├── example ├── ios │ ├── Flutter │ │ ├── Debug.xcconfig │ │ ├── Release.xcconfig │ │ └── AppFrameworkInfo.plist │ ├── Runner │ │ ├── Runner-Bridging-Header.h │ │ ├── Assets.xcassets │ │ │ ├── LaunchImage.imageset │ │ │ │ ├── LaunchImage.png │ │ │ │ ├── LaunchImage@2x.png │ │ │ │ ├── LaunchImage@3x.png │ │ │ │ ├── README.md │ │ │ │ └── Contents.json │ │ │ └── AppIcon.appiconset │ │ │ │ ├── Icon-App-20x20@1x.png │ │ │ │ ├── Icon-App-20x20@2x.png │ │ │ │ ├── Icon-App-20x20@3x.png │ │ │ │ ├── Icon-App-29x29@1x.png │ │ │ │ ├── Icon-App-29x29@2x.png │ │ │ │ ├── Icon-App-29x29@3x.png │ │ │ │ ├── Icon-App-40x40@1x.png │ │ │ │ ├── Icon-App-40x40@2x.png │ │ │ │ ├── Icon-App-40x40@3x.png │ │ │ │ ├── Icon-App-60x60@2x.png │ │ │ │ ├── Icon-App-60x60@3x.png │ │ │ │ ├── Icon-App-76x76@1x.png │ │ │ │ ├── Icon-App-76x76@2x.png │ │ │ │ ├── Icon-App-1024x1024@1x.png │ │ │ │ ├── Icon-App-83.5x83.5@2x.png │ │ │ │ └── Contents.json │ │ ├── AppDelegate.swift │ │ ├── Base.lproj │ │ │ ├── Main.storyboard │ │ │ └── LaunchScreen.storyboard │ │ └── Info.plist │ ├── Runner.xcworkspace │ │ └── contents.xcworkspacedata │ └── Runner.xcodeproj │ │ ├── project.xcworkspace │ │ └── contents.xcworkspacedata │ │ ├── xcshareddata │ │ └── xcschemes │ │ │ └── Runner.xcscheme │ │ └── project.pbxproj ├── android │ ├── gradle.properties │ ├── app │ │ ├── src │ │ │ ├── main │ │ │ │ ├── res │ │ │ │ │ ├── mipmap-hdpi │ │ │ │ │ │ └── ic_launcher.png │ │ │ │ │ ├── mipmap-mdpi │ │ │ │ │ │ └── ic_launcher.png │ │ │ │ │ ├── mipmap-xhdpi │ │ │ │ │ │ └── ic_launcher.png │ │ │ │ │ ├── mipmap-xxhdpi │ │ │ │ │ │ └── ic_launcher.png │ │ │ │ │ ├── mipmap-xxxhdpi │ │ │ │ │ │ └── ic_launcher.png │ │ │ │ │ ├── values │ │ │ │ │ │ └── styles.xml │ │ │ │ │ └── drawable │ │ │ │ │ │ └── launch_background.xml │ │ │ │ ├── kotlin │ │ │ │ │ └── com │ │ │ │ │ │ └── example │ │ │ │ │ │ └── example │ │ │ │ │ │ └── MainActivity.kt │ │ │ │ └── AndroidManifest.xml │ │ │ ├── debug │ │ │ │ └── AndroidManifest.xml │ │ │ └── profile │ │ │ │ └── AndroidManifest.xml │ │ └── build.gradle │ ├── gradle │ │ └── wrapper │ │ │ └── gradle-wrapper.properties │ ├── settings.gradle │ └── build.gradle ├── assets │ ├── image │ │ ├── banner.png │ │ ├── verify.png │ │ ├── play_stop.png │ │ ├── save_button.png │ │ ├── verify_error.png │ │ └── test │ │ │ └── mine_header_image.png │ └── uml │ │ └── Generate.puml ├── lib │ ├── path_test.dart │ └── main.dart ├── .metadata ├── README.md ├── .gitignore └── pubspec.yaml ├── CHANGELOG.md ├── gradle └── wrapper │ ├── gradle-wrapper.jar │ └── gradle-wrapper.properties ├── lib ├── image_path_set.dart ├── builder.dart └── image_path_generator.dart ├── .metadata ├── local.properties ├── .gitignore ├── pubspec.yaml ├── gradlew.bat ├── gradlew ├── LICENSE └── README.md /example/ios/Flutter/Debug.xcconfig: -------------------------------------------------------------------------------- 1 | #include "Generated.xcconfig" 2 | -------------------------------------------------------------------------------- /example/android/gradle.properties: -------------------------------------------------------------------------------- 1 | org.gradle.jvmargs=-Xmx1536M 2 | 3 | -------------------------------------------------------------------------------- /example/ios/Flutter/Release.xcconfig: -------------------------------------------------------------------------------- 1 | #include "Generated.xcconfig" 2 | -------------------------------------------------------------------------------- /example/ios/Runner/Runner-Bridging-Header.h: -------------------------------------------------------------------------------- 1 | #import "GeneratedPluginRegistrant.h" -------------------------------------------------------------------------------- /CHANGELOG.md: -------------------------------------------------------------------------------- 1 | ## [0.0.1] - TODO: Add release date. 2 | 3 | * TODO: Describe initial release. 4 | -------------------------------------------------------------------------------- /example/assets/image/banner.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/assets/image/banner.png -------------------------------------------------------------------------------- /example/assets/image/verify.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/assets/image/verify.png -------------------------------------------------------------------------------- /example/assets/image/play_stop.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/assets/image/play_stop.png -------------------------------------------------------------------------------- /gradle/wrapper/gradle-wrapper.jar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/gradle/wrapper/gradle-wrapper.jar -------------------------------------------------------------------------------- /example/assets/image/save_button.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/assets/image/save_button.png -------------------------------------------------------------------------------- /example/assets/image/verify_error.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/assets/image/verify_error.png -------------------------------------------------------------------------------- /example/lib/path_test.dart: -------------------------------------------------------------------------------- 1 | import 'package:image_path_helper/image_path_set.dart'; 2 | 3 | @ImagePathSet('assets/', 'ImagePathTest') 4 | class PathTest{} -------------------------------------------------------------------------------- /example/assets/image/test/mine_header_image.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/assets/image/test/mine_header_image.png -------------------------------------------------------------------------------- /example/android/app/src/main/res/mipmap-hdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/android/app/src/main/res/mipmap-hdpi/ic_launcher.png -------------------------------------------------------------------------------- /example/android/app/src/main/res/mipmap-mdpi/ic_launcher.png: 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ImagePathSet(this.pathName, this.newClassName); 8 | } 9 | -------------------------------------------------------------------------------- /example/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png -------------------------------------------------------------------------------- /example/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Reign9201/image_path_helper/HEAD/example/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png -------------------------------------------------------------------------------- /example/ios/Runner.xcworkspace/contents.xcworkspacedata: -------------------------------------------------------------------------------- 1 | 2 | 4 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /example/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata: -------------------------------------------------------------------------------- 1 | 2 | 4 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /lib/builder.dart: -------------------------------------------------------------------------------- 1 | import 'package:image_path_helper/image_path_generator.dart'; 2 | import 'package:source_gen/source_gen.dart'; 3 | import 'package:build/build.dart'; 4 | 5 | Builder imagePathBuilder(BuilderOptions options) => 6 | LibraryBuilder(ImagePathGenerator()); 7 | -------------------------------------------------------------------------------- /gradle/wrapper/gradle-wrapper.properties: -------------------------------------------------------------------------------- 1 | #Sun Sep 29 10:46:23 CST 2019 2 | distributionBase=GRADLE_USER_HOME 3 | distributionPath=wrapper/dists 4 | zipStoreBase=GRADLE_USER_HOME 5 | zipStorePath=wrapper/dists 6 | distributionUrl=https\://services.gradle.org/distributions/gradle-5.4.1-all.zip 7 | -------------------------------------------------------------------------------- /example/android/gradle/wrapper/gradle-wrapper.properties: -------------------------------------------------------------------------------- 1 | #Fri Jun 23 08:50:38 CEST 2017 2 | distributionBase=GRADLE_USER_HOME 3 | distributionPath=wrapper/dists 4 | zipStoreBase=GRADLE_USER_HOME 5 | zipStorePath=wrapper/dists 6 | distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip 7 | -------------------------------------------------------------------------------- /example/assets/uml/Generate.puml: -------------------------------------------------------------------------------- 1 | @startuml 2 | scale 1.2 3 | 4 | Generator --|> GeneratorForAnnotation 5 | 6 | abstract class Generator { 7 | FutureOr generate(library,buildStep) 8 | } 9 | 10 | abstract class GeneratorForAnnotation{ 11 | dynamic generateForAnnotatedElement(element,annotation,buildStep) 12 | } 13 | 14 | @enduml -------------------------------------------------------------------------------- /.metadata: -------------------------------------------------------------------------------- 1 | # This file tracks properties of this Flutter project. 2 | # Used by Flutter tool to assess capabilities and perform upgrades etc. 3 | # 4 | # This file should be version controlled and should not be manually edited. 5 | 6 | version: 7 | revision: 2d2a1ffec95cc70a3218872a2cd3f8de4933c42f 8 | channel: stable 9 | 10 | project_type: package 11 | -------------------------------------------------------------------------------- /example/.metadata: -------------------------------------------------------------------------------- 1 | # This file tracks properties of this Flutter project. 2 | # Used by Flutter tool to assess capabilities and perform upgrades etc. 3 | # 4 | # This file should be version controlled and should not be manually edited. 5 | 6 | version: 7 | revision: 2d2a1ffec95cc70a3218872a2cd3f8de4933c42f 8 | channel: stable 9 | 10 | project_type: app 11 | -------------------------------------------------------------------------------- /local.properties: -------------------------------------------------------------------------------- 1 | ## This file must *NOT* be checked into Version Control Systems, 2 | # as it contains information specific to your local configuration. 3 | # 4 | # Location of the SDK. This is only used by Gradle. 5 | # For customization when using a Version Control System, please read the 6 | # header note. 7 | #Tue Sep 24 14:46:46 CST 2019 8 | sdk.dir=D\:\\Android\\Sdk 9 | -------------------------------------------------------------------------------- /example/android/app/src/debug/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 3 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /example/android/app/src/profile/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 3 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /example/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md: -------------------------------------------------------------------------------- 1 | # Launch Screen Assets 2 | 3 | You can customize the launch screen with your own desired assets by replacing the image files in this directory. 4 | 5 | You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images. -------------------------------------------------------------------------------- /example/android/app/src/main/res/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 8 | 9 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # See https://www.dartlang.org/guides/libraries/private-files 2 | 3 | # Files and directories created by pub 4 | .dart_tool/ 5 | .packages 6 | .gradle 7 | .pub/ 8 | build/ 9 | # If you're building an application, you may want to check-in your pubspec.lock 10 | pubspec.lock 11 | .idea 12 | *.iml 13 | 14 | 15 | # Directory created by dartdoc 16 | # If you don't generate documentation locally you can remove this line. 17 | doc/api/ -------------------------------------------------------------------------------- /example/android/app/src/main/kotlin/com/example/example/MainActivity.kt: -------------------------------------------------------------------------------- 1 | package com.example.example 2 | 3 | import android.os.Bundle 4 | 5 | import io.flutter.app.FlutterActivity 6 | import io.flutter.plugins.GeneratedPluginRegistrant 7 | 8 | class MainActivity: FlutterActivity() { 9 | override fun onCreate(savedInstanceState: Bundle?) { 10 | super.onCreate(savedInstanceState) 11 | GeneratedPluginRegistrant.registerWith(this) 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /example/ios/Runner/AppDelegate.swift: -------------------------------------------------------------------------------- 1 | import UIKit 2 | import Flutter 3 | 4 | @UIApplicationMain 5 | @objc class AppDelegate: FlutterAppDelegate { 6 | override func application( 7 | _ application: UIApplication, 8 | didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? 9 | ) -> Bool { 10 | GeneratedPluginRegistrant.register(with: self) 11 | return super.application(application, didFinishLaunchingWithOptions: launchOptions) 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /example/android/app/src/main/res/drawable/launch_background.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 12 | 13 | -------------------------------------------------------------------------------- /example/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "LaunchImage.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "filename" : "LaunchImage@2x.png", 11 | "scale" : "2x" 12 | }, 13 | { 14 | "idiom" : "universal", 15 | "filename" : "LaunchImage@3x.png", 16 | "scale" : "3x" 17 | } 18 | ], 19 | "info" : { 20 | "version" : 1, 21 | "author" : "xcode" 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /example/android/settings.gradle: -------------------------------------------------------------------------------- 1 | include ':app' 2 | 3 | def flutterProjectRoot = rootProject.projectDir.parentFile.toPath() 4 | 5 | def plugins = new Properties() 6 | def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins') 7 | if (pluginsFile.exists()) { 8 | pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) } 9 | } 10 | 11 | plugins.each { name, path -> 12 | def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile() 13 | include ":$name" 14 | project(":$name").projectDir = pluginDirectory 15 | } 16 | -------------------------------------------------------------------------------- /example/README.md: -------------------------------------------------------------------------------- 1 | # example 2 | 3 | A new Flutter project. 4 | 5 | ## Getting Started 6 | 7 | This project is a starting point for a Flutter application. 8 | 9 | A few resources to get you started if this is your first Flutter project: 10 | 11 | - [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab) 12 | - [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook) 13 | 14 | For help getting started with Flutter, view our 15 | [online documentation](https://flutter.dev/docs), which offers tutorials, 16 | samples, guidance on mobile development, and a full API reference. 17 | -------------------------------------------------------------------------------- /example/android/build.gradle: -------------------------------------------------------------------------------- 1 | buildscript { 2 | ext.kotlin_version = '1.2.71' 3 | repositories { 4 | google() 5 | jcenter() 6 | } 7 | 8 | dependencies { 9 | classpath 'com.android.tools.build:gradle:3.2.1' 10 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" 11 | } 12 | } 13 | 14 | allprojects { 15 | repositories { 16 | google() 17 | jcenter() 18 | } 19 | } 20 | 21 | rootProject.buildDir = '../build' 22 | subprojects { 23 | project.buildDir = "${rootProject.buildDir}/${project.name}" 24 | } 25 | subprojects { 26 | project.evaluationDependsOn(':app') 27 | } 28 | 29 | task clean(type: Delete) { 30 | delete rootProject.buildDir 31 | } 32 | -------------------------------------------------------------------------------- /example/ios/Flutter/AppFrameworkInfo.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | $(DEVELOPMENT_LANGUAGE) 7 | CFBundleExecutable 8 | App 9 | CFBundleIdentifier 10 | io.flutter.flutter.app 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | App 15 | CFBundlePackageType 16 | FMWK 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1.0 23 | MinimumOSVersion 24 | 8.0 25 | 26 | 27 | -------------------------------------------------------------------------------- /example/ios/Runner/Base.lproj/Main.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | -------------------------------------------------------------------------------- /example/ios/Runner/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | $(DEVELOPMENT_LANGUAGE) 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | example 15 | CFBundlePackageType 16 | APPL 17 | CFBundleShortVersionString 18 | $(FLUTTER_BUILD_NAME) 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | $(FLUTTER_BUILD_NUMBER) 23 | LSRequiresIPhoneOS 24 | 25 | UILaunchStoryboardName 26 | LaunchScreen 27 | UIMainStoryboardFile 28 | Main 29 | UISupportedInterfaceOrientations 30 | 31 | UIInterfaceOrientationPortrait 32 | UIInterfaceOrientationLandscapeLeft 33 | UIInterfaceOrientationLandscapeRight 34 | 35 | UISupportedInterfaceOrientations~ipad 36 | 37 | UIInterfaceOrientationPortrait 38 | UIInterfaceOrientationPortraitUpsideDown 39 | UIInterfaceOrientationLandscapeLeft 40 | UIInterfaceOrientationLandscapeRight 41 | 42 | UIViewControllerBasedStatusBarAppearance 43 | 44 | 45 | 46 | -------------------------------------------------------------------------------- /example/.gitignore: -------------------------------------------------------------------------------- 1 | # Miscellaneous 2 | *.class 3 | *.log 4 | *.pyc 5 | *.swp 6 | .DS_Store 7 | .atom/ 8 | .buildlog/ 9 | .history 10 | .svn/ 11 | 12 | # IntelliJ related 13 | *.iml 14 | *.ipr 15 | *.iws 16 | .idea/ 17 | 18 | # The .vscode folder contains launch configuration and tasks you configure in 19 | # VS Code which you may wish to be included in version control, so this line 20 | # is commented out by default. 21 | #.vscode/ 22 | 23 | # Flutter/Dart/Pub related 24 | **/doc/api/ 25 | .dart_tool/ 26 | .flutter-plugins 27 | .packages 28 | .pub-cache/ 29 | .pub/ 30 | /build/ 31 | 32 | 33 | # Android related 34 | **/android/**/gradle-wrapper.jar 35 | **/android/.gradle 36 | **/android/captures/ 37 | **/android/gradlew 38 | **/android/gradlew.bat 39 | **/android/local.properties 40 | **/android/**/GeneratedPluginRegistrant.java 41 | 42 | # iOS/XCode related 43 | **/ios/**/*.mode1v3 44 | **/ios/**/*.mode2v3 45 | **/ios/**/*.moved-aside 46 | **/ios/**/*.pbxuser 47 | **/ios/**/*.perspectivev3 48 | **/ios/**/*sync/ 49 | **/ios/**/.sconsign.dblite 50 | **/ios/**/.tags* 51 | **/ios/**/.vagrant/ 52 | **/ios/**/DerivedData/ 53 | **/ios/**/Icon? 54 | **/ios/**/Pods/ 55 | **/ios/**/.symlinks/ 56 | **/ios/**/profile 57 | **/ios/**/xcuserdata 58 | **/ios/.generated/ 59 | **/ios/Flutter/App.framework 60 | **/ios/Flutter/Flutter.framework 61 | **/ios/Flutter/Generated.xcconfig 62 | **/ios/Flutter/app.flx 63 | **/ios/Flutter/app.zip 64 | **/ios/Flutter/flutter_assets/ 65 | **/ios/Flutter/flutter_export_environment.sh 66 | **/ios/ServiceDefinitions.json 67 | **/ios/Runner/GeneratedPluginRegistrant.* 68 | 69 | # Exceptions to above rules. 70 | !**/ios/**/default.mode1v3 71 | !**/ios/**/default.mode2v3 72 | !**/ios/**/default.pbxuser 73 | !**/ios/**/default.perspectivev3 74 | !/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages 75 | -------------------------------------------------------------------------------- /example/android/app/src/main/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 3 | 4 | 9 | 13 | 20 | 24 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | -------------------------------------------------------------------------------- /pubspec.yaml: -------------------------------------------------------------------------------- 1 | name: image_path_helper 2 | description: A new Flutter package project. 3 | version: 0.0.2 4 | author: 5 | homepage: 6 | 7 | environment: 8 | sdk: ">=2.1.0 <3.0.0" 9 | 10 | dependencies: 11 | flutter: 12 | sdk: flutter 13 | source_gen: ^0.9.4+4 14 | build_runner: ^1.7.1 15 | # analyzer非必须依赖,不依赖这个版本可能导致的结果是build中无法指定auto_apply为root_package,这是一个坑 16 | # analyzer: 0.38.2 17 | 18 | dev_dependencies: 19 | flutter_test: 20 | sdk: flutter 21 | 22 | # For information on the generic Dart part of this file, see the 23 | # following page: https://dart.dev/tools/pub/pubspec 24 | 25 | # The following section is specific to Flutter. 26 | flutter: 27 | 28 | # To add assets to your package, add an assets section, like this: 29 | # assets: 30 | # - images/a_dot_burr.jpeg 31 | # - images/a_dot_ham.jpeg 32 | # 33 | # For details regarding assets in packages, see 34 | # https://flutter.dev/assets-and-images/#from-packages 35 | # 36 | # An image asset can refer to one or more resolution-specific "variants", see 37 | # https://flutter.dev/assets-and-images/#resolution-aware. 38 | 39 | # To add custom fonts to your package, add a fonts section here, 40 | # in this "flutter" section. Each entry in this list should have a 41 | # "family" key with the font family name, and a "fonts" key with a 42 | # list giving the asset and other descriptors for the font. For 43 | # example: 44 | # fonts: 45 | # - family: Schyler 46 | # fonts: 47 | # - asset: fonts/Schyler-Regular.ttf 48 | # - asset: fonts/Schyler-Italic.ttf 49 | # style: italic 50 | # - family: Trajan Pro 51 | # fonts: 52 | # - asset: fonts/TrajanPro.ttf 53 | # - asset: fonts/TrajanPro_Bold.ttf 54 | # weight: 700 55 | # 56 | # For details regarding fonts in packages, see 57 | # https://flutter.dev/custom-fonts/#from-packages 58 | -------------------------------------------------------------------------------- /example/android/app/build.gradle: -------------------------------------------------------------------------------- 1 | def localProperties = new Properties() 2 | def localPropertiesFile = rootProject.file('local.properties') 3 | if (localPropertiesFile.exists()) { 4 | localPropertiesFile.withReader('UTF-8') { reader -> 5 | localProperties.load(reader) 6 | } 7 | } 8 | 9 | def flutterRoot = localProperties.getProperty('flutter.sdk') 10 | if (flutterRoot == null) { 11 | throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") 12 | } 13 | 14 | def flutterVersionCode = localProperties.getProperty('flutter.versionCode') 15 | if (flutterVersionCode == null) { 16 | flutterVersionCode = '1' 17 | } 18 | 19 | def flutterVersionName = localProperties.getProperty('flutter.versionName') 20 | if (flutterVersionName == null) { 21 | flutterVersionName = '1.0' 22 | } 23 | 24 | apply plugin: 'com.android.application' 25 | apply plugin: 'kotlin-android' 26 | apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" 27 | 28 | android { 29 | compileSdkVersion 28 30 | 31 | sourceSets { 32 | main.java.srcDirs += 'src/main/kotlin' 33 | } 34 | 35 | lintOptions { 36 | disable 'InvalidPackage' 37 | } 38 | 39 | defaultConfig { 40 | // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). 41 | applicationId "com.example.example" 42 | minSdkVersion 16 43 | targetSdkVersion 28 44 | versionCode flutterVersionCode.toInteger() 45 | versionName flutterVersionName 46 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" 47 | } 48 | 49 | buildTypes { 50 | release { 51 | // TODO: Add your own signing config for the release build. 52 | // Signing with the debug keys for now, so `flutter run --release` works. 53 | signingConfig signingConfigs.debug 54 | } 55 | } 56 | } 57 | 58 | flutter { 59 | source '../..' 60 | } 61 | 62 | dependencies { 63 | implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" 64 | testImplementation 'junit:junit:4.12' 65 | androidTestImplementation 'com.android.support.test:runner:1.0.2' 66 | androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2' 67 | } 68 | -------------------------------------------------------------------------------- /gradlew.bat: -------------------------------------------------------------------------------- 1 | @if "%DEBUG%" == "" @echo off 2 | @rem ########################################################################## 3 | @rem 4 | @rem Gradle startup script for Windows 5 | @rem 6 | @rem ########################################################################## 7 | 8 | @rem Set local scope for the variables with windows NT shell 9 | if "%OS%"=="Windows_NT" setlocal 10 | 11 | set DIRNAME=%~dp0 12 | if "%DIRNAME%" == "" set DIRNAME=. 13 | set APP_BASE_NAME=%~n0 14 | set APP_HOME=%DIRNAME% 15 | 16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 17 | set DEFAULT_JVM_OPTS= 18 | 19 | @rem Find java.exe 20 | if defined JAVA_HOME goto findJavaFromJavaHome 21 | 22 | set JAVA_EXE=java.exe 23 | %JAVA_EXE% -version >NUL 2>&1 24 | if "%ERRORLEVEL%" == "0" goto init 25 | 26 | echo. 27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 28 | echo. 29 | echo Please set the JAVA_HOME variable in your environment to match the 30 | echo location of your Java installation. 31 | 32 | goto fail 33 | 34 | :findJavaFromJavaHome 35 | set JAVA_HOME=%JAVA_HOME:"=% 36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe 37 | 38 | if exist "%JAVA_EXE%" goto init 39 | 40 | echo. 41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 42 | echo. 43 | echo Please set the JAVA_HOME variable in your environment to match the 44 | echo location of your Java installation. 45 | 46 | goto fail 47 | 48 | :init 49 | @rem Get command-line arguments, handling Windows variants 50 | 51 | if not "%OS%" == "Windows_NT" goto win9xME_args 52 | 53 | :win9xME_args 54 | @rem Slurp the command line arguments. 55 | set CMD_LINE_ARGS= 56 | set _SKIP=2 57 | 58 | :win9xME_args_slurp 59 | if "x%~1" == "x" goto execute 60 | 61 | set CMD_LINE_ARGS=%* 62 | 63 | :execute 64 | @rem Setup the command line 65 | 66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar 67 | 68 | @rem Execute Gradle 69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% 70 | 71 | :end 72 | @rem End local scope for the variables with windows NT shell 73 | if "%ERRORLEVEL%"=="0" goto mainEnd 74 | 75 | :fail 76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of 77 | rem the _cmd.exe /c_ return code! 78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 79 | exit /b 1 80 | 81 | :mainEnd 82 | if "%OS%"=="Windows_NT" endlocal 83 | 84 | :omega 85 | -------------------------------------------------------------------------------- /example/ios/Runner/Base.lproj/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | -------------------------------------------------------------------------------- /example/pubspec.yaml: -------------------------------------------------------------------------------- 1 | name: example 2 | description: A new Flutter project. 3 | 4 | # The following defines the version and build number for your application. 5 | # A version number is three numbers separated by dots, like 1.2.43 6 | # followed by an optional build number separated by a +. 7 | # Both the version and the builder number may be overridden in flutter 8 | # build by specifying --build-name and --build-number, respectively. 9 | # In Android, build-name is used as versionName while build-number used as versionCode. 10 | # Read more about Android versioning at https://developer.android.com/studio/publish/versioning 11 | # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. 12 | # Read more about iOS versioning at 13 | # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html 14 | version: 1.0.0+1 15 | 16 | environment: 17 | sdk: ">=2.1.0 <3.0.0" 18 | 19 | dependencies: 20 | flutter: 21 | sdk: flutter 22 | image_path_helper: 23 | path: ../ 24 | 25 | # The following adds the Cupertino Icons font to your application. 26 | # Use with the CupertinoIcons class for iOS style icons. 27 | cupertino_icons: ^0.1.2 28 | 29 | dev_dependencies: 30 | build_runner: ^1.7.1 31 | flutter_test: 32 | sdk: flutter 33 | 34 | 35 | # For information on the generic Dart part of this file, see the 36 | # following page: https://dart.dev/tools/pub/pubspec 37 | 38 | # The following section is specific to Flutter. 39 | flutter: 40 | 41 | # The following line ensures that the Material Icons font is 42 | # included with your application, so that you can use the icons in 43 | # the material Icons class. 44 | uses-material-design: true 45 | 46 | # To add assets to your application, add an assets section, like this: 47 | # assets: 48 | 49 | # An image asset can refer to one or more resolution-specific "variants", see 50 | # https://flutter.dev/assets-and-images/#resolution-aware. 51 | 52 | # For details regarding adding assets from package dependencies, see 53 | # https://flutter.dev/assets-and-images/#from-packages 54 | 55 | # To add custom fonts to your application, add a fonts section here, 56 | # in this "flutter" section. Each entry in this list should have a 57 | # "family" key with the font family name, and a "fonts" key with a 58 | # list giving the asset and other descriptors for the font. For 59 | # example: 60 | # fonts: 61 | # - family: Schyler 62 | # fonts: 63 | # - asset: fonts/Schyler-Regular.ttf 64 | # - asset: fonts/Schyler-Italic.ttf 65 | # style: italic 66 | # - family: Trajan Pro 67 | # fonts: 68 | # - asset: fonts/TrajanPro.ttf 69 | # - asset: fonts/TrajanPro_Bold.ttf 70 | # weight: 700 71 | # 72 | # For details regarding fonts from package dependencies, 73 | # see https://flutter.dev/custom-fonts/#from-packages 74 | 75 | assets: 76 | - assets/image/banner.png 77 | - assets/image/play_stop.png 78 | - assets/image/save_button.png 79 | - assets/image/test/mine_header_image.png 80 | - assets/image/verify.png 81 | - assets/image/verify_error.png -------------------------------------------------------------------------------- /example/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "size" : "20x20", 5 | "idiom" : "iphone", 6 | "filename" : "Icon-App-20x20@2x.png", 7 | "scale" : "2x" 8 | }, 9 | { 10 | "size" : "20x20", 11 | "idiom" : "iphone", 12 | "filename" : "Icon-App-20x20@3x.png", 13 | "scale" : "3x" 14 | }, 15 | { 16 | "size" : "29x29", 17 | "idiom" : "iphone", 18 | "filename" : "Icon-App-29x29@1x.png", 19 | "scale" : "1x" 20 | }, 21 | { 22 | "size" : "29x29", 23 | "idiom" : "iphone", 24 | "filename" : "Icon-App-29x29@2x.png", 25 | "scale" : "2x" 26 | }, 27 | { 28 | "size" : "29x29", 29 | "idiom" : "iphone", 30 | "filename" : "Icon-App-29x29@3x.png", 31 | "scale" : "3x" 32 | }, 33 | { 34 | "size" : "40x40", 35 | "idiom" : "iphone", 36 | "filename" : "Icon-App-40x40@2x.png", 37 | "scale" : "2x" 38 | }, 39 | { 40 | "size" : "40x40", 41 | "idiom" : "iphone", 42 | "filename" : "Icon-App-40x40@3x.png", 43 | "scale" : "3x" 44 | }, 45 | { 46 | "size" : "60x60", 47 | "idiom" : "iphone", 48 | "filename" : "Icon-App-60x60@2x.png", 49 | "scale" : "2x" 50 | }, 51 | { 52 | "size" : "60x60", 53 | "idiom" : "iphone", 54 | "filename" : "Icon-App-60x60@3x.png", 55 | "scale" : "3x" 56 | }, 57 | { 58 | "size" : "20x20", 59 | "idiom" : "ipad", 60 | "filename" : "Icon-App-20x20@1x.png", 61 | "scale" : "1x" 62 | }, 63 | { 64 | "size" : "20x20", 65 | "idiom" : "ipad", 66 | "filename" : "Icon-App-20x20@2x.png", 67 | "scale" : "2x" 68 | }, 69 | { 70 | "size" : "29x29", 71 | "idiom" : "ipad", 72 | "filename" : "Icon-App-29x29@1x.png", 73 | "scale" : "1x" 74 | }, 75 | { 76 | "size" : "29x29", 77 | "idiom" : "ipad", 78 | "filename" : "Icon-App-29x29@2x.png", 79 | "scale" : "2x" 80 | }, 81 | { 82 | "size" : "40x40", 83 | "idiom" : "ipad", 84 | "filename" : "Icon-App-40x40@1x.png", 85 | "scale" : "1x" 86 | }, 87 | { 88 | "size" : "40x40", 89 | "idiom" : "ipad", 90 | "filename" : "Icon-App-40x40@2x.png", 91 | "scale" : "2x" 92 | }, 93 | { 94 | "size" : "76x76", 95 | "idiom" : "ipad", 96 | "filename" : "Icon-App-76x76@1x.png", 97 | "scale" : "1x" 98 | }, 99 | { 100 | "size" : "76x76", 101 | "idiom" : "ipad", 102 | "filename" : "Icon-App-76x76@2x.png", 103 | "scale" : "2x" 104 | }, 105 | { 106 | "size" : "83.5x83.5", 107 | "idiom" : "ipad", 108 | "filename" : "Icon-App-83.5x83.5@2x.png", 109 | "scale" : "2x" 110 | }, 111 | { 112 | "size" : "1024x1024", 113 | "idiom" : "ios-marketing", 114 | "filename" : "Icon-App-1024x1024@1x.png", 115 | "scale" : "1x" 116 | } 117 | ], 118 | "info" : { 119 | "version" : 1, 120 | "author" : "xcode" 121 | } 122 | } 123 | -------------------------------------------------------------------------------- /lib/image_path_generator.dart: -------------------------------------------------------------------------------- 1 | import 'dart:io'; 2 | 3 | import 'package:analyzer/dart/element/element.dart'; 4 | 5 | import 'package:image_path_helper/image_path_set.dart'; 6 | import 'package:source_gen/source_gen.dart'; 7 | import 'package:build/build.dart'; 8 | 9 | 10 | class ImagePathGenerator extends GeneratorForAnnotation { 11 | String _codeContent = ''; 12 | String _pubspecContent = ''; 13 | 14 | @override 15 | generateForAnnotatedElement(Element element, ConstantReader annotation, BuildStep buildStep) { 16 | final explanation = '// **************************************************************************\n' 17 | '// 如果存在新文件需要更新,建议先执行清除命令:\n' 18 | '// flutter packages pub run build_runner clean \n' 19 | '// \n' 20 | '// 然后执行下列命令重新生成相应文件:\n' 21 | '// flutter packages pub run build_runner build --delete-conflicting-outputs \n' 22 | '// **************************************************************************'; 23 | 24 | var pubspecFile = File('pubspec.yaml'); 25 | 26 | for (String imageName in pubspecFile.readAsLinesSync()) { 27 | if (imageName.trim() == 'assets:') continue; 28 | if (imageName.trim().toUpperCase().endsWith('.PNG')) continue; 29 | if (imageName.trim().toUpperCase().endsWith('.JPEG')) continue; 30 | if (imageName.trim().toUpperCase().endsWith('.SVG')) continue; 31 | if (imageName.trim().toUpperCase().endsWith('.JPG')) continue; 32 | _pubspecContent = "$_pubspecContent\n$imageName"; 33 | } 34 | _pubspecContent = '${_pubspecContent.trim()}\n\n assets:'; 35 | 36 | /// 图片文件路径 37 | var imagePath = annotation.peek('pathName').stringValue; 38 | if (!imagePath.endsWith('/')) { 39 | imagePath = '$imagePath/'; 40 | } 41 | 42 | /// 生成新的Dart文件名称 43 | var newClassName = annotation.peek('newClassName').stringValue; 44 | 45 | /// 遍历处理图片资源路径 46 | handleFile(imagePath); 47 | 48 | /// 添加图片路径到pubspec.yaml文件中 49 | pubspecFile.writeAsString(_pubspecContent); 50 | 51 | /// 返回生成的代码文件 52 | return '$explanation\n\n' 53 | 'class $newClassName{\n' 54 | ' $newClassName._();\n' 55 | ' $_codeContent\n' 56 | '}'; 57 | } 58 | 59 | void handleFile(String path) { 60 | var directory = Directory(path); 61 | if (directory == null) { 62 | throw '$path is not a directory.'; 63 | } 64 | 65 | for (var file in directory.listSync()) { 66 | var type = file.statSync().type; 67 | if (type == FileSystemEntityType.directory) { 68 | handleFile('${file.path}/'); 69 | } else if (type == FileSystemEntityType.file) { 70 | var filePath = file.path; 71 | var keyName = filePath.trim().toUpperCase(); 72 | 73 | if (!keyName.endsWith('.PNG') && 74 | !keyName.endsWith('.JPEG') && 75 | !keyName.endsWith('.SVG') && 76 | !keyName.endsWith('.JPG')) continue; 77 | var key = keyName 78 | .replaceAll(RegExp(path.toUpperCase()), '') 79 | .replaceAll(RegExp('.PNG'), '') 80 | .replaceAll(RegExp('.JPEG'), '') 81 | .replaceAll(RegExp('.SVG'), '') 82 | .replaceAll(RegExp('.JPG'), ''); 83 | 84 | _codeContent = '$_codeContent\n\t\t\t\tstatic const $key = \'$filePath\';'; 85 | 86 | /// 此处用 \t 符号代替空格在读取的时候会报错,不知道什么情况。。。 87 | _pubspecContent = '$_pubspecContent\n - $filePath'; 88 | } 89 | } 90 | } 91 | } 92 | -------------------------------------------------------------------------------- /example/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme: -------------------------------------------------------------------------------- 1 | 2 | 5 | 8 | 9 | 15 | 21 | 22 | 23 | 24 | 25 | 30 | 31 | 32 | 33 | 39 | 40 | 41 | 42 | 43 | 44 | 54 | 56 | 62 | 63 | 64 | 65 | 66 | 67 | 73 | 75 | 81 | 82 | 83 | 84 | 86 | 87 | 90 | 91 | 92 | -------------------------------------------------------------------------------- /example/lib/main.dart: -------------------------------------------------------------------------------- 1 | 2 | import 'package:flutter/material.dart'; 3 | import 'package:image_path_helper/image_path_set.dart'; 4 | 5 | void main() => runApp(MyApp()); 6 | 7 | class MyApp extends StatelessWidget { 8 | // This widget is the root of your application. 9 | @override 10 | Widget build(BuildContext context) { 11 | return MaterialApp( 12 | title: 'Flutter Demo', 13 | theme: ThemeData( 14 | // This is the theme of your application. 15 | // 16 | // Try running your application with "flutter run". You'll see the 17 | // application has a blue toolbar. Then, without quitting the app, try 18 | // changing the primarySwatch below to Colors.green and then invoke 19 | // "hot reload" (press "r" in the console where you ran "flutter run", 20 | // or simply save your changes to "hot reload" in a Flutter IDE). 21 | // Notice that the counter didn't reset back to zero; the application 22 | // is not restarted. 23 | primarySwatch: Colors.blue, 24 | ), 25 | home: MyHomePage(title: 'Flutter Demo Home Page'), 26 | ); 27 | } 28 | } 29 | 30 | class MyHomePage extends StatefulWidget { 31 | MyHomePage({Key key, this.title}) : super(key: key); 32 | 33 | // This widget is the home page of your application. It is stateful, meaning 34 | // that it has a State object (defined below) that contains fields that affect 35 | // how it looks. 36 | 37 | // This class is the configuration for the state. It holds the values (in this 38 | // case the title) provided by the parent (in this case the App widget) and 39 | // used by the build method of the State. Fields in a Widget subclass are 40 | // always marked "final". 41 | 42 | final String title; 43 | 44 | @override 45 | _MyHomePageState createState() => _MyHomePageState(); 46 | } 47 | 48 | class _MyHomePageState extends State { 49 | int _counter = 0; 50 | 51 | void _incrementCounter() { 52 | setState(() { 53 | // This call to setState tells the Flutter framework that something has 54 | // changed in this State, which causes it to rerun the build method below 55 | // so that the display can reflect the updated values. If we changed 56 | // _counter without calling setState(), then the build method would not be 57 | // called again, and so nothing would appear to happen. 58 | _counter++; 59 | }); 60 | } 61 | 62 | @override 63 | Widget build(BuildContext context) { 64 | // This method is rerun every time setState is called, for instance as done 65 | // by the _incrementCounter method above. 66 | // 67 | // The Flutter framework has been optimized to make rerunning build methods 68 | // fast, so that you can just rebuild anything that needs updating rather 69 | // than having to individually change instances of widgets. 70 | return Scaffold( 71 | appBar: AppBar( 72 | // Here we take the value from the MyHomePage object that was created by 73 | // the App.build method, and use it to set our appbar title. 74 | title: Text(widget.title), 75 | ), 76 | body: Center( 77 | // Center is a layout widget. It takes a single child and positions it 78 | // in the middle of the parent. 79 | child: Column( 80 | // Column is also a layout widget. It takes a list of children and 81 | // arranges them vertically. By default, it sizes itself to fit its 82 | // children horizontally, and tries to be as tall as its parent. 83 | // 84 | // Invoke "debug painting" (press "p" in the console, choose the 85 | // "Toggle Debug Paint" action from the Flutter Inspector in Android 86 | // Studio, or the "Toggle Debug Paint" command in Visual Studio Code) 87 | // to see the wireframe for each widget. 88 | // 89 | // Column has various properties to control how it sizes itself and 90 | // how it positions its children. Here we use mainAxisAlignment to 91 | // center the children vertically; the main axis here is the vertical 92 | // axis because Columns are vertical (the cross axis would be 93 | // horizontal). 94 | mainAxisAlignment: MainAxisAlignment.center, 95 | children: [ 96 | Text( 97 | 'You have pushed the button this many times:', 98 | ), 99 | Text( 100 | '$_counter', 101 | style: Theme.of(context).textTheme.display1, 102 | ), 103 | ], 104 | ), 105 | ), 106 | floatingActionButton: FloatingActionButton( 107 | onPressed: _incrementCounter, 108 | tooltip: 'Increment', 109 | child: Icon(Icons.add), 110 | ), // This trailing comma makes auto-formatting nicer for build methods. 111 | ); 112 | } 113 | } 114 | -------------------------------------------------------------------------------- /gradlew: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env sh 2 | 3 | ############################################################################## 4 | ## 5 | ## Gradle start up script for UN*X 6 | ## 7 | ############################################################################## 8 | 9 | # Attempt to set APP_HOME 10 | # Resolve links: $0 may be a link 11 | PRG="$0" 12 | # Need this for relative symlinks. 13 | while [ -h "$PRG" ] ; do 14 | ls=`ls -ld "$PRG"` 15 | link=`expr "$ls" : '.*-> \(.*\)$'` 16 | if expr "$link" : '/.*' > /dev/null; then 17 | PRG="$link" 18 | else 19 | PRG=`dirname "$PRG"`"/$link" 20 | fi 21 | done 22 | SAVED="`pwd`" 23 | cd "`dirname \"$PRG\"`/" >/dev/null 24 | APP_HOME="`pwd -P`" 25 | cd "$SAVED" >/dev/null 26 | 27 | APP_NAME="Gradle" 28 | APP_BASE_NAME=`basename "$0"` 29 | 30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 31 | DEFAULT_JVM_OPTS="" 32 | 33 | # Use the maximum available, or set MAX_FD != -1 to use that value. 34 | MAX_FD="maximum" 35 | 36 | warn () { 37 | echo "$*" 38 | } 39 | 40 | die () { 41 | echo 42 | echo "$*" 43 | echo 44 | exit 1 45 | } 46 | 47 | # OS specific support (must be 'true' or 'false'). 48 | cygwin=false 49 | msys=false 50 | darwin=false 51 | nonstop=false 52 | case "`uname`" in 53 | CYGWIN* ) 54 | cygwin=true 55 | ;; 56 | Darwin* ) 57 | darwin=true 58 | ;; 59 | MINGW* ) 60 | msys=true 61 | ;; 62 | NONSTOP* ) 63 | nonstop=true 64 | ;; 65 | esac 66 | 67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar 68 | 69 | # Determine the Java command to use to start the JVM. 70 | if [ -n "$JAVA_HOME" ] ; then 71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then 72 | # IBM's JDK on AIX uses strange locations for the executables 73 | JAVACMD="$JAVA_HOME/jre/sh/java" 74 | else 75 | JAVACMD="$JAVA_HOME/bin/java" 76 | fi 77 | if [ ! -x "$JAVACMD" ] ; then 78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME 79 | 80 | Please set the JAVA_HOME variable in your environment to match the 81 | location of your Java installation." 82 | fi 83 | else 84 | JAVACMD="java" 85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 86 | 87 | Please set the JAVA_HOME variable in your environment to match the 88 | location of your Java installation." 89 | fi 90 | 91 | # Increase the maximum file descriptors if we can. 92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then 93 | MAX_FD_LIMIT=`ulimit -H -n` 94 | if [ $? -eq 0 ] ; then 95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then 96 | MAX_FD="$MAX_FD_LIMIT" 97 | fi 98 | ulimit -n $MAX_FD 99 | if [ $? -ne 0 ] ; then 100 | warn "Could not set maximum file descriptor limit: $MAX_FD" 101 | fi 102 | else 103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" 104 | fi 105 | fi 106 | 107 | # For Darwin, add options to specify how the application appears in the dock 108 | if $darwin; then 109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" 110 | fi 111 | 112 | # For Cygwin, switch paths to Windows format before running java 113 | if $cygwin ; then 114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"` 115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` 116 | JAVACMD=`cygpath --unix "$JAVACMD"` 117 | 118 | # We build the pattern for arguments to be converted via cygpath 119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` 120 | SEP="" 121 | for dir in $ROOTDIRSRAW ; do 122 | ROOTDIRS="$ROOTDIRS$SEP$dir" 123 | SEP="|" 124 | done 125 | OURCYGPATTERN="(^($ROOTDIRS))" 126 | # Add a user-defined pattern to the cygpath arguments 127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then 128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" 129 | fi 130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh 131 | i=0 132 | for arg in "$@" ; do 133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` 134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option 135 | 136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition 137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` 138 | else 139 | eval `echo args$i`="\"$arg\"" 140 | fi 141 | i=$((i+1)) 142 | done 143 | case $i in 144 | (0) set -- ;; 145 | (1) set -- "$args0" ;; 146 | (2) set -- "$args0" "$args1" ;; 147 | (3) set -- "$args0" "$args1" "$args2" ;; 148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;; 149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; 150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; 151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; 152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; 153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; 154 | esac 155 | fi 156 | 157 | # Escape application args 158 | save () { 159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done 160 | echo " " 161 | } 162 | APP_ARGS=$(save "$@") 163 | 164 | # Collect all arguments for the java command, following the shell quoting and substitution rules 165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" 166 | 167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong 168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then 169 | cd "$(dirname "$0")" 170 | fi 171 | 172 | exec "$JAVACMD" "$@" 173 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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10 | ![图片资源](https://s2.ax1x.com/2019/09/29/u3Kgc6.png) 11 | 12 | 我们只需要配置一行注释: 13 | ```Dart 14 | @ImagePathSet('assets/', 'ImagePathTest') 15 | void main() => runApp(MyApp()); 16 | ``` 17 | 然后运行一行命令: 18 | ``` 19 | flutter packages pub run build_runner build 20 | ``` 21 | 执行完毕即可生成一个 `.dart` 文件内容如下: 22 | ```Dart 23 | class ImagePathTest { 24 | ImagePathTest._(); 25 | 26 | static const BANNER = 'assets/image/banner.png'; 27 | static const PLAY_STOP = 'assets/image/play_stop.png'; 28 | static const SAVE_BUTTON = 'assets/image/save_button.png'; 29 | static const MINE_HEADER_IMAGE = 'assets/image/test/mine_header_image.png'; 30 | static const VERIFY = 'assets/image/verify.png'; 31 | static const VERIFY_ERROR = 'assets/image/verify_error.png'; 32 | } 33 | ``` 34 | 35 | 同时在 `pubspec.yaml` 文件夹下自动配置好我们的资源文件: 36 | ```yaml 37 | assets: 38 | - assets/image/banner.png 39 | - assets/image/play_stop.png 40 | - assets/image/save_button.png 41 | - assets/image/test/mine_header_image.png 42 | - assets/image/verify.png 43 | - assets/image/verify_error.png 44 | ``` 45 | 使用时即可直接以代码形式直接引用图片资源: 46 | ```Dart 47 | Image.asset(ImagePathTest.xxx) 48 | ``` 49 | 即可以防止手误出差,又可以提高效率~ 50 | 下面重点介绍我们的开发思路。 51 | 52 | --- 53 | 54 | ### 实战利用一行注解生成资源配置文件 55 | 关于Dart注解使用,可以参考这篇文章,写的比较细:[Flutter 注解处理及代码生成](https://juejin.im/post/5d1ac884f265da1bad571f3a),也可以参考官方说明:[source_gen](https://github.com/dart-lang/source_gen) 56 | 57 | 这里简单说明,在 `source_gen`官方文档说明里有这么一句话: 58 | > source_gen is based on the [build](https://pub.dev/packages/build) package and exposes options for using your Generator in a Builder.
59 | 省略部分文档内容 ......
60 | In order to get the Builder used with build_runner it must be configured in a build.yaml file. 61 | 62 | 翻译成中文即:
63 | > `source_gen` 是基于 `build` 包的,同时提供暴露了一些选项以方便在一个 `Builder` 中使用你自己的生成器 `Generator`。
...
为了能够使 `Builder` 和 `build_runner` 一块使用,必须要配置一个 `build.yaml` 文件。
64 | 65 | 因此想要使用Dart注解,我们需要做这几件事: 66 | - 依赖注解库 `source_gen` 67 | - 依赖构建运行库 `build_runner` 68 | - 创建注解代码生成器 `Generator` 69 | - 创建 `Build` 70 | - 创建 `build.yaml` 文件 71 | - 在需要使用的地方引入相关注解 72 | - 运行编译命令进行构建 73 | 74 | 下面一个一个说。 75 | 76 | #### 依赖注解库 `source_gen` 77 | 这个没什么好说的,只要你是要Dart注解就必须依赖该库: 78 | ```yaml 79 | dependencies: 80 | source_gen: ^0.9.4+5 81 | ``` 82 | 具体版本可到这里查看[source_gen](https://pub.dev/packages/source_gen#-installing-tab-) 83 | 84 | #### 依赖构建运行库 `build_runner` 85 | 同上,直接依赖就是,一般依赖在 `dev_dependencies` 节点下: 86 | ```yaml 87 | dev_dependencies: 88 | build_runner: ^1.7.1 89 | ``` 90 | 具体版本可到这查看[build_runner](https://pub.dev/packages/build_runner#-installing-tab-) 91 | 92 | 该库中内置了编译运行的命令:`pub run build_runner `,主要为下面四种编译类型: 93 | - `build` 94 | - `watch` 95 | - `serve` 96 | - `test` 97 | 98 | 其中在flutter中一般只需要第一种构建方式,同上以上四个命令都可以附加一些命令,例如:`--delete-conflicting-outputs`。详细说明可参考这里:[build_runner相关说明](https://pub.dev/packages/build_runner#-readme-tab-) 99 | 100 | #### 创建注解代码生成器 `Generator` 101 | 从字面意思理解为 `生成器`,官方说明为: 102 | > A tool to generate Dart code based on a Dart library source. 103 | 104 | 一种基于Dart库源代码生成Dart代码的工具。类图如下:
105 | ![Generator](https://s2.ax1x.com/2019/09/30/uJQNUU.png) 106 | 107 | 两个类都是抽象类,通常创建一个类继承自 `GeneratorForAnnoration` 并实现抽象方法,在该抽象方法中完整我们需要的逻辑功能开发;这里我们需要搞一个图片资源文件配置功能,该功能具有以下两个要点: 108 | - 需要使用者指定资源文件夹路径 109 | - 需要使用者指定生成的资源配置类名称 110 | 111 | 因此我们先创建一个实例类包含这两个信息: 112 | ```Dart 113 | class ImagePathSet{ 114 | /// 资源文件夹路径 115 | final String pathName; 116 | 117 | /// 需要生成的资源配置类名 118 | final String newClassName; 119 | 120 | const ImagePathSet(this.pathName, this.newClassName); 121 | } 122 | ``` 123 | 最终我们在使用的第一引用就需要这样引用: 124 | ```Dart 125 | @ImagePathSet('assets/', 'ImagePathTest') 126 | ``` 127 | 此处需要注意的是,这个类的构造方法必须是 `const` 的。创建好了最终需要使用的注解类之后,我们创建生成器: 128 | ```Dart 129 | class ImagePathGenerator extends GeneratorForAnnotation { 130 | @override 131 | generateForAnnotatedElement(Element element, ConstantReader annotation, BuildStep buildStep) { 132 | 133 | return null; 134 | } 135 | } 136 | ``` 137 | 138 | 在 `generateForAnnotatedElement()` 方法中,我们即可完成我们的逻辑部分开发了,这里涉及到三个参数: 139 | - element:这个是被注解的类/方法等的详细信息,比如被修饰的部分代码这样: 140 | ```Dart 141 | /// path_test.dart 142 | 143 | @ImagePathSet('assets/', 'ImagePathTest') 144 | class PathTest{} 145 | ``` 146 | 则一些相关的element信息如下: 147 | ``` 148 | element.name /// PathTest 149 | element.displayName /// PathTest 150 | element.toString() /// class PathTest 151 | element.enclosingElement /// /example/lib/path_test.dart 152 | element.kind /// CLASS 153 | element.metadata /// [@ImagePathSet ImagePathSet(String pathName, String newClassName)] 154 | ``` 155 | - annotation:注解的详细信息
其中最常用的两个方法分别是: 156 | - `read(String field)` 157 | - `peek(String field)` 158 | 159 | 两个都是读取给定的注解参数信息,前者如果没读取到或抛出 `FormatException` 异常,后者则会返回 `null`。 160 |
需要注意的是,这两个方法返回的结果是 `ConstantReader` 类型,如果需要获取到具体注解元素的值,需要调用对应的 `xxxValue`方法,`xxx`表示具体类型,比如上面的注解,我们需要获取 `pathName`信息,可以写成这样: 161 | ```Dart 162 | String pathName= annotation.peek('pathName').stringValue 163 | ``` 164 | 当然,我们假如我们不知道注解参数的类型,可以根据 `isXxx` 来判断是否是对应的类型,比如: 165 | ```Dart 166 | annotation.peek('pathName').isString ///true 167 | annotation.peek('pathName').isInt ///false 168 | ``` 169 | - buildStep:构建的输入输出信息 170 |
本想着修改这个类来修改生成文件名称信息,无奈Dart不支持反射,未找到相关的修改方法,这里最主要的一个信息为: 171 | - inputId:包含了构建时候输入的相关信息 172 | 173 | 完整的根据根据生成资源文件的生成器代码如下: 174 | ``` 175 | import 'dart:io'; 176 | 177 | import 'package:analyzer/dart/element/element.dart'; 178 | 179 | import 'package:image_path_helper/image_path_set.dart'; 180 | import 'package:source_gen/source_gen.dart'; 181 | import 'package:build/build.dart'; 182 | 183 | 184 | class ImagePathGenerator extends GeneratorForAnnotation { 185 | String _codeContent = ''; 186 | String _pubspecContent = ''; 187 | 188 | @override 189 | generateForAnnotatedElement(Element element, ConstantReader annotation, BuildStep buildStep) { 190 | final explanation = '// **************************************************************************\n' 191 | '// 如果存在新文件需要更新,建议先执行清除命令:\n' 192 | '// flutter packages pub run build_runner clean \n' 193 | '// \n' 194 | '// 然后执行下列命令重新生成相应文件:\n' 195 | '// flutter packages pub run build_runner build --delete-conflicting-outputs \n' 196 | '// **************************************************************************'; 197 | 198 | var pubspecFile = File('pubspec.yaml'); 199 | 200 | for (String imageName in pubspecFile.readAsLinesSync()) { 201 | if (imageName.trim() == 'assets:') continue; 202 | if (imageName.trim().toUpperCase().endsWith('.PNG')) continue; 203 | if (imageName.trim().toUpperCase().endsWith('.JPEG')) continue; 204 | if (imageName.trim().toUpperCase().endsWith('.SVG')) continue; 205 | if (imageName.trim().toUpperCase().endsWith('.JPG')) continue; 206 | _pubspecContent = "$_pubspecContent\n$imageName"; 207 | } 208 | _pubspecContent = '${_pubspecContent.trim()}\n\n assets:'; 209 | 210 | /// 图片文件路径 211 | var imagePath = annotation.peek('pathName').stringValue; 212 | if (!imagePath.endsWith('/')) { 213 | imagePath = '$imagePath/'; 214 | } 215 | 216 | /// 生成新的Dart文件名称 217 | var newClassName = annotation.peek('newClassName').stringValue; 218 | 219 | /// 遍历处理图片资源路径 220 | handleFile(imagePath); 221 | 222 | /// 添加图片路径到pubspec.yaml文件中 223 | pubspecFile.writeAsString(_pubspecContent); 224 | 225 | /// 返回生成的代码文件 226 | return '$explanation\n\n' 227 | 'class $newClassName{\n' 228 | ' $newClassName._();\n' 229 | ' $_codeContent\n' 230 | '}'; 231 | } 232 | 233 | void handleFile(String path) { 234 | var directory = Directory(path); 235 | if (directory == null) { 236 | throw '$path is not a directory.'; 237 | } 238 | 239 | for (var file in directory.listSync()) { 240 | var type = file.statSync().type; 241 | if (type == FileSystemEntityType.directory) { 242 | handleFile('${file.path}/'); 243 | } else if (type == FileSystemEntityType.file) { 244 | var filePath = file.path; 245 | var keyName = filePath.trim().toUpperCase(); 246 | 247 | if (!keyName.endsWith('.PNG') && 248 | !keyName.endsWith('.JPEG') && 249 | !keyName.endsWith('.SVG') && 250 | !keyName.endsWith('.JPG')) continue; 251 | var key = keyName 252 | .replaceAll(RegExp(path.toUpperCase()), '') 253 | .replaceAll(RegExp('.PNG'), '') 254 | .replaceAll(RegExp('.JPEG'), '') 255 | .replaceAll(RegExp('.SVG'), '') 256 | .replaceAll(RegExp('.JPG'), ''); 257 | 258 | _codeContent = '$_codeContent\n\t\t\t\tstatic const $key = \'$filePath\';'; 259 | 260 | /// 此处用 \t 符号代替空格在读取的时候会报错,不知道什么情况。。。 261 | _pubspecContent = '$_pubspecContent\n - $filePath'; 262 | } 263 | } 264 | } 265 | } 266 | 267 | ``` 268 | 269 | #### 创建Build 270 | `Build` 的作用主要是让生成器执行起来,我们这里创建的 `Build` 如下: 271 | ```Dart 272 | Builder imagePathBuilder(BuilderOptions options) => 273 | LibraryBuilder(ImagePathGenerator()); 274 | ``` 275 | 主要引用的包为: 276 | ```Dart 277 | import 'package:build/build.dart'; 278 | ``` 279 | 280 | #### 创建 build.yaml 文件 281 | 在这里我们的 `build.yaml` 文件配置如下: 282 | ```yaml 283 | builders: 284 | image_builder: 285 | import: 'package:image_path_helper/builder.dart' 286 | builder_factories: ['imagePathBuilder'] 287 | build_extensions: { '.dart': ['.g.dart'] } 288 | auto_apply: root_package 289 | build_to: source 290 | ``` 291 | `build.yaml` 配置的信息,最终都会被 `build_config.dart` 中的 `BuildConfig` 类读取到。
292 | 关于参数说明,这里推荐官方说明[build_config](https://pub.dev/packages/build_config)。
293 | 294 | 一个完整的 `build.yaml` 结构图如下: 295 | ![build.yaml文件结构图](https://s2.ax1x.com/2019/10/12/uO0c1H.png) 296 | 一个 `build.yaml` 文件最终被一个 `BuildConfig` 对象所描述,也就是说 `build.yaml` 文件最终被 `BuildConfig` 所解析。而 `BuildConfig` 包含了四个关键的信息: 297 | 298 | key | value |default 299 | ---| --- | --- 300 | `targets` | `Map` | 单个的target应该所对应的package名一致 301 | `builders` | `Map` | / 302 | `post_process_builders` | `Map` | / 303 | `global_options` | `Map` | / 304 | 305 | 四个关键信息正是对应了 `build.yaml` 文件中的四个根节点,其中又以 `builders` 节点最为常用。 306 | 307 | ##### builders说明 308 | 309 | builders配置的是你的包中的所有 `Builder` 的配置信息,每个信息格式是 `Map` 的,比如我们存在一个这样的 `Builder`: 310 | ```Dart 311 | /// builder.dart 312 | Builder imagePathBuilder(BuilderOptions options) => 313 | LibraryBuilder(ImagePathGenerator()); 314 | ``` 315 | 我们就可以在 `build.yaml` 文件中配置成这样: 316 | ```yaml 317 | builders: 318 | image_builder: 319 | import: 'package:image_path_helper/builder.dart' 320 | builder_factories: ['imagePathBuilder'] 321 | build_extensions: { '.dart': ['.g.dart'] } 322 | auto_apply: root_package 323 | build_to: source 324 | ``` 325 | 326 | `image_builder` 对应的就是 `Map` 中的 `String` 部分,`:` 后面的即 `BuilderDefinition` 信息,对应上面的结构图。下面我们细说 `BuilderDefinition` 中的每个参数的信息: 327 | 328 | 参数 | 参数类型 | 说明 329 | --- | --- | --- 330 | `builder_factories` | `List` | 必填参数,返回的 `Builder` 的方法名称的列表,例如上面的 `Builder` 方法名为 `imagePathBuilder`,则写成 `['imagePathBuilder']` 331 | `import` | `String` | 必填参数,导入`Builder`所在的包路径,格式为 `package:uri` 的字符串 332 | `build_extensions` | `Map>` | 必填参数,从输入扩展名到输出扩展名的映射。举个例子:比如注解使用的位置的文件对应的格式为 `.dart`,指定输出的文件格式可由 `.dart` 转换成 `.g.dart` 或 `.zip` 等等其他格式 333 | `auto_apply` | `String` | 可选参数,默认值为 `none`,对应源码中的 `AutoApply` 枚举类,有四种可选配置:
  • `none`:除非手动配置了此生成器,否则请不要应用它
  • `dependents`:将此Builder应用于包,直接依赖于暴露构建器的包
  • `all_packages`:将此构建器应用于传递依赖关系图中的所有包
  • `root_package`:仅将此生成器应用于顶级软件包

  • 是不是感觉一脸懵逼?没关系,后面单独解释~~~ 334 | `required_inputs` | `List` | 可选参数,用于调整构建顺序的,指定一个或一系列文件扩展名,表示在任何可能产生该类型输出的Builder之后运行 335 | `runs_before` | `List` | 可选参数,用于调整构建循序的,更上面的刚好相反,表示在指定的Builder之前运行
  • `BuilderKey`:表示一个 `target` 的身份标志,主要由对应 `Builder` 的包名和方法名构成,例如这样 `image_path_helper|imagePathBuilder`
  • 336 | `applies_builders` | `List` | 可选参数,`Builder` 键列表,也就是身份标志,跟 `builder_factories` 参数配置应该是一一对应的 337 | `is_optional` | `bool` | 可选参数,默认值 `false`,指定是否可以延迟运行 `Builder` ,通常不需要配置 338 | `build_to` | `String` | 可选参数,默认值为 `cache`,主要为 `BuildTo` 枚举类的两个参数:
  • `cache`:输出将进入隐藏的构建缓存,并且不会发布
  • `source`:输出进入其主要输入旁边的源树
    直白点就是如果你需要编译后生成相应的可在自己编写的源码中看到见的文件,就将这个参数设置成 `source`,如果指定的生成器返回的是 `null` 不需要生成文件,则可以设置为 `cache` 339 | `defaults` | `TargetBuilderConfigDefaults` | 可选参数:用户未在其`builders`【此处指的是 `targets` 节点下的`builders`,别搞混淆了!】部分中指定相应键时应用的默认值 340 | 341 | 342 | 关于 `auto_apply` 参数的详细说明: 343 | ![auto_apply](https://s2.ax1x.com/2019/10/15/K9v0RH.png) 344 |
    如上图所示,一个应用Package依赖了三个子包,此时我们有一个 `注解package` 包含了一些注解功能: 345 | - 当我们将`auto_apply`设置成 `dependents`时: 346 | - 如果 `注解package` 是直接依赖在 `sub_package02` 上的,那么只能在 `sub_package02` 上正常使用注解,虽然 `Package` 包依赖了 `sub_package02`,但是依然无法正常使用该注解 347 | - 当我们将`auto_apply`设置成 `all_packages`时: 348 | - 如果 `注解package` 是直接依赖在 `sub_package02` 上的,那么在 `sub_package02` 和 `Package`上都能正常使用注解 349 | - 当我们将`auto_apply`设置成 `root_package` 时: 350 | - 如果 `注解package` 是直接依赖在 `sub_package02` 上的,那么只能在 `Package` 上正常使用注解,虽然是 `sub_package02` 上做的依赖,但是就是不给用 351 | - 因此,假如 `注解package` 是直接依赖在 `Package` 上的时候,不管 `auto_apply` 设置的是 `dependents`、`all_packages` 或者是 `root_package` 时,其实都是能正常使用的! 352 | 353 | 354 | 至于 `build.yaml` 其他的三个节点参数,说实话,因为目前用到的不多,只了解一部分,有很多细节尚未理清,只能在这里略过了。 355 | 356 | #### 在需要使用的地方引入相关注解 & 运行编译命令进行构建 357 | 上面的工作完成之后,我们就需要引用注解了,比如我们在 `main()` 方法上引用: 358 | ```Dart 359 | @ImagePathSet('assets/', 'ImagePathTest') 360 | void main() => runApp(MyApp()); 361 | ``` 362 | 引用完注解之后,然后我们在Terminal命令行中执行下面这个命令完成编译: 363 | ``` 364 | flutter packages pub run build_runner build 365 | ``` 366 | 编译完成之后会生成对应的文件,比如我们上面配置的是在 `main.dart` 文件中的 `main` 方法上配置的,最终生成的文件为 `main.g.dart` ,关于文件是如何生成的,你可以参考 `run_builder.dart` 下的 `runBuilder` 方法和 `expected_outputs.dart` 下的 `expectedOutputs` 方法。 367 | 368 | 注意:如果需要重新构建建议先进行清除操作: 369 | ``` 370 | flutter packages pub run build_runner clean 371 | ``` 372 | 373 | 除此之外,建议在构建的时候执行下面的这个命令进行构建: 374 | ``` 375 | flutter packages pub run build_runner build --delete-conflicting-outputs 376 | ``` 377 | 378 | 至此,一个完整的利用注解一行代码+一行命令完成图片文件配置的功能就做完啦~~~ 379 | 380 | --- 381 | ### 总结时刻 382 | 在Flutter中想要注解,只需要遵循一定的步骤加上自己的逻辑即可轻松完成相关功能开发,主要的流程步骤总结如下: 383 | - 依赖 `source_gen` 和 `build_runner` 库 384 | - 注解类创建以及创建生成器 `Generator` 385 | - 创建 `Builder` 386 | - 创建并配置 `build.yaml` 文件 387 | - 引用创建好的注解并运行相关命令完成相关操作 388 | 389 | **Tips**:本文源码位置:[image_path_helper](https://github.com/Reign9201/image_path_helper) 390 | 391 | 392 | -------------------------------------------------------------------------------- /example/ios/Runner.xcodeproj/project.pbxproj: -------------------------------------------------------------------------------- 1 | // !$*UTF8*$! 2 | { 3 | archiveVersion = 1; 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