├── .gitattributes ├── .gitignore ├── AITriggerTypeClass.h ├── ASMMacros.h ├── AbstractClass.h ├── AbstractTypeClass.h ├── AircraftClass.h ├── AircraftTrackerClass.h ├── AircraftTypeClass.h ├── AirstrikeClass.h ├── AlphaLightingRemapClass.h ├── AlphaShapeClass.h ├── AnimClass.h ├── AnimTypeClass.h ├── ArrayClasses.h ├── Audio.h ├── BasicStructures.h ├── BeaconClass.h ├── BeaconManagerClass.h ├── BitFont.h ├── BitText.h ├── Blitters ├── BlitPlainXlat.h ├── BlitPlainXlatAlpha.h ├── BlitPlainXlatZRead.h ├── BlitPlainXlatZReadWrite.h ├── BlitTransDarken.h ├── BlitTransDarkenZRead.h ├── BlitTransDarkenZReadWrite.h ├── BlitTransLucent25.h ├── BlitTransLucent25Alpha.h ├── BlitTransLucent25AlphaZRead.h ├── BlitTransLucent25AlphaZReadWarp.h ├── BlitTransLucent25AlphaZReadWrite.h ├── BlitTransLucent25ZRead.h ├── BlitTransLucent25ZReadWarp.h ├── BlitTransLucent25ZReadWrite.h ├── BlitTransLucent50.h ├── BlitTransLucent50Alpha.h ├── BlitTransLucent50AlphaZRead.h ├── BlitTransLucent50AlphaZReadWarp.h ├── BlitTransLucent50AlphaZReadWrite.h ├── BlitTransLucent50ZRead.h ├── BlitTransLucent50ZReadWarp.h ├── BlitTransLucent50ZReadWrite.h ├── BlitTransLucent75.h ├── BlitTransLucent75Alpha.h ├── BlitTransLucent75AlphaZRead.h ├── BlitTransLucent75AlphaZReadWarp.h ├── BlitTransLucent75AlphaZReadWrite.h ├── BlitTransLucent75ZRead.h ├── BlitTransLucent75ZReadWarp.h ├── BlitTransLucent75ZReadWrite.h ├── BlitTransRemapDest.h ├── BlitTransRemapXlat.h ├── BlitTransXlat.h ├── BlitTransXlatAlpha.h ├── BlitTransXlatAlphaZRead.h ├── BlitTransXlatAlphaZReadWrite.h ├── BlitTransXlatMultWriteAlpha.h ├── BlitTransXlatWriteAlpha.h ├── BlitTransXlatZRead.h ├── BlitTransXlatZReadWrite.h ├── BlitTransZRemapXlat.h ├── BlitTransZRemapXlatAlpha.h ├── BlitTransZRemapXlatAlphaZRead.h ├── BlitTransZRemapXlatAlphaZReadWrite.h ├── BlitTransZRemapXlatZRead.h ├── BlitTransZRemapXlatZReadWrite.h ├── BlitTranslucent50NonzeroAlpha.h ├── BlitTranslucent50ZeroAlpha.h ├── BlitTranslucentWriteAlpha.h ├── Blitter.h ├── RLEBlitTransDarken.h ├── RLEBlitTransDarkenZRead.h ├── RLEBlitTransDarkenZReadWrite.h ├── RLEBlitTransLucent25.h ├── RLEBlitTransLucent25Alpha.h ├── RLEBlitTransLucent25AlphaZRead.h ├── RLEBlitTransLucent25AlphaZReadWarp.h ├── RLEBlitTransLucent25AlphaZReadWrite.h ├── RLEBlitTransLucent25ZRead.h ├── RLEBlitTransLucent25ZReadWarp.h ├── RLEBlitTransLucent25ZReadWrite.h ├── RLEBlitTransLucent50.h ├── RLEBlitTransLucent50Alpha.h ├── RLEBlitTransLucent50AlphaZRead.h ├── RLEBlitTransLucent50AlphaZReadWarp.h ├── RLEBlitTransLucent50AlphaZReadWrite.h ├── RLEBlitTransLucent50ZRead.h ├── RLEBlitTransLucent50ZReadWarp.h ├── RLEBlitTransLucent50ZReadWrite.h ├── RLEBlitTransLucent75.h ├── RLEBlitTransLucent75Alpha.h ├── RLEBlitTransLucent75AlphaZRead.h ├── RLEBlitTransLucent75AlphaZReadWarp.h ├── RLEBlitTransLucent75AlphaZReadWrite.h ├── RLEBlitTransLucent75ZRead.h ├── RLEBlitTransLucent75ZReadWarp.h ├── RLEBlitTransLucent75ZReadWrite.h ├── RLEBlitTransRemapDest.h ├── RLEBlitTransRemapDestZRead.h ├── RLEBlitTransRemapDestZReadWrite.h ├── RLEBlitTransRemapXlat.h ├── RLEBlitTransRemapXlatZRead.h ├── RLEBlitTransRemapXlatZReadWrite.h ├── RLEBlitTransXlat.h ├── RLEBlitTransXlatAlpha.h ├── RLEBlitTransXlatAlphaZRead.h ├── RLEBlitTransXlatAlphaZReadWrite.h ├── RLEBlitTransXlatZRead.h ├── RLEBlitTransXlatZReadWrite.h ├── RLEBlitTransZRemapXlat.h ├── RLEBlitTransZRemapXlatAlpha.h ├── RLEBlitTransZRemapXlatAlphaZRead.h ├── RLEBlitTransZRemapXlatAlphaZReadWrite.h ├── RLEBlitTransZRemapXlatZRead.h └── RLEBlitTransZRemapXlatZReadWrite.h ├── BombClass.h ├── BombListClass.h ├── BounceClass.h ├── BuildingClass.h ├── BuildingLightClass.h ├── BuildingTypeClass.h ├── BulletClass.h ├── BulletTypeClass.h ├── CCFileClass.h ├── CCINIClass.h ├── CCToolTip.h ├── CD.h ├── CRC.h ├── CRT.h ├── CampaignClass.h ├── CaptureManagerClass.h ├── CellClass.h ├── CellSpread.h ├── CheckListClass.h ├── ColorListClass.h ├── ColorScheme.h ├── CommandClass.h ├── ControlClass.h ├── Conversions.h ├── ConvertClass.h ├── CopyProtection.h ├── Dir.h ├── DiscreteDistributionClass.h ├── DiscreteSelectionClass.h ├── DiskLaserClass.h ├── DisplayClass.h ├── Drawing.h ├── DriveLocomotionClass.h ├── DropListClass.h ├── DropPodLocomotionClass.h ├── EBolt.h ├── EMPulseClass.h ├── EditClass.h ├── EvadeClass.h ├── EventClass.h ├── FPSCounter.h ├── Facing.h ├── FactoryClass.h ├── FileFormats ├── HVA.h ├── SHP.h ├── VXL.h └── _Loader.h ├── FileSystem.h ├── FlyLocomotionClass.h ├── FootClass.h ├── Fundamentals.h ├── GScreenClass.h ├── GadgetClass.h ├── GameClasses.h ├── GameModeOptionsClass.h ├── GameOptionsClass.h ├── GameStrings.h ├── GaugeClass.h ├── GeneralDefinitions.h ├── GeneralStructures.h ├── GenericList.h ├── GetCDClass.h ├── HashTable.h ├── Helpers ├── Cast.h ├── CompileTime.h ├── EnumFlags.h ├── Enumerators.h ├── Iterators.h ├── Macro.h ├── String.h ├── Template.h └── VTable.h ├── HouseClass.h ├── HouseTypeClass.h ├── HoverLocomotionClass.h ├── IPX.h ├── IPXManagerClass.h ├── IndexClass.h ├── InfantryClass.h ├── InfantryTypeClass.h ├── InputManagerClass.h ├── Interfaces.h ├── Ion.h ├── IonBlastClass.h ├── IsometricTileClass.h ├── IsometricTileTypeClass.h ├── JumpjetLocomotionClass.h ├── Kamikaze.h ├── LaserDrawClass.h ├── LightSourceClass.h ├── LineTrail.h ├── LinkClass.h ├── ListClass.h ├── LoadOptionsClass.h ├── LoadProgressManager.h ├── LocomotionClass.h ├── MPGameModeClass.h ├── MPTeams.h ├── MapClass.h ├── MapSeedClass.h ├── Matrix3D.h ├── Memory.h ├── MessageListClass.h ├── MissionClass.h ├── MixFileClass.h ├── MouseClass.h ├── NeuronClass.h ├── Notifications.h ├── ObjectClass.h ├── ObjectTypeClass.h ├── OverlayClass.h ├── OverlayTypeClass.h ├── PCX.h ├── PacketClass.h ├── ParasiteClass.h ├── ParticleClass.h ├── ParticleSystemClass.h ├── ParticleSystemTypeClass.h ├── ParticleTypeClass.h ├── Pipes.h ├── PlanningTokenClass.h ├── PowerClass.h ├── Powerups.h ├── PreviewClass.h ├── PriorityQueueClass.h ├── ProgressScreenClass.h ├── QueueClass.h ├── README.md ├── RadBeam.h ├── RadSiteClass.h ├── RadarClass.h ├── RadarEventClass.h ├── RadioClass.h ├── Randomizer.h ├── RocketLocomotionClass.h ├── RulesClass.h ├── ScenarioClass.h ├── ScriptClass.h ├── ScriptTypeClass.h ├── SessionClass.h ├── ShapeButtonClass.h ├── ShipLocomotionClass.h ├── SideClass.h ├── SidebarClass.h ├── SlaveManagerClass.h ├── SliderClass.h ├── SmudgeClass.h ├── SmudgeTypeClass.h ├── SpawnManagerClass.h ├── SpecificStructures.h ├── SpotlightClass.h ├── StageClass.h ├── StaticInits.cpp ├── Straws.h ├── StringTable.h ├── SuperClass.h ├── SuperWeaponTypeClass.h ├── Surface.h ├── SwizzleManagerClass.h ├── Syringe.h ├── SystemData.h ├── TActionClass.h ├── TEventClass.h ├── TacticalClass.h ├── TagClass.h ├── TagTypeClass.h ├── TargetClass.h ├── TaskForceClass.h ├── TeamClass.h ├── TeamTypeClass.h ├── TechnoClass.h ├── TechnoTypeClass.h ├── TeleportLocomotionClass.h ├── TemporalClass.h ├── TerrainClass.h ├── TerrainTypeClass.h ├── TextLabelClass.h ├── Theater.h ├── ThemeClass.h ├── TiberiumClass.h ├── Timer.h ├── ToggleClass.h ├── ToolTipManager.h ├── TransitionTimer.h ├── TriColorGaugeClass.h ├── TriggerClass.h ├── TriggerTypeClass.h ├── TubeClass.h ├── TunnelLocomotionClass.h ├── UDPInterfaceClass.h ├── UI.h ├── UnitClass.h ├── UnitTypeClass.h ├── Unsorted.h ├── Vault.h ├── VeinholeMonsterClass.h ├── VersionClass.h ├── VocClass.h ├── VoxClass.h ├── VoxelAnimClass.h ├── VoxelAnimTypeClass.h ├── WOLAPIInterfaces.h ├── WWMessageBox.h ├── WWMouseClass.h ├── WarheadTypeClass.h ├── WaveClass.h ├── WaypointPathClass.h ├── WeaponTypeClass.h ├── WinsockInterfaceClass.h ├── Wstring.h ├── YRAllocator.h ├── YRCom.h ├── YRDDraw.h ├── YRMath.h ├── YRMathVector.h ├── YRPP.h ├── YRPPCore.h └── YRpp.props /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Phobos-developers/YRpp/HEAD/.gitattributes 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