├── .gitignore
├── CMakeLists.txt
├── LICENSE
├── README.md
├── build.bat
├── cube.cpp
├── cube.h
├── main.cpp
└── makefile.txt
/.gitignore:
--------------------------------------------------------------------------------
1 | # Prerequisites
2 | *.d
3 |
4 | # Compiled Object files
5 | *.slo
6 | *.lo
7 | *.o
8 | *.obj
9 |
10 | # Precompiled Headers
11 | *.gch
12 | *.pch
13 |
14 | # Compiled Dynamic libraries
15 | *.so
16 | *.dylib
17 | *.dll
18 |
19 | # Fortran module files
20 | *.mod
21 | *.smod
22 |
23 | # Compiled Static libraries
24 | *.lai
25 | *.la
26 | *.a
27 | *.lib
28 |
29 | # Executables
30 | *.exe
31 | *.out
32 | *.app
33 |
--------------------------------------------------------------------------------
/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | cmake_minimum_required(VERSION 3.23)
2 |
3 |
4 | set(CMAKE_CXX_STANDARD 20)
5 | set(CMAKE_CXX_FLAGS "-DNDEBUG -Wall -Wno-dev")
6 | set(CMAKE_CXX_FLAGS_DEBUG "-g")
7 | set(CMAKE_CXX_FLAGS_RELEASE "-O3")
8 |
9 |
10 | add_executable(Misc main.cpp
11 | cube.cpp
12 | cube.h
13 | )
14 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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621 | END OF TERMS AND CONDITIONS
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623 | How to Apply These Terms to Your New Programs
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649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
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657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
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664 | You should also get your employer (if you work as a programmer) or school,
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667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Rubiks
2 | A Rubik's Cube representation written in C++
3 |
4 | 180 turns, center slicing, double layer turns, orientation changes, and move history are not implemented YET.
5 |
6 | What is implemented:
7 | -cube
8 |
9 |
10 | ____Getting Started____:
11 | ```c++
12 | #include
13 | #include "cube.h"
14 |
15 | unsigned long long perft(Cube cube,int depth){
16 | if (depth<=0){return 1ULL;}
17 | unsigned long long nodes=0;
18 | for (int m=0;m<12;m++){
19 | cube.make_move(m);
20 | nodes+=perft(cube,depth-1);
21 | cube.make_move(cube.reverse_moves[m]); //undo_move - cheap fix, double the speed over a move_history implementation :D
22 | }
23 | return nodes;
24 | }
25 |
26 | int main(){
27 | Cube cube;
28 | std::cout<
2 | #include "cube.h"
3 |
4 | void Cube::_swap_surfaces(int face){
5 | char corner_1 = cube[face][2], side_1 = cube[face][1];
6 | /*swap CORNERS*/
7 | cube[face][2] = cube[face][0];
8 | cube[face][0] = cube[face][6];
9 | cube[face][6] = cube[face][8];
10 | cube[face][8] = corner_1;
11 | /*SIDE CUBES*/
12 | cube[face][1] = cube[face][3];
13 | cube[face][3] = cube[face][7];
14 | cube[face][7] = cube[face][5];
15 | cube[face][5] = side_1;
16 | }
17 | void Cube::_swap_surfaces_c(int face){
18 | char corner_1 = cube[face][2], side_1 = cube[face][1];
19 | /*swap CORNERS*/
20 | cube[face][2] = cube[face][8];
21 | cube[face][8] = cube[face][6];
22 | cube[face][6] = cube[face][0];
23 | cube[face][0] = corner_1;
24 | /*SIDE CUBES*/
25 | cube[face][1] = cube[face][5];
26 | cube[face][5] = cube[face][7];
27 | cube[face][7] = cube[face][3];
28 | cube[face][3] = side_1;
29 | }
30 | void Cube::ascii(){
31 | for(int i = 0; i < 6; i++){
32 | std::cout<<"\n------------------"<= 1; i--){
65 | cube[i][2] = cube[i - 1][2];
66 | cube[i][5] = cube[i - 1][5];
67 | cube[i][8] = cube[i - 1][8];
68 | }
69 |
70 | cube[0][2] = temp_blue[0];
71 | cube[0][5] = temp_blue[1];
72 | cube[0][8] = temp_blue[2];
73 |
74 | _swap_surfaces_c(5);
75 | break;
76 | }
77 | case 2: { //l
78 | char temp_blue[3] = {cube[3][0], cube[3][3], cube[3][6]};
79 | for(int i = 3; i >= 1; i--){
80 | cube[i][0] = cube[i - 1][0];
81 | cube[i][3] = cube[i - 1][3];
82 | cube[i][6] = cube[i - 1][6];
83 | }
84 |
85 | cube[0][0] = temp_blue[0];
86 | cube[0][3] = temp_blue[1];
87 | cube[0][6] = temp_blue[2];
88 |
89 | _swap_surfaces(4);
90 | break;
91 | }
92 | case 3: { //l'
93 | char temp_white[3] = {cube[0][0], cube[0][3], cube[0][6]};
94 | for(int i = 0; i < 3; i++){
95 | cube[i][0] = cube[i + 1][0];
96 | cube[i][3] = cube[i + 1][3];
97 | cube[i][6] = cube[i + 1][6];
98 | }
99 |
100 | cube[3][0] = temp_white[0];
101 | cube[3][3] = temp_white[1];
102 | cube[3][6] = temp_white[2];
103 |
104 | _swap_surfaces_c(4);
105 | break;
106 | }
107 | case 4: { //u
108 | char temp_green[3] = {cube[1][0], cube[1][1], cube[1][2]};
109 | /*SIDES*/
110 | // green -> red
111 | cube[1][0]=cube[5][0]; cube[1][1]=cube[5][1]; cube[1][2]=cube[5][2];
112 | // red -> blue
113 | cube[5][0]=cube[3][8]; cube[5][1]=cube[3][7]; cube[5][2]=cube[3][6];
114 | // blue -> orange
115 | cube[3][8]=cube[4][0]; cube[3][7]=cube[4][1]; cube[3][6]=cube[4][2];
116 | // orange -> green
117 | cube[4][0]=temp_green[0]; cube[4][1]=temp_green[1]; cube[4][2]=temp_green[2];
118 |
119 | _swap_surfaces(0);
120 | break;
121 | }
122 | case 5: { //u'
123 | char temp_red[3] = {cube[5][0], cube[5][1], cube[5][2]};
124 | /*SIDES*/
125 | // red -> green
126 | cube[5][0]=cube[1][0]; cube[5][1]=cube[1][1]; cube[5][2]=cube[1][2];
127 | // green -> orange
128 | cube[1][0]=cube[4][0]; cube[1][1]=cube[4][1]; cube[1][2]=cube[4][2];
129 | // orange -> blue
130 | cube[4][0]=cube[3][8]; cube[4][1]=cube[3][7]; cube[4][2]=cube[3][6];
131 |
132 | // blue -> red
133 | cube[3][8]=temp_red[0]; cube[3][7]=temp_red[1]; cube[3][6]=temp_red[2];
134 |
135 | _swap_surfaces_c(0);
136 | break;
137 | }
138 | case 6: { //f
139 | char temp_white[3] = {cube[0][6], cube[0][7], cube[0][8]};
140 |
141 | cube[0][6] = cube[4][8];
142 | cube[0][7] = cube[4][5];
143 | cube[0][8] = cube[4][2];
144 |
145 | cube[4][2] = cube[2][0];
146 | cube[4][5] = cube[2][1];
147 | cube[4][8] = cube[2][2];
148 |
149 | cube[2][0] = cube[5][6];
150 | cube[2][1] = cube[5][3];
151 | cube[2][2] = cube[5][0];
152 |
153 | cube[5][0] = temp_white[0];
154 | cube[5][3] = temp_white[1];
155 | cube[5][6] = temp_white[2];
156 |
157 | _swap_surfaces(1);
158 | break;
159 | }
160 | case 7: {//f_
161 | char temp_white[3] = {cube[0][6], cube[0][7], cube[0][8]};
162 |
163 | cube[0][6] = cube[5][0];
164 | cube[0][7] = cube[5][3];
165 | cube[0][8] = cube[5][6];
166 |
167 | cube[5][0] = cube[2][2];
168 | cube[5][3] = cube[2][1];
169 | cube[5][6] = cube[2][0];
170 |
171 | cube[2][0] = cube[4][2];
172 | cube[2][1] = cube[4][5];
173 | cube[2][2] = cube[4][8];
174 |
175 | cube[4][2] = temp_white[2];
176 | cube[4][5] = temp_white[1];
177 | cube[4][8] = temp_white[0];
178 |
179 | _swap_surfaces_c(1);
180 | break;
181 | }
182 | case 8: { //b
183 | char temp_white[3] = {cube[0][0], cube[0][1], cube[0][2]};
184 |
185 | cube[0][0] = cube[5][2];
186 | cube[0][1] = cube[5][5];
187 | cube[0][2] = cube[5][8];
188 |
189 | cube[5][2] = cube[2][8];
190 | cube[5][5] = cube[2][7];
191 | cube[5][8] = cube[2][6];
192 |
193 | cube[2][6] = cube[4][0];
194 | cube[2][7] = cube[4][3];
195 | cube[2][8] = cube[4][6];
196 |
197 | cube[4][0] = temp_white[2];
198 | cube[4][3] = temp_white[1];
199 | cube[4][6] = temp_white[0];
200 |
201 | _swap_surfaces(3);
202 | break;
203 | }
204 | case 9: { //b'
205 | char temp_white[3] = {cube[0][0], cube[0][1], cube[0][2]};
206 |
207 | cube[0][0] = cube[4][6];
208 | cube[0][1] = cube[4][3];
209 | cube[0][2] = cube[4][0];
210 |
211 | cube[4][0] = cube[2][6];
212 | cube[4][3] = cube[2][7];
213 | cube[4][6] = cube[2][8];
214 |
215 | cube[2][6] = cube[5][8];
216 | cube[2][7] = cube[5][5];
217 | cube[2][8] = cube[5][2];
218 |
219 | cube[5][2] = temp_white[0];
220 | cube[5][5] = temp_white[1];
221 | cube[5][8] = temp_white[2];
222 |
223 | _swap_surfaces_c(3);
224 | break;
225 | };
226 | case 10: {
227 | char temp_red[3] = {cube[5][6], cube[5][7], cube[5][8]};
228 | /*SIDES*/
229 | // red -> green
230 | cube[5][6]=cube[1][6]; cube[5][7]=cube[1][7]; cube[5][8]=cube[1][8];
231 | // green -> orange
232 | cube[1][6]=cube[4][6]; cube[1][7]=cube[4][7]; cube[1][8]=cube[4][8];
233 | // orange -> blue
234 | cube[4][6]=cube[3][2]; cube[4][7]=cube[3][1]; cube[4][8]=cube[3][0];
235 |
236 | // blue -> red
237 | cube[3][2]=temp_red[0]; cube[3][1]=temp_red[1]; cube[3][0]=temp_red[2];
238 |
239 | _swap_surfaces(2);
240 | break;
241 | }
242 | case 11: {
243 | char temp_green[3] = {cube[1][6], cube[1][7], cube[1][8]};
244 | /*SIDES*/
245 | // green -> red
246 | cube[1][6]=cube[5][6]; cube[1][7]=cube[5][7]; cube[1][8]=cube[5][8];
247 | // red -> blue
248 | cube[5][6]=cube[3][2]; cube[5][7]=cube[3][1]; cube[5][8]=cube[3][0];
249 | // blue -> orange
250 | cube[3][0]=cube[4][8]; cube[3][1]=cube[4][7]; cube[3][2]=cube[4][6];
251 | // orange -> green
252 | cube[4][6]=temp_green[0]; cube[4][7]=temp_green[1]; cube[4][8]=temp_green[2];
253 | _swap_surfaces_c(2);
254 | break;
255 | }
256 | }
257 | }
258 |
--------------------------------------------------------------------------------
/cube.h:
--------------------------------------------------------------------------------
1 | #ifndef MISC_CUBE_H
2 | #define MISC_CUBE_H
3 | #include
4 | #include
5 | #include
6 | class Cube{
7 | private:
8 | public:
9 | char cube[6][9] = {
10 | {'W','W','W','W','W','W','W','W','W'}, // white
11 | {'G','G','G','G','G','G','G','G','G'}, // green
12 | {'Y','Y','Y','Y','Y','Y','Y','Y','Y'}, // yellow
13 | {'B','B','B','B','B','B','B','B','B'}, // blue
14 | {'O','O','O','O','O','O','O','O','O'}, // orange
15 | {'R','R','R','R','R','R','R','R','R'} // red
16 | };
17 | const int reverse_moves[12]={1,0,3,2,5,4,7,6,9,8,11,10};
18 |
19 | void _swap_surfaces(int face);
20 | void _swap_surfaces_c(int face);
21 | void ascii();
22 | void make_move(int m);
23 |
24 | };
25 |
26 |
27 |
28 |
29 | #endif //MISC_CUBE_H
30 |
--------------------------------------------------------------------------------
/main.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 | #include "cube.h"
4 |
5 |
6 |
7 |
8 |
9 | // 180 turns, center slicing, double layer turns, orientation changes, and move history are not implemented YET.
10 |
11 | unsigned long long perft(Cube cube,int depth){
12 | if (depth<=0){return 1ULL;}
13 | unsigned long long nodes=0;
14 | for (int m=0;m<12;m++){
15 | cube.make_move(m);
16 | nodes+=perft(cube,depth-1);
17 | cube.make_move(cube.reverse_moves[m]);
18 | }
19 | return nodes;
20 | }
21 |
22 | int main(){
23 | Cube cube;
24 |
25 | int nodes=0;
26 | const auto t0=std::chrono::high_resolution_clock::now();
27 | nodes=perft(cube,8);
28 | const auto t1=std::chrono::high_resolution_clock::now();
29 | const auto dt=std::chrono::duration_cast(t1-t0);
30 | std::cout<<"\n"<