├── .gitignore ├── Direct converter for BitBoy ├── Borders │ ├── Border_1.png │ ├── Border_10.png │ ├── Border_11.png │ ├── Border_12.png │ ├── Border_2.png │ ├── Border_3.png │ ├── Border_4.png │ ├── Border_5.png │ ├── Border_6.png │ ├── Border_7.png │ ├── Border_8.png │ └── Border_9.png ├── Direct_Printer_E_paper_for_BitBoy.m ├── Read_me.txt ├── epaper_packet.m └── samplePixels │ ├── Pixel_sample_3600dpi_darkness_001.png │ ├── Pixel_sample_3600dpi_darkness_002.png │ ├── Pixel_sample_3600dpi_darkness_003.png │ ├── Pixel_sample_3600dpi_darkness_004.png │ ├── Pixel_sample_3600dpi_darkness_005.png │ ├── Pixel_sample_3600dpi_darkness_006.png │ ├── Pixel_sample_3600dpi_darkness_007.png │ ├── Pixel_sample_3600dpi_darkness_008.png │ ├── Pixel_sample_3600dpi_darkness_009.png │ └── Pixel_sample_3600dpi_darkness_010.png ├── Direct converter ├── Borders │ ├── Border_1.png │ ├── Border_10.png │ ├── Border_11.png │ ├── Border_12.png │ ├── Border_2.png │ ├── Border_3.png │ ├── Border_4.png │ ├── Border_5.png │ ├── Border_6.png │ ├── Border_7.png │ ├── Border_8.png │ └── Border_9.png ├── Direct_Printer_E_paper.m ├── Image_in │ └── 00157.png ├── Paper_out │ └── GameBoy epaper_00157.png ├── epaper_packet.m ├── image_rectifier.m └── samplePixels │ ├── Pixel_sample_3600dpi_darkness_001.png │ ├── Pixel_sample_3600dpi_darkness_002.png │ ├── Pixel_sample_3600dpi_darkness_003.png │ ├── Pixel_sample_3600dpi_darkness_004.png │ ├── Pixel_sample_3600dpi_darkness_005.png │ ├── Pixel_sample_3600dpi_darkness_006.png │ ├── Pixel_sample_3600dpi_darkness_007.png │ ├── Pixel_sample_3600dpi_darkness_008.png │ ├── Pixel_sample_3600dpi_darkness_009.png │ └── Pixel_sample_3600dpi_darkness_010.png ├── Game Boy Printer Emulator - Game supported.pdf ├── Game Boy Printer Emulator - Game supported.xlsx ├── Game Boy Printer FAQ - GameFAQs.txt ├── GameBoyPrinterDecoderMatlab ├── Backups │ └── 14-Aug-2021_2AQMhmC7.txt ├── Borders │ ├── Border_1.png │ ├── Border_10.png │ ├── Border_11.png │ ├── Border_12.png │ ├── Border_2.png │ ├── Border_3.png │ ├── Border_4.png │ ├── Border_5.png │ ├── Border_6.png │ ├── Border_7.png │ ├── Border_8.png │ └── Border_9.png ├── Entry_file.txt ├── GameBoy pixel perfect 3 12-Aug-2021.png ├── Main_Decoder.m ├── Pixel_sample_3600dpi_contrast.png ├── Pixel_sample_3600dpi_high_contrast.png ├── ReadToTermination.m ├── Read_directly_from_Arduino_Matlab.m ├── Read_directly_from_Arduino_Octave.m ├── color_packet.m ├── decode_packet.m ├── epaper_packet.m ├── get_unique_ID.m └── samplePixels │ ├── Pixel_sample_3600dpi_darkness_001.png │ ├── Pixel_sample_3600dpi_darkness_002.png │ ├── Pixel_sample_3600dpi_darkness_003.png │ ├── Pixel_sample_3600dpi_darkness_004.png │ ├── Pixel_sample_3600dpi_darkness_005.png │ ├── Pixel_sample_3600dpi_darkness_006.png │ ├── Pixel_sample_3600dpi_darkness_007.png │ ├── Pixel_sample_3600dpi_darkness_008.png │ ├── Pixel_sample_3600dpi_darkness_009.png │ └── Pixel_sample_3600dpi_darkness_010.png ├── GameBoyPrinterEmulatorArduino ├── GameBoyPrinterEmulatorArduino.ino ├── gameboy_printer_protocol.h ├── gbp_cbuff.h ├── gbp_pkt.cpp ├── gbp_pkt.h ├── gbp_serial_io.cpp └── gbp_serial_io.h ├── LICENSE ├── Printing output and saves for the 110 games.zip ├── README.md ├── Research ├── Animate │ ├── Animate_epaper_Matlab.m │ ├── Animate_epaper_Octave.m │ ├── Animation.gif │ ├── Borders │ │ ├── Border_1.png │ │ ├── Border_10.png │ │ ├── Border_11.png │ │ ├── Border_12.png │ │ ├── Border_2.png │ │ ├── Border_3.png │ │ ├── Border_4.png │ │ ├── Border_5.png │ │ ├── Border_6.png │ │ ├── Border_7.png │ │ ├── Border_8.png │ │ └── Border_9.png │ ├── GameBoy_pixel_perfect_big.png │ ├── Pixel_sample_3600dpi_contrast.png │ ├── epaper_packet.m │ └── samplePixels │ │ ├── Pixel_sample_3600dpi_darkness_001.png │ │ ├── Pixel_sample_3600dpi_darkness_002.png │ │ ├── Pixel_sample_3600dpi_darkness_003.png │ │ ├── Pixel_sample_3600dpi_darkness_004.png │ │ ├── Pixel_sample_3600dpi_darkness_005.png │ │ ├── Pixel_sample_3600dpi_darkness_006.png │ │ ├── Pixel_sample_3600dpi_darkness_007.png │ │ ├── Pixel_sample_3600dpi_darkness_008.png │ │ ├── Pixel_sample_3600dpi_darkness_009.png │ │ └── Pixel_sample_3600dpi_darkness_010.png ├── Brute force byte attack │ ├── Byte_attack_2024.m │ └── Read_me.txt └── Extract printer Palette │ ├── Extract_palette.m │ ├── Palette_test.png │ └── Pixel_sample_3600dpi_contrast.png └── images ├── 2020-08-17 ├── RAHelllord_real1.png ├── RAHelllord_real2.png ├── attempt1.png ├── attempt2_lesserror.png ├── attempt3_lesspixelmask.png ├── attempt4_hardToBeCrapLikeReality.png ├── attempt5_link.png ├── attempt6_squid.png ├── cashTicketExample.png ├── dot_small.png ├── octaveSpeckleSim.png ├── originalImage.png ├── superMarioWorldPortraitOriginal.png └── superMarioWorldPortraitSimulated.png ├── 2020-08-23 ├── Game_Boy_Pixel_perfect_1.png ├── Game_Boy_Pixel_perfect_2.png ├── Game_Boy_Printer_e-paper_1.png ├── Game_Boy_Printer_e-paper_2.png ├── octaveBurntPixelPlot.png ├── octaveSimPixelDithering.png ├── octaveSimVsReal.png └── octaveSimVsRealZoomed.png ├── 2020-09-10 ├── Chip_chip.png ├── Chip_chip_paper.png ├── Direct_e-paper.png ├── Image_test.png ├── Image_test_printed.png ├── Pixel_sample_3600dpi.png ├── Printed.png ├── Squid_e-paper.png └── Z1_e-paper.png ├── Arduino_pinout.png ├── Arduino_pinout2.png ├── Communication Kit.png ├── Debagame_library.png ├── Early_fake_print.png ├── Fake_print.png ├── On the go.png ├── Original Borders ├── Border_1.png ├── Border_10.png ├── Border_11.png ├── Border_12.png ├── Border_13.png ├── Border_2.png ├── Border_3.png ├── Border_4.png ├── Border_5.png ├── Border_6.png ├── Border_7.png ├── Border_8.png └── Border_9.png ├── Palettes.png ├── Testing_the_protocol.jpg ├── Wall_of_fame1.png └── Wall_of_fame2.png /.gitignore: -------------------------------------------------------------------------------- 1 | .DS_Store -------------------------------------------------------------------------------- /Direct converter for BitBoy/Borders/Border_1.png: 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