├── src ├── save_files │ ├── test.lvs │ ├── WhileLoopSample.lvs │ └── divideby2.lvs ├── assets │ ├── font │ │ ├── roboto.ttf │ │ └── robotoBold.ttf │ └── images │ │ ├── icon.ico │ │ ├── splash.png │ │ └── LargeLogo.png ├── LuaNodeEditor.exe.notanexecutable ├── constants.py ├── demo.py ├── settings.ini ├── lua_execute.py ├── helper.py ├── themes.py ├── globals.py ├── test.py ├── LuaNodeAttributes.py ├── main.py └── LuaNodes.py ├── dist └── assets │ ├── settings.ini │ ├── font │ ├── roboto.ttf │ └── robotoBold.ttf │ └── images │ ├── icon.ico │ ├── splash.png │ └── LargeLogo.png ├── distribute.bat ├── settings.ini ├── install-packs.bat ├── .github ├── FUNDING.yml └── ISSUE_TEMPLATE │ ├── features.yml │ └── BugReport.yml ├── .gitignore ├── README.md └── LICENSE /src/save_files/test.lvs: -------------------------------------------------------------------------------- 1 | { 2 | "nodes": {}, 3 | "links": {} 4 | } -------------------------------------------------------------------------------- /dist/assets/settings.ini: -------------------------------------------------------------------------------- 1 | [Window][Debug##Default] 2 | Pos=60,60 3 | Size=400,400 4 | Collapsed=0 5 | 6 | -------------------------------------------------------------------------------- /dist/assets/font/roboto.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/dist/assets/font/roboto.ttf -------------------------------------------------------------------------------- /dist/assets/images/icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/dist/assets/images/icon.ico -------------------------------------------------------------------------------- /src/assets/font/roboto.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/src/assets/font/roboto.ttf -------------------------------------------------------------------------------- /src/assets/images/icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/src/assets/images/icon.ico -------------------------------------------------------------------------------- /dist/assets/images/splash.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/dist/assets/images/splash.png -------------------------------------------------------------------------------- /src/assets/images/splash.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/src/assets/images/splash.png -------------------------------------------------------------------------------- /dist/assets/font/robotoBold.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/dist/assets/font/robotoBold.ttf -------------------------------------------------------------------------------- /dist/assets/images/LargeLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/dist/assets/images/LargeLogo.png -------------------------------------------------------------------------------- /src/assets/font/robotoBold.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/src/assets/font/robotoBold.ttf -------------------------------------------------------------------------------- /src/assets/images/LargeLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/src/assets/images/LargeLogo.png -------------------------------------------------------------------------------- /distribute.bat: -------------------------------------------------------------------------------- 1 | @echo off 2 | pyinstaller --onefile --name LuaNodeEditor --icon="src/assets/images/icon.ico" --noconsole "src/main.py" 3 | -------------------------------------------------------------------------------- /src/LuaNodeEditor.exe.notanexecutable: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SanForgeStudio/LuaNodeEditor/HEAD/src/LuaNodeEditor.exe.notanexecutable -------------------------------------------------------------------------------- /src/constants.py: -------------------------------------------------------------------------------- 1 | color_default = (0, 0, 255) 2 | color_math_operator = (0, 0, 255) 3 | color_variable = (255, 255, 255) 4 | color_function = (0, 0, 255) 5 | color_immediate_value = (252, 139, 86) 6 | color_keyword = (0, 0, 255) 7 | 8 | color_test = (255, 255, 255) 9 | -------------------------------------------------------------------------------- /src/demo.py: -------------------------------------------------------------------------------- 1 | import dearpygui.dearpygui as dpg 2 | from dearpygui.demo import show_demo 3 | 4 | dpg.create_context() 5 | dpg.create_viewport() 6 | dpg.setup_dearpygui() 7 | 8 | show_demo() 9 | 10 | dpg.show_viewport() 11 | dpg.start_dearpygui() 12 | dpg.destroy_context() -------------------------------------------------------------------------------- /settings.ini: -------------------------------------------------------------------------------- 1 | [Window][Debug##Default] 2 | Pos=60,60 3 | Size=400,400 4 | Collapsed=0 5 | 6 | [Window][###140] 7 | Pos=760,398 8 | Size=281,84 9 | Collapsed=0 10 | 11 | [Window][###148] 12 | Pos=584,382 13 | Size=233,84 14 | Collapsed=0 15 | 16 | [Window][###156] 17 | Pos=584,382 18 | Size=281,84 19 | Collapsed=0 20 | 21 | [Window][###142] 22 | Pos=139,149 23 | Size=922,501 24 | Collapsed=0 25 | 26 | [Window][###150] 27 | Pos=760,398 28 | Size=281,84 29 | Collapsed=0 30 | 31 | [Window][###158] 32 | Pos=300,125 33 | Size=922,459 34 | Collapsed=0 35 | 36 | -------------------------------------------------------------------------------- /src/settings.ini: -------------------------------------------------------------------------------- 1 | [Window][Debug##Default] 2 | Pos=60,60 3 | Size=400,400 4 | Collapsed=0 5 | 6 | [Window][###301] 7 | Pos=1272,690 8 | Size=233,84 9 | Collapsed=0 10 | 11 | [Window][###171] 12 | Pos=584,382 13 | Size=233,84 14 | Collapsed=0 15 | 16 | [Window][###179] 17 | Pos=584,382 18 | Size=233,84 19 | Collapsed=0 20 | 21 | [Window][###190] 22 | Pos=1272,690 23 | Size=233,84 24 | Collapsed=0 25 | 26 | [Window][###141] 27 | Pos=204,134 28 | Size=922,459 29 | Collapsed=0 30 | 31 | [Window][###176] 32 | Pos=584,382 33 | Size=233,84 34 | Collapsed=0 35 | 36 | [Window][###177] 37 | Pos=483,358 38 | Size=233,84 39 | Collapsed=0 40 | 41 | [Window][###240] 42 | Pos=152,140 43 | Size=922,459 44 | Collapsed=0 45 | 46 | -------------------------------------------------------------------------------- /install-packs.bat: -------------------------------------------------------------------------------- 1 | @echo off 2 | echo ============================================ 3 | echo Installing required Python packages... 4 | echo ============================================ 5 | 6 | :: Upgrade pip first 7 | python -m pip install --upgrade pip 8 | 9 | :: Install packages 10 | pip install dearpygui 11 | pip install pyperclip 12 | pip install pyinstaller 13 | pip install lupa 14 | pip install pillow 15 | 16 | 17 | :: pprint and threading are standard Python libraries — no install needed 18 | echo Skipping pprint and threading (already included in Python) 19 | 20 | echo. 21 | echo ============================================ 22 | echo All packages installed successfully! 23 | echo ============================================ 24 | 25 | pause 26 | -------------------------------------------------------------------------------- /.github/FUNDING.yml: -------------------------------------------------------------------------------- 1 | # These are supported funding model platforms 2 | 3 | github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2] 4 | open_collective: # Replace with a single Open Collective username 5 | ko_fi: # Replace with a single Ko-fi username 6 | tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel 7 | community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry 8 | liberapay: # Replace with a single Liberapay username 9 | issuehunt: # Replace with a single IssueHunt username 10 | otechie: # Replace with a single Otechie username 11 | lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry 12 | custom: https://www.paypal.com/paypalme/SanForgeStudio 13 | -------------------------------------------------------------------------------- /src/lua_execute.py: -------------------------------------------------------------------------------- 1 | from lupa.lua54 import LuaRuntime 2 | import sys 3 | 4 | # def execute(): 5 | def execute(code): 6 | # try: 7 | # with open("fileout.txt", "w") as file: 8 | # file.write(code) 9 | # print("String has been successfully written to", "fielout") 10 | # except Exception as e: 11 | # print("An error occurred:", str(e)) 12 | 13 | lua = LuaRuntime() 14 | lua.execute(code) 15 | 16 | if __name__ == '__main__': 17 | globals()[sys.argv[1]](sys.argv[2]) 18 | 19 | # execute("test") 20 | # execute() 21 | 22 | # execute(''' 23 | # local Divider = { 24 | # Divide = 12, 25 | # } 26 | # local function calculateAndPrintHalf() 27 | # local halfValue = Divider.Divide / 2 28 | # return halfValue / 2 29 | # end 30 | # print(calculateAndPrintHalf()) 31 | # ''') -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/features.yml: -------------------------------------------------------------------------------- 1 | name: Feature Request 2 | description: File a feature request 3 | title: "[features]: " 4 | labels: ["features"] 5 | body: 6 | - type: markdown 7 | attributes: 8 | value: | 9 | Thank you for making a Feature Request! 10 | - type: textarea 11 | id: what-happened 12 | attributes: 13 | label: What feature do you want to request? 14 | description: | 15 | Please tell us about the feature as detailed as possible. 16 | Feel free to also add Media! 17 | validations: 18 | required: true 19 | 20 | - type: textarea 21 | id: use-case 22 | attributes: 23 | label: Use Case 24 | description: | 25 | Explain the use case or scenario in which this feature would be beneficial. 26 | validations: 27 | required: true 28 | 29 | - type: textarea 30 | id: more-information 31 | attributes: 32 | label: More information 33 | description: Is there anything else relevant that you want/need to share. 34 | -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/BugReport.yml: -------------------------------------------------------------------------------- 1 | name: Bug Report 2 | description: File a bug report 3 | title: "[Bug]: " 4 | labels: ["bug"] 5 | body: 6 | - type: markdown 7 | attributes: 8 | value: | 9 | Thank you for making a Bug Report! 10 | - type: textarea 11 | id: what-happened 12 | attributes: 13 | label: What happened? 14 | description: | 15 | Please tell us about the bug as detailed as possible. 16 | Feel free to also add Media and CrashLogs! 17 | validations: 18 | required: true 19 | - type: dropdown 20 | id: lua-node-version 21 | attributes: 22 | label: Lua Node Editor Version 23 | description: Which version of the Lua Node Editor are you using? 24 | options: 25 | - "V1.0" 26 | validations: 27 | required: true 28 | # For if you have multiple Bug types 29 | # - type: checkboxes 30 | # id: related 31 | # attributes: 32 | # label: Type of Bug 33 | # description: What type of bug is this? 34 | # options: 35 | # - label: bugtype 1 36 | # - label: bugtype 2 37 | # - label: bugtype 3 38 | - type: textarea 39 | id: more-information 40 | attributes: 41 | label: More information 42 | description: Is there anything else relevant that you want/need to share. 43 | -------------------------------------------------------------------------------- /src/helper.py: -------------------------------------------------------------------------------- 1 | # 2 | # Copyright © 2023, SanForge Studio & Lua Node Editor, All Rights Reserved. 3 | # Licensed under the GNU General Public 3.0 License 4 | # 5 | 6 | import dearpygui.dearpygui as dpg 7 | def auto_align(item, alignment_type: int, x_align: float = 0.5, y_align: float = 0.5): 8 | def _center_h(_s, _d, data): 9 | parent = dpg.get_item_parent(data[0]) 10 | while dpg.get_item_info(parent)['type'] != "mvAppItemType::mvWindowAppItem": 11 | parent = dpg.get_item_parent(parent) 12 | parent_width = dpg.get_item_rect_size(parent)[0] 13 | width = dpg.get_item_rect_size(data[0])[0] 14 | new_x = (parent_width // 2 - width // 2) * data[1] * 2 15 | dpg.set_item_pos(data[0], [new_x, dpg.get_item_pos(data[0])[1]]) 16 | 17 | def _center_v(_s, _d, data): 18 | parent = dpg.get_item_parent(data[0]) 19 | while dpg.get_item_info(parent)['type'] != "mvAppItemType::mvWindowAppItem": 20 | parent = dpg.get_item_parent(parent) 21 | parent_width = dpg.get_item_rect_size(parent)[1] 22 | height = dpg.get_item_rect_size(data[0])[1] 23 | new_y = (parent_width // 2 - height // 2) * data[1] * 2 24 | dpg.set_item_pos(data[0], [dpg.get_item_pos(data[0])[0], new_y]) 25 | 26 | if 0 <= alignment_type <= 2: 27 | with dpg.item_handler_registry(): 28 | if alignment_type == 0: 29 | # horizontal only alignment 30 | dpg.add_item_visible_handler(callback=_center_h, user_data=[item, x_align]) 31 | elif alignment_type == 1: 32 | # vertical only alignment 33 | dpg.add_item_visible_handler(callback=_center_v, user_data=[item, y_align]) 34 | elif alignment_type == 2: 35 | # both horizontal and vertical alignment 36 | dpg.add_item_visible_handler(callback=_center_h, user_data=[item, x_align]) 37 | dpg.add_item_visible_handler(callback=_center_v, user_data=[item, y_align]) 38 | 39 | dpg.bind_item_handler_registry(item, dpg.last_container()) 40 | -------------------------------------------------------------------------------- /src/themes.py: -------------------------------------------------------------------------------- 1 | # 2 | # Copyright © 2023, SanForge Studio & Lua Node Editor, All Rights Reserved. 3 | # Licensed under the GNU General Public 3.0 License 4 | # 5 | 6 | 7 | import dearpygui.dearpygui as dpg 8 | from LuaNodes import * 9 | 10 | # dpg.add_theme_color(dpg.mvNodeCol_NodeBackground, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 11 | # dpg.add_theme_color(dpg.mvNodeCol_NodeBackgroundHovered, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 12 | # dpg.add_theme_color(dpg.mvNodeCol_NodeBackgroundSelected, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 13 | # dpg.add_theme_color(dpg.mvNodeCol_NodeOutline, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 14 | # dpg.add_theme_color(dpg.mvNodeCol_TitleBar, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 15 | # dpg.add_theme_color(dpg.mvNodeCol_TitleBarHovered, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 16 | # dpg.add_theme_color(dpg.mvNodeCol_TitleBarSelected, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 17 | themes = { 18 | 19 | } 20 | 21 | def create_theme_from_color(color): 22 | with dpg.theme() as ret: 23 | with dpg.theme_component(dpg.mvAll): 24 | dpg.add_theme_color(dpg.mvNodeCol_TitleBar, color, category=dpg.mvThemeCat_Nodes) 25 | dpg.add_theme_color(dpg.mvNodeCol_TitleBarHovered, (color[0] + 10, color[1] + 10, color[2] + 10), category=dpg.mvThemeCat_Nodes) 26 | dpg.add_theme_color(dpg.mvNodeCol_TitleBarSelected, (color[0] + 20, color[1] + 20, color[2] + 20), category=dpg.mvThemeCat_Nodes) 27 | return ret 28 | 29 | def init_themes(): 30 | pink_theme = create_theme_from_color((105, 0, 105)) 31 | green_theme = create_theme_from_color((20, 150, 10)) 32 | blue_theme = create_theme_from_color((10, 20, 200)) 33 | red_theme = create_theme_from_color((190, 10, 30)) 34 | purple_theme = create_theme_from_color((190, 10, 180)) 35 | yellow_theme = create_theme_from_color((140, 180, 10)) 36 | brown_theme = create_theme_from_color((115, 42, 42)) 37 | white_theme = create_theme_from_color((170, 170, 170)) 38 | 39 | global themes 40 | themes[(lua_ntStart, )] = pink_theme 41 | themes[(lua_ntGreater, lua_ntGreaterOrEqual, lua_ntLess, lua_ntLessOrEqual, lua_ntEqual, lua_ntNotEqual)] = green_theme 42 | themes[(lua_ntAdd, lua_ntSubtract, lua_ntMultiply, lua_ntDivide,lua_ntModulus)] = blue_theme 43 | themes[(lua_ntVariable, lua_ntTable, lua_ntExpression)] = red_theme 44 | themes[(lua_ntFunctionCall, lua_ntFunctionDeclaration)] = purple_theme 45 | themes[(lua_ntWhileLoop, lua_ntForLoop, lua_ntIteratePairs, lua_ntIterateIPairs, lua_ntIf, lua_ntElseIf, lua_ntElse)] = yellow_theme 46 | themes[(lua_ntConcat, lua_ntChainExpression)] = brown_theme 47 | themes[(lua_ntAssign, lua_ntIndexTableByKey, lua_ntIndexTable)] = white_theme 48 | 49 | def apply_theme(node: LuaNode): 50 | for key, theme in themes.items(): 51 | if node.node_type in key: 52 | dpg.bind_item_theme(node.id, theme) 53 | -------------------------------------------------------------------------------- /src/globals.py: -------------------------------------------------------------------------------- 1 | # 2 | # Copyright © 2023, SanForge Studio & Lua Node Editor, All Rights Reserved. 3 | # Licensed under the GNU General Public 3.0 License 4 | # 5 | 6 | 7 | from abc import ABC, abstractmethod 8 | import dearpygui.dearpygui as dpg 9 | 10 | nodes = [] 11 | links = [] 12 | 13 | indent_level = 0 14 | 15 | 16 | class Serializable(ABC): 17 | 18 | @abstractmethod 19 | def serialize(self): 20 | pass 21 | 22 | @abstractmethod 23 | def deserialize(self, obj): 24 | pass 25 | 26 | def ind(): 27 | global indent_level 28 | return " " * indent_level 29 | 30 | 31 | def bcksl(): 32 | return "\n" 33 | 34 | 35 | def inc_ind(): 36 | global indent_level 37 | indent_level += 1 38 | return "" 39 | 40 | 41 | def dec_ind(): 42 | global indent_level 43 | indent_level -= 1 44 | return "" 45 | 46 | 47 | def get_node_from_id(id): 48 | for node in nodes: 49 | if node.id == id: 50 | return node 51 | return None 52 | 53 | 54 | def get_link_from_id(id): 55 | for link in links: 56 | if link.id == id: 57 | return link 58 | return None 59 | 60 | 61 | def get_link_from_in_node_attribute(in_id): 62 | for link in links: 63 | if link.to_attribute == in_id: 64 | return link 65 | return None 66 | 67 | 68 | def get_link_from_out_node_attribute(out_id): 69 | for link in links: 70 | if link.from_attribute == out_id: 71 | return link 72 | return None 73 | 74 | 75 | def get_nodes_from_link(link): 76 | # for l in links: 77 | # if l == link: 78 | # return [l.from_node, l.to_node] 79 | # return None 80 | return [get_node_from_id(link.from_node), get_node_from_id(link.to_node)] 81 | 82 | 83 | def get_from_node_from_in_node_attribute(in_id): 84 | link = get_link_from_in_node_attribute(in_id) 85 | if link: 86 | return get_nodes_from_link(link)[0] 87 | 88 | 89 | def get_to_node_from_out_node_attribute(out_id): 90 | link = get_link_from_out_node_attribute(out_id) 91 | if link: 92 | return get_nodes_from_link(link)[1] 93 | 94 | 95 | def get_out_node_attribute_from_in_node_attribute(in_id): 96 | from LuaNodes import LuaNode, Link 97 | from LuaNodeAttributes import NodeAttribute 98 | 99 | link: Link = get_link_from_in_node_attribute(in_id) 100 | if link: 101 | node: LuaNode = get_nodes_from_link(link)[0] 102 | n_a: NodeAttribute 103 | for n_a in node.node_attributes: 104 | if n_a.id == link.from_attribute: 105 | return n_a 106 | # if link: 107 | # node: LuaNode = get_nodes_from_link(link)[0] 108 | # n_a: NodeAttribute 109 | # # just get the node attributes as the children of the node? 110 | # for n_a_id in dpg.get_item_children(node.id, slot=1): 111 | # if n_a_id == link.from_attribute: 112 | # return n_a 113 | 114 | 115 | def get_in_node_attribute_from_out_node_attribute(out_id): 116 | from LuaNodes import LuaNode, Link 117 | from LuaNodeAttributes import NodeAttribute 118 | 119 | link: Link = get_link_from_out_node_attribute(out_id) 120 | if link: 121 | node: LuaNode = get_nodes_from_link(link)[1] 122 | n_a: NodeAttribute 123 | for n_a in node.node_attributes: 124 | if n_a.id == link.to_attribute: 125 | return n_a 126 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Byte-compiled / optimized / DLL files 2 | __pycache__/ 3 | *.py[cod] 4 | *$py.class 5 | 6 | # C extensions 7 | *.so 8 | 9 | # Distribution / packaging 10 | .Python 11 | build/ 12 | develop-eggs/ 13 | dist/ 14 | downloads/ 15 | eggs/ 16 | .eggs/ 17 | lib/ 18 | lib64/ 19 | parts/ 20 | sdist/ 21 | var/ 22 | wheels/ 23 | share/python-wheels/ 24 | *.egg-info/ 25 | .installed.cfg 26 | *.egg 27 | MANIFEST 28 | 29 | # PyInstaller 30 | # Usually these files are written by a python script from a template 31 | # before PyInstaller builds the exe, so as to inject date/other infos into it. 32 | *.manifest 33 | *.spec 34 | 35 | # Installer logs 36 | pip-log.txt 37 | pip-delete-this-directory.txt 38 | 39 | # Unit test / coverage reports 40 | htmlcov/ 41 | .tox/ 42 | .nox/ 43 | .coverage 44 | .coverage.* 45 | .cache 46 | nosetests.xml 47 | coverage.xml 48 | *.cover 49 | *.py,cover 50 | .hypothesis/ 51 | .pytest_cache/ 52 | cover/ 53 | 54 | # Translations 55 | *.mo 56 | *.pot 57 | 58 | # Django stuff: 59 | *.log 60 | local_settings.py 61 | db.sqlite3 62 | db.sqlite3-journal 63 | 64 | # Flask stuff: 65 | instance/ 66 | .webassets-cache 67 | 68 | # Scrapy stuff: 69 | .scrapy 70 | 71 | # Sphinx documentation 72 | docs/_build/ 73 | 74 | # PyBuilder 75 | .pybuilder/ 76 | target/ 77 | 78 | # Jupyter Notebook 79 | .ipynb_checkpoints 80 | 81 | # IPython 82 | profile_default/ 83 | ipython_config.py 84 | 85 | # pyenv 86 | # For a library or package, you might want to ignore these files since the code is 87 | # intended to run in multiple environments; otherwise, check them in: 88 | # .python-version 89 | 90 | # pipenv 91 | # According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control. 92 | # However, in case of collaboration, if having platform-specific dependencies or dependencies 93 | # having no cross-platform support, pipenv may install dependencies that don't work, or not 94 | # install all needed dependencies. 95 | #Pipfile.lock 96 | 97 | # poetry 98 | # Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control. 99 | # This is especially recommended for binary packages to ensure reproducibility, and is more 100 | # commonly ignored for libraries. 101 | # https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control 102 | #poetry.lock 103 | 104 | # pdm 105 | # Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control. 106 | #pdm.lock 107 | # pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it 108 | # in version control. 109 | # https://pdm.fming.dev/#use-with-ide 110 | .pdm.toml 111 | 112 | # PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm 113 | __pypackages__/ 114 | 115 | # Celery stuff 116 | celerybeat-schedule 117 | celerybeat.pid 118 | 119 | # SageMath parsed files 120 | *.sage.py 121 | 122 | # Environments 123 | .env 124 | .venv 125 | env/ 126 | venv/ 127 | ENV/ 128 | env.bak/ 129 | venv.bak/ 130 | 131 | # Spyder project settings 132 | .spyderproject 133 | .spyproject 134 | 135 | # Rope project settings 136 | .ropeproject 137 | 138 | # mkdocs documentation 139 | /site 140 | 141 | # mypy 142 | .mypy_cache/ 143 | .dmypy.json 144 | dmypy.json 145 | 146 | # Pyre type checker 147 | .pyre/ 148 | 149 | # pytype static type analyzer 150 | .pytype/ 151 | 152 | # Cython debug symbols 153 | cython_debug/ 154 | 155 | # PyCharm 156 | # JetBrains specific template is maintained in a separate JetBrains.gitignore that can 157 | # be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore 158 | # and can be added to the global gitignore or merged into this file. For a more nuclear 159 | # option (not recommended) you can uncomment the following to ignore the entire idea folder. 160 | #.idea/ 161 | -------------------------------------------------------------------------------- /src/save_files/WhileLoopSample.lvs: -------------------------------------------------------------------------------- 1 | { 2 | "nodes": { 3 | "334": { 4 | "id": 334, 5 | "node_pos": [ 6 | 3, 7 | 28 8 | ], 9 | "node_type": 1, 10 | "attributes": { 11 | "331": { 12 | "id": 331 13 | } 14 | } 15 | }, 16 | "347": { 17 | "id": 347, 18 | "node_pos": [ 19 | 260, 20 | 28 21 | ], 22 | "node_type": 0, 23 | "attributes": { 24 | "336": { 25 | "id": 336 26 | }, 27 | "339": { 28 | "id": 339 29 | }, 30 | "342": { 31 | "id": 342, 32 | "name": "i", 33 | "value": " 1", 34 | "multiline": false 35 | } 36 | } 37 | }, 38 | "362": { 39 | "id": 362, 40 | "node_pos": [ 41 | 685, 42 | 51 43 | ], 44 | "node_type": 4, 45 | "attributes": { 46 | "350": { 47 | "id": 350 48 | }, 49 | "353": { 50 | "id": 353 51 | }, 52 | "356": { 53 | "id": 356, 54 | "value": "" 55 | }, 56 | "359": { 57 | "id": 359 58 | } 59 | } 60 | }, 61 | "414": { 62 | "id": 414, 63 | "node_pos": [ 64 | 470, 65 | 272 66 | ], 67 | "node_type": 15, 68 | "attributes": { 69 | "399": { 70 | "id": 399, 71 | "value": "" 72 | }, 73 | "402": { 74 | "id": 402 75 | }, 76 | "405": { 77 | "id": 405, 78 | "value": "5" 79 | }, 80 | "408": { 81 | "id": 408, 82 | "value": false 83 | }, 84 | "411": { 85 | "id": 411, 86 | "value": null 87 | } 88 | } 89 | }, 90 | "426": { 91 | "id": 426, 92 | "node_pos": [ 93 | 1090, 94 | 123 95 | ], 96 | "node_type": 2, 97 | "attributes": { 98 | "417": { 99 | "id": 417 100 | }, 101 | "420": { 102 | "id": 420 103 | }, 104 | "423": { 105 | "id": 423, 106 | "value": "\"Number:\", i" 107 | } 108 | } 109 | }, 110 | "657": { 111 | "id": 657, 112 | "node_pos": [ 113 | 1479, 114 | 145 115 | ], 116 | "node_type": 21, 117 | "attributes": { 118 | "642": { 119 | "id": 642 120 | }, 121 | "645": { 122 | "id": 645 123 | }, 124 | "648": { 125 | "id": 648, 126 | "value": "i" 127 | }, 128 | "651": { 129 | "id": 651 130 | }, 131 | "654": { 132 | "id": 654, 133 | "value": "" 134 | } 135 | } 136 | }, 137 | "674": { 138 | "id": 674, 139 | "node_pos": [ 140 | 1082, 141 | 258 142 | ], 143 | "node_type": 8, 144 | "attributes": { 145 | "659": { 146 | "id": 659, 147 | "value": "i" 148 | }, 149 | "662": { 150 | "id": 662 151 | }, 152 | "665": { 153 | "id": 665, 154 | "value": "1" 155 | }, 156 | "668": { 157 | "id": 668, 158 | "value": false 159 | }, 160 | "671": { 161 | "id": 671, 162 | "value": null 163 | } 164 | } 165 | } 166 | }, 167 | "links": { 168 | "348": { 169 | "id": 348, 170 | "from_node": 334, 171 | "to_node": 347, 172 | "from_attribute": 331, 173 | "to_attribute": 336 174 | }, 175 | "363": { 176 | "id": 363, 177 | "from_node": 347, 178 | "to_node": 362, 179 | "from_attribute": 339, 180 | "to_attribute": 350 181 | }, 182 | "415": { 183 | "id": 415, 184 | "from_node": 414, 185 | "to_node": 362, 186 | "from_attribute": 411, 187 | "to_attribute": 356 188 | }, 189 | "427": { 190 | "id": 427, 191 | "from_node": 362, 192 | "to_node": 426, 193 | "from_attribute": 359, 194 | "to_attribute": 417 195 | }, 196 | "428": { 197 | "id": 428, 198 | "from_node": 347, 199 | "to_node": 414, 200 | "from_attribute": 342, 201 | "to_attribute": 399 202 | }, 203 | "676": { 204 | "id": 676, 205 | "from_node": 674, 206 | "to_node": 657, 207 | "from_attribute": 671, 208 | "to_attribute": 654 209 | }, 210 | "677": { 211 | "id": 677, 212 | "from_node": 426, 213 | "to_node": 657, 214 | "from_attribute": 420, 215 | "to_attribute": 642 216 | } 217 | } 218 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | 3 |
4 | Logo 5 |
6 |
7 | Discord Lua Python 8 | 9 | 10 |
11 | 12 | # 13 | 14 |
15 | Lua Node Editor is a powerful visual scripting IDE that uses flow-nodes to program visually by using it with the Lua scripting language. Our tool is unique and powerful in its own way as it can be used for projects in multiple industries. 16 |
17 | 18 | # Why Lua? 19 | For those new to coding Lua is a very lightweight scripting language, because it is a quick and powerful language and a very needed language in alot of industries. It is used in massive projects for example Roblox, BeamNG, Xplane. For us we think that learning is key! With the Lua Node Editor, you see the logic unfold visually, in getting a deeper understanding of the programming concepts used by Lua. 20 | 21 | 22 | # Why Visual Programming? 23 | Simplicity simply Meets Power, embrace coding without the intimidation of having knowledge in programming. The Lua Node Editor simplifies Lua programming through a custom visual language, making it an ideal starting point for no experienced beginners, professionals and experts that wish to understand Lua better. 24 | The overall idea of this tool is to ensure everyone can use it how they want, either use our binaries or integrate it to your own system or software and customize it how you like. 25 | 26 | showcase2 27 | 28 | **The Advantage of a Visual Programming tool:** 29 | - It can make Lua programming easier, faster, and more fun, especially for beginners or people who are not comfortable with writing code. 30 | - It can provide a visual overview of the structure and functionality of the program, which can help with debugging, testing, and understanding the code. 31 | - It can enable rapid prototyping and experimentation, because you can quickly create and modify nodes and see fast results. 32 | - It eventually can easily integrate with other software and frameworks that use Lua like any other IDE. 33 | - Runnable code directly visually represented. 34 | 35 | *A simple application idea in a flowchart:* 36 | 37 | flowchart 38 | 39 | # The power of Nodes 40 | Because the Lua Node Editor is based on learning and exploring and making code more fun, similar to many tools that use visual programming for example Scratch or the Unreal Engine, We hope to accomplish alot of breakthroughs with this tool and making it a highly advanced tool. 41 | The Lua Node Editor has currently a total of 34 integrated nodes in which more will be added later, Every node is specifically designed to work with the lua programming workflow you can see them all explained and individually [here](https://github.com/SanForgeStudio/LuaNodeEditor/wiki/Nodes-Library#integrated-nodes). 42 | 43 | # Early development release? 44 | The Lua Node Editor has released but in a early development phase. Purely to receive community feedback and to showcase our innovation to the world. You can find all the old and new releases [here](https://github.com/SanForgeStudio/LuaNodeEditor/releases). 45 | 46 | # The Future? 47 | The Lua Node Editor, is a really impressive tool, but our idea is beyond the current scope of the Lua Node Editor, our main goal is to eventually build a "Mother" tool for multiple programming languages in one application that supports both sided scripting, this means if you were to program with normal code, the editor would make the nodes for you in real-time or even adding support for AI so that the AI can give a prompt that will be executed both in a code and a flow node structure. 48 | 49 | # License? 50 | 51 | ## Software License 52 | The primary repository license falls under the **GNU General Public 3.0** license, you can read it [here](https://github.com/SanForgeStudio/LuaNodeEditor/blob/main/LICENSE). 53 | 54 | ## Asset & Logo License 55 | Our Lua Node Editor logo's and graphical assets fall under the **Attribution NonCommercial 4.0 International** License, you can read it [here](https://creativecommons.org/licenses/by-nc/4.0/). 56 | 57 | BY-NC 58 | 59 | # Author 60 | - Creator: Sander Kerkhoff 61 | - Author: SanForge Studio 62 | - Email: info@sanforgestudio.com 63 | 64 | *Copyright © All rights reserved SanForge Studio.* 65 | -------------------------------------------------------------------------------- /src/save_files/divideby2.lvs: -------------------------------------------------------------------------------- 1 | { 2 | "nodes": { 3 | "144": { 4 | "id": 144, 5 | "node_pos": [ 6 | 24, 7 | 216 8 | ], 9 | "node_type": 1, 10 | "attributes": { 11 | "141": { 12 | "id": 141 13 | } 14 | } 15 | }, 16 | "165": { 17 | "id": 165, 18 | "node_pos": [ 19 | 323, 20 | 222 21 | ], 22 | "node_type": 31, 23 | "attributes": { 24 | "146": { 25 | "id": 146 26 | }, 27 | "149": { 28 | "id": 149 29 | }, 30 | "152": { 31 | "id": 152, 32 | "value": "Divider" 33 | }, 34 | "155": { 35 | "id": 155, 36 | "entries": [ 37 | { 38 | "id": null, 39 | "name": { 40 | "id": 168, 41 | "value": "Divide" 42 | }, 43 | "value": { 44 | "id": 171, 45 | "value": "12" 46 | } 47 | } 48 | ] 49 | }, 50 | "162": { 51 | "id": 162 52 | }, 53 | "168": { 54 | "id": 168, 55 | "value": "Divide" 56 | }, 57 | "171": { 58 | "id": 171, 59 | "value": "12" 60 | } 61 | } 62 | }, 63 | "196": { 64 | "id": 196, 65 | "node_pos": [ 66 | 615, 67 | 243 68 | ], 69 | "node_type": 22, 70 | "attributes": { 71 | "174": { 72 | "id": 174 73 | }, 74 | "177": { 75 | "id": 177 76 | }, 77 | "180": { 78 | "id": 180, 79 | "value": "calculateAndPrintHalf" 80 | }, 81 | "183": { 82 | "id": 183, 83 | "name": "Arguments", 84 | "arguments": [] 85 | }, 86 | "190": { 87 | "id": 190 88 | }, 89 | "193": { 90 | "id": 193 91 | } 92 | } 93 | }, 94 | "210": { 95 | "id": 210, 96 | "node_pos": [ 97 | 926, 98 | 417 99 | ], 100 | "node_type": 0, 101 | "attributes": { 102 | "199": { 103 | "id": 199 104 | }, 105 | "202": { 106 | "id": 202 107 | }, 108 | "205": { 109 | "id": 205, 110 | "name": "halfValue", 111 | "value": " Divider.Divide / 2", 112 | "multiline": false 113 | } 114 | } 115 | }, 116 | "222": { 117 | "id": 222, 118 | "node_pos": [ 119 | 1736, 120 | 430 121 | ], 122 | "node_type": 2, 123 | "attributes": { 124 | "213": { 125 | "id": 213 126 | }, 127 | "216": { 128 | "id": 216 129 | }, 130 | "219": { 131 | "id": 219, 132 | "value": "halfValue" 133 | } 134 | } 135 | }, 136 | "250": { 137 | "id": 250, 138 | "node_pos": [ 139 | 934, 140 | 145 141 | ], 142 | "node_type": 23, 143 | "attributes": { 144 | "225": { 145 | "id": 225 146 | }, 147 | "228": { 148 | "id": 228 149 | }, 150 | "231": { 151 | "id": 231, 152 | "value": "calculateAndPrintHalf" 153 | }, 154 | "234": { 155 | "id": 234, 156 | "value": "" 157 | }, 158 | "237": { 159 | "id": 237, 160 | "value": false 161 | }, 162 | "240": { 163 | "id": 240, 164 | "name": "Arguments", 165 | "arguments": [] 166 | }, 167 | "247": { 168 | "id": 247, 169 | "value": null 170 | } 171 | } 172 | }, 173 | "259": { 174 | "id": 259, 175 | "node_pos": [ 176 | 1721, 177 | 166 178 | ], 179 | "node_type": 25, 180 | "attributes": { 181 | "253": { 182 | "id": 253 183 | }, 184 | "256": { 185 | "id": 256, 186 | "value": "" 187 | } 188 | } 189 | }, 190 | "294": { 191 | "id": 294, 192 | "node_pos": [ 193 | 1273, 194 | 611 195 | ], 196 | "node_type": 11, 197 | "attributes": { 198 | "279": { 199 | "id": 279, 200 | "value": "halfValue" 201 | }, 202 | "282": { 203 | "id": 282 204 | }, 205 | "285": { 206 | "id": 285, 207 | "value": "2" 208 | }, 209 | "288": { 210 | "id": 288, 211 | "value": false 212 | }, 213 | "291": { 214 | "id": 291, 215 | "value": null 216 | } 217 | } 218 | } 219 | }, 220 | "links": { 221 | "166": { 222 | "id": 166, 223 | "from_node": 144, 224 | "to_node": 165, 225 | "from_attribute": 141, 226 | "to_attribute": 146 227 | }, 228 | "197": { 229 | "id": 197, 230 | "from_node": 165, 231 | "to_node": 196, 232 | "from_attribute": 149, 233 | "to_attribute": 174 234 | }, 235 | "211": { 236 | "id": 211, 237 | "from_node": 196, 238 | "to_node": 210, 239 | "from_attribute": 190, 240 | "to_attribute": 199 241 | }, 242 | "223": { 243 | "id": 223, 244 | "from_node": 210, 245 | "to_node": 222, 246 | "from_attribute": 202, 247 | "to_attribute": 213 248 | }, 249 | "251": { 250 | "id": 251, 251 | "from_node": 196, 252 | "to_node": 250, 253 | "from_attribute": 177, 254 | "to_attribute": 225 255 | }, 256 | "260": { 257 | "id": 260, 258 | "from_node": 250, 259 | "to_node": 259, 260 | "from_attribute": 228, 261 | "to_attribute": 253 262 | }, 263 | "297": { 264 | "id": 297, 265 | "from_node": 294, 266 | "to_node": 222, 267 | "from_attribute": 291, 268 | "to_attribute": 219 269 | }, 270 | "309": { 271 | "id": 309, 272 | "from_node": 210, 273 | "to_node": 294, 274 | "from_attribute": 205, 275 | "to_attribute": 279 276 | } 277 | } 278 | } -------------------------------------------------------------------------------- /src/test.py: -------------------------------------------------------------------------------- 1 | # import dearpygui.dearpygui as dpg 2 | # 3 | # dpg.create_context() 4 | # dpg.create_viewport(title=f"Test - {dpg.get_dearpygui_version()}", width=500, height=400) 5 | # 6 | # dpg.setup_dearpygui() 7 | # 8 | # with dpg.window(pos=(0, 30), width=500, height=350): 9 | # dpg.add_button(label="Drag me!") 10 | # with dpg.drag_payload(parent=dpg.last_item()): 11 | # dpg.add_text("A new node") 12 | # 13 | # node_editor = dpg.generate_uuid() 14 | # 15 | # def on_drop(): 16 | # pos = dpg.get_mouse_pos(local=False) 17 | # ref_node = dpg.get_item_children(node_editor, slot=1)[0] 18 | # ref_screen_pos = dpg.get_item_rect_min(ref_node) 19 | # ref_grid_pos = dpg.get_item_pos(ref_node) 20 | # 21 | # NODE_PADDING = (8, 8) 22 | # 23 | # pos[0] = pos[0] - (ref_screen_pos[0] - NODE_PADDING[0]) + ref_grid_pos[0] 24 | # pos[1] = pos[1] - (ref_screen_pos[1] - NODE_PADDING[1]) + ref_grid_pos[1] 25 | # 26 | # with dpg.node(label="New", pos=pos, parent=node_editor): 27 | # with dpg.node_attribute(attribute_type=dpg.mvNode_Attr_Static): 28 | # dpg.add_text(f"I'm a new node") 29 | # dpg.add_text(f"at {pos}!") 30 | # 31 | # with dpg.group(drop_callback=on_drop): 32 | # with dpg.node_editor(tag=node_editor, 33 | # minimap=True, 34 | # minimap_location=dpg.mvNodeMiniMap_Location_BottomRight): 35 | # 36 | # with dpg.node(label="A real node", pos=[50, 30]): 37 | # with dpg.node_attribute(attribute_type=dpg.mvNode_Attr_Static): 38 | # pass 39 | # 40 | # 41 | # dpg.show_viewport() 42 | # dpg.start_dearpygui() 43 | # dpg.destroy_context() 44 | 45 | 46 | 47 | # multiple_instructions_lambda = lambda x: ( 48 | # print("Executing instruction 1..."), 49 | # print("The value of x is:", x), 50 | # print("Executing instruction 2..."), 51 | # x * 2 52 | # ) 53 | # 54 | # result = multiple_instructions_lambda(5) 55 | # print("Result:", result) 56 | # 57 | 58 | 59 | import dearpygui.dearpygui as dpg 60 | import random 61 | import math 62 | 63 | 64 | def create_drawing_layers(): 65 | dpg.add_viewport_drawlist(tag='layer_00', front=True) 66 | dpg.add_viewport_drawlist(tag='layer_01', front=True) 67 | dpg.add_viewport_drawlist(tag='layer_02', front=True) 68 | dpg.add_viewport_drawlist(tag='layer_03', front=True) 69 | dpg.add_viewport_drawlist(tag='layer_04', front=True) 70 | dpg.add_viewport_drawlist(tag='layer_05', front=True) 71 | dpg.add_viewport_drawlist(tag='layer_06', front=True) 72 | dpg.add_viewport_drawlist(tag='layer_07', front=True) 73 | dpg.add_viewport_drawlist(tag='layer_08', front=True) 74 | dpg.add_viewport_drawlist(tag='layer_09', front=True) 75 | dpg.add_viewport_drawlist(tag='layer_10', front=True) 76 | dpg.add_viewport_drawlist(tag='layer_11', front=True) 77 | 78 | 79 | def load_texture(file): 80 | with dpg.texture_registry(): 81 | image_width, image_height, image_channels, image_buffer = dpg.load_image(file) 82 | return dpg.add_static_texture(image_width, image_height, image_buffer) 83 | 84 | 85 | def make_image(file, x_pos, y_pos, layer): 86 | with dpg.texture_registry(): 87 | image_width, image_height, image_channels, image_buffer = dpg.load_image(file) 88 | texture = dpg.add_static_texture(image_width, image_height, image_buffer) 89 | dpg.draw_image(texture_tag=texture, pmin=(x_pos, y_pos), pmax=(x_pos + image_width, y_pos + image_height), 90 | parent=layer) 91 | 92 | 93 | def create_scene(): 94 | make_image('assets/scene/trunk.png', 80, 530, 'layer_01') 95 | make_image('assets/scene/rock_4.png', 510, 540, 'layer_03') 96 | make_image('assets/scene/rock_2.png', -30, 510, 'layer_03') 97 | make_image('assets/scene/grass.png', 0, 495, 'layer_05') 98 | make_image('assets/scene/rock_6.png', 400, 590, 'layer_05') 99 | make_image('assets/scene/rock_3.png', 200, 610, 'layer_05') 100 | make_image('assets/flame/logs_small.png', 280, 615, 'layer_07') 101 | make_image('assets/scene/rock_1.png', 530, 600, 'layer_09') 102 | make_image('assets/scene/rock_5.png', 400, 620, 'layer_09') 103 | make_image('assets/scene/foreground.png', 0, 605, 'layer_10') 104 | 105 | 106 | class Raccoon: 107 | 108 | def __init__(self, x, y, start_frame, direction, textures, image_width, image_height, face_direction, 109 | flip_face_setting, left_boundary, right_boundary, boundary_variation, layer): 110 | self.x = x 111 | self.y = y + 200 - image_height 112 | self.x_start = x 113 | self.direction = direction 114 | self.flip_face_setting = flip_face_setting 115 | self.left_boundary = left_boundary 116 | self.right_boundary = right_boundary 117 | self.boundary_variation = boundary_variation 118 | self.temp_boundary = 1 119 | self.face_direction = face_direction 120 | self.layer = layer 121 | self.frame = start_frame 122 | self.num_frames = 14 123 | self.textures = textures 124 | self.image_width = image_width 125 | self.image_height = image_height 126 | if face_direction == 'right': 127 | self.raccoon = dpg.draw_image(texture_tag=self.textures['dance_right'][start_frame], pmin=(self.x, self.y), 128 | pmax=(self.image_width + self.x, self.image_height + self.y), 129 | parent=self.layer) 130 | else: 131 | self.raccoon = dpg.draw_image(texture_tag=self.textures['dance_left'][start_frame], pmin=(self.x, self.y), 132 | pmax=(self.image_width + self.x, self.image_height + self.y), 133 | parent=self.layer) 134 | 135 | def flip_face_direction(self): 136 | self.face_direction = 'right' if self.face_direction == 'left' else 'left' 137 | 138 | def dance(self): 139 | if self.frame < self.num_frames - 1: 140 | self.frame += 1 141 | else: 142 | self.frame = 0 143 | self.x += self.direction 144 | if (self.x > self.x_start + self.right_boundary + self.temp_boundary) or \ 145 | (self.x < self.x_start - self.left_boundary - self.temp_boundary): 146 | self.direction = -self.direction 147 | self.temp_boundary = random.randint(0, self.boundary_variation) 148 | if self.flip_face_setting: 149 | self.flip_face_direction() 150 | if self.face_direction == 'right': 151 | dpg.configure_item(self.raccoon, texture_tag=self.textures['dance_right'][self.frame], 152 | pmin=(self.x, self.y), pmax=(self.image_width + self.x, self.image_height + self.y)) 153 | else: 154 | dpg.configure_item(self.raccoon, texture_tag=self.textures['dance_left'][self.frame], pmin=(self.x, self.y), 155 | pmax=(self.image_width + self.x, self.image_height + self.y)) 156 | 157 | def idle(self): 158 | if self.frame < 11 - 1: 159 | self.frame += 1 160 | else: 161 | self.frame = 0 162 | if self.face_direction == 'right': 163 | dpg.configure_item(self.raccoon, texture_tag=self.textures['idle_right'][self.frame], pmin=(self.x, self.y), 164 | pmax=(self.image_width + self.x, self.image_height + self.y)) 165 | else: 166 | dpg.configure_item(self.raccoon, texture_tag=self.textures['idle_left'][self.frame], pmin=(self.x, self.y), 167 | pmax=(self.image_width + self.x, self.image_height + self.y)) 168 | 169 | 170 | class Animation: 171 | 172 | def __init__(self, x, y, num_frames, textures, image_width, image_height, max_variation, layer): 173 | self.x = x 174 | self.y = y 175 | self.frame = 0 176 | self.num_frames = num_frames 177 | self.textures = textures 178 | self.image_width = image_width 179 | self.image_height = image_height 180 | self.max_variation = max_variation 181 | self.variation_step_speed = 5 182 | self.variation_current_step = 0 183 | self.current_variation = 0 184 | self.decrease_size = True 185 | self.layer = layer 186 | self.sprite = dpg.draw_image(texture_tag=self.textures[0], pmin=(self.x, self.y), 187 | pmax=(image_width + self.x, image_height + self.y), parent=self.layer) 188 | 189 | def update(self): 190 | if self.frame < self.num_frames - 1: 191 | self.frame += 1 192 | else: 193 | self.frame = 0 194 | 195 | if self.max_variation != 0: 196 | 197 | if self.variation_current_step >= self.variation_step_speed: 198 | 199 | self.variation_current_step = 0 200 | 201 | if self.decrease_size: 202 | self.current_variation += 1 # steps have to be integers to avoid visual artefacts 203 | else: 204 | self.current_variation -= 1 205 | 206 | if self.current_variation > self.max_variation: 207 | self.decrease_size = False 208 | elif self.current_variation < 0: 209 | self.decrease_size = True 210 | else: 211 | self.variation_current_step += 1 212 | 213 | dpg.configure_item(self.sprite, texture_tag=self.textures[self.frame], 214 | pmin=(self.x, self.y - self.current_variation), 215 | pmax=(self.image_width + self.x, self.image_height + self.y)) 216 | 217 | 218 | class Particle: 219 | 220 | def __init__(self, x, y, horizontal_speed, starting_frame, num_frames, interval, textures, image_width, 221 | image_height, layer): 222 | self.step = 1 223 | self.x = x 224 | self.horizontal_speed = horizontal_speed 225 | self.y_base = y 226 | self.sin_variation = random.randint(0, 628) / 100 227 | self.y = y 228 | self.vertical_trend = 1 229 | self.frame = starting_frame 230 | self.num_frames = num_frames 231 | self.interval = interval 232 | self.textures = textures 233 | self.image_width = image_width 234 | self.image_height = image_height 235 | self.layer = layer 236 | self.sprite = dpg.draw_image(texture_tag=self.textures[0], pmin=(self.x, self.y), 237 | pmax=(image_width + self.x, image_height + self.y), parent=self.layer) 238 | 239 | def reset(self): 240 | self.x = -50 - random.randint(0, 1000) 241 | self.y = 445 + random.randint(0, 50) + self.x / 10 242 | self.vertical_trend = 1 243 | self.y_base = self.y 244 | self.step = 1 245 | 246 | def update(self): 247 | self.interval += 1 # interval determines how many update calls it takes to update a frame 248 | if self.interval == 60: 249 | self.interval = 0 250 | if self.frame < self.num_frames - 1: 251 | self.frame += 1 252 | else: 253 | self.frame = 0 254 | self.step += 0.00001 255 | self.x = self.x + self.horizontal_speed + math.sin(self.step) / 100 256 | self.y_base = self.y_base + (3.1 / self.vertical_trend) 257 | # vertical_trend reversely impacts the vertical speed. A smaller number means faster downward speed. 258 | self.vertical_trend += 0.085 259 | self.y = self.y_base + math.sin(self.x / 20 + self.sin_variation) * 3 260 | dpg.configure_item(self.sprite, texture_tag=self.textures[self.frame], pmin=(self.x, self.y), 261 | pmax=(self.image_width + self.x, self.image_height + self.y)) 262 | 263 | 264 | def load_logo(): 265 | with dpg.viewport_drawlist(front=True, tag='viewport_front'): 266 | 267 | dpg.draw_text(pos=(213, 4), tag='logo_raccoon', text='Raccoon', size=140, color=(217, 131, 46)) 268 | dpg.bind_item_font(item='logo_raccoon', font='font3') 269 | 270 | dpg.draw_text(pos=(275, 110), tag='logo_musicplayer', text='M U S I C P L A Y E R', size=21, 271 | color=(95, 59, 35)) 272 | dpg.bind_item_font(item='logo_musicplayer', font='font4') 273 | dpg.draw_rectangle(tag='logo_text_filter', color=(0, 0, 0, 0), fill=(0, 0, 0, 0), 274 | pmin=(50, 30), pmax=(510, 150)) 275 | dpg.draw_rectangle(tag='leaves_button_filter', color=(0, 0, 0, 0), fill=(222, 0, 0, 0), 276 | pmin=(540, 0), pmax=(630, 70)) 277 | make_image('assets/raccoon/raccoon_logo_face.png', 82, 35, 'layer_01') 278 | 279 | 280 | def load_textures(filepath, asset_name, image_type, number_of_assets): 281 | textures = [] 282 | with dpg.texture_registry(): 283 | for frame in range(number_of_assets): 284 | file = filepath + '/' + asset_name + '_' + str(frame) + '.' + image_type 285 | image_width, image_height, image_channels, image_buffer = dpg.load_image(file) 286 | texture = dpg.add_static_texture(image_width, image_height, image_buffer) 287 | textures.append(texture) 288 | return textures -------------------------------------------------------------------------------- /src/LuaNodeAttributes.py: -------------------------------------------------------------------------------- 1 | import dearpygui.dearpygui as dpg 2 | import globals 3 | from globals import ind, inc_ind, dec_ind, Serializable 4 | from abc import ABC, abstractmethod 5 | from pprint import pprint 6 | 7 | from constants import * 8 | 9 | class NodeAttribute(Serializable): 10 | def __init__(self): 11 | from LuaNodes import LuaNode 12 | 13 | self.parent_node: LuaNode = None 14 | self.id = None 15 | self.stage = None 16 | 17 | def generate_code(self, color_coded=False): 18 | if not color_coded: 19 | return "" 20 | else: 21 | return [[]] 22 | 23 | def serialize(self): 24 | return { 25 | "id": self.id 26 | } 27 | 28 | def deserialize(self, obj): 29 | pass 30 | 31 | 32 | class NodeAttributeVariable(NodeAttribute): 33 | def __init__(self): 34 | super().__init__() 35 | self.multiline = False 36 | 37 | with dpg.stage() as self.stage: 38 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 39 | attribute_type=dpg.mvNode_Attr_Output) as self.id: 40 | self.name = dpg.add_input_text(hint="Variable name", width=150) 41 | self.value = dpg.add_input_text(hint="Value", width=150) 42 | self.checkbox = dpg.add_checkbox(label="Multiline", callback=self.checked) 43 | 44 | def checked(self): 45 | self.multiline = not self.multiline 46 | dpg.configure_item(self.value, multiline=self.multiline) 47 | 48 | def generate_code(self, color_coded=False): 49 | if not color_coded: 50 | return f"{dpg.get_value(self.name)}" 51 | else: 52 | return [[dpg.get_value(self.name), (255, 0, 0)]] 53 | 54 | def serialize(self): 55 | return { 56 | **super().serialize(), 57 | "name": dpg.get_value(self.name), 58 | "value": dpg.get_value(self.value), 59 | "multiline": self.multiline 60 | } 61 | 62 | def deserialize(self, obj): 63 | dpg.configure_item(self.name, default_value=obj["name"]) 64 | dpg.configure_item(self.value, default_value=obj["value"]) 65 | self.multiline = obj["multiline"] 66 | dpg.configure_item(self.value, multiline=self.multiline) 67 | dpg.set_value(self.checkbox, self.multiline) 68 | 69 | 70 | class NodeAttributeMultipleExpressionOut(NodeAttribute): 71 | def __init__(self, name): 72 | super().__init__() 73 | self.attribute_type = NodeAttributeExpressionOut 74 | self.name = name 75 | self.value = None 76 | self.invisible_static = None 77 | self.arguments = [] 78 | 79 | with dpg.stage() as self.stage: 80 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 81 | attribute_type=dpg.mvNode_Attr_Static) as self.id: 82 | with dpg.group(horizontal=True): 83 | self.name = dpg.add_text(name) 84 | dpg.add_button(label="+", callback=lambda: self.add_argument()) 85 | dpg.add_button(label="-", callback=self.remove_argument) 86 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 87 | attribute_type=dpg.mvNode_Attr_Static) as self.empty_static: 88 | pass 89 | 90 | def add_argument(self, hint=None, name=None): 91 | arg_name_hint = f"arg{len(self.arguments) + 1}" if hint is None else hint 92 | # new_arg: NodeAttributeExpressionOut = NodeAttributeExpressionOut(arg_name, simple=True) 93 | new_arg = self.attribute_type(arg_name_hint, simple=True, value=name) 94 | self.arguments.append(new_arg) 95 | dpg.move_item(new_arg.id, parent=self.parent_node.id, before=self.empty_static) 96 | dpg.delete_item(new_arg.stage) 97 | # TODO order matters for deserialization? 98 | self.parent_node.node_attributes.append(new_arg) 99 | # dpg.move_item(node_attribute.id, parent=self.id) 100 | 101 | def remove_argument(self): 102 | if len(self.arguments) == 0: 103 | return 104 | last_arg = self.arguments.pop() 105 | # TODO IMPORTANT check if attribute has connections and if so delete them 106 | dpg.delete_item(last_arg.id) 107 | 108 | def generate_code(self, color_coded=False): 109 | if not color_coded: 110 | return f"{dpg.get_value(self.name)}" 111 | else: 112 | return [[dpg.get_value(self.name), color_variable]] 113 | 114 | def serialize(self): 115 | return { 116 | **super().serialize(), 117 | "name": dpg.get_value(self.name), 118 | "arguments": [arg.serialize() for arg in self.arguments] 119 | } 120 | 121 | def deserialize(self, obj): 122 | dpg.configure_item(self.name, default_value=obj["name"]) 123 | for arg in obj["arguments"]: 124 | # self.add_argument(arg["value"]) 125 | self.add_argument(name=arg["value"]) 126 | 127 | 128 | class NodeAttributeMultipleExpressionIn(NodeAttributeMultipleExpressionOut): 129 | def __init__(self, name): 130 | super().__init__(name) 131 | self.attribute_type = NodeAttributeExpressionIn 132 | 133 | 134 | class NodeAttributeMultipleTableEntry(NodeAttribute): 135 | def __init__(self): 136 | super().__init__() 137 | self.entries = [] 138 | 139 | with dpg.stage() as self.stage: 140 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 141 | attribute_type=dpg.mvNode_Attr_Static) as self.id: 142 | with dpg.group(horizontal=True): 143 | self.name = dpg.add_text("Entries") 144 | dpg.add_button(label="+", callback=lambda: self.add_argument()) 145 | dpg.add_button(label="-", callback=self.remove_argument) 146 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 147 | attribute_type=dpg.mvNode_Attr_Static) as self.empty_static: 148 | pass 149 | 150 | def add_argument(self, name=None, value=None): 151 | print(name, value) 152 | entry_name_hint = f"name{len(self.entries) + 1}" if name is None else name 153 | entry_value_hint = f"value{len(self.entries) + 1}" if value is None else value 154 | # new_arg: NodeAttributeExpressionOut = NodeAttributeExpressionOut(arg_name, simple=True) 155 | new_entry = NodeAttributeTableEntry(entry_name_hint, entry_value_hint) 156 | self.entries.append(new_entry) 157 | dpg.move_item(new_entry.name.id, parent=self.parent_node.id, before=self.empty_static) 158 | dpg.move_item(new_entry.value.id, parent=self.parent_node.id, before=self.empty_static) 159 | dpg.delete_item(new_entry.name.stage) 160 | dpg.delete_item(new_entry.value.stage) 161 | # TODO order matters for deserialization? 162 | self.parent_node.node_attributes.append(new_entry.name) 163 | self.parent_node.node_attributes.append(new_entry.value) 164 | 165 | def remove_argument(self): 166 | if len(self.entries) == 0: 167 | return 168 | last_arg = self.entries.pop() 169 | # TODO IMPORTANT check if attribute has connections and if so delete them 170 | dpg.delete_item(last_arg.name.id) 171 | dpg.delete_item(last_arg.value.id) 172 | 173 | def generate_code(self, color_coded=False): 174 | table_value_code = f"{{\n" 175 | inc_ind() 176 | for entry in self.entries: 177 | table_value_code += f"{ind()}{entry.generate_code()},\n" 178 | dec_ind() 179 | table_value_code += f"{ind()}}}" 180 | 181 | 182 | table_value_code_colored = [] 183 | table_value_code_colored += [ 184 | ["{{", color_default], 185 | ["\n"] 186 | ] 187 | inc_ind() 188 | for entry in self.entries: 189 | table_value_code_colored += [ 190 | [ind()] 191 | ] + entry.generate_code(color_coded=True) + [ 192 | [",", color_default], 193 | ["\n"] 194 | ] 195 | dec_ind() 196 | table_value_code_colored += [ 197 | [ind()], 198 | ["}}", color_default] 199 | ] 200 | 201 | if not color_coded: 202 | return table_value_code 203 | return table_value_code_colored 204 | 205 | def serialize(self): 206 | 207 | return { 208 | **super().serialize(), 209 | "entries": [arg.serialize() for arg in self.entries] 210 | } 211 | 212 | def deserialize(self, obj): 213 | for arg in obj["entries"]: 214 | self.add_argument(arg["name"]["value"], arg["value"]["value"]) 215 | 216 | 217 | class NodeAttributeTableEntry(NodeAttribute): 218 | def __init__(self, name, value): 219 | super().__init__() 220 | self.name = NodeAttributeExpressionOut(name, simple=True) 221 | self.value = NodeAttributeExpressionIn(value) 222 | 223 | def generate_code(self, color_coded=False): 224 | name_code = self.name.generate_code() 225 | value_code = self.value.generate_code() 226 | 227 | name_code_colored = self.name.generate_code(True) 228 | value_code_colored = self.value.generate_code(True) 229 | 230 | if name_code != "": 231 | if not color_coded: 232 | return f"{name_code} = {value_code}" 233 | return name_code_colored + [ 234 | [" = ", color_math_operator], 235 | ] + value_code_colored 236 | 237 | if not color_coded: 238 | return value_code 239 | return value_code_colored 240 | 241 | def serialize(self): 242 | return { 243 | **super().serialize(), 244 | "name": self.name.serialize(), 245 | "value": self.value.serialize() 246 | } 247 | 248 | def deserialize(self, obj): 249 | dpg.set_value(self.name.value, obj["name"]) 250 | dpg.set_value(self.value.value, obj["value"]) 251 | 252 | 253 | class NodeAttributeExpressionOut(NodeAttribute): 254 | def __init__(self, hint="", simple=False, value=None): 255 | super().__init__() 256 | self.value = None 257 | self.simple = simple 258 | 259 | with dpg.stage() as self.stage: 260 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 261 | attribute_type=dpg.mvNode_Attr_Output) as self.id: 262 | if simple: 263 | self.value = dpg.add_input_text(hint=hint, width=150) 264 | if value: 265 | dpg.set_value(self.value, value) 266 | else: 267 | dpg.add_text(hint) 268 | 269 | def generate_code(self, color_coded=False): 270 | # if not simple, we let the parent node decide what the code is for this 271 | if not self.simple: 272 | if self.parent_node: 273 | if not color_coded: 274 | return self.parent_node.generate_code() 275 | return self.parent_node.generate_code(color_coded=True) 276 | 277 | if not color_coded: 278 | return "" 279 | return [[]] 280 | 281 | if not color_coded: 282 | return dpg.get_value(self.value) 283 | else: 284 | return [ 285 | [dpg.get_value(self.value), ] 286 | ] 287 | 288 | def serialize(self): 289 | return { 290 | **super().serialize(), 291 | "value": dpg.get_value(self.value) 292 | } 293 | 294 | def deserialize(self, obj): 295 | if obj["value"]: 296 | dpg.configure_item(self.value, default_value=obj["value"]) 297 | 298 | 299 | class NodeAttributeExpressionIn(NodeAttribute): 300 | def __init__(self, hint="", simple=None, value=None): 301 | super().__init__() 302 | self.value = None 303 | 304 | with dpg.stage() as self.stage: 305 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 306 | attribute_type=dpg.mvNode_Attr_Input) as self.id: 307 | self.value = dpg.add_input_text(hint=hint, width=150) 308 | if value: 309 | dpg.set_value(self.value, value) 310 | 311 | def generate_code(self, color_coded=False): 312 | # need to find the nodeAttribute object this is referring to 313 | expression_out = globals.get_out_node_attribute_from_in_node_attribute(self.id) 314 | if expression_out: 315 | if not color_coded: 316 | return expression_out.generate_code() 317 | return expression_out.generate_code(color_coded=True) 318 | 319 | if not color_coded: 320 | return dpg.get_value(self.value) 321 | return [[dpg.get_value(self.value), color_immediate_value]] 322 | 323 | def serialize(self): 324 | return { 325 | **super().serialize(), 326 | "value": dpg.get_value(self.value) 327 | } 328 | 329 | def deserialize(self, obj): 330 | dpg.configure_item(self.value, default_value=obj["value"]) 331 | 332 | 333 | class NodeAttributeStaticText(NodeAttribute): 334 | def __init__(self, name): 335 | super().__init__() 336 | self.value = None 337 | 338 | with dpg.stage() as self.stage: 339 | with dpg.node_attribute(attribute_type=dpg.mvNode_Attr_Static) as self.id: 340 | self.value = dpg.add_text(name) 341 | 342 | 343 | class NodeAttributeStaticInputText(NodeAttribute): 344 | def __init__(self, name): 345 | super().__init__() 346 | self.value = None 347 | 348 | with dpg.stage() as self.stage: 349 | with dpg.node_attribute(attribute_type=dpg.mvNode_Attr_Static) as self.id: 350 | self.value = dpg.add_input_text(hint=name, width=150) 351 | 352 | def generate_code(self, color_coded=False): 353 | if not color_coded: 354 | return dpg.get_value(self.value) 355 | return [[dpg.get_value(self.value), (0, 255, 0)]] 356 | 357 | def serialize(self): 358 | return { 359 | **super().serialize(), 360 | "value": dpg.get_value(self.value) 361 | } 362 | 363 | def deserialize(self, obj): 364 | dpg.configure_item(self.value, default_value=obj["value"]) 365 | 366 | 367 | class NodeAttributeExecuteIn(NodeAttribute): 368 | def __init__(self, text="Flow in"): 369 | super().__init__() 370 | 371 | with dpg.stage() as self.stage: 372 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_Triangle, 373 | attribute_type=dpg.mvNode_Attr_Input) as self.id: 374 | dpg.add_text(text) 375 | 376 | def generate_code(self, color_coded=False): 377 | # execute parent node code 378 | if not color_coded: 379 | return self.parent_node.generate_code() 380 | else: 381 | return self.parent_node.generate_code(color_coded=True) 382 | 383 | def serialize(self): 384 | return { 385 | **super().serialize(), 386 | } 387 | 388 | def deserialize(self, obj): 389 | pass 390 | 391 | 392 | class NodeAttributeExecuteOut(NodeAttribute): 393 | def __init__(self, text="Flow out"): 394 | super().__init__() 395 | 396 | with dpg.stage() as self.stage: 397 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_Triangle, attribute_type=dpg.mvNode_Attr_Output, 398 | indent=100) as self.id: 399 | dpg.add_text(text) 400 | 401 | def generate_code(self, color_coded=False): 402 | expression_in = globals.get_in_node_attribute_from_out_node_attribute(self.id) 403 | if expression_in: 404 | if not color_coded: 405 | return expression_in.generate_code() 406 | return expression_in.generate_code(color_coded=True) 407 | if not color_coded: 408 | return "" 409 | return [[]] 410 | 411 | def serialize(self): 412 | return { 413 | **super().serialize(), 414 | } 415 | 416 | def deserialize(self, obj): 417 | pass 418 | 419 | 420 | class NodeAttributeCheckbox(NodeAttribute): 421 | def __init__(self, name): 422 | super().__init__() 423 | self.checkbox = None 424 | 425 | with dpg.stage() as self.stage: 426 | with dpg.node_attribute(attribute_type=dpg.mvNode_Attr_Static) as self.id: 427 | self.checkbox = dpg.add_checkbox(label=name) 428 | 429 | def serialize(self): 430 | return { 431 | **super().serialize(), 432 | "value": dpg.get_value(self.checkbox) 433 | } 434 | 435 | def deserialize(self, obj): 436 | dpg.configure_item(self.checkbox, default_value=obj["value"]) 437 | 438 | 439 | class NodeAttributeInlineDeclarationOut(NodeAttribute): 440 | def __init__(self): 441 | super().__init__() 442 | 443 | with dpg.stage() as self.stage: 444 | with dpg.node_attribute(attribute_type=dpg.mvNode_Attr_Output) as self.id: 445 | dpg.add_text("Inline declaration") 446 | 447 | def generate_code(self, color_coded=False): 448 | if not color_coded: 449 | return self.parent_node.generate_code(inline=True) 450 | return self.parent_node.generate_code(color_coded=True) 451 | 452 | 453 | class NodeAttributeCustomCallerOut(NodeAttribute): 454 | def __init__(self, name="Value", callback=None, params=None): 455 | super().__init__() 456 | self.name = name 457 | self.callback = callback 458 | self.params = params 459 | 460 | with dpg.stage() as self.stage: 461 | with dpg.node_attribute(shape=dpg.mvNode_PinShape_CircleFilled, 462 | attribute_type=dpg.mvNode_Attr_Output) as self.id: 463 | dpg.add_text(name) 464 | 465 | def generate_code(self, color_coded): 466 | return self.callback(self.params, color_coded=color_coded) -------------------------------------------------------------------------------- /src/main.py: -------------------------------------------------------------------------------- 1 | # 2 | # Copyright © 2023, SanForge Studio & Lua Node Editor, All Rights Reserved. 3 | # Licensed under the GNU General Public 3.0 License 4 | # 5 | 6 | import os 7 | 8 | import dearpygui.dearpygui as dpg 9 | from pprint import pprint 10 | import threading 11 | 12 | from lupa.lua54 import LuaRuntime 13 | 14 | import sys 15 | from io import StringIO 16 | 17 | import themes 18 | from LuaNodes import * 19 | import pyperclip as pc 20 | import json 21 | 22 | import tkinter as tk 23 | from PIL import Image, ImageTk 24 | 25 | def show_splash_screen(): 26 | splash_root = tk.Tk() 27 | splash_root.overrideredirect(True) 28 | screen_width = splash_root.winfo_screenwidth() 29 | screen_height = splash_root.winfo_screenheight() 30 | center_x = int((screen_width - 600) / 2) 31 | center_y = int((screen_height - 200) / 2) 32 | splash_root.geometry(f"600x200+{center_x}+{center_y}") 33 | 34 | image_path = "assets/images/splash.png" # Remove Source/ if it cant find the image 35 | original_image = Image.open(image_path) 36 | desired_width = 600 37 | desired_height = 200 38 | resized_image = original_image.resize((desired_width, desired_height)) 39 | resized_photo = ImageTk.PhotoImage(resized_image) 40 | 41 | resized_label = tk.Label(splash_root, image=resized_photo) 42 | resized_label.image = resized_photo 43 | resized_label.pack() 44 | 45 | splash_root.after(3000, splash_root.destroy) 46 | 47 | splash_root.mainloop() 48 | 49 | if __name__ == "__main__": 50 | show_splash_screen() 51 | dpg.create_context() 52 | dpg.configure_app(manual_callback_management=True) 53 | dpg.configure_app(init_file="settings.ini") 54 | dpg.create_viewport(title='Lua Node Editor', width=1200, height=800, small_icon="assets/images/icon.ico", large_icon="assets/images/icon.ico") 55 | 56 | # Variable list 57 | hasGeneratingCodeBeenLogged = False 58 | hasCopyCodeBeenLogged = False 59 | isCodeGenerated = False 60 | isNodeLibraryVisible = True 61 | 62 | def save_init(): 63 | dpg.save_init_file("settings.ini") 64 | 65 | def call_threaded(function, args): 66 | my_thread = threading.Thread(target=function, args=args) 67 | my_thread.start() 68 | 69 | # callback runs when user attempts to connect attributes 70 | def link_callback(sender, app_data): 71 | # check for no other link to have the same end 72 | for l in globals.links: 73 | if l.to_attribute == app_data[1]: 74 | call_threaded(add_log, ("Can't have multiple inputs", )) 75 | add_log("Can't have multiple inputs") 76 | return 77 | 78 | id = dpg.add_node_link(app_data[0], app_data[1], parent=sender) 79 | 80 | from_node = dpg.get_item_parent(app_data[0]) 81 | to_node = dpg.get_item_parent(app_data[1]) 82 | 83 | globals.links += [Link(id, from_node, to_node, app_data[0], app_data[1])] 84 | 85 | 86 | # callback runs when user attempts to disconnect attributes 87 | def delink_callback(sender, app_data): 88 | # app_data -> link_id 89 | dpg.delete_item(app_data) 90 | globals.links = list(filter(lambda l: l.id != app_data, globals.links)) 91 | 92 | 93 | def get_mouse_pos_relative_to(item): 94 | item_min_rect = dpg.get_item_state(item)["rect_min"] 95 | mouse_pos = dpg.get_mouse_pos(local=False) 96 | 97 | return [mouse_pos[0] - item_min_rect[0], mouse_pos[1] - item_min_rect[1]] 98 | 99 | 100 | def get_mouse_pos_in_node_editor(): 101 | ref_node_rect_min = dpg.get_item_state("reference_node")["rect_min"] 102 | 103 | node_editor_rect_min = dpg.get_item_state("node_editor_container")["rect_min"] 104 | ref_node_rect_min = [ref_node_rect_min[0] - node_editor_rect_min[0], ref_node_rect_min[1] - node_editor_rect_min[1]] 105 | 106 | local_mouse_pos = get_mouse_pos_relative_to("node_editor_container") 107 | return [local_mouse_pos[0] - ref_node_rect_min[0], local_mouse_pos[1] - ref_node_rect_min[1]] 108 | 109 | 110 | def get_starting_node(): 111 | for node in globals.nodes: 112 | if isinstance(node, LuaStartNode): 113 | return node 114 | return None 115 | 116 | 117 | def add_log(log_message): 118 | with dpg.stage() as stage: 119 | text_added = dpg.add_text(log_message, tracked=True, track_offset=1) 120 | 121 | dpg.push_container_stack("log_container") 122 | dpg.unstage(stage) 123 | dpg.pop_container_stack() 124 | dpg.delete_item(stage) 125 | 126 | dpg.split_frame(delay=1) 127 | dpg.configure_item(text_added, tracked=False) 128 | 129 | def show_modal(window_title, modal_message, ok_callback=None, show_cancel=False, cancel_callback=None): 130 | dpg.delete_item("modal") 131 | # with dpg.stage() as modal_stage: 132 | # modal window 133 | with dpg.window(modal=True, no_move=False, show=True, 134 | pos=[9999, 9999], 135 | no_resize=True, tag="modal", min_size=[0, 0]): 136 | dpg.add_text("", tag="modal_text") 137 | dpg.add_spacer() 138 | with dpg.group(horizontal=True): 139 | dpg.add_button(label="Ok", callback=default_modal_callback, tag="modal_ok") 140 | dpg.add_button(label="Cancel", show=False, tag="modal_cancel") 141 | 142 | dpg.configure_item("modal", label=window_title) 143 | dpg.configure_item("modal_text", default_value=modal_message) 144 | 145 | dpg.configure_item("modal_cancel", show=show_cancel) 146 | dpg.configure_item("modal_ok", callback=default_modal_callback if ok_callback is None else ok_callback) 147 | 148 | if show_cancel: 149 | dpg.configure_item("modal_cancel", callback=cancel_callback) 150 | 151 | def test(): 152 | dpg.split_frame(delay=1) 153 | 154 | w = dpg.get_item_width("modal") 155 | h = dpg.get_item_height("modal") 156 | print(w, h) 157 | dpg.configure_item("modal", pos=[dpg.get_viewport_width() // 2 - w/2, dpg.get_viewport_height() // 2 - h/2]) 158 | 159 | call_threaded(test, ()) 160 | # dpg.delete_item(modal_stage) 161 | 162 | 163 | def show_help_modal(): 164 | help_text = f''' 165 | Copyright © 2023, SanForge Studio & Lua Node Editor, All Rights Reserved. 166 | Licensed under the GNU General Public 3.0 License 167 | 168 | Interface Navigation: 1. Panning the View: Middle Mouse Button: Hold down the middle mouse button and move the 169 | mouse to pan the view across the editor canvas. 2. Selecting Nodes and Links: Click and Drag: Select multiple 170 | nodes and links by clicking and dragging a selection box around them. Clear Selection: Click outside of the 171 | selected area to clear the current selection. 3. Connecting Nodes: Drag to Connect: To establish connections 172 | between nodes, click on a pin of one node and drag to the pin of another. Release the mouse button to create a 173 | connection. 4. Disconnecting Nodes: Control + Drag: To disconnect a pin, hold down the Control key and drag the 174 | pin away from its connected node. 5. Node Creation: Right-Click: Open the context menu by right-clicking on the 175 | editor window. Select 'Create New Node' to add a new node to your workflow. 176 | 177 | File Management: 178 | 1. Creating a New File: 179 | Shortcut: Press File + New to create a new file. 180 | 2. Saving Your Work: 181 | Shortcut: Press File + Save As to save your current work. Specify a file name and location. 182 | 3. Loading a Previous File: 183 | Shortcut: Press File + Load to open a previously saved file. 184 | 185 | Code Generation: 186 | 1. Generating Code: 187 | Click 'Generate Code': Once you've designed your node network, click the 'Generate Code' button to automatically generate the corresponding code. 188 | 2. Copy Code: 189 | Click 'Copy Code': Once you've generated your node network and what to copy the code. 190 | ''' 191 | show_modal("Help", help_text) 192 | 193 | pass 194 | 195 | def generate_code(color_coded=False): 196 | code = "" 197 | if color_coded: 198 | code = [] 199 | 200 | # add variable declaration code 201 | # Variables 202 | global hasGeneratingCodeBeenLogged 203 | global hasCopyCodeBeenLogged 204 | global isCodeGenerated 205 | for node in globals.nodes: 206 | if isinstance(node, LuaVariableNode) or isinstance(node, LuaTable): 207 | # if isinstance(node, LuaVariableNode): 208 | if not node.has_from_node(): 209 | code += node.generate_code(color_coded) 210 | 211 | # add global functions code 212 | for node in globals.nodes: 213 | if isinstance(node, LuaNodeFunction): 214 | if not node.has_from_node() and not node.is_inline(): 215 | code += node.generate_code(color_coded) 216 | 217 | start_node = get_starting_node() 218 | if start_node is None: 219 | show_modal("Warning", "Start node not found! Please add nodes.") 220 | isCodeGenerated = False 221 | if not hasGeneratingCodeBeenLogged: 222 | call_threaded(add_log, ("Please add a starting node for proper code generation",)) 223 | hasGeneratingCodeBeenLogged = True 224 | hasCopyCodeBeenLogged = False 225 | else: 226 | code += start_node.generate_code(color_coded) 227 | isCodeGenerated = True 228 | 229 | if not color_coded: 230 | dpg.configure_item("generated_code", default_value=code) 231 | 232 | if color_coded: 233 | dpg.delete_item("generated_code_group", children_only=True) 234 | 235 | code: [] 236 | 237 | code += [["\n"]] 238 | 239 | with dpg.stage() as horizontal_group_stage: 240 | horizontal_group = dpg.add_group(horizontal=True) 241 | for entry in code: 242 | if len(entry) == 0: 243 | continue 244 | if len(entry) == 1 and entry[0] == '\n': 245 | # create new horizontal group 246 | dpg.move_item(horizontal_group, parent="generated_code_group") 247 | dpg.delete_item(horizontal_group_stage) 248 | 249 | with dpg.stage() as horizontal_group_stage: 250 | horizontal_group = dpg.add_group(horizontal=True) 251 | elif len(entry) >= 1: 252 | text = entry[0] 253 | color = entry[1] if len(entry) >= 2 else (255, 255, 255) 254 | 255 | with dpg.stage() as text_widget_stage: 256 | new_text = dpg.add_text(default_value=text, color=color) 257 | 258 | dpg.move_item(new_text, parent=horizontal_group) 259 | dpg.delete_item(text_widget_stage) 260 | 261 | dpg.delete_item(horizontal_group_stage) 262 | 263 | 264 | def copy_code(): 265 | # Variables 266 | global hasGeneratingCodeBeenLogged 267 | global hasCopyCodeBeenLogged 268 | global isCodeGenerated 269 | 270 | if not isCodeGenerated: 271 | show_modal("Warning", "Generated code not found! Please generate code.") 272 | if not hasCopyCodeBeenLogged: 273 | call_threaded(add_log, ("Please generate code before copying the code.",)) 274 | hasCopyCodeBeenLogged = True 275 | hasGeneratingCodeBeenLogged = False 276 | else: 277 | pc.copy(dpg.get_value("generated_code")) 278 | 279 | 280 | def call_external_function_and_get_output(function_name, code): 281 | # Construct the command to call the external script with the function name and arguments 282 | # command = ['python', 'lua_execute.py', function_name, code] 283 | command = ['python', 'lua_execute.py', function_name, code] 284 | 285 | import subprocess 286 | # Run the external script and capture its output 287 | print(f"executing {command}") 288 | result = subprocess.run(command, capture_output=True, text=True, check=True) 289 | 290 | # Check if the command was successful 291 | if result.returncode == 0: 292 | # Access the output from the result object 293 | captured_output = result.stdout 294 | # Now you can do whatever you want with the captured output 295 | return captured_output 296 | else: 297 | call_threaded(add_log, ("Error executing the external script.",)) 298 | return None 299 | 300 | def run_code(): 301 | code = dpg.get_value("generated_code") 302 | # print(code) 303 | try: 304 | # res = call_external_function_and_get_output("execute", code) 305 | res = call_external_function_and_get_output("execute", code) 306 | call_threaded(add_log, (res,)) 307 | except Exception as e: 308 | # print("rip") 309 | call_threaded(add_log, ("Error executing code", )) 310 | 311 | def delete_selected_nodes(): 312 | selected_nodes = dpg.get_selected_nodes("node_editor") 313 | globals.nodes = list(filter(lambda n: n.id not in selected_nodes, globals.nodes)) 314 | 315 | # ref_node = dpg.get_item_label(node) 316 | for node in selected_nodes: 317 | if dpg.get_item_label(node) == dpg.get_item_label("reference_node"): 318 | continue 319 | dpg.delete_item(node) 320 | # dpg.delete_item(node) 321 | 322 | # delete links that are left hanging 323 | node_ids = [node.id for node in globals.nodes] 324 | globals.links = list(filter(lambda l: l.from_node in node_ids and l.to_node in node_ids, globals.links)) 325 | 326 | 327 | def create_node(node_type): 328 | node: LuaNode = create_node_of_type(node_type) 329 | 330 | if node: 331 | node.submit("node_editor") 332 | dpg.configure_item(node.id, pos=get_mouse_pos_in_node_editor()) 333 | globals.nodes.append(node) 334 | themes.apply_theme(node) 335 | 336 | dpg.configure_item("menu_create_node", show=False) 337 | 338 | 339 | def right_click_callback(sender, app_data, user_data): 340 | if dpg.is_item_hovered("node_editor"): 341 | dpg.configure_item("menu_create_node", show=True, pos=dpg.get_mouse_pos(local=False)) 342 | dpg.focus_item("menu_input_create_node") 343 | dpg.set_value("menu_input_create_node", "") 344 | dpg.set_value("node_search_filter", "") 345 | 346 | 347 | def key_press_callback(s, key): 348 | if key == dpg.mvKey_Delete: 349 | delete_selected_nodes() 350 | elif key == dpg.mvKey_T: 351 | print(globals.nodes) 352 | print(globals.links) 353 | # for child in dpg.get_item_children("node_search_filter", slot=1): 354 | # print(dpg.get_item_state(child)) 355 | 356 | elif dpg.is_key_down(dpg.mvKey_Control): 357 | if key == dpg.mvKey_1: 358 | dpg.show_item_registry() 359 | if key == dpg.mvKey_2: 360 | dpg.show_style_editor() 361 | elif key == dpg.mvKey_S: 362 | open_save_dialog() 363 | elif key == dpg.mvKey_L: 364 | open_load_dialog() 365 | 366 | def open_save_dialog(): 367 | create_folder_if_not_exists("save_files") 368 | dpg.show_item("save_dialog") 369 | 370 | def open_load_dialog(): 371 | create_folder_if_not_exists("save_files") 372 | dpg.show_item("load_dialog") 373 | 374 | def create_folder_if_not_exists(folder_path): 375 | if not os.path.exists(folder_path): 376 | try: 377 | os.makedirs(folder_path) 378 | print(f"Folder '{folder_path}' created successfully.") 379 | except OSError as e: 380 | print(f"Error creating folder '{folder_path}': {e}") 381 | else: 382 | print(f"Folder '{folder_path}' already exists.") 383 | 384 | 385 | def is_editor_empty(): 386 | return globals.links == [] and globals.nodes == [] 387 | 388 | 389 | def menu_pressed_new_file(): 390 | # already empty, do nothing 391 | if is_editor_empty(): 392 | return 393 | 394 | def clear_editor_and_hide_modal(): 395 | reset_node_editor() 396 | default_modal_callback() 397 | 398 | show_modal("You are trying to create a new board", "All nodes will be erased. Continue?", 399 | ok_callback=clear_editor_and_hide_modal, show_cancel=True, cancel_callback=default_modal_callback) 400 | 401 | 402 | def reset_node_editor(): 403 | globals.nodes = [] 404 | globals.links = [] 405 | children = dpg.get_item_children("node_editor", slot=1) 406 | for child in children: 407 | # avoid deleting the reference node 408 | if dpg.get_item_label(child) == dpg.get_item_label("reference_node"): 409 | continue 410 | # delete twice cuz it doesnt work otherwise 411 | dpg.delete_item(child) 412 | 413 | 414 | def save(file_path): 415 | with open(file_path, 'w') as save_file: 416 | json_obj = { 417 | "nodes": {}, 418 | "links": {} 419 | } 420 | 421 | nod: LuaNode 422 | for node in globals.nodes: 423 | json_obj["nodes"][node.id] = node.serialize() 424 | link: Link 425 | for link in globals.links: 426 | json_obj["links"][link.id] = link.serialize() 427 | 428 | json_string = json.dumps(json_obj, indent=2) 429 | save_file.write(json_string) 430 | 431 | 432 | def load(file_path): 433 | # try: 434 | with open(file_path, 'r') as file: 435 | # Do something with the file, e.g., read its content 436 | json_string = file.read() 437 | 438 | data = json.loads(json_string) 439 | # after conversion to object was successful, reset node editor in order to populate again 440 | reset_node_editor() 441 | 442 | new_node_data = {} 443 | for node_id, node_data in data["nodes"].items(): 444 | # try: 445 | new_node: LuaNode = create_node_of_type(node_data["node_type"]) 446 | new_node.submit("node_editor") 447 | 448 | new_node.deserialize(node_data) 449 | new_node_data[node_id] = { 450 | "new_id": new_node.id, 451 | "new_attributes": dict( 452 | zip(list(node_data["attributes"].keys()), [attr.id for attr in new_node.node_attributes])) 453 | } 454 | globals.nodes.append(new_node) 455 | themes.apply_theme(new_node) 456 | 457 | # except: 458 | # pass 459 | 460 | for link_id, link_data in data["links"].items(): 461 | # try: 462 | from_node = new_node_data[str(link_data["from_node"])]["new_id"] 463 | to_node = new_node_data[str(link_data["to_node"])]["new_id"] 464 | from_attribute = new_node_data[str(link_data["from_node"])]["new_attributes"][ 465 | str(link_data["from_attribute"])] 466 | to_attribute = new_node_data[str(link_data["to_node"])]["new_attributes"][str(link_data["to_attribute"])] 467 | 468 | new_link_id = dpg.add_node_link(from_attribute, to_attribute, parent="node_editor") 469 | new_link = Link(new_link_id, from_node, to_node, from_attribute, to_attribute) 470 | 471 | globals.links.append(new_link) 472 | # except: 473 | # pass 474 | 475 | dpg.clear_selected_nodes("node_editor") 476 | dpg.clear_selected_links("node_editor") 477 | 478 | # except: 479 | # dpg.split_frame(delay=1) 480 | # show_modal("Error", "Something went wrong!") 481 | 482 | 483 | with dpg.handler_registry(): 484 | dpg.add_mouse_click_handler(button=dpg.mvMouseButton_Right, callback=right_click_callback) 485 | dpg.add_key_press_handler(callback=key_press_callback) 486 | 487 | with dpg.theme() as reference_node_theme: 488 | with dpg.theme_component(dpg.mvAll): 489 | # make it invisible in the node editor 490 | dpg.add_theme_color(dpg.mvNodeCol_NodeBackground, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 491 | dpg.add_theme_color(dpg.mvNodeCol_NodeBackgroundHovered, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 492 | dpg.add_theme_color(dpg.mvNodeCol_NodeBackgroundSelected, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 493 | dpg.add_theme_color(dpg.mvNodeCol_NodeOutline, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 494 | dpg.add_theme_color(dpg.mvNodeCol_TitleBar, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 495 | dpg.add_theme_color(dpg.mvNodeCol_TitleBarHovered, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 496 | dpg.add_theme_color(dpg.mvNodeCol_TitleBarSelected, (255, 0, 0, 0), category=dpg.mvThemeCat_Nodes) 497 | 498 | # make it tiny in the node editor 499 | dpg.add_theme_style(dpg.mvNodeStyleVar_NodePadding, 1, 0, category=dpg.mvThemeCat_Nodes) 500 | 501 | themes.init_themes() 502 | 503 | with dpg.theme() as generated_code_theme: 504 | with dpg.theme_component(dpg.mvAll): 505 | dpg.add_theme_style(dpg.mvStyleVar_ItemSpacing, 0, 0, category=dpg.mvThemeCat_Core) 506 | 507 | def load_file_callback(sender, app_data): 508 | path = list(app_data["selections"].values())[0] 509 | load(path) 510 | 511 | 512 | def save_file_callback(sender, app_data): 513 | path = None 514 | if len(app_data["selections"]) == 0: 515 | print(app_data) 516 | path = app_data["file_path_name"] 517 | else: 518 | path = list(app_data["selections"].values())[0] 519 | print(path) 520 | save(path) 521 | 522 | def toggle_node_library(): 523 | global isNodeLibraryVisible 524 | isNodeLibraryVisible = not isNodeLibraryVisible 525 | 526 | if isNodeLibraryVisible: 527 | dpg.show_item("node_library") 528 | else: 529 | dpg.hide_item("node_library") 530 | 531 | def file_dialog_cancel_callback(sender, app_data): 532 | pass 533 | 534 | def on_drop(s, a): 535 | create_node(a) 536 | 537 | with dpg.font_registry(): 538 | # first argument ids the path to the .ttf or .otf file 539 | bold_font = dpg.add_font("assets/font/robotoBold.ttf", 18, tag="bold_roboto") # Remove Source\\ if it cant find the Font 540 | default_font = dpg.add_font("assets/font/roboto.ttf", 14, tag="roboto") # Remove Source\\ if it cant find the Font 541 | 542 | # file selector 543 | # load 544 | with dpg.file_dialog( 545 | directory_selector=False, show=False, callback=load_file_callback, tag="load_dialog", 546 | cancel_callback=file_dialog_cancel_callback, width=700, height=400, modal=True, default_path="save_files"): 547 | dpg.add_file_extension(".*") 548 | dpg.add_file_extension(".lvs", color=(0, 255, 0, 255), custom_text="[Lua Visual Script]") 549 | 550 | # save 551 | with dpg.file_dialog( 552 | directory_selector=False, show=False, callback=save_file_callback, tag="save_dialog", 553 | cancel_callback=file_dialog_cancel_callback, width=700, height=400, modal=True, default_path="save_files"): 554 | dpg.add_file_extension(".*") 555 | dpg.add_file_extension(".lvs", color=(0, 255, 0, 255), custom_text="[Lua Visual Script]") 556 | 557 | # create node window popup 558 | with dpg.window(label="Create node", show=False, tag="menu_create_node", no_title_bar=True, popup=True, 559 | no_move=True, max_size=(1000, 200)): 560 | dpg.add_input_text(hint="Search", tag="menu_input_create_node", 561 | callback=lambda s, a: dpg.set_value("node_search_filter", a)) 562 | with dpg.group(horizontal=False): 563 | with dpg.filter_set(tag="node_search_filter"): 564 | # dpg.add_text("aaa1.c", filter_key="aaa1.c", bullet=True) 565 | for node_type, name in lua_ntNames.items(): 566 | dpg.add_button(label=name, filter_key=str(name), user_data=node_type, 567 | callback=lambda s, a, u: create_node(u)) 568 | 569 | # main window 570 | with dpg.window(tag="main_window") as main_win: 571 | 572 | with dpg.menu_bar(): 573 | with dpg.menu(label="File"): 574 | dpg.add_menu_item(label="New", callback=lambda: menu_pressed_new_file()) 575 | dpg.add_menu_item(label="Save as", callback=lambda: open_save_dialog()) 576 | dpg.add_menu_item(label="Load", callback=lambda: open_load_dialog()) 577 | with dpg.menu(label="Settings"): 578 | dpg.add_menu_item(label="Style editor", callback=lambda: dpg.show_style_editor()) 579 | # dpg.add_menu_item(label="Save style", callback=lambda: save_init()) 580 | dpg.add_menu_item(label="Help", callback=lambda: show_help_modal()) 581 | 582 | with dpg.group(horizontal=True): 583 | dpg.add_button(tag="nodes_library_button", label="Nodes", callback=toggle_node_library) 584 | 585 | with dpg.child_window(tag="node_library", height=-1, width=150): 586 | # with dpg.group(tag="node_library", horizontal=False): 587 | for node_type, name in lua_ntNames.items(): 588 | dpg.add_button(label=name) 589 | with dpg.drag_payload(parent=dpg.last_item(), drag_data=node_type, payload_type="node"): 590 | dpg.add_text(name) 591 | 592 | 593 | with dpg.group(tag="node_editor_container", payload_type="node", drop_callback=on_drop): 594 | # with dpg.child_window(tag="test_tag", width=-350): 595 | with dpg.node_editor(callback=link_callback, delink_callback=delink_callback, minimap=True, 596 | minimap_location=dpg.mvNodeMiniMap_Location_BottomRight, 597 | tag="node_editor", width=-350) as node_editor: 598 | with dpg.node(pos=(0, 0), label="", draggable=False, tag="reference_node"): 599 | pass 600 | 601 | # with dpg.node(label="Node 2", tag="node22"): 602 | # with dpg.node_attribute(label="Node A3"): 603 | # dpg.add_input_float(label="F3", width=200) 604 | # 605 | # with dpg.node_attribute(label="Node A4", attribute_type=dpg.mvNode_Attr_Output): 606 | # dpg.add_input_float(label="F4", width=200) 607 | 608 | code_output_text = False 609 | 610 | with dpg.group(): 611 | with dpg.group(horizontal=True): 612 | # with dpg.child_window(tag="test_tag"): 613 | # if code_output_text: 614 | # dpg.add_button(label="Generate code", callback=lambda: generate_code()) 615 | # else: 616 | # dpg.add_button(label="Generate code", callback=lambda: generate_code(True)) 617 | dpg.add_button(label="Generate code", callback=lambda: ( 618 | generate_code(), 619 | generate_code(True) 620 | )) 621 | dpg.add_button(label="Copy code", callback=lambda: copy_code()) 622 | dpg.add_button(label="Run code", callback=lambda: run_code()) 623 | 624 | with dpg.tab_bar(): 625 | with dpg.tab(label="Generated"): 626 | with dpg.child_window(height=-200, width=350): 627 | with dpg.group(tag="generated_code_group"): 628 | pass 629 | dpg.bind_item_theme("generated_code_group", generated_code_theme) 630 | with dpg.tab(label="Editor"): 631 | dpg.add_input_text(height=-200, multiline=True, tag="generated_code", width=350) 632 | 633 | # if code_output_text: 634 | # else: 635 | 636 | 637 | with dpg.tab_bar(): 638 | with dpg.tab(label="Log"): 639 | with dpg.child_window(height=-1, border=False, tag="log_container"): 640 | pass 641 | 642 | dpg.bind_font(default_font) 643 | 644 | # dpg.bind_item_handler_registry("node_editor", "node_editor_handler") 645 | 646 | 647 | def empty_func(): 648 | pass 649 | 650 | 651 | def default_modal_callback(): 652 | dpg.configure_item("modal", show=False) 653 | 654 | 655 | # hide reference node on first frame (actually cant do it because it wont have rect_min set properly) 656 | # dpg.set_frame_callback(frame=1, callback=lambda: dpg.hide_item("reference_node")) 657 | # so i just hide it instead 658 | dpg.bind_item_theme("reference_node", reference_node_theme) 659 | 660 | dpg.setup_dearpygui() 661 | dpg.show_viewport() 662 | dpg.set_primary_window(main_win, True) 663 | 664 | while dpg.is_dearpygui_running(): 665 | jobs = dpg.get_callback_queue() # retrieves and clears queue 666 | dpg.run_callbacks(jobs) 667 | 668 | dpg.render_dearpygui_frame() 669 | 670 | # dpg.start_dearpygui() 671 | dpg.destroy_context() 672 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /src/LuaNodes.py: -------------------------------------------------------------------------------- 1 | # 2 | # Copyright © 2023, SanForge Studio & Lua Node Editor, All Rights Reserved. 3 | # Licensed under the GNU General Public 3.0 License 4 | # 5 | 6 | import dearpygui.dearpygui as dpg 7 | import globals 8 | from globals import ind, inc_ind, dec_ind, Serializable, bcksl 9 | from LuaNodeAttributes import * 10 | from constants import * 11 | 12 | lua_ntVariable = 0 13 | lua_ntStart = 1 14 | lua_ntPrint = 2 15 | lua_ntExpression = 3 16 | lua_ntForLoop = 4 17 | lua_ntIf = 5 18 | lua_ntElseIf = 6 19 | lua_ntElse = 7 20 | lua_ntAdd = 8 21 | lua_ntSubtract = 9 22 | lua_ntMultiply = 10 23 | lua_ntDivide = 11 24 | lua_ntGreater = 12 25 | lua_ntGreaterOrEqual = 13 26 | lua_ntLess = 14 27 | lua_ntLessOrEqual = 15 28 | lua_ntEqual = 16 29 | lua_ntNotEqual = 17 30 | lua_ntAnd = 18 31 | lua_ntOr = 19 32 | lua_ntWhileLoop = 20 33 | lua_ntAssign = 21 34 | lua_ntFunctionDeclaration = 22 35 | lua_ntFunctionCall = 23 36 | lua_ntConcat = 24 37 | lua_ntReturn = 25 38 | lua_ntChainExpression = 26 39 | lua_ntIndexTable = 27 40 | lua_ntIndexTableByKey = 28 41 | lua_ntIteratePairs = 29 42 | lua_ntIterateIPairs = 30 43 | lua_ntTable = 31 44 | lua_ntNot = 32 45 | lua_ntModulus = 33 46 | 47 | lua_ntNames = { 48 | lua_ntStart: "Entry", 49 | lua_ntVariable: "Variable", 50 | lua_ntTable: "Variable Table", 51 | lua_ntPrint: "Print", 52 | lua_ntExpression: "Expression", 53 | lua_ntForLoop: "For Loop", 54 | lua_ntWhileLoop: "While Loop", 55 | lua_ntIf: "If", 56 | lua_ntElseIf: "Else If", 57 | lua_ntElse: "Else", 58 | lua_ntAdd: "Add(+)", 59 | lua_ntSubtract: "Subtract(-)", 60 | lua_ntMultiply: "Multiply(*)", 61 | lua_ntDivide: "Divide(/)", 62 | lua_ntModulus: "Modulus(%)", 63 | lua_ntGreater: "Greater(>)", 64 | lua_ntGreaterOrEqual: "Greater or equal(>=)", 65 | lua_ntLess: "Less(<)", 66 | lua_ntLessOrEqual: "Less or equal(<=)", 67 | lua_ntEqual: "Equal(==)", 68 | lua_ntNotEqual: "Not equal(~=)", 69 | lua_ntAnd: "And", 70 | lua_ntOr: "Or", 71 | lua_ntNot: "Not", 72 | lua_ntAssign: "Assign", 73 | lua_ntFunctionDeclaration: "Function Declaration", 74 | lua_ntFunctionCall: "Function Call", 75 | lua_ntConcat: "Concat", 76 | lua_ntReturn: "Return", 77 | lua_ntChainExpression: "Chain Expression", 78 | lua_ntIndexTable: "Index Table", 79 | lua_ntIndexTableByKey: "Index Table By Key", 80 | lua_ntIteratePairs: "Iterate Pairs", 81 | lua_ntIterateIPairs: "Iterate IPairs", 82 | 83 | } 84 | 85 | 86 | def create_node_of_type(type): 87 | node = None 88 | if type == lua_ntVariable: 89 | node = LuaVariableNode() 90 | elif type == lua_ntTable: 91 | node = LuaTable() 92 | elif type == lua_ntStart: 93 | node = LuaStartNode() 94 | elif type == lua_ntPrint: 95 | node = LuaPrintNode() 96 | elif type == lua_ntExpression: 97 | node = LuaExpressionNode() 98 | elif type == lua_ntForLoop: 99 | node = LuaNodeForLoop() 100 | elif type == lua_ntWhileLoop: 101 | node = LuaNodeWhileLoop() 102 | elif type == lua_ntIf: 103 | node = LuaIfNode() 104 | elif type == lua_ntElseIf: 105 | node = LuaElseIfNode() 106 | elif type == lua_ntElse: 107 | node = LuaElseNode() 108 | elif type == lua_ntAdd: 109 | node = LuaNodeAdd() 110 | elif type == lua_ntSubtract: 111 | node = LuaNodeSubtract() 112 | elif type == lua_ntMultiply: 113 | node = LuaNodeMultiply() 114 | elif type == lua_ntDivide: 115 | node = LuaNodeDivide() 116 | elif type == lua_ntGreater: 117 | node = LuaNodeGreater() 118 | elif type == lua_ntGreaterOrEqual: 119 | node = LuaNodeGreaterOrEqual() 120 | elif type == lua_ntLess: 121 | node = LuaNodeLess() 122 | elif type == lua_ntLessOrEqual: 123 | node = LuaNodeLessOrEqual() 124 | elif type == lua_ntEqual: 125 | node = LuaNodeEqual() 126 | elif type == lua_ntNotEqual: 127 | node = LuaNodeNotEqual() 128 | elif type == lua_ntAnd: 129 | node = LuaNodeAnd() 130 | elif type == lua_ntOr: 131 | node = LuaNodeOr() 132 | elif type == lua_ntAssign: 133 | node = LuaNodeAssign() 134 | elif type == lua_ntFunctionDeclaration: 135 | node = LuaNodeFunction() 136 | elif type == lua_ntFunctionCall: 137 | node = LuaNodeFunctionCall() 138 | elif type == lua_ntConcat: 139 | node = LuaNodeConcat() 140 | elif type == lua_ntReturn: 141 | node = LuaNodeReturn() 142 | elif type == lua_ntChainExpression: 143 | node = LuaNodeChainExpression() 144 | elif type == lua_ntIndexTable: 145 | node = LuaNodeIndexTable() 146 | elif type == lua_ntIndexTableByKey: 147 | node = LuaNodeIndexTableByKey() 148 | elif type == lua_ntIteratePairs: 149 | node = LuaNodeIteratePairs() 150 | elif type == lua_ntIterateIPairs: 151 | node = LuaNodeIterateIPairs() 152 | elif type == lua_ntNot: 153 | node = LuaNodeNot() 154 | elif type == lua_ntModulus: 155 | node = LuaNodeModulus() 156 | 157 | dpg.bind_item_font(node.id, "bold_roboto") 158 | return node 159 | 160 | 161 | class Link(Serializable): 162 | def __init__(self, id, from_node, to_node, from_attribute, to_attribute): 163 | self.id = id 164 | self.from_node = from_node 165 | self.to_node = to_node 166 | self.from_attribute = from_attribute 167 | self.to_attribute = to_attribute 168 | 169 | def serialize(self): 170 | return { 171 | "id": self.id, 172 | "from_node": self.from_node, 173 | "to_node": self.to_node, 174 | "from_attribute": self.from_attribute, 175 | "to_attribute": self.to_attribute 176 | } 177 | 178 | def deserialize(self, obj): 179 | pass 180 | 181 | def __str__(self): 182 | return f"{self.id} {self.from_node} {self.to_node} {self.from_attribute} {self.to_attribute}" 183 | 184 | def __repr__(self): 185 | return str(self) 186 | 187 | 188 | class LuaNode(Serializable): 189 | def __init__(self): 190 | self.node_type = None 191 | self.stage = None 192 | self.id = None 193 | self.node_attributes = [] 194 | 195 | def submit(self, parent): 196 | node_attribute: NodeAttribute 197 | for node_attribute in self.node_attributes: 198 | node_attribute.parent_node = self 199 | for child in dpg.get_item_children(node_attribute.stage, slot=1): 200 | dpg.bind_item_font(child, "roboto") 201 | dpg.move_item(child, parent=self.id) 202 | # dpg.move_item(node_attribute.id, parent=self.id) 203 | dpg.delete_item(node_attribute.stage) 204 | 205 | dpg.push_container_stack(parent) 206 | dpg.unstage(self.stage) 207 | dpg.pop_container_stack() 208 | dpg.delete_item(self.stage) 209 | 210 | def generate_code(self, color_coded=False): 211 | if not color_coded: 212 | return "" 213 | else: 214 | return [[]] 215 | 216 | def serialize(self): 217 | return { 218 | "id": self.id, 219 | "node_pos": dpg.get_item_pos(self.id), 220 | "node_type": self.node_type, 221 | "attributes": dict( 222 | zip([attr.id for attr in self.node_attributes], [attr.serialize() for attr in self.node_attributes])) 223 | } 224 | 225 | def deserialize(self, obj): 226 | node_pos = obj["node_pos"] 227 | dpg.configure_item(self.id, pos=node_pos) 228 | self.node_type = obj["node_type"] 229 | i = 0 230 | for attribute_id, attribute_data in obj["attributes"].items(): 231 | self.node_attributes[i].deserialize(attribute_data) 232 | i += 1 233 | 234 | 235 | class LuaVariableNode(LuaNode): 236 | def __init__(self): 237 | super().__init__() 238 | self.node_type = lua_ntVariable 239 | 240 | self.node_attributes = [ 241 | NodeAttributeExecuteIn(), 242 | NodeAttributeExecuteOut(), 243 | NodeAttributeVariable() 244 | ] 245 | 246 | self.attribute_execute_in = self.node_attributes[0] 247 | self.attribute_execute_out = self.node_attributes[1] 248 | self.attribute_var = self.node_attributes[2] 249 | 250 | with dpg.stage() as self.stage: 251 | with dpg.node(label="Variable", pos=dpg.get_mouse_pos(),) as self.id: 252 | pass 253 | 254 | def has_from_node(self): 255 | return globals.get_from_node_from_in_node_attribute(self.attribute_execute_in.id) is not None 256 | 257 | def generate_code(self, color_coded=False): 258 | name = dpg.get_value(self.attribute_var.name) 259 | value = dpg.get_value(self.attribute_var.value) 260 | if not self.has_from_node(): 261 | if not color_coded: 262 | return f'{name} = {value}\n' 263 | return [ 264 | [name, color_variable], 265 | ['=', color_math_operator], 266 | [value, color_immediate_value], 267 | ["\n"] 268 | ] 269 | execute_out_code = self.attribute_execute_out.generate_code() 270 | 271 | assign_code = f"={value}" if value != "" else "" 272 | if not color_coded: 273 | return f"{ind()}local {name} {assign_code}\n{execute_out_code}" 274 | else: 275 | return [ 276 | [ind()], 277 | ["local ", color_default], 278 | [name, color_variable], 279 | [" =", color_math_operator], 280 | [f" {assign_code[1:]}", color_test], 281 | ["\n"] 282 | ] + self.attribute_execute_out.generate_code(True) 283 | 284 | class LuaTable(LuaNode): 285 | def __init__(self): 286 | super().__init__() 287 | self.node_type = lua_ntTable 288 | 289 | self.node_attributes = [ 290 | NodeAttributeExecuteIn(), 291 | NodeAttributeExecuteOut(), 292 | NodeAttributeExpressionOut("Table name", simple=True), 293 | NodeAttributeMultipleTableEntry(), 294 | NodeAttributeCustomCallerOut(callback=self.return_table_value) 295 | ] 296 | 297 | self.attribute_execute_in = self.node_attributes[0] 298 | self.attribute_execute_out = self.node_attributes[1] 299 | self.attribute_table_name = self.node_attributes[2] 300 | self.attribute_table_entries = self.node_attributes[3] 301 | self.attribute_expression_output = self.node_attributes[4] 302 | 303 | with dpg.stage() as self.stage: 304 | with dpg.node(label="Table") as self.id: 305 | pass 306 | 307 | def has_from_node(self): 308 | ret = globals.get_from_node_from_in_node_attribute(self.attribute_execute_in.id) is not None or globals.get_to_node_from_out_node_attribute(self.attribute_expression_output.id) is not None 309 | return ret 310 | 311 | def return_table_value(self, params): 312 | return self.attribute_table_entries.generate_code() 313 | 314 | def generate_code(self, color_coded=False): 315 | name_code = self.attribute_table_name.generate_code() 316 | local_code = "" 317 | if self.has_from_node(): 318 | local_code = f"local " 319 | code_without_flow_out = f"{ind()}{local_code}{name_code} = {self.attribute_table_entries.generate_code()}\n" 320 | if not self.has_from_node(): 321 | if not color_coded: 322 | return f"{name_code} = {self.attribute_table_entries.generate_code()}" 323 | else: 324 | name_code_color = self.attribute_table_name.generate_code(color_coded=True) 325 | entries_code_color = self.attribute_table_entries.generate_code(color_coded=True) 326 | 327 | return name_code_color + [ 328 | [" = ", color_math_operator] 329 | ] + entries_code_color 330 | if not color_coded: 331 | out_code = self.attribute_execute_out.generate_code() 332 | return f"{code_without_flow_out}{out_code}" 333 | else: 334 | out_code_color = self.attribute_execute_out.generate_code(color_coded=True) 335 | name_code_color = self.attribute_table_name.generate_code(color_coded=True) 336 | entries_code_color = self.attribute_table_entries.generate_code(color_coded=True) 337 | 338 | ret = [ 339 | [ind()], 340 | [local_code, color_keyword] 341 | ] + name_code_color + [ 342 | [" = ", color_math_operator], 343 | ] + entries_code_color + [ 344 | ["\n"] 345 | ] + out_code_color 346 | 347 | return ret 348 | 349 | class LuaStartNode(LuaNode): 350 | def __init__(self): 351 | super().__init__() 352 | self.node_type = lua_ntStart 353 | 354 | self.node_attributes = [ 355 | NodeAttributeExecuteOut() 356 | ] 357 | 358 | self.attribute_execute_out = self.node_attributes[0] 359 | 360 | with dpg.stage() as self.stage: 361 | with dpg.node(label="Entry point") as self.id: 362 | pass 363 | 364 | def generate_code(self, color_coded=False): 365 | to_node: LuaNode = globals.get_to_node_from_out_node_attribute(self.attribute_execute_out.id) 366 | if to_node: 367 | if not color_coded: 368 | return to_node.generate_code() 369 | return to_node.generate_code(color_coded) 370 | 371 | if not color_coded: 372 | return "" 373 | return [[]] 374 | 375 | class LuaPrintNode(LuaNode): 376 | def __init__(self): 377 | super().__init__() 378 | self.node_type = lua_ntPrint 379 | 380 | self.node_attributes = [ 381 | NodeAttributeExecuteIn(), 382 | NodeAttributeExecuteOut(), 383 | NodeAttributeExpressionIn("Value") 384 | ] 385 | 386 | self.attribute_execute_out = self.node_attributes[1] 387 | self.attribute_expression = self.node_attributes[2] 388 | 389 | with dpg.stage() as self.stage: 390 | with dpg.node(label="Print") as self.id: 391 | pass 392 | 393 | def generate_code(self, color_coded=False): 394 | my_code = self.attribute_expression.generate_code() 395 | 396 | if not color_coded: 397 | return f"{ind()}print({my_code})\n{self.attribute_execute_out.generate_code()}" 398 | else: 399 | my_code_colored = self.attribute_expression.generate_code(color_coded=True) 400 | out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 401 | return [ 402 | [ind()], 403 | ["print(", color_default], 404 | ] + my_code_colored + [ 405 | [")", color_default], 406 | ["\n"], 407 | ] + out_code_colored 408 | 409 | class LuaExpressionNode(LuaNode): 410 | def __init__(self): 411 | super().__init__() 412 | self.node_type = lua_ntExpression 413 | 414 | self.node_attributes = [ 415 | NodeAttributeExpressionOut("Value", simple=True) 416 | ] 417 | 418 | self.attribute_expression = self.node_attributes[0] 419 | 420 | with dpg.stage() as self.stage: 421 | with dpg.node(label="Expression") as self.id: 422 | pass 423 | 424 | def generate_code(self, color_coded=False): 425 | if not color_coded: 426 | return f"{dpg.get_value(self.attribute_expression.value)}" 427 | else: 428 | return [ 429 | [dpg.get_value(self.attribute_expression.value), color_immediate_value] 430 | ] 431 | 432 | class LuaNodeForLoop(LuaNode): 433 | def __init__(self): 434 | super().__init__() 435 | self.node_type = lua_ntForLoop 436 | 437 | self.node_attributes = [ 438 | NodeAttributeExecuteIn(), 439 | NodeAttributeExecuteOut(), 440 | NodeAttributeExpressionOut("Iterator", simple=True), 441 | NodeAttributeExpressionIn("From"), 442 | NodeAttributeExpressionIn("To"), 443 | NodeAttributeExecuteOut("Execute"), 444 | ] 445 | 446 | self.attribute_execute_out = self.node_attributes[1] 447 | self.attribute_iterator = self.node_attributes[2] 448 | self.attribute_from = self.node_attributes[3] 449 | self.attribute_to = self.node_attributes[4] 450 | self.attribute_code_to_execute = self.node_attributes[5] 451 | 452 | with dpg.stage() as self.stage: 453 | with dpg.node(label="For Loop") as self.id: 454 | pass 455 | 456 | def generate_code(self, color_coded=False): 457 | inc_ind() 458 | execute_code = f"{self.attribute_code_to_execute.generate_code()}" 459 | dec_ind() 460 | 461 | iterator_code = self.attribute_iterator.generate_code() 462 | from_value = self.attribute_from.generate_code() 463 | to_value = self.attribute_to.generate_code() 464 | 465 | execute_out_code = self.attribute_execute_out.generate_code() 466 | 467 | if not color_coded: 468 | return f"{ind()}for {iterator_code} = {from_value}, {to_value} do\n{execute_code}{ind()}end\n{execute_out_code}" 469 | else: 470 | 471 | inc_ind() 472 | execute_code_colored = self.attribute_code_to_execute.generate_code(color_coded=True) 473 | dec_ind() 474 | 475 | iterator_code_colored = self.attribute_iterator.generate_code(color_coded=True) 476 | from_value_colored = self.attribute_from.generate_code(color_coded=True) 477 | to_value_colored = self.attribute_to.generate_code(color_coded=True) 478 | 479 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 480 | return [ 481 | [ind()], 482 | ["for ", color_keyword] 483 | ] + iterator_code_colored + [ 484 | [" = ", color_math_operator] 485 | ] + from_value_colored + [ 486 | [", ", color_default] 487 | ] + to_value_colored + [ 488 | [" do", color_keyword] 489 | ] + execute_code_colored + [ 490 | ["end", color_keyword], 491 | ["\n"] 492 | ] + execute_out_code_colored 493 | 494 | class LuaNodeWhileLoop(LuaNode): 495 | def __init__(self): 496 | super().__init__() 497 | self.node_type = lua_ntWhileLoop 498 | 499 | self.node_attributes = [ 500 | NodeAttributeExecuteIn(), 501 | NodeAttributeExecuteOut(), 502 | NodeAttributeExpressionIn("Condition"), 503 | NodeAttributeExecuteOut("Execute"), 504 | ] 505 | 506 | self.attribute_execute_out = self.node_attributes[1] 507 | self.attribute_condition_expression = self.node_attributes[2] 508 | self.attribute_code_to_execute = self.node_attributes[3] 509 | 510 | with dpg.stage() as self.stage: 511 | with dpg.node(label="While Loop") as self.id: 512 | pass 513 | 514 | def generate_code(self, color_coded=False): 515 | inc_ind() 516 | execute_code = f"{self.attribute_code_to_execute.generate_code()}" 517 | dec_ind() 518 | 519 | condition_code = self.attribute_condition_expression.generate_code() 520 | execute_out_code = self.attribute_execute_out.generate_code() 521 | 522 | if not color_coded: 523 | return f"{ind()}while {condition_code} do\n{execute_code}{ind()}end\n{execute_out_code}" 524 | else: 525 | inc_ind() 526 | execute_code_colored = self.attribute_code_to_execute.generate_code(color_coded=True) 527 | dec_ind() 528 | 529 | condition_code_colored = self.attribute_condition_expression.generate_code(color_coded=True) 530 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 531 | 532 | return [ 533 | [ind()], 534 | ["while ", color_keyword], 535 | ] + condition_code_colored + [ 536 | [" do", color_keyword], 537 | ["\n"] 538 | ] + execute_code_colored + [ 539 | [ind()], 540 | ["end", color_keyword], 541 | ["\n"] 542 | ] + execute_out_code_colored 543 | 544 | class LuaIfNode(LuaNode): 545 | def __init__(self): 546 | super().__init__() 547 | self.node_type = lua_ntIf 548 | 549 | self.node_attributes = [ 550 | NodeAttributeExecuteIn(), 551 | NodeAttributeExecuteOut(), 552 | NodeAttributeExpressionIn("Condition"), 553 | NodeAttributeExecuteOut(text="Condition met"), 554 | ] 555 | 556 | self.attribute_execute_out = self.node_attributes[1] 557 | self.attribute_expression = self.node_attributes[2] 558 | self.attribute_execute_if_true = self.node_attributes[3] 559 | 560 | with dpg.stage() as self.stage: 561 | with dpg.node(label="If") as self.id: 562 | pass 563 | 564 | def generate_code(self, color_coded=False): 565 | inc_ind() 566 | execute_code = f"{self.attribute_execute_if_true.generate_code()}" 567 | dec_ind() 568 | 569 | condition_code = self.attribute_expression.generate_code() 570 | execute_out_code = self.attribute_execute_out.generate_code() 571 | 572 | execute_out_node = globals.get_to_node_from_out_node_attribute(self.attribute_execute_out.id) 573 | is_last_else_if_or_else = False 574 | if execute_out_node: 575 | is_last_else_if_or_else = isinstance(execute_out_node, LuaElseIfNode) or isinstance(execute_out_node, 576 | LuaElseNode) 577 | 578 | if not color_coded: 579 | return f"{ind()}if {condition_code} then\n{execute_code}{f'{ind()}end{bcksl()}' if not is_last_else_if_or_else else ''}{execute_out_code}" 580 | else: 581 | inc_ind() 582 | execute_code_colored = self.attribute_execute_if_true.generate_code(color_coded=True) 583 | dec_ind() 584 | 585 | condition_code_colored = self.attribute_expression.generate_code(color_coded=True) 586 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 587 | 588 | return [ 589 | [ind()], 590 | ["if ", color_keyword] 591 | ] + condition_code_colored + [ 592 | [" then", color_keyword] 593 | ] + execute_code_colored + [ 594 | [ind()], 595 | ["end", color_keyword], 596 | ["\n"] 597 | ] if not is_last_else_if_or_else else [] + execute_out_code_colored 598 | 599 | class LuaElseIfNode(LuaNode): 600 | def __init__(self): 601 | super().__init__() 602 | self.node_type = lua_ntElseIf 603 | 604 | self.node_attributes = [ 605 | NodeAttributeExecuteIn(), 606 | NodeAttributeExecuteOut(), 607 | NodeAttributeExpressionIn("Condition"), 608 | NodeAttributeExecuteOut(text="Condition met"), 609 | ] 610 | 611 | self.attribute_execute_out = self.node_attributes[1] 612 | self.attribute_expression = self.node_attributes[2] 613 | self.attribute_execute_if_true = self.node_attributes[3] 614 | 615 | with dpg.stage() as self.stage: 616 | with dpg.node(label="Else If") as self.id: 617 | pass 618 | 619 | def generate_code(self, color_coded=False): 620 | inc_ind() 621 | execute_code = f"{self.attribute_execute_if_true.generate_code()}" 622 | dec_ind() 623 | 624 | condition_code = self.attribute_expression.generate_code() 625 | execute_out_code = self.attribute_execute_out.generate_code() 626 | 627 | execute_out_node = globals.get_to_node_from_out_node_attribute(self.attribute_execute_out.id) 628 | is_last_else_if_or_else = False 629 | if execute_out_node: 630 | is_last_else_if_or_else = isinstance(execute_out_node, LuaElseIfNode) or isinstance(execute_out_node, 631 | LuaElseNode) 632 | 633 | if not color_coded: 634 | return f"{ind()}else if {condition_code} then\n{execute_code}{f'{ind()}end{bcksl()}' if not is_last_else_if_or_else else ''}{execute_out_code}" 635 | else: 636 | inc_ind() 637 | execute_code_colored = self.attribute_execute_if_true.generate_code(color_coded=True) 638 | dec_ind() 639 | 640 | condition_code_colored = self.attribute_expression.generate_code(color_coded=True) 641 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 642 | 643 | return [ 644 | [ind()], 645 | ["else if ", color_keyword] 646 | ] + condition_code_colored + [ 647 | [" then", color_keyword], 648 | ["\n"] 649 | ] + execute_code_colored + [ 650 | [ind()], 651 | ["end", color_keyword], 652 | ["\n"], 653 | ] if not is_last_else_if_or_else else [] + execute_out_code_colored 654 | 655 | class LuaElseNode(LuaNode): 656 | def __init__(self): 657 | super().__init__() 658 | self.node_type = lua_ntElse 659 | 660 | self.node_attributes = [ 661 | NodeAttributeExecuteIn(), 662 | NodeAttributeExecuteOut(), 663 | NodeAttributeExecuteOut(text="Execute"), 664 | ] 665 | 666 | self.attribute_execute_out = self.node_attributes[1] 667 | self.attribute_execute_if_true = self.node_attributes[2] 668 | 669 | with dpg.stage() as self.stage: 670 | with dpg.node(label="Else") as self.id: 671 | pass 672 | 673 | def generate_code(self, color_coded=False): 674 | inc_ind() 675 | execute_code = f"{self.attribute_execute_if_true.generate_code()}" 676 | dec_ind() 677 | 678 | execute_out_code = self.attribute_execute_out.generate_code() 679 | 680 | if not color_coded: 681 | return f"{ind()}else\n{execute_code}{ind()}end\n{execute_out_code}" 682 | else: 683 | inc_ind() 684 | execute_code_colored = self.attribute_execute_if_true.generate_code(color_coded=True) 685 | dec_ind() 686 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 687 | 688 | return [ 689 | [ind()], 690 | ["else", color_keyword], 691 | ["\n"] 692 | ] + execute_code_colored + [ 693 | [ind()], 694 | ["end", color_keyword], 695 | ["\n"] 696 | ] + execute_out_code_colored 697 | 698 | class LuaNodeBinaryCombiner(LuaNode): 699 | def __init__(self, name, symbol): 700 | super().__init__() 701 | self.symbol = symbol 702 | 703 | self.node_attributes = [ 704 | NodeAttributeExpressionIn("a"), 705 | NodeAttributeStaticText(symbol), 706 | NodeAttributeExpressionIn("b"), 707 | NodeAttributeCheckbox("Paranthesize"), 708 | NodeAttributeExpressionOut("Value") 709 | ] 710 | 711 | self.node_attribute_expression_in_a = self.node_attributes[0] 712 | self.node_attribute_expression_in_b = self.node_attributes[2] 713 | self.checkbox_attribute = self.node_attributes[3] 714 | 715 | with dpg.stage() as self.stage: 716 | with dpg.node(label=name) as self.id: 717 | pass 718 | 719 | def generate_code(self, color_coded=False): 720 | check = dpg.get_value(self.checkbox_attribute.checkbox) 721 | 722 | if not color_coded: 723 | return f"{'(' if check else ''}{self.node_attribute_expression_in_a.generate_code()}{self.symbol}{self.node_attribute_expression_in_b.generate_code()}{')' if check else ''}" 724 | else: 725 | return [ 726 | ["(" if check else "", color_default] 727 | ] + self.node_attribute_expression_in_a.generate_code(color_coded=True) + [ 728 | [self.symbol, color_math_operator], 729 | ] + self.node_attribute_expression_in_b.generate_code(color_coded=True) + [ 730 | [")" if check else "", color_default] 731 | ] 732 | # return self.attribute_expression.generate_code() 733 | 734 | 735 | class LuaNodeAdd(LuaNodeBinaryCombiner): 736 | def __init__(self): 737 | super().__init__("Add", " + ") 738 | self.node_type = lua_ntAdd 739 | 740 | 741 | class LuaNodeSubtract(LuaNodeBinaryCombiner): 742 | def __init__(self): 743 | super().__init__("Subtract", " - ") 744 | self.node_type = lua_ntSubtract 745 | 746 | 747 | class LuaNodeMultiply(LuaNodeBinaryCombiner): 748 | def __init__(self): 749 | super().__init__("Multiply", " * ") 750 | self.node_type = lua_ntMultiply 751 | 752 | 753 | class LuaNodeDivide(LuaNodeBinaryCombiner): 754 | def __init__(self): 755 | super().__init__("Divide", " / ") 756 | self.node_type = lua_ntDivide 757 | 758 | class LuaNodeModulus(LuaNodeBinaryCombiner): 759 | def __init__(self): 760 | super().__init__("Modulus", " % ") 761 | self.node_type = lua_ntModulus 762 | 763 | 764 | class LuaNodeGreater(LuaNodeBinaryCombiner): 765 | def __init__(self): 766 | super().__init__("Greater", " > ") 767 | self.node_type = lua_ntGreater 768 | 769 | 770 | class LuaNodeGreaterOrEqual(LuaNodeBinaryCombiner): 771 | def __init__(self): 772 | super().__init__("Greater or equal", " >= ") 773 | self.node_type = lua_ntGreaterOrEqual 774 | 775 | 776 | class LuaNodeLess(LuaNodeBinaryCombiner): 777 | def __init__(self): 778 | super().__init__("Less", " < ") 779 | self.node_type = lua_ntLess 780 | 781 | 782 | class LuaNodeLessOrEqual(LuaNodeBinaryCombiner): 783 | def __init__(self): 784 | super().__init__("Less or equal", " <= ") 785 | self.node_type = lua_ntLessOrEqual 786 | 787 | 788 | class LuaNodeEqual(LuaNodeBinaryCombiner): 789 | def __init__(self): 790 | super().__init__("Equal", " == ") 791 | self.node_type = lua_ntEqual 792 | 793 | 794 | class LuaNodeNotEqual(LuaNodeBinaryCombiner): 795 | def __init__(self): 796 | super().__init__("Not equal", " ~= ") 797 | self.node_type = lua_ntNotEqual 798 | 799 | 800 | class LuaNodeNot(LuaNodeBinaryCombiner): 801 | def __init__(self): 802 | super().__init__("Not", " not ") 803 | self.node_type = lua_ntNot 804 | 805 | 806 | class LuaNodeAnd(LuaNodeBinaryCombiner): 807 | def __init__(self): 808 | super().__init__("And", " and ") 809 | self.node_type = lua_ntAnd 810 | 811 | 812 | class LuaNodeOr(LuaNodeBinaryCombiner): 813 | def __init__(self): 814 | super().__init__("Or", " or ") 815 | self.node_type = lua_ntOr 816 | 817 | class LuaNodeConcat(LuaNodeBinaryCombiner): 818 | def __init__(self): 819 | super().__init__("Concat", " .. ") 820 | self.node_type = lua_ntConcat 821 | 822 | 823 | class LuaNodeChainExpression(LuaNodeBinaryCombiner): 824 | def __init__(self): 825 | super().__init__("Chain Expression", ", ") 826 | self.node_type = lua_ntChainExpression 827 | 828 | 829 | class LuaNodeAssign(LuaNode): 830 | def __init__(self): 831 | super().__init__() 832 | self.node_type = lua_ntAssign 833 | 834 | self.node_attributes = [ 835 | NodeAttributeExecuteIn(), 836 | NodeAttributeExecuteOut(), 837 | NodeAttributeExpressionIn("Variable"), 838 | NodeAttributeStaticText("="), 839 | NodeAttributeExpressionIn("Value"), 840 | ] 841 | 842 | self.attribute_execute_out = self.node_attributes[1] 843 | self.attribute_expression_variable = self.node_attributes[2] 844 | self.attribute_expression_value = self.node_attributes[4] 845 | 846 | with dpg.stage() as self.stage: 847 | with dpg.node(label="Assign") as self.id: 848 | pass 849 | 850 | def generate_code(self, color_coded=False): 851 | variable_code = self.attribute_expression_variable.generate_code() 852 | value_code = self.attribute_expression_value.generate_code() 853 | 854 | execute_out_code = self.attribute_execute_out.generate_code() 855 | 856 | 857 | if not color_coded: 858 | return f"{ind()}{variable_code} = {value_code}\n{execute_out_code}" 859 | else: 860 | variable_code_colored = self.attribute_expression_variable.generate_code(color_coded=True) 861 | value_code_colored = self.attribute_expression_value.generate_code(color_coded=True) 862 | 863 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 864 | 865 | return [ 866 | [ind()] 867 | ] + variable_code_colored + [ 868 | [" = ", color_math_operator] 869 | ] + value_code_colored + [ 870 | ["\n"] 871 | ] + execute_out_code_colored 872 | 873 | class LuaNodeFunction(LuaNode): 874 | def __init__(self): 875 | super().__init__() 876 | self.node_type = lua_ntFunctionDeclaration 877 | 878 | self.node_attributes = [ 879 | NodeAttributeExecuteIn(), 880 | NodeAttributeExecuteOut(), 881 | NodeAttributeStaticInputText("Function name"), 882 | NodeAttributeMultipleExpressionOut("Arguments"), 883 | NodeAttributeExecuteOut("Execute"), 884 | NodeAttributeInlineDeclarationOut() 885 | ] 886 | 887 | self.attribute_execute_in = self.node_attributes[0] 888 | self.attribute_execute_out = self.node_attributes[1] 889 | self.attribute_function_name = self.node_attributes[2] 890 | self.attribute_params = self.node_attributes[3] 891 | self.attribute_execute_code = self.node_attributes[4] 892 | self.attribute_inline_decl_out = self.node_attributes[5] 893 | 894 | with dpg.stage() as self.stage: 895 | with dpg.node(label="Function Declaration") as self.id: 896 | pass 897 | 898 | def has_from_node(self): 899 | return globals.get_from_node_from_in_node_attribute(self.attribute_execute_in.id) is not None 900 | 901 | def is_inline(self): 902 | return globals.get_to_node_from_out_node_attribute(self.attribute_inline_decl_out.id) is not None 903 | 904 | def generate_code(self, inline=False, color_coded=False): 905 | name = self.attribute_function_name.generate_code() 906 | 907 | params_code = "".join([f"{arg.generate_code()}{', ' if i != len(self.attribute_params.arguments) - 1 else ''}" for 908 | i, arg in enumerate(self.attribute_params.arguments)]) 909 | 910 | execute_code = "" 911 | # if inline: 912 | inc_ind() 913 | execute_code = self.attribute_execute_code.generate_code() 914 | dec_ind() 915 | 916 | execute_out_code = self.attribute_execute_out.generate_code() 917 | 918 | is_local_function = self.has_from_node() 919 | local_code = f"{ind()}local " if is_local_function else "" 920 | end_code = f"\n{execute_out_code}" if not inline else "" 921 | 922 | if not color_coded: 923 | return f"{local_code}function{f' {name}' if not inline else ''}({params_code})\n{execute_code}{ind()}end{end_code}" 924 | else: 925 | name_colored = self.attribute_function_name.generate_code(color_coded=True) 926 | 927 | params_code_colored = [] 928 | for i, arg in enumerate(self.attribute_params.arguments): 929 | params_code_colored += arg.generate_code(color_coded=True) + [ 930 | [", ", color_default] if (i != len(self.attribute_params.arguments) - 1) else [] 931 | ] 932 | 933 | inc_ind() 934 | execute_code_colored = self.attribute_execute_code.generate_code(color_coded=True) 935 | dec_ind() 936 | 937 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 938 | 939 | is_local_function = self.has_from_node() 940 | local_code_colored = [ 941 | [ind()], 942 | ["local ", color_keyword] 943 | ] if is_local_function else [] 944 | p1 = [ 945 | ["\n"] 946 | ] + execute_out_code_colored 947 | end_code_colored = p1 if not inline else [] 948 | 949 | xx = name_colored if not inline else [] 950 | 951 | return local_code_colored + [ 952 | ["function", color_keyword], 953 | ] + xx + [ 954 | ["(", color_default], 955 | ] + params_code_colored + [ 956 | [")", color_default], 957 | ["\n"] 958 | ] + execute_code_colored + [ 959 | [ind()], 960 | ["end", color_default] 961 | ] + end_code_colored 962 | 963 | 964 | class LuaNodeFunctionCall(LuaNode): 965 | 966 | def __init__(self): 967 | super().__init__() 968 | self.node_type = lua_ntFunctionCall 969 | 970 | self.node_attributes = [ 971 | NodeAttributeExecuteIn(), 972 | NodeAttributeExecuteOut(), 973 | NodeAttributeStaticInputText("Function name"), 974 | NodeAttributeExpressionIn("Call On Object"), 975 | NodeAttributeCheckbox("Call on self"), 976 | NodeAttributeMultipleExpressionIn("Arguments"), 977 | NodeAttributeExpressionOut("Out", simple=False) 978 | ] 979 | 980 | self.attribute_execute_in = self.node_attributes[0] 981 | self.attribute_execute_out = self.node_attributes[1] 982 | self.attribute_function_name = self.node_attributes[2] 983 | self.attribute_call_on_object = self.node_attributes[3] 984 | self.attribute_call_on_self = self.node_attributes[4] 985 | self.attribute_params = self.node_attributes[5] 986 | 987 | with dpg.stage() as self.stage: 988 | with dpg.node(label="Function Call") as self.id: 989 | pass 990 | 991 | def generate_code(self, color_coded=False): 992 | call_on_object_code = self.attribute_call_on_object.generate_code() 993 | 994 | function_name = self.attribute_function_name.generate_code() 995 | params_code = "".join( 996 | [f"{arg.generate_code()}{', ' if i != len(self.attribute_params.arguments) - 1 else ''}" for 997 | i, arg in enumerate(self.attribute_params.arguments)]) 998 | 999 | execute_out_code = self.attribute_execute_out.generate_code() 1000 | 1001 | end_code = f"\n{execute_out_code}" if execute_out_code != "" else "" 1002 | call_on_object_code = f"{call_on_object_code}{'.' if not dpg.get_value(self.attribute_call_on_self.checkbox) else ':'}" if call_on_object_code != "" else "" 1003 | # return f"{call_on_object_code}{ind()}{function_name}({params_code}){end}" 1004 | 1005 | 1006 | if not color_coded: 1007 | return f"{call_on_object_code}{function_name}({params_code}){end_code}" 1008 | else: 1009 | call_on_object_code_colored = self.attribute_call_on_object.generate_code(color_coded=True) 1010 | function_name_colored = self.attribute_function_name.generate_code(color_coded=True) 1011 | 1012 | params_code_colored = [] 1013 | for i, arg in enumerate(self.attribute_params.arguments): 1014 | params_code_colored += arg.generate_code(color_coded=True) + [ 1015 | [", ", color_default] if (i != len(self.attribute_params.arguments) - 1) else [] 1016 | ] 1017 | 1018 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 1019 | 1020 | v1 = [ 1021 | ["\n"] 1022 | ] + execute_out_code_colored 1023 | v2 = [] 1024 | end_code_colored = v1 if execute_out_code != "" else v2 1025 | 1026 | v1 = call_on_object_code_colored + [ 1027 | [".", color_default] if not dpg.get_value(self.attribute_call_on_self.checkbox) else [":", color_default] 1028 | ] 1029 | v2 = [] 1030 | call_on_object_code_colored = v1 if call_on_object_code != "" else v2 1031 | 1032 | return call_on_object_code_colored + function_name_colored + [ 1033 | ["(", color_default] 1034 | ] + params_code_colored + [ 1035 | [")", color_default] 1036 | ] + end_code_colored 1037 | 1038 | class LuaNodeReturn(LuaNode): 1039 | def __init__(self): 1040 | super().__init__() 1041 | self.node_type = lua_ntReturn 1042 | 1043 | self.node_attributes = [ 1044 | NodeAttributeExecuteIn(), 1045 | NodeAttributeExpressionIn("Value") 1046 | ] 1047 | 1048 | self.attribute_expression = self.node_attributes[1] 1049 | 1050 | with dpg.stage() as self.stage: 1051 | with dpg.node(label="Return") as self.id: 1052 | pass 1053 | 1054 | def generate_code(self, color_coded=False): 1055 | my_code = self.attribute_expression.generate_code() 1056 | 1057 | if not color_coded: 1058 | return f"{ind()}return {my_code}\n" 1059 | else: 1060 | my_code_colored = self.attribute_expression.generate_code(color_coded=True) 1061 | 1062 | return [ 1063 | [ind()], 1064 | ["return ", color_keyword] 1065 | ] + my_code_colored + [ 1066 | ["\n"] 1067 | ] 1068 | 1069 | class LuaNodeIndexTable(LuaNode): 1070 | def __init__(self): 1071 | super().__init__() 1072 | self.node_type = lua_ntIndexTable 1073 | 1074 | self.node_attributes = [ 1075 | NodeAttributeExpressionIn("Table"), 1076 | NodeAttributeExpressionIn("Index"), 1077 | NodeAttributeExpressionOut("Output") 1078 | ] 1079 | 1080 | self.attribute_expression_table = self.node_attributes[0] 1081 | self.attribute_expression_index = self.node_attributes[1] 1082 | 1083 | with dpg.stage() as self.stage: 1084 | with dpg.node(label="Index Table") as self.id: 1085 | pass 1086 | 1087 | def generate_code(self, color_coded=False): 1088 | table_code = self.attribute_expression_table.generate_code() 1089 | index_code = self.attribute_expression_index.generate_code() 1090 | 1091 | if not color_coded: 1092 | return f"{table_code}[{index_code}]" 1093 | else: 1094 | table_code_colored = self.attribute_expression_table.generate_code(color_coded=True) 1095 | index_code_colored = self.attribute_expression_index.generate_code(color_coded=True) 1096 | 1097 | return table_code_colored + [ 1098 | ["[", color_default] 1099 | ] + index_code_colored + [ 1100 | ["]", color_default] 1101 | ] 1102 | 1103 | class LuaNodeIndexTableByKey(LuaNode): 1104 | def __init__(self): 1105 | super().__init__() 1106 | self.node_type = lua_ntIndexTableByKey 1107 | 1108 | self.node_attributes = [ 1109 | NodeAttributeExpressionIn("Table"), 1110 | NodeAttributeExpressionIn("Key"), 1111 | NodeAttributeExpressionOut("Output") 1112 | ] 1113 | 1114 | self.attribute_expression_table = self.node_attributes[0] 1115 | self.attribute_expression_index = self.node_attributes[1] 1116 | 1117 | with dpg.stage() as self.stage: 1118 | with dpg.node(label="Index Table By Key") as self.id: 1119 | pass 1120 | 1121 | def generate_code(self, color_coded=False): 1122 | table_code = self.attribute_expression_table.generate_code() 1123 | index_code = self.attribute_expression_index.generate_code() 1124 | 1125 | if not color_coded: 1126 | return f"{table_code}.{index_code}" 1127 | else: 1128 | table_code_colored = self.attribute_expression_table.generate_code(color_coded=True) 1129 | index_code_colored = self.attribute_expression_index.generate_code(color_coded=True) 1130 | 1131 | return table_code_colored + [ 1132 | [".", color_default] 1133 | ] + index_code_colored 1134 | 1135 | 1136 | class LuaNodeIteratePairs(LuaNode): 1137 | def __init__(self, it1="key", it2="value", iterate_func="ipairs", node_name="Iterate Pairs"): 1138 | super().__init__() 1139 | self.node_type = lua_ntIteratePairs 1140 | self.iterate_func = iterate_func 1141 | self.node_name = node_name 1142 | 1143 | self.node_attributes = [ 1144 | NodeAttributeExecuteIn(), 1145 | NodeAttributeExecuteOut(), 1146 | NodeAttributeExpressionOut(it1, simple=True, value=it1), 1147 | NodeAttributeExpressionOut(it2, simple=True, value=it2), 1148 | NodeAttributeExpressionIn("Table"), 1149 | NodeAttributeExecuteOut("Execute"), 1150 | ] 1151 | 1152 | self.attribute_execute_out = self.node_attributes[1] 1153 | self.attribute_it1 = self.node_attributes[2] 1154 | self.attribute_it2 = self.node_attributes[3] 1155 | self.attribute_table = self.node_attributes[4] 1156 | self.attribute_code_to_execute = self.node_attributes[5] 1157 | 1158 | with dpg.stage() as self.stage: 1159 | with dpg.node(label=self.node_name) as self.id: 1160 | pass 1161 | 1162 | def generate_code(self, color_coded=False): 1163 | inc_ind() 1164 | execute_code = f"{self.attribute_code_to_execute.generate_code()}" 1165 | dec_ind() 1166 | 1167 | it1_code = self.attribute_it1.generate_code() 1168 | it2_code = self.attribute_it2.generate_code() 1169 | table_name = self.attribute_table.generate_code() 1170 | 1171 | execute_out_code = self.attribute_execute_out.generate_code() 1172 | 1173 | if not color_coded: 1174 | return f"{ind()}for {it1_code}, {it2_code} in {self.iterate_func}({table_name}) do\n{execute_code}{ind()}end\n{execute_out_code}" 1175 | else: 1176 | inc_ind() 1177 | execute_code_colored = self.attribute_code_to_execute.generate_code(color_coded=True) 1178 | dec_ind() 1179 | 1180 | it1_code_colored = self.attribute_it1.generate_code(color_coded=True) 1181 | it2_code_colored = self.attribute_it2.generate_code(color_coded=True) 1182 | table_name_colored = self.attribute_table.generate_code(color_coded=True) 1183 | 1184 | execute_out_code_colored = self.attribute_execute_out.generate_code(color_coded=True) 1185 | 1186 | return [ 1187 | [ind()], 1188 | ["for ", color_keyword] 1189 | ] + it1_code_colored + [ 1190 | [", ", color_default] 1191 | ] + it2_code_colored + [ 1192 | [" in ", color_keyword], 1193 | [self.iterate_func, color_keyword], 1194 | ["(", color_default] 1195 | ] + table_name_colored + [ 1196 | [") ", color_default], 1197 | ["do", color_keyword], 1198 | ["\n"] 1199 | ] + execute_code_colored + [ 1200 | [ind()], 1201 | ["end", color_keyword], 1202 | ["\n"] 1203 | ] + execute_out_code_colored 1204 | 1205 | 1206 | class LuaNodeIterateIPairs(LuaNodeIteratePairs): 1207 | def __init__(self): 1208 | super().__init__("i", "value", "pairs", "Iterate IPairs") 1209 | self.node_type = lua_ntIterateIPairs 1210 | --------------------------------------------------------------------------------