├── .clang-format ├── .github ├── logo.png └── workflows │ └── build.yml ├── .gitignore ├── .gitmodules ├── Assets ├── TypesRegistry.json └── g1 │ ├── CBodyContainer.eBCState.json │ ├── CBodyContainer.eBCType.json │ ├── CBodyContainer.json │ ├── CCheckInside.json │ ├── CCutSequence.json │ ├── CCutSequenceCommand.json │ ├── CCutSequenceEvent.json │ ├── CCutSequenceInfo.json │ ├── CCutSequenceList.json │ ├── CCutSequenceMove.json │ ├── CCutSequenceShowHide.json │ ├── CCutsequenceShowSubtitle.json │ ├── CDoor.json │ ├── CElevatorButton.json │ ├── CElevatorHouse.EElevatorType.json │ ├── CElevatorHouse.json │ ├── CElevatorPanel.json │ ├── CElevatorTarget.json │ ├── CExplosionController.json │ ├── CExternCutSequenceCommand.json │ ├── CFireworkBox.json │ ├── CFireworkGroupController.json │ ├── CFormationController.eFormation.json │ ├── CFormationController.json │ ├── CIngameMap.json │ ├── CInventory.json │ ├── CKeycardReader.eControlledObjecttype.json │ ├── CKeycardReader.json │ ├── CLightOnOff.json │ ├── CMainMenu.json │ ├── CMapGroup.json │ ├── CMapIconDraw.json │ ├── CMapObject.EIconType.json │ ├── CMapObject.json │ ├── CMapText.EAnimMode.json │ ├── CMapText.EIconAlignment.json │ ├── CMapText.json │ ├── CMetalDetector.json │ ├── CMetalDetectorAudioDef.json │ ├── CMultiDoor.EDoorType.json │ ├── CMultiDoor.EInitialDoorState.json │ ├── CMultiDoor.ELockPickable.json │ ├── CMultiDoor.EOpenDirection.json │ ├── CMultiDoor.EPenetrableBy.json │ ├── CMultiDoor.EShotResponse.json │ ├── CMultiDoor.ESoundState.json │ ├── CMultiDoor.json │ ├── CRegisterSceneValName.json │ ├── CRigidBody.json │ ├── CTelePortList.json │ ├── CTimeOutDelete.EOperation.json │ ├── CTimeOutDelete.json │ ├── EBoundingBox.json │ ├── ELocation.json │ ├── ENoiseLevel.json │ ├── HM3CheckInsideMulti.json │ ├── MusicLocationDef.json │ ├── QRigidBody.json │ ├── SingleDoor.json │ ├── TeleportList.json │ ├── ZANIM.json │ ├── ZAUDIOREF.json │ ├── ZAction.EActionType.json │ ├── ZAction.json │ ├── ZActionController.json │ ├── ZActionMenu.json │ ├── ZActionToggle.json │ ├── ZActivateOnSpaceDebug.json │ ├── ZActor.json │ ├── ZActorCommunication.json │ ├── ZActorHeroCheckInside.json │ ├── ZAddResourcesBriefing.json │ ├── ZAddResourcesFrontend.json │ ├── ZAdoptVisibility.json │ ├── ZAffectedByLightSwitch.json │ ├── ZAllocMany.json │ ├── ZAttachGeomToBone.eBoneID.json │ ├── ZAttachGeomToBone.json │ ├── ZAudio_AttachToGeom.json │ ├── ZAudio_Definitions.json │ ├── ZAudio_PlaySound.json │ ├── ZAudio_Set3DMusic.json │ ├── ZBOUND.json │ ├── ZBUTTON.EInitialState.json │ ├── ZBUTTON._ButtonTypes.json │ ├── ZBUTTON.json │ ├── ZBackdrop.json │ ├── ZBloodSplatters.json │ ├── ZBloodStains.json │ ├── ZBloodTrail.json │ ├── ZBloodTrails.json │ ├── ZBodyBagBox.json │ ├── ZBoxPrimitive.json │ ├── ZBulletMarks.json │ ├── ZCAMERA.ZCamAspectParms.json │ ├── ZCAMERA.json │ ├── ZCHAROBJ.json │ ├── ZCOLOR.json │ ├── ZCONTROL.json │ ├── ZCTRLIKLNKOBJ.json │ ├── ZCUSTOMFRAME.json │ ├── ZCar.json │ ├── ZCheatMenu.json │ ├── ZCheckDistance.json │ ├── ZCheckInsideRoom.json │ ├── ZCheckVisible.json │ ├── ZCigs.json │ ├── ZCloth.ActorCollisionType.json │ ├── ZCloth.WindType.json │ ├── ZCloth.json │ ├── ZCollisionDamage.json │ ├── ZContainerMenu.json │ ├── ZCubeGrid.json │ ├── ZCubeGridParticles.json │ ├── ZCutSequenceCamera.json │ ├── ZCutSequencePlayer.json │ ├── ZCutSequencePostFilterCollectionEvent.json │ ├── ZDiscoMove.json │ ├── ZDriving.json │ ├── ZDropDisplay.json │ ├── ZELEVATORBOUND.json │ ├── ZENVIRONMENT.json │ ├── ZEditorSpline.json │ ├── ZEnvSampler.UPDATE_FREQUENCY.json │ ├── ZEnvSampler.json │ ├── ZEventBase.json │ ├── ZEventCameraAtGeom.json │ ├── ZFILENAME.json │ ├── ZFONT.json │ ├── ZFRAME.json │ ├── ZFadeFullScreen.json │ ├── ZFiberWire.FIBERWIRETYPE.json │ ├── ZFiberWire.json │ ├── ZFightController.json │ ├── ZFireAlarm.json │ ├── ZFriskBox.EFriskOp.json │ ├── ZFriskBox.json │ ├── ZFurniture.EFurnitureType.json │ ├── ZFurniture.json │ ├── ZGEOM.json │ ├── ZGEOMREF.json │ ├── ZGROUP.json │ ├── ZGateLightOmni.EFilterType.json │ ├── ZGateLightOmni.EType.json │ ├── ZGateLightOmni.json │ ├── ZGateLightSpot.EFilterType.json │ ├── ZGateLightSpot.EType.json │ ├── ZGateLightSpot.json │ ├── ZGateLightSpotSquare.EFilterType.json │ ├── ZGateLightSpotSquare.EType.json │ ├── ZGateLightSpotSquare.json │ ├── ZGuardQuarterController.json │ ├── ZGui.json │ ├── ZHFlow.json │ ├── ZHFlowLnkObj.json │ ├── ZHFlowM11.json │ ├── ZHM3AccessoryGeom.json │ ├── ZHM3Actor.json │ ├── ZHM3ActorProperties.json │ ├── ZHM3Boid.json │ ├── ZHM3Button.json │ ├── ZHM3Camera.json │ ├── ZHM3CameraClass.json │ ├── ZHM3CameraClassBase.json │ ├── ZHM3CameraEventCameraClass.json │ ├── ZHM3ClipParticleControl.json │ ├── ZHM3ClothBundle.json │ ├── ZHM3CoverList.json │ ├── ZHM3DialogControl.json │ ├── ZHM3HitmanMovementGuide.EHM3GuideType.json │ ├── ZHM3HitmanMovementGuide.json │ ├── ZHM3HmAs.EDressQuality.json │ ├── ZHM3HmAs.ESecurityZone.json │ ├── ZHM3HmAs.json │ ├── ZHM3Item.json │ ├── ZHM3ItemAmmo.json │ ├── ZHM3ItemBomb.json │ ├── ZHM3ItemContainer.json │ ├── ZHM3ItemTemplate.json │ ├── ZHM3ItemTemplateAmmo.json │ ├── ZHM3ItemTemplateAmmoCustom.json │ ├── ZHM3ItemTemplateBomb.json │ ├── ZHM3ItemTemplateContainer.json │ ├── ZHM3ItemTemplateWeapon.EHM3RecoilRandom.json │ ├── ZHM3ItemTemplateWeapon.EHM3WeaponScope.json │ ├── ZHM3ItemTemplateWeapon.ESilencerType.json │ ├── ZHM3ItemTemplateWeapon.json │ ├── ZHM3ItemWeapon.json │ ├── ZHM3ItemWeaponCustom.json │ ├── ZHM3ItemWeaponCustomTemplate.json │ ├── ZHM3LevelCamAngles.json │ ├── ZHM3LevelControl.json │ ├── ZHM3LevelControlHideout.json │ ├── ZHM3LevelControlM00.json │ ├── ZHM3LevelControlM01.json │ ├── ZHM3LevelControlM02.json │ ├── ZHM3LevelControlM03.json │ ├── ZHM3LevelControlM04.json │ ├── ZHM3LevelControlM05.json │ ├── ZHM3LevelControlM06.json │ ├── ZHM3LevelControlM08.json │ ├── ZHM3LevelControlM09.json │ ├── ZHM3LevelControlM10.json │ ├── ZHM3LevelControlM11.json │ ├── ZHM3LevelControlM12.json │ ├── ZHM3LevelControlM13.json │ ├── ZHM3OpenMenu.json │ ├── ZHM3OverlayCameraClass.json │ ├── ZHM3ScopeDescriptor.json │ ├── ZHM3ScopeNumberDisplay.json │ ├── ZHM3WeaponScope.json │ ├── ZHM3WeaponUpgrade.EUpgradeTier.json │ ├── ZHM3WeaponUpgrade.EUpgradeType.json │ ├── ZHM3WeaponUpgrade.json │ ├── ZHM3WeaponUpgradeControl.json │ ├── ZHM3WeaponUpgradeGeom.json │ ├── ZHM3WeaponUpgradeProperty.EPropertyFunc.json │ ├── ZHM3WeaponUpgradeProperty.EPropertyType.json │ ├── ZHM3WeaponUpgradeProperty.json │ ├── ZHM3WeaponUpgradeWeapon.json │ ├── ZHitman3.json │ ├── ZHitmanAnim.json │ ├── ZHitmanWeaponStorage.eBoxType.json │ ├── ZHitmanWeaponStorage.json │ ├── ZIKLNKOBJ.json │ ├── ZInfoDisplay.json │ ├── ZInterestPoint.eInterestLevel.json │ ├── ZInterestPoint.eInterestType.json │ ├── ZInterestPoint.eStartActivated.json │ ├── ZInterestPoint.json │ ├── ZItem.json │ ├── ZItemAmmo.json │ ├── ZItemContainer.json │ ├── ZItemState.ITEMDEST.json │ ├── ZItemState.ITEMSTATE.json │ ├── ZItemState.json │ ├── ZItemStateProjectile.json │ ├── ZItemTemplate.ITEMHANDS.json │ ├── ZItemTemplate.ITEMSIZE.json │ ├── ZItemTemplate.json │ ├── ZItemTemplateAmmo.eDamageType.json │ ├── ZItemTemplateAmmo.json │ ├── ZItemTemplateContainer.json │ ├── ZItemTemplateWeapon.WEAPONOPERATION.json │ ├── ZItemTemplateWeapon.WEAPONTYPE.json │ ├── ZItemTemplateWeapon.json │ ├── ZItemWatch.json │ ├── ZItemWeapon.json │ ├── ZKerningFont.json │ ├── ZLIGHT.json │ ├── ZLINEOBJ.json │ ├── ZLIST.json │ ├── ZLNKOBJ.json │ ├── ZLNKWHANDS.json │ ├── ZLaserAim.json │ ├── ZLightFlicker.json │ ├── ZLightSwitch.json │ ├── ZLoader_Sequence_Setup.json │ ├── ZM02_JacuzziShooter.json │ ├── ZM02_PartyController.json │ ├── ZM13PosController.json │ ├── ZMardiGrassFloat.json │ ├── ZMardiGrassHFlow.json │ ├── ZMatPosAnim.EPhase.json │ ├── ZMatPosAnim.json │ ├── ZMatrix33F.json │ ├── ZMatrix34F.json │ ├── ZMirrorIntact.json │ ├── ZModifiableCloth.json │ ├── ZMoveTo.json │ ├── ZMsg.json │ ├── ZMsgForward.json │ ├── ZMusicLocations.json │ ├── ZNewsPaperMissingController.json │ ├── ZNotorietyPapers.json │ ├── ZOMNILIGHT.json │ ├── ZOSD.json │ ├── ZObjectMover.json │ ├── ZOpenMenu.json │ ├── ZParamAnim.EPhase.json │ ├── ZParamAnim.json │ ├── ZParticleBox.json │ ├── ZParticleController.json │ ├── ZParticleEmitter.json │ ├── ZParticleTemplate.json │ ├── ZPathFollower.ePathType.json │ ├── ZPathFollower.json │ ├── ZPhysicsBasedAnimated.json │ ├── ZPhysicsLinkage.json │ ├── ZPickupMenu.json │ ├── ZPlaceBomb.EPlaceItemType.json │ ├── ZPlaceBomb.json │ ├── ZPlaceItemToPos.json │ ├── ZPlayer.json │ ├── ZPostFilterAnimEvent.EPriority.json │ ├── ZPostFilterAnimEvent.json │ ├── ZPostFilterBoxEvent.EPriority.json │ ├── ZPostFilterBoxEvent.json │ ├── ZPostFilterCollectionEvent.json │ ├── ZPostFilterEvent.json │ ├── ZPostFilterSetEvent.ZPostFilterPriority.json │ ├── ZPostFilterSetEvent.json │ ├── ZProjectile.json │ ├── ZREFTAB32.json │ ├── ZRGB.json │ ├── ZROOM.json │ ├── ZRawData.json │ ├── ZRelayMessage.json │ ├── ZRelayMessageList.json │ ├── ZSDOwner.json │ ├── ZSHADOWMESHOBJ.json │ ├── ZSHAPE.json │ ├── ZSIMPLEHTML.json │ ├── ZSNDOBJ.json │ ├── ZSPOTLIGHT.json │ ├── ZSPOTLIGHTSQUARE.json │ ├── ZSTDOBJ.json │ ├── ZScatterObj.json │ ├── ZScriptC.json │ ├── ZSecurityCamera.json │ ├── ZSecurityMonitor.json │ ├── ZSecurityZone.json │ ├── ZSelectNotify.json │ ├── ZSetZDefine.json │ ├── ZShatter.json │ ├── ZShotActivate.json │ ├── ZShotPenetrate.json │ ├── ZSkipSaveGroup.json │ ├── ZSlider.json │ ├── ZSoundLimiter.json │ ├── ZSoundLimiterFade.json │ ├── ZSoundSpline.json │ ├── ZSoundSplineFollow.eType.json │ ├── ZSoundSplineFollow.json │ ├── ZSoundVolumetricRandom.json │ ├── ZSoundVolumetricSource.json │ ├── ZSpin.json │ ├── ZSpriteCreator.json │ ├── ZStartAnim.json │ ├── ZStatisticsTest.json │ ├── ZTIMETYPE.json │ ├── ZTTFONT.json │ ├── ZTie.json │ ├── ZTreeGroup.json │ ├── ZUsePoint.json │ ├── ZVCR.json │ ├── ZVector128I.json │ ├── ZVector32F.json │ ├── ZVector32I.json │ ├── ZVector3F.json │ ├── ZVector3I.json │ ├── ZVector64I.json │ ├── ZVehicle.json │ ├── ZVertAnim.EPhase.json │ ├── ZVertAnim.json │ ├── ZVideoPlayer.EDisableRender.json │ ├── ZVideoPlayer.eDisplayMode.json │ ├── ZVideoPlayer.json │ ├── ZViewport.json │ ├── ZWINDOW.json │ ├── ZWINDOWS.json │ ├── ZWINGROUP.json │ ├── ZWINOBJ.EAlignment.json │ ├── ZWINOBJ.EDrawMode.json │ ├── ZWINOBJ.EType.json │ ├── ZWINOBJ.json │ ├── ZWINOBJSPRITEHOLDER.json │ ├── ZWINPIC.json │ ├── ZWantedPoster.json │ ├── ZWaterBox.json │ ├── ZWeaponDisplay.json │ ├── ZWeaponStorage.json │ ├── ZWheelChairLock.json │ ├── ZWindowNormal.json │ ├── ZXMLGUISystem.json │ ├── ZZoneControl.ESecurityZone_PATCH.json │ └── ZZoneControl.json ├── BMEdit ├── BMEdit.cpp ├── Editor │ ├── CMakeLists.txt │ ├── Include │ │ ├── Delegates │ │ │ ├── ScenePropertyTypeDelegate.h │ │ │ └── TypePropertyItemDelegate.h │ │ ├── Editor │ │ │ └── EditorInstance.h │ │ ├── IO │ │ │ └── ZIPLevelAssetProvider.h │ │ ├── Models │ │ │ ├── GeomControllerListModel.h │ │ │ ├── SceneFilterModel.h │ │ │ ├── SceneObjectControllerModel.h │ │ │ ├── SceneObjectPropertiesModel.h │ │ │ ├── SceneObjectsTreeModel.h │ │ │ ├── ScenePrimitivesFilterModel.h │ │ │ ├── ScenePrimitivesModel.h │ │ │ ├── ScenePropertiesModel.h │ │ │ ├── TypePropertiesDataModel.h │ │ │ └── ValueModelBase.h │ │ ├── Types │ │ │ ├── QCustomRoles.h │ │ │ ├── QGlacierController.h │ │ │ ├── QGlacierValue.h │ │ │ ├── QPrimType.h │ │ │ └── QSceneProperty.h │ │ ├── Utils │ │ │ └── TSpinboxFactory.hpp │ │ └── Widgets │ │ │ ├── GeomControllersWidget.h │ │ │ ├── PrimitivePreviewWidget.h │ │ │ ├── ScenePropertyWidget.h │ │ │ ├── SceneTreeView.h │ │ │ ├── TypeMatrixPropertyWidget.h │ │ │ ├── TypePropertyWidget.h │ │ │ ├── TypeRefTabPropertyWidget.h │ │ │ ├── TypeSimplePropertyWidget.h │ │ │ └── TypeVector3PropertyWidget.h │ ├── README.md │ ├── Resources │ │ ├── BMEdit.qrc │ │ └── Icons │ │ │ ├── Add.png │ │ │ ├── Glacier │ │ │ ├── Actor.png │ │ │ ├── Audio.png │ │ │ ├── Camera.png │ │ │ ├── Cloth.png │ │ │ ├── Geom.png │ │ │ ├── Group.png │ │ │ ├── Hitman.png │ │ │ ├── Unknown.png │ │ │ └── Weapon.png │ │ │ └── Remove.png │ ├── Source │ │ ├── Delegates │ │ │ ├── ScenePropertyTypeDelegate.cpp │ │ │ └── TypePropertyItemDelegate.cpp │ │ ├── Edtor │ │ │ └── EditorInstance.cpp │ │ ├── IO │ │ │ └── ZIPLevelAssetProvider.cpp │ │ ├── Models │ │ │ ├── GeomControllerListModel.cpp │ │ │ ├── SceneFilterModel.cpp │ │ │ ├── SceneObjectControllerModel.cpp │ │ │ ├── SceneObjectPropertiesModel.cpp │ │ │ ├── SceneObjectsTreeModel.cpp │ │ │ ├── ScenePrimitivesFilterModel.cpp │ │ │ ├── ScenePrimitivesModel.cpp │ │ │ ├── ScenePropertiesModel.cpp │ │ │ ├── TypePropertiesDataModel.cpp │ │ │ └── ValueModelBase.cpp │ │ ├── Types │ │ │ └── QGlacierValue.cpp │ │ └── Widgets │ │ │ ├── GeomControllersWidget.cpp │ │ │ ├── PrimitivePreviewWidget.cpp │ │ │ ├── ScenePropertyWidget.cpp │ │ │ ├── SceneTreeView.cpp │ │ │ ├── TypeMatrixPropertyWidget.cpp │ │ │ ├── TypePropertyWidget.cpp │ │ │ ├── TypeRefTabPropertyWidget.cpp │ │ │ ├── TypeSimplePropertyWidget.cpp │ │ │ └── TypeVector3PropertyWidget.cpp │ └── UI │ │ ├── Include │ │ ├── BMEditMainWindow.h │ │ ├── LoadSceneProgressDialog.h │ │ └── TypeViewerWindow.h │ │ ├── Source │ │ ├── BMEditMainWindow.cpp │ │ ├── LoadSceneProgressDialog.cpp │ │ └── TypeViewerWindow.cpp │ │ └── UI │ │ ├── BMEditMainWindow.ui │ │ ├── GeomControllersWidget.ui │ │ ├── LoadSceneProgressDialog.ui │ │ └── TypeViewerWindow.ui └── GameLib │ ├── CMakeLists.txt │ ├── Include │ └── GameLib │ │ ├── BinaryReaderSeekScope.h │ │ ├── BoundingBox.h │ │ ├── FromBytes.h │ │ ├── GMS │ │ ├── GMS.h │ │ ├── GMSEntries.h │ │ ├── GMSGeomEntity.h │ │ ├── GMSGeomStats.h │ │ ├── GMSGroupClusterInfo.h │ │ ├── GMSGroupsCluster.h │ │ ├── GMSHeader.h │ │ ├── GMSReader.h │ │ ├── GMSSectionOffsets.h │ │ └── GMSStructureError.h │ │ ├── GeomBasedTypeInfo.h │ │ ├── IO │ │ ├── AssetKind.h │ │ └── IOLevelAssetsProvider.h │ │ ├── Level.h │ │ ├── NotImplemented.h │ │ ├── PRM │ │ ├── PRM.h │ │ ├── PRMBadChunkException.h │ │ ├── PRMBadFile.h │ │ ├── PRMChunk.h │ │ ├── PRMChunkDescriptor.h │ │ ├── PRMChunkRecognizedKind.h │ │ ├── PRMDescriptionChunkBaseHeader.h │ │ ├── PRMException.h │ │ ├── PRMHeader.h │ │ ├── PRMIndexChunkHeader.h │ │ ├── PRMReader.h │ │ ├── PRMVertexBufferHeader.h │ │ └── PRMVertexFormat.h │ │ ├── PRP │ │ ├── PRP.h │ │ ├── PRPBadInstruction.h │ │ ├── PRPBadStringReference.h │ │ ├── PRPByteCode.h │ │ ├── PRPByteCodeContext.h │ │ ├── PRPByteCodeHandlers.h │ │ ├── PRPDefinition.h │ │ ├── PRPDefinitionType.h │ │ ├── PRPException.h │ │ ├── PRPHeader.h │ │ ├── PRPInstruction.h │ │ ├── PRPOpCode.h │ │ ├── PRPOpCodeNotImplemented.h │ │ ├── PRPReader.h │ │ ├── PRPRegionID.h │ │ ├── PRPStructureError.h │ │ ├── PRPTokenTable.h │ │ ├── PRPWriter.h │ │ └── PRPZDefines.h │ │ ├── Scene │ │ ├── SceneObject.h │ │ ├── SceneObjectPropertiesDumper.h │ │ ├── SceneObjectPropertiesLoader.h │ │ ├── SceneObjectTypeNotFoundException.h │ │ └── SceneObjectVisitorException.h │ │ ├── Span.h │ │ ├── StringLiteral.h │ │ ├── Type.h │ │ ├── TypeAlias.h │ │ ├── TypeArray.h │ │ ├── TypeBitfield.h │ │ ├── TypeComplex.h │ │ ├── TypeContainer.h │ │ ├── TypeEnum.h │ │ ├── TypeFactory.h │ │ ├── TypeHint.h │ │ ├── TypeKind.h │ │ ├── TypeNotFoundException.h │ │ ├── TypeRawData.h │ │ ├── TypeRegistry.h │ │ ├── Value.h │ │ ├── ValueView.h │ │ └── Vector3.h │ ├── README.md │ ├── Source │ └── GameLib │ │ ├── BinaryReaderSeekScope.cpp │ │ ├── BoundingBox.cpp │ │ ├── GMS │ │ ├── GMSEntries.cpp │ │ ├── GMSGeomEntity.cpp │ │ ├── GMSGeomStats.cpp │ │ ├── GMSGroupClusterInfo.cpp │ │ ├── GMSGroupsCluster.cpp │ │ ├── GMSHeader.cpp │ │ ├── GMSReader.cpp │ │ └── GMSStructureError.cpp │ │ ├── GeomBasedTypeInfo.cpp │ │ ├── Level.cpp │ │ ├── NotImplemented.cpp │ │ ├── PRM │ │ ├── PRMBadChunkException.cpp │ │ ├── PRMBadFile.cpp │ │ ├── PRMChunk.cpp │ │ ├── PRMChunkDescriptor.cpp │ │ ├── PRMDescriptionChunkBaseHeader.cpp │ │ ├── PRMHeader.cpp │ │ ├── PRMIndexChunkHeader.cpp │ │ └── PRMReader.cpp │ │ ├── PRP │ │ ├── PRPByteCode.cpp │ │ ├── PRPByteCodeContext.cpp │ │ ├── PRPDefinition.cpp │ │ ├── PRPDefinitionType.cpp │ │ ├── PRPException.cpp │ │ ├── PRPHeader.cpp │ │ ├── PRPInstruction.cpp │ │ ├── PRPOpCode.cpp │ │ ├── PRPReader.cpp │ │ ├── PRPTokenTable.cpp │ │ ├── PRPWriter.cpp │ │ └── PRPZDefines.cpp │ │ ├── Scene │ │ ├── SceneObject.cpp │ │ ├── SceneObjectPropertiesDumper.cpp │ │ ├── SceneObjectPropertiesLoader.cpp │ │ ├── SceneObjectTypeNotFoundException.cpp │ │ └── SceneObjectVisitorException.cpp │ │ ├── Type.cpp │ │ ├── TypeAlias.cpp │ │ ├── TypeArray.cpp │ │ ├── TypeBitfield.cpp │ │ ├── TypeComplex.cpp │ │ ├── TypeContainer.cpp │ │ ├── TypeEnum.cpp │ │ ├── TypeFactory.cpp │ │ ├── TypeHint.cpp │ │ ├── TypeKind.cpp │ │ ├── TypeNotFoundException.cpp │ │ ├── TypeRawData.cpp │ │ ├── TypeRegistry.cpp │ │ ├── Value.cpp │ │ ├── ValueView.cpp │ │ └── Vector3.cpp │ └── Tests │ ├── CMakeLists.txt │ └── Source │ ├── Entry.cpp │ ├── PRP.cpp │ ├── PRP_ComplexPack.cpp │ 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