── CoreUI_UIWindow_MultipleVisualRoots.unity.meta
├── Prefabs.meta
├── Prefabs
│ ├── CoreUI_CustomUITabWindow.prefab
│ ├── CoreUI_CustomUITabWindow.prefab.meta
│ ├── CoreUI_CustomUITabWindow_ListItems.prefab
│ ├── CoreUI_CustomUITabWindow_ListItems.prefab.meta
│ ├── CoreUI_CustomUIWindow.prefab
│ ├── CoreUI_CustomUIWindow.prefab.meta
│ ├── CoreUI_CustomUIWindow_MultipleVisualRoots.prefab
│ ├── CoreUI_CustomUIWindow_MultipleVisualRoots.prefab.meta
│ ├── CoreUI_CustomUIWindow_Responsive.prefab
│ └── CoreUI_CustomUIWindow_Responsive.prefab.meta
├── Scripts.meta
└── Scripts
│ ├── CoreUI_CustomUITabWindow.cs
│ ├── CoreUI_CustomUITabWindow.cs.meta
│ ├── CoreUI_CustomUIWindow.cs
│ ├── CoreUI_CustomUIWindow.cs.meta
│ ├── CoreUI_ExampleOverview.cs
│ ├── CoreUI_ExampleOverview.cs.meta
│ ├── ExampleUtils.cs
│ └── ExampleUtils.cs.meta
├── LICENSE
├── LICENSE.meta
├── README.md
├── README.md.meta
├── SDK.meta
├── SDK
├── Modules.meta
├── Modules
│ ├── Core.meta
│ ├── Core
│ │ ├── Audio.meta
│ │ ├── Audio
│ │ │ ├── AudioClipDefinition_OnUIButtonClick.asset
│ │ │ ├── AudioClipDefinition_OnUIButtonClick.asset.meta
│ │ │ ├── Clips.meta
│ │ │ └── Clips
│ │ │ │ ├── Click_Standard_00.wav
│ │ │ │ └── Click_Standard_00.wav.meta
│ │ ├── Prefabs.meta
│ │ ├── Prefabs
│ │ │ ├── GameRuntime.prefab
│ │ │ └── GameRuntime.prefab.meta
│ │ ├── Prototype.meta
│ │ ├── Prototype
│ │ │ ├── CustomPostProcessData.asset
│ │ │ ├── CustomPostProcessData.asset.meta
│ │ │ ├── PostProcessingVolume.asset
│ │ │ ├── PostProcessingVolume.asset.meta
│ │ │ ├── Test World & Obstacles.prefab
│ │ │ └── Test World & Obstacles.prefab.meta
│ │ ├── Readme.asset
│ │ ├── Readme.asset.meta
│ │ ├── Resources.meta
│ │ ├── Resources
│ │ │ ├── GameAudioResourcesCollection.asset
│ │ │ ├── GameAudioResourcesCollection.asset.meta
│ │ │ ├── GameDependenciesCollection.asset
│ │ │ ├── GameDependenciesCollection.asset.meta
│ │ │ ├── GameSettingsCollection.asset
│ │ │ └── GameSettingsCollection.asset.meta
│ │ ├── Scripts.meta
│ │ └── Scripts
│ │ │ ├── Attributes.meta
│ │ │ ├── Attributes
│ │ │ ├── ButtonAttribute.cs
│ │ │ ├── ButtonAttribute.cs.meta
│ │ │ ├── ConditionalHideAttribute.cs
│ │ │ ├── ConditionalHideAttribute.cs.meta
│ │ │ ├── DrawerAttribute.cs
│ │ │ ├── DrawerAttribute.cs.meta
│ │ │ ├── EColor.cs
│ │ │ ├── EColor.cs.meta
│ │ │ ├── EConditionOperator.cs
│ │ │ ├── EConditionOperator.cs.meta
│ │ │ ├── Expandable.cs
│ │ │ ├── Expandable.cs.meta
│ │ │ ├── HorizontalLineAttribute.cs
│ │ │ ├── HorizontalLineAttribute.cs.meta
│ │ │ ├── IOGTAttribute.cs
│ │ │ ├── IOGTAttribute.cs.meta
│ │ │ ├── Metas.meta
│ │ │ ├── Metas
│ │ │ │ ├── BoxGroupAttribute.cs
│ │ │ │ ├── BoxGroupAttribute.cs.meta
│ │ │ │ ├── EnableIfAttributeBase.cs
│ │ │ │ ├── EnableIfAttributeBase.cs.meta
│ │ │ │ ├── FoldoutAttribute.cs
│ │ │ │ ├── FoldoutAttribute.cs.meta
│ │ │ │ ├── IGroupAttribute.cs
│ │ │ │ ├── IGroupAttribute.cs.meta
│ │ │ │ ├── LabelAttribute.cs
│ │ │ │ ├── LabelAttribute.cs.meta
│ │ │ │ ├── MetaAttribute.cs
│ │ │ │ ├── MetaAttribute.cs.meta
│ │ │ │ ├── OnValueChangedAttribute.cs
│ │ │ │ ├── OnValueChangedAttribute.cs.meta
│ │ │ │ ├── ReadOnlyAttribute.cs
│ │ │ │ ├── ReadOnlyAttribute.cs.meta
│ │ │ │ ├── ShowIfAttributeBase.cs
│ │ │ │ └── ShowIfAttributeBase.cs.meta
│ │ │ ├── ReorderableListAttribute.cs
│ │ │ ├── ReorderableListAttribute.cs.meta
│ │ │ ├── ResizableTextAreaAttribute.cs
│ │ │ ├── ResizableTextAreaAttribute.cs.meta
│ │ │ ├── ShowNativePropertyAttribute.cs
│ │ │ ├── ShowNativePropertyAttribute.cs.meta
│ │ │ ├── ShowNonSerializedFieldAttribute.cs
│ │ │ ├── ShowNonSerializedFieldAttribute.cs.meta
│ │ │ ├── SpecialCaseDrawerAttribute.cs
│ │ │ ├── SpecialCaseDrawerAttribute.cs.meta
│ │ │ ├── Validators.meta
│ │ │ └── Validators
│ │ │ │ ├── MaxValueAttribute.cs
│ │ │ │ ├── MaxValueAttribute.cs.meta
│ │ │ │ ├── MinValueAttribute.cs
│ │ │ │ ├── MinValueAttribute.cs.meta
│ │ │ │ ├── RequiredAttribute.cs
│ │ │ │ ├── RequiredAttribute.cs.meta
│ │ │ │ ├── ValidateInputAttribute.cs
│ │ │ │ ├── ValidateInputAttribute.cs.meta
│ │ │ │ ├── ValidatorAttributes.cs
│ │ │ │ └── ValidatorAttributes.cs.meta
│ │ │ ├── Audio.meta
│ │ │ ├── Audio
│ │ │ ├── AudioClipDefinition.cs
│ │ │ ├── AudioClipDefinition.cs.meta
│ │ │ ├── AudioRuntime.cs
│ │ │ ├── AudioRuntime.cs.meta
│ │ │ ├── GameAudioResources.cs
│ │ │ ├── GameAudioResources.cs.meta
│ │ │ ├── GameAudioResourcesCollection.cs
│ │ │ ├── GameAudioResourcesCollection.cs.meta
│ │ │ ├── SmartAudioSource.cs
│ │ │ └── SmartAudioSource.cs.meta
│ │ │ ├── BaseBehaviour.cs
│ │ │ ├── BaseBehaviour.cs.meta
│ │ │ ├── BaseGameCharacterController.cs
│ │ │ ├── BaseGameCharacterController.cs.meta
│ │ │ ├── BaseResourcesCollection.cs
│ │ │ ├── BaseResourcesCollection.cs.meta
│ │ │ ├── BaseScriptableObject.cs
│ │ │ ├── BaseScriptableObject.cs.meta
│ │ │ ├── BodyContainer.cs
│ │ │ ├── BodyContainer.cs.meta
│ │ │ ├── CameraController.cs
│ │ │ ├── CameraController.cs.meta
│ │ │ ├── Editor.meta
│ │ │ ├── Editor
│ │ │ ├── ButtonUtility.cs
│ │ │ ├── ButtonUtility.cs.meta
│ │ │ ├── CreateModule.meta
│ │ │ ├── CreateModule
│ │ │ │ ├── CreateModuleWindow.cs
│ │ │ │ ├── CreateModuleWindow.cs.meta
│ │ │ │ ├── TemplateResourceDefinitions.txt
│ │ │ │ ├── TemplateResourceDefinitions.txt.meta
│ │ │ │ ├── TemplateResourcesCollection.txt
│ │ │ │ ├── TemplateResourcesCollection.txt.meta
│ │ │ │ ├── TemplateRuntime.txt
│ │ │ │ ├── TemplateRuntime.txt.meta
│ │ │ │ ├── TemplateSettingsCollection.txt
│ │ │ │ ├── TemplateSettingsCollection.txt.meta
│ │ │ │ ├── TemplateTemporalPrefabMakingScript.txt
│ │ │ │ └── TemplateTemporalPrefabMakingScript.txt.meta
│ │ │ ├── Drawers.meta
│ │ │ ├── Drawers
│ │ │ │ ├── ConditionalHidePropertyDrawer.cs
│ │ │ │ ├── ConditionalHidePropertyDrawer.cs.meta
│ │ │ │ ├── ExpandablePropertyDrawer.cs
│ │ │ │ ├── ExpandablePropertyDrawer.cs.meta
│ │ │ │ ├── HorizontalLineDecoratorDrawer.cs
│ │ │ │ ├── HorizontalLineDecoratorDrawer.cs.meta
│ │ │ │ ├── MaxValuePropertyValidator.cs
│ │ │ │ ├── MaxValuePropertyValidator.cs.meta
│ │ │ │ ├── MinValuePropertyValidator.cs
│ │ │ │ ├── MinValuePropertyValidator.cs.meta
│ │ │ │ ├── PropertyDrawerBase.cs
│ │ │ │ ├── PropertyDrawerBase.cs.meta
│ │ │ │ ├── ReorderableListPropertyDrawer.cs
│ │ │ │ ├── ReorderableListPropertyDrawer.cs.meta
│ │ │ │ ├── ResizableTextAreaPropertyDrawer.cs
│ │ │ │ ├── ResizableTextAreaPropertyDrawer.cs.meta
│ │ │ │ ├── SpecialCasePropertyDrawerBase.cs
│ │ │ │ └── SpecialCasePropertyDrawerBase.cs.meta
│ │ │ ├── EditorExtensions.cs
│ │ │ ├── EditorExtensions.cs.meta
│ │ │ ├── OGTEditorGUI.cs
│ │ │ ├── OGTEditorGUI.cs.meta
│ │ │ ├── OGTInspector.cs
│ │ │ ├── OGTInspector.cs.meta
│ │ │ ├── OGTSettingsProvider.cs
│ │ │ ├── OGTSettingsProvider.cs.meta
│ │ │ ├── PropertyUtility.cs
│ │ │ ├── PropertyUtility.cs.meta
│ │ │ ├── PropertyValidatorBase.cs
│ │ │ ├── PropertyValidatorBase.cs.meta
│ │ │ ├── ReflectionUtility.cs
│ │ │ ├── ReflectionUtility.cs.meta
│ │ │ ├── RequiredPropertyValidator.cs
│ │ │ ├── RequiredPropertyValidator.cs.meta
│ │ │ ├── SavedBool.cs
│ │ │ ├── SavedBool.cs.meta
│ │ │ ├── ValidateInputPropertyValidator.cs
│ │ │ └── ValidateInputPropertyValidator.cs.meta
│ │ │ ├── Extensions.meta
│ │ │ ├── Extensions
│ │ │ ├── AudioExtensions.cs
│ │ │ ├── AudioExtensions.cs.meta
│ │ │ ├── ColorExtensions.cs
│ │ │ ├── ColorExtensions.cs.meta
│ │ │ ├── ComponentExtensions.cs
│ │ │ ├── ComponentExtensions.cs.meta
│ │ │ ├── ComputerSizingExtensions.cs
│ │ │ ├── ComputerSizingExtensions.cs.meta
│ │ │ ├── DebugExtensions.cs
│ │ │ ├── DebugExtensions.cs.meta
│ │ │ ├── DictionaryExtensions.cs
│ │ │ ├── DictionaryExtensions.cs.meta
│ │ │ ├── DoTweenExtensions.cs
│ │ │ ├── DoTweenExtensions.cs.meta
│ │ │ ├── EnumExtensions.cs
│ │ │ ├── EnumExtensions.cs.meta
│ │ │ ├── GameObjectExtensions.cs
│ │ │ ├── GameObjectExtensions.cs.meta
│ │ │ ├── ListExtensions.cs
│ │ │ ├── ListExtensions.cs.meta
│ │ │ ├── MonoBehaviourExtensions.cs
│ │ │ ├── MonoBehaviourExtensions.cs.meta
│ │ │ ├── NumericExtensions.cs
│ │ │ ├── NumericExtensions.cs.meta
│ │ │ ├── StringExtensions.cs
│ │ │ ├── StringExtensions.cs.meta
│ │ │ ├── TMPExtensions.cs
│ │ │ ├── TMPExtensions.cs.meta
│ │ │ ├── TransformExtensions.cs
│ │ │ ├── TransformExtensions.cs.meta
│ │ │ ├── Vector3Extensions.cs
│ │ │ └── Vector3Extensions.cs.meta
│ │ │ ├── GameDependenciesCollection.cs
│ │ │ ├── GameDependenciesCollection.cs.meta
│ │ │ ├── GameModulePackageReadme.cs
│ │ │ ├── GameModulePackageReadme.cs.meta
│ │ │ ├── GameResources.cs
│ │ │ ├── GameResources.cs.meta
│ │ │ ├── GameRuntime.cs
│ │ │ ├── GameRuntime.cs.meta
│ │ │ ├── GameSettings.cs
│ │ │ ├── GameSettings.cs.meta
│ │ │ ├── GameSettingsCollection.cs
│ │ │ ├── GameSettingsCollection.cs.meta
│ │ │ ├── IGameDependency.cs
│ │ │ ├── IGameDependency.cs.meta
│ │ │ ├── MonoSingletonSelfGenerated.cs
│ │ │ ├── MonoSingletonSelfGenerated.cs.meta
│ │ │ ├── MonoSingletonUnmanaged.cs
│ │ │ ├── MonoSingletonUnmanaged.cs.meta
│ │ │ ├── OGTConstants.cs
│ │ │ ├── OGTConstants.cs.meta
│ │ │ ├── ScriptableAnimation.cs
│ │ │ ├── ScriptableAnimation.cs.meta
│ │ │ ├── Utils.meta
│ │ │ ├── Utils
│ │ │ ├── PrefabUtilities.cs
│ │ │ ├── PrefabUtilities.cs.meta
│ │ │ ├── WebUtils.cs
│ │ │ └── WebUtils.cs.meta
│ │ │ ├── VisualRoot.cs
│ │ │ └── VisualRoot.cs.meta
│ ├── CoreUI.meta
│ ├── CoreUI
│ │ ├── Animations.meta
│ │ ├── Animations
│ │ │ ├── UIAnimation_FadeIn.asset
│ │ │ ├── UIAnimation_FadeIn.asset.meta
│ │ │ ├── UIAnimation_FadeInFromBottom.asset
│ │ │ ├── UIAnimation_FadeInFromBottom.asset.meta
│ │ │ ├── UIAnimation_FadeInFromRight.asset
│ │ │ ├── UIAnimation_FadeInFromRight.asset.meta
│ │ │ ├── UIAnimation_FadeInFromTop.asset
│ │ │ ├── UIAnimation_FadeInFromTop.asset.meta
│ │ │ ├── UIAnimation_FadeInScaleIn.asset
│ │ │ ├── UIAnimation_FadeInScaleIn.asset.meta
│ │ │ ├── UIAnimation_FadeOut.asset
│ │ │ ├── UIAnimation_FadeOut.asset.meta
│ │ │ ├── UIAnimation_FadeOutScaleOut.asset
│ │ │ ├── UIAnimation_FadeOutScaleOut.asset.meta
│ │ │ ├── UIAnimation_FadeOutToBottom.asset
│ │ │ ├── UIAnimation_FadeOutToBottom.asset.meta
│ │ │ ├── UIAnimation_FadeOutToRight.asset
│ │ │ ├── UIAnimation_FadeOutToRight.asset.meta
│ │ │ ├── UIAnimation_FadeOutToTop.asset
│ │ │ ├── UIAnimation_FadeOutToTop.asset.meta
│ │ │ ├── UIAnimation_None.asset
│ │ │ ├── UIAnimation_None.asset.meta
│ │ │ ├── UIAnimation_PunchScale.asset
│ │ │ └── UIAnimation_PunchScale.asset.meta
│ │ ├── Art.meta
│ │ ├── Art
│ │ │ ├── Common.meta
│ │ │ ├── Common
│ │ │ │ ├── Circle.png
│ │ │ │ ├── Circle.png.meta
│ │ │ │ ├── Circle_Stroke.png
│ │ │ │ ├── Circle_Stroke.png.meta
│ │ │ │ ├── Gradient_BottomToTop.png
│ │ │ │ ├── Gradient_BottomToTop.png.meta
│ │ │ │ ├── Gradient_LeftToRight.png
│ │ │ │ ├── Gradient_LeftToRight.png.meta
│ │ │ │ ├── Gradient_RightToLeft.png
│ │ │ │ ├── Gradient_RightToLeft.png.meta
│ │ │ │ ├── Gradient_TopToBottom.png
│ │ │ │ ├── Gradient_TopToBottom.png.meta
│ │ │ │ ├── Hexagon.png
│ │ │ │ ├── Hexagon.png.meta
│ │ │ │ ├── Hexagon_Stroke.png
│ │ │ │ ├── Hexagon_Stroke.png.meta
│ │ │ │ ├── Hexagon_Stroke_Vertical.png
│ │ │ │ ├── Hexagon_Stroke_Vertical.png.meta
│ │ │ │ ├── Hexagon_Vertical.png
│ │ │ │ ├── Hexagon_Vertical.png.meta
│ │ │ │ ├── Octagon.png
│ │ │ │ ├── Octagon.png.meta
│ │ │ │ ├── Octagon_Stroke.png
│ │ │ │ ├── Octagon_Stroke.png.meta
│ │ │ │ ├── Rounded.png
│ │ │ │ ├── Rounded.png.meta
│ │ │ │ ├── Square.png
│ │ │ │ ├── Square.png.meta
│ │ │ │ ├── Square_Rounded_32px.png
│ │ │ │ ├── Square_Rounded_32px.png.meta
│ │ │ │ ├── Square_Rounded_Outline_32px.png
│ │ │ │ ├── Square_Rounded_Outline_32px.png.meta
│ │ │ │ ├── Square_Stroke_32px.png
│ │ │ │ └── Square_Stroke_32px.png.meta
│ │ │ ├── Icons.meta
│ │ │ ├── Icons
│ │ │ │ ├── T_icon_art.png
│ │ │ │ ├── T_icon_art.png.meta
│ │ │ │ ├── T_icon_info.png
│ │ │ │ ├── T_icon_info.png.meta
│ │ │ │ ├── T_icon_link.png
│ │ │ │ ├── T_icon_link.png.meta
│ │ │ │ ├── T_icon_play.png
│ │ │ │ ├── T_icon_play.png.meta
│ │ │ │ ├── T_icon_share.png
│ │ │ │ ├── T_icon_share.png.meta
│ │ │ │ ├── T_icon_volume_off.png
│ │ │ │ ├── T_icon_volume_off.png.meta
│ │ │ │ ├── T_icon_volume_on.png
│ │ │ │ ├── T_icon_volume_on.png.meta
│ │ │ │ ├── T_icon_x.png
│ │ │ │ └── T_icon_x.png.meta
│ │ │ ├── T_RoundedSquare.png
│ │ │ ├── T_RoundedSquare.png.meta
│ │ │ ├── T_Transparent_32.png
│ │ │ └── T_Transparent_32.png.meta
│ │ ├── Prefabs.meta
│ │ ├── Prefabs
│ │ │ ├── InputBlocker - Dark.prefab
│ │ │ ├── InputBlocker - Dark.prefab.meta
│ │ │ ├── InputBlocker.prefab
│ │ │ ├── InputBlocker.prefab.meta
│ │ │ ├── UIAlert - Error.prefab
│ │ │ ├── UIAlert - Error.prefab.meta
│ │ │ ├── UIAlert - Info.prefab
│ │ │ ├── UIAlert - Info.prefab.meta
│ │ │ ├── UIAlert - Warning.prefab
│ │ │ ├── UIAlert - Warning.prefab.meta
│ │ │ ├── UIButton - Danger.prefab
│ │ │ ├── UIButton - Danger.prefab.meta
│ │ │ ├── UIButton - Icon - X.prefab
│ │ │ ├── UIButton - Icon - X.prefab.meta
│ │ │ ├── UIButton - Icon -.prefab
│ │ │ ├── UIButton - Icon -.prefab.meta
│ │ │ ├── UIButton - Icon.prefab
│ │ │ ├── UIButton - Icon.prefab.meta
│ │ │ ├── UIButton - Primary.prefab
│ │ │ ├── UIButton - Primary.prefab.meta
│ │ │ ├── UIButton - Secondary.prefab
│ │ │ ├── UIButton - Secondary.prefab.meta
│ │ │ ├── UIButton - Success.prefab
│ │ │ ├── UIButton - Success.prefab.meta
│ │ │ ├── UIButton - Text Only.prefab
│ │ │ ├── UIButton - Text Only.prefab.meta
│ │ │ ├── UIButton.prefab
│ │ │ ├── UIButton.prefab.meta
│ │ │ ├── UIInput - Labeless.prefab
│ │ │ ├── UIInput - Labeless.prefab.meta
│ │ │ ├── UIInput.prefab
│ │ │ ├── UIInput.prefab.meta
│ │ │ ├── UIRuntime.prefab
│ │ │ ├── UIRuntime.prefab.meta
│ │ │ ├── UIToggle.prefab
│ │ │ ├── UIToggle.prefab.meta
│ │ │ ├── UIVisualRoot.prefab
│ │ │ ├── UIVisualRoot.prefab.meta
│ │ │ ├── UIWindow.prefab
│ │ │ ├── UIWindow.prefab.meta
│ │ │ ├── UIWindowDragger.prefab
│ │ │ └── UIWindowDragger.prefab.meta
│ │ ├── Readme.asset
│ │ ├── Readme.asset.meta
│ │ ├── Resources.meta
│ │ ├── Resources
│ │ │ ├── UIResourcesCollection.asset
│ │ │ └── UIResourcesCollection.asset.meta
│ │ ├── Scripts.meta
│ │ └── Scripts
│ │ │ ├── Editor.meta
│ │ │ ├── Editor
│ │ │ ├── InheritedGroupedEditor.cs
│ │ │ ├── InheritedGroupedEditor.cs.meta
│ │ │ ├── OGTEditorUtils.cs
│ │ │ ├── OGTEditorUtils.cs.meta
│ │ │ ├── UIAnimationEditor.cs
│ │ │ ├── UIAnimationEditor.cs.meta
│ │ │ ├── UIButtonEditor.cs
│ │ │ ├── UIButtonEditor.cs.meta
│ │ │ ├── UIInputEditor.cs
│ │ │ ├── UIInputEditor.cs.meta
│ │ │ ├── UIItemBaseEditor.cs
│ │ │ ├── UIItemBaseEditor.cs.meta
│ │ │ ├── UIOtherEditor.cs
│ │ │ ├── UIOtherEditor.cs.meta
│ │ │ ├── UIToggleEditor.cs
│ │ │ └── UIToggleEditor.cs.meta
│ │ │ ├── Extensions.meta
│ │ │ ├── Extensions
│ │ │ ├── CoreUIExtensions.cs
│ │ │ ├── CoreUIExtensions.cs.meta
│ │ │ ├── RectTransformExtensions.cs
│ │ │ ├── RectTransformExtensions.cs.meta
│ │ │ ├── SpriteExtensions.cs
│ │ │ ├── SpriteExtensions.cs.meta
│ │ │ ├── UIAnimationExtensions.cs
│ │ │ ├── UIAnimationExtensions.cs.meta
│ │ │ ├── UIExtensions.cs
│ │ │ ├── UIExtensions.cs.meta
│ │ │ ├── UITabSectionExtensions.cs
│ │ │ ├── UITabSectionExtensions.cs.meta
│ │ │ ├── UIVisualRootExtensions.cs
│ │ │ └── UIVisualRootExtensions.cs.meta
│ │ │ ├── TMPs.meta
│ │ │ ├── TMPs
│ │ │ ├── TextLinkObserver.cs
│ │ │ └── TextLinkObserver.cs.meta
│ │ │ ├── UIAnimation.cs
│ │ │ ├── UIAnimation.cs.meta
│ │ │ ├── UIButton.cs
│ │ │ ├── UIButton.cs.meta
│ │ │ ├── UIContentSection.cs
│ │ │ ├── UIContentSection.cs.meta
│ │ │ ├── UIElements.meta
│ │ │ ├── UIElements
│ │ │ ├── UIAlertPopup.cs
│ │ │ ├── UIAlertPopup.cs.meta
│ │ │ ├── UIGenericTextMessagePopup.cs
│ │ │ └── UIGenericTextMessagePopup.cs.meta
│ │ │ ├── UIGradient.cs
│ │ │ ├── UIGradient.cs.meta
│ │ │ ├── UIInput.cs
│ │ │ ├── UIInput.cs.meta
│ │ │ ├── UIInputBlocker.cs
│ │ │ ├── UIInputBlocker.cs.meta
│ │ │ ├── UIItem.cs
│ │ │ ├── UIItem.cs.meta
│ │ │ ├── UIItemBase.cs
│ │ │ ├── UIItemBase.cs.meta
│ │ │ ├── UIResourceDefinitions.cs
│ │ │ ├── UIResourceDefinitions.cs.meta
│ │ │ ├── UIResourcesCollection.cs
│ │ │ ├── UIResourcesCollection.cs.meta
│ │ │ ├── UIResponsiveRect.cs
│ │ │ ├── UIResponsiveRect.cs.meta
│ │ │ ├── UIRuntime.cs
│ │ │ ├── UIRuntime.cs.meta
│ │ │ ├── UIRuntimeResponsiveness.cs
│ │ │ ├── UIRuntimeResponsiveness.cs.meta
│ │ │ ├── UIRuntimeTMP.cs
│ │ │ ├── UIRuntimeTMP.cs.meta
│ │ │ ├── UISettingsCollection.cs
│ │ │ ├── UISettingsCollection.cs.meta
│ │ │ ├── UITabSection.cs
│ │ │ ├── UITabSection.cs.meta
│ │ │ ├── UITabWindow.cs
│ │ │ ├── UITabWindow.cs.meta
│ │ │ ├── UIText.cs
│ │ │ ├── UIText.cs.meta
│ │ │ ├── UIToggle.cs
│ │ │ ├── UIToggle.cs.meta
│ │ │ ├── UITooltip.cs
│ │ │ ├── UITooltip.cs.meta
│ │ │ ├── UIVisualRoot.cs
│ │ │ ├── UIVisualRoot.cs.meta
│ │ │ ├── UIWindow.cs
│ │ │ ├── UIWindow.cs.meta
│ │ │ ├── UIWindowDragger.cs
│ │ │ └── UIWindowDragger.cs.meta
│ ├── ScriptableVariables.meta
│ ├── ScriptableVariables
│ │ ├── Data.meta
│ │ ├── Data
│ │ │ ├── Events.meta
│ │ │ ├── Events
│ │ │ │ ├── OnPlayerLevelChange.asset
│ │ │ │ ├── OnPlayerLevelChange.asset.meta
│ │ │ │ ├── OnPlayerSpawn.asset
│ │ │ │ └── OnPlayerSpawn.asset.meta
│ │ │ ├── Variables.meta
│ │ │ └── Variables
│ │ │ │ ├── PlayerData Acc Experience.asset
│ │ │ │ ├── PlayerData Acc Experience.asset.meta
│ │ │ │ ├── PlayerData Acc Level.asset
│ │ │ │ ├── PlayerData Acc Level.asset.meta
│ │ │ │ ├── PlayerData Acc Nickname.asset
│ │ │ │ ├── PlayerData Acc Nickname.asset.meta
│ │ │ │ ├── PlayerData Stats Agility.asset
│ │ │ │ ├── PlayerData Stats Agility.asset.meta
│ │ │ │ ├── PlayerData Stats Intelligence.asset
│ │ │ │ ├── PlayerData Stats Intelligence.asset.meta
│ │ │ │ ├── PlayerData Stats Stamina.asset
│ │ │ │ ├── PlayerData Stats Stamina.asset.meta
│ │ │ │ ├── PlayerData Stats Strength.asset
│ │ │ │ ├── PlayerData Stats Strength.asset.meta
│ │ │ │ ├── PlayerData Wallet Credits.asset
│ │ │ │ ├── PlayerData Wallet Credits.asset.meta
│ │ │ │ ├── PlayerData Wallet Currency.asset
│ │ │ │ ├── PlayerData Wallet Currency.asset.meta
│ │ │ │ ├── PlayerData.asset
│ │ │ │ └── PlayerData.asset.meta
│ │ ├── Resources.meta
│ │ ├── Resources
│ │ │ ├── ScriptableVariablesResourcesCollection.asset
│ │ │ └── ScriptableVariablesResourcesCollection.asset.meta
│ │ ├── Scripts.meta
│ │ └── Scripts
│ │ │ ├── Core.meta
│ │ │ ├── Core
│ │ │ ├── .idea
│ │ │ │ └── .idea.Core.dir
│ │ │ │ │ └── .idea
│ │ │ │ │ ├── contentModel.xml
│ │ │ │ │ ├── encodings.xml
│ │ │ │ │ ├── indexLayout.xml
│ │ │ │ │ ├── modules.xml
│ │ │ │ │ ├── projectSettingsUpdater.xml
│ │ │ │ │ ├── riderModule.iml
│ │ │ │ │ ├── vcs.xml
│ │ │ │ │ └── workspace.xml
│ │ │ ├── Collections.meta
│ │ │ ├── Collections
│ │ │ │ ├── AudioClipsCollection.cs
│ │ │ │ ├── AudioClipsCollection.cs.meta
│ │ │ │ ├── BaseCollection.cs
│ │ │ │ ├── BaseCollection.cs.meta
│ │ │ │ ├── StringVariablesCollection.cs
│ │ │ │ ├── StringVariablesCollection.cs.meta
│ │ │ │ ├── StringsCollection.cs
│ │ │ │ └── StringsCollection.cs.meta
│ │ │ ├── Events.meta
│ │ │ ├── Events
│ │ │ │ ├── EventsManager.cs
│ │ │ │ ├── EventsManager.cs.meta
│ │ │ │ ├── GameEvent.cs
│ │ │ │ ├── GameEvent.cs.meta
│ │ │ │ ├── GameEventListener.cs
│ │ │ │ └── GameEventListener.cs.meta
│ │ │ ├── Interfaces.meta
│ │ │ ├── Interfaces
│ │ │ │ ├── IIdentifiable.cs
│ │ │ │ └── IIdentifiable.cs.meta
│ │ │ ├── ScriptableVariableBase.cs
│ │ │ ├── ScriptableVariableBase.cs.meta
│ │ │ ├── ScriptableVariableBaseMono.cs
│ │ │ ├── ScriptableVariableBaseMono.cs.meta
│ │ │ ├── ScriptableVariablesResourceDefinitions.cs
│ │ │ ├── ScriptableVariablesResourceDefinitions.cs.meta
│ │ │ ├── ScriptableVariablesResourcesCollection.cs
│ │ │ ├── ScriptableVariablesResourcesCollection.cs.meta
│ │ │ ├── Variables.meta
│ │ │ └── Variables
│ │ │ │ ├── AnimationCurveVariable.cs
│ │ │ │ ├── AnimationCurveVariable.cs.meta
│ │ │ │ ├── AudioClipVariable.cs
│ │ │ │ ├── AudioClipVariable.cs.meta
│ │ │ │ ├── BaseVariable.cs
│ │ │ │ ├── BaseVariable.cs.meta
│ │ │ │ ├── ColorVariable.cs
│ │ │ │ ├── ColorVariable.cs.meta
│ │ │ │ ├── FloatVariable.cs
│ │ │ │ ├── FloatVariable.cs.meta
│ │ │ │ ├── GameObjectVariable.cs
│ │ │ │ ├── GameObjectVariable.cs.meta
│ │ │ │ ├── IntVariable.cs
│ │ │ │ ├── IntVariable.cs.meta
│ │ │ │ ├── StringVariable.cs
│ │ │ │ └── StringVariable.cs.meta
│ │ │ ├── Player.meta
│ │ │ └── Player
│ │ │ ├── PlayerController.cs
│ │ │ ├── PlayerController.cs.meta
│ │ │ ├── PlayerData.cs
│ │ │ └── PlayerData.cs.meta
│ └── User
│ │ └── Scripts
│ │ ├── UserAuthOperation.cs
│ │ └── UserAuthOperation.cs.meta
├── Prototype.meta
└── Prototype
│ ├── Dark.meta
│ ├── Dark
│ ├── prototype_dark_01.mat
│ ├── prototype_dark_01.mat.meta
│ ├── prototype_dark_01_10x10.mat
│ ├── prototype_dark_01_10x10.mat.meta
│ ├── prototype_dark_02.mat
│ ├── prototype_dark_02.mat.meta
│ ├── prototype_dark_03.mat
│ ├── prototype_dark_03.mat.meta
│ ├── prototype_dark_04.mat
│ ├── prototype_dark_04.mat.meta
│ ├── prototype_dark_05.mat
│ ├── prototype_dark_05.mat.meta
│ ├── prototype_dark_06.mat
│ ├── prototype_dark_06.mat.meta
│ ├── prototype_dark_07.mat
│ ├── prototype_dark_07.mat.meta
│ ├── prototype_dark_08.mat
│ ├── prototype_dark_08.mat.meta
│ ├── prototype_dark_09.mat
│ ├── prototype_dark_09.mat.meta
│ ├── prototype_dark_10.mat
│ ├── prototype_dark_10.mat.meta
│ ├── prototype_dark_11.mat
│ ├── prototype_dark_11.mat.meta
│ ├── prototype_dark_12.mat
│ ├── prototype_dark_12.mat.meta
│ ├── prototype_dark_13.mat
│ ├── prototype_dark_13.mat.meta
│ ├── texture_01.png
│ ├── texture_01.png.meta
│ ├── texture_02.png
│ ├── texture_02.png.meta
│ ├── texture_03.png
│ ├── texture_03.png.meta
│ ├── texture_04.png
│ ├── texture_04.png.meta
│ ├── texture_05.png
│ ├── texture_05.png.meta
│ ├── texture_06.png
│ ├── texture_06.png.meta
│ ├── texture_07.png
│ ├── texture_07.png.meta
│ ├── texture_08.png
│ ├── texture_08.png.meta
│ ├── texture_09.png
│ ├── texture_09.png.meta
│ ├── texture_10.png
│ ├── texture_10.png.meta
│ ├── texture_11.png
│ ├── texture_11.png.meta
│ ├── texture_12.png
│ ├── texture_12.png.meta
│ ├── texture_13.png
│ └── texture_13.png.meta
│ ├── Green.meta
│ ├── Green
│ ├── prototype_green_01.mat
│ ├── prototype_green_01.mat.meta
│ ├── prototype_green_01_10x10.mat
│ ├── prototype_green_01_10x10.mat.meta
│ ├── prototype_green_02.mat
│ ├── prototype_green_02.mat.meta
│ ├── prototype_green_03.mat
│ ├── prototype_green_03.mat.meta
│ ├── prototype_green_04.mat
│ ├── prototype_green_04.mat.meta
│ ├── prototype_green_05.mat
│ ├── prototype_green_05.mat.meta
│ ├── prototype_green_06.mat
│ ├── prototype_green_06.mat.meta
│ ├── prototype_green_07.mat
│ ├── prototype_green_07.mat.meta
│ ├── prototype_green_08.mat
│ ├── prototype_green_08.mat.meta
│ ├── prototype_green_09.mat
│ ├── prototype_green_09.mat.meta
│ ├── prototype_green_10.mat
│ ├── prototype_green_10.mat.meta
│ ├── prototype_green_11.mat
│ ├── prototype_green_11.mat.meta
│ ├── prototype_green_12.mat
│ ├── prototype_green_12.mat.meta
│ ├── prototype_green_13.mat
│ ├── prototype_green_13.mat.meta
│ ├── texture_01.png
│ ├── texture_01.png.meta
│ ├── texture_02.png
│ ├── texture_02.png.meta
│ ├── texture_03.png
│ ├── texture_03.png.meta
│ ├── texture_04.png
│ ├── texture_04.png.meta
│ ├── texture_05.png
│ ├── texture_05.png.meta
│ ├── texture_06.png
│ ├── texture_06.png.meta
│ ├── texture_07.png
│ ├── texture_07.png.meta
│ ├── texture_08.png
│ ├── texture_08.png.meta
│ ├── texture_09.png
│ ├── texture_09.png.meta
│ ├── texture_10.png
│ ├── texture_10.png.meta
│ ├── texture_11.png
│ ├── texture_11.png.meta
│ ├── texture_12.png
│ ├── texture_12.png.meta
│ ├── texture_13.png
│ └── texture_13.png.meta
│ ├── Light.meta
│ ├── Light
│ ├── texture_01.png
│ ├── texture_01.png.meta
│ ├── texture_02.png
│ ├── texture_02.png.meta
│ ├── texture_03.png
│ ├── texture_03.png.meta
│ ├── texture_04.png
│ ├── texture_04.png.meta
│ ├── texture_05.png
│ ├── texture_05.png.meta
│ ├── texture_06.png
│ ├── texture_06.png.meta
│ ├── texture_07.png
│ ├── texture_07.png.meta
│ ├── texture_08.png
│ ├── texture_08.png.meta
│ ├── texture_09.png
│ ├── texture_09.png.meta
│ ├── texture_10.png
│ ├── texture_10.png.meta
│ ├── texture_11.png
│ ├── texture_11.png.meta
│ ├── texture_12.png
│ ├── texture_12.png.meta
│ ├── texture_13.png
│ └── texture_13.png.meta
│ ├── Orange.meta
│ ├── Orange
│ ├── texture_01.png
│ ├── texture_01.png.meta
│ ├── texture_02.png
│ ├── texture_02.png.meta
│ ├── texture_03.png
│ ├── texture_03.png.meta
│ ├── texture_04.png
│ ├── texture_04.png.meta
│ ├── texture_05.png
│ ├── texture_05.png.meta
│ ├── texture_06.png
│ ├── texture_06.png.meta
│ ├── texture_07.png
│ ├── texture_07.png.meta
│ ├── texture_08.png
│ ├── texture_08.png.meta
│ ├── texture_09.png
│ ├── texture_09.png.meta
│ ├── texture_10.png
│ ├── texture_10.png.meta
│ ├── texture_11.png
│ ├── texture_11.png.meta
│ ├── texture_12.png
│ ├── texture_12.png.meta
│ ├── texture_13.png
│ └── texture_13.png.meta
│ ├── Purple.meta
│ ├── Purple
│ ├── texture_01.png
│ ├── texture_01.png.meta
│ ├── texture_02.png
│ ├── texture_02.png.meta
│ ├── texture_03.png
│ ├── texture_03.png.meta
│ ├── texture_04.png
│ ├── texture_04.png.meta
│ ├── texture_05.png
│ ├── texture_05.png.meta
│ ├── texture_06.png
│ ├── texture_06.png.meta
│ ├── texture_07.png
│ ├── texture_07.png.meta
│ ├── texture_08.png
│ ├── texture_08.png.meta
│ ├── texture_09.png
│ ├── texture_09.png.meta
│ ├── texture_10.png
│ ├── texture_10.png.meta
│ ├── texture_11.png
│ ├── texture_11.png.meta
│ ├── texture_12.png
│ ├── texture_12.png.meta
│ ├── texture_13.png
│ └── texture_13.png.meta
│ ├── Red.meta
│ ├── Red
│ ├── prototype_red_10.mat
│ ├── prototype_red_10.mat.meta
│ ├── texture_01.png
│ ├── texture_01.png.meta
│ ├── texture_02.png
│ ├── texture_02.png.meta
│ ├── texture_03.png
│ ├── texture_03.png.meta
│ ├── texture_04.png
│ ├── texture_04.png.meta
│ ├── texture_05.png
│ ├── texture_05.png.meta
│ ├── texture_06.png
│ ├── texture_06.png.meta
│ ├── texture_07.png
│ ├── texture_07.png.meta
│ ├── texture_08.png
│ ├── texture_08.png.meta
│ ├── texture_09.png
│ ├── texture_09.png.meta
│ ├── texture_10.png
│ ├── texture_10.png.meta
│ ├── texture_11.png
│ ├── texture_11.png.meta
│ ├── texture_12.png
│ ├── texture_12.png.meta
│ ├── texture_13.png
│ └── texture_13.png.meta
│ ├── Terrain.mat
│ └── Terrain.mat.meta
├── _config.yml
├── _config.yml.meta
├── changelog.md
├── contributing.md
└── contributing.md.meta
/.github/funding.yml:
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1 | patreon: eduardou24
2 | github: eduardou24
3 |
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/.gitignore:
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1 | Documentation/*.meta
2 | !Documentation/Images.meta
3 | Documentation/Images/*.meta
4 |
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/.travis.yml:
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1 | sudo: required
2 | language: objective-c
3 | osx_image: xcode11.2
4 | cache:
5 | timeout: 86400 # 1 day
6 | directories:
7 | - $HOME/cache/
8 | install:
9 | - bash <(curl -fsSL https://raw.githubusercontent.com/neogeek/unity-ci-tools/v1.0.0/bin/install.sh)
10 | script:
11 | - bash <(curl -fsSL https://raw.githubusercontent.com/neogeek/unity-ci-tools/v1.0.0/bin/auth.sh)
12 | - bash <(curl -fsSL https://raw.githubusercontent.com/neogeek/unity-ci-tools/v1.0.0/bin/test.sh)
13 | - bash <(curl -fsSL https://raw.githubusercontent.com/neogeek/unity-ci-tools/v1.0.0/bin/deauth.sh)
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/Examples/Scripts/CoreUI_CustomUITabWindow.cs:
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1 | using TMPro;
2 | using UnityEngine;
3 |
4 | namespace OGT.Examples
5 | {
6 | // ReSharper disable once InconsistentNaming
7 | public class CoreUI_CustomUITabWindow : UITabWindow
8 | {
9 | [Header("CoreUI_CustomUIWindow")]
10 | [SerializeField] private TMP_Text m_title;
11 | [SerializeField] private TMP_Text m_message;
12 |
13 | protected override void OnInit()
14 | {
15 | base.OnInit();
16 | m_title.SetLocalizedText("My Custom Tab Window");
17 | m_message.SetLocalizedText("This window was created in runtime and is using UI Animations.");
18 | }
19 | }
20 | }
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1 | using System;
2 |
3 | namespace OGT.Examples
4 | {
5 | public static class ExampleUtils
6 | {
7 | public static void CreateExampleButton(string label, Action onClick)
8 | {
9 | GameResources.UI.TryGetEditorUIItem("UIButton", out UIButton buttonPrefab);
10 |
11 | GameResources.UIRuntime.TryGetUISectionByType(UISectionType.Default, out UIScreenPanelContainer container);
12 |
13 | UIButton button = UnityEngine.Object.Instantiate(buttonPrefab, container.Canvas.transform);
14 | button.SetLabel(label);
15 | button.OnClick += onClick;
16 | }
17 | }
18 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | ///
6 | /// Base class for all drawer attributes
7 | ///
8 | public class DrawerAttribute : PropertyAttribute, IOGTAttribute
9 | {
10 | }
11 | }
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1 | using System;
2 |
3 | namespace OGT
4 | {
5 | public enum EConditionOperator
6 | {
7 | And,
8 | Or
9 | }
10 | }
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1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class ExpandableAttribute : DrawerAttribute
7 | {
8 | }
9 | }
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1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
6 | public class HorizontalLineAttribute : DrawerAttribute
7 | {
8 | public const float DefaultHeight = 2.0f;
9 | public const EColor DefaultColor = EColor.Gray;
10 |
11 | public float Height { get; private set; }
12 | public EColor Color { get; private set; }
13 |
14 | public HorizontalLineAttribute(float height = DefaultHeight, EColor color = DefaultColor)
15 | {
16 | Height = height;
17 | Color = color;
18 | }
19 | }
20 | }
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1 | namespace OGT
2 | {
3 | public interface IOGTAttribute
4 | {
5 | }
6 | }
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1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class BoxGroupAttribute : MetaAttribute, IGroupAttribute
7 | {
8 | public string Name { get; private set; }
9 |
10 | public BoxGroupAttribute(string name = "")
11 | {
12 | Name = name;
13 | }
14 | }
15 | }
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1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class FoldoutAttribute : MetaAttribute, IGroupAttribute
7 | {
8 | public string Name { get; private set; }
9 |
10 | public FoldoutAttribute(string name)
11 | {
12 | Name = name;
13 | }
14 | }
15 | }
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--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | public interface IGroupAttribute
6 | {
7 | }
8 | }
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1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class LabelAttribute : MetaAttribute
7 | {
8 | public string Label { get; private set; }
9 |
10 | public LabelAttribute(string label)
11 | {
12 | Label = label;
13 | }
14 | }
15 | }
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--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | public class MetaAttribute : Attribute, IOGTAttribute
6 | {
7 | }
8 | }
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1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
6 | public class OnValueChangedAttribute : MetaAttribute
7 | {
8 | public string CallbackName { get; private set; }
9 |
10 | public OnValueChangedAttribute(string callbackName)
11 | {
12 | CallbackName = callbackName;
13 | }
14 | }
15 | }
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--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class ReadOnlyAttribute : MetaAttribute
7 | {
8 |
9 | }
10 | }
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/SDK/Modules/Core/Scripts/Attributes/ReorderableListAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class ReorderableListAttribute : SpecialCaseDrawerAttribute
7 | {
8 | }
9 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/ResizableTextAreaAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class ResizableTextAreaAttribute : DrawerAttribute
7 | {
8 | }
9 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/ShowNativePropertyAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
6 | public class ShowNativePropertyAttribute : SpecialCaseDrawerAttribute
7 | {
8 | }
9 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/ShowNonSerializedFieldAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class ShowNonSerializedFieldAttribute : SpecialCaseDrawerAttribute
7 | {
8 | }
9 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/SpecialCaseDrawerAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | public class SpecialCaseDrawerAttribute : Attribute, IOGTAttribute
6 | {
7 | }
8 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/Validators/MaxValueAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class MaxValueAttribute : ValidatorAttribute
7 | {
8 | public float MaxValue { get; private set; }
9 |
10 | public MaxValueAttribute(float maxValue)
11 | {
12 | MaxValue = maxValue;
13 | }
14 |
15 | public MaxValueAttribute(int maxValue)
16 | {
17 | MaxValue = maxValue;
18 | }
19 | }
20 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/Validators/MinValueAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class MinValueAttribute : ValidatorAttribute
7 | {
8 | public float MinValue { get; private set; }
9 |
10 | public MinValueAttribute(float minValue)
11 | {
12 | MinValue = minValue;
13 | }
14 |
15 | public MinValueAttribute(int minValue)
16 | {
17 | MinValue = minValue;
18 | }
19 | }
20 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/Validators/RequiredAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class RequiredAttribute : ValidatorAttribute
7 | {
8 | public string Message { get; private set; }
9 |
10 | public RequiredAttribute(string message = null)
11 | {
12 | Message = message;
13 | }
14 | }
15 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/Validators/ValidateInputAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
6 | public class ValidateInputAttribute : ValidatorAttribute
7 | {
8 | public string CallbackName { get; private set; }
9 | public string Message { get; private set; }
10 |
11 | public ValidateInputAttribute(string callbackName, string message = null)
12 | {
13 | CallbackName = callbackName;
14 | Message = message;
15 | }
16 | }
17 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Attributes/Validators/ValidatorAttributes.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace OGT
4 | {
5 | public class ValidatorAttribute : Attribute, IOGTAttribute
6 | {
7 | }
8 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Audio/AudioClipDefinition.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(fileName = "AudioClipDefinition", menuName = OGTConstants.kGameAudioMenuPath + "AudioClip Definition")]
6 | public class AudioClipDefinition : BaseScriptableObject
7 | {
8 | public AudioClip Clip;
9 | public AudioLayer Layer;
10 | public AudioPlayMode OverridePlayMode = AudioPlayMode.None;
11 | public float VolumeScale = 1f;
12 | }
13 |
14 | public enum AudioPlayMode
15 | {
16 | None,
17 | OneShot,
18 | Loop
19 | }
20 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/BaseBehaviour.cs:
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | public class BaseBehaviour : MonoBehaviour
6 | {
7 | private bool m_initialized;
8 |
9 | protected virtual void Awake() => Initialize();
10 |
11 | protected virtual void Initialize()
12 | {
13 | if (m_initialized)
14 | return;
15 |
16 | m_initialized = true;
17 | OnInit();
18 | }
19 |
20 | public virtual void Disable(bool softDisable = false) => gameObject.SetActive(false);
21 | public virtual void Enable() => gameObject.SetActive(true);
22 |
23 | protected virtual void OnInit() { }
24 | protected virtual void OnEnable() { }
25 | protected virtual void OnDisable() { }
26 | }
27 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/BaseScriptableObject.cs:
--------------------------------------------------------------------------------
1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 |
5 | namespace OGT
6 | {
7 | public class BaseScriptableObject : ScriptableObject
8 | {
9 |
10 | #if UNITY_EDITOR
11 | [ContextMenu("Ping in Project Folder")]
12 | private void SelectInProjectFolder()
13 | {
14 | UnityEditor.EditorGUIUtility.PingObject(this);
15 | }
16 | #endif
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/BodyContainer.cs:
--------------------------------------------------------------------------------
1 | namespace OGT
2 | {
3 | public class BodyContainer
4 | {
5 | }
6 | }
7 |
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/CameraController.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | public class CameraController : MonoBehaviour
6 | {
7 | [SerializeField] protected Camera m_worldCamera;
8 | [SerializeField] protected Camera m_uiCamera;
9 |
10 | protected virtual void Awake()
11 | {
12 | GameResources.Runtime.MainCameraController = this;
13 | GameRuntime.WorldCamera = m_worldCamera;
14 | UIRuntime.UICamera = m_uiCamera;
15 | }
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Editor/CreateModule/TemplateResourcesCollection.txt:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(fileName = nameof(#MODULE_NAME#ResourcesCollection), menuName = OGTConstants.kCreateMenuPrefixNameResources + nameof(#MODULE_NAME#ResourcesCollection))]
6 | public class #MODULE_NAME#ResourcesCollection : BaseResourcesCollection
7 | {
8 | [SerializeField] private #MODULE_NAME#Runtime m_#MODULE_NAME_LOWER#Runtime;
9 |
10 | public #MODULE_NAME#Runtime #MODULE_NAME#Runtime => m_#MODULE_NAME_LOWER#Runtime;
11 | }
12 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Editor/CreateModule/TemplateRuntime.txt:
--------------------------------------------------------------------------------
1 | namespace OGT
2 | {
3 | public partial class #MODULE_NAME#Runtime : MonoSingletonSelfGenerated<#MODULE_NAME#Runtime>, IGameDependency
4 | {
5 | public static bool IsReady { get; private set; }
6 |
7 | protected override void OnSingletonAwake()
8 | {
9 | base.OnSingletonAwake();
10 | Initialize();
11 | }
12 |
13 | private void Initialize()
14 | {
15 | IsReady = true;
16 | }
17 | }
18 |
19 | public static class #MODULE_NAME#RuntimeExtensions
20 | {
21 | }
22 | }
--------------------------------------------------------------------------------
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/SDK/Modules/Core/Scripts/Editor/CreateModule/TemplateSettingsCollection.txt:
--------------------------------------------------------------------------------
1 | using System;
2 | using UnityEngine;
3 |
4 | namespace OGT
5 | {
6 | public partial class GameSettingsCollection
7 | {
8 | [Header("#MODULE_NAME# Settings")]
9 | public #MODULE_NAME#Settings #MODULE_NAME#;
10 |
11 | [Serializable]
12 | public struct #MODULE_NAME#Settings
13 | {
14 | public string ChangeMe;
15 | }
16 | }
17 | }
--------------------------------------------------------------------------------
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1 | using UnityEditor;
2 |
3 | namespace OGT.Editor
4 | {
5 | internal class SavedBool
6 | {
7 | private bool m_value;
8 | private readonly string m_name;
9 |
10 | public bool Value
11 | {
12 | get => m_value;
13 | set
14 | {
15 | if (m_value == value)
16 | return;
17 |
18 | m_value = value;
19 | EditorPrefs.SetBool(m_name, value);
20 | }
21 | }
22 |
23 | public SavedBool(string name, bool value)
24 | {
25 | m_name = name;
26 | m_value = EditorPrefs.GetBool(name, value);
27 | }
28 | }
29 | }
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1 | namespace OGT
2 | {
3 | public static partial class GameResources
4 | {
5 | public static GameSettingsCollection Settings => GetGameResource(ref m_settings);
6 |
7 | private static GameSettingsCollection m_settings;
8 | }
9 | }
10 |
11 | #if UNITY_EDITOR
12 | #region Editor top menu methods
13 | namespace OGT
14 | {
15 | using UnityEditor;
16 | public static partial class CoreEditor
17 | {
18 | [MenuItem(OGTConstants.kModuleMenuPath + "Select ⚙️ Settings")]
19 | private static void SelectGameSettings()
20 | {
21 | Selection.activeObject = GameResources.Settings;
22 | EditorGUIUtility.PingObject(Selection.activeObject);
23 | }
24 | }
25 | }
26 | #endregion
27 | #endif
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/SDK/Modules/Core/Scripts/GameSettingsCollection.cs:
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 |
5 | namespace OGT
6 | {
7 | [CreateAssetMenu(fileName = nameof(GameSettingsCollection), menuName = OGTConstants.kCreateMenuPrefixNameResources + nameof(GameSettingsCollection))]
8 | public partial class GameSettingsCollection : ScriptableObject { }
9 | }
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1 | namespace OGT
2 | {
3 | public class GameDependency : BaseBehaviour, IGameDependency { }
4 |
5 | public interface IGameDependency
6 | {
7 | public static bool IsReady { get; private set; }
8 | }
9 | }
10 |
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1 | namespace OGT
2 | {
3 | public static class PrefabUtilities
4 | {
5 | }
6 | }
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1 | namespace OGT.Editor
2 | {
3 | using UnityEditor;
4 |
5 | public class UIInputEditor : Editor
6 | {
7 | private const int kCreateUIInputBaseIndex = 50;
8 | private const string kCreateItemEditorPath = GameResources.kCreateUIGameObjectMenuPath + "/";
9 |
10 | [MenuItem(kCreateItemEditorPath + "UIInput", priority = kCreateUIInputBaseIndex)]
11 | private static void CreateUIButtonGeneric()
12 | {
13 | UIResourcesCollection.TryCreateEditorUIItem("UIInput", out UIInput _);
14 | }
15 | }
16 | }
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/SDK/Modules/CoreUI/Scripts/Editor/UIItemBaseEditor.cs:
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1 | namespace OGT.Editor
2 | {
3 | using UnityEditor;
4 |
5 | [CustomEditor(typeof(UIItemBase), editorForChildClasses: true)]
6 | public class UIItemBaseEditor : InheritedGroupedEditor
7 | {
8 | }
9 | }
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/SDK/Modules/CoreUI/Scripts/Editor/UIOtherEditor.cs:
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1 | using UnityEditor;
2 | using UnityEngine;
3 |
4 | namespace OGT
5 | {
6 | public class UIOtherEditor : MonoBehaviour
7 | {
8 | private const int kCreateUIOtherBaseIndex = 40;
9 | private const string kCreateItemEditorPath = GameResources.kCreateUIGameObjectMenuPath + "/";
10 |
11 | [MenuItem(kCreateItemEditorPath + "VisualRoot", priority = kCreateUIOtherBaseIndex)]
12 | private static void CreateUIVisualRoot()
13 | {
14 | UIResourcesCollection.TryCreateEditorUnlinkedUIItem("UIVisualRoot", out UIVisualRoot _);
15 | }
16 | }
17 | }
18 |
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/SDK/Modules/CoreUI/Scripts/Editor/UIToggleEditor.cs:
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1 | namespace OGT.Editor
2 | {
3 | using UnityEditor;
4 |
5 | public class UIToggleEditor : Editor
6 | {
7 | private const int kCreateUIToggleBaseIndex = 60;
8 | private const string kCreateItemEditorPath = GameResources.kCreateUIGameObjectMenuPath + "/";
9 |
10 | [MenuItem(kCreateItemEditorPath + "UIToggle", priority = kCreateUIToggleBaseIndex)]
11 | private static void CreateUIButtonGeneric()
12 | {
13 | UIResourcesCollection.TryCreateEditorUIItem("UIToggle", out UIToggle _);
14 | }
15 | }
16 | }
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1 | public static class CoreUIExtensions
2 | {
3 | }
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1 | using UnityEngine;
2 |
3 | public static class SpriteExtensions
4 | {
5 | public static Sprite ToSprite(this Texture2D texture)
6 | {
7 | return Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
8 | }
9 | }
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1 | using DG.Tweening;
2 |
3 | namespace OGT
4 | {
5 | public static class UIAnimationExtensions
6 | {
7 | public static void JoinByStepType(this Sequence sequence, ScriptableAnimationJoinType step, Tween tween)
8 | {
9 | switch (step)
10 | {
11 | default:
12 | case ScriptableAnimationJoinType.Join:
13 | sequence.Join(tween);
14 | break;
15 | case ScriptableAnimationJoinType.Append:
16 | sequence.Append(tween);
17 | break;
18 | }
19 | }
20 | }
21 | }
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1 | using System;
2 | using System.Collections.Generic;
3 |
4 | namespace OGT
5 | {
6 | public static class UITabSectionExtensions
7 | {
8 | public static UITabSection GetByID(this List list, string id)
9 | {
10 | return list.Find(item => item.ID.Equals(id));
11 | }
12 |
13 | public static void Init(this List list, UITabWindow owner, Action onTabButtonClick)
14 | {
15 | foreach (UITabSection tab in list)
16 | {
17 | tab.Init(owner, onTabButtonClick);
18 | }
19 | }
20 | }
21 | }
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1 | using TMPro;
2 |
3 | namespace ORC
4 | {
5 | public partial class UIText : TextMeshProUGUI
6 | {
7 | }
8 | }
9 |
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1 | namespace OGT
2 | {
3 | public class UITooltip : UIWindow
4 | {
5 | protected override void OnInit()
6 | {
7 |
8 | }
9 | }
10 | }
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1 |
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6 |
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4 |
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1 |
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6 |
7 |
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1 |
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3 |
4 |
5 |
6 |
7 |
8 |
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1 |
2 |
3 |
4 |
5 |
6 |
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1 |
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3 |
4 |
5 |
6 |
7 |
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixName + "Collection/AudioClips")]
6 | public class AudioClipsCollection : BaseCollection
7 | {
8 | }
9 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixName + "Collection/StringVariables")]
6 | public class StringVariablesCollection : BaseCollection
7 | {
8 | }
9 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixName + "Collection/Strings")]
6 | public class StringsCollection : BaseCollection
7 | {
8 | }
9 | }
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1 | namespace OGT
2 | {
3 | public interface IIdentifiable
4 | {
5 | public bool HasID { get; }
6 | public int ID { get; }
7 | }
8 | }
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1 | using System.Collections.Generic;
2 | using UnityEngine;
3 |
4 | namespace OGT
5 | {
6 | [CreateAssetMenu(fileName = nameof(ScriptableVariablesResourcesCollection), menuName = OGTConstants.kCreateMenuPrefixNameResources + nameof(ScriptableVariablesResourcesCollection))]
7 | public class ScriptableVariablesResourcesCollection : ScriptableObject
8 | {
9 | public PlayerData m_playerData;
10 | public List m_players = new List();
11 | }
12 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixNameVariables + "AnimationCurve")]
6 | public class AnimationCurveVariable : BaseVariable
7 | {
8 | }
9 | }
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--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixNameVariables + "AudioClip")]
6 | public class AudioClipVariable : BaseVariable
7 | {
8 | }
9 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixNameVariables + "Color")]
6 | public class ColorVariable : BaseVariable
7 | {
8 | }
9 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixNameVariables + "Float")]
6 | public class FloatVariable : BaseVariable
7 | {
8 | }
9 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixNameVariables + "GameObject")]
6 | public class GameObjectVariable : BaseVariable
7 | {
8 | }
9 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixNameVariables + "Int")]
6 | public class IntVariable : BaseVariable
7 | {
8 | }
9 | }
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1 | using UnityEngine;
2 |
3 | namespace OGT
4 | {
5 | [CreateAssetMenu(menuName = GameResources.kCreateMenuPrefixNameVariables + "String")]
6 | public class StringVariable : BaseVariable
7 | {
8 | }
9 | }
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1 |
2 | using UnityEngine;
3 |
4 | namespace OGT
5 | {
6 | public class PlayerController : ScriptableVariableBaseMono
7 | {
8 | public PlayerData m_data;
9 |
10 | public void Build(PlayerData newData = null)
11 | {
12 | if (newData != null)
13 | {
14 | m_data = newData;
15 | }
16 |
17 | if (m_data == null)
18 | {
19 | Debug.LogError($"Data '{this.name}' not found - Build()", this);
20 | return;
21 | }
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24 | }
25 | }
26 | }
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/changelog.md:
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1 | # Changelog
2 | All notable changes to this project will be documented in this file.
3 |
4 | The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
5 | and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
6 |
7 | ## [Unreleased]
8 |
9 | ## [0.1.0] - 2019-12-24
10 | ### Added
11 | - New changelog.
12 | - Version navigation.
13 |
14 | ### Changed
15 | - Start using "changelog".
16 |
17 | ### Removed
18 | - Section about "changelog" vs "CHANGELOG".
19 |
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