├── BattleSimulator ├── .gitignore ├── Assets │ ├── 3rdParty.meta │ ├── 3rdParty │ │ ├── Sirenix.meta │ │ ├── Sirenix │ │ │ ├── Assemblies.meta │ │ │ ├── Assemblies │ │ │ │ ├── NoEditor.meta │ │ │ │ ├── NoEditor │ │ │ │ │ ├── Sirenix.Serialization.dll │ │ │ │ │ ├── Sirenix.Serialization.dll.meta │ │ │ │ │ ├── Sirenix.Utilities.dll │ │ │ │ │ └── Sirenix.Utilities.dll.meta │ │ │ │ ├── NoEmitAndNoEditor.meta │ │ │ │ ├── NoEmitAndNoEditor │ │ │ │ │ ├── Sirenix.Serialization.dll │ │ │ │ │ ├── Sirenix.Serialization.dll.meta │ │ │ │ │ ├── Sirenix.Utilities.dll │ │ │ │ │ └── Sirenix.Utilities.dll.meta │ │ │ │ ├── Sirenix.OdinInspector.Attributes.dll │ │ │ │ ├── Sirenix.OdinInspector.Attributes.dll.meta │ │ │ │ ├── Sirenix.OdinInspector.Attributes.xml │ │ │ │ ├── Sirenix.OdinInspector.Attributes.xml.meta │ │ │ │ ├── Sirenix.OdinInspector.Editor.dll │ │ │ │ ├── Sirenix.OdinInspector.Editor.dll.meta │ │ │ │ ├── Sirenix.OdinInspector.Editor.xml │ │ │ │ ├── Sirenix.OdinInspector.Editor.xml.meta │ │ │ │ ├── Sirenix.Reflection.Editor.dll │ │ │ │ ├── Sirenix.Reflection.Editor.dll.meta │ │ │ │ ├── Sirenix.Serialization.Config.dll │ │ │ │ ├── Sirenix.Serialization.Config.dll.meta │ │ │ │ ├── Sirenix.Serialization.Config.xml │ │ │ │ ├── Sirenix.Serialization.Config.xml.meta │ │ │ │ ├── Sirenix.Serialization.dll │ │ │ │ ├── Sirenix.Serialization.dll.meta │ │ │ │ ├── Sirenix.Serialization.xml │ │ │ │ ├── Sirenix.Serialization.xml.meta │ │ │ │ ├── Sirenix.Utilities.Editor.dll │ │ │ │ ├── Sirenix.Utilities.Editor.dll.meta │ │ │ │ ├── Sirenix.Utilities.Editor.xml │ │ │ │ ├── Sirenix.Utilities.Editor.xml.meta │ │ │ │ ├── Sirenix.Utilities.dll │ │ │ │ ├── Sirenix.Utilities.dll.meta │ │ │ │ ├── Sirenix.Utilities.xml │ │ │ │ ├── Sirenix.Utilities.xml.meta │ │ │ │ ├── link.xml │ │ │ │ └── link.xml.meta │ │ │ ├── Demos.meta │ │ │ ├── Demos │ │ │ │ ├── Custom Attribute Processors.unitypackage.meta │ │ │ │ ├── Custom Drawers.unitypackage.meta │ │ │ │ ├── Editor Windows.unitypackage.meta │ │ │ │ └── Sample - RPG Editor.unitypackage.meta │ │ │ ├── Odin Inspector.meta │ │ │ ├── Odin Inspector │ │ │ │ ├── Assets.meta │ │ │ │ ├── Assets │ │ │ │ │ ├── Editor.meta │ │ │ │ │ └── Editor │ │ │ │ │ │ ├── Bootstrap License.txt │ │ │ │ │ │ ├── Bootstrap License.txt.meta │ │ │ │ │ │ ├── ConfigData.bytes │ │ │ │ │ │ ├── ConfigData.bytes.meta │ │ │ │ │ │ ├── Hidden.meta │ │ │ │ │ │ ├── Hidden │ │ │ │ │ │ ├── ExtractSpriteShader.shader │ │ │ │ │ │ ├── ExtractSpriteShader.shader.meta │ │ │ │ │ │ ├── GUIUtilShader.shader │ │ │ │ │ │ ├── GUIUtilShader.shader.meta │ │ │ │ │ │ ├── LazyEditorIconShader.shader │ │ │ │ │ │ ├── LazyEditorIconShader.shader.meta │ │ │ │ │ │ ├── SdfIconShader.shader │ │ │ │ │ │ └── SdfIconShader.shader.meta │ │ │ │ │ │ ├── OdinPathLookup.asset │ │ │ │ │ │ ├── OdinPathLookup.asset.meta │ │ │ │ │ │ ├── SdfIconAtlas.png │ │ │ │ │ │ └── SdfIconAtlas.png.meta │ │ │ │ ├── Config.meta │ │ │ │ ├── Config │ │ │ │ │ ├── Editor.meta │ │ │ │ │ └── Editor │ │ │ │ │ │ ├── GeneralDrawerConfig.asset │ │ │ │ │ │ ├── GeneralDrawerConfig.asset.meta │ │ │ │ │ │ ├── InspectorConfig.asset │ │ │ │ │ │ ├── InspectorConfig.asset.meta │ │ │ │ │ │ ├── OdinModuleConfig.asset │ │ │ │ │ │ ├── OdinModuleConfig.asset.meta │ │ │ │ │ │ ├── TypeRegistryUserConfig.asset │ │ │ │ │ │ └── TypeRegistryUserConfig.asset.meta │ │ │ │ ├── Modules.meta │ │ │ │ └── Modules │ │ │ │ │ ├── Unity.Addressables.data │ │ │ │ │ ├── Unity.Addressables.data.meta │ │ │ │ │ ├── Unity.Addressables.meta │ │ │ │ │ ├── Unity.Addressables │ │ │ │ │ ├── AddressablesInspectors.cs │ │ │ │ │ ├── AddressablesInspectors.cs.meta │ │ │ │ │ ├── Internal.meta │ │ │ │ │ ├── Internal │ │ │ │ │ │ ├── OdinAddressableReflection.cs │ │ │ │ │ │ ├── OdinAddressableReflection.cs.meta │ │ │ │ │ │ ├── OdinAddressableReflectionValidator.cs │ │ │ │ │ │ └── OdinAddressableReflectionValidator.cs.meta │ │ │ │ │ ├── Sirenix.OdinInspector.Modules.Unity.Addressables.asmdef │ │ │ │ │ ├── Sirenix.OdinInspector.Modules.Unity.Addressables.asmdef.meta │ │ │ │ │ ├── Validators.meta │ │ │ │ │ ├── Validators │ │ │ │ │ │ ├── AssetLabelReferenceValidator.cs │ │ │ │ │ │ ├── AssetLabelReferenceValidator.cs.meta │ │ │ │ │ │ ├── AssetReferenceValidator.cs │ │ │ │ │ │ ├── AssetReferenceValidator.cs.meta │ │ │ │ │ │ ├── CheckDuplicateBundleDependenciesValidator.cs │ │ │ │ │ │ ├── CheckDuplicateBundleDependenciesValidator.cs.meta │ │ │ │ │ │ ├── CheckResourcesToAddressableDuplicateDependenciesValidator.cs │ │ │ │ │ │ ├── CheckResourcesToAddressableDuplicateDependenciesValidator.cs.meta │ │ │ │ │ │ ├── DisallowAddressableSubAssetFieldAttributeValidator.cs │ │ │ │ │ │ ├── DisallowAddressableSubAssetFieldAttributeValidator.cs.meta │ │ │ │ │ │ ├── MissingAddressableGroupReferenceValidator.cs │ │ │ │ │ │ └── MissingAddressableGroupReferenceValidator.cs.meta │ │ │ │ │ ├── manifest.txt │ │ │ │ │ └── manifest.txt.meta │ │ │ │ │ ├── Unity.Entities.data │ │ │ │ │ ├── Unity.Entities.data.meta │ │ │ │ │ ├── Unity.Localization.data │ │ │ │ │ ├── Unity.Localization.data.meta │ │ │ │ │ ├── Unity.Mathematics.data │ │ │ │ │ ├── Unity.Mathematics.data.meta │ │ │ │ │ ├── Unity.Mathematics.meta │ │ │ │ │ └── Unity.Mathematics │ │ │ │ │ ├── MathematicsDrawers.cs │ │ │ │ │ ├── MathematicsDrawers.cs.meta │ │ │ │ │ ├── Sirenix.OdinInspector.Modules.UnityMathematics.asmdef │ │ │ │ │ ├── Sirenix.OdinInspector.Modules.UnityMathematics.asmdef.meta │ │ │ │ │ ├── manifest.txt │ │ │ │ │ └── manifest.txt.meta │ │ │ ├── Readme.txt │ │ │ └── Readme.txt.meta │ │ ├── TextMesh Pro.meta │ │ └── TextMesh Pro │ │ │ ├── Fonts.meta │ │ │ ├── Fonts │ │ │ ├── LiberationSans - OFL.txt │ │ │ ├── LiberationSans - OFL.txt.meta │ │ │ ├── LiberationSans.ttf │ │ │ └── LiberationSans.ttf.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ ├── Fonts & Materials.meta │ │ │ ├── Fonts & Materials │ │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ │ ├── LiberationSans SDF.asset │ │ │ │ └── LiberationSans SDF.asset.meta │ │ │ ├── LineBreaking Following Characters.txt │ │ │ ├── LineBreaking Following Characters.txt.meta │ │ │ ├── LineBreaking Leading Characters.txt │ │ │ ├── LineBreaking Leading Characters.txt.meta │ │ │ ├── Sprite Assets.meta │ │ │ ├── Sprite Assets │ │ │ │ ├── EmojiOne.asset │ │ │ │ └── EmojiOne.asset.meta │ │ │ ├── Style Sheets.meta │ │ │ ├── Style Sheets │ │ │ │ ├── Default Style Sheet.asset │ │ │ │ └── Default Style Sheet.asset.meta │ │ │ ├── TMP Settings.asset │ │ │ └── TMP Settings.asset.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ ├── SDFFunctions.hlsl │ │ │ ├── SDFFunctions.hlsl.meta │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ │ ├── TMP_Bitmap-Mobile.shader │ │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ │ ├── TMP_Bitmap.shader │ │ │ ├── TMP_Bitmap.shader.meta │ │ │ ├── TMP_SDF Overlay.shader │ │ │ ├── TMP_SDF Overlay.shader.meta │ │ │ ├── TMP_SDF SSD.shader │ │ │ ├── TMP_SDF SSD.shader.meta │ │ │ ├── TMP_SDF-HDRP LIT.shadergraph │ │ │ ├── TMP_SDF-HDRP LIT.shadergraph.meta │ │ │ ├── TMP_SDF-HDRP UNLIT.shadergraph │ │ │ ├── TMP_SDF-HDRP UNLIT.shadergraph.meta │ │ │ ├── TMP_SDF-Mobile Masking.shader │ │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile SSD.shader │ │ │ ├── TMP_SDF-Mobile SSD.shader.meta │ │ │ ├── TMP_SDF-Mobile-2-Pass.shader │ │ │ ├── TMP_SDF-Mobile-2-Pass.shader.meta │ │ │ ├── TMP_SDF-Mobile.shader │ │ │ ├── TMP_SDF-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface.shader │ │ │ ├── TMP_SDF-Surface.shader.meta │ │ │ ├── TMP_SDF-URP Lit.shadergraph │ │ │ ├── TMP_SDF-URP Lit.shadergraph.meta │ │ │ ├── TMP_SDF-URP Unlit.shadergraph │ │ │ ├── TMP_SDF-URP Unlit.shadergraph.meta │ │ │ ├── TMP_SDF.shader │ │ │ ├── TMP_SDF.shader.meta │ │ │ ├── TMP_Sprite.shader │ │ │ ├── TMP_Sprite.shader.meta │ │ │ ├── TMPro.cginc │ │ │ ├── TMPro.cginc.meta │ │ │ ├── TMPro_Mobile.cginc │ │ │ ├── TMPro_Mobile.cginc.meta │ │ │ ├── TMPro_Properties.cginc │ │ │ ├── TMPro_Properties.cginc.meta │ │ │ ├── TMPro_Surface.cginc │ │ │ └── TMPro_Surface.cginc.meta │ │ │ ├── Sprites.meta │ │ │ └── Sprites │ │ │ ├── EmojiOne Attribution.txt │ │ │ ├── EmojiOne Attribution.txt.meta │ │ │ ├── EmojiOne.json │ │ │ ├── EmojiOne.json.meta │ │ │ ├── EmojiOne.png │ │ │ └── EmojiOne.png.meta │ ├── Art.meta │ ├── Art │ │ ├── Animations.meta │ │ ├── Animations │ │ │ ├── Attack.anim │ │ │ ├── Attack.anim.meta │ │ │ ├── Death.anim │ │ │ ├── Death.anim.meta │ │ │ ├── Hit.anim │ │ │ ├── Hit.anim.meta │ │ │ ├── Idle.anim │ │ │ ├── Idle.anim.meta │ │ │ ├── UnitAnimator.controller │ │ │ ├── UnitAnimator.controller.meta │ │ │ ├── Walk.anim │ │ │ └── Walk.anim.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Battlefield.mat │ │ │ ├── Battlefield.mat.meta │ │ │ ├── Unit.mat │ │ │ └── Unit.mat.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── Grid.png │ │ │ └── Grid.png.meta │ │ └── UI.meta │ ├── Data.meta │ ├── Data │ │ ├── GameLogic.meta │ │ ├── GameLogic │ │ │ ├── ArcherData.asset │ │ │ ├── ArcherData.asset.meta │ │ │ ├── WarriorData.asset │ │ │ └── WarriorData.asset.meta │ │ ├── UI.meta │ │ └── UI │ │ │ ├── AllianceArmy.asset │ │ │ ├── AllianceArmy.asset.meta │ │ │ ├── HordeArmy.asset │ │ │ └── HordeArmy.asset.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Presentation.meta │ │ ├── Presentation │ │ │ ├── Archer.prefab │ │ │ ├── Archer.prefab.meta │ │ │ ├── ArcherArrow.prefab │ │ │ ├── ArcherArrow.prefab.meta │ │ │ ├── Warrior.prefab │ │ │ └── Warrior.prefab.meta │ │ ├── UI.meta │ │ └── UI │ │ │ ├── ArmyPanel.prefab │ │ │ ├── ArmyPanel.prefab.meta │ │ │ ├── BlackButton.prefab │ │ │ ├── BlackButton.prefab.meta │ │ │ ├── BlockingPanel.prefab │ │ │ ├── BlockingPanel.prefab.meta │ │ │ ├── Popups.meta │ │ │ ├── Popups │ │ │ ├── SettingsPopup.prefab │ │ │ ├── SettingsPopup.prefab.meta │ │ │ ├── VictoryPopup.prefab │ │ │ └── VictoryPopup.prefab.meta │ │ │ ├── SettingsSlider.prefab │ │ │ ├── SettingsSlider.prefab.meta │ │ │ ├── Toggle.prefab │ │ │ ├── Toggle.prefab.meta │ │ │ ├── UnitPanel.prefab │ │ │ └── UnitPanel.prefab.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Configs.meta │ │ └── Configs │ │ │ ├── Core.meta │ │ │ ├── Core │ │ │ ├── DebugConfig.asset │ │ │ └── DebugConfig.asset.meta │ │ │ ├── GameLogic.meta │ │ │ ├── GameLogic │ │ │ ├── SpacePartitioningConfig.asset │ │ │ ├── SpacePartitioningConfig.asset.meta │ │ │ ├── UnitStatsConfig.asset │ │ │ └── UnitStatsConfig.asset.meta │ │ │ ├── Presentation.meta │ │ │ ├── Presentation │ │ │ ├── ProjectileConfig.asset │ │ │ ├── ProjectileConfig.asset.meta │ │ │ ├── UnitConfig.asset │ │ │ └── UnitConfig.asset.meta │ │ │ ├── UI.meta │ │ │ └── UI │ │ │ ├── ArmyConfig.asset │ │ │ ├── ArmyConfig.asset.meta │ │ │ ├── PopupConfig.asset │ │ │ ├── PopupConfig.asset.meta │ │ │ ├── UIConfig.asset │ │ │ └── UIConfig.asset.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── BootScene.unity │ │ ├── BootScene.unity.meta │ │ ├── CoreScene.unity │ │ ├── CoreScene.unity.meta │ │ ├── MainMenuScene.unity │ │ ├── MainMenuScene.unity.meta │ │ ├── UIScene.unity │ │ └── UIScene.unity.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── Boot.meta │ │ ├── Boot │ │ │ ├── Boot.asmdef │ │ │ ├── Boot.asmdef.meta │ │ │ ├── BootView.cs │ │ │ ├── BootView.cs.meta │ │ │ ├── csc.rsp │ │ │ └── csc.rsp.meta │ │ ├── Core.meta │ │ ├── Core │ │ │ ├── Config.meta │ │ │ ├── Config │ │ │ │ ├── DebugConfig.cs │ │ │ │ └── DebugConfig.cs.meta │ │ │ ├── Constants.cs │ │ │ ├── Constants.cs.meta │ │ │ ├── Core.asmdef │ │ │ ├── Core.asmdef.meta │ │ │ ├── CoreData.cs │ │ │ ├── CoreData.cs.meta │ │ │ ├── Data.meta │ │ │ ├── Dlls.meta │ │ │ ├── Dlls │ │ │ │ ├── CodeAnalyzer.dll │ │ │ │ ├── CodeAnalyzer.dll.meta │ │ │ │ ├── SourceGenerator.dll │ │ │ │ └── SourceGenerator.dll.meta │ │ │ ├── Enums.meta │ │ │ ├── Enums │ │ │ │ ├── Enums.cs │ │ │ │ └── Enums.cs.meta │ │ │ ├── ExtensionMethods.cs │ │ │ ├── ExtensionMethods.cs.meta │ │ │ ├── ISignal.cs │ │ │ ├── ISignal.cs.meta │ │ │ ├── InjectAttribute.cs │ │ │ ├── InjectAttribute.cs.meta │ │ │ ├── Interfaces.meta │ │ │ ├── Interfaces │ │ │ │ ├── IArmyModel.cs │ │ │ │ ├── IArmyModel.cs.meta │ │ │ │ ├── ICustomUpdate.cs │ │ │ │ ├── ICustomUpdate.cs.meta │ │ │ │ ├── IInitializable.cs │ │ │ │ └── IInitializable.cs.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── ArmyModel.cs │ │ │ │ ├── ArmyModel.cs.meta │ │ │ │ ├── UnitModel.cs │ │ │ │ └── UnitModel.cs.meta │ │ │ ├── ReactAttribute.cs │ │ │ ├── ReactAttribute.cs.meta │ │ │ ├── Services.meta │ │ │ ├── Services │ │ │ │ ├── AbstractStateService.cs │ │ │ │ ├── AbstractStateService.cs.meta │ │ │ │ ├── ArchitectureService.cs │ │ │ │ ├── ArchitectureService.cs.meta │ │ │ │ ├── BootSceneStartService.cs │ │ │ │ ├── BootSceneStartService.cs.meta │ │ │ │ ├── CodeValidationService.cs │ │ │ │ ├── CodeValidationService.cs.meta │ │ │ │ ├── DependencyInjectionService.cs │ │ │ │ ├── DependencyInjectionService.cs.meta │ │ │ │ ├── GameStateService.cs │ │ │ │ ├── GameStateService.cs.meta │ │ │ │ ├── SignalService.cs │ │ │ │ ├── SignalService.cs.meta │ │ │ │ ├── StateService.cs │ │ │ │ └── StateService.cs.meta │ │ │ ├── SignalDispatch.cs │ │ │ ├── SignalDispatch.cs.meta │ │ │ ├── Utils.cs │ │ │ ├── Utils.cs.meta │ │ │ ├── csc.rsp │ │ │ └── csc.rsp.meta │ │ ├── GameLogic.meta │ │ ├── GameLogic │ │ │ ├── Config.meta │ │ │ ├── Config │ │ │ │ ├── SpacePartitioningConfig.cs │ │ │ │ ├── SpacePartitioningConfig.cs.meta │ │ │ │ ├── UnitStatsConfig.cs │ │ │ │ └── UnitStatsConfig.cs.meta │ │ │ ├── Controllers.meta │ │ │ ├── Controllers │ │ │ │ ├── ArcherController.cs │ │ │ │ ├── ArcherController.cs.meta │ │ │ │ ├── GameLogicMainController.cs │ │ │ │ ├── GameLogicMainController.cs.meta │ │ │ │ ├── InitializeBattleModelController.cs │ │ │ │ ├── InitializeBattleModelController.cs.meta │ │ │ │ ├── SpacePartitioningController.cs │ │ │ │ ├── SpacePartitioningController.cs.meta │ │ │ │ ├── UpdateArmyCenterController.cs │ │ │ │ ├── UpdateArmyCenterController.cs.meta │ │ │ │ ├── WarriorController.cs │ │ │ │ └── WarriorController.cs.meta │ │ │ ├── Data.meta │ │ │ ├── Data │ │ │ │ ├── UnitData.cs │ │ │ │ └── UnitData.cs.meta │ │ │ ├── Enums.cs │ │ │ ├── Enums.cs.meta │ │ │ ├── GameLogic.asmdef │ │ │ ├── GameLogic.asmdef.meta │ │ │ ├── GameLogicData.cs │ │ │ ├── GameLogicData.cs.meta │ │ │ ├── Interfaces.meta │ │ │ ├── Interfaces │ │ │ │ ├── IBattleModel.cs │ │ │ │ ├── IBattleModel.cs.meta │ │ │ │ ├── ISpacePartitioningController.cs │ │ │ │ ├── ISpacePartitioningController.cs.meta │ │ │ │ ├── IUnitController.cs │ │ │ │ └── IUnitController.cs.meta │ │ │ ├── Jobs.meta │ │ │ ├── Jobs │ │ │ │ ├── MoveTowardCenterJob.cs │ │ │ │ └── MoveTowardCenterJob.cs.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── BattleModel.cs │ │ │ │ ├── BattleModel.cs.meta │ │ │ │ ├── ProjectileModel.cs │ │ │ │ └── ProjectileModel.cs.meta │ │ │ ├── Services.meta │ │ │ ├── Services │ │ │ │ ├── PersistentStorageService.cs │ │ │ │ └── PersistentStorageService.cs.meta │ │ │ ├── SharedUnitBehaviors.cs │ │ │ ├── SharedUnitBehaviors.cs.meta │ │ │ ├── ViewModels.meta │ │ │ ├── ViewModels │ │ │ │ ├── GameLogicViewModel.cs │ │ │ │ └── GameLogicViewModel.cs.meta │ │ │ ├── csc.rsp │ │ │ └── csc.rsp.meta │ │ ├── Presentation.meta │ │ ├── Presentation │ │ │ ├── Config.meta │ │ │ ├── Config │ │ │ │ ├── ProjectileConfig.cs │ │ │ │ ├── ProjectileConfig.cs.meta │ │ │ │ ├── UnitConfig.cs │ │ │ │ └── UnitConfig.cs.meta │ │ │ ├── Controllers.meta │ │ │ ├── Controllers │ │ │ │ ├── PresentationMainController.cs │ │ │ │ └── PresentationMainController.cs.meta │ │ │ ├── Data.meta │ │ │ ├── Interfaces.meta │ │ │ ├── Interfaces │ │ │ │ ├── IProjectile.cs │ │ │ │ ├── IProjectile.cs.meta │ │ │ │ ├── IUnit.cs │ │ │ │ └── IUnit.cs.meta │ │ │ ├── Jobs.meta │ │ │ ├── Jobs │ │ │ │ ├── UpdateProjectileTransformJob.cs │ │ │ │ ├── UpdateProjectileTransformJob.cs.meta │ │ │ │ ├── UpdateUnitTransformJob.cs │ │ │ │ └── UpdateUnitTransformJob.cs.meta │ │ │ ├── Presentation.asmdef │ │ │ ├── Presentation.asmdef.meta │ │ │ ├── PresentationData.cs │ │ │ ├── PresentationData.cs.meta │ │ │ ├── PresentationSceneReferenceHolder.cs │ │ │ ├── PresentationSceneReferenceHolder.cs.meta │ │ │ ├── Services.meta │ │ │ ├── ViewModels.meta │ │ │ ├── ViewModels │ │ │ │ ├── PresentationViewModel.cs │ │ │ │ └── PresentationViewModel.cs.meta │ │ │ ├── Views.meta │ │ │ ├── Views │ │ │ │ ├── ProjectileView.cs │ │ │ │ ├── ProjectileView.cs.meta │ │ │ │ ├── UnitView.cs │ │ │ │ └── UnitView.cs.meta │ │ │ ├── csc.rsp │ │ │ └── csc.rsp.meta │ │ ├── Tests.meta │ │ ├── Tests │ │ │ ├── BattleModel.meta │ │ │ ├── BattleModel │ │ │ │ ├── GetEnemies.cs │ │ │ │ ├── GetEnemies.cs.meta │ │ │ │ ├── GetUnits.cs │ │ │ │ ├── GetUnits.cs.meta │ │ │ │ ├── GetUnitsExcept_OneArmy.cs │ │ │ │ ├── GetUnitsExcept_OneArmy.cs.meta │ │ │ │ ├── GetUnitsExcept_TwoArmies.cs │ │ │ │ └── GetUnitsExcept_TwoArmies.cs.meta │ │ │ ├── SpacePartitioning.meta │ │ │ ├── SpacePartitioning │ │ │ │ ├── FindAllNearbyUnits.cs │ │ │ │ ├── FindAllNearbyUnits.cs.meta │ │ │ │ ├── FindNearestEnemy.cs │ │ │ │ ├── FindNearestEnemy.cs.meta │ │ │ │ ├── GetAreaDown.cs │ │ │ │ ├── GetAreaDown.cs.meta │ │ │ │ ├── GetAreaLeft.cs │ │ │ │ ├── GetAreaLeft.cs.meta │ │ │ │ ├── GetAreaRight.cs │ │ │ │ ├── GetAreaRight.cs.meta │ │ │ │ ├── GetAreaUp.cs │ │ │ │ ├── GetAreaUp.cs.meta │ │ │ │ ├── SortElements.cs │ │ │ │ └── SortElements.cs.meta │ │ │ ├── Tests.asmdef │ │ │ ├── Tests.asmdef.meta │ │ │ ├── UpdateArmyCenterController.cs │ │ │ ├── UpdateArmyCenterController.cs.meta │ │ │ ├── Utils.cs │ │ │ └── Utils.cs.meta │ │ ├── UI.meta │ │ └── UI │ │ │ ├── Config.meta │ │ │ ├── Config │ │ │ ├── ArmyConfig.cs │ │ │ ├── ArmyConfig.cs.meta │ │ │ ├── PopupConfig.cs │ │ │ ├── PopupConfig.cs.meta │ │ │ ├── UIConfig.cs │ │ │ └── UIConfig.cs.meta │ │ │ ├── Controllers.meta │ │ │ ├── Controllers │ │ │ ├── UIMainController.cs │ │ │ └── UIMainController.cs.meta │ │ │ ├── Data.meta │ │ │ ├── Data │ │ │ ├── ArmyData.cs │ │ │ ├── ArmyData.cs.meta │ │ │ ├── UnitData.cs │ │ │ └── UnitData.cs.meta │ │ │ ├── MainMenuSceneReferenceHolder.cs │ │ │ ├── MainMenuSceneReferenceHolder.cs.meta │ │ │ ├── Popups.meta │ │ │ ├── Popups │ │ │ ├── PopupService.cs │ │ │ ├── PopupService.cs.meta │ │ │ ├── Views.meta │ │ │ └── Views │ │ │ │ ├── AbstractPopup.cs │ │ │ │ ├── AbstractPopup.cs.meta │ │ │ │ ├── SettingsPopup.cs │ │ │ │ ├── SettingsPopup.cs.meta │ │ │ │ ├── VictoryPopup.cs │ │ │ │ └── VictoryPopup.cs.meta │ │ │ ├── Services.meta │ │ │ ├── Services │ │ │ ├── InputService.cs │ │ │ └── InputService.cs.meta │ │ │ ├── UI.asmdef │ │ │ ├── UI.asmdef.meta │ │ │ ├── UIConstants.cs │ │ │ ├── UIConstants.cs.meta │ │ │ ├── UISceneReferenceHolder.cs │ │ │ ├── UISceneReferenceHolder.cs.meta │ │ │ ├── ViewModels.meta │ │ │ ├── ViewModels │ │ │ ├── UIViewModel.cs │ │ │ └── UIViewModel.cs.meta │ │ │ ├── Views.meta │ │ │ ├── Views │ │ │ ├── ArmyPanelView.cs │ │ │ ├── ArmyPanelView.cs.meta │ │ │ ├── LeftPanelView.cs │ │ │ ├── LeftPanelView.cs.meta │ │ │ ├── RightPanelView.cs │ │ │ ├── RightPanelView.cs.meta │ │ │ ├── SettingsSliderView.cs │ │ │ ├── SettingsSliderView.cs.meta │ │ │ ├── UnitPanelView.cs │ │ │ └── UnitPanelView.cs.meta │ │ │ ├── csc.rsp │ │ │ └── csc.rsp.meta │ ├── Settings.meta │ └── Settings │ │ ├── DefaultVolumeProfile.asset │ │ ├── DefaultVolumeProfile.asset.meta │ │ ├── InputActions.cs │ │ ├── InputActions.cs.meta │ │ ├── InputActions.inputactions │ │ ├── InputActions.inputactions.meta │ │ ├── Mobile_RPAsset.asset │ │ ├── Mobile_RPAsset.asset.meta │ │ ├── Mobile_Renderer.asset │ │ ├── Mobile_Renderer.asset.meta │ │ ├── PC_RPAsset.asset │ │ ├── PC_RPAsset.asset.meta │ │ ├── PC_Renderer.asset │ │ ├── PC_Renderer.asset.meta │ │ ├── SampleSceneProfile.asset │ │ ├── SampleSceneProfile.asset.meta │ │ ├── UniversalRenderPipelineGlobalSettings.asset │ │ └── UniversalRenderPipelineGlobalSettings.asset.meta ├── BattleSimulator.sln.DotSettings ├── Boot.csproj.DotSettings ├── Core.csproj.DotSettings ├── GameLogic.csproj.DotSettings ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── Presentation.csproj.DotSettings ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── MultiplayerManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Packages │ │ └── com.unity.testtools.codecoverage │ │ │ └── Settings.json │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── 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