├── LICENSE ├── README.md ├── REAPER-CLI.md ├── ReaScript GUIs Public Libraries.md ├── ReaScript_API_Lua.code-snippets ├── State Chunk Definitions ├── X-Raym_Working with Stretch Markers ReaScript API.md ├── X-Raym_Working with markers and regions.md ├── X-Raym_media explorer columns.md ├── images └── JSFX │ ├── JS_1175_Compressor.png │ ├── JS_3-Band_EQ.png │ ├── JS_3-Band_Joiner.png │ ├── JS_3-Band_Peak_Filter.png │ ├── JS_3-Band_Splitter.png │ ├── JS_3x3_EQ.png │ ├── JS_3x3_EQ_(1-Pole_Crossover).png │ ├── JS_4-Band_EQ.png │ ├── JS_4-Band_Joiner.png │ ├── JS_4-Band_Splitter.png │ ├── JS_4-Tap_Phaser.png │ ├── JS_4x4_EQ.png │ ├── JS_5-Band_Joiner.png │ ├── JS_5-Band_Splitter.png │ ├── JS_50_Hz_Kicker.png │ ├── JS_8-Channel_Input_Switcher.png │ ├── JS_8x_Mono_to_1x_Stereo_Mixer.png │ ├── JS_8x_Stereo_to_1x_Stereo_Mixer.png │ ├── JS_ADPCM_Simulator.png │ ├── JS_Amplitude_Modulator.png │ ├── JS_Apple_12-Pole_Filter.png │ ├── JS_Apple_2-Pole_Lowpass_Filter.png │ ├── JS_Audio_Statistics.png │ ├── JS_Audio_To_MIDI_Drum_Trigger.png │ ├── JS_Auto-Wideness.png │ ├── JS_Auto_Expander.png │ ├── JS_Auto_Looper.png │ ├── JS_Avocado_Ducking_Glitch_Generator.png │ ├── JS_Bad_Buss_Mojo_Waveshaper.png │ ├── JS_Bad_Buss_Mojo_Waveshaper_wAA.png │ ├── JS_Bass_ManagerBooster.png │ ├── JS_Bit_Meter_(Cockos).png │ ├── JS_Bit_ReductionDither.png │ ├── JS_Bit_ReductionDither_wNoise_Shaping.png │ ├── JS_Butterworth_4-Pole_Filter.png │ ├── JS_Center_Canceler.png │ ├── JS_Channel_Mapper-Downmixer_(Cockos).png │ ├── JS_Channel_Mixer.png │ ├── JS_Channel_Phase_Meter.png │ ├── JS_Channel_Polarity_Control.png │ ├── JS_Channel_Router_wPolarity.png │ ├── JS_Channel_Time_Delayer.png │ ├── JS_Chebyshev_4-Pole_Filter.png │ ├── JS_Chorus.png │ ├── JS_Chorus_(Improved_Shaping).png │ ├── JS_Chorus_(Stereo).png │ ├── JS_Compciter.png │ ├── JS_Convolution_AmpCab_Modeler.png │ ├── JS_Convolution_Dual_Amp_Modeler.png │ ├── JS_DC_Filter.png │ ├── JS_De-esser.png │ ├── JS_Delay.png │ ├── JS_Delay_(Floaty).png │ ├── JS_Delay_(Lo-Fi).png │ ├── JS_Delay_wChorus.png │ ├── JS_Delay_wLFO-Modulated_Length.png │ ├── JS_Delay_wReverseness.png │ ├── JS_Delay_wStereo_Bounce.png │ ├── JS_Delay_wSustain.png │ ├── JS_Delay_wTempo_Length.png │ ├── JS_Delay_wTempo_Ping-Pong.png │ ├── JS_Delay_wTone_Control.png │ ├── JS_Digital_Drum_Compressor.png │ ├── JS_Digital_Versatile_Compressor.png │ ├── JS_Digital_Versatile_Compressor_v2.png │ ├── JS_Dirt_Squeeze_Compressor.png │ ├── JS_Distortion.png │ ├── JS_Distortion_(Fuzz).png │ ├── JS_Downward_Expander.png │ ├── JS_Dynamic_Range_Meter.png │ ├── JS_Event_Horizon_Clipper.png │ ├── JS_Event_Horizon_LimiterClipper.png │ ├── JS_Exciter.png │ ├── JS_Exciter_(Treble_Enhancer).png │ ├── JS_Express_Bus_Compressor.png │ ├── JS_FFT_Peak-Following_Filter.png │ ├── JS_FFT_Splitter.png │ ├── JS_Fairly_Childish_CompressorLimiter.png │ ├── JS_Fairly_Childish_Stereo_CompressorLimiter.png │ ├── JS_Flange_Baby.png │ ├── JS_Flanger.png │ ├── JS_Frequency_Spectrum_Analyzer_Meter_(Cockos).png │ ├── JS_Gain_Reduction_Scope_(Cockos).png │ ├── JS_Gaussian_Noise_Generator.png │ ├── JS_General_Dynamics_(Cockos).png │ ├── JS_Goniometer.png │ ├── JS_Granular_Loop_Sampler.png │ ├── JS_Graphical_Dynamic_Waveshaper.png │ ├── JS_Graphical_Waveshaper.png │ ├── JS_Huge_Booty_Bass_Enhancer.png │ ├── JS_Loop_Sampler.png │ ├── JS_Loop_Sampler_wMIDI_Triggers.png │ ├── JS_Lorenz_Attractor.png │ ├── JS_Louderizer.png │ ├── JS_Louderizer_LP.png │ ├── JS_Loudness_Meter_PeakRMSLUFS_(Cockos).png │ ├── JS_MDA_Pseudo-Stereo.png │ ├── JS_MDCT_Filter.png │ ├── JS_MDCT_Shifter.png │ ├── JS_MDCT_Sweeping_Filter.png │ ├── JS_MGA_JS_Limiter.png │ ├── JS_MGA_JS_Limiter_(Unlinked_Stereo).png │ ├── JS_MIDI_Arpeggiator.png │ ├── JS_MIDI_CC_LFO_Generator.png │ ├── JS_MIDI_CC_Mapper.png │ ├── JS_MIDI_Choke.png │ ├── JS_MIDI_Chord_In_Key.png │ ├── JS_MIDI_Chorderizer.png │ ├── JS_MIDI_Delay.png │ ├── JS_MIDI_Duplicate_Note_Filter.png │ ├── JS_MIDI_EQ_Ducker.png │ ├── JS_MIDI_Examiner.png │ ├── JS_MIDI_Logger.png │ ├── JS_MIDI_Map_To_Key.png │ ├── JS_MIDI_Map_To_Key_v2.png │ ├── JS_MIDI_Modal_Randomness.png │ ├── JS_MIDI_Note-On_Delay.png │ ├── JS_MIDI_Note_Filter.png │ ├── JS_MIDI_Note_Hold.png │ ├── JS_MIDI_Note_Randomize.png │ ├── JS_MIDI_Note_Repeater.png │ ├── JS_MIDI_PatternScale_Variation_Generator.png │ ├── JS_MIDI_Pitch_Wheel_LFO.png │ ├── JS_MIDI_ProgramBank_Switch_on_Load.png │ ├── JS_MIDI_Route_Note_To_Channel.png │ ├── JS_MIDI_RouterTranspose.png │ ├── JS_MIDI_Sequencer_Baby.png │ ├── JS_MIDI_Sequencer_Baby_v2.png │ ├── JS_MIDI_Sequencer_Megababy.png │ ├── JS_MIDI_Snap_To_Key.png │ ├── JS_MIDI_Tool.png │ ├── JS_MIDI_Tool_v2.png │ ├── JS_MIDI_Transpose_Notes.png │ ├── JS_MIDI_Velocity_Control.png │ ├── JS_MIDI_Velocity_ScalerCompressor.png │ ├── JS_MIDI_Velocity_Variation_Generator.png │ ├── JS_MIDI_Velocity_and_Timing_Humanizer.png │ ├── JS_MIDI_note_sanitizer.png │ ├── JS_MTC_Logger.png │ ├── JS_Major_Tom_Compressor.png │ ├── JS_Master_Limiter.png │ ├── JS_Master_Tom_Compressor.png │ ├── JS_MidSide_Decoder.png │ ├── JS_MidSide_Encoder.png │ ├── JS_Moog_4-Pole_Filter.png │ ├── JS_Multi_Waveshaper.png │ ├── JS_NP1136_Peak_Limiter.png │ ├── JS_Non-Linear_Processor.png │ ├── JS_Oscilloscope_Meter_(Cockos).png │ ├── JS_Ozzifier_Chorus.png │ ├── JS_Paranoia_Mangler.png │ ├── JS_Phase_Rotator.png │ ├── JS_Ping_Pong_Pan.png │ ├── JS_Pink_Noise_Generator.png │ ├── JS_Pitch_Down-Shifter.png │ ├── JS_Pitch_Down-Shifter_2.png │ ├── JS_Pitch_Shifter_2.png │ ├── JS_Pitch_an_Octave_Down.png │ ├── JS_Pitch_an_Octave_Up.png │ ├── JS_Presence_EQ.png │ ├── JS_RBJ_1073_EQ.png │ ├── JS_RBJ_12-Band_EQ_wHPF.png │ ├── JS_RBJ_4-Band_Notch_Filter.png │ ├── JS_RBJ_4-Band_Semi-Parametric_EQ.png │ ├── JS_RBJ_4-Band_Semi-Parametric_EQ_v2.png │ ├── JS_RBJ_7-Band_Graphic_EQ.png │ ├── JS_RBJ_HighpassLowpass_Filters.png │ ├── JS_RBJ_Stereo_Image_Filter.png │ ├── JS_ReaLoud.png │ ├── JS_ReaLoud_LP.png │ ├── JS_Resonant_Lowpass_Filter.png │ ├── JS_Ring_Modulator.png │ ├── JS_SMPTE_LTC_ReaderMeter.png │ ├── JS_Saturation.png │ ├── JS_Shelving_Filter.png │ ├── JS_Simple_1-Pole_Filter.png │ ├── JS_Simple_Peak-1_Limiter.png │ ├── JS_Sine_Sweep_Generator.png │ ├── JS_Soft_ClipperLimiter.png │ ├── JS_Spectral_Hold_(Cockos).png │ ├── JS_Spectrograph_Spectrogram_Meter_(Cockos).png │ ├── JS_Spectropaint_Filter.png │ ├── JS_Spectropaint_Synthesis.png │ ├── JS_State_Variable_Morphing_Filter.png │ ├── JS_Stereo_Channel_VolumePanPolarity_Control.png │ ├── JS_Stereo_Enhancer.png │ ├── JS_Stereo_Field_Manipulator.png │ ├── JS_Stereo_Upmix.png │ ├── JS_Stereo_Width.png │ ├── JS_Subtractive_Stereo_Enhancer.png │ ├── JS_Super8_MIDI-controlled_synchronized_looper_(Cockos).png │ ├── JS_Sweeping_Resonant_Lowpass_Filter.png │ ├── JS_SwixMitch_(4x_Stereo_In,_2_Bus_X-Fader).png │ ├── JS_Thunderkick.png │ ├── JS_Tilt_Equalizer.png │ ├── JS_Time_Adjustment_Delay.png │ ├── JS_Time_Difference_Pan.png │ ├── JS_Tone_Gate.png │ ├── JS_Tone_Generator.png │ ├── JS_Tonifier.png │ ├── JS_Tonifier_v2.png │ ├── JS_Transient-Driven_Auto-Pan_(Receiver).png │ ├── JS_Transient-Driven_Auto-Pan_(Transmitter).png │ ├── JS_Transient-Driven_Auto-Pan_v1.1_(Receiver).png │ ├── JS_Transient-Driven_Auto-Pan_v1.1_(Transmitter)_-_.png │ ├── JS_Transient_Controller.png │ ├── JS_Transient_Killer.png │ ├── JS_Tremolo.png │ ├── JS_Upward_Expander.png │ ├── JS_VCA_Follow.png │ ├── JS_VCA_Lead.png │ ├── JS_VU_Meter.png │ ├── JS_VU_Meter_(Summed).png │ ├── JS_VolumePan_Smoother.png │ ├── JS_VolumePan_Smoother_v5.png │ ├── JS_Volume_Adjustment.png │ ├── JS_Wah-Wah.png │ ├── JS_Waveshaping_Distortion.png │ ├── JS_White_Noise_Generator.png │ ├── JS_WigWare_Multi-channel_Peak_VU_Meter.png │ ├── JS_Zero_Crossing_Maximizer.png │ ├── JS_Zoom_Analyzer_Demo.png │ └── JS_video_sample_peeker.png ├── reaper actions synonyms keywords.md ├── reascripthelp.html ├── video help.txt └── web_interface_modding.md /LICENSE: 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Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ReaTeam-Doc 2 | REAPER related doc files (from REAPER) and documentation (user-made), with revision history, and usually formatted in mardkown. 3 | -------------------------------------------------------------------------------- /REAPER-CLI.md: -------------------------------------------------------------------------------- 1 | _If REAPER is run from the command line with an unrecognized parameter (like 'reaper -?' for example) the command line help will be displayed, including documentation for the -batchconvert file list ([source](https://forum.cockos.com/showthread.php?p=2690395#5))._ 2 | 3 | ## Usage: 4 | 5 | ```reaper.exe [options] [projectfile.rpp | mediafile.wav | scriptfile.lua [...]] | fxchainpreset.RfxChain | vstbank.fxb | vstpatch.fxp | vstpatch.vstpreset``` 6 | 7 | Multiple media files and/or scripts may be specified, and will be added or run in order. 8 | **-nonewinst** can be used to add media files and/or run scripts in an already-running instance of REAPER. 9 | 10 | FX chain, VST plugin bank and preset will be applied to a new automatically added track. The bank/preset will trigger instantiation of the compatible plugin on the newly added track. The feature is supported since build 6.43. 11 | 12 | Passing both project/template and a media file isn't supported as of Oct 10, 2021 (see Limitations below). 13 | Since build 6.80 passing either project/template or a media file AND a script file is supported, e.g. 14 | 15 | `reaper.exe projectfile.rpp scriptfile.lua` 16 | `reaper.exe -nonewinst media.wav scriptfile.lua` 17 | 18 | ## Options: 19 | 20 | - **-noactivate** : launch but do not activate _(until build 7.29 was only supported on Windows, since then on MacOS/Linux as well)_ 21 | - **-audiocfg** : show audio configuration at startup 22 | - **-cfgfile file.ini** : use full path for alternate resource directory, otherwise uses default path 23 | - **-new** : start with new project 24 | - **-template filename.rpp** : start with template project 25 | - **-saveas newfilename.rpp** : save project (after creating/loading) as file 26 | - **-renderproject filename.rpp** : render project and exit 27 | - **-ignoreerrors** : do not show errors on load 28 | - **-nosplash** : do not show slpash screen window 29 | - **-splashlog /path/to/filename.log** : write splash screen message log to file; the first line of logfile.txt will include the version number, _([source](https://forum.cockos.com/showthread.php?t=258280#4))_ 30 | - **-newinst | -nonewinst** : override preference for new instance checking 31 | - **-close[all][:save|:nosave][:exit]** : close project(s), optionally not prompting for save _(**:exit** argument since 7.29)_ 32 | - **-batchconvert filelist.txt** : batch converter mode, filelist.txt includes: 33 | - list of files to convert: 34 | `filename.wav` 35 | or 36 | `filename.wav(TAB CHARACTER)outputfile.wav` 37 | - \ block (optional) which can contain: 38 | - SRATE 44100 (omit to use source samplerate) 39 | - NCH 2 (omit to use source channel count) 40 | - RSMODE modeidx (resample mode, copy from project file) 41 | - DITHER 3 (1=dither, 2=noise shaping, 3=both) 42 | - USESRCSTART 1 (1=write source media BWF start offset to output) 43 | - USESRCMETADATA 1 (1=attempt to preserve original media file metadata if possible) 44 | - PAD_START 1.0 (leading silence in sec, can be negative) 45 | - PAD_END 1.0 (trailing silence in sec, can be negative) 46 | - NORMALIZE 1 -6.0 0 (1=peak, 2=true peak, 3=lufs-i, 4=lufs-s, 5=lufs-m, 47 | 2nd parameter is dB, 48 | 3rd parameter: 1=normalize only if too loud) 49 | - BRICKWALL 1 -1.0 (1=peak, 2=true peak, 2nd parameter is dB) -- _(since 6.43)_ 50 | - FADE 0.0 0.0 1 1 (fade-in length, fade-out length, fade-in shape, fade-out shape; length 0.001 = 1 ms) 51 | - OUTPATH 'path' 52 | - OUTPATTERN 'wildcardpattern' 53 | - FXCHAIN 'fxchainfilename' (use full path if specified, otherwise FxChains directory) 54 | - FX_NCH 4 (if not specified, FX will be configured to 4 channels) 55 | - CPULIMIT 0 (0 or omit=use all available CPU cores, 1=limit to 1 core, etc) -- _([since 6.81](https://forum.cockos.com/showthread.php?p=2690395))_ 56 | - \ 59 | - \ 62 | - \ 65 | 66 | ## Limitations: 67 | 68 | As of Oct 13, 2021 Passing two filenames (like a template and a media file) via the command line is not yet supported ([source](https://forum.cockos.com/showthread.php?t=258395#18)), e.g. 69 | `X:\mypath\reaper.exe X:\myotherpath\my_template.rpp X:\myotherpath\my_file.mp4` 70 | 71 | ## References: 72 | [Using command line syntax with OS shortcuts](https://forum.cockos.com/showthread.php?t=258487) 73 | https://forum.cockos.com/showthread.php?t=258395 74 | [Using CONFIG block to batch convert files](https://forum.cockos.com/showthread.php?t=178689) 75 | 76 | -------------------------------------------------------------------------------- /ReaScript GUIs Public Libraries.md: -------------------------------------------------------------------------------- 1 | ## ReaScript GUIs Public Libraries / Frameworks 2 | 3 | Here are avalaible framework and librairies for making GUI for REAPER scripts. Note: Python can use external Python GUI library via reapy, but this is out of scope if this list. 4 | 5 | ## Native 6 | 7 | - GFX. Most frameworks are ways to have interactive things done quickly to GFX canvas, for either EEL, or Lua. 8 | 9 | ## Modern 10 | 11 | - [Reaper Toolkit - rtk](https://forum.cockos.com/showthread.php?t=255897) by tack (2021) 12 | Lua GFX based. Extensive documentation and modern look. 13 | 14 | - [ReaImGui](https://forum.cockos.com/showthread.php?t=250419) by cfillion (2021) 15 | Extension for all reascript languages. Extensive number of functions and widgets. Simple to use. 16 | 17 | ## Unsupported but still In use 18 | 19 | - [Scythe (Lokasenna v3)](https://jalovatt.github.io/scythe/) 20 | Lua library relying on GFX 21 | 22 | - [Lokasenna v2](https://forum.cockos.com/showthread.php?t=177772) 23 | Lua library relying on GFX 24 | 25 | - [Simple Gui Template](https://forum.cockos.com/showthread.php?t=175206) by eugen2777 (2015) 26 | Simple UI library for Lua, feating sliders, buttons etc, in a concize way. 27 | Scripters can have their own fork of it cause it is unsuported. 28 | 29 | ## Old School 30 | 31 | - [James HE library](https://stash.reaper.fm/v/25128/gfx%20functions%201.01.eel) (2015) 32 | Library used by James HE [EEL scripts](https://forum.cockos.com/showthread.php?t=165954&highlight=gui+library). Though, it lacks of documentation so it may not have been used by other scripters. 33 | 34 | - [spk77 simple slider class for eel](https://forum.cockos.com/showthread.php?p=1435963) (2014) 35 | A minimal slider for eel. 36 | -------------------------------------------------------------------------------- /X-Raym_Working with Stretch Markers ReaScript API.md: -------------------------------------------------------------------------------- 1 | # ReaScript API - Stretch Markers 2 | 3 | Managing Stretch Markers (SM) from ReaScript API is complex. Here are some guidelines, following the discussion on [FR/Q: Stretch Markers API and Slopes related actions/API functions - Cockos Incorporated Forums](https://forum.cockos.com/showthread.php?t=248801) 4 | 5 | Basically, you have access to have count function, two get functions (one for positions, one for slope), associated with two set functions, and one delete. 6 | 7 | All the other thing you might need, like setting rates, moving later SMs (just like with mouse slope editing) etc, need to be calculated using these functions. 8 | 9 | ## Core Ideas 10 | 11 | - SM source positions is related to the positions in source media; it can never be below 0 or above source media length. 12 | - SM positions is related to the positions in the item. It can be negative if the item is trimmed and the SM is hidden outside item edge. You have to take care about take start offset. 13 | - A SM alone isn't helpful, you have to consider SM by pair/section. When you add a first SM to a item and move it, you will create 3 SM (two segments), one new SM being added at start of item source, and one at end. Taking an SM and its next one make more sense in most cases due to how rate is calculated. SM without a pair can't have a slope. 14 | 15 | - SM positions are pre Take rate so you don't have to care about this. 16 | 17 | ## Calculations 18 | 19 | ### Rates 20 | 21 | A SM section is characterized by its left (start) and right (end) rate. If they are the same, only left one is displayed on REAPER arrange view, and the slope is equal to 0. We can calculate SM sections rates using the following math: 22 | 23 | ```lua 24 | count = reaper.GetTakeNumStretchMarkers( take ) 25 | for i = 0, count - 1 do 26 | local slope = reaper.GetTakeStretchMarkerSlope( take, i ) 27 | local retval, pos_a, srcpos_a = reaper.GetTakeStretchMarker( take, i ) 28 | local retval, pos_b, srcpos_b = reaper.GetTakeStretchMarker( take, i+1 ) 29 | -- Calculation 30 | local len_init = srcpos_b - srcpos_a -- length between two SM source positions 31 | local len_after = pos_b - pos_a -- Length between two SM actual item positions 32 | local rate_left = (len_init / len_after) * (1-slope) 33 | local rate_right = (len_init / len_after) * (1+slope) 34 | local rate_ratio = rate_right / rate_left 35 | end 36 | ``` 37 | 38 | Rate value can't be equal or below 0. 39 | 40 | ### Equations 41 | 42 | Slope parameter is a value between -1 (for rate acceleration) and 1 (for rate deceleration); 0 is for `left_rate = right_rate`. 43 | 44 | Slope value can be extrapolated from this main equation: 45 | 46 | ```lua 47 | (1+slope) / (1-slope) = rate_right / rate_left 48 | ``` 49 | 50 | As you can only modify SM pos and slope via API, all your calculation should end by modifying this variables. For eg, if you want to modify `rate_right` only, adjusting `slope`, you will have to express `pos_b` and `slope` with a known value of `rate_right`, starting from `rate_right` and `slope` equation. 51 | 52 | So, from the core equation, you can extrapolate the following: 53 | 54 | ```lua 55 | slope = (rate_ratio - 1) / (rate_ratio + 1) 56 | ``` 57 | 58 | And then, calculate the SM position based your desired `rate_right`. 59 | 60 | ```lua 61 | pos_b = (1+slope) / rate_right * (len_init) + pos_a 62 | ``` 63 | 64 | Processing right SM for position change is often the desired way to alter SM positions (like with mouse editing). 65 | 66 | ## Implementation 67 | 68 | ### Get SM Data 69 | 70 | Getting all SMs in a table will make calculation faster, debugging easier, and allow to bypass some ReaScript API limitations. 71 | 72 | ```lua 73 | function GetSMData( take ) 74 | local SMs = {} 75 | local count = reaper.GetTakeNumStretchMarkers( take ) 76 | for i = 0, count - 1 do 77 | local slope = reaper.GetTakeStretchMarkerSlope( take, i ) 78 | local retval, pos_a, srcpos_a = reaper.GetTakeStretchMarker( take, i ) 79 | local retval, pos_b, srcpos_b = reaper.GetTakeStretchMarker( take, i+1 ) 80 | local len_init = srcpos_b - srcpos_a 81 | local len_after = pos_b - pos_a 82 | local rate_right = (len_init / len_after) * (1+slope) 83 | local rate_left = (len_init / len_after) * (1-slope) 84 | if i == count - 1 then -- consider the following for the last SM 85 | rate_right = 1 86 | rate_left = 1 87 | slope = 0 88 | end 89 | table.insert( sm, {slope = slope, pos = pos_a, srcpos = srcpos_a, len_init = len_init, len_after = len_after, rate_right = rate_right, rate_left = rate_left}) 90 | end 91 | return SMs 92 | end 93 | ``` 94 | 95 | ### Modify SM Data 96 | 97 | One of this strong API limitation is that the Set Slope function doesn't behaves as it does with mouse SM editing. Indeed, with mouse, changing an SM slope ripple all the next SM. With API, nothing is ripple, and so, `rate_left` isn't preserved, which might not be expected: you have to deal with offsetting the right SM pos as well. 98 | 99 | To make this more efficient, you can make your calculation from first to last SM, and have a `cumulated_offset` variable to store how much `new_pos_b` has been offset from `pos_b`, and adding this value to any every `new_pos_b` while looping. 100 | 101 | ```lua 102 | cumulated_offset = 0 103 | for i, sm in ipairs( SMs) do 104 | -- Apply cumulated offset to current marker 105 | local pos_a = sm.pos + cumulated_offset -- current SM pos with cumulated offset 106 | local pos_b = SMs[i+1].pos + cumulated_offset -- next SM pos with cumulated offset 107 | --[[ 108 | You new_pos_b calculation here and then, based on what you want to achieve 109 | ]] 110 | local offset = new_pos_b - pos_b 111 | cumulated_offset = cumulated_offset + offset 112 | -- Setting new value 113 | sm.new_pos = pos_a -- pos with cumulated offset 114 | sm.new_slope = new_slope 115 | end 116 | ``` 117 | 118 | ### Set SM Data 119 | 120 | SM Set API functions has a strong limitation: a SM can only be inserted between two existing SM. For this reason, we delete any existing SM first before insertion. 121 | 122 | ```lua 123 | function ApplySMData(take, SMs) 124 | local count = reaper.GetTakeNumStretchMarkers( take ) 125 | reaper.DeleteTakeStretchMarkers( take, 0, reaper.GetTakeNumStretchMarkers( take ) ) -- Remove existing SM 126 | for i, sm in ipairs(SMs) do 127 | local id = reaper.SetTakeStretchMarker( take, -1, sm.new_pos, sm.srcpos ) -- .new_pos value 128 | if id >= 1 then -- If there is a previous SM, then we can add a slope to the previous marker 129 | reaper.SetTakeStretchMarkerSlope( take, id-1, SMs[i-1].new_slope ) -- .new_slope value. 130 | end 131 | end 132 | reaper.Undo_OnStateChange("Apply SM") 133 | end 134 | ``` 135 | 136 | ## Examples 137 | 138 | An implementation of all this has been made in the following script: **X-Raym_Smooth selected items stretch markers transitions by adjusting slope and rate.lua**. 139 | 140 | ## Edge Cases 141 | 142 | In some cases, adding stretch marker by hand could lead to last marker src_pos equal to previous from last marker src_pos, so len_init is 0 and all the next math is wrong. Experimentation involved using + 0.0000001. 143 | 144 | Also, if adding an SM at `pos = 0` is needed, you might try `0.0000001` instead. 145 | 146 | ## Credits 147 | 148 | Doc written by X-Raym. Thanks mpl for having proved it was possible to edit SM without new API functions, and juliansader who cracked the `slope / rate` equation which allowed to get the other equations. 149 | 150 | -------------------------------------------------------------------------------- /X-Raym_Working with markers and regions.md: -------------------------------------------------------------------------------- 1 | # Markers and Regions in ReaScript API 2 | 3 | Markers and Regions iteration is quite confusing cause there is several kinds of index. 4 | 5 | Note that markers and regions are undifferencied in this function. A regions is basically a marker with and end_position and isrgn = true. 6 | 7 | Beware : `retval = idx +1`. This allows to check `retval > 0` to see if the enumeration worked for a certain idx. 8 | 9 | ## IDX (Timeline) 10 | 11 | IDX is according to the timeline position. It is 0-based. If a marker/region move, it's IDX will also move. 12 | 13 | For eg, if you have Marker A, Marker B, Region A, Marker C, 14 | You will neeed IDX = 2 to get Region A. 15 | 16 | This IDX is used in the following functions: 17 | 18 | ```lua 19 | retval, isrgn, pos, rgnend, name, markrgnindexnumber, color = reaper.EnumProjectMarkers3( proj, idx ) 20 | ``` 21 | 22 | ```lua 23 | reaper.SetProjectMarkerByIndex2( proj, markrgnidx, isrgn, pos, rgnend, IDnumber, name, color, flags ) 24 | ``` 25 | 26 | ```lua 27 | reaper.DeleteProjectMarkerByIndex( proj, markrgnidx ) 28 | ``` 29 | 30 | ```lua 31 | id = 1 32 | retval, region_guid = reaper.GetSetProjectInfo_String( 0, "MARKER_GUID:" .. id, "", false ) 33 | ``` 34 | 35 | ```lua 36 | markeridx, regionidx = reaper.GetLastMarkerAndCurRegion( proj, time ) 37 | ``` 38 | 39 | ```lua 40 | reaper.NF_GetSWSMarkerRegionSub( markerRegionIdx ) 41 | ``` 42 | 43 | ## markrgnindexnumber (Ruler) 44 | 45 | This is the number associated to the region or marker, which is displayed in the ruler. 46 | You can then have Marker 1 and Region 1 in the same project. 47 | 48 | This index doesn't change when you move the markers. 49 | 50 | This index is used in the following functions: 51 | 52 | ```lua 53 | retval = reaper.AddProjectMarker2( proj, isrgn, pos, rgnend, name, wantidx, color ) 54 | ``` 55 | 56 | ```lua 57 | reaper.SetProjectMarker4( proj, markrgnindexnumber, isrgn, pos, rgnend, name, color, flags ) 58 | ``` 59 | 60 | ```lua 61 | reaper.DeleteProjectMarker( proj, markrgnindexnumber, isrgn ) 62 | ``` 63 | 64 | It has not Get function (v6.13). You need to firts iterate all markers in a table to have a quick way to get them. 65 | 66 | ## Marker GUID 67 | 68 | ```lua 69 | id = 1 70 | retval, region_guid = reaper.GetSetProjectInfo_String( 0, "MARKER_GUID:" .. id, "", false ) 71 | ``` 72 | 73 | This is a unique string to identify a marker/region. it doesn't change if the marker/region move. id is timeline based like EnumProjectMarkers3. 74 | There is no GetMarkerByGUID native function (v6.13). You need to iterate all markers/regions in a table first to have a quick way to get them. 75 | 76 | ## Colors 77 | 78 | `color` parameter can sometimes needs 25th bit: `color_int | 1<<24`, or `color_int | 0x1000000`. 79 | 80 | ```lua 81 | reaper.SetProjectMarker3(0,1,false,0,0,"test", reaper.ColorToNative( 255, 0, 0 ) |0x1000000 ) 82 | ``` 83 | 84 | ```lua 85 | reaper.SetProjectMarker3(0,1,false,0,0,"test", reaper.ColorToNative( 255, 0, 0 ) | 1<<24 ) 86 | ``` 87 | 88 | ## Looping 89 | 90 | Using while/repeat loops are perfect for iterating in all markers+regions. A simple conditions can allows filter markers by name, positions, type (marker or region) or even more complex things. Consider storing marker/region infos in a table in you plan to move them. 91 | 92 | ```lua 93 | idx = 0 94 | repeat 95 | retval, isrgn, pos, rgnend, name, markrgnindexnumber, color = reaper.EnumProjectMarkers3( proj, idx ) -- get marker by idx 96 | if not isrgn then -- if it is a marker and not a region 97 | -- do something 98 | end 99 | idx = idx + 1 -- increment idx 100 | until retval == 0 101 | ``` 102 | -------------------------------------------------------------------------------- /X-Raym_media explorer columns.md: -------------------------------------------------------------------------------- 1 | -- 0: filename 2 | -- 1: filesize 3 | -- 2: date 4 | -- 3:format 5 | -- 9: comment 6 | -- 13: custom tag 7 | -- 16: sample rate 8 | -- 17: channels 9 | -- 19: duration 10 | -- 20: bitrate 11 | -- 24: custom column 1 12 | 13 | ```lua 14 | for i = 0, 30 do -- arbitrary limit 15 | local val = reaper.JS_ListView_GetItemText(file_LV, 0, i) 16 | Msg(i .." = " ..val) 17 | end 18 | ``` 19 | 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Sometimes, some terms are used instead of others. Here are some things to try: 4 | 5 | 6 | Since v6.35 REAPER supports action keyword synonyms and to the built-in synonyms [custom ones can be added via language pack file in [actionlist_synonyms] section](https://forum.cockos.com/showpost.php?p=2507351&postcount=16) 7 | 8 | ## Moving 9 | 10 | * move 11 | * go to (for edit cursor) 12 | * shift by 13 | * scroll to 14 | * set 15 | * left 16 | * right 17 | 18 | ## Items 19 | 20 | * item 21 | * active take 22 | * take 23 | 24 | ## Tracks Order 25 | 26 | * below 27 | * next 28 | 29 | * before 30 | * above 31 | * previous 32 | 33 | ## Delete 34 | 35 | * delete 36 | * remove 37 | * clean 38 | 39 | ## Render 40 | 41 | * render 42 | * freeze 43 | * print (actually no action has this but it may happen) 44 | 45 | ## Item edge 46 | 47 | * trim 48 | * set edge 49 | * shift edge 50 | * expand 51 | * extend 52 | * start 53 | * end 54 | 55 | ## Item position 56 | 57 | * Set position 58 | * Reposition 59 | * Set order 60 | * Reorder 61 | * Move to 62 | * Snap to 63 | * Nudge 64 | -------------------------------------------------------------------------------- /video help.txt: -------------------------------------------------------------------------------- 1 | To access this doc inside REAPER click F1 while Video processor IDE is focused 2 | https://mespotin.uber.space/Ultraschall/Reaper_API_Video_Documentation.html 3 | 4 | =============================================== 5 | Video Processor Structure 6 | =============================================== 7 | 8 | Video processors are written in the EEL2 language, and are primarily code. If the first line is a comment beginning with //, it will be used as the name of the processor. 9 | 10 | The processor can define up to 40 parameters using special comment lines: 11 | //@param [[:varname]|varname] 'name' [defval minval maxval centval step] 12 | For more information on the code language, please see the appendix near the bottom of this text. 13 | 14 | =============================================== 15 | Special Variables Used by Processors 16 | =============================================== 17 | project_time: project time in seconds 18 | project_timeoffs: project setting time offset in seconds 19 | project_tempo: current tempo in BPM 20 | project_ts_num: current time signature numerator 21 | project_ts_denom: current time signature denominator 22 | project_time_qn: current project position in QN 23 | time: item time in seconds (if in item) 24 | framerate: project FPS (30.0, 29.97, etc) 25 | project_w: project preferred video width (code can override this before drawing) 26 | project_h: project preferred video height (code can override this before drawing) 27 | project_wh_valid: set nonzero if project_w/project_h reflect actual project setting (otherwise could be media-defined) 28 | colorspace: current rendering colorspace, e.g. 'RGBA', 'YV12', or 'YUY2'. You can override this before drawing (or between drawing). This may be set to 0 initially if the user has the Auto project colorspace set. It will be automatically changed if 0 and a drawing operation occurs or an input is successfully queried via input_info(). 29 | param_wet: if in FX form, wet/dry mix of effect. 30 | param1..param40: parameters 31 | gfx_r: current drawing color (red 0..1) 32 | gfx_g: current drawing color (green 0..1) 33 | gfx_b: current drawing color (blue 0..1) 34 | gfx_a: current drawing alpha (0..1) 35 | gfx_a2: current drawing color alpha channel value (RGB-only, 0..1, defaults to 1) 36 | gfx_mode: drawing mode 37 | 0 = normal 38 | 1 = additive 39 | 3 = multiply (very different in YUV vs RGBA) 40 | 17 = (dest + src*gfx_a)*.5 + .5 (only valid when using YUV colorspaces) 41 | 18 = dest + (src-0.5)*gfx_a*2.0 (only valid when using YUV colorspaces) 42 | 19 = absolute difference: abs(dest-src)*gfx_a (only valid when using YUV colorspaces) 43 | 0x100 (flag ORed to above mode) for blit() to enable filtering (if possible) 44 | 0x10000 (flag ORed to above mode) to use source alpha (only valid when using RGBA colorspace) 45 | 0x40000 (flag ORed to above mode) to use extra clamping in normal mode (for out of range alpha/gradient values) 46 | 0x80000 (flag ORed to above mode) to interpret gfx_r/gfx_g/gfx_b as YUV values (in YUV colorspaces) 47 | gfx_dest: destination image handle, or -1 for main framebuffer 48 | 49 | =============================================== 50 | Video Processor Specific Functions 51 | =============================================== 52 | 53 | input_count() 54 | Returns number of inputs available (total), range [0..n) 55 | 56 | input_track_count() 57 | Returns the number of available inputs on discrete tracks 58 | 59 | input_track(x) 60 | Returns input for bottommost item or FX on discrete-track x (0 is first track with video item above current, etc) 61 | 62 | input_track_exact_count() 63 | Returns the number of tracks above the current track that could possibly contain video items. 64 | 65 | input_track_exact(x) 66 | Returns input for bottommost item or FX on track relative to current track. Returns -1000 if track does not contain any video items at the current time, or -10000 if no further tracks contain video. 67 | 68 | input_next_item(x) 69 | Returns the next input after x which is on a different item or track 70 | 71 | input_next_track(x) 72 | Returns the next input after x which is on a different track 73 | 74 | input_ismaster() 75 | Returns 1.0 if current FX is on master chain, 2.0 if on monitoring FX chain 76 | 77 | input_info(input, w, h[,srctime, wet, parm1, ...]) 78 | Returns 1 if input is available, sets w/h to dimensions. If srctime specified, it will be set with the source-local time of the underlying media. if input is a video processor in effect form, automated parameters can be queried via wet/parm1/... 79 | 80 | input_get_name(input, #str) 81 | Gets the input take name or track name. returns >0 on success 82 | 83 | input_match(startidx,#pattern[,...]) 84 | Searches inputs for input starting at startidx whose track or item matches #pattern (see EEL2 match() for syntax), returns -10000 if not found. 85 | 86 | input_matchi(startidx,#pattern[,...]) 87 | Searches inputs for input starting at startidx whose track or item case-insensitively matches #pattern (see EEL2 matchi() for syntax), returns -10000 if not found. 88 | 89 | gfx_img_alloc([w,h,clear]) 90 | Returns an image index for drawing (can create up to 32 images). contents of image undefined unless clear set. 91 | 92 | gfx_img_resize(handle,w,h[,clear]) 93 | Sets an image size (handle can be -1 for main framebuffer). contents of image undefined after resize, unless clear set. clear=-1 will only clear if resize occurred. Returns the image handle (if handle is invalid, returns a newly-allocated image handle) 94 | 95 | gfx_img_hold(handle) 96 | Retains (cheaply) a read-only copy of an image in handle. This copy should be released using gfx_img_free() when finished. Up to 32 images can be held. 97 | 98 | gfx_img_getptr(handle) 99 | Gets a unique identifier for an image, valid for while the image is retained. can be used (along with gfx_img_hold) to detect when frames change in a low frame rate video 100 | 101 | gfx_img_free(handle) 102 | Releases an earlier allocated image index. 103 | 104 | gfx_img_info(handle,w,h) 105 | Gets dimensions of image, returns 1 if valid (resize if inexplicably invalidated) 106 | 107 | gfx_set(r,[g=r,b=r,a=1,mode=0,dest,a2=1]) 108 | Updates r/g/b/a/mode to values specified, dest is only updated if parameter specified. 109 | 110 | gfx_blit(input[,preserve_aspect=0,x,y,w,h,srcx,srcy,srcw,srch]) 111 | Draws input to framebuffer. preserve_aspect=-1 for no fill in pad areas 112 | 113 | gfx_fillrect(x,y,w,h) 114 | Fills a rectangle with the current color/mode/alpha 115 | 116 | gfx_procrect(x,y,w,h,channel_tab[,mode]) 117 | Processes a rectangle with 768-entry channel table [256 items of 0..1 per channel]. specify mode=1 to use Y value for U/V source channels (colorization mode) 118 | 119 | gfx_evalrect(x,y,w,h,code_string[,flags,src,init_code_string,src2]) 120 | Processes a rectangle with code_string being executed for every pixel/pixel-group. Returns -1 if code_string failed to compile. Code should reference per pixel values (0-255, unclamped), depending on colorspace: 121 | RGBA: r/g/b/a (0-255, unclamped) 122 | YUY2: y1,y2, u, v (0-255, unclamped; u/v are centered at 128) 123 | YV12: y1-y4, u, v (0-255, unclamped; u/v are centered at 128) 124 | Additional options: 125 | flags|=1 in order to prevent multiprocessing (if your routine needs to process pixels in-order) 126 | flags|=2 to ignore output (analysis-only). This is only valid when not using src2 and not using one of the 4/8 modes. 127 | flags|=4,8 -- only valid in RGBA/YV12, and only if src/src2 not specified. flags&8 means process in vertical slices (top to bottom unless flags&4). flags&4 but not flags&8 means right-to-left. In each case y1-y4 are reordered for convenience (the same filter code can typically be used in various orientations). 128 | If init_code_string specified, it will be executed in each thread context before processing 129 | If src specified (and >= -1), sr/sg/sb/sa, sy1/su/sv etc will be available to read. In this case only the intersection of valid rectangles between src and the destination buffer will be processed. 130 | If src and src2 specified (and >= -1), s2r/s2g/s2b/s2a, s2y1/s2u/s2v etc will also be available to read. 131 | Note: variables _1-_99 are thread-local variables which will always be initialized to 0, and _0 will be initialized to the thread index (usually 0 or 1). 6.70+: _slice is the position of the slice (which may differ from _0 in 6.71+). _slices is a count of the multiprocessing slices, _span is the number of calls per line, and _slice_size is the size of each slice in lines (the last slice may vary in size). 132 | 133 | gfx_gradrect(x,y,w,h, r,g,b,a [,drdx,dgdx,dbdx,dadx, drdy,dgdy,dbdy,dady]) 134 | Fills rectangle. r/g/b/a supply color at top left corner, drdx (if specified) is amount red changes per X-pixel, etc. 135 | 136 | gfx_rotoblit(srcidx, angle [,x, y, w, h, srcx, srcy, w, h, cliptosrcrect=0, centxoffs=0, centyoffs=0]) 137 | Blits with rotate. This function behaves a bit odd when the source and destination sizes/aspect ratios differ, so gfx_deltablit() is generally more useful. 138 | 139 | gfx_deltablit(srcidx, x,y,w,h, srcx,srcy, dsdx, dtdx, dsdy, dtdy, dsdxdy, dtdxdy[, dadx, dady, dadxdy]) 140 | Blits with source pixel transformation control. S and T refer to source coordinates: dsdx is how much the source X position changes with each X destination pixel, dtdx is how much the source Y position changes with each X destination pixel, etc. 141 | 142 | gfx_xformblit(srcidx, x,y,w,h, wdiv, hdiv, tab[, wantalpha=0]) 143 | Blits with a transformation table. tab is wdiv*hdiv*2 table of source point coordinates. If wantalpha=1, tab is wdiv*hdiv*3 table of src points including alpha for each point. 144 | 145 | gfx_keyedblit(input[,x,y,w,h,srcx,srcy,kv1,kv2,kv3,kv4]) 146 | Chroma-key blits, using the source color as key. kv1-kv4 meaning depends on colorspace: 147 | YV12/YUY2: 148 | kv1 is U target (-0.5 default) 149 | kv2 is V target (-0.5 default) 150 | kv3 is closeness-factor (0.4 default) 151 | kv4 is the gain (2.0 default) 152 | RGBA: 153 | kv1 is green-factor (1.0 default) 154 | kv2 is blue-factor (-1.0 default) 155 | kv3 is offset (-1.0 default) 156 | kv4 enables spill removal (1.0 default) 157 | 158 | gfx_destkeyedblit(input[,x,y,w,h,srcx,srcy,kv1,kv2,kv3,kv4]) 159 | Chroma-key blits, using destination color as key. ignores gfx_a and gfx_mode. See gfx_keyedblit() for kv1-kv4 explanation. 160 | 161 | gfx_setfont(pxsize[,#fontname, flags) 162 | Sets a font. flags are specified as a multibyte integer, using a combination of the following flags (specify multiple as 'BI' or 'OI' or 'OBI' etc): 163 | 'B' - Bold 164 | 'I' - Italics 165 | 'R' - Blur 166 | 'V' - Invert 167 | 'M' - Mono 168 | 'S' - Shadow 169 | 'O' - Outline 170 | 171 | gfx_str_measure(#string[,w,h]) 172 | Measures the size of #string, returns width 173 | 174 | gfx_str_draw(#string[,x,y,fxc_r,fxc_g,fxc_b]) 175 | Draw string, fxc_r/g/b are the FX color if Shadow/Outline are set in the font 176 | 177 | gfx_getpixel(input,x,y,v1,v2,v3[,v4]) 178 | Gets the value of a pixel from input at x,y. v1/v2/v3 will be YUV or RGB (v4 can be used to get A), returns 1 on success 179 | 180 | rgb2yuv(r,g,b) 181 | Converts r,g,b to YUV, does not clamp [0..1] 182 | 183 | yuv2rgb(r,g,b) 184 | Converts YUV to r,g,b, not clamping [0..1] 185 | 186 | =============================================== 187 | Advanced Functions 188 | =============================================== 189 | 190 | ui_get_state(ctx[,mouse_x, mouse_y,force_frame_in,mouse_wheel_state,mouse_hwheel_state]) 191 | Gets UI state and context, only usable from Monitoring FX (returns 0 if used from track). Returns state (1/2/4 are l/r/m mouse buttons, 8/16/32 are ctrl/shift/alt, 1024 is whether configuration for this processor is visible). If 'ctx' set to -1, context is video window and any returned mouse coordinates are [0..1] (where 0,0 is upper left corner, 1,1 is lower right corner of the video area). If 'ctx' is set to [1..40], it means the user is editing that knob. If force_frame_in is specified and is positive, then the processor will be re-executed in this amount of time (even if no new video source is available) 192 | 193 | time_precise([val]) 194 | Sets the parameter (or a temporary buffer if omitted) to a system-local timestamp in seconds, and returns a reference to that value. The granularity of the value returned is system defined (but generally significantly smaller than one second). 195 | 196 | on_parameter_change(pvar[, isdone]) 197 | Notifies that the parameter pointed to by pvar (must be param1..param40 or a user-defined parameter) has changed. Specify isdone=1 when done modifying parameter (e.g. releasing touch) 198 | 199 | get_host_placement([chain_pos,flags]) 200 | Returns track index, or -1 for master track, or -2 for hardware output FX. chain_pos will be position in chain. flags will have 1 set if takeFX. 201 | 202 | fft(buffer,size) 203 | Performs a FFT on the data in the local memory buffer at the offset specified by the first parameter. The size of the FFT is specified by the second parameter, which must be a power of two 16-32768. The outputs are permuted, so if you plan to use them in-order, call fft_permute(buffer, size) before and fft_ipermute(buffer,size) after in-order use. Inputs or outputs will need to be scaled down by 1/size. Notes: 204 | fft()/ifft() require real / imaginary input pairs, so a 256 point FFT actually works with 512 items. 205 | fft()/ifft() must NOT cross a 65,536 item boundary, so be sure to specify the offset accordingly. 206 | 207 | ifft(buffer,size) 208 | Performs an inverse FFT. For more information see fft(). 209 | 210 | fft_real(buffer,size) 211 | Performs a real FFT, taking size input samples and producing size/2 complex output pairs. Usually used along with fft_permute(size/2). Inputs/outputs will need to be scaled by 0.5/size. The first output complex pair will be (DC, nyquist). 212 | 213 | ifft_real(buffer,size) 214 | Performs an inverse FFT, taking size/2 complex input pairs (the first being DC, nyquist) and producing size real output values. Usually used along with fft_ipermute(size/2). 215 | 216 | fft_permute(buffer,size) 217 | Permutes the output of fft() to have bands in-order. 218 | 219 | fft_ipermute(buffer,size) 220 | Permutes the input for ifft(), taking bands from in-order to the order ifft() requires. See fft() for more information. 221 | 222 | convolve_c(dest,src,size) 223 | Multiplies each of size complex pairs in dest by the complex pairs in src. Often used for convolution. 224 | 225 | =============================================== 226 | Global Shared Memory 227 | =============================================== 228 | 229 | gmem[] can be used for a shared memory buffer (similar to JSFX) -- you can specify a named buffer which can be shared with ReaScripts and JSFX, by using: 230 | //@gmem=sharedBufferName 231 | on a line by itself. Note that when synchronizing with ReaScripts or JSFX, all processing is asynchronous, so your code will have to deal with synchronization issues (including vast differences between project_time and playback_position, and including race conditions). For Lua ReaScripts, see the function gmem_attach(). 232 | 233 | =============================================== 234 | String Functions 235 | =============================================== 236 | 237 | sprintf(#dest,"format"[, ...]) 238 | Formats a string and stores it in #dest. Format specifiers begin with %, and may include: 239 | %% = % 240 | %s = string from parameter 241 | %d = parameter as integer 242 | %i = parameter as integer 243 | %u = parameter as unsigned integer 244 | %x = parameter as hex (lowercase) integer 245 | %X = parameter as hex (uppercase) integer 246 | %c = parameter as character 247 | %f = parameter as floating point 248 | %e = parameter as floating point (scientific notation, lowercase) 249 | %E = parameter as floating point (scientific notation, uppercase) 250 | %g = parameter as floating point (shortest representation, lowercase) 251 | %G = parameter as floating point (shortest representation, uppercase) 252 | 253 | Many standard C printf() modifiers can be used, including: 254 | %.10s = string, but only print up to 10 characters 255 | %-10s = string, left justified to 10 characters 256 | %10s = string, right justified to 10 characters 257 | %+f = floating point, always show sign 258 | %.4f = floating point, minimum of 4 digits after decimal point 259 | %10d = integer, minimum of 10 digits (space padded) 260 | %010f = integer, minimum of 10 digits (zero padded) 261 | 262 | Values for format specifiers can be specified as additional parameters to sprintf, or within {} in the format specifier (such as %{varname}d, in that case a global variable is always used). 263 | 264 | matchi("needle","haystack"[, ...]) 265 | Case-insensitive version of match(). 266 | 267 | match("needle","haystack"[, ...]) 268 | Searches for the first parameter in the second parameter, using a simplified regular expression syntax. 269 | * = match 0 or more characters 270 | *? = match 0 or more characters, lazy 271 | + = match 1 or more characters 272 | +? = match 1 or more characters, lazy 273 | ? = match one character 274 | 275 | You can also use format specifiers to match certain types of data, and optionally put that into a variable: 276 | %s means 1 or more chars 277 | %0s means 0 or more chars 278 | %5s means exactly 5 chars 279 | %5-s means 5 or more chars 280 | %-10s means 1-10 chars 281 | %3-5s means 3-5 chars 282 | %0-5s means 0-5 chars 283 | %x, %d, %u, and %f are available for use similarly 284 | %c can be used, but can't take any length modifiers 285 | Use uppercase (%S, %D, etc) for lazy matching 286 | 287 | See also sprintf() for other notes, including specifying direct variable references via {}. 288 | 289 | strlen("str") 290 | Returns the length of the string passed as a parameter 291 | 292 | strcpy(#str,"srcstr") 293 | Copies the contents of srcstr to #str, and returns #str 294 | 295 | strcat(#str,"srcstr") 296 | Appends srcstr to #str, and returns #str 297 | 298 | strcmp("str","str2") 299 | Compares strings, returning 0 if equal 300 | 301 | stricmp("str","str2") 302 | Compares strings ignoring case, returning 0 if equal 303 | 304 | strncmp("str","str2",maxlen) 305 | Compares strings giving up after maxlen characters, returning 0 if equal 306 | 307 | strnicmp("str","str2",maxlen) 308 | Compares strings giving up after maxlen characters, ignoring case, returning 0 if equal 309 | 310 | strncpy(#str,"srcstr",maxlen) 311 | Copies srcstr to #str, stopping after maxlen characters. Returns #str. 312 | 313 | strncat(#str,"srcstr",maxlen) 314 | Appends srcstr to #str, stopping after maxlen characters of srcstr. Returns #str. 315 | 316 | strcpy_from(#str,"srcstr",offset) 317 | Copies srcstr to #str, but starts reading srcstr at offset offset 318 | 319 | strcpy_substr(#str,"srcstr",offs,ml)) 320 | PHP-style (start at offs, offs<0 means from end, ml for maxlen, ml<0 = reduce length by this amt) 321 | 322 | str_getchar("str",offset[,type]) 323 | Returns the data at byte-offset offset of str. If offset is negative, position is relative to end of string.type defaults to signed char, but can be specified to read raw binary data in other formats (note the single quotes, these are single/multi-byte characters): 324 | 'c' - signed char 325 | 'cu' - unsigned char 326 | 's' - signed short 327 | 'S' - signed short, big endian 328 | 'su' - unsigned short 329 | 'Su' - unsigned short, big endian 330 | 'i' - signed int 331 | 'I' - signed int, big endian 332 | 'iu' - unsigned int 333 | 'Iu' - unsigned int, big endian 334 | 'f' - float 335 | 'F' - float, big endian 336 | 'd' - double 337 | 'D' - double, big endian 338 | 339 | 340 | str_setchar(#str,offset,val[,type])) 341 | Sets value at offset offset, type optional. offset may be negative to refer to offset relative to end of string, or between 0 and length, inclusive, and if set to length it will lengthen string. See str_getchar() for more information on types. 342 | 343 | str_setlen(#str,len) 344 | Sets length of #str (if increasing, will be space-padded), and returns #str. 345 | 346 | str_delsub(#str,pos,len) 347 | Deletes len characters at offset pos from #str, and returns #str. 348 | 349 | str_insert(#str,"srcstr",pos) 350 | Inserts srcstr into #str at offset pos. Returns #str 351 | -------------------------------------------------------------------------------- /web_interface_modding.md: -------------------------------------------------------------------------------- 1 | # REAPER Web Interface Modding Documentation 2 | 3 | From REAPER v5.31 Web Interface *main.js* file. Formatted by [X-Raym](http://www.extremraym.com). 4 | 5 | ## Basics: 6 | 7 | * call `wwr_start()` to begin requests to the server 8 | * you can call `wwr_req_recur("REQUEST", interval)` to set recurring requests (such as status updates). Interval is in milliseconds. 9 | * you can call `wwr_req_recur_cancel("REQUEST")` to remove a recurring request that was previously set. 10 | * you can call `wwr_req("REQUEST")` to send a one-time request. 11 | * `g_wwr_timer_freq` can be overridden before calling `wwr_start()` to increase the timer frequency. (the default is 100, for 100ms) 12 | 13 | ## Responses: 14 | 15 | You should define a function named `wwr_onreply`: 16 | 17 | ```javascript 18 | function wwr_onreply(results) { 19 | var ar = results.split("\n"); 20 | var x; 21 | for (x=0;x` 134 | 135 | (if an error occurs you may get nothing back at all, or you might get the GET string back but with no parameter) 136 | 137 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\`. 138 | 139 | #### SET/TRACK/index/xxxxx/value 140 | 141 | Similar to `GET/TRACK/index/xxxxx`, but sets the value of this item. You probably will want to follow this with a SET/UNDO command, below. This will not give any response. 142 | 143 | #### SET/TRACK/index/VOL/value 144 | 145 | Special case of `SET/TRACK/index/xxxx`, sets volume for a track via control surface API (meaning it respects automation modes etc). If value starts with + or -, then adjustment is relative (in dB), otherwise adjustment is absolute (1=0dB, etc). If value ends in "g", then ganging is ignored. Does not need SET/UNDO. 146 | 147 | #### SET/TRACK/index/PAN/value 148 | 149 | Special case of `SET/TRACK/index/xxxx`, sets pan for a track via control surface API. If value starts with + or -, adjustment is relative. Range is always -1..1. If value ends in "g", then ganging is ignored. Does not need SET/UNDO. 150 | 151 | #### SET/TRACK/index/WIDTH/value 152 | 153 | Special case of `SET/TRACK/index/xxxx`, sets width for a track via control surface API. If value starts with + or -, adjustment is relative. Range is always -1..1. If value ends in "g", then ganging is ignored. Does not need SET/UNDO. 154 | 155 | #### SET/TRACK/index/MUTE/value 156 | 157 | Special case of `SET/TRACK/index/xxxx`, sets mute for track. if value is <0, mute is toggled. Does not need SET/UNDO. 158 | 159 | #### SET/TRACK/index/SOLO/value 160 | 161 | Special case of `SET/TRACK/index/xxxx`, sets solo for track. if value is <0, solo is toggled. Does not need SET/UNDO. 162 | 163 | #### SET/TRACK/index/FX/value 164 | 165 | Special case of `SET/TRACK/index/xxxx`, sets fx enabled for track. if value is <0, fx enabled is toggled. Does not need SET/UNDO. 166 | 167 | #### SET/TRACK/index/RECARM/value 168 | 169 | Special case of `SET/TRACK/index/xxxx`, sets record arm enabled for track. if value is <0, record arm enabled is toggled. Does not need `SET/UNDO`. 170 | 171 | #### SET/TRACK/index/RECMON/value 172 | 173 | Special case of `SET/TRACK/index/xxxx`, sets record monitoring for track. if value is <0, record monitoring is cycled, otherwise 1=on, 2=auto. Does not need SET/UNDO. 174 | 175 | #### SET/TRACK/index/SEL/value 176 | 177 | Special case of `SET/TRACK/index/xxxx`, sets selection for track. if value is <0, selection is toggled. Does not need SET/UNDO. 178 | 179 | #### SET/UNDO/message 180 | 181 | Adds an undo point, useful if you have modified anything that needs it. 182 | 183 | #### SET/UNDO_BEGIN 184 | 185 | Begins an undo block (should always be matched with SET/UNDO_END!) 186 | 187 | #### SET/UNDO_END/message 188 | 189 | Ends an undo block 190 | 191 | #### SET/REPEAT/val 192 | 193 | If val is -1, toggles repeat, 0 disables repeat, 1 enables repeat. 194 | 195 | #### GET/REPEAT 196 | 197 | Returns: 198 | 199 | `GET/REPEAT \t val` 200 | 201 | where val is 0 or 1. 202 | 203 | #### SET/TRACK/x/SEND/y/MUTE/value 204 | 205 | Sets hardware output/send mute for track x, send y. value can be -1 to toggle. 206 | 207 | Use y=-1 for first receive, -2 for second, etc. 208 | 209 | #### SET/TRACK/x/SEND/y/VOL/value 210 | 211 | Sets hardware output/send volume (1.0 = +0dB) for track x, send y. append e to value to treat as "end" (capture), or "E" to treat as an instant edit. 212 | 213 | Use y=-1 for first receive, -2 for second, etc. 214 | 215 | #### SET/TRACK/x/SEND/y/PAN/value 216 | 217 | Sets hardware output/send pan (0=center, -1=left) for track x, send y. append e to value to treat as "end" (capture), or "E" to treat as an instant edit. 218 | 219 | Use y=-1 for first receive, -2 for second, etc. 220 | 221 | #### SET/POS/value_in_seconds 222 | 223 | Sets edit cursor position (seeking playback) to value_in_seconds 224 | 225 | #### SET/POS_STR/value_string 226 | 227 | Sets edit cursor position (seeking playback) to value_string (format auto-detected) 228 | 229 | r1 goes to region ID 1, m1 to marker 1, R1 to first timeline region, M1 to first timeline marker 230 | 231 | 232 | #### LYRICS/trackindex 233 | 234 | Returns: 235 | 236 | `LYRICS \t trackindex \t beat_position \t lyric \t ...` 237 | 238 | Retrieves MIDI lyrics for trackindex. 239 | 240 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\`. Length is limited to around 16k. 241 | 242 | #### SET/PROJEXTSTATE/section/key/value 243 | 244 | See `SetProjExtState()` API -- section, key, value should be urlencoded 245 | 246 | #### GET/PROJEXTSTATE/section/key 247 | 248 | Returns: 249 | 250 | `PROJEXTSTATE \t section \t key \t string` 251 | 252 | See: `GetProjExtState()` API 253 | 254 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\`. Length is limited to around 16k. 255 | 256 | #### GET/EXTSTATE/section/key 257 | 258 | Returns: 259 | 260 | `EXTSTATE \t section \t key \t string` 261 | 262 | See `GetExtState()` API 263 | 264 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\` 265 | 266 | #### SET/EXTSTATE/section/key/value 267 | 268 | See `SetExtState()` API (`persist=false`) section, key, value should be urlencoded 269 | 270 | #### SET/EXTSTATEPERSIST/section/key/value 271 | 272 | See `SetExtState()` API (`persist=true`) section, key, value should be urlencoded 273 | 274 | #### GET/command_id 275 | 276 | `command_id` can be numeric or \_123456789abcdef... registered ID. 277 | 278 | Returns: 279 | 280 | `CMDSTATE \t command_id \t state` 281 | 282 | state>0 for on, 0=off, -1=no state 283 | 284 | 285 | #### OSC/oscstring[:value] 286 | 287 | Sends an OSC message through the default processing (Default.ReaperOSC) and MIDI-learn/action mappings. oscstring:value will be urldecoded. 288 | 289 | #### MARKER & REGION 290 | 291 | Returns a list of all markers or regions, in the format of: 292 | 293 | ``` 294 | MARKER_LIST 295 | MARKER \t name \t ID \t position [\t color] 296 | ... 297 | MARKER_LIST_END 298 | ``` 299 | 300 | ``` 301 | REGION_LIST 302 | REGION \t name \t ID \t start-position \t end-position [\t color] 303 | ... 304 | REGION_LIST_END 305 | ``` 306 | 307 | `color` is in the form of 0xaarrggbb, nonzero if a custom color set 308 | --------------------------------------------------------------------------------