├── .gitignore
├── Coverage.7z
├── LICENSE
├── README.md
├── Source
├── Icon.png
├── Reloaded.Injector.Shared
│ ├── Reloaded.Injector.Shared.csproj
│ └── TwoNumbers.cs
├── Reloaded.Injector.Tests.Dll32
│ ├── Calculator.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ └── Reloaded.Injector.Tests.Dll32.csproj
├── Reloaded.Injector.Tests.Dll64
│ ├── Calculator.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ └── Reloaded.Injector.Tests.Dll64.csproj
├── Reloaded.Injector.Tests.X64
│ ├── HelloWorld.cs
│ ├── HelloWorld32.exe
│ ├── HelloWorld64.exe
│ ├── HelloWorldFixture.cs
│ ├── Reloaded.Injector.Tests.X64.csproj
│ └── xunit.runner.json
├── Reloaded.Injector.Tests.X86
│ ├── HelloWorld.cs
│ ├── HelloWorld32.exe
│ ├── HelloWorldFixture.cs
│ ├── Reloaded.Injector.Tests.X86.csproj
│ └── xunit.runner.json
├── Reloaded.Injector.sln
└── Reloaded.Injector
│ ├── Exceptions
│ ├── DllInjectorException.cs
│ └── ShellCodeGeneratorException.cs
│ ├── Injector.cs
│ ├── Interop
│ ├── ModuleCollector.cs
│ └── Structures
│ │ └── Module.cs
│ ├── Kernel32
│ └── Kernel32.cs
│ ├── Reloaded.Injector.csproj
│ ├── Safety.cs
│ └── Shellcode.cs
└── codecov.yml
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | Coverage.xml
5 |
6 | # User-specific files
7 | *.suo
8 | *.user
9 | *.userosscache
10 | *.sln.docstates
11 |
12 | # User-specific files (MonoDevelop/Xamarin Studio)
13 | *.userprefs
14 |
15 | # Build results
16 | [Dd]ebug/
17 | [Dd]ebugPublic/
18 | [Rr]elease/
19 | [Rr]eleases/
20 | build/
21 | bld/
22 | [Bb]in/
23 | [Oo]bj/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opensdf
80 | *.sdf
81 | *.cachefile
82 |
83 | # Visual Studio profiler
84 | *.psess
85 | *.vsp
86 | *.vspx
87 | *.sap
88 |
89 | # TFS 2012 Local Workspace
90 | $tf/
91 |
92 | # Guidance Automation Toolkit
93 | *.gpState
94 |
95 | # ReSharper is a .NET coding add-in
96 | _ReSharper*/
97 | *.[Rr]e[Ss]harper
98 | *.DotSettings.user
99 |
100 | # JustCode is a .NET coding add-in
101 | .JustCode
102 |
103 | # TeamCity is a build add-in
104 | _TeamCity*
105 |
106 | # DotCover is a Code Coverage Tool
107 | *.dotCover
108 |
109 | # NCrunch
110 | _NCrunch_*
111 | .*crunch*.local.xml
112 | nCrunchTemp_*
113 |
114 | # MightyMoose
115 | *.mm.*
116 | AutoTest.Net/
117 |
118 | # Web workbench (sass)
119 | .sass-cache/
120 |
121 | # Installshield output folder
122 | [Ee]xpress/
123 |
124 | # DocProject is a documentation generator add-in
125 | DocProject/buildhelp/
126 | DocProject/Help/*.HxT
127 | DocProject/Help/*.HxC
128 | DocProject/Help/*.hhc
129 | DocProject/Help/*.hhk
130 | DocProject/Help/*.hhp
131 | DocProject/Help/Html2
132 | DocProject/Help/html
133 |
134 | # Click-Once directory
135 | publish/
136 |
137 | # Publish Web Output
138 | *.[Pp]ublish.xml
139 | *.azurePubxml
140 | # TODO: Comment the next line if you want to checkin your web deploy settings
141 | # but database connection strings (with potential passwords) will be unencrypted
142 | *.pubxml
143 | *.publishproj
144 |
145 | # NuGet Packages
146 | *.nupkg
147 | # The packages folder can be ignored because of Package Restore
148 | **/packages/*
149 | # except build/, which is used as an MSBuild target.
150 | !**/packages/build/
151 | # Uncomment if necessary however generally it will be regenerated when needed
152 | #!**/packages/repositories.config
153 |
154 | # Windows Azure Build Output
155 | csx/
156 | *.build.csdef
157 |
158 | # Windows Store app package directory
159 | AppPackages/
160 |
161 | # Visual Studio cache files
162 | # files ending in .cache can be ignored
163 | *.[Cc]ache
164 | # but keep track of directories ending in .cache
165 | !*.[Cc]ache/
166 |
167 | # Others
168 | ClientBin/
169 | [Ss]tyle[Cc]op.*
170 | ~$*
171 | *~
172 | *.dbmdl
173 | *.dbproj.schemaview
174 | *.pfx
175 | *.publishsettings
176 | node_modules/
177 | orleans.codegen.cs
178 |
179 | # RIA/Silverlight projects
180 | Generated_Code/
181 |
182 | # Backup & report files from converting an old project file
183 | # to a newer Visual Studio version. Backup files are not needed,
184 | # because we have git ;-)
185 | _UpgradeReport_Files/
186 | Backup*/
187 | UpgradeLog*.XML
188 | UpgradeLog*.htm
189 |
190 | # SQL Server files
191 | *.mdf
192 | *.ldf
193 |
194 | # Business Intelligence projects
195 | *.rdl.data
196 | *.bim.layout
197 | *.bim_*.settings
198 |
199 | # Microsoft Fakes
200 | FakesAssemblies/
201 |
202 | # Node.js Tools for Visual Studio
203 | .ntvs_analysis.dat
204 |
205 | # Visual Studio 6 build log
206 | *.plg
207 |
208 | # Visual Studio 6 workspace options file
209 | *.opt
210 |
211 | # Visual Studio LightSwitch build output
212 | **/*.HTMLClient/GeneratedArtifacts
213 | **/*.DesktopClient/GeneratedArtifacts
214 | **/*.DesktopClient/ModelManifest.xml
215 | **/*.Server/GeneratedArtifacts
216 | **/*.Server/ModelManifest.xml
217 | _Pvt_Extensions
218 |
--------------------------------------------------------------------------------
/Coverage.7z:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Reloaded-Project/Reloaded.Injector/ffc33e18bc4024e009bbd6b637dff31c042b7dd4/Coverage.7z
--------------------------------------------------------------------------------
/LICENSE:
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10 | the terms and conditions of version 3 of the GNU General Public
11 | License, supplemented by the additional permissions listed below.
12 |
13 | 0. Additional Definitions.
14 |
15 | As used herein, "this License" refers to version 3 of the GNU Lesser
16 | General Public License, and the "GNU GPL" refers to version 3 of the GNU
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--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
Project Reloaded: Injector
5 |

6 |
7 |
Crossing the WoW boundaries
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 | # Introduction
24 | Reloaded.Injector is a DLL Injector, what is there more to say?
25 |
26 | Well, there are many kinds of DLL Injectors and libraries out there in the wild, so I guess the question is rather *why did I write another one and use something already out there*?
27 |
28 | 
29 |
30 |
31 | Well, there indeed are many DLL injectors, but for C# one unfortunately did not exist that had the particular feature set I needed: Inject DLLs into *both x86 and x64 targets* from the same program.
32 |
33 | That's the reason this project exists.
34 |
35 | ## Notable Features
36 | - Find & Call exported methods in injected/loaded remote DLLs.
37 | - Execute LoadLibraryW, GetProcAddress in remote processes.
38 | - Does not load DLLs into current process. Safe for DLLs with code in DllMain.
39 | - Does not waste/leave memory in remote process after injection.
40 | - Uses circular buffer for parameter passing. No slow heap allocations in remote process for calling functions.
41 | - **All of this is also supported for x86 processes from x64 processes.**.
42 |
43 | ## Getting Started
44 |
45 | To get started, install the package from NuGet and simply create a new instance of the `Injector` class from the `Reloaded.Injector` namespace:
46 |
47 | ```csharp
48 | injector = new Injector(process);
49 | ```
50 | You're done; that's all you need to do.
51 |
52 | PS. When you're done, be a good person and dispose your waste 😉.
53 |
54 | ```csharp
55 | injector.Dispose();
56 | ```
57 |
58 | ## Contributions
59 | As with the standard for all of the `Reloaded-Project`, repositories; contributions are very welcome and encouraged.
60 |
61 | Feel free to implement new features, make bug fixes or suggestions so long as they are accompanied by an issue with a clear description of the pull request 😉.
62 |
63 |
--------------------------------------------------------------------------------
/Source/Icon.png:
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https://raw.githubusercontent.com/Reloaded-Project/Reloaded.Injector/ffc33e18bc4024e009bbd6b637dff31c042b7dd4/Source/Icon.png
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/Source/Reloaded.Injector.Shared/Reloaded.Injector.Shared.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | netstandard2.0
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Shared/TwoNumbers.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics.CodeAnalysis;
2 |
3 | namespace Reloaded.Injector.Shared
4 | {
5 | [ExcludeFromCodeCoverage]
6 | public struct TwoNumbers
7 | {
8 | public int A { get; private set; }
9 | public int B { get; private set; }
10 |
11 | public TwoNumbers(int a, int b) : this()
12 | {
13 | A = a;
14 | B = b;
15 | }
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.Dll32/Calculator.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics.CodeAnalysis;
2 | using NXPorts.Attributes;
3 | using Reloaded.Injector.Shared;
4 |
5 | namespace Reloaded.Injector.Tests.Dll32
6 | {
7 | [ExcludeFromCodeCoverage]
8 | public unsafe class Calculator
9 | {
10 | [Export]
11 | public static int Add(TwoNumbers* twoNumbers)
12 | {
13 | return twoNumbers->A + twoNumbers->B;
14 | }
15 |
16 | [Export]
17 | public static int Subtract(TwoNumbers* twoNumbers)
18 | {
19 | return twoNumbers->A - twoNumbers->B;
20 | }
21 |
22 | [Export]
23 | public static int Multiply(TwoNumbers* twoNumbers)
24 | {
25 | return twoNumbers->A * twoNumbers->B;
26 | }
27 |
28 | [Export]
29 | public static int Divide(TwoNumbers* twoNumbers)
30 | {
31 | return twoNumbers->A / twoNumbers->B;
32 | }
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.Dll32/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.InteropServices;
3 |
4 | // Setting ComVisible to false makes the types in this assembly not visible
5 | // to COM components. If you need to access a type in this assembly from
6 | // COM, set the ComVisible attribute to true on that type.
7 | [assembly: ComVisible(false)]
8 |
9 | // The following GUID is for the ID of the typelib if this project is exposed to COM
10 | [assembly: Guid("e128f48a-6a39-4699-89d4-39a97974f533")]
11 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.Dll32/Reloaded.Injector.Tests.Dll32.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 | {E128F48A-6A39-4699-89D4-39A97974F533}
4 | net472
5 | Reloaded.Injector.Tests.Dll32
6 | Reloaded.Injector.Tests.Dll32
7 | Copyright © 2019
8 | true
9 | x86
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.Dll64/Calculator.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics.CodeAnalysis;
2 | using NXPorts.Attributes;
3 | using Reloaded.Injector.Shared;
4 |
5 | namespace Reloaded.Injector.Tests.Dll64
6 | {
7 | [ExcludeFromCodeCoverage]
8 | public unsafe class Calculator
9 | {
10 | [Export]
11 | public static int Add(TwoNumbers* twoNumbers)
12 | {
13 | return twoNumbers->A + twoNumbers->B;
14 | }
15 |
16 | [Export]
17 | public static int Subtract(TwoNumbers* twoNumbers)
18 | {
19 | return twoNumbers->A - twoNumbers->B;
20 | }
21 |
22 | [Export]
23 | public static int Multiply(TwoNumbers* twoNumbers)
24 | {
25 | return twoNumbers->A * twoNumbers->B;
26 | }
27 |
28 | [Export]
29 | public static int Divide(TwoNumbers* twoNumbers)
30 | {
31 | return twoNumbers->A / twoNumbers->B;
32 | }
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.Dll64/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.InteropServices;
3 |
4 | // Setting ComVisible to false makes the types in this assembly not visible
5 | // to COM components. If you need to access a type in this assembly from
6 | // COM, set the ComVisible attribute to true on that type.
7 | [assembly: ComVisible(false)]
8 |
9 | // The following GUID is for the ID of the typelib if this project is exposed to COM
10 | [assembly: Guid("a24706e2-eb50-4716-b036-c747462c4e93")]
11 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.Dll64/Reloaded.Injector.Tests.Dll64.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 | {A24706E2-EB50-4716-B036-C747462C4E93}
4 | net472
5 | Reloaded.Injector.Tests.Dll64
6 | Reloaded.Injector.Tests.Dll64
7 | Copyright © 2019
8 | true
9 | x64
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X64/HelloWorld.cs:
--------------------------------------------------------------------------------
1 | using Reloaded.Injector.Shared;
2 | using Xunit;
3 |
4 | namespace Reloaded.Injector.Tests.X64
5 | {
6 | public class HelloWorld : IClassFixture
7 | {
8 | private const string InjectModule64 = "Reloaded.Injector.Tests.Dll64.dll";
9 | private const string InjectModule32 = "Reloaded.Injector.Tests.Dll32.dll";
10 | private const string CalculatorAdd = "Add";
11 | private const string CalculatorSubtract = "Subtract";
12 | private const string CalculatorMultiply = "Multiply";
13 | private const string CalculatorDivide = "Divide";
14 |
15 | /* For testing on low end hardware. Reduce this value for faster tests. */
16 | private const int XLoops = 15;
17 | private const int YLoops = 15;
18 |
19 | private HelloWorldFixture _helloWorldFixture;
20 |
21 | public HelloWorld(HelloWorldFixture helloWorldFixture)
22 | {
23 | _helloWorldFixture = helloWorldFixture;
24 | }
25 |
26 | /* Shellcode Test */
27 |
28 | [Fact]
29 | public void GetFunctionAddress64()
30 | {
31 | var addAddress = _helloWorldFixture.Injector64.GetFunctionAddress(InjectModule64, CalculatorAdd);
32 | var subAddress = _helloWorldFixture.Injector64.GetFunctionAddress(InjectModule64, CalculatorSubtract);
33 | var mulAddress = _helloWorldFixture.Injector64.GetFunctionAddress(InjectModule64, CalculatorMultiply);
34 | var divAddress = _helloWorldFixture.Injector64.GetFunctionAddress(InjectModule64, CalculatorDivide);
35 |
36 | Assert.NotEqual(0, addAddress);
37 | Assert.NotEqual(0, subAddress);
38 | Assert.NotEqual(0, mulAddress);
39 | Assert.NotEqual(0, divAddress);
40 | }
41 |
42 | [Fact]
43 | public void GetFunctionAddress32()
44 | {
45 | var addAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorAdd);
46 | var subAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorSubtract);
47 | var mulAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorMultiply);
48 | var divAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorDivide);
49 |
50 | Assert.NotEqual(0, addAddress);
51 | Assert.NotEqual(0, subAddress);
52 | Assert.NotEqual(0, mulAddress);
53 | Assert.NotEqual(0, divAddress);
54 | }
55 |
56 | /* Calculator Test */
57 |
58 | [Fact]
59 | public void Add64()
60 | {
61 | for (int x = 0; x < XLoops; x++)
62 | {
63 | for (int y = YLoops; y > 0; y--)
64 | {
65 | int expected = x + y;
66 | int result = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorAdd, new TwoNumbers(x, y));
67 |
68 | Assert.Equal(expected, result);
69 | }
70 | }
71 | }
72 |
73 | [Fact]
74 | public void Add32()
75 | {
76 | for (int x = 0; x < XLoops; x++)
77 | {
78 | for (int y = YLoops; y > 0; y--)
79 | {
80 | int expected = x + y;
81 | int result = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorAdd, new TwoNumbers(x, y));
82 |
83 | Assert.Equal(expected, result);
84 | }
85 | }
86 | }
87 |
88 | [Fact]
89 | public void Subtract64()
90 | {
91 | for (int x = 0; x < XLoops; x++)
92 | {
93 | for (int y = YLoops; y > 0; y--)
94 | {
95 | int expected = x - y;
96 | int result = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorSubtract, new TwoNumbers(x, y));
97 |
98 | Assert.Equal(expected, result);
99 | }
100 | }
101 | }
102 |
103 | [Fact]
104 | public void Subtract32()
105 | {
106 | for (int x = 0; x < XLoops; x++)
107 | {
108 | for (int y = YLoops; y > 0; y--)
109 | {
110 | int expected = x - y;
111 | int result = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorSubtract, new TwoNumbers(x, y));
112 |
113 | Assert.Equal(expected, result);
114 | }
115 | }
116 | }
117 |
118 | [Fact]
119 | public void Multiply64()
120 | {
121 | for (int x = 0; x < XLoops; x++)
122 | {
123 | for (int y = YLoops; y > 0; y--)
124 | {
125 | int expected = x * y;
126 | int result = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorMultiply, new TwoNumbers(x, y));
127 |
128 | Assert.Equal(expected, result);
129 | }
130 | }
131 | }
132 |
133 | [Fact]
134 | public void Multiply32()
135 | {
136 | for (int x = 0; x < XLoops; x++)
137 | {
138 | for (int y = YLoops; y > 0; y--)
139 | {
140 | int expected = x * y;
141 | int result = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorMultiply, new TwoNumbers(x, y));
142 |
143 | Assert.Equal(expected, result);
144 | }
145 | }
146 | }
147 |
148 | [Fact]
149 | public void Divide64()
150 | {
151 | for (int x = 0; x < XLoops; x++)
152 | {
153 | for (int y = YLoops; y > 0; y--)
154 | {
155 | int expected = x / y;
156 | int result = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorDivide, new TwoNumbers(x, y));
157 |
158 | Assert.Equal(expected, result);
159 | }
160 | }
161 | }
162 |
163 | [Fact]
164 | public void Divide32()
165 | {
166 | for (int x = 0; x < XLoops; x++)
167 | {
168 | for (int y = YLoops; y > 0; y--)
169 | {
170 | int expected = x / y;
171 | int result = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorDivide, new TwoNumbers(x, y));
172 |
173 | Assert.Equal(expected, result);
174 | }
175 | }
176 | }
177 |
178 | [Fact]
179 | public void All64()
180 | {
181 | for (int x = 0; x < XLoops; x++)
182 | {
183 | for (int y = YLoops; y > 0; y--)
184 | {
185 | int addExpected = x + y;
186 | int subExpected = x - y;
187 | int mulExpected = x * y;
188 | int divExpected = x / y;
189 |
190 | int addResult = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorAdd, new TwoNumbers(x, y));
191 | int subResult = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorSubtract, new TwoNumbers(x, y));
192 | int mulResult = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorMultiply, new TwoNumbers(x, y));
193 | int divResult = _helloWorldFixture.Injector64.CallFunction(InjectModule64, CalculatorDivide, new TwoNumbers(x, y));
194 |
195 | Assert.Equal(addExpected, addResult);
196 | Assert.Equal(subExpected, subResult);
197 | Assert.Equal(mulExpected, mulResult);
198 | Assert.Equal(divExpected, divResult);
199 | }
200 | }
201 | }
202 |
203 |
204 | [Fact]
205 | public void All32()
206 | {
207 | for (int x = 0; x < XLoops; x++)
208 | {
209 | for (int y = YLoops; y > 0; y--)
210 | {
211 | int addExpected = x + y;
212 | int subExpected = x - y;
213 | int mulExpected = x * y;
214 | int divExpected = x / y;
215 |
216 | int addResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorAdd, new TwoNumbers(x, y));
217 | int subResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorSubtract, new TwoNumbers(x, y));
218 | int mulResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorMultiply, new TwoNumbers(x, y));
219 | int divResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorDivide, new TwoNumbers(x, y));
220 |
221 | Assert.Equal(addExpected, addResult);
222 | Assert.Equal(subExpected, subResult);
223 | Assert.Equal(mulExpected, mulResult);
224 | Assert.Equal(divExpected, divResult);
225 | }
226 | }
227 | }
228 | }
229 | }
230 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X64/HelloWorld32.exe:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Reloaded-Project/Reloaded.Injector/ffc33e18bc4024e009bbd6b637dff31c042b7dd4/Source/Reloaded.Injector.Tests.X64/HelloWorld32.exe
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X64/HelloWorld64.exe:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Reloaded-Project/Reloaded.Injector/ffc33e18bc4024e009bbd6b637dff31c042b7dd4/Source/Reloaded.Injector.Tests.X64/HelloWorld64.exe
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X64/HelloWorldFixture.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 |
4 | namespace Reloaded.Injector.Tests.X64
5 | {
6 | public class HelloWorldFixture : IDisposable
7 | {
8 | private const string InjectModule32 = "Reloaded.Injector.Tests.Dll32.dll";
9 | private const string InjectModule64 = "Reloaded.Injector.Tests.Dll64.dll";
10 |
11 | public Process Target32 { get; set; }
12 | public Process Target64 { get; set; }
13 |
14 | public Injector Injector32 { get; set; }
15 | public Injector Injector64 { get; set; }
16 |
17 | public HelloWorldFixture()
18 | {
19 | Target32 = Process.Start("HelloWorld32");
20 | Target64 = Process.Start("HelloWorld64");
21 |
22 | Injector32 = new Injector(Target32);
23 | Injector32.Inject(InjectModule32);
24 |
25 | Injector64 = new Injector(Target64);
26 | Injector64.Inject(InjectModule64);
27 | }
28 |
29 | public void Dispose()
30 | {
31 | // Order is important here.
32 | // If eject crashes the process, exception here throws and tests fail.
33 | Injector32.Eject(InjectModule32);
34 | Injector64.Eject(InjectModule64);
35 |
36 | Target32?.Kill();
37 | Target32?.Dispose();
38 |
39 | Target64?.Kill();
40 | Target64?.Dispose();
41 | }
42 | }
43 | }
44 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X64/Reloaded.Injector.Tests.X64.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | NET472
5 |
6 | false
7 |
8 | AnyCPU;x64
9 |
10 |
11 |
12 | full
13 | true
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 | Always
35 |
36 |
37 | Always
38 |
39 |
40 | PreserveNewest
41 |
42 |
43 |
44 |
45 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X64/xunit.runner.json:
--------------------------------------------------------------------------------
1 | {
2 | "parallelizeAssembly": false,
3 | "parallelizeTestCollections": false
4 | }
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X86/HelloWorld.cs:
--------------------------------------------------------------------------------
1 | using Reloaded.Injector.Shared;
2 | using Xunit;
3 |
4 | namespace Reloaded.Injector.Tests.X86
5 | {
6 | public class HelloWorld : IClassFixture
7 | {
8 | private const string InjectModule32 = "Reloaded.Injector.Tests.Dll32.dll";
9 | private const string CalculatorAdd = "Add";
10 | private const string CalculatorSubtract = "Subtract";
11 | private const string CalculatorMultiply = "Multiply";
12 | private const string CalculatorDivide = "Divide";
13 |
14 | /* For testing on low end hardware. Reduce this value for faster tests. */
15 | private const int XLoops = 15;
16 | private const int YLoops = 15;
17 |
18 | private HelloWorldFixture _helloWorldFixture;
19 |
20 | public HelloWorld(HelloWorldFixture helloWorldFixture)
21 | {
22 | _helloWorldFixture = helloWorldFixture;
23 | }
24 |
25 | /* Shellcode Test */
26 |
27 | [Fact]
28 | public void GetFunctionAddress32()
29 | {
30 | var addAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorAdd);
31 | var subAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorSubtract);
32 | var mulAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorMultiply);
33 | var divAddress = _helloWorldFixture.Injector32.GetFunctionAddress(InjectModule32, CalculatorDivide);
34 |
35 | Assert.NotEqual(0, addAddress);
36 | Assert.NotEqual(0, subAddress);
37 | Assert.NotEqual(0, mulAddress);
38 | Assert.NotEqual(0, divAddress);
39 | }
40 |
41 | /* Calculator Test */
42 |
43 | [Fact]
44 | public void Add32()
45 | {
46 | Injector injector = new Injector(_helloWorldFixture.Target32);
47 | try { injector.Inject(InjectModule32); } catch { } // May already be injected.
48 |
49 | for (int x = 0; x < XLoops; x++)
50 | {
51 | for (int y = YLoops; y > 0; y--)
52 | {
53 | int expected = x + y;
54 | int result = injector.CallFunction(InjectModule32, CalculatorAdd, new TwoNumbers(x, y));
55 |
56 | Assert.Equal(expected, result);
57 | }
58 | }
59 |
60 | injector.Eject(InjectModule32);
61 | }
62 |
63 | [Fact]
64 | public void Subtract32()
65 | {
66 | for (int x = 0; x < XLoops; x++)
67 | {
68 | for (int y = YLoops; y > 0; y--)
69 | {
70 | int expected = x - y;
71 | int result = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorSubtract, new TwoNumbers(x, y));
72 |
73 | Assert.Equal(expected, result);
74 | }
75 | }
76 | }
77 |
78 | [Fact]
79 | public void Multiply32()
80 | {
81 | for (int x = 0; x < XLoops; x++)
82 | {
83 | for (int y = YLoops; y > 0; y--)
84 | {
85 | int expected = x * y;
86 | int result = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorMultiply, new TwoNumbers(x, y));
87 |
88 | Assert.Equal(expected, result);
89 | }
90 | }
91 | }
92 |
93 | [Fact]
94 | public void Divide32()
95 | {
96 | for (int x = 0; x < XLoops; x++)
97 | {
98 | for (int y = YLoops; y > 0; y--)
99 | {
100 | int expected = x / y;
101 | int result = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorDivide, new TwoNumbers(x, y));
102 |
103 | Assert.Equal(expected, result);
104 | }
105 | }
106 | }
107 |
108 | [Fact]
109 | public void All32()
110 | {
111 | for (int x = 0; x < XLoops; x++)
112 | {
113 | for (int y = YLoops; y > 0; y--)
114 | {
115 | int addExpected = x + y;
116 | int subExpected = x - y;
117 | int mulExpected = x * y;
118 | int divExpected = x / y;
119 |
120 | int addResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorAdd, new TwoNumbers(x, y));
121 | int subResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorSubtract, new TwoNumbers(x, y));
122 | int mulResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorMultiply, new TwoNumbers(x, y));
123 | int divResult = _helloWorldFixture.Injector32.CallFunction(InjectModule32, CalculatorDivide, new TwoNumbers(x, y));
124 |
125 | Assert.Equal(addExpected, addResult);
126 | Assert.Equal(subExpected, subResult);
127 | Assert.Equal(mulExpected, mulResult);
128 | Assert.Equal(divExpected, divResult);
129 | }
130 | }
131 | }
132 | }
133 | }
134 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X86/HelloWorld32.exe:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Reloaded-Project/Reloaded.Injector/ffc33e18bc4024e009bbd6b637dff31c042b7dd4/Source/Reloaded.Injector.Tests.X86/HelloWorld32.exe
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X86/HelloWorldFixture.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 |
4 | namespace Reloaded.Injector.Tests.X86
5 | {
6 | public class HelloWorldFixture : IDisposable
7 | {
8 | private const string InjectModule32 = "Reloaded.Injector.Tests.Dll32.dll";
9 |
10 | public Process Target32 { get; set; }
11 | public Injector Injector32 { get; set; }
12 |
13 | public HelloWorldFixture()
14 | {
15 | Target32 = Process.Start("HelloWorld32");
16 | Injector32 = new Injector(Target32);
17 | Injector32.Inject(InjectModule32);
18 | }
19 |
20 | public void Dispose()
21 | {
22 | // Order is important here.
23 | // If eject crashes the process, exception here throws and tests fail.
24 | Injector32.Eject(InjectModule32);
25 |
26 | Target32?.Kill();
27 | Target32?.Dispose();
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X86/Reloaded.Injector.Tests.X86.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | NET472
5 |
6 | false
7 |
8 | AnyCPU;x86
9 |
10 |
11 |
12 | full
13 | true
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 | Always
31 |
32 |
33 | PreserveNewest
34 |
35 |
36 |
37 |
38 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector.Tests.X86/xunit.runner.json:
--------------------------------------------------------------------------------
1 | {
2 | "parallelizeAssembly": false,
3 | "parallelizeTestCollections": false
4 | }
--------------------------------------------------------------------------------
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.29613.14
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Reloaded.Injector", "Reloaded.Injector\Reloaded.Injector.csproj", "{9560FF17-DB47-488A-AAC1-98A247D13AEE}"
7 | EndProject
8 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Reloaded.Injector.Tests.X86", "Reloaded.Injector.Tests.X86\Reloaded.Injector.Tests.X86.csproj", "{5BE91758-E6B1-4584-B6A1-14A5D6452461}"
9 | EndProject
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11 | EndProject
12 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Reloaded.Injector.Tests.Dll32", "Reloaded.Injector.Tests.Dll32\Reloaded.Injector.Tests.Dll32.csproj", "{E128F48A-6A39-4699-89D4-39A97974F533}"
13 | EndProject
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15 | EndProject
16 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Reloaded.Injector.Shared", "Reloaded.Injector.Shared\Reloaded.Injector.Shared.csproj", "{73BE9C7A-F7E8-4CD3-A48C-6CBB541DAED6}"
17 | EndProject
18 | Global
19 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
20 | Debug|Any CPU = Debug|Any CPU
21 | Release|Any CPU = Release|Any CPU
22 | EndGlobalSection
23 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
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28 | {5BE91758-E6B1-4584-B6A1-14A5D6452461}.Debug|Any CPU.ActiveCfg = Debug|x86
29 | {5BE91758-E6B1-4584-B6A1-14A5D6452461}.Debug|Any CPU.Build.0 = Debug|x86
30 | {5BE91758-E6B1-4584-B6A1-14A5D6452461}.Release|Any CPU.ActiveCfg = Release|x86
31 | {5BE91758-E6B1-4584-B6A1-14A5D6452461}.Release|Any CPU.Build.0 = Release|x86
32 | {EA753687-A4BB-47B9-9512-D1207654B07E}.Debug|Any CPU.ActiveCfg = Debug|x64
33 | {EA753687-A4BB-47B9-9512-D1207654B07E}.Debug|Any CPU.Build.0 = Debug|x64
34 | {EA753687-A4BB-47B9-9512-D1207654B07E}.Release|Any CPU.ActiveCfg = Release|x64
35 | {EA753687-A4BB-47B9-9512-D1207654B07E}.Release|Any CPU.Build.0 = Release|x64
36 | {E128F48A-6A39-4699-89D4-39A97974F533}.Debug|Any CPU.ActiveCfg = Debug|x86
37 | {E128F48A-6A39-4699-89D4-39A97974F533}.Debug|Any CPU.Build.0 = Debug|x86
38 | {E128F48A-6A39-4699-89D4-39A97974F533}.Release|Any CPU.ActiveCfg = Release|x86
39 | {A24706E2-EB50-4716-B036-C747462C4E93}.Debug|Any CPU.ActiveCfg = Debug|x64
40 | {A24706E2-EB50-4716-B036-C747462C4E93}.Debug|Any CPU.Build.0 = Debug|x64
41 | {A24706E2-EB50-4716-B036-C747462C4E93}.Release|Any CPU.ActiveCfg = Release|x64
42 | {73BE9C7A-F7E8-4CD3-A48C-6CBB541DAED6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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44 | {73BE9C7A-F7E8-4CD3-A48C-6CBB541DAED6}.Release|Any CPU.ActiveCfg = Release|Any CPU
45 | {73BE9C7A-F7E8-4CD3-A48C-6CBB541DAED6}.Release|Any CPU.Build.0 = Release|Any CPU
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47 | GlobalSection(SolutionProperties) = preSolution
48 | HideSolutionNode = FALSE
49 | EndGlobalSection
50 | GlobalSection(ExtensibilityGlobals) = postSolution
51 | SolutionGuid = {380684B3-1FA9-49A4-A91F-A720DEEDCB28}
52 | EndGlobalSection
53 | EndGlobal
54 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Exceptions/DllInjectorException.cs:
--------------------------------------------------------------------------------
1 | #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
2 |
3 | using System;
4 | using System.Diagnostics.CodeAnalysis;
5 | using System.Runtime.Serialization;
6 |
7 | namespace Reloaded.Injector.Exceptions
8 | {
9 | [ExcludeFromCodeCoverage]
10 | public class DllInjectorException : Exception
11 | {
12 | /* For any other exceptions. */
13 | public DllInjectorException() { }
14 | public DllInjectorException(string message) : base(message) { }
15 | public DllInjectorException(string message, Exception innerException) : base(message, innerException) { }
16 | protected DllInjectorException(SerializationInfo info, StreamingContext context) : base(info, context) { }
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Exceptions/ShellCodeGeneratorException.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics.CodeAnalysis;
3 | using System.Runtime.Serialization;
4 |
5 | namespace Reloaded.Injector.Exceptions
6 | {
7 | [ExcludeFromCodeCoverage]
8 | class ShellCodeGeneratorException : Exception
9 | {
10 | public ShellCodeGeneratorException() { }
11 | public ShellCodeGeneratorException(string message) : base(message) { }
12 | public ShellCodeGeneratorException(string message, Exception innerException) : base(message, innerException) { }
13 | protected ShellCodeGeneratorException(SerializationInfo info, StreamingContext context) : base(info, context) { }
14 | }
15 | }
16 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Injector.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 | using System.IO;
4 | using Reloaded.Injector.Exceptions;
5 | using Reloaded.Injector.Interop;
6 | using Reloaded.Memory.Sources;
7 | using Reloaded.Memory.Utilities;
8 | using static Reloaded.Injector.Kernel32.Kernel32;
9 |
10 | namespace Reloaded.Injector
11 | {
12 | ///
13 | /// Provides a means by which a target DLLs may be injected into an individual process.
14 | /// If the target process is running the administrator, the injector should also be
15 | /// ran as administrator.
16 | ///
17 | public class Injector : IDisposable
18 | {
19 | ///
20 | /// True when the target process to inject is no longer running, else false.
21 | ///
22 | public bool HasExited => _process.HasExited;
23 |
24 | ///
25 | /// Provides access to the raw GetProcAddress and LoadLibrary calls.
26 | ///
27 | public Shellcode ShellCode { get; private set; } /* Call GetProcAddress and LoadLibraryW in remote process. */
28 |
29 | private CircularBuffer _circularBuffer; /* Used for calling foreign functions. */
30 | private Process _process; /* Process to DLL Inject into. */
31 |
32 | ///
33 | /// Initializes the DLL Injector.
34 | ///
35 | /// The process to inject DLLs into.
36 | public Injector(Process process)
37 | {
38 | // Initiate target process.
39 | _process = process;
40 | _circularBuffer = new CircularBuffer(4096, new ExternalMemory(process));
41 | ShellCode = new Shellcode(process);
42 | }
43 |
44 | ~Injector()
45 | {
46 | Dispose();
47 | }
48 |
49 | ///
50 | public void Dispose()
51 | {
52 | _circularBuffer?.Dispose();
53 | ShellCode?.Dispose();
54 | GC.SuppressFinalize(this);
55 | }
56 |
57 | ///
58 | /// Injects a DLL into the target process.
59 | ///
60 | /// The absolute path to your DLL to be injected.
61 | /// This function executes LoadLibraryW inside the remote process.
62 | /// The target process is not running.
63 | /// The address/handle of the loaded in library inside the target process. Zero if the operation failed.
64 | public long Inject(string modulePath)
65 | {
66 | // Error checking.
67 | AssertProcessNotRunning();
68 |
69 | var moduleHandle = IsAbsolutePath(modulePath) ? GetModuleHandleFromPath(modulePath) : GetModuleHandleFromName(modulePath);
70 | if (moduleHandle != IntPtr.Zero)
71 | return (long)moduleHandle;
72 |
73 | long address = ShellCode.LoadLibraryW(modulePath);
74 |
75 | return address;
76 | }
77 |
78 | ///
79 | /// Retrieves the address of a function in a module loaded inside the target process.
80 | ///
81 | /// The name or full path of the module.
82 | /// The function of that module to be executed.
83 | /// This function remotely executes GetProcAddress inside the given process.
84 | /// The DLL is not loaded in the target process.
85 | public long GetFunctionAddress(string module, string functionToExecute)
86 | {
87 | var moduleHandle = IsAbsolutePath(module) ? GetModuleHandleFromPath(module) : GetModuleHandleFromName(module);
88 | if (moduleHandle == IntPtr.Zero)
89 | throw new DllInjectorException("Module not found in target process.");
90 |
91 | return ShellCode.GetProcAddress((long)moduleHandle, functionToExecute);
92 | }
93 |
94 | ///
95 | /// Calls a function in a remote process using CreateRemoteThread.
96 | ///
97 | /// A structure type to pass as a parameter to the target function.
98 | /// The name or full path of the module to execute a function.
99 | /// The function of that module to be executed.
100 | ///
101 | /// A parameter to pass onto the function. It is written into memory and a pointer to it
102 | /// is passed to the target function.
103 | ///
104 | ///
105 | /// Set to true to enable marshalling of the parameter being passed into the receiving application.
106 | ///
107 | ///
108 | /// Passing of only 1 parameter is supported. If you want to pass multiple parameters, pass a struct
109 | /// This function passes a pointer to your parameter to the target function.
110 | /// A parameter must be passed and the target method must expect it. This is a limitation of CreateRemoteThread.
111 | ///
112 | /// A 32bit truncated exit code/return value. CreateRemoteThread does not support 64bit returns.
113 | public int CallFunction(string module, string functionToExecute, TStruct parameter = default, bool marshalParameter = false)
114 | {
115 | var parameterPtr = _circularBuffer.Add(ref parameter, marshalParameter);
116 | return CallFunction(module, functionToExecute, (long)parameterPtr);
117 | }
118 |
119 | ///
120 | /// Calls a function in a remote process using CreateRemoteThread.
121 | ///
122 | /// The name or full path of the module to execute a function.
123 | /// The function of that module to be executed.
124 | /// Raw value/pointer to parameter to pass to the target function.
125 | /// A 32bit truncated exit code/return value. CreateRemoteThread does not support 64bit returns.
126 | public int CallFunction(string module, string functionToExecute, long parameterPtr)
127 | {
128 | long methodAddress = GetFunctionAddress(module, functionToExecute);
129 | return CallRemoteFunction(_process.Handle, (IntPtr)methodAddress, (IntPtr) parameterPtr);
130 | }
131 |
132 | ///
133 | /// Unloads a library with a specified path from the target process.
134 | ///
135 | /// False if the operation failed, else true.
136 | public bool Eject(string module)
137 | {
138 | // Get handle of module.
139 | var moduleHandle = IsAbsolutePath(module) ? GetModuleHandleFromPath(module) : GetModuleHandleFromName(module);
140 | if (moduleHandle == IntPtr.Zero)
141 | return false;
142 |
143 | long methodAddress = ShellCode.GetProcAddress(ShellCode.Kernel32Handle, "FreeLibrary");
144 |
145 | int result = CallRemoteFunction(_process.Handle, (IntPtr)methodAddress, moduleHandle);
146 | return Convert.ToBoolean(result);
147 | }
148 |
149 | ///
150 | /// Retrieves the handle (memory address) of where the module with a specified file path is loaded in the target process.
151 | ///
152 | /// The absolute path of the module (including extension).
153 | /// 0 if the operation fails, else an address.
154 | public IntPtr GetModuleHandleFromPath(string modulePath)
155 | {
156 | string fullPath = Path.GetFullPath(modulePath);
157 | foreach (var module in Safety.TryGetModules(_process))
158 | {
159 | if (Path.GetFullPath(module.ModulePath) == fullPath)
160 | return module.BaseAddress;
161 | }
162 |
163 | return IntPtr.Zero;
164 | }
165 |
166 | ///
167 | /// Retrieves the handle (memory address) of where the module with a specified name is loaded in the target process.
168 | ///
169 | /// The name of the module (including extension).
170 | /// 0 if the operation fails, else an address.
171 | public IntPtr GetModuleHandleFromName(string moduleName)
172 | {
173 | foreach (var module in Safety.TryGetModules(_process))
174 | {
175 | if (Path.GetFileName(module.ModulePath) == moduleName)
176 | return module.BaseAddress;
177 | }
178 |
179 | return IntPtr.Zero;
180 | }
181 |
182 | /* Core Functionality */
183 |
184 | private int CallRemoteFunction(IntPtr processHandle, IntPtr methodAddress, IntPtr parameterAddress)
185 | {
186 | // Create and initialize a thread at our address and parameter address.
187 | IntPtr hThread = CreateRemoteThread(processHandle, IntPtr.Zero, UIntPtr.Zero, methodAddress, parameterAddress, 0, out uint threadId);
188 |
189 | WaitForSingleObject(hThread, uint.MaxValue);
190 | GetExitCodeThread(hThread, out uint exitCode);
191 |
192 | return (int)exitCode;
193 | }
194 |
195 | /* Utilities */
196 |
197 | private bool IsAbsolutePath(string path)
198 | {
199 | return Path.IsPathRooted(path);
200 | }
201 |
202 | private void AssertProcessNotRunning()
203 | {
204 | if (HasExited)
205 | throw new DllInjectorException("The target process to inject to has exited, it is no longer running.");
206 | }
207 |
208 | }
209 | }
210 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Interop/ModuleCollector.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.Runtime.InteropServices;
5 | using System.Text;
6 | using Reloaded.Injector.Exceptions;
7 | using Reloaded.Injector.Interop.Structures;
8 |
9 | namespace Reloaded.Injector.Interop
10 | {
11 | internal static unsafe class ModuleCollector
12 | {
13 | private static StringBuilder _modulePathBuilder = new StringBuilder(32767);
14 |
15 | /// Bytes to fill module list returned 0. The process is probably not yet initialized.
16 | public static List CollectModules(Process process)
17 | {
18 | List collectedModules = new List();
19 | IntPtr[] modulePointers = new IntPtr[0];
20 | int numberOfModules;
21 | int bytesNeeded;
22 |
23 | // Determine number of modules.
24 | if (!EnumProcessModulesEx(process.Handle, modulePointers, 0, out bytesNeeded, (uint)ModuleFilter.ListModulesAll))
25 | return collectedModules;
26 |
27 | if (bytesNeeded == 0)
28 | throw new DllInjectorException("Bytes needed to dump module list returned 0. This means that either the process probably not yet fully initialized.");
29 |
30 | numberOfModules = bytesNeeded / IntPtr.Size;
31 | modulePointers = new IntPtr[numberOfModules];
32 |
33 | // Collect modules from the process
34 | if (EnumProcessModulesEx(process.Handle, modulePointers, bytesNeeded, out bytesNeeded, (uint)ModuleFilter.ListModulesAll))
35 | {
36 | for (int x = 0; x < numberOfModules; x++)
37 | {
38 | ModuleInformation moduleInformation = new ModuleInformation();
39 |
40 | GetModuleFileNameEx(process.Handle, modulePointers[x], _modulePathBuilder, (uint)(_modulePathBuilder.Capacity));
41 | GetModuleInformation(process.Handle, modulePointers[x], out moduleInformation, (uint)sizeof(ModuleInformation));
42 |
43 | // Convert to a normalized module and add it to our list
44 | string modulePath = _modulePathBuilder.ToString();
45 | Module module = new Module(modulePath, moduleInformation.lpBaseOfDll, moduleInformation.SizeOfImage, moduleInformation.EntryPoint);
46 | collectedModules.Add(module);
47 | }
48 | }
49 |
50 | return collectedModules;
51 | }
52 |
53 | [StructLayout(LayoutKind.Sequential)]
54 | public struct ModuleInformation
55 | {
56 | public IntPtr lpBaseOfDll;
57 | public uint SizeOfImage;
58 | public IntPtr EntryPoint;
59 | }
60 |
61 | internal enum ModuleFilter
62 | {
63 | ListModulesDefault = 0x0,
64 | ListModules32Bit = 0x01,
65 | ListModules64Bit = 0x02,
66 | ListModulesAll = 0x03,
67 | }
68 |
69 | [DllImport("psapi.dll")]
70 | private static extern bool EnumProcessModulesEx(IntPtr hProcess, IntPtr[] lphModule, int cb, out int lpcbNeeded, uint dwFilterFlag);
71 |
72 | [DllImport("psapi.dll")]
73 | private static extern uint GetModuleFileNameEx(IntPtr hProcess, IntPtr hModule, [Out] StringBuilder lpBaseName, uint nSize);
74 |
75 | [DllImport("psapi.dll", SetLastError = true)]
76 | private static extern bool GetModuleInformation(IntPtr hProcess, IntPtr hModule, out ModuleInformation lpmodinfo, uint cb);
77 | }
78 | }
79 |
80 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Interop/Structures/Module.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.IO;
3 |
4 | namespace Reloaded.Injector.Interop.Structures
5 | {
6 | public class Module
7 | {
8 | public string ModulePath { get; set; }
9 | public IntPtr BaseAddress { get; set; }
10 | public IntPtr EntryPoint { get; set; }
11 | public uint Size { get; set; }
12 |
13 | public Module(string modulePath, IntPtr baseAddress, uint size, IntPtr entryPoint)
14 | {
15 | this.ModulePath = modulePath;
16 | this.BaseAddress = baseAddress;
17 | this.Size = size;
18 | this.EntryPoint = entryPoint;
19 | }
20 |
21 | public override string ToString() => Path.GetFileName(ModulePath);
22 | }
23 | }
24 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Kernel32/Kernel32.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Runtime.InteropServices;
3 | using System.Text;
4 |
5 | namespace Reloaded.Injector.Kernel32
6 | {
7 | internal static class Kernel32
8 | {
9 | [DllImport("kernel32.dll", SetLastError = true)]
10 | public static extern IntPtr CreateRemoteThread(IntPtr hProcess, IntPtr lpThreadAttributes, UIntPtr dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, CREATE_THREAD_FLAGS dwCreationFlags, out uint lpThreadId);
11 |
12 | [DllImport("kernel32.dll", SetLastError = true)]
13 | public static extern uint WaitForSingleObject(IntPtr hHandle, uint dwMilliseconds);
14 |
15 | [DllImport("kernel32.dll", SetLastError = true)]
16 | [return: MarshalAs(UnmanagedType.Bool)]
17 | public static extern bool GetExitCodeThread(IntPtr hThread, out uint lpExitCode);
18 |
19 | [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
20 | public static extern uint GetSystemWow64Directory(StringBuilder lpBuffer, uint uSize);
21 |
22 | [Flags]
23 | public enum CREATE_THREAD_FLAGS
24 | {
25 | RUN_IMMEDIATELY = 0,
26 | CREATE_SUSPENDED = 4,
27 | STACK_SIZE_PARAM_IS_A_RESERVATION = 65536
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Reloaded.Injector.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | netstandard2.0; NET472
5 | Sewer56
6 |
7 | Reloaded
8 | Advanced DLL Injector capable of injecting x86 DLLs to x86 process from x64 processes.
9 | true
10 |
11 | https://github.com/Reloaded-Project/Reloaded.Injector
12 |
13 | https://github.com/Reloaded-Project/Reloaded.Injector
14 | git
15 | true
16 | 1.2.5
17 | LGPLV3
18 | LICENSE
19 | Icon.png
20 | true
21 |
22 |
23 |
24 |
25 | True
26 |
27 |
28 |
29 | True
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 | All
38 | None
39 |
40 |
41 |
42 |
43 |
44 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Safety.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using Reloaded.Injector.Interop;
5 | using Reloaded.Injector.Interop.Structures;
6 |
7 | namespace Reloaded.Injector
8 | {
9 | public static class Safety
10 | {
11 | ///
12 | /// Waits for the modules to initialize in a target process.
13 | /// See remarks of EnumProcessModulesEx for details.
14 | ///
15 | public static List TryGetModules(Process targetProcess, int timeout = 1000)
16 | {
17 | List modules = new List();
18 | Stopwatch watch = new Stopwatch();
19 | watch.Start();
20 |
21 | while (watch.ElapsedMilliseconds < timeout)
22 | {
23 | try
24 | {
25 | modules = ModuleCollector.CollectModules(targetProcess);
26 | break;
27 | }
28 | catch { /* ignored */ }
29 | }
30 |
31 | if (modules.Count == 0)
32 | throw new Exception($"Failed to find information on any of the modules inside the process " +
33 | $"using EnumProcessModulesEx within the { timeout } millisecond timeout. " +
34 | "The process has likely not yet initialized.");
35 |
36 | return modules;
37 | }
38 | }
39 | }
40 |
--------------------------------------------------------------------------------
/Source/Reloaded.Injector/Shellcode.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 | using System.IO;
4 | using System.Runtime.InteropServices;
5 | using System.Text;
6 | using PeNet;
7 | using Reloaded.Injector.Exceptions;
8 | using Reloaded.Injector.Interop;
9 | using Reloaded.Injector.Interop.Structures;
10 | using Reloaded.Memory.Buffers;
11 | using Reloaded.Memory.Sources;
12 | using Reloaded.Memory.Utilities;
13 | using static Reloaded.Injector.Kernel32.Kernel32;
14 |
15 | namespace Reloaded.Injector
16 | {
17 | ///
18 | /// Builds the shellcode inside a target process which can be used to
19 | /// call LoadLibrary and GetProcAddress inside a remote process.
20 | ///
21 | public class Shellcode : IDisposable
22 | {
23 | /* Setup/Build Shellcode */
24 | public long Kernel32Handle { get; } /* Address of Kernel32 in remote process. */
25 | public long LoadLibraryAddress { get; private set; } /* Address of LoadLibrary function. */
26 | public long GetProcAddressAddress { get; private set; } /* Address of GetProcAddress function. */
27 |
28 | private uint _loadLibraryWOffset; /* Address of LoadLibraryW in remote process. */
29 | private uint _getProcAddressOffset; /* Address of GetProcAddress in remote process. */
30 | private MachineType _machineType; /* Is remote process 64 or 32bit? */
31 |
32 | /* Temp Helpers */
33 | private Assembler.Assembler _assembler; /* Provides JIT Assembly of x86/x64 mnemonics. */
34 | private PrivateMemoryBuffer _privateBuffer; /* Provides us with somewhere to write our shellcode. */
35 |
36 | /* Perm Helpers */
37 | private ExternalMemory _memory; /* Provides access to other process' memory. */
38 | private CircularBuffer _circularBuffer;/* For passing in our parameters to shellcode. */
39 | private Process _targetProcess; /* The process we will be calling functions in. */
40 |
41 | /* Final products. */ /* stdcall for x86, Microsoft for x64 */
42 | private long _loadLibraryWShellPtr; /* Pointer to shellcode to execute LoadLibraryW. */
43 | private long _getProcAddressShellPtr; /* Pointer to shellcode to execute GetProcAddress. */
44 |
45 | private long _loadLibraryWReturnValuePtr; /* Address of LoadLibraryW's return value. */
46 | private long _getProcAddressReturnValuePtr; /* Address of GetProcAddress' return value. */
47 |
48 | ///
49 | /// Builds the shellcode necessary to successfully call LoadLibraryW and GetProcAddress
50 | /// inside the address space of another executable.
51 | ///
52 | /// Process inside which to execute.
53 | public Shellcode(Process targetProcess)
54 | {
55 | _privateBuffer = new MemoryBufferHelper(targetProcess).CreatePrivateMemoryBuffer(4096);
56 | _assembler = new Assembler.Assembler();
57 | _memory = new ExternalMemory(targetProcess);
58 | _circularBuffer = new CircularBuffer(4096, _memory);
59 | _targetProcess = targetProcess;
60 |
61 | // Get arch of target process.
62 | PeFile targetPeFile = new PeFile(targetProcess.Modules[0].FileName);
63 | _machineType = (MachineType) targetPeFile.ImageNtHeaders.FileHeader.Machine;
64 |
65 | // Get Kernel32 load address in target.
66 | Module kernel32Module = GetKernel32InRemoteProcess(targetProcess);
67 | Kernel32Handle = (long) kernel32Module.BaseAddress;
68 |
69 | // We need to change the module path if 32bit process; because the given path is not true,
70 | // it is being actively redirected by Windows on Windows 64 (WoW64)
71 | if (_machineType == MachineType.I386 && Environment.Is64BitOperatingSystem)
72 | {
73 | StringBuilder builder = new StringBuilder(256);
74 | GetSystemWow64Directory(builder, (uint)builder.Capacity);
75 | kernel32Module.ModulePath = builder.ToString() + "\\" + Path.GetFileName(kernel32Module.ModulePath);
76 | }
77 |
78 | // Parse Kernel32 loaded by target and get address of LoadLibrary & GetProcAddress.
79 | PeFile kernel32PeFile = new PeFile(kernel32Module.ModulePath);
80 | var exportedFunctions = kernel32PeFile.ExportedFunctions;
81 |
82 | _loadLibraryWOffset = GetExportedFunctionOffset(exportedFunctions, "LoadLibraryW");
83 | _getProcAddressOffset = GetExportedFunctionOffset(exportedFunctions, "GetProcAddress");
84 |
85 | if (_loadLibraryWOffset == 0 || _getProcAddressOffset == 0)
86 | throw new ShellCodeGeneratorException("Failed to find GetProcAddress or LoadLibraryW methods in target process' Kernel32.");
87 |
88 | if (_machineType == MachineType.AMD64)
89 | {
90 | BuildLoadLibraryW64();
91 | BuildGetProcAddress64();
92 | }
93 | else
94 | {
95 | BuildLoadLibraryW86();
96 | BuildGetProcAddress86();
97 | }
98 |
99 | _assembler.Dispose();
100 | _assembler = null;
101 | }
102 |
103 | ~Shellcode()
104 | {
105 | Dispose();
106 | }
107 |
108 | ///
109 | public void Dispose()
110 | {
111 | _assembler?.Dispose();
112 | _privateBuffer?.Dispose();
113 | _circularBuffer?.Dispose();
114 | GC.SuppressFinalize(this);
115 | }
116 |
117 | /* Call Shellcode */
118 |
119 | public long GetProcAddress(long hModule, string functionName)
120 | {
121 | var getProcAddressParams = new GetProcAddressParams(hModule, WriteNullTerminatedASCIIString(functionName));
122 | long lpParameter = (long)_circularBuffer.Add(ref getProcAddressParams);
123 | IntPtr threadHandle = CreateRemoteThread(_targetProcess.Handle, IntPtr.Zero, UIntPtr.Zero, (IntPtr)_getProcAddressShellPtr, (IntPtr)lpParameter, CREATE_THREAD_FLAGS.RUN_IMMEDIATELY, out uint threadId);
124 |
125 | WaitForSingleObject(threadHandle, uint.MaxValue);
126 |
127 | _memory.Read((UIntPtr)_getProcAddressReturnValuePtr, out long value);
128 | return value;
129 | }
130 |
131 | public long LoadLibraryW(string modulePath)
132 | {
133 | long lpParameter = WriteNullTerminatedUnicodeString(modulePath);
134 | IntPtr threadHandle = CreateRemoteThread(_targetProcess.Handle, IntPtr.Zero, UIntPtr.Zero, (IntPtr)_loadLibraryWShellPtr, (IntPtr)lpParameter, CREATE_THREAD_FLAGS.RUN_IMMEDIATELY, out uint threadId);
135 |
136 | WaitForSingleObject(threadHandle, uint.MaxValue);
137 |
138 | _memory.Read((UIntPtr)_loadLibraryWReturnValuePtr, out long value);
139 | return value;
140 | }
141 |
142 | /* Build Shellcode */
143 |
144 | private void BuildGetProcAddress86()
145 | {
146 | // GetProcAddress(long hModule, char* lpProcName)
147 | // lpParameter: Address of first struct member.
148 | // Using stdcall calling convention.
149 | long getProcAddressAddress = Kernel32Handle + _getProcAddressOffset;
150 | GetProcAddressAddress = getProcAddressAddress;
151 | var getProcAddressPtr = _privateBuffer.Add(ref getProcAddressAddress);
152 |
153 | long dummy = 0;
154 | _getProcAddressReturnValuePtr = (long)_privateBuffer.Add(ref dummy);
155 |
156 | string[] getProcAddress =
157 | {
158 | $"use32",
159 | "mov eax, dword [esp + 4]", // CreateRemoteThread lpParameter
160 | "push dword [eax + 8]", // lpProcName
161 | "push dword [eax + 0]", // hModule
162 | $"call dword [dword {getProcAddressPtr}]",
163 | $"mov dword [dword 0x{_getProcAddressReturnValuePtr.ToString("X")}], eax",
164 | "ret 4" // Restore stack ptr. (Callee cleanup)
165 | };
166 |
167 |
168 | byte[] bytes = _assembler.Assemble(getProcAddress);
169 | _getProcAddressShellPtr = (long)_privateBuffer.Add(bytes);
170 | }
171 |
172 | private void BuildGetProcAddress64()
173 | {
174 | // GetProcAddress(long hModule, char* lpProcName)
175 | // lpParameter: Address of first struct member.
176 | // Using Microsoft X64 calling convention.
177 | long getProcAddressAddress = Kernel32Handle + _getProcAddressOffset;
178 | GetProcAddressAddress = getProcAddressAddress;
179 | var getProcAddressPtr = _privateBuffer.Add(ref getProcAddressAddress);
180 |
181 | long dummy = 0;
182 | _getProcAddressReturnValuePtr = (long)_privateBuffer.Add(ref dummy);
183 |
184 | string[] getProcAddress =
185 | {
186 | $"use64",
187 | // CreateRemoteThread lpParameter @ ECX
188 | "sub rsp, 40", // Re-align stack to 16 byte boundary +32 shadow space
189 | "mov rdx, qword [qword rcx + 8]", // lpProcName
190 | "mov rcx, qword [qword rcx + 0]", // hModule
191 | $"call qword [qword {getProcAddressPtr}]",
192 | $"mov qword [qword 0x{_getProcAddressReturnValuePtr.ToString("X")}], rax",
193 | "add rsp, 40", // Re-align stack to 16 byte boundary + shadow space.
194 | "ret" // Restore stack ptr. (Callee cleanup)
195 | };
196 |
197 |
198 | byte[] bytes = _assembler.Assemble(getProcAddress);
199 | _getProcAddressShellPtr = (long)_privateBuffer.Add(bytes);
200 | }
201 |
202 | private void BuildLoadLibraryW86()
203 | {
204 | // Using stdcall calling convention.
205 | long loadLibraryAddress = Kernel32Handle + _loadLibraryWOffset;
206 | LoadLibraryAddress = loadLibraryAddress;
207 | var loadLibraryPtr = _privateBuffer.Add(ref loadLibraryAddress);
208 |
209 | long dummy = 0;
210 | _loadLibraryWReturnValuePtr = (long)_privateBuffer.Add(ref dummy);
211 |
212 | string[] loadLibraryW =
213 | {
214 | $"use32",
215 | "push dword [ESP + 4]", // CreateRemoteThread lpParameter
216 | $"call dword [dword {loadLibraryPtr}]",
217 | $"mov dword [dword 0x{_loadLibraryWReturnValuePtr.ToString("X")}], eax",
218 | "ret 4" // Restore stack ptr. (Callee cleanup)
219 | };
220 |
221 |
222 | byte[] bytes = _assembler.Assemble(loadLibraryW);
223 | _loadLibraryWShellPtr = (long)_privateBuffer.Add(bytes);
224 | }
225 |
226 |
227 | private void BuildLoadLibraryW64()
228 | {
229 | // Using Microsoft X64 calling convention.
230 | long loadLibraryAddress = Kernel32Handle + _loadLibraryWOffset;
231 | LoadLibraryAddress = loadLibraryAddress;
232 | var loadLibraryPtr = _privateBuffer.Add(ref loadLibraryAddress);
233 |
234 | long dummy = 0;
235 | _loadLibraryWReturnValuePtr = (long)_privateBuffer.Add(ref dummy);
236 |
237 | string[] loadLibraryW =
238 | {
239 | $"use64",
240 | "sub rsp, 40", // Re-align stack to 16 byte boundary + shadow space.
241 | $"call qword [qword {loadLibraryPtr}]", // CreateRemoteThread lpParameter with string already in ECX.
242 | $"mov qword [qword 0x{_loadLibraryWReturnValuePtr.ToString("X")}], rax",
243 | "add rsp, 40", // Re-align stack to 16 byte boundary + shadow space.
244 | "ret" // Restore stack ptr. (Callee cleanup)
245 | };
246 |
247 | byte[] bytes = _assembler.Assemble(loadLibraryW);
248 | _loadLibraryWShellPtr = (long)_privateBuffer.Add(bytes);
249 | }
250 |
251 | /* Utility functions. */
252 |
253 | private uint GetExportedFunctionOffset(ExportFunction[] exportFunctions, string functionName) // Case sensitive.
254 | {
255 | foreach (var function in exportFunctions)
256 | if (function.Name == functionName)
257 | return function.Address;
258 |
259 | return 0;
260 | }
261 |
262 | private long WriteNullTerminatedASCIIString(string libraryPath)
263 | {
264 | byte[] libraryNameBytes = Encoding.ASCII.GetBytes(libraryPath + '\0');
265 | return (long)_circularBuffer.Add(libraryNameBytes);
266 | }
267 |
268 | private long WriteNullTerminatedUnicodeString(string libraryPath)
269 | {
270 | byte[] libraryNameBytes = Encoding.Unicode.GetBytes(libraryPath + '\0');
271 | return (long)_circularBuffer.Add(libraryNameBytes);
272 | }
273 |
274 | /* One off construction functions. */
275 |
276 | private Module GetKernel32InRemoteProcess(Process process)
277 | {
278 | foreach (Module module in Safety.TryGetModules(process))
279 | if (Path.GetFileName(module.ModulePath).Equals("KERNEL32.DLL", StringComparison.InvariantCultureIgnoreCase))
280 | return module;
281 |
282 | throw new ShellCodeGeneratorException("Failed to find Kernel32 in target process' modules.");
283 | }
284 |
285 | /* Other types. */
286 |
287 | [StructLayout(LayoutKind.Sequential)]
288 | private struct GetProcAddressParams
289 | {
290 | public long HModule { get; set; }
291 | public long LPProcName { get; set; }
292 |
293 | public GetProcAddressParams(long hModule, long lPProcName) : this()
294 | {
295 | HModule = hModule;
296 | LPProcName = lPProcName;
297 | }
298 | }
299 |
300 | private enum MachineType
301 | {
302 | AMD64 = 34404,
303 | I386 = 332,
304 | IA64 = 512
305 | }
306 | }
307 | }
308 |
--------------------------------------------------------------------------------
/codecov.yml:
--------------------------------------------------------------------------------
1 | coverage:
2 | range: 50..100
3 | round: up
4 | precision: 2
5 |
--------------------------------------------------------------------------------