├── .gitignore ├── README.md ├── copying.md └── data ├── aiscript └── .lol ├── blending └── .lol ├── game └── .lol ├── graphic └── .lol ├── map └── .lol ├── mapscript └── .lol ├── music └── .lol ├── sound ├── .lol ├── 5032.opus ├── 5043.opus ├── 5045.opus ├── 5110.opus ├── 5164.opus └── 5929.opus ├── taunt └── .lol └── terrain ├── ancient ├── 15018_ancient_building_fundaments.todo ├── 15019_dirt_ancient_building_fundaments.todo ├── 15030_ancient_building_fundaments_with_snow.todo └── 15031_grass_ancient_building_fundaments.todo ├── farm ├── 15004_full_grown_farm_field.todo ├── 15005_decaying_farm_field.todo ├── 15021_ready_and_empty_farm_field.todo ├── 15022_stage_0_plants_on_farm_field.todo └── 15023_stage_1_plants_on_farm_field.todo ├── grass ├── 15000_brown_dirty_earth.todo ├── 15001_more_dry_grass.todo ├── 15006_dirt_with_little_grass.todo ├── 15007_dry_grass.png ├── 15008_dark_grass.todo ├── 15009_normal_grass.png └── 15011_sandy_dry_grass.todo ├── sand ├── 15010_desert.todo └── 15017_sandy_sand.todo ├── snow ├── 15024_ice.todo ├── 15026_snow.todo ├── 15027_dirt_with_snow.todo ├── 15028_grass_with_snow.todo └── 15029_grass_with_snow.todo └── water ├── 15002_light_water.todo ├── 15014_swamp.todo ├── 15015_deep_water.todo └── 15016_ocean.todo /.gitignore: -------------------------------------------------------------------------------- 1 | *.o 2 | *~ 3 | .*.swp 4 | \#* 5 | .#* 6 | *.a 7 | *.so 8 | *.pyc 9 | *.pyo 10 | __pycache__ 11 | CMakeFiles 12 | cmake_install.cmake 13 | CMakeCache.txt 14 | **/.DS_Store 15 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | openage data files 2 | ================== 3 | 4 | This repo contains the free assets for running [openage](https://github.com/SFTtech/openage). They will eventually replace the sprites and sounds used in Age of Empires I, Age of Empires II and Star Wars: Galactic Battlegrounds. 5 | 6 | 7 | License 8 | ------- 9 | 10 | Data in this repository is licensed under the 11 | [Creative Commons Attribution-ShareAlike 4.0 International License](http://creativecommons.org/licenses/by-sa/4.0/) 12 | or any later version. 13 | 14 | ![CC-BY-SA](http://i.creativecommons.org/l/by-sa/4.0/88x31.png) 15 | 16 | Code in this repository is licensed under the [GNU GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html) 17 | or any later version. 18 | 19 | For further information and the author list, see [copying.md](copying.md). 20 | 21 | 22 | Contributing 23 | ============ 24 | 25 | Guides for creation of assets can be found [in our documentation](https://github.com/SFTtech/openage-modding). 26 | 27 | As the files do not create them themselves, unfortunately you have to help out. 28 | grab your favorite program and start creating or improving media files! 29 | 30 | Software suggestions: 31 | 32 | **2D Assets** 33 | 34 | * [Krita](https://krita.org/): great out-of-the-box image manipulation and drawing tool 35 | * [GIMP](https://www.gimp.org/): swiss army knife of image editing with loads of plugins and extensions available 36 | * [pillow](https://pillow.readthedocs.io/en/stable/installation.html): image manipulation for python scripts 37 | 38 | **3D Assets** 39 | 40 | * [blender](https://www.blender.org/): 3D modeling, animating and rendering 41 | 42 | **Audio** 43 | 44 | * [audacity](https://www.audacityteam.org/): audio editing and recording 45 | * [Ardour](http://ardour.org/): audio recording, editing and mixing 46 | * [LMMS](https://lmms.io/): music and soundtrack production (midi only) 47 | 48 | You should also check out [our modding repository](https://github.com/SFTtech/openage-modding) for custom tools and scripts. 49 | 50 | Contact 51 | ======= 52 | 53 | If you have the desire to perform semi-human interaction, 54 | join our **Matrix** or **IRC** chatroom! 55 | 56 | * [`#sfttech:matrix.org`](https://riot.im/app/#/room/#sfttech:matrix.org) 57 | * [`irc.freenode.net #sfttech`](https://webchat.freenode.net/?channels=sfttech) 58 | 59 | Do not hesitate to ping and insult us, we might not see your message otherwise. 60 | 61 | Of course, create [issues](https://github.com/SFTtech/openage-data/issues) 62 | and [pull requests](https://github.com/SFTtech/openage-data/pulls) 63 | for reporting or even changing things. 64 | -------------------------------------------------------------------------------- /copying.md: -------------------------------------------------------------------------------- 1 | Any file in this project that doesn't state otherwise, and isn't listed as an 2 | exception below, is Copyright 2013-2017 The openage authors, and licensed 3 | under a [Creative Commons Attribution-ShareAlike 4.0 International License](http://creativecommons.org/licenses/by-sa/4.0/) 4 | or any later version. Code in this repository is licensed 5 | under the [GNU GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html) or later. 6 | 7 | ![CC-BY-SA](http://i.creativecommons.org/l/by-sa/4.0/88x31.png) 8 | ![GPLv3](https://www.gnu.org/graphics/gplv3-88x31.png) 9 | 10 | 11 | _the openage authors_ are: 12 | 13 | | Full name | aliases | E-Mail | 14 | |--------------------------------|------------------------------|-----------------------------------------------| 15 | | Jonas Jelten | TheJJ | jj à sft dawt mx | 16 | | Martin Castillo | castilma | castilma à uni-bremen dawt de | 17 | | Elias Hoigstvedt | CapsAdmin | eliashogstvedt à gmail dawt com | 18 | | Wilco Kusee | detrumi | wilcokusee à gmail dawt com | 19 | 20 | 21 | If you're a first-time commiter, add yourself to the above list. This is not 22 | just for legal reasons, but also to keep an overview of all those nicknames. 23 | 24 | If your info is missing, wrong, or you want it to be removed for whatever 25 | reason, please [contact us](README.md#contact). 26 | 27 | A full list of all openage-data authors ("contributors") can also be determined 28 | from the VCS, e.g. via `git shortlog -sne`, or conveniently looked up on 29 | [the GitHub web interface](https://github.com/SFTtech/openage-data/graphs/contributors). 30 | 31 | Details on individual authorships of files can be obtained via the VCS, 32 | e.g. via `git blame`, or the GitHub web interface. 33 | 34 | This program is distributed in the hope that it will be useful, 35 | but WITHOUT ANY WARRANTY; without even the implied warranty of 36 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 37 | GNU General Public License Version 3 for more details. 38 | 39 | If you wish to include a file from the openage-data repository in your project, 40 | make sure to include all required legal info. The easiest way to do this would probably 41 | be to include a copy of this file (`copying.md`), and to leave the file's 42 | copyright header untouched. 43 | 44 | In addition to this file, to prevent legal caveats, every source file *must* 45 | include a header. 46 | 47 | **openage-data native** source files, that is, files that were created by 48 | _the openage authors_ in this repo, require the following one-line header, 49 | preferrably in the first line, as a comment: 50 | 51 | Copyright 20XX-20YY the openage authors. See copying.md for legal info. 52 | 53 | `20XX` is the year when the file was created, and `20YY` is the year when the 54 | file was last edited. When editing a file, make sure the last-modification year 55 | is still correct. 56 | 57 | Notes about this file: 58 | It was initially designed for [openage](https://github.com/SFTtech/openage/blob/master/copying.md) 59 | but has been adapted for the `openage-data` repository. 60 | -------------------------------------------------------------------------------- /data/aiscript/.lol: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SFTtech/openage-data/7a1beff0533083faf46ebfc847b3469101f3537e/data/aiscript/.lol -------------------------------------------------------------------------------- /data/blending/.lol: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SFTtech/openage-data/7a1beff0533083faf46ebfc847b3469101f3537e/data/blending/.lol -------------------------------------------------------------------------------- /data/game/.lol: 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