├── CrySystem ├── ZipFile.h ├── LuaDebugger │ ├── FileTree.cpp │ ├── LUADBG.ico │ ├── small.ico │ ├── res │ │ ├── TreeView.bmp │ │ └── toolbar1.bmp │ └── LuaDbgInterface.h ├── SSAPI.DLL ├── CrySystem.rc ├── XConsole.cpp ├── CPUDetect.cpp ├── CrySystem.aps ├── StreamEngine.cpp ├── MSSCCPRJ.SCC ├── CrySystem.vcproj.vspscc ├── PakVars.h ├── CrySystem_XBox.vcproj.vspscc ├── ZipDir.h └── StreamEngine.h ├── STLPORT ├── stlport │ ├── stl │ │ ├── _exception.h │ │ └── _relops_template.h │ ├── config │ │ ├── stl_icc.h.orig │ │ ├── new_compiler │ │ │ ├── unconfigure │ │ │ └── README │ │ ├── stl_fujitsu.h │ │ ├── stl_intel.h │ │ └── stl_mlc.h │ ├── mmemory.h │ ├── using │ │ ├── h │ │ │ ├── streambuf.h │ │ │ ├── fstream.h │ │ │ ├── iomanip.h │ │ │ ├── strstream.h │ │ │ └── ostream.h │ │ ├── export │ │ ├── strstream │ │ ├── streambuf │ │ ├── iomanip │ │ ├── ostream │ │ ├── iostream │ │ └── istream │ ├── BC50 │ │ ├── using │ │ │ ├── strstream.h │ │ │ ├── streambuf.h │ │ │ ├── iomanip.h │ │ │ ├── ostream.h │ │ │ ├── iostream.h │ │ │ └── istream.h │ │ ├── make_bc50.sh │ │ ├── bak │ │ │ ├── stdlib.h │ │ │ └── stddef.h │ │ ├── cstdlib.h │ │ ├── ios.h │ │ ├── map.h │ │ ├── set.h │ │ ├── cstring.h │ │ ├── list.h │ │ ├── rope.h │ │ ├── README │ │ ├── cmath.h │ │ ├── ctime.h │ │ ├── deque.h │ │ ├── queue.h │ │ ├── slist.h │ │ ├── stack.h │ │ ├── bitset.h │ │ ├── cctype.h │ │ ├── cerrno.h │ │ ├── cfloat.h │ │ ├── cstdio.h │ │ ├── cwchar.h │ │ ├── iosfwd.h │ │ ├── vector.h │ │ ├── cassert.h │ │ ├── climits.h │ │ ├── clocale.h │ │ ├── csetjmp.h │ │ ├── csignal.h │ │ ├── cstdarg.h │ │ ├── cstddef.h │ │ ├── cwctype.h │ │ ├── fstream.h │ │ ├── hash_map.h │ │ ├── hash_set.h │ │ ├── iomanip.h │ │ ├── iostream.h │ │ ├── istream.h │ │ ├── iterator.h │ │ ├── numeric.h │ │ ├── ostream.h │ │ ├── sstream.h │ │ ├── typeinfo.h │ │ ├── utility.h │ │ ├── valarray.h │ │ ├── algorith.h │ │ ├── exceptio.h │ │ ├── stdexcep.h │ │ ├── stl_tmpl.h │ │ ├── streambu.h │ │ ├── strstrea.h │ │ ├── function.h │ │ └── pthread_alloc.h │ ├── wrap_std │ │ ├── export │ │ └── h │ │ │ ├── fstream.h │ │ │ ├── streambuf.h │ │ │ └── iostream.h │ ├── rlocks.h │ ├── stdiostream.h │ └── old_hp │ │ └── export ├── test │ ├── regression │ │ ├── stdin │ │ ├── stat.cpp │ │ ├── seek.txt │ │ ├── fstream.txt │ │ ├── BccW32.cfg │ │ ├── SCpp.mak │ │ ├── MrCpp.mak │ │ ├── ReadMe.MPW │ │ ├── rawiter.hpp │ │ ├── strass1.cpp │ │ ├── seek.res │ │ ├── map1.hpp │ │ ├── tstdeq.cpp │ │ ├── fib.h │ │ ├── rand.h │ │ ├── stl.h │ │ ├── max1.cpp │ │ └── min1.cpp │ └── eh │ │ ├── locale.cpp │ │ ├── mwerks_prj │ │ ├── tlib.cfg │ │ └── EH.mcp │ │ ├── mwerks_prefix.h │ │ ├── mwerks_nosgi_prefix.h │ │ ├── mwerks_debug_prefix.h │ │ └── mwerks_nosgi_debug_prefix.h ├── etc │ ├── std_headers_cpp_runtime.txt │ ├── std_headers_cpp_runtime_h.txt │ ├── ChangeLog │ ├── stlport_powered_red.gif │ ├── stlport_powered_white.gif │ ├── std_headers_classic_iostreams.txt │ ├── std_headers_c_h.txt │ ├── std_headers_c.txt │ ├── cvsignore │ └── std_headers.txt ├── src │ ├── mwerks_prefix.h │ ├── SCpp.mak │ ├── MrCpp.mak │ ├── mwerks_debug_prefix.h │ ├── mwerks_x86_prefix.h │ ├── mwerks_prj │ │ └── libstlport_Data │ │ │ └── CWSettingsWindows.stg │ ├── sunpro-compat.mak │ ├── sunpro42.mak │ ├── sunpro.mak │ ├── intel.mak │ ├── aligned_buffer.h │ ├── sunpro-64.mak │ ├── sunpro-v8plus.mak │ ├── intel40.mak │ ├── vc6.mak │ ├── vc6-unicode.mak │ ├── vc5.mak │ ├── vc7.mak │ ├── build-tempinc-xlc.mk │ ├── intel45.mak │ ├── build-tempinc-xlc.sh │ ├── intel50.mak │ └── msvc_warning_disablers.h └── doc │ └── images │ ├── black.gif │ ├── t_doc2.gif │ ├── trans.gif │ └── stl_logo_doc.gif ├── ResourceCompilerPC ├── NvTriStrip │ └── RenderPCH.h ├── ResourceCompilerPlugin.def ├── SSEUtils.h ├── SSEUtils.cpp ├── StatCGFCompiler │ └── StatCGFShadowVolume.h ├── MSSCCPRJ.SCC ├── ResourceCompilerPC.h ├── stdafx.cpp ├── ResourceCompilerPC.vcproj.vspscc └── CalConvertor.h ├── Editor ├── Brush │ └── BrushMtlLib.cpp ├── CryEdit.rc ├── arrow.cur ├── nodrop.cur ├── Lib │ ├── IJL15.LIB │ └── nvDXTlib.lib ├── LogFile.cpp ├── Util │ ├── Thread.h │ ├── Thread.cpp │ └── ThreadWin32.h ├── arrowcop.cur ├── res │ ├── anim.bmp │ ├── clone.ico │ ├── grid.ico │ ├── hit.cur │ ├── icon1.ico │ ├── idb_.bmp │ ├── logo.bmp │ ├── logo.gif │ ├── minus.ico │ ├── pick.bmp │ ├── plus.ico │ ├── water.bmp │ ├── 4WAY01.CUR │ ├── CryEdit.ico │ ├── Toolbar.bmp │ ├── cursor1.cur │ ├── folder.ico │ ├── layouts.bmp │ ├── rename.ico │ ├── replace.ico │ ├── sandbox.bmp │ ├── vegtree.bmp │ ├── CryEditDoc.ico │ ├── Cursor_2.cur │ ├── TabPanel.bmp │ ├── TreeView.bmp │ ├── arr_addkey.cur │ ├── bmp00005.bmp │ ├── bmp00006.bmp │ ├── bmp00007.bmp │ ├── bmp00008.bmp │ ├── bmp00009.bmp │ ├── bmp00010.bmp │ ├── bmp00011.bmp │ ├── bmp00012.bmp │ ├── bmp00013.bmp │ ├── bmp00014.bmp │ ├── bmp00015.bmp │ ├── bmp00016.bmp │ ├── bmp00017.bmp │ ├── bmp00018.bmp │ ├── bmp00019.bmp │ ├── bmp00020.bmp │ ├── brush24bpp.bmp │ ├── cur00001.cur │ ├── cur00002.cur │ ├── cur00003.cur │ ├── cur00004.cur │ ├── cur00005.cur │ ├── db_music.bmp │ ├── db_prefab.bmp │ ├── down_arrow.ico │ ├── edit_mod.bmp │ ├── entitybar.bmp │ ├── filesimage.bmp │ ├── fopen_back.ico │ ├── fopen_up.ico │ ├── icon_lock.ico │ ├── icon_new.ico │ ├── icon_tcoll.ico │ ├── leftright.cur │ ├── litebulb.bmp │ ├── lock_sel.bmp │ ├── locksele.bmp │ ├── mainfram.bmp │ ├── mission_.bmp │ ├── musictree.bmp │ ├── panel_veg.bmp │ ├── pointerHit.cur │ ├── properties.bmp │ ├── selectobj.bmp │ ├── soundfiles.bmp │ ├── soundpre.bmp │ ├── toolbar1.bmp │ ├── toolbar2.bmp │ ├── trackview.bmp │ ├── trackview1.bmp │ ├── tree_vie.bmp │ ├── up_arrow.ico │ ├── vegetati.bmp │ ├── AVI_Recorder.bmp │ ├── Preferences.bmp │ ├── dynamichelp.bmp │ ├── editor_icon.bmp │ ├── editor_icon.ico │ ├── editor_icon.tga │ ├── editor_icon1.bmp │ ├── error_report.bmp │ ├── file_browse.ico │ ├── icon_delete.ico │ ├── icon_export.ico │ ├── icon_import.ico │ ├── icon_layers.ico │ ├── materialbar.bmp │ ├── object_move.cur │ ├── object_scale.cur │ ├── pick_cursor.cur │ ├── pointer_link.cur │ ├── pointer_plus.cur │ ├── prefabs_tree.bmp │ ├── arhitype_tree.bmp │ ├── editor_icon16.ico │ ├── icon_question.bmp │ ├── icon_question.ico │ ├── layer_buttons.bmp │ ├── object_rotate.cur │ ├── objectsbrowser.bmp │ ├── particles_tree.bmp │ ├── pointer_flatten.cur │ ├── pointer_linknow.cur │ ├── pointer_minus.cur │ ├── pointer_smooth.cur │ ├── trackview_keys.bmp │ ├── trackview_nodes.bmp │ └── CryEdit.rc2 ├── Controls │ ├── ColorCtrl.h │ ├── TemplDef.h │ └── InPlaceComboBox.cpp ├── Music │ └── MusicEditorUI.h ├── pointer_getheight.cur ├── LightmapCompiler │ ├── IndoorPatchLights.cpp │ └── GLMInfo.cpp ├── MSSCCPRJ.SCC ├── FileTypeUtils.h ├── Editor.vcproj.vspscc ├── AIPointPanel.htm └── UnlinkTool.cpp ├── CryFont ├── FreeType2 │ └── src │ │ ├── tools │ │ └── docmaker │ │ │ └── .cvsignore │ │ ├── gzip │ │ └── Jamfile │ │ ├── winfonts │ │ └── Jamfile │ │ ├── otlayout │ │ ├── otlgdef.h │ │ ├── otljstf.h │ │ ├── otlbase.h │ │ └── otlgpos.h │ │ ├── bdf │ │ └── Jamfile │ │ ├── pcf │ │ └── Jamfile │ │ ├── psnames │ │ └── Jamfile │ │ ├── raster │ │ └── Jamfile │ │ ├── smooth │ │ └── Jamfile │ │ ├── type42 │ │ └── Jamfile │ │ ├── cff │ │ └── Jamfile │ │ ├── cid │ │ └── Jamfile │ │ ├── pfr │ │ └── Jamfile │ │ ├── psaux │ │ └── Jamfile │ │ ├── pshinter │ │ └── Jamfile │ │ ├── type1 │ │ └── Jamfile │ │ ├── sfnt │ │ └── Jamfile │ │ ├── truetype │ │ └── Jamfile │ │ ├── autohint │ │ └── Jamfile │ │ └── Jamfile ├── FFont.h ├── GlyphCache.h ├── FontRenderer.h ├── FontTexture.h ├── GlyphBitmap.h ├── GlyphCache.cpp ├── FontRenderer.cpp ├── FontTexture.cpp ├── GlyphBitmap.cpp ├── MSSCCPRJ.SCC ├── StdAfx.cpp ├── CryFont.vcproj.vspscc └── CryFont_XBox.vcproj.vspscc ├── CryAISystem ├── IAgent.cpp ├── MSSCCPRJ.SCC ├── StdAfx.cpp ├── BuildingIDManager.h ├── CryAISystem.vcproj.vspscc └── CryAISystem_XBox.vcproj.vspscc ├── Win32APIWrapper └── curl-7.12.2 │ ├── include │ └── curl │ │ └── types.h │ └── lib │ ├── .libs │ ├── libcurl.so.3 │ └── libcurl.so.3.0.0 │ └── libs64 │ └── libcurl.so ├── CryAnimation ├── drand.h ├── CryBone.h ├── SSEUtils.cpp ├── SSEUtils.h ├── CryModEffAnimation.h ├── MSSCCPRJ.SCC ├── GeomCommon.h ├── Vec3a16.h ├── CryAnimation_XBox.vcproj.vspscc ├── CryAnimation.vcproj.vspscc ├── BSplineVec3dPacked.cpp └── CryCharInstanceRenderParams.h ├── ResourceCompilerImage ├── ImageExports.def ├── ImageCompiler.cpp ├── ResourceCompilerImage.vcproj.vspscc └── stdafx.cpp ├── CryGame ├── UICVars.h ├── UIButton.cpp ├── UIButton.h ├── UICVars.cpp ├── UICheckBox.h ├── UIComboBox.h ├── UIEditBox.h ├── UIListView.h ├── UIMessages.h ├── UIScreen.cpp ├── UIScreen.h ├── UIStatic.cpp ├── UIStatic.h ├── UISystem.cpp ├── UISystem.h ├── UIWidget.cpp ├── UIWidget.h ├── UICheckBox.cpp ├── UIComboBox.cpp ├── UIEditBox.cpp ├── UIListView.cpp ├── UIScrollBar.h ├── UIVideoPanel.h ├── ASEQuerySDK.lib ├── ScriptObjectUI.h ├── UIScrollBar.cpp ├── UIVideoPanel.cpp ├── XServerRules.cpp ├── DivxMediaLib32.lib ├── DivxMediaLib64.lib ├── ScriptObjectUI.cpp ├── MSSCCPRJ.SCC ├── CryGame.vcproj.vspscc ├── CryGame_XBox.vcproj.vspscc ├── StdAfx.cpp └── FireType.h ├── FARCRY ├── FarCry.ico ├── FarCry.rc ├── FarCry1.ico ├── MSSCCPRJ.SCC ├── FarCry.vcproj.vspscc └── FarCry_XBox.vcproj.vspscc ├── PunkBuster └── pbsdk.cpp ├── CryCommon ├── ICryAnimation.h ├── IScriptSystem.h ├── fSinCos64.lib ├── MSSCCPRJ.SCC ├── CryCommon.vcproj.vspscc └── CryPhysics.h ├── FarCry_WinSV ├── FarCry.ico ├── BasicConsole.h ├── MSSCCPRJ.SCC ├── stdafx.cpp └── FarCry_WinSV.vcproj.vspscc ├── CryInput ├── XDebugKeyboard.cpp ├── MSSCCPRJ.SCC ├── StdAfx.cpp ├── CryInput.vcproj.vspscc └── CryInput_XBox.vcproj.vspscc ├── CryNetwork ├── ASEQuerySDK.lib ├── MSSCCPRJ.SCC ├── StdAfx.cpp ├── CryNetwork.vcproj.vspscc ├── CryNetwork_XBox.vcproj.vspscc ├── todo.txt ├── UbisoftMemory.h └── UbisoftMemory.cpp ├── CrySoundSystem ├── crysound.lib ├── crysound64.lib ├── crysound64d.lib ├── crysoundvc.lib ├── ogg_static.lib ├── vorbis_static.lib ├── ogg_static_d64.lib ├── ogg_static_r64.lib ├── vorbis_static_d64.lib ├── vorbis_static_r64.lib ├── vorbisfile_static.lib ├── vorbisfile_static_d64.lib ├── vorbisfile_static_r64.lib ├── MSSCCPRJ.SCC ├── CrySoundSystem.vcproj.vspscc ├── StdAfx.cpp └── CrySoundSystem_XBox.vcproj.vspscc ├── RenderDll ├── Common │ ├── Renderer.cpp │ ├── Textures │ │ └── Image │ │ │ ├── ZLib.lib │ │ │ ├── nvDXTlib.lib │ │ │ ├── inv_cmap.h │ │ │ ├── jpeg6 │ │ │ └── jversion.h │ │ │ ├── GifImage.h │ │ │ └── PcxImage.h │ ├── CRT.cpp │ └── RendElements │ │ ├── CREOclusionQuery.cpp │ │ ├── CREDummy.cpp │ │ ├── CREFlashBang.cpp │ │ ├── CRE2DQuad.cpp │ │ ├── CREShadowMap.cpp │ │ └── CRETriMeshAdditionalShadow.cpp ├── Dx9Sdk │ ├── Lib │ │ ├── d3d9.lib │ │ ├── d3dx9.lib │ │ ├── DxErr9.lib │ │ └── d3dx9d.lib │ └── Include │ │ └── d3d9types.h ├── XRenderD3D8 │ ├── CG │ │ ├── cg.h │ │ ├── cgD3D.h │ │ ├── cgD3D8.h │ │ ├── cgD3D9.h │ │ ├── cg_errors.h │ │ ├── cgGL_profiles.h │ │ ├── cgTemplates.h │ │ ├── cg_datatypes.h │ │ ├── cg_profiles.h │ │ ├── cgContextManager.h │ │ ├── cgProgramManager.h │ │ ├── cg_bindlocations.h │ │ └── cg_deprecated_api.h │ ├── Libraries │ │ ├── cg.lib │ │ ├── cgD3D.lib │ │ ├── cgD3D8.lib │ │ ├── cgD3D9.lib │ │ ├── ijl15.lib │ │ ├── cgD3D8d.lib │ │ ├── cgD3D9d.lib │ │ ├── cgD3D_mt.lib │ │ └── cgD3D_mtdll.lib │ ├── XRenderD3D8.vcproj.vspscc │ └── XRenderD3D8_XBox.vcproj.vspscc ├── XRenderD3D9 │ ├── CG │ │ ├── cg.h │ │ ├── cgD3D.h │ │ ├── cgD3D8.h │ │ ├── cgD3D9.h │ │ ├── cg_enums.h │ │ ├── cg_errors.h │ │ ├── cgGL_profiles.h │ │ ├── cgTemplates.h │ │ ├── cg_datatypes.h │ │ ├── cg_profiles.h │ │ ├── cgContextManager.h │ │ ├── cgProgramManager.h │ │ ├── cg_bindlocations.h │ │ └── cg_deprecated_api.h │ ├── Libraries │ │ ├── cg.lib │ │ ├── cgD3D.lib │ │ ├── cgD3D8.lib │ │ ├── cgD3D9.lib │ │ ├── ijl15.lib │ │ ├── cgD3D8d.lib │ │ ├── cgD3D9d.lib │ │ ├── cgD3D_mt.lib │ │ ├── nvDXTlib.lib │ │ ├── CompressATI.lib │ │ ├── cgD3D_mtdll.lib │ │ ├── nvDXTlibMT.lib │ │ ├── nvDXTlibMTDLL.lib │ │ └── nvDXTlibMTDLL_S.lib │ └── XRenderD3D9.vcproj.vspscc ├── XRenderOGL │ ├── CG │ │ ├── cg.h │ │ ├── cgGL.h │ │ ├── cg_enums.h │ │ ├── cg_errors.h │ │ ├── cgTemplates.h │ │ ├── cg_profiles.h │ │ ├── cgGL_profiles.h │ │ ├── cg_datatypes.h │ │ ├── cgContextManager.h │ │ ├── cgProgramManager.h │ │ ├── cg_bindlocations.h │ │ ├── cgGL_deprecated_api.h │ │ └── cg_deprecated_api.h │ ├── GLFont.cpp │ ├── Libraries │ │ ├── cg.lib │ │ ├── cgGL.lib │ │ ├── ijl15.lib │ │ ├── nvDXTlib.lib │ │ ├── CompressATI.lib │ │ └── nvDXTlibMTDLL.lib │ ├── NVParse │ │ ├── unistd.h │ │ ├── nvparse_externs.h │ │ ├── ts1.0_inst_list.h │ │ ├── ps1.0_program.h │ │ ├── nvparse.h │ │ └── _ps1.0_parser.h │ ├── state_to_nvparse_text.h │ └── XRenderOGL.vcproj.vspscc ├── XRenderPS2 │ └── Libraries │ │ ├── ijl15.lib │ │ ├── NvTriStrip.lib │ │ └── nvDXTlib.lib ├── XRenderNULL │ ├── Libraries │ │ ├── ijl15.lib │ │ ├── nvDXTlib.lib │ │ ├── NvTriStrip.lib │ │ └── nvDXTlibMTDLL.lib │ └── XRenderNULL.vcproj.vspscc └── MSSCCPRJ.SCC ├── CryScriptSystem ├── FunctionHandler.cpp ├── MSSCCPRJ.SCC ├── StdAfx.cpp ├── CryScriptSystem.vcproj.vspscc ├── CryScriptSystem_XBox.vcproj.vspscc ├── LUA │ ├── lapi.h │ └── lgc.h ├── StackGuard.h ├── ScriptBuffer.cpp └── CryScriptSystem.cpp ├── CryPhysics ├── linunprojectionchecks.cpp ├── MSSCCPRJ.SCC ├── StdAfx.cpp ├── CryPhysics.vcproj.vspscc ├── CryPhysics_XBox.vcproj.vspscc ├── geometries.h └── CryPhysics.h ├── .gitignore ├── CryMovie ├── MSSCCPRJ.SCC ├── StdAfx.cpp ├── CryMovie.vcproj.vspscc ├── CryMovie_XBox.vcproj.vspscc └── ExprTrack.h ├── Cry3DEngine ├── MSSCCPRJ.SCC ├── LightLoad.cpp ├── Cry3DEngine.vcproj.vspscc └── Cry3DEngine_XBox.vcproj.vspscc ├── CryEntitySystem ├── MSSCCPRJ.SCC ├── stdafx.cpp ├── CryEntitySystem.vcproj.vspscc ├── CryEntitySystem_XBox.vcproj.vspscc └── EntityIt.cpp ├── Game01.vssscc ├── MSSCCPRJ.SCC └── ResourceCompiler ├── stdafx.cpp ├── ResourceCompiler.vcproj.vspscc └── DebugLog.h /CrySystem/ZipFile.h: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /STLPORT/stlport/stl/_exception.h: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /ResourceCompilerPC/NvTriStrip/RenderPCH.h: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /STLPORT/stlport/config/stl_icc.h.orig: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /STLPORT/stlport/stl/_relops_template.h: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /STLPORT/test/regression/stdin: -------------------------------------------------------------------------------- 1 | a string 2 | -------------------------------------------------------------------------------- /Editor/Brush/BrushMtlLib.cpp: -------------------------------------------------------------------------------- 1 | #include "StdAfx.h" -------------------------------------------------------------------------------- /STLPORT/test/regression/stat.cpp: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /STLPORT/stlport/mmemory.h: -------------------------------------------------------------------------------- 1 | CAUUSE A SYNTAX ERROR 2 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/tools/docmaker/.cvsignore: -------------------------------------------------------------------------------- 1 | *.pyc 2 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/h/streambuf.h: -------------------------------------------------------------------------------- 1 | using ::streambuf; 2 | -------------------------------------------------------------------------------- /STLPORT/test/regression/seek.txt: -------------------------------------------------------------------------------- 1 | this 2 | is 3 | a 4 | test 5 | -------------------------------------------------------------------------------- /CryAISystem/IAgent.cpp: -------------------------------------------------------------------------------- 1 | #include "stdafx.h" 2 | #include "IAgent.h" -------------------------------------------------------------------------------- /STLPORT/test/regression/fstream.txt: -------------------------------------------------------------------------------- 1 | this 2 | is 3 | a 4 | test 5 | -------------------------------------------------------------------------------- /Win32APIWrapper/curl-7.12.2/include/curl/types.h: -------------------------------------------------------------------------------- 1 | /* not used */ 2 | -------------------------------------------------------------------------------- /CryAnimation/drand.h: -------------------------------------------------------------------------------- 1 | extern double drand(); 2 | extern int irand(); 3 | -------------------------------------------------------------------------------- /STLPORT/etc/std_headers_cpp_runtime.txt: -------------------------------------------------------------------------------- 1 | exception 2 | new 3 | typeinfo 4 | -------------------------------------------------------------------------------- /CrySystem/LuaDebugger/FileTree.cpp: -------------------------------------------------------------------------------- 1 | #include "stdafx.h" 2 | #include "FileTree.h" -------------------------------------------------------------------------------- /ResourceCompilerImage/ImageExports.def: -------------------------------------------------------------------------------- 1 | EXPORTS 2 | RegisterConvertors @1 3 | -------------------------------------------------------------------------------- /STLPORT/etc/std_headers_cpp_runtime_h.txt: -------------------------------------------------------------------------------- 1 | exception.h 2 | new.h 3 | typeinfo.h 4 | -------------------------------------------------------------------------------- /ResourceCompilerPC/ResourceCompilerPlugin.def: -------------------------------------------------------------------------------- 1 | EXPORTS 2 | RegisterConvertors @1 3 | -------------------------------------------------------------------------------- /CryFont/FFont.h: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- 1 | using ::setiosflags; 2 | using ::resetiosflags; 3 | // using ::setbase; 4 | using ::setfill; 5 | using ::setprecision; 6 | using ::setw; 7 | -------------------------------------------------------------------------------- /Win32APIWrapper/curl-7.12.2/lib/.libs/libcurl.so.3.0.0: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/OpenFarCry1/Far-Cry-1-CryEngine1/HEAD/Win32APIWrapper/curl-7.12.2/lib/.libs/libcurl.so.3.0.0 -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | *.obj 2 | *.htm 3 | *.sln 4 | *.suo 5 | *.pch 6 | *.pdb 7 | *.idb 8 | *.sbr 9 | *.asm 10 | *.res 11 | *.tlh 12 | *.tli 13 | *.ncb 14 | *.exp 15 | *.lib 16 | *.map 17 | -------------------------------------------------------------------------------- /STLPORT/src/mwerks_prj/libstlport_Data/CWSettingsWindows.stg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/OpenFarCry1/Far-Cry-1-CryEngine1/HEAD/STLPORT/src/mwerks_prj/libstlport_Data/CWSettingsWindows.stg -------------------------------------------------------------------------------- /STLPORT/stlport/using/export: -------------------------------------------------------------------------------- 1 | cstring 2 | fstream 3 | iomanip 4 | ios 5 | iosfwd 6 | iostream 7 | istream 8 | locale 9 | ostream 10 | sstream 11 | streambuf 12 | strstream 13 | -------------------------------------------------------------------------------- /CryFont/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryFont.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryGame/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryGame.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /Editor/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [Editor.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /FARCRY/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [FarCry.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryCommon/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryCommon.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryInput/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryInput.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryMovie/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryMovie.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryNetwork/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryNetwork.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryPhysics/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryPhysics.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CrySystem/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CrySystem.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /STLPORT/src/sunpro-compat.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Basename for libraries 3 | # 4 | LIB_BASENAME = libstlport_sunpro_compat 5 | 6 | CC = CC 7 | CXX = CC -compat=4 8 | 9 | COMP=SUN-COMPAT 10 | 11 | -------------------------------------------------------------------------------- /Cry3DEngine/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [Cry3DEngine.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryAISystem/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryAISystem.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryAnimation/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryAnimation.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /FarCry_WinSV/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [FarCry_WinSV.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /ResourceCompilerPC/StatCGFCompiler/StatCGFShadowVolume.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | class StatCGFShadowVolume 4 | { 5 | public: 6 | StatCGFShadowVolume(void); 7 | ~StatCGFShadowVolume(void); 8 | }; 9 | -------------------------------------------------------------------------------- /STLPORT/src/sunpro42.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Basename for libraries 3 | # 4 | LIB_BASENAME = libstlport_sunpro42 5 | COMP=SUN42 6 | CC = CC 7 | CXX = CC 8 | 9 | include sunpro-common.mak 10 | 11 | 12 | -------------------------------------------------------------------------------- /CryEntitySystem/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryEntitySystem.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CryScriptSystem/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CryScriptSystem.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /CrySoundSystem/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [CrySoundSystem.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/NVParse/unistd.h: -------------------------------------------------------------------------------- 1 | // to make flex and vc++ play nice together 2 | #ifndef _WIN32 3 | #error 4 | //this thing was getting me for hours! "why can't I close the bloody file!" 5 | #endif 6 | -------------------------------------------------------------------------------- /STLPORT/etc/std_headers_c_h.txt: -------------------------------------------------------------------------------- 1 | ctype.h 2 | locale.h 3 | math.h 4 | setjmp.h 5 | signal.h 6 | stdarg.h 7 | stddef.h 8 | stdio.h 9 | stdlib.h 10 | string.h 11 | time.h 12 | wchar.h 13 | wctype.h 14 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/NVParse/nvparse_externs.h: -------------------------------------------------------------------------------- 1 | #ifndef NVPARSE_EXTERNS_H 2 | #define NVPARSE_EXTERNS_H 3 | 4 | extern nvparse_errors errors; 5 | extern int line_number; 6 | extern char * myin; 7 | 8 | 9 | #endif -------------------------------------------------------------------------------- /Editor/FileTypeUtils.h: -------------------------------------------------------------------------------- 1 | // returns true if the given file path represents a file 2 | // that can be previewed in Preview mode in Editor (e.g. cgf, cga etc.) 3 | extern bool IsPreviewableFileType (const char *szPath); -------------------------------------------------------------------------------- /ResourceCompilerPC/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [ResourceCompilerPC.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/strstream: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::strstreambuf; 2 | using _STLP_NEW_IO_NAMESPACE::istrstream; 3 | using _STLP_NEW_IO_NAMESPACE::ostrstream; 4 | using _STLP_NEW_IO_NAMESPACE::strstream; 5 | -------------------------------------------------------------------------------- /STLPORT/test/eh/mwerks_nosgi_prefix.h: -------------------------------------------------------------------------------- 1 | //mwerks_nosgi_prefix.h 2 | #define _STLP_NO_SGI_IOSTREAMS 1 3 | #define _STLP_NO_FORCE_INSTANTIATE 1 // for debugging 4 | #define EH_VECTOR_OPERATOR_NEW 1 5 | #define NDEBUG 1 6 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/gzip/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/gzip Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) gzip ; 5 | 6 | Library $(FT2_LIB) : ftgzip.c ; 7 | 8 | # end of src/pcf Jamfile 9 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/using/strstream.h: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::strstreambuf; 2 | using _STLP_NEW_IO_NAMESPACE::istrstream; 3 | using _STLP_NEW_IO_NAMESPACE::ostrstream; 4 | using _STLP_NEW_IO_NAMESPACE::strstream; 5 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/h/strstream.h: -------------------------------------------------------------------------------- 1 | using _STLP_OLD_IO_NAMESPACE::strstreambuf; 2 | using _STLP_OLD_IO_NAMESPACE::istrstream; 3 | using _STLP_OLD_IO_NAMESPACE::ostrstream; 4 | using _STLP_OLD_IO_NAMESPACE::strstream; 5 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/streambuf: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::basic_streambuf; 2 | using _STLP_NEW_IO_NAMESPACE::streambuf; 3 | #ifndef _STLP_NO_WIDE_STREAMS 4 | using _STLP_NEW_IO_NAMESPACE::wstreambuf; 5 | # endif 6 | -------------------------------------------------------------------------------- /STLPORT/test/regression/rawiter.hpp: -------------------------------------------------------------------------------- 1 | class X 2 | { 3 | public: 4 | X(int i_ = 0) : i(i_) {} 5 | ~X() {} 6 | operator int() const { return i; } 7 | 8 | private: 9 | int i; 10 | }; 11 | 12 | -------------------------------------------------------------------------------- /Cry3DEngine/LightLoad.cpp: -------------------------------------------------------------------------------- 1 | #include "stdafx.h" 2 | 3 | #include "3dEngine.h" 4 | #include "objman.h" 5 | #include "visareas.h" 6 | 7 | #include "lightman.h" 8 | 9 | #ifndef PI 10 | #define PI 3.14159f 11 | #endif 12 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/using/streambuf.h: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::basic_streambuf; 2 | using _STLP_NEW_IO_NAMESPACE::streambuf; 3 | #ifndef _STLP_NO_WIDE_STREAMS 4 | using _STLP_NEW_IO_NAMESPACE::wstreambuf; 5 | # endif 6 | -------------------------------------------------------------------------------- /STLPORT/stlport/wrap_std/export: -------------------------------------------------------------------------------- 1 | ./complex 2 | ./export 3 | ./fstream 4 | ./iomanip 5 | ./ios 6 | ./iosfwd 7 | ./iostream 8 | ./istream 9 | ./locale 10 | ./ostream 11 | ./sstream 12 | ./streambuf 13 | ./strstream 14 | -------------------------------------------------------------------------------- /STLPORT/test/eh/mwerks_debug_prefix.h: -------------------------------------------------------------------------------- 1 | //mwerks_debug_prefix.h 2 | #define _STLP_NO_FORCE_INSTANTIATE 1// for debugging 3 | #define EH_VECTOR_OPERATOR_NEW 1 4 | #define _STLP_DEBUG 1 // enable the use of allocation debugging 5 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/winfonts/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/winfonts Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) winfonts ; 5 | 6 | Library $(FT2_LIB) : winfnt.c ; 7 | 8 | # end of src/winfonts Jamfile 9 | -------------------------------------------------------------------------------- /STLPORT/etc/std_headers_c.txt: -------------------------------------------------------------------------------- 1 | cassert 2 | cctype 3 | cerrno 4 | cfloat 5 | climits 6 | clocale 7 | cmath 8 | csetjmp 9 | csignal 10 | cstdarg 11 | cstddef 12 | cstdio 13 | cstdlib 14 | cstring 15 | ctime 16 | cwchar 17 | cwctype 18 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/h/ostream.h: -------------------------------------------------------------------------------- 1 | using _STLP_OLD_IO_NAMESPACE::ostream; 2 | using _STLP_OLD_IO_NAMESPACE::endl; 3 | using _STLP_OLD_IO_NAMESPACE::ends; 4 | using _STLP_OLD_IO_NAMESPACE::flush; 5 | 6 | // using _STLP_OLD_IO_NAMESPACE::ws; 7 | -------------------------------------------------------------------------------- /CryAnimation/GeomCommon.h: -------------------------------------------------------------------------------- 1 | #ifndef _GEOM_COMMON_HDR_ 2 | #define _GEOM_COMMON_HDR_ 3 | 4 | #include "TFace.h" 5 | #pragma pack(push,1) 6 | typedef TFace GeomFace; 7 | #pragma pack(pop) 8 | typedef unsigned char GeomMtlID; 9 | #endif -------------------------------------------------------------------------------- /ResourceCompilerPC/ResourceCompilerPC.h: -------------------------------------------------------------------------------- 1 | #include "IRCLog.h" 2 | #include "IResCompiler.h" 3 | 4 | extern HMODULE g_hInst; 5 | extern IRCLog* g_pLog; 6 | 7 | extern void LogWarning (const char* szFormat, ...); 8 | extern void Log (const char* szFormat, ...); -------------------------------------------------------------------------------- /STLPORT/test/regression/strass1.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | 3 | int main() 4 | { 5 | std::string str1 = "string"; 6 | std::string str2; 7 | str2.assign(str1.begin(), str1.begin() + 3); 8 | return 0; 9 | } 10 | -------------------------------------------------------------------------------- /STLPORT/etc/cvsignore: -------------------------------------------------------------------------------- 1 | ignore 2 | dev 3 | fix 4 | lib 5 | *.o 6 | *.obj 7 | *~ 8 | *.exe 9 | *.dll 10 | *.core 11 | *.bak 12 | *.out 13 | *.pdb 14 | *.pch 15 | .* 16 | core 17 | CVS 18 | SunWS_cache 19 | Templates.DB 20 | *.gz 21 | doc 22 | make_snap.sh 23 | -------------------------------------------------------------------------------- /RenderDll/Common/CRT.cpp: -------------------------------------------------------------------------------- 1 | #if defined(LINUX) 2 | #include "platform.h" 3 | #else 4 | #include "Windows.h" 5 | #endif 6 | 7 | void CRTFreeData(void *pData) 8 | { 9 | free(pData); 10 | } 11 | 12 | void CRTDeleteArray(void *pData) 13 | { 14 | delete [] pData; 15 | } -------------------------------------------------------------------------------- /STLPORT/src/sunpro.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Basename for libraries 3 | # 4 | 5 | # 6 | # This makefile will work for SUN 5.0 and higher 7 | # 8 | 9 | LIB_BASENAME = libstlport_sunpro 10 | COMP=SUN 11 | CC = CC 12 | CXX = CC 13 | 14 | include sunpro-common.mak 15 | 16 | 17 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/state_to_nvparse_text.h: -------------------------------------------------------------------------------- 1 | #ifndef STATE_TO_NVPARSE_TEXT_H 2 | #define STATE_TO_NVPARSE_TEXT_H 3 | 4 | 5 | #ifdef __cplusplus 6 | extern "C" { 7 | #endif 8 | 9 | char * state_to_rc10 (); 10 | 11 | 12 | #ifdef __cplusplus 13 | } 14 | #endif 15 | 16 | #endif -------------------------------------------------------------------------------- /STLPORT/stlport/config/stl_fujitsu.h: -------------------------------------------------------------------------------- 1 | /* STLport configuration for Fujitsu compiler : looks like a perfect one ! */ 2 | # define _STLP_NATIVE_INCLUDE_PATH ../std 3 | # define _STLP_UINT32_T unsigned int 4 | # define _STLP_LONG_LONG long long 5 | # define _STLP_WCHAR_SUNPRO_EXCLUDE 1 6 | -------------------------------------------------------------------------------- /STLPORT/src/intel.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Tools 3 | # 4 | 5 | CXX=icl.exe 6 | CC=icl.exe 7 | RC=rc 8 | 9 | LIB_BASENAME=stlport_icl 10 | 11 | EXTRA_COMMON_FLAGS=/D "_MBCS" 12 | COMP=ICL 13 | 14 | all: all_static 15 | 16 | !INCLUDE vc_common.mak 17 | 18 | # 19 | # 20 | 21 | 22 | 23 | -------------------------------------------------------------------------------- /STLPORT/test/eh/mwerks_nosgi_debug_prefix.h: -------------------------------------------------------------------------------- 1 | //mwerks_nosgi_debug_prefix.h 2 | #define _STLP_NO_SGI_IOSTREAMS 1 3 | #define _STLP_NO_FORCE_INSTANTIATE 1 // for debugging 4 | #define _STLP_DEBUG_UNINITIALIZED 1 // enable the use of allocation debugging 5 | #define EH_VECTOR_OPERATOR_NEW 1 6 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/iomanip: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::setiosflags; 2 | using _STLP_NEW_IO_NAMESPACE::resetiosflags; 3 | using _STLP_NEW_IO_NAMESPACE::setbase; 4 | using _STLP_NEW_IO_NAMESPACE::setfill; 5 | using _STLP_NEW_IO_NAMESPACE::setprecision; 6 | using _STLP_NEW_IO_NAMESPACE::setw; 7 | -------------------------------------------------------------------------------- /CrySystem/LuaDebugger/LuaDbgInterface.h: -------------------------------------------------------------------------------- 1 | #ifndef __LUA_DBG_INTERFACE_H__ 2 | #define __LUA_DBG_INTERFACE_H__ 3 | 4 | #pragma once 5 | 6 | class CLUADbg; 7 | 8 | bool InvokeDebugger(CLUADbg *pDebugger, const char *pszSourceFile = NULL, int iLine = 0, const char *pszReason = NULL); 9 | 10 | #endif -------------------------------------------------------------------------------- /Game01.vssscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/using/iomanip.h: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::setiosflags; 2 | using _STLP_NEW_IO_NAMESPACE::resetiosflags; 3 | using _STLP_NEW_IO_NAMESPACE::setbase; 4 | using _STLP_NEW_IO_NAMESPACE::setfill; 5 | using _STLP_NEW_IO_NAMESPACE::setprecision; 6 | using _STLP_NEW_IO_NAMESPACE::setw; 7 | -------------------------------------------------------------------------------- /STLPORT/stlport/wrap_std/h/fstream.h: -------------------------------------------------------------------------------- 1 | # include _STLP_NATIVE_OLD_STREAMS_HEADER(fstream.h) 2 | # if defined (_STLP_USE_NAMESPACES) && ! defined (_STLP_BROKEN_USING_DIRECTIVE) 3 | _STLP_BEGIN_NAMESPACE 4 | # include 5 | _STLP_END_NAMESPACE 6 | # endif /* _STLP_OWN_NAMESPACE */ 7 | 8 | -------------------------------------------------------------------------------- /RenderDll/Common/Textures/Image/inv_cmap.h: -------------------------------------------------------------------------------- 1 | 2 | #ifndef __INV_CMAP_H__ 3 | #define __INV_CMAP_H__ 4 | 5 | extern void shInverseColormap (int colors, SRGBPixel *colormap, 6 | int rbits, int gbits, int bbits, byte *&rgbmap, 7 | unsigned long *dist_buf = NULL); 8 | 9 | #endif // __INV_CMAP_H__ 10 | -------------------------------------------------------------------------------- /STLPORT/test/regression/seek.res: -------------------------------------------------------------------------------- 1 | First pass: 2 | this 3 | is 4 | a 5 | test 6 | First pass done 7 | Second pass: 8 | this 9 | is 10 | a 11 | test 12 | Second pass done 13 | 0 1 2 3 4 6 7 8 10 11 13 14 15 16 17 14 | Third pass: 15 | this 16 | is 17 | a 18 | test 19 | Third pass done 20 | Test passed 21 | -------------------------------------------------------------------------------- /CryAnimation/Vec3a16.h: -------------------------------------------------------------------------------- 1 | ////////////////////////////////////////////////////////////////////////// 2 | // Vec3d aligned on 16-byte boundary 3 | 4 | #ifndef _CRY_ANIMATION_VEC_3D_A_16_HDR_ 5 | #define _CRY_ANIMATION_VEC_3D_A_16_HDR_ 6 | 7 | class Vec3a16: public Vec3d 8 | { 9 | public: 10 | }; 11 | 12 | #endif -------------------------------------------------------------------------------- /Editor/Editor.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /FARCRY/FarCry.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [ResourceCompiler.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | 7 | [Game01.sln] 8 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 9 | SCC_Project_Name = Perforce Project 10 | -------------------------------------------------------------------------------- /STLPORT/test/regression/map1.hpp: -------------------------------------------------------------------------------- 1 | 2 | // class Int is defined here because the primitive 'int' does not have a 3 | // default constructor. The default constructor is used when map['z'] 4 | // accesses an uninitialized element. 5 | struct Int 6 | { 7 | Int(int x = 0) : val(x) {}; 8 | int val; 9 | }; 10 | 11 | -------------------------------------------------------------------------------- /CryFont/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryFont.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /CryInput/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryInput.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /CryMovie/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryMovie.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /CryNetwork/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryNet.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /STLPORT/stlport/wrap_std/h/streambuf.h: -------------------------------------------------------------------------------- 1 | //*TY 02/11/2000 - added missing header file 2 | 3 | # include _STLP_NATIVE_OLD_STREAMS_HEADER(iostream.h) 4 | 5 | # if defined (_STLP_USE_OWN_NAMESPACE) 6 | _STLP_BEGIN_NAMESPACE 7 | # include 8 | _STLP_END_NAMESPACE 9 | # endif /* _STLP_USE_OWN_NAMESPACE */ 10 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/otlayout/otlgdef.h: -------------------------------------------------------------------------------- 1 | #ifndef __OTL_GDEF_H__ 2 | #define __OTL_GDEF_H__ 3 | 4 | #include "otltable.h" 5 | 6 | OTL_BEGIN_HEADER 7 | 8 | OTL_API( void ) 9 | otl_gdef_validate( OTL_Bytes table, 10 | OTL_Valid valid ); 11 | 12 | OTL_END_HEADER 13 | 14 | #endif /* __OTL_GDEF_H__ */ 15 | -------------------------------------------------------------------------------- /CryPhysics/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryPhysics.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /FarCry_WinSV/stdafx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // FarCry_SV.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/otlayout/otljstf.h: -------------------------------------------------------------------------------- 1 | #ifndef __OTL_JSTF_H__ 2 | #define __OTL_JSTF_H__ 3 | 4 | #include "otlayout.h" 5 | 6 | OTL_BEGIN_HEADER 7 | 8 | OTL_LOCAL( void ) 9 | otl_jstf_validate( OTL_Bytes table, 10 | OTL_Validator valid ); 11 | 12 | OTL_END_HEADER 13 | 14 | #endif /* __OTL_JSTF_H__ */ -------------------------------------------------------------------------------- /CrySystem/CrySystem.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "relative:CrySystem" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/src/aligned_buffer.h: -------------------------------------------------------------------------------- 1 | # ifndef ALIGNED_BUFFER_H 2 | # define ALIGNED_BUFFER_H 3 | 4 | _STLP_BEGIN_NAMESPACE 5 | // this is for fake initialization 6 | template 7 | union _Stl_aligned_buffer { 8 | char buf[sizeof(T)]; 9 | struct { double a; double b; } padding; 10 | }; 11 | _STLP_END_NAMESPACE 12 | 13 | # endif 14 | -------------------------------------------------------------------------------- /STLPORT/src/sunpro-64.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Basename for libraries 3 | # 4 | LIB_BASENAME = libstlport_sunpro64 5 | 6 | # 7 | # This makefile will work for SUN CC 5.0-5.3 (Forte 6 Update 2) 8 | # 9 | 10 | CC = CC -xarch=v9 11 | CXX = CC -xarch=v9 12 | 13 | COMP = SUN64 14 | ATOMIC_ASM = sparc_atomic64.s 15 | 16 | include sunpro-common.mak 17 | -------------------------------------------------------------------------------- /CryEntitySystem/stdafx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryEntityDLL.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/otlayout/otlbase.h: -------------------------------------------------------------------------------- 1 | #ifndef __OTL_BASE_H__ 2 | #define __OTL_BASE_H__ 3 | 4 | #include "otlayout.h" 5 | 6 | OTL_BEGIN_HEADER 7 | 8 | OTL_LOCAL( void ) 9 | otl_base_validate( OTL_Bytes table, 10 | OTL_Validator valid ); 11 | 12 | OTL_END_HEADER 13 | 14 | #endif /* __OTL_BASE_H__ */ 15 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/otlayout/otlgpos.h: -------------------------------------------------------------------------------- 1 | #ifndef __OTL_GPOS_H__ 2 | #define __OTL_GPOS_H__ 3 | 4 | #include "otlayout.h" 5 | 6 | OTL_BEGIN_HEADER 7 | 8 | OTL_LOCAL( void ) 9 | otl_gpos_validate( OTL_Bytes table, 10 | OTL_Validator valid ); 11 | 12 | OTL_END_HEADER 13 | 14 | #endif /* __OTL_GPOS_H__ */ 15 | -------------------------------------------------------------------------------- /CryScriptSystem/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryScriptSystem.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /ResourceCompilerImage/ResourceCompilerImage.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/make_bc50.sh: -------------------------------------------------------------------------------- 1 | #!/bin/sh 2 | for file in `cat ../export_names` 3 | do 4 | rm -fr $file.h 5 | cat stl_tmpl.h | sed -e "s/REPLACEME/$file/g" > $file.h 6 | done 7 | 8 | mv algorithm.h algorith.h 9 | mv functional.h function.h 10 | mv stdexcept.h stdexcep.h 11 | mv streambuf.h streambu.h 12 | mv strstream.h strstrea.h 13 | -------------------------------------------------------------------------------- /FarCry_WinSV/FarCry_WinSV.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "relative:FarCry_WinSV" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROVIDER" 10 | } 11 | -------------------------------------------------------------------------------- /ResourceCompiler/stdafx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // ResourceCompiler.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /ResourceCompilerPC/stdafx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // ResourceCompilerPC.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | -------------------------------------------------------------------------------- /STLPORT/src/sunpro-v8plus.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Basename for libraries 3 | # 4 | LIB_BASENAME = libstlport_sunpro64 5 | 6 | # 7 | # This makefile will work for SUN CC 5.0-5.3 (Forte 6 Update 2) 8 | # 9 | 10 | CC = CC -xarch=v8plus 11 | CXX = CC -xarch=v8plus 12 | 13 | COMP = SUN64 14 | ATOMIC_ASM = sparc_atomic.s 15 | 16 | include sunpro-common.mak 17 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/ostream: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::basic_ostream; 2 | using _STLP_NEW_IO_NAMESPACE::ostream; 3 | 4 | # ifndef _STLP_NO_WIDE_STREAMS 5 | using _STLP_NEW_IO_NAMESPACE::wostream; 6 | # endif 7 | 8 | using _STLP_NEW_IO_NAMESPACE::endl; 9 | using _STLP_NEW_IO_NAMESPACE::ends; 10 | using _STLP_NEW_IO_NAMESPACE::flush; 11 | -------------------------------------------------------------------------------- /CryAISystem/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryAISystem.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | 10 | -------------------------------------------------------------------------------- /CryFont/CryFont.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryFont\\CryFont.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryGame/CryGame.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryGame\\CryGame.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /RenderDll/XRenderNULL/XRenderNULL.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "relative:xrenderNULL" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/using/ostream.h: -------------------------------------------------------------------------------- 1 | using _STLP_NEW_IO_NAMESPACE::basic_ostream; 2 | using _STLP_NEW_IO_NAMESPACE::ostream; 3 | 4 | # ifndef _STLP_NO_WIDE_STREAMS 5 | using _STLP_NEW_IO_NAMESPACE::wostream; 6 | # endif 7 | 8 | using _STLP_NEW_IO_NAMESPACE::endl; 9 | using _STLP_NEW_IO_NAMESPACE::ends; 10 | using _STLP_NEW_IO_NAMESPACE::flush; 11 | -------------------------------------------------------------------------------- /CryInput/CryInput.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryInput\\CryInput.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryMovie/CryMovie.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryMovie\\CryMovie.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /ResourceCompiler/ResourceCompiler.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "relative:ResourceCompiler" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/stlport/wrap_std/h/iostream.h: -------------------------------------------------------------------------------- 1 | // # ifndef _STLP_NO_WCHAR_T 2 | // # include 3 | // # endif 4 | 5 | # include _STLP_NATIVE_OLD_STREAMS_HEADER(iostream.h) 6 | 7 | # if defined (_STLP_USE_OWN_NAMESPACE) 8 | _STLP_BEGIN_NAMESPACE 9 | # include 10 | _STLP_END_NAMESPACE 11 | # endif /* _STLP_USE_OWN_NAMESPACE */ 12 | -------------------------------------------------------------------------------- /CryAISystem/BuildingIDManager.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include 3 | 4 | typedef std::vector VectorBools; 5 | 6 | class CBuildingIDManager 7 | { 8 | 9 | VectorBools m_vAvailable; 10 | 11 | public: 12 | CBuildingIDManager(void); 13 | ~CBuildingIDManager(void); 14 | int GetId(void); 15 | void FreeId(int nID); 16 | void FreeAll(void); 17 | }; 18 | -------------------------------------------------------------------------------- /CryCommon/CryCommon.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:E:\\Game01\\CryCommon\\CryCommon.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryFont/CryFont_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryFont\\CryFont_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryGame/CryGame_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryGame\\CryGame_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CrySystem/PakVars.h: -------------------------------------------------------------------------------- 1 | #ifndef _CRY_SYSTEM_PAK_VARS_HDR_ 2 | #define _CRY_SYSTEM_PAK_VARS_HDR_ 3 | 4 | // variables that control behaviour of CryPak/StreamEngine subsystems 5 | struct PakVars 6 | { 7 | int nPriority; 8 | int nReadSlice; 9 | int nLogMissingFiles; 10 | PakVars():nPriority(1),nReadSlice(0), nLogMissingFiles(0){} 11 | }; 12 | 13 | 14 | #endif -------------------------------------------------------------------------------- /Editor/LightmapCompiler/GLMInfo.cpp: -------------------------------------------------------------------------------- 1 | // --------------------------------------------------------------------------------------------- 2 | // Crytek CryENGINE source code 3 | // History: 4 | // - Created by Michael Glueck 5 | // --------------------------------------------------------------------------------------------- 6 | 7 | #include "stdafx.h" 8 | #include "GLMInfo.h" -------------------------------------------------------------------------------- /FARCRY/FarCry_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\FARCRY\\FarCry_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /ResourceCompilerPC/ResourceCompilerPC.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "relative:ResourceCompilerPC" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROVIDER" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/bak/stdlib.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | # include <..\stdlib.h> 13 | 14 | // Local Variables: 15 | // mode:C++ 16 | // End: 17 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cstdlib.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | # include <..\cstdlib.> 13 | 14 | // Local Variables: 15 | // mode:C++ 16 | // End: 17 | -------------------------------------------------------------------------------- /CryInput/CryInput_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:E:\\Game01\\CryInput\\CryInput_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryMovie/CryMovie_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryMovie\\CryMovie_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryNetwork/CryNetwork.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryNetwork\\CryNetwork.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryPhysics/CryPhysics.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryPhysics\\CryPhysics.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /Cry3DEngine/Cry3DEngine.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\Cry3DEngine\\Cry3DEngine.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROVIDER" 10 | } 11 | -------------------------------------------------------------------------------- /CryAISystem/CryAISystem.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryAISystem\\CryAISystem.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CrySystem/CrySystem_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CrySystem\\CrySystem_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /ResourceCompilerPC/CalConvertor.h: -------------------------------------------------------------------------------- 1 | ////////////////////////////////////////////////////////////////////////// 2 | // Declaration of convertor for CAL files that will compile them into easy-to-parse 3 | // and compact format which will contain the necessary information about the animation files. 4 | #ifndef _CAL_CONVERTOR_HDR_ 5 | #define _CAL_CONVERTOR_HDR_ 6 | 7 | 8 | 9 | #endif -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/using/iostream.h: -------------------------------------------------------------------------------- 1 | using _STLP_VENDOR_STD::cin; 2 | using _STLP_VENDOR_STD::cout; 3 | using _STLP_VENDOR_STD::cerr; 4 | using _STLP_VENDOR_STD::clog; 5 | 6 | # if ! defined (_STLP_NO_WIDE_STREAMS) 7 | using _STLP_VENDOR_STD::wcin; 8 | using _STLP_VENDOR_STD::wcout; 9 | using _STLP_VENDOR_STD::wcerr; 10 | using _STLP_VENDOR_STD::wclog; 11 | # endif 12 | -------------------------------------------------------------------------------- /STLPORT/stlport/rlocks.h: -------------------------------------------------------------------------------- 1 | #ifndef _STLP_misc_rlocks_h 2 | # define _STLP_misc_rlocks_h 3 | # if (__SUNPRO_CC >= 0x500 ) 4 | # include <../CCios/rlocks.h> 5 | # elif defined (__SUNPRO_CC) 6 | # include <../CC/rlocks.h> 7 | # else 8 | # error "This file is for SUN CC only. Please remove it if it causes any harm for other compilers." 9 | # endif 10 | #endif 11 | 12 | -------------------------------------------------------------------------------- /STLPORT/test/regression/tstdeq.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | typedef std::string Str; 6 | typedef std::deque Dq; 7 | int insert1_test() 8 | { 9 | Str array1 [] = { "laurie", "jennifer", "leisa" }; 10 | Dq nam(array1, array1 + 3); 11 | Dq::iterator i = nam.begin() + 2; 12 | return 0; 13 | } 14 | -------------------------------------------------------------------------------- /CryNetwork/CryNetwork_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryNetwork\\CryNetwork_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryPhysics/CryPhysics_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryPhysics\\CryPhysics_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /RenderDll/Common/RendElements/CREOclusionQuery.cpp: -------------------------------------------------------------------------------- 1 | #include "RenderPCH.h" 2 | #include "RendElement.h" 3 | 4 | void CREOcclusionQuery::mfPrepare() 5 | { 6 | gRenDev->EF_CheckOverflow(0, 0, this); 7 | 8 | gRenDev->m_RP.m_pRE = this; 9 | gRenDev->m_RP.m_RendNumIndices = 0; 10 | gRenDev->m_RP.m_FirstVertex = 0; 11 | gRenDev->m_RP.m_RendNumVerts = 4; 12 | } 13 | 14 | -------------------------------------------------------------------------------- /Cry3DEngine/Cry3DEngine_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\Cry3DEngine\\Cry3DEngine_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryAISystem/CryAISystem_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryAISystem\\CryAISystem_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryAnimation/CryAnimation_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryAnimation\\CryAnimation_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CrySoundSystem/CrySoundSystem.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CrySoundSystem\\CrySoundSystem.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CrySystem/ZipDir.h: -------------------------------------------------------------------------------- 1 | #include "MTSafeAllocator.h" 2 | #include "smartptr.h" 3 | #include "ZipFileFormat.h" 4 | #include "ZipDirStructures.h" 5 | #include "smartptr.h" 6 | #include "ZipDirTree.h" 7 | #include "ZipDirList.h" 8 | #include "ZipDirCache.h" 9 | #include "ZipDirCacheRW.h" 10 | #include "ZipDirCacheFactory.h" 11 | #include "ZipDirFind.h" 12 | #include "ZipDirFindRW.h" 13 | -------------------------------------------------------------------------------- /CryAnimation/CryAnimation.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:C:\\Programming\\GAME01\\CryAnimation\\CryAnimation.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryEntitySystem/CryEntitySystem.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryEntitySystem\\CryEntitySystem.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryScriptSystem/CryScriptSystem.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryScriptSystem\\CryScriptSystem.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CrySoundSystem/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CrySound.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #pragma warning( disable:4786 ) 6 | #include "stdafx.h" 7 | 8 | 9 | // TODO: reference any additional headers you need in STDAFX.H 10 | // and not in this file 11 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/XRenderOGL.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\RenderDll\\XRenderOGL\\XRenderOGL.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/src/intel40.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Tools 3 | # 4 | 5 | CXX=icl.exe 6 | CC=icl.exe 7 | RC=rc 8 | 9 | LIB_BASENAME=stlport_icl 10 | 11 | # EXTRA_COMMON_FLAGS=/D "_MBCS" 12 | EXTRA_COMMON_FLAGS= -D_MBCS 13 | EXTRA_DEBUG_FLAGS= 14 | EXTRA_NDEBUG_FLAGS= -Qipo -Qsox- 15 | 16 | COMP=ICL 17 | 18 | all: all_static 19 | 20 | !INCLUDE vc_common.mak 21 | 22 | # 23 | # 24 | 25 | 26 | 27 | -------------------------------------------------------------------------------- /CrySoundSystem/CrySoundSystem_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CrySoundSystem\\CrySoundSystem_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /RenderDll/XRenderD3D8/XRenderD3D8.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\RenderDll\\XRenderD3D8\\XRenderD3D8.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /RenderDll/XRenderD3D9/XRenderD3D9.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\RenderDll\\XRenderD3D9\\XRenderD3D9.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/stlport/stdiostream.h: -------------------------------------------------------------------------------- 1 | #ifndef _STLP_misc_stdiostream_h 2 | # define _STLP_misc_stdiostream_h 3 | # if (__SUNPRO_CC >= 0x500 ) 4 | # include <../CCios/stdiostream.h> 5 | # else if defined (__SUNPRO_CC) 6 | # include <../CC/stdiostream.h> 7 | # else 8 | # error "This file is for SUN CC only. Please remove it if it causes any harm for other compilers." 9 | # endif 10 | #endif 11 | -------------------------------------------------------------------------------- /CryEntitySystem/CryEntitySystem_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryEntitySystem\\CryEntitySystem_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /CryNetwork/todo.txt: -------------------------------------------------------------------------------- 1 | //CRYNET TODO 2 | DONE !! -disconnection timeout(echo request) 3 | DONE !! -level loading stuff 4 | done-server search routine 5 | we can say...done-integration with the framework 6 | -test and finish ping computation 7 | -lag test ,"rate adaptive" packet building, "ping adaptive" timeouts 8 | -implement unrealiable only packets(not acknwoleged) 9 | -master server 10 | 11 | -------------------------------------------------------------------------------- /CryScriptSystem/CryScriptSystem_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:F:\\Crytek\\CryScriptSystem\\CryScriptSystem_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /STLPORT/test/regression/fib.h: -------------------------------------------------------------------------------- 1 | #ifndef _fib_h 2 | #define _fib_h 3 | class Fibonacci 4 | { 5 | public: 6 | Fibonacci() : v1(0), v2(1) {} 7 | inline int operator()(); 8 | private: 9 | int v1; 10 | int v2; 11 | }; 12 | 13 | inline int 14 | Fibonacci::operator()() 15 | { 16 | int r = v1 + v2; 17 | v1 = v2; 18 | v2 = r; 19 | return v1; 20 | } 21 | #endif // _fib_h 22 | -------------------------------------------------------------------------------- /STLPORT/test/regression/rand.h: -------------------------------------------------------------------------------- 1 | #ifndef _rand_h 2 | #define _rand_h 3 | #include 4 | 5 | #if !defined (STLPORT) || defined(__STL_USE_NAMESPACES) 6 | using namespace std; 7 | #endif 8 | 9 | class MyRandomGenerator 10 | { 11 | public: 12 | unsigned long operator()(unsigned long n_) 13 | { 14 | return rand() % n_; 15 | } 16 | }; 17 | 18 | #endif // _rand_h 19 | -------------------------------------------------------------------------------- /CryScriptSystem/LUA/lapi.h: -------------------------------------------------------------------------------- 1 | /* 2 | ** $Id: lapi.h,v 1.20 2000/08/31 14:08:27 roberto Exp $ 3 | ** Auxiliary functions from Lua API 4 | ** See Copyright Notice in lua.h 5 | */ 6 | 7 | #ifndef lapi_h 8 | #define lapi_h 9 | 10 | 11 | #include "lobject.h" 12 | 13 | 14 | TObject *luaA_index (lua_State *L, int index); 15 | void luaA_pushobject (lua_State *L, const TObject *o); 16 | 17 | #endif 18 | -------------------------------------------------------------------------------- /CryEntitySystem/EntityIt.cpp: -------------------------------------------------------------------------------- 1 | // EntityIt.cpp: implementation of the CEntityIt class. 2 | // 3 | ////////////////////////////////////////////////////////////////////// 4 | 5 | #include "stdafx.h" 6 | #include "EntityIt.h" 7 | 8 | #ifdef _DEBUG 9 | static char THIS_FILE[] = __FILE__; 10 | #define DEBUG_CLIENTBLOCK new( _NORMAL_BLOCK, THIS_FILE, __LINE__) 11 | #define new DEBUG_CLIENTBLOCK 12 | #endif 13 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/bdf/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/bdf Jamfile (c) 2002 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) bdf ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = bdfdrivr bdflib ; 12 | } 13 | else 14 | { 15 | _sources = bdf ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/bdf Jamfile 22 | -------------------------------------------------------------------------------- /ResourceCompilerImage/stdafx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // ResourceCompilerImage.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | #pragma comment(lib,"comctl32.lib") 7 | 8 | // TODO: reference any additional headers you need in STDAFX.H 9 | // and not in this file 10 | -------------------------------------------------------------------------------- /STLPORT/stlport/config/stl_intel.h: -------------------------------------------------------------------------------- 1 | // STLport configuration file 2 | // It is internal STLport header - DO NOT include it directly 3 | 4 | # if (__ICL >= 450) 5 | # define _STLP_DLLEXPORT_NEEDS_PREDECLARATION 1 6 | # endif 7 | 8 | # define _STLP_IMPORT_TEMPLATE_KEYWORD extern 9 | 10 | # include 11 | 12 | # undef _STLP_LONG_LONG 13 | # define _STLP_LONG_LONG long long 14 | 15 | -------------------------------------------------------------------------------- /CrySystem/StreamEngine.h: -------------------------------------------------------------------------------- 1 | ////////////////////////////////////////////////////////////////////////// 2 | // Declaration of CStreamEngine: implementation of IStreamEngine interface 3 | // 4 | #ifndef _CRY_SYSTEM_STREAM_ENGINE_HDR_ 5 | #define _CRY_SYSTEM_STREAM_ENGINE_HDR_ 6 | 7 | #include "RefStreamEngine.h" 8 | // This is reference implementation 9 | typedef CRefStreamEngine CStreamEngine; 10 | 11 | #endif -------------------------------------------------------------------------------- /STLPORT/stlport/using/iostream: -------------------------------------------------------------------------------- 1 | 2 | # include 3 | 4 | using _STLP_VENDOR_STD::cin; 5 | using _STLP_VENDOR_STD::cout; 6 | using _STLP_VENDOR_STD::cerr; 7 | using _STLP_VENDOR_STD::clog; 8 | 9 | # if ! defined (_STLP_NO_WIDE_STREAMS) 10 | using _STLP_VENDOR_STD::wcin; 11 | using _STLP_VENDOR_STD::wcout; 12 | using _STLP_VENDOR_STD::wcerr; 13 | using _STLP_VENDOR_STD::wclog; 14 | # endif 15 | -------------------------------------------------------------------------------- /CryNetwork/UbisoftMemory.h: -------------------------------------------------------------------------------- 1 | #ifndef __UBISOFT_MEMORY_H 2 | #define __UBISOFT_MEMORY_H 3 | 4 | #if defined(WIN32) 5 | # define GS_WIN32 6 | #else 7 | # define GS_LINUX 8 | #endif 9 | 10 | extern "C" void * __stdcall ExtAlloc_Malloc(unsigned int lSize); 11 | extern "C" void __stdcall ExtAlloc_Free(void *ptr); 12 | extern "C" void * __stdcall ExtAlloc_Realloc(void *ptr, unsigned int uiSize); 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /STLPORT/src/vc6.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Tools 3 | # 4 | 5 | CXX=cl.exe 6 | CC=cl.exe 7 | RC=rc 8 | 9 | LIB_BASENAME=stlport_vc6 10 | COMP=VC6 11 | 12 | # EXTRA_COMMON_FLAGS=/D "_MBCS" 13 | EXTRA_COMMON_FLAGS=/Zm800 /FI "vc_warning_disable.h" /D "_MBCS" 14 | EXTRA_DEBUG_FLAGS= 15 | EXTRA_NDEBUG_FLAGS= 16 | 17 | all: platform all_static all_dynamic 18 | 19 | !INCLUDE vc_common.mak 20 | 21 | # 22 | # 23 | 24 | 25 | 26 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/pcf/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/pcf Jamfile (c) 2001, 2003 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) pcf ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = pcfdrivr pcfread pcfutil ; 12 | } 13 | else 14 | { 15 | _sources = pcf ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/pcf Jamfile 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/psnames/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/psnames Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) psnames ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = psmodule ; 12 | } 13 | else 14 | { 15 | _sources = psnames ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/psnames Jamfile 22 | -------------------------------------------------------------------------------- /RenderDll/Common/RendElements/CREDummy.cpp: -------------------------------------------------------------------------------- 1 | #include "RenderPCH.h" 2 | #include "RendElement.h" 3 | 4 | void CREDummy::mfPrepare() 5 | { 6 | gRenDev->EF_CheckOverflow(0, 0, this); 7 | 8 | gRenDev->m_RP.m_pRE = this; 9 | gRenDev->m_RP.m_RendNumIndices = 0; 10 | gRenDev->m_RP.m_RendNumVerts = 0; 11 | } 12 | 13 | bool CREDummy::mfDraw(SShader *ef, SShaderPass *sfm) 14 | { 15 | return true; 16 | } 17 | 18 | -------------------------------------------------------------------------------- /RenderDll/XRenderD3D8/XRenderD3D8_XBox.vcproj.vspscc: -------------------------------------------------------------------------------- 1 | "" 2 | { 3 | "FILE_VERSION" = "9237" 4 | "ENLISTMENT_CHOICE" = "NEVER" 5 | "PROJECT_FILE_RELATIVE_PATH" = "" 6 | "NUMBER_OF_EXCLUDED_FILES" = "0" 7 | "ORIGINAL_PROJECT_FILE_PATH" = "file:D:\\PROGRAMMING\\Game01_XBPort\\RENDERDLL\\XRENDERD3D8\\XRenderD3D8_XBox.vcproj" 8 | "NUMBER_OF_NESTED_PROJECTS" = "0" 9 | "SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROJECT" 10 | } 11 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/NVParse/ts1.0_inst_list.h: -------------------------------------------------------------------------------- 1 | #ifndef _InstList_h 2 | #define _InstList_h 3 | 4 | #include "ts1.0_inst.h" 5 | 6 | typedef class InstList { 7 | public: 8 | InstList(); 9 | ~InstList(); 10 | int Size(); 11 | InstList& operator+=(InstPtr t); 12 | void Validate(); 13 | void Invoke(); 14 | private: 15 | InstPtr list; 16 | int size; 17 | int max; 18 | } *InstListPtr; 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/raster/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/raster Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) raster ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = ftraster ftrend1 ; 12 | } 13 | else 14 | { 15 | _sources = raster ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/raster Jamfile 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/smooth/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/smooth Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) smooth ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = ftgrays ftsmooth ; 12 | } 13 | else 14 | { 15 | _sources = smooth ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/smooth Jamfile 22 | -------------------------------------------------------------------------------- /CryScriptSystem/StackGuard.h: -------------------------------------------------------------------------------- 1 | #ifndef _STACKGUARD_H_ 2 | #define _STACKGUARD_H_ 3 | struct _StackGuard 4 | { 5 | _StackGuard(lua_State *p) 6 | { 7 | m_pLS=p; 8 | m_nTop=lua_gettop(m_pLS); 9 | } 10 | ~_StackGuard() 11 | { 12 | lua_settop(m_pLS,m_nTop); 13 | } 14 | private: 15 | int m_nTop; 16 | lua_State *m_pLS; 17 | }; 18 | 19 | #define _GUARD_STACK(ls) _StackGuard __guard__(ls); 20 | 21 | #endif _STACKGUARD_H_ -------------------------------------------------------------------------------- /STLPORT/src/vc6-unicode.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Tools 3 | # 4 | 5 | CXX=cl.exe 6 | CC=cl.exe 7 | RC=rc 8 | 9 | LIB_BASENAME=stlport_vc6 10 | COMP=VC6 11 | 12 | # EXTRA_COMMON_FLAGS=/D "_MBCS" 13 | EXTRA_COMMON_FLAGS=/Zm800 /FI "vc_warning_disable.h" /D "_MBCS" 14 | EXTRA_DEBUG_FLAGS= 15 | EXTRA_NDEBUG_FLAGS= 16 | 17 | all: platform all_static all_dynamic 18 | 19 | !INCLUDE vc_common.mak 20 | 21 | # 22 | # 23 | 24 | 25 | 26 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/type42/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/type42 Jamfile (c) 2002 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) type42 ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = t42objs t42parse t42drivr ; 12 | } 13 | else 14 | { 15 | _sources = type42 ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/type42 Jamfile 22 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/NVParse/ps1.0_program.h: -------------------------------------------------------------------------------- 1 | #ifndef _PS10_PROGRAM_H 2 | #define _PS10_PROGRAM_H 3 | 4 | namespace ps10 5 | { 6 | 7 | struct constdef 8 | { 9 | string reg; 10 | float r,g,b,a; 11 | }; 12 | 13 | 14 | void invoke(std::vector * c, 15 | std::list > * a, 16 | std::list > * b); 17 | 18 | bool init_extensions(); 19 | } 20 | 21 | #endif 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/cff/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/cff Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) cff ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = cffdrivr cffgload cffload cffobjs cffparse cffcmap ; 12 | } 13 | else 14 | { 15 | _sources = cff ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/cff Jamfile 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/cid/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/cid Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) cid ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = cidobjs cidload cidgload cidriver cidparse ; 12 | } 13 | else 14 | { 15 | _sources = type1cid ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/cid Jamfile 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/pfr/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/pfr Jamfile (c) 2002 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) pfr ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = pfrdrivr pfrgload pfrload pfrobjs pfrcmap pfrsbit ; 12 | } 13 | else 14 | { 15 | _sources = pfr ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/pfr Jamfile 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/psaux/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/psaux Jamfile (c) 2001, 2002 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) psaux ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = psauxmod psobjs t1decode t1cmap ; 12 | } 13 | else 14 | { 15 | _sources = psaux ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/psaux Jamfile 22 | -------------------------------------------------------------------------------- /STLPORT/src/vc5.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Tools 3 | # 4 | 5 | CXX=cl.exe 6 | CC=cl.exe 7 | RC=rc 8 | 9 | LIB_BASENAME=stlport_vc5 10 | COMP=VC5 11 | 12 | # EXTRA_COMMON_FLAGS=/D "_MBCS" /D "_STLP_NO_FORCE_INSTANTIATE" 13 | EXTRA_COMMON_FLAGS=/Zm800 /FI "vc_warning_disable.h" /D "_MBCS" 14 | EXTRA_DEBUG_FLAGS= 15 | EXTRA_NDEBUG_FLAGS= 16 | 17 | all: all_static all_staticx 18 | 19 | !INCLUDE vc_common.mak 20 | 21 | # 22 | # 23 | 24 | 25 | 26 | -------------------------------------------------------------------------------- /STLPORT/src/vc7.mak: -------------------------------------------------------------------------------- 1 | # 2 | # STLport makefile for VC++ 7 (.NET) 3 | # 4 | 5 | CXX=cl.exe 6 | CC=cl.exe 7 | RC=rc 8 | 9 | LIB_BASENAME=stlport_vc7 10 | COMP=VC7 11 | 12 | # EXTRA_COMMON_FLAGS=/D "_MBCS" 13 | EXTRA_COMMON_FLAGS=/FI "vc_warning_disable.h" /D "_MBCS" 14 | EXTRA_DEBUG_FLAGS= 15 | EXTRA_NDEBUG_FLAGS= 16 | 17 | all: platform all_static all_dynamic 18 | 19 | !INCLUDE vc_common.mak 20 | 21 | # 22 | # 23 | 24 | 25 | 26 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/ios.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_ios_H 13 | # define __STLPORT_BC_ios_H 14 | 15 | # include <..\ios.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/map.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_map_H 13 | # define __STLPORT_BC_map_H 14 | 15 | # include <..\map.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/set.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_set_H 13 | # define __STLPORT_BC_set_H 14 | 15 | # include <..\set.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /CryAnimation/BSplineVec3dPacked.cpp: -------------------------------------------------------------------------------- 1 | #include "StdAfx.h" 2 | #include "bsplinevec3dpacked.h" 3 | 4 | // returns the normalized knot and the base - how many cycles the knot rolled back or forth 5 | int PackedSplineClosedGetKnotTime(int &nKnot, int numKnots) 6 | { 7 | int nBase = nKnot / (numKnots-1); 8 | nKnot = nKnot % (numKnots-1); 9 | if (nKnot < 0) 10 | { 11 | --nBase; 12 | nKnot += numKnots-1; 13 | } 14 | return nBase; 15 | } 16 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/pshinter/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/pshinter Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) pshinter ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = pshrec pshglob pshalgo pshmod ; 12 | } 13 | else 14 | { 15 | _sources = pshinter ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/pshinter Jamfile 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/type1/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/type1 Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) type1 ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = t1afm t1driver t1objs t1load t1gload t1parse ; 12 | } 13 | else 14 | { 15 | _sources = type1 ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/type1 Jamfile 22 | -------------------------------------------------------------------------------- /Editor/AIPointPanel.htm: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 10 | 11 | 12 | 15 | 16 |
7 |
8 | 9 |
13 | TODO: Place controls here. 14 |
17 | 18 | 19 | -------------------------------------------------------------------------------- /RenderDll/Common/RendElements/CREFlashBang.cpp: -------------------------------------------------------------------------------- 1 | #include "RenderPCH.h" 2 | #include "RendElement.h" 3 | 4 | #if !defined(LINUX) 5 | 6 | void CREFlashBang::mfPrepare() 7 | { 8 | gRenDev->EF_CheckOverflow(0, 0, this); 9 | 10 | gRenDev->m_RP.m_FlagsPerFlush |= RBSI_DRAWAS2D; 11 | 12 | gRenDev->m_RP.m_pRE = this; 13 | gRenDev->m_RP.m_RendNumIndices = 0; 14 | gRenDev->m_RP.m_RendNumVerts = 0; 15 | } 16 | 17 | #endif // !defined(LINUX) -------------------------------------------------------------------------------- /ResourceCompiler/DebugLog.h: -------------------------------------------------------------------------------- 1 | #ifndef _RC_DEBUG_LOG_HDR_ 2 | #define _RC_DEBUG_LOG_HDR_ 3 | 4 | inline void DebugLog (const char* szFormat, ...) 5 | { 6 | FILE* f = fopen ("Rc.Debug.log", "wa"); 7 | if (!f) 8 | return; 9 | va_list args; 10 | va_start (args, szFormat); 11 | vfprintf (f, szFormat, args); 12 | fprintf (f, "\n"); 13 | vprintf (szFormat, args); 14 | printf ("\n"); 15 | va_end(args); 16 | fclose (f); 17 | } 18 | 19 | #endif -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cstring.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | #ifndef __STLPORT_BC_cstring_H 12 | # define __STLPORT_BC_cstring_H 13 | 14 | # include <..\cstring.> 15 | 16 | #endif 17 | // Local Variables: 18 | // mode:C++ 19 | // End: 20 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/list.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_list_H 13 | # define __STLPORT_BC_list_H 14 | 15 | # include <..\list.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/rope.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_rope_H 13 | # define __STLPORT_BC_rope_H 14 | 15 | # include <..\rope.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/etc/std_headers.txt: -------------------------------------------------------------------------------- 1 | algorithm 2 | bitset 3 | complex 4 | deque 5 | fstream 6 | functional 7 | hash_map 8 | hash_set 9 | iomanip 10 | ios 11 | iosfwd 12 | iostream 13 | istream 14 | iterator 15 | limits 16 | list 17 | locale 18 | map 19 | memory 20 | numeric 21 | ostream 22 | pthread_alloc 23 | queue 24 | set 25 | slist 26 | sstream 27 | stack 28 | stdexcept 29 | streambuf 30 | string 31 | strstream 32 | utility 33 | valarray 34 | vector 35 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/README: -------------------------------------------------------------------------------- 1 | 2 | This directory should be included in search path when compiling 3 | with Borland C++ 5.0x compiler (maybe later ones, too). 4 | 5 | It provides wrappers that force inclusion of STLport files without extensions. 6 | If you want to preserve old-style HP semantics, include ../old_hp BEFORE this directory 7 | to include HP-style STL headers (with "using" directives). If namespaces are disabled, 8 | this one should be enough. 9 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cmath.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cmath_H 13 | # define __STLPORT_BC_cmath_H 14 | 15 | # include <..\cmath.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/ctime.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_ctime_H 13 | # define __STLPORT_BC_ctime_H 14 | 15 | # include <..\ctime.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/deque.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_deque_H 13 | # define __STLPORT_BC_deque_H 14 | 15 | # include <..\deque.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/queue.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_queue_H 13 | # define __STLPORT_BC_queue_H 14 | 15 | # include <..\queue.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/slist.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_slist_H 13 | # define __STLPORT_BC_slist_H 14 | 15 | # include <..\slist.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/stack.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_stack_H 13 | # define __STLPORT_BC_stack_H 14 | 15 | # include <..\stack.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/test/regression/stl.h: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | #include 11 | #include 12 | #include 13 | #include 14 | #include 15 | #ifndef __WATCOMC__ 16 | #include 17 | #endif 18 | #ifdef TEST_PTHREAD 19 | #include 20 | #endif 21 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/sfnt/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/sfnt Jamfile (c) 2001, 2002 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) sfnt ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = sfobjs sfdriver ttcmap ttcmap0 ttpost ttload ttsbit ; 12 | } 13 | else 14 | { 15 | _sources = sfnt ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/sfnt Jamfile 22 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/truetype/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/truetype Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) truetype ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = ttdriver ttobjs ttpload ttgload ttinterp ; 12 | } 13 | else 14 | { 15 | _sources = truetype ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/truetype Jamfile 22 | -------------------------------------------------------------------------------- /CryGame/StdAfx.cpp: -------------------------------------------------------------------------------- 1 | // stdafx.cpp : source file that includes just the standard includes 2 | // CryGame.pch will be the pre-compiled header 3 | // stdafx.obj will contain the pre-compiled type information 4 | 5 | #include "stdafx.h" 6 | 7 | // TODO: reference any additional headers you need in STDAFX.H 8 | // and not in this file 9 | #ifdef WIN64 10 | int __cdecl strcmpi (const char *a, const char *b) 11 | { 12 | return stricmp (a,b); 13 | } 14 | #endif -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/bitset.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_bitset_H 13 | # define __STLPORT_BC_bitset_H 14 | 15 | # include <..\bitset.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cctype.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cctype_H 13 | # define __STLPORT_BC_cctype_H 14 | 15 | # include <..\cctype.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cerrno.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cerrno_H 13 | # define __STLPORT_BC_cerrno_H 14 | 15 | # include <..\cerrno.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cfloat.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cfloat_H 13 | # define __STLPORT_BC_cfloat_H 14 | 15 | # include <..\cfloat.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cstdio.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cstdio_H 13 | # define __STLPORT_BC_cstdio_H 14 | 15 | # include <..\cstdio.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cwchar.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cwchar_H 13 | # define __STLPORT_BC_cwchar_H 14 | 15 | # include <..\cwchar.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/iosfwd.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_iosfwd_H 13 | # define __STLPORT_BC_iosfwd_H 14 | 15 | # include <..\iosfwd.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/vector.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_vector_H 13 | # define __STLPORT_BC_vector_H 14 | 15 | # include <..\vector.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/old_hp/export: -------------------------------------------------------------------------------- 1 | ./algo.h 2 | ./algobase.h 3 | ./alloc.h 4 | ./bvector.h 5 | ./defalloc.h 6 | ./deque.h 7 | ./function.h 8 | ./hash_map.h 9 | ./hash_set.h 10 | ./hashtable.h 11 | ./heap.h 12 | ./iterator.h 13 | ./list.h 14 | ./map.h 15 | ./multimap.h 16 | ./multiset.h 17 | ./numeric.h 18 | ./pair.h 19 | ./pthread_alloc.h 20 | ./queue.h 21 | ./rope.h 22 | ./set.h 23 | ./slist.h 24 | ./stack.h 25 | ./tempbuf.h 26 | ./tree.h 27 | ./vector.h 28 | -------------------------------------------------------------------------------- /CryFont/FreeType2/src/autohint/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src/autohint Jamfile (c) 2001 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) autohint ; 5 | 6 | { 7 | local _sources ; 8 | 9 | if $(FT2_MULTI) 10 | { 11 | _sources = ahangles ahglobal ahglyph ahhint ahmodule ; 12 | } 13 | else 14 | { 15 | _sources = autohint ; 16 | } 17 | 18 | Library $(FT2_LIB) : $(_sources).c ; 19 | } 20 | 21 | # end of src/autohint Jamfile 22 | -------------------------------------------------------------------------------- /CryMovie/ExprTrack.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "IMovieSystem.h" 4 | #include "AnimTrack.h" 5 | 6 | class CExprTrack : public TAnimTrack 7 | { 8 | public: 9 | EAnimTrackType GetType() { return ATRACK_EXPRESSION; }; 10 | EAnimValue GetValueType() { return AVALUE_EXPRESSION; }; 11 | 12 | void GetKeyInfo( int key,const char* &description,float &duration ); 13 | void SerializeKey( IExprKey &key,XmlNodeRef &keyNode,bool bLoading ); 14 | }; 15 | -------------------------------------------------------------------------------- /RenderDll/MSSCCPRJ.SCC: -------------------------------------------------------------------------------- 1 | SCC = This is a source code control file 2 | 3 | [XRenderNULL.vcproj] 4 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 5 | SCC_Project_Name = Perforce Project 6 | 7 | [XRenderD3D9.vcproj] 8 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 9 | SCC_Project_Name = Perforce Project 10 | 11 | [XRenderOGL.vcproj] 12 | SCC_Aux_Path = "P4SCC#perforce:1666##marcoc_code##PC018" 13 | SCC_Project_Name = Perforce Project 14 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/bak/stddef.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cstddef_H 13 | # define __STLPORT_BC_cstddef_H 14 | 15 | # include <..\cstddef.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cassert.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cassert_H 13 | # define __STLPORT_BC_cassert_H 14 | 15 | # include <..\cassert.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/climits.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_climits_H 13 | # define __STLPORT_BC_climits_H 14 | 15 | # include <..\climits.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/clocale.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_clocale_H 13 | # define __STLPORT_BC_clocale_H 14 | 15 | # include <..\clocale.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/csetjmp.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_csetjmp_H 13 | # define __STLPORT_BC_csetjmp_H 14 | 15 | # include <..\csetjmp.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/csignal.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_csignal_H 13 | # define __STLPORT_BC_csignal_H 14 | 15 | # include <..\csignal.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cstdarg.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cstdarg_H 13 | # define __STLPORT_BC_cstdarg_H 14 | 15 | # include <..\cstdarg.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cstddef.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cstddef_H 13 | # define __STLPORT_BC_cstddef_H 14 | 15 | # include <..\cstddef.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/cwctype.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_cwctype_H 13 | # define __STLPORT_BC_cwctype_H 14 | 15 | # include <..\cwctype.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/fstream.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_fstream_H 13 | # define __STLPORT_BC_fstream_H 14 | 15 | # include <..\fstream.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/hash_map.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_hash_map_H 13 | # define __STLPORT_BC_hash_map_H 14 | 15 | # include <..\hash_map.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/hash_set.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_hash_set_H 13 | # define __STLPORT_BC_hash_set_H 14 | 15 | # include <..\hash_set.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/iomanip.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_iomanip_H 13 | # define __STLPORT_BC_iomanip_H 14 | 15 | # include <..\iomanip.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/iostream.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_iostream_H 13 | # define __STLPORT_BC_iostream_H 14 | 15 | # include <..\iostream.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/istream.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_istream_H 13 | # define __STLPORT_BC_istream_H 14 | 15 | # include <..\istream.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/iterator.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_iterator_H 13 | # define __STLPORT_BC_iterator_H 14 | 15 | # include <..\iterator.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/numeric.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_numeric_H 13 | # define __STLPORT_BC_numeric_H 14 | 15 | # include <..\numeric.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/ostream.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_ostream_H 13 | # define __STLPORT_BC_ostream_H 14 | 15 | # include <..\ostream.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/sstream.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_sstream_H 13 | # define __STLPORT_BC_sstream_H 14 | 15 | # include <..\sstream.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/typeinfo.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_typeinfo_H 13 | # define __STLPORT_BC_typeinfo_H 14 | 15 | # include <..\typeinfo.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/utility.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_utility_H 13 | # define __STLPORT_BC_utility_H 14 | 15 | # include <..\utility.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/valarray.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_valarray_H 13 | # define __STLPORT_BC_valarray_H 14 | 15 | # include <..\valarray.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /CryPhysics/geometries.h: -------------------------------------------------------------------------------- 1 | #ifndef geometries_h 2 | #define geometries_h 3 | #pragma once 4 | 5 | #include "primitives.h" 6 | #include "bvtree.h" 7 | #include "geometry.h" 8 | #include "trimesh.h" 9 | #include "heightfieldbv.h" 10 | #include "heightfieldgeom.h" 11 | #include "singleboxtree.h" 12 | #include "cylindergeom.h" 13 | #include "spheregeom.h" 14 | #include "raybv.h" 15 | #include "raygeom.h" 16 | #include "boxgeom.h" 17 | #include "geoman.h" 18 | 19 | #endif -------------------------------------------------------------------------------- /CryScriptSystem/ScriptBuffer.cpp: -------------------------------------------------------------------------------- 1 | ////////////////////////////////////////////////////////////////////// 2 | 3 | #include "stdafx.h" 4 | #include 5 | #include 6 | #include "ScriptSystem.h" 7 | #include "ScriptObject.h" 8 | #include "RecycleAllocator.h" 9 | #include "StackGuard.h" 10 | 11 | #include // For warning and errors. 12 | #include 13 | 14 | #include 15 | 16 | using namespace CryStringUtils; 17 | -------------------------------------------------------------------------------- /RenderDll/Common/Textures/Image/jpeg6/jversion.h: -------------------------------------------------------------------------------- 1 | /* 2 | * jversion.h 3 | * 4 | * Copyright (C) 1991-1995, Thomas G. Lane. 5 | * This file is part of the Independent JPEG Group's software. 6 | * For conditions of distribution and use, see the accompanying README file. 7 | * 8 | * This file contains software version identification. 9 | */ 10 | 11 | 12 | #define JVERSION "6 2-Aug-95" 13 | 14 | #define JCOPYRIGHT "Copyright (C) 1995, Thomas G. Lane" 15 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/algorith.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_algorithm_H 13 | # define __STLPORT_BC_algorithm_H 14 | 15 | # include <..\algorithm.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/exceptio.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_exceptio_H 13 | # define __STLPORT_BC_exceptio_H 14 | 15 | # include <..\exception.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/stdexcep.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_stdexcept_H 13 | # define __STLPORT_BC_stdexcept_H 14 | 15 | # include <..\stdexcept.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/stl_tmpl.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_REPLACEME_H 13 | # define __STLPORT_BC_REPLACEME_H 14 | 15 | # include <..\REPLACEME.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/streambu.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_streambuf_H 13 | # define __STLPORT_BC_streambuf_H 14 | 15 | # include <..\streambuf.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/strstrea.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_strstream_H 13 | # define __STLPORT_BC_strstream_H 14 | 15 | # include <..\strstream.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/function.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_functional_H 13 | # define __STLPORT_BC_functional_H 14 | 15 | # include <..\functional.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/pthread_alloc.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 1999 Boris Fomitchev 3 | * AUTOMATICALLY GENERATED - DO NOT EDIT ! 4 | */ 5 | 6 | /* 7 | * 8 | * This wrapper is needed for Borland C++ 5.0 to get STLport 9 | * header properly included 10 | */ 11 | 12 | #ifndef __STLPORT_BC_pthread_alloc_H 13 | # define __STLPORT_BC_pthread_alloc_H 14 | 15 | # include <..\pthread_alloc.> 16 | 17 | #endif 18 | 19 | // Local Variables: 20 | // mode:C++ 21 | // End: 22 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/NVParse/nvparse.h: -------------------------------------------------------------------------------- 1 | #ifndef NVPARSE_H 2 | #define NVPARSE_H 3 | 4 | #define NVPARSE 1 5 | 6 | #include "nvparse_errors.h" 7 | #include "nvparse_externs.h" 8 | #include "../GL_Renderer.h" 9 | 10 | void nvparse(bool m_bPerStage, const char * input_string, ...); 11 | char * const * const nvparse_get_errors(); 12 | 13 | extern TArray gParseConsts; 14 | 15 | //====================================================================== 16 | 17 | #endif 18 | -------------------------------------------------------------------------------- /STLPORT/src/build-tempinc-xlc.mk: -------------------------------------------------------------------------------- 1 | tempIncConst = tempinc 2 | buildDir = . 3 | tempIncDir = $(buildDir)/$(tempIncConst) 4 | 5 | TempInc_CFiles := $(wildcard $(tempIncDir)/*.C) 6 | TempInc_OFiles := $(patsubst %.C,%.o, $(TempInc_CFiles)) 7 | 8 | all.PHONY : $(TempInc_OFiles) 9 | 10 | %.o : %.C 11 | @echo "Compiling File $@" 12 | @xlC_r \ 13 | -I/tools/STLport-4.0/stlport -qmaxerr=10 -qtempinc=$(tempIncDir) 14 | -qrtti=all -qsrcmsg \ 15 | -o $(@) \ 16 | -c $< 17 | -------------------------------------------------------------------------------- /RenderDll/Common/Textures/Image/GifImage.h: -------------------------------------------------------------------------------- 1 | 2 | #ifndef GIFIMAGE_H 3 | #define GIFIMAGE_H 4 | 5 | /** 6 | * An ImageFile subclass for reading GIF files. 7 | */ 8 | class CImageGifFile : public CImageFile 9 | { 10 | /// 11 | friend class CImageFile; // For constructor 12 | 13 | private: 14 | /// Read the GIF file from the buffer. 15 | CImageGifFile (byte* buf, long size); 16 | 17 | public: 18 | /// 19 | virtual ~CImageGifFile (); 20 | }; 21 | 22 | #endif 23 | 24 | 25 | -------------------------------------------------------------------------------- /RenderDll/XRenderOGL/NVParse/_ps1.0_parser.h: -------------------------------------------------------------------------------- 1 | typedef union 2 | { 3 | int ival; 4 | float fval; 5 | 6 | string * sval; 7 | constdef * cdef; 8 | std::vector * consts; 9 | std::vector * line; 10 | std::list > * lines; 11 | } YYSTYPE; 12 | #define HEADER 257 13 | #define NEWLINE 258 14 | #define NUMBER 259 15 | #define REG 260 16 | #define DEF 261 17 | #define ADDROP 262 18 | #define BLENDOP 263 19 | 20 | 21 | extern YYSTYPE ps10_lval; 22 | -------------------------------------------------------------------------------- /STLPORT/stlport/config/stl_mlc.h: -------------------------------------------------------------------------------- 1 | // STLport configuration file 2 | // It is internal STLport header - DO NOT include it directly 3 | 4 | #define _STLP_NO_MEMBER_TEMPLATES // Compiler does not support member templates 5 | #define _STLP_NO_MEMBER_TEMPLATE_CLASSES // Compiler does not support member template classes 6 | 7 | #define _STLP_HAS_NEW_NEW_HEADER 8 | #define _STLP_HAS_NO_NEW_IOSTREAMS // Native C++ library does not provide new-style templatized iostreams 9 | -------------------------------------------------------------------------------- /Editor/res/CryEdit.rc2: -------------------------------------------------------------------------------- 1 | // 2 | // CRYEDIT.RC2 - resources Microsoft Visual C++ does not edit directly 3 | // 4 | 5 | #ifdef APSTUDIO_INVOKED 6 | #error this file is not editable by Microsoft Visual C++ 7 | #endif //APSTUDIO_INVOKED 8 | 9 | 10 | ///////////////////////////////////////////////////////////////////////////// 11 | // Add manually edited resources here... 12 | #include "XTResource.rc" 13 | 14 | ///////////////////////////////////////////////////////////////////////////// 15 | -------------------------------------------------------------------------------- /RenderDll/Common/RendElements/CRE2DQuad.cpp: -------------------------------------------------------------------------------- 1 | #include "RenderPCH.h" 2 | #include "RendElement.h" 3 | #include "CRE2DQuad.h" 4 | 5 | 6 | void *CRE2DQuad::mfGetPointer(ESrcPointer ePT, int *Stride, int Type, ESrcPointer Dst, int Flags) 7 | { 8 | *Stride = sizeof(m_arrVerts[0]); 9 | 10 | switch(ePT) 11 | { 12 | case eSrcPointer_Vert: 13 | return &m_arrVerts[0].xyz.x; 14 | case eSrcPointer_Tex: 15 | return &m_arrVerts[0].st[0]; 16 | } 17 | return NULL; 18 | } 19 | -------------------------------------------------------------------------------- /RenderDll/Common/Textures/Image/PcxImage.h: -------------------------------------------------------------------------------- 1 | 2 | #ifndef PCXIMAGE_H 3 | #define PCXIMAGE_H 4 | 5 | /** 6 | * An ImageFile subclass for reading PCX files. 7 | */ 8 | class CImagePcxFile : public CImageFile 9 | { 10 | /// 11 | friend class CImageFile; // For constructor 12 | 13 | private: 14 | /// Read the PCX file from the buffer. 15 | CImagePcxFile (byte* buf, long size); 16 | 17 | public: 18 | /// 19 | virtual ~CImagePcxFile (); 20 | }; 21 | 22 | 23 | #endif 24 | 25 | 26 | -------------------------------------------------------------------------------- /STLPORT/src/intel45.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Makefile for Intel C++ compiler v.4.5 3 | 4 | # 5 | # Tools 6 | # 7 | CXX=icl.exe 8 | CC=icl.exe 9 | # Intel frontend tools 10 | # LINK=xilib.exe 11 | 12 | DYN_LINK=xilink.exe 13 | 14 | 15 | LIB_BASENAME=stlport_icl 16 | COMP=ICL 17 | 18 | EXTRA_COMMON_FLAGS= -D_MBCS -Qwd186 19 | EXTRA_DEBUG_FLAGS= 20 | EXTRA_NDEBUG_FLAGS= -Qsox- 21 | 22 | all: platform all_dynamic all_static 23 | 24 | !INCLUDE vc_common.mak 25 | 26 | # 27 | # 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /CryGame/FireType.h: -------------------------------------------------------------------------------- 1 | 2 | ////////////////////////////////////////////////////////////////////// 3 | // 4 | // Crytek Source code 5 | // Copyright (c) Crytek 2001-2004 6 | // 7 | ////////////////////////////////////////////////////////////////////// 8 | 9 | #ifndef FIRETYPE_H 10 | #define FIRETYPE_H 11 | 12 | enum eFireType 13 | { 14 | ePressing = 0x01, 15 | eHolding = 0x02, 16 | eReleasing = 0x04, 17 | eCancel= 0x08, // cancel current target 18 | eNotFiring = 0x10, 19 | }; 20 | 21 | #endif -------------------------------------------------------------------------------- /STLPORT/stlport/BC50/using/istream.h: -------------------------------------------------------------------------------- 1 | 2 | using _STLP_NEW_IO_NAMESPACE::basic_istream; 3 | using _STLP_NEW_IO_NAMESPACE::basic_iostream; 4 | 5 | using _STLP_NEW_IO_NAMESPACE::istream; 6 | using _STLP_NEW_IO_NAMESPACE::iostream; 7 | 8 | # if !defined (_STLP_NO_NATIVE_WIDE_STREAMS) 9 | using _STLP_NEW_IO_NAMESPACE::wistream; 10 | using _STLP_NEW_IO_NAMESPACE::wiostream; 11 | # endif 12 | 13 | #if !(defined (_STLP_MSVC) && (_STLP_MSVC < 1200)) 14 | using _STLP_NEW_IO_NAMESPACE::ws; 15 | #endif 16 | -------------------------------------------------------------------------------- /STLPORT/test/regression/max1.cpp: -------------------------------------------------------------------------------- 1 | // STLport regression testsuite component. 2 | // To compile as a separate example, please #define MAIN. 3 | 4 | #include 5 | #include 6 | 7 | #ifdef MAIN 8 | #define max1_test main 9 | #endif 10 | 11 | #if !defined (STLPORT) || defined(__STL_USE_NAMESPACES) 12 | using namespace std; 13 | #endif 14 | int max1_test(int, char**) 15 | { 16 | cout<<"Results of max1_test:"< 5 | #include 6 | 7 | #ifdef MAIN 8 | #define min1_test main 9 | #endif 10 | 11 | #if !defined (STLPORT) || defined(__STL_USE_NAMESPACES) 12 | using namespace std; 13 | #endif 14 | int min1_test(int, char**) 15 | { 16 | cout<<"Results of min1_test:"<GetObjectManager()->GetSelection(); 9 | for (int i=0;iGetCount();i++) 10 | { 11 | CBaseObject *pBaseObj=pSelection->GetObject(i); 12 | if (IsRelevant(pBaseObj)) 13 | pBaseObj->DetachThis(); 14 | } 15 | GetIEditor()->SetEditTool(0); 16 | } 17 | 18 | CUnlinkTool::~CUnlinkTool() 19 | { 20 | } -------------------------------------------------------------------------------- /STLPORT/src/intel50.mak: -------------------------------------------------------------------------------- 1 | # 2 | # Makefile for Intel C++ compiler v.5.0 3 | 4 | # 5 | # Tools 6 | # 7 | 8 | CXX=icl.exe 9 | CC=icl.exe 10 | RC=rc 11 | 12 | # Intel frontend tools 13 | # LINK=xilib.exe 14 | 15 | DYN_LINK=xilink.exe 16 | 17 | 18 | LIB_BASENAME=stlport_icl 19 | COMP=ICL 20 | 21 | EXTRA_COMMON_FLAGS= -D_MBCS -Qwd186,985 22 | EXTRA_DEBUG_FLAGS= 23 | EXTRA_NDEBUG_FLAGS= -Qsox- 24 | 25 | all: platform all_static all_dynamic 26 | 27 | !INCLUDE vc_common.mak 28 | 29 | # 30 | # 31 | 32 | 33 | 34 | -------------------------------------------------------------------------------- /CryNetwork/UbisoftMemory.cpp: -------------------------------------------------------------------------------- 1 | #include "stdafx.h" 2 | 3 | #ifndef NOT_USE_UBICOM_SDK 4 | 5 | #if defined(WIN32) 6 | # define GS_WIN32 7 | #else 8 | # define GS_LINUX 9 | #endif 10 | 11 | #include "UbisoftMemory.h" 12 | 13 | extern "C" 14 | { 15 | void * __stdcall ExtAlloc_Malloc(unsigned int lSize) {return malloc(lSize);} ; 16 | void __stdcall ExtAlloc_Free(void *ptr) {free(ptr);}; 17 | void * __stdcall ExtAlloc_Realloc(void *ptr, unsigned int uiSize) {return realloc(ptr,uiSize);}; 18 | } 19 | #endif // NOT_USE_UBICOM_SDK -------------------------------------------------------------------------------- /CryScriptSystem/CryScriptSystem.cpp: -------------------------------------------------------------------------------- 1 | // CryScriptSystem.cpp : Defines the entry point for the DLL application. 2 | // 3 | 4 | #include "stdafx.h" 5 | 6 | #if !defined(_XBOX) 7 | _ACCESS_POOL; 8 | #if !defined(LINUX) 9 | BOOL APIENTRY DllMain( HANDLE hModule, 10 | DWORD ul_reason_for_call, 11 | LPVOID lpReserved 12 | ) 13 | { 14 | return TRUE; 15 | } 16 | #endif 17 | #endif 18 | 19 | 20 | #include 21 | #include 22 | #include 23 | -------------------------------------------------------------------------------- /CryScriptSystem/LUA/lgc.h: -------------------------------------------------------------------------------- 1 | /* 2 | ** $Id: lgc.h,v 1.12 2001/06/21 16:41:34 roberto Exp $ 3 | ** Garbage Collector 4 | ** See Copyright Notice in lua.h 5 | */ 6 | 7 | #ifndef lgc_h 8 | #define lgc_h 9 | 10 | 11 | #include "lobject.h" 12 | 13 | 14 | #define luaC_checkGC(L) if (G(L)->nblocks >= G(L)->GCthreshold) \ 15 | luaC_collectgarbage(L) 16 | 17 | 18 | void luaC_callallgcTM (lua_State *L); 19 | void luaC_collect (lua_State *L, int all); 20 | void luaC_collectgarbage (lua_State *L); 21 | 22 | 23 | #endif 24 | -------------------------------------------------------------------------------- /RenderDll/Common/RendElements/CREShadowMap.cpp: -------------------------------------------------------------------------------- 1 | #include "RenderPCH.h" 2 | #include "RendElement.h" 3 | /* 4 | void CREShadowMap::mfPrepare() 5 | { 6 | gRenDev->EF_CheckOverflow(0, 0, this); 7 | 8 | gRenDev->m_RP.m_DynLMask |= m_DynMask; 9 | gRenDev->m_RP.m_pRE = this; 10 | gRenDev->m_RP.m_RendNumIndices = 0; 11 | gRenDev->m_RP.m_RendNumVerts = 0; 12 | } 13 | 14 | CREShadowMap::~CREShadowMap() 15 | { 16 | if(m_CustomData) 17 | { 18 | delete m_CustomData; 19 | m_CustomData=0; 20 | } 21 | } 22 | */ -------------------------------------------------------------------------------- /STLPORT/src/msvc_warning_disablers.h: -------------------------------------------------------------------------------- 1 | #pragma warning( disable : 4146 ) // unary minus applied to unsigned type 2 | #pragma warning( disable : 4244 ) // arithmetic conversion - possible loss of data 3 | #pragma warning( disable : 4290 ) // c++ exception specification ignored 4 | 5 | // dwa 1/28/00 - actually I think this may indicate real bugs. We should look 6 | // into these 7 | #pragma warning( disable : 4018 ) // signed/unsigned mismatch 8 | #pragma warning( disable : 4251 ) // DLL interface needed 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /STLPORT/stlport/using/istream: -------------------------------------------------------------------------------- 1 | # include 2 | 3 | using _STLP_NEW_IO_NAMESPACE::basic_istream; 4 | using _STLP_NEW_IO_NAMESPACE::basic_iostream; 5 | 6 | using _STLP_NEW_IO_NAMESPACE::istream; 7 | using _STLP_NEW_IO_NAMESPACE::iostream; 8 | 9 | # if !defined (_STLP_NO_NATIVE_WIDE_STREAMS) 10 | using _STLP_NEW_IO_NAMESPACE::wistream; 11 | using _STLP_NEW_IO_NAMESPACE::wiostream; 12 | # endif 13 | 14 | #if !(defined (_STLP_MSVC) && (_STLP_MSVC < 1200)) 15 | using _STLP_NEW_IO_NAMESPACE::ws; 16 | #endif 17 | -------------------------------------------------------------------------------- /CryAnimation/CryCharInstanceRenderParams.h: -------------------------------------------------------------------------------- 1 | #ifndef _CRY_ANIMATION_CRY_CHAR_INSTANCE_RENDER_PARAMS_HDR_ 2 | #define _CRY_ANIMATION_CRY_CHAR_INSTANCE_RENDER_PARAMS_HDR_ 3 | 4 | struct CryCharInstanceRenderParams 5 | { 6 | CFColor m_Color; 7 | int m_nFlags; 8 | CDLight m_ambientLight; 9 | 10 | // creates a new CCObject with the most common parameters 11 | CCObject* NewCryCharCCObject(const struct SRendParams & RendParams, const Matrix44& mtxObjMatrix, IDeformableRenderMesh* pCharInstance); 12 | }; 13 | 14 | 15 | #endif -------------------------------------------------------------------------------- /CryCommon/CryPhysics.h: -------------------------------------------------------------------------------- 1 | #ifndef cryphysics_h 2 | #define cryphysics_h 3 | #pragma once 4 | 5 | #ifndef _XBOX 6 | #ifdef PHYSICS_EXPORTS 7 | #define CRYPHYSICS_API __declspec(dllexport) 8 | #else 9 | #define CRYPHYSICS_API __declspec(dllimport) 10 | #define vector_class Vec3d 11 | #endif 12 | #else 13 | #define CRYPHYSICS_API 14 | #endif 15 | 16 | #include "utils.h" 17 | #include "primitives.h" 18 | #include "physinterface.h" 19 | 20 | extern "C" CRYPHYSICS_API IPhysicalWorld *CreatePhysicalWorld(); 21 | 22 | #endif -------------------------------------------------------------------------------- /CryPhysics/CryPhysics.h: -------------------------------------------------------------------------------- 1 | #ifndef cryphysics_h 2 | #define cryphysics_h 3 | #pragma once 4 | 5 | #ifndef _XBOX 6 | #ifdef PHYSICS_EXPORTS 7 | #define CRYPHYSICS_API __declspec(dllexport) 8 | #else 9 | #define CRYPHYSICS_API __declspec(dllimport) 10 | #define vector_class Vec3d 11 | #endif 12 | #else 13 | #define CRYPHYSICS_API 14 | #endif 15 | 16 | #include "utils.h" 17 | #include "primitives.h" 18 | #include "physinterface.h" 19 | 20 | extern "C" CRYPHYSICS_API IPhysicalWorld *CreatePhysicalWorld(); 21 | 22 | #endif -------------------------------------------------------------------------------- /RenderDll/Common/RendElements/CRETriMeshAdditionalShadow.cpp: -------------------------------------------------------------------------------- 1 | 2 | #include "RenderPCH.h" 3 | /* 4 | #include "RendElement.h" 5 | #include "CRETriMeshAdditionalShadow.h" 6 | 7 | ////////////////////////////////////////////////////////////////////// 8 | void CRETriMeshAdditionalShadow::mfPrepare() 9 | { 10 | gRenDev->EF_CheckOverflow(0, 0, this); 11 | 12 | gRenDev->m_RP.m_DynLMask |= m_DynMask; 13 | gRenDev->m_RP.m_pRE = this; 14 | gRenDev->m_RP.m_RendNumIndices = 0; 15 | gRenDev->m_RP.m_RendNumVerts = 0; 16 | } 17 | */ -------------------------------------------------------------------------------- /STLPORT/stlport/config/new_compiler/README: -------------------------------------------------------------------------------- 1 | 2 | README file for "stlport/config/new_compiler" 3 | 4 | 5 | This directory contains "configure" script which will help you to 6 | create config file for a new compiler. Please refer to HTML documentation 7 | at www.stlport.org/doc for details. 8 | NOTE : stlconf.h produced by "configure" is NOT suitable for immediate use 9 | as platform-specific configuration file as it does not set several important 10 | macros. However, it is a good starting point. 11 | 12 | Boris Fomitchev. -------------------------------------------------------------------------------- /CryFont/FreeType2/src/Jamfile: -------------------------------------------------------------------------------- 1 | # FreeType 2 src Jamfile (c) 2001, 2002 David Turner 2 | # 3 | 4 | SubDir FT2_TOP $(FT2_SRC_DIR) ; 5 | 6 | # The file is used to define macros that are 7 | # later used in #include statements. It needs to be parsed in order to 8 | # record these definitions. 9 | # 10 | HDRMACRO [ FT2_SubDir $(FT2_INCLUDE_DIR) internal internal.h ] ; 11 | 12 | for xx in $(FT2_COMPONENTS) 13 | { 14 | SubInclude FT2_TOP $(FT2_SRC_DIR) $(xx) ; 15 | } 16 | 17 | # end of src Jamfile 18 | --------------------------------------------------------------------------------