├── .gitignore ├── ASCII Corporation └── ardy_lightfoot_d.cpp ├── Accolade └── bubsy_ii_d_new.cpp ├── Adrenalin Interactive └── mutant_chronicles_d.cpp ├── C-Lab └── action_pachio_d.cpp ├── Compile └── space-megaforce-d-cmd-line_new.cpp ├── Daft └── super-back-tj-the-future-ll-d.cpp ├── Konami ├── konami_c.cpp └── konami_d.cpp ├── LucasArts ├── cmd.cpp ├── cmd.h ├── ghoul_patrol.cpp ├── ghoul_patrol.h └── main.cpp ├── Make └── Super_Adventure_Island_II_d.cpp ├── Namco ├── 90_minutes_-_european_prime_goal_decomp_lzss_01_tileset.cpp └── metal_marines.cpp ├── README.md ├── Redline Games └── pitfall-d-v1.cpp ├── Software Creations └── separation_anxiety_d.cpp ├── Sol └── flintstones_-_ttosm_decomp_lzss_new.cpp ├── SunSoft ├── compress_podw.cpp ├── compress_podw.h └── main.cpp ├── System Sacom └── smart_ball_d.cpp ├── Ukiyotei ├── sky_blazer_d.cpp └── spawn_d.cpp ├── Viacom New Media └── bugs-bunny-d-cmd-line.cpp └── Visual Concepts ├── claymates_d.cpp ├── desert_strike_d.cpp └── 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