├── .gitignore ├── Assets ├── CBS.meta └── CBS │ ├── SpriteLighting.meta │ └── SpriteLighting │ ├── Example.meta │ ├── Example │ ├── Animations.meta │ ├── Animations │ │ ├── Player.meta │ │ ├── Player │ │ │ ├── Player.controller │ │ │ ├── Player.controller.meta │ │ │ ├── Player_Idle.anim │ │ │ ├── Player_Idle.anim.meta │ │ │ ├── Player_Run.anim │ │ │ └── Player_Run.anim.meta │ │ ├── TorchLight.controller │ │ ├── TorchLight.controller.meta │ │ ├── TorchLight_Idle_1.anim │ │ ├── TorchLight_Idle_1.anim.meta │ │ ├── TorchLight_Idle_2.anim │ │ └── TorchLight_Idle_2.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── BackgroundTiles.mat │ │ ├── BackgroundTiles.mat.meta │ │ ├── DepthTest.mat │ │ ├── DepthTest.mat.meta │ │ ├── Entities.mat │ │ ├── Entities.mat.meta │ │ ├── EntitiesShadow.mat │ │ ├── EntitiesShadow.mat.meta │ │ ├── FlatFire.mat │ │ ├── FlatFire.mat.meta │ │ ├── ForegroundTiles.mat │ │ └── ForegroundTiles.mat.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── AnimatorRandomizer.cs │ │ └── AnimatorRandomizer.cs.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── DepthTest.shader │ │ ├── DepthTest.shader.meta │ │ ├── FlatColor_Additive.shader │ │ └── FlatColor_Additive.shader.meta │ ├── TestScene.meta │ ├── TestScene.unity │ ├── TestScene.unity.meta │ ├── Textures.meta │ └── Textures │ │ ├── Columns.png │ │ ├── Columns.png.meta │ │ ├── Player_Idle.png │ │ ├── Player_Idle.png.meta │ │ ├── Player_Walk.png │ │ ├── Player_Walk.png.meta │ │ ├── StoneGround.png │ │ ├── StoneGround.png.meta │ │ ├── Walls.png │ │ ├── Walls.png.meta │ │ ├── WhiteGradient.png │ │ ├── WhiteGradient.png.meta │ │ ├── WhiteTexture.png │ │ └── WhiteTexture.png.meta │ ├── Scripts.meta │ ├── Scripts │ ├── CameraRenderDepthTexture.cs │ ├── CameraRenderDepthTexture.cs.meta │ ├── SpriteMimic.cs │ └── SpriteMimic.cs.meta │ ├── Shaders.meta │ └── Shaders │ ├── Entities.shader │ ├── Entities.shader.meta │ ├── SpriteShadow.shader │ ├── SpriteShadow.shader.meta │ ├── TilesShader+RimLight.shader │ ├── 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