├── Chapter03 └── Qt GUI Programming │ └── tictactoe │ ├── tictactoe ver1 │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ └── tictactoe ver1.pro │ ├── tictactoe ver2 │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ └── tictactoe ver2.pro │ ├── tictactoe ver3 │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ ├── tictactoe ver3.pro │ ├── tictactoewidget.cpp │ └── tictactoewidget.h │ ├── tictactoe ver4 │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ ├── tictactoe ver4.pro │ ├── tictactoewidget.cpp │ └── tictactoewidget.h │ ├── tictactoe ver5 │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ ├── tictactoe ver5.pro │ ├── tictactoewidget.cpp │ └── tictactoewidget.h │ ├── tictactoe ver6 │ ├── configurationdialog.cpp │ ├── configurationdialog.h │ ├── configurationdialog.ui │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ ├── tictactoe ver6.pro │ ├── tictactoewidget.cpp │ └── tictactoewidget.h │ └── tictactoe ver7 │ ├── configurationdialog.cpp │ ├── configurationdialog.h │ ├── configurationdialog.ui │ ├── icons │ ├── application-exit.png │ └── newgame.png │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ ├── resources.qrc │ ├── tictactoe ver7.pro │ ├── tictactoewidget.cpp │ └── tictactoewidget.h ├── Chapter04 └── Graphics View │ ├── 1. First demo │ ├── graphics_view_demo.pro │ └── main.cpp │ ├── 2. Transformation origin │ ├── graphics_view_demo.pro │ └── main.cpp │ ├── 3. Custom rectangle │ ├── graphics_view_demo.pro │ └── main.cpp │ ├── 4. Custom rectangle with antialiasing │ ├── graphics_view_demo.pro │ └── main.cpp │ ├── 5. Painter path │ ├── graphics_view_demo.pro │ └── main.cpp │ ├── 6. Z values │ ├── graphics_view_demo.pro │ └── main.cpp │ ├── 7. Custom rectangle with numbers │ ├── graphics_view_demo.pro │ └── main.cpp │ ├── 8. Custom rectangle with numbers - alternative │ ├── graphics_view_demo.pro │ └── main.cpp │ └── 9. Sine graph │ ├── main.cpp │ ├── sine_graph.pro │ ├── sineitem.cpp │ ├── sineitem.h │ ├── view.cpp │ └── view.h ├── Chapter05 └── Animations in Graphics View │ └── jrgame │ ├── backgrounditem.cpp │ ├── backgrounditem.h │ ├── bushes.svg │ ├── coin.cpp │ ├── coin.h │ ├── elephant.png │ ├── elephant.svg │ ├── grass.png │ ├── ground.png │ ├── ground.svg │ ├── jrgame.pro │ ├── jrgame.qrc │ ├── main.cpp │ ├── myscene.cpp │ ├── myscene.h │ ├── player.cpp │ ├── player.h │ ├── sky.png │ ├── sky.svg │ ├── trees.png │ └── trees.svg ├── Chapter06 └── Qt Core Essentials │ ├── caesarcipherdevice │ ├── caesarcipherdevice.cpp │ ├── caesarcipherdevice.h │ ├── caesarcipherdevice.pro │ └── main.cpp │ ├── json_serializer │ ├── main.cpp │ ├── playerinfo.cpp │ ├── playerinfo.h │ ├── playerinfojson.cpp │ ├── playerinfojson.h │ └── serializer.pro │ ├── regularexpression │ ├── main.cpp │ └── regularexpression.pro │ ├── serialization │ ├── main.cpp │ ├── player.cpp │ ├── player.h │ └── serialization.pro │ └── xmlreader │ ├── main.cpp │ ├── playerinfo.cpp │ ├── playerinfo.h │ ├── playerinfo.xml │ ├── playerinforeader.cpp │ ├── playerinforeader.h │ ├── resources.qrc │ └── xmlreader.pro ├── Chapter07 └── Networking │ ├── FileDownload │ ├── FileDownload.pro │ ├── filedownload.cpp │ ├── filedownload.h │ └── main.cpp │ ├── Navigation │ ├── Navigation.pro │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ └── mainwindow.ui │ ├── ReplyFinished │ ├── ReplyFinished.pro │ ├── main.cpp │ ├── widget.cpp │ ├── widget.h │ └── widget.ui │ ├── TcpClient │ ├── TcpClient.pro │ ├── main.cpp │ ├── tcpclient.cpp │ ├── tcpclient.h │ └── tcpclient.ui │ └── TcpServer │ ├── TcpServer.pro │ ├── main.cpp │ ├── tcpserver.cpp │ ├── tcpserver.h │ └── tcpserver.ui ├── Chapter08 └── Custom Widgets │ ├── chess │ ├── ver1 │ │ ├── chess_ver1.pro │ │ ├── chessalgorithm.cpp │ │ ├── chessalgorithm.h │ │ ├── chessboard.cpp │ │ ├── chessboard.h │ │ ├── chessview.cpp │ │ ├── chessview.h │ │ ├── main.cpp │ │ ├── mainwindow.cpp │ │ ├── mainwindow.h │ │ └── mainwindow.ui │ ├── ver2 │ │ ├── chess_ver2.pro │ │ ├── chessalgorithm.cpp │ │ ├── chessalgorithm.h │ │ ├── chessboard.cpp │ │ ├── chessboard.h │ │ ├── chessview.cpp │ │ ├── chessview.h │ │ ├── main.cpp │ │ ├── mainwindow.cpp │ │ ├── mainwindow.h │ │ └── mainwindow.ui │ ├── ver3 │ │ ├── chess_ver3.pro │ │ ├── chessalgorithm.cpp │ │ ├── chessalgorithm.h │ │ ├── chessboard.cpp │ │ ├── chessboard.h │ │ ├── chessview.cpp │ │ ├── chessview.h │ │ ├── main.cpp │ │ ├── mainwindow.cpp │ │ ├── mainwindow.h │ │ └── mainwindow.ui │ ├── ver4 │ │ ├── chess_ver4.pro │ │ ├── chessalgorithm.cpp │ │ ├── chessalgorithm.h │ │ ├── chessboard.cpp │ │ ├── chessboard.h │ │ ├── chessview.cpp │ │ ├── chessview.h │ │ ├── main.cpp │ │ ├── mainwindow.cpp │ │ ├── mainwindow.h │ │ ├── mainwindow.ui │ │ ├── pieces.qrc │ │ └── pieces │ │ │ ├── Chess_bdt45.svg │ │ │ ├── Chess_blt45.svg │ │ │ ├── Chess_kdt45.svg │ │ │ ├── Chess_klt45.svg │ │ │ ├── Chess_ndt45.svg │ │ │ ├── Chess_nlt45.svg │ │ │ ├── Chess_pdt45.svg │ │ │ ├── Chess_plt45.svg │ │ │ ├── Chess_qdt45.svg │ │ │ ├── Chess_qlt45.svg │ │ │ ├── Chess_rdt45.svg │ │ │ ├── Chess_rlt45.svg │ │ │ └── LICENSE.txt │ ├── ver5 │ │ ├── chess_ver5.pro │ │ ├── chessalgorithm.cpp │ │ ├── chessalgorithm.h │ │ ├── chessboard.cpp │ │ ├── chessboard.h │ │ ├── chessview.cpp │ │ ├── chessview.h │ │ ├── main.cpp │ │ ├── mainwindow.cpp │ │ ├── mainwindow.h │ │ ├── mainwindow.ui │ │ ├── pieces.qrc │ │ └── pieces │ │ │ ├── Chess_bdt45.svg │ │ │ ├── Chess_blt45.svg │ │ │ ├── Chess_kdt45.svg │ │ │ ├── Chess_klt45.svg │ │ │ ├── Chess_ndt45.svg │ │ │ ├── Chess_nlt45.svg │ │ │ ├── Chess_pdt45.svg │ │ │ ├── Chess_plt45.svg │ │ │ ├── Chess_qdt45.svg │ │ │ ├── Chess_qlt45.svg │ │ │ ├── Chess_rdt45.svg │ │ │ ├── Chess_rlt45.svg │ │ │ └── LICENSE.txt │ └── ver6 │ │ ├── chess_ver6.pro │ │ ├── chessalgorithm.cpp │ │ ├── chessalgorithm.h │ │ ├── chessboard.cpp │ │ ├── chessboard.h │ │ ├── chessview.cpp │ │ ├── chessview.h │ │ ├── foxandhounds.cpp │ │ ├── foxandhounds.h │ │ ├── main.cpp │ │ ├── mainwindow.cpp │ │ ├── mainwindow.h │ │ ├── mainwindow.ui │ │ ├── pieces.qrc │ │ └── pieces │ │ ├── Chess_bdt45.svg │ │ ├── Chess_blt45.svg │ │ ├── Chess_kdt45.svg │ │ ├── Chess_klt45.svg │ │ ├── Chess_ndt45.svg │ │ ├── Chess_nlt45.svg │ │ ├── Chess_pdt45.svg │ │ ├── Chess_plt45.svg │ │ ├── Chess_qdt45.svg │ │ ├── Chess_qlt45.svg │ │ ├── Chess_rdt45.svg │ │ ├── Chess_rlt45.svg │ │ └── LICENSE.txt │ └── painting │ ├── ver1 │ ├── customwidget_ver1.pro │ ├── main.cpp │ ├── widget.cpp │ └── widget.h │ ├── ver2 │ ├── customwidget_ver2.pro │ ├── main.cpp │ ├── widget.cpp │ └── widget.h │ ├── ver3 │ ├── customwidget_ver3.pro │ ├── main.cpp │ ├── widget.cpp │ └── widget.h │ ├── ver4 │ ├── customwidget_ver4.pro │ ├── main.cpp │ ├── widget.cpp │ └── widget.h │ └── ver5 │ ├── customwidget_ver5.pro │ ├── main.cpp │ ├── widget.cpp │ └── widget.h ├── Chapter09 └── OpenGL and Vulkan in Qt applications │ ├── 1. triangle │ ├── main.cpp │ ├── simpleglwindow.cpp │ ├── simpleglwindow.h │ └── triangle.pro │ ├── 2. scene │ ├── abstractglscene.cpp │ ├── abstractglscene.h │ ├── main.cpp │ ├── scene.pro │ ├── sceneglwindow.cpp │ └── sceneglwindow.h │ ├── 3. cube │ ├── abstractglscene.cpp │ ├── abstractglscene.h │ ├── cube.pro │ ├── cubeglscene.cpp │ ├── cubeglscene.h │ ├── main.cpp │ ├── sceneglwindow.cpp │ ├── sceneglwindow.h │ ├── texture.jpg │ └── texture.qrc │ ├── 3a. animated cube │ ├── abstractglscene.cpp │ ├── abstractglscene.h │ ├── animated_cube.pro │ ├── cubeglscene.cpp │ ├── cubeglscene.h │ ├── main.cpp │ ├── sceneglwindow.cpp │ ├── sceneglwindow.h │ ├── texture.jpg │ └── texture.qrc │ ├── 4. shaders │ ├── abstractglscene.cpp │ ├── abstractglscene.h │ ├── main.cpp │ ├── monkey.ply │ ├── phong.frag │ ├── phong.vert │ ├── plyreader.cpp │ ├── plyreader.h │ ├── resources.qrc │ ├── sceneglwindow.cpp │ ├── sceneglwindow.h │ ├── shaderglscene.cpp │ ├── shaderglscene.h │ └── shaders.pro │ ├── 4a. shaders_and_buffers │ ├── abstractglscene.cpp │ ├── abstractglscene.h │ ├── main.cpp │ ├── monkey.ply │ ├── phong.frag │ ├── phong.vert │ ├── plyreader.cpp │ ├── plyreader.h │ ├── resources.qrc │ ├── sceneglwindow.cpp │ ├── sceneglwindow.h │ ├── shaderglscene.cpp │ ├── shaderglscene.h │ └── shaders_and_buffers.pro │ ├── 5. vulkan_background │ ├── main.cpp │ ├── myrenderer.cpp │ ├── myrenderer.h │ ├── mywindow.cpp │ ├── mywindow.h │ └── vulkan_background.pro │ └── 6. opengl with widgets │ ├── abstractglscene.cpp │ ├── abstractglscene.h │ ├── cubeglscene.cpp │ ├── cubeglscene.h │ ├── main.cpp │ ├── opengl_with_widgets.pro │ ├── sceneglwindow.cpp │ ├── sceneglwindow.h │ ├── texture.jpg │ └── texture.qrc ├── Chapter10 └── Scripting │ ├── codeeditor │ ├── codeeditor.pro │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ └── mainwindow.ui │ ├── qtpython │ ├── qtpython_ver1 │ │ ├── main.cpp │ │ ├── qtpython.cpp │ │ ├── qtpython.h │ │ └── qtpython.pro │ ├── qtpython_ver2 │ │ ├── main.cpp │ │ ├── qtpython.cpp │ │ ├── qtpython.h │ │ ├── qtpython.pro │ │ ├── qtpythonvalue.cpp │ │ └── qtpythonvalue.h │ └── qtpython_ver3 │ │ ├── main.cpp │ │ ├── qtpython.cpp │ │ ├── qtpython.h │ │ ├── qtpython.pro │ │ ├── qtpythonvalue.cpp │ │ └── qtpythonvalue.h │ ├── scriptable_button │ ├── main.cpp │ └── scriptable_button.pro │ └── scripted_game │ ├── entity.cpp │ ├── entity.h │ ├── entityproxy.cpp │ ├── entityproxy.h │ ├── main.cpp │ ├── resources.qrc │ ├── scene.cpp │ ├── scene.h │ ├── sceneproxy.cpp │ ├── sceneproxy.h │ ├── scripted_game.pro │ └── scripts │ ├── 1.js │ └── 2.js ├── Chapter11 └── Introduction to Qt Quick │ └── calculator │ ├── ver1 │ ├── calculator_ver1.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── ver2 │ ├── Calculator.qml │ ├── CalculatorForm.ui.qml │ ├── calculator_ver2.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── ver3 │ ├── Calculator.qml │ ├── CalculatorForm.ui.qml │ ├── advancedcalculator.cpp │ ├── advancedcalculator.h │ ├── calculator_ver3.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ └── ver4 │ ├── Calculator.qml │ ├── CalculatorForm.ui.qml │ ├── advancedcalculator.cpp │ ├── advancedcalculator.h │ ├── calculator_ver4.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc ├── Chapter12 └── Customization in Qt Quick │ ├── canvas │ ├── canvas.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── clock │ ├── Clock.qml │ ├── Needle.qml │ ├── clock.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── custom_button │ ├── Button.qml │ ├── custom_button.pro │ ├── edit-undo.png │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── dashboard │ ├── Label.qml │ ├── Needle.qml │ ├── carinfo.cpp │ ├── carinfo.h │ ├── carinfoengine.cpp │ ├── carinfoengine.h │ ├── carinfoproxy.cpp │ ├── carinfoproxy.h │ ├── dashboard.png │ ├── dashboard.pro │ ├── form.ui │ ├── main.cpp │ ├── main.qml │ └── resources.qrc │ ├── drag │ ├── drag.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── load_component │ ├── Circle.qml │ ├── load_component.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── pinch │ ├── main.cpp │ ├── main.qml │ ├── pinch.pro │ ├── qml.qrc │ └── wilanow.jpg │ ├── positioning │ ├── main.cpp │ ├── main.qml │ ├── positioning.pro │ └── qml.qrc │ └── tilt_sensor │ ├── main.cpp │ ├── main.qml │ ├── qml.qrc │ └── tilt_sensor.pro ├── Chapter13 └── Animations in Qt Quick games │ ├── actiongame │ ├── actiongame_ver01 │ │ ├── actiongame_ver01.qmlproject │ │ ├── images │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver02 │ │ ├── actiongame_ver02.qmlproject │ │ ├── images │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver03 │ │ ├── actiongame_ver03.qmlproject │ │ ├── images │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver04 │ │ ├── actiongame_ver04.qmlproject │ │ ├── images │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver05 │ │ ├── actiongame_ver05.qmlproject │ │ ├── images │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver06 │ │ ├── actiongame_ver06.qmlproject │ │ ├── images │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver07 │ │ ├── Player.qml │ │ ├── actiongame_ver07.qmlproject │ │ ├── images │ │ │ ├── elephant.png │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver08 │ │ ├── Player.qml │ │ ├── actiongame_ver08.qmlproject │ │ ├── images │ │ │ ├── elephant.png │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver09 │ │ ├── Coin.qml │ │ ├── Player.qml │ │ ├── actiongame_ver09.qmlproject │ │ ├── images │ │ │ ├── elephant.png │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver10 │ │ ├── Coin.qml │ │ ├── Player.qml │ │ ├── actiongame_ver10.qmlproject │ │ ├── images │ │ │ ├── elephant.png │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ ├── trees.png │ │ │ ├── walking_1.png │ │ │ ├── walking_2.png │ │ │ ├── walking_3.png │ │ │ ├── walking_4.png │ │ │ ├── walking_5.png │ │ │ ├── walking_6.png │ │ │ └── walking_7.png │ │ └── main.qml │ ├── actiongame_ver11 │ │ ├── Coin.qml │ │ ├── Player.qml │ │ ├── actiongame_ver11.qmlproject │ │ ├── images │ │ │ ├── elephant.png │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ ├── sprite.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver12 │ │ ├── Coin.qml │ │ ├── Player.qml │ │ ├── actiongame_ver12.qmlproject │ │ ├── images │ │ │ ├── elephant.png │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ ├── sprite.png │ │ │ └── trees.png │ │ └── main.qml │ ├── actiongame_ver13 │ │ ├── Coin.qml │ │ ├── ParallaxLayer.qml │ │ ├── ParallaxScene.qml │ │ ├── Player.qml │ │ ├── actiongame_ver13.qmlproject │ │ ├── images │ │ │ ├── elephant.png │ │ │ ├── grass.png │ │ │ ├── sky.png │ │ │ ├── sprite.png │ │ │ └── trees.png │ │ └── main.qml │ └── actiongame_ver14 │ │ ├── Coin.qml │ │ ├── Coin.qmlc │ │ ├── ParallaxLayer.qml │ │ ├── ParallaxLayer.qmlc │ │ ├── ParallaxScene.qml │ │ ├── ParallaxScene.qmlc │ │ ├── Player.qml │ │ ├── Player.qmlc │ │ ├── actiongame_ver14.qmlproject │ │ ├── coins.js │ │ ├── coins.jsc │ │ ├── collisions.js │ │ ├── collisions.jsc │ │ ├── images │ │ ├── elephant.png │ │ ├── grass.png │ │ ├── sky.png │ │ ├── sprite.png │ │ └── trees.png │ │ ├── main.qml │ │ └── main.qmlc │ └── dashboard │ ├── Label.qml │ ├── Needle.qml │ ├── carinfo.cpp │ ├── carinfo.h │ ├── carinfoengine.cpp │ ├── carinfoengine.h │ ├── carinfoproxy.cpp │ ├── carinfoproxy.h │ ├── dashboard.png │ ├── dashboard.pro │ ├── form.ui │ ├── main.cpp │ ├── main.qml │ └── resources.qrc ├── Chapter14 └── Advanced visual effects in Qt Quick │ ├── actiongame ver15 │ ├── Coin.qml │ ├── Coin.qmlc │ ├── ParallaxLayer.qml │ ├── ParallaxLayer.qmlc │ ├── ParallaxScene.qml │ ├── ParallaxScene.qmlc │ ├── Player.qml │ ├── Player.qmlc │ ├── actiongame.qmlproject │ ├── coins.js │ ├── coins.jsc │ ├── collisions.js │ ├── collisions.jsc │ ├── images │ │ ├── elephant.png │ │ ├── grass.png │ │ ├── particle.png │ │ ├── sky.png │ │ ├── sprite.png │ │ └── trees.png │ ├── main.qml │ └── main.qmlc │ ├── flickable │ ├── UI.qml │ ├── flickable.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── glow │ ├── Badge.qml │ ├── glow.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── heartbeat │ ├── HeartBeat.qml │ ├── heartbeat.pro │ ├── main.cpp │ ├── main.qml │ └── qml.qrc │ ├── outlinedtext │ ├── main.cpp │ ├── main.qml │ ├── outlinedtext.pro │ ├── outlinetextitem.cpp │ ├── outlinetextitem.h │ ├── outlinetextitemborder.cpp │ ├── outlinetextitemborder.h │ └── resources.qrc │ ├── particle_system │ ├── main.cpp │ ├── main.qml │ ├── particle_system.pro │ ├── qml.qrc │ ├── star.png │ └── star_white.png │ ├── regularpolygon │ ├── main.cpp │ ├── main.qml │ ├── regularpolygon.cpp │ ├── regularpolygon.h │ ├── regularpolygon.pro │ └── resources.qrc │ ├── scaled │ ├── UI.qml │ ├── main.cpp │ ├── main.qml │ ├── qml.qrc │ └── scaled.pro │ └── scaled2 │ ├── UI.qml │ ├── main.cpp │ ├── main.qml │ ├── qml.qrc │ └── scaled2.pro ├── Chapter15 └── 3D graphics with Qt │ ├── cpp3d │ ├── cpp3d.pro │ └── main.cpp │ ├── hanoi │ ├── Disk.qml │ ├── DiskAnimation.qml │ ├── Rod.qml │ ├── Scene.qml │ ├── hanoi.pro │ ├── main.cpp │ ├── main.qml │ ├── obj │ │ ├── disk.blend │ │ ├── disk0.obj │ │ ├── disk1.obj │ │ ├── disk2.obj │ │ ├── disk3.obj │ │ ├── disk4.obj │ │ ├── disk5.obj │ │ ├── disk6.obj │ │ └── disk7.obj │ └── qml.qrc │ ├── scene2d │ ├── main.cpp │ ├── main.qml │ ├── main.qmlc │ ├── qml.qrc │ └── scene2d.pro │ └── scene3d │ ├── My3DScene.qml │ ├── main.cpp │ ├── main.qml │ ├── main.qmlc │ ├── qml.qrc │ └── scene3d.pro ├── Chapter16 └── Miscellaneous and Advanced Concepts │ ├── qml_sound │ ├── .gitignore │ ├── example.ogg │ ├── main.cpp │ ├── main.qml │ ├── qml.qrc │ └── qml_sound.pro │ ├── record_and_play_sound │ ├── main.cpp │ ├── record_and_play_sound.pro │ ├── recordandplaysound.cpp │ ├── recordandplaysound.h │ └── recordandplaysound.ui │ ├── shared_memory │ ├── client │ │ ├── .gitignore │ │ ├── main.cpp │ │ └── shared_memory_client.pro │ └── server │ │ ├── gameserver.cpp │ │ ├── gameserver.h │ │ ├── gamestats.h │ │ ├── main.cpp │ │ └── shared_memory_server.pro │ ├── threading │ ├── main.cpp │ ├── threading.pro │ ├── widget.cpp │ ├── widget.h │ ├── widget.ui │ ├── worker.cpp │ └── worker.h │ ├── translations │ ├── main.cpp │ ├── resources.qrc │ ├── translations.pro │ ├── translations │ │ ├── myapp_de.qm │ │ ├── myapp_de.ts │ │ ├── myapp_ru.qm │ │ └── myapp_ru.ts │ ├── widget.cpp │ ├── widget.h │ └── widget.ui │ ├── unit_test │ ├── tst_firsttest.cpp │ └── unit_test.pro │ └── websockets_qml │ ├── client │ ├── .gitignore │ ├── main.cpp │ ├── main.qml │ ├── qml.qrc │ └── websockets_client.pro │ └── server │ ├── .gitignore │ ├── main.cpp │ ├── main.qml │ ├── qml.qrc │ └── websockets_server.pro ├── LICENSE └── README.md /Chapter03/Qt GUI Programming/tictactoe/tictactoe 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