├── .gitignore ├── LICENSE ├── README.md ├── copy-plugins-sketchfab.sh ├── copy-sources-sketchfab.sh ├── copy-sources.sh ├── graphics ├── export.png ├── toolbar.png └── wizard.png ├── releases ├── v1.0.0-unity.unitypackage ├── v1.1.0-unity.unitypackage ├── v1.1.1-unity.unitypackage ├── v1.142.0-unity.unitypackage ├── v1.2.0-unity.unitypackage ├── v1.3.0-unity.unitypackage ├── v1.4.0-unity.unitypackage ├── v1.5.0-unity.unitypackage ├── v1.5.1-unity.unitypackage ├── v1.5.2-unity.unitypackage ├── v1.6.0-unity.unitypackage ├── v1.62.0-unity.unitypackage ├── v1.64.0-unity.unitypackage ├── v1.65.0-unity.unitypackage ├── v1.66.0-unity.unitypackage ├── v1.67.0-unity.unitypackage ├── v1.67.1-unity.unitypackage ├── v1.68.0-unity.unitypackage ├── v1.68.1-unity.unitypackage ├── v1.68.2-unity.unitypackage ├── v1.68.3-unity.unitypackage ├── v1.68.4-unity.unitypackage ├── v1.69.0-unity.unitypackage ├── v1.69.1-unity.unitypackage ├── v1.72.0-unity.unitypackage ├── v1.76.0-unity.unitypackage └── v1.93.0-unity.unitypackage └── unity-gltf-exporter ├── Assets ├── Editor │ └── MediationAdapterDependencies.xml ├── MobileDependencyResolver │ └── Editor │ │ ├── Google.IOSResolver.dll │ │ ├── Google.JarResolver.dll │ │ ├── Google.VersionHandler.dll │ │ ├── Google.VersionHandlerImpl.dll │ │ └── mobile-dependency-resolver.txt ├── PlattarExporter │ ├── Plattar │ │ ├── Alignment │ │ │ ├── AlignmentPlane.prefab │ │ │ ├── AlignmentScript.cs │ │ │ ├── Materials │ │ │ │ └── AlignMaterial.mat │ │ │ ├── PlattarSelectiveCompile.asmdef │ │ │ └── Textures │ │ │ │ └── AlignTexture.png │ │ └── Editor │ │ │ ├── Exporter.cs │ │ │ ├── ExporterHeader.png │ │ │ ├── Importer.cs │ │ │ ├── PlattarCompile.asmdef │ │ │ └── PlattarExporterOptions.cs │ ├── Resources │ │ ├── README.txt │ │ ├── Standard (Specular setup).mat │ │ └── Standard (Specular setup).shadervariants │ └── UnityGLTF │ │ ├── Compiler.asmdef │ │ ├── Plugins │ │ ├── GLTFSerialization.dll │ │ └── GLTFSerialization.pdb │ │ ├── Scripts │ │ ├── AssetSerializer.cs │ │ ├── Async │ │ │ └── AsyncAction.cs │ │ ├── Cache │ │ │ ├── AssetCache.cs │ │ │ ├── MaterialCacheData.cs │ │ │ └── MeshCacheData.cs │ │ ├── Dependencies │ │ │ ├── Ionic.Zip.Unity.dll │ │ │ └── SimpleJSON.cs │ │ ├── Exceptions.cs │ │ ├── Extensions │ │ │ └── SchemaExtensions.cs │ │ ├── GLTFComponent.cs │ │ ├── GLTFEditorExporter.cs │ │ ├── GLTFEditorImporter.cs │ │ ├── GLTFSceneExporter.cs │ │ ├── GLTFSceneImporter.cs │ │ ├── GLTFTextureUtils.cs │ │ └── GLTFUtils.cs │ │ └── Shaders │ │ ├── GLTFConstant.cginc │ │ ├── GLTFConstant.shader │ │ ├── GLTFMobileCommon.cginc │ │ ├── GLTFStandard.shader │ │ ├── GLTFStandardInput.cginc │ │ ├── GLTFVertexLitCommon.cginc │ │ └── TextureUtils │ │ ├── GLTFBumpToNormal.shader │ │ ├── GLTFColorSpace.cginc │ │ ├── GLTFFlipTexture.shader │ │ ├── GLTFLinear2sRGB.shader │ │ └── GLTFPackOccMetalRough.shader └── Resources │ └── BillingMode.json ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── GvhProjectSettings.xml ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Packages │ └── com.unity.services.mediation │ │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset ├── UserSettings ├── EditorUserSettings.asset └── Layouts │ └── default-2022.dwlt └── unity-gltf-exporter.sln /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Plattar/gltf-exporter/HEAD/.gitignore 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