├── README.md ├── module.json └── packs ├── ranged-weapons.db ├── melee-weapons.db ├── orcish-lifepaths.db ├── elven-traits.db ├── dwarven-lifepaths.db ├── dwarven-traits.db └── orc-traits.db /README.md: -------------------------------------------------------------------------------- 1 | # FoundryBWCompendium 2 | 3 | This repository contains materials for use with [Foundry Virtual Tabletop](https://foundryvtt.com/). Please ensure that you know what you're doing when you're editing files on your server. I only half know what I'm doing half the time, so make sure to double-check everything. 4 | 5 | ## Introduction 6 | 7 | This is a set of Compendiums for Foundry Virtual Tabletop that are compatible with [StasTserk Burning Wheel Module](https://github.com/StasTserk/foundry-burningwheel), for the [Burning Wheel](https://www.burningwheel.com/burning-wheel/) tabletop RPG. I am not associated with either StasTserk or the BWHQ, and this is an independent work based off some files shared in the [Burning Wheel Discord](https://discord.gg/kdcjAgS). 8 | 9 | ## Installation 10 | 11 | **N.B. Always back up your files before making changes!** 12 | 13 | Installation is now available directly through Foundry VTT via the Manifest URL (explained in [Foundry Wiki](https://foundryvtt.wiki/en/basics/Modules)). The Manifest URL you should use is: https://raw.githubusercontent.com/PauloDeTiege/FoundryBWCompendium/master/module.json 14 | 15 | Please note that as of V11, you'll have to go to config settings on the right-hand panel, select "Manage modules", and then check "Foundry BW Compendium" and save. It'll reload the game world, and then everything should be available. 16 | 17 | ## Current Status 18 | 19 | - Some elements from the BWG book are not included, such as Spell Songs and Sorcery Spells; 20 | - Many elements from the Codex are not included, including all Monster Lifepaths, Traits, and Skills. 21 | 22 | See the Issues tab for a more detailed list of exactly what still needs to be done. 23 | 24 | ## Acknowledgements 25 | Thanks go to Agolp for working out how to install modules via Manifest URL. 26 | -------------------------------------------------------------------------------- /module.json: -------------------------------------------------------------------------------- 1 | { 2 | "id": "foundry-bw-compendium", 3 | "name": "foundry-bw-compendium", 4 | "title": "Foundry BW Compendium", 5 | "description": "A set of compendiums that are compatible with StarsTserk Burning Wheel Module", 6 | "version": "0.1.135", 7 | "minimumCoreVersion": "0.5.5", 8 | "compatibleCoreVersion": "11", 9 | "compatibility": { 10 | "minimum": 9, 11 | "verified": "10.291" 12 | }, 13 | "relationships": { 14 | "systems": [ 15 | { 16 | "id": "burningwheel", 17 | "type": "system", 18 | "manifest": "https://github.com/StasTserk/foundry-burningwheel/blob/master/system.json", 19 | "compatibility": { 20 | "verified": "1.4.2" 21 | } 22 | } 23 | ] 24 | }, 25 | "systems": [ 26 | "burningwheel" 27 | ], 28 | "author": "PauloDeTiege", 29 | "url": "https://github.com/PauloDeTiege/FoundryBWCompendium", 30 | "manifest": "https://raw.githubusercontent.com/PauloDeTiege/FoundryBWCompendium/master/module.json", 31 | "download": "https://github.com/PauloDeTiege/FoundryBWCompendium/archive/v0.1.14.zip", 32 | "bugs": "https://github.com/PauloDeTiege/FoundryBWCompendium/issues", 33 | "readme": "https://github.com/PauloDeTiege/FoundryBWCompendium/README.md", 34 | "packs": [ 35 | { 36 | "name": "common-skills", 37 | "label": "Common Skills", 38 | "module": "foundry-bw-compendium", 39 | "system": "burningwheel", 40 | "path": "packs/common-skills.db", 41 | "type": "Item", 42 | "entity": "Item" 43 | }, 44 | { 45 | "name": "common-traits", 46 | "label": "Common Traits", 47 | "module": "foundry-bw-compendium", 48 | "system": "burningwheel", 49 | "path": "packs/common-traits.db", 50 | "type": "Item", 51 | "entity": "Item" 52 | }, 53 | { 54 | "name": "dwarven-lifepaths", 55 | "label": "Dwarven Lifepaths", 56 | "module": "foundry-bw-compendium", 57 | "system": "burningwheel", 58 | "path": "packs/dwarven-lifepaths.db", 59 | "type": "Actor", 60 | "entity": "Actor" 61 | }, 62 | { 63 | "name": "dwarven-traits", 64 | "label": "Dwarven Traits", 65 | "module": "foundry-bw-compendium", 66 | "system": "burningwheel", 67 | "path": "packs/dwarven-traits.db", 68 | "type": "Item", 69 | "entity": "Item" 70 | }, 71 | { 72 | "name": "elven-lifepaths", 73 | "label": "Elven Lifepaths", 74 | "module": "foundry-bw-compendium", 75 | "system": "burningwheel", 76 | "path": "packs/elven-lifepaths.db", 77 | "type": "Actor", 78 | "entity": "Actor" 79 | }, 80 | { 81 | "name": "elven-traits", 82 | "label": "Elven Traits", 83 | "module": "foundry-bw-compendium", 84 | "system": "burningwheel", 85 | "path": "packs/elven-traits.db", 86 | "type": "Item", 87 | "entity": "Item" 88 | }, 89 | { 90 | "name": "human-lifepaths", 91 | "label": "Human Lifepaths", 92 | "module": "foundry-bw-compendium", 93 | "system": "burningwheel", 94 | "path": "packs/human-lifepaths.db", 95 | "type": "Actor", 96 | "entity": "Actor" 97 | }, 98 | { 99 | "name": "melee-weapons", 100 | "label": "Melee Weapons", 101 | "module": "foundry-bw-compendium", 102 | "system": "burningwheel", 103 | "path": "packs/melee-weapons.db", 104 | "type": "Item", 105 | "entity": "Item" 106 | }, 107 | { 108 | "name": "orcish-lifepaths", 109 | "label": "Orcish Lifepaths", 110 | "module": "foundry-bw-compendium", 111 | "system": "burningwheel", 112 | "path": "packs/orcish-lifepaths.db", 113 | "type": "Actor", 114 | "entity": "Actor" 115 | }, 116 | { 117 | "name": "orc-traits", 118 | "label": "Orc Traits", 119 | "module": "foundry-bw-compendium", 120 | "system": "burningwheel", 121 | "path": "packs/orc-traits.db", 122 | "type": "Item", 123 | "entity": "Item" 124 | }, 125 | { 126 | "name": "ranged-weapons", 127 | "label": "Ranged Weapons", 128 | "module": "foundry-bw-compendium", 129 | "system": "burningwheel", 130 | "path": "packs/ranged-weapons.db", 131 | "type": "Item", 132 | "entity": "Item" 133 | }, 134 | { 135 | "name": "sorcery-spells", 136 | "label": "Sorcery Spells", 137 | "module": "foundry-bw-compendium", 138 | "system": "burningwheel", 139 | "path": "packs/sorcery-spells.db", 140 | "type": "Item", 141 | "entity": "Item" 142 | } 143 | ] 144 | } 145 | -------------------------------------------------------------------------------- /packs/ranged-weapons.db: -------------------------------------------------------------------------------- 1 | {"_id":"0jh1MkGIcRPc84Bv","name":"Heavy Crossbow","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":12,"quality":"run of the mill","hasGunpowder":false,"usePower":false,"powerBonus":1,"incidental":5,"incidentalRoll":2,"mark":9,"markRoll":4,"superb":13,"vsArmor":3,"optimalRange":1,"extremeRange":5,"maxRange":"350 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.erf9719Anh92DXCT"}}} 2 | {"_id":"4XDZNrqHlAqLhJZu","name":"Crossbow","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":7,"quality":"run of the mill","hasGunpowder":false,"usePower":false,"powerBonus":1,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":4,"superb":11,"vsArmor":2,"optimalRange":1,"extremeRange":3,"maxRange":"125 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.erf9719Anh92DXCT"}}} 3 | {"name":"Thrown Hatchet","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":3,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":2,"incidental":4,"incidentalRoll":4,"mark":8,"markRoll":5,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"5sxzb5RIDeFjEtWE"} 4 | {"name":"Darts, Barbs, Spikes","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":3,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":0,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":5,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"Cp6GlQRd9KOJGS1B"} 5 | {"_id":"DiJXd8KT5s0C2Tk6","name":"Iron-Cased Bomb","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":0,"quality":"basic","hasGunpowder":true,"usePower":false,"powerBonus":0,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":4,"superb":12,"vsArmor":4,"optimalRange":1,"extremeRange":1,"maxRange":"50 paces","handedness":"two","description":"VA is 2 for indirect hits on failed tests.\n-1 to DoF when thrown at extreme range.\n\nFight Actions: Physical Action (Light Fuse), Throw Object","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.J0WjrpSrp8h2e2xh"}}} 6 | {"name":"Shuriken","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":3,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":1,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":5,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"Ninja Only\n\nPoor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"GSEchfxq3YzqAHw0"} 7 | {"name":"Javelin","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":3,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":2,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":4,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"L9uM79oERdgutloG"} 8 | {"_id":"NY7fhw3xJOK85pKM","name":"Arquebus","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":20,"quality":"run of the mill","hasGunpowder":true,"usePower":false,"powerBonus":1,"incidental":4,"incidentalRoll":4,"mark":8,"markRoll":5,"superb":12,"vsArmor":null,"optimalRange":1,"extremeRange":1,"maxRange":"50 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.erf9719Anh92DXCT"}}} 9 | {"name":"Palm-sized Rock","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":0,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":0,"incidental":4,"incidentalRoll":3,"mark":8,"markRoll":5,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"R1XmvUIAU67H5riG"} 10 | {"_id":"WNKAP0iy0ugai2a4","name":"Hunting Bow","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":5,"quality":"run of the mill","hasGunpowder":false,"usePower":false,"powerBonus":1,"incidental":4,"incidentalRoll":2,"mark":7,"markRoll":4,"superb":10,"vsArmor":1,"optimalRange":2,"extremeRange":1,"maxRange":"100 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.erf9719Anh92DXCT"}}} 11 | {"name":"Thrown Axe","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":3,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":3,"incidental":4,"incidentalRoll":4,"mark":8,"markRoll":5,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"XmEUjMkypSsK76i7"} 12 | {"name":"Great Bow","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":10,"quality":"run of the mill","hasGunpowder":false,"usePower":false,"powerBonus":1,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":4,"superb":12,"vsArmor":2,"optimalRange":2,"extremeRange":4,"maxRange":"300 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.erf9719Anh92DXCT"}},"_id":"fkF2gqYl4G74GVYw"} 13 | {"_id":"iO3Wof1N9bv458Ti","name":"Pistol","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":15,"quality":"run of the mill","hasGunpowder":true,"usePower":false,"powerBonus":1,"incidental":4,"incidentalRoll":4,"mark":8,"markRoll":5,"superb":11,"vsArmor":null,"optimalRange":2,"extremeRange":1,"maxRange":"10 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.erf9719Anh92DXCT"}}} 14 | {"name":"Large Rock, Brick","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":0,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":1,"incidental":4,"incidentalRoll":3,"mark":8,"markRoll":5,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"usWWngMm2d85EIyX"} 15 | {"name":"Roden Knives","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":3,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":1,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":4,"superb":12,"vsArmor":1,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"Roden Only\n\nPoor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"wWfdg4Fce9j9A1RJ"} 16 | {"name":"Throwing Knife","type":"ranged weapon","img":"icons/weapons/bows/longbow-recurve-brown.webp","data":{"pointCost":3,"quality":"basic","hasGunpowder":false,"usePower":true,"powerBonus":1,"incidental":4,"incidentalRoll":2,"mark":8,"markRoll":5,"superb":12,"vsArmor":0,"optimalRange":1,"extremeRange":1,"maxRange":"30 paces","handedness":"two","description":"Poor quality costs half resource points rounded up. Poor quality missiles are +1 Ob to hit.\n\nSuperior quality cost 3x resource points. They grant +1D bonus balance die.","skillId":"","shade":"B"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"e37Vq1RRWH0Ue3bv":3},"flags":{"core":{"sourceId":"Item.ydwoOlPRqrPC8Y74"}},"_id":"z4bJjOL9hY3F5H0T"} 17 | -------------------------------------------------------------------------------- /packs/melee-weapons.db: -------------------------------------------------------------------------------- 1 | {"_id":"2boKjwoqwRI9GVaN","name":"Spear","type":"melee weapon","img":"icons/weapons/swords/greatsword-crossguard-silver.webp","data":{"pointCost":3,"quality":"poor","handedness":"two","description":"","skillId":"","shade":"B","baseOb":1,"attacks":{"0":{"attackName":"","power":1,"add":2,"vsArmor":0,"weaponSpeed":"3","weaponLength":"longest"}}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.JZnYhNwdCCWIj0vf"}}} 2 | {"_id":"4ddgUnixW4nZ6Sfv","name":"Spear","type":"melee weapon","img":"icons/weapons/swords/greatsword-crossguard-silver.webp","data":{"pointCost":5,"quality":"run of the mill","handedness":"two","description":"","skillId":"","shade":"B","baseOb":1,"attacks":{"0":{"attackName":"","power":2,"add":2,"vsArmor":1,"weaponSpeed":"2","weaponLength":"longest"}}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.JZnYhNwdCCWIj0vf"}}} 3 | {"name":"Bare Fist","type":"melee weapon","img":"icons/weapons/swords/greatsword-crossguard-silver.webp","data":{"pointCost":0,"quality":"basic","handedness":"one","description":"","skillId":"","shade":"B","baseOb":1,"attacks":{"0":{"attackName":"","power":null,"add":2,"vsArmor":0,"weaponSpeed":"3","weaponLength":"shortest"}}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.JZnYhNwdCCWIj0vf"}},"_id":"6w0CfF9Td00QWKNB"} 4 | {"_id":"8Hfwy3va5QDt6CgV","name":"Dirk","type":"melee weapon","img":"icons/weapons/swords/greatsword-crossguard-silver.webp","data":{"pointCost":5,"quality":"run of the mill","handedness":"one","description":"","skillId":"","shade":"B","baseOb":1,"attacks":{"0":{"attackName":"","power":1,"add":1,"vsArmor":0,"weaponSpeed":"X","weaponLength":"shortest"}}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.JZnYhNwdCCWIj0vf"}}} 5 | {"_id":"8ywHT4jQKHXs6yzS","name":"Long Sword","type":"melee weapon","img":"icons/weapons/swords/greatsword-crossguard-silver.webp","data":{"pointCost":5,"quality":"run of the mill","handedness":"one","description":"","skillId":"","shade":"B","baseOb":1,"attacks":{"0":{"attackName":"","power":3,"add":2,"vsArmor":0,"weaponSpeed":"3","weaponLength":"long"}}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.JZnYhNwdCCWIj0vf"}}} 6 | {"_id":"Ddmx5b7sOxaIScmP","name":"Dagger","type":"melee weapon","img":"icons/weapons/swords/greatsword-crossguard-silver.webp","data":{"pointCost":20,"quality":"superior","handedness":"one","description":"","skillId":"","shade":"B","baseOb":1,"attacks":{"0":{"attackName":"","power":1,"add":1,"vsArmor":1,"weaponSpeed":"X","weaponLength":"shortest"}}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.JZnYhNwdCCWIj0vf"}}} 7 | {"_id":"HRwynnWYo0LKexVC","name":"Sweet Axe","type":"melee weapon","img":"icons/weapons/swords/greatsword-crossguard-silver.webp","data":{"pointCost":20,"quality":"superior","handedness":"two","description":"","skillId":"","shade":"B","baseOb":1,"attacks":{"0":{"attackName":"","power":4,"add":2,"vsArmor":2,"weaponSpeed":"2","weaponLength":"long"}}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.JZnYhNwdCCWIj0vf"}}} 8 | 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Citadel","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The Althing is the most powerful Elven citizen barring the Lord Protector. 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Take a 1D affiliation with the Swords of the White Towers-Elven sword singers who\nhave sworn to protect their lands and citadels.\n\nRestrictions: Elven Iifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven Iifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"8L3WF43r5uX1zVL9"} 3 | {"name":"Sworn to the Lord Protector","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The Captain has sworn a vow to loyally serve his lord. This trait grants a free relationship with the Lord Protector provided the player writes a Belief about him. If the player decides not to write a Belief or the Belief changes, the trait becomes a character trait. If he later writes a Belief about the Lord Protector, the trait is reactivated.\n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"8TLYzYeDfJZT2krm"} 4 | {"name":"Grief","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Years of emotion and strife take their toll, and eventually all Elves begin to feel Grief tug at their hearts. See the Elven Grief section for the mechanics of this trait.\n\nRestrictions: Elven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"9E5gcCCo5CAhLfeW"} 5 | {"name":"Sworn to Protect","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"If the Lord Protector's player uses one of his Beliefs to describe his vow to defend the citadel/wilderlands/royalty, and such a vow is relevant to the current game, the Lord Protector receives a 2D reputation (he's the boss) and a 2D major affiliation\nwithin the Protectors. These may be further improved upon with resource points.\n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"9sUuJNbQI5L5KgWm"} 6 | {"name":"Born Under the Silver Stars","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"To those who look upon the Elves with clear eyes, there shimmers an unmistakable halo, like white light through a gossamer veil, like stars shining at night.\n\nRestrictions: Elven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"ACCqrlnHLxMTA5SM"} 7 | {"name":"World Weary","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":1,"name":"","traittype":"die","text":"Certain Elves feel a weariness creep into their bones. The constant trial and tribulation that marks the passing of years begins to drag them down. Reduce hesitation by one but\nincrease Grief by one.\n\nRestrictions: Elves only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elves only; special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"ChJ9b9fvm4s0B6d1"} 8 | {"name":"Mourner","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":3,"name":"","traittype":"die","text":"The Mourner is obsessed with his Grief. He is morose. The player may add any amount to his starting Grief that he sees fit, up to a maximum of exponent 9. In addition, all Laments are made at +2 Ob, and any time the character's Grief is one test from advancing, the next test-regardless of its difficulty-advances him. Grief clings to this character's spirit and cannot be shaken.\n\nRestrictions: Elves only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elves only, special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"Gi19is2YXimANTmM"} 9 | {"name":"Keen Sight","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Like an eagle, Elves may see a great distance with perfect clarity. Add +1D to all Perception-based (or Observation-based) field maneuvers for Range and Cover or any Perception test involving seeing long distances. Elves also may see in starlight as if it were day. They suffer no obstacle penalties for dim light. Smoke and haze still bar their vision-normal penalties apply. In complete darkness Elves suffer +4 Ob like Men or Dwarves.\n\nRestrictions: Elven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.we02KxK19oKyEPHB"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"HOHLujoErSxVSP6D"} 10 | {"name":"Etharchal","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"This character is of Elven noble stock. His facial features, bearing, accent and manners are distinct from those horn in the wilds or the citadel. His heritage is recognizable at a glance. Grants a 1D affiliation with Elven Etharchs. This compounds with all other appropriate affiliations.\n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":true,"affiliationName":"Elven Etharchs","affiliationDice":1,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"IQs5ffH8is7thNwK"} 11 | {"name":"Exile","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":2,"name":"","traittype":"die","text":"This Elf has committed some crime that has nearly earned him the title of enemy among his people. Rather than dishonor him with such a stigma, his people instead sent him into exile. Ultimately, though, it is a death sentence. The Exile cannot journey West. Should his Grief overtake him, he'll have no succor and will simply waste away. This trait adds +1D to starting Grief, and a 1D infamous reputation among all Elves.\n\nRestrictions: Elves only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elves only, special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"In8J8GjTQvAVLK91"} 12 | {"name":"Unbreakable","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":5,"name":"","traittype":"die","text":"This Elf is possessed of an unbreakable spirit. Grief seems to have no effect on him whatsoever. Subtract -2D from starting Grief. In addition, all Grief tests are taken at -1 Ob.\n\nRestrictions: Elves only; special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elves only; special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"KTieS9OfoYOxCOoX"} 13 | {"name":"Essence of the Earth","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Elves do not feel the effects of earthly cold and heat as do Men; they do not fall ill; they are ageless and will only pass on when the Earth ends. Elves do not have to take Health tests for illness, and they gain +1D to Health and Forte tests for resisting fatigue and poison. Yet, they are not deathless: Elves may be killed by violence or may waste away due to Grief.\n\nRestrictions: Elven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":true,"dieModifier":1,"dieModifierTarget":"Health and Forte tests for resisting fatigue and poison","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"L2G1aYJaxFybDqHC"} 14 | {"name":"Acute","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Elven Bladesmiths tend to be very sharp-their attention to detail and ability to reason is renowned even among the Elves. It is said that this ability to see a matter to its conclusion comes from centuries of staring at the tip of the blade. Bladesmiths may round up when factoring the roots for any skill that includes Perception in its root stat \n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"RAuBx0IE5AP97w27"} 15 | {"name":"Ear to the Ground","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The harried Lieutenant serves his Captain as best he can. If the player purchases a relationship with an important or powerful captain, increase his base Circles by one.\n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"Wmup4ERtMCG0NDA7"} 16 | {"name":"Half-Elf","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":1,"name":"","traittype":"character","text":"Restrictions: Elves only","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elves only"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.jiwpnZ60ZhhCPju1"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"bmSa1mI4c9ieA4dz"} 17 | {"name":"First Born","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Elves are made from the very fabric of nature-wind, air, wood and water. Thus, they know its secrets very well: They know how to preserve much of its power-even when it is taken and shaped into something new. It is this intimate knowledge that allows the Elves to weave their songs. Their unadulterated essence grants them insight into their world unmatched by the races of Men, Dwarves or Ores. Due to this, Elves' Perception maximum is 9 rather than 8.\n\nRestrictions: Elven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"cLS02H1HsrncMVZC"} 18 | {"name":"Aman","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"This trait indicates the Elf is of a rare lineage-those first to walk even among the First Born. Down through the ages, the Aman have most often tread the path of the Etharch-they are the lords and kings of all Elves. This character need not be an Etharch himself, but he is eligible for that rank. In addition, the Elf-folk of the Wilderlands and Citadel treat him with a mixture of fear and adoration\n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"jZT9gbJ6tCSMn7Rj"} 19 | {"name":"Slayer","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":4,"name":"","traittype":"die","text":"This Elf has been marked as a slayer of his kin. In his past, his rage overcame his Grief and compassion, and he slew one of his own. Now\nhe is marked as enemy and hunted by his own people. +1D to starting Grief, a 2D infamous reputation (all Elven people) as a Slayer, and +1D to Intimidate/Silent Fury any Elf.\n\nRestrictions: Elves only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elves only, special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"kRhzGaBe09nfo0Qf"} 20 | {"name":"Fair and Statuesque","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":1,"name":"","traittype":"character","text":"Elves are fair and beautiful to all who look upon them. The Elven form inclines toward tall and slender, rounded by graceful curves.\n\nRestrictions: Elven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.jiwpnZ60ZhhCPju1"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"kZ3VA50BFkLbHW50"} 21 | {"name":"Fea","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":1,"name":"","traittype":"character","text":"The Fea trait denotes that this Elf has been born into a family whose lineage typically holds the rank of prince. This character need not hold the rank of prince himself, but possessing this trait indicates that he is eligible for the rank. This trait is required if the player wishes to take the Prince lifepath for his character.\n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.jiwpnZ60ZhhCPju1"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"m1nJWEneuIONqShJ"} 22 | {"name":"Lord of Ages","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"This character is the lord and master of an Elven dominion. He governs the Althings, Princes, Captains and Lords. He is ancient and powerful his life spans the ages. The Lord of Ages trait grants +1D to one reputation or affiliation the player chooses for this character.\n\nRestrictions: Elven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Increase any reputation by +1D.","reputationDice":1,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Elven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.RlwT7BV75e4GPaCt"},"cf":{"id":"temp_qq9zwuzivki","path":"TRAITS#/CF_SEP/Elven Traits","color":"#000000"}},"_id":"qNZug8NsswOrO6S7"} 23 | {"name":"Organised","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"Call-on for Administration, Estate Management or Accounting. 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Husband/Wife","restrictions":"","order":9},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.HmoLcZZhTdmg4pWp"}}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Actor.CjhVXPv6CdGgwDXx"}}} 7 | -------------------------------------------------------------------------------- /packs/dwarven-traits.db: -------------------------------------------------------------------------------- 1 | {"name":"Branded a Coward","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":1,"name":"","traittype":"die","text":"Whether true or not, this character has been branded a coward. In Dwarven society, this stain comes not from breaking an oath, but from refusing to swear the oath in the first place. Branded a Coward grants the character a 1D infamous reputation with either Dwarven Nobles, Clansmen, Guilders, Artificers or the Host. Player's choice. And more important, this Dwarf may not swear an Oath until he has redeemed himself in the eyes of his longbeard.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":true,"reputationName":"Either Dwarven Nobles, Clansmen, Guilders, Artificers or the Host. Player's choice","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"0SToFHnklYSBEI5I"} 2 | {"name":"Oathswearer","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Long has it been the tradition of the great Dwarven Princes to go before the Longbeards of the clans to receive their blessing and swear an oath to protect them and uphold the traditions of their forefathers . Oathswearer is perhaps the most vital trait in Dwarven culture. Though all Dwarves are Oathsworn, only those with the Oathswearer trait may pronounce a binding pact. Any oath taken while not under the guidance of an Oathswearer is not binding. Any oath pronounced before an Oathswearer must be written into the character's Beliefs. It usually replaces one of the character's existing three Beliefs. It can be used to replace the fourth,\nOathsworn trait belief only if that oath has been satisfied. If an Oathswearer demands a character's word, and the character refuses, the Oathswearer can, at his\ndiscretion, brand him a coward. It is a stain that all Dwarves recognize, and no oaths or agreements are made with cowards. The character is given the Branded a Coward trait.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"3Vrcb3XlbR77Zj4u"} 3 | {"name":"Oddly Likeable","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"No matter how outrageous his deeds or words, there's just something about this Dwarf that's charming and likeable.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"BPAOj7xYcYtW8ypx"} 4 | {"name":"Stone-Faced","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"This trait cancels the effects of the Discerner song and any other trait or special ability that allows the character to be \"read.\" However, it doesn't count against Aura Reading with the Magesense or Second Sight. It also adds +2D to Falsehood and Gambling.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.KUIWCvz2hUZ7t9UA"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"DlESALEM42HfmQPk"} 5 | {"name":"Galvanizing Presence","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"Galvanizing Presence is a call-on for Command or Conspicuous. Pick one.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Command or Conspicuous. Pick one.","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.QR0fN9Psb0r7PbdA"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"F2RUkcuU4mt8zqz6"} 6 | {"name":"Accustomed to the Dark","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Contrary to popular belief, Dwarves cannot see in darkness. However, because they have lived many ages in halls lit by firelight and reflected sunlight, Dwarves do not suffer any penalty for twilight, starlight, candlelight, lamplight or torchlight. They do suffer from complete darkness as Men and Elves do. \n\nRestrictions: Dwarven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"GnjPq1cet1yXEc06"} 7 | {"name":"Shaped from Earth and Stone","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"In the first age, when the earth was barren, Dwarves were created by the One Who Most Dearly Loves to Shape with His Hands. Dwarves were born beneath the earth and it was long before they came forth into the light of the sun. In these dark ages, they grew familiar with the ores, veins, rocks and sediments that were their sky, ocean and earth. Attendant with their appreciation of raw materials is a love of building and shaping. Due to their heritage, above all else it is craftsmanship and the beauty of that which is wrought by skill that Dwarves love most. And since they were Born Under Earth, metals, stones and gems are their first love-far beyond cloth, wood or leather. This trait also gives the Dwarves access to natural magic abilities-open-ended/special skills for most of their crafts and arts.\n\nRestrictions: Dwarven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.KUIWCvz2hUZ7t9UA"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"I4LsMZXMVkimdC5l"} 8 | {"name":"Affinity for Sheep and Goats","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"This trait adds +1D to any skill or stat when dealing with sheep or goats.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":true,"dieModifier":1,"dieModifierTarget":"Any skill or stat when dealing with sheep or goats.","hasObModifier":false,"obModifierTarget":"All Circles tests when dealing with Artificers or Noble Born Dwarves","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"Minor affiliation (1D) outside the Dwarf hold","affiliationDice":1,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"JD1VvfGxq3GQSJsP"} 9 | {"name":"Dvergar","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Dvergar are original, mythical Dwarves. Dwarven nobility all lay claim of blood ties to these ancient forebears. This trait grants a 1D affiliation with other Dwarven nobility and a 1D reputation among all Dwarves as a noble. Characters with this trait suffer a +1 Ob to all Inconspicuous tests among Dwarves.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":true,"obModifierTarget":"All Inconspicuous tests among Dwarves","obModifier":1,"addsReputation":true,"reputationName":"Dwarves as a whole","reputationDice":1,"reputationInfamous":false,"addsAffiliation":true,"affiliationName":"Other Dwarven nobility","affiliationDice":1,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"KeMtHO2tXYICSSkG"} 10 | {"name":"Tinkerer","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"This trait acts as a call-on for Mending or Black-Metal Artifice when trying to cobble together something new or weird.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Mending or Black-Metal Artifice when trying to cobble together something new or weird.","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"LuBJscGvAXGJO6lv"} 11 | {"name":"Quick-Step","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"Wordbearers must hustle from the Miller to the Brewer, from the Quartermaster to the Khirurgeon, and from the Trader to the Longbeard. This trait acts as a call-on for any Speed test where the Dwarf is hurrying or hustling\n(including running to escape or maneuvering for a positioning test).\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Any Speed test where the Dwarf is hurrying or hustling","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.zML3IIii96Gmf3Jt"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"NFPbGCcXVdaGM3tS"} 12 | {"name":"Grudgekeeper","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":1,"name":"","traittype":"die","text":"This character contains within him the capacity to maintain terrible enmity for perceived slights. He swears grudges like others swear oaths. The Grudgekeeper trait allows the player to replace his Oathsworn Belief with a Grudge. Rather than a promise or an oath, he swears revenge. Grudges follow the same mechanic as oaths. If the character has the Oathswearer trait, it combines with Grudgekeeper. He may only pronounce grudges rather than oaths-between two characters. They must write them into their Beliefs as if they were oaths.\n\nRestrictions: Dwarves only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarves only, special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"RW5zs9orDleHKw6M"} 13 | {"name":"Hard as Nails","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The Warden may choose to ignore one wound once per conflict. He may do as long as the wounded dice penalty is not greater than his current Will. So if he's only got 1D of Will left, he can't ignore a traumatic wound, but he can ignore a light.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"VAi4pT5TXPcBzfMS"} 14 | {"name":"Adventurer","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Dwarven society is very structured and rigid. Those that break its conventions are forever branded as outsiders-even if they're later let back into the fold. Characters who were once Adventurers bear the stain of their deeds for the rest of their lives. No matter how hard they try to hide it, other Dwarves can just smell\nit on them. Adventurers gain +1 Ob to all Circles tests when dealing with Artificers or Noble Born Dwarves. However, Adventurers may choose a minor affiliation (1D) outside the Dwarf hold for free.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":true,"obModifierTarget":"All Circles tests when dealing with Artificers or Noble Born Dwarves","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":true,"affiliationName":"Minor affiliation (1D) outside the Dwarf hold","affiliationDice":1,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"Wzm4YzLOKILCPJQq"} 15 | {"name":"Oathsworn","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"All Dwarves have stern values hammered into their skulls from a very early age. In fact, Dwarven society is a complex and interlocking network of promises and traditions. The most prime among them is: \"Honor the oath.\" To break an oath is to break tradition that has seen Dwarves through many dark ages. It is a terrible crime and one not easily forgiven or forgotten.\n\nDue to this trait, all Dwarf characters start the game with an additional (fourth) Belief. This Belief must come in the form of an oath, and represents a pre-game bond between the Dwarf and one of his relationships. Oaths that pertain to the situation in play fill one of the standard three Belief slots. Acceptable oaths are: the soldier's oath: \"I owe Burri a debt of honor;\" the uncle's: \"I swore to recover the crown for my brother;\" the prince's vow: \"My father's last words were to rule wisely; this I swore\" and the drunk promises his wife: \"I vow never to go near the beer again.\" Yes, the requirements of an oath mean a Dwarf character must start with a relationship.\n\nRestrictions: Dwarven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"XiLR5DDD8oX3wRl1"} 16 | {"name":"Oathbreaker","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"A character who breaks an oath, lies while under oath or fails to fulfill an oath is forever marked as an Oathbreaker. While Oathbreakers are tolerated in Dwarven society, they are also mistrusted. No oaths may be sworn with an Oathbreaker until he has somehow resolved his initial betrayal. Also, the player must choose a relationship at the start of play that encompasses his broken oath . Lastly, Oathbreaker grants a 1D infamous reputation among the Nobles, Host, Artificers, Guilders or Clans. Player's choice.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"Yvj9NF8rcvblUdfO"} 17 | {"name":"Tough","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Dwarves are durable folk , hewn from the underpinnings of the Earth. Dwarves round up when factoring their Mortal Wound.\n\nRestrictions: Dwarven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.KUIWCvz2hUZ7t9UA"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"Z6Qlf25dkrl3eQdq"} 18 | {"name":"Stout","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Dwarves are smaller than Men in stature, but they tend to be a bit thicker around the middle, with attendant broader hands, feet and arms. Though tough and doughty, Dwarves' stout frame also hinders them slightly. Speed must always be lower than their Power or Forte (whichever is higher), even if this limits advancement. Their stride is 6.\n\nDwarven nature allows for a Forte maximum of 9 rather than 8 and a Speed maximum of 6 rather than 8.\n\nRestrictions: Dwarven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.KUIWCvz2hUZ7t9UA"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"eFZ1AnOI8wA4PdPa"} 19 | {"name":"Greed","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Deep in the heart of every Dwarf lies a terrible seed, a lust for wealth and beauty. Some Dwarves master it; others succumb. It is a powerful emotion that drives many a Dwarf from his comfortable life and compels him to perform terrible acts or zealously create works of inestimable craft. See the Dwarven Greed section in this chapter for more on this emotional attribute.\n\nRestrictions: Dwarven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"fBxryWHsqibnhLIC"} 20 | {"name":"Slave to Fate","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"The Rune Caster is plagued with fleeting visions of what could be and what might have been. He sees his own fate intertwined with all the other doomed strands; there is no other path to walk but the one he is on.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"gEu5hjMRH6m4bxT3"} 21 | {"name":"Avarice","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":3,"name":"","traittype":"die","text":"A player may choose to make his Dwarven character especially Greedy. With this trait, he can raise his character's starting Greed to whatever exponent he desires (so long as it is higher than what it would start at). The downside of this is that Greed tests always count as the type of test the character needs to advance, no matter the obstacle. If he needs a routine, the next test counts as routine. See the Greed mechanics for the ramifications of this.\n\nRestrictions: Dwarves only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"Animal Husbandry, Riding","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Apostate","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarves Only"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.MTlAT5d3M20TLtKg"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"iO5rrs5ei1RzanGI"} 22 | {"name":"Bearded","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":1,"name":"","traittype":"character","text":"A Dwarf's heard is a sign of rank and maturity. No male Dwarf would dare go about with a bald face.\n\nRestrictions: Dwarven common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"moHXtoHNkicbAlDO"} 23 | {"name":"Iron Nose","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"This character has smelled the worst of it. He never has to take a Steel, Health or Forte test due to nauseating smells.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"npKyuTiRS8eQnTL9"} 24 | {"name":"Baleful Stare","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"A call-on for Intimidation or Interrogation when attempting to inject gravity into a situation or to cow a subject: \"He just gives you that look.\"\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Power","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.oQR4mtlTkDcWPsMd"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"pTA1B0vEoNb18aLV"} 25 | {"name":"Dispute Settler","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"This skill acts as a call-on for Persuasion, Coarse Persuasion or Oratory when trying to settle a dispute between two characters.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Power","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.zML3IIii96Gmf3Jt"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"qYMzdzs9vmRWogMX"} 26 | {"name":"Estimation","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":2,"name":"","traittype":"die","text":"Dwarven Engineers often share with each other their vast knowledge. \"How far do y' think that is? \" \"Hunnert paces?\" \"Nah, hunnert seven and an eighth, easy.\" A Dwarf with this ability may add a +1D any skill that requires an estimation of distance, depth or height: building a bridge, carving out a hall or even leaping a chasm. Be warned though, estimating incorrectly can be calamitous. If the test is failed, the results are mismeasured to a castrophic or comical degree.\n\nRestrictions: Dwarves only","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarves only"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"qlphR42uGUxn337u"} 27 | {"name":"Virtuous","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":3,"name":"","traittype":"die","text":"This Dwarf is virtuous, honorable and restrained. He may add +2D to his Steel when making tests against Greed. He also may reduce his starting Greed by -1D.\n\nRestrictions: Dwarves only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarves only, special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.KUIWCvz2hUZ7t9UA"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"rPxcS7mL6fzrkO37"} 28 | {"name":"Iron Memory","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Wordbearers are taught tricks of the memory so that they never forget the missives they are commissioned to recite. Players whose characters have this trait, who have forgotten a vital game-important detail, may make an Ob 3 Perception test to recall it.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"w8gSUw02mqOZWUVC"} 29 | {"name":"Dangerous Obsession","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Treasurers spend too much time with the Prince's hoard. They eat, sleep and drink coins and riches. They dream about-cannot stop thinking about-fantastic wealth. This trait adds +1D to starting Greed.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"yluMQlam8FfFRs46"} 30 | {"name":"Obsessive","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"This Dwarf spends a little too much time talking about certain things. Obsessive must relate to the character's Greed idiom and adds +1D to starting Greed.\n\nRestrictions: Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All auditory-based Perception tests","obModifier":1,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.KUIWCvz2hUZ7t9UA"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"ymMnrcRaNILgJlDi"} 31 | {"name":"Stentorious Voice","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"Call-on for Conspicuous, Stentorious Debate and Oratory. Characters who have this trait are at a double obstacle penalty for all Singing skill tests.\n\nRestrictions:Dwarven lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Conspicuous, Stentorious Debate and Oratory","restrictions":"Dwarven lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_dgubyrm4iyo","path":"TRAITS#/CF_SEP/Dwarven Traits","color":"#000000"}},"_id":"yzM647j7gqBHroPM"} 32 | -------------------------------------------------------------------------------- /packs/orc-traits.db: -------------------------------------------------------------------------------- 1 | {"name":"Stealing","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"Should a player whose character has this trait take a kleptomaniacal Instinct, he may use Stealing as a call-on for Sleight of Hand. If no such Instinct is taken, this character is the first one accused when anything is stolen in the clan.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Sleight of Hand","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.zML3IIii96Gmf3Jt"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"0tTm0gtYBw2k09vX"} 2 | {"name":"Low Cunning","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":4,"name":"","traittype":"call-on","text":"This is a call-on for any skill used in betraying a superior.\n\nRestrictions: Orcs only","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Any skill used in betraying a superior.","restrictions":"Orcs only"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.zML3IIii96Gmf3Jt"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"1uiL98esmKw3LKDw"} 3 | {"name":"Stark Madness","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"Drinkers of the Dark are driven to the brink of madness and then shoved over the edge. Embracing the absence of reason and the totality of fear is essential to mastering Hatred and becoming a true Servant.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"3qgijcxs15wMXzgZ"} 4 | {"name":"Unrelenting Savagery","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Head-Takers earn their position through their ability to master their blood lust. When in battle, or when committing murder, this character may FoRK his Hatred into any weapon skill or Power test. However, the player who controls this character must take his actions too far. When he uses this trait he must describe an act so horrid and vile it causes the other players to flinch and grimace. Failure to evoke the savage nature of the Head-Taker is cause for loss of the trait in the Trait Vote. Invoking this trait also counts as a routine test for Hatred.","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"5EJbIBmFrrW2sFgP"} 5 | {"name":"Cry of Doom","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"He Who Sits Astride the Howling Black Beast learns to howl like a Great Wolf. He may deliver a potent and terrifying war cry from the\nback of his charging mount. The Cry adds +2D to Intimidation when mounted and bearing down on your prey. Intimidation requires two\nactions. Also using the Cry, the Orc may call his wolf to him over great distances-communicating with him as if he himself were a wolf.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":true,"dieModifier":2,"dieModifierTarget":"Intimidation when mounted and bearing down on your prey","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Chattel and the Legion","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"Great and Black Orcs","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"6dOXm0SDTBF7frr2"} 6 | {"name":"Void Embrace","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":4,"name":"","traittype":"die","text":"Drinkers of the Dark are immersed in shivering pools of arcane energies. They are taught to imbibe, inhale and exhale the Dark Blood and survive. This trait transforms the Orc's Hatred into a vehicle for enormous power. However, Orcs are unable to tap their innate power without Rituals. Void Embrace is an emotional attribute with its own shade and exponent. It is used to resist tax, sustain spells (rather than Will), and is used to maintain a spell after a distraction. Any Orc may be taught the Rituals, but without Void Embrace, he\ncannot resist the tax and thus will be permanently crippled or worse. Void Embrace can also be used to enhance certain rolls by spending a persona point to tap the Void. See the Void Embrace section of the Orc chapter for more details. If Void Embrace is advanced to exponent 10, the Oce goes mad or commits suicide. Either way, he's removed from play.\n\nRestrictions: Orc characters only","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc characters only"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"8BKtn82H7FN2yXwd"} 7 | {"name":"Vile Language","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"Orcs speak a special language of shadow, chill and blight. They share this tongue with corrupt vermin, shades, Great Wolves, Trolls, and certain Great Spiders.\n\nRestrictions: Orc common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"9nwNsudBOQvQvFBu"} 8 | {"name":"Kicking the Beast","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"It is the Cattle Slaves' responsibility to move any herd animals owned by the clan. Should any animals go missing, the Goblins become the herd. Characters with this trait may use their Power or Agility, or a weapon skill, to motivate any herd animal (in lieu of Animal Husbandry, Riding or Driving). The animals do suffer wounds from any extreme behavior.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.we02KxK19oKyEPHB"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"G4l09QcstxVuwWEP"} 9 | {"_id":"Gnro6avE9p521Nxw","name":"Breeder","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"Though they loathe life and yearn for death, Orcs are compelled by their accursed nature to procreate often and quickly.","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"3k4QPO3Uayvi6US5":3},"flags":{"core":{"sourceId":"Item.eMLZ4JvnkqDvjCJt"}}} 10 | {"name":"Fanged and Clawed","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The mouth of an Ore is a violent organ, well suited to tearing flesh and shouting blasphemies. Ores may use their Fanged Maw as a weapon: The bite is a Power 1, WS 1, VA 1, Add 2, shortest length weapon. Claws like steel shards protrude from their gnarled fingers. They may be used as weapons: Power 1, WS X, VA-, Add 2, short length.\n\nRestrictions: Orc common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"H1HyEIRt2elGPIrV"} 11 | {"name":"Loathsome and Twisted","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Ores are repellent, even to their own kind, and especially to Elves, Men and Dwarves. Their bodies are bent and squat, with ugly, long arms and sickening charred flesh: Orc stat maximums are straight 8s. This trait also unlocks the Hatred emotional attribute for Orcs.\n\nRestrictions: Orc common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All Health tests and attempts at good judgement while at sea","obModifier":1,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.we02KxK19oKyEPHB"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"HAd8hLN2jXkBGs9y"} 12 | {"name":"Charging Blindly","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"Add +1D to Steel tests when at the van of an attack and charging across the field of battle.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Chattel and the Legion","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"Great and Black Orcs","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"IZbArvwBdL1wlJfw"} 13 | {"name":"Troll Speak","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Ore Troll Lords learn to communicate with Trolls, not only in the Vile Language, but in the brute's own language as well. This character may understand spoken Trollish and speak it himself.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"LiEThqw8qhmCdwmX"} 14 | {"name":"Flights of Murderous Fancy","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"While under the effects of the Brooding trait, the Great One is beset by the winged visions of his horrid and vile fantasies. These tempting little morsels dance in his mind's eye: Tearing the Elven captain limb from limb, turning pesky knights into dinnerware or slaughtering his entire clan in order get them to shut up, for example.\n\nAfter being humiliated in a social skill test or Duel of Wits, such visions become irresistible. While Brooding, the Ore player may design a Flight of Murderous Fancy to focus on: Write a Belief that names a task and the vivid details of how he'll accomplish said task. He may then FoRK his Hatred into any and all tests-stat, skill, Steel, Health or whatever while on the job. When he sates his fancy (and accomplishes the goal), the player immediately earns a bonus persona point. Tapping into the Flights of Murderous Fancy trait counts as a routine test for Hatred.\n\nRestrictions: Ore lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Ore lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"POfPgr4zgqNZblTX"} 15 | {"name":"Born to Rule Them All","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Those Born Great and Black are marked by distinctive features-tall stature, broad shoulders and deephued skin. This is the mantle of hereditary leadership among the Orcs. In order to be a Great One or a Servant, one must be Born to Rule Them All. This trait grants a 1D affiliation among Great and Black Orcs and a 1D infamous reputation among the chattel and the legion.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":true,"reputationName":"Chattel and the Legion","reputationDice":1,"reputationInfamous":true,"addsAffiliation":true,"affiliationName":"Great and Black Orcs","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"ROrMVdxkX1fZkUYN"} 16 | {"name":"Where There's a Whip, There's a Way","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"Ores live by the rule of the lash. With a whip in hand and lads to lash, an Ore taskmaster feels that nothing can stop him! An Orc with this trait and a whip can force another - any character-to reroll a failed test once per session as if he had a call-on for this particular test. This effect is automatic so long as the player is bellowing and flailing around like he has a whip in his hand (and his character actually has a whip). This is how Ores make slaves of their captives. A few sessions of accepting the whip will no doubt earn you the Tasting the Lash trait in the vote.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"Rh1r6lQ7PLhDPRaI"} 17 | {"name":"Cannibal","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"So vile are they, Orec will not hesitate to slay and eat their companions.\n\nRestrictions: Orc common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Chattel and the Legion","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"Great and Black Orcs","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"T245GlGn2bjA9SEg"} 18 | {"name":"Life is Death","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Reduce hesitation obstacles due to injury and pain by two.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.we02KxK19oKyEPHB"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"WDUg7wk5DfVMIDFR"} 19 | {"name":"Brooding","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The Great One is prone to profound mood swings. If ever beaten in a Duel of Wits or surpassed in a social skill test, the Great One must succumb to this trait. He must hesitate for his full hesitation (minimum of two actions). While Brooding, the player may invoke his Flights of Murderous Fancy trait. (Note that in order to access that trait, the Great One must have this trait.) If the Great One does not have the Flights of Murderous Fancy trait, he simply fumes for a few moments as he broods and then returns to his regular state of mind.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Chattel and the Legion","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"Great and Black Orcs","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"WqNWvSXoO7ownoKW"} 20 | {"name":"Hiding","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Goblins learn very quickly that it's better to hide from their masters than be caught or volunteer. Add +1D to Stealthy.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":true,"dieModifier":1,"dieModifierTarget":"Stealthy","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"XLvJbICEBxjl8CPr"} 21 | {"name":"Affinity for Spiders","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The Master of Eight develops a special kinship with his spider slaves. He learns their ways and habits. This trait adds +1D to any spider-related stat or skill tests.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":true,"dieModifier":1,"dieModifierTarget":"Any spider-related stat or skill tests","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"XWRmtzZOrHF4BPJc"} 22 | {"name":"Cold Black Blood","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"The cold substance of night runs through their veins, rendering these tormented souls immortal. But it also makes them susceptible to the sun's burning rays. Orcs suffer +2 Ob to all tests while abroad in the sunlight. If it is cloudy, dawn or twilight, the penalty is only +1 Ob. But the night deadens their nerves as well: Cold Black Blood reduces hesitation obstacles by two for pain, but not fear or wonderment.\n\nRestrictions: Orc common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Chattel and the Legion","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"Great and Black Orcs","affiliationDice":0,"callonTarget":"","restrictions":"Orc common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"bFIruK3RBV2oqWD6"} 23 | {"name":"Lynx-Eyed, Like Burning Coals","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"An Ore's eyes glow red with the inner fire of despite and hatred. Orcs can see clearly in darkness and shadows. They never suffer a penalty for such conditions.\n\nRestrictions: Orc common trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"All Health tests and attempts at good judgement while at sea","obModifier":1,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc common trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.we02KxK19oKyEPHB"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"cT86rNYm3X6q1QWA"} 24 | {"name":"Pain Life","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Pain Life reduces hesitation due to pain by one.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"dOtvIPw5WAuGSwyW"} 25 | {"name":"Pack Hunter","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Ravagers hunt with one another in an instinctual fashion. This trait adds +1D to all Steel tests so long as the Ores equal their enemy's numbers. It also adds +1D to all engagement and positioning tests (in Fight), and field maneuvers (in Range and Cover) when attacking in a group (as small as two Orcs).\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.we02KxK19oKyEPHB"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"ettGGxzlfC23ypEx"} 26 | {"name":"Running (Away)","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Increase the character's stride by one when he's running in fear, surprise or terror-and not necessarily just from a failed Steel test.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"g7PhVC4qU4MtSh5a"} 27 | {"_id":"iIUTyvFvfBiR6pVZ","name":"The Bigger They Come","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"The Siege Master cannot resist big targets. Massive, sturdy donjons are an affront to his sensibilities. The Siege Master will always target the biggest hunk of bricks (or prettiest war machines) first and pound them into dust and ruin.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":true,"dieModifier":1,"dieModifierTarget":"Any spider-related stat or skill tests","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}}} 28 | {"name":"Enemy of the Sun","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":3,"name":"","traittype":"die","text":"The greatest, most fearsome of Orcs have been bred to resist the pure rays of the sun. They may travel by day and suffer no obstacle penalties as under the Cold Black Blood Orc common trait.\n\nRestrictions: Orc characters only, special trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc characters only, special trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"jpXOFnFRX3V5grrV"} 29 | {"name":"Black Bile Poison","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":3,"name":"","traittype":"die","text":"Black Hunters know a little-known secret about Ore bile. It's toxic to other creatures. A Hunter with this training may simply vomit on his arrows or knives to poison them before a fight. The vomit stays fresh for about a half hour before it loses its potency. No roll is required. Any creature who takes a Mark or Superb result hit from such a coated barb must pass an Ob 4 Health test. Margin of failure is added to all Health and Steel test obstacles taken for the rest of the day. This poison does not affect Orcs.\n\nRestrictions: Orcs only","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orcs only"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"p1SHBahXzC7deDhs"} 30 | {"name":"Rare Talent","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"Amazingly, and against all expectations, this Ore is actually talented with his hands and mind. The player may choose one craftsman or artisan-type skill for which this trait acts as a call-on. No wonder he was promoted to Gate Forger.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Choose one craftsman or artisan-type skill","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.zML3IIii96Gmf3Jt"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"rrYCH1R08bqLXlUB"} 31 | {"name":"Forked Tongue","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"This trait is a call-on for Falsehood.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Falsehood","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.zML3IIii96Gmf3Jt"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"sHSEvQgz7Di3ZnBs"} 32 | {"name":"Marching","type":"trait","img":"icons/sundries/gaming/dice-runed-brown.webp","data":{"pointCost":null,"name":"","traittype":"die","text":"Orcs with this trait actually know how to march in step. Add+1D to Speed for any marching or travel tests, and +1D to Health tests for fatigue, when marching in formation under the lash\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":1,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"Bastard","reputationDice":1,"reputationInfamous":true,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.ly0GjUyEgtsI6s89"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"uR2K3z0C9D6g9hDc"} 33 | {"name":"Savage Consequences","type":"trait","img":"icons/commodities/tech/cog-gold.webp","data":{"pointCost":null,"name":"","traittype":"character","text":"The Named pays back any slight or injury two-fold. You wound him, he cripples you. You best half his clan, he slaughters two of your cities.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.TtqjBPpwU1Bk1I1L"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"woR2l5udMQH8lt2n"} 34 | {"name":"Brutish Efficiency","type":"trait","img":"icons/magic/lightning/bolt-blue.webp","data":{"pointCost":null,"name":"","traittype":"call-on","text":"This trait acts a call-on for Siege Engineer.\n\nRestrictions: Orc lifepath trait","collapsed":true,"hasAptitudeModifier":false,"aptitudeModifier":0,"aptitudeTarget":"","hasDieModifier":false,"dieModifier":0,"dieModifierTarget":"","hasObModifier":false,"obModifierTarget":"","obModifier":0,"addsReputation":false,"reputationName":"","reputationDice":0,"reputationInfamous":false,"addsAffiliation":false,"affiliationName":"","affiliationDice":0,"callonTarget":"Siege Engineer","restrictions":"Orc lifepath trait"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"TmE39BSdpoka2VQY":3},"flags":{"core":{"sourceId":"Item.zML3IIii96Gmf3Jt"},"cf":{"id":"temp_vn87x8bmmq","path":"TRAITS#/CF_SEP/Orc Traits","color":"#000000"}},"_id":"xuuGHfQOuINomIPH"} 35 | --------------------------------------------------------------------------------