├── AoALiftCurve.png ├── AoALiftCurve.png.meta ├── AssetFiles.meta ├── AssetFiles ├── AAGun.meta ├── AAGun │ ├── Animations.meta │ ├── Animations │ │ ├── AAGun.controller │ │ ├── AAGun.controller.meta │ │ ├── AAGunEnter.anim │ │ ├── AAGunEnter.anim.meta │ │ ├── AAGunExplode.anim │ │ ├── AAGunExplode.anim.meta │ │ ├── AAGunFiring.anim │ │ ├── AAGunFiring.anim.meta │ │ ├── AAGunFiring_notfiring.anim │ │ ├── AAGunFiring_notfiring.anim.meta │ │ ├── AAGunHealthSmoke.anim │ │ ├── AAGunHealthSmoke.anim.meta │ │ ├── AA_AAMs.anim │ │ └── AA_AAMs.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── AAGun.mat │ │ ├── AAGun.mat.meta │ │ ├── HUDAA.mat │ │ └── HUDAA.mat.meta │ ├── Models.meta │ └── Models │ │ ├── AAGunJoy.fbx │ │ ├── AAGunJoy.fbx.meta │ │ ├── AAgun.fbx │ │ ├── AAgun.fbx.meta │ │ ├── hud_static_AAGun.fbx │ │ └── hud_static_AAGun.fbx.meta ├── Baron.meta ├── Baron │ ├── Animations.meta │ ├── Animations │ │ ├── Baron.controller │ │ ├── Baron.controller.meta │ │ ├── CarBrake.anim │ │ ├── CarBrake.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── Health.anim │ │ ├── Health.anim.meta │ │ ├── Revs.anim │ │ ├── Revs.anim.meta │ │ ├── SteeringWheel.anim │ │ ├── SteeringWheel.anim.meta │ │ ├── Throttle.anim │ │ └── Throttle.anim.meta │ ├── Baron.fbx │ ├── Baron.fbx.meta │ ├── Baron_Black.mat │ ├── Baron_Black.mat.meta │ ├── Baron_Red.mat │ ├── Baron_Red.mat.meta │ ├── BuggyEngine.wav │ └── BuggyEngine.wav.meta ├── Catapult.meta ├── Catapult │ ├── Catapult.controller │ ├── Catapult.controller.meta │ ├── CatapultLaunch.anim │ └── CatapultLaunch.anim.meta ├── GRVR.meta ├── GRVR │ ├── Animations.meta │ ├── Animations │ │ ├── CanopyBreak.anim │ │ ├── CanopyBreak.anim.meta │ │ ├── CanopyOpen.anim │ │ ├── CanopyOpen.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── GRVR-1.controller │ │ ├── GRVR-1.controller.meta │ │ ├── GearUp.anim │ │ ├── GearUp.anim.meta │ │ ├── GunFire.anim │ │ ├── GunFire.anim.meta │ │ ├── Pitch.anim │ │ ├── Pitch.anim.meta │ │ ├── Roll.anim │ │ ├── Roll.anim.meta │ │ ├── ThrottleSlider.anim │ │ ├── ThrottleSlider.anim.meta │ │ ├── ThrustX.anim │ │ ├── ThrustX.anim.meta │ │ ├── ThrustY.anim │ │ ├── ThrustY.anim.meta │ │ ├── ThrustZ.anim │ │ ├── ThrustZ.anim.meta │ │ ├── Yaw.anim │ │ └── Yaw.anim.meta │ ├── BallArrow.fbx │ ├── BallArrow.fbx.meta │ ├── grvr_hull.fbx │ └── grvr_hull.fbx.meta ├── GrapplingHook.meta ├── GrapplingHook │ ├── Anim.meta │ ├── Anim │ │ ├── GrappleHeld.anim │ │ ├── GrappleHeld.anim.meta │ │ ├── GrapplingHook.controller │ │ ├── GrapplingHook.controller.meta │ │ ├── TargetPrediction.anim │ │ └── TargetPrediction.anim.meta │ ├── GrapplingHook.fbx │ ├── GrapplingHook.fbx.meta │ ├── GrapplingHookMat.mat │ ├── GrapplingHookMat.mat.meta │ ├── GreyScaleRough.tga │ ├── GreyScaleRough.tga.meta │ ├── Sounds.meta │ ├── Sounds │ │ ├── HookHit.wav │ │ ├── HookHit.wav.meta │ │ ├── LaunchHook.wav │ │ ├── LaunchHook.wav.meta │ │ ├── ReelIn.wav │ │ └── ReelIn.wav.meta │ ├── TargetPoint.mat │ └── TargetPoint.mat.meta ├── Iccarus.meta ├── Iccarus │ ├── Animations.meta │ ├── Animations │ │ ├── BoostRemaining.anim │ │ ├── BoostRemaining.anim.meta │ │ ├── Boosting.anim │ │ ├── Boosting.anim.meta │ │ ├── CarBrake.anim │ │ ├── CarBrake.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── Health.anim │ │ ├── Health.anim.meta │ │ ├── Iccarus.controller │ │ ├── Iccarus.controller.meta │ │ ├── JoyAppear.anim │ │ ├── JoyAppear.anim.meta │ │ ├── Revs.anim │ │ ├── Revs.anim.meta │ │ ├── SteeringWheel.anim │ │ ├── SteeringWheel.anim.meta │ │ ├── Throttle.anim │ │ ├── Throttle.anim.meta │ │ ├── pitch.anim │ │ ├── pitch.anim.meta │ │ ├── roll.anim │ │ ├── roll.anim.meta │ │ ├── yaw.anim │ │ └── yaw.anim.meta │ ├── Iccarus.fbx │ ├── Iccarus.fbx.meta │ ├── la-cucaracha.wav │ └── la-cucaracha.wav.meta ├── SB-1.meta ├── SB-1 │ ├── Animations.meta │ ├── Animations │ │ ├── AAMTargetDisable.anim │ │ ├── AAMTargetDisable.anim.meta │ │ ├── Brake_SB1.anim │ │ ├── Brake_SB1.anim.meta │ │ ├── EngineOutputAB_SB1.anim │ │ ├── EngineOutputAB_SB1.anim.meta │ │ ├── EngineOutput_SB1.anim │ │ ├── EngineOutput_SB1.anim.meta │ │ ├── Explode_SB1.anim │ │ ├── Explode_SB1.anim.meta │ │ ├── FlapsOn_SB1.anim │ │ ├── FlapsOn_SB1.anim.meta │ │ ├── Fuel_SB1.anim │ │ ├── Fuel_SB1.anim.meta │ │ ├── GunFire_SB1.anim │ │ ├── GunFire_SB1.anim.meta │ │ ├── Pitch_SB1.anim │ │ ├── Pitch_SB1.anim.meta │ │ ├── Roll_SB1.anim │ │ ├── Roll_SB1.anim.meta │ │ ├── SB-1.controller │ │ ├── SB-1.controller.meta │ │ ├── ThrottleSlider_SB1.anim │ │ ├── ThrottleSlider_SB1.anim.meta │ │ ├── Yaw_SB1.anim │ │ └── Yaw_SB1.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── HUDFilter_SB1.mat │ │ ├── HUDFilter_SB1.mat.meta │ │ ├── glass_SB1.mat │ │ └── glass_SB1.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── SB-1.fbx │ │ ├── SB-1.fbx.meta │ │ ├── SB-1Colliders.fbx │ │ ├── SB-1Colliders.fbx.meta │ │ ├── SB-1_HUDGlass.fbx │ │ └── SB-1_HUDGlass.fbx.meta │ ├── Sounds.meta │ └── Sounds │ │ ├── EngineIdle_SB1.wav │ │ ├── EngineIdle_SB1.wav.meta │ │ ├── Thrust_SB1.wav │ │ └── Thrust_SB1.wav.meta ├── SC-1.meta ├── SC-1 │ ├── Animations.meta │ ├── Animations │ │ ├── AoA_SC1.anim │ │ ├── AoA_SC1.anim.meta │ │ ├── AoA_VTOL_SC1.anim │ │ ├── AoA_VTOL_SC1.anim.meta │ │ ├── CabinAnimation_SC1.anim │ │ ├── CabinAnimation_SC1.anim.meta │ │ ├── CanopyBreak_SC1.anim │ │ ├── CanopyBreak_SC1.anim.meta │ │ ├── CanopyOpen_SC1.anim │ │ ├── CanopyOpen_SC1.anim.meta │ │ ├── EngineOutput_SC1.anim │ │ ├── EngineOutput_SC1.anim.meta │ │ ├── EngineOutput_VTOL_SC1.anim │ │ ├── EngineOutput_VTOL_SC1.anim.meta │ │ ├── Explode_SC1.anim │ │ ├── Explode_SC1.anim.meta │ │ ├── Flaps_SC1.anim │ │ ├── Flaps_SC1.anim.meta │ │ ├── Fuel_SC1.anim │ │ ├── Fuel_SC1.anim.meta │ │ ├── GunFire_SC1.anim │ │ ├── GunFire_SC1.anim.meta │ │ ├── MiniGunDeploy.anim │ │ ├── MiniGunDeploy.anim.meta │ │ ├── OnWater.anim │ │ ├── OnWater.anim.meta │ │ ├── Pitch_SC1.anim │ │ ├── Pitch_SC1.anim.meta │ │ ├── Roll_SC1.anim │ │ ├── Roll_SC1.anim.meta │ │ ├── SC-1.controller │ │ ├── SC-1.controller.meta │ │ ├── ThrottleSlider_SC1.anim │ │ ├── ThrottleSlider_SC1.anim.meta │ │ ├── VTOLDoorsOpen.anim │ │ ├── VTOLDoorsOpen.anim.meta │ │ ├── VTOL_SC1.anim │ │ ├── VTOL_SC1.anim.meta │ │ ├── Yaw_SC1.anim │ │ └── Yaw_SC1.anim.meta │ ├── Gs_SC1.anim │ ├── Gs_SC1.anim.meta │ ├── HealthSmoke_SC1.anim │ ├── HealthSmoke_SC1.anim.meta │ ├── MissileIncoming_SC1.anim │ ├── MissileIncoming_SC1.anim.meta │ ├── Models.meta │ ├── Models │ │ ├── SC-1.fbx │ │ ├── SC-1.fbx.meta │ │ ├── SC-1_HUD.fbx │ │ └── SC-1_HUD.fbx.meta │ ├── RadarLocked_SC1.anim │ ├── RadarLocked_SC1.anim.meta │ ├── SmokeOn_SC1.anim │ ├── SmokeOn_SC1.anim.meta │ ├── Sounds.meta │ ├── Sounds │ │ ├── EnterWater.wav │ │ ├── EnterWater.wav.meta │ │ ├── EnterWaterOutside.wav │ │ ├── EnterWaterOutside.wav.meta │ │ ├── LaunchFlare.wav │ │ ├── LaunchFlare.wav.meta │ │ ├── UnderWater.wav │ │ ├── UnderWater.wav.meta │ │ ├── WaterSkim.wav │ │ └── WaterSkim.wav.meta │ ├── machSC1.anim │ └── machSC1.anim.meta ├── SD-1.meta ├── SD-1 │ ├── Animations.meta │ ├── Animations │ │ ├── BladeSpinDown_Quadcopter.anim │ │ ├── BladeSpinDown_Quadcopter.anim.meta │ │ ├── BladeSpinUp_Quadcopter.anim │ │ ├── BladeSpinUp_Quadcopter.anim.meta │ │ ├── BladeSpin_Quadcopter.anim │ │ ├── BladeSpin_Quadcopter.anim.meta │ │ ├── CanopyBreak_Quadcopter.anim │ │ ├── CanopyBreak_Quadcopter.anim.meta │ │ ├── CanopyOpen_Quadcopter.anim │ │ ├── CanopyOpen_Quadcopter.anim.meta │ │ ├── Explode_Quadcopter.anim │ │ ├── Explode_Quadcopter.anim.meta │ │ ├── Fuel_Quadcopter.anim │ │ ├── Fuel_Quadcopter.anim.meta │ │ ├── GunFire_Quadcopter.anim │ │ ├── GunFire_Quadcopter.anim.meta │ │ ├── Pitch_Quadcopter.anim │ │ ├── Pitch_Quadcopter.anim.meta │ │ ├── Roll_Quadcopter.anim │ │ ├── Roll_Quadcopter.anim.meta │ │ ├── SaccQuadcopter.controller │ │ ├── SaccQuadcopter.controller.meta │ │ ├── ThrottleSlider_Quadcopter.anim │ │ ├── ThrottleSlider_Quadcopter.anim.meta │ │ ├── Yaw_Quadcopter.anim │ │ ├── Yaw_Quadcopter.anim.meta │ │ ├── chairPos.anim │ │ └── chairPos.anim.meta │ ├── SaccQuadcopter_Mat.mat │ ├── SaccQuadcopter_Mat.mat.meta │ ├── Textures.meta │ ├── Textures │ │ ├── SaccQuadcopter_Diffuse.png │ │ ├── SaccQuadcopter_Diffuse.png.meta │ │ ├── SaccQuadcopter_Metal.tga │ │ ├── SaccQuadcopter_Metal.tga.meta │ │ ├── SaccQuadcopter_Normal.png │ │ └── SaccQuadcopter_Normal.png.meta │ ├── saccquadcopter.fbx │ ├── saccquadcopter.fbx.meta │ ├── waching-machine-spin-cycle2.wav │ └── waching-machine-spin-cycle2.wav.meta ├── SF-1.meta ├── SF-1 │ ├── Animations.meta │ ├── Animations │ │ ├── AAMs.anim │ │ ├── AAMs.anim.meta │ │ ├── AGMs.anim │ │ ├── AGMs.anim.meta │ │ ├── AoA.anim │ │ ├── AoA.anim.meta │ │ ├── Bombs.anim │ │ ├── Bombs.anim.meta │ │ ├── Brake.anim │ │ ├── Brake.anim.meta │ │ ├── CanopyBreak.anim │ │ ├── CanopyBreak.anim.meta │ │ ├── CanopyOpen.anim │ │ ├── CanopyOpen.anim.meta │ │ ├── EngineOutput.anim │ │ ├── EngineOutput.anim.meta │ │ ├── EngineOutputAB.anim │ │ ├── EngineOutputAB.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── FlapsOn.anim │ │ ├── FlapsOn.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── GearUp.anim │ │ ├── GearUp.anim.meta │ │ ├── Gs.anim │ │ ├── Gs.anim.meta │ │ ├── GunFire.anim │ │ ├── GunFire.anim.meta │ │ ├── HealthSmoke.anim │ │ ├── HealthSmoke.anim.meta │ │ ├── Missile.meta │ │ ├── Missile │ │ │ ├── AAM.controller │ │ │ ├── AAM.controller.meta │ │ │ ├── AAMBurn.anim │ │ │ ├── AAMBurn.anim.meta │ │ │ ├── AGM.controller │ │ │ ├── AGM.controller.meta │ │ │ ├── AGMBurn.anim │ │ │ ├── AGMBurn.anim.meta │ │ │ ├── AGM_Boat.controller │ │ │ ├── AGM_Boat.controller.meta │ │ │ ├── AGM_BoatBurn.anim │ │ │ ├── AGM_BoatBurn.anim.meta │ │ │ ├── BombStart.anim │ │ │ ├── BombStart.anim.meta │ │ │ ├── HitLand.anim │ │ │ ├── HitLand.anim.meta │ │ │ ├── HitWater.anim │ │ │ ├── HitWater.anim.meta │ │ │ ├── Missile.controller │ │ │ ├── Missile.controller.meta │ │ │ ├── MissileExplode.anim │ │ │ ├── MissileExplode.anim.meta │ │ │ ├── MissileExplodeOwner.anim │ │ │ ├── MissileExplodeOwner.anim.meta │ │ │ ├── Rocket.controller │ │ │ ├── Rocket.controller.meta │ │ │ ├── RocketBurn.anim │ │ │ └── RocketBurn.anim.meta │ │ ├── MissileIncoming.anim │ │ ├── MissileIncoming.anim.meta │ │ ├── Pitch.anim │ │ ├── Pitch.anim.meta │ │ ├── RadarLocked.anim │ │ ├── RadarLocked.anim.meta │ │ ├── Roll.anim │ │ ├── Roll.anim.meta │ │ ├── SF-1.controller │ │ ├── SF-1.controller.meta │ │ ├── TailHook.anim │ │ ├── TailHook.anim.meta │ │ ├── TailHookHooked.anim │ │ ├── TailHookHooked.anim.meta │ │ ├── ThrottleSlider.anim │ │ ├── ThrottleSlider.anim.meta │ │ ├── Yaw.anim │ │ ├── Yaw.anim.meta │ │ ├── mach.anim │ │ └── mach.anim.meta │ ├── Materials.meta │ ├── Materials │ │ ├── AGMScreen.mat │ │ ├── AGMScreen.mat.meta │ │ ├── Fire.mat │ │ ├── Fire.mat.meta │ │ ├── Guide.meta │ │ ├── Guide │ │ │ ├── Guide_HUD.mat │ │ │ ├── Guide_HUD.mat.meta │ │ │ ├── Guide_HUDFilter.mat │ │ │ ├── Guide_HUDFilter.mat.meta │ │ │ ├── Guide_HUDRed.mat │ │ │ ├── Guide_HUDRed.mat.meta │ │ │ ├── Guide_HUDText.mat │ │ │ ├── Guide_HUDText.mat.meta │ │ │ ├── Guide_HUDYellow.mat │ │ │ ├── Guide_HUDYellow.mat.meta │ │ │ ├── Guide_MFD.mat │ │ │ ├── Guide_MFD.mat.meta │ │ │ ├── Guide_MFD_funcon.mat │ │ │ ├── Guide_MFD_funcon.mat.meta │ │ │ ├── Guide_SmokeColor.mat │ │ │ └── Guide_SmokeColor.mat.meta │ │ ├── HUD.mat │ │ ├── HUD.mat.meta │ │ ├── HUDFilter.mat │ │ ├── HUDFilter.mat.meta │ │ ├── HUDRed.mat │ │ ├── HUDRed.mat.meta │ │ ├── HUDText.mat │ │ ├── HUDText.mat.meta │ │ ├── HUDYellow.mat │ │ ├── HUDYellow.mat.meta │ │ ├── MFD.mat │ │ ├── MFD.mat.meta │ │ ├── MFD_funcon.mat │ │ ├── MFD_funcon.mat.meta │ │ ├── Plane2.mat │ │ ├── Plane2.mat.meta │ │ ├── SF-1Cockpit.mat │ │ ├── SF-1Cockpit.mat.meta │ │ ├── SF-1Main.mat │ │ ├── SF-1Main.mat.meta │ │ ├── SmokeColorIndicator.mat │ │ ├── SmokeColorIndicator.mat.meta │ │ ├── ViewScreen.mat │ │ ├── ViewScreen.mat.meta │ │ ├── Wind.mat │ │ ├── Wind.mat.meta │ │ ├── bullet.mat │ │ ├── bullet.mat.meta │ │ ├── caution.mat │ │ ├── caution.mat.meta │ │ ├── flags.mat │ │ ├── flags.mat.meta │ │ ├── glass.mat │ │ ├── glass.mat.meta │ │ ├── plane.mat │ │ ├── plane.mat.meta │ │ ├── saccflight.mat │ │ ├── saccflight.mat.meta │ │ ├── splash.mat │ │ ├── splash.mat.meta │ │ ├── star.mat │ │ ├── star.mat.meta │ │ ├── vape.mat │ │ ├── vape.mat.meta │ │ ├── vape_unlit.mat │ │ ├── vape_unlit.mat.meta │ │ ├── wheelblack.mat │ │ ├── wheelblack.mat.meta │ │ ├── wingvapor.mat │ │ └── wingvapor.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── AAM.fbx │ │ ├── AAM.fbx.meta │ │ ├── AGM.fbx │ │ ├── AGM.fbx.meta │ │ ├── ArrestingCable.fbx │ │ ├── ArrestingCable.fbx.meta │ │ ├── Bomb.fbx │ │ ├── Bomb.fbx.meta │ │ ├── Catapult.fbx │ │ ├── Catapult.fbx.meta │ │ ├── Joystick.fbx │ │ ├── Joystick.fbx.meta │ │ ├── MFD.meta │ │ ├── MFD │ │ │ ├── MFD.fbx │ │ │ ├── MFD.fbx.meta │ │ │ ├── fuelguage.fbx │ │ │ └── fuelguage.fbx.meta │ │ ├── ResupplyZone.fbx │ │ ├── ResupplyZone.fbx.meta │ │ ├── SF-1.fbx │ │ ├── SF-1.fbx.meta │ │ ├── SF-1Colliders.fbx │ │ ├── SF-1Colliders.fbx.meta │ │ ├── SF-1HudScreen.fbx │ │ ├── SF-1HudScreen.fbx.meta │ │ ├── SF1HUDCCIP_thin.fbx │ │ ├── SF1HUDCCIP_thin.fbx.meta │ │ ├── ThrottleSlider.fbx │ │ ├── ThrottleSlider.fbx.meta │ │ ├── Wind.fbx │ │ ├── Wind.fbx.meta │ │ ├── hud.meta │ │ └── hud │ │ │ ├── hud_VTOLIcon.fbx │ │ │ ├── hud_VTOLIcon.fbx.meta │ │ │ ├── hud_VTOLIcon180.fbx │ │ │ ├── hud_VTOLIcon180.fbx.meta │ │ │ ├── hud_VTOLIcon360.fbx │ │ │ ├── hud_VTOLIcon360.fbx.meta │ │ │ ├── hud_VTOLIconDown.fbx │ │ │ ├── hud_VTOLIconDown.fbx.meta │ │ │ ├── hud_VTOLIconDown45.fbx │ │ │ ├── hud_VTOLIconDown45.fbx.meta │ │ │ ├── hud_aam.fbx │ │ │ ├── hud_aam.fbx.meta │ │ │ ├── hud_aamtargetindicator.fbx │ │ │ ├── hud_aamtargetindicator.fbx.meta │ │ │ ├── hud_agm.fbx │ │ │ ├── hud_agm.fbx.meta │ │ │ ├── hud_ammo.fbx │ │ │ ├── hud_ammo.fbx.meta │ │ │ ├── hud_ammobar.fbx │ │ │ ├── hud_ammobar.fbx.meta │ │ │ ├── hud_bomb.fbx │ │ │ ├── hud_bomb.fbx.meta │ │ │ ├── hud_brake.fbx │ │ │ ├── hud_brake.fbx.meta │ │ │ ├── hud_crosshair.fbx │ │ │ ├── hud_crosshair.fbx.meta │ │ │ ├── hud_crosshair_gun.fbx │ │ │ ├── hud_crosshair_gun.fbx.meta │ │ │ ├── hud_downarrow.fbx │ │ │ ├── hud_downarrow.fbx.meta │ │ │ ├── hud_elevation.fbx │ │ │ ├── hud_elevation.fbx.meta │ │ │ ├── hud_flaps.fbx │ │ │ ├── hud_flaps.fbx.meta │ │ │ ├── hud_flares.fbx │ │ │ ├── hud_flares.fbx.meta │ │ │ ├── hud_geardown.fbx │ │ │ ├── hud_geardown.fbx.meta │ │ │ ├── hud_gunlead.fbx │ │ │ ├── hud_gunlead.fbx.meta │ │ │ ├── hud_heading.fbx │ │ │ ├── hud_heading.fbx.meta │ │ │ ├── hud_healthbar.fbx │ │ │ ├── hud_healthbar.fbx.meta │ │ │ ├── hud_hold.fbx │ │ │ ├── hud_hold.fbx.meta │ │ │ ├── hud_hook.fbx │ │ │ ├── hud_hook.fbx.meta │ │ │ ├── hud_limit.fbx │ │ │ ├── hud_limit.fbx.meta │ │ │ ├── hud_lock.fbx │ │ │ ├── hud_lock.fbx.meta │ │ │ ├── hud_missile.fbx │ │ │ ├── hud_missile.fbx.meta │ │ │ ├── hud_pitchroll.fbx │ │ │ ├── hud_pitchroll.fbx.meta │ │ │ ├── hud_railgun.fbx │ │ │ ├── hud_railgun.fbx.meta │ │ │ ├── hud_rocket.fbx │ │ │ ├── hud_rocket.fbx.meta │ │ │ ├── hud_smoke.fbx │ │ │ ├── hud_smoke.fbx.meta │ │ │ ├── hud_stall.fbx │ │ │ ├── hud_stall.fbx.meta │ │ │ ├── hud_static.fbx │ │ │ ├── hud_static.fbx.meta │ │ │ ├── hud_throttlebar.fbx │ │ │ ├── hud_throttlebar.fbx.meta │ │ │ ├── hud_trimpitch.fbx │ │ │ ├── hud_trimpitch.fbx.meta │ │ │ ├── hud_trimyaw.fbx │ │ │ ├── hud_trimyaw.fbx.meta │ │ │ ├── hud_velocity.fbx │ │ │ ├── hud_velocity.fbx.meta │ │ │ ├── hud_wings.fbx │ │ │ ├── hud_wings.fbx.meta │ │ │ ├── hud_yaw.fbx │ │ │ └── hud_yaw.fbx.meta │ ├── Sounds.meta │ ├── Sounds │ │ ├── AAMTargeting.wav │ │ ├── AAMTargeting.wav.meta │ │ ├── ABOnInside.wav │ │ ├── ABOnInside.wav.meta │ │ ├── ABOnOutside.wav │ │ ├── ABOnOutside.wav.meta │ │ ├── AGMLock.wav │ │ ├── AGMLock.wav.meta │ │ ├── AGMUnlock.wav │ │ ├── AGMUnlock.wav.meta │ │ ├── AOAWarning.wav │ │ ├── AOAWarning.wav.meta │ │ ├── Airbrake.wav │ │ ├── Airbrake.wav.meta │ │ ├── BombExplode.wav │ │ ├── BombExplode.wav.meta │ │ ├── BombLaunch.wav │ │ ├── BombLaunch.wav.meta │ │ ├── CableSnap.wav │ │ ├── CableSnap.wav.meta │ │ ├── CanopyBreak.wav │ │ ├── CanopyBreak.wav.meta │ │ ├── CanopyHydraulic.wav │ │ ├── CanopyHydraulic.wav.meta │ │ ├── CatapultLaunch.wav │ │ ├── CatapultLaunch.wav.meta │ │ ├── CatapultLock.wav │ │ ├── CatapultLock.wav.meta │ │ ├── DropFlares.wav │ │ ├── DropFlares.wav.meta │ │ ├── EjectAlarm.ogg │ │ ├── EjectAlarm.ogg.meta │ │ ├── EngineDistant.wav │ │ ├── EngineDistant.wav.meta │ │ ├── EngineIdle.wav │ │ ├── EngineIdle.wav.meta │ │ ├── GDamageWarning.wav │ │ ├── GDamageWarning.wav.meta │ │ ├── GWarning.wav │ │ ├── GWarning.wav.meta │ │ ├── GearDown.ogg │ │ ├── GearDown.ogg.meta │ │ ├── GetInVehicle.wav │ │ ├── GetInVehicle.wav.meta │ │ ├── Gun.wav │ │ ├── Gun.wav.meta │ │ ├── Hit.wav │ │ ├── Hit.wav.meta │ │ ├── InsidePlane.wav │ │ ├── InsidePlane.wav.meta │ │ ├── LaunchMissile.wav │ │ ├── LaunchMissile.wav.meta │ │ ├── LockTone.wav │ │ ├── LockTone.wav.meta │ │ ├── MenuSelect.wav │ │ ├── MenuSelect.wav.meta │ │ ├── MissileExplode.wav │ │ ├── MissileExplode.wav.meta │ │ ├── MissileHit.wav │ │ ├── MissileHit.wav.meta │ │ ├── MissileIncoming.wav │ │ ├── MissileIncoming.wav.meta │ │ ├── PlaneExplode.wav │ │ ├── PlaneExplode.wav.meta │ │ ├── RadarLocked.wav │ │ ├── RadarLocked.wav.meta │ │ ├── Reloading.wav │ │ ├── Reloading.wav.meta │ │ ├── Rolling.wav │ │ ├── Rolling.wav.meta │ │ ├── SonicBoom.wav │ │ ├── SonicBoom.wav.meta │ │ ├── StallTone.wav │ │ ├── StallTone.wav.meta │ │ ├── Thrust.wav │ │ ├── Thrust.wav.meta │ │ ├── TouchDown.wav │ │ ├── TouchDown.wav.meta │ │ ├── Wind.wav │ │ ├── Wind.wav.meta │ │ ├── WindChange.wav │ │ └── WindChange.wav.meta │ ├── Textures.meta │ └── Textures │ │ ├── SF-1_Albedo.tga │ │ ├── SF-1_Albedo.tga.meta │ │ ├── SF-1_CockpitAlbedo.tga │ │ ├── SF-1_CockpitAlbedo.tga.meta │ │ ├── SF-1_CockpitMetallic.png │ │ ├── SF-1_CockpitMetallic.png.meta │ │ ├── SF-1_Metallic.png │ │ ├── SF-1_Metallic.png.meta │ │ ├── SF-1_Normal.png │ │ └── SF-1_Normal.png.meta ├── SH-1.meta ├── SH-1 │ ├── Animations.meta │ ├── Animations │ │ ├── AAMs_SH1.anim │ │ ├── AAMs_SH1.anim.meta │ │ ├── AGMs_SH1.anim │ │ ├── AGMs_SH1.anim.meta │ │ ├── BladeSpin.anim │ │ ├── BladeSpin.anim.meta │ │ ├── BladeSpinDown.anim │ │ ├── BladeSpinDown.anim.meta │ │ ├── BladeSpinUp.anim │ │ ├── BladeSpinUp.anim.meta │ │ ├── CanopyBreak_SH1.anim │ │ ├── CanopyBreak_SH1.anim.meta │ │ ├── CanopyOpen_SH1.anim │ │ ├── CanopyOpen_SH1.anim.meta │ │ ├── Explode_SH1.anim │ │ ├── Explode_SH1.anim.meta │ │ ├── GunFire_SH1.anim │ │ ├── GunFire_SH1.anim.meta │ │ ├── Pitch_SH1.anim │ │ ├── Pitch_SH1.anim.meta │ │ ├── Roll_SH1.anim │ │ ├── Roll_SH1.anim.meta │ │ ├── SH-1.controller │ │ ├── SH-1.controller.meta │ │ ├── SideDoorOpen.anim │ │ ├── SideDoorOpen.anim.meta │ │ ├── SidegunFire.anim │ │ ├── SidegunFire.anim.meta │ │ ├── ThrottleSlider_SH1.anim │ │ ├── ThrottleSlider_SH1.anim.meta │ │ ├── ThrottleSlider_SH1_EngineOff.anim │ │ ├── ThrottleSlider_SH1_EngineOff.anim.meta │ │ ├── VTOL_SH1.anim │ │ ├── VTOL_SH1.anim.meta │ │ ├── Yaw_SH1.anim │ │ └── Yaw_SH1.anim.meta │ ├── HeliBlade.physicMaterial │ ├── HeliBlade.physicMaterial.meta │ ├── HeliSkids.physicMaterial │ ├── HeliSkids.physicMaterial.meta │ ├── Materials.meta │ ├── Materials │ │ ├── RocketAmmoBar.mat │ │ ├── RocketAmmoBar.mat.meta │ │ ├── SH-1Black.mat │ │ ├── SH-1Black.mat.meta │ │ ├── SH-1Dark.mat │ │ ├── SH-1Dark.mat.meta │ │ ├── SH-1White.mat │ │ └── SH-1White.mat.meta │ ├── SH-1.fbx │ ├── SH-1.fbx.meta │ ├── Sounds.meta │ └── Sounds │ │ ├── HelicopterClose.wav │ │ ├── HelicopterClose.wav.meta │ │ ├── HelicopterDistant.wav │ │ ├── HelicopterDistant.wav.meta │ │ ├── HelicopterIdle.wav │ │ ├── HelicopterIdle.wav.meta │ │ ├── HelicopterInside.wav │ │ └── HelicopterInside.wav.meta ├── SH-2.meta ├── SH-2 │ ├── Animations.meta │ ├── Animations │ │ ├── AGMs_SH2.anim │ │ ├── AGMs_SH2.anim.meta │ │ ├── BackDoor.anim │ │ ├── BackDoor.anim.meta │ │ ├── BladeSpinDown_SH2.anim │ │ ├── BladeSpinDown_SH2.anim.meta │ │ ├── BladeSpinUp_SH2.anim │ │ ├── BladeSpinUp_SH2.anim.meta │ │ ├── BladeSpin_SH2.anim │ │ ├── BladeSpin_SH2.anim.meta │ │ ├── CanopyBreak_SH2.anim │ │ ├── CanopyBreak_SH2.anim.meta │ │ ├── CanopyOpen_SH2.anim │ │ ├── CanopyOpen_SH2.anim.meta │ │ ├── Explode_SH2.anim │ │ ├── Explode_SH2.anim.meta │ │ ├── GearUp.anim │ │ ├── GearUp.anim.meta │ │ ├── GunFire_SH2.anim │ │ ├── GunFire_SH2.anim.meta │ │ ├── Pitch_SH2.anim │ │ ├── Pitch_SH2.anim.meta │ │ ├── RailProjectile.meta │ │ ├── RailProjectile │ │ │ ├── MRProjectile.controller │ │ │ ├── MRProjectile.controller.meta │ │ │ ├── RailProjExplode.anim │ │ │ ├── RailProjExplode.anim.meta │ │ │ ├── RailProjMissileExplodeOwner.anim │ │ │ └── RailProjMissileExplodeOwner.anim.meta │ │ ├── Roll_SH2.anim │ │ ├── Roll_SH2.anim.meta │ │ ├── SH-2.controller │ │ ├── SH-2.controller.meta │ │ ├── SidegunFire.anim │ │ ├── SidegunFire.anim.meta │ │ ├── SidegunFireL 1.anim │ │ ├── SidegunFireL 1.anim.meta │ │ ├── SidegunFireR 1.anim │ │ ├── SidegunFireR 1.anim.meta │ │ ├── ThrottleSlider_SH2.anim │ │ ├── ThrottleSlider_SH2.anim.meta │ │ ├── ThrottleSlider_SH2_EngineOff.anim │ │ ├── ThrottleSlider_SH2_EngineOff.anim.meta │ │ ├── Yaw_SH2.anim │ │ └── Yaw_SH2.anim.meta │ ├── HeliBlade.physicMaterial │ ├── HeliBlade.physicMaterial.meta │ ├── HeliSkids.physicMaterial │ ├── HeliSkids.physicMaterial.meta │ ├── MCProjectile_Variant.prefab │ ├── MCProjectile_Variant.prefab.meta │ ├── MRProjectile_Variant.prefab │ ├── MRProjectile_Variant.prefab.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Chop.mat │ │ ├── Chop.mat.meta │ │ ├── HookCamTex.mat │ │ └── HookCamTex.mat.meta │ ├── SH-2.fbx │ ├── SH-2.fbx.meta │ ├── Sounds.meta │ ├── Sounds │ │ ├── BHLaserBeam.wav │ │ ├── BHLaserBeam.wav.meta │ │ ├── BigHeliClose.wav │ │ ├── BigHeliClose.wav.meta │ │ ├── BigHeliDistant.wav │ │ ├── BigHeliDistant.wav.meta │ │ ├── BigHeliIdle.wav │ │ ├── BigHeliIdle.wav.meta │ │ ├── BigHeliInside.wav │ │ ├── BigHeliInside.wav.meta │ │ ├── MediumRailGun.wav │ │ └── MediumRailGun.wav.meta │ ├── Textures.meta │ └── Textures │ │ ├── Chop.png │ │ ├── Chop.png.meta │ │ ├── ChopM.png │ │ ├── ChopM.png.meta │ │ ├── ChopR.png │ │ └── ChopR.png.meta ├── SS-1.meta ├── SS-1 │ ├── Animations.meta │ ├── Animations │ │ ├── AGMs_SS1.anim │ │ ├── AGMs_SS1.anim.meta │ │ ├── EngineOutput_SS1.anim │ │ ├── EngineOutput_SS1.anim.meta │ │ ├── Explode_SS1.anim │ │ ├── Explode_SS1.anim.meta │ │ ├── FrontGunFire.anim │ │ ├── FrontGunFire.anim.meta │ │ ├── Fuel_SS1.anim │ │ ├── Fuel_SS1.anim.meta │ │ ├── HealthSmoke_SS1.anim │ │ ├── HealthSmoke_SS1.anim.meta │ │ ├── SS-1.controller │ │ ├── SS-1.controller.meta │ │ ├── ThrottleSlider_SS1.anim │ │ ├── ThrottleSlider_SS1.anim.meta │ │ ├── Yaw_SS1.anim │ │ ├── Yaw_SS1.anim.meta │ │ ├── mach_SS1.anim │ │ └── mach_SS1.anim.meta │ ├── Models.meta │ ├── Models │ │ ├── SS-1.fbx │ │ └── SS-1.fbx.meta │ ├── Sounds.meta │ └── Sounds │ │ ├── BoatDistant.wav │ │ ├── BoatDistant.wav.meta │ │ ├── BoatIdle.wav │ │ ├── BoatIdle.wav.meta │ │ ├── TurretFire.wav │ │ ├── TurretFire.wav.meta │ │ ├── WaterThrust.wav │ │ └── WaterThrust.wav.meta ├── SX-TR3.meta ├── SX-TR3 │ ├── Animations.meta │ ├── Animations │ │ ├── AoA.anim │ │ ├── AoA.anim.meta │ │ ├── BallsOut.anim │ │ ├── BallsOut.anim.meta │ │ ├── Brake.anim │ │ ├── Brake.anim.meta │ │ ├── BulletHit.anim │ │ ├── BulletHit.anim.meta │ │ ├── CanopyBreak.anim │ │ ├── CanopyBreak.anim.meta │ │ ├── CanopyOpen.anim │ │ ├── CanopyOpen.anim.meta │ │ ├── CloakingOn.anim │ │ ├── CloakingOn.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── GearUp.anim │ │ ├── GearUp.anim.meta │ │ ├── Gs.anim │ │ ├── Gs.anim.meta │ │ ├── GunFire.anim │ │ ├── GunFire.anim.meta │ │ ├── HealthSmoke.anim │ │ ├── HealthSmoke.anim.meta │ │ ├── MissileIncoming.anim │ │ ├── MissileIncoming.anim.meta │ │ ├── Pitch.anim │ │ ├── Pitch.anim.meta │ │ ├── RadarLocked.anim │ │ ├── RadarLocked.anim.meta │ │ ├── Roll.anim │ │ ├── Roll.anim.meta │ │ ├── SaccUFO.controller │ │ ├── SaccUFO.controller.meta │ │ ├── ScaryLights.anim │ │ ├── ScaryLights.anim.meta │ │ ├── ThrottleSlider.anim │ │ ├── ThrottleSlider.anim.meta │ │ ├── Yaw.anim │ │ ├── Yaw.anim.meta │ │ ├── gravityOff.anim │ │ ├── gravityOff.anim.meta │ │ ├── mach.anim │ │ └── mach.anim.meta │ ├── BeamMesh.fbx │ ├── BeamMesh.fbx.meta │ ├── LaserBomb.prefab │ ├── LaserBomb.prefab.meta │ ├── Materials.meta │ ├── Materials │ │ ├── AGMScreen_Laser.mat │ │ ├── AGMScreen_Laser.mat.meta │ │ ├── AGMScreen_Tractor.mat │ │ ├── AGMScreen_Tractor.mat.meta │ │ ├── Ring.mat │ │ ├── Ring.mat.meta │ │ ├── SaccUFO.mat │ │ ├── SaccUFO.mat.meta │ │ ├── ScaryFlare.mat │ │ ├── ScaryFlare.mat.meta │ │ ├── ShockwaveWhite.mat │ │ ├── ShockwaveWhite.mat.meta │ │ ├── beam.mat │ │ ├── beam.mat.meta │ │ ├── ufoshield.mat │ │ └── ufoshield.mat.meta │ ├── Rocket_UFO.prefab │ ├── Rocket_UFO.prefab.meta │ ├── SaccUFORocket.wav │ ├── SaccUFORocket.wav.meta │ ├── Sacc_Cloak_Off.ogg │ ├── Sacc_Cloak_Off.ogg.meta │ ├── Sacc_Cloak_On.ogg │ ├── Sacc_Cloak_On.ogg.meta │ ├── Sounds.meta │ ├── Sounds │ │ ├── Engine_Distant.ogg │ │ ├── Engine_Distant.ogg.meta │ │ ├── Engine_Idle_Alt_Again.ogg │ │ ├── Engine_Idle_Alt_Again.ogg.meta │ │ ├── Engine_Inside.ogg │ │ ├── Engine_Inside.ogg.meta │ │ ├── Engine_Thrust.ogg │ │ ├── Engine_Thrust.ogg.meta │ │ ├── UFO_Explosion.ogg │ │ ├── UFO_Explosion.ogg.meta │ │ ├── UFO_Laser_Oneshot_2.ogg │ │ └── UFO_Laser_Oneshot_2.ogg.meta │ ├── Textures.meta │ ├── Textures │ │ ├── AGMCam_Tractor.renderTexture │ │ ├── AGMCam_Tractor.renderTexture.meta │ │ ├── ScaryFlare.png │ │ ├── ScaryFlare.png.meta │ │ ├── TR3.tga │ │ ├── TR3.tga.meta │ │ ├── TR3emission.png │ │ ├── TR3emission.png.meta │ │ ├── TR3metal.png │ │ ├── TR3metal.png.meta │ │ ├── beam.png │ │ ├── beam.png.meta │ │ ├── shieldrefl.png │ │ ├── shieldrefl.png.meta │ │ ├── shieldstatic.png │ │ └── shieldstatic.png.meta │ ├── saccufo.fbx │ └── saccufo.fbx.meta ├── SaccPistol.meta ├── SaccPistol │ ├── GunMetal.mat │ ├── GunMetal.mat.meta │ ├── HitscanShot.prefab │ ├── HitscanShot.prefab.meta │ ├── PistolFire.anim │ ├── PistolFire.anim.meta │ ├── SaccPistol.controller │ ├── SaccPistol.controller.meta │ ├── beam_Pistol.mat │ ├── beam_Pistol.mat.meta │ ├── gunshot.wav │ ├── gunshot.wav.meta │ ├── ricochet2.wav │ ├── ricochet2.wav.meta │ ├── saccpistol.fbx │ └── saccpistol.fbx.meta ├── SaccRifle.meta ├── SaccRifle │ ├── RifleFire.anim │ ├── RifleFire.anim.meta │ ├── RifleReload.anim │ ├── RifleReload.anim.meta │ ├── SaccRifle.controller │ ├── SaccRifle.controller.meta │ ├── saccrifle.fbx │ └── saccrifle.fbx.meta ├── SaccStinger.meta ├── SaccStinger │ ├── AAMBurn_Stinger.anim │ ├── AAMBurn_Stinger.anim.meta │ ├── AAM_Stinger.controller │ ├── AAM_Stinger.controller.meta │ ├── AAM_Stinger.prefab │ ├── AAM_Stinger.prefab.meta │ ├── Stinger.fbx │ ├── Stinger.fbx.meta │ ├── StingerLaunch.wav │ ├── StingerLaunch.wav.meta │ ├── hud_static_stinger.fbx │ └── hud_static_stinger.fbx.meta ├── SaccTank.meta ├── SaccTank │ ├── Animations.meta │ ├── Animations │ │ ├── CarBrake.anim │ │ ├── CarBrake.anim.meta │ │ ├── CommanderZoom.anim │ │ ├── CommanderZoom.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── GunFire.anim │ │ ├── GunFire.anim.meta │ │ ├── Hatch.anim │ │ ├── Hatch.anim.meta │ │ ├── Health.anim │ │ ├── Health.anim.meta │ │ ├── LeftTrack.anim │ │ ├── LeftTrack.anim.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── tracks.mat │ │ │ └── tracks.mat.meta │ │ ├── Revs.anim │ │ ├── Revs.anim.meta │ │ ├── RightTrack.anim │ │ ├── RightTrack.anim.meta │ │ ├── SaccTank.controller │ │ ├── SaccTank.controller.meta │ │ ├── TurretZoom.anim │ │ ├── TurretZoom.anim.meta │ │ ├── sacctank.fbx │ │ └── sacctank.fbx.meta │ ├── Materials.meta │ ├── Materials │ │ ├── GunnerScreen.mat │ │ ├── GunnerScreen.mat.meta │ │ ├── HUDFilterClear.mat │ │ ├── HUDFilterClear.mat.meta │ │ ├── tankdark.mat │ │ ├── tankdark.mat.meta │ │ ├── tankgreen.mat │ │ ├── tankgreen.mat.meta │ │ ├── tracksL.mat │ │ ├── tracksL.mat.meta │ │ ├── tracksR.mat │ │ └── tracksR.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── TurretAngle.fbx │ │ ├── TurretAngle.fbx.meta │ │ ├── sacctank.fbx │ │ ├── sacctank.fbx.meta │ │ ├── tankcompass.fbx │ │ ├── tankcompass.fbx.meta │ │ ├── tanksight.fbx │ │ └── tanksight.fbx.meta │ ├── Sounds.meta │ ├── Sounds │ │ ├── tankengine.wav │ │ ├── tankengine.wav.meta │ │ ├── tankreload.wav │ │ ├── tankreload.wav.meta │ │ ├── tankshot.ogg │ │ ├── tankshot.ogg.meta │ │ ├── tanktracks.wav │ │ └── tanktracks.wav.meta │ ├── Textures.meta │ └── Textures │ │ ├── TankScreen.renderTexture │ │ ├── TankScreen.renderTexture.meta │ │ ├── tank_n.png │ │ ├── tank_n.png.meta │ │ ├── tanktracks.tga │ │ └── tanktracks.tga.meta ├── Shared.meta ├── Shared │ ├── AGMCam.renderTexture │ ├── AGMCam.renderTexture.meta │ ├── Dials.meta │ ├── Dials │ │ ├── Alt1.anim │ │ ├── Alt1.anim.meta │ │ ├── Alt2.anim │ │ ├── Alt2.anim.meta │ │ ├── Alt3.anim │ │ ├── Alt3.anim.meta │ │ ├── Ascent.anim │ │ ├── Ascent.anim.meta │ │ ├── Compass.anim │ │ ├── Compass.anim.meta │ │ ├── Dials.mat │ │ ├── Dials.mat.meta │ │ ├── DialsBack.mat │ │ ├── DialsBack.mat.meta │ │ ├── DialsMain.controller │ │ ├── DialsMain.controller.meta │ │ ├── DialsMesh.fbx │ │ ├── DialsMesh.fbx.meta │ │ ├── Engine.anim │ │ ├── Engine.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── Slip.anim │ │ ├── Slip.anim.meta │ │ ├── Speed.anim │ │ ├── Speed.anim.meta │ │ ├── dials.png │ │ └── dials.png.meta │ ├── LowFrictionVehicle.physicMaterial │ ├── LowFrictionVehicle.physicMaterial.meta │ ├── Materials.meta │ ├── Materials │ │ ├── CarControls.mat │ │ ├── CarControls.mat.meta │ │ ├── HeadLightStar.mat │ │ ├── HeadLightStar.mat.meta │ │ ├── MFD_Yellow.mat │ │ ├── MFD_Yellow.mat.meta │ │ ├── XHAIR.mat │ │ └── XHAIR.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── Arrow.fbx │ │ ├── Arrow.fbx.meta │ │ ├── Gauges.fbx │ │ └── Gauges.fbx.meta │ ├── SaccVideoCamera.fbx │ ├── SaccVideoCamera.fbx.meta │ ├── SaccWalkieTalkie.fbx │ ├── SaccWalkieTalkie.fbx.meta │ ├── Sounds.meta │ ├── Sounds │ │ ├── BigCrash.wav │ │ ├── BigCrash.wav.meta │ │ ├── CarJump.wav │ │ ├── CarJump.wav.meta │ │ ├── HitFeedback.wav │ │ ├── HitFeedback.wav.meta │ │ ├── MediumCrash.wav │ │ ├── MediumCrash.wav.meta │ │ ├── MediumCrashInside.wav │ │ ├── MediumCrashInside.wav.meta │ │ ├── Skid.wav │ │ ├── Skid.wav.meta │ │ ├── SkidDirt.wav │ │ ├── SkidDirt.wav.meta │ │ ├── SmallCrash.wav │ │ ├── SmallCrash.wav.meta │ │ ├── SmallCrashInside.wav │ │ └── SmallCrashInside.wav.meta │ ├── Textures.meta │ └── Textures │ │ ├── HeadlightStar.png │ │ ├── HeadlightStar.png.meta │ │ ├── PlaneCam.renderTexture │ │ ├── PlaneCam.renderTexture.meta │ │ ├── bullet.tga │ │ ├── bullet.tga.meta │ │ ├── caution.png │ │ ├── caution.png.meta │ │ ├── machcloud.psd │ │ ├── machcloud.psd.meta │ │ ├── splash.tga │ │ ├── splash.tga.meta │ │ ├── star2.png │ │ ├── star2.png.meta │ │ ├── thrust.png │ │ ├── thrust.png.meta │ │ ├── wingvapour.psd │ │ └── wingvapour.psd.meta ├── Shoreline.meta ├── Shoreline │ ├── Animations.meta │ ├── Animations │ │ ├── BoostRemaining.anim │ │ ├── BoostRemaining.anim.meta │ │ ├── Boosting.anim │ │ ├── Boosting.anim.meta │ │ ├── CarBrake.anim │ │ ├── CarBrake.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── Health.anim │ │ ├── Health.anim.meta │ │ ├── Revs.anim │ │ ├── Revs.anim.meta │ │ ├── Shoreline.controller │ │ ├── Shoreline.controller.meta │ │ ├── SteeringWheel.anim │ │ ├── SteeringWheel.anim.meta │ │ ├── Throttle.anim │ │ └── Throttle.anim.meta │ ├── CarEngine_raptor.wav │ ├── CarEngine_raptor.wav.meta │ ├── CarInterior_raptor.wav │ ├── CarInterior_raptor.wav.meta │ ├── Horn.wav │ ├── Horn.wav.meta │ ├── SaccCarBlack.mat │ ├── SaccCarBlack.mat.meta │ ├── SaccCar_Green.mat │ ├── SaccCar_Green.mat.meta │ ├── SaccCar_Orange.mat │ ├── SaccCar_Orange.mat.meta │ ├── SaccCar_Red.mat │ ├── SaccCar_Red.mat.meta │ ├── SaccCar_RedLight.mat │ ├── SaccCar_RedLight.mat.meta │ ├── SaccTire.mat │ ├── SaccTire.mat.meta │ ├── Shoreline.fbx │ ├── Shoreline.fbx.meta │ ├── glass_Shoreline.mat │ ├── glass_Shoreline.mat.meta │ ├── metallic.mat │ ├── metallic.mat.meta │ ├── n2o.ogg │ └── n2o.ogg.meta ├── StuntPlane.meta ├── StuntPlane │ ├── Animations.meta │ ├── Animations │ │ ├── BoostingL.anim │ │ ├── BoostingL.anim.meta │ │ ├── BoostingR.anim │ │ ├── BoostingR.anim.meta │ │ ├── BoostingT.anim │ │ ├── BoostingT.anim.meta │ │ ├── Brake.anim │ │ ├── Brake.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── FireWork.anim │ │ ├── FireWork.anim.meta │ │ ├── FireWork.controller │ │ ├── FireWork.controller.meta │ │ ├── Flaps.anim │ │ ├── Flaps.anim.meta │ │ ├── HealthSmoke.anim │ │ ├── HealthSmoke.anim.meta │ │ ├── MissileIncoming.anim │ │ ├── MissileIncoming.anim.meta │ │ ├── Pitch.anim │ │ ├── Pitch.anim.meta │ │ ├── PropSpin.anim │ │ ├── PropSpin.anim.meta │ │ ├── PropSpinDown.anim │ │ ├── PropSpinDown.anim.meta │ │ ├── PropSpinUp.anim │ │ ├── PropSpinUp.anim.meta │ │ ├── RadarLocked.anim │ │ ├── RadarLocked.anim.meta │ │ ├── Roll.anim │ │ ├── Roll.anim.meta │ │ ├── StuntPlane.controller │ │ ├── StuntPlane.controller.meta │ │ ├── ThrottleSlider.anim │ │ ├── ThrottleSlider.anim.meta │ │ ├── Yaw.anim │ │ ├── Yaw.anim.meta │ │ ├── mach.anim │ │ └── mach.anim.meta │ ├── FWlaunch.wav │ ├── FWlaunch.wav.meta │ ├── FireWorkPattern.fbx │ ├── FireWorkPattern.fbx.meta │ ├── Materials.meta │ ├── Materials │ │ ├── SPMain.mat │ │ ├── SPMain.mat.meta │ │ ├── SPProp.mat │ │ └── SPProp.mat.meta │ ├── firework.wav │ ├── firework.wav.meta │ ├── stuntplane.fbx │ ├── stuntplane.fbx.meta │ ├── stuntplane_Albedo.png │ ├── stuntplane_Albedo.png.meta │ ├── stuntplane_Metallic.png │ ├── stuntplane_Metallic.png.meta │ ├── stuntplane_Normal.png │ └── stuntplane_Normal.png.meta ├── Target.meta ├── Target │ ├── SaccTarget.fbx │ ├── SaccTarget.fbx.meta │ ├── Target.controller │ ├── Target.controller.meta │ ├── TargetExplode.anim │ ├── TargetExplode.anim.meta │ ├── target.mat │ ├── target.mat.meta │ ├── target.png │ └── target.png.meta ├── Thunder.meta ├── Thunder │ ├── Animations.meta │ ├── Animations │ │ ├── CarBrake.anim │ │ ├── CarBrake.anim.meta │ │ ├── Explode.anim │ │ ├── Explode.anim.meta │ │ ├── Fuel.anim │ │ ├── Fuel.anim.meta │ │ ├── GunFire.anim │ │ ├── GunFire.anim.meta │ │ ├── Health.anim │ │ ├── Health.anim.meta │ │ ├── Revs.anim │ │ ├── Revs.anim.meta │ │ ├── SteeringWheel.anim │ │ ├── SteeringWheel.anim.meta │ │ ├── Throttle.anim │ │ ├── Throttle.anim.meta │ │ ├── Thunder.controller │ │ └── Thunder.controller.meta │ ├── Thunder.fbx │ └── Thunder.fbx.meta ├── Wasp-WX3.meta └── Wasp-WX3 │ ├── Animations.meta │ ├── Animations │ ├── AAMs.anim │ ├── AAMs.anim.meta │ ├── Bombs.anim │ ├── Bombs.anim.meta │ ├── BoostingL.anim │ ├── BoostingL.anim.meta │ ├── BoostingR.anim │ ├── BoostingR.anim.meta │ ├── BoostingT.anim │ ├── BoostingT.anim.meta │ ├── EngineOutput.anim │ ├── EngineOutput.anim.meta │ ├── Explode.anim │ ├── Explode.anim.meta │ ├── Gs.anim │ ├── Gs.anim.meta │ ├── GunFire.anim │ ├── GunFire.anim.meta │ ├── GunFire2.anim │ ├── GunFire2.anim.meta │ ├── HealthSmoke.anim │ ├── HealthSmoke.anim.meta │ ├── MissileIncoming.anim │ ├── MissileIncoming.anim.meta │ ├── Pitch.anim │ ├── Pitch.anim.meta │ ├── PropSpin.anim │ ├── PropSpin.anim.meta │ ├── PropSpinDown.anim │ ├── PropSpinDown.anim.meta │ ├── PropSpinUp.anim │ ├── PropSpinUp.anim.meta │ ├── RadarLocked.anim │ ├── RadarLocked.anim.meta │ ├── Roll.anim │ ├── Roll.anim.meta │ ├── ThrottleSlider.anim │ ├── ThrottleSlider.anim.meta │ ├── Wasp-WX3.controller │ ├── Wasp-WX3.controller.meta │ ├── Yaw.anim │ ├── Yaw.anim.meta │ ├── mach.anim │ └── mach.anim.meta │ ├── Materials.meta │ ├── Materials │ ├── WaspMain.mat │ ├── WaspMain.mat.meta │ ├── WaspTrans.mat │ ├── WaspTrans.mat.meta │ ├── propblur.mat │ └── propblur.mat.meta │ ├── Sounds.meta │ ├── Sounds │ ├── biplanedistant.wav │ ├── biplanedistant.wav.meta │ ├── biplanewind.wav │ ├── biplanewind.wav.meta │ ├── closetoengine.wav │ ├── closetoengine.wav.meta │ ├── machinegun1.ogg │ ├── machinegun1.ogg.meta │ ├── machinegun2.wav │ ├── machinegun2.wav.meta │ ├── propeller1.wav │ └── propeller1.wav.meta │ ├── Wasp-WX3.fbx │ ├── Wasp-WX3.fbx.meta │ ├── Wasp.png │ ├── Wasp.png.meta │ ├── WaspR.png │ ├── WaspR.png.meta │ ├── propblur.png │ └── propblur.png.meta ├── F1.8-RegularSDF.asset ├── F1.8-RegularSDF.asset.meta ├── Guide.mat ├── Guide.mat.meta ├── Guide_CN.mat ├── Guide_CN.mat.meta ├── Guide_JP.mat ├── Guide_JP.mat.meta ├── Guide_K.mat ├── Guide_K.mat.meta ├── Guide_RU.mat ├── Guide_RU.mat.meta ├── Instructions.txt ├── Instructions.txt.meta ├── LICENSE.md ├── LICENSE.md.meta ├── Prefabs.meta ├── Prefabs ├── AAGun.prefab ├── AAGun.prefab.meta ├── AAGun_AIGUN.prefab ├── AAGun_AIGUN.prefab.meta ├── Accessories.meta ├── Accessories │ ├── AAMDummyTarget.prefab │ ├── AAMDummyTarget.prefab.meta │ ├── AGMLockTarget.prefab │ ├── AGMLockTarget.prefab.meta │ ├── ArrestingCable.prefab │ ├── ArrestingCable.prefab.meta │ ├── Catapult.prefab │ ├── Catapult.prefab.meta │ ├── GaugeController.prefab │ ├── GaugeController.prefab.meta │ ├── HowToFly.prefab │ ├── HowToFly.prefab.meta │ ├── KillsBoard.prefab │ ├── KillsBoard.prefab.meta │ ├── RaceToggleButton.prefab │ ├── RaceToggleButton.prefab.meta │ ├── Race_500mSprint.prefab │ ├── Race_500mSprint.prefab.meta │ ├── RacingTrigger.prefab │ ├── RacingTrigger.prefab.meta │ ├── RadioBase.prefab │ ├── RadioBase.prefab.meta │ ├── ResupplyZone.prefab │ ├── ResupplyZone.prefab.meta │ ├── SaccAirShowCam_Main.prefab │ ├── SaccAirShowCam_Main.prefab.meta │ ├── SaccFlight.prefab │ ├── SaccFlight.prefab.meta │ ├── SaccFlightAccessories.prefab │ ├── SaccFlightAccessories.prefab.meta │ ├── SaccFlightMenu.prefab │ ├── SaccFlightMenu.prefab.meta │ ├── SaccViewScreen.prefab │ ├── SaccViewScreen.prefab.meta │ ├── SaccWalkieTalkie.prefab │ ├── SaccWalkieTalkie.prefab.meta │ ├── Target.prefab │ ├── Target.prefab.meta │ ├── VehicleEnterer.prefab │ ├── VehicleEnterer.prefab.meta │ ├── VehicleTeleporter.prefab │ ├── VehicleTeleporter.prefab.meta │ ├── WindControl.prefab │ ├── WindControl.prefab.meta │ ├── hud_CCIP.prefab │ └── hud_CCIP.prefab.meta ├── Effects.meta ├── Effects │ ├── WingTipTrail.prefab │ ├── WingTipTrail.prefab.meta │ ├── WreckedPuff.prefab │ └── WreckedPuff.prefab.meta ├── GRVR-1Main.prefab ├── GRVR-1Main.prefab.meta ├── GrapplingHook_Main.prefab ├── GrapplingHook_Main.prefab.meta ├── JavelinMain.prefab ├── JavelinMain.prefab.meta ├── SB-1Main.prefab ├── SB-1Main.prefab.meta ├── SC-1Main.prefab ├── SC-1Main.prefab.meta ├── SD-1Main.prefab ├── SD-1Main.prefab.meta ├── SF-1Main.prefab ├── SF-1Main.prefab.meta ├── SF-1Main_LiftSurfaces.prefab ├── SF-1Main_LiftSurfaces.prefab.meta ├── SH-1Main.prefab ├── SH-1Main.prefab.meta ├── SH-2Main.prefab ├── SH-2Main.prefab.meta ├── SS-1Main.prefab ├── SS-1Main.prefab.meta ├── ST-Baron_Main.prefab ├── ST-Baron_Main.prefab.meta ├── ST-Iccarus_Main.prefab ├── ST-Iccarus_Main.prefab.meta ├── ST-Shoreline_Drift_Main.prefab ├── ST-Shoreline_Drift_Main.prefab.meta ├── ST-Shoreline_Main.prefab ├── ST-Shoreline_Main.prefab.meta ├── ST-Shoreline_Realistic_Main.prefab ├── ST-Shoreline_Realistic_Main.prefab.meta ├── ST-Thunder_Main.prefab ├── ST-Thunder_Main.prefab.meta ├── SX-TR3Main.prefab ├── SX-TR3Main.prefab.meta ├── SaccPistol_Main.prefab ├── SaccPistol_Main.prefab.meta ├── SaccRifle_Main.prefab ├── SaccRifle_Main.prefab.meta ├── SaccTankMain.prefab ├── SaccTankMain.prefab.meta ├── StingerMain.prefab ├── StingerMain.prefab.meta ├── StuntPlane_Main.prefab ├── StuntPlane_Main.prefab.meta ├── Wasp-WX3_Main.prefab ├── Wasp-WX3_Main.prefab.meta ├── Weapons.meta └── Weapons │ ├── AAM.prefab │ ├── AAM.prefab.meta │ ├── AGM.prefab │ ├── AGM.prefab.meta │ ├── AGM_Boat.prefab │ ├── AGM_Boat.prefab.meta │ ├── AGM_Javelin.prefab │ ├── AGM_Javelin.prefab.meta │ ├── Bomb.prefab │ ├── Bomb.prefab.meta │ ├── FireWork.prefab │ ├── FireWork.prefab.meta │ ├── RifleGrenade.prefab │ ├── RifleGrenade.prefab.meta │ ├── Rocket.prefab │ ├── Rocket.prefab.meta │ ├── TankShot.prefab │ ├── TankShot.prefab.meta │ ├── Torpedo.prefab │ └── Torpedo.prefab.meta ├── README.md ├── README.md.meta ├── Racing.meta ├── Racing ├── Animations.meta ├── Animations │ ├── CheckpointLitUpGreen.anim │ ├── CheckpointLitUpGreen.anim.meta │ ├── CheckpointLitUpYellow.anim │ ├── CheckpointLitUpYellow.anim.meta │ ├── CheckpointPass.anim │ ├── CheckpointPass.anim.meta │ ├── DisableGuidance.anim │ ├── DisableGuidance.anim.meta │ ├── ForwardGuidance.anim │ ├── ForwardGuidance.anim.meta │ ├── RaceCheckpoint.controller │ ├── RaceCheckpoint.controller.meta │ ├── ReverseGuidance.anim │ └── ReverseGuidance.anim.meta ├── Checkpoint.wav ├── Checkpoint.wav.meta ├── Materials.meta ├── Materials │ ├── Checkpoint.mat │ ├── Checkpoint.mat.meta │ ├── GreenParticle.mat │ ├── GreenParticle.mat.meta │ ├── KillBoard.mat │ ├── KillBoard.mat.meta │ ├── RaceTimer.mat │ ├── RaceTimer.mat.meta │ ├── checkpoint_albedo.png │ ├── checkpoint_albedo.png.meta │ ├── checkpoint_glow.tga │ ├── checkpoint_glow.tga.meta │ ├── checkpoint_metalsmooth.png │ ├── checkpoint_metalsmooth.png.meta │ ├── scoreboardtex.png │ └── scoreboardtex.png.meta ├── Models.meta ├── Models │ ├── RaceArrow.fbx │ ├── RaceArrow.fbx.meta │ ├── RaceCheckpoint.fbx │ ├── RaceCheckpoint.fbx.meta │ ├── scoreboardmesh.fbx │ ├── scoreboardmesh.fbx.meta │ ├── timermesh.fbx │ ├── timermesh.fbx.meta │ ├── timermesh2.fbx │ └── timermesh2.fbx.meta ├── RaceCheckpoint.prefab ├── RaceCheckpoint.prefab.meta ├── RaceStart.wav ├── RaceStart.wav.meta ├── SaccRaceCourseAndScoreboard.cs ├── SaccRaceCourseAndScoreboard.cs.meta ├── SaccRaceToggleButton.cs ├── SaccRaceToggleButton.cs.meta ├── SaccRacingTrigger.cs └── SaccRacingTrigger.cs.meta ├── SF-1 ├── Materials │ ├── HUDRed.mat │ ├── HUDText.mat │ ├── HUDYellow.mat │ ├── MFD.mat │ ├── MFD_funcon.mat │ └── SmokeColorIndicator.mat └── Textures │ ├── SF-1_Albedo.tga.meta │ ├── SF-1_CockpitAlbedo.tga.meta │ ├── SF-1_CockpitMetallic.png.meta │ ├── SF-1_Metallic.png.meta │ └── SF-1_Normal.png.meta ├── SFLogo.mat ├── SFLogo.mat.meta ├── SaccFlightAndVehicles.Runtime.asmdef ├── SaccFlightAndVehicles.Runtime.asmdef.meta ├── SaccFlightAndVehicles.Runtime.asset ├── SaccFlightAndVehicles.Runtime.asset.meta ├── SaccFlightExample.unity ├── SaccFlightExample.unity.meta ├── Scripts.meta ├── Scripts ├── DFUNC.meta ├── DFUNC │ ├── DFUNC_AAM.cs │ ├── DFUNC_AAM.cs.meta │ ├── DFUNC_AGM.cs │ ├── DFUNC_AGM.cs.meta │ ├── DFUNC_AltHold.cs │ ├── DFUNC_AltHold.cs.meta │ ├── DFUNC_Bomb.cs │ ├── DFUNC_Bomb.cs.meta │ ├── DFUNC_Brake.cs │ ├── DFUNC_Brake.cs.meta │ ├── DFUNC_Canopy.cs │ ├── DFUNC_Canopy.cs.meta │ ├── DFUNC_Catapult.cs │ ├── DFUNC_Catapult.cs.meta │ ├── DFUNC_Cruise.cs │ ├── DFUNC_Cruise.cs.meta │ ├── DFUNC_Flaps.cs │ ├── DFUNC_Flaps.cs.meta │ ├── DFUNC_Flares.cs │ ├── DFUNC_Flares.cs.meta │ ├── DFUNC_Gear.cs │ ├── DFUNC_Gear.cs.meta │ ├── DFUNC_Grapple.cs │ ├── DFUNC_Grapple.cs.meta │ ├── DFUNC_Gun.cs │ ├── DFUNC_Gun.cs.meta │ ├── DFUNC_Hook.cs │ ├── DFUNC_Hook.cs.meta │ ├── DFUNC_KickPassengers.cs │ ├── DFUNC_KickPassengers.cs.meta │ ├── DFUNC_Laser.cs │ ├── DFUNC_Laser.cs.meta │ ├── DFUNC_Limits.cs │ ├── DFUNC_Limits.cs.meta │ ├── DFUNC_RadioPTT.cs │ ├── DFUNC_RadioPTT.cs.meta │ ├── DFUNC_SlideAnimation.cs │ ├── DFUNC_SlideAnimation.cs.meta │ ├── DFUNC_Smoke.cs │ ├── DFUNC_Smoke.cs.meta │ ├── DFUNC_TakeControl.cs │ ├── DFUNC_TakeControl.cs.meta │ ├── DFUNC_ThreeDThrustToggle.cs │ ├── DFUNC_ThreeDThrustToggle.cs.meta │ ├── DFUNC_ToggleBool.cs │ ├── DFUNC_ToggleBool.cs.meta │ ├── DFUNC_ToggleEngine.cs │ ├── DFUNC_ToggleEngine.cs.meta │ ├── DFUNC_Tractor.cs │ ├── DFUNC_Tractor.cs.meta │ ├── DFUNC_VTOLAngle.cs │ └── DFUNC_VTOLAngle.cs.meta ├── Other.meta ├── Other │ ├── SaccAirshowCam.cs │ ├── SaccAirshowCam.cs.meta │ ├── SaccEntitySendEvent.cs │ ├── SaccEntitySendEvent.cs.meta │ ├── SaccFlight.cs │ ├── SaccFlight.cs.meta │ ├── SaccFlightVehicleMenu.cs │ ├── SaccFlightVehicleMenu.cs.meta │ ├── SaccGaugeController.cs │ ├── SaccGaugeController.cs.meta │ ├── SaccLiftSurface.cs │ ├── SaccLiftSurface.cs.meta │ ├── SaccLocalObjectRespawner.cs │ ├── SaccLocalObjectRespawner.cs.meta │ ├── SaccMultiObjectToggle.cs │ ├── SaccMultiObjectToggle.cs.meta │ ├── SaccRadioBase.cs │ ├── SaccRadioBase.cs.meta │ ├── SaccRadioZone.cs │ ├── SaccRadioZone.cs.meta │ ├── SaccResupplyTrigger.cs │ ├── SaccResupplyTrigger.cs.meta │ ├── SaccScoreboard_Kills.cs │ ├── SaccScoreboard_Kills.cs.meta │ ├── SaccTarget.cs │ ├── SaccTarget.cs.meta │ ├── SaccVehicleEnterer.cs │ ├── SaccVehicleEnterer.cs.meta │ ├── SaccVehicleTeleporter.cs │ ├── SaccVehicleTeleporter.cs.meta │ ├── SaccViewScreenController.cs │ ├── SaccViewScreenController.cs.meta │ ├── TrajectoryPredictor.cs │ └── TrajectoryPredictor.cs.meta ├── SaccAAGun.meta ├── SaccAAGun │ ├── SAAG_HUDController.cs │ ├── SAAG_HUDController.cs.meta │ ├── SAAG_SyncScript.cs │ ├── SAAG_SyncScript.cs.meta │ ├── SaccAAGunController.cs │ └── SaccAAGunController.cs.meta ├── SaccAirVehicle.meta ├── SaccAirVehicle │ ├── EXT.meta │ ├── EXT │ │ ├── EXT_HandTurret.cs │ │ ├── EXT_HandTurret.cs.meta │ │ ├── EXT_Turret.cs │ │ └── EXT_Turret.cs.meta │ ├── SAV_Extensions.meta │ ├── SAV_Extensions │ │ ├── EventTestScript.prefab │ │ ├── EventTestScript.prefab.meta │ │ ├── SAV_EffectsController.cs │ │ ├── SAV_EffectsController.cs.meta │ │ ├── SAV_EventTestScript.cs │ │ ├── SAV_EventTestScript.cs.meta │ │ ├── SAV_FloatScript.cs │ │ ├── SAV_FloatScript.cs.meta │ │ ├── SAV_HUDController.cs │ │ ├── SAV_HUDController.cs.meta │ │ ├── SAV_KeyboardControls.cs │ │ ├── SAV_KeyboardControls.cs.meta │ │ ├── SAV_KillTracker.cs │ │ ├── SAV_KillTracker.cs.meta │ │ ├── SAV_PassengerFunctionsController.cs │ │ ├── SAV_PassengerFunctionsController.cs.meta │ │ ├── SAV_Radio.cs │ │ ├── SAV_Radio.cs.meta │ │ ├── SAV_SoundController.cs │ │ ├── SAV_SoundController.cs.meta │ │ ├── SAV_SyncScript.cs │ │ ├── SAV_SyncScript.cs.meta │ │ ├── SAV_ThreeDThrust.cs │ │ ├── SAV_ThreeDThrust.cs.meta │ │ ├── SAV_WaterTrigger.cs │ │ ├── SAV_WaterTrigger.cs.meta │ │ ├── SAV_WindChanger.cs │ │ └── SAV_WindChanger.cs.meta │ ├── SSV_Extensions.meta │ ├── SSV_Extensions │ │ ├── SSV_EffectsController.cs │ │ └── SSV_EffectsController.cs.meta │ ├── SaccAirVehicle.cs │ ├── SaccAirVehicle.cs.meta │ ├── SaccSeaVehicle.cs │ ├── SaccSeaVehicle.cs.meta │ ├── Weapons.meta │ └── Weapons │ │ ├── SAV_AAMController.cs │ │ ├── SAV_AAMController.cs.meta │ │ ├── SAV_AGMController.cs │ │ ├── SAV_AGMController.cs.meta │ │ ├── SAV_BombController.cs │ │ ├── SAV_BombController.cs.meta │ │ ├── SAV_HitScanShot.cs │ │ └── SAV_HitScanShot.cs.meta ├── SaccEntity.cs ├── SaccEntity.cs.meta ├── SaccFlightEditorScripts.meta ├── SaccFlightEditorScripts │ ├── SaccFlightMenu.cs │ └── SaccFlightMenu.cs.meta ├── SaccGroundVehicle.meta ├── SaccGroundVehicle │ ├── DFUNC.meta │ ├── DFUNC │ │ ├── DFUNC_CarBoost.cs │ │ ├── DFUNC_CarBoost.cs.meta │ │ ├── DFUNC_CarBrake.cs │ │ ├── DFUNC_CarBrake.cs.meta │ │ ├── DFUNC_CarJump.cs │ │ ├── DFUNC_CarJump.cs.meta │ │ ├── DFUNC_GearBoxReverse.cs │ │ ├── DFUNC_GearBoxReverse.cs.meta │ │ ├── DFUNC_Horn.cs │ │ ├── DFUNC_Horn.cs.meta │ │ ├── DFUNC_ResetCar.cs │ │ ├── DFUNC_ResetCar.cs.meta │ │ ├── DFUNC_ToggleHandling.cs │ │ └── DFUNC_ToggleHandling.cs.meta │ ├── SGV_Extensions.meta │ ├── SGV_Extensions │ │ ├── SGV_AirControl.cs │ │ ├── SGV_AirControl.cs.meta │ │ ├── SGV_EffectsController.cs │ │ ├── SGV_EffectsController.cs.meta │ │ ├── SGV_Gauges.cs │ │ ├── SGV_Gauges.cs.meta │ │ ├── SGV_GearBox.cs │ │ └── SGV_GearBox.cs.meta │ ├── SaccGroundVehicle.cs │ ├── SaccGroundVehicle.cs.meta │ ├── SaccWheel.cs │ └── SaccWheel.cs.meta ├── SaccVehicleSeat.cs └── SaccVehicleSeat.cs.meta ├── Shaders.meta ├── Shaders ├── AGMScreen.shader ├── AGMScreen.shader.meta ├── HUD.shader ├── HUD.shader.meta ├── HUDScreen.shader ├── HUDScreen.shader.meta ├── HUDText.shader ├── HUDText.shader.meta ├── HUD_NoStencil.shader ├── HUD_NoStencil.shader.meta ├── MFD.shader ├── MFD.shader.meta ├── SaccLitParticle.shader ├── SaccLitParticle.shader.meta ├── shield.shader └── shield.shader.meta ├── Textures.meta ├── Textures ├── CarControls.psd ├── CarControls.psd.meta ├── GreenCircle.png ├── GreenCircle.png.meta ├── Guide.png ├── Guide.png.meta ├── GuideBackGround.tga ├── GuideBackGround.tga.meta ├── Guide_CN.png ├── Guide_CN.png.meta ├── Guide_J.png ├── Guide_J.png.meta ├── Guide_K.png ├── Guide_K.png.meta ├── Guide_RU.png ├── Guide_RU.png.meta ├── SFLogo.png ├── SFLogo.png.meta ├── flags.psd └── flags.psd.meta ├── Udon.meta ├── Udon ├── DFUNC_AAM.asset ├── DFUNC_AAM.asset.meta ├── DFUNC_AGM.asset ├── DFUNC_AGM.asset.meta ├── DFUNC_AltHold.asset ├── DFUNC_AltHold.asset.meta ├── DFUNC_Bomb.asset ├── DFUNC_Bomb.asset.meta ├── DFUNC_Brake.asset ├── DFUNC_Brake.asset.meta ├── DFUNC_Canopy.asset ├── DFUNC_Canopy.asset.meta ├── DFUNC_CarBoost.asset ├── DFUNC_CarBoost.asset.meta ├── DFUNC_CarBrake.asset ├── DFUNC_CarBrake.asset.meta ├── DFUNC_CarJump.asset ├── DFUNC_CarJump.asset.meta ├── DFUNC_Catapult.asset ├── DFUNC_Catapult.asset.meta ├── DFUNC_Cruise.asset ├── DFUNC_Cruise.asset.meta ├── DFUNC_Flaps.asset ├── DFUNC_Flaps.asset.meta ├── DFUNC_Flares.asset ├── DFUNC_Flares.asset.meta ├── DFUNC_Gear.asset ├── DFUNC_Gear.asset.meta ├── DFUNC_GearBoxReverse.asset ├── DFUNC_GearBoxReverse.asset.meta ├── DFUNC_Grapple.asset ├── DFUNC_Grapple.asset.meta ├── DFUNC_Gun.asset ├── DFUNC_Gun.asset.meta ├── DFUNC_Hook.asset ├── DFUNC_Hook.asset.meta ├── DFUNC_Horn.asset ├── DFUNC_Horn.asset.meta ├── DFUNC_KickPassengers.asset ├── DFUNC_KickPassengers.asset.meta ├── DFUNC_Laser.asset ├── DFUNC_Laser.asset.meta ├── DFUNC_Limits.asset ├── DFUNC_Limits.asset.meta ├── DFUNC_RadioPTT.asset ├── DFUNC_RadioPTT.asset.meta ├── DFUNC_ResetCar.asset ├── DFUNC_ResetCar.asset.meta ├── DFUNC_SlideAnimation.asset ├── DFUNC_SlideAnimation.asset.meta ├── DFUNC_Smoke.asset ├── DFUNC_Smoke.asset.meta ├── DFUNC_TakeControl.asset ├── DFUNC_TakeControl.asset.meta ├── DFUNC_ThreeDThrustToggle.asset ├── DFUNC_ThreeDThrustToggle.asset.meta ├── DFUNC_ToggleBool.asset ├── DFUNC_ToggleBool.asset.meta ├── DFUNC_ToggleEngine.asset ├── DFUNC_ToggleEngine.asset.meta ├── DFUNC_ToggleHandling.asset ├── DFUNC_ToggleHandling.asset.meta ├── DFUNC_Tractor.asset ├── DFUNC_Tractor.asset.meta ├── DFUNC_VTOLAngle.asset ├── DFUNC_VTOLAngle.asset.meta ├── EXT_HandTurret.asset ├── EXT_HandTurret.asset.meta ├── EXT_Turret.asset ├── EXT_Turret.asset.meta ├── SAAG_HUDController.asset ├── SAAG_HUDController.asset.meta ├── SAAG_SyncScript.asset ├── SAAG_SyncScript.asset.meta ├── SAV_AAMController.asset ├── SAV_AAMController.asset.meta ├── SAV_AGMController.asset ├── SAV_AGMController.asset.meta ├── SAV_BombController.asset ├── SAV_BombController.asset.meta ├── SAV_EffectsController.asset ├── SAV_EffectsController.asset.meta ├── SAV_EventTestScript.asset ├── SAV_EventTestScript.asset.meta ├── SAV_FloatScript.asset ├── SAV_FloatScript.asset.meta ├── SAV_HUDController.asset ├── SAV_HUDController.asset.meta ├── SAV_HitScanShot.asset ├── SAV_HitScanShot.asset.meta ├── SAV_KeyboardControls.asset ├── SAV_KeyboardControls.asset.meta ├── SAV_KillTracker.asset ├── SAV_KillTracker.asset.meta ├── SAV_PassengerFunctionsController.asset ├── SAV_PassengerFunctionsController.asset.meta ├── SAV_Radio.asset ├── SAV_Radio.asset.meta ├── SAV_SoundController.asset ├── SAV_SoundController.asset.meta ├── SAV_SyncScript.asset ├── SAV_SyncScript.asset.meta ├── SAV_ThreeDThrust.asset ├── SAV_ThreeDThrust.asset.meta ├── SAV_VehicleRespawnButton.asset ├── SAV_VehicleRespawnButton.asset.meta ├── SAV_WaterTrigger.asset ├── SAV_WaterTrigger.asset.meta ├── SAV_WindChanger.asset ├── SAV_WindChanger.asset.meta ├── SGV_AirControl.asset ├── SGV_AirControl.asset.meta ├── SGV_EffectsController.asset ├── SGV_EffectsController.asset.meta ├── SGV_Gauges.asset ├── SGV_Gauges.asset.meta ├── SGV_GearBox.asset ├── SGV_GearBox.asset.meta ├── SSV_EffectsController.asset ├── SSV_EffectsController.asset.meta ├── SaccAAGunController.asset ├── SaccAAGunController.asset.meta ├── SaccAirVehicle.asset ├── SaccAirVehicle.asset.meta ├── SaccAirshowCam.asset ├── SaccAirshowCam.asset.meta ├── SaccEntity.asset ├── SaccEntity.asset.meta ├── SaccFlight.asset ├── SaccFlight.asset.meta ├── SaccFlightVehicleMenu.asset ├── SaccFlightVehicleMenu.asset.meta ├── SaccGaugeController.asset ├── SaccGaugeController.asset.meta ├── SaccGroundVehicle.asset ├── SaccGroundVehicle.asset.meta ├── SaccLiftSurface.asset ├── SaccLiftSurface.asset.meta ├── SaccLocalObjectRespawner.asset ├── SaccLocalObjectRespawner.asset.meta ├── SaccMultiObjectToggle.asset ├── SaccMultiObjectToggle.asset.meta ├── SaccRaceCourseAndScoreboard.asset ├── SaccRaceCourseAndScoreboard.asset.meta ├── SaccRaceToggleButton.asset ├── SaccRaceToggleButton.asset.meta ├── SaccRacingTrigger.asset ├── SaccRacingTrigger.asset.meta ├── SaccRadioBase.asset ├── SaccRadioBase.asset.meta ├── SaccRadioZone.asset ├── SaccRadioZone.asset.meta ├── SaccResupplyTrigger.asset ├── SaccResupplyTrigger.asset.meta ├── SaccScoreboard_Kills.asset ├── SaccScoreboard_Kills.asset.meta ├── SaccSeaVehicle.asset ├── SaccSeaVehicle.asset.meta ├── SaccTarget.asset ├── SaccTarget.asset.meta ├── SaccVehicleEnterer.asset ├── SaccVehicleEnterer.asset.meta ├── SaccVehicleSeat.asset ├── SaccVehicleSeat.asset.meta ├── SaccVehicleTeleporter.asset ├── SaccVehicleTeleporter.asset.meta ├── SaccViewScreenController.asset ├── SaccViewScreenController.asset.meta ├── SaccWheel.asset ├── SaccWheel.asset.meta ├── TrajectoryPredictor.asset └── TrajectoryPredictor.asset.meta ├── package.json └── package.json.meta /AoALiftCurve.png: 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