├── .gitattributes
├── .gitignore
├── LICENSE
└── README.md
/.gitattributes:
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1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
4 | # Custom for Visual Studio
5 | *.cs diff=csharp
6 |
7 | # Standard to msysgit
8 | *.doc diff=astextplain
9 | *.DOC diff=astextplain
10 | *.docx diff=astextplain
11 | *.DOCX diff=astextplain
12 | *.dot diff=astextplain
13 | *.DOT diff=astextplain
14 | *.pdf diff=astextplain
15 | *.PDF diff=astextplain
16 | *.rtf diff=astextplain
17 | *.RTF diff=astextplain
18 |
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/.gitignore:
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1 | # Windows image file caches
2 | Thumbs.db
3 | ehthumbs.db
4 |
5 | # Folder config file
6 | Desktop.ini
7 |
8 | # Recycle Bin used on file shares
9 | $RECYCLE.BIN/
10 |
11 | # Windows Installer files
12 | *.cab
13 | *.msi
14 | *.msm
15 | *.msp
16 |
17 | # Windows shortcuts
18 | *.lnk
19 |
20 | # =========================
21 | # Operating System Files
22 | # =========================
23 |
24 | # OSX
25 | # =========================
26 |
27 | .DS_Store
28 | .AppleDouble
29 | .LSOverride
30 |
31 | # Thumbnails
32 | ._*
33 |
34 | # Files that might appear in the root of a volume
35 | .DocumentRevisions-V100
36 | .fseventsd
37 | .Spotlight-V100
38 | .TemporaryItems
39 | .Trashes
40 | .VolumeIcon.icns
41 |
42 | # Directories potentially created on remote AFP share
43 | .AppleDB
44 | .AppleDesktop
45 | Network Trash Folder
46 | Temporary Items
47 | .apdisk
48 |
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/LICENSE:
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1 | MIT License
2 |
3 | Copyright (c) 2017 Packt
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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/README.md:
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1 |
2 |
3 |
4 | ## $5 Tech Unlocked 2021!
5 | [Buy and download this Book for only $5 on PacktPub.com](https://www.packtpub.com/product/android-system-programming/9781787125360)
6 | -----
7 | *If you have read this book, please leave a review on [Amazon.com](https://www.amazon.com/gp/product/178712536X). Potential readers can then use your unbiased opinion to help them make purchase decisions. Thank you. The $5 campaign runs from __December 15th 2020__ to __January 13th 2021.__*
8 |
9 | # Android System Programming
10 |
11 | This is the code repository for [Android System Programming](https://www.packtpub.com/application-development/android-system-programming?utm_source=GitHub&utm_medium=repo&utm_campaign=9781787125360), published by [Packt](www.packtpub.com). It contains all the supporting project files necessary to work through the book from start to finish.
12 |
13 | ## About the Book
14 | Android system programming involves both hardware and software knowledge to work on system level programming. The developers need to use various techniques to debug the different components in the target devices. With all the challenges, you usually have a deep learning curve to master relevant knowledge in this area. This book will not only give you the key knowledge you need to understand Android system programming, but will also prepare you as you get hands-on with projects and gain debugging skills that you can use in your future projects.
15 | ## Instructions and Navigations
16 | All of the code is organized into folders. Each folder starts with a number followed by the application name. For example, Chapter02.
17 |
18 |
19 |
20 | The code will look like the following:
21 | ```
22 |
23 | static struct hw_module_methods_t lights_module_methods = {
24 | .open = open_lights,
25 | };
26 |
27 | ```
28 |
29 | ## Related Products
30 | * [Reactive Android Programming](https://www.packtpub.com/application-development/reactive-android-programming?utm_source=GitHub&utm_medium=repo&utm_campaign=9781787289901)
31 |
32 | * [Android: Programming for Developers](https://www.packtpub.com/application-development/android-programming-developers?utm_source=GitHub&utm_medium=repo&utm_campaign=9781787123694)
33 |
34 | * [Mastering Android Game Development with Unity](https://www.packtpub.com/game-development/mastering-android-game-development-unity?utm_source=GitHub&utm_medium=repo&utm_campaign=9781783550777)
35 |
36 |
37 | ### Download a free PDF
38 |
39 | If you have already purchased a print or Kindle version of this book, you can get a DRM-free PDF version at no cost.
Simply click on the link to claim your free PDF.
40 |