├── Discord Bot ├── .gitignore ├── LICENSE ├── bot.js ├── config.json ├── index.js ├── package.json ├── setup.js ├── start.bat ├── start.sh └── utils.js ├── README.md └── fivemqueue ├── Client_Queue.net.dll ├── NUI ├── index.html ├── main.css └── main.js ├── Newtonsoft.Json.dll ├── Server_Queue.net.dll ├── __configuration.cfg ├── __messages.json └── __resource.lua /Discord Bot/.gitignore: -------------------------------------------------------------------------------- 1 | package-lock.json 2 | node_modules/ 3 | .ignore/ 4 | -------------------------------------------------------------------------------- /Discord Bot/LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /Discord Bot/bot.js: -------------------------------------------------------------------------------- 1 | 'use strict'; 2 | 3 | const Discord = require('discord.js'); 4 | // const fetch = require('node-fetch'); 5 | const fetchTimeout = require('fetch-timeout'); 6 | const { paddedFullWidth, errorWrap } = require('./utils.js'); 7 | 8 | if (Discord.version.startsWith('12.')) { 9 | // rename functions for compatibilities sake while testing 10 | Discord.RichEmbed = Discord.MessageEmbed; 11 | Discord.TextChannel.prototype.fetchMessage = function(snowflake) { // not perfect but whatevs 12 | return this.messages.fetch.apply(this.messages,[snowflake]); 13 | // return new Promise((resolve,reject) => { 14 | // let message = this.messages.fetch(snowflake); 15 | // if (message === undefined) reject(notfound); 16 | // else resolve(message); 17 | // }) 18 | } 19 | Object.defineProperty(Discord.User.prototype,'displayAvatarURL',{ 20 | 'get': function() { 21 | return this.avatarURL(); 22 | } 23 | }) 24 | // Object.defineProperty(Discord.GuildMember.prototype,'voiceChannelID',{ 25 | // 'get': function() { 26 | // if (this.voiceStates.size > 0) { 27 | // var channelID; 28 | // for (let id in this.voiceStates) { 29 | // channelID = this.voiceStates[id].channel.id; 30 | // console.log(this.voiceStates[id].channel); 31 | // } 32 | // return channelID; 33 | // } 34 | // return undefined; 35 | // } 36 | // }) 37 | } 38 | 39 | const LOG_LEVELS = { 40 | 'ERROR': 3, 41 | 'INFO': 2, 42 | 'DEBUG': 1, 43 | 'SPAM': 0 44 | } 45 | 46 | const BOT_CONFIG = { 47 | 'apiRequestMethod': 'sequential', 48 | 'messageCacheMaxSize': 50, 49 | 'messageCacheLifetime': 0, 50 | 'messageSweepInterval': 0, 51 | 'fetchAllMembers': false, 52 | 'disableEveryone': true, 53 | 'sync': false, 54 | 'restWsBridgeTimeout': 5000, // check these 55 | 'restTimeOffset': 300, 56 | 'disabledEvents': [ 57 | 'CHANNEL_PINS_UPDATE', 58 | 'TYPING_START' 59 | ], 60 | 'ws': { 61 | 'large_threshold': 100, 62 | 'compress': true 63 | } 64 | } 65 | 66 | const USER_AGENT = `Roofstad bot ${require('./package.json').version} , Node ${process.version} (${process.platform}${process.arch})`; 67 | 68 | exports.start = function(SETUP) { 69 | const URL_SERVER = SETUP.URL_SERVER; 70 | 71 | const URL_PLAYERS = new URL('/players.json',SETUP.URL_SERVER).toString(); 72 | const URL_INFO = new URL('/info.json',SETUP.URL_SERVER).toString(); 73 | const MAX_PLAYERS = 64; 74 | const TICK_MAX = 1 << 9; // max bits for TICK_N 75 | const FETCH_TIMEOUT = 900; 76 | const FETCH_OPS = { 77 | 'cache': 'no-cache', 78 | 'method': 'GET', 79 | 'headers': { 'User-Agent': USER_AGENT } 80 | }; 81 | 82 | const LOG_LEVEL = SETUP.LOG_LEVEL !== undefined ? parseInt(SETUP.LOG_LEVEL) : LOG_LEVELS.INFO; 83 | const BOT_TOKEN = SETUP.BOT_TOKEN; 84 | const CHANNEL_ID = SETUP.CHANNEL_ID; 85 | const MESSAGE_ID = SETUP.MESSAGE_ID; 86 | const SUGGESTION_CHANNEL = SETUP.SUGGESTION_CHANNEL; 87 | const BUG_CHANNEL = SETUP.BUG_CHANNEL; 88 | const BUG_LOG_CHANNEL = SETUP.BUG_LOG_CHANNEL; 89 | const LOG_CHANNEL = SETUP.LOG_CHANNEL; 90 | const STREAM_URL = SETUP.STREAM_URL; 91 | const STREAM_CHANNEL = SETUP.STREAM_CHANNEL; 92 | const UPDATE_TIME = 2500; // in ms 93 | 94 | var TICK_N = 0; 95 | var MESSAGE; 96 | var LAST_COUNT; 97 | var STATUS; 98 | 99 | var STREAM_DISPATCHER = undefined; 100 | 101 | var loop_callbacks = []; // for testing whether loop is still running 102 | 103 | const log = function(level,message) { 104 | if (level >= LOG_LEVEL) console.log(`${new Date().toLocaleString()} :${level}: ${message}`); 105 | }; 106 | 107 | const getPlayers = function() { 108 | return new Promise((resolve,reject) => { 109 | fetchTimeout(URL_PLAYERS,FETCH_OPS,FETCH_TIMEOUT).then((res) => { 110 | res.json().then((players) => { 111 | resolve(players); 112 | }).catch(reject); 113 | }).catch(reject); 114 | }) 115 | }; 116 | 117 | const getVars = function() { 118 | return new Promise((resolve,reject) => { 119 | fetchTimeout(URL_INFO,FETCH_OPS,FETCH_TIMEOUT).then((res) => { 120 | res.json().then((info) => { 121 | resolve(info.vars); 122 | }).catch(reject); 123 | }).catch(reject); 124 | }); 125 | }; 126 | 127 | const bot = new Discord.Client(BOT_CONFIG); 128 | 129 | const sendOrUpdate = function(embed) { 130 | if (MESSAGE !== undefined) { 131 | MESSAGE.edit(embed).then(() => { 132 | log(LOG_LEVELS.DEBUG,'Update success'); 133 | }).catch(() => { 134 | log(LOG_LEVELS.ERROR,'Update failed'); 135 | }) 136 | } else { 137 | let channel = bot.channels.get(CHANNEL_ID); 138 | if (channel !== undefined) { 139 | channel.fetchMessage(MESSAGE_ID).then((message) => { 140 | MESSAGE = message; 141 | message.edit(embed).then(() => { 142 | log(LOG_LEVELS.SPAM,'Update success'); 143 | }).catch(() => { 144 | log(LOG_LEVELS.ERROR,'Update failed'); 145 | }); 146 | }).catch(() => { 147 | channel.send(embed).then((message) => { 148 | MESSAGE = message; 149 | log(LOG_LEVELS.INFO,`Sent message (${message.id})`); 150 | }).catch(console.error); 151 | }) 152 | } else { 153 | log(LOG_LEVELS.ERROR,'Update channel not set'); 154 | } 155 | } 156 | }; 157 | 158 | const UpdateEmbed = function() { 159 | let dot = TICK_N % 2 === 0 ? 'Roofstad' : 'Roleplay'; 160 | let embed = new Discord.RichEmbed() 161 | .setAuthor("VinityRP Server Status", "https://cdn.discordapp.com/attachments/580680574369398794/582249284825776148/logo_vinity_end.png") 162 | .setColor(0x2894C2) 163 | .setFooter(TICK_N % 2 === 0 ? '⚪ VinityRP' : '⚫ VinityRP') 164 | .setTimestamp(new Date()) 165 | .addField('\n\u200b\nHoe kan je de server joinen?','Je kan de server joinen doormiddel van **vinityrp.nl** in te voeren bij Direct Connect. Onderaan staat de server status om te kijken hoeveel mensen er online zijn en in de wachtrij staan. Dit systeem is gemaakt door [Douile](https://github.com/Douile/)\n\u200b\n',false) 166 | if (STATUS !== undefined) 167 | { 168 | embed.addField(':warning: Actuele server status:',`${STATUS}\n\u200b\n`); 169 | embed.setColor(0xff5d00) 170 | } 171 | return embed; 172 | }; 173 | 174 | const offline = function() { 175 | log(LOG_LEVELS.SPAM,Array.from(arguments)); 176 | if (LAST_COUNT !== null) log(LOG_LEVELS.INFO,`Server offline ${URL_SERVER} (${URL_PLAYERS} ${URL_INFO})`); 177 | let embed = UpdateEmbed() 178 | .setColor(0xff0000) 179 | .addField('Server Status',':x: Offline',true) 180 | .addField('Wachtrij','?',true) 181 | .addField('Online spelers','?\n\u200b\n',true); 182 | sendOrUpdate(embed); 183 | LAST_COUNT = null; 184 | }; 185 | 186 | const updateMessage = function() { 187 | getVars().then((vars) => { 188 | getPlayers().then((players) => { 189 | if (players.length !== LAST_COUNT) log(LOG_LEVELS.INFO,`${players.length} players`); 190 | let queue = vars['Queue']; 191 | let embed = UpdateEmbed() 192 | .addField('Server Status',':white_check_mark: Online',true) 193 | .addField('Wachtrij',queue === 'Enabled' || queue === undefined ? '0' : queue.split(':')[1].trim(),true) 194 | .addField('Online spelers',`${players.length}/${MAX_PLAYERS}\n\u200b\n`,true); 195 | // .addField('\u200b','\u200b\n\u200b\n',true); 196 | if (players.length > 0) { 197 | // method D 198 | const fieldCount = 3; 199 | const fields = new Array(fieldCount); 200 | fields.fill(''); 201 | // for (var i=0;i= 2 ? 1 : 0] += `${players[i].name}${i % 2 === 0 ? '\u200e' : '\n\u200f'}`; 203 | // } 204 | fields[0] = `**Inwoners:**\n`; 205 | for (var i=0;i 0) embed.addField('\u200b',field,true); 211 | } 212 | 213 | // method A 214 | // let maxLen = 8; 215 | // var text = ''; 216 | // for (var i=0;i `**${c.name}**`).join(', '); 235 | // embed.addField('Spelers',playerNames,false); 236 | } 237 | sendOrUpdate(embed); 238 | LAST_COUNT = players.length; 239 | }).catch(offline); 240 | }).catch(offline); 241 | TICK_N++; 242 | if (TICK_N >= TICK_MAX) { 243 | TICK_N = 0; 244 | } 245 | for (var i=0;i { 252 | log(LOG_LEVELS.INFO,'Started...'); 253 | // bot.user.setGame('Roofstad', 'https://www.twitch.tv/RoqueTV'); 254 | bot.user.setActivity('VinityRP',{'url':'https://www.twitch.tv/RoqueTV','type':'STREAMING'}); 255 | bot.generateInvite(['ADMINISTRATOR']).then((link) => { 256 | log(LOG_LEVELS.INFO,`Invite URL - ${link}`); 257 | }).catch(null); 258 | bot.setInterval(updateMessage, UPDATE_TIME); 259 | // use VoiceBroadcasts for multiple channels 260 | }); 261 | 262 | function checkLoop() { 263 | return new Promise((resolve,reject) => { 264 | var resolved = false; 265 | let id = loop_callbacks.push(() => { 266 | if (!resolved) { 267 | resolved = true; 268 | resolve(true); 269 | } else { 270 | log(LOG_LEVELS.ERROR,'Loop callback called after timeout'); 271 | reject(null); 272 | } 273 | }) 274 | setTimeout(() => { 275 | if (!resolved) { 276 | resolved = true; 277 | resolve(false); 278 | } 279 | },3000); 280 | }) 281 | } 282 | 283 | bot.on('debug',(info) => { 284 | log(LOG_LEVELS.SPAM,info); 285 | }) 286 | 287 | bot.on('error',(error,shard) => { 288 | log(LOG_LEVELS.ERROR,error); 289 | }) 290 | 291 | bot.on('warn',(info) => { 292 | log(LOG_LEVELS.DEBUG,info); 293 | }) 294 | 295 | bot.on('disconnect',(devent,shard) => { 296 | log(LOG_LEVELS.INFO,'Disconnected'); 297 | checkLoop().then((running) => { 298 | log(LOG_LEVELS.INFO,`Loop still running: ${running}`); 299 | }).catch(console.error); 300 | }) 301 | 302 | bot.on('reconnecting',(shard) => { 303 | log(LOG_LEVELS.INFO,'Reconnecting'); 304 | checkLoop().then((running) => { 305 | log(LOG_LEVELS.INFO,`Loop still running: ${running}`); 306 | }).catch(console.error); 307 | }) 308 | 309 | bot.on('resume',(replayed,shard) => { 310 | log(LOG_LEVELS.INFO,`Resuming (${replayed} events replayed)`); 311 | checkLoop().then((running) => { 312 | log(LOG_LEVELS.INFO,`Loop still running: ${running}`); 313 | }).catch(console.error); 314 | }) 315 | 316 | bot.on('rateLimit',(info) => { 317 | log(LOG_LEVELS.INFO,`Rate limit hit ${info.timeDifference ? info.timeDifference : info.timeout ? info.timeout : 'Unknown timeout '}ms (${info.path} / ${info.requestLimit ? info.requestLimit : info.limit ? info.limit : 'Unkown limit'})`); 318 | if (info.path.startsWith(`/channels/${CHANNEL_ID}/messages/${MESSAGE_ID ? MESSAGE_ID : MESSAGE ? MESSAGE.id : ''}`)) bot.emit('restart'); 319 | checkLoop().then((running) => { 320 | log(LOG_LEVELS.DEBUG,`Loop still running: ${running}`); 321 | }).catch(console.error); 322 | }) 323 | 324 | bot.on('message', async function (msg) { 325 | if (msg.channel.id === '586631869928308743') { 326 | await msg.react(bot.emojis.get('587057796936368128')); 327 | await msg.react(bot.emojis.get('595353996626231326')); 328 | } 329 | }); 330 | 331 | bot.on('message',(message) => { 332 | if (!message.author.bot) { 333 | if (message.member) { 334 | if (message.member.hasPermission('ADMINISTRATOR')) { 335 | if (message.content.startsWith('+status ')) { 336 | let status = message.content.substr(7).trim(); 337 | let embed = new Discord.RichEmbed() 338 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL) 339 | .setColor(0x2894C2) 340 | .setTitle('Updated status message') 341 | .setTimestamp(new Date()); 342 | if (status === 'clear') { 343 | STATUS = undefined; 344 | embed.setDescription('Cleared status message'); 345 | } else { 346 | STATUS = status; 347 | embed.setDescription(`New message:\n\`\`\`${STATUS}\`\`\``); 348 | } 349 | bot.channels.get(LOG_CHANNEL).send(embed); 350 | return log(LOG_LEVELS.INFO,`${message.author.username} updated status`); 351 | } 352 | } 353 | if (message.channel.id === SUGGESTION_CHANNEL) { 354 | let embed = new Discord.RichEmbed() 355 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL) 356 | .setColor(0x2894C2) 357 | .setTitle('Suggestie') 358 | .setDescription(message.content) 359 | .setTimestamp(new Date()); 360 | message.channel.send(embed).then((message) => { 361 | const sent = message; 362 | sent.react('👍').then(() => { 363 | sent.react('👎').then(() => { 364 | log(LOG_LEVELS.SPAM,'Completed suggestion message'); 365 | }).catch(console.error); 366 | }).catch(console.error); 367 | }).catch(console.error); 368 | return message.delete(); 369 | } 370 | if (message.channel.id === BUG_CHANNEL) { 371 | let embedUser = new Discord.RichEmbed() 372 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL) 373 | .setColor(0x2894C2) 374 | .setTitle('Bug Report') 375 | .setDescription('Je bericht is succesvol gestuurd naar het staff-team!') 376 | .setTimestamp(new Date()); 377 | let embedStaff = new Discord.RichEmbed() 378 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL) 379 | .setColor(0x2894C2) 380 | .setTitle('Bug Report') 381 | .setDescription(message.content) 382 | .setTimestamp(new Date()); 383 | message.channel.send(embedUser).then(null).catch(console.error); 384 | bot.channels.get(BUG_LOG_CHANNEL).send(embedStaff).then(null).catch(console.error); 385 | return message.delete(); 386 | } 387 | } 388 | } 389 | }); 390 | 391 | bot.login(BOT_TOKEN).then(null).catch(() => { 392 | log(LOG_LEVELS.ERROR,'Unable to login check your login token'); 393 | console.error(e); 394 | process.exit(1); 395 | }); 396 | 397 | return bot; 398 | } 399 | -------------------------------------------------------------------------------- /Discord Bot/config.json: -------------------------------------------------------------------------------- 1 | {"URL_SERVER":"http://37.59.54.107:30120","LOG_LEVEL":"2","BOT_TOKEN":"","CHANNEL_ID":"580073961287843891","MESSAGE_ID":"582584054038134787","SUGGESTION_CHANNEL":"580074129773035530","BUG_CHANNEL":"580074137268256778","BUG_LOG_CHANNEL":"582583366398771220","LOG_CHANNEL":"582583448636489738"} -------------------------------------------------------------------------------- /Discord Bot/index.js: -------------------------------------------------------------------------------- 1 | /* 2 | WRITTEN BY Douile & Roque 3 | https://github.com/Douile/ 4 | https://github.com/RoqueDEV/ 5 | */ 6 | 7 | /* 8 | Environment setup 9 | Set environment variables as described below: 10 | URL_SERVER - base url for fiveM server e.g. http://127.0.0.1:3501 11 | LOG_LEVEL - Int of enum 0-4 specifying level of logs to display with 4 as no logs 12 | BOT_TOKEN - Discord bot token 13 | CHANNEL_ID - channel id for updates to be pushed to 14 | MESSAGE_ID - message id of previous update to edit (not required) 15 | SUGGESTION_CHANNEL - channel to create suggestion embeds in 16 | BUG_CHANNEL - channel to recieve bug reports 17 | BUG_LOG_CHANNEL - channel to log bug reports 18 | LOG_CHANNEL - channel to log status changes 19 | */ 20 | 21 | const setup = require('./setup.js'); 22 | const { start } = require('./bot.js'); 23 | 24 | const printValues = function(values,text) { 25 | console.log(text ? text : 'Current values:'); 26 | for (var key in values) { 27 | console.log(` ${key} = \x1b[32m'${values[key]}'\x1b[0m`); 28 | } 29 | } 30 | 31 | const startBot = function(values) { 32 | console.log('Starting bot'); 33 | var bot = start(values); 34 | bot.on('restart',() => { 35 | console.log('\nRestarting bot'); 36 | bot.destroy(); 37 | bot = start(values); 38 | }) 39 | var shutdown = function() { 40 | console.log('Shutting down'); 41 | let destructor = bot.destroy(); 42 | if (destructor) { 43 | destructor.then(() => { 44 | process.exit(0); 45 | }).catch(console.error); 46 | } else { 47 | process.exit(0); 48 | } 49 | } 50 | process.on('SIGINT',shutdown); 51 | process.on('SIGTERM',shutdown); 52 | } 53 | 54 | if (process.argv.includes('-c') || process.argv.includes('--config')) { 55 | setup.loadValues().then((values) => { 56 | printValues(values); 57 | process.exit(0); 58 | }).catch((error) => { 59 | console.log('Unable to load saved values, configuring all again'); 60 | setup.createValues().then((values) => { 61 | setup.saveValues(values).then(() => { 62 | printValues(values,'New values:'); 63 | process.exit(0); 64 | }).catch(console.error); 65 | }).catch(console.error); 66 | }) 67 | } else { 68 | console.log('Attempting to load enviroment'); 69 | setup.loadValues().then((values) => { 70 | startBot(values); 71 | }).catch((error) => { 72 | console.error(error); 73 | setup.createValues().then((values) => { 74 | setup.saveValues(values).then(() => { 75 | startBot(values); 76 | }).catch(console.error); 77 | }).catch(console.error); 78 | }) 79 | } 80 | -------------------------------------------------------------------------------- /Discord Bot/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "FiveM-Server-Status-bot", 3 | "version": "1.0.0", 4 | "description": "FiveM Server Status", 5 | "main": "index.js", 6 | "scripts": { 7 | "start": "node ./index.js", 8 | "update": "git pull && npm install", 9 | "test": "echo \"Error: no test specified\" && exit 1" 10 | }, 11 | "author": "Douile / Roque", 12 | "license": "GPL-3.0", 13 | "dependencies": { 14 | "discord.js": "^11.4.2", 15 | "fetch-timeout": "0.0.2", 16 | "libsodium-wrappers": "^0.7.4", 17 | "node-fetch": "^2.3.0", 18 | "opusscript": "0.0.6", 19 | "uws": "^100.0.1", 20 | "ytdl-core": "^0.29.1" 21 | }, 22 | "repository": { 23 | "type": "git", 24 | "url": "" 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Discord Bot/setup.js: -------------------------------------------------------------------------------- 1 | const fs = require('fs'); 2 | const readline = require('readline'); 3 | 4 | const TEMPLATE = { 5 | 'URL_SERVER': { 6 | 'message': 'Base url for fiveM server e.g. http://127.0.0.1:3501', 7 | 'required': true, 8 | }, 9 | 'LOG_LEVEL': { 10 | 'message': 'Int of enum 0-4 specifying level of logs to display with 4 as no logs', 11 | 'required': false, 12 | 'default': 3, 13 | }, 14 | 'BOT_TOKEN': { 15 | 'message': 'Discord bot token', 16 | 'required': true, 17 | }, 18 | 'CHANNEL_ID': { 19 | 'message': 'Channel id for updates to be pushed to', 20 | 'required': true, 21 | }, 22 | 'MESSAGE_ID': { 23 | 'message': 'Message id of previous update to edit', 24 | 'required': false, 25 | 'default': null 26 | }, 27 | 'SUGGESTION_CHANNEL': { 28 | 'message': 'Channel to create suggestion embeds in', 29 | 'required': true, 30 | }, 31 | 'BUG_CHANNEL': { 32 | 'message': 'Channel to recieve bug reports', 33 | 'required': true 34 | }, 35 | 'BUG_LOG_CHANNEL': { 36 | 'message': 'Channel to log bug reports', 37 | 'required': true, 38 | }, 39 | 'LOG_CHANNEL': { 40 | 'message': 'Channel to log status changes', 41 | 'required': true, 42 | }, 43 | }; 44 | const SAVE_FILE = './config.json'; 45 | 46 | function loadValue(key) { 47 | return new Promise((resolve,reject) => { 48 | const io = readline.createInterface({ 49 | input: process.stdin, 50 | output: process.stdout 51 | }); 52 | io.question(`Please enter a value for '${key}'${TEMPLATE[key].required ? '' : ` (Not required defaults to '${TEMPLATE[key].default}')`}\n ${TEMPLATE[key].message}\n> `, (value) => { 53 | io.close(); 54 | resolve(value); 55 | }); 56 | }) 57 | } 58 | 59 | exports.createValues = function(keys) { 60 | return new Promise((resolve,reject) => { 61 | var data = {}; 62 | if (keys === undefined) { 63 | keys = Object.keys(TEMPLATE); 64 | } 65 | const loop = function(i) { 66 | if (i < keys.length) { 67 | loadValue(keys[i]).then((value) => { 68 | let realValue = value.trim(); 69 | if (TEMPLATE[keys[i]].required) { 70 | if (realValue.length > 0) { 71 | data[keys[i]] = realValue; 72 | loop(i+1); 73 | } else { 74 | console.log('Invalid input'); 75 | loop(i); 76 | } 77 | } else { 78 | if (realValue.length > 0) { 79 | data[keys[i]] = realValue; 80 | loop(i+1); 81 | } else { 82 | data[keys[i]] = TEMPLATE[keys[i]].default; 83 | loop(i+1); 84 | } 85 | } 86 | }) 87 | } else { 88 | resolve(data); 89 | } 90 | } 91 | loop(0); 92 | }) 93 | } 94 | 95 | exports.saveValues = function(values) { 96 | return new Promise((resolve,reject) => { 97 | fs.writeFile(SAVE_FILE,JSON.stringify(values),(err) => { 98 | if (err) return reject(err); 99 | return resolve(true); 100 | }) 101 | }) 102 | } 103 | 104 | exports.loadValues = function() { 105 | return new Promise((resolve,reject) => { 106 | fs.readFile(SAVE_FILE,(err,data) => { 107 | if (err) return reject(err); 108 | var json; 109 | try { 110 | json = JSON.parse(data); 111 | } catch(e) { 112 | console.log('Bad json in config.json'); 113 | return reject(e); 114 | } 115 | let notFound = new Array(); 116 | for (var key in TEMPLATE) { 117 | if (!json.hasOwnProperty(key)) { 118 | notFound.push(key); 119 | } 120 | } 121 | if (notFound.length === 0) { 122 | return resolve(json); 123 | } else { 124 | console.log('Some new configuration values have been added'); 125 | exports.createValues(notFound).then((data) => { 126 | for (var key in data) { 127 | json[key] = data[key]; 128 | } 129 | exports.saveValues(json).then(() => { 130 | resolve(json); 131 | }).catch(reject); 132 | }).catch(reject); 133 | } 134 | }) 135 | }); 136 | } 137 | -------------------------------------------------------------------------------- /Discord Bot/start.bat: -------------------------------------------------------------------------------- 1 | @echo off 2 | title FiveM Server Status bot 3 | echo Starting 4 | node ./index.js 5 | -------------------------------------------------------------------------------- /Discord Bot/start.sh: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | echo "Starting" 3 | node ./index.js 4 | -------------------------------------------------------------------------------- /Discord Bot/utils.js: -------------------------------------------------------------------------------- 1 | 2 | const padChar = ' ' 3 | 4 | exports.fullWidth = function(text) { 5 | var full = ''; 6 | for (var i=0;i= 33 && code <= 126) { 11 | full += String.fromCharCode(code+0xfee0); // full width conversion 12 | } 13 | } 14 | return full; 15 | } 16 | 17 | exports.paddedFullWidth = function(text,padSize) { 18 | var padded = exports.fullWidth(text); 19 | while(padded.length < padSize) { 20 | padded += padChar; 21 | } 22 | return padded; 23 | } 24 | 25 | exports.errorWrap = function(func) { 26 | return function() { 27 | var r; 28 | try { 29 | r = func.apply(this,arguments); 30 | } catch(e) { 31 | console.error(e); 32 | } 33 | return r; 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # FiveM Server Status 2 | FiveM Server Status Discord Bot 3 | 4 | A custom discord bot providing functionality for interacting with fiveM servers and a discord community. 5 | 6 | ## Requirements: 7 | 8 | - Included fivemqueue 9 | I have edited the source code of https://github.com/anderscripts/FiveM_Queue and added that it will change the queue count in the vars so it will update accurate. 10 | 11 | ## Setup 12 | 13 | 1. Add the included fivemqueue to your server resources 14 | 2. Start the fivemqueue in your server.cfg 15 | 3. Set enviroment variables as described below 16 | 17 | ``` 18 | URL_SERVER - base url for fiveM server e.g. http://127.0.0.1:3501 (don't end with /) 19 | LOG_LEVEL - Int of enum 0-4 specifying level of logs to display with 4 as no logs 20 | BOT_TOKEN - Discord bot token 21 | CHANNEL_ID - channel id for updates to be pushed to 22 | MESSAGE_ID - message id of previous update to edit (not required) 23 | SUGGESTION_CHANNEL - channel to create suggestion embeds in 24 | BUG_CHANNEL - channel to recieve bug reports 25 | BUG_LOG_CHANNEL - channel to log bug reports 26 | LOG_CHANNEL - channel to log status changes 27 | ``` 28 | ## Running 29 | 1. `npm i` 30 | 2. `npm start` or `node ./index.js` 31 | 32 | 33 | ## Commands 34 | 1. +status to add a warning message in the server status embed. 35 | 2. +status clear to clear the warning message. 36 | 37 | ![Screenshot](https://media.discordapp.net/attachments/424886239410388992/625739298846801936/unknown.png) 38 | 39 | ## Credits 40 | - Roque https://github.com/RoqueDEV 41 | - Douile https://github.com/Douile 42 | - drazero https://github.com/draZer0 43 | - Queue script: https://github.com/anderscripts/FiveM_Queue 44 | -------------------------------------------------------------------------------- /fivemqueue/Client_Queue.net.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/RoqueDEV/FivemServerStatus/99d3b113e927d8ac4c3e34eb14b5ebfaaca40df5/fivemqueue/Client_Queue.net.dll -------------------------------------------------------------------------------- /fivemqueue/NUI/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
13 | 20 | 27 |
28 | 29 | -------------------------------------------------------------------------------- /fivemqueue/NUI/main.css: -------------------------------------------------------------------------------- 1 | html { 2 | color: #FFF; 3 | } 4 | 5 | #panel, #edit{ 6 | width: 1500px; 7 | margin-left: auto; 8 | margin-right: auto; 9 | background-color: #FFF; 10 | box-shadow: 0px 2px 5px 0px rgba(0, 0, 0, 0.16), 0px 2px 10px 0px rgba(0, 0, 0, 0.12); 11 | color: rgba(255, 255, 255, 0.9); 12 | } 13 | 14 | #panel tr:nth-child(even){ 15 | background-color: #F2F2F2; 16 | } 17 | 18 | table { 19 | text-align: center; 20 | } 21 | 22 | th { 23 | color: white; 24 | height: 40px; 25 | } 26 | 27 | tr.heading { 28 | background-color: #2980B9; 29 | color: rgba(255, 255, 255, 0.9); 30 | } 31 | 32 | tr { 33 | font-size: 80%; 34 | font-family: 'Segoe UI'; 35 | text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9); 36 | } 37 | 38 | td { 39 | color: black; 40 | } 41 | 42 | .button { 43 | background-color: #2980B9; 44 | border: none; 45 | color: white; 46 | padding: 2px 2px; 47 | text-align: center; 48 | text-decoration: none; 49 | text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.9); 50 | display: inline-block; 51 | font-size: 12px; 52 | margin: 2px 2px; 53 | cursor: pointer; 54 | } 55 | 56 | input[type=number] { 57 | width: 15%; 58 | padding: 2px 2px; 59 | margin: 2px 2px; 60 | display: inline-block; 61 | border: 1px solid #ccc; 62 | border-radius: 4px; 63 | box-sizing: border-box; 64 | } -------------------------------------------------------------------------------- /fivemqueue/NUI/main.js: -------------------------------------------------------------------------------- 1 | var resname; 2 | 3 | function noenter() 4 | { 5 | return !(window.event && window.event.keyCode == 13); 6 | } 7 | 8 | function handleChange(input) 9 | { 10 | if (input.value <= 0) input.value = 1; 11 | if (input.value > 100) input.value = 100; 12 | } 13 | 14 | function ClosePanel() 15 | { 16 | var obj = { message: 'closing panel' }; 17 | $.post('http://'+resname+'/ClosePanel', JSON.stringify(obj)); 18 | } 19 | 20 | function RefreshPanel() 21 | { 22 | var obj = { message: 'refreshing panel' }; 23 | $.post('http://'+resname+'/RefreshPanel', JSON.stringify(obj)); 24 | } 25 | 26 | function BackPanel() 27 | { 28 | $('#edit').hide(); 29 | $('#panel').show(); 30 | return; 31 | } 32 | 33 | function Change(license) 34 | { 35 | var obj = { License: license } 36 | var buf = $('#edit'); 37 | $('#panel').hide(); 38 | document.getElementById("options").innerHTML = ""; 39 | buf.find('table').append("Reserved Slot SettingPriority SettingKick or Ban
"); 40 | $('#edit').show(); 41 | return; 42 | } 43 | 44 | function BanUser(license) 45 | { 46 | var obj = { License: license } 47 | $.post('http://'+resname+'/BanUser', JSON.stringify(obj)); 48 | ClosePanel(); 49 | return; 50 | } 51 | 52 | function KickUser(license) 53 | { 54 | var obj = { License: license } 55 | $.post('http://'+resname+'/KickUser', JSON.stringify(obj)); 56 | ClosePanel(); 57 | return; 58 | } 59 | 60 | function ChangePriority(license, change) 61 | { 62 | if (change == 'True') 63 | { 64 | change = document.getElementById("priority").value; 65 | } 66 | var obj = { License: license , Value: change} 67 | $.post('http://'+resname+'/ChangePriority', JSON.stringify(obj)); 68 | ClosePanel(); 69 | return; 70 | } 71 | 72 | function ChangeReserved(license, value) 73 | { 74 | var obj = { License: license , Value: value} 75 | $.post('http://'+resname+'/ChangeReserved', JSON.stringify(obj)); 76 | ClosePanel(); 77 | return; 78 | } 79 | 80 | $(function() 81 | { 82 | window.addEventListener('message', function(event) 83 | { 84 | var item = event.data; 85 | var buf = $('#panel'); 86 | if (item.resname) 87 | { 88 | resname = item.resname; 89 | return; 90 | } 91 | if (item.panel && item.panel == 'close') 92 | { 93 | document.getElementById("list").innerHTML = ""; 94 | $('#panel').hide(); 95 | $('#edit').hide(); 96 | return; 97 | } 98 | if (item.sessionlist) 99 | { 100 | var table = buf.find('table'); 101 | table.append("HandleLicenseSteamNameReservedReserved UsedPriorityStateOptions"); 102 | table.append(item.sessionlist); 103 | $('#panel').show(); 104 | return; 105 | } 106 | }, false); 107 | 108 | $(document).keyup(function(e) 109 | { 110 | if (e.keyCode == 27 || e.keyCode == 8) // Esc 111 | { 112 | if ($('#edit').css('display') == 'block') 113 | { 114 | BackPanel(); 115 | return; 116 | } 117 | ClosePanel(); 118 | return; 119 | } 120 | }); 121 | }); -------------------------------------------------------------------------------- /fivemqueue/Newtonsoft.Json.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/RoqueDEV/FivemServerStatus/99d3b113e927d8ac4c3e34eb14b5ebfaaca40df5/fivemqueue/Newtonsoft.Json.dll -------------------------------------------------------------------------------- /fivemqueue/Server_Queue.net.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/RoqueDEV/FivemServerStatus/99d3b113e927d8ac4c3e34eb14b5ebfaaca40df5/fivemqueue/Server_Queue.net.dll -------------------------------------------------------------------------------- /fivemqueue/__configuration.cfg: -------------------------------------------------------------------------------- 1 | # The maximum slots available on the server, do not set higher than current FiveM limit (32) 2 | # If you have a number of reserved type slots configured below the public slot count will always be (q_max_session_slots - q_reserved_type_1_slots - q_reserved_type_2_slots - q_reserved_type_3_slots) 3 | # If the total number of all reserved type slots is larger than the number of q_max_session_slots the queue is configured to not start and warn you in the console that your configuration is wrong 4 | set q_max_session_slots 32 5 | 6 | 7 | # Whitelisted reserved slot(s). 8 | # If these slots are filled then accounts set with this type will use any open reserved_type_2_slots or reserved_type_3_slots. 9 | # These can be used for owner/administrator(s) or other roles. 10 | set q_reserved_type_1_slots 0 11 | 12 | 13 | # Whitelisted reserved slot(s). 14 | # If these slots are filled then accounts set with this type will use any reserved_type_3_slots but cannot use any open reserved_type_1_slots. 15 | # These should not be used for owner/administrator(s) but instead for other roles such as police. 16 | set q_reserved_type_2_slots 0 17 | 18 | 19 | # Whitelisted reserved slot(s). 20 | # Will only use reserved_type_3_slots. Cannot use reserved_type_1_slots or reserved_type_2_slots. 21 | # These should not be used for owner/administrator(s) but instead for other roles sucn as medic. 22 | # These could alternatively be used to setup a server that always reserves a certain number of slots for white listed accounts while the remainder can be used by the general public. 23 | set q_reserved_type_3_slots 0 24 | 25 | 26 | # Make the server whitelist only 27 | # Will only allow accounts assigned to q_reserved_type_1_slots, q_reserved_type_2_slots, and q_reserved_type_3_slots to join the queue 28 | set q_whitelist_only "false" 29 | 30 | 31 | # The number of minutes allowed for accounts to load into the game before we consider their game frozen and drop them. 32 | # Any account that is dropped in this use case is given grace to reconnect again within the number of minutes configured in q_reconnect_grace_time_limit. 33 | set q_loading_time_limit 4 34 | 35 | 36 | # The number of minutes allowed for accounts to reconnect after they disconnect or crash without going through the queue again. 37 | # Any reserved slot they occupied is also held for them to reconnect with. 38 | set q_reconnect_grace_time_limit 3 39 | 40 | 41 | # The number of minutes allowed for accounts to reconnect after they cancel out of queue to rejoin with same place in queue. 42 | set q_queue_cancel_grace_time_limit 2 43 | 44 | 45 | # Add the queue and priority queue count at the start of the server name 46 | set q_add_queue_count_before_server_name "false" 47 | 48 | 49 | # Add the queue and priority queue count at the end of the server name 50 | set q_add_queue_count_after_server_name "false" 51 | 52 | 53 | # Allow symbols to be used in Steam names. Special characters will still be allowed if set to false. 54 | set q_allow_symbols_in_steam_name "true" 55 | 56 | 57 | # Enable Queue State Change Messages In Console 58 | set q_enable_queue_state_changes_in_console "false" 59 | 60 | 61 | # add queueadmin group with permissions to use all commands 62 | add_ace group.queueadmin command.q_session allow 63 | add_ace group.queueadmin command.q_kick allow 64 | add_ace group.queueadmin command.q_addban allow 65 | add_ace group.queueadmin command.q_removeban allow 66 | add_ace group.queueadmin command.q_addpriority allow 67 | add_ace group.queueadmin command.q_removepriority allow 68 | add_ace group.queueadmin command.q_addreserve allow 69 | add_ace group.queueadmin command.q_removereserve allow 70 | 71 | # Add steam or license identifiers that need to be included in the queueadmin group 72 | # Examples below using steam or license 73 | # Copy an example below, change the identifer and remove the '#' to be valid 74 | # add_principal identifier.steam:11000050888sg23 group.queueadmin 75 | # add_principal identifier.license:833g50qqa4e620arq2a937312rt9b5g050d2ew54 group.queueadmin -------------------------------------------------------------------------------- /fivemqueue/__messages.json: -------------------------------------------------------------------------------- 1 | { 2 | "Gathering": "Gathering queue information", 3 | "License": "License is required", 4 | "Steam": "Steam is required", 5 | "Banned": "You are banned", 6 | "Whitelist": "You are not whitelisted", 7 | "Queue": "You are in queue", 8 | "PriorityQueue": "You are in priority queue", 9 | "Canceled": "Canceled from queue", 10 | "Error": "An error prevented deferrals", 11 | "Timeout": "Exceeded server owners maximum loading time threshold", 12 | "QueueCount": "[Queue: {0}]", 13 | "Symbols": "No symbols or consecutive spaces are allowed in your name" 14 | } -------------------------------------------------------------------------------- /fivemqueue/__resource.lua: -------------------------------------------------------------------------------- 1 | resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' 2 | description "Queue for FiveM FX Servers" 3 | version "1.1.0" 4 | 5 | ui_page 'NUI/index.html' 6 | 7 | server_scripts { 8 | "Newtonsoft.Json.dll", 9 | "Server_Queue.net.dll" 10 | } 11 | 12 | client_scripts { 13 | "Client_Queue.net.dll" 14 | } 15 | 16 | files { 17 | 'NUI/index.html', 18 | 'NUI/main.css', 19 | 'NUI/main.js', 20 | "Newtonsoft.Json.dll" 21 | } --------------------------------------------------------------------------------