├── .gitattributes
├── .gitignore
├── .gitmodules
├── LICENSE
├── README.md
├── img
├── example_bitmap.png
├── example_level.png
└── example_tiles.png
└── src
├── App.xaml
├── App.xaml.cs
├── GBAC.csproj
├── GBAC.sln
├── MVVM
├── AsyncRelayCommand.cs
├── BaseRelayCommand.cs
├── BaseViewModel.cs
└── RelayCommand.cs
├── MainWindow.xaml
├── MainWindow.xaml.cs
├── Properties
└── AssemblyInfo.cs
├── Services
├── BrowseService.cs
└── MessageService.cs
├── UI
├── AttachedProperties
│ └── ButtonAssist.cs
├── Controls
│ ├── InfoIcon.xaml
│ ├── InfoIcon.xaml.cs
│ └── NoResizeTextBox.cs
├── Converters
│ ├── BaseValueConverter.cs
│ ├── BooleanToVisibilityConverter.cs
│ ├── BooleanToVisibilityHiddenConverter.cs
│ ├── InvertedBooleanConverter.cs
│ ├── InvertedBooleanToVisibilityConverter.cs
│ ├── InvertedObjectNullToVisibilityConverter.cs
│ ├── MultiplyIntConverter.cs
│ └── UintToHexStringConverter.cs
└── Resources
│ ├── Resources.Margins.xaml
│ ├── Styles.Button.xaml
│ ├── Styles.ItemsControl.xaml
│ ├── Styles.ScrollViewer.xaml
│ ├── Styles.TextBlock.xaml
│ ├── Styles.ToolTip.xaml
│ └── Theme.RoundedCorners.xaml
└── ViewModels
├── CompressedDataViewModel.cs
├── CompressionViewModel.cs
├── FileDataProvider.cs
├── InfoItemViewModel.cs
└── MainWindowViewModel.cs
/.gitattributes:
--------------------------------------------------------------------------------
1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
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14 | *.userprefs
15 |
16 | # Mono auto generated files
17 | mono_crash.*
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Ww][Ii][Nn]32/
27 | [Aa][Rr][Mm]/
28 | [Aa][Rr][Mm]64/
29 | bld/
30 | [Bb]in/
31 | [Oo]bj/
32 | [Ll]og/
33 | [Ll]ogs/
34 |
35 | # Visual Studio 2015/2017 cache/options directory
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38 | #wwwroot/
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40 | # Visual Studio 2017 auto generated files
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48 | *.VisualState.xml
49 | TestResult.xml
50 | nunit-*.xml
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52 | # Build Results of an ATL Project
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55 | dlldata.c
56 |
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60 | # .NET Core
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62 | project.fragment.lock.json
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81 | *.ipdb
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83 | *.pgd
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85 | *.sbr
86 | *.tlb
87 | *.tli
88 | *.tlh
89 | *.tmp
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91 | *_wpftmp.csproj
92 | *.log
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94 | *.vspscc
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96 | .builds
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131 | _ReSharper*/
132 | *.[Rr]e[Ss]harper
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136 | _TeamCity*
137 |
138 | # DotCover is a Code Coverage Tool
139 | *.dotCover
140 |
141 | # AxoCover is a Code Coverage Tool
142 | .axoCover/*
143 | !.axoCover/settings.json
144 |
145 | # Coverlet is a free, cross platform Code Coverage Tool
146 | coverage*.json
147 | coverage*.xml
148 | coverage*.info
149 |
150 | # Visual Studio code coverage results
151 | *.coverage
152 | *.coveragexml
153 |
154 | # NCrunch
155 | _NCrunch_*
156 | .*crunch*.local.xml
157 | nCrunchTemp_*
158 |
159 | # MightyMoose
160 | *.mm.*
161 | AutoTest.Net/
162 |
163 | # Web workbench (sass)
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166 | # Installshield output folder
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168 |
169 | # DocProject is a documentation generator add-in
170 | DocProject/buildhelp/
171 | DocProject/Help/*.HxT
172 | DocProject/Help/*.HxC
173 | DocProject/Help/*.hhc
174 | DocProject/Help/*.hhk
175 | DocProject/Help/*.hhp
176 | DocProject/Help/Html2
177 | DocProject/Help/html
178 |
179 | # Click-Once directory
180 | publish/
181 |
182 | # Publish Web Output
183 | *.[Pp]ublish.xml
184 | *.azurePubxml
185 | # Note: Comment the next line if you want to checkin your web deploy settings,
186 | # but database connection strings (with potential passwords) will be unencrypted
187 | *.pubxml
188 | *.publishproj
189 |
190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
191 | # checkin your Azure Web App publish settings, but sensitive information contained
192 | # in these scripts will be unencrypted
193 | PublishScripts/
194 |
195 | # NuGet Packages
196 | *.nupkg
197 | # NuGet Symbol Packages
198 | *.snupkg
199 | # The packages folder can be ignored because of Package Restore
200 | **/[Pp]ackages/*
201 | # except build/, which is used as an MSBuild target.
202 | !**/[Pp]ackages/build/
203 | # Uncomment if necessary however generally it will be regenerated when needed
204 | #!**/[Pp]ackages/repositories.config
205 | # NuGet v3's project.json files produces more ignorable files
206 | *.nuget.props
207 | *.nuget.targets
208 |
209 | # Microsoft Azure Build Output
210 | csx/
211 | *.build.csdef
212 |
213 | # Microsoft Azure Emulator
214 | ecf/
215 | rcf/
216 |
217 | # Windows Store app package directories and files
218 | AppPackages/
219 | BundleArtifacts/
220 | Package.StoreAssociation.xml
221 | _pkginfo.txt
222 | *.appx
223 | *.appxbundle
224 | *.appxupload
225 |
226 | # Visual Studio cache files
227 | # files ending in .cache can be ignored
228 | *.[Cc]ache
229 | # but keep track of directories ending in .cache
230 | !?*.[Cc]ache/
231 |
232 | # Others
233 | ClientBin/
234 | ~$*
235 | *~
236 | *.dbmdl
237 | *.dbproj.schemaview
238 | *.jfm
239 | *.pfx
240 | *.publishsettings
241 | orleans.codegen.cs
242 |
243 | # Including strong name files can present a security risk
244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
245 | #*.snk
246 |
247 | # Since there are multiple workflows, uncomment next line to ignore bower_components
248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
249 | #bower_components/
250 |
251 | # RIA/Silverlight projects
252 | Generated_Code/
253 |
254 | # Backup & report files from converting an old project file
255 | # to a newer Visual Studio version. Backup files are not needed,
256 | # because we have git ;-)
257 | _UpgradeReport_Files/
258 | Backup*/
259 | UpgradeLog*.XML
260 | UpgradeLog*.htm
261 | ServiceFabricBackup/
262 | *.rptproj.bak
263 |
264 | # SQL Server files
265 | *.mdf
266 | *.ldf
267 | *.ndf
268 |
269 | # Business Intelligence projects
270 | *.rdl.data
271 | *.bim.layout
272 | *.bim_*.settings
273 | *.rptproj.rsuser
274 | *- [Bb]ackup.rdl
275 | *- [Bb]ackup ([0-9]).rdl
276 | *- [Bb]ackup ([0-9][0-9]).rdl
277 |
278 | # Microsoft Fakes
279 | FakesAssemblies/
280 |
281 | # GhostDoc plugin setting file
282 | *.GhostDoc.xml
283 |
284 | # Node.js Tools for Visual Studio
285 | .ntvs_analysis.dat
286 | node_modules/
287 |
288 | # Visual Studio 6 build log
289 | *.plg
290 |
291 | # Visual Studio 6 workspace options file
292 | *.opt
293 |
294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
295 | *.vbw
296 |
297 | # Visual Studio 6 auto-generated project file (contains which files were open etc.)
298 | *.vbp
299 |
300 | # Visual Studio 6 workspace and project file (working project files containing files to include in project)
301 | *.dsw
302 | *.dsp
303 |
304 | # Visual Studio 6 technical files
305 | *.ncb
306 | *.aps
307 |
308 | # Visual Studio LightSwitch build output
309 | **/*.HTMLClient/GeneratedArtifacts
310 | **/*.DesktopClient/GeneratedArtifacts
311 | **/*.DesktopClient/ModelManifest.xml
312 | **/*.Server/GeneratedArtifacts
313 | **/*.Server/ModelManifest.xml
314 | _Pvt_Extensions
315 |
316 | # Paket dependency manager
317 | .paket/paket.exe
318 | paket-files/
319 |
320 | # FAKE - F# Make
321 | .fake/
322 |
323 | # CodeRush personal settings
324 | .cr/personal
325 |
326 | # Python Tools for Visual Studio (PTVS)
327 | __pycache__/
328 | *.pyc
329 |
330 | # Cake - Uncomment if you are using it
331 | # tools/**
332 | # !tools/packages.config
333 |
334 | # Tabs Studio
335 | *.tss
336 |
337 | # Telerik's JustMock configuration file
338 | *.jmconfig
339 |
340 | # BizTalk build output
341 | *.btp.cs
342 | *.btm.cs
343 | *.odx.cs
344 | *.xsd.cs
345 |
346 | # OpenCover UI analysis results
347 | OpenCover/
348 |
349 | # Azure Stream Analytics local run output
350 | ASALocalRun/
351 |
352 | # MSBuild Binary and Structured Log
353 | *.binlog
354 |
355 | # NVidia Nsight GPU debugger configuration file
356 | *.nvuser
357 |
358 | # MFractors (Xamarin productivity tool) working folder
359 | .mfractor/
360 |
361 | # Local History for Visual Studio
362 | .localhistory/
363 |
364 | # Visual Studio History (VSHistory) files
365 | .vshistory/
366 |
367 | # BeatPulse healthcheck temp database
368 | healthchecksdb
369 |
370 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
371 | MigrationBackup/
372 |
373 | # Ionide (cross platform F# VS Code tools) working folder
374 | .ionide/
375 |
376 | # Fody - auto-generated XML schema
377 | FodyWeavers.xsd
378 |
379 | # VS Code files for those working on multiple tools
380 | .vscode/*
381 | !.vscode/settings.json
382 | !.vscode/tasks.json
383 | !.vscode/launch.json
384 | !.vscode/extensions.json
385 | *.code-workspace
386 |
387 | # Local History for Visual Studio Code
388 | .history/
389 |
390 | # Windows Installer files from build outputs
391 | *.cab
392 | *.msi
393 | *.msix
394 | *.msm
395 | *.msp
396 |
397 | # JetBrains Rider
398 | *.sln.iml
399 |
--------------------------------------------------------------------------------
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "submodules/BinarySerializer"]
2 | path = submodules/BinarySerializer
3 | url = https://github.com/BinarySerializer/BinarySerializer
4 | [submodule "submodules/BinarySerializer.Nintendo"]
5 | path = submodules/BinarySerializer.Nintendo
6 | url = https://github.com/BinarySerializer/BinarySerializer.Nintendo
7 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2022 RayCarrot
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # GBAC - GBA Compressed Data Finder
2 | GBAC is a tool for easily finding compressed data in a GBA ROM. It allows searching the file for compressed data and visualizing the data as a palette, tiles and map. It can also be used to replace compressed data by importing it.
3 |
4 | Currently importing Huffman compressed data is not supported. If data is compressed multiple times, such as LZSS+Huffman, only the first compression layer will be decompressed.
5 |
6 | ## Screenshots
7 | 
8 | 
9 | 
10 |
--------------------------------------------------------------------------------
/img/example_bitmap.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/RayCarrot/GBAC/14c07b4e61250f57ebec826009e6769f85970879/img/example_bitmap.png
--------------------------------------------------------------------------------
/img/example_level.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/RayCarrot/GBAC/14c07b4e61250f57ebec826009e6769f85970879/img/example_level.png
--------------------------------------------------------------------------------
/img/example_tiles.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/RayCarrot/GBAC/14c07b4e61250f57ebec826009e6769f85970879/img/example_tiles.png
--------------------------------------------------------------------------------
/src/App.xaml:
--------------------------------------------------------------------------------
1 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
--------------------------------------------------------------------------------
/src/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System.Windows;
2 |
3 | namespace GBAC
4 | {
5 | ///
6 | /// Interaction logic for App.xaml
7 | ///
8 | public partial class App : Application
9 | {
10 |
11 | }
12 | }
--------------------------------------------------------------------------------
/src/GBAC.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | net472
7 | WinExe
8 | 10.0
9 | true
10 | enable
11 | AnyCPU
12 | true
13 |
14 | true
15 |
16 |
17 |
18 |
19 |
20 | false
21 |
22 |
23 | GBAC
24 | GBAC
25 | 1.2.0.0
26 | RayCarrot
27 | GBAC
28 |
29 |
30 |
31 |
32 | none
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 | runtime; build; native; contentfiles; analyzers; buildtransitive
58 | all
59 |
60 |
61 |
62 |
63 |
64 | all
65 | runtime; build; native; contentfiles; analyzers; buildtransitive
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
--------------------------------------------------------------------------------
/src/GBAC.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.0.32126.317
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GBAC", "GBAC.csproj", "{B7AD5EDA-D73B-4EE9-B75A-E58F6571D9AE}"
7 | EndProject
8 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Binary", "Binary", "{526A0025-6F08-423F-9263-A735F2A5E952}"
9 | EndProject
10 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BinarySerializer", "..\submodules\BinarySerializer\src\BinarySerializer.csproj", "{DFB46994-134B-4639-82AE-E4E91095B8C6}"
11 | EndProject
12 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BinarySerializer.Nintendo", "..\submodules\BinarySerializer.Nintendo\src\BinarySerializer.Nintendo.csproj", "{BE94CF4F-F63F-4A3A-BCC0-71C6C730D0E8}"
13 | EndProject
14 | Global
15 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
16 | Debug|Any CPU = Debug|Any CPU
17 | Release|Any CPU = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
20 | {B7AD5EDA-D73B-4EE9-B75A-E58F6571D9AE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
21 | {B7AD5EDA-D73B-4EE9-B75A-E58F6571D9AE}.Debug|Any CPU.Build.0 = Debug|Any CPU
22 | {B7AD5EDA-D73B-4EE9-B75A-E58F6571D9AE}.Release|Any CPU.ActiveCfg = Release|Any CPU
23 | {B7AD5EDA-D73B-4EE9-B75A-E58F6571D9AE}.Release|Any CPU.Build.0 = Release|Any CPU
24 | {DFB46994-134B-4639-82AE-E4E91095B8C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
25 | {DFB46994-134B-4639-82AE-E4E91095B8C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
26 | {DFB46994-134B-4639-82AE-E4E91095B8C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
27 | {DFB46994-134B-4639-82AE-E4E91095B8C6}.Release|Any CPU.Build.0 = Release|Any CPU
28 | {BE94CF4F-F63F-4A3A-BCC0-71C6C730D0E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
29 | {BE94CF4F-F63F-4A3A-BCC0-71C6C730D0E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
30 | {BE94CF4F-F63F-4A3A-BCC0-71C6C730D0E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
31 | {BE94CF4F-F63F-4A3A-BCC0-71C6C730D0E8}.Release|Any CPU.Build.0 = Release|Any CPU
32 | EndGlobalSection
33 | GlobalSection(SolutionProperties) = preSolution
34 | HideSolutionNode = FALSE
35 | EndGlobalSection
36 | GlobalSection(NestedProjects) = preSolution
37 | {DFB46994-134B-4639-82AE-E4E91095B8C6} = {526A0025-6F08-423F-9263-A735F2A5E952}
38 | {BE94CF4F-F63F-4A3A-BCC0-71C6C730D0E8} = {526A0025-6F08-423F-9263-A735F2A5E952}
39 | EndGlobalSection
40 | GlobalSection(ExtensibilityGlobals) = postSolution
41 | SolutionGuid = {86E73711-779D-430B-B111-7188FED80D96}
42 | EndGlobalSection
43 | EndGlobal
44 |
--------------------------------------------------------------------------------
/src/MVVM/AsyncRelayCommand.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Threading.Tasks;
3 |
4 | namespace GBAC;
5 |
6 | ///
7 | /// A RelayCommand to use for async Tasks
8 | ///
9 | public class AsyncRelayCommand : BaseRelayCommand
10 | {
11 | #region Constructors
12 |
13 | ///
14 | /// Constructor for a function with no parameters
15 | ///
16 | /// The function to associate with this RelayCommand
17 | public AsyncRelayCommand(Func func)
18 | {
19 | CommandFunction = async _ => await func();
20 | }
21 |
22 | ///
23 | /// Constructor for a function with no parameters and a value indicating if it can execute
24 | ///
25 | /// The function to associate with this RelayCommand
26 | /// Determines if the command can be executed
27 | public AsyncRelayCommand(Func func, bool canExecute) : base(canExecute)
28 | {
29 | CommandFunction = async _ => await func();
30 | }
31 |
32 | ///
33 | /// Constructor for a function with a parameter
34 | ///
35 | /// The function to associate with this RelayCommand
36 | public AsyncRelayCommand(Func