├── Discord Bot
├── .gitignore
├── LICENSE
├── bot.js
├── config.json
├── index.js
├── package.json
├── setup.js
├── start.bat
├── start.sh
└── utils.js
├── README.md
└── fivemqueue
├── Client_Queue.net.dll
├── NUI
├── index.html
├── main.css
└── main.js
├── Newtonsoft.Json.dll
├── Server_Queue.net.dll
├── __configuration.cfg
├── __messages.json
└── __resource.lua
/Discord Bot/.gitignore:
--------------------------------------------------------------------------------
1 | package-lock.json
2 | node_modules/
3 | .ignore/
4 |
--------------------------------------------------------------------------------
/Discord Bot/LICENSE:
--------------------------------------------------------------------------------
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570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/Discord Bot/bot.js:
--------------------------------------------------------------------------------
1 | 'use strict';
2 |
3 | const Discord = require('discord.js');
4 | // const fetch = require('node-fetch');
5 | const fetchTimeout = require('fetch-timeout');
6 | const { paddedFullWidth, errorWrap } = require('./utils.js');
7 |
8 | if (Discord.version.startsWith('12.')) {
9 | // rename functions for compatibilities sake while testing
10 | Discord.RichEmbed = Discord.MessageEmbed;
11 | Discord.TextChannel.prototype.fetchMessage = function(snowflake) { // not perfect but whatevs
12 | return this.messages.fetch.apply(this.messages,[snowflake]);
13 | // return new Promise((resolve,reject) => {
14 | // let message = this.messages.fetch(snowflake);
15 | // if (message === undefined) reject(notfound);
16 | // else resolve(message);
17 | // })
18 | }
19 | Object.defineProperty(Discord.User.prototype,'displayAvatarURL',{
20 | 'get': function() {
21 | return this.avatarURL();
22 | }
23 | })
24 | // Object.defineProperty(Discord.GuildMember.prototype,'voiceChannelID',{
25 | // 'get': function() {
26 | // if (this.voiceStates.size > 0) {
27 | // var channelID;
28 | // for (let id in this.voiceStates) {
29 | // channelID = this.voiceStates[id].channel.id;
30 | // console.log(this.voiceStates[id].channel);
31 | // }
32 | // return channelID;
33 | // }
34 | // return undefined;
35 | // }
36 | // })
37 | }
38 |
39 | const LOG_LEVELS = {
40 | 'ERROR': 3,
41 | 'INFO': 2,
42 | 'DEBUG': 1,
43 | 'SPAM': 0
44 | }
45 |
46 | const BOT_CONFIG = {
47 | 'apiRequestMethod': 'sequential',
48 | 'messageCacheMaxSize': 50,
49 | 'messageCacheLifetime': 0,
50 | 'messageSweepInterval': 0,
51 | 'fetchAllMembers': false,
52 | 'disableEveryone': true,
53 | 'sync': false,
54 | 'restWsBridgeTimeout': 5000, // check these
55 | 'restTimeOffset': 300,
56 | 'disabledEvents': [
57 | 'CHANNEL_PINS_UPDATE',
58 | 'TYPING_START'
59 | ],
60 | 'ws': {
61 | 'large_threshold': 100,
62 | 'compress': true
63 | }
64 | }
65 |
66 | const USER_AGENT = `Roofstad bot ${require('./package.json').version} , Node ${process.version} (${process.platform}${process.arch})`;
67 |
68 | exports.start = function(SETUP) {
69 | const URL_SERVER = SETUP.URL_SERVER;
70 |
71 | const URL_PLAYERS = new URL('/players.json',SETUP.URL_SERVER).toString();
72 | const URL_INFO = new URL('/info.json',SETUP.URL_SERVER).toString();
73 | const MAX_PLAYERS = 64;
74 | const TICK_MAX = 1 << 9; // max bits for TICK_N
75 | const FETCH_TIMEOUT = 900;
76 | const FETCH_OPS = {
77 | 'cache': 'no-cache',
78 | 'method': 'GET',
79 | 'headers': { 'User-Agent': USER_AGENT }
80 | };
81 |
82 | const LOG_LEVEL = SETUP.LOG_LEVEL !== undefined ? parseInt(SETUP.LOG_LEVEL) : LOG_LEVELS.INFO;
83 | const BOT_TOKEN = SETUP.BOT_TOKEN;
84 | const CHANNEL_ID = SETUP.CHANNEL_ID;
85 | const MESSAGE_ID = SETUP.MESSAGE_ID;
86 | const SUGGESTION_CHANNEL = SETUP.SUGGESTION_CHANNEL;
87 | const BUG_CHANNEL = SETUP.BUG_CHANNEL;
88 | const BUG_LOG_CHANNEL = SETUP.BUG_LOG_CHANNEL;
89 | const LOG_CHANNEL = SETUP.LOG_CHANNEL;
90 | const STREAM_URL = SETUP.STREAM_URL;
91 | const STREAM_CHANNEL = SETUP.STREAM_CHANNEL;
92 | const UPDATE_TIME = 2500; // in ms
93 |
94 | var TICK_N = 0;
95 | var MESSAGE;
96 | var LAST_COUNT;
97 | var STATUS;
98 |
99 | var STREAM_DISPATCHER = undefined;
100 |
101 | var loop_callbacks = []; // for testing whether loop is still running
102 |
103 | const log = function(level,message) {
104 | if (level >= LOG_LEVEL) console.log(`${new Date().toLocaleString()} :${level}: ${message}`);
105 | };
106 |
107 | const getPlayers = function() {
108 | return new Promise((resolve,reject) => {
109 | fetchTimeout(URL_PLAYERS,FETCH_OPS,FETCH_TIMEOUT).then((res) => {
110 | res.json().then((players) => {
111 | resolve(players);
112 | }).catch(reject);
113 | }).catch(reject);
114 | })
115 | };
116 |
117 | const getVars = function() {
118 | return new Promise((resolve,reject) => {
119 | fetchTimeout(URL_INFO,FETCH_OPS,FETCH_TIMEOUT).then((res) => {
120 | res.json().then((info) => {
121 | resolve(info.vars);
122 | }).catch(reject);
123 | }).catch(reject);
124 | });
125 | };
126 |
127 | const bot = new Discord.Client(BOT_CONFIG);
128 |
129 | const sendOrUpdate = function(embed) {
130 | if (MESSAGE !== undefined) {
131 | MESSAGE.edit(embed).then(() => {
132 | log(LOG_LEVELS.DEBUG,'Update success');
133 | }).catch(() => {
134 | log(LOG_LEVELS.ERROR,'Update failed');
135 | })
136 | } else {
137 | let channel = bot.channels.get(CHANNEL_ID);
138 | if (channel !== undefined) {
139 | channel.fetchMessage(MESSAGE_ID).then((message) => {
140 | MESSAGE = message;
141 | message.edit(embed).then(() => {
142 | log(LOG_LEVELS.SPAM,'Update success');
143 | }).catch(() => {
144 | log(LOG_LEVELS.ERROR,'Update failed');
145 | });
146 | }).catch(() => {
147 | channel.send(embed).then((message) => {
148 | MESSAGE = message;
149 | log(LOG_LEVELS.INFO,`Sent message (${message.id})`);
150 | }).catch(console.error);
151 | })
152 | } else {
153 | log(LOG_LEVELS.ERROR,'Update channel not set');
154 | }
155 | }
156 | };
157 |
158 | const UpdateEmbed = function() {
159 | let dot = TICK_N % 2 === 0 ? 'Roofstad' : 'Roleplay';
160 | let embed = new Discord.RichEmbed()
161 | .setAuthor("VinityRP Server Status", "https://cdn.discordapp.com/attachments/580680574369398794/582249284825776148/logo_vinity_end.png")
162 | .setColor(0x2894C2)
163 | .setFooter(TICK_N % 2 === 0 ? '⚪ VinityRP' : '⚫ VinityRP')
164 | .setTimestamp(new Date())
165 | .addField('\n\u200b\nHoe kan je de server joinen?','Je kan de server joinen doormiddel van **vinityrp.nl** in te voeren bij Direct Connect. Onderaan staat de server status om te kijken hoeveel mensen er online zijn en in de wachtrij staan. Dit systeem is gemaakt door [Douile](https://github.com/Douile/)\n\u200b\n',false)
166 | if (STATUS !== undefined)
167 | {
168 | embed.addField(':warning: Actuele server status:',`${STATUS}\n\u200b\n`);
169 | embed.setColor(0xff5d00)
170 | }
171 | return embed;
172 | };
173 |
174 | const offline = function() {
175 | log(LOG_LEVELS.SPAM,Array.from(arguments));
176 | if (LAST_COUNT !== null) log(LOG_LEVELS.INFO,`Server offline ${URL_SERVER} (${URL_PLAYERS} ${URL_INFO})`);
177 | let embed = UpdateEmbed()
178 | .setColor(0xff0000)
179 | .addField('Server Status',':x: Offline',true)
180 | .addField('Wachtrij','?',true)
181 | .addField('Online spelers','?\n\u200b\n',true);
182 | sendOrUpdate(embed);
183 | LAST_COUNT = null;
184 | };
185 |
186 | const updateMessage = function() {
187 | getVars().then((vars) => {
188 | getPlayers().then((players) => {
189 | if (players.length !== LAST_COUNT) log(LOG_LEVELS.INFO,`${players.length} players`);
190 | let queue = vars['Queue'];
191 | let embed = UpdateEmbed()
192 | .addField('Server Status',':white_check_mark: Online',true)
193 | .addField('Wachtrij',queue === 'Enabled' || queue === undefined ? '0' : queue.split(':')[1].trim(),true)
194 | .addField('Online spelers',`${players.length}/${MAX_PLAYERS}\n\u200b\n`,true);
195 | // .addField('\u200b','\u200b\n\u200b\n',true);
196 | if (players.length > 0) {
197 | // method D
198 | const fieldCount = 3;
199 | const fields = new Array(fieldCount);
200 | fields.fill('');
201 | // for (var i=0;i= 2 ? 1 : 0] += `${players[i].name}${i % 2 === 0 ? '\u200e' : '\n\u200f'}`;
203 | // }
204 | fields[0] = `**Inwoners:**\n`;
205 | for (var i=0;i 0) embed.addField('\u200b',field,true);
211 | }
212 |
213 | // method A
214 | // let maxLen = 8;
215 | // var text = '';
216 | // for (var i=0;i `**${c.name}**`).join(', ');
235 | // embed.addField('Spelers',playerNames,false);
236 | }
237 | sendOrUpdate(embed);
238 | LAST_COUNT = players.length;
239 | }).catch(offline);
240 | }).catch(offline);
241 | TICK_N++;
242 | if (TICK_N >= TICK_MAX) {
243 | TICK_N = 0;
244 | }
245 | for (var i=0;i {
252 | log(LOG_LEVELS.INFO,'Started...');
253 | // bot.user.setGame('Roofstad', 'https://www.twitch.tv/RoqueTV');
254 | bot.user.setActivity('VinityRP',{'url':'https://www.twitch.tv/RoqueTV','type':'STREAMING'});
255 | bot.generateInvite(['ADMINISTRATOR']).then((link) => {
256 | log(LOG_LEVELS.INFO,`Invite URL - ${link}`);
257 | }).catch(null);
258 | bot.setInterval(updateMessage, UPDATE_TIME);
259 | // use VoiceBroadcasts for multiple channels
260 | });
261 |
262 | function checkLoop() {
263 | return new Promise((resolve,reject) => {
264 | var resolved = false;
265 | let id = loop_callbacks.push(() => {
266 | if (!resolved) {
267 | resolved = true;
268 | resolve(true);
269 | } else {
270 | log(LOG_LEVELS.ERROR,'Loop callback called after timeout');
271 | reject(null);
272 | }
273 | })
274 | setTimeout(() => {
275 | if (!resolved) {
276 | resolved = true;
277 | resolve(false);
278 | }
279 | },3000);
280 | })
281 | }
282 |
283 | bot.on('debug',(info) => {
284 | log(LOG_LEVELS.SPAM,info);
285 | })
286 |
287 | bot.on('error',(error,shard) => {
288 | log(LOG_LEVELS.ERROR,error);
289 | })
290 |
291 | bot.on('warn',(info) => {
292 | log(LOG_LEVELS.DEBUG,info);
293 | })
294 |
295 | bot.on('disconnect',(devent,shard) => {
296 | log(LOG_LEVELS.INFO,'Disconnected');
297 | checkLoop().then((running) => {
298 | log(LOG_LEVELS.INFO,`Loop still running: ${running}`);
299 | }).catch(console.error);
300 | })
301 |
302 | bot.on('reconnecting',(shard) => {
303 | log(LOG_LEVELS.INFO,'Reconnecting');
304 | checkLoop().then((running) => {
305 | log(LOG_LEVELS.INFO,`Loop still running: ${running}`);
306 | }).catch(console.error);
307 | })
308 |
309 | bot.on('resume',(replayed,shard) => {
310 | log(LOG_LEVELS.INFO,`Resuming (${replayed} events replayed)`);
311 | checkLoop().then((running) => {
312 | log(LOG_LEVELS.INFO,`Loop still running: ${running}`);
313 | }).catch(console.error);
314 | })
315 |
316 | bot.on('rateLimit',(info) => {
317 | log(LOG_LEVELS.INFO,`Rate limit hit ${info.timeDifference ? info.timeDifference : info.timeout ? info.timeout : 'Unknown timeout '}ms (${info.path} / ${info.requestLimit ? info.requestLimit : info.limit ? info.limit : 'Unkown limit'})`);
318 | if (info.path.startsWith(`/channels/${CHANNEL_ID}/messages/${MESSAGE_ID ? MESSAGE_ID : MESSAGE ? MESSAGE.id : ''}`)) bot.emit('restart');
319 | checkLoop().then((running) => {
320 | log(LOG_LEVELS.DEBUG,`Loop still running: ${running}`);
321 | }).catch(console.error);
322 | })
323 |
324 | bot.on('message', async function (msg) {
325 | if (msg.channel.id === '586631869928308743') {
326 | await msg.react(bot.emojis.get('587057796936368128'));
327 | await msg.react(bot.emojis.get('595353996626231326'));
328 | }
329 | });
330 |
331 | bot.on('message',(message) => {
332 | if (!message.author.bot) {
333 | if (message.member) {
334 | if (message.member.hasPermission('ADMINISTRATOR')) {
335 | if (message.content.startsWith('+status ')) {
336 | let status = message.content.substr(7).trim();
337 | let embed = new Discord.RichEmbed()
338 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL)
339 | .setColor(0x2894C2)
340 | .setTitle('Updated status message')
341 | .setTimestamp(new Date());
342 | if (status === 'clear') {
343 | STATUS = undefined;
344 | embed.setDescription('Cleared status message');
345 | } else {
346 | STATUS = status;
347 | embed.setDescription(`New message:\n\`\`\`${STATUS}\`\`\``);
348 | }
349 | bot.channels.get(LOG_CHANNEL).send(embed);
350 | return log(LOG_LEVELS.INFO,`${message.author.username} updated status`);
351 | }
352 | }
353 | if (message.channel.id === SUGGESTION_CHANNEL) {
354 | let embed = new Discord.RichEmbed()
355 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL)
356 | .setColor(0x2894C2)
357 | .setTitle('Suggestie')
358 | .setDescription(message.content)
359 | .setTimestamp(new Date());
360 | message.channel.send(embed).then((message) => {
361 | const sent = message;
362 | sent.react('👍').then(() => {
363 | sent.react('👎').then(() => {
364 | log(LOG_LEVELS.SPAM,'Completed suggestion message');
365 | }).catch(console.error);
366 | }).catch(console.error);
367 | }).catch(console.error);
368 | return message.delete();
369 | }
370 | if (message.channel.id === BUG_CHANNEL) {
371 | let embedUser = new Discord.RichEmbed()
372 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL)
373 | .setColor(0x2894C2)
374 | .setTitle('Bug Report')
375 | .setDescription('Je bericht is succesvol gestuurd naar het staff-team!')
376 | .setTimestamp(new Date());
377 | let embedStaff = new Discord.RichEmbed()
378 | .setAuthor(message.member.nickname ? message.member.nickname : message.author.tag,message.author.displayAvatarURL)
379 | .setColor(0x2894C2)
380 | .setTitle('Bug Report')
381 | .setDescription(message.content)
382 | .setTimestamp(new Date());
383 | message.channel.send(embedUser).then(null).catch(console.error);
384 | bot.channels.get(BUG_LOG_CHANNEL).send(embedStaff).then(null).catch(console.error);
385 | return message.delete();
386 | }
387 | }
388 | }
389 | });
390 |
391 | bot.login(BOT_TOKEN).then(null).catch(() => {
392 | log(LOG_LEVELS.ERROR,'Unable to login check your login token');
393 | console.error(e);
394 | process.exit(1);
395 | });
396 |
397 | return bot;
398 | }
399 |
--------------------------------------------------------------------------------
/Discord Bot/config.json:
--------------------------------------------------------------------------------
1 | {"URL_SERVER":"http://37.59.54.107:30120","LOG_LEVEL":"2","BOT_TOKEN":"","CHANNEL_ID":"580073961287843891","MESSAGE_ID":"582584054038134787","SUGGESTION_CHANNEL":"580074129773035530","BUG_CHANNEL":"580074137268256778","BUG_LOG_CHANNEL":"582583366398771220","LOG_CHANNEL":"582583448636489738"}
--------------------------------------------------------------------------------
/Discord Bot/index.js:
--------------------------------------------------------------------------------
1 | /*
2 | WRITTEN BY Douile & Roque
3 | https://github.com/Douile/
4 | https://github.com/RoqueDEV/
5 | */
6 |
7 | /*
8 | Environment setup
9 | Set environment variables as described below:
10 | URL_SERVER - base url for fiveM server e.g. http://127.0.0.1:3501
11 | LOG_LEVEL - Int of enum 0-4 specifying level of logs to display with 4 as no logs
12 | BOT_TOKEN - Discord bot token
13 | CHANNEL_ID - channel id for updates to be pushed to
14 | MESSAGE_ID - message id of previous update to edit (not required)
15 | SUGGESTION_CHANNEL - channel to create suggestion embeds in
16 | BUG_CHANNEL - channel to recieve bug reports
17 | BUG_LOG_CHANNEL - channel to log bug reports
18 | LOG_CHANNEL - channel to log status changes
19 | */
20 |
21 | const setup = require('./setup.js');
22 | const { start } = require('./bot.js');
23 |
24 | const printValues = function(values,text) {
25 | console.log(text ? text : 'Current values:');
26 | for (var key in values) {
27 | console.log(` ${key} = \x1b[32m'${values[key]}'\x1b[0m`);
28 | }
29 | }
30 |
31 | const startBot = function(values) {
32 | console.log('Starting bot');
33 | var bot = start(values);
34 | bot.on('restart',() => {
35 | console.log('\nRestarting bot');
36 | bot.destroy();
37 | bot = start(values);
38 | })
39 | var shutdown = function() {
40 | console.log('Shutting down');
41 | let destructor = bot.destroy();
42 | if (destructor) {
43 | destructor.then(() => {
44 | process.exit(0);
45 | }).catch(console.error);
46 | } else {
47 | process.exit(0);
48 | }
49 | }
50 | process.on('SIGINT',shutdown);
51 | process.on('SIGTERM',shutdown);
52 | }
53 |
54 | if (process.argv.includes('-c') || process.argv.includes('--config')) {
55 | setup.loadValues().then((values) => {
56 | printValues(values);
57 | process.exit(0);
58 | }).catch((error) => {
59 | console.log('Unable to load saved values, configuring all again');
60 | setup.createValues().then((values) => {
61 | setup.saveValues(values).then(() => {
62 | printValues(values,'New values:');
63 | process.exit(0);
64 | }).catch(console.error);
65 | }).catch(console.error);
66 | })
67 | } else {
68 | console.log('Attempting to load enviroment');
69 | setup.loadValues().then((values) => {
70 | startBot(values);
71 | }).catch((error) => {
72 | console.error(error);
73 | setup.createValues().then((values) => {
74 | setup.saveValues(values).then(() => {
75 | startBot(values);
76 | }).catch(console.error);
77 | }).catch(console.error);
78 | })
79 | }
80 |
--------------------------------------------------------------------------------
/Discord Bot/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "FiveM-Server-Status-bot",
3 | "version": "1.0.0",
4 | "description": "FiveM Server Status",
5 | "main": "index.js",
6 | "scripts": {
7 | "start": "node ./index.js",
8 | "update": "git pull && npm install",
9 | "test": "echo \"Error: no test specified\" && exit 1"
10 | },
11 | "author": "Douile / Roque",
12 | "license": "GPL-3.0",
13 | "dependencies": {
14 | "discord.js": "^11.4.2",
15 | "fetch-timeout": "0.0.2",
16 | "libsodium-wrappers": "^0.7.4",
17 | "node-fetch": "^2.3.0",
18 | "opusscript": "0.0.6",
19 | "uws": "^100.0.1",
20 | "ytdl-core": "^0.29.1"
21 | },
22 | "repository": {
23 | "type": "git",
24 | "url": ""
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/Discord Bot/setup.js:
--------------------------------------------------------------------------------
1 | const fs = require('fs');
2 | const readline = require('readline');
3 |
4 | const TEMPLATE = {
5 | 'URL_SERVER': {
6 | 'message': 'Base url for fiveM server e.g. http://127.0.0.1:3501',
7 | 'required': true,
8 | },
9 | 'LOG_LEVEL': {
10 | 'message': 'Int of enum 0-4 specifying level of logs to display with 4 as no logs',
11 | 'required': false,
12 | 'default': 3,
13 | },
14 | 'BOT_TOKEN': {
15 | 'message': 'Discord bot token',
16 | 'required': true,
17 | },
18 | 'CHANNEL_ID': {
19 | 'message': 'Channel id for updates to be pushed to',
20 | 'required': true,
21 | },
22 | 'MESSAGE_ID': {
23 | 'message': 'Message id of previous update to edit',
24 | 'required': false,
25 | 'default': null
26 | },
27 | 'SUGGESTION_CHANNEL': {
28 | 'message': 'Channel to create suggestion embeds in',
29 | 'required': true,
30 | },
31 | 'BUG_CHANNEL': {
32 | 'message': 'Channel to recieve bug reports',
33 | 'required': true
34 | },
35 | 'BUG_LOG_CHANNEL': {
36 | 'message': 'Channel to log bug reports',
37 | 'required': true,
38 | },
39 | 'LOG_CHANNEL': {
40 | 'message': 'Channel to log status changes',
41 | 'required': true,
42 | },
43 | };
44 | const SAVE_FILE = './config.json';
45 |
46 | function loadValue(key) {
47 | return new Promise((resolve,reject) => {
48 | const io = readline.createInterface({
49 | input: process.stdin,
50 | output: process.stdout
51 | });
52 | io.question(`Please enter a value for '${key}'${TEMPLATE[key].required ? '' : ` (Not required defaults to '${TEMPLATE[key].default}')`}\n ${TEMPLATE[key].message}\n> `, (value) => {
53 | io.close();
54 | resolve(value);
55 | });
56 | })
57 | }
58 |
59 | exports.createValues = function(keys) {
60 | return new Promise((resolve,reject) => {
61 | var data = {};
62 | if (keys === undefined) {
63 | keys = Object.keys(TEMPLATE);
64 | }
65 | const loop = function(i) {
66 | if (i < keys.length) {
67 | loadValue(keys[i]).then((value) => {
68 | let realValue = value.trim();
69 | if (TEMPLATE[keys[i]].required) {
70 | if (realValue.length > 0) {
71 | data[keys[i]] = realValue;
72 | loop(i+1);
73 | } else {
74 | console.log('Invalid input');
75 | loop(i);
76 | }
77 | } else {
78 | if (realValue.length > 0) {
79 | data[keys[i]] = realValue;
80 | loop(i+1);
81 | } else {
82 | data[keys[i]] = TEMPLATE[keys[i]].default;
83 | loop(i+1);
84 | }
85 | }
86 | })
87 | } else {
88 | resolve(data);
89 | }
90 | }
91 | loop(0);
92 | })
93 | }
94 |
95 | exports.saveValues = function(values) {
96 | return new Promise((resolve,reject) => {
97 | fs.writeFile(SAVE_FILE,JSON.stringify(values),(err) => {
98 | if (err) return reject(err);
99 | return resolve(true);
100 | })
101 | })
102 | }
103 |
104 | exports.loadValues = function() {
105 | return new Promise((resolve,reject) => {
106 | fs.readFile(SAVE_FILE,(err,data) => {
107 | if (err) return reject(err);
108 | var json;
109 | try {
110 | json = JSON.parse(data);
111 | } catch(e) {
112 | console.log('Bad json in config.json');
113 | return reject(e);
114 | }
115 | let notFound = new Array();
116 | for (var key in TEMPLATE) {
117 | if (!json.hasOwnProperty(key)) {
118 | notFound.push(key);
119 | }
120 | }
121 | if (notFound.length === 0) {
122 | return resolve(json);
123 | } else {
124 | console.log('Some new configuration values have been added');
125 | exports.createValues(notFound).then((data) => {
126 | for (var key in data) {
127 | json[key] = data[key];
128 | }
129 | exports.saveValues(json).then(() => {
130 | resolve(json);
131 | }).catch(reject);
132 | }).catch(reject);
133 | }
134 | })
135 | });
136 | }
137 |
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/Discord Bot/start.bat:
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1 | @echo off
2 | title FiveM Server Status bot
3 | echo Starting
4 | node ./index.js
5 |
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/Discord Bot/start.sh:
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1 | #!/bin/bash
2 | echo "Starting"
3 | node ./index.js
4 |
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/Discord Bot/utils.js:
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1 |
2 | const padChar = ' '
3 |
4 | exports.fullWidth = function(text) {
5 | var full = '';
6 | for (var i=0;i= 33 && code <= 126) {
11 | full += String.fromCharCode(code+0xfee0); // full width conversion
12 | }
13 | }
14 | return full;
15 | }
16 |
17 | exports.paddedFullWidth = function(text,padSize) {
18 | var padded = exports.fullWidth(text);
19 | while(padded.length < padSize) {
20 | padded += padChar;
21 | }
22 | return padded;
23 | }
24 |
25 | exports.errorWrap = function(func) {
26 | return function() {
27 | var r;
28 | try {
29 | r = func.apply(this,arguments);
30 | } catch(e) {
31 | console.error(e);
32 | }
33 | return r;
34 | }
35 | }
36 |
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/README.md:
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1 | # FiveM Server Status
2 | FiveM Server Status Discord Bot
3 |
4 | A custom discord bot providing functionality for interacting with fiveM servers and a discord community.
5 |
6 | ## Requirements:
7 |
8 | - Included fivemqueue
9 | I have edited the source code of https://github.com/anderscripts/FiveM_Queue and added that it will change the queue count in the vars so it will update accurate.
10 |
11 | ## Setup
12 |
13 | 1. Add the included fivemqueue to your server resources
14 | 2. Start the fivemqueue in your server.cfg
15 | 3. Set enviroment variables as described below
16 |
17 | ```
18 | URL_SERVER - base url for fiveM server e.g. http://127.0.0.1:3501 (don't end with /)
19 | LOG_LEVEL - Int of enum 0-4 specifying level of logs to display with 4 as no logs
20 | BOT_TOKEN - Discord bot token
21 | CHANNEL_ID - channel id for updates to be pushed to
22 | MESSAGE_ID - message id of previous update to edit (not required)
23 | SUGGESTION_CHANNEL - channel to create suggestion embeds in
24 | BUG_CHANNEL - channel to recieve bug reports
25 | BUG_LOG_CHANNEL - channel to log bug reports
26 | LOG_CHANNEL - channel to log status changes
27 | ```
28 | ## Running
29 | 1. `npm i`
30 | 2. `npm start` or `node ./index.js`
31 |
32 |
33 | ## Commands
34 | 1. +status to add a warning message in the server status embed.
35 | 2. +status clear to clear the warning message.
36 |
37 | 
38 |
39 | ## Credits
40 | - Roque https://github.com/RoqueDEV
41 | - Douile https://github.com/Douile
42 | - drazero https://github.com/draZer0
43 | - Queue script: https://github.com/anderscripts/FiveM_Queue
44 |
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/fivemqueue/Client_Queue.net.dll:
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https://raw.githubusercontent.com/RoqueDEV/FivemServerStatus/99d3b113e927d8ac4c3e34eb14b5ebfaaca40df5/fivemqueue/Client_Queue.net.dll
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/fivemqueue/NUI/index.html:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
");
102 | table.append(item.sessionlist);
103 | $('#panel').show();
104 | return;
105 | }
106 | }, false);
107 |
108 | $(document).keyup(function(e)
109 | {
110 | if (e.keyCode == 27 || e.keyCode == 8) // Esc
111 | {
112 | if ($('#edit').css('display') == 'block')
113 | {
114 | BackPanel();
115 | return;
116 | }
117 | ClosePanel();
118 | return;
119 | }
120 | });
121 | });
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/fivemqueue/Newtonsoft.Json.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/RoqueDEV/FivemServerStatus/99d3b113e927d8ac4c3e34eb14b5ebfaaca40df5/fivemqueue/Newtonsoft.Json.dll
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/fivemqueue/Server_Queue.net.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/RoqueDEV/FivemServerStatus/99d3b113e927d8ac4c3e34eb14b5ebfaaca40df5/fivemqueue/Server_Queue.net.dll
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/fivemqueue/__configuration.cfg:
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1 | # The maximum slots available on the server, do not set higher than current FiveM limit (32)
2 | # If you have a number of reserved type slots configured below the public slot count will always be (q_max_session_slots - q_reserved_type_1_slots - q_reserved_type_2_slots - q_reserved_type_3_slots)
3 | # If the total number of all reserved type slots is larger than the number of q_max_session_slots the queue is configured to not start and warn you in the console that your configuration is wrong
4 | set q_max_session_slots 32
5 |
6 |
7 | # Whitelisted reserved slot(s).
8 | # If these slots are filled then accounts set with this type will use any open reserved_type_2_slots or reserved_type_3_slots.
9 | # These can be used for owner/administrator(s) or other roles.
10 | set q_reserved_type_1_slots 0
11 |
12 |
13 | # Whitelisted reserved slot(s).
14 | # If these slots are filled then accounts set with this type will use any reserved_type_3_slots but cannot use any open reserved_type_1_slots.
15 | # These should not be used for owner/administrator(s) but instead for other roles such as police.
16 | set q_reserved_type_2_slots 0
17 |
18 |
19 | # Whitelisted reserved slot(s).
20 | # Will only use reserved_type_3_slots. Cannot use reserved_type_1_slots or reserved_type_2_slots.
21 | # These should not be used for owner/administrator(s) but instead for other roles sucn as medic.
22 | # These could alternatively be used to setup a server that always reserves a certain number of slots for white listed accounts while the remainder can be used by the general public.
23 | set q_reserved_type_3_slots 0
24 |
25 |
26 | # Make the server whitelist only
27 | # Will only allow accounts assigned to q_reserved_type_1_slots, q_reserved_type_2_slots, and q_reserved_type_3_slots to join the queue
28 | set q_whitelist_only "false"
29 |
30 |
31 | # The number of minutes allowed for accounts to load into the game before we consider their game frozen and drop them.
32 | # Any account that is dropped in this use case is given grace to reconnect again within the number of minutes configured in q_reconnect_grace_time_limit.
33 | set q_loading_time_limit 4
34 |
35 |
36 | # The number of minutes allowed for accounts to reconnect after they disconnect or crash without going through the queue again.
37 | # Any reserved slot they occupied is also held for them to reconnect with.
38 | set q_reconnect_grace_time_limit 3
39 |
40 |
41 | # The number of minutes allowed for accounts to reconnect after they cancel out of queue to rejoin with same place in queue.
42 | set q_queue_cancel_grace_time_limit 2
43 |
44 |
45 | # Add the queue and priority queue count at the start of the server name
46 | set q_add_queue_count_before_server_name "false"
47 |
48 |
49 | # Add the queue and priority queue count at the end of the server name
50 | set q_add_queue_count_after_server_name "false"
51 |
52 |
53 | # Allow symbols to be used in Steam names. Special characters will still be allowed if set to false.
54 | set q_allow_symbols_in_steam_name "true"
55 |
56 |
57 | # Enable Queue State Change Messages In Console
58 | set q_enable_queue_state_changes_in_console "false"
59 |
60 |
61 | # add queueadmin group with permissions to use all commands
62 | add_ace group.queueadmin command.q_session allow
63 | add_ace group.queueadmin command.q_kick allow
64 | add_ace group.queueadmin command.q_addban allow
65 | add_ace group.queueadmin command.q_removeban allow
66 | add_ace group.queueadmin command.q_addpriority allow
67 | add_ace group.queueadmin command.q_removepriority allow
68 | add_ace group.queueadmin command.q_addreserve allow
69 | add_ace group.queueadmin command.q_removereserve allow
70 |
71 | # Add steam or license identifiers that need to be included in the queueadmin group
72 | # Examples below using steam or license
73 | # Copy an example below, change the identifer and remove the '#' to be valid
74 | # add_principal identifier.steam:11000050888sg23 group.queueadmin
75 | # add_principal identifier.license:833g50qqa4e620arq2a937312rt9b5g050d2ew54 group.queueadmin
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/fivemqueue/__messages.json:
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1 | {
2 | "Gathering": "Gathering queue information",
3 | "License": "License is required",
4 | "Steam": "Steam is required",
5 | "Banned": "You are banned",
6 | "Whitelist": "You are not whitelisted",
7 | "Queue": "You are in queue",
8 | "PriorityQueue": "You are in priority queue",
9 | "Canceled": "Canceled from queue",
10 | "Error": "An error prevented deferrals",
11 | "Timeout": "Exceeded server owners maximum loading time threshold",
12 | "QueueCount": "[Queue: {0}]",
13 | "Symbols": "No symbols or consecutive spaces are allowed in your name"
14 | }
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/fivemqueue/__resource.lua:
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1 | resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
2 | description "Queue for FiveM FX Servers"
3 | version "1.1.0"
4 |
5 | ui_page 'NUI/index.html'
6 |
7 | server_scripts {
8 | "Newtonsoft.Json.dll",
9 | "Server_Queue.net.dll"
10 | }
11 |
12 | client_scripts {
13 | "Client_Queue.net.dll"
14 | }
15 |
16 | files {
17 | 'NUI/index.html',
18 | 'NUI/main.css',
19 | 'NUI/main.js',
20 | "Newtonsoft.Json.dll"
21 | }
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