├── .gitignore
├── .gitmodules
├── Ducky's RSDK Unpacker
├── App.config
├── Ducky's RSDK Unpacker.csproj
├── FileOptionsForm.Designer.cs
├── FileOptionsForm.cs
├── FileOptionsForm.resx
├── Form1.Designer.cs
├── MainForm.cs
├── MainForm.resx
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── Retro_Formats.cs
├── SelectRSDKForm.Designer.cs
├── SelectRSDKForm.cs
├── SelectRSDKForm.resx
├── WeifenLuo.WinFormsUI.Docking.dll
└── discord-rpc.dll
├── README.md
├── RSDK Script Editor
├── App.config
├── MainForm.resx
├── Mainform.Designer.cs
├── Mainform.cs
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── RSDK Script Editor.csproj
├── SciLexer.dll
├── ScintillaNET.dll
├── ScintillaNET
│ ├── Annotation.cs
│ ├── AutoCSelectionEventArgs.cs
│ ├── AutomaticFold.cs
│ ├── BeforeModificationEventArgs.cs
│ ├── CaretStyle.cs
│ ├── ChangeAnnotationEventArgs.cs
│ ├── CharAddedEventArgs.cs
│ ├── Command.cs
│ ├── CopyFormat.cs
│ ├── Document.cs
│ ├── DoubleClickEventArgs.cs
│ ├── DwellEventArgs.cs
│ ├── EdgeMode.cs
│ ├── Eol.cs
│ ├── FlagsEnumConverter.cs
│ ├── FoldAction.cs
│ ├── FoldDisplayText.cs
│ ├── FoldFlags.cs
│ ├── FoldLevelFlags.cs
│ ├── FontQuality.cs
│ ├── GapBuffer.cs
│ ├── Helpers.cs
│ ├── HotspotClickEventArgs.cs
│ ├── ILoader.cs
│ ├── IdleStyling.cs
│ ├── IndentView.cs
│ ├── Indicator.cs
│ ├── IndicatorClickEventArgs.cs
│ ├── IndicatorCollection.cs
│ ├── IndicatorFlags.cs
│ ├── IndicatorReleaseEventArgs.cs
│ ├── IndicatorStyle.cs
│ ├── InsertCheckEventArgs.cs
│ ├── Lexer.cs
│ ├── Line.cs
│ ├── LineCollection.cs
│ ├── LineEndType.cs
│ ├── ListCompletionMethod.cs
│ ├── Loader.cs
│ ├── Margin.cs
│ ├── MarginClickEventArgs.cs
│ ├── MarginCollection.cs
│ ├── MarginCursor.cs
│ ├── MarginOptions.cs
│ ├── MarginType.cs
│ ├── Marker.cs
│ ├── MarkerCollection.cs
│ ├── MarkerHandle.cs
│ ├── MarkerSymbol.cs
│ ├── ModificationEventArgs.cs
│ ├── ModificationSource.cs
│ ├── MultiPaste.cs
│ ├── NativeMemoryStream.cs
│ ├── NativeMethods.cs
│ ├── NeedShownEventArgs.cs
│ ├── Order.cs
│ ├── Phases.cs
│ ├── PopupMode.cs
│ ├── ProjectionEqualityComparer.cs
│ ├── PropertyType.cs
│ ├── SCNotificationEventArgs.cs
│ ├── Scintilla.cs
│ ├── ScintillaReader.cs
│ ├── SearchFlags.cs
│ ├── Selection.cs
│ ├── SelectionCollection.cs
│ ├── Status.cs
│ ├── Style.cs
│ ├── StyleCase.cs
│ ├── StyleCollection.cs
│ ├── StyleNeededEventArgs.cs
│ ├── TabDrawMode.cs
│ ├── Technology.cs
│ ├── Tuple.cs
│ ├── UpdateChange.cs
│ ├── UpdateUIEventArgs.cs
│ ├── VirtualSpace.cs
│ ├── WhitespaceMode.cs
│ ├── WrapIndentMode.cs
│ ├── WrapMode.cs
│ ├── WrapVisualFlagLocation.cs
│ └── WrapVisualFlags.cs
├── WeifenLuo.WinFormsUI.Docking.dll
└── discord-rpc.dll
├── RetroED.sln
├── RetroED
├── AboutForm.Designer.cs
├── AboutForm.cs
├── AboutForm.resx
├── App.config
├── Discord.cs
├── Extensions
│ └── Map Editing Tools
│ │ ├── Actions
│ │ ├── ActionAddDeleteEntities.cs
│ │ ├── ActionChangeTile.cs
│ │ ├── ActionDummy.cs
│ │ ├── ActionEntityPropertyChange.cs
│ │ ├── ActionMoveEntities.cs
│ │ ├── ActionsGroup.cs
│ │ ├── ActionsGroupCloseMarker.cs
│ │ └── IAction.cs
│ │ ├── EntityToolbar.Designer.cs
│ │ ├── EntityToolbar.cs
│ │ ├── EntityToolbar.resx
│ │ ├── FolderSelectDialog.cs
│ │ ├── KeyBoardPanel.Designer.cs
│ │ ├── KeyBoardPanel.cs
│ │ ├── LocalProperty.cs
│ │ ├── LocalPropertyGrid.cs
│ │ ├── Reflector.cs
│ │ ├── SceneSelect.Designer.cs
│ │ ├── SceneSelect.cs
│ │ └── SceneSelect.resx
├── MainForm.Designer.cs
├── MainForm.cs
├── MainForm.resx
├── ManiaFileList.txt
├── MapObjects List (EXAMPLE).txt
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── RSDKvBFileList.txt
├── Resources
│ ├── file.ico
│ └── folder.ico
├── RetroED.csproj
├── Retro_Engine_logo.ico
├── Retro_Engine_logo.png
├── Retro_Engine_logo_Big.png
├── Retro_Formats.cs
├── SciLexer.dll
├── ScintillaNET.dll
├── SelectRSDKForm.Designer.cs
├── SelectRSDKForm.cs
├── SelectRSDKForm.resx
├── StartPage.Designer.cs
├── StartPage.cs
├── StartPage.resx
├── Tools
│ ├── BackgroundEditor
│ │ ├── AboutForm.Designer.cs
│ │ ├── AboutForm.cs
│ │ ├── AboutForm.resx
│ │ ├── CD12_LayerPropertiesForm.Designer.cs
│ │ ├── CD12_LayerPropertiesForm.cs
│ │ ├── CD12_LayerPropertiesForm.resx
│ │ ├── Extensions.cs
│ │ ├── MainView.Designer.cs
│ │ ├── MainView.cs
│ │ ├── MainView.resx
│ │ ├── ParallaxPropertiesForm.Designer.cs
│ │ ├── ParallaxPropertiesForm.cs
│ │ ├── ParallaxPropertiesForm.resx
│ │ ├── PlaceHolderStamp - OBJ.png
│ │ ├── PlaceHolderStamp.png
│ │ ├── RSN_LayerPropertiesForm.Designer.cs
│ │ ├── RSN_LayerPropertiesForm.cs
│ │ ├── RSN_LayerPropertiesForm.resx
│ │ ├── Resources.ico
│ │ ├── SelectLayerForm.Designer.cs
│ │ ├── SelectLayerForm.cs
│ │ ├── SelectLayerForm.resx
│ │ ├── StageChunksView.Designer.cs
│ │ ├── StageChunksView.cs
│ │ ├── StageChunksView.resx
│ │ ├── StageMapView.Designer.cs
│ │ ├── StageMapView.cs
│ │ ├── StageMapView.resx
│ │ ├── TileList.Designer.cs
│ │ ├── TileList.cs
│ │ ├── TileSelector.cs
│ │ └── WeifenLuo.WinFormsUI.Docking.dll
│ ├── ChunkEditor
│ │ ├── AutoSetCollisionA.Designer.cs
│ │ ├── AutoSetCollisionA.cs
│ │ ├── AutoSetCollisionA.resx
│ │ ├── AutoSetCollisionB.Designer.cs
│ │ ├── AutoSetCollisionB.cs
│ │ ├── AutoSetCollisionB.resx
│ │ ├── AutoSetOrientation.Designer.cs
│ │ ├── AutoSetOrientation.cs
│ │ ├── AutoSetOrientation.resx
│ │ ├── AutoSetTiles.Designer.cs
│ │ ├── AutoSetTiles.cs
│ │ ├── AutoSetTiles.resx
│ │ ├── AutoSetVisualPlane.Designer.cs
│ │ ├── AutoSetVisualPlane.cs
│ │ ├── AutoSetVisualPlane.resx
│ │ ├── CopyChunkForm.Designer.cs
│ │ ├── CopyChunkForm.cs
│ │ ├── CopyChunkForm.resx
│ │ ├── Extensions.cs
│ │ ├── Form1.Designer.cs
│ │ ├── MainForm.cs
│ │ ├── MainForm.resx
│ │ ├── TileList.Designer.cs
│ │ ├── TileList.cs
│ │ └── TileSelector.cs
│ ├── GFXTool
│ │ ├── Form1.Designer.cs
│ │ ├── MainForm.cs
│ │ └── MainForm.resx
│ ├── GameconfigEditors
│ │ ├── RSDKv1GameconfigEditor
│ │ │ ├── MainForm.Designer.cs
│ │ │ ├── MainForm.cs
│ │ │ └── MainForm.resx
│ │ ├── RSDKv2GameconfigEditor
│ │ │ ├── MainForm.Designer.cs
│ │ │ ├── MainForm.cs
│ │ │ └── MainForm.resx
│ │ ├── RSDKvBGameconfigEditor
│ │ │ ├── MainForm.Designer.cs
│ │ │ ├── MainForm.cs
│ │ │ └── MainForm.resx
│ │ ├── RetroSonicCharListEditor
│ │ │ ├── MainForm.Designer.cs
│ │ │ ├── MainForm.cs
│ │ │ └── MainForm.resx
│ │ └── RetroSonicStageListEditor
│ │ │ ├── MainForm.Designer.cs
│ │ │ ├── MainForm.cs
│ │ │ └── MainForm.resx
│ ├── MapEditor
│ │ ├── AboutForm.Designer.cs
│ │ ├── AboutForm.cs
│ │ ├── AboutForm.resx
│ │ ├── Extensions.cs
│ │ ├── MainView.Designer.cs
│ │ ├── MainView.cs
│ │ ├── MainView.resx
│ │ ├── NewObjectForm.Designer.cs
│ │ ├── NewObjectForm.cs
│ │ ├── NewObjectForm.resx
│ │ ├── OBJ.png
│ │ ├── Object Definitions
│ │ │ ├── MapObject.cs
│ │ │ ├── ObjectDefinitions.cs
│ │ │ ├── Retro-SonicGlobalObjects.cs
│ │ │ ├── Sonic1GlobalObjects.cs
│ │ │ ├── Sonic2GlobalObjects.cs
│ │ │ ├── SonicCDGlobalObjects.cs
│ │ │ └── SonicNexusGlobalObjects.cs
│ │ ├── PlaceHolderStamp - OBJ.png
│ │ ├── PlaceHolderStamp.png
│ │ ├── PropertiesForm.Designer.cs
│ │ ├── PropertiesForm.cs
│ │ ├── PropertiesForm.resx
│ │ ├── Resources.ico
│ │ ├── StageChunksView.Designer.cs
│ │ ├── StageChunksView.cs
│ │ ├── StageChunksView.resx
│ │ ├── StageMapView.Designer.cs
│ │ ├── StageMapView.cs
│ │ ├── StageMapView.resx
│ │ ├── TileList.Designer.cs
│ │ ├── TileList.cs
│ │ ├── TileList.zip
│ │ ├── TileSelector.cs
│ │ └── WeifenLuo.WinFormsUI.Docking.dll
│ ├── NexusDecrypt
│ │ ├── Form1.Designer.cs
│ │ ├── MainForm.cs
│ │ └── MainForm.resx
│ ├── PaletteEditor
│ │ ├── BaseForm.cs
│ │ ├── ColorPreviewBox.cs
│ │ ├── EventsListBox.cs
│ │ ├── Extensions
│ │ │ ├── AdobeColorTablePaletteSerializer.cs
│ │ │ ├── AdobePhotoShopColorSwatchSerializer.cs
│ │ │ ├── AdobePhotoshopColorSwatchColorSpace.cs
│ │ │ ├── AdobePhotoshopColorSwatchFileVersion.cs
│ │ │ ├── ColorBarStyle.cs
│ │ │ ├── ColorCellBorderStyle.cs
│ │ │ ├── ColorCollection.cs
│ │ │ ├── ColorCollectionEventArgs.cs
│ │ │ ├── ColorCollectionSortOrder.cs
│ │ │ ├── ColorComparer.cs
│ │ │ ├── ColorEditingMode.cs
│ │ │ ├── ColorEditor.Designer.cs
│ │ │ ├── ColorEditor.cs
│ │ │ ├── ColorEditor.resx
│ │ │ ├── ColorEditorManager.cs
│ │ │ ├── ColorGrid.cs
│ │ │ ├── ColorGridSelectedCellStyle.cs
│ │ │ ├── ColorHitTestInfo.cs
│ │ │ ├── ColorPalette.cs
│ │ │ ├── ColorPalettes.cs
│ │ │ ├── ColorPickerDialog.Designer.cs
│ │ │ ├── ColorPickerDialog.cs
│ │ │ ├── ColorPickerDialog.resx
│ │ │ ├── ColorSlider.cs
│ │ │ ├── ColorSliderNubStyle.cs
│ │ │ ├── ColorSource.cs
│ │ │ ├── ColorWheel.cs
│ │ │ ├── Cyotek.Windows.Forms.ColorPicker.csproj
│ │ │ ├── Cyotek.Windows.Forms.ColorPicker.nuspec
│ │ │ ├── EditColorCancelEventArgs.cs
│ │ │ ├── EditColorEventArgs.cs
│ │ │ ├── GimpPaletteSerializer.cs
│ │ │ ├── HslColor.cs
│ │ │ ├── HsvColor.cs
│ │ │ ├── HueColorSlider.cs
│ │ │ ├── IColorEditor.cs
│ │ │ ├── IPaletteSerializer.cs
│ │ │ ├── InterleavedBitmapPaletteSerializer.cs
│ │ │ ├── JascPaletteSerializer.cs
│ │ │ ├── LightnessColorSlider.cs
│ │ │ ├── NativeMethods.cs
│ │ │ ├── NavigationOrigin.cs
│ │ │ ├── PaintNetPaletteSerializer.cs
│ │ │ ├── PaletteSerializer.cs
│ │ │ ├── RawPaletteSerializer.cs
│ │ │ ├── RgbaChannel.cs
│ │ │ ├── RgbaColorSlider.cs
│ │ │ ├── SaturationColorSlider.cs
│ │ │ ├── ScreenColorPicker.cs
│ │ │ ├── cyopublic.snk
│ │ │ └── obj
│ │ │ │ ├── Debug
│ │ │ │ ├── Cyotek.Windows.Forms.ColorPicker.csproj.CoreCompileInputs.cache
│ │ │ │ └── Cyotek.Windows.Forms.ColorPicker.csprojAssemblyReference.cache
│ │ │ │ └── Release
│ │ │ │ ├── Cyotek.Windows.Forms.ColorPicker.csproj.CoreCompileInputs.cache
│ │ │ │ └── Cyotek.Windows.Forms.ColorPicker.csprojAssemblyReference.cache
│ │ ├── GroupBox.cs
│ │ ├── MainForm.Designer.cs
│ │ ├── MainForm.cs
│ │ ├── MainForm.resx
│ │ ├── Resources
│ │ │ ├── cellbackground.png
│ │ │ ├── eyedropper.png
│ │ │ ├── fill.png
│ │ │ ├── icon.png
│ │ │ ├── markdownpad-github.css
│ │ │ ├── palette-load.png
│ │ │ ├── palette-save.png
│ │ │ └── text.png
│ │ ├── ToolStripControllerHosts
│ │ │ ├── ToolStripColorPickerDropDown.cs
│ │ │ ├── ToolStripColorPickerDropDown.resx
│ │ │ └── ToolStripColorPickerSplitButton.cs
│ │ ├── ToolStripHostDemoForm.Designer.cs
│ │ ├── ToolStripHostDemoForm.cs
│ │ ├── ToolStripHostDemoForm.resx
│ │ ├── app.config
│ │ ├── app.manifest
│ │ └── icon.ico
│ ├── RSDKCollisionEditor
│ │ ├── AboutForm.Designer.cs
│ │ ├── AboutForm.cs
│ │ ├── AboutForm.resx
│ │ ├── Classic
│ │ │ ├── Angles.cs
│ │ │ ├── CollisionArray.cs
│ │ │ └── StageCollisions.cs
│ │ ├── Extensions.cs
│ │ ├── Mainform.Designer.cs
│ │ ├── Mainform.cs
│ │ ├── Mainform.resx
│ │ ├── Maniac.ico
│ │ ├── Resources
│ │ │ ├── 0.png
│ │ │ ├── 1.png
│ │ │ ├── 10.png
│ │ │ ├── 11.png
│ │ │ ├── 12.png
│ │ │ ├── 13.png
│ │ │ ├── 14.png
│ │ │ ├── 15.png
│ │ │ ├── 16.png
│ │ │ ├── 2.png
│ │ │ ├── 3.png
│ │ │ ├── 4.png
│ │ │ ├── 5.png
│ │ │ ├── 6.png
│ │ │ ├── 7.png
│ │ │ ├── 8.png
│ │ │ ├── 9.png
│ │ │ ├── Green.png
│ │ │ ├── Image1.bmp
│ │ │ ├── Maniac.bmp
│ │ │ ├── Maniac.ico
│ │ │ ├── Maniac.png
│ │ │ ├── Maniac2.png
│ │ │ └── Red.png
│ │ ├── TileList.Designer.cs
│ │ ├── TileList.cs
│ │ └── TileSelector.cs
│ ├── RSVExtractor
│ │ ├── MainForm.Designer.cs
│ │ ├── MainForm.cs
│ │ └── MainForm.resx
│ ├── RSonicCollisionEditor
│ │ ├── Mainform.Designer.cs
│ │ ├── Mainform.cs
│ │ ├── Mainform.resx
│ │ ├── Maniac.ico
│ │ └── Resources
│ │ │ ├── 0.png
│ │ │ ├── 1.png
│ │ │ ├── 10.png
│ │ │ ├── 11.png
│ │ │ ├── 12.png
│ │ │ ├── 13.png
│ │ │ ├── 14.png
│ │ │ ├── 15.png
│ │ │ ├── 16.png
│ │ │ ├── 2.png
│ │ │ ├── 3.png
│ │ │ ├── 4.png
│ │ │ ├── 5.png
│ │ │ ├── 6.png
│ │ │ ├── 7.png
│ │ │ ├── 8.png
│ │ │ ├── 9.png
│ │ │ ├── Green.png
│ │ │ ├── Image1.bmp
│ │ │ ├── Maniac.bmp
│ │ │ ├── Maniac.ico
│ │ │ ├── Maniac.png
│ │ │ ├── Maniac2.png
│ │ │ └── Red.png
│ └── StageconfigEditors
│ │ ├── RSDKv1StageconfigEditor
│ │ ├── MainForm.Designer.cs
│ │ ├── MainForm.cs
│ │ └── MainForm.resx
│ │ ├── RSDKv2StageconfigEditor
│ │ ├── MainForm.Designer.cs
│ │ ├── MainForm.cs
│ │ └── MainForm.resx
│ │ ├── RSDKvBStageconfigEditor
│ │ ├── MainForm.Designer.cs
│ │ ├── MainForm.cs
│ │ └── MainForm.resx
│ │ └── RSDKvRSZoneconfigEditor
│ │ ├── MainForm.Designer.cs
│ │ ├── MainForm.cs
│ │ └── MainForm.resx
├── WeifenLuo.WinFormsUI.Docking.dll
└── discord-rpc.dll
├── StaticObjectNotes.txt
└── build
└── Data
├── DataFileUnpacker
├── RSDKv5FileList.txt
├── RSDKv5Objects.txt
└── RSDKvBFileList.txt
└── ScriptEditor
├── AutoCompletev1.txt
├── AutoCompletev2.txt
└── AutoCompletevB.txt
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "RSDK-Reverse"]
2 | path = RSDK-Reverse
3 | url = https://github.com/rubberduckycooly/RSDK-Reverse
4 |
--------------------------------------------------------------------------------
/Ducky's RSDK Unpacker/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/Ducky's RSDK Unpacker/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Threading.Tasks;
5 | using System.Windows.Forms;
6 |
7 | namespace Ducky_s_RSDK_Unpacker
8 | {
9 | static class Program
10 | {
11 | ///
12 | /// The main entry point for the application.
13 | ///
14 | [STAThread]
15 | static void Main()
16 | {
17 | Application.EnableVisualStyles();
18 | Application.SetCompatibleTextRenderingDefault(false);
19 | Application.Run(new RetroED.Tools.RSDKUnpacker.MainForm());
20 | }
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/Ducky's RSDK Unpacker/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("Ducky's RSDK Unpacker")]
9 | [assembly: AssemblyDescription("A tool to unpack and repack Data containers used by the Retro Engine")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("Rubberduckycooly")]
12 | [assembly: AssemblyProduct("Ducky's RSDK Unpacker")]
13 | [assembly: AssemblyCopyright("Copyright © Rubberduckycooly 2019")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("4f707d04-7c22-4b06-aac7-a33c1a2245e7")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Ducky's RSDK Unpacker/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace RSDK_Unpacker.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// Returns the cached ResourceManager instance used by this class.
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RSDK_Unpacker.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// Overrides the current thread's CurrentUICulture property for all
51 | /// resource lookups using this strongly typed resource class.
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/Ducky's RSDK Unpacker/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace RSDK_Unpacker.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.1.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 | }
26 | }
27 |
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/Ducky's RSDK Unpacker/Properties/Settings.settings:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/Ducky's RSDK Unpacker/SelectRSDKForm.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Data;
5 | using System.Drawing;
6 | using System.Linq;
7 | using System.Text;
8 | using System.Threading.Tasks;
9 | using System.Windows.Forms;
10 | using WeifenLuo.WinFormsUI.Docking;
11 |
12 | namespace RetroED
13 | {
14 | public partial class SelectRSDKForm : DockContent
15 | {
16 | public Retro_Formats.EngineType engineType = 0;
17 |
18 | public bool usingRSDKv5 = false;
19 |
20 | public SelectRSDKForm()
21 | {
22 | InitializeComponent();
23 | }
24 |
25 | private void RSDKVerBox_SelectedIndexChanged(object sender, EventArgs e)
26 | {
27 | if (!usingRSDKv5)
28 | {
29 | switch (RSDKVerBox.SelectedIndex)
30 | {
31 | case 0:
32 | engineType = Retro_Formats.EngineType.RSDKvB;
33 | break;
34 | case 1:
35 | engineType = Retro_Formats.EngineType.RSDKv2;
36 | break;
37 | case 2:
38 | engineType = Retro_Formats.EngineType.RSDKv1;
39 | break;
40 | case 3:
41 | engineType = Retro_Formats.EngineType.RSDKvRS;
42 | break;
43 | }
44 | }
45 | else
46 | {
47 | switch (RSDKVerBox.SelectedIndex)
48 | {
49 | case 4:
50 | engineType = Retro_Formats.EngineType.RSDKv5;
51 | break;
52 | case 3:
53 | engineType = Retro_Formats.EngineType.RSDKvB;
54 | break;
55 | case 2:
56 | engineType = Retro_Formats.EngineType.RSDKv2;
57 | break;
58 | case 1:
59 | engineType = Retro_Formats.EngineType.RSDKv1;
60 | break;
61 | case 0:
62 | engineType = Retro_Formats.EngineType.RSDKvRS;
63 | break;
64 | }
65 | }
66 | }
67 |
68 | private void OKButton_Click(object sender, EventArgs e)
69 | {
70 | DialogResult = DialogResult.OK;
71 | Close();
72 | }
73 |
74 | private void CancelButton_Click(object sender, EventArgs e)
75 | {
76 | DialogResult = DialogResult.Cancel;
77 | Close();
78 | }
79 | }
80 | }
81 |
--------------------------------------------------------------------------------
/Ducky's RSDK Unpacker/WeifenLuo.WinFormsUI.Docking.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Rubberduckycooly/RetroED/9061d3408c1821a6664e01e20cfe211ea9f6c648/Ducky's RSDK Unpacker/WeifenLuo.WinFormsUI.Docking.dll
--------------------------------------------------------------------------------
/Ducky's RSDK Unpacker/discord-rpc.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Rubberduckycooly/RetroED/9061d3408c1821a6664e01e20cfe211ea9f6c648/Ducky's RSDK Unpacker/discord-rpc.dll
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # RetroED
2 | a general purpose editor for all RSDK versions below RSDKv5
3 |
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/RSDK Script Editor/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
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/RSDK Script Editor/Program.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Threading.Tasks;
5 | using System.Windows.Forms;
6 |
7 | namespace RSDK_Script_Editor
8 | {
9 | static class Program
10 | {
11 | ///
12 | /// The main entry point for the application.
13 | ///
14 | [STAThread]
15 | static void Main()
16 | {
17 | Application.EnableVisualStyles();
18 | Application.SetCompatibleTextRenderingDefault(false);
19 | Application.Run(new RetroED.Tools.ScriptEditor.MainForm());
20 | }
21 | }
22 | }
23 |
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/RSDK Script Editor/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("RSDK Script Editor")]
9 | [assembly: AssemblyDescription("A tool to edit the Script Files used by the Retro Engine")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("Rubberduckycooly")]
12 | [assembly: AssemblyProduct("RSDK Script Editor")]
13 | [assembly: AssemblyCopyright("Copyright © Rubberduckycooly 2019")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("da35c416-f6f4-4364-8b4f-6f3f40221fc7")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/RSDK Script Editor/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace RSDK_Script_Editor.Properties
12 | {
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// Returns the cached ResourceManager instance used by this class.
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RSDK_Script_Editor.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// Overrides the current thread's CurrentUICulture property for all
56 | /// resource lookups using this strongly typed resource class.
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
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/RSDK Script Editor/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace RSDK_Script_Editor.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
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/RSDK Script Editor/Properties/Settings.settings:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/RSDK Script Editor/SciLexer.dll:
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https://raw.githubusercontent.com/Rubberduckycooly/RetroED/9061d3408c1821a6664e01e20cfe211ea9f6c648/RSDK Script Editor/SciLexer.dll
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/RSDK Script Editor/ScintillaNET.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Rubberduckycooly/RetroED/9061d3408c1821a6664e01e20cfe211ea9f6c648/RSDK Script Editor/ScintillaNET.dll
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/RSDK Script Editor/ScintillaNET/Annotation.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Visibility and location of annotations in a control
10 | ///
11 | public enum Annotation
12 | {
13 | ///
14 | /// Annotations are not displayed. This is the default.
15 | ///
16 | Hidden = NativeMethods.ANNOTATION_HIDDEN,
17 |
18 | ///
19 | /// Annotations are drawn left justified with no adornment.
20 | ///
21 | Standard = NativeMethods.ANNOTATION_STANDARD,
22 |
23 | ///
24 | /// Annotations are indented to match the text and are surrounded by a box.
25 | ///
26 | Boxed = NativeMethods.ANNOTATION_BOXED,
27 |
28 | ///
29 | /// Annotations are indented to match the text.
30 | ///
31 | Indented = NativeMethods.ANNOTATION_INDENTED
32 | }
33 | }
34 |
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/RSDK Script Editor/ScintillaNET/AutomaticFold.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Configuration options for automatic code folding.
10 | ///
11 | /// This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.
12 | [Flags]
13 | public enum AutomaticFold
14 | {
15 | ///
16 | /// Automatic folding is disabled. This is the default.
17 | ///
18 | None = 0,
19 |
20 | ///
21 | /// Automatically show lines as needed. The event is not raised when this value is used.
22 | ///
23 | Show = NativeMethods.SC_AUTOMATICFOLD_SHOW,
24 |
25 | ///
26 | /// Handle clicks in fold margin automatically. The event is not raised for folding margins when this value is used.
27 | ///
28 | Click = NativeMethods.SC_AUTOMATICFOLD_CLICK,
29 |
30 | ///
31 | /// Show lines as needed when the fold structure is changed.
32 | ///
33 | Change = NativeMethods.SC_AUTOMATICFOLD_CHANGE
34 | }
35 | }
36 |
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/RSDK Script Editor/ScintillaNET/CaretStyle.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The caret visual style.
10 | ///
11 | public enum CaretStyle
12 | {
13 | ///
14 | /// The caret is not displayed.
15 | ///
16 | Invisible = NativeMethods.CARETSTYLE_INVISIBLE,
17 |
18 | ///
19 | /// The caret is drawn as a vertical line.
20 | ///
21 | Line = NativeMethods.CARETSTYLE_LINE,
22 |
23 | ///
24 | /// The caret is drawn as a block.
25 | ///
26 | Block = NativeMethods.CARETSTYLE_BLOCK
27 | }
28 | }
29 |
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/RSDK Script Editor/ScintillaNET/ChangeAnnotationEventArgs.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Provides data for the event.
10 | ///
11 | public class ChangeAnnotationEventArgs : EventArgs
12 | {
13 | ///
14 | /// Gets the line index where the annotation changed.
15 | ///
16 | /// The zero-based line index where the annotation change occurred.
17 | public int Line { get; private set; }
18 |
19 | ///
20 | /// Initializes a new instance of the class.
21 | ///
22 | /// The zero-based line index of the annotation that changed.
23 | public ChangeAnnotationEventArgs(int line)
24 | {
25 | Line = line;
26 | }
27 | }
28 | }
29 |
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/RSDK Script Editor/ScintillaNET/CharAddedEventArgs.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Provides data for the event.
10 | ///
11 | public class CharAddedEventArgs : EventArgs
12 | {
13 | ///
14 | /// Gets the text character added to a control.
15 | ///
16 | /// The character added.
17 | public int Char { get; private set; }
18 |
19 | ///
20 | /// Initializes a new instance of the class.
21 | ///
22 | /// The character added.
23 | public CharAddedEventArgs(int ch)
24 | {
25 | Char = ch;
26 | }
27 | }
28 | }
29 |
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/RSDK Script Editor/ScintillaNET/CopyFormat.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Specifies the clipboard formats to copy.
10 | ///
11 | [Flags]
12 | public enum CopyFormat
13 | {
14 | ///
15 | /// Copies text to the clipboard in Unicode format.
16 | ///
17 | Text = 1 << 0,
18 |
19 | ///
20 | /// Copies text to the clipboard in Rich Text Format (RTF).
21 | ///
22 | Rtf = 1 << 1,
23 |
24 | ///
25 | /// Copies text to the clipboard in HyperText Markup Language (HTML) format.
26 | ///
27 | Html = 1 << 2
28 | }
29 | }
30 |
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/RSDK Script Editor/ScintillaNET/Document.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// A document.
10 | ///
11 | ///
12 | /// This is an opaque type, meaning it can be used by a control but
13 | /// otherwise has no public members of its own.
14 | ///
15 | public struct Document
16 | {
17 | internal IntPtr Value;
18 |
19 | ///
20 | /// A read-only field that represents an uninitialized document.
21 | ///
22 | public static readonly Document Empty;
23 |
24 | ///
25 | /// Returns a value indicating whether this instance is equal to a specified object.
26 | ///
27 | /// An object to compare with this instance or null.
28 | /// true if is an instance of and equals the value of this instance; otherwise, false.
29 | public override bool Equals(object obj)
30 | {
31 | return (obj is IntPtr) && Value == ((Document)obj).Value;
32 | }
33 |
34 | ///
35 | /// Returns the hash code for this instance.
36 | ///
37 | /// A 32-bit signed integer hash code.
38 | public override int GetHashCode()
39 | {
40 | return Value.GetHashCode();
41 | }
42 |
43 | ///
44 | /// Determines whether two specified instances of are equal.
45 | ///
46 | /// The first document to compare.
47 | /// The second document to compare.
48 | /// true if equals ; otherwise, false.
49 | public static bool operator ==(Document a, Document b)
50 | {
51 | return a.Value == b.Value;
52 | }
53 |
54 | ///
55 | /// Determines whether two specified instances of are not equal.
56 | ///
57 | /// The first document to compare.
58 | /// The second document to compare.
59 | /// true if does not equal ; otherwise, false.
60 | public static bool operator !=(Document a, Document b)
61 | {
62 | return a.Value != b.Value;
63 | }
64 | }
65 | }
66 |
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/RSDK Script Editor/ScintillaNET/DoubleClickEventArgs.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Windows.Forms;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// Provides data for the event.
11 | ///
12 | public class DoubleClickEventArgs : EventArgs
13 | {
14 | private readonly Scintilla scintilla;
15 | private readonly int bytePosition;
16 | private int? position;
17 |
18 | ///
19 | /// Gets the line double clicked.
20 | ///
21 | /// The zero-based index of the double clicked line.
22 | public int Line { get; private set; }
23 |
24 | ///
25 | /// Gets the modifier keys (SHIFT, CTRL, ALT) held down when double clicked.
26 | ///
27 | /// A bitwise combination of the Keys enumeration indicating the modifier keys.
28 | public Keys Modifiers { get; private set; }
29 |
30 | ///
31 | /// Gets the zero-based document position of the text double clicked.
32 | ///
33 | ///
34 | /// The zero-based character position within the document of the double clicked text;
35 | /// otherwise, -1 if not a document position.
36 | ///
37 | public int Position
38 | {
39 | get
40 | {
41 | if (position == null)
42 | position = scintilla.Lines.ByteToCharPosition(bytePosition);
43 |
44 | return (int)position;
45 | }
46 | }
47 |
48 | ///
49 | /// Initializes a new instance of the class.
50 | ///
51 | /// The control that generated this event.
52 | /// The modifier keys that where held down at the time of the double click.
53 | /// The zero-based byte position of the double clicked text.
54 | /// The zero-based line index of the double clicked text.
55 | public DoubleClickEventArgs(Scintilla scintilla, Keys modifiers, int bytePosition, int line)
56 | {
57 | this.scintilla = scintilla;
58 | this.bytePosition = bytePosition;
59 | Modifiers = modifiers;
60 | Line = line;
61 |
62 | if (bytePosition == -1)
63 | position = -1;
64 | }
65 | }
66 | }
67 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/DwellEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Provides data for the and events.
10 | ///
11 | public class DwellEventArgs : EventArgs
12 | {
13 | private readonly Scintilla scintilla;
14 | private readonly int bytePosition;
15 | private int? position;
16 |
17 | ///
18 | /// Gets the zero-based document position where the mouse pointer was lingering.
19 | ///
20 | /// The nearest zero-based document position to where the mouse pointer was lingering.
21 | public int Position
22 | {
23 | get
24 | {
25 | if (position == null)
26 | position = scintilla.Lines.ByteToCharPosition(bytePosition);
27 |
28 | return (int)position;
29 | }
30 | }
31 |
32 | ///
33 | /// Gets the x-coordinate of the mouse pointer.
34 | ///
35 | /// The x-coordinate of the mouse pointer relative to the control.
36 | public int X { get; private set; }
37 |
38 | ///
39 | /// Gets the y-coordinate of the mouse pointer.
40 | ///
41 | /// The y-coordinate of the mouse pointer relative to the control.
42 | public int Y { get; private set; }
43 |
44 | ///
45 | /// Initializes a new instance of the class.
46 | ///
47 | /// The control that generated this event.
48 | /// The zero-based byte position within the document where the mouse pointer was lingering.
49 | /// The x-coordinate of the mouse pointer relative to the control.
50 | /// The y-coordinate of the mouse pointer relative to the control.
51 | public DwellEventArgs(Scintilla scintilla, int bytePosition, int x, int y)
52 | {
53 | this.scintilla = scintilla;
54 | this.bytePosition = bytePosition;
55 | X = x;
56 | Y = y;
57 |
58 | // The position is not over text
59 | if (bytePosition < 0)
60 | position = bytePosition;
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/EdgeMode.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The long line edge display mode.
10 | ///
11 | public enum EdgeMode
12 | {
13 | ///
14 | /// Long lines are not indicated. This is the default.
15 | ///
16 | None = NativeMethods.EDGE_NONE,
17 |
18 | ///
19 | /// Long lines are indicated with a vertical line.
20 | ///
21 | Line = NativeMethods.EDGE_LINE,
22 |
23 | ///
24 | /// Long lines are indicated with a background color.
25 | ///
26 | Background = NativeMethods.EDGE_BACKGROUND,
27 |
28 | ///
29 | /// Similar to except allows for multiple vertical lines to be visible using the method.
30 | ///
31 | /// and are completely independant of this mode.
32 | MultiLine = NativeMethods.EDGE_MULTILINE
33 | }
34 | }
35 |
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/RSDK Script Editor/ScintillaNET/Eol.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// End-of-line format.
10 | ///
11 | public enum Eol
12 | {
13 | ///
14 | /// Carriage Return, Line Feed pair "\r\n" (0x0D0A).
15 | ///
16 | CrLf = NativeMethods.SC_EOL_CRLF,
17 |
18 | ///
19 | /// Carriage Return '\r' (0x0D).
20 | ///
21 | Cr = NativeMethods.SC_EOL_CR,
22 |
23 | ///
24 | /// Line Feed '\n' (0x0A).
25 | ///
26 | Lf = NativeMethods.SC_EOL_LF
27 | }
28 | }
29 |
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/RSDK Script Editor/ScintillaNET/FoldAction.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Fold actions.
10 | ///
11 | public enum FoldAction
12 | {
13 | ///
14 | /// Contract the fold.
15 | ///
16 | Contract = NativeMethods.SC_FOLDACTION_CONTRACT,
17 |
18 | ///
19 | /// Expand the fold.
20 | ///
21 | Expand = NativeMethods.SC_FOLDACTION_EXPAND,
22 |
23 | ///
24 | /// Toggle between contracted and expanded.
25 | ///
26 | Toggle = NativeMethods.SC_FOLDACTION_TOGGLE
27 | }
28 | }
29 |
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/RSDK Script Editor/ScintillaNET/FoldDisplayText.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Display options for fold text tags.
10 | ///
11 | public enum FoldDisplayText
12 | {
13 | ///
14 | /// Do not display the text tags. This is the default.
15 | ///
16 | Hidden = NativeMethods.SC_FOLDDISPLAYTEXT_HIDDEN,
17 |
18 | ///
19 | /// Display the text tags.
20 | ///
21 | Standard = NativeMethods.SC_FOLDDISPLAYTEXT_STANDARD,
22 |
23 | ///
24 | /// Display the text tags with a box drawn around them.
25 | ///
26 | Boxed = NativeMethods.SC_FOLDDISPLAYTEXT_BOXED
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/FoldFlags.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Additional display options for folds.
10 | ///
11 | [Flags]
12 | public enum FoldFlags
13 | {
14 | ///
15 | /// A line is drawn above if expanded.
16 | ///
17 | LineBeforeExpanded = NativeMethods.SC_FOLDFLAG_LINEBEFORE_EXPANDED,
18 |
19 | ///
20 | /// A line is drawn above if not expanded.
21 | ///
22 | LineBeforeContracted = NativeMethods.SC_FOLDFLAG_LINEBEFORE_CONTRACTED,
23 |
24 | ///
25 | /// A line is drawn below if expanded.
26 | ///
27 | LineAfterExpanded = NativeMethods.SC_FOLDFLAG_LINEAFTER_EXPANDED,
28 |
29 | ///
30 | /// A line is drawn below if not expanded.
31 | ///
32 | LineAfterContracted = NativeMethods.SC_FOLDFLAG_LINEAFTER_CONTRACTED,
33 |
34 | ///
35 | /// Displays the hexadecimal fold levels in the margin to aid with debugging.
36 | /// This feature may change in the future.
37 | ///
38 | LevelNumbers = NativeMethods.SC_FOLDFLAG_LEVELNUMBERS,
39 |
40 | ///
41 | /// Displays the hexadecimal line state in the margin to aid with debugging. This flag
42 | /// cannot be used at the same time as the flag.
43 | ///
44 | LineState = NativeMethods.SC_FOLDFLAG_LINESTATE
45 | }
46 | }
47 |
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/RSDK Script Editor/ScintillaNET/FoldLevelFlags.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Flags for additional line fold level behavior.
10 | ///
11 | [Flags]
12 | public enum FoldLevelFlags
13 | {
14 | ///
15 | /// Indicates that the line is blank and should be treated slightly different than its level may indicate;
16 | /// otherwise, blank lines should generally not be fold points.
17 | ///
18 | White = NativeMethods.SC_FOLDLEVELWHITEFLAG,
19 |
20 | ///
21 | /// Indicates that the line is a header (fold point).
22 | ///
23 | Header = NativeMethods.SC_FOLDLEVELHEADERFLAG
24 | }
25 | }
26 |
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/RSDK Script Editor/ScintillaNET/FontQuality.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The font quality (antialiasing method) used to render text.
10 | ///
11 | public enum FontQuality
12 | {
13 | ///
14 | /// Specifies that the character quality of the font does not matter; so the lowest quality can be used.
15 | /// This is the default.
16 | ///
17 | Default = NativeMethods.SC_EFF_QUALITY_DEFAULT,
18 |
19 | ///
20 | /// Specifies that anti-aliasing should not be used when rendering text.
21 | ///
22 | NonAntiAliased = NativeMethods.SC_EFF_QUALITY_NON_ANTIALIASED,
23 |
24 | ///
25 | /// Specifies that anti-aliasing should be used when rendering text, if the font supports it.
26 | ///
27 | AntiAliased = NativeMethods.SC_EFF_QUALITY_ANTIALIASED,
28 |
29 | ///
30 | /// Specifies that ClearType anti-aliasing should be used when rendering text, if the font supports it.
31 | ///
32 | LcdOptimized = NativeMethods.SC_EFF_QUALITY_LCD_OPTIMIZED
33 | }
34 | }
35 |
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/RSDK Script Editor/ScintillaNET/HotspotClickEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Windows.Forms;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// Provides data for the , ,
11 | /// and events.
12 | ///
13 | public class HotspotClickEventArgs : EventArgs
14 | {
15 | private readonly Scintilla scintilla;
16 | private readonly int bytePosition;
17 | private int? position;
18 |
19 | ///
20 | /// Gets the modifier keys (SHIFT, CTRL, ALT) held down when clicked.
21 | ///
22 | /// A bitwise combination of the Keys enumeration indicating the modifier keys.
23 | /// Only the state of the CTRL key is reported in the event.
24 | public Keys Modifiers { get; private set; }
25 |
26 | ///
27 | /// Gets the zero-based document position of the text clicked.
28 | ///
29 | /// The zero-based character position within the document of the clicked text.
30 | public int Position
31 | {
32 | get
33 | {
34 | if (position == null)
35 | position = scintilla.Lines.ByteToCharPosition(bytePosition);
36 |
37 | return (int)position;
38 | }
39 | }
40 |
41 | ///
42 | /// Initializes a new instance of the class.
43 | ///
44 | /// The control that generated this event.
45 | /// The modifier keys that where held down at the time of the click.
46 | /// The zero-based byte position of the clicked text.
47 | public HotspotClickEventArgs(Scintilla scintilla, Keys modifiers, int bytePosition)
48 | {
49 | this.scintilla = scintilla;
50 | this.bytePosition = bytePosition;
51 | Modifiers = modifiers;
52 | }
53 | }
54 | }
55 |
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/RSDK Script Editor/ScintillaNET/ILoader.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Provides methods for loading and creating a on a background (non-UI) thread.
10 | ///
11 | ///
12 | /// Internally an maintains a instance with a reference count of 1.
13 | /// You are responsible for ensuring the reference count eventually reaches 0 or memory leaks will occur.
14 | ///
15 | public interface ILoader
16 | {
17 | ///
18 | /// Adds the data specified to the internal document.
19 | ///
20 | /// The character buffer to copy to the new document.
21 | /// The number of characters in to copy.
22 | ///
23 | /// true if the data was added successfully; otherwise, false.
24 | /// A return value of false should be followed by a call to .
25 | ///
26 | bool AddData(char[] data, int length);
27 |
28 | ///
29 | /// Returns the internal document.
30 | ///
31 | /// A containing the added text. The document has a reference count of 1.
32 | Document ConvertToDocument();
33 |
34 | ///
35 | /// Called to release the internal document when an error occurs using or to abandon loading.
36 | ///
37 | ///
38 | /// The internal document reference count.
39 | /// A return value of 0 indicates that the document has been destroyed and all associated memory released.
40 | ///
41 | int Release();
42 | }
43 | }
44 |
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/RSDK Script Editor/ScintillaNET/IdleStyling.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Possible strategies for styling text using application idle time.
10 | ///
11 | ///
12 | public enum IdleStyling
13 | {
14 | ///
15 | /// Syntax styling is performed for all the currently visible text before displaying it.
16 | /// This is the default.
17 | ///
18 | None = NativeMethods.SC_IDLESTYLING_NONE,
19 |
20 | ///
21 | /// A small amount of styling is performed before display and then further styling is performed incrementally in the background as an idle-time task.
22 | /// This can improve initial display/scroll performance, but may result in the text initially appearing uncolored and then, some time later, it is colored.
23 | ///
24 | ToVisible = NativeMethods.SC_IDLESTYLING_TOVISIBLE,
25 |
26 | ///
27 | /// Text after the currently visible portion may be styled as an idle-time task.
28 | /// This will not improve initial display/scroll performance, but may improve subsequent display/scroll performance.
29 | ///
30 | AfterVisible = NativeMethods.SC_IDLESTYLING_AFTERVISIBLE,
31 |
32 | ///
33 | /// Text before and after the current visible text.
34 | /// This is a combination of and .
35 | ///
36 | All = NativeMethods.SC_IDLESTYLING_ALL
37 | }
38 | }
39 |
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/RSDK Script Editor/ScintillaNET/IndentView.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Options for displaying indentation guides in a control.
10 | ///
11 | /// Indentation guides can be styled using the style.
12 | public enum IndentView
13 | {
14 | ///
15 | /// No indentation guides are shown. This is the default.
16 | ///
17 | None = NativeMethods.SC_IV_NONE,
18 |
19 | ///
20 | /// Indentation guides are shown inside real indentation whitespace.
21 | ///
22 | Real = NativeMethods.SC_IV_REAL,
23 |
24 | ///
25 | /// Indentation guides are shown beyond the actual indentation up to the level of the next non-empty line.
26 | /// If the previous non-empty line was a fold header then indentation guides are shown for one more level of indent than that line.
27 | /// This setting is good for Python.
28 | ///
29 | LookForward = NativeMethods.SC_IV_LOOKFORWARD,
30 |
31 | ///
32 | /// Indentation guides are shown beyond the actual indentation up to the level of the next non-empty line or previous non-empty line whichever is the greater.
33 | /// This setting is good for most languages.
34 | ///
35 | LookBoth = NativeMethods.SC_IV_LOOKBOTH
36 | }
37 | }
38 |
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/RSDK Script Editor/ScintillaNET/IndicatorClickEventArgs.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Windows.Forms;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// Provides data for the event.
11 | ///
12 | public class IndicatorClickEventArgs : IndicatorReleaseEventArgs
13 | {
14 | ///
15 | /// Gets the modifier keys (SHIFT, CTRL, ALT) held down when clicked.
16 | ///
17 | /// A bitwise combination of the Keys enumeration indicating the modifier keys.
18 | public Keys Modifiers { get; private set; }
19 |
20 | ///
21 | /// Initializes a new instance of the class.
22 | ///
23 | /// The control that generated this event.
24 | /// The modifier keys that where held down at the time of the click.
25 | /// The zero-based byte position of the clicked text.
26 | public IndicatorClickEventArgs(Scintilla scintilla, Keys modifiers, int bytePosition) : base(scintilla, bytePosition)
27 | {
28 | Modifiers = modifiers;
29 | }
30 | }
31 | }
32 |
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/RSDK Script Editor/ScintillaNET/IndicatorCollection.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using System.ComponentModel;
5 | using System.Linq;
6 | using System.Text;
7 |
8 | namespace ScintillaNET
9 | {
10 | ///
11 | /// An immutable collection of indicators in a control.
12 | ///
13 | public class IndicatorCollection : IEnumerable
14 | {
15 | private readonly Scintilla scintilla;
16 |
17 | ///
18 | /// Provides an enumerator that iterates through the collection.
19 | ///
20 | /// An object that contains all objects within the .
21 | public IEnumerator GetEnumerator()
22 | {
23 | int count = Count;
24 | for (int i = 0; i < count; i++)
25 | yield return this[i];
26 |
27 | yield break;
28 | }
29 |
30 | IEnumerator IEnumerable.GetEnumerator()
31 | {
32 | return this.GetEnumerator();
33 | }
34 |
35 | ///
36 | /// Gets the number of indicators.
37 | ///
38 | /// The number of indicators in the .
39 | [Browsable(false)]
40 | [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
41 | public int Count
42 | {
43 | get
44 | {
45 | return (NativeMethods.INDIC_MAX + 1);
46 | }
47 | }
48 |
49 | ///
50 | /// Gets an object at the specified index.
51 | ///
52 | /// The indicator index.
53 | /// An object representing the indicator at the specified .
54 | ///
55 | /// Indicators 0 through 7 are used by lexers.
56 | /// Indicators 32 through 35 are used for IME.
57 | ///
58 | [Browsable(false)]
59 | [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
60 | public Indicator this[int index]
61 | {
62 | get
63 | {
64 | index = Helpers.Clamp(index, 0, Count - 1);
65 | return new Indicator(scintilla, index);
66 | }
67 | }
68 |
69 | ///
70 | /// Initializes a new instance of the class.
71 | ///
72 | /// The control that created this collection.
73 | public IndicatorCollection(Scintilla scintilla)
74 | {
75 | this.scintilla = scintilla;
76 | }
77 | }
78 | }
79 |
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/RSDK Script Editor/ScintillaNET/IndicatorFlags.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Flags associated with a .
10 | ///
11 | /// This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.
12 | [Flags]
13 | public enum IndicatorFlags
14 | {
15 | ///
16 | /// No flags. This is the default.
17 | ///
18 | None = 0,
19 |
20 | ///
21 | /// When set, will treat an indicator value as a RGB color that has been OR'd with
22 | /// and will use that instead of the value specified in the property. This allows
23 | /// an indicator to display more than one color.
24 | ///
25 | ValueFore = NativeMethods.SC_INDICFLAG_VALUEFORE
26 | }
27 | }
28 |
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/RSDK Script Editor/ScintillaNET/IndicatorReleaseEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Windows.Forms;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// Provides data for the event.
11 | ///
12 | public class IndicatorReleaseEventArgs : EventArgs
13 | {
14 | private readonly Scintilla scintilla;
15 | private readonly int bytePosition;
16 | private int? position;
17 |
18 | ///
19 | /// Gets the zero-based document position of the text clicked.
20 | ///
21 | /// The zero-based character position within the document of the clicked text.
22 | public int Position
23 | {
24 | get
25 | {
26 | if (position == null)
27 | position = scintilla.Lines.ByteToCharPosition(bytePosition);
28 |
29 | return (int)position;
30 | }
31 | }
32 |
33 | ///
34 | /// Initializes a new instance of the class.
35 | ///
36 | /// The control that generated this event.
37 | /// The zero-based byte position of the clicked text.
38 | public IndicatorReleaseEventArgs(Scintilla scintilla, int bytePosition)
39 | {
40 | this.scintilla = scintilla;
41 | this.bytePosition = bytePosition;
42 | }
43 | }
44 | }
45 |
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/RSDK Script Editor/ScintillaNET/InsertCheckEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Provides data for the event.
10 | ///
11 | public class InsertCheckEventArgs : EventArgs
12 | {
13 | private readonly Scintilla scintilla;
14 | private readonly int bytePosition;
15 | private readonly int byteLength;
16 | private readonly IntPtr textPtr;
17 |
18 | internal int? CachedPosition { get; set; }
19 | internal string CachedText { get; set; }
20 |
21 | ///
22 | /// Gets the zero-based document position where text will be inserted.
23 | ///
24 | /// The zero-based character position within the document where text will be inserted.
25 | public int Position
26 | {
27 | get
28 | {
29 | if (CachedPosition == null)
30 | CachedPosition = scintilla.Lines.ByteToCharPosition(bytePosition);
31 |
32 | return (int)CachedPosition;
33 | }
34 | }
35 |
36 | ///
37 | /// Gets or sets the text being inserted.
38 | ///
39 | /// The text being inserted into the document.
40 | public unsafe string Text
41 | {
42 | get
43 | {
44 | if (CachedText == null)
45 | CachedText = Helpers.GetString(textPtr, byteLength, scintilla.Encoding);
46 |
47 | return CachedText;
48 | }
49 | set
50 | {
51 | CachedText = value ?? string.Empty;
52 |
53 | var bytes = Helpers.GetBytes(CachedText, scintilla.Encoding, zeroTerminated: false);
54 | fixed (byte* bp = bytes)
55 | scintilla.DirectMessage(NativeMethods.SCI_CHANGEINSERTION, new IntPtr(bytes.Length), new IntPtr(bp));
56 | }
57 | }
58 |
59 | ///
60 | /// Initializes a new instance of the class.
61 | ///
62 | /// The control that generated this event.
63 | /// The zero-based byte position within the document where text is being inserted.
64 | /// The length in bytes of the inserted text.
65 | /// A pointer to the text being inserted.
66 | public InsertCheckEventArgs(Scintilla scintilla, int bytePosition, int byteLength, IntPtr text)
67 | {
68 | this.scintilla = scintilla;
69 | this.bytePosition = bytePosition;
70 | this.byteLength = byteLength;
71 | this.textPtr = text;
72 | }
73 | }
74 | }
75 |
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/RSDK Script Editor/ScintillaNET/LineEndType.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Line endings types supported by lexers and allowed by a control.
10 | ///
11 | ///
12 | ///
13 | ///
14 | [Flags]
15 | public enum LineEndType
16 | {
17 | ///
18 | /// ASCII line endings. Carriage Return, Line Feed pair "\r\n" (0x0D0A); Carriage Return '\r' (0x0D); Line Feed '\n' (0x0A).
19 | ///
20 | Default = NativeMethods.SC_LINE_END_TYPE_DEFAULT,
21 |
22 | ///
23 | /// Unicode line endings. Next Line (0x0085); Line Separator (0x2028); Paragraph Separator (0x2029).
24 | ///
25 | Unicode = NativeMethods.SC_LINE_END_TYPE_UNICODE
26 | }
27 | }
28 |
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/RSDK Script Editor/ScintillaNET/ListCompletionMethod.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Indicates how an autocompletion occurred.
10 | ///
11 | public enum ListCompletionMethod
12 | {
13 | ///
14 | /// A fillup character (see ) triggered the completion.
15 | /// The character used is indicated by the property.
16 | ///
17 | FillUp = NativeMethods.SC_AC_FILLUP,
18 |
19 | ///
20 | /// A double-click triggered the completion.
21 | ///
22 | DoubleClick = NativeMethods.SC_AC_DOUBLECLICK,
23 |
24 | ///
25 | /// A tab key or the command triggered the completion.
26 | ///
27 | Tab = NativeMethods.SC_AC_TAB,
28 |
29 | ///
30 | /// A new line or command triggered the completion.
31 | ///
32 | NewLine = NativeMethods.SC_AC_NEWLINE,
33 |
34 | ///
35 | /// The method triggered the completion.
36 | ///
37 | Command = NativeMethods.SC_AC_COMMAND
38 | }
39 | }
40 |
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/RSDK Script Editor/ScintillaNET/MarginClickEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Windows.Forms;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// Provides data for the event.
11 | ///
12 | public class MarginClickEventArgs : EventArgs
13 | {
14 | private readonly Scintilla scintilla;
15 | private readonly int bytePosition;
16 | private int? position;
17 |
18 | ///
19 | /// Gets the margin clicked.
20 | ///
21 | /// The zero-based index of the clicked margin.
22 | public int Margin { get; private set; }
23 |
24 | ///
25 | /// Gets the modifier keys (SHIFT, CTRL, ALT) held down when the margin was clicked.
26 | ///
27 | /// A bitwise combination of the Keys enumeration indicating the modifier keys.
28 | public Keys Modifiers { get; private set; }
29 |
30 | ///
31 | /// Gets the zero-based document position where the line ajacent to the clicked margin starts.
32 | ///
33 | /// The zero-based character position within the document of the start of the line adjacent to the margin clicked.
34 | public int Position
35 | {
36 | get
37 | {
38 | if (position == null)
39 | position = scintilla.Lines.ByteToCharPosition(bytePosition);
40 |
41 | return (int)position;
42 | }
43 | }
44 |
45 | ///
46 | /// Initializes a new instance of the class.
47 | ///
48 | /// The control that generated this event.
49 | /// The modifier keys that where held down at the time of the margin click.
50 | /// The zero-based byte position within the document where the line adjacent to the clicked margin starts.
51 | /// The zero-based index of the clicked margin.
52 | public MarginClickEventArgs(Scintilla scintilla, Keys modifiers, int bytePosition, int margin)
53 | {
54 | this.scintilla = scintilla;
55 | this.bytePosition = bytePosition;
56 | Modifiers = modifiers;
57 | Margin = margin;
58 | }
59 | }
60 | }
61 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/MarginCursor.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The display of a cursor when over a margin.
10 | ///
11 | public enum MarginCursor
12 | {
13 | ///
14 | /// A normal arrow.
15 | ///
16 | Arrow = NativeMethods.SC_CURSORARROW,
17 |
18 | ///
19 | /// A reversed arrow.
20 | ///
21 | ReverseArrow = NativeMethods.SC_CURSORREVERSEARROW
22 | }
23 | }
24 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/MarginOptions.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Flags used to define margin options.
10 | ///
11 | /// This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.
12 | [Flags]
13 | public enum MarginOptions
14 | {
15 | ///
16 | /// No options. This is the default.
17 | ///
18 | None = NativeMethods.SC_MARGINOPTION_NONE,
19 |
20 | ///
21 | /// Lines selected by clicking on the margin will select only the subline of wrapped text.
22 | ///
23 | SublineSelect = NativeMethods.SC_MARGINOPTION_SUBLINESELECT
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/MarginType.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The behavior and appearance of a margin.
10 | ///
11 | public enum MarginType
12 | {
13 | ///
14 | /// Margin can display symbols.
15 | ///
16 | Symbol = NativeMethods.SC_MARGIN_SYMBOL,
17 |
18 | ///
19 | /// Margin displays line numbers.
20 | ///
21 | Number = NativeMethods.SC_MARGIN_NUMBER,
22 |
23 | ///
24 | /// Margin can display symbols and has a background color equivalent to background color.
25 | ///
26 | BackColor = NativeMethods.SC_MARGIN_BACK,
27 |
28 | ///
29 | /// Margin can display symbols and has a background color equivalent to foreground color.
30 | ///
31 | ForeColor = NativeMethods.SC_MARGIN_FORE,
32 |
33 | ///
34 | /// Margin can display application defined text.
35 | ///
36 | Text = NativeMethods.SC_MARGIN_TEXT,
37 |
38 | ///
39 | /// Margin can display application defined text right-justified.
40 | ///
41 | RightText = NativeMethods.SC_MARGIN_RTEXT,
42 |
43 | ///
44 | /// Margin can display symbols and has a background color specified using the property.
45 | ///
46 | Color = NativeMethods.SC_MARGIN_COLOUR
47 | }
48 | }
49 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/MarkerCollection.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using System.Linq;
5 | using System.Text;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// An immutable collection of markers in a control.
11 | ///
12 | public class MarkerCollection : IEnumerable
13 | {
14 | private readonly Scintilla scintilla;
15 |
16 | ///
17 | /// Provides an enumerator that iterates through the collection.
18 | ///
19 | /// An object for enumerating all objects within the .
20 | public IEnumerator GetEnumerator()
21 | {
22 | int count = Count;
23 | for (int i = 0; i < count; i++)
24 | yield return this[i];
25 |
26 | yield break;
27 | }
28 |
29 | IEnumerator IEnumerable.GetEnumerator()
30 | {
31 | return this.GetEnumerator();
32 | }
33 |
34 | ///
35 | /// Gets the number of markers in the .
36 | ///
37 | /// This property always returns 32.
38 | public int Count
39 | {
40 | get
41 | {
42 | return (NativeMethods.MARKER_MAX + 1);
43 | }
44 | }
45 |
46 | ///
47 | /// Gets a object at the specified index.
48 | ///
49 | /// The marker index.
50 | /// An object representing the marker at the specified .
51 | /// Markers 25 through 31 are used by Scintilla for folding.
52 | public Marker this[int index]
53 | {
54 | get
55 | {
56 | index = Helpers.Clamp(index, 0, Count - 1);
57 | return new Marker(scintilla, index);
58 | }
59 | }
60 |
61 | ///
62 | /// Initializes a new instance of the class.
63 | ///
64 | /// The control that created this collection.
65 | public MarkerCollection(Scintilla scintilla)
66 | {
67 | this.scintilla = scintilla;
68 | }
69 | }
70 | }
71 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/MarkerHandle.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// A handle.
10 | ///
11 | ///
12 | /// This is an opaque type, meaning it can be used by a control but
13 | /// otherwise has no public members of its own.
14 | ///
15 | public struct MarkerHandle
16 | {
17 | internal IntPtr Value;
18 |
19 | ///
20 | /// A read-only field that represents an uninitialized handle.
21 | ///
22 | public static readonly MarkerHandle Zero;
23 |
24 | ///
25 | /// Returns a value indicating whether this instance is equal to a specified object.
26 | ///
27 | /// An object to compare with this instance or null.
28 | /// true if is an instance of and equals the value of this instance; otherwise, false.
29 | public override bool Equals(object obj)
30 | {
31 | return (obj is IntPtr) && Value == ((MarkerHandle)obj).Value;
32 | }
33 |
34 | ///
35 | /// Returns the hash code for this instance.
36 | ///
37 | /// A 32-bit signed integer hash code.
38 | public override int GetHashCode()
39 | {
40 | return Value.GetHashCode();
41 | }
42 |
43 | ///
44 | /// Determines whether two specified instances of are equal.
45 | ///
46 | /// The first handle to compare.
47 | /// The second handle to compare.
48 | /// true if equals ; otherwise, false.
49 | public static bool operator ==(MarkerHandle a, MarkerHandle b)
50 | {
51 | return a.Value == b.Value;
52 | }
53 |
54 | ///
55 | /// Determines whether two specified instances of are not equal.
56 | ///
57 | /// The first handle to compare.
58 | /// The second handle to compare.
59 | /// true if does not equal ; otherwise, false.
60 | public static bool operator !=(MarkerHandle a, MarkerHandle b)
61 | {
62 | return a.Value != b.Value;
63 | }
64 | }
65 | }
66 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/ModificationEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Provides data for the and events.
10 | ///
11 | public class ModificationEventArgs : BeforeModificationEventArgs
12 | {
13 | private readonly Scintilla scintilla;
14 | private readonly int bytePosition;
15 | private readonly int byteLength;
16 | private readonly IntPtr textPtr;
17 |
18 | ///
19 | /// Gets the number of lines added or removed.
20 | ///
21 | /// The number of lines added to the document when text is inserted, or the number of lines removed from the document when text is deleted.
22 | /// When lines are deleted the return value will be negative.
23 | public int LinesAdded { get; private set; }
24 |
25 | ///
26 | /// Gets the text that was inserted or deleted.
27 | ///
28 | /// The text inserted or deleted from the document.
29 | public override unsafe string Text
30 | {
31 | get
32 | {
33 | if (CachedText == null)
34 | CachedText = Helpers.GetString(textPtr, byteLength, scintilla.Encoding);
35 |
36 | return CachedText;
37 | }
38 | }
39 |
40 | ///
41 | /// Initializes a new instance of the class.
42 | ///
43 | /// The control that generated this event.
44 | /// The source of the modification.
45 | /// The zero-based byte position within the document where text was modified.
46 | /// The length in bytes of the inserted or deleted text.
47 | /// >A pointer to the text inserted or deleted.
48 | /// The number of lines added or removed (delta).
49 | public ModificationEventArgs(Scintilla scintilla, ModificationSource source, int bytePosition, int byteLength, IntPtr text, int linesAdded) : base(scintilla, source, bytePosition, byteLength, text)
50 | {
51 | this.scintilla = scintilla;
52 | this.bytePosition = bytePosition;
53 | this.byteLength = byteLength;
54 | this.textPtr = text;
55 |
56 | LinesAdded = linesAdded;
57 | }
58 | }
59 | }
60 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/ModificationSource.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The source of a modification
10 | ///
11 | public enum ModificationSource
12 | {
13 | ///
14 | /// Modification is the result of a user operation.
15 | ///
16 | User = NativeMethods.SC_PERFORMED_USER,
17 |
18 | ///
19 | /// Modification is the result of an undo operation.
20 | ///
21 | Undo = NativeMethods.SC_PERFORMED_UNDO,
22 |
23 | ///
24 | /// Modification is the result of a redo operation.
25 | ///
26 | Redo = NativeMethods.SC_PERFORMED_REDO
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/MultiPaste.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Specifies the behavior of pasting into multiple selections.
10 | ///
11 | public enum MultiPaste
12 | {
13 | ///
14 | /// Pasting into multiple selections only pastes to the main selection. This is the default.
15 | ///
16 | Once = NativeMethods.SC_MULTIPASTE_ONCE,
17 |
18 | ///
19 | /// Pasting into multiple selections pastes into each selection.
20 | ///
21 | Each = NativeMethods.SC_MULTIPASTE_EACH
22 | }
23 | }
24 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/NeedShownEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Provides data for the event.
10 | ///
11 | public class NeedShownEventArgs : EventArgs
12 | {
13 | private readonly Scintilla scintilla;
14 | private readonly int bytePosition;
15 | private readonly int byteLength;
16 | private int? position;
17 | private int? length;
18 |
19 | ///
20 | /// Gets the length of the text that needs to be shown.
21 | ///
22 | /// The length of text starting at that needs to be shown.
23 | public int Length
24 | {
25 | get
26 | {
27 | if (length == null)
28 | {
29 | var endBytePosition = (bytePosition + byteLength);
30 | var endPosition = scintilla.Lines.ByteToCharPosition(endBytePosition);
31 | length = (endPosition - Position);
32 | }
33 |
34 | return (int)length;
35 | }
36 | }
37 |
38 | ///
39 | /// Gets the zero-based document position where text needs to be shown.
40 | ///
41 | /// The zero-based document position where the range of text to be shown starts.
42 | public int Position
43 | {
44 | get
45 | {
46 | if (position == null)
47 | position = scintilla.Lines.ByteToCharPosition(bytePosition);
48 |
49 | return (int)position;
50 | }
51 | }
52 |
53 | ///
54 | /// Initializes a new instance of the class.
55 | ///
56 | /// The control that generated this event.
57 | /// The zero-based byte position within the document where text needs to be shown.
58 | /// The length in bytes of the text that needs to be shown.
59 | public NeedShownEventArgs(Scintilla scintilla, int bytePosition, int byteLength)
60 | {
61 | this.scintilla = scintilla;
62 | this.bytePosition = bytePosition;
63 | this.byteLength = byteLength;
64 | }
65 | }
66 | }
67 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/Order.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The sorting order for autocompletion lists.
10 | ///
11 | public enum Order
12 | {
13 | ///
14 | /// Requires that an autocompletion lists be sorted in alphabetical order. This is the default.
15 | ///
16 | Presorted = NativeMethods.SC_ORDER_PRESORTED,
17 |
18 | ///
19 | /// Instructs a control to perform an alphabetical sort of autocompletion lists.
20 | ///
21 | PerformSort = NativeMethods.SC_ORDER_PERFORMSORT,
22 |
23 | ///
24 | /// User-defined order.
25 | ///
26 | Custom = NativeMethods.SC_ORDER_CUSTOM
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/Phases.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The number of phases used when drawing.
10 | ///
11 | public enum Phases
12 | {
13 | ///
14 | /// Drawing is done in a single phase. This is the fastest but provides no support for kerning.
15 | ///
16 | One = NativeMethods.SC_PHASES_ONE,
17 |
18 | ///
19 | /// Drawing is done in two phases; the background first and then the text. This is the default.
20 | ///
21 | Two = NativeMethods.SC_PHASES_TWO,
22 |
23 | ///
24 | /// Drawing is done in multiple phases; once for each feature. This is the slowest but allows
25 | /// extreme ascenders and descenders to overflow into adjacent lines.
26 | ///
27 | Multiple = NativeMethods.SC_PHASES_MULTIPLE
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/PopupMode.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Behavior of the standard edit control context menu.
10 | ///
11 | ///
12 | public enum PopupMode
13 | {
14 | ///
15 | /// Never show the default editing menu.
16 | ///
17 | Never = NativeMethods.SC_POPUP_NEVER,
18 |
19 | ///
20 | /// Show default editing menu if clicking on the control.
21 | ///
22 | All = NativeMethods.SC_POPUP_ALL,
23 |
24 | ///
25 | /// Show default editing menu only if clicking on text area.
26 | ///
27 | /// To receive the event, this value must be used.
28 | ///
29 | Text = NativeMethods.SC_POPUP_TEXT
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/PropertyType.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Lexer property types.
10 | ///
11 | public enum PropertyType
12 | {
13 | ///
14 | /// A Boolean property. This is the default.
15 | ///
16 | Boolean = NativeMethods.SC_TYPE_BOOLEAN,
17 |
18 | ///
19 | /// An integer property.
20 | ///
21 | Integer = NativeMethods.SC_TYPE_INTEGER,
22 |
23 | ///
24 | /// A string property.
25 | ///
26 | String = NativeMethods.SC_TYPE_STRING
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/SCNotificationEventArgs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | // For internal use only
9 | internal sealed class SCNotificationEventArgs : EventArgs
10 | {
11 | public NativeMethods.SCNotification SCNotification { get; private set; }
12 |
13 | public SCNotificationEventArgs(NativeMethods.SCNotification scn)
14 | {
15 | this.SCNotification = scn;
16 | }
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/SearchFlags.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Linq;
5 | using System.Text;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// Specifies the how patterns are matched when performing a search in a control.
11 | ///
12 | /// This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.
13 | [Flags]
14 | public enum SearchFlags
15 | {
16 | ///
17 | /// Matches every instance of the search string.
18 | ///
19 | None = 0,
20 |
21 | ///
22 | /// A match only occurs with text that matches the case of the search string.
23 | ///
24 | MatchCase = NativeMethods.SCFIND_MATCHCASE,
25 |
26 | ///
27 | /// A match only occurs if the characters before and after are not word characters.
28 | ///
29 | WholeWord = NativeMethods.SCFIND_WHOLEWORD,
30 |
31 | ///
32 | /// A match only occurs if the character before is not a word character.
33 | ///
34 | WordStart = NativeMethods.SCFIND_WORDSTART,
35 |
36 | ///
37 | /// The search string should be interpreted as a regular expression.
38 | /// Regular expressions will only match ranges within a single line, never matching over multiple lines.
39 | ///
40 | Regex = NativeMethods.SCFIND_REGEXP,
41 |
42 | ///
43 | /// Treat regular expression in a more POSIX compatible manner by interpreting bare '(' and ')' for tagged sections rather than "\(" and "\)".
44 | ///
45 | Posix = NativeMethods.SCFIND_POSIX,
46 |
47 | ///
48 | /// The search string should be interpreted as a regular expression and use the C++11 <regex> standard library engine.
49 | /// The property can queried to determine if the regular expression is invalid.
50 | /// The ECMAScript flag is set on the regex object and documents will exhibit Unicode-compliant behaviour.
51 | /// Regular expressions will only match ranges within a single line, never matching over multiple lines.
52 | ///
53 | Cxx11Regex = NativeMethods.SCFIND_CXX11REGEX
54 | }
55 | }
56 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/SelectionCollection.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using System.Linq;
5 | using System.Text;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// A multiple selection collection.
11 | ///
12 | public class SelectionCollection : IEnumerable
13 | {
14 | private readonly Scintilla scintilla;
15 |
16 | ///
17 | /// Provides an enumerator that iterates through the collection.
18 | ///
19 | /// An object that contains all objects within the .
20 | public IEnumerator GetEnumerator()
21 | {
22 | int count = Count;
23 | for (int i = 0; i < count; i++)
24 | yield return this[i];
25 |
26 | yield break;
27 | }
28 |
29 | IEnumerator IEnumerable.GetEnumerator()
30 | {
31 | return this.GetEnumerator();
32 | }
33 |
34 | ///
35 | /// Gets the number of active selections.
36 | ///
37 | /// The number of selections in the .
38 | public int Count
39 | {
40 | get
41 | {
42 | return scintilla.DirectMessage(NativeMethods.SCI_GETSELECTIONS).ToInt32();
43 | }
44 | }
45 |
46 | ///
47 | /// Gets a value indicating whether all selection ranges are empty.
48 | ///
49 | /// true if all selection ranges are empty; otherwise, false.
50 | public bool IsEmpty
51 | {
52 | get
53 | {
54 | return scintilla.DirectMessage(NativeMethods.SCI_GETSELECTIONEMPTY) != IntPtr.Zero;
55 | }
56 | }
57 |
58 | ///
59 | /// Gets the at the specified zero-based index.
60 | ///
61 | /// The zero-based index of the to get.
62 | /// The at the specified index.
63 | public Selection this[int index]
64 | {
65 | get
66 | {
67 | index = Helpers.Clamp(index, 0, Count - 1);
68 | return new Selection(scintilla, index);
69 | }
70 | }
71 |
72 | ///
73 | /// Initializes a new instance of the class.
74 | ///
75 | ///
76 | public SelectionCollection(Scintilla scintilla)
77 | {
78 | this.scintilla = scintilla;
79 | }
80 | }
81 | }
82 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/Status.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// Possible status codes returned by the property.
10 | ///
11 | public enum Status
12 | {
13 | ///
14 | /// No failures.
15 | ///
16 | Ok = NativeMethods.SC_STATUS_OK,
17 |
18 | ///
19 | /// Generic failure.
20 | ///
21 | Failure = NativeMethods.SC_STATUS_FAILURE,
22 |
23 | ///
24 | /// Memory is exhausted.
25 | ///
26 | BadAlloc = NativeMethods.SC_STATUS_BADALLOC,
27 |
28 | ///
29 | /// Regular expression is invalid.
30 | ///
31 | WarnRegex = NativeMethods.SC_STATUS_WARN_REGEX
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/StyleCase.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ScintillaNET
7 | {
8 | ///
9 | /// The possible casing styles of a style.
10 | ///
11 | public enum StyleCase
12 | {
13 | ///
14 | /// Display the text normally.
15 | ///
16 | Mixed = NativeMethods.SC_CASE_MIXED,
17 |
18 | ///
19 | /// Display the text in upper case.
20 | ///
21 | Upper = NativeMethods.SC_CASE_UPPER,
22 |
23 | ///
24 | /// Display the text in lower case.
25 | ///
26 | Lower = NativeMethods.SC_CASE_LOWER,
27 |
28 | ///
29 | /// Display the text in camel case.
30 | ///
31 | Camel = NativeMethods.SC_CASE_CAMEL
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
/RSDK Script Editor/ScintillaNET/StyleCollection.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using System.Linq;
5 | using System.Text;
6 |
7 | namespace ScintillaNET
8 | {
9 | ///
10 | /// An immutable collection of style definitions in a control.
11 | ///
12 | public class StyleCollection : IEnumerable