├── .gitignore ├── .vsconfig ├── Assembly-CSharp.csproj ├── Assembly-CSharp.csproj.user ├── Assets ├── Demigiant.meta ├── Demigiant │ ├── DOTween.meta │ └── DOTween │ │ ├── DOTween.XML │ │ ├── DOTween.XML.meta │ │ ├── DOTween.dll │ │ ├── DOTween.dll.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ ├── DOTweenEditor.XML │ │ ├── DOTweenEditor.XML.meta │ │ ├── DOTweenEditor.dll │ │ ├── DOTweenEditor.dll.meta │ │ ├── Imgs.meta │ │ └── Imgs │ │ │ ├── DOTweenIcon.png │ │ │ ├── DOTweenIcon.png.meta │ │ │ ├── Footer.png │ │ │ ├── Footer.png.meta │ │ │ ├── Footer_dark.png │ │ │ ├── Footer_dark.png.meta │ │ │ ├── Header.jpg │ │ │ └── Header.jpg.meta │ │ ├── Modules.meta │ │ ├── Modules │ │ ├── DOTweenModuleAudio.cs │ │ ├── DOTweenModuleAudio.cs.meta │ │ ├── DOTweenModulePhysics.cs │ │ ├── DOTweenModulePhysics.cs.meta │ │ ├── DOTweenModulePhysics2D.cs │ │ ├── DOTweenModulePhysics2D.cs.meta │ │ ├── DOTweenModuleSprite.cs │ │ ├── DOTweenModuleSprite.cs.meta │ │ ├── DOTweenModuleUI.cs │ │ ├── DOTweenModuleUI.cs.meta │ │ ├── DOTweenModuleUnityVersion.cs │ │ ├── DOTweenModuleUnityVersion.cs.meta │ │ ├── DOTweenModuleUtils.cs │ │ └── DOTweenModuleUtils.cs.meta │ │ ├── readme.txt │ │ └── readme.txt.meta ├── JsonDotNet.meta ├── JsonDotNet │ ├── Assemblies.meta │ └── Assemblies │ │ ├── AOT.meta │ │ ├── AOT │ │ ├── Newtonsoft.Json.XML │ │ ├── Newtonsoft.Json.XML.meta │ │ ├── Newtonsoft.Json.dll │ │ └── Newtonsoft.Json.dll.meta │ │ ├── Standalone.meta │ │ ├── Standalone │ │ ├── Newtonsoft.Json.XML │ │ ├── Newtonsoft.Json.XML.meta │ │ ├── Newtonsoft.Json.dll │ │ └── Newtonsoft.Json.dll.meta │ │ ├── Windows.meta │ │ └── Windows │ │ ├── Newtonsoft.Json.XML │ │ ├── Newtonsoft.Json.XML.meta │ │ ├── Newtonsoft.Json.dll │ │ └── Newtonsoft.Json.dll.meta ├── Resources.meta ├── Resources │ ├── DOTweenSettings.asset │ ├── DOTweenSettings.asset.meta │ ├── Materials.meta │ └── Materials │ │ ├── AnchorSpace.mat │ │ ├── AnchorSpace.mat.meta │ │ ├── CellSpace.mat │ │ ├── CellSpace.mat.meta │ │ ├── CellSpaceBoundary.mat │ │ ├── CellSpaceBoundary.mat.meta │ │ ├── ConnectionSpace.mat │ │ ├── ConnectionSpace.mat.meta │ │ ├── GeneralSpace.mat │ │ ├── GeneralSpace.mat.meta │ │ ├── STEM_CullOFF.shader │ │ ├── STEM_CullOFF.shader.meta │ │ ├── STEM_CullOn.shader │ │ ├── STEM_CullOn.shader.meta │ │ ├── STEM_GL.shader │ │ ├── STEM_GL.shader.meta │ │ ├── STEM_OutLine.shader │ │ ├── STEM_OutLine.shader.meta │ │ ├── SelectedObject.mat │ │ ├── SelectedObject.mat.meta │ │ ├── State.mat │ │ ├── State.mat.meta │ │ ├── TransitionSpace.mat │ │ ├── TransitionSpace.mat.meta │ │ ├── stem_preset.meta │ │ └── stem_preset │ │ ├── CellSpaceBoundary_backup.mat │ │ ├── CellSpaceBoundary_backup.mat.meta │ │ ├── CellSpace_backup.mat │ │ ├── CellSpace_backup.mat.meta │ │ ├── GeneralSpace_backup.mat │ │ ├── GeneralSpace_backup.mat.meta │ │ ├── SelectedObject_backup.mat │ │ ├── SelectedObject_backup.mat.meta │ │ ├── State_backup.mat │ │ ├── State_backup.mat.meta │ │ ├── TransitionSpace_backup.mat │ │ └── TransitionSpace_backup.mat.meta ├── Scenes.meta ├── Scenes │ ├── DrawingPath.unity │ ├── DrawingPath.unity.meta │ ├── Main-VerA.unity │ └── Main-VerA.unity.meta ├── Scripts.meta ├── Scripts │ ├── Combining.cs │ ├── Combining.cs.meta │ ├── CommonNames.cs │ ├── CommonNames.cs.meta │ ├── CommonTree.cs │ ├── CommonTree.cs.meta │ ├── Controller.meta │ ├── Controller │ │ ├── CameraController.cs │ │ ├── CameraController.cs.meta │ │ ├── InputControl.cs │ │ ├── InputControl.cs.meta │ │ ├── MakeCenter.cs │ │ ├── MakeCenter.cs.meta │ │ ├── TransSphere.mat │ │ └── TransSphere.mat.meta │ ├── Debug.meta │ ├── Debug │ │ ├── CommonObjs.cs │ │ ├── CommonObjs.cs.meta │ │ ├── QuickParser.cs │ │ ├── QuickParser.cs.meta │ │ ├── TextureCoord.cs │ │ └── TextureCoord.cs.meta │ ├── FindPath.meta │ ├── FindPath │ │ ├── PathFinder.cs │ │ └── PathFinder.cs.meta │ ├── FlyCamera.cs │ ├── FlyCamera.cs.meta │ ├── Ignition.cs │ ├── Ignition.cs.meta │ ├── OrthoChanger.cs │ ├── OrthoChanger.cs.meta │ ├── Poly2Mesh.meta │ ├── Poly2Mesh │ │ ├── Poly2Mesh.cs │ │ ├── Poly2Mesh.cs.meta │ │ ├── Poly2Tri.meta │ │ └── Poly2Tri │ │ │ ├── AUTHORS.txt │ │ │ ├── AUTHORS.txt.meta │ │ │ ├── LICENSE.txt │ │ │ ├── LICENSE.txt.meta │ │ │ ├── Triangulation.meta │ │ │ ├── Triangulation │ │ │ ├── Delaunay.meta │ │ │ ├── Delaunay │ │ │ │ ├── DelaunayTriangle.cs │ │ │ │ ├── DelaunayTriangle.cs.meta │ │ │ │ ├── Sweep.meta │ │ │ │ └── Sweep │ │ │ │ │ ├── AdvancingFront.cs │ │ │ │ │ ├── AdvancingFront.cs.meta │ │ │ │ │ ├── AdvancingFrontNode.cs │ │ │ │ │ ├── AdvancingFrontNode.cs.meta │ │ │ │ │ ├── DTSweep.cs │ │ │ │ │ ├── DTSweep.cs.meta │ │ │ │ │ ├── DTSweepBasin.cs │ │ │ │ │ ├── DTSweepBasin.cs.meta │ │ │ │ │ ├── DTSweepConstraint.cs │ │ │ │ │ ├── DTSweepConstraint.cs.meta │ │ │ │ │ ├── DTSweepContext.cs │ │ │ │ │ ├── DTSweepContext.cs.meta │ │ │ │ │ ├── DTSweepDebugContext.cs │ │ │ │ │ ├── DTSweepDebugContext.cs.meta │ │ │ │ │ ├── DTSweepEdgeEvent.cs │ │ │ │ │ ├── DTSweepEdgeEvent.cs.meta │ │ │ │ │ ├── DTSweepPointComparator.cs │ │ │ │ │ ├── DTSweepPointComparator.cs.meta │ │ │ │ │ ├── PointOnEdgeException.cs │ │ │ │ │ └── PointOnEdgeException.cs.meta │ │ │ ├── ITriangulatable.cs │ │ │ ├── ITriangulatable.cs.meta │ │ │ ├── Orientation.cs │ │ │ ├── Orientation.cs.meta │ │ │ ├── Polygon.meta │ │ │ ├── Polygon │ │ │ │ ├── Contour.cs │ │ │ │ ├── Contour.cs.meta │ │ │ │ ├── Polygon.cs │ │ │ │ ├── Polygon.cs.meta │ │ │ │ ├── PolygonPoint.cs │ │ │ │ ├── PolygonPoint.cs.meta │ │ │ │ ├── PolygonSet.cs │ │ │ │ ├── PolygonSet.cs.meta │ │ │ │ ├── PolygonUtil.cs │ │ │ │ └── PolygonUtil.cs.meta │ │ │ ├── Sets.meta │ │ │ ├── Sets │ │ │ │ ├── ConstrainedPointSet.cs │ │ │ │ ├── ConstrainedPointSet.cs.meta │ │ │ │ ├── PointSet.cs │ │ │ │ └── PointSet.cs.meta │ │ │ ├── TriangulationAlgorithm.cs │ │ │ ├── TriangulationAlgorithm.cs.meta │ │ │ ├── TriangulationConstraint.cs │ │ │ ├── TriangulationConstraint.cs.meta │ │ │ ├── TriangulationContext.cs │ │ │ ├── TriangulationContext.cs.meta │ │ │ ├── TriangulationDebugContext.cs │ │ │ ├── TriangulationDebugContext.cs.meta │ │ │ ├── TriangulationMode.cs │ │ │ ├── TriangulationMode.cs.meta │ │ │ ├── TriangulationPoint.cs │ │ │ ├── TriangulationPoint.cs.meta │ │ │ ├── Util.meta │ │ │ └── Util │ │ │ │ ├── PointGenerator.cs │ │ │ │ ├── PointGenerator.cs.meta │ │ │ │ ├── PolygonGenerator.cs │ │ │ │ ├── PolygonGenerator.cs.meta │ │ │ │ ├── TriangulationUtil.cs │ │ │ │ └── TriangulationUtil.cs.meta │ │ │ ├── Utility.meta │ │ │ └── Utility │ │ │ ├── FixedArray3.cs │ │ │ ├── FixedArray3.cs.meta │ │ │ ├── FixedBitArray3.cs │ │ │ ├── FixedBitArray3.cs.meta │ │ │ ├── MathUtil.cs │ │ │ ├── MathUtil.cs.meta │ │ │ ├── Point2D.cs │ │ │ ├── Point2D.cs.meta │ │ │ ├── Point2DList.cs │ │ │ ├── Point2DList.cs.meta │ │ │ ├── Rect2D.cs │ │ │ └── Rect2D.cs.meta │ ├── PosBasedEntity.cs │ ├── PosBasedEntity.cs.meta │ ├── SelectionBox.meta │ ├── SelectionBox │ │ ├── Code.meta │ │ ├── Code │ │ │ ├── IndoorGmlSelectable.cs │ │ │ ├── IndoorGmlSelectable.cs.meta │ │ │ ├── UnityEngine.UI.Extensions NameSpace.meta │ │ │ └── UnityEngine.UI.Extensions NameSpace │ │ │ │ ├── IBoxSelectable.cs │ │ │ │ ├── IBoxSelectable.cs.meta │ │ │ │ ├── SelectionBox.cs │ │ │ │ └── SelectionBox.cs.meta │ │ ├── Selection Box Test.unity │ │ └── Selection Box Test.unity.meta │ ├── SendAndReceive.cs │ ├── SendAndReceive.cs.meta │ ├── SimpleParserIndoorGML.cs │ ├── SimpleParserIndoorGML.cs.meta │ ├── SimpleRotate.cs │ ├── SimpleRotate.cs.meta │ ├── StreamString.cs │ ├── StreamString.cs.meta │ ├── ViewDrag.cs │ ├── ViewDrag.cs.meta │ ├── ViewRotate.cs │ └── ViewRotate.cs.meta ├── StandaloneFileBrowser.meta ├── StandaloneFileBrowser │ ├── IStandaloneFileBrowser.cs │ ├── IStandaloneFileBrowser.cs.meta │ ├── Plugins.meta │ ├── Plugins │ │ ├── Linux.meta │ │ ├── Linux │ │ │ ├── x86_64.meta │ │ │ └── x86_64 │ │ │ │ ├── libStandaloneFileBrowser.so │ │ │ │ └── libStandaloneFileBrowser.so.meta │ │ ├── Ookii.Dialogs.dll │ │ ├── Ookii.Dialogs.dll.meta │ │ ├── StandaloneFileBrowser.bundle.meta │ │ ├── StandaloneFileBrowser.bundle │ │ │ ├── Contents.meta │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ ├── Info.plist.meta │ │ │ │ ├── MacOS.meta │ │ │ │ └── MacOS │ │ │ │ ├── StandaloneFileBrowser │ │ │ │ └── StandaloneFileBrowser.meta │ │ ├── StandaloneFileBrowser.jslib │ │ ├── StandaloneFileBrowser.jslib.meta │ │ ├── System.Windows.Forms.dll │ │ └── System.Windows.Forms.dll.meta │ ├── StandaloneFileBrowser.cs │ ├── StandaloneFileBrowser.cs.meta │ ├── StandaloneFileBrowserEditor.cs │ ├── StandaloneFileBrowserEditor.cs.meta │ ├── StandaloneFileBrowserLinux.cs │ ├── StandaloneFileBrowserLinux.cs.meta │ ├── StandaloneFileBrowserMac.cs │ ├── StandaloneFileBrowserMac.cs.meta │ ├── StandaloneFileBrowserWindows.cs │ └── StandaloneFileBrowserWindows.cs.meta ├── TextMesh Pro.meta └── TextMesh Pro │ ├── Documentation.meta │ ├── Documentation │ ├── TextMesh Pro User Guide 2016.pdf │ └── TextMesh Pro User Guide 2016.pdf.meta │ ├── Resources.meta │ ├── Resources │ ├── Fonts & Materials.meta │ ├── Fonts & Materials │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ ├── LiberationSans SDF - Outline.mat │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ ├── LiberationSans SDF.asset │ │ └── LiberationSans SDF.asset.meta │ ├── LineBreaking Following Characters.txt │ ├── LineBreaking Following Characters.txt.meta │ ├── LineBreaking Leading Characters.txt │ ├── LineBreaking Leading Characters.txt.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ ├── TMP_Bitmap-Mobile.shader │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_Bitmap.shader │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF Overlay.shader │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ ├── TMP_SDF-Mobile.shader │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMP_SDF.shader │ │ ├── TMP_SDF.shader.meta │ │ ├── TMP_Sprite.shader │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro.cginc │ │ ├── TMPro.cginc.meta │ │ ├── TMPro_Properties.cginc │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMPro_Surface.cginc │ │ └── TMPro_Surface.cginc.meta │ ├── Sprite Assets.meta │ ├── Sprite Assets │ │ ├── EmojiOne.asset │ │ └── EmojiOne.asset.meta │ ├── Style Sheets.meta │ ├── Style Sheets │ │ ├── Default Style Sheet.asset │ │ └── Default Style Sheet.asset.meta │ ├── TMP Settings.asset │ └── TMP Settings.asset.meta │ ├── Sprites.meta │ └── Sprites │ ├── EmojiOne Attribution.txt │ ├── EmojiOne Attribution.txt.meta │ ├── EmojiOne.json │ ├── EmojiOne.json.meta │ ├── EmojiOne.png │ └── EmojiOne.png.meta ├── Compiled ├── Inviewer-Desktop.exe ├── Inviewer-Desktop_Data │ ├── Managed │ │ ├── Accessibility.dll │ │ ├── Assembly-CSharp.dll │ │ ├── DOTween.dll │ │ ├── Mono.Data.Sqlite.dll │ │ ├── Mono.Posix.dll │ │ ├── Mono.Security.dll │ │ ├── Mono.WebBrowser.dll │ │ ├── Newtonsoft.Json.dll │ │ ├── Novell.Directory.Ldap.dll │ │ ├── Ookii.Dialogs.dll │ │ ├── System.ComponentModel.DataAnnotations.dll │ │ ├── System.Configuration.dll │ │ ├── System.Core.dll │ │ ├── System.Data.dll │ │ ├── System.Design.dll │ │ ├── System.DirectoryServices.dll │ │ ├── System.Drawing.Design.dll │ │ ├── System.Drawing.dll │ │ ├── System.EnterpriseServices.dll │ │ ├── System.Numerics.dll │ │ ├── System.Runtime.Serialization.Formatters.Soap.dll │ │ ├── System.Runtime.Serialization.dll │ │ ├── System.Security.dll │ │ ├── System.ServiceModel.Internals.dll │ │ ├── System.Transactions.dll │ │ ├── System.Web.ApplicationServices.dll │ │ ├── System.Web.Services.dll │ │ ├── System.Web.dll │ │ ├── System.Windows.Forms.dll │ │ ├── System.Xml.Linq.dll │ │ ├── System.Xml.dll │ │ ├── System.dll │ │ ├── Unity.Analytics.DataPrivacy.dll │ │ ├── Unity.ProBuilder.KdTree.dll │ │ ├── Unity.ProBuilder.Poly2Tri.dll │ │ ├── Unity.ProBuilder.Stl.dll │ │ ├── Unity.ProBuilder.dll │ │ ├── Unity.TextMeshPro.dll │ │ ├── UnityEngine.AIModule.dll │ │ ├── UnityEngine.ARModule.dll │ │ ├── UnityEngine.AccessibilityModule.dll │ │ ├── UnityEngine.Advertisements.dll │ │ ├── UnityEngine.AnimationModule.dll │ │ ├── UnityEngine.AssetBundleModule.dll │ │ ├── UnityEngine.AudioModule.dll │ │ ├── UnityEngine.BaselibModule.dll │ │ ├── UnityEngine.ClothModule.dll │ │ ├── UnityEngine.ClusterInputModule.dll │ │ ├── UnityEngine.ClusterRendererModule.dll │ │ ├── UnityEngine.CoreModule.dll │ │ ├── UnityEngine.CrashReportingModule.dll │ │ ├── UnityEngine.DirectorModule.dll │ │ ├── UnityEngine.FileSystemHttpModule.dll │ │ ├── UnityEngine.GameCenterModule.dll │ │ ├── UnityEngine.GridModule.dll │ │ ├── UnityEngine.HotReloadModule.dll │ │ ├── UnityEngine.IMGUIModule.dll │ │ ├── UnityEngine.ImageConversionModule.dll │ │ ├── UnityEngine.InputModule.dll │ │ ├── UnityEngine.JSONSerializeModule.dll │ │ ├── UnityEngine.LocalizationModule.dll │ │ ├── UnityEngine.Networking.dll │ │ ├── UnityEngine.ParticleSystemModule.dll │ │ ├── UnityEngine.PerformanceReportingModule.dll │ │ ├── UnityEngine.Physics2DModule.dll │ │ ├── UnityEngine.PhysicsModule.dll │ │ ├── UnityEngine.ProfilerModule.dll │ │ ├── UnityEngine.ScreenCaptureModule.dll │ │ ├── UnityEngine.SharedInternalsModule.dll │ │ ├── UnityEngine.SpatialTracking.dll │ │ ├── UnityEngine.SpriteMaskModule.dll │ │ ├── UnityEngine.SpriteShapeModule.dll │ │ ├── UnityEngine.StreamingModule.dll │ │ ├── UnityEngine.StyleSheetsModule.dll │ │ ├── UnityEngine.SubstanceModule.dll │ │ ├── UnityEngine.TLSModule.dll │ │ ├── UnityEngine.TerrainModule.dll │ │ ├── UnityEngine.TerrainPhysicsModule.dll │ │ ├── UnityEngine.TextCoreModule.dll │ │ ├── UnityEngine.TextRenderingModule.dll │ │ ├── UnityEngine.TilemapModule.dll │ │ ├── UnityEngine.Timeline.dll │ │ ├── UnityEngine.TimelineModule.dll │ │ ├── UnityEngine.UI.dll │ │ ├── UnityEngine.UIElementsModule.dll │ │ ├── UnityEngine.UIModule.dll │ │ ├── UnityEngine.UNETModule.dll │ │ ├── UnityEngine.UmbraModule.dll │ │ ├── UnityEngine.UnityAnalyticsModule.dll │ │ ├── UnityEngine.UnityConnectModule.dll │ │ ├── UnityEngine.UnityTestProtocolModule.dll │ │ ├── UnityEngine.UnityWebRequestAssetBundleModule.dll │ │ ├── UnityEngine.UnityWebRequestAudioModule.dll │ │ ├── UnityEngine.UnityWebRequestModule.dll │ │ ├── UnityEngine.UnityWebRequestTextureModule.dll │ │ ├── UnityEngine.UnityWebRequestWWWModule.dll │ │ ├── UnityEngine.VFXModule.dll │ │ ├── UnityEngine.VRModule.dll │ │ ├── UnityEngine.VehiclesModule.dll │ │ ├── UnityEngine.VideoModule.dll │ │ ├── UnityEngine.WindModule.dll │ │ ├── UnityEngine.XRModule.dll │ │ ├── UnityEngine.dll │ │ └── mscorlib.dll │ ├── Resources │ │ ├── unity default resources │ │ └── unity_builtin_extra │ ├── app.info │ ├── boot.config │ ├── globalgamemanagers │ ├── globalgamemanagers.assets │ ├── level0 │ ├── level0.resS │ ├── resources.assets │ ├── resources.assets.resS │ ├── sharedassets0.assets │ └── sharedassets0.assets.resS ├── InviewerDesktopGUI.exe ├── InviewerDesktopGUI.exe.config ├── InviewerDesktopGUI.pdb ├── MonoBleedingEdge │ ├── EmbedRuntime │ │ ├── MonoPosixHelper.dll │ │ └── mono-2.0-bdwgc.dll │ └── etc │ │ └── mono │ │ ├── 2.0 │ │ ├── Browsers │ │ │ └── Compat.browser │ │ ├── DefaultWsdlHelpGenerator.aspx │ │ ├── machine.config │ │ ├── settings.map │ │ └── web.config │ │ ├── 4.0 │ │ ├── Browsers │ │ │ └── Compat.browser │ │ ├── DefaultWsdlHelpGenerator.aspx │ │ ├── machine.config │ │ ├── settings.map │ │ └── web.config │ │ ├── 4.5 │ │ ├── Browsers │ │ │ └── Compat.browser │ │ ├── DefaultWsdlHelpGenerator.aspx │ │ ├── machine.config │ │ ├── settings.map │ │ └── web.config │ │ ├── browscap.ini │ │ ├── config │ │ └── mconfig │ │ └── config.xml ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb ├── Newtonsoft.Json.xml ├── UnityCrashHandler64.exe ├── UnityPlayer.dll └── WinPixEventRuntime.dll ├── InViewer-Desktop-master.sln ├── InViewer-Desktop.sln ├── LICENSE.txt ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Packages │ └── com.unity.probuilder │ │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset └── VFXManager.asset ├── README.md └── _GUI ├── InviewerDesktopGUI.sln ├── InviewerDesktopGUI ├── App.config ├── CellPropertiesForm.Designer.cs ├── CellPropertiesForm.cs ├── CellPropertiesForm.resx ├── CommonNames.cs ├── CommonTree.cs ├── Icons │ ├── icon_corner.png │ ├── icon_fit.png │ ├── icon_open.png │ ├── icon_orthogonal.png │ ├── icon_query.png │ ├── icon_view_front.png │ ├── icon_view_rotate.png │ ├── icon_view_side.png │ └── icon_view_top.png ├── IndoorGMLViewerForm.Designer.cs ├── IndoorGMLViewerForm.cs ├── IndoorGMLViewerForm.resx ├── InviewerDesktopGUI.csproj ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── StreamString.cs ├── bin │ ├── Debug │ │ ├── InviewerDesktopGUI.exe │ │ ├── InviewerDesktopGUI.exe.config │ │ ├── InviewerDesktopGUI.pdb │ │ ├── Newtonsoft.Json.dll │ │ ├── Newtonsoft.Json.pdb │ │ └── Newtonsoft.Json.xml │ └── Release │ │ ├── InviewerDesktopGUI.exe │ │ ├── InviewerDesktopGUI.exe.config │ │ ├── InviewerDesktopGUI.pdb │ │ ├── Newtonsoft.Json.dll │ │ ├── Newtonsoft.Json.pdb │ │ └── Newtonsoft.Json.xml └── packages.config └── packages └── Newtonsoft.Json.12.0.1 ├── .signature.p7s ├── LICENSE.md ├── Newtonsoft.Json.12.0.1.nupkg └── lib ├── net20 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml ├── net35 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml ├── net40 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml ├── net45 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml ├── netstandard1.0 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml ├── netstandard1.3 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml ├── netstandard2.0 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml ├── portable-net40+sl5+win8+wp8+wpa81 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml └── portable-net45+win8+wp8+wpa81 ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb └── Newtonsoft.Json.xml /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | [Ll]ogs/ 7 | [Bb]uild/ 8 | 9 | # Never ignore Asset meta data 10 | ![Aa]ssets/**/*.meta 11 | 12 | # Uncomment this line if you wish to ignore the asset store tools plugin 13 | # [Aa]ssets/AssetStoreTools* 14 | 15 | # Visual Studio cache directory 16 | .vs/ 17 | 18 | # Gradle cache directory 19 | .gradle/ 20 | 21 | # Unity3D generated meta files 22 | *.pidb.meta 23 | *.pdb.meta 24 | *.mdb.meta 25 | 26 | # Unity3D generated file on crash reports 27 | sysinfo.txt 28 | 29 | # Builds 30 | *.apk 31 | *.unitypackage 32 | 33 | # Crashlytics generated file 34 | crashlytics-build.properties 35 | -------------------------------------------------------------------------------- /.vsconfig: -------------------------------------------------------------------------------- 1 | { 2 | "version": "1.0", 3 | "components": [ 4 | "Microsoft.VisualStudio.Workload.ManagedGame" 5 | ] 6 | } 7 | -------------------------------------------------------------------------------- /Assembly-CSharp.csproj.user: 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| -------------------------------------------------------------------------------- /Assets/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7bcaf917d9cf5b84090421a5a2abe42e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Demigiant/DOTween/readme.txt: -------------------------------------------------------------------------------- 1 | DOTween and DOTween Pro are copyright (c) 2014-2018 Daniele Giardini - Demigiant 2 | 3 | // IMPORTANT!!! ///////////////////////////////////////////// 4 | // Upgrading DOTween from versions older than 1.2.000 /////// 5 | // (or DOTween Pro older than 1.0.000) ////////////////////// 6 | ------------------------------------------------------------- 7 | If you're upgrading your project from a version of DOTween older than 1.2.000 (or DOTween Pro older than 1.0.000) please follow these instructions carefully. 8 | 1) Import the new version in the same folder as the previous one, overwriting old files. A lot of errors will appear but don't worry 9 | 2) Close and reopen Unity (and your project). This is fundamental: skipping this step will cause a bloodbath 10 | 3) Open DOTween's Utility Panel (Tools > Demigiant > DOTween Utility Panel) if it doesn't open automatically, then press "Setup DOTween...": this will run the upgrade setup 11 | 4) From the Add/Remove Modules panel that opens, activate/deactivate Modules for Unity systems and for external assets (Pro version only) 12 | 13 | // GET STARTED ////////////////////////////////////////////// 14 | 15 | - After importing a new DOTween update, select DOTween's Utility Panel from the "Tools/Demigiant" menu (if it doesn't open automatically) and press the "Setup DOTween..." button to activate/deactivate Modules. You can also access a Preferences Tab from there to choose default settings for DOTween. 16 | - In your code, add "using DG.Tweening" to each class where you want to use DOTween. 17 | - You're ready to tween. Check out the links below for full documentation and license info. 18 | 19 | 20 | // LINKS /////////////////////////////////////////////////////// 21 | 22 | DOTween website (documentation, examples, etc): http://dotween.demigiant.com 23 | DOTween license: http://dotween.demigiant.com/license.php 24 | DOTween repository (Google Code): https://code.google.com/p/dotween/ 25 | Demigiant website (documentation, examples, etc): http://www.demigiant.com 26 | 27 | // NOTES ////////////////////////////////////////////////////// 28 | 29 | - DOTween's Utility Panel can be found under "Tools > Demigiant > DOTween Utility Panel" and also contains other useful options, plus a tab to set DOTween's preferences -------------------------------------------------------------------------------- /Assets/Demigiant/DOTween/readme.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fccfc62abf2eb0a4db614853430894fd 3 | TextScriptImporter: 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f1f235e495f33de4bb25d01bcae0b6c4 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/STEM_CullOFF.shader: -------------------------------------------------------------------------------- 1 | // Upgrade NOTE: replaced 'PositionFog()' with transforming position into clip space. 2 | // Upgrade NOTE: replaced 'V2F_POS_FOG' with 'float4 pos : SV_POSITION' 3 | 4 | Shader "STEM/Cull_Off" 5 | { 6 | Properties{ 7 | _Color("Main Color (A=Opacity)", Color) = (1,1,1,1) 8 | _MainTex("Base (A=Opacity)", 2D) = "" 9 | } 10 | 11 | Category{ 12 | Tags {"Queue" = "Transparent" "IgnoreProjector" = "True"} 13 | ZWrite Off 14 | Cull Off 15 | Blend SrcAlpha OneMinusSrcAlpha 16 | 17 | SubShader { 18 | Pass { 19 | 20 | GLSLPROGRAM 21 | varying mediump vec2 uv; 22 | 23 | #ifdef VERTEX 24 | uniform mediump vec4 _MainTex_ST; 25 | void main() { 26 | gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; 27 | uv = gl_MultiTexCoord0.xy * _MainTex_ST.xy + _MainTex_ST.zw; 28 | } 29 | #endif 30 | 31 | #ifdef FRAGMENT 32 | uniform lowp sampler2D _MainTex; 33 | uniform lowp vec4 _Color; 34 | void main() { 35 | gl_FragColor = texture2D(_MainTex, uv) * _Color; 36 | } 37 | #endif 38 | ENDGLSL 39 | } 40 | } 41 | 42 | SubShader { 43 | Pass { 44 | SetTexture[_MainTex] {Combine texture * constant ConstantColor[_Color]} 45 | } 46 | } 47 | } 48 | 49 | } 50 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/STEM_CullOFF.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 97765845271a0ac4b82a46e4c6056a16 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/STEM_CullOn.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7a81e416a90b4754fab4080ea99e6a3b 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/STEM_GL.shader: -------------------------------------------------------------------------------- 1 | Shader "Lines/Colored Blended" 2 | { 3 | SubShader 4 | { 5 | Pass 6 | { 7 | Blend SrcAlpha OneMinusSrcAlpha 8 | ZWrite Off Cull Off Fog { Mode Off } 9 | BindChannels { 10 | Bind "vertex", vertex Bind "color", color 11 | } 12 | } 13 | } 14 | } -------------------------------------------------------------------------------- /Assets/Resources/Materials/STEM_GL.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2b60018c6ac4086459a198c49f084552 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/STEM_OutLine.shader: -------------------------------------------------------------------------------- 1 | // Upgrade NOTE: replaced 'PositionFog()' with transforming position into clip space. 2 | // Upgrade NOTE: replaced 'V2F_POS_FOG' with 'float4 pos : SV_POSITION' 3 | Shader "STEM/Outline" { 4 | 5 | Properties { 6 | 7 | _Color ("Color", Color) = (1, 1, 1, 1) 8 | _Glossiness ("Smoothness", Range(0, 1)) = 0.5 9 | _Metallic ("Metallic", Range(0, 1)) = 0 10 | 11 | _OutlineColor ("Outline Color", Color) = (0, 0, 0, 1) 12 | _OutlineWidth ("Outline Width", Range(0, 0.1)) = 0.03 13 | 14 | } 15 | 16 | Subshader { 17 | 18 | Tags { 19 | "RenderType" = "Opaque" 20 | } 21 | 22 | CGPROGRAM 23 | 24 | Input { 25 | float4 color : COLOR 26 | } 27 | 28 | half4 _Color; 29 | half _Glossiness; 30 | half _Metallic; 31 | 32 | void surf(Input IN, inout SufaceStandardOutput o) { 33 | o.Albedo = _Color.rgb * IN.color.rgb; 34 | o.Smoothness = _Glossiness; 35 | o.Metallic = _Metallic; 36 | o.Alpha = _Color.a * IN.color.a; 37 | } 38 | 39 | ENDCG 40 | 41 | Pass { 42 | 43 | Cull Front 44 | 45 | CGPROGRAM 46 | 47 | #pragma vertex VertexProgram 48 | #pragma fragment FragmentProgram 49 | 50 | half _OutlineWidth; 51 | 52 | float4 VertexProgram( 53 | float4 position : POSITION, 54 | float3 normal : NORMAL) : SV_POSITION { 55 | 56 | position.xyz += normal * _OutlineWidth; 57 | 58 | return UnityObjectToClipPos(position); 59 | 60 | } 61 | 62 | half4 _OutlineColor; 63 | 64 | half4 FragmentProgram() : SV_TARGET { 65 | return _OutlineColor; 66 | } 67 | 68 | ENDCG 69 | 70 | } 71 | 72 | } 73 | 74 | } -------------------------------------------------------------------------------- /Assets/Resources/Materials/STEM_OutLine.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8ef27c5726fb8024d839785c9a4f9c44 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/SelectedObject.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7b670a29cb49dbc40b9b48a419ec90b2 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/State.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d82ddccaed165c4686ada6a1e92e6b8 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/TransitionSpace.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0153a835447e0a64abc0959ec405e25c 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/stem_preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fe0d0af317b7af4479f818c8592f1064 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/stem_preset/CellSpaceBoundary_backup.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7a0a6fcb0f041d54098826e790919d11 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/stem_preset/CellSpace_backup.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7dcd3e265b64d164ca1af50e47fde581 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/stem_preset/GeneralSpace_backup.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 83f2f91b3a2247143bf263979f31dead 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/stem_preset/SelectedObject_backup.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fd3eab33b4fb3e1498ac4992f71c6a91 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/stem_preset/State_backup.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 79af8bdaa5391b242afe3d568de970d2 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/Materials/stem_preset/TransitionSpace_backup.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3617c6a590ffdc54dbc01fe55ffde4b2 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: df62273b8c5c57447a27244aa775aed2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/DrawingPath.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4ef3f97444cb7dc42aced6066b5bc042 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scenes/Main-VerA.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6e9e1b091c04fbf4392b58017aa7a233 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 202e3b710b70d354f840ce33480cd568 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Combining.cs: -------------------------------------------------------------------------------- 1 | //using System.Collections; 2 | //using System.Collections.Generic; 3 | //using UnityEngine; 4 | 5 | //public class Combining : MonoBehaviour 6 | //{ 7 | // // Start is called before the first frame update 8 | // void Start() 9 | // { 10 | // //var materialCellSpace = Resources.Load("Materials/CellSpace", typeof(Material)) as Material; 11 | 12 | // gameObject.AddComponent(); 13 | // MeshRenderer myRenderer = gameObject.AddComponent(); 14 | 15 | // MeshFilter[] meshFilters = GetComponentsInChildren(); 16 | // CombineInstance[] combine = new CombineInstance[meshFilters.Length]; 17 | 18 | // //transform.position = transform.GetComponent().mesh.bounds.center; 19 | 20 | // for (int i=0; i < meshFilters.Length; i++) 21 | // { 22 | // combine[i].mesh = meshFilters[i].sharedMesh; 23 | // combine[i].transform = meshFilters[i].transform.localToWorldMatrix; 24 | // //meshFilters[i].gameObject.SetActive(false); 25 | // } 26 | 27 | // foreach (Transform child in transform) 28 | // { 29 | // GameObject.Destroy(child.gameObject); 30 | // } 31 | 32 | // transform.GetComponent().mesh = new Mesh(); 33 | // transform.GetComponent().mesh.CombineMeshes(combine); 34 | 35 | // if (transform.parent.name.Equals(CommonNames.ROOT_CELLSPACE)) 36 | // { 37 | // myRenderer.material = Ignition.materialCellSpace; 38 | // } 39 | // else if (transform.parent.name.Equals(CommonNames.ROOT_GENERALSPACE)) 40 | // { 41 | // myRenderer.material = Ignition.materialGeneralSpace; 42 | // } 43 | // else if (transform.parent.name.Equals(CommonNames.ROOT_TRANSITIONSPACE)) 44 | // { 45 | // myRenderer.material = Ignition.materialTransitionSpace; 46 | // } 47 | 48 | // transform.gameObject.SetActive(true); 49 | // } 50 | 51 | // // Update is called once per frame 52 | // void Update() 53 | // { 54 | 55 | // } 56 | //} 57 | -------------------------------------------------------------------------------- /Assets/Scripts/Combining.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 568d5b5a603a52e4480add7064d01137 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/CommonNames.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | static class CommonNames 8 | { 9 | public const string ROOT = "Root"; 10 | public const string ROOT_CELLSPACE = "CellSpace"; 11 | public const string ROOT_GENERALSPACE = "GeneralSpace"; 12 | public const string ROOT_TRANSITIONSPACE = "TransitionSpace"; 13 | public const string ROOT_CONNECTIONSPACE = "ConnectionSpace"; 14 | public const string ROOT_ANCHORSPACE = "AnchorSpace"; 15 | public const string ROOT_CELLSPACEBOUNDARY = "CellSpaceBoundary"; 16 | public const string ROOT_STATE = "State"; 17 | public const string ROOT_TRANSITION = "Transition"; 18 | public const string ROOT_FLOOR = "Floor"; 19 | } 20 | 21 | -------------------------------------------------------------------------------- /Assets/Scripts/CommonNames.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6fb7018745c75564699030102b018c01 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/CommonTree.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | class CommonTree 8 | { 9 | public string[] ROOT; 10 | public string[] ROOT_CELLSPACE; 11 | public int[] ROOT_CELLSPACE_FACES_CNT; 12 | public string[] ROOT_GENERALSPACE; 13 | public int[] ROOT_GENERALSPACE_FACES_CNT; 14 | public string[] ROOT_TRANSITIONSPACE; 15 | public int[] ROOT_TRANSITIONSPACEFACES_CNT; 16 | 17 | public string[] ROOT_CONNECTIONSPACE; 18 | public int[] ROOT_CONNECTIONSPACEFACES_CNT; 19 | 20 | public string[] ROOT_ANCHORSPACE; 21 | public int[] ROOT_ANCHORSPACEFACES_CNT; 22 | 23 | public string[] ROOT_CELLSPACEBOUNDARY; 24 | public string[] ROOT_STATE; 25 | public string[] ROOT_TRANSITION; 26 | } 27 | 28 | -------------------------------------------------------------------------------- /Assets/Scripts/CommonTree.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 224d95d7c1f23f047b0af3e27b32a48f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Controller.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 93543d03d0dd2cc4ca7f86dae2987124 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Controller/CameraController.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class CameraController : MonoBehaviour 6 | { 7 | public Transform cameraOrbit; 8 | public Transform target; 9 | 10 | void Start() 11 | { 12 | cameraOrbit.position = target.position; 13 | } 14 | 15 | void Update() 16 | { 17 | transform.rotation = Quaternion.Euler(transform.rotation.x, transform.rotation.y, 0); 18 | 19 | transform.LookAt(target.position); 20 | 21 | if (Input.GetMouseButton(1)) 22 | { 23 | 24 | } 25 | 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /Assets/Scripts/Controller/CameraController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b4adb052a02741e4392743122f0d3dd6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Controller/InputControl.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c8d4fa9b3efe39d4584ed32cbd5172f0 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Controller/MakeCenter.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class MakeCenter : MonoBehaviour 6 | { 7 | public GameObject CenterObject; 8 | 9 | 10 | void Update() 11 | { 12 | // Orbit center make 13 | if (Input.GetMouseButtonDown(1)) 14 | { 15 | 16 | //RaycastHit hit = new RaycastHit(); 17 | 18 | 19 | //Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); 20 | 21 | //if (Physics.Raycast(ray.origin, ray.direction, out hit)) 22 | //{ 23 | // CenterObject.transform.position = hit.point; 24 | //} 25 | } 26 | } 27 | } -------------------------------------------------------------------------------- /Assets/Scripts/Controller/MakeCenter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9f1f031439d6c33448b0181e98dbd641 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Controller/TransSphere.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 432e68620f63cb24cbad18c64e0a0dd9 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Debug.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0a4ca642734a1e46bca5be17f85a810 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Debug/CommonObjs.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a5920f319bf930c4c9f39a9d9ff5d835 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Debug/QuickParser.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4f2b2fdaf41bc9348917a6d79aa89320 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Debug/TextureCoord.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1453afc7d0533b7439fbcd59a468c7d8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/FindPath.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9f82552b52197744a9c7267f0c964fc7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/FindPath/PathFinder.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0d8e730fa3a56c344ab7309f26124fc8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/FlyCamera.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c1fa1b8a8df7fb1439433de88b246043 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Ignition.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f6a937931feb77345ad92137a93e689c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/OrthoChanger.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class OrthoChanger : MonoBehaviour 6 | { 7 | public void UpdateOrthoSize(string size) 8 | { 9 | Debug.Log("LOG: " + size); 10 | int outSize = 120; 11 | int.TryParse(size, out outSize); 12 | GetComponent().orthographicSize = outSize; 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assets/Scripts/OrthoChanger.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d227f0acf7edef4cb6a4b09f1dda6c7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5bd407b206873d547b8a045a9e8a154f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Mesh.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d3f61df7584c94349aca3529f1e089bc 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 36f75c78c9653e4478be0f2e6ad93028 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/AUTHORS.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/Assets/Scripts/Poly2Mesh/Poly2Tri/AUTHORS.txt -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/AUTHORS.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd9cfea5e2658074681541dc61dcafa9 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/LICENSE.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4bbb602fd5aa273459e685960176504a 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8f57463013b96fa4f867d2f91998abda 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6d82d72cfcdf35e45ae53e58a49338cf 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/DelaunayTriangle.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dbb31585e3b7cdb40be69dc3b9b10eb9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a01b48b49c945284b9cd4bc2244f38db 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/AdvancingFront.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e02246d28525fc945bbc9b2386dfdfbd 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/AdvancingFrontNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1dfc60b13a45a7949aef06f4b3735e5b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweep.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d665adc9b8bb9574fbdce969ddc35f30 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepBasin.cs: -------------------------------------------------------------------------------- 1 | /* Poly2Tri 2 | * Copyright (c) 2009-2010, Poly2Tri Contributors 3 | * http://code.google.com/p/poly2tri/ 4 | * 5 | * All rights reserved. 6 | * 7 | * Redistribution and use in source and binary forms, with or without modification, 8 | * are permitted provided that the following conditions are met: 9 | * 10 | * * Redistributions of source code must retain the above copyright notice, 11 | * this list of conditions and the following disclaimer. 12 | * * Redistributions in binary form must reproduce the above copyright notice, 13 | * this list of conditions and the following disclaimer in the documentation 14 | * and/or other materials provided with the distribution. 15 | * * Neither the name of Poly2Tri nor the names of its contributors may be 16 | * used to endorse or promote products derived from this software without specific 17 | * prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 23 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 24 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 25 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 26 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 27 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 28 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 29 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | 32 | namespace Poly2Tri 33 | { 34 | public class DTSweepBasin 35 | { 36 | public AdvancingFrontNode leftNode; 37 | public AdvancingFrontNode bottomNode; 38 | public AdvancingFrontNode rightNode; 39 | public double width; 40 | public bool leftHighest; 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepBasin.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d90094681dda21459cbd2d5cdbd7d2e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepConstraint.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 54d9a4da21645cc4daec3f2ad0466f92 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepContext.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f1f2361b595591844be44a8ca1729070 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepDebugContext.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 899ce8d2c9ee70f4c96b1d101aa1e4c3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepEdgeEvent.cs: -------------------------------------------------------------------------------- 1 | /* Poly2Tri 2 | * Copyright (c) 2009-2010, Poly2Tri Contributors 3 | * http://code.google.com/p/poly2tri/ 4 | * 5 | * All rights reserved. 6 | * 7 | * Redistribution and use in source and binary forms, with or without modification, 8 | * are permitted provided that the following conditions are met: 9 | * 10 | * * Redistributions of source code must retain the above copyright notice, 11 | * this list of conditions and the following disclaimer. 12 | * * Redistributions in binary form must reproduce the above copyright notice, 13 | * this list of conditions and the following disclaimer in the documentation 14 | * and/or other materials provided with the distribution. 15 | * * Neither the name of Poly2Tri nor the names of its contributors may be 16 | * used to endorse or promote products derived from this software without specific 17 | * prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 23 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 24 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 25 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 26 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 27 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 28 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 29 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | 32 | /// Changes from the Java version 33 | /// Turned DTSweepEdgeEvent into a value type 34 | 35 | namespace Poly2Tri 36 | { 37 | public class DTSweepEdgeEvent 38 | { 39 | public DTSweepConstraint ConstrainedEdge; 40 | public bool Right; 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepEdgeEvent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5b8f6f6ed92bcfc468c9357106a58943 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/DTSweepPointComparator.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c99f4a89cec4bb84f916576d747fe716 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/PointOnEdgeException.cs: -------------------------------------------------------------------------------- 1 | /* Poly2Tri 2 | * Copyright (c) 2009-2010, Poly2Tri Contributors 3 | * http://code.google.com/p/poly2tri/ 4 | * 5 | * All rights reserved. 6 | * 7 | * Redistribution and use in source and binary forms, with or without modification, 8 | * are permitted provided that the following conditions are met: 9 | * 10 | * * Redistributions of source code must retain the above copyright notice, 11 | * this list of conditions and the following disclaimer. 12 | * * Redistributions in binary form must reproduce the above copyright notice, 13 | * this list of conditions and the following disclaimer in the documentation 14 | * and/or other materials provided with the distribution. 15 | * * Neither the name of Poly2Tri nor the names of its contributors may be 16 | * used to endorse or promote products derived from this software without specific 17 | * prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 23 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 24 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 25 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 26 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 27 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 28 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 29 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | 32 | using System; 33 | 34 | namespace Poly2Tri 35 | { 36 | public class PointOnEdgeException : NotImplementedException 37 | { 38 | public readonly TriangulationPoint A, B, C; 39 | 40 | public PointOnEdgeException(string message, TriangulationPoint a, TriangulationPoint b, TriangulationPoint c) 41 | : base(message) 42 | { 43 | A = a; 44 | B = b; 45 | C = c; 46 | } 47 | } 48 | } 49 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Delaunay/Sweep/PointOnEdgeException.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 85a2fa037326fdc4d86d8a87702b2fb6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/ITriangulatable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 20b16925593364849b74196d9059ef38 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Orientation.cs: -------------------------------------------------------------------------------- 1 | /* Poly2Tri 2 | * Copyright (c) 2009-2010, Poly2Tri Contributors 3 | * http://code.google.com/p/poly2tri/ 4 | * 5 | * All rights reserved. 6 | * 7 | * Redistribution and use in source and binary forms, with or without modification, 8 | * are permitted provided that the following conditions are met: 9 | * 10 | * * Redistributions of source code must retain the above copyright notice, 11 | * this list of conditions and the following disclaimer. 12 | * * Redistributions in binary form must reproduce the above copyright notice, 13 | * this list of conditions and the following disclaimer in the documentation 14 | * and/or other materials provided with the distribution. 15 | * * Neither the name of Poly2Tri nor the names of its contributors may be 16 | * used to endorse or promote products derived from this software without specific 17 | * prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 23 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 24 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 25 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 26 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 27 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 28 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 29 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | 32 | namespace Poly2Tri 33 | { 34 | public enum Orientation 35 | { 36 | CW, 37 | CCW, 38 | Collinear 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Orientation.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 762172c0cb3469e418438f147d0fe1d6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Polygon.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 92b02cafb82b9a048a0b3a744ac79fe9 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Polygon/Contour.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c6b5c40623a65445a811e7dd6b5266b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Polygon/Polygon.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5e34f980393bbfb48a1bc9637e20f995 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Polygon/PolygonPoint.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 12499ef1a8f6e7c44af0d3890608f35d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Polygon/PolygonSet.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 05034c2f95773a9489d78a2f46aea5f5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Polygon/PolygonUtil.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f31ad32fe01e64c4a81fb374eda296a9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Sets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 06f74dc26a78326428ec48ecb3e56303 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Sets/ConstrainedPointSet.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 42b071567c03cee4fa315a1fcc3a93a5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Sets/PointSet.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2b2d126da3b0fa84982b21371de21aeb 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationAlgorithm.cs: -------------------------------------------------------------------------------- 1 | /* Poly2Tri 2 | * Copyright (c) 2009-2010, Poly2Tri Contributors 3 | * http://code.google.com/p/poly2tri/ 4 | * 5 | * All rights reserved. 6 | * 7 | * Redistribution and use in source and binary forms, with or without modification, 8 | * are permitted provided that the following conditions are met: 9 | * 10 | * * Redistributions of source code must retain the above copyright notice, 11 | * this list of conditions and the following disclaimer. 12 | * * Redistributions in binary form must reproduce the above copyright notice, 13 | * this list of conditions and the following disclaimer in the documentation 14 | * and/or other materials provided with the distribution. 15 | * * Neither the name of Poly2Tri nor the names of its contributors may be 16 | * used to endorse or promote products derived from this software without specific 17 | * prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 23 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 24 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 25 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 26 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 27 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 28 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 29 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | 32 | namespace Poly2Tri 33 | { 34 | public enum TriangulationAlgorithm 35 | { 36 | DTSweep 37 | } 38 | } -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationAlgorithm.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fbf677ace5f6f124da516242a83ca3df 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationConstraint.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: df97fcdd096f2a740a2665d6a880be10 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationContext.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b86d88a15a3ddb04a8f22d998cbc5d3c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationDebugContext.cs: -------------------------------------------------------------------------------- 1 | /* Poly2Tri 2 | * Copyright (c) 2009-2010, Poly2Tri Contributors 3 | * http://code.google.com/p/poly2tri/ 4 | * 5 | * All rights reserved. 6 | * 7 | * Redistribution and use in source and binary forms, with or without modification, 8 | * are permitted provided that the following conditions are met: 9 | * 10 | * * Redistributions of source code must retain the above copyright notice, 11 | * this list of conditions and the following disclaimer. 12 | * * Redistributions in binary form must reproduce the above copyright notice, 13 | * this list of conditions and the following disclaimer in the documentation 14 | * and/or other materials provided with the distribution. 15 | * * Neither the name of Poly2Tri nor the names of its contributors may be 16 | * used to endorse or promote products derived from this software without specific 17 | * prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 23 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 24 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 25 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 26 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 27 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 28 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 29 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | 32 | namespace Poly2Tri 33 | { 34 | public abstract class TriangulationDebugContext 35 | { 36 | protected TriangulationContext _tcx; 37 | 38 | public TriangulationDebugContext(TriangulationContext tcx) 39 | { 40 | _tcx = tcx; 41 | } 42 | 43 | public abstract void Clear(); 44 | } 45 | } 46 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationDebugContext.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 16a0aad07b906264fb25fc364eedf1bf 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationMode.cs: -------------------------------------------------------------------------------- 1 | /* Poly2Tri 2 | * Copyright (c) 2009-2010, Poly2Tri Contributors 3 | * http://code.google.com/p/poly2tri/ 4 | * 5 | * All rights reserved. 6 | * 7 | * Redistribution and use in source and binary forms, with or without modification, 8 | * are permitted provided that the following conditions are met: 9 | * 10 | * * Redistributions of source code must retain the above copyright notice, 11 | * this list of conditions and the following disclaimer. 12 | * * Redistributions in binary form must reproduce the above copyright notice, 13 | * this list of conditions and the following disclaimer in the documentation 14 | * and/or other materials provided with the distribution. 15 | * * Neither the name of Poly2Tri nor the names of its contributors may be 16 | * used to endorse or promote products derived from this software without specific 17 | * prior written permission. 18 | * 19 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 23 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 24 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 25 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 26 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 27 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 28 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 29 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | */ 31 | 32 | namespace Poly2Tri 33 | { 34 | public enum TriangulationMode 35 | { 36 | Unconstrained, 37 | Constrained, 38 | Polygon 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationMode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0562671d0eb66a34e9dcd00a624d2930 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/TriangulationPoint.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec65b8d9ee2110645bce3dd759166407 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Util.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02e243ee4a254fd41ba069dd0567b684 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Util/PointGenerator.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b438e058bb2ab474d86ec8c995b55a23 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Util/PolygonGenerator.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d8b3d7e9d9679494594620a7545f5fc9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Triangulation/Util/TriangulationUtil.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 46b905038806a3547a36689b0c36090e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Utility.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b961aa4c28ebe964a9d6225c50594687 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Utility/FixedArray3.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 61f4e4ddce360d5499a929a767ed0ed3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Utility/FixedBitArray3.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8e7d8ea3920f8e0429774d105bdefa5e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Utility/MathUtil.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd5485d23257c7749b4766c6bede7e3c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Utility/Point2D.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a184f8a21a077474cae92e909278388d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Utility/Point2DList.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b3497e6c0177ff8428192accfb64c512 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Poly2Mesh/Poly2Tri/Utility/Rect2D.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a6a305c207fef1747b7b36ca9a25151f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/PosBasedEntity.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | // , SOLID , SOLID , SOLID , POLYGON , POLYGON POINT, LINESTRING 6 | enum DATA_TYPE { Undefined, CELLSPACE, GENERALSPACE, TRANSITIONSPACE, CELLSPACEBOUNDARY, TEXTURESURFACE, STATE, TRANSITION }; 7 | 8 | class PosBasedEntity 9 | { 10 | public PosBasedEntity(string pId, string name, DATA_TYPE type) 11 | { 12 | id = pId; 13 | localName = name; 14 | spaceType = type; 15 | 16 | texture = string.Empty; 17 | 18 | exterior = new List(); 19 | interiors = new List>(); 20 | //interiors.Add(new List()); 21 | 22 | texture_coordinates = new List(); 23 | } 24 | 25 | public string id { get; } 26 | public string localName { get; } 27 | public DATA_TYPE spaceType { get; } 28 | public Vector3 center { get; } 29 | public List exterior { get; set; } 30 | public List> interiors { get; set; } 31 | 32 | public string texture { get; set; } 33 | public List texture_coordinates { get; set; } 34 | } -------------------------------------------------------------------------------- /Assets/Scripts/PosBasedEntity.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 69586ea85f0b8ae4a8bc03e4ecbf1cc3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fadad859abc6d3b469b5049b2cdd59e8 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox/Code.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 94d0f8f90b47deb4fa19e9655c0c2ce2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox/Code/IndoorGmlSelectable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0644987412a04edd8105e64bdd008b2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox/Code/UnityEngine.UI.Extensions NameSpace.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e25d71ca80ed58b4f99a1ef6fdf32fc0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox/Code/UnityEngine.UI.Extensions NameSpace/IBoxSelectable.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.UI; 3 | using System.Collections.Generic; 4 | 5 | namespace UnityEngine.UI.Extensions { 6 | 7 | /* 8 | * Implement this interface on any MonoBehaviour that you'd like to be considered selectable. 9 | */ 10 | public interface IBoxSelectable { 11 | bool selected { 12 | get; 13 | set; 14 | } 15 | 16 | bool preSelected { 17 | get; 18 | set; 19 | } 20 | 21 | //This property doesn't actually need to be implemented, as this interface should already be placed on a MonoBehaviour, which will 22 | //already have it. Defining it here only allows us access to the transform property by casting through the selectable interface. 23 | Transform transform { 24 | get; 25 | } 26 | } 27 | 28 | } -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox/Code/UnityEngine.UI.Extensions NameSpace/IBoxSelectable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 72b70b31ccbda4bae8dd5cda36d2e02d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox/Code/UnityEngine.UI.Extensions NameSpace/SelectionBox.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0f143353fa45b4df79a3722ad82431d5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SelectionBox/Selection Box Test.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e0944d7e4f0234f3fabb9b2f33fe073e 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts/SendAndReceive.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1a9333d13129cfa43b9c1153a6a5611b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SimpleParserIndoorGML.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f1072328f27f2634ea5128daf8274a6f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SimpleRotate.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class SimpleRotate : MonoBehaviour 6 | { 7 | // Start is called before the first frame update 8 | void Start() 9 | { 10 | 11 | } 12 | 13 | // Update is called once per frame 14 | void Update() 15 | { 16 | transform.Rotate(Time.deltaTime * 10, Time.deltaTime * 30, Time.deltaTime * 50); 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assets/Scripts/SimpleRotate.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7727f12688079fe4393f547314d62272 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/StreamString.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | public class StreamString 9 | { 10 | private Stream ioStream; 11 | private UnicodeEncoding streamEncoding; 12 | 13 | public StreamString(Stream ioStream) 14 | { 15 | this.ioStream = ioStream; 16 | streamEncoding = new UnicodeEncoding(); 17 | } 18 | 19 | public string ReadString() 20 | { 21 | int len = 0; 22 | 23 | len = ioStream.ReadByte() * 256; 24 | len += ioStream.ReadByte(); 25 | byte[] inBuffer = new byte[len]; 26 | ioStream.Read(inBuffer, 0, len); 27 | 28 | return streamEncoding.GetString(inBuffer); 29 | } 30 | 31 | public int WriteString(string outString) 32 | { 33 | byte[] outBuffer = streamEncoding.GetBytes(outString); 34 | int len = outBuffer.Length; 35 | if (len > UInt16.MaxValue) 36 | { 37 | len = (int)UInt16.MaxValue; 38 | } 39 | ioStream.WriteByte((byte)(len / 256)); 40 | ioStream.WriteByte((byte)(len & 255)); 41 | ioStream.Write(outBuffer, 0, len); 42 | ioStream.Flush(); 43 | 44 | return outBuffer.Length + 2; 45 | } 46 | } 47 | 48 | -------------------------------------------------------------------------------- /Assets/Scripts/StreamString.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9a09575781076504fa58be8fdd5fba42 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/ViewDrag.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d8e65ade131580a429248e28215a5f57 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/ViewRotate.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | [AddComponentMenu("Camera-Control/Mouse Orbit with zoom")] 5 | public class ViewRotate : MonoBehaviour 6 | { 7 | 8 | public Transform target; 9 | public float distance = 5.0f; 10 | public float xSpeed = 120.0f; 11 | public float ySpeed = 120.0f; 12 | 13 | public float yMinLimit = -20f; 14 | public float yMaxLimit = 80f; 15 | 16 | public float distanceMin = .5f; 17 | public float distanceMax = 15f; 18 | 19 | private Rigidbody rigidbody; 20 | 21 | float x = 0.0f; 22 | float y = 0.0f; 23 | 24 | // Use this for initialization 25 | void Start() 26 | { 27 | Vector3 angles = transform.eulerAngles; 28 | x = angles.y; 29 | y = angles.x; 30 | 31 | rigidbody = GetComponent(); 32 | 33 | // Make the rigid body not change rotation 34 | if (rigidbody != null) 35 | { 36 | rigidbody.freezeRotation = true; 37 | } 38 | } 39 | 40 | void LateUpdate() 41 | { 42 | if (target) 43 | { 44 | x += Input.GetAxis("Mouse X") * xSpeed * distance * 0.02f; 45 | y -= Input.GetAxis("Mouse Y") * ySpeed * 0.02f; 46 | 47 | y = ClampAngle(y, yMinLimit, yMaxLimit); 48 | 49 | Quaternion rotation = Quaternion.Euler(y, x, 0); 50 | 51 | distance = Mathf.Clamp(distance - Input.GetAxis("Mouse ScrollWheel") * 5, distanceMin, distanceMax); 52 | 53 | RaycastHit hit; 54 | if (Physics.Linecast(target.position, transform.position, out hit)) 55 | { 56 | distance -= hit.distance; 57 | } 58 | Vector3 negDistance = new Vector3(0.0f, 0.0f, -distance); 59 | Vector3 position = rotation * negDistance + target.position; 60 | 61 | transform.rotation = rotation; 62 | transform.position = position; 63 | } 64 | } 65 | 66 | public static float ClampAngle(float angle, float min, float max) 67 | { 68 | if (angle < -360F) 69 | angle += 360F; 70 | if (angle > 360F) 71 | angle -= 360F; 72 | return Mathf.Clamp(angle, min, max); 73 | } 74 | } -------------------------------------------------------------------------------- /Assets/Scripts/ViewRotate.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4b43dbe42d922884695010236744bad8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/StandaloneFileBrowser.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 57e25b4a578dba94c9353f4633b20549 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/StandaloneFileBrowser/IStandaloneFileBrowser.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace SFB { 4 | public interface IStandaloneFileBrowser { 5 | string[] OpenFilePanel(string title, string directory, ExtensionFilter[] extensions, bool multiselect); 6 | string[] OpenFolderPanel(string title, string directory, bool multiselect); 7 | string SaveFilePanel(string title, string directory, string defaultName, ExtensionFilter[] extensions); 8 | 9 | void OpenFilePanelAsync(string title, string directory, ExtensionFilter[] extensions, bool multiselect, Action cb); 10 | void OpenFolderPanelAsync(string title, string directory, bool multiselect, Action cb); 11 | void SaveFilePanelAsync(string title, string directory, string defaultName, ExtensionFilter[] extensions, Action cb); 12 | } 13 | } 14 | 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Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{8B3C3249-014B-3DB1-8001-9BEAD94381A1}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {8B3C3249-014B-3DB1-8001-9BEAD94381A1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {8B3C3249-014B-3DB1-8001-9BEAD94381A1}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {8B3C3249-014B-3DB1-8001-9BEAD94381A1}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {8B3C3249-014B-3DB1-8001-9BEAD94381A1}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | GlobalSection(MonoDevelopProperties) = preSolution 21 | StartupItem = Assembly-CSharp.csproj 22 | EndGlobalSection 23 | EndGlobal 24 | -------------------------------------------------------------------------------- /InViewer-Desktop.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{A5827745-07DB-FDD9-5C70-9191ECEEC3B9}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {A5827745-07DB-FDD9-5C70-9191ECEEC3B9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {A5827745-07DB-FDD9-5C70-9191ECEEC3B9}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {A5827745-07DB-FDD9-5C70-9191ECEEC3B9}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {A5827745-07DB-FDD9-5C70-9191ECEEC3B9}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | EndGlobal 21 | -------------------------------------------------------------------------------- /LICENSE.txt: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2019 STEMLab 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.ads": "2.3.1", 4 | "com.unity.analytics": "3.2.2", 5 | "com.unity.collab-proxy": "1.2.15", 6 | "com.unity.package-manager-ui": "2.0.7", 7 | "com.unity.probuilder": "4.2.1", 8 | "com.unity.purchasing": "2.0.3", 9 | "com.unity.textmeshpro": "1.4.1", 10 | "com.unity.modules.ai": "1.0.0", 11 | "com.unity.modules.animation": "1.0.0", 12 | "com.unity.modules.assetbundle": "1.0.0", 13 | "com.unity.modules.audio": "1.0.0", 14 | "com.unity.modules.cloth": "1.0.0", 15 | "com.unity.modules.director": "1.0.0", 16 | "com.unity.modules.imageconversion": "1.0.0", 17 | "com.unity.modules.imgui": "1.0.0", 18 | "com.unity.modules.jsonserialize": "1.0.0", 19 | "com.unity.modules.particlesystem": "1.0.0", 20 | "com.unity.modules.physics": "1.0.0", 21 | "com.unity.modules.physics2d": "1.0.0", 22 | "com.unity.modules.screencapture": "1.0.0", 23 | "com.unity.modules.terrain": "1.0.0", 24 | "com.unity.modules.terrainphysics": "1.0.0", 25 | "com.unity.modules.tilemap": "1.0.0", 26 | "com.unity.modules.ui": "1.0.0", 27 | "com.unity.modules.uielements": "1.0.0", 28 | "com.unity.modules.umbra": "1.0.0", 29 | "com.unity.modules.unityanalytics": "1.0.0", 30 | "com.unity.modules.unitywebrequest": "1.0.0", 31 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 32 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 33 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 34 | "com.unity.modules.unitywebrequestwww": "1.0.0", 35 | "com.unity.modules.vehicles": "1.0.0", 36 | "com.unity.modules.video": "1.0.0", 37 | "com.unity.modules.vr": "1.0.0", 38 | "com.unity.modules.wind": "1.0.0", 39 | "com.unity.modules.xr": "1.0.0" 40 | } 41 | } 42 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! 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tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: 7 | - TAG_STATE 8 | - TAG_TRANSITION 9 | - TAG_CELLSPACE 10 | - TAG_GENERALSPACE 11 | - TAG_TRANSITIONSPACE 12 | - TAG_CELLSPACEBOUNDARY 13 | - TAG_CONNECTIONSPACE 14 | - TAG_ANCHORSPACE 15 | layers: 16 | - Default 17 | - TransparentFX 18 | - Ignore Raycast 19 | - 20 | - Water 21 | - UI 22 | - 23 | - 24 | - PostProcessing 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | - 41 | - 42 | - 43 | - 44 | - 45 | - 46 | - 47 | - 48 | m_SortingLayers: 49 | - name: Default 50 | uniqueID: 0 51 | locked: 0 52 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 1 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # InViewer/Desktop 2 | 3 | A Unity3D based viewer for visualizing OGC IndoorGML data 4 | 5 | ## Main Features 6 | - Visualizing OGC IndoorGML data 7 | 8 | ## Prerequisites 9 | 10 | - Unity3D >= ^2018.4.8f1 (LTS Releases) 11 | 12 | ## Quick Start 13 | 14 | - Using Unity3D editor mode 15 | 1. You need to install Unity3D 16 | https://unity3d.com/unity/qa/lts-releases?version=2018.4 17 | 2. Run Unity3D -> Open this project 18 | 3. (In unity3D) Open scene file (/Assets/Scenes/Main) 19 | 4. Play "Menu -> Edit -> Play (Ctrl + P)" 20 | 21 | - Compile GUI runtime 22 | 1. Open GUI project with Visual Studio 2018 at [Source/_GUI] 23 | 2. Build 24 | 3. Move all output binaries(Source/_GUI/InviewerDesktopGUI/bin/Debug or Release) to [Source/Compiled] folder 25 | 26 | - Execute compiled binary 27 | 1. Download all files and directories 28 | 2. Goto [Source/Compiled] Folder 29 | 3. Run "InviewerDesktopGUI.exe" 30 | 31 | ## Usage 32 | - Mouse Left-Button Drag : Rotation 33 | - Mouse Right-Button Drag : Panning 34 | - Mouse Wheel Up&Down : Zoom in and out 35 | 36 | - (Left side on window) Tree controller double click : short-cut to select item. 37 | 38 | ## Authors 39 | 40 | Name | E-mail | Affiliation 41 | --- | --- | --- 42 | **Yongsu Song** | largesys@gmail.com | Pusan National University 43 | 44 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | VisualStudioVersion = 15.0.28307.329 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "InviewerDesktopGUI", "InviewerDesktopGUI\InviewerDesktopGUI.csproj", "{2AF0B049-6B3A-4F3D-870E-BA9C52035A3B}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {2AF0B049-6B3A-4F3D-870E-BA9C52035A3B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {2AF0B049-6B3A-4F3D-870E-BA9C52035A3B}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {2AF0B049-6B3A-4F3D-870E-BA9C52035A3B}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {2AF0B049-6B3A-4F3D-870E-BA9C52035A3B}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {70F03990-5859-4D0E-9564-67DDAC17D44C} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/CommonNames.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | // Visual Studio Side 8 | 9 | static class CommonNames 10 | { 11 | public const string ROOT = "Root"; 12 | public const string ROOT_CELLSPACE = "CellSpace"; 13 | public const string ROOT_GENERALSPACE = "GeneralSpace"; 14 | public const string ROOT_TRANSITIONSPACE = "TransitionSpace"; 15 | public const string ROOT_CONNECTIONSPACE = "ConnectionSpace"; 16 | public const string ROOT_ANCHORSPACE = "AnchorSpace"; 17 | public const string ROOT_CELLSPACEBOUNDARY = "CellSpaceBoundary"; 18 | public const string ROOT_STATE = "State"; 19 | public const string ROOT_TRANSITION = "Transition"; 20 | public const string ROOT_FLOOR = "Floor"; 21 | } 22 | 23 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/CommonTree.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | 8 | // Visual Studio Side 9 | 10 | 11 | class CommonTree 12 | { 13 | public string[] ROOT; 14 | public string[] ROOT_CELLSPACE; 15 | public int[] ROOT_CELLSPACE_FACES_CNT; 16 | public string[] ROOT_GENERALSPACE; 17 | public int[] ROOT_GENERALSPACE_FACES_CNT; 18 | public string[] ROOT_TRANSITIONSPACE; 19 | public int[] ROOT_TRANSITIONSPACEFACES_CNT; 20 | 21 | public string[] ROOT_CONNECTIONSPACE; 22 | public int[] ROOT_CONNECTIONSPACEFACES_CNT; 23 | 24 | public string[] ROOT_ANCHORSPACE; 25 | public int[] ROOT_ANCHORSPACEFACES_CNT; 26 | 27 | public string[] ROOT_CELLSPACEBOUNDARY; 28 | public string[] ROOT_STATE; 29 | public string[] ROOT_TRANSITION; 30 | 31 | } 32 | 33 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_corner.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_corner.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_fit.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_fit.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_open.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_open.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_orthogonal.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_orthogonal.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_query.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_query.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_view_front.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_view_front.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_view_rotate.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_view_rotate.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_view_side.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_view_side.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Icons/icon_view_top.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/Icons/icon_view_top.png -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Threading.Tasks; 5 | using System.Windows.Forms; 6 | 7 | namespace InviewerDesktopGUI 8 | { 9 | static class Program 10 | { 11 | /// 12 | /// 해당 응용 프로그램의 주 진입점입니다. 13 | /// 14 | [STAThread] 15 | static void Main() 16 | { 17 | Application.EnableVisualStyles(); 18 | Application.SetCompatibleTextRenderingDefault(false); 19 | Application.Run(new IndoorGMLViewerForm()); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해 6 | // 제어됩니다. 어셈블리와 관련된 정보를 수정하려면 7 | // 이러한 특성 값을 변경하세요. 8 | [assembly: AssemblyTitle("InviewerDesktopGUI")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("InviewerDesktopGUI")] 13 | [assembly: AssemblyCopyright("Copyright © 2019")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에 18 | // 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면 19 | // 해당 형식에 대해 ComVisible 특성을 true로 설정하세요. 20 | [assembly: ComVisible(false)] 21 | 22 | // 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다. 23 | [assembly: Guid("2af0b049-6b3a-4f3d-870e-ba9c52035a3b")] 24 | 25 | // 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다. 26 | // 27 | // 주 버전 28 | // 부 버전 29 | // 빌드 번호 30 | // 수정 버전 31 | // 32 | // 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호가 자동으로 33 | // 지정되도록 할 수 있습니다. 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace InviewerDesktopGUI.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/StreamString.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace InviewerDesktopGUI 9 | { 10 | public class StreamString 11 | { 12 | private Stream ioStream; 13 | private UnicodeEncoding streamEncoding; 14 | 15 | public StreamString(Stream ioStream) 16 | { 17 | this.ioStream = ioStream; 18 | streamEncoding = new UnicodeEncoding(); 19 | } 20 | 21 | public string ReadString() 22 | { 23 | int len = 0; 24 | 25 | len = ioStream.ReadByte() * 256; 26 | len += ioStream.ReadByte(); 27 | byte[] inBuffer = new byte[len]; 28 | ioStream.Read(inBuffer, 0, len); 29 | 30 | return streamEncoding.GetString(inBuffer); 31 | } 32 | 33 | public int WriteString(string outString) 34 | { 35 | byte[] outBuffer = streamEncoding.GetBytes(outString); 36 | int len = outBuffer.Length; 37 | if (len > UInt16.MaxValue) 38 | { 39 | len = (int)UInt16.MaxValue; 40 | } 41 | ioStream.WriteByte((byte)(len / 256)); 42 | ioStream.WriteByte((byte)(len & 255)); 43 | ioStream.Write(outBuffer, 0, len); 44 | ioStream.Flush(); 45 | 46 | return outBuffer.Length + 2; 47 | } 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/bin/Debug/InviewerDesktopGUI.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/bin/Debug/InviewerDesktopGUI.exe -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/bin/Debug/InviewerDesktopGUI.exe.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/bin/Debug/InviewerDesktopGUI.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/bin/Debug/InviewerDesktopGUI.pdb -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/bin/Debug/Newtonsoft.Json.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/bin/Debug/Newtonsoft.Json.dll 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5 | 6 | -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/bin/Release/InviewerDesktopGUI.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/bin/Release/InviewerDesktopGUI.pdb -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/bin/Release/Newtonsoft.Json.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/bin/Release/Newtonsoft.Json.dll -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/bin/Release/Newtonsoft.Json.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/InviewerDesktopGUI/bin/Release/Newtonsoft.Json.pdb -------------------------------------------------------------------------------- /_GUI/InviewerDesktopGUI/packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /_GUI/packages/Newtonsoft.Json.12.0.1/.signature.p7s: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/packages/Newtonsoft.Json.12.0.1/.signature.p7s -------------------------------------------------------------------------------- /_GUI/packages/Newtonsoft.Json.12.0.1/LICENSE.md: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2007 James Newton-King 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy of 6 | this software and associated documentation files (the "Software"), to deal in 7 | the Software without restriction, including without limitation the rights to 8 | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of 9 | the Software, and to permit persons to whom the Software is furnished to do so, 10 | subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS 17 | FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR 18 | COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER 19 | IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 20 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 21 | -------------------------------------------------------------------------------- /_GUI/packages/Newtonsoft.Json.12.0.1/Newtonsoft.Json.12.0.1.nupkg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/STEMLab/InViewer-Desktop/cea491d7372876546b0a1725c3039cd7170e84a7/_GUI/packages/Newtonsoft.Json.12.0.1/Newtonsoft.Json.12.0.1.nupkg -------------------------------------------------------------------------------- /_GUI/packages/Newtonsoft.Json.12.0.1/lib/net20/Newtonsoft.Json.dll: -------------------------------------------------------------------------------- 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