├── .gitignore ├── LICENSE ├── README.md └── main.lua /.gitignore: -------------------------------------------------------------------------------- 1 | .vscode/* 2 | !.vscode/settings.json 3 | !.vscode/tasks.json 4 | !.vscode/launch.json 5 | !.vscode/extensions.json 6 | !.vscode/*.code-snippets 7 | 8 | # Local History for Visual Studio Code 9 | .history/ 10 | 11 | # Built Visual Studio Code Extensions 12 | *.vsix 13 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Universal Hitbox Extender 2 | For the people that have trouble aiming. 3 | 4 | This version is no longer supported. Check the rewrite branch for more information. 5 | ``` 6 | loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/latest/download/main.lua", true))() 7 | ``` 8 | -------------------------------------------------------------------------------- /main.lua: -------------------------------------------------------------------------------- 1 | if getgenv().FurryHBELoaded ~= nil then 2 | return 3 | end 4 | getgenv().FurryHBELoaded = false 5 | 6 | if not game:IsLoaded() then 7 | game.Loaded:Wait() 8 | end 9 | 10 | if not getgenv().MTAPIMutex then 11 | loadstring(game:HttpGet("https://raw.githubusercontent.com/RectangularObject/MT-Api-v2/main/__source/mt-api%20v2.lua", true))() 12 | end 13 | --[[ loadstring(game:HttpGet("https://raw.githubusercontent.com/LegoHacker1337/legohacks/main/PhysicsServiceOnClient.lua"))() ]] 14 | local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/RectangularObject/LinoriaLib/main/Library.lua"))() 15 | local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/RectangularObject/LinoriaLib/main/addons/SaveManager.lua"))() 16 | SaveManager:SetLibrary(Library) 17 | SaveManager:SetFolder("FurryHBE") 18 | 19 | local Teams = game:GetService("Teams") 20 | local Players = game:GetService("Players") 21 | --[[ local PhysicsService = game:GetService("PhysicsService") ]] 22 | local RunService = game:GetService("RunService") 23 | local Workspace = game:GetService("Workspace") 24 | local ReplicatedStorage = game:GetService("ReplicatedStorage") 25 | local Camera = Workspace.CurrentCamera 26 | local WorldToViewportPoint = Camera.WorldToViewportPoint 27 | local lPlayer = Players.LocalPlayer 28 | local players = {} 29 | local entities = {} 30 | local teamModule = nil 31 | 32 | --[[ PhysicsService:CreateCollisionGroup("furryCollisions") 33 | for _, v in pairs(PhysicsService:GetCollisionGroups()) do 34 | PhysicsService:CollisionGroupSetCollidable(PhysicsService:GetCollisionGroupName(v.id), "furryCollisions", false) 35 | end ]] 36 | 37 | local function updatePlayers() 38 | if not getgenv().FurryHBELoaded then return end 39 | for _, v in pairs(players) do 40 | task.spawn(function() 41 | v:Update() 42 | end) 43 | end 44 | end 45 | 46 | RunService:BindToRenderStep("furryWalls", Enum.RenderPriority.Camera.Value - 1, function() 47 | if not getgenv().FurryHBELoaded then return end 48 | Camera = Workspace.CurrentCamera 49 | for _, v in pairs(players) do 50 | task.spawn(function() 51 | v:UpdateESP() 52 | end) 53 | end 54 | end) 55 | 56 | local mainWindow = Library:CreateWindow("Squares' Hitbox Extender") 57 | local mainTab = mainWindow:AddTab("Main") 58 | local mainGroupbox = mainTab:AddLeftGroupbox("Hitbox Extender") 59 | local espGroupbox = mainTab:AddLeftGroupbox("ESP") 60 | local ignoresGroupbox = mainTab:AddRightGroupbox("Ignores") 61 | local collisionsGroupbox = mainTab:AddRightGroupbox("Collisions") 62 | local miscGroupbox = mainTab:AddLeftGroupbox("Keybinds") 63 | 64 | local emergencyTab = mainWindow:AddTab("Emergency") 65 | local emergencyGroupbox = emergencyTab:AddLeftGroupbox("Fixes") 66 | 67 | mainGroupbox:AddToggle("extenderToggled", { Text = "Toggle" }):OnChanged(updatePlayers) 68 | mainGroupbox:AddSlider("extenderSize", { Text = "Size", Min = 2, Max = 100, Default = 10, Rounding = 1 }):OnChanged(updatePlayers) 69 | mainGroupbox:AddSlider("extenderTransparency", { Text = "Transparency", Min = 0, Max = 1, Default = 0.5, Rounding = 2 }):OnChanged(updatePlayers) 70 | mainGroupbox:AddInput("customPartName", { Text = "Custom Part Name", Default = "HeadHB" }):OnChanged(updatePlayers) 71 | mainGroupbox:AddDropdown("extenderPartList", { Text = "Body Parts", AllowNull = true, Multi = true, Values = { "Custom Part", "Head", "HumanoidRootPart", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Default = "HumanoidRootPart" }):OnChanged(updatePlayers) 72 | 73 | espGroupbox:AddToggle("espNameToggled", { Text = "Name" }):AddColorPicker("espNameColor1", { Title = "Fill Color", Default = Color3.fromRGB(255, 255, 255) }):AddColorPicker("espNameColor2", { Title = "Outline Color", Default = Color3.fromRGB(0, 0, 0) }) 74 | Toggles.espNameToggled:OnChanged(updatePlayers) 75 | Options.espNameColor1:OnChanged(updatePlayers) 76 | Options.espNameColor2:OnChanged(updatePlayers) 77 | espGroupbox:AddToggle("espNameUseTeamColor", { Text = "Use Team Color For Name" }):OnChanged(updatePlayers) 78 | espGroupbox:AddDropdown("espNameType", { Text = "Name Type", AllowNull = false, Multi = false, Values = { "Display Name", "Account Name" }, Default = "Display Name" }):OnChanged(updatePlayers) 79 | espGroupbox:AddToggle("espHighlightToggled", { Text = "Chams" }):AddColorPicker("espHighlightColor1", { Title = "Fill Color", Default = Color3.fromRGB(0, 0, 0) }):AddColorPicker("espHighlightColor2", { Title = "Outline Color", Default = Color3.fromRGB(0, 0, 0) }) 80 | Toggles.espHighlightToggled:OnChanged(updatePlayers) 81 | Options.espHighlightColor1:OnChanged(updatePlayers) 82 | Options.espHighlightColor2:OnChanged(updatePlayers) 83 | espGroupbox:AddToggle("espHighlightUseTeamColor", { Text = "Use Team Color For Chams" }):OnChanged(updatePlayers) 84 | espGroupbox:AddDropdown("espHighlightDepthMode", { Text = "Chams Depth Mode", AllowNull = false, Multi = false, Values = { "Occluded", "AlwaysOnTop" }, Default = "Occluded" }):OnChanged(updatePlayers) 85 | espGroupbox:AddSlider("espHighlightFillTransparency", { Text = "Chams Fill Transparency", Min = 0, Max = 1, Default = 0.5, Rounding = 2 }):OnChanged(updatePlayers) 86 | espGroupbox:AddSlider("espHighlightOutlineTransparency", { Text = "Chams Outline Transparency", Min = 0, Max = 1, Default = 0, Rounding = 2 }):OnChanged(updatePlayers) 87 | 88 | miscGroupbox:AddLabel("Toggle UI"):AddKeyPicker("menuKeybind", { Default = "End", NoUI = true, Text = "Menu Keybind" }) 89 | miscGroupbox:AddLabel("Force Update"):AddKeyPicker("forceUpdateKeybind", { Default = "Home", NoUI = true, Text = "Force Update Keybind"}) 90 | Options.forceUpdateKeybind:OnClick(updatePlayers) 91 | Library.ToggleKeybind = Options.menuKeybind 92 | 93 | ignoresGroupbox:AddToggle("extenderSitCheck", { Text = "Ignore Sitting Players" }):OnChanged(updatePlayers) 94 | ignoresGroupbox:AddToggle("extenderFFCheck", { Text = "Ignore Forcefielded Players" }):OnChanged(updatePlayers) 95 | ignoresGroupbox:AddToggle("ignoreSelectedPlayersToggled", { Text = "Ignore Selected Players" }):OnChanged(updatePlayers) 96 | ignoresGroupbox:AddDropdown("ignorePlayerList", { Text = "Players", AllowNull = true, Multi = true, Values = {} }):OnChanged(updatePlayers) 97 | ignoresGroupbox:AddToggle("ignoreOwnTeamToggled", { Text = "Ignore Own Team" }):OnChanged(updatePlayers) 98 | ignoresGroupbox:AddToggle("ignoreSelectedTeamsToggled", { Text = "Ignore Selected Teams" }):OnChanged(updatePlayers) 99 | ignoresGroupbox:AddDropdown("ignoreTeamList", { Text = "Teams", AllowNull = true, Multi = true, Values = {} }):OnChanged(updatePlayers) 100 | 101 | collisionsGroupbox:AddToggle("collisionsToggled", { Text = "Enable Collisions" }):OnChanged(updatePlayers) 102 | 103 | SaveManager:BuildConfigSection(mainTab) 104 | SaveManager:LoadAutoloadConfig() 105 | 106 | local function updateList(list) 107 | list:SetValues() 108 | list:Display() 109 | end 110 | 111 | if game.GameId == 504234221 then -- Vampire Hunters 3 112 | teamModule = require(ReplicatedStorage.Scripts.Modules.PlayerModule) 113 | end 114 | if game.GameId == 1934496708 then -- Project: SCP 115 | teamModule = require(Workspace:WaitForChild("Teams")) 116 | end 117 | 118 | local function addEntity(entity) 119 | 120 | end 121 | 122 | local function addPlayer(player) 123 | table.insert(Options.ignorePlayerList.Values, player.Name) 124 | updateList(Options.ignorePlayerList) 125 | players[player] = {} 126 | local playerIdx = players[player] 127 | local playerChar = player.Character 128 | local defaultProperties = {} 129 | 130 | local function isTeammate() 131 | if game.GameId == 718936923 then -- Neighborhood War 132 | if not lPlayer.Character or not playerChar or not playerChar:FindFirstChild("HumanoidRootPart") then return true end 133 | return lPlayer.Character.HumanoidRootPart.Color == playerChar.HumanoidRootPart.Color 134 | elseif game.PlaceId == 633284182 then -- Fireteam 135 | if not player:FindFirstChild("PlayerData") or not player.PlayerData:FindFirstChild("TeamValue") then return true end 136 | return lPlayer.PlayerData.TeamValue.Value == player.PlayerData.TeamValue.Value 137 | elseif game.PlaceId == 2029250188 then -- Q-Clash 138 | if not lPlayer.Character or not playerChar then return true end 139 | return lPlayer.Character.Parent == playerChar.Parent 140 | elseif game.PlaceId == 2978450615 then -- Paintball Reloaded 141 | return getrenv()._G.PlayerProfiles.Data[lPlayer.Name].Team == getrenv()._G.PlayerProfiles.Data[player.Name].Team 142 | elseif game.GameId == 1934496708 then -- Project: SCP 143 | if Workspace.FriendlyFire.Value then return false end 144 | return (not player.Team or player.Team.Name == "LOBBY" or lPlayer.Team.Name == "LOBBY" or player.Team.Name == "Admin" or lPlayer.Team == player.Team) or 145 | teamModule[lPlayer.Team.Name] == teamModule[player.Team.Name] or 146 | ((teamModule[lPlayer.Team.Name] == "CI" and teamModule[player.Team.Name] == "CD") or 147 | (teamModule[player.Team.Name] == "CI" and teamModule[lPlayer.Team.Name] == "CD")) 148 | elseif game.PlaceId == 2622527242 then -- SCP rBreach 149 | if not player.Team or player.Team.Name == "Intro" or player.Team.Name == "Spectator" or player.Team.Name == "Not Playing" or lPlayer.Team == player.Team then return true end 150 | local lPlayerTeamName = lPlayer.Team.Name 151 | local playerTeamName = player.Team.Name 152 | local selfTeam 153 | local playerTeam 154 | if lPlayerTeamName == "Class-D Personnel" or lPlayerTeamName == "Chaos Insurgency" then 155 | selfTeam = "Chads" 156 | end 157 | if lPlayerTeamName == "Facility Personnel" or lPlayerTeamName == "Security Department" or lPlayerTeamName == "Mobile Task Force" then 158 | selfTeam = "Crayon Eaters" 159 | end 160 | if lPlayerTeamName == "SCPs" or lPlayerTeamName == "Serpent's Hand" then 161 | selfTeam = "Menaces to Society" 162 | end 163 | if lPlayerTeamName == "Global Occult Coalition" then 164 | selfTeam = "Who?" 165 | end 166 | if lPlayerTeamName == "Unusual Incidents Unit" then 167 | selfTeam = "Who2?" 168 | end 169 | if playerTeamName == "Class-D Personnel" or playerTeamName == "Chaos Insurgency" then 170 | playerTeam = "Chads" 171 | end 172 | if playerTeamName == "Facility Personnel" or playerTeamName == "Security Department" or playerTeamName == "Mobile Task Force" then 173 | playerTeam = "Crayon Eaters" 174 | end 175 | if playerTeamName == "SCPs" or playerTeamName == "Serpent's Hand" then 176 | playerTeam = "Menaces to Society" 177 | end 178 | if playerTeamName == "Global Occult Coalition" then 179 | playerTeam = "Who?" 180 | end 181 | if playerTeamName == "Unusual Incidents Unit" then 182 | selfTeam = "Who2?" 183 | end 184 | if selfTeam == "Who2?" or playerTeam == "Who2?" then 185 | if selfTeam == "Crayon Eaters" or playerTeam == "Crayon Eaters" or selfTeam == "Who?" or playerTeam == "Who?" then 186 | return true 187 | end 188 | end 189 | return selfTeam == playerTeam 190 | elseif game.PlaceId == 8770868695 then -- Anomalous Activities: First Contact 191 | if not lPlayer.Character or not playerChar or not player.Team or player.Team.Name == "Dead" or player.Team.Name == "Inactive" then return true end 192 | return lPlayer.Character.Parent == playerChar.Parent 193 | elseif game.PlaceId == 5884786982 then -- Escape The Darkness 194 | if not lPlayer.Character or not playerChar then return true end 195 | return lPlayer.Character.name ~= "Killer" and playerChar.Name ~= "Killer" 196 | elseif game.GameId == 2162282815 then -- Rush Point 197 | if not player:FindFirstChild("SelectedTeam") then return true end 198 | return player.SelectedTeam.Value == lPlayer.SelectedTeam.Value 199 | elseif game.PlaceId == 1240644540 then -- Vampire Hunters 3 200 | if not teamModule or not teamModule.IsPlayerSurvivor then return true end 201 | return teamModule.IsPlayerSurvivor(nil, player) == true and teamModule.IsPlayerSurvivor(nil, lPlayer) == true 202 | elseif game.PlaceId == 10236714118 then -- Return of Humans vs Zombies 203 | if not player:FindFirstChild("PlayerData") or not player.PlayerData:FindFirstChild("Team") then return true end 204 | return lPlayer.PlayerData.Team.Value == player.PlayerData.Team.Value 205 | end 206 | return lPlayer.Team == player.Team 207 | end 208 | 209 | local function isDead() 210 | if not playerChar then return true end 211 | local humanoid = playerChar:FindFirstChildWhichIsA("Humanoid") 212 | if game.PlaceId == 6172932937 then -- Energy Assault 213 | return player.ragdolled.Value 214 | elseif game.GameId == 718936923 then -- Neighborhood War 215 | return playerChar:FindFirstChild("Dead") ~= nil 216 | end 217 | return humanoid and humanoid:GetState() == Enum.HumanoidStateType.Dead 218 | end 219 | 220 | local function isSitting() 221 | local humanoid = playerChar:FindFirstChildWhichIsA("Humanoid") 222 | return Toggles.extenderSitCheck.Value and humanoid ~= nil and humanoid.Sit == true 223 | end 224 | 225 | local function isFFed() 226 | if not playerChar then return false end 227 | if game.PlaceId == 4991214437 or game.PlaceId == 6652350934 then -- town 228 | return playerChar.Head.Material == Enum.Material.ForceField 229 | end 230 | local ff = playerChar:FindFirstChildWhichIsA("ForceField") 231 | return Toggles.extenderFFCheck.Value and playerChar ~= nil and ff ~= nil and ff.Visible == true 232 | end 233 | 234 | local function isIgnored() 235 | if not playerChar then return true end 236 | return Toggles.ignoreOwnTeamToggled.Value and isTeammate() or 237 | Toggles.ignoreSelectedTeamsToggled.Value and table.find(Options.ignoreTeamList:GetActiveValues(), tostring(player.Team)) or 238 | Toggles.ignoreSelectedPlayersToggled.Value and table.find(Options.ignorePlayerList:GetActiveValues(), tostring(player.Name)) 239 | end 240 | 241 | -- hbe 242 | 243 | local debounce = false 244 | local function setup(part) 245 | defaultProperties[part.Name] = {} 246 | local properties = defaultProperties[part.Name] 247 | properties.Size = part.Size 248 | properties.Transparency = part.Transparency 249 | properties.Massless = part.Massless 250 | properties.CanCollide = part.CanCollide 251 | properties.CollisionGroupId = part.CollisionGroupId 252 | local getSizeHook = part:AddGetHook("Size", properties.Size) 253 | local getTransparencyHook = part:AddGetHook("Transparency", properties.Transparency) 254 | local getMasslessHook = part:AddGetHook("Massless", properties.Massless) 255 | local getCanCollideHook = part:AddGetHook("CanCollide", properties.CanCollide) 256 | --[[ local getCollisionGroupHook = part:AddGetHook("CollisionGroupId", properties.CollisionGroupId) ]] 257 | local setSizeHook = part:AddSetHook("Size", function(_, value) 258 | properties.Size = value 259 | getSizeHook:Modify("Size", properties.Size) 260 | if Toggles.extenderToggled.Value then 261 | local size = Options.extenderSize.Value 262 | return Vector3.new(size, size, size) 263 | end 264 | return properties.Size 265 | end) 266 | local setTransparencyHook = part:AddSetHook("Transparency", function(_, value) 267 | properties.Transparency = value 268 | getTransparencyHook:Modify("Transparency", properties.Transparency) 269 | if Toggles.extenderToggled.Value then 270 | return Options.extenderTransparency.Value 271 | end 272 | return properties.Transparency 273 | end) 274 | local setMasslessHook = part:AddSetHook("Massless", function(_, value) 275 | properties.Massless = value 276 | getMasslessHook:Modify("Massless", properties.Massless) 277 | if Toggles.extenderToggled.Value then 278 | if part.Name ~= "HumanoidRootPart" then 279 | return true 280 | end 281 | end 282 | return properties.Massless 283 | end) 284 | local setCanCollideHook = part:AddSetHook("CanCollide", function(_, value) 285 | properties.CanCollide = value 286 | getCanCollideHook:Modify("CanCollide", properties.CanCollide) 287 | if Toggles.extenderToggled.Value and not Toggles.collisionsToggled.Value then 288 | if part.Name == "Head" or part.Name == "HumanoidRootPart" then 289 | return false 290 | end 291 | end 292 | return properties.CanCollide 293 | end) 294 | --[[ local setCollisionGroupId = part:AddSetHook("CollisionGroupId", function(_, value) 295 | properties.CollisionGroupId = value 296 | getCollisionGroupHook:Modify("CollisionGroupId", properties.CollisionGroupId) 297 | if Toggles.extenderToggled.Value and not Toggles.collisionsToggled.Value then 298 | return PhysicsService:GetCollisionGroupId("furryCollisions") 299 | end 300 | return properties.CollisionGroupId 301 | end) ]] 302 | local changed = part.Changed:Connect(function(property) -- __namecall isn't replicated to the client when called from a serverscript 303 | if debounce then return end 304 | if properties[property] then 305 | if properties[property] ~= part[property] then 306 | properties[property] = part[property] 307 | end 308 | playerIdx:Update() 309 | end 310 | end) 311 | part.Destroying:Connect(function() 312 | getSizeHook:Remove() 313 | getTransparencyHook:Remove() 314 | getMasslessHook:Remove() 315 | getCanCollideHook:Remove() 316 | --getCollisionGroupHook:Remove() 317 | setSizeHook:Remove() 318 | setTransparencyHook:Remove() 319 | setMasslessHook:Remove() 320 | setCanCollideHook:Remove() 321 | --setCollisionGroupId:Remove() 322 | changed:Disconnect() 323 | end) 324 | end 325 | 326 | local function isActive(part) 327 | local name = part.Name 328 | for _, v in pairs(Options.extenderPartList:GetActiveValues()) do 329 | if string.match(name, v) or (v == "Custom Part" and string.match(name, Options.customPartName.Value)) or 330 | (v == "Left Arm" and string.match(name, "Left") and (string.match(name, "Arm") or string.match(name, "Hand"))) or 331 | (v == "Right Arm" and string.match(name, "Right") and (string.match(name, "Arm") or string.match(name, "Hand"))) or 332 | (v == "Left Leg" and string.match(name, "Left") and (string.match(name, "Leg") or string.match(name, "Foot"))) or 333 | (v == "Right Leg" and string.match(name, "Right") and (string.match(name, "Leg") or string.match(name, "Foot"))) then 334 | return true 335 | end 336 | end 337 | return false 338 | end 339 | 340 | local function resize(part) 341 | if not defaultProperties[part.Name] then 342 | setup(part) 343 | end 344 | if Toggles.extenderToggled.Value and isActive(part) and not isIgnored() and not isSitting() and not isFFed() and not isDead() then 345 | if part.Name ~= "HumanoidRootPart" then 346 | part.Massless = true 347 | end 348 | if not Toggles.collisionsToggled.Value then 349 | --[[ if part.Name == "Head" or part.Name == "HumanoidRootPart" then 350 | part.CanCollide = false 351 | else 352 | part.CollisionGroupId = PhysicsService:GetCollisionGroupId("furryCollisions") 353 | end ]] 354 | part.CanCollide = false 355 | else 356 | part.CanCollide = defaultProperties[part.Name].CanCollide 357 | --[[ part.CollisionGroupId = defaultProperties[part.Name].CollisionGroupId ]] 358 | end 359 | local size = Options.extenderSize.Value 360 | part.Size = Vector3.new(size, size, size) 361 | part.Transparency = Options.extenderTransparency.Value 362 | if part.Name == "Head" then 363 | local face = part:FindFirstChild("face") 364 | if face then 365 | face.Transparency = Options.extenderTransparency.Value 366 | end 367 | end 368 | else 369 | part.Massless = defaultProperties[part.Name].Massless 370 | part.CanCollide = defaultProperties[part.Name].CanCollide 371 | part.Size = defaultProperties[part.Name].Size 372 | part.Transparency = defaultProperties[part.Name].Transparency 373 | if part.Name == "Head" then 374 | local face = part:FindFirstChild("face") 375 | if face then 376 | face.Transparency = defaultProperties["Head"].Transparency 377 | end 378 | end 379 | --[[ part.CollisionGroupId = defaultProperties[part.Name].CollisionGroupId ]] 380 | end 381 | end 382 | 383 | function playerIdx:Update() 384 | if not playerChar then return end 385 | debounce = true 386 | for _, v in pairs(playerChar:GetChildren()) do 387 | if v:IsA("BasePart") then 388 | resize(v) 389 | end 390 | end 391 | debounce = false 392 | end 393 | 394 | -- esp 395 | 396 | local function FindFirstChildMatching(parent, name) 397 | if not parent then return nil end 398 | for _,v in pairs(parent:GetChildren()) do 399 | if string.match(v.Name, name) then 400 | return v 401 | end 402 | end 403 | end 404 | 405 | local nameEsp = Drawing.new("Text"); nameEsp.Center = true; nameEsp.Outline = true 406 | local chams = Instance.new("Highlight");chams.Parent = game:GetService("CoreGui") 407 | function playerIdx:UpdateESP() 408 | if not playerChar or isIgnored() or isDead() then nameEsp.Visible = false; chams.Enabled = false return end 409 | if Toggles.espNameToggled.Value then 410 | local target = FindFirstChildMatching(playerChar, "Torso") 411 | if target then 412 | local pos, vis = WorldToViewportPoint(Camera, target.Position) 413 | if vis then 414 | if Options.espNameType.Value == "Display Name" then 415 | nameEsp.Text = player.DisplayName 416 | else 417 | nameEsp.Text = player.Name 418 | end 419 | if Toggles.espNameUseTeamColor.Value then 420 | nameEsp.Color = player.TeamColor.Color 421 | else 422 | nameEsp.Color = Options.espNameColor1.Value 423 | end 424 | nameEsp.OutlineColor = Options.espNameColor2.Value 425 | nameEsp.Position = Vector2.new(pos.X, pos.Y) 426 | nameEsp.Size = 1000 / pos.Z + 10 427 | nameEsp.Visible = true 428 | else 429 | nameEsp.Visible = false 430 | end 431 | else 432 | nameEsp.Visible = false 433 | end 434 | else 435 | nameEsp.Visible = false 436 | end 437 | if Toggles.espHighlightToggled.Value then 438 | chams.Adornee = playerChar 439 | if Toggles.espHighlightToggled.Value then 440 | if Toggles.espHighlightUseTeamColor.Value then 441 | chams.FillColor = player.TeamColor.Color 442 | chams.OutlineColor = player.TeamColor.Color 443 | else 444 | chams.FillColor = Options.espHighlightColor1.Value 445 | chams.OutlineColor = Options.espHighlightColor2.Value 446 | end 447 | chams.DepthMode = Enum.HighlightDepthMode[Options.espHighlightDepthMode.Value] 448 | chams.FillTransparency = Options.espHighlightFillTransparency.Value 449 | chams.OutlineTransparency = Options.espHighlightOutlineTransparency.Value 450 | chams.Enabled = true 451 | else 452 | chams.Enabled = false 453 | end 454 | else 455 | chams.Enabled = false 456 | end 457 | end 458 | 459 | function playerIdx:DeleteVisuals() 460 | nameEsp:Remove() 461 | chams:Destroy() 462 | end 463 | 464 | -- jank fix for CharacterAdded firing too early 465 | local function WaitForFullChar(char) 466 | local startTime = tick() 467 | local humanoid = char:FindFirstChildWhichIsA("Humanoid") 468 | if not humanoid then 469 | repeat 470 | if char == nil then 471 | return false 472 | end 473 | humanoid = char:FindFirstChildWhichIsA("Humanoid") 474 | task.wait() 475 | until humanoid or tick()-startTime >= 2 476 | end 477 | local loaded = false 478 | startTime = tick() 479 | repeat 480 | local limbs = 0 481 | for _, v in pairs(char:GetChildren()) do 482 | if humanoid:GetLimb(v) ~= Enum.Limb.Unknown then 483 | limbs += 1 484 | end 485 | end 486 | if limbs == 6 or limbs == 15 then 487 | loaded = true 488 | end 489 | task.wait() 490 | until loaded or tick()-startTime >= 3 491 | --print(char, "has fully loaded") 492 | return true 493 | end 494 | 495 | player.CharacterAdded:Connect(function(character) 496 | --print(player, "spawned") 497 | playerChar = character 498 | defaultProperties = {} 499 | if WaitForFullChar(character) then 500 | playerIdx:Update() 501 | local humanoid = character:FindFirstChildWhichIsA("Humanoid") 502 | if humanoid then 503 | humanoid:GetPropertyChangedSignal("Health"):Connect(function() 504 | if humanoid.Health <= 0 then 505 | playerIdx:Update() 506 | end 507 | end) 508 | humanoid.StateChanged:Connect(function(_, newState) 509 | if newState == Enum.HumanoidStateType.Dead then 510 | playerIdx:Update() 511 | end 512 | end) 513 | end 514 | if character:FindFirstChildWhichIsA("ForceField") then 515 | --print(player, "ff'ed") 516 | playerIdx:Update() 517 | end 518 | character.ChildAdded:Connect(function(child) 519 | if game.GameId == 718936923 then -- Neighborhood War 520 | if child.Name == "Dead" then 521 | playerIdx:Update() 522 | return 523 | end 524 | end 525 | if child:IsA("ForceField") then 526 | --print(player, "ff'ed") 527 | playerIdx:Update() 528 | end 529 | end) 530 | character.ChildRemoved:Connect(function(child) 531 | if child:IsA("ForceField") then 532 | --print(player, "un-ff'ed") 533 | playerIdx:Update() 534 | end 535 | end) 536 | if game.PlaceId == 4991214437 or game.PlaceId == 6652350934 then -- town 537 | local head = playerChar:FindFirstChild("Head") 538 | head:GetPropertyChangedSignal("Material"):Connect(function() 539 | playerIdx:Update() 540 | end) 541 | end 542 | end 543 | end) 544 | player.CharacterRemoving:Connect(function() 545 | --print(player, "despawned") 546 | if playerIdx then 547 | defaultProperties = {} 548 | end 549 | end) 550 | player:GetPropertyChangedSignal("Team"):Connect(function(team) 551 | --print(player, "updated team to", team) 552 | playerIdx:Update() 553 | end) 554 | if game.PlaceId == 6172932937 then -- Energy Assault 555 | local ragdolled = player:WaitForChild("ragdolled") 556 | ragdolled.Changed:Connect(function() 557 | playerIdx:Update() 558 | end) 559 | end 560 | if game.GameId == 1934496708 then -- Project: SCP 561 | local ff = Workspace:WaitForChild("FriendlyFire") 562 | ff.Changed:Connect(function() 563 | playerIdx:Update() 564 | end) 565 | end 566 | if game.GameId == 2162282815 then -- Rush Point 567 | local mapFolder = Workspace:WaitForChild("MapFolder") 568 | local gamePlayers = mapFolder:WaitForChild("Players") 569 | for _,v in pairs(gamePlayers:GetChildren()) do 570 | if v.Name == player.Name then 571 | playerChar = v 572 | end 573 | end 574 | gamePlayers.ChildAdded:Connect(function(v) 575 | if v.Name == player.Name then 576 | playerChar = v 577 | end 578 | end) 579 | end 580 | if game.PlaceId == 4991214437 or game.PlaceId == 6652350934 then -- town 581 | if playerChar then 582 | local head = playerChar:FindFirstChild("Head") 583 | head:GetPropertyChangedSignal("Material"):Connect(function() 584 | playerIdx:Update() 585 | end) 586 | end 587 | end 588 | end 589 | 590 | local function removePlayer(player) 591 | if not players[player] then return end 592 | players[player]:DeleteVisuals() 593 | table.remove(Options.ignorePlayerList.Values, table.find(Options.ignorePlayerList.Values, player.Name)) 594 | updateList(Options.ignorePlayerList) 595 | players[player] = nil 596 | end 597 | 598 | for _, player in ipairs(Players:GetPlayers()) do 599 | if player == lPlayer then 600 | continue 601 | end 602 | --print("found player", player.Name) 603 | addPlayer(player) 604 | end 605 | for _, team in pairs(Teams:GetTeams()) do 606 | if team:IsA("Team") then 607 | --print("found team", team.Name) 608 | table.insert(Options.ignoreTeamList.Values, team.Name) 609 | updateList(Options.ignoreTeamList) 610 | end 611 | end 612 | Players.PlayerAdded:Connect(function(player) 613 | --print(player.Name, "joined") 614 | addPlayer(player) 615 | end) 616 | Players.PlayerRemoving:Connect(function(player) 617 | --print(player.Name, "left") 618 | removePlayer(player) 619 | end) 620 | Teams.ChildAdded:Connect(function(team) 621 | if team:IsA("Team") then 622 | --print(team.Name, "created") 623 | table.insert(Options.ignoreTeamList.Values, team.Name) 624 | updateList(Options.ignoreTeamList) 625 | end 626 | end) 627 | Teams.ChildRemoved:Connect(function(team) 628 | if team:IsA("Team") then 629 | --print(team.Name, "deleted") 630 | table.remove(Options.ignoreTeamList.Values, table.find(Options.ignoreTeamList.Values, team.Name)) 631 | updateList(Options.ignoreTeamList) 632 | end 633 | end) 634 | 635 | lPlayer:GetAttributeChangedSignal("Team"):Connect(function() 636 | updatePlayers() 637 | end) 638 | lPlayer.CharacterAdded:Connect(function() 639 | updatePlayers() 640 | end) 641 | 642 | -- This is a very very very very very very rare bug that I encountered, so here's a button that fixes it 643 | emergencyGroupbox:AddButton("Fix Missing Players", function() 644 | local found = 0 645 | for _, player in ipairs(Players:GetPlayers()) do 646 | if players[player] or player == lPlayer then continue else 647 | found = found + 1 648 | addPlayer(player) 649 | end 650 | end 651 | if found > 0 then 652 | Library:Notify("Found " .. found .. " players") 653 | else 654 | Library:Notify("No missing players found") 655 | end 656 | updatePlayers() 657 | end):AddToolTip("Attempts to find players that were not detected by the hbe (somehow)") 658 | 659 | if game.PlaceId == 111311599 then 660 | -- Critical Strike Anticheat Disabler 661 | local anticheat = game:GetService("ReplicatedFirst")["Serverbased AntiCheat"] 662 | local sValue = lPlayer:WaitForChild("SValue") 663 | local function constructAnticheatString() 664 | return "CS-" .. math.random(11111, 99999) .. "-" .. math.random(1111, 9999) .. "-" .. math.random(111111, 999999) .. math.random(1111111, 9999999) .. (sValue.Value * 6) ^ 2 + 18 665 | end 666 | task.spawn(function() 667 | while true do 668 | task.wait(2) 669 | game:GetService("ReplicatedStorage").ACDetect:FireServer(sValue.Value, constructAnticheatString()) 670 | end 671 | end) 672 | anticheat.Disabled = true 673 | end 674 | 675 | getgenv().FurryHBELoaded = true 676 | updatePlayers() 677 | Library:Notify("hai :3") 678 | Library:Notify("Press " .. Library.ToggleKeybind.Value .. " to open the menu") 679 | --------------------------------------------------------------------------------