├── .DS_Store ├── .gitignore ├── Ch_02_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── LearningCurve.cs │ │ └── LearningCurve.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_03_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── LearningCurve.cs │ │ └── LearningCurve.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_04_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── LearningCurve.cs │ │ └── LearningCurve.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_05_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── LearningCurve.cs │ │ └── LearningCurve.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_06_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── LearningCurve.cs │ │ └── LearningCurve.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_07_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Animations.meta │ ├── Animations │ │ ├── Health_Pickup.controller │ │ ├── Health_Pickup.controller.meta │ │ ├── Pickup_Spin.anim │ │ └── Pickup_Spin.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Pickup_Mat.mat │ │ └── Pickup_Mat.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── .DS_Store │ │ ├── Barrier_01.prefab │ │ ├── Barrier_01.prefab.meta │ │ ├── Health_Pickup.prefab │ │ └── Health_Pickup.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── LearningCurve.cs │ │ └── LearningCurve.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_08_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Animations.meta │ ├── Animations │ │ ├── Health_Pickup.controller │ │ ├── Health_Pickup.controller.meta │ │ ├── Pickup_Spin.anim │ │ └── Pickup_Spin.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Enemy_Mat.mat │ │ ├── Enemy_Mat.mat.meta │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Pickup_Mat.mat │ │ ├── Pickup_Mat.mat.meta │ │ ├── Player_Mat.mat │ │ └── Player_Mat.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── .DS_Store │ │ ├── Barrier_01.prefab │ │ ├── Barrier_01.prefab.meta │ │ ├── Enemy.prefab │ │ ├── Enemy.prefab.meta │ │ ├── Health_Pickup.prefab │ │ ├── Health_Pickup.prefab.meta │ │ ├── Item.prefab │ │ ├── Item.prefab.meta │ │ ├── Player.prefab │ │ └── Player.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── CameraBehavior.cs │ │ ├── CameraBehavior.cs.meta │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── EnemyBehavior.cs │ │ ├── EnemyBehavior.cs.meta │ │ ├── ItemBehavior.cs │ │ ├── ItemBehavior.cs.meta │ │ ├── LearningCurve.cs │ │ ├── LearningCurve.cs.meta │ │ ├── PlayerBehavior.cs │ │ └── PlayerBehavior.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_09_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Animations.meta │ ├── Animations │ │ ├── Health_Pickup.controller │ │ ├── Health_Pickup.controller.meta │ │ ├── Pickup_Spin.anim │ │ └── Pickup_Spin.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Enemy_Mat.mat │ │ ├── Enemy_Mat.mat.meta │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Orb_Mat.mat │ │ ├── Orb_Mat.mat.meta │ │ ├── Pickup_Mat.mat │ │ ├── Pickup_Mat.mat.meta │ │ ├── Player_Mat.mat │ │ └── Player_Mat.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── .DS_Store │ │ ├── Barrier_01.prefab │ │ ├── Barrier_01.prefab.meta │ │ ├── Bullet.prefab │ │ ├── Bullet.prefab.meta │ │ ├── Enemy.prefab │ │ ├── Enemy.prefab.meta │ │ ├── Health_Pickup.prefab │ │ ├── Health_Pickup.prefab.meta │ │ ├── Item.prefab │ │ ├── Item.prefab.meta │ │ ├── Player.prefab │ │ └── Player.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── BulletBehavior.cs │ │ ├── BulletBehavior.cs.meta │ │ ├── CameraBehavior.cs │ │ ├── CameraBehavior.cs.meta │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── EnemyBehavior.cs │ │ ├── EnemyBehavior.cs.meta │ │ ├── GameBehavior.cs │ │ ├── GameBehavior.cs.meta │ │ ├── ItemBehavior.cs │ │ ├── ItemBehavior.cs.meta │ │ ├── LearningCurve.cs │ │ ├── LearningCurve.cs.meta │ │ ├── PlayerBehavior.cs │ │ └── PlayerBehavior.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_10_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Animations.meta │ ├── Animations │ │ ├── Health_Pickup.controller │ │ ├── Health_Pickup.controller.meta │ │ ├── Pickup_Spin.anim │ │ └── Pickup_Spin.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Enemy_Mat.mat │ │ ├── Enemy_Mat.mat.meta │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Orb_Mat.mat │ │ ├── Orb_Mat.mat.meta │ │ ├── Pickup_Mat.mat │ │ ├── Pickup_Mat.mat.meta │ │ ├── Player_Mat.mat │ │ └── Player_Mat.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── .DS_Store │ │ ├── Barrier_01.prefab │ │ ├── Barrier_01.prefab.meta │ │ ├── Bullet.prefab │ │ ├── Bullet.prefab.meta │ │ ├── Enemy.prefab │ │ ├── Enemy.prefab.meta │ │ ├── Health_Pickup.prefab │ │ ├── Health_Pickup.prefab.meta │ │ ├── Item.prefab │ │ ├── Item.prefab.meta │ │ ├── Player.prefab │ │ └── Player.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.meta │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleScene │ │ │ ├── NavMesh.asset │ │ │ └── NavMesh.asset.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── BulletBehavior.cs │ │ ├── BulletBehavior.cs.meta │ │ ├── CameraBehavior.cs │ │ ├── CameraBehavior.cs.meta │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── EnemyBehavior.cs │ │ ├── EnemyBehavior.cs.meta │ │ ├── GameBehavior.cs │ │ ├── GameBehavior.cs.meta │ │ ├── ItemBehavior.cs │ │ ├── ItemBehavior.cs.meta │ │ ├── LearningCurve.cs │ │ ├── LearningCurve.cs.meta │ │ ├── PlayerBehavior.cs │ │ └── PlayerBehavior.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_11_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Animations.meta │ ├── Animations │ │ ├── Health_Pickup.controller │ │ ├── Health_Pickup.controller.meta │ │ ├── Pickup_Spin.anim │ │ └── Pickup_Spin.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Enemy_Mat.mat │ │ ├── Enemy_Mat.mat.meta │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Orb_Mat.mat │ │ ├── Orb_Mat.mat.meta │ │ ├── Pickup_Mat.mat │ │ ├── Pickup_Mat.mat.meta │ │ ├── Player_Mat.mat │ │ └── Player_Mat.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── .DS_Store │ │ ├── Barrier_01.prefab │ │ ├── Barrier_01.prefab.meta │ │ ├── Bullet.prefab │ │ ├── Bullet.prefab.meta │ │ ├── Enemy.prefab │ │ ├── Enemy.prefab.meta │ │ ├── Health_Pickup.prefab │ │ ├── Health_Pickup.prefab.meta │ │ ├── Item.prefab │ │ ├── Item.prefab.meta │ │ ├── Player.prefab │ │ └── Player.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.meta │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleScene │ │ │ ├── NavMesh.asset │ │ │ └── NavMesh.asset.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── BulletBehavior.cs │ │ ├── BulletBehavior.cs.meta │ │ ├── CameraBehavior.cs │ │ ├── CameraBehavior.cs.meta │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── CustomExtensions.cs │ │ ├── CustomExtensions.cs.meta │ │ ├── EnemyBehavior.cs │ │ ├── EnemyBehavior.cs.meta │ │ ├── GameBehavior.cs │ │ ├── GameBehavior.cs.meta │ │ ├── IManager.cs │ │ ├── IManager.cs.meta │ │ ├── ItemBehavior.cs │ │ ├── ItemBehavior.cs.meta │ │ ├── LearningCurve.cs │ │ ├── LearningCurve.cs.meta │ │ ├── PlayerBehavior.cs │ │ ├── PlayerBehavior.cs.meta │ │ ├── Utilities.cs │ │ └── Utilities.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_12_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Animations.meta │ ├── Animations │ │ ├── Health_Pickup.controller │ │ ├── Health_Pickup.controller.meta │ │ ├── Pickup_Spin.anim │ │ └── Pickup_Spin.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Enemy_Mat.mat │ │ ├── Enemy_Mat.mat.meta │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Orb_Mat.mat │ │ ├── Orb_Mat.mat.meta │ │ ├── Pickup_Mat.mat │ │ ├── Pickup_Mat.mat.meta │ │ ├── Player_Mat.mat │ │ └── Player_Mat.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── .DS_Store │ │ ├── Barrier_01.prefab │ │ ├── Barrier_01.prefab.meta │ │ ├── Bullet.prefab │ │ ├── Bullet.prefab.meta │ │ ├── Enemy.prefab │ │ ├── Enemy.prefab.meta │ │ ├── Health_Pickup.prefab │ │ ├── Health_Pickup.prefab.meta │ │ ├── Item.prefab │ │ ├── Item.prefab.meta │ │ ├── Player.prefab │ │ └── Player.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.meta │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleScene │ │ │ ├── NavMesh.asset │ │ │ └── NavMesh.asset.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── BulletBehavior.cs │ │ ├── BulletBehavior.cs.meta │ │ ├── CameraBehavior.cs │ │ ├── CameraBehavior.cs.meta │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── CustomExtensions.cs │ │ ├── CustomExtensions.cs.meta │ │ ├── EnemyBehavior.cs │ │ ├── EnemyBehavior.cs.meta │ │ ├── GameBehavior.cs │ │ ├── GameBehavior.cs.meta │ │ ├── IManager.cs │ │ ├── IManager.cs.meta │ │ ├── ItemBehavior.cs │ │ ├── ItemBehavior.cs.meta │ │ ├── LearningCurve.cs │ │ ├── LearningCurve.cs.meta │ │ ├── PlayerBehavior.cs │ │ ├── PlayerBehavior.cs.meta │ │ ├── Utilities.cs │ │ └── Utilities.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── Ch_13_Starter ├── .DS_Store ├── .vscode │ └── settings.json ├── Assets │ ├── .DS_Store │ ├── Animations.meta │ ├── Animations │ │ ├── Health_Pickup.controller │ │ ├── Health_Pickup.controller.meta │ │ ├── Pickup_Spin.anim │ │ └── Pickup_Spin.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Enemy_Mat.mat │ │ ├── Enemy_Mat.mat.meta │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Orb_Mat.mat │ │ ├── Orb_Mat.mat.meta │ │ ├── Pickup_Mat.mat │ │ ├── Pickup_Mat.mat.meta │ │ ├── Player_Mat.mat │ │ └── Player_Mat.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── .DS_Store │ │ ├── Barrier_01.prefab │ │ ├── Barrier_01.prefab.meta │ │ ├── Bullet.prefab │ │ ├── Bullet.prefab.meta │ │ ├── Enemy.prefab │ │ ├── Enemy.prefab.meta │ │ ├── Health_Pickup.prefab │ │ ├── Health_Pickup.prefab.meta │ │ ├── Item.prefab │ │ ├── Item.prefab.meta │ │ ├── Player.prefab │ │ └── Player.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.meta │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ ├── SampleScene │ │ │ ├── NavMesh.asset │ │ │ └── NavMesh.asset.meta │ │ ├── SampleSceneSettings.lighting │ │ └── SampleSceneSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── BulletBehavior.cs │ │ ├── BulletBehavior.cs.meta │ │ ├── CameraBehavior.cs │ │ ├── CameraBehavior.cs.meta │ │ ├── Character.cs │ │ ├── Character.cs.meta │ │ ├── CustomExtensions.cs │ │ ├── CustomExtensions.cs.meta │ │ ├── EnemyBehavior.cs │ │ ├── EnemyBehavior.cs.meta │ │ ├── GameBehavior.cs │ │ ├── GameBehavior.cs.meta │ │ ├── IManager.cs │ │ ├── IManager.cs.meta │ │ ├── InventoryList.cs │ │ ├── InventoryList.cs.meta │ │ ├── ItemBehavior.cs │ │ ├── ItemBehavior.cs.meta │ │ ├── LearningCurve.cs │ │ ├── LearningCurve.cs.meta │ │ ├── PlayerBehavior.cs │ │ ├── PlayerBehavior.cs.meta │ │ ├── Utilities.cs │ │ └── Utilities.cs.meta ├── Logs │ └── Packages-Update.log ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset ├── LICENSE └── README.md /.DS_Store: -------------------------------------------------------------------------------- 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