├── .clang-format ├── .gitattributes ├── .github └── workflows │ └── build.yml ├── .gitignore ├── .lua-format ├── .luacheckrc ├── .luarc.json ├── .pylintrc ├── .shellcheckrc ├── .tool-versions ├── Ghoul2 └── G2.h ├── ICARUS ├── Q3_Interface.h ├── Q3_Registers.h └── interpreter.h ├── JAPP ├── jp_cinfo.h ├── jp_crash.cpp ├── jp_crash.h ├── jp_crashExtra.cpp ├── jp_csflags.h ├── jp_promode.cpp ├── jp_promode.h ├── jp_ssflags.h ├── jp_stack.cpp ├── jp_stack.h ├── jp_tokenparser.cpp └── jp_tokenparser.h ├── LICENSE.txt ├── README.md ├── SConstruct ├── cJSON ├── .clang-format ├── SConscript ├── cJSON.c ├── cJSON.h └── cjson.vcxproj ├── cgame ├── SConscript ├── cg_chatbox.cpp ├── cg_consolecmds.cpp ├── cg_draw.cpp ├── cg_drawtools.cpp ├── cg_effects.cpp ├── cg_ents.cpp ├── cg_event.cpp ├── cg_info.cpp ├── cg_jappScoreboard.cpp ├── cg_light.cpp ├── cg_lights.h ├── cg_local.h ├── cg_localents.cpp ├── cg_luafont.cpp ├── cg_luafont.h ├── cg_luainterface.h ├── cg_luaitem.cpp ├── cg_lualocalentity.cpp ├── cg_lualocalentity.h ├── cg_luamenu.cpp ├── cg_luarefentity.cpp ├── cg_luarefentity.h ├── cg_luaserver.cpp ├── cg_luaserver.h ├── cg_luatextbox.cpp ├── cg_luatextbox.h ├── cg_main.cpp ├── cg_marks.cpp ├── cg_media.cpp ├── cg_media.h ├── cg_newDraw.cpp ├── cg_notify.cpp ├── cg_notify.h ├── cg_players.cpp ├── cg_playerstate.cpp ├── cg_predict.cpp ├── cg_public.h ├── cg_q3pScoreboard.cpp ├── cg_saga.cpp ├── cg_scoreboard.cpp ├── cg_serverHistory.cpp ├── cg_serverHistory.h ├── cg_serverModification.cpp ├── cg_servercmds.cpp ├── cg_smartentities.cpp ├── cg_snapshot.cpp ├── cg_syscalls.cpp ├── cg_teambinds.cpp ├── cg_trueview.cpp ├── cg_turret.cpp ├── cg_view.cpp ├── cg_weaponinit.cpp ├── cg_weapons.cpp ├── cg_xcvar.h ├── fx_blaster.cpp ├── fx_bowcaster.cpp ├── fx_bryarpistol.cpp ├── fx_demp2.cpp ├── fx_disruptor.cpp ├── fx_flechette.cpp ├── fx_force.cpp ├── fx_heavyrepeater.cpp ├── fx_local.h ├── fx_rocketlauncher.cpp ├── tr_types.h └── vs14-client.vcxproj ├── clean.bat ├── clean.sh ├── debug.sh ├── game ├── AnimalNPC.cpp ├── FighterNPC.cpp ├── NPC.cpp ├── NPC_AI_Atst.cpp ├── NPC_AI_Default.cpp ├── NPC_AI_Droid.cpp ├── NPC_AI_GalakMech.cpp ├── NPC_AI_Grenadier.cpp ├── NPC_AI_Howler.cpp ├── NPC_AI_ImperialProbe.cpp ├── NPC_AI_Interrogator.cpp ├── NPC_AI_Jedi.cpp ├── NPC_AI_Mark1.cpp ├── NPC_AI_Mark2.cpp ├── NPC_AI_MineMonster.cpp ├── NPC_AI_Rancor.cpp ├── NPC_AI_Remote.cpp ├── NPC_AI_Seeker.cpp ├── NPC_AI_Sentry.cpp ├── NPC_AI_Sniper.cpp ├── NPC_AI_Stormtrooper.cpp ├── NPC_AI_Utils.cpp ├── NPC_AI_Wampa.cpp ├── NPC_behavior.cpp ├── NPC_combat.cpp ├── NPC_goal.cpp ├── NPC_misc.cpp ├── NPC_move.cpp ├── NPC_reactions.cpp ├── NPC_senses.cpp ├── NPC_sounds.cpp ├── NPC_spawn.cpp ├── NPC_stats.cpp ├── NPC_utils.cpp ├── SConscript ├── SpeederNPC.cpp ├── WalkerNPC.cpp ├── ai.h ├── ai_main.cpp ├── ai_main.h ├── ai_util.cpp ├── ai_wpnav.cpp ├── anims.h ├── b_local.h ├── b_public.h ├── be_aas.h ├── be_ai_char.h ├── be_ai_chat.h ├── be_ai_gen.h ├── be_ai_goal.h ├── be_ai_move.h ├── be_ai_weap.h ├── be_ea.h ├── bg_animTable.cpp ├── bg_animTable.h ├── bg_g2_utils.cpp ├── bg_local.h ├── bg_lua.cpp ├── bg_lua.h ├── bg_luacvar.cpp ├── bg_luacvar.h ├── bg_luaentity.cpp ├── bg_luaentity.h ├── bg_luaevent.cpp ├── bg_luaevent.h ├── bg_luafs.cpp ├── bg_luafs.h ├── bg_luainternal.h ├── bg_lualogger.cpp ├── bg_lualogger.h ├── bg_luaplayer.cpp ├── bg_luaplayer.h ├── bg_luaserialiser.cpp ├── bg_luaserialiser.h ├── bg_luasocket.cpp ├── bg_luasocket.h ├── bg_luavector.cpp ├── bg_luavector.h ├── bg_misc.cpp ├── bg_panimate.cpp ├── bg_pmove.cpp ├── bg_public.h ├── bg_saber.cpp ├── bg_saberLoad.cpp ├── bg_saga.cpp ├── bg_saga.h ├── bg_slidemove.cpp ├── bg_threading.cpp ├── bg_threading.h ├── bg_vehicleLoad.cpp ├── bg_vehicles.h ├── bg_weapons.cpp ├── bg_weapons.h ├── botlib.h ├── chars.h ├── g_ICARUScb.cpp ├── g_ICARUScb.h ├── g_active.cpp ├── g_admin.cpp ├── g_admin.h ├── g_arenas.cpp ├── g_bot.cpp ├── g_chatFilters.cpp ├── g_chatFilters.h ├── g_client.cpp ├── g_clientModification.cpp ├── g_cmds.cpp ├── g_combat.cpp ├── g_exphysics.cpp ├── g_geoip.cpp ├── g_items.cpp ├── g_local.h ├── g_log.cpp ├── g_luamysql.cpp ├── g_luasql.h ├── g_luasqlite.cpp ├── g_luaweapon.cpp ├── g_luaweapon.h ├── g_main.cpp ├── g_mem.cpp ├── g_misc.cpp ├── g_missile.cpp ├── g_mover.cpp ├── g_nav.cpp ├── g_nav.h ├── g_navnew.cpp ├── g_object.cpp ├── g_playerbans.cpp ├── g_public.h ├── g_saga.cpp ├── g_session.cpp ├── g_smartentities.cpp ├── g_spawn.cpp ├── g_svcmds.cpp ├── g_syscalls.cpp ├── g_target.cpp ├── g_team.cpp ├── g_team.h ├── g_timer.cpp ├── g_trigger.cpp ├── g_turret.cpp ├── g_turret_G2.cpp ├── g_unlagged.cpp ├── g_unlagged.h ├── g_utils.cpp ├── g_vehicleTurret.cpp ├── g_vehicles.cpp ├── g_weapon.cpp ├── g_xcvar.h ├── inv.h ├── match.h ├── npc_headers.h ├── surfaceflags.h ├── syn.h ├── teams.h ├── tri_coll_test.cpp ├── vs14-server.vcxproj ├── w_force.cpp ├── w_saber.cpp └── w_saber.h ├── libs ├── Darwin │ ├── 32 │ │ └── libmysqlclient.a │ └── 64 │ │ └── libmysqlclient.a ├── Linux │ ├── 32 │ │ └── libmysqlclient.a │ └── 64 │ │ └── libmysqlclient.a └── Windows │ ├── 32 │ ├── mysqlclient_debug.lib │ └── mysqlclient_release.lib │ └── 64 │ ├── mysqlclient_debug.lib │ └── mysqlclient_release.lib ├── libudis86 ├── .clang-format ├── SConscript ├── decode.c ├── decode.h ├── extern.h ├── input.c ├── input.h ├── itab.c ├── itab.h ├── libudis86.vcxproj ├── syn-att.c ├── syn-intel.c ├── syn.c ├── syn.h ├── types.h ├── udis86.c └── udis86.h ├── lua ├── .clang-format ├── SConscript ├── lapi.c ├── lapi.h ├── lauxlib.c ├── lauxlib.h ├── lbaselib.c ├── lbitlib.c ├── lcode.c ├── lcode.h ├── lcorolib.c ├── lctype.c ├── lctype.h ├── ldblib.c ├── ldebug.c ├── ldebug.h ├── ldo.c ├── ldo.h ├── ldump.c ├── lfunc.c ├── lfunc.h ├── lgc.c ├── lgc.h ├── linit.c ├── liolib.c ├── llex.c ├── llex.h ├── llimits.h ├── lmathlib.c ├── lmem.c ├── lmem.h ├── loadlib.c ├── lobject.c ├── lobject.h ├── lopcodes.c ├── lopcodes.h ├── loslib.c ├── lparser.c ├── lparser.h ├── lprefix.h ├── lstate.c ├── lstate.h ├── lstring.c ├── lstring.h ├── lstrlib.c ├── ltable.c ├── ltable.h ├── ltablib.c ├── ltm.c ├── ltm.h ├── lua.c ├── lua.h ├── lua.hpp ├── lua.vcxproj ├── luaconf.h ├── lualib.h ├── lundump.c ├── lundump.h ├── lutf8lib.c ├── lvm.c ├── lvm.h ├── lzio.c └── lzio.h ├── macosx ├── English.lproj │ └── InfoPlist.strings ├── Info-cgame__Upgraded_.plist ├── Info-game__Upgraded_.plist ├── Info-ui__Upgraded_.plist ├── MacPrefixCommon.h ├── MacPrefix_UI.h ├── MacPrefix_UIF.h ├── MacPrefix_cgame.h ├── MacPrefix_cgameF.h ├── MacPrefix_game.h ├── MacPrefix_gameF.h ├── cgame.xcodeproj │ └── project.pbxproj ├── game.xcodeproj │ └── project.pbxproj └── ui.xcodeproj │ └── project.pbxproj ├── maxmind ├── .clang-format ├── SConscript ├── maxminddb-compat-util.h ├── maxminddb.c ├── maxminddb.h └── maxminddb_config.h ├── mysql ├── .clang-format ├── big_endian.h ├── byte_order_generic.h ├── byte_order_generic_x86.h ├── decimal.h ├── errmsg.h ├── keycache.h ├── little_endian.h ├── m_ctype.h ├── m_string.h ├── my_alloc.h ├── my_byteorder.h ├── my_compiler.h ├── my_config.h ├── my_dbug.h ├── my_dir.h ├── my_getopt.h ├── my_global.h ├── my_list.h ├── my_net.h ├── my_pthread.h ├── my_sys.h ├── my_xml.h ├── mysql.h ├── mysql │ ├── client_authentication.h │ ├── client_plugin.h │ ├── client_plugin.h.pp │ ├── get_password.h │ ├── plugin_auth_common.h │ ├── plugin_trace.h │ ├── psi │ │ ├── mysql_file.h │ │ ├── mysql_idle.h │ │ ├── mysql_mdl.h │ │ ├── mysql_memory.h │ │ ├── mysql_ps.h │ │ ├── mysql_socket.h │ │ ├── mysql_sp.h │ │ ├── mysql_stage.h │ │ ├── mysql_statement.h │ │ ├── mysql_table.h │ │ ├── mysql_thread.h │ │ ├── mysql_transaction.h │ │ ├── psi.h │ │ ├── psi_base.h │ │ └── psi_memory.h │ └── service_mysql_alloc.h ├── mysql_com.h ├── mysql_com_server.h ├── mysql_embed.h ├── mysql_time.h ├── mysql_version.h ├── mysqld_ername.h ├── mysqld_error.h ├── sql_common.h ├── sql_state.h ├── sslopt-case.h ├── sslopt-longopts.h ├── sslopt-vars.h └── 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