├── .flake8 ├── .gitattributes ├── .github └── workflows │ └── build.yml ├── .gitignore ├── .vscode ├── extensions.json ├── settings.json └── tasks.json ├── LICENSE ├── README.md ├── assets └── objdiff.png ├── config └── SB4E01 │ ├── build.sha1 │ ├── config.yml │ ├── ldscript.lcf │ ├── splits.txt │ └── symbols.txt ├── configure.py ├── docs ├── comment_section.md ├── common_bss.md ├── dependencies.md ├── getting_started.md ├── github_actions.md ├── images │ ├── github_actions_secrets.png │ ├── github_build_repo_create.png │ ├── github_build_repo_packages.png │ ├── github_package_settings.png │ └── github_package_settings_access.png ├── splits.md └── symbols.md ├── include └── Game │ ├── LiveActor │ ├── ActorActionKeeper.hpp │ ├── ActorLightCtrl.hpp │ ├── ActorStateBase.hpp │ ├── ActorStateKeeper.hpp │ ├── Binder.hpp │ ├── HitSensor.hpp │ ├── HitSensorInfo.hpp │ ├── HitSensorKeeper.hpp │ ├── LiveActor.hpp │ ├── LiveActorFlag.hpp │ ├── LiveActorGroup.hpp │ ├── LiveActorGroupArray.hpp │ ├── LodCtrl.hpp │ ├── ModelObj.hpp │ ├── Nerve.hpp │ ├── RailRider.hpp │ ├── SensorGroup.hpp │ ├── SensorHitChecker.hpp │ ├── Spine.hpp │ └── ViewGroupCtrl.hpp │ ├── Map │ ├── BezierRail.hpp │ ├── CollisionCode.hpp │ ├── HitInfo.hpp │ ├── RailGraph.hpp │ ├── RailGraphEdge.hpp │ ├── RailGraphIter.hpp │ ├── RailGraphNode.hpp │ ├── RailPart.hpp │ ├── StageSwitch.hpp │ ├── SwitchSynchronizer.hpp │ └── SwitchWatcher.hpp │ ├── NameObj │ ├── MovementOnOffGroupHolder.hpp │ ├── NameObj.hpp │ ├── NameObjAdaptor.hpp │ ├── NameObjCategoryList.hpp │ ├── NameObjGroup.hpp │ ├── NameObjHolder.hpp │ └── NameObjRegister.hpp │ ├── Scene │ ├── SceneNameObjMovementController.hpp │ └── SceneObjHolder.hpp │ ├── Singleton.hpp │ ├── System │ ├── GalaxyStatusAccessor.hpp │ ├── GameSystem.hpp │ ├── NerveExecutor.hpp │ ├── ResourceInfo.hpp │ └── ScenarioDataParser.hpp │ ├── Util.hpp │ └── Util │ ├── ActorInitUtil.hpp │ ├── ActorMovementUtil.hpp │ ├── ActorSensorUtil.hpp │ ├── ActorShadowUtil.hpp │ ├── Array.hpp │ ├── CameraUtil.hpp │ ├── DemoUtil.hpp │ ├── FileUtil.hpp │ ├── Functor.hpp │ ├── HashUtil.hpp │ ├── JMapIdInfo.hpp │ ├── JMapInfo.hpp │ ├── JMapLinkInfo.hpp │ ├── JMapUtil.hpp │ ├── JointUtil.hpp │ ├── LiveActorUtil.hpp │ ├── MathUtil.hpp │ ├── ModelUtil.hpp │ ├── MtxUtil.hpp │ ├── ObjUtil.hpp │ ├── SceneUtil.hpp │ ├── StarPointerUtil.hpp │ ├── StringUtil.hpp │ └── VectorUtil.hpp ├── libs ├── JSystem │ ├── JGeometry.hpp │ ├── JKernel │ │ ├── JKRArchive.hpp │ │ ├── JKRDisposer.hpp │ │ └── JKRFileLoader.hpp │ ├── JMath.hpp │ └── JSUpport │ │ └── JSUList.hpp ├── MSL_C │ ├── ansi_parms.h │ ├── cmath │ ├── cstddef │ ├── cstdio │ ├── cstring │ ├── new │ └── size_t.h ├── RVL_SDK │ ├── private │ │ └── flipper.h │ ├── revolution.h │ └── revolution │ │ ├── dvd.h │ │ ├── gx │ │ ├── GXEnum.h │ │ └── GXStruct.h │ │ ├── mem.h │ │ ├── mem │ │ └── allocator.h │ │ ├── mtx │ │ ├── mtx.h │ │ └── vec.h │ │ ├── os.h │ │ ├── os │ │ ├── OSFont.h │ │ ├── OSRtc.h │ │ └── OSUtf.h │ │ └── types.h ├── Runtime │ ├── NMWException.h │ ├── __mem.h │ ├── __ppc_eabi_init.h │ └── __ppc_eabi_linker.h └── nw4r │ ├── lyt │ ├── animation.h │ ├── common.h │ ├── group.h │ ├── layout.h │ ├── pane.h │ ├── resources.h │ ├── types.h │ └── util.h │ ├── math │ └── types.h │ ├── misc.h │ └── ut │ ├── CharStrmReader.h │ ├── CharWriter.h │ ├── Color.h │ ├── LinkList.h │ ├── Rect.h │ ├── RuntimeTypeInfo.h │ ├── TagProcessorBase.h │ ├── TextWriterBase.h │ ├── binaryFileFormat.h │ └── inlines.h ├── orig └── SB4E01 │ └── .gitkeep ├── src ├── Game │ ├── LiveActor │ │ ├── ActorStateKeeper.cpp │ │ ├── HitSensor.cpp │ │ ├── HitSensorInfo.cpp │ │ ├── HitSensorKeeper.cpp │ │ ├── LiveActor.cpp │ │ ├── LiveActorFlag.cpp │ │ ├── LiveActorGroup.cpp │ │ ├── LiveActorGroupArray.cpp │ │ ├── LodCtrl.cpp │ │ ├── RailRider.cpp │ │ └── Spine.cpp │ ├── Map │ │ ├── CollisionCode.cpp │ │ ├── RailGraph.cpp │ │ ├── RailGraphEdge.cpp │ │ ├── RailGraphIter.cpp │ │ ├── RailGraphNode.cpp │ │ ├── RailPart.cpp │ │ ├── StageSwitch.cpp │ │ ├── SwitchSynchronizer.cpp │ │ └── SwitchWatcher.cpp │ ├── NameObj │ │ ├── MovementOnOffGroupHolder.cpp │ │ ├── NameObj.cpp │ │ ├── NameObjAdaptor.cpp │ │ ├── NameObjCategoryList.cpp │ │ ├── NameObjGroup.cpp │ │ ├── NameObjHolder.cpp │ │ └── NameObjRegister.cpp │ ├── System │ │ ├── NerveExecutor.cpp │ │ ├── ResourceInfo.cpp │ │ └── ScenarioDataParser.cpp │ └── Util │ │ ├── ActorInitUtil.cpp │ │ ├── ActorSensorUtil.cpp │ │ ├── JMapUtil.cpp │ │ ├── LiveActorUtil.cpp │ │ ├── MathUtil.cpp │ │ └── MtxUtil.cpp ├── RVL_SDK │ └── os │ │ └── OSFont.c ├── Runtime │ ├── Gecko_ExceptionPPC.cpp │ ├── __mem.c │ ├── __va_arg.c │ ├── ptmf.c │ └── runtime.c └── nw4r │ ├── lyt │ ├── lyt_group.cpp │ └── lyt_layout.cpp │ └── ut │ ├── ut_CharStrmReader.cpp │ ├── ut_LinkList.cpp │ ├── ut_TagProcessorBase.cpp │ └── ut_binaryFileFormat.cpp └── tools ├── __init__.py ├── decompctx.py ├── download_tool.py ├── ninja_syntax.py ├── project.py ├── transform_dep.py └── upload_progress.py /.flake8: 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