├── .gitattributes
├── .gitignore
├── LICENSE
├── config_gen.py
├── images
├── area.png
├── island.png
└── test.png
├── model_gen.py
├── readme.md
├── textures
├── grass.jpg
├── sand.jpg
└── water.jpg
├── wizard.py
└── world_gen.py
/.gitattributes:
--------------------------------------------------------------------------------
1 | *.png filter=lfs diff=lfs merge=lfs -text
2 | *.jpg filter=lfs diff=lfs merge=lfs -text
3 | *.jpeg filter=lfs diff=lfs merge=lfs -text
4 | *.svg filter=lfs diff=lfs merge=lfs -text
5 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | *.pyc
2 | *.world
3 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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/config_gen.py:
--------------------------------------------------------------------------------
1 | #!usr/bin/env python
2 | from lxml import etree as ET
3 |
4 | def configGenerator():
5 | model = ET.Element("model")
6 |
7 | name = ET.SubElement(model,"name")
8 | name.text = "AutoGen Terrain"
9 |
10 | version = ET.SubElement(model,"version")
11 | version.text = "1.0"
12 |
13 | sdf = ET.SubElement(model,"sdf",version="1.4")
14 | sdf.text = "model.sdf"
15 |
16 | author = ET.SubElement(model,"author")
17 |
18 | name = ET.SubElement(author,"name")
19 | name.text = "Sarathkrishnan Ramesh"
20 |
21 | email = ET.SubElement(author,"email")
22 | email.text = "---"
23 |
24 | description = ET.SubElement(model,"description")
25 | description.text = "Auto Generated Terrain for Gazebo"
26 |
27 |
28 | #print ET.tostring(model,pretty_print=True,xml_declaration=True)
29 |
30 | tree = ET.ElementTree(model)
31 | tree.write('model.config', pretty_print=True, xml_declaration=True)
32 |
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/model_gen.py:
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1 | #!usr/bin/env python
2 | """
3 | HIERARCHY:
4 |
5 | sdf
6 | model
7 | static
8 | link
9 | collision
10 | geometry
11 | heightmap
12 | uri
13 | size
14 | pos
15 |
16 | visual
17 | geometry
18 | heightmap
19 | texture -- number of textures you want
20 | diffuse
21 | normal
22 | size
23 | blend -- number of textures - 1
24 | min_height
25 | fade_dist
26 | uri
27 | size
28 | pos
29 | """
30 | from lxml import etree as ET
31 |
32 | def modelGenerator():
33 | sdf = ET.Element("sdf",version="1.4")
34 |
35 | model = ET.SubElement(sdf,"model",name="AutoGen Terrain")
36 |
37 | static = ET.SubElement(model,"static")
38 | static.text = "true"
39 |
40 | link = ET.SubElement(model,"link",name="link")
41 |
42 | #Collision element of the model
43 | collision = ET.SubElement(link,"collision",name="collision")
44 |
45 | geometry_collision = ET.SubElement(collision,"geometry")
46 |
47 | heightmap_collision = ET.SubElement(geometry_collision,"heightmap")
48 |
49 | uri = ET.SubElement(heightmap_collision,"uri")
50 | uri.text = "model://autogen_terrain/materials/textures/heightmap.png"
51 |
52 | size = ET.SubElement(heightmap_collision,"size")
53 | size.text = "129 129 12"
54 |
55 | pos = ET.SubElement(heightmap_collision,"pos")
56 | pos.text = "0 0 0"
57 |
58 |
59 | #Visual element of the model
60 | visual = ET.SubElement(link,"visual",name="visual")
61 |
62 | geometry_visual = ET.SubElement(visual,"geometry")
63 |
64 | heightmap_visual = ET.SubElement(geometry_visual,"heightmap")
65 |
66 | #Texture1
67 | texture1 = ET.SubElement(heightmap_visual,"texture")
68 | diffuse = ET.SubElement(texture1,"diffuse")
69 | diffuse.text = "model://autogen_terrain/materials/textures/water.jpg"
70 | normal = ET.SubElement(texture1,"normal")
71 | normal.text = "file://media/materials/textures/flat_normal.png"
72 | size = ET.SubElement(texture1,"size")
73 | size.text = "5"
74 |
75 | #Texture2
76 | texture2 = ET.SubElement(heightmap_visual,"texture")
77 | diffuse = ET.SubElement(texture2,"diffuse")
78 | diffuse.text = "model://autogen_terrain/materials/textures/sand.jpg"
79 | normal = ET.SubElement(texture2,"normal")
80 | normal.text = "file://media/materials/textures/flat_normal.png"
81 | size = ET.SubElement(texture2,"size")
82 | size.text = "5"
83 |
84 | #Texture3
85 | texture3 = ET.SubElement(heightmap_visual,"texture")
86 | diffuse = ET.SubElement(texture3,"diffuse")
87 | diffuse.text = "model://autogen_terrain/materials/textures/grass.jpg"
88 | normal = ET.SubElement(texture3,"normal")
89 | normal.text = "file://media/materials/textures/flat_normal.png"
90 | size = ET.SubElement(texture3,"size")
91 | size.text = "5"
92 |
93 | #Texture4
94 | texture4 = ET.SubElement(heightmap_visual,"texture")
95 | diffuse = ET.SubElement(texture4,"diffuse")
96 | diffuse.text = "file://media/materials/textures/dirt_diffusespecular.png"
97 | normal = ET.SubElement(texture4,"normal")
98 | normal.text = "file://media/materials/textures/flat_normal.png"
99 | size = ET.SubElement(texture4,"size")
100 | size.text = "5"
101 |
102 | #Blending Textures 1 and 2
103 | blend = ET.SubElement(heightmap_visual,"blend")
104 | min_height = ET.SubElement(blend,"min_height")
105 | min_height.text = "0"
106 | fade_dist = ET.SubElement(blend,"fade_dist")
107 | fade_dist.text = "0.8"
108 |
109 | #Blending Textures 2 and 3
110 | blend = ET.SubElement(heightmap_visual,"blend")
111 | min_height = ET.SubElement(blend,"min_height")
112 | min_height.text = "0.1"
113 | fade_dist = ET.SubElement(blend,"fade_dist")
114 | fade_dist.text = "1.5"
115 |
116 | #Blending Textures 3 and 4
117 | blend = ET.SubElement(heightmap_visual,"blend")
118 | min_height = ET.SubElement(blend,"min_height")
119 | min_height.text = "3"
120 | fade_dist = ET.SubElement(blend,"fade_dist")
121 | fade_dist.text = "6"
122 |
123 |
124 | uri = ET.SubElement(heightmap_visual,"uri")
125 | uri.text = "model://autogen_terrain/materials/textures/heightmap.png"
126 |
127 | size = ET.SubElement(heightmap_visual,"size")
128 | size.text = "129 129 12"
129 |
130 | pos = ET.SubElement(heightmap_visual,"pos")
131 | pos.text = "0 0 0"
132 |
133 |
134 | #print ET.tostring(sdf,pretty_print=True,xml_declaration=True)
135 | tree = ET.ElementTree(sdf)
136 | tree.write('model.sdf', pretty_print=True, xml_declaration=True)
137 |
--------------------------------------------------------------------------------
/readme.md:
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1 | # Terrain Generator
2 | A wizard written in python that helps in creating realistic terrains for *Gazebo* with appropriate textures and lighting.
3 | Terrains are generated using the heightmap provided by the user which is stored either on disk or as a URL.
4 |
5 | Heightmaps are basically rasterized images that contain information about *surface elevations*. Using this elevation information we can create beautiful terrains.
6 |
7 |
8 |
9 |
10 | ### Working
11 | The wizard basically does the following:
12 | - Asks you simple questions regarding the model
13 | - Resizes the input image to *2n+1 x 2n+1* pixels and converts it into grayscale
14 | - Creates the model and saves it in your `.gazebo/models ` folder
15 | - Creates a `.world` file at the destination path provided by the user
16 |
17 | ### Requirements
18 | - Python
19 | - Gazebo 7.0 or higher
20 | - lxml
21 | - urllib
22 |
23 | ### Installation
24 | Install the required files to run on your local system:
25 |
26 | - Cloning the repository
27 |
28 | git clone https://github.com/Sarath18/terrain_generator
29 |
30 | - lxml
31 |
32 | sudo pip install lxml
33 |
34 | - urllib
35 |
36 | sudo pip install urllib
37 |
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/wizard.py:
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1 | #!usr/bin/env python
2 | import os
3 | import shutil
4 | from config_gen import *
5 | from model_gen import *
6 | from world_gen import *
7 | from subprocess import call
8 | import time
9 | import cv2
10 | from urllib import urlretrieve
11 |
12 | class worldSettings(object):
13 | def __init__(self):
14 | self.ambient = "120 120 120 255"
15 | self.time = "10:00"
16 |
17 | def worldScene(self):
18 | self.time = raw_input("Enter time of day[24 hrs](hh:mm): ")
19 | time = self.time[0:2]
20 | time = int(time)
21 |
22 | #Night / Early Morning
23 | if time<6 or time>=21:
24 | self.ambient = "20 40 50 255"
25 | #Dawn
26 | elif time<7 and time>=6:
27 | self.ambient = "120 80 60 255"
28 | #After Dawn
29 | elif time<8 and time>=7:
30 | self.ambient = "120 70 80 255"
31 | #Before Dusk
32 | elif time<20 and time>19:
33 | self.ambient = "120 70 80 255"
34 | #Dusk
35 | elif time<21 and time>=20:
36 | self.ambient = "120 80 60 255"
37 |
38 |
39 | def modelFolderGenerator(heightmap):
40 |
41 | #Creating our auto generated terrain model directory
42 | os.chdir(os.path.expanduser("~/.gazebo/models/"))
43 | path = os.getcwd()
44 | items = os.listdir(path)
45 |
46 | for item in items:
47 | if "autogen_terrain" == item:
48 | shutil.rmtree("autogen_terrain")
49 |
50 | os.mkdir("autogen_terrain")
51 |
52 | #Changing the current working directory
53 | os.chdir("autogen_terrain")
54 |
55 | #Creating the model.config file
56 | configGenerator()
57 |
58 | #Creatinf the model.sdf file
59 | modelGenerator()
60 |
61 | #Creating the model materials folder
62 | os.mkdir("materials")
63 | os.chdir("materials")
64 | os.mkdir("textures")
65 | os.chdir("textures")
66 |
67 | #Saving the heightmap inside terrain model textures
68 | cv2.imwrite("heightmap.png",heightmap)
69 |
70 |
71 | def imageResizer(path):
72 | hm = cv2.imread(path)
73 | hm_resize = cv2.resize(hm,(129,129))
74 |
75 | return hm_resize
76 |
77 |
78 |
79 | if __name__ == "__main__":
80 |
81 | #Welcome text
82 | cwd = os.getcwd()
83 | print cwd
84 | print "WELCOME TO AUTOMATIC TERRAIN GENEREATOR"
85 |
86 | #Choice Menu
87 | check = False
88 | while check == False:
89 | print "1. Insert Heightmap from disk"
90 | print "2. Insert Heightmap from URL"
91 | print "3. Use Earth's Terrain"
92 |
93 | choice = int(raw_input("Enter a choice: "))
94 |
95 | #Heightmpa on Disk
96 | if choice == 1:
97 | path = raw_input("Enter the location of the heightmap:")
98 | check = True
99 |
100 | #Heightmap from URL
101 | elif choice == 2:
102 | link = raw_input("Enter the url of heightmap:")
103 | urlretrieve(link,"img.png")
104 | path = "./img.png"
105 | check = True
106 |
107 | #HeightMap of Earth's terrain
108 | elif choice == 3:
109 | print "\nUnder Development, choose something else!\n"
110 | check = False
111 |
112 | #Default Case
113 | else:
114 | print "\nPlase enter a valid choice.!\n"
115 | check = False
116 |
117 | '''
118 | #Ask user for heightmap input
119 | check = raw_input("Do you have a heightmap?(y/n):")
120 |
121 | #Take in heightmap as a url or as file on disk
122 | if check=="y" or check=="Y":
123 | path = raw_input("Enter the location of the heightmap:")
124 | else:
125 | link = raw_input("Enter the url of heightmap:")
126 | urlretrieve(link,"img.png")
127 | path = "./img.png"
128 | '''
129 |
130 | #Resizing the image to 2*n+1 dimention: (129x129)
131 | heightmap = imageResizer(path)
132 |
133 | #Creating a autogen_terrain folder with terrain information and also the world file
134 | modelFolderGenerator(heightmap)
135 |
136 | #Saving Textures into the terrain model
137 | os.chdir(os.path.expanduser(cwd))
138 | os.chdir("textures")
139 | texture_path = os.getcwd()
140 | imgfiles = os.listdir(texture_path)
141 | for imgfile in imgfiles:
142 | command = "cp "+str(imgfile)+" ~/.gazebo/models/autogen_terrain/materials/textures/"
143 | os.system(command)
144 |
145 | #Changing the directory to the output path for the .world
146 | destination = raw_input("World file destination(Press Enter to pass):")
147 | if destination=="":
148 | destination=cwd
149 | os.chdir(destination)
150 |
151 |
152 | #Creating our world file
153 | w = worldSettings()
154 | w.worldScene()
155 | worldGenerator(w)
156 |
157 |
158 | #Success output
159 | print "Terrain successully generated"
160 |
161 | #Opening the generated world in Gazebo
162 | time.sleep(1)
163 | print "Loading World..."
164 |
165 | call(["gazebo","terrain.world"])
166 |
167 | os.chdir(os.path.expanduser(cwd))
168 |
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/world_gen.py:
--------------------------------------------------------------------------------
1 | #!usr/bin/env python
2 | from lxml import etree as ET
3 | from wizard import worldSettings
4 |
5 |
6 | def worldGenerator(w):
7 | sdf = ET.Element("sdf",version="1.4")
8 |
9 | world = ET.SubElement(sdf,"world",name="AutoGen Terrain World")
10 |
11 | #setting up the scene
12 | scene = ET.SubElement(world,"scene")
13 |
14 | ambient = ET.SubElement(scene,"ambient")
15 | ambient.text = w.ambient
16 |
17 | #Day: 120 120 120 255
18 | #Night: 20 40 50 255
19 | #Dawm/Dusk: 120 80 60 255
20 | #AfterDawn/BeforeDusk: 120 70 80 255
21 |
22 | sky = ET.SubElement(scene,"sky")
23 |
24 | clouds = ET.SubElement(sky,"clouds")
25 |
26 | speed = ET.SubElement(clouds,"speed")
27 | speed.text = "12"
28 |
29 | time = ET.SubElement(sky,"time")
30 | time.text = w.time
31 |
32 |
33 | #including models
34 | include = ET.SubElement(world,"include")
35 | uri = ET.SubElement(include,"uri")
36 | uri.text = "model://autogen_terrain"
37 |
38 | include = ET.SubElement(world,"include")
39 | uri = ET.SubElement(include,"uri")
40 | uri.text = "model://sun"
41 |
42 | #print ET.tostring(sdf,pretty_print=True,xml_declaration=True)
43 | tree = ET.ElementTree(sdf)
44 | tree.write('terrain.world', pretty_print=True, xml_declaration=True)
45 |
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