├── Editor └── EzTime │ ├── Resources │ ├── TimeImg.png │ └── TimeImg.png.meta │ ├── EzTimeScale.cs.meta │ └── EzTimeScale.cs ├── README.md ├── .gitignore └── LICENSE /Editor/EzTime/Resources/TimeImg.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/OzanVolkan/EzTimeScale/HEAD/Editor/EzTime/Resources/TimeImg.png -------------------------------------------------------------------------------- /Editor/EzTime/EzTimeScale.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0a8ba3df366c28544bf46a7f40056c53 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # EzTimeScale 2 | EzTimeScale is a Unity Toolbar Extension which you can easily control timeScale during testing processes while developing your projects with Unity. 3 | 4 | ![EzTimeScale](https://github.com/OzanVolkan/EzTimeScale/assets/100294574/eb8ea281-bf61-4135-995a-a49a0dbaecb2) 5 | 6 | ## Installation📥 7 | 8 | ### via [.unitypackage](https://github.com/OzanVolkan/EzTimeScale/releases) 9 | 10 | 11 | ### via Git URL: `https://github.com/OzanVolkan/EzTimeScale.git` 12 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Uu]ser[Ss]ettings/ 12 | 13 | # MemoryCaptures can get excessive in size. 14 | # They also could contain extremely sensitive data 15 | /[Mm]emoryCaptures/ 16 | 17 | # Recordings can get excessive in size 18 | /[Rr]ecordings/ 19 | 20 | # Uncomment this line if you wish to ignore the asset store tools plugin 21 | # /[Aa]ssets/AssetStoreTools* 22 | 23 | # Autogenerated Jetbrains Rider plugin 24 | /[Aa]ssets/Plugins/Editor/JetBrains* 25 | 26 | # Visual Studio cache directory 27 | .vs/ 28 | 29 | # Gradle cache directory 30 | .gradle/ 31 | 32 | # Autogenerated VS/MD/Consulo solution and project files 33 | ExportedObj/ 34 | .consulo/ 35 | *.csproj 36 | *.unityproj 37 | *.sln 38 | *.suo 39 | *.tmp 40 | *.user 41 | *.userprefs 42 | *.pidb 43 | *.booproj 44 | *.svd 45 | *.pdb 46 | *.mdb 47 | *.opendb 48 | *.VC.db 49 | 50 | # Unity3D generated meta files 51 | *.pidb.meta 52 | *.pdb.meta 53 | *.mdb.meta 54 | 55 | # Unity3D generated file on crash reports 56 | sysinfo.txt 57 | 58 | # Builds 59 | *.apk 60 | *.aab 61 | *.unitypackage 62 | *.app 63 | 64 | # Crashlytics generated file 65 | crashlytics-build.properties 66 | 67 | # Packed Addressables 68 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 69 | 70 | # Temporary auto-generated Android Assets 71 | /[Aa]ssets/[Ss]treamingAssets/aa.meta 72 | /[Aa]ssets/[Ss]treamingAssets/aa/* 73 | -------------------------------------------------------------------------------- /Editor/EzTime/Resources/TimeImg.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 66f44294fc228f542a38f5cd166b3005 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 12 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | flipGreenChannel: 0 24 | isReadable: 0 25 | streamingMipmaps: 0 26 | streamingMipmapsPriority: 0 27 | vTOnly: 0 28 | ignoreMipmapLimit: 0 29 | grayScaleToAlpha: 0 30 | generateCubemap: 6 31 | cubemapConvolution: 0 32 | seamlessCubemap: 0 33 | textureFormat: 1 34 | maxTextureSize: 2048 35 | textureSettings: 36 | serializedVersion: 2 37 | filterMode: 1 38 | aniso: 1 39 | mipBias: 0 40 | wrapU: 1 41 | wrapV: 1 42 | wrapW: 0 43 | nPOTScale: 0 44 | lightmap: 0 45 | compressionQuality: 50 46 | spriteMode: 0 47 | spriteExtrude: 1 48 | spriteMeshType: 1 49 | alignment: 0 50 | spritePivot: {x: 0.5, y: 0.5} 51 | spritePixelsToUnits: 100 52 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 53 | spriteGenerateFallbackPhysicsShape: 1 54 | alphaUsage: 1 55 | alphaIsTransparency: 1 56 | spriteTessellationDetail: -1 57 | textureType: 2 58 | textureShape: 1 59 | singleChannelComponent: 0 60 | flipbookRows: 1 61 | flipbookColumns: 1 62 | maxTextureSizeSet: 0 63 | compressionQualitySet: 0 64 | textureFormatSet: 0 65 | ignorePngGamma: 0 66 | applyGammaDecoding: 0 67 | swizzle: 50462976 68 | cookieLightType: 0 69 | platformSettings: 70 | - serializedVersion: 3 71 | buildTarget: DefaultTexturePlatform 72 | maxTextureSize: 32 73 | resizeAlgorithm: 0 74 | textureFormat: -1 75 | textureCompression: 1 76 | compressionQuality: 50 77 | crunchedCompression: 0 78 | allowsAlphaSplitting: 0 79 | overridden: 0 80 | ignorePlatformSupport: 0 81 | androidETC2FallbackOverride: 0 82 | forceMaximumCompressionQuality_BC6H_BC7: 0 83 | - serializedVersion: 3 84 | buildTarget: Standalone 85 | maxTextureSize: 2048 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 1 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | ignorePlatformSupport: 0 94 | androidETC2FallbackOverride: 0 95 | forceMaximumCompressionQuality_BC6H_BC7: 0 96 | - serializedVersion: 3 97 | buildTarget: Android 98 | maxTextureSize: 2048 99 | resizeAlgorithm: 0 100 | textureFormat: -1 101 | textureCompression: 1 102 | compressionQuality: 50 103 | crunchedCompression: 0 104 | allowsAlphaSplitting: 0 105 | overridden: 0 106 | ignorePlatformSupport: 0 107 | androidETC2FallbackOverride: 0 108 | forceMaximumCompressionQuality_BC6H_BC7: 0 109 | - serializedVersion: 3 110 | buildTarget: Server 111 | maxTextureSize: 2048 112 | resizeAlgorithm: 0 113 | textureFormat: -1 114 | textureCompression: 1 115 | compressionQuality: 50 116 | crunchedCompression: 0 117 | allowsAlphaSplitting: 0 118 | overridden: 0 119 | ignorePlatformSupport: 0 120 | androidETC2FallbackOverride: 0 121 | forceMaximumCompressionQuality_BC6H_BC7: 0 122 | spriteSheet: 123 | serializedVersion: 2 124 | sprites: [] 125 | outline: [] 126 | physicsShape: [] 127 | bones: [] 128 | spriteID: 129 | internalID: 0 130 | vertices: [] 131 | indices: 132 | edges: [] 133 | weights: [] 134 | secondaryTextures: [] 135 | nameFileIdTable: {} 136 | mipmapLimitGroupName: 137 | pSDRemoveMatte: 0 138 | userData: 139 | assetBundleName: 140 | assetBundleVariant: 141 | -------------------------------------------------------------------------------- /Editor/EzTime/EzTimeScale.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Reflection; 3 | using UnityEditor; 4 | using UnityEngine; 5 | using UnityEngine.UIElements; 6 | 7 | public class EzTimeScale 8 | { 9 | [InitializeOnLoad] 10 | public class TimeScaler 11 | { 12 | //Since the file path of the image we use in the toolbar and the min and max values of our slider will not change in runtime, 13 | //we can define these variables using the "const"(constant) keyword. 14 | //private const string TimeTexturePath = "Assets/EzTimeScale/TimeImg.png"; 15 | private const float MinSliderValue = 0.0f; 16 | private const float MaxSliderValue = 10.0f; 17 | 18 | //All variables and methods we define using the "static" keyword are shared among all instances of this class, 19 | //and their values are stated to have the same value in all instances. 20 | static Texture2D _timeTexture; 21 | public static Texture2D TimeTexture 22 | { 23 | get 24 | { 25 | if (_timeTexture == null) 26 | { 27 | return _timeTexture = Resources.Load("TimeImg"); 28 | } 29 | return _timeTexture; 30 | } 31 | } 32 | 33 | static float _sliderValue; 34 | static float _tempValue; 35 | static ScriptableObject m_currentToolbar; 36 | static Type m_toolbarType = typeof(Editor).Assembly.GetType("UnityEditor.Toolbar"); 37 | static VisualElement mRoot; 38 | 39 | //Static constructor for TimeScaler class 40 | static TimeScaler() 41 | { 42 | Initialize(); 43 | } 44 | 45 | static void Initialize() 46 | { 47 | EditorApplication.update += OnUpdate; //Subscribe to the method that will run at every update time. 48 | } 49 | 50 | static void OnUpdate() 51 | { 52 | if (m_currentToolbar == null) 53 | { 54 | FindAndSetCurrentToolbar(); 55 | if (m_currentToolbar != null) 56 | { 57 | SetupToolbarUI(); 58 | } 59 | } 60 | } 61 | 62 | static void FindAndSetCurrentToolbar() 63 | { 64 | var toolbars = Resources.FindObjectsOfTypeAll(m_toolbarType); 65 | m_currentToolbar = toolbars.Length > 0 ? (ScriptableObject)toolbars[0] : null; //Assign the first toolbar found to the m_currentToolbar variable. 66 | } 67 | 68 | //Prepare the tools required to add a custom UI to Unity Editor's toolbar and assign a callback function to a specific region of this UI 69 | static void SetupToolbarUI() 70 | { 71 | var root = m_currentToolbar.GetType().GetField("m_Root", BindingFlags.NonPublic | BindingFlags.Instance); 72 | var rawRoot = root.GetValue(m_currentToolbar); 73 | mRoot = rawRoot as VisualElement; 74 | 75 | RegisterCallback("ToolbarZoneRightAlign", OnToolbarGUI); 76 | } 77 | 78 | //Add a custom slider to Unity Editor's toolbar and control the time scale through this slider. 79 | static void OnToolbarGUI() 80 | { 81 | GUILayout.FlexibleSpace(); 82 | 83 | GUILayout.BeginHorizontal(GUI.skin.box); 84 | GUILayout.Box(TimeTexture, GUILayout.Width(20f), GUILayout.Height(20f)); 85 | GUILayout.Label("Time Scaler"); 86 | _sliderValue = GUILayout.HorizontalSlider(_sliderValue, MinSliderValue, MaxSliderValue, GUILayout.Width(200f)); 87 | GUILayout.TextField($"Time Scale: {_sliderValue:F1}".Replace(",", ".")); 88 | GUILayout.Space(100f); 89 | GUILayout.EndHorizontal(); 90 | 91 | 92 | if (_sliderValue != _tempValue) 93 | { 94 | Time.timeScale = _sliderValue; 95 | _tempValue = _sliderValue; 96 | } 97 | } 98 | 99 | //We add a UI element to a specific region in the Unity Editor's toolbar and control the visibility and behavior of this element with a callback function. 100 | static void RegisterCallback(string root, Action cb) 101 | { 102 | var toolbarZone = mRoot.Q(root); 103 | if (toolbarZone != null) 104 | { 105 | var parent = CreateParentElement(); 106 | var container = CreateIMGUIContainer(cb); 107 | 108 | parent.Add(container); 109 | toolbarZone.Add(parent); 110 | } 111 | } 112 | 113 | //This method creates a Visual Element and determines the style of this element. 114 | static VisualElement CreateParentElement() 115 | { 116 | return new VisualElement() 117 | { 118 | style = { 119 | flexGrow = 1, 120 | flexDirection = FlexDirection.Row, 121 | } 122 | }; 123 | } 124 | 125 | //This method creates an IMGUIContainer instance and sets a callback for this container's style and onGUIHandler. 126 | static IMGUIContainer CreateIMGUIContainer(Action onGUIHandler) 127 | { 128 | var container = new IMGUIContainer(); 129 | container.style.flexGrow = 1; 130 | 131 | container.onGUIHandler += () => 132 | { 133 | onGUIHandler?.Invoke(); 134 | }; 135 | 136 | return container; 137 | } 138 | } 139 | } 140 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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