├── LICENSE
├── README.md
├── REAPER-CLI.md
├── ReaScript GUIs Public Libraries.md
├── ReaScript_API_Lua.code-snippets
├── State Chunk Definitions
├── X-Raym_Working with Stretch Markers ReaScript API.md
├── X-Raym_Working with markers and regions.md
├── X-Raym_media explorer columns.md
├── images
└── JSFX
│ ├── JS_1175_Compressor.png
│ ├── JS_3-Band_EQ.png
│ ├── JS_3-Band_Joiner.png
│ ├── JS_3-Band_Peak_Filter.png
│ ├── JS_3-Band_Splitter.png
│ ├── JS_3x3_EQ.png
│ ├── JS_3x3_EQ_(1-Pole_Crossover).png
│ ├── JS_4-Band_EQ.png
│ ├── JS_4-Band_Joiner.png
│ ├── JS_4-Band_Splitter.png
│ ├── JS_4-Tap_Phaser.png
│ ├── JS_4x4_EQ.png
│ ├── JS_5-Band_Joiner.png
│ ├── JS_5-Band_Splitter.png
│ ├── JS_50_Hz_Kicker.png
│ ├── JS_8-Channel_Input_Switcher.png
│ ├── JS_8x_Mono_to_1x_Stereo_Mixer.png
│ ├── JS_8x_Stereo_to_1x_Stereo_Mixer.png
│ ├── JS_ADPCM_Simulator.png
│ ├── JS_Amplitude_Modulator.png
│ ├── JS_Apple_12-Pole_Filter.png
│ ├── JS_Apple_2-Pole_Lowpass_Filter.png
│ ├── JS_Audio_Statistics.png
│ ├── JS_Audio_To_MIDI_Drum_Trigger.png
│ ├── JS_Auto-Wideness.png
│ ├── JS_Auto_Expander.png
│ ├── JS_Auto_Looper.png
│ ├── JS_Avocado_Ducking_Glitch_Generator.png
│ ├── JS_Bad_Buss_Mojo_Waveshaper.png
│ ├── JS_Bad_Buss_Mojo_Waveshaper_wAA.png
│ ├── JS_Bass_ManagerBooster.png
│ ├── JS_Bit_Meter_(Cockos).png
│ ├── JS_Bit_ReductionDither.png
│ ├── JS_Bit_ReductionDither_wNoise_Shaping.png
│ ├── JS_Butterworth_4-Pole_Filter.png
│ ├── JS_Center_Canceler.png
│ ├── JS_Channel_Mapper-Downmixer_(Cockos).png
│ ├── JS_Channel_Mixer.png
│ ├── JS_Channel_Phase_Meter.png
│ ├── JS_Channel_Polarity_Control.png
│ ├── JS_Channel_Router_wPolarity.png
│ ├── JS_Channel_Time_Delayer.png
│ ├── JS_Chebyshev_4-Pole_Filter.png
│ ├── JS_Chorus.png
│ ├── JS_Chorus_(Improved_Shaping).png
│ ├── JS_Chorus_(Stereo).png
│ ├── JS_Compciter.png
│ ├── JS_Convolution_AmpCab_Modeler.png
│ ├── JS_Convolution_Dual_Amp_Modeler.png
│ ├── JS_DC_Filter.png
│ ├── JS_De-esser.png
│ ├── JS_Delay.png
│ ├── JS_Delay_(Floaty).png
│ ├── JS_Delay_(Lo-Fi).png
│ ├── JS_Delay_wChorus.png
│ ├── JS_Delay_wLFO-Modulated_Length.png
│ ├── JS_Delay_wReverseness.png
│ ├── JS_Delay_wStereo_Bounce.png
│ ├── JS_Delay_wSustain.png
│ ├── JS_Delay_wTempo_Length.png
│ ├── JS_Delay_wTempo_Ping-Pong.png
│ ├── JS_Delay_wTone_Control.png
│ ├── JS_Digital_Drum_Compressor.png
│ ├── JS_Digital_Versatile_Compressor.png
│ ├── JS_Digital_Versatile_Compressor_v2.png
│ ├── JS_Dirt_Squeeze_Compressor.png
│ ├── JS_Distortion.png
│ ├── JS_Distortion_(Fuzz).png
│ ├── JS_Downward_Expander.png
│ ├── JS_Dynamic_Range_Meter.png
│ ├── JS_Event_Horizon_Clipper.png
│ ├── JS_Event_Horizon_LimiterClipper.png
│ ├── JS_Exciter.png
│ ├── JS_Exciter_(Treble_Enhancer).png
│ ├── JS_Express_Bus_Compressor.png
│ ├── JS_FFT_Peak-Following_Filter.png
│ ├── JS_FFT_Splitter.png
│ ├── JS_Fairly_Childish_CompressorLimiter.png
│ ├── JS_Fairly_Childish_Stereo_CompressorLimiter.png
│ ├── JS_Flange_Baby.png
│ ├── JS_Flanger.png
│ ├── JS_Frequency_Spectrum_Analyzer_Meter_(Cockos).png
│ ├── JS_Gain_Reduction_Scope_(Cockos).png
│ ├── JS_Gaussian_Noise_Generator.png
│ ├── JS_General_Dynamics_(Cockos).png
│ ├── JS_Goniometer.png
│ ├── JS_Granular_Loop_Sampler.png
│ ├── JS_Graphical_Dynamic_Waveshaper.png
│ ├── JS_Graphical_Waveshaper.png
│ ├── JS_Huge_Booty_Bass_Enhancer.png
│ ├── JS_Loop_Sampler.png
│ ├── JS_Loop_Sampler_wMIDI_Triggers.png
│ ├── JS_Lorenz_Attractor.png
│ ├── JS_Louderizer.png
│ ├── JS_Louderizer_LP.png
│ ├── JS_Loudness_Meter_PeakRMSLUFS_(Cockos).png
│ ├── JS_MDA_Pseudo-Stereo.png
│ ├── JS_MDCT_Filter.png
│ ├── JS_MDCT_Shifter.png
│ ├── JS_MDCT_Sweeping_Filter.png
│ ├── JS_MGA_JS_Limiter.png
│ ├── JS_MGA_JS_Limiter_(Unlinked_Stereo).png
│ ├── JS_MIDI_Arpeggiator.png
│ ├── JS_MIDI_CC_LFO_Generator.png
│ ├── JS_MIDI_CC_Mapper.png
│ ├── JS_MIDI_Choke.png
│ ├── JS_MIDI_Chord_In_Key.png
│ ├── JS_MIDI_Chorderizer.png
│ ├── JS_MIDI_Delay.png
│ ├── JS_MIDI_Duplicate_Note_Filter.png
│ ├── JS_MIDI_EQ_Ducker.png
│ ├── JS_MIDI_Examiner.png
│ ├── JS_MIDI_Logger.png
│ ├── JS_MIDI_Map_To_Key.png
│ ├── JS_MIDI_Map_To_Key_v2.png
│ ├── JS_MIDI_Modal_Randomness.png
│ ├── JS_MIDI_Note-On_Delay.png
│ ├── JS_MIDI_Note_Filter.png
│ ├── JS_MIDI_Note_Hold.png
│ ├── JS_MIDI_Note_Randomize.png
│ ├── JS_MIDI_Note_Repeater.png
│ ├── JS_MIDI_PatternScale_Variation_Generator.png
│ ├── JS_MIDI_Pitch_Wheel_LFO.png
│ ├── JS_MIDI_ProgramBank_Switch_on_Load.png
│ ├── JS_MIDI_Route_Note_To_Channel.png
│ ├── JS_MIDI_RouterTranspose.png
│ ├── JS_MIDI_Sequencer_Baby.png
│ ├── JS_MIDI_Sequencer_Baby_v2.png
│ ├── JS_MIDI_Sequencer_Megababy.png
│ ├── JS_MIDI_Snap_To_Key.png
│ ├── JS_MIDI_Tool.png
│ ├── JS_MIDI_Tool_v2.png
│ ├── JS_MIDI_Transpose_Notes.png
│ ├── JS_MIDI_Velocity_Control.png
│ ├── JS_MIDI_Velocity_ScalerCompressor.png
│ ├── JS_MIDI_Velocity_Variation_Generator.png
│ ├── JS_MIDI_Velocity_and_Timing_Humanizer.png
│ ├── JS_MIDI_note_sanitizer.png
│ ├── JS_MTC_Logger.png
│ ├── JS_Major_Tom_Compressor.png
│ ├── JS_Master_Limiter.png
│ ├── JS_Master_Tom_Compressor.png
│ ├── JS_MidSide_Decoder.png
│ ├── JS_MidSide_Encoder.png
│ ├── JS_Moog_4-Pole_Filter.png
│ ├── JS_Multi_Waveshaper.png
│ ├── JS_NP1136_Peak_Limiter.png
│ ├── JS_Non-Linear_Processor.png
│ ├── JS_Oscilloscope_Meter_(Cockos).png
│ ├── JS_Ozzifier_Chorus.png
│ ├── JS_Paranoia_Mangler.png
│ ├── JS_Phase_Rotator.png
│ ├── JS_Ping_Pong_Pan.png
│ ├── JS_Pink_Noise_Generator.png
│ ├── JS_Pitch_Down-Shifter.png
│ ├── JS_Pitch_Down-Shifter_2.png
│ ├── JS_Pitch_Shifter_2.png
│ ├── JS_Pitch_an_Octave_Down.png
│ ├── JS_Pitch_an_Octave_Up.png
│ ├── JS_Presence_EQ.png
│ ├── JS_RBJ_1073_EQ.png
│ ├── JS_RBJ_12-Band_EQ_wHPF.png
│ ├── JS_RBJ_4-Band_Notch_Filter.png
│ ├── JS_RBJ_4-Band_Semi-Parametric_EQ.png
│ ├── JS_RBJ_4-Band_Semi-Parametric_EQ_v2.png
│ ├── JS_RBJ_7-Band_Graphic_EQ.png
│ ├── JS_RBJ_HighpassLowpass_Filters.png
│ ├── JS_RBJ_Stereo_Image_Filter.png
│ ├── JS_ReaLoud.png
│ ├── JS_ReaLoud_LP.png
│ ├── JS_Resonant_Lowpass_Filter.png
│ ├── JS_Ring_Modulator.png
│ ├── JS_SMPTE_LTC_ReaderMeter.png
│ ├── JS_Saturation.png
│ ├── JS_Shelving_Filter.png
│ ├── JS_Simple_1-Pole_Filter.png
│ ├── JS_Simple_Peak-1_Limiter.png
│ ├── JS_Sine_Sweep_Generator.png
│ ├── JS_Soft_ClipperLimiter.png
│ ├── JS_Spectral_Hold_(Cockos).png
│ ├── JS_Spectrograph_Spectrogram_Meter_(Cockos).png
│ ├── JS_Spectropaint_Filter.png
│ ├── JS_Spectropaint_Synthesis.png
│ ├── JS_State_Variable_Morphing_Filter.png
│ ├── JS_Stereo_Channel_VolumePanPolarity_Control.png
│ ├── JS_Stereo_Enhancer.png
│ ├── JS_Stereo_Field_Manipulator.png
│ ├── JS_Stereo_Upmix.png
│ ├── JS_Stereo_Width.png
│ ├── JS_Subtractive_Stereo_Enhancer.png
│ ├── JS_Super8_MIDI-controlled_synchronized_looper_(Cockos).png
│ ├── JS_Sweeping_Resonant_Lowpass_Filter.png
│ ├── JS_SwixMitch_(4x_Stereo_In,_2_Bus_X-Fader).png
│ ├── JS_Thunderkick.png
│ ├── JS_Tilt_Equalizer.png
│ ├── JS_Time_Adjustment_Delay.png
│ ├── JS_Time_Difference_Pan.png
│ ├── JS_Tone_Gate.png
│ ├── JS_Tone_Generator.png
│ ├── JS_Tonifier.png
│ ├── JS_Tonifier_v2.png
│ ├── JS_Transient-Driven_Auto-Pan_(Receiver).png
│ ├── JS_Transient-Driven_Auto-Pan_(Transmitter).png
│ ├── JS_Transient-Driven_Auto-Pan_v1.1_(Receiver).png
│ ├── JS_Transient-Driven_Auto-Pan_v1.1_(Transmitter)_-_.png
│ ├── JS_Transient_Controller.png
│ ├── JS_Transient_Killer.png
│ ├── JS_Tremolo.png
│ ├── JS_Upward_Expander.png
│ ├── JS_VCA_Follow.png
│ ├── JS_VCA_Lead.png
│ ├── JS_VU_Meter.png
│ ├── JS_VU_Meter_(Summed).png
│ ├── JS_VolumePan_Smoother.png
│ ├── JS_VolumePan_Smoother_v5.png
│ ├── JS_Volume_Adjustment.png
│ ├── JS_Wah-Wah.png
│ ├── JS_Waveshaping_Distortion.png
│ ├── JS_White_Noise_Generator.png
│ ├── JS_WigWare_Multi-channel_Peak_VU_Meter.png
│ ├── JS_Zero_Crossing_Maximizer.png
│ ├── JS_Zoom_Analyzer_Demo.png
│ └── JS_video_sample_peeker.png
├── reaper actions synonyms keywords.md
├── reascripthelp.html
├── video help.txt
└── web_interface_modding.md
/LICENSE:
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292 |
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296 |
297 | A "User Product" is either (1) a "consumer product", which means any
298 | tangible personal property which is normally used for personal, family,
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327 | been installed in ROM).
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332 | the User Product in which it has been modified or installed. Access to a
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342 |
343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
346 | License by making exceptions from one or more of its conditions.
347 | Additional permissions that are applicable to the entire Program shall
348 | be treated as though they were included in this License, to the extent
349 | that they are valid under applicable law. If additional permissions
350 | apply only to part of the Program, that part may be used separately
351 | under those permissions, but the entire Program remains governed by
352 | this License without regard to the additional permissions.
353 |
354 | When you convey a copy of a covered work, you may at your option
355 | remove any additional permissions from that copy, or from any part of
356 | it. (Additional permissions may be written to require their own
357 | removal in certain cases when you modify the work.) You may place
358 | additional permissions on material, added by you to a covered work,
359 | for which you have or can give appropriate copyright permission.
360 |
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362 | add to a covered work, you may (if authorized by the copyright holders of
363 | that material) supplement the terms of this License with terms:
364 |
365 | a) Disclaiming warranty or limiting liability differently from the
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387 |
388 | All other non-permissive additional terms are considered "further
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390 | received it, or any part of it, contains a notice stating that it is
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402 |
403 | Additional terms, permissive or non-permissive, may be stated in the
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405 | the above requirements apply either way.
406 |
407 | 8. Termination.
408 |
409 | You may not propagate or modify a covered work except as expressly
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414 |
415 | However, if you cease all violation of this License, then your
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421 |
422 | Moreover, your license from a particular copyright holder is
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426 | copyright holder, and you cure the violation prior to 30 days after
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428 |
429 | Termination of your rights under this section does not terminate the
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433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
438 | run a copy of the Program. Ancillary propagation of a covered work
439 | occurring solely as a consequence of using peer-to-peer transmission
440 | to receive a copy likewise does not require acceptance. However,
441 | nothing other than this License grants you permission to propagate or
442 | modify any covered work. These actions infringe copyright if you do
443 | not accept this License. Therefore, by modifying or propagating a
444 | covered work, you indicate your acceptance of this License to do so.
445 |
446 | 10. Automatic Licensing of Downstream Recipients.
447 |
448 | Each time you convey a covered work, the recipient automatically
449 | receives a license from the original licensors, to run, modify and
450 | propagate that work, subject to this License. You are not responsible
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452 |
453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
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459 | give under the previous paragraph, plus a right to possession of the
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461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
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467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
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490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
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498 |
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505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
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509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
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518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
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526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
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532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # ReaTeam-Doc
2 | REAPER related doc files (from REAPER) and documentation (user-made), with revision history, and usually formatted in mardkown.
3 |
--------------------------------------------------------------------------------
/REAPER-CLI.md:
--------------------------------------------------------------------------------
1 | _If REAPER is run from the command line with an unrecognized parameter (like 'reaper -?' for example) the command line help will be displayed, including documentation for the -batchconvert file list ([source](https://forum.cockos.com/showthread.php?p=2690395#5))._
2 |
3 | ## Usage:
4 |
5 | ```reaper.exe [options] [projectfile.rpp | mediafile.wav | scriptfile.lua [...]] | fxchainpreset.RfxChain | vstbank.fxb | vstpatch.fxp | vstpatch.vstpreset```
6 |
7 | Multiple media files and/or scripts may be specified, and will be added or run in order.
8 | **-nonewinst** can be used to add media files and/or run scripts in an already-running instance of REAPER.
9 |
10 | FX chain, VST plugin bank and preset will be applied to a new automatically added track. The bank/preset will trigger instantiation of the compatible plugin on the newly added track. The feature is supported since build 6.43.
11 |
12 | Passing both project/template and a media file isn't supported as of Oct 10, 2021 (see Limitations below).
13 | Since build 6.80 passing either project/template or a media file AND a script file is supported, e.g.
14 |
15 | `reaper.exe projectfile.rpp scriptfile.lua`
16 | `reaper.exe -nonewinst media.wav scriptfile.lua`
17 |
18 | ## Options:
19 |
20 | - **-noactivate** : launch but do not activate _(until build 7.29 was only supported on Windows, since then on MacOS/Linux as well)_
21 | - **-audiocfg** : show audio configuration at startup
22 | - **-cfgfile file.ini** : use full path for alternate resource directory, otherwise uses default path
23 | - **-new** : start with new project
24 | - **-template filename.rpp** : start with template project
25 | - **-saveas newfilename.rpp** : save project (after creating/loading) as file
26 | - **-renderproject filename.rpp** : render project and exit
27 | - **-ignoreerrors** : do not show errors on load
28 | - **-nosplash** : do not show slpash screen window
29 | - **-splashlog /path/to/filename.log** : write splash screen message log to file; the first line of logfile.txt will include the version number, _([source](https://forum.cockos.com/showthread.php?t=258280#4))_
30 | - **-newinst | -nonewinst** : override preference for new instance checking
31 | - **-close[all][:save|:nosave][:exit]** : close project(s), optionally not prompting for save _(**:exit** argument since 7.29)_
32 | - **-batchconvert filelist.txt** : batch converter mode, filelist.txt includes:
33 | - list of files to convert:
34 | `filename.wav`
35 | or
36 | `filename.wav(TAB CHARACTER)outputfile.wav`
37 | - \ block (optional) which can contain:
38 | - SRATE 44100 (omit to use source samplerate)
39 | - NCH 2 (omit to use source channel count)
40 | - RSMODE modeidx (resample mode, copy from project file)
41 | - DITHER 3 (1=dither, 2=noise shaping, 3=both)
42 | - USESRCSTART 1 (1=write source media BWF start offset to output)
43 | - USESRCMETADATA 1 (1=attempt to preserve original media file metadata if possible)
44 | - PAD_START 1.0 (leading silence in sec, can be negative)
45 | - PAD_END 1.0 (trailing silence in sec, can be negative)
46 | - NORMALIZE 1 -6.0 0 (1=peak, 2=true peak, 3=lufs-i, 4=lufs-s, 5=lufs-m,
47 | 2nd parameter is dB,
48 | 3rd parameter: 1=normalize only if too loud)
49 | - BRICKWALL 1 -1.0 (1=peak, 2=true peak, 2nd parameter is dB) -- _(since 6.43)_
50 | - FADE 0.0 0.0 1 1 (fade-in length, fade-out length, fade-in shape, fade-out shape; length 0.001 = 1 ms)
51 | - OUTPATH 'path'
52 | - OUTPATTERN 'wildcardpattern'
53 | - FXCHAIN 'fxchainfilename' (use full path if specified, otherwise FxChains directory)
54 | - FX_NCH 4 (if not specified, FX will be configured to 4 channels)
55 | - CPULIMIT 0 (0 or omit=use all available CPU cores, 1=limit to 1 core, etc) -- _([since 6.81](https://forum.cockos.com/showthread.php?p=2690395))_
56 | - \
59 | - \
62 | - \
65 |
66 | ## Limitations:
67 |
68 | As of Oct 13, 2021 Passing two filenames (like a template and a media file) via the command line is not yet supported ([source](https://forum.cockos.com/showthread.php?t=258395#18)), e.g.
69 | `X:\mypath\reaper.exe X:\myotherpath\my_template.rpp X:\myotherpath\my_file.mp4`
70 |
71 | ## References:
72 | [Using command line syntax with OS shortcuts](https://forum.cockos.com/showthread.php?t=258487)
73 | https://forum.cockos.com/showthread.php?t=258395
74 | [Using CONFIG block to batch convert files](https://forum.cockos.com/showthread.php?t=178689)
75 |
76 |
--------------------------------------------------------------------------------
/ReaScript GUIs Public Libraries.md:
--------------------------------------------------------------------------------
1 | ## ReaScript GUIs Public Libraries / Frameworks
2 |
3 | Here are avalaible framework and librairies for making GUI for REAPER scripts. Note: Python can use external Python GUI library via reapy, but this is out of scope if this list.
4 |
5 | ## Native
6 |
7 | - GFX. Most frameworks are ways to have interactive things done quickly to GFX canvas, for either EEL, or Lua.
8 |
9 | ## Modern
10 |
11 | - [Reaper Toolkit - rtk](https://forum.cockos.com/showthread.php?t=255897) by tack (2021)
12 | Lua GFX based. Extensive documentation and modern look.
13 |
14 | - [ReaImGui](https://forum.cockos.com/showthread.php?t=250419) by cfillion (2021)
15 | Extension for all reascript languages. Extensive number of functions and widgets. Simple to use.
16 |
17 | ## Unsupported but still In use
18 |
19 | - [Scythe (Lokasenna v3)](https://jalovatt.github.io/scythe/)
20 | Lua library relying on GFX
21 |
22 | - [Lokasenna v2](https://forum.cockos.com/showthread.php?t=177772)
23 | Lua library relying on GFX
24 |
25 | - [Simple Gui Template](https://forum.cockos.com/showthread.php?t=175206) by eugen2777 (2015)
26 | Simple UI library for Lua, feating sliders, buttons etc, in a concize way.
27 | Scripters can have their own fork of it cause it is unsuported.
28 |
29 | ## Old School
30 |
31 | - [James HE library](https://stash.reaper.fm/v/25128/gfx%20functions%201.01.eel) (2015)
32 | Library used by James HE [EEL scripts](https://forum.cockos.com/showthread.php?t=165954&highlight=gui+library). Though, it lacks of documentation so it may not have been used by other scripters.
33 |
34 | - [spk77 simple slider class for eel](https://forum.cockos.com/showthread.php?p=1435963) (2014)
35 | A minimal slider for eel.
36 |
--------------------------------------------------------------------------------
/X-Raym_Working with Stretch Markers ReaScript API.md:
--------------------------------------------------------------------------------
1 | # ReaScript API - Stretch Markers
2 |
3 | Managing Stretch Markers (SM) from ReaScript API is complex. Here are some guidelines, following the discussion on [FR/Q: Stretch Markers API and Slopes related actions/API functions - Cockos Incorporated Forums](https://forum.cockos.com/showthread.php?t=248801)
4 |
5 | Basically, you have access to have count function, two get functions (one for positions, one for slope), associated with two set functions, and one delete.
6 |
7 | All the other thing you might need, like setting rates, moving later SMs (just like with mouse slope editing) etc, need to be calculated using these functions.
8 |
9 | ## Core Ideas
10 |
11 | - SM source positions is related to the positions in source media; it can never be below 0 or above source media length.
12 | - SM positions is related to the positions in the item. It can be negative if the item is trimmed and the SM is hidden outside item edge. You have to take care about take start offset.
13 | - A SM alone isn't helpful, you have to consider SM by pair/section. When you add a first SM to a item and move it, you will create 3 SM (two segments), one new SM being added at start of item source, and one at end. Taking an SM and its next one make more sense in most cases due to how rate is calculated. SM without a pair can't have a slope.
14 |
15 | - SM positions are pre Take rate so you don't have to care about this.
16 |
17 | ## Calculations
18 |
19 | ### Rates
20 |
21 | A SM section is characterized by its left (start) and right (end) rate. If they are the same, only left one is displayed on REAPER arrange view, and the slope is equal to 0. We can calculate SM sections rates using the following math:
22 |
23 | ```lua
24 | count = reaper.GetTakeNumStretchMarkers( take )
25 | for i = 0, count - 1 do
26 | local slope = reaper.GetTakeStretchMarkerSlope( take, i )
27 | local retval, pos_a, srcpos_a = reaper.GetTakeStretchMarker( take, i )
28 | local retval, pos_b, srcpos_b = reaper.GetTakeStretchMarker( take, i+1 )
29 | -- Calculation
30 | local len_init = srcpos_b - srcpos_a -- length between two SM source positions
31 | local len_after = pos_b - pos_a -- Length between two SM actual item positions
32 | local rate_left = (len_init / len_after) * (1-slope)
33 | local rate_right = (len_init / len_after) * (1+slope)
34 | local rate_ratio = rate_right / rate_left
35 | end
36 | ```
37 |
38 | Rate value can't be equal or below 0.
39 |
40 | ### Equations
41 |
42 | Slope parameter is a value between -1 (for rate acceleration) and 1 (for rate deceleration); 0 is for `left_rate = right_rate`.
43 |
44 | Slope value can be extrapolated from this main equation:
45 |
46 | ```lua
47 | (1+slope) / (1-slope) = rate_right / rate_left
48 | ```
49 |
50 | As you can only modify SM pos and slope via API, all your calculation should end by modifying this variables. For eg, if you want to modify `rate_right` only, adjusting `slope`, you will have to express `pos_b` and `slope` with a known value of `rate_right`, starting from `rate_right` and `slope` equation.
51 |
52 | So, from the core equation, you can extrapolate the following:
53 |
54 | ```lua
55 | slope = (rate_ratio - 1) / (rate_ratio + 1)
56 | ```
57 |
58 | And then, calculate the SM position based your desired `rate_right`.
59 |
60 | ```lua
61 | pos_b = (1+slope) / rate_right * (len_init) + pos_a
62 | ```
63 |
64 | Processing right SM for position change is often the desired way to alter SM positions (like with mouse editing).
65 |
66 | ## Implementation
67 |
68 | ### Get SM Data
69 |
70 | Getting all SMs in a table will make calculation faster, debugging easier, and allow to bypass some ReaScript API limitations.
71 |
72 | ```lua
73 | function GetSMData( take )
74 | local SMs = {}
75 | local count = reaper.GetTakeNumStretchMarkers( take )
76 | for i = 0, count - 1 do
77 | local slope = reaper.GetTakeStretchMarkerSlope( take, i )
78 | local retval, pos_a, srcpos_a = reaper.GetTakeStretchMarker( take, i )
79 | local retval, pos_b, srcpos_b = reaper.GetTakeStretchMarker( take, i+1 )
80 | local len_init = srcpos_b - srcpos_a
81 | local len_after = pos_b - pos_a
82 | local rate_right = (len_init / len_after) * (1+slope)
83 | local rate_left = (len_init / len_after) * (1-slope)
84 | if i == count - 1 then -- consider the following for the last SM
85 | rate_right = 1
86 | rate_left = 1
87 | slope = 0
88 | end
89 | table.insert( sm, {slope = slope, pos = pos_a, srcpos = srcpos_a, len_init = len_init, len_after = len_after, rate_right = rate_right, rate_left = rate_left})
90 | end
91 | return SMs
92 | end
93 | ```
94 |
95 | ### Modify SM Data
96 |
97 | One of this strong API limitation is that the Set Slope function doesn't behaves as it does with mouse SM editing. Indeed, with mouse, changing an SM slope ripple all the next SM. With API, nothing is ripple, and so, `rate_left` isn't preserved, which might not be expected: you have to deal with offsetting the right SM pos as well.
98 |
99 | To make this more efficient, you can make your calculation from first to last SM, and have a `cumulated_offset` variable to store how much `new_pos_b` has been offset from `pos_b`, and adding this value to any every `new_pos_b` while looping.
100 |
101 | ```lua
102 | cumulated_offset = 0
103 | for i, sm in ipairs( SMs) do
104 | -- Apply cumulated offset to current marker
105 | local pos_a = sm.pos + cumulated_offset -- current SM pos with cumulated offset
106 | local pos_b = SMs[i+1].pos + cumulated_offset -- next SM pos with cumulated offset
107 | --[[
108 | You new_pos_b calculation here and then, based on what you want to achieve
109 | ]]
110 | local offset = new_pos_b - pos_b
111 | cumulated_offset = cumulated_offset + offset
112 | -- Setting new value
113 | sm.new_pos = pos_a -- pos with cumulated offset
114 | sm.new_slope = new_slope
115 | end
116 | ```
117 |
118 | ### Set SM Data
119 |
120 | SM Set API functions has a strong limitation: a SM can only be inserted between two existing SM. For this reason, we delete any existing SM first before insertion.
121 |
122 | ```lua
123 | function ApplySMData(take, SMs)
124 | local count = reaper.GetTakeNumStretchMarkers( take )
125 | reaper.DeleteTakeStretchMarkers( take, 0, reaper.GetTakeNumStretchMarkers( take ) ) -- Remove existing SM
126 | for i, sm in ipairs(SMs) do
127 | local id = reaper.SetTakeStretchMarker( take, -1, sm.new_pos, sm.srcpos ) -- .new_pos value
128 | if id >= 1 then -- If there is a previous SM, then we can add a slope to the previous marker
129 | reaper.SetTakeStretchMarkerSlope( take, id-1, SMs[i-1].new_slope ) -- .new_slope value.
130 | end
131 | end
132 | reaper.Undo_OnStateChange("Apply SM")
133 | end
134 | ```
135 |
136 | ## Examples
137 |
138 | An implementation of all this has been made in the following script: **X-Raym_Smooth selected items stretch markers transitions by adjusting slope and rate.lua**.
139 |
140 | ## Edge Cases
141 |
142 | In some cases, adding stretch marker by hand could lead to last marker src_pos equal to previous from last marker src_pos, so len_init is 0 and all the next math is wrong. Experimentation involved using + 0.0000001.
143 |
144 | Also, if adding an SM at `pos = 0` is needed, you might try `0.0000001` instead.
145 |
146 | ## Credits
147 |
148 | Doc written by X-Raym. Thanks mpl for having proved it was possible to edit SM without new API functions, and juliansader who cracked the `slope / rate` equation which allowed to get the other equations.
149 |
150 |
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/X-Raym_Working with markers and regions.md:
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1 | # Markers and Regions in ReaScript API
2 |
3 | Markers and Regions iteration is quite confusing cause there is several kinds of index.
4 |
5 | Note that markers and regions are undifferencied in this function. A regions is basically a marker with and end_position and isrgn = true.
6 |
7 | Beware : `retval = idx +1`. This allows to check `retval > 0` to see if the enumeration worked for a certain idx.
8 |
9 | ## IDX (Timeline)
10 |
11 | IDX is according to the timeline position. It is 0-based. If a marker/region move, it's IDX will also move.
12 |
13 | For eg, if you have Marker A, Marker B, Region A, Marker C,
14 | You will neeed IDX = 2 to get Region A.
15 |
16 | This IDX is used in the following functions:
17 |
18 | ```lua
19 | retval, isrgn, pos, rgnend, name, markrgnindexnumber, color = reaper.EnumProjectMarkers3( proj, idx )
20 | ```
21 |
22 | ```lua
23 | reaper.SetProjectMarkerByIndex2( proj, markrgnidx, isrgn, pos, rgnend, IDnumber, name, color, flags )
24 | ```
25 |
26 | ```lua
27 | reaper.DeleteProjectMarkerByIndex( proj, markrgnidx )
28 | ```
29 |
30 | ```lua
31 | id = 1
32 | retval, region_guid = reaper.GetSetProjectInfo_String( 0, "MARKER_GUID:" .. id, "", false )
33 | ```
34 |
35 | ```lua
36 | markeridx, regionidx = reaper.GetLastMarkerAndCurRegion( proj, time )
37 | ```
38 |
39 | ```lua
40 | reaper.NF_GetSWSMarkerRegionSub( markerRegionIdx )
41 | ```
42 |
43 | ## markrgnindexnumber (Ruler)
44 |
45 | This is the number associated to the region or marker, which is displayed in the ruler.
46 | You can then have Marker 1 and Region 1 in the same project.
47 |
48 | This index doesn't change when you move the markers.
49 |
50 | This index is used in the following functions:
51 |
52 | ```lua
53 | retval = reaper.AddProjectMarker2( proj, isrgn, pos, rgnend, name, wantidx, color )
54 | ```
55 |
56 | ```lua
57 | reaper.SetProjectMarker4( proj, markrgnindexnumber, isrgn, pos, rgnend, name, color, flags )
58 | ```
59 |
60 | ```lua
61 | reaper.DeleteProjectMarker( proj, markrgnindexnumber, isrgn )
62 | ```
63 |
64 | It has not Get function (v6.13). You need to firts iterate all markers in a table to have a quick way to get them.
65 |
66 | ## Marker GUID
67 |
68 | ```lua
69 | id = 1
70 | retval, region_guid = reaper.GetSetProjectInfo_String( 0, "MARKER_GUID:" .. id, "", false )
71 | ```
72 |
73 | This is a unique string to identify a marker/region. it doesn't change if the marker/region move. id is timeline based like EnumProjectMarkers3.
74 | There is no GetMarkerByGUID native function (v6.13). You need to iterate all markers/regions in a table first to have a quick way to get them.
75 |
76 | ## Colors
77 |
78 | `color` parameter can sometimes needs 25th bit: `color_int | 1<<24`, or `color_int | 0x1000000`.
79 |
80 | ```lua
81 | reaper.SetProjectMarker3(0,1,false,0,0,"test", reaper.ColorToNative( 255, 0, 0 ) |0x1000000 )
82 | ```
83 |
84 | ```lua
85 | reaper.SetProjectMarker3(0,1,false,0,0,"test", reaper.ColorToNative( 255, 0, 0 ) | 1<<24 )
86 | ```
87 |
88 | ## Looping
89 |
90 | Using while/repeat loops are perfect for iterating in all markers+regions. A simple conditions can allows filter markers by name, positions, type (marker or region) or even more complex things. Consider storing marker/region infos in a table in you plan to move them.
91 |
92 | ```lua
93 | idx = 0
94 | repeat
95 | retval, isrgn, pos, rgnend, name, markrgnindexnumber, color = reaper.EnumProjectMarkers3( proj, idx ) -- get marker by idx
96 | if not isrgn then -- if it is a marker and not a region
97 | -- do something
98 | end
99 | idx = idx + 1 -- increment idx
100 | until retval == 0
101 | ```
102 |
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/X-Raym_media explorer columns.md:
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1 | -- 0: filename
2 | -- 1: filesize
3 | -- 2: date
4 | -- 3:format
5 | -- 9: comment
6 | -- 13: custom tag
7 | -- 16: sample rate
8 | -- 17: channels
9 | -- 19: duration
10 | -- 20: bitrate
11 | -- 24: custom column 1
12 |
13 | ```lua
14 | for i = 0, 30 do -- arbitrary limit
15 | local val = reaper.JS_ListView_GetItemText(file_LV, 0, i)
16 | Msg(i .." = " ..val)
17 | end
18 | ```
19 |
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/reaper actions synonyms keywords.md:
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1 | # REAPER ACTIONS SYNONYMS KEYWORDS
2 |
3 | REAPER actions list has lots of registered entry. Sometimes, some terms are used instead of others. Here are some things to try:
4 |
5 |
6 | Since v6.35 REAPER supports action keyword synonyms and to the built-in synonyms [custom ones can be added via language pack file in [actionlist_synonyms] section](https://forum.cockos.com/showpost.php?p=2507351&postcount=16)
7 |
8 | ## Moving
9 |
10 | * move
11 | * go to (for edit cursor)
12 | * shift by
13 | * scroll to
14 | * set
15 | * left
16 | * right
17 |
18 | ## Items
19 |
20 | * item
21 | * active take
22 | * take
23 |
24 | ## Tracks Order
25 |
26 | * below
27 | * next
28 |
29 | * before
30 | * above
31 | * previous
32 |
33 | ## Delete
34 |
35 | * delete
36 | * remove
37 | * clean
38 |
39 | ## Render
40 |
41 | * render
42 | * freeze
43 | * print (actually no action has this but it may happen)
44 |
45 | ## Item edge
46 |
47 | * trim
48 | * set edge
49 | * shift edge
50 | * expand
51 | * extend
52 | * start
53 | * end
54 |
55 | ## Item position
56 |
57 | * Set position
58 | * Reposition
59 | * Set order
60 | * Reorder
61 | * Move to
62 | * Snap to
63 | * Nudge
64 |
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/video help.txt:
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1 | To access this doc inside REAPER click F1 while Video processor IDE is focused
2 | https://mespotin.uber.space/Ultraschall/Reaper_API_Video_Documentation.html
3 |
4 | ===============================================
5 | Video Processor Structure
6 | ===============================================
7 |
8 | Video processors are written in the EEL2 language, and are primarily code. If the first line is a comment beginning with //, it will be used as the name of the processor.
9 |
10 | The processor can define up to 40 parameters using special comment lines:
11 | //@param [[:varname]|varname] 'name' [defval minval maxval centval step]
12 | For more information on the code language, please see the appendix near the bottom of this text.
13 |
14 | ===============================================
15 | Special Variables Used by Processors
16 | ===============================================
17 | project_time: project time in seconds
18 | project_timeoffs: project setting time offset in seconds
19 | project_tempo: current tempo in BPM
20 | project_ts_num: current time signature numerator
21 | project_ts_denom: current time signature denominator
22 | project_time_qn: current project position in QN
23 | time: item time in seconds (if in item)
24 | framerate: project FPS (30.0, 29.97, etc)
25 | project_w: project preferred video width (code can override this before drawing)
26 | project_h: project preferred video height (code can override this before drawing)
27 | project_wh_valid: set nonzero if project_w/project_h reflect actual project setting (otherwise could be media-defined)
28 | colorspace: current rendering colorspace, e.g. 'RGBA', 'YV12', or 'YUY2'. You can override this before drawing (or between drawing). This may be set to 0 initially if the user has the Auto project colorspace set. It will be automatically changed if 0 and a drawing operation occurs or an input is successfully queried via input_info().
29 | param_wet: if in FX form, wet/dry mix of effect.
30 | param1..param40: parameters
31 | gfx_r: current drawing color (red 0..1)
32 | gfx_g: current drawing color (green 0..1)
33 | gfx_b: current drawing color (blue 0..1)
34 | gfx_a: current drawing alpha (0..1)
35 | gfx_a2: current drawing color alpha channel value (RGB-only, 0..1, defaults to 1)
36 | gfx_mode: drawing mode
37 | 0 = normal
38 | 1 = additive
39 | 3 = multiply (very different in YUV vs RGBA)
40 | 17 = (dest + src*gfx_a)*.5 + .5 (only valid when using YUV colorspaces)
41 | 18 = dest + (src-0.5)*gfx_a*2.0 (only valid when using YUV colorspaces)
42 | 19 = absolute difference: abs(dest-src)*gfx_a (only valid when using YUV colorspaces)
43 | 0x100 (flag ORed to above mode) for blit() to enable filtering (if possible)
44 | 0x10000 (flag ORed to above mode) to use source alpha (only valid when using RGBA colorspace)
45 | 0x40000 (flag ORed to above mode) to use extra clamping in normal mode (for out of range alpha/gradient values)
46 | 0x80000 (flag ORed to above mode) to interpret gfx_r/gfx_g/gfx_b as YUV values (in YUV colorspaces)
47 | gfx_dest: destination image handle, or -1 for main framebuffer
48 |
49 | ===============================================
50 | Video Processor Specific Functions
51 | ===============================================
52 |
53 | input_count()
54 | Returns number of inputs available (total), range [0..n)
55 |
56 | input_track_count()
57 | Returns the number of available inputs on discrete tracks
58 |
59 | input_track(x)
60 | Returns input for bottommost item or FX on discrete-track x (0 is first track with video item above current, etc)
61 |
62 | input_track_exact_count()
63 | Returns the number of tracks above the current track that could possibly contain video items.
64 |
65 | input_track_exact(x)
66 | Returns input for bottommost item or FX on track relative to current track. Returns -1000 if track does not contain any video items at the current time, or -10000 if no further tracks contain video.
67 |
68 | input_next_item(x)
69 | Returns the next input after x which is on a different item or track
70 |
71 | input_next_track(x)
72 | Returns the next input after x which is on a different track
73 |
74 | input_ismaster()
75 | Returns 1.0 if current FX is on master chain, 2.0 if on monitoring FX chain
76 |
77 | input_info(input, w, h[,srctime, wet, parm1, ...])
78 | Returns 1 if input is available, sets w/h to dimensions. If srctime specified, it will be set with the source-local time of the underlying media. if input is a video processor in effect form, automated parameters can be queried via wet/parm1/...
79 |
80 | input_get_name(input, #str)
81 | Gets the input take name or track name. returns >0 on success
82 |
83 | input_match(startidx,#pattern[,...])
84 | Searches inputs for input starting at startidx whose track or item matches #pattern (see EEL2 match() for syntax), returns -10000 if not found.
85 |
86 | input_matchi(startidx,#pattern[,...])
87 | Searches inputs for input starting at startidx whose track or item case-insensitively matches #pattern (see EEL2 matchi() for syntax), returns -10000 if not found.
88 |
89 | gfx_img_alloc([w,h,clear])
90 | Returns an image index for drawing (can create up to 32 images). contents of image undefined unless clear set.
91 |
92 | gfx_img_resize(handle,w,h[,clear])
93 | Sets an image size (handle can be -1 for main framebuffer). contents of image undefined after resize, unless clear set. clear=-1 will only clear if resize occurred. Returns the image handle (if handle is invalid, returns a newly-allocated image handle)
94 |
95 | gfx_img_hold(handle)
96 | Retains (cheaply) a read-only copy of an image in handle. This copy should be released using gfx_img_free() when finished. Up to 32 images can be held.
97 |
98 | gfx_img_getptr(handle)
99 | Gets a unique identifier for an image, valid for while the image is retained. can be used (along with gfx_img_hold) to detect when frames change in a low frame rate video
100 |
101 | gfx_img_free(handle)
102 | Releases an earlier allocated image index.
103 |
104 | gfx_img_info(handle,w,h)
105 | Gets dimensions of image, returns 1 if valid (resize if inexplicably invalidated)
106 |
107 | gfx_set(r,[g=r,b=r,a=1,mode=0,dest,a2=1])
108 | Updates r/g/b/a/mode to values specified, dest is only updated if parameter specified.
109 |
110 | gfx_blit(input[,preserve_aspect=0,x,y,w,h,srcx,srcy,srcw,srch])
111 | Draws input to framebuffer. preserve_aspect=-1 for no fill in pad areas
112 |
113 | gfx_fillrect(x,y,w,h)
114 | Fills a rectangle with the current color/mode/alpha
115 |
116 | gfx_procrect(x,y,w,h,channel_tab[,mode])
117 | Processes a rectangle with 768-entry channel table [256 items of 0..1 per channel]. specify mode=1 to use Y value for U/V source channels (colorization mode)
118 |
119 | gfx_evalrect(x,y,w,h,code_string[,flags,src,init_code_string,src2])
120 | Processes a rectangle with code_string being executed for every pixel/pixel-group. Returns -1 if code_string failed to compile. Code should reference per pixel values (0-255, unclamped), depending on colorspace:
121 | RGBA: r/g/b/a (0-255, unclamped)
122 | YUY2: y1,y2, u, v (0-255, unclamped; u/v are centered at 128)
123 | YV12: y1-y4, u, v (0-255, unclamped; u/v are centered at 128)
124 | Additional options:
125 | flags|=1 in order to prevent multiprocessing (if your routine needs to process pixels in-order)
126 | flags|=2 to ignore output (analysis-only). This is only valid when not using src2 and not using one of the 4/8 modes.
127 | flags|=4,8 -- only valid in RGBA/YV12, and only if src/src2 not specified. flags&8 means process in vertical slices (top to bottom unless flags&4). flags&4 but not flags&8 means right-to-left. In each case y1-y4 are reordered for convenience (the same filter code can typically be used in various orientations).
128 | If init_code_string specified, it will be executed in each thread context before processing
129 | If src specified (and >= -1), sr/sg/sb/sa, sy1/su/sv etc will be available to read. In this case only the intersection of valid rectangles between src and the destination buffer will be processed.
130 | If src and src2 specified (and >= -1), s2r/s2g/s2b/s2a, s2y1/s2u/s2v etc will also be available to read.
131 | Note: variables _1-_99 are thread-local variables which will always be initialized to 0, and _0 will be initialized to the thread index (usually 0 or 1). 6.70+: _slice is the position of the slice (which may differ from _0 in 6.71+). _slices is a count of the multiprocessing slices, _span is the number of calls per line, and _slice_size is the size of each slice in lines (the last slice may vary in size).
132 |
133 | gfx_gradrect(x,y,w,h, r,g,b,a [,drdx,dgdx,dbdx,dadx, drdy,dgdy,dbdy,dady])
134 | Fills rectangle. r/g/b/a supply color at top left corner, drdx (if specified) is amount red changes per X-pixel, etc.
135 |
136 | gfx_rotoblit(srcidx, angle [,x, y, w, h, srcx, srcy, w, h, cliptosrcrect=0, centxoffs=0, centyoffs=0])
137 | Blits with rotate. This function behaves a bit odd when the source and destination sizes/aspect ratios differ, so gfx_deltablit() is generally more useful.
138 |
139 | gfx_deltablit(srcidx, x,y,w,h, srcx,srcy, dsdx, dtdx, dsdy, dtdy, dsdxdy, dtdxdy[, dadx, dady, dadxdy])
140 | Blits with source pixel transformation control. S and T refer to source coordinates: dsdx is how much the source X position changes with each X destination pixel, dtdx is how much the source Y position changes with each X destination pixel, etc.
141 |
142 | gfx_xformblit(srcidx, x,y,w,h, wdiv, hdiv, tab[, wantalpha=0])
143 | Blits with a transformation table. tab is wdiv*hdiv*2 table of source point coordinates. If wantalpha=1, tab is wdiv*hdiv*3 table of src points including alpha for each point.
144 |
145 | gfx_keyedblit(input[,x,y,w,h,srcx,srcy,kv1,kv2,kv3,kv4])
146 | Chroma-key blits, using the source color as key. kv1-kv4 meaning depends on colorspace:
147 | YV12/YUY2:
148 | kv1 is U target (-0.5 default)
149 | kv2 is V target (-0.5 default)
150 | kv3 is closeness-factor (0.4 default)
151 | kv4 is the gain (2.0 default)
152 | RGBA:
153 | kv1 is green-factor (1.0 default)
154 | kv2 is blue-factor (-1.0 default)
155 | kv3 is offset (-1.0 default)
156 | kv4 enables spill removal (1.0 default)
157 |
158 | gfx_destkeyedblit(input[,x,y,w,h,srcx,srcy,kv1,kv2,kv3,kv4])
159 | Chroma-key blits, using destination color as key. ignores gfx_a and gfx_mode. See gfx_keyedblit() for kv1-kv4 explanation.
160 |
161 | gfx_setfont(pxsize[,#fontname, flags)
162 | Sets a font. flags are specified as a multibyte integer, using a combination of the following flags (specify multiple as 'BI' or 'OI' or 'OBI' etc):
163 | 'B' - Bold
164 | 'I' - Italics
165 | 'R' - Blur
166 | 'V' - Invert
167 | 'M' - Mono
168 | 'S' - Shadow
169 | 'O' - Outline
170 |
171 | gfx_str_measure(#string[,w,h])
172 | Measures the size of #string, returns width
173 |
174 | gfx_str_draw(#string[,x,y,fxc_r,fxc_g,fxc_b])
175 | Draw string, fxc_r/g/b are the FX color if Shadow/Outline are set in the font
176 |
177 | gfx_getpixel(input,x,y,v1,v2,v3[,v4])
178 | Gets the value of a pixel from input at x,y. v1/v2/v3 will be YUV or RGB (v4 can be used to get A), returns 1 on success
179 |
180 | rgb2yuv(r,g,b)
181 | Converts r,g,b to YUV, does not clamp [0..1]
182 |
183 | yuv2rgb(r,g,b)
184 | Converts YUV to r,g,b, not clamping [0..1]
185 |
186 | ===============================================
187 | Advanced Functions
188 | ===============================================
189 |
190 | ui_get_state(ctx[,mouse_x, mouse_y,force_frame_in,mouse_wheel_state,mouse_hwheel_state])
191 | Gets UI state and context, only usable from Monitoring FX (returns 0 if used from track). Returns state (1/2/4 are l/r/m mouse buttons, 8/16/32 are ctrl/shift/alt, 1024 is whether configuration for this processor is visible). If 'ctx' set to -1, context is video window and any returned mouse coordinates are [0..1] (where 0,0 is upper left corner, 1,1 is lower right corner of the video area). If 'ctx' is set to [1..40], it means the user is editing that knob. If force_frame_in is specified and is positive, then the processor will be re-executed in this amount of time (even if no new video source is available)
192 |
193 | time_precise([val])
194 | Sets the parameter (or a temporary buffer if omitted) to a system-local timestamp in seconds, and returns a reference to that value. The granularity of the value returned is system defined (but generally significantly smaller than one second).
195 |
196 | on_parameter_change(pvar[, isdone])
197 | Notifies that the parameter pointed to by pvar (must be param1..param40 or a user-defined parameter) has changed. Specify isdone=1 when done modifying parameter (e.g. releasing touch)
198 |
199 | get_host_placement([chain_pos,flags])
200 | Returns track index, or -1 for master track, or -2 for hardware output FX. chain_pos will be position in chain. flags will have 1 set if takeFX.
201 |
202 | fft(buffer,size)
203 | Performs a FFT on the data in the local memory buffer at the offset specified by the first parameter. The size of the FFT is specified by the second parameter, which must be a power of two 16-32768. The outputs are permuted, so if you plan to use them in-order, call fft_permute(buffer, size) before and fft_ipermute(buffer,size) after in-order use. Inputs or outputs will need to be scaled down by 1/size. Notes:
204 | fft()/ifft() require real / imaginary input pairs, so a 256 point FFT actually works with 512 items.
205 | fft()/ifft() must NOT cross a 65,536 item boundary, so be sure to specify the offset accordingly.
206 |
207 | ifft(buffer,size)
208 | Performs an inverse FFT. For more information see fft().
209 |
210 | fft_real(buffer,size)
211 | Performs a real FFT, taking size input samples and producing size/2 complex output pairs. Usually used along with fft_permute(size/2). Inputs/outputs will need to be scaled by 0.5/size. The first output complex pair will be (DC, nyquist).
212 |
213 | ifft_real(buffer,size)
214 | Performs an inverse FFT, taking size/2 complex input pairs (the first being DC, nyquist) and producing size real output values. Usually used along with fft_ipermute(size/2).
215 |
216 | fft_permute(buffer,size)
217 | Permutes the output of fft() to have bands in-order.
218 |
219 | fft_ipermute(buffer,size)
220 | Permutes the input for ifft(), taking bands from in-order to the order ifft() requires. See fft() for more information.
221 |
222 | convolve_c(dest,src,size)
223 | Multiplies each of size complex pairs in dest by the complex pairs in src. Often used for convolution.
224 |
225 | ===============================================
226 | Global Shared Memory
227 | ===============================================
228 |
229 | gmem[] can be used for a shared memory buffer (similar to JSFX) -- you can specify a named buffer which can be shared with ReaScripts and JSFX, by using:
230 | //@gmem=sharedBufferName
231 | on a line by itself. Note that when synchronizing with ReaScripts or JSFX, all processing is asynchronous, so your code will have to deal with synchronization issues (including vast differences between project_time and playback_position, and including race conditions). For Lua ReaScripts, see the function gmem_attach().
232 |
233 | ===============================================
234 | String Functions
235 | ===============================================
236 |
237 | sprintf(#dest,"format"[, ...])
238 | Formats a string and stores it in #dest. Format specifiers begin with %, and may include:
239 | %% = %
240 | %s = string from parameter
241 | %d = parameter as integer
242 | %i = parameter as integer
243 | %u = parameter as unsigned integer
244 | %x = parameter as hex (lowercase) integer
245 | %X = parameter as hex (uppercase) integer
246 | %c = parameter as character
247 | %f = parameter as floating point
248 | %e = parameter as floating point (scientific notation, lowercase)
249 | %E = parameter as floating point (scientific notation, uppercase)
250 | %g = parameter as floating point (shortest representation, lowercase)
251 | %G = parameter as floating point (shortest representation, uppercase)
252 |
253 | Many standard C printf() modifiers can be used, including:
254 | %.10s = string, but only print up to 10 characters
255 | %-10s = string, left justified to 10 characters
256 | %10s = string, right justified to 10 characters
257 | %+f = floating point, always show sign
258 | %.4f = floating point, minimum of 4 digits after decimal point
259 | %10d = integer, minimum of 10 digits (space padded)
260 | %010f = integer, minimum of 10 digits (zero padded)
261 |
262 | Values for format specifiers can be specified as additional parameters to sprintf, or within {} in the format specifier (such as %{varname}d, in that case a global variable is always used).
263 |
264 | matchi("needle","haystack"[, ...])
265 | Case-insensitive version of match().
266 |
267 | match("needle","haystack"[, ...])
268 | Searches for the first parameter in the second parameter, using a simplified regular expression syntax.
269 | * = match 0 or more characters
270 | *? = match 0 or more characters, lazy
271 | + = match 1 or more characters
272 | +? = match 1 or more characters, lazy
273 | ? = match one character
274 |
275 | You can also use format specifiers to match certain types of data, and optionally put that into a variable:
276 | %s means 1 or more chars
277 | %0s means 0 or more chars
278 | %5s means exactly 5 chars
279 | %5-s means 5 or more chars
280 | %-10s means 1-10 chars
281 | %3-5s means 3-5 chars
282 | %0-5s means 0-5 chars
283 | %x, %d, %u, and %f are available for use similarly
284 | %c can be used, but can't take any length modifiers
285 | Use uppercase (%S, %D, etc) for lazy matching
286 |
287 | See also sprintf() for other notes, including specifying direct variable references via {}.
288 |
289 | strlen("str")
290 | Returns the length of the string passed as a parameter
291 |
292 | strcpy(#str,"srcstr")
293 | Copies the contents of srcstr to #str, and returns #str
294 |
295 | strcat(#str,"srcstr")
296 | Appends srcstr to #str, and returns #str
297 |
298 | strcmp("str","str2")
299 | Compares strings, returning 0 if equal
300 |
301 | stricmp("str","str2")
302 | Compares strings ignoring case, returning 0 if equal
303 |
304 | strncmp("str","str2",maxlen)
305 | Compares strings giving up after maxlen characters, returning 0 if equal
306 |
307 | strnicmp("str","str2",maxlen)
308 | Compares strings giving up after maxlen characters, ignoring case, returning 0 if equal
309 |
310 | strncpy(#str,"srcstr",maxlen)
311 | Copies srcstr to #str, stopping after maxlen characters. Returns #str.
312 |
313 | strncat(#str,"srcstr",maxlen)
314 | Appends srcstr to #str, stopping after maxlen characters of srcstr. Returns #str.
315 |
316 | strcpy_from(#str,"srcstr",offset)
317 | Copies srcstr to #str, but starts reading srcstr at offset offset
318 |
319 | strcpy_substr(#str,"srcstr",offs,ml))
320 | PHP-style (start at offs, offs<0 means from end, ml for maxlen, ml<0 = reduce length by this amt)
321 |
322 | str_getchar("str",offset[,type])
323 | Returns the data at byte-offset offset of str. If offset is negative, position is relative to end of string.type defaults to signed char, but can be specified to read raw binary data in other formats (note the single quotes, these are single/multi-byte characters):
324 | 'c' - signed char
325 | 'cu' - unsigned char
326 | 's' - signed short
327 | 'S' - signed short, big endian
328 | 'su' - unsigned short
329 | 'Su' - unsigned short, big endian
330 | 'i' - signed int
331 | 'I' - signed int, big endian
332 | 'iu' - unsigned int
333 | 'Iu' - unsigned int, big endian
334 | 'f' - float
335 | 'F' - float, big endian
336 | 'd' - double
337 | 'D' - double, big endian
338 |
339 |
340 | str_setchar(#str,offset,val[,type]))
341 | Sets value at offset offset, type optional. offset may be negative to refer to offset relative to end of string, or between 0 and length, inclusive, and if set to length it will lengthen string. See str_getchar() for more information on types.
342 |
343 | str_setlen(#str,len)
344 | Sets length of #str (if increasing, will be space-padded), and returns #str.
345 |
346 | str_delsub(#str,pos,len)
347 | Deletes len characters at offset pos from #str, and returns #str.
348 |
349 | str_insert(#str,"srcstr",pos)
350 | Inserts srcstr into #str at offset pos. Returns #str
351 |
--------------------------------------------------------------------------------
/web_interface_modding.md:
--------------------------------------------------------------------------------
1 | # REAPER Web Interface Modding Documentation
2 |
3 | From REAPER v5.31 Web Interface *main.js* file. Formatted by [X-Raym](http://www.extremraym.com).
4 |
5 | ## Basics:
6 |
7 | * call `wwr_start()` to begin requests to the server
8 | * you can call `wwr_req_recur("REQUEST", interval)` to set recurring requests (such as status updates). Interval is in milliseconds.
9 | * you can call `wwr_req_recur_cancel("REQUEST")` to remove a recurring request that was previously set.
10 | * you can call `wwr_req("REQUEST")` to send a one-time request.
11 | * `g_wwr_timer_freq` can be overridden before calling `wwr_start()` to increase the timer frequency. (the default is 100, for 100ms)
12 |
13 | ## Responses:
14 |
15 | You should define a function named `wwr_onreply`:
16 |
17 | ```javascript
18 | function wwr_onreply(results) {
19 | var ar = results.split("\n");
20 | var x;
21 | for (x=0;x`
134 |
135 | (if an error occurs you may get nothing back at all, or you might get the GET string back but with no parameter)
136 |
137 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\`.
138 |
139 | #### SET/TRACK/index/xxxxx/value
140 |
141 | Similar to `GET/TRACK/index/xxxxx`, but sets the value of this item. You probably will want to follow this with a SET/UNDO command, below. This will not give any response.
142 |
143 | #### SET/TRACK/index/VOL/value
144 |
145 | Special case of `SET/TRACK/index/xxxx`, sets volume for a track via control surface API (meaning it respects automation modes etc). If value starts with + or -, then adjustment is relative (in dB), otherwise adjustment is absolute (1=0dB, etc). If value ends in "g", then ganging is ignored. Does not need SET/UNDO.
146 |
147 | #### SET/TRACK/index/PAN/value
148 |
149 | Special case of `SET/TRACK/index/xxxx`, sets pan for a track via control surface API. If value starts with + or -, adjustment is relative. Range is always -1..1. If value ends in "g", then ganging is ignored. Does not need SET/UNDO.
150 |
151 | #### SET/TRACK/index/WIDTH/value
152 |
153 | Special case of `SET/TRACK/index/xxxx`, sets width for a track via control surface API. If value starts with + or -, adjustment is relative. Range is always -1..1. If value ends in "g", then ganging is ignored. Does not need SET/UNDO.
154 |
155 | #### SET/TRACK/index/MUTE/value
156 |
157 | Special case of `SET/TRACK/index/xxxx`, sets mute for track. if value is <0, mute is toggled. Does not need SET/UNDO.
158 |
159 | #### SET/TRACK/index/SOLO/value
160 |
161 | Special case of `SET/TRACK/index/xxxx`, sets solo for track. if value is <0, solo is toggled. Does not need SET/UNDO.
162 |
163 | #### SET/TRACK/index/FX/value
164 |
165 | Special case of `SET/TRACK/index/xxxx`, sets fx enabled for track. if value is <0, fx enabled is toggled. Does not need SET/UNDO.
166 |
167 | #### SET/TRACK/index/RECARM/value
168 |
169 | Special case of `SET/TRACK/index/xxxx`, sets record arm enabled for track. if value is <0, record arm enabled is toggled. Does not need `SET/UNDO`.
170 |
171 | #### SET/TRACK/index/RECMON/value
172 |
173 | Special case of `SET/TRACK/index/xxxx`, sets record monitoring for track. if value is <0, record monitoring is cycled, otherwise 1=on, 2=auto. Does not need SET/UNDO.
174 |
175 | #### SET/TRACK/index/SEL/value
176 |
177 | Special case of `SET/TRACK/index/xxxx`, sets selection for track. if value is <0, selection is toggled. Does not need SET/UNDO.
178 |
179 | #### SET/UNDO/message
180 |
181 | Adds an undo point, useful if you have modified anything that needs it.
182 |
183 | #### SET/UNDO_BEGIN
184 |
185 | Begins an undo block (should always be matched with SET/UNDO_END!)
186 |
187 | #### SET/UNDO_END/message
188 |
189 | Ends an undo block
190 |
191 | #### SET/REPEAT/val
192 |
193 | If val is -1, toggles repeat, 0 disables repeat, 1 enables repeat.
194 |
195 | #### GET/REPEAT
196 |
197 | Returns:
198 |
199 | `GET/REPEAT \t val`
200 |
201 | where val is 0 or 1.
202 |
203 | #### SET/TRACK/x/SEND/y/MUTE/value
204 |
205 | Sets hardware output/send mute for track x, send y. value can be -1 to toggle.
206 |
207 | Use y=-1 for first receive, -2 for second, etc.
208 |
209 | #### SET/TRACK/x/SEND/y/VOL/value
210 |
211 | Sets hardware output/send volume (1.0 = +0dB) for track x, send y. append e to value to treat as "end" (capture), or "E" to treat as an instant edit.
212 |
213 | Use y=-1 for first receive, -2 for second, etc.
214 |
215 | #### SET/TRACK/x/SEND/y/PAN/value
216 |
217 | Sets hardware output/send pan (0=center, -1=left) for track x, send y. append e to value to treat as "end" (capture), or "E" to treat as an instant edit.
218 |
219 | Use y=-1 for first receive, -2 for second, etc.
220 |
221 | #### SET/POS/value_in_seconds
222 |
223 | Sets edit cursor position (seeking playback) to value_in_seconds
224 |
225 | #### SET/POS_STR/value_string
226 |
227 | Sets edit cursor position (seeking playback) to value_string (format auto-detected)
228 |
229 | r1 goes to region ID 1, m1 to marker 1, R1 to first timeline region, M1 to first timeline marker
230 |
231 |
232 | #### LYRICS/trackindex
233 |
234 | Returns:
235 |
236 | `LYRICS \t trackindex \t beat_position \t lyric \t ...`
237 |
238 | Retrieves MIDI lyrics for trackindex.
239 |
240 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\`. Length is limited to around 16k.
241 |
242 | #### SET/PROJEXTSTATE/section/key/value
243 |
244 | See `SetProjExtState()` API -- section, key, value should be urlencoded
245 |
246 | #### GET/PROJEXTSTATE/section/key
247 |
248 | Returns:
249 |
250 | `PROJEXTSTATE \t section \t key \t string`
251 |
252 | See: `GetProjExtState()` API
253 |
254 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\`. Length is limited to around 16k.
255 |
256 | #### GET/EXTSTATE/section/key
257 |
258 | Returns:
259 |
260 | `EXTSTATE \t section \t key \t string`
261 |
262 | See `GetExtState()` API
263 |
264 | String will have newlines/tabs/backslashes encoded as `\\n`, `\\t` and `\\`
265 |
266 | #### SET/EXTSTATE/section/key/value
267 |
268 | See `SetExtState()` API (`persist=false`) section, key, value should be urlencoded
269 |
270 | #### SET/EXTSTATEPERSIST/section/key/value
271 |
272 | See `SetExtState()` API (`persist=true`) section, key, value should be urlencoded
273 |
274 | #### GET/command_id
275 |
276 | `command_id` can be numeric or \_123456789abcdef... registered ID.
277 |
278 | Returns:
279 |
280 | `CMDSTATE \t command_id \t state`
281 |
282 | state>0 for on, 0=off, -1=no state
283 |
284 |
285 | #### OSC/oscstring[:value]
286 |
287 | Sends an OSC message through the default processing (Default.ReaperOSC) and MIDI-learn/action mappings. oscstring:value will be urldecoded.
288 |
289 | #### MARKER & REGION
290 |
291 | Returns a list of all markers or regions, in the format of:
292 |
293 | ```
294 | MARKER_LIST
295 | MARKER \t name \t ID \t position [\t color]
296 | ...
297 | MARKER_LIST_END
298 | ```
299 |
300 | ```
301 | REGION_LIST
302 | REGION \t name \t ID \t start-position \t end-position [\t color]
303 | ...
304 | REGION_LIST_END
305 | ```
306 |
307 | `color` is in the form of 0xaarrggbb, nonzero if a custom color set
308 |
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