├── .gitignore
├── LICENSE
├── README.md
└── main.lua
/.gitignore:
--------------------------------------------------------------------------------
1 | .vscode/*
2 | !.vscode/settings.json
3 | !.vscode/tasks.json
4 | !.vscode/launch.json
5 | !.vscode/extensions.json
6 | !.vscode/*.code-snippets
7 |
8 | # Local History for Visual Studio Code
9 | .history/
10 |
11 | # Built Visual Studio Code Extensions
12 | *.vsix
13 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
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577 | by the Free Software Foundation.
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585 | permissions. However, no additional obligations are imposed on any
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589 | 15. Disclaimer of Warranty.
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591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
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625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
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633 |
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635 | Copyright (C)
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637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
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642 | This program is distributed in the hope that it will be useful,
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644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
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664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Universal Hitbox Extender
2 | For the people that have trouble aiming.
3 |
4 | This version is no longer supported. Check the rewrite branch for more information.
5 | ```
6 | loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/latest/download/main.lua", true))()
7 | ```
8 |
--------------------------------------------------------------------------------
/main.lua:
--------------------------------------------------------------------------------
1 | if getgenv().FurryHBELoaded ~= nil then
2 | return
3 | end
4 | getgenv().FurryHBELoaded = false
5 |
6 | if not game:IsLoaded() then
7 | game.Loaded:Wait()
8 | end
9 |
10 | if not getgenv().MTAPIMutex then
11 | loadstring(game:HttpGet("https://raw.githubusercontent.com/RectangularObject/MT-Api-v2/main/__source/mt-api%20v2.lua", true))()
12 | end
13 | --[[ loadstring(game:HttpGet("https://raw.githubusercontent.com/LegoHacker1337/legohacks/main/PhysicsServiceOnClient.lua"))() ]]
14 | local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/RectangularObject/LinoriaLib/main/Library.lua"))()
15 | local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/RectangularObject/LinoriaLib/main/addons/SaveManager.lua"))()
16 | SaveManager:SetLibrary(Library)
17 | SaveManager:SetFolder("FurryHBE")
18 |
19 | local Teams = game:GetService("Teams")
20 | local Players = game:GetService("Players")
21 | --[[ local PhysicsService = game:GetService("PhysicsService") ]]
22 | local RunService = game:GetService("RunService")
23 | local Workspace = game:GetService("Workspace")
24 | local ReplicatedStorage = game:GetService("ReplicatedStorage")
25 | local Camera = Workspace.CurrentCamera
26 | local WorldToViewportPoint = Camera.WorldToViewportPoint
27 | local lPlayer = Players.LocalPlayer
28 | local players = {}
29 | local entities = {}
30 | local teamModule = nil
31 |
32 | --[[ PhysicsService:CreateCollisionGroup("furryCollisions")
33 | for _, v in pairs(PhysicsService:GetCollisionGroups()) do
34 | PhysicsService:CollisionGroupSetCollidable(PhysicsService:GetCollisionGroupName(v.id), "furryCollisions", false)
35 | end ]]
36 |
37 | local function updatePlayers()
38 | if not getgenv().FurryHBELoaded then return end
39 | for _, v in pairs(players) do
40 | task.spawn(function()
41 | v:Update()
42 | end)
43 | end
44 | end
45 |
46 | RunService:BindToRenderStep("furryWalls", Enum.RenderPriority.Camera.Value - 1, function()
47 | if not getgenv().FurryHBELoaded then return end
48 | Camera = Workspace.CurrentCamera
49 | for _, v in pairs(players) do
50 | task.spawn(function()
51 | v:UpdateESP()
52 | end)
53 | end
54 | end)
55 |
56 | local mainWindow = Library:CreateWindow("Squares' Hitbox Extender")
57 | local mainTab = mainWindow:AddTab("Main")
58 | local mainGroupbox = mainTab:AddLeftGroupbox("Hitbox Extender")
59 | local espGroupbox = mainTab:AddLeftGroupbox("ESP")
60 | local ignoresGroupbox = mainTab:AddRightGroupbox("Ignores")
61 | local collisionsGroupbox = mainTab:AddRightGroupbox("Collisions")
62 | local miscGroupbox = mainTab:AddLeftGroupbox("Keybinds")
63 |
64 | local emergencyTab = mainWindow:AddTab("Emergency")
65 | local emergencyGroupbox = emergencyTab:AddLeftGroupbox("Fixes")
66 |
67 | mainGroupbox:AddToggle("extenderToggled", { Text = "Toggle" }):OnChanged(updatePlayers)
68 | mainGroupbox:AddSlider("extenderSize", { Text = "Size", Min = 2, Max = 100, Default = 10, Rounding = 1 }):OnChanged(updatePlayers)
69 | mainGroupbox:AddSlider("extenderTransparency", { Text = "Transparency", Min = 0, Max = 1, Default = 0.5, Rounding = 2 }):OnChanged(updatePlayers)
70 | mainGroupbox:AddInput("customPartName", { Text = "Custom Part Name", Default = "HeadHB" }):OnChanged(updatePlayers)
71 | mainGroupbox:AddDropdown("extenderPartList", { Text = "Body Parts", AllowNull = true, Multi = true, Values = { "Custom Part", "Head", "HumanoidRootPart", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg" }, Default = "HumanoidRootPart" }):OnChanged(updatePlayers)
72 |
73 | espGroupbox:AddToggle("espNameToggled", { Text = "Name" }):AddColorPicker("espNameColor1", { Title = "Fill Color", Default = Color3.fromRGB(255, 255, 255) }):AddColorPicker("espNameColor2", { Title = "Outline Color", Default = Color3.fromRGB(0, 0, 0) })
74 | Toggles.espNameToggled:OnChanged(updatePlayers)
75 | Options.espNameColor1:OnChanged(updatePlayers)
76 | Options.espNameColor2:OnChanged(updatePlayers)
77 | espGroupbox:AddToggle("espNameUseTeamColor", { Text = "Use Team Color For Name" }):OnChanged(updatePlayers)
78 | espGroupbox:AddDropdown("espNameType", { Text = "Name Type", AllowNull = false, Multi = false, Values = { "Display Name", "Account Name" }, Default = "Display Name" }):OnChanged(updatePlayers)
79 | espGroupbox:AddToggle("espHighlightToggled", { Text = "Chams" }):AddColorPicker("espHighlightColor1", { Title = "Fill Color", Default = Color3.fromRGB(0, 0, 0) }):AddColorPicker("espHighlightColor2", { Title = "Outline Color", Default = Color3.fromRGB(0, 0, 0) })
80 | Toggles.espHighlightToggled:OnChanged(updatePlayers)
81 | Options.espHighlightColor1:OnChanged(updatePlayers)
82 | Options.espHighlightColor2:OnChanged(updatePlayers)
83 | espGroupbox:AddToggle("espHighlightUseTeamColor", { Text = "Use Team Color For Chams" }):OnChanged(updatePlayers)
84 | espGroupbox:AddDropdown("espHighlightDepthMode", { Text = "Chams Depth Mode", AllowNull = false, Multi = false, Values = { "Occluded", "AlwaysOnTop" }, Default = "Occluded" }):OnChanged(updatePlayers)
85 | espGroupbox:AddSlider("espHighlightFillTransparency", { Text = "Chams Fill Transparency", Min = 0, Max = 1, Default = 0.5, Rounding = 2 }):OnChanged(updatePlayers)
86 | espGroupbox:AddSlider("espHighlightOutlineTransparency", { Text = "Chams Outline Transparency", Min = 0, Max = 1, Default = 0, Rounding = 2 }):OnChanged(updatePlayers)
87 |
88 | miscGroupbox:AddLabel("Toggle UI"):AddKeyPicker("menuKeybind", { Default = "End", NoUI = true, Text = "Menu Keybind" })
89 | miscGroupbox:AddLabel("Force Update"):AddKeyPicker("forceUpdateKeybind", { Default = "Home", NoUI = true, Text = "Force Update Keybind"})
90 | Options.forceUpdateKeybind:OnClick(updatePlayers)
91 | Library.ToggleKeybind = Options.menuKeybind
92 |
93 | ignoresGroupbox:AddToggle("extenderSitCheck", { Text = "Ignore Sitting Players" }):OnChanged(updatePlayers)
94 | ignoresGroupbox:AddToggle("extenderFFCheck", { Text = "Ignore Forcefielded Players" }):OnChanged(updatePlayers)
95 | ignoresGroupbox:AddToggle("ignoreSelectedPlayersToggled", { Text = "Ignore Selected Players" }):OnChanged(updatePlayers)
96 | ignoresGroupbox:AddDropdown("ignorePlayerList", { Text = "Players", AllowNull = true, Multi = true, Values = {} }):OnChanged(updatePlayers)
97 | ignoresGroupbox:AddToggle("ignoreOwnTeamToggled", { Text = "Ignore Own Team" }):OnChanged(updatePlayers)
98 | ignoresGroupbox:AddToggle("ignoreSelectedTeamsToggled", { Text = "Ignore Selected Teams" }):OnChanged(updatePlayers)
99 | ignoresGroupbox:AddDropdown("ignoreTeamList", { Text = "Teams", AllowNull = true, Multi = true, Values = {} }):OnChanged(updatePlayers)
100 |
101 | collisionsGroupbox:AddToggle("collisionsToggled", { Text = "Enable Collisions" }):OnChanged(updatePlayers)
102 |
103 | SaveManager:BuildConfigSection(mainTab)
104 | SaveManager:LoadAutoloadConfig()
105 |
106 | local function updateList(list)
107 | list:SetValues()
108 | list:Display()
109 | end
110 |
111 | if game.GameId == 504234221 then -- Vampire Hunters 3
112 | teamModule = require(ReplicatedStorage.Scripts.Modules.PlayerModule)
113 | end
114 | if game.GameId == 1934496708 then -- Project: SCP
115 | teamModule = require(Workspace:WaitForChild("Teams"))
116 | end
117 |
118 | local function addEntity(entity)
119 |
120 | end
121 |
122 | local function addPlayer(player)
123 | table.insert(Options.ignorePlayerList.Values, player.Name)
124 | updateList(Options.ignorePlayerList)
125 | players[player] = {}
126 | local playerIdx = players[player]
127 | local playerChar = player.Character
128 | local defaultProperties = {}
129 |
130 | local function isTeammate()
131 | if game.GameId == 718936923 then -- Neighborhood War
132 | if not lPlayer.Character or not playerChar or not playerChar:FindFirstChild("HumanoidRootPart") then return true end
133 | return lPlayer.Character.HumanoidRootPart.Color == playerChar.HumanoidRootPart.Color
134 | elseif game.PlaceId == 633284182 then -- Fireteam
135 | if not player:FindFirstChild("PlayerData") or not player.PlayerData:FindFirstChild("TeamValue") then return true end
136 | return lPlayer.PlayerData.TeamValue.Value == player.PlayerData.TeamValue.Value
137 | elseif game.PlaceId == 2029250188 then -- Q-Clash
138 | if not lPlayer.Character or not playerChar then return true end
139 | return lPlayer.Character.Parent == playerChar.Parent
140 | elseif game.PlaceId == 2978450615 then -- Paintball Reloaded
141 | return getrenv()._G.PlayerProfiles.Data[lPlayer.Name].Team == getrenv()._G.PlayerProfiles.Data[player.Name].Team
142 | elseif game.GameId == 1934496708 then -- Project: SCP
143 | if Workspace.FriendlyFire.Value then return false end
144 | return (not player.Team or player.Team.Name == "LOBBY" or lPlayer.Team.Name == "LOBBY" or player.Team.Name == "Admin" or lPlayer.Team == player.Team) or
145 | teamModule[lPlayer.Team.Name] == teamModule[player.Team.Name] or
146 | ((teamModule[lPlayer.Team.Name] == "CI" and teamModule[player.Team.Name] == "CD") or
147 | (teamModule[player.Team.Name] == "CI" and teamModule[lPlayer.Team.Name] == "CD"))
148 | elseif game.PlaceId == 2622527242 then -- SCP rBreach
149 | if not player.Team or player.Team.Name == "Intro" or player.Team.Name == "Spectator" or player.Team.Name == "Not Playing" or lPlayer.Team == player.Team then return true end
150 | local lPlayerTeamName = lPlayer.Team.Name
151 | local playerTeamName = player.Team.Name
152 | local selfTeam
153 | local playerTeam
154 | if lPlayerTeamName == "Class-D Personnel" or lPlayerTeamName == "Chaos Insurgency" then
155 | selfTeam = "Chads"
156 | end
157 | if lPlayerTeamName == "Facility Personnel" or lPlayerTeamName == "Security Department" or lPlayerTeamName == "Mobile Task Force" then
158 | selfTeam = "Crayon Eaters"
159 | end
160 | if lPlayerTeamName == "SCPs" or lPlayerTeamName == "Serpent's Hand" then
161 | selfTeam = "Menaces to Society"
162 | end
163 | if lPlayerTeamName == "Global Occult Coalition" then
164 | selfTeam = "Who?"
165 | end
166 | if lPlayerTeamName == "Unusual Incidents Unit" then
167 | selfTeam = "Who2?"
168 | end
169 | if playerTeamName == "Class-D Personnel" or playerTeamName == "Chaos Insurgency" then
170 | playerTeam = "Chads"
171 | end
172 | if playerTeamName == "Facility Personnel" or playerTeamName == "Security Department" or playerTeamName == "Mobile Task Force" then
173 | playerTeam = "Crayon Eaters"
174 | end
175 | if playerTeamName == "SCPs" or playerTeamName == "Serpent's Hand" then
176 | playerTeam = "Menaces to Society"
177 | end
178 | if playerTeamName == "Global Occult Coalition" then
179 | playerTeam = "Who?"
180 | end
181 | if playerTeamName == "Unusual Incidents Unit" then
182 | selfTeam = "Who2?"
183 | end
184 | if selfTeam == "Who2?" or playerTeam == "Who2?" then
185 | if selfTeam == "Crayon Eaters" or playerTeam == "Crayon Eaters" or selfTeam == "Who?" or playerTeam == "Who?" then
186 | return true
187 | end
188 | end
189 | return selfTeam == playerTeam
190 | elseif game.PlaceId == 8770868695 then -- Anomalous Activities: First Contact
191 | if not lPlayer.Character or not playerChar or not player.Team or player.Team.Name == "Dead" or player.Team.Name == "Inactive" then return true end
192 | return lPlayer.Character.Parent == playerChar.Parent
193 | elseif game.PlaceId == 5884786982 then -- Escape The Darkness
194 | if not lPlayer.Character or not playerChar then return true end
195 | return lPlayer.Character.name ~= "Killer" and playerChar.Name ~= "Killer"
196 | elseif game.GameId == 2162282815 then -- Rush Point
197 | if not player:FindFirstChild("SelectedTeam") then return true end
198 | return player.SelectedTeam.Value == lPlayer.SelectedTeam.Value
199 | elseif game.PlaceId == 1240644540 then -- Vampire Hunters 3
200 | if not teamModule or not teamModule.IsPlayerSurvivor then return true end
201 | return teamModule.IsPlayerSurvivor(nil, player) == true and teamModule.IsPlayerSurvivor(nil, lPlayer) == true
202 | elseif game.PlaceId == 10236714118 then -- Return of Humans vs Zombies
203 | if not player:FindFirstChild("PlayerData") or not player.PlayerData:FindFirstChild("Team") then return true end
204 | return lPlayer.PlayerData.Team.Value == player.PlayerData.Team.Value
205 | end
206 | return lPlayer.Team == player.Team
207 | end
208 |
209 | local function isDead()
210 | if not playerChar then return true end
211 | local humanoid = playerChar:FindFirstChildWhichIsA("Humanoid")
212 | if game.PlaceId == 6172932937 then -- Energy Assault
213 | return player.ragdolled.Value
214 | elseif game.GameId == 718936923 then -- Neighborhood War
215 | return playerChar:FindFirstChild("Dead") ~= nil
216 | end
217 | return humanoid and humanoid:GetState() == Enum.HumanoidStateType.Dead
218 | end
219 |
220 | local function isSitting()
221 | local humanoid = playerChar:FindFirstChildWhichIsA("Humanoid")
222 | return Toggles.extenderSitCheck.Value and humanoid ~= nil and humanoid.Sit == true
223 | end
224 |
225 | local function isFFed()
226 | if not playerChar then return false end
227 | if game.PlaceId == 4991214437 or game.PlaceId == 6652350934 then -- town
228 | return playerChar.Head.Material == Enum.Material.ForceField
229 | end
230 | local ff = playerChar:FindFirstChildWhichIsA("ForceField")
231 | return Toggles.extenderFFCheck.Value and playerChar ~= nil and ff ~= nil and ff.Visible == true
232 | end
233 |
234 | local function isIgnored()
235 | if not playerChar then return true end
236 | return Toggles.ignoreOwnTeamToggled.Value and isTeammate() or
237 | Toggles.ignoreSelectedTeamsToggled.Value and table.find(Options.ignoreTeamList:GetActiveValues(), tostring(player.Team)) or
238 | Toggles.ignoreSelectedPlayersToggled.Value and table.find(Options.ignorePlayerList:GetActiveValues(), tostring(player.Name))
239 | end
240 |
241 | -- hbe
242 |
243 | local debounce = false
244 | local function setup(part)
245 | defaultProperties[part.Name] = {}
246 | local properties = defaultProperties[part.Name]
247 | properties.Size = part.Size
248 | properties.Transparency = part.Transparency
249 | properties.Massless = part.Massless
250 | properties.CanCollide = part.CanCollide
251 | properties.CollisionGroupId = part.CollisionGroupId
252 | local getSizeHook = part:AddGetHook("Size", properties.Size)
253 | local getTransparencyHook = part:AddGetHook("Transparency", properties.Transparency)
254 | local getMasslessHook = part:AddGetHook("Massless", properties.Massless)
255 | local getCanCollideHook = part:AddGetHook("CanCollide", properties.CanCollide)
256 | --[[ local getCollisionGroupHook = part:AddGetHook("CollisionGroupId", properties.CollisionGroupId) ]]
257 | local setSizeHook = part:AddSetHook("Size", function(_, value)
258 | properties.Size = value
259 | getSizeHook:Modify("Size", properties.Size)
260 | if Toggles.extenderToggled.Value then
261 | local size = Options.extenderSize.Value
262 | return Vector3.new(size, size, size)
263 | end
264 | return properties.Size
265 | end)
266 | local setTransparencyHook = part:AddSetHook("Transparency", function(_, value)
267 | properties.Transparency = value
268 | getTransparencyHook:Modify("Transparency", properties.Transparency)
269 | if Toggles.extenderToggled.Value then
270 | return Options.extenderTransparency.Value
271 | end
272 | return properties.Transparency
273 | end)
274 | local setMasslessHook = part:AddSetHook("Massless", function(_, value)
275 | properties.Massless = value
276 | getMasslessHook:Modify("Massless", properties.Massless)
277 | if Toggles.extenderToggled.Value then
278 | if part.Name ~= "HumanoidRootPart" then
279 | return true
280 | end
281 | end
282 | return properties.Massless
283 | end)
284 | local setCanCollideHook = part:AddSetHook("CanCollide", function(_, value)
285 | properties.CanCollide = value
286 | getCanCollideHook:Modify("CanCollide", properties.CanCollide)
287 | if Toggles.extenderToggled.Value and not Toggles.collisionsToggled.Value then
288 | if part.Name == "Head" or part.Name == "HumanoidRootPart" then
289 | return false
290 | end
291 | end
292 | return properties.CanCollide
293 | end)
294 | --[[ local setCollisionGroupId = part:AddSetHook("CollisionGroupId", function(_, value)
295 | properties.CollisionGroupId = value
296 | getCollisionGroupHook:Modify("CollisionGroupId", properties.CollisionGroupId)
297 | if Toggles.extenderToggled.Value and not Toggles.collisionsToggled.Value then
298 | return PhysicsService:GetCollisionGroupId("furryCollisions")
299 | end
300 | return properties.CollisionGroupId
301 | end) ]]
302 | local changed = part.Changed:Connect(function(property) -- __namecall isn't replicated to the client when called from a serverscript
303 | if debounce then return end
304 | if properties[property] then
305 | if properties[property] ~= part[property] then
306 | properties[property] = part[property]
307 | end
308 | playerIdx:Update()
309 | end
310 | end)
311 | part.Destroying:Connect(function()
312 | getSizeHook:Remove()
313 | getTransparencyHook:Remove()
314 | getMasslessHook:Remove()
315 | getCanCollideHook:Remove()
316 | --getCollisionGroupHook:Remove()
317 | setSizeHook:Remove()
318 | setTransparencyHook:Remove()
319 | setMasslessHook:Remove()
320 | setCanCollideHook:Remove()
321 | --setCollisionGroupId:Remove()
322 | changed:Disconnect()
323 | end)
324 | end
325 |
326 | local function isActive(part)
327 | local name = part.Name
328 | for _, v in pairs(Options.extenderPartList:GetActiveValues()) do
329 | if string.match(name, v) or (v == "Custom Part" and string.match(name, Options.customPartName.Value)) or
330 | (v == "Left Arm" and string.match(name, "Left") and (string.match(name, "Arm") or string.match(name, "Hand"))) or
331 | (v == "Right Arm" and string.match(name, "Right") and (string.match(name, "Arm") or string.match(name, "Hand"))) or
332 | (v == "Left Leg" and string.match(name, "Left") and (string.match(name, "Leg") or string.match(name, "Foot"))) or
333 | (v == "Right Leg" and string.match(name, "Right") and (string.match(name, "Leg") or string.match(name, "Foot"))) then
334 | return true
335 | end
336 | end
337 | return false
338 | end
339 |
340 | local function resize(part)
341 | if not defaultProperties[part.Name] then
342 | setup(part)
343 | end
344 | if Toggles.extenderToggled.Value and isActive(part) and not isIgnored() and not isSitting() and not isFFed() and not isDead() then
345 | if part.Name ~= "HumanoidRootPart" then
346 | part.Massless = true
347 | end
348 | if not Toggles.collisionsToggled.Value then
349 | --[[ if part.Name == "Head" or part.Name == "HumanoidRootPart" then
350 | part.CanCollide = false
351 | else
352 | part.CollisionGroupId = PhysicsService:GetCollisionGroupId("furryCollisions")
353 | end ]]
354 | part.CanCollide = false
355 | else
356 | part.CanCollide = defaultProperties[part.Name].CanCollide
357 | --[[ part.CollisionGroupId = defaultProperties[part.Name].CollisionGroupId ]]
358 | end
359 | local size = Options.extenderSize.Value
360 | part.Size = Vector3.new(size, size, size)
361 | part.Transparency = Options.extenderTransparency.Value
362 | if part.Name == "Head" then
363 | local face = part:FindFirstChild("face")
364 | if face then
365 | face.Transparency = Options.extenderTransparency.Value
366 | end
367 | end
368 | else
369 | part.Massless = defaultProperties[part.Name].Massless
370 | part.CanCollide = defaultProperties[part.Name].CanCollide
371 | part.Size = defaultProperties[part.Name].Size
372 | part.Transparency = defaultProperties[part.Name].Transparency
373 | if part.Name == "Head" then
374 | local face = part:FindFirstChild("face")
375 | if face then
376 | face.Transparency = defaultProperties["Head"].Transparency
377 | end
378 | end
379 | --[[ part.CollisionGroupId = defaultProperties[part.Name].CollisionGroupId ]]
380 | end
381 | end
382 |
383 | function playerIdx:Update()
384 | if not playerChar then return end
385 | debounce = true
386 | for _, v in pairs(playerChar:GetChildren()) do
387 | if v:IsA("BasePart") then
388 | resize(v)
389 | end
390 | end
391 | debounce = false
392 | end
393 |
394 | -- esp
395 |
396 | local function FindFirstChildMatching(parent, name)
397 | if not parent then return nil end
398 | for _,v in pairs(parent:GetChildren()) do
399 | if string.match(v.Name, name) then
400 | return v
401 | end
402 | end
403 | end
404 |
405 | local nameEsp = Drawing.new("Text"); nameEsp.Center = true; nameEsp.Outline = true
406 | local chams = Instance.new("Highlight");chams.Parent = game:GetService("CoreGui")
407 | function playerIdx:UpdateESP()
408 | if not playerChar or isIgnored() or isDead() then nameEsp.Visible = false; chams.Enabled = false return end
409 | if Toggles.espNameToggled.Value then
410 | local target = FindFirstChildMatching(playerChar, "Torso")
411 | if target then
412 | local pos, vis = WorldToViewportPoint(Camera, target.Position)
413 | if vis then
414 | if Options.espNameType.Value == "Display Name" then
415 | nameEsp.Text = player.DisplayName
416 | else
417 | nameEsp.Text = player.Name
418 | end
419 | if Toggles.espNameUseTeamColor.Value then
420 | nameEsp.Color = player.TeamColor.Color
421 | else
422 | nameEsp.Color = Options.espNameColor1.Value
423 | end
424 | nameEsp.OutlineColor = Options.espNameColor2.Value
425 | nameEsp.Position = Vector2.new(pos.X, pos.Y)
426 | nameEsp.Size = 1000 / pos.Z + 10
427 | nameEsp.Visible = true
428 | else
429 | nameEsp.Visible = false
430 | end
431 | else
432 | nameEsp.Visible = false
433 | end
434 | else
435 | nameEsp.Visible = false
436 | end
437 | if Toggles.espHighlightToggled.Value then
438 | chams.Adornee = playerChar
439 | if Toggles.espHighlightToggled.Value then
440 | if Toggles.espHighlightUseTeamColor.Value then
441 | chams.FillColor = player.TeamColor.Color
442 | chams.OutlineColor = player.TeamColor.Color
443 | else
444 | chams.FillColor = Options.espHighlightColor1.Value
445 | chams.OutlineColor = Options.espHighlightColor2.Value
446 | end
447 | chams.DepthMode = Enum.HighlightDepthMode[Options.espHighlightDepthMode.Value]
448 | chams.FillTransparency = Options.espHighlightFillTransparency.Value
449 | chams.OutlineTransparency = Options.espHighlightOutlineTransparency.Value
450 | chams.Enabled = true
451 | else
452 | chams.Enabled = false
453 | end
454 | else
455 | chams.Enabled = false
456 | end
457 | end
458 |
459 | function playerIdx:DeleteVisuals()
460 | nameEsp:Remove()
461 | chams:Destroy()
462 | end
463 |
464 | -- jank fix for CharacterAdded firing too early
465 | local function WaitForFullChar(char)
466 | local startTime = tick()
467 | local humanoid = char:FindFirstChildWhichIsA("Humanoid")
468 | if not humanoid then
469 | repeat
470 | if char == nil then
471 | return false
472 | end
473 | humanoid = char:FindFirstChildWhichIsA("Humanoid")
474 | task.wait()
475 | until humanoid or tick()-startTime >= 2
476 | end
477 | local loaded = false
478 | startTime = tick()
479 | repeat
480 | local limbs = 0
481 | for _, v in pairs(char:GetChildren()) do
482 | if humanoid:GetLimb(v) ~= Enum.Limb.Unknown then
483 | limbs += 1
484 | end
485 | end
486 | if limbs == 6 or limbs == 15 then
487 | loaded = true
488 | end
489 | task.wait()
490 | until loaded or tick()-startTime >= 3
491 | --print(char, "has fully loaded")
492 | return true
493 | end
494 |
495 | player.CharacterAdded:Connect(function(character)
496 | --print(player, "spawned")
497 | playerChar = character
498 | defaultProperties = {}
499 | if WaitForFullChar(character) then
500 | playerIdx:Update()
501 | local humanoid = character:FindFirstChildWhichIsA("Humanoid")
502 | if humanoid then
503 | humanoid:GetPropertyChangedSignal("Health"):Connect(function()
504 | if humanoid.Health <= 0 then
505 | playerIdx:Update()
506 | end
507 | end)
508 | humanoid.StateChanged:Connect(function(_, newState)
509 | if newState == Enum.HumanoidStateType.Dead then
510 | playerIdx:Update()
511 | end
512 | end)
513 | end
514 | if character:FindFirstChildWhichIsA("ForceField") then
515 | --print(player, "ff'ed")
516 | playerIdx:Update()
517 | end
518 | character.ChildAdded:Connect(function(child)
519 | if game.GameId == 718936923 then -- Neighborhood War
520 | if child.Name == "Dead" then
521 | playerIdx:Update()
522 | return
523 | end
524 | end
525 | if child:IsA("ForceField") then
526 | --print(player, "ff'ed")
527 | playerIdx:Update()
528 | end
529 | end)
530 | character.ChildRemoved:Connect(function(child)
531 | if child:IsA("ForceField") then
532 | --print(player, "un-ff'ed")
533 | playerIdx:Update()
534 | end
535 | end)
536 | if game.PlaceId == 4991214437 or game.PlaceId == 6652350934 then -- town
537 | local head = playerChar:FindFirstChild("Head")
538 | head:GetPropertyChangedSignal("Material"):Connect(function()
539 | playerIdx:Update()
540 | end)
541 | end
542 | end
543 | end)
544 | player.CharacterRemoving:Connect(function()
545 | --print(player, "despawned")
546 | if playerIdx then
547 | defaultProperties = {}
548 | end
549 | end)
550 | player:GetPropertyChangedSignal("Team"):Connect(function(team)
551 | --print(player, "updated team to", team)
552 | playerIdx:Update()
553 | end)
554 | if game.PlaceId == 6172932937 then -- Energy Assault
555 | local ragdolled = player:WaitForChild("ragdolled")
556 | ragdolled.Changed:Connect(function()
557 | playerIdx:Update()
558 | end)
559 | end
560 | if game.GameId == 1934496708 then -- Project: SCP
561 | local ff = Workspace:WaitForChild("FriendlyFire")
562 | ff.Changed:Connect(function()
563 | playerIdx:Update()
564 | end)
565 | end
566 | if game.GameId == 2162282815 then -- Rush Point
567 | local mapFolder = Workspace:WaitForChild("MapFolder")
568 | local gamePlayers = mapFolder:WaitForChild("Players")
569 | for _,v in pairs(gamePlayers:GetChildren()) do
570 | if v.Name == player.Name then
571 | playerChar = v
572 | end
573 | end
574 | gamePlayers.ChildAdded:Connect(function(v)
575 | if v.Name == player.Name then
576 | playerChar = v
577 | end
578 | end)
579 | end
580 | if game.PlaceId == 4991214437 or game.PlaceId == 6652350934 then -- town
581 | if playerChar then
582 | local head = playerChar:FindFirstChild("Head")
583 | head:GetPropertyChangedSignal("Material"):Connect(function()
584 | playerIdx:Update()
585 | end)
586 | end
587 | end
588 | end
589 |
590 | local function removePlayer(player)
591 | if not players[player] then return end
592 | players[player]:DeleteVisuals()
593 | table.remove(Options.ignorePlayerList.Values, table.find(Options.ignorePlayerList.Values, player.Name))
594 | updateList(Options.ignorePlayerList)
595 | players[player] = nil
596 | end
597 |
598 | for _, player in ipairs(Players:GetPlayers()) do
599 | if player == lPlayer then
600 | continue
601 | end
602 | --print("found player", player.Name)
603 | addPlayer(player)
604 | end
605 | for _, team in pairs(Teams:GetTeams()) do
606 | if team:IsA("Team") then
607 | --print("found team", team.Name)
608 | table.insert(Options.ignoreTeamList.Values, team.Name)
609 | updateList(Options.ignoreTeamList)
610 | end
611 | end
612 | Players.PlayerAdded:Connect(function(player)
613 | --print(player.Name, "joined")
614 | addPlayer(player)
615 | end)
616 | Players.PlayerRemoving:Connect(function(player)
617 | --print(player.Name, "left")
618 | removePlayer(player)
619 | end)
620 | Teams.ChildAdded:Connect(function(team)
621 | if team:IsA("Team") then
622 | --print(team.Name, "created")
623 | table.insert(Options.ignoreTeamList.Values, team.Name)
624 | updateList(Options.ignoreTeamList)
625 | end
626 | end)
627 | Teams.ChildRemoved:Connect(function(team)
628 | if team:IsA("Team") then
629 | --print(team.Name, "deleted")
630 | table.remove(Options.ignoreTeamList.Values, table.find(Options.ignoreTeamList.Values, team.Name))
631 | updateList(Options.ignoreTeamList)
632 | end
633 | end)
634 |
635 | lPlayer:GetAttributeChangedSignal("Team"):Connect(function()
636 | updatePlayers()
637 | end)
638 | lPlayer.CharacterAdded:Connect(function()
639 | updatePlayers()
640 | end)
641 |
642 | -- This is a very very very very very very rare bug that I encountered, so here's a button that fixes it
643 | emergencyGroupbox:AddButton("Fix Missing Players", function()
644 | local found = 0
645 | for _, player in ipairs(Players:GetPlayers()) do
646 | if players[player] or player == lPlayer then continue else
647 | found = found + 1
648 | addPlayer(player)
649 | end
650 | end
651 | if found > 0 then
652 | Library:Notify("Found " .. found .. " players")
653 | else
654 | Library:Notify("No missing players found")
655 | end
656 | updatePlayers()
657 | end):AddToolTip("Attempts to find players that were not detected by the hbe (somehow)")
658 |
659 | if game.PlaceId == 111311599 then
660 | -- Critical Strike Anticheat Disabler
661 | local anticheat = game:GetService("ReplicatedFirst")["Serverbased AntiCheat"]
662 | local sValue = lPlayer:WaitForChild("SValue")
663 | local function constructAnticheatString()
664 | return "CS-" .. math.random(11111, 99999) .. "-" .. math.random(1111, 9999) .. "-" .. math.random(111111, 999999) .. math.random(1111111, 9999999) .. (sValue.Value * 6) ^ 2 + 18
665 | end
666 | task.spawn(function()
667 | while true do
668 | task.wait(2)
669 | game:GetService("ReplicatedStorage").ACDetect:FireServer(sValue.Value, constructAnticheatString())
670 | end
671 | end)
672 | anticheat.Disabled = true
673 | end
674 |
675 | getgenv().FurryHBELoaded = true
676 | updatePlayers()
677 | Library:Notify("hai :3")
678 | Library:Notify("Press " .. Library.ToggleKeybind.Value .. " to open the menu")
679 |
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