├── .gitignore
├── .travis.yml
├── DiscordState
├── session.go
├── state.go
└── struct.go
├── LICENSE
├── README.md
├── commands.go
├── config.go
├── events.go
├── helper.go
├── main.go
├── menu.go
└── screenshot.png
/.gitignore:
--------------------------------------------------------------------------------
1 | # Compiled Object files, Static and Dynamic libs (Shared Objects)
2 | *.o
3 | *.a
4 | *.so
5 |
6 | # Folders
7 | _obj
8 | _test
9 |
10 | # Architecture specific extensions/prefixes
11 | *.[568vq]
12 | [568vq].out
13 |
14 | *.cgo1.go
15 | *.cgo2.c
16 | _cgo_defun.c
17 | _cgo_gotypes.go
18 | _cgo_export.*
19 |
20 | _testmain.go
21 |
22 | *.exe
23 | *.test
24 | *.prof
25 | *.json
26 |
--------------------------------------------------------------------------------
/.travis.yml:
--------------------------------------------------------------------------------
1 | language: go
2 | sudo: false
3 | go:
4 | - 1.3
5 | - 1.4
6 | - 1.5
7 |
--------------------------------------------------------------------------------
/DiscordState/session.go:
--------------------------------------------------------------------------------
1 | //Package DiscordState is an abstraction layer that gives proper structs and functions to get and set the current state of the cli server
2 | package DiscordState
3 |
4 | import (
5 | "fmt"
6 |
7 | "github.com/Rivalo/discordgo_cli"
8 | )
9 |
10 | //!----- Session -----!//
11 |
12 | //NewSession Creates a new Session
13 | func NewSession(Username, Password string) *Session {
14 | Session := new(Session)
15 | Session.Username = Username
16 | Session.Password = Password
17 |
18 | return Session
19 | }
20 |
21 | //Start attaches a discordgo listener to the Sessions and fills it.
22 | func (Session *Session) Start() error {
23 |
24 | fmt.Printf("*Starting Session...")
25 |
26 | dg, err := discordgo.New(Session.Username, Session.Password)
27 | if err != nil {
28 | return err
29 | }
30 |
31 | // Open the websocket and begin listening.
32 | dg.Open()
33 |
34 | //Retrieve GuildID's from current User
35 | UserGuilds, err := dg.UserGuilds()
36 | if err != nil {
37 | return err
38 | }
39 |
40 | Session.Guilds = UserGuilds
41 |
42 | Session.DiscordGo = dg
43 |
44 | Session.User, _ = Session.DiscordGo.User("@me")
45 |
46 | fmt.Printf(" PASSED!\n")
47 |
48 | return nil
49 | }
50 |
51 | //NewState (constructor) attaches a new state to the Guild inside a Session, and fills it.
52 | func (Session *Session) NewState(GuildID string, MessageAmount int) (*State, error) {
53 | State := new(State)
54 |
55 | //Disable Event Handling
56 | State.Enabled = false
57 |
58 | //Set Session
59 | State.Session = Session
60 |
61 | //Set Guild
62 | for _, guildID := range Session.Guilds {
63 | if guildID.ID == GuildID {
64 | Guild, err := State.Session.DiscordGo.Guild(guildID.ID)
65 | if err != nil {
66 | return nil, err
67 | }
68 |
69 | State.Guild = Guild
70 | }
71 | }
72 |
73 | //Retrieve Members
74 |
75 | State.Members = make(map[string]*discordgo.Member)
76 |
77 | for _, Member := range State.Guild.Members {
78 | State.Members[Member.User.Username] = Member
79 | }
80 |
81 | //RetrieveMemberRoles
82 | State.MemberRole = make(map[string]*discordgo.Role)
83 |
84 | for _, Member := range State.Guild.Members {
85 | var MemberRole string
86 |
87 | if len(Member.Roles) > 0 {
88 | MemberRole = Member.Roles[0]
89 | } else {
90 | break
91 | }
92 |
93 | for _, Role := range State.Guild.Roles {
94 | if Role.ID == MemberRole {
95 | State.MemberRole[Member.User.Username] = Role
96 | break
97 | }
98 | }
99 | }
100 |
101 | //Set MessageAmount
102 | State.MessageAmount = MessageAmount
103 |
104 | //Init Messages
105 | State.Messages = []*discordgo.Message{}
106 |
107 | //Retrieve Channels
108 |
109 | State.Channels = State.Guild.Channels
110 |
111 | return State, nil
112 | }
113 |
114 | //Update updates the session, this reloads the Guild list
115 | func (Session *Session) Update() error {
116 | UserGuilds, err := Session.DiscordGo.UserGuilds()
117 | if err != nil {
118 | return err
119 | }
120 |
121 | Session.Guilds = UserGuilds
122 | return nil
123 | }
124 |
--------------------------------------------------------------------------------
/DiscordState/state.go:
--------------------------------------------------------------------------------
1 | package DiscordState
2 |
3 | import "github.com/Rivalo/discordgo_cli"
4 |
5 | //SetChannel sets the channel of the current State
6 | func (State *State) SetChannel(ID string) {
7 | for _, Channel := range State.Channels {
8 | if Channel.ID == ID {
9 | State.Channel = Channel
10 | }
11 | }
12 | }
13 |
14 | //AddMember adds Member to State
15 | func (State *State) AddMember(Member *discordgo.Member) {
16 | State.Members[Member.User.ID] = Member
17 | }
18 |
19 | //DelMember deletes Member from State
20 | func (State *State) DelMember(Member *discordgo.Member) {
21 | delete(State.Members, Member.User.ID)
22 | }
23 |
24 | //AddMessage adds Message to State
25 | func (State *State) AddMessage(Message *discordgo.Message) {
26 | //Do not add if Amount <= 0
27 | if State.MessageAmount <= 0 {
28 | return
29 | }
30 |
31 | //Remove First Message if next message is going to increase length past MessageAmount
32 | if len(State.Messages) == State.MessageAmount {
33 | State.Messages = append(State.Messages[:0], State.Messages[1:]...)
34 | }
35 |
36 | State.Messages = append(State.Messages, Message)
37 | }
38 |
39 | //EditMessage edits Message inside State
40 | func (State *State) EditMessage(Message *discordgo.Message) {
41 | for Index, StateMessage := range State.Messages {
42 | if StateMessage.ID == Message.ID {
43 | State.Messages[Index] = Message
44 | }
45 | }
46 | }
47 |
48 | //DelMessage deletes Message from State
49 | func (State *State) DelMessage(Message *discordgo.Message) {
50 | for Index, StateMessage := range State.Messages {
51 | if StateMessage.ID == Message.ID {
52 | State.Messages = append(State.Messages[:Index], State.Messages[Index+1:]...)
53 | }
54 | }
55 | }
56 |
57 | //RetrieveMessages retrieves last N Messages and puts it in state
58 | func (State *State) RetrieveMessages(Amount int) error {
59 | Messages, err := State.Session.DiscordGo.ChannelMessages(State.Channel.ID, Amount, "", "")
60 | if err != nil {
61 | return err
62 | }
63 |
64 | //Reverse insert Messages
65 | for i := 0; i < len(Messages); i++ {
66 | State.AddMessage(Messages[len(Messages)-i-1])
67 | }
68 |
69 | return nil
70 | }
71 |
--------------------------------------------------------------------------------
/DiscordState/struct.go:
--------------------------------------------------------------------------------
1 | package DiscordState
2 |
3 | import "github.com/Rivalo/discordgo_cli"
4 |
5 | //State is the current state of the attached client
6 | type State struct {
7 | Guild *discordgo.Guild
8 | Channel *discordgo.Channel
9 | Channels []*discordgo.Channel
10 | Members map[string]*discordgo.Member
11 | MemberRole map[string]*discordgo.Role
12 | Messages []*discordgo.Message
13 | Session *Session
14 | MessageAmount int //Amount of Messages to keep in State
15 | Enabled bool //Toggles State for Event handling
16 | }
17 |
18 | //Session contains the 'state' of the attached server
19 | type Session struct {
20 | Username string
21 | User *discordgo.User
22 | Password string
23 | DiscordGo *discordgo.Session
24 | Guilds []*discordgo.Guild
25 | }
26 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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340 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # discord-cli
2 | ## Project is on hold
3 | This project was started as an experiment for me to get familiar with Go. Back in the day the Discord API was also a bit simpler and Linux support was not really there unfortunately. Since then Linux support is there luckily, new features have been added to Discord that are not being supported by the cli currently.
4 | I've personally moved on to other things, and since I do not really need a Discord CLI I will not be actively developing the client anymore.
5 |
6 | If people feel like they want to actually manage the project and actively develop for it then contact me. Otherwise if you have an addition that improves the client, please do a pull request. I will look at it. If there are any big problems for further feature development such as API breaks, you can also contact me and we will look if anything can still be done :)
7 | ______
8 |
9 | Minimalistic Command-Line Interface for Discord
10 |
11 | Master (Semi-Stable): [](https://travis-ci.org/Rivalo/discord-cli), Develop (Default Git Branch): [](https://travis-ci.org/Rivalo/discord-cli)
12 |
13 | Join our Discord Chat! https://discord.gg/0pXWCo5RQbVuFHDM
14 |
15 | 
16 |
17 | Disclaimer: Currently only tested on Linux.
18 |
19 | ### How to Install the Master branch?
20 | Currently the easiest working way to install is to use the Go tools. I'm looking at using GCCGO and makefiles to reduce installation steps, and make setting PATHS unnecessary.
21 | * Install the Go Tools and setup the `$GOPATH` (There are loads of tutorial for this part)
22 | * `$ go get -u github.com/Rivalo/discord-cli`
23 | * Go to the `bin` folder inside your `$GOPATH`
24 | * `./discord-cli`
25 |
26 | For trying the develop branch, do a git checkout and reinstall the application.
27 |
28 | ### (Master) Configuration Settings
29 | Configuration files are being stored in JSON format and are automatically created when you first run discord-cli. Do not change the 'key' value inside `{"key":"value"}`, this is the part that discord-cli uses for parsing, missing keys will definitely return errors.
30 |
31 | | Setting | Function |
32 | | ------------- |-------------|
33 | | username | Discord Username (emailaddress) |
34 | | password | Discord Password |
35 | | messagedefault| (true or false) Display messages automatically|
36 | | messages | Amount of Messages kept in memory |
37 |
38 | NOTE: The Configuration settings are likely to change. Breaking updates are stated in the release section. To solve problems, delete `~/.config/discord-cli/config.json` and restart discord-cli.
39 |
40 | ### (Master) Chat Commands
41 | When inside a text channel, the following commands are available:
42 |
43 | | Command | Function |
44 | | ------------- |-------------|
45 | | :q | Quits discord-cli |
46 | | :g | Change listening Guild|
47 | | :c | Change listening Channel inside Guild |
48 | | :m [n] | Display last [n] messages: ex. `:m 2` displays last two messages |
49 |
--------------------------------------------------------------------------------
/commands.go:
--------------------------------------------------------------------------------
1 | package main
2 |
3 | import (
4 | "strconv"
5 | "strings"
6 | )
7 |
8 | //ParseForCommands parses input for Commands, returns message if no command specified, else return is empty
9 | func ParseForCommands(line string) string {
10 | //One Key Commands
11 | switch line {
12 | case ":g":
13 | SelectGuild()
14 | line = ""
15 | case ":c":
16 | SelectChannel()
17 | line = ""
18 | default:
19 | // Nothing
20 | }
21 |
22 | //Argument Commands
23 | if strings.HasPrefix(line, ":m") {
24 | AmountStr := strings.Split(line, " ")
25 | if len(AmountStr) < 2 {
26 | Msg(ErrorMsg, "[:m] No Arguments \n")
27 | return ""
28 | }
29 |
30 | Amount, err := strconv.Atoi(AmountStr[1])
31 | if err != nil {
32 | Msg(ErrorMsg, "[:m] Argument Error: %s \n", err)
33 | return ""
34 | }
35 |
36 | Msg(InfoMsg, "Printing last %d messages!\n", Amount)
37 | State.RetrieveMessages(Amount)
38 | PrintMessages(Amount)
39 | line = ""
40 | }
41 |
42 | return line
43 | }
44 |
45 | //SelectGuild selects a new Guild
46 | func SelectGuild() {
47 | State.Enabled = false
48 | SelectGuildMenu()
49 | SelectChannelMenu()
50 | State.Enabled = true
51 | ShowContent()
52 | }
53 |
54 | //SelectChannel selects a new Channel
55 | func SelectChannel() {
56 | State.Enabled = false
57 | SelectChannelMenu()
58 | State.Enabled = true
59 | ShowContent()
60 | }
61 |
--------------------------------------------------------------------------------
/config.go:
--------------------------------------------------------------------------------
1 | package main
2 |
3 | import (
4 | "encoding/json"
5 | "log"
6 | "os"
7 | "os/user"
8 | )
9 |
10 | //Configuration is a struct that contains all configuration fields
11 | type Configuration struct {
12 | Username string `json:"username"`
13 | Password string `json:"password"`
14 | MessageDefault bool `json:"messagedefault"`
15 | Messages int `json:"messages"`
16 | }
17 |
18 | // Config is the global configuration of discord-cli
19 | var Config Configuration
20 |
21 | //GetConfig retrieves configuration file from ~./config/discord-cli, if it doesn't exist it calls CreateConfig()
22 | func GetConfig() {
23 | //Get User
24 | usr, err := user.Current()
25 | if err != nil {
26 | log.Fatal(err)
27 | }
28 |
29 | //Get File
30 | file, err := os.Open(usr.HomeDir + "/.config/discord-cli/config.json")
31 | if err != nil {
32 | log.Println(err)
33 | CreateConfig()
34 | log.Fatalln("Created new config file, please edit contents!")
35 | }
36 |
37 | //Decode File
38 | decoder := json.NewDecoder(file)
39 | err = decoder.Decode(&Config)
40 | if err != nil {
41 | log.Println("Failed to decode configuration file")
42 | log.Fatalf("Error: %s", err)
43 | }
44 | }
45 |
46 | //CreateConfig creates folder inside $HOME and makes a new empty configuration file
47 | func CreateConfig() {
48 | //Get User
49 | usr, err := user.Current()
50 | if err != nil {
51 | log.Fatal(err)
52 | }
53 |
54 | var EmptyStruct Configuration
55 | //Set Default values
56 | EmptyStruct.Messages = 10
57 | EmptyStruct.MessageDefault = true
58 |
59 | //Create Folder
60 | err = os.MkdirAll(usr.HomeDir+"/.config/discord-cli/", os.ModePerm)
61 | if err != nil {
62 | log.Fatalln(err)
63 | }
64 |
65 | //Create File
66 | file, err := os.Create(usr.HomeDir + "/.config/discord-cli/config.json")
67 | if err != nil {
68 | log.Fatalln(err)
69 | }
70 |
71 | //Marshall EmptyStruct
72 | raw, err := json.Marshal(EmptyStruct)
73 | if err != nil {
74 | log.Fatalln(err)
75 | }
76 |
77 | //PrintToFile
78 | _, err = file.Write(raw)
79 | if err != nil {
80 | log.Fatalln(err)
81 | }
82 |
83 | file.Close()
84 | }
85 |
86 | //CheckState checks the current state for essential missing information, errors will fail the program
87 | func CheckState() {
88 | //Get User
89 | usr, err := user.Current()
90 | if err != nil {
91 | log.Fatal(err)
92 | }
93 |
94 | if Config.Username == "" {
95 | log.Fatalln("No Username Specified, please edit " + usr.HomeDir + "/.config/discord-cli/config.json")
96 | }
97 |
98 | if Config.Password == "" {
99 | log.Fatalln("No Password Specified, please edit " + usr.HomeDir + "/.config/discord-cli/config.json")
100 | }
101 |
102 | }
103 |
--------------------------------------------------------------------------------
/events.go:
--------------------------------------------------------------------------------
1 | package main
2 |
3 | import (
4 | "strings"
5 |
6 | "github.com/Rivalo/discordgo_cli"
7 | )
8 |
9 | // This function will be called (due to AddHandler above) every time a new
10 | // message is created on any channel that the autenticated user has access to.
11 | func newMessage(s *discordgo.Session, m *discordgo.MessageCreate) {
12 | //Global Mentions
13 | Mention := "@" + State.Session.User.Username
14 | if strings.Contains(m.ContentWithMentionsReplaced(), Mention) {
15 | go Notify(m.Message)
16 | }
17 |
18 | // Do nothing when State is disabled
19 | if !State.Enabled {
20 | return
21 | }
22 |
23 | //State Messages
24 | if m.ChannelID == State.Channel.ID {
25 | State.AddMessage(m.Message)
26 |
27 | Messages := ReceivingMessageParser(m.Message)
28 |
29 | for _, Msg := range Messages {
30 | MessagePrint(m.Timestamp, m.Author.Username, Msg)
31 | //log.Printf("> %s > %s\n", UserName(m.Author.Username), Msg)
32 | }
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
/helper.go:
--------------------------------------------------------------------------------
1 | package main
2 |
3 | import (
4 | "encoding/binary"
5 | "log"
6 | "math"
7 | "os"
8 | "os/exec"
9 | "strings"
10 | "time"
11 |
12 | "github.com/Rivalo/discordgo_cli"
13 | "github.com/fatih/color"
14 | )
15 |
16 | //HexColor is a struct gives RGB values
17 | type HexColor struct {
18 | Color color.Attribute
19 | R int
20 | G int
21 | B int
22 | }
23 |
24 | //Msg is a composition of Color.New printf functions
25 | func Msg(MsgType, format string, a ...interface{}) {
26 |
27 | // TODO: Add support for changing color by configuration
28 |
29 | Error := color.New(color.FgRed, color.Bold)
30 | Info := color.New(color.FgYellow, color.Bold)
31 | Head := color.New(color.FgCyan, color.Bold)
32 | Text := color.New(color.FgWhite)
33 |
34 | switch MsgType {
35 | case "Error":
36 | Error.Printf(format, a...)
37 | case "Info":
38 | Info.Printf(format, a...)
39 | case "Head":
40 | Head.Printf(format, a...)
41 | case "Text":
42 | Text.Printf(format, a...)
43 | default:
44 | Text.Printf(format, a...)
45 | }
46 | }
47 |
48 | //Clear clears the terminal => This barely works, please fix
49 | func Clear() {
50 |
51 | // TODO: ADD support for multiple operating systems and terminals. Linux = clear, Windows = cls, have to do research for OSX and BSD.
52 |
53 | c := exec.Command("clear")
54 | c.Stdout = os.Stdout
55 | c.Run()
56 | }
57 |
58 | //Header simply prints a header containing state/session information
59 | func Header() {
60 | Msg(InfoMsg, "Welcome, %s!\n\n", State.Session.User.Username)
61 | Msg(InfoMsg, "Guild: %s, Channel: %s\n", State.Guild.Name, State.Channel.Name)
62 | }
63 |
64 | //ReceivingMessageParser parses receiving message for mentions, images and MultiLine and returns string array
65 | func ReceivingMessageParser(m *discordgo.Message) []string {
66 | Message := m.ContentWithMentionsReplaced()
67 |
68 | //Parse images
69 | for _, Attachment := range m.Attachments {
70 | Message = Message + " " + Attachment.URL
71 | }
72 |
73 | // MultiLine comment parsing
74 | Messages := strings.Split(Message, "\n")
75 |
76 | return Messages
77 | }
78 |
79 | //PrintMessages prints amount of Messages to CLI
80 | func PrintMessages(Amount int) {
81 | for Key, m := range State.Messages {
82 | if Key >= len(State.Messages)-Amount {
83 | Messages := ReceivingMessageParser(m)
84 |
85 | for _, Msg := range Messages {
86 | //log.Printf("> %s > %s\n", UserName(m.Author.Username), Msg)
87 | MessagePrint(m.Timestamp, m.Author.Username, Msg)
88 |
89 | }
90 | }
91 | }
92 | }
93 |
94 | //Notify uses Notify-Send from libnotify to send a notification when a mention arrives.
95 | func Notify(m *discordgo.Message) {
96 | Channel, err := State.Session.DiscordGo.Channel(m.ChannelID)
97 | if err != nil {
98 | Msg(ErrorMsg, "(NOT) Channel Error: %s\n", err)
99 | }
100 | Guild, err := State.Session.DiscordGo.Guild(Channel.GuildID)
101 | if err != nil {
102 | Msg(ErrorMsg, "(NOT) Guild Error: %s\n", err)
103 | }
104 | Title := "@" + m.Author.Username + " : " + Guild.Name + "/" + Channel.Name
105 | cmd := exec.Command("notify-send", Title, m.ContentWithMentionsReplaced())
106 | err = cmd.Start()
107 | if err != nil {
108 | Msg(ErrorMsg, "(NOT) Check if libnotify is installed, or disable notifications.\n")
109 | }
110 |
111 | }
112 |
113 | //MessagePrint prints one correctly formatted Message to stdout
114 | func MessagePrint(Time, Username, Content string) {
115 | var Color color.Attribute
116 | TimeStamp, _ := time.Parse(time.RFC3339, Time)
117 | LocalTime := TimeStamp.Local().Format("2006/01/02 15:04:05")
118 | if val, ok := State.MemberRole[Username]; ok {
119 | Color = ColorMatch(val.Color)
120 | }
121 | UserName := color.New(Color).SprintFunc()
122 |
123 | log.SetFlags(0)
124 | log.Printf("%s > %s > %s\n", LocalTime, UserName(Username), Content)
125 | log.SetFlags(log.LstdFlags)
126 | }
127 |
128 | //ColorMatch compares HEX->DEC colorcoding and returns the closest ANSI color
129 | func ColorMatch(colorinput int) color.Attribute {
130 | var Result float64
131 | var ColorResult color.Attribute
132 | Result = 10000
133 |
134 | log.Println(colorinput)
135 |
136 | var ANSIColors []HexColor
137 | ANSIColors = append(ANSIColors, HexColor{color.FgRed, 255, 0, 0})
138 | ANSIColors = append(ANSIColors, HexColor{color.FgGreen, 0, 128, 0})
139 | ANSIColors = append(ANSIColors, HexColor{color.FgYellow, 255, 255, 0})
140 | ANSIColors = append(ANSIColors, HexColor{color.FgBlue, 0, 0, 255})
141 | ANSIColors = append(ANSIColors, HexColor{color.FgMagenta, 255, 0, 255})
142 | ANSIColors = append(ANSIColors, HexColor{color.FgCyan, 0, 255, 255})
143 | ANSIColors = append(ANSIColors, HexColor{color.FgWhite, 255, 255, 255})
144 | HexNumber := [4]byte{}
145 | binary.BigEndian.PutUint32(HexNumber[:], uint32(colorinput))
146 | InputStruct := HexColor{color.FgBlack, int(HexNumber[1]), int(HexNumber[2]), int(HexNumber[3])}
147 |
148 | for _, acolor := range ANSIColors {
149 | DiffSum := dis(acolor.R, InputStruct.R) + dis(acolor.G, InputStruct.G) + dis(acolor.B, InputStruct.B)
150 | TestResult := math.Sqrt(DiffSum)
151 | if TestResult < Result {
152 | Result = TestResult
153 | ColorResult = acolor.Color
154 | }
155 | }
156 |
157 | return ColorResult
158 | }
159 |
160 | func dis(a, b int) float64 {
161 | return float64((a - b) * (a - b))
162 | }
163 |
--------------------------------------------------------------------------------
/main.go:
--------------------------------------------------------------------------------
1 | // This file provides a basic "quick start" example of using the Discordgo
2 | // package to connect to Discord using the New() helper function.
3 | package main
4 |
5 | import (
6 | "log"
7 | "regexp"
8 |
9 | "github.com/Rivalo/discord-cli/DiscordState"
10 | "github.com/chzyer/readline"
11 | )
12 |
13 | //Global Message Types
14 | const (
15 | ErrorMsg = "Error"
16 | InfoMsg = "Info"
17 | HeaderMsg = "Head"
18 | TextMsg = "Text"
19 | )
20 |
21 | //Version is current version const
22 | const Version = "v0.3.0-DEVELOP"
23 |
24 | //Session is global Session
25 | var Session *DiscordState.Session
26 |
27 | //State is global State
28 | var State *DiscordState.State
29 |
30 | //MsgType is a string containing global message type
31 | type MsgType string
32 |
33 | func main() {
34 | //Initialize Config
35 | GetConfig()
36 | CheckState()
37 | Clear()
38 | Msg(HeaderMsg, "discord-cli - version: %s\n\n", Version)
39 |
40 | //NewSession
41 | Session = DiscordState.NewSession(Config.Username, Config.Password) //Please don't abuse
42 | err := Session.Start()
43 | if err != nil {
44 | log.Println("Session Failed")
45 | log.Fatalln(err)
46 | }
47 |
48 | //Attach New Window
49 | InitWindow()
50 |
51 | //Attach Even Handlers
52 | State.Session.DiscordGo.AddHandler(newMessage)
53 |
54 | //Setup Readline
55 | rl, err := readline.NewEx(&readline.Config{
56 | Prompt: "> ",
57 | UniqueEditLine: true,
58 | })
59 |
60 | defer rl.Close()
61 | log.SetOutput(rl.Stderr()) // let "log" write to l.Stderr instead of os.Stderr
62 |
63 | //Start Listening
64 | for {
65 | line, _ := rl.Readline()
66 |
67 | //QUIT
68 | if line == ":q" {
69 | break
70 | }
71 |
72 | //Parse Commands
73 | line = ParseForCommands(line)
74 |
75 | line = ParseForMentions(line)
76 |
77 | if line != "" {
78 | State.Session.DiscordGo.ChannelMessageSend(State.Channel.ID, line)
79 | }
80 | }
81 |
82 | return
83 | }
84 |
85 | //InitWindow creates a New CLI Window
86 | func InitWindow() {
87 | SelectGuildMenu()
88 | SelectChannelMenu()
89 | State.Enabled = true
90 | ShowContent()
91 | }
92 |
93 | //ShowContent shows defaulth Channel content
94 | func ShowContent() {
95 | Clear()
96 | Header()
97 | if Config.MessageDefault {
98 | State.RetrieveMessages(Config.Messages)
99 | PrintMessages(Config.Messages)
100 | }
101 | }
102 |
103 | //ParseForMentions parses input string for mentions
104 | func ParseForMentions(line string) string {
105 | r, err := regexp.Compile("\\@\\w+")
106 | if err != nil {
107 | Msg(ErrorMsg, "Regex Error: ", err)
108 | }
109 |
110 | lineByte := r.ReplaceAllFunc([]byte(line), ReplaceMentions)
111 |
112 | return string(lineByte[:])
113 | }
114 |
115 | //ReplaceMentions replaces mentions to ID
116 | func ReplaceMentions(input []byte) []byte {
117 | var OutputString string
118 |
119 | SizeByte := len(input)
120 | InputString := string(input[1:SizeByte])
121 |
122 | if Member, ok := State.Members[InputString]; ok {
123 | OutputString = "<@" + Member.User.ID + ">"
124 | } else {
125 | OutputString = "@" + InputString
126 | }
127 | return []byte(OutputString)
128 | }
129 |
--------------------------------------------------------------------------------
/menu.go:
--------------------------------------------------------------------------------
1 | package main
2 |
3 | import (
4 | "fmt"
5 | "log"
6 | "strconv"
7 | )
8 |
9 | //SelectGuildMenu is a menu item that creates a new State on basis of Guild selection
10 | func SelectGuildMenu() {
11 | var err error
12 |
13 | Start:
14 |
15 | Msg(InfoMsg, "Select a Guild:\n")
16 |
17 | SelectMap := make(map[int]string)
18 | SelectID := 0
19 |
20 | for _, guild := range Session.Guilds {
21 | SelectMap[SelectID] = guild.ID
22 | Msg(TextMsg, "[%d] %s\n", SelectID, guild.Name)
23 | SelectID++
24 | }
25 | Msg(TextMsg, "[b] Extra Options\n")
26 |
27 | var response string
28 | fmt.Scanf("%s\n", &response)
29 |
30 | if response == "b" {
31 | ExtraGuildMenuOptions()
32 | goto Start
33 | }
34 |
35 | ResponseInteger, err := strconv.Atoi(response)
36 | if err != nil {
37 | Msg(ErrorMsg, "(GU) Conversion Error: %s\n", err)
38 | goto Start
39 | }
40 |
41 | if ResponseInteger > SelectID-1 || ResponseInteger < 0 {
42 | Msg(ErrorMsg, "(GU) Error: ID is out of bounds\n")
43 | goto Start
44 | }
45 |
46 | State, err = Session.NewState(SelectMap[ResponseInteger], Config.Messages)
47 | if err != nil {
48 | log.Fatal(err)
49 | }
50 | }
51 |
52 | //SelectChannelMenu is a menu item that sets the current channel
53 | func SelectChannelMenu() {
54 | Start:
55 | Msg(InfoMsg, "Select a Channel:\n")
56 |
57 | SelectMap := make(map[int]string)
58 | SelectID := 0
59 |
60 | for _, channel := range State.Channels {
61 | if channel.Type == "text" {
62 | SelectMap[SelectID] = channel.ID
63 | Msg(TextMsg, "[%d] %s\n", SelectID, channel.Name)
64 | SelectID++
65 | }
66 | }
67 | Msg(TextMsg, "[b] Go Back\n")
68 |
69 | var response string
70 | fmt.Scanf("%s\n", &response)
71 |
72 | if response == "b" {
73 | SelectGuildMenu()
74 | goto Start
75 | }
76 |
77 | ResponseInteger, err := strconv.Atoi(response)
78 | if err != nil {
79 | Msg(ErrorMsg, "(CH) Conversion Error: %s\n", err)
80 | goto Start
81 | }
82 |
83 | if ResponseInteger > SelectID-1 || ResponseInteger < 0 {
84 | Msg(ErrorMsg, "(CH) Error: ID is out of bound\n")
85 | goto Start
86 | }
87 |
88 | State.SetChannel(SelectMap[ResponseInteger])
89 | }
90 |
91 | //ExtraGuildMenuOptions prints and handles extra options for SelectGuildMenu
92 | func ExtraGuildMenuOptions() {
93 | Start:
94 | Msg(InfoMsg, "Extra Options:\n")
95 | Msg(TextMsg, "[n] Join New Server\n")
96 | Msg(TextMsg, "[d] Leave Server\n")
97 | Msg(TextMsg, "[o] Join Official discord-cli Server\n")
98 | Msg(TextMsg, "[b] Go Back\n")
99 |
100 | var response string
101 | fmt.Scanf("%s\n", &response)
102 |
103 | switch response {
104 | case "n":
105 | New:
106 | Msg(TextMsg, "Please input invite number ([b] back):\n")
107 | fmt.Scanf("%s\n", &response)
108 | if response == "b" {
109 | goto Start
110 | }
111 | Invite, err := Session.DiscordGo.Invite(response)
112 | if err != nil {
113 | Msg(ErrorMsg, "Invalid Invite\n")
114 | goto New
115 | }
116 | Msg(TextMsg, "Join %s ? [y/n]:\n", Invite.Guild.Name)
117 | fmt.Scanf("%s\n", &response)
118 | if response == "y" {
119 | Session.DiscordGo.InviteAccept(Invite.Code)
120 | err := Session.Update()
121 | if err != nil {
122 | Msg(ErrorMsg, "Session Update Failed: %s\n", err)
123 | }
124 | } else {
125 | goto Start
126 | }
127 | case "o":
128 | _, err := Session.DiscordGo.InviteAccept("0pXWCo5RQbVuFHDM")
129 | if err != nil {
130 | Msg(ErrorMsg, "Joining Official discord-cli Server failed\n")
131 | goto Start
132 | }
133 | Msg(InfoMsg, "Joined Official discord-cli Server!\n")
134 | case "d":
135 | LeaveServerMenu()
136 | goto Start
137 | default:
138 | return
139 | }
140 |
141 | return
142 | }
143 |
144 | //LeaveServerMenu is a copy of SelectGuildMenu that leaves instead of selects
145 | func LeaveServerMenu() {
146 | var err error
147 |
148 | Start:
149 |
150 | Msg(InfoMsg, "Leave a Guild:\n")
151 |
152 | SelectMap := make(map[int]string)
153 | SelectID := 0
154 |
155 | for _, guild := range Session.Guilds {
156 | SelectMap[SelectID] = guild.ID
157 | Msg(TextMsg, "[%d] %s\n", SelectID, guild.Name)
158 | SelectID++
159 | }
160 | Msg(TextMsg, "[b] Go Back\n")
161 |
162 | var response string
163 | fmt.Scanf("%s\n", &response)
164 |
165 | if response == "b" {
166 | return
167 | }
168 |
169 | ResponseInteger, err := strconv.Atoi(response)
170 | if err != nil {
171 | Msg(ErrorMsg, "(GUD) Conversion Error: %s\n", err)
172 | goto Start
173 | }
174 |
175 | if ResponseInteger > SelectID-1 || ResponseInteger < 0 {
176 | Msg(ErrorMsg, "(GUD) Error: ID is out of bounds\n")
177 | goto Start
178 | }
179 |
180 | Guild, err := Session.DiscordGo.Guild(SelectMap[ResponseInteger])
181 | if err != nil {
182 | Msg(ErrorMsg, "(GUD) Unknown Error: %s\n", err)
183 | goto Start
184 | }
185 |
186 | Msg(TextMsg, "Leave %s ? [y/n]:\n", Guild.Name)
187 | fmt.Scanf("%s\n", &response)
188 | if response == "y" {
189 | Session.DiscordGo.GuildLeave(Guild.ID)
190 | err := Session.Update()
191 | if err != nil {
192 | Msg(ErrorMsg, "Session Update Failed: %s\n", err)
193 | }
194 | } else {
195 | goto Start
196 | }
197 |
198 | }
199 |
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/screenshot.png:
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https://raw.githubusercontent.com/RickvanLoo/discord-cli/fe746bddc99c0c1633947145cee2b9e1925a3280/screenshot.png
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