├── .clang-format ├── .editorconfig ├── .gitattributes ├── .github └── FUNDING.yml ├── .gitignore ├── LICENSE.md ├── README.md ├── d2gl.sln ├── d2gl ├── d2gl.vcxitems ├── d2gl.vcxitems.filters ├── src │ ├── app.cpp │ ├── app.h │ ├── d2 │ │ ├── common.cpp │ │ ├── common.h │ │ ├── funcs.cpp │ │ ├── funcs.h │ │ ├── structs.h │ │ ├── stubs.cpp │ │ └── stubs.h │ ├── exports.cpp │ ├── exports.h │ ├── graphic │ │ ├── command_buffer.cpp │ │ ├── command_buffer.h │ │ ├── context.cpp │ │ ├── context.h │ │ ├── frame_buffer.cpp │ │ ├── frame_buffer.h │ │ ├── object.cpp │ │ ├── object.h │ │ ├── pipeline.cpp │ │ ├── pipeline.h │ │ ├── shaders │ │ │ ├── ddraw.glsl │ │ │ ├── ddraw.glsl.h │ │ │ ├── glide.glsl │ │ │ ├── glide.glsl.h │ │ │ ├── mod.glsl │ │ │ ├── mod.glsl.h │ │ │ ├── movie.glsl │ │ │ ├── movie.glsl.h │ │ │ ├── postfx.glsl │ │ │ ├── postfx.glsl.h │ │ │ ├── prefx.glsl │ │ │ └── prefx.glsl.h │ │ ├── texture.cpp │ │ ├── texture.h │ │ ├── uniform_buffer.cpp │ │ ├── uniform_buffer.h │ │ ├── upscaler.cpp │ │ ├── upscaler.h │ │ └── vertex.h │ ├── helpers.cpp │ ├── helpers.h │ ├── log.cpp │ ├── log.h │ ├── modules │ │ ├── hd_cursor.cpp │ │ ├── hd_cursor.h │ │ ├── hd_text.cpp │ │ ├── hd_text.h │ │ ├── hd_text │ │ │ ├── font.cpp │ │ │ ├── font.h │ │ │ ├── glyph_set.cpp │ │ │ ├── glyph_set.h │ │ │ └── variables.h │ │ ├── mini_map.cpp │ │ ├── mini_map.h │ │ ├── motion_prediction.cpp │ │ └── motion_prediction.h │ ├── option │ │ ├── ini.cpp │ │ ├── ini.h │ │ ├── menu.cpp │ │ └── menu.h │ ├── patch.cpp │ ├── patch.h │ ├── pch.h │ ├── types.h │ ├── win32.cpp │ └── win32.h └── vendor │ ├── include │ ├── GL │ │ ├── LICENSE.txt │ │ ├── eglew.h │ │ ├── glew.h │ │ ├── glxew.h │ │ └── wglew.h │ ├── detours │ │ ├── LICENSE.md │ │ └── detours.h │ ├── glide3 │ │ ├── 3dfx.h │ │ ├── COPYING.txt │ │ ├── glide.h │ │ ├── glidesys.h │ │ ├── glideutl.h │ │ └── sst1vid.h │ ├── glm │ │ ├── common.hpp │ │ ├── copying.txt │ │ ├── detail │ │ │ ├── _features.hpp │ │ │ ├── _fixes.hpp │ │ │ ├── _noise.hpp │ │ │ ├── _swizzle.hpp │ │ │ ├── _swizzle_func.hpp │ │ │ ├── _vectorize.hpp │ │ │ ├── compute_common.hpp │ │ │ ├── compute_vector_relational.hpp │ │ │ ├── func_common.inl │ │ │ ├── func_common_simd.inl │ │ │ ├── func_exponential.inl │ │ │ ├── func_exponential_simd.inl │ │ │ ├── func_geometric.inl │ │ │ ├── func_geometric_simd.inl │ │ │ ├── func_integer.inl │ │ │ ├── func_integer_simd.inl │ │ │ ├── func_matrix.inl │ │ │ ├── func_matrix_simd.inl │ │ │ ├── func_packing.inl │ │ │ ├── func_packing_simd.inl │ │ │ ├── func_trigonometric.inl │ │ │ ├── func_trigonometric_simd.inl │ │ │ ├── func_vector_relational.inl │ │ │ ├── func_vector_relational_simd.inl │ │ │ ├── glm.cpp │ │ │ ├── qualifier.hpp │ │ │ ├── setup.hpp │ │ │ ├── type_float.hpp │ │ │ ├── type_half.hpp │ │ │ ├── type_half.inl │ │ │ ├── type_mat2x2.hpp │ │ │ ├── type_mat2x2.inl │ │ │ ├── type_mat2x3.hpp │ │ │ ├── type_mat2x3.inl │ │ │ ├── type_mat2x4.hpp │ │ │ ├── type_mat2x4.inl │ │ │ ├── type_mat3x2.hpp │ │ │ ├── type_mat3x2.inl │ │ │ ├── type_mat3x3.hpp │ │ │ ├── type_mat3x3.inl │ │ │ ├── type_mat3x4.hpp │ │ │ ├── type_mat3x4.inl │ │ │ ├── type_mat4x2.hpp │ │ │ ├── type_mat4x2.inl │ │ │ ├── type_mat4x3.hpp │ │ │ ├── type_mat4x3.inl │ │ │ ├── type_mat4x4.hpp │ │ │ ├── type_mat4x4.inl │ │ │ ├── type_mat4x4_simd.inl │ │ │ ├── type_quat.hpp │ │ │ ├── type_quat.inl │ │ │ ├── type_quat_simd.inl │ │ │ ├── type_vec1.hpp │ │ │ ├── type_vec1.inl │ │ │ ├── type_vec2.hpp │ │ │ ├── type_vec2.inl │ │ │ ├── type_vec3.hpp │ │ │ ├── type_vec3.inl │ │ │ ├── type_vec4.hpp │ │ │ ├── type_vec4.inl │ │ │ └── type_vec4_simd.inl │ │ ├── exponential.hpp │ │ ├── ext.hpp │ │ ├── ext │ │ │ ├── matrix_clip_space.hpp │ │ │ ├── matrix_clip_space.inl │ │ │ ├── matrix_common.hpp │ │ │ ├── matrix_common.inl │ │ │ ├── matrix_double2x2.hpp │ │ │ ├── matrix_double2x2_precision.hpp │ │ │ ├── matrix_double2x3.hpp │ │ │ ├── matrix_double2x3_precision.hpp │ │ │ ├── matrix_double2x4.hpp │ │ │ ├── matrix_double2x4_precision.hpp │ │ │ ├── matrix_double3x2.hpp │ │ │ ├── matrix_double3x2_precision.hpp │ │ │ ├── matrix_double3x3.hpp │ │ │ ├── matrix_double3x3_precision.hpp │ │ │ ├── matrix_double3x4.hpp │ │ │ ├── matrix_double3x4_precision.hpp │ │ │ ├── matrix_double4x2.hpp │ │ │ ├── matrix_double4x2_precision.hpp │ │ │ ├── matrix_double4x3.hpp │ │ │ ├── matrix_double4x3_precision.hpp │ │ │ ├── matrix_double4x4.hpp │ │ │ ├── matrix_double4x4_precision.hpp │ │ │ ├── matrix_float2x2.hpp │ │ │ ├── matrix_float2x2_precision.hpp │ │ │ ├── matrix_float2x3.hpp │ │ │ ├── matrix_float2x3_precision.hpp │ │ │ ├── matrix_float2x4.hpp │ │ │ ├── matrix_float2x4_precision.hpp │ │ │ ├── matrix_float3x2.hpp │ │ │ ├── matrix_float3x2_precision.hpp │ │ │ ├── matrix_float3x3.hpp │ │ │ ├── matrix_float3x3_precision.hpp │ │ │ ├── matrix_float3x4.hpp │ │ │ ├── matrix_float3x4_precision.hpp │ │ │ ├── matrix_float4x2.hpp │ │ │ ├── matrix_float4x2_precision.hpp │ │ │ ├── matrix_float4x3.hpp │ │ │ ├── matrix_float4x3_precision.hpp │ │ │ ├── matrix_float4x4.hpp │ │ │ ├── matrix_float4x4_precision.hpp │ │ │ ├── matrix_int2x2.hpp │ │ │ ├── matrix_int2x2_sized.hpp │ │ │ ├── matrix_int2x3.hpp │ │ │ ├── matrix_int2x3_sized.hpp │ │ │ ├── matrix_int2x4.hpp │ │ │ ├── matrix_int2x4_sized.hpp │ │ │ ├── matrix_int3x2.hpp │ │ │ ├── matrix_int3x2_sized.hpp │ │ │ ├── matrix_int3x3.hpp │ │ │ ├── matrix_int3x3_sized.hpp │ │ │ ├── matrix_int3x4.hpp │ │ │ ├── matrix_int3x4_sized.hpp │ │ │ ├── matrix_int4x2.hpp │ │ │ ├── matrix_int4x2_sized.hpp │ │ │ ├── matrix_int4x3.hpp │ │ │ ├── matrix_int4x3_sized.hpp │ │ │ ├── matrix_int4x4.hpp │ │ │ ├── matrix_int4x4_sized.hpp │ │ │ ├── matrix_projection.hpp │ │ │ ├── matrix_projection.inl │ │ │ ├── matrix_relational.hpp │ │ │ ├── matrix_relational.inl │ │ │ ├── matrix_transform.hpp │ │ │ ├── matrix_transform.inl │ │ │ ├── matrix_uint2x2.hpp │ │ │ ├── matrix_uint2x2_sized.hpp │ │ │ ├── matrix_uint2x3.hpp │ │ │ ├── matrix_uint2x3_sized.hpp │ │ │ ├── matrix_uint2x4.hpp │ │ │ ├── matrix_uint2x4_sized.hpp │ │ │ ├── matrix_uint3x2.hpp │ │ │ ├── matrix_uint3x2_sized.hpp │ │ │ ├── matrix_uint3x3.hpp │ │ │ ├── matrix_uint3x3_sized.hpp │ │ │ ├── matrix_uint3x4.hpp │ │ │ ├── matrix_uint3x4_sized.hpp │ │ │ ├── matrix_uint4x2.hpp │ │ │ ├── matrix_uint4x2_sized.hpp │ │ │ ├── matrix_uint4x3.hpp │ │ │ ├── matrix_uint4x3_sized.hpp │ │ │ ├── matrix_uint4x4.hpp │ │ │ ├── matrix_uint4x4_sized.hpp │ │ │ ├── quaternion_common.hpp │ │ │ ├── quaternion_common.inl │ │ │ ├── quaternion_common_simd.inl │ │ │ ├── quaternion_double.hpp │ │ │ ├── quaternion_double_precision.hpp │ │ │ ├── quaternion_exponential.hpp │ │ │ ├── quaternion_exponential.inl │ │ │ ├── quaternion_float.hpp │ │ │ ├── quaternion_float_precision.hpp │ │ │ ├── quaternion_geometric.hpp │ │ │ ├── quaternion_geometric.inl │ │ │ ├── quaternion_relational.hpp │ │ │ ├── quaternion_relational.inl │ │ │ ├── quaternion_transform.hpp │ │ │ ├── quaternion_transform.inl │ │ │ ├── quaternion_trigonometric.hpp │ │ │ ├── quaternion_trigonometric.inl │ │ │ ├── scalar_common.hpp │ │ │ ├── scalar_common.inl │ │ │ ├── scalar_constants.hpp │ │ │ ├── scalar_constants.inl │ │ │ ├── scalar_int_sized.hpp │ │ │ ├── scalar_integer.hpp │ │ │ ├── scalar_integer.inl │ │ │ ├── scalar_packing.hpp │ │ │ ├── scalar_packing.inl │ │ │ ├── scalar_relational.hpp │ │ │ ├── scalar_relational.inl │ │ │ ├── scalar_uint_sized.hpp │ │ │ ├── scalar_ulp.hpp │ │ │ ├── scalar_ulp.inl │ │ │ ├── vector_bool1.hpp │ │ │ ├── vector_bool1_precision.hpp │ │ │ ├── vector_bool2.hpp │ │ │ ├── vector_bool2_precision.hpp │ │ │ ├── vector_bool3.hpp │ │ │ ├── vector_bool3_precision.hpp │ │ │ ├── vector_bool4.hpp │ │ │ ├── vector_bool4_precision.hpp │ │ │ ├── vector_common.hpp │ │ │ ├── vector_common.inl │ │ │ ├── vector_double1.hpp │ │ │ ├── vector_double1_precision.hpp │ │ │ ├── vector_double2.hpp │ │ │ ├── vector_double2_precision.hpp │ │ │ ├── vector_double3.hpp │ │ │ ├── vector_double3_precision.hpp │ │ │ ├── vector_double4.hpp │ │ │ ├── vector_double4_precision.hpp │ │ │ ├── vector_float1.hpp │ │ │ ├── vector_float1_precision.hpp │ │ │ ├── vector_float2.hpp │ │ │ ├── vector_float2_precision.hpp │ │ │ ├── vector_float3.hpp │ │ │ ├── vector_float3_precision.hpp │ │ │ ├── vector_float4.hpp │ │ │ ├── vector_float4_precision.hpp │ │ │ ├── vector_int1.hpp │ │ │ ├── vector_int1_sized.hpp │ │ │ ├── vector_int2.hpp │ │ │ ├── vector_int2_sized.hpp │ │ │ ├── vector_int3.hpp │ │ │ ├── vector_int3_sized.hpp │ │ │ ├── vector_int4.hpp │ │ │ ├── vector_int4_sized.hpp │ │ │ ├── vector_integer.hpp │ │ │ ├── vector_integer.inl │ │ │ ├── vector_packing.hpp │ │ │ ├── vector_packing.inl │ │ │ ├── vector_relational.hpp │ │ │ ├── vector_relational.inl │ │ │ ├── vector_uint1.hpp │ │ │ ├── vector_uint1_sized.hpp │ │ │ ├── vector_uint2.hpp │ │ │ ├── vector_uint2_sized.hpp │ │ │ ├── vector_uint3.hpp │ │ │ ├── vector_uint3_sized.hpp │ │ │ ├── vector_uint4.hpp │ │ │ ├── vector_uint4_sized.hpp │ │ │ ├── vector_ulp.hpp │ │ │ └── vector_ulp.inl │ │ ├── fwd.hpp │ │ ├── geometric.hpp │ │ ├── glm.hpp │ │ ├── gtc │ │ │ ├── bitfield.hpp │ │ │ ├── bitfield.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── constants.hpp │ │ │ ├── constants.inl │ │ │ ├── epsilon.hpp │ │ │ ├── epsilon.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── matrix_access.hpp │ │ │ ├── matrix_access.inl │ │ │ ├── matrix_integer.hpp │ │ │ ├── matrix_inverse.hpp │ │ │ ├── matrix_inverse.inl │ │ │ ├── matrix_transform.hpp │ │ │ ├── matrix_transform.inl │ │ │ ├── noise.hpp │ │ │ ├── noise.inl │ │ │ ├── packing.hpp │ │ │ ├── packing.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── quaternion_simd.inl │ │ │ ├── random.hpp │ │ │ ├── random.inl │ │ │ ├── reciprocal.hpp │ │ │ ├── reciprocal.inl │ │ │ ├── round.hpp │ │ │ ├── round.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_precision.hpp │ │ │ ├── type_precision.inl │ │ │ ├── type_ptr.hpp │ │ │ ├── type_ptr.inl │ │ │ ├── ulp.hpp │ │ │ ├── ulp.inl │ │ │ └── vec1.hpp │ │ ├── gtx │ │ │ ├── associated_min_max.hpp │ │ │ ├── associated_min_max.inl │ │ │ ├── bit.hpp │ │ │ ├── bit.inl │ │ │ ├── closest_point.hpp │ │ │ ├── closest_point.inl │ │ │ ├── color_encoding.hpp │ │ │ ├── color_encoding.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── color_space_YCoCg.hpp │ │ │ ├── color_space_YCoCg.inl │ │ │ ├── common.hpp │ │ │ ├── common.inl │ │ │ ├── compatibility.hpp │ │ │ ├── compatibility.inl │ │ │ ├── component_wise.hpp │ │ │ ├── component_wise.inl │ │ │ ├── dual_quaternion.hpp │ │ │ ├── dual_quaternion.inl │ │ │ ├── easing.hpp │ │ │ ├── easing.inl │ │ │ ├── euler_angles.hpp │ │ │ ├── euler_angles.inl │ │ │ ├── extend.hpp │ │ │ ├── extend.inl │ │ │ ├── extended_min_max.hpp │ │ │ ├── extended_min_max.inl │ │ │ ├── exterior_product.hpp │ │ │ ├── exterior_product.inl │ │ │ ├── fast_exponential.hpp │ │ │ ├── fast_exponential.inl │ │ │ ├── fast_square_root.hpp │ │ │ ├── fast_square_root.inl │ │ │ ├── fast_trigonometry.hpp │ │ │ ├── fast_trigonometry.inl │ │ │ ├── float_notmalize.inl │ │ │ ├── functions.hpp │ │ │ ├── functions.inl │ │ │ ├── gradient_paint.hpp │ │ │ ├── gradient_paint.inl │ │ │ ├── handed_coordinate_space.hpp │ │ │ ├── handed_coordinate_space.inl │ │ │ ├── hash.hpp │ │ │ ├── hash.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── intersect.hpp │ │ │ ├── intersect.inl │ │ │ ├── io.hpp │ │ │ ├── io.inl │ │ │ ├── log_base.hpp │ │ │ ├── log_base.inl │ │ │ ├── matrix_cross_product.hpp │ │ │ ├── matrix_cross_product.inl │ │ │ ├── matrix_decompose.hpp │ │ │ ├── matrix_decompose.inl │ │ │ ├── matrix_factorisation.hpp │ │ │ ├── matrix_factorisation.inl │ │ │ ├── matrix_interpolation.hpp │ │ │ ├── matrix_interpolation.inl │ │ │ ├── matrix_major_storage.hpp │ │ │ ├── matrix_major_storage.inl │ │ │ ├── matrix_operation.hpp │ │ │ ├── matrix_operation.inl │ │ │ ├── matrix_query.hpp │ │ │ ├── matrix_query.inl │ │ │ ├── matrix_transform_2d.hpp │ │ │ ├── matrix_transform_2d.inl │ │ │ ├── mixed_product.hpp │ │ │ ├── mixed_product.inl │ │ │ ├── norm.hpp │ │ │ ├── norm.inl │ │ │ ├── normal.hpp │ │ │ ├── normal.inl │ │ │ ├── normalize_dot.hpp │ │ │ ├── normalize_dot.inl │ │ │ ├── number_precision.hpp │ │ │ ├── number_precision.inl │ │ │ ├── optimum_pow.hpp │ │ │ ├── optimum_pow.inl │ │ │ ├── orthonormalize.hpp │ │ │ ├── orthonormalize.inl │ │ │ ├── perpendicular.hpp │ │ │ ├── perpendicular.inl │ │ │ ├── polar_coordinates.hpp │ │ │ ├── polar_coordinates.inl │ │ │ ├── projection.hpp │ │ │ ├── projection.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── range.hpp │ │ │ ├── raw_data.hpp │ │ │ ├── raw_data.inl │ │ │ ├── rotate_normalized_axis.hpp │ │ │ ├── rotate_normalized_axis.inl │ │ │ ├── rotate_vector.hpp │ │ │ ├── rotate_vector.inl │ │ │ ├── scalar_multiplication.hpp │ │ │ ├── scalar_relational.hpp │ │ │ ├── scalar_relational.inl │ │ │ ├── spline.hpp │ │ │ ├── spline.inl │ │ │ ├── std_based_type.hpp │ │ │ ├── std_based_type.inl │ │ │ ├── string_cast.hpp │ │ │ ├── string_cast.inl │ │ │ ├── texture.hpp │ │ │ ├── texture.inl │ │ │ ├── transform.hpp │ │ │ ├── transform.inl │ │ │ ├── transform2.hpp │ │ │ ├── transform2.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_aligned.inl │ │ │ ├── type_trait.hpp │ │ │ ├── type_trait.inl │ │ │ ├── vec_swizzle.hpp │ │ │ ├── vector_angle.hpp │ │ │ ├── vector_angle.inl │ │ │ ├── vector_query.hpp │ │ │ ├── vector_query.inl │ │ │ ├── wrap.hpp │ │ │ └── wrap.inl │ │ ├── integer.hpp │ │ ├── mat2x2.hpp │ │ ├── mat2x3.hpp │ │ ├── mat2x4.hpp │ │ ├── mat3x2.hpp │ │ ├── mat3x3.hpp │ │ ├── mat3x4.hpp │ │ ├── mat4x2.hpp │ │ ├── mat4x3.hpp │ │ ├── mat4x4.hpp │ │ ├── matrix.hpp │ │ ├── packing.hpp │ │ ├── simd │ │ │ ├── common.h │ │ │ ├── exponential.h │ │ │ ├── geometric.h │ │ │ ├── integer.h │ │ │ ├── matrix.h │ │ │ ├── neon.h │ │ │ ├── packing.h │ │ │ ├── platform.h │ │ │ ├── trigonometric.h │ │ │ └── vector_relational.h │ │ ├── trigonometric.hpp │ │ ├── vec2.hpp │ │ ├── vec3.hpp │ │ ├── vec4.hpp │ │ └── vector_relational.hpp │ ├── glslang │ │ └── glslang.h │ ├── imgui │ │ ├── LICENSE.txt │ │ ├── imconfig.h │ │ ├── imgui.cpp │ │ ├── imgui.h │ │ ├── imgui_demo.cpp │ │ ├── imgui_draw.cpp │ │ ├── imgui_impl_opengl3.cpp │ │ ├── imgui_impl_opengl3.h │ │ ├── imgui_impl_opengl3_loader.h │ │ ├── imgui_impl_win32.cpp │ │ ├── imgui_impl_win32.h │ │ ├── imgui_internal.h │ │ ├── imgui_tables.cpp │ │ ├── imgui_widgets.cpp │ │ ├── imstb_rectpack.h │ │ ├── imstb_textedit.h │ │ └── imstb_truetype.h │ └── stb │ │ ├── LICENSE.txt │ │ ├── stb_image.h │ │ └── stb_image_write.h │ └── lib │ ├── Debug │ └── glslang.lib │ ├── Release │ └── glslang.lib │ ├── detours.lib │ └── glew32s.lib ├── ddraw ├── ddraw.def ├── ddraw.rc ├── ddraw.vcxproj ├── ddraw.vcxproj.filters ├── resource.h └── src │ ├── ddraw │ ├── direct_draw.cpp │ ├── direct_draw.h │ ├── palette.cpp │ ├── palette.h │ ├── surface.cpp │ └── surface.h │ ├── main.cpp │ ├── pch.cpp │ ├── wrapper.cpp │ └── wrapper.h └── glide3x ├── glide3x.rc ├── glide3x.vcxproj ├── glide3x.vcxproj.filters ├── resource.h └── src ├── glide ├── glide3x.cpp ├── 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