├── Assets ├── Common │ ├── Containers.meta │ ├── Containers │ │ ├── DictionaryQueue.cs │ │ ├── DictionaryQueue.cs.meta │ │ ├── SetQueue.cs │ │ └── SetQueue.cs.meta │ ├── LinearAlgebra.meta │ ├── LinearAlgebra │ │ ├── Matrix2x2d.cs │ │ ├── Matrix2x2d.cs.meta │ │ ├── Matrix2x2f.cs │ │ ├── Matrix2x2f.cs.meta │ │ ├── Matrix3x3d.cs │ │ ├── Matrix3x3d.cs.meta │ │ ├── Matrix3x3f.cs │ │ ├── Matrix3x3f.cs.meta │ │ ├── Matrix4x4d.cs │ │ ├── Matrix4x4d.cs.meta │ │ ├── Matrix4x4f.cs │ │ ├── Matrix4x4f.cs.meta │ │ ├── Quaternion3d.cs │ │ ├── Quaternion3d.cs.meta │ │ ├── Quaternion3f.cs │ │ ├── Quaternion3f.cs.meta │ │ ├── Vector2d.cs │ │ ├── Vector2d.cs.meta │ │ ├── Vector2f.cs │ │ ├── Vector2f.cs.meta │ │ ├── Vector2i.cs │ │ ├── Vector2i.cs.meta │ │ ├── Vector3d.cs │ │ ├── Vector3d.cs.meta │ │ ├── Vector3f.cs │ │ ├── Vector3f.cs.meta │ │ ├── Vector3i.cs │ │ ├── Vector3i.cs.meta │ │ ├── Vector4d.cs │ │ ├── Vector4d.cs.meta │ │ ├── Vector4f.cs │ │ ├── Vector4f.cs.meta │ │ ├── Vector4i.cs │ │ └── Vector4i.cs.meta │ ├── Shapes.meta │ └── Shapes │ │ ├── Box2d.cs │ │ ├── Box2d.cs.meta │ │ ├── Box3d.cs │ │ ├── Box3d.cs.meta │ │ ├── Frustum3d.cs │ │ └── Frustum3d.cs.meta ├── CommonUnity │ ├── Drawing.meta │ ├── Drawing │ │ ├── CBUtility.cs │ │ ├── CBUtility.cs.meta │ │ ├── MeshFactory.cs │ │ ├── MeshFactory.cs.meta │ │ ├── RTUtility.cs │ │ ├── RTUtility.cs.meta │ │ ├── ReadData.compute │ │ ├── ReadData.compute.meta │ │ ├── WriteData.compute │ │ └── WriteData.compute.meta │ ├── Mathematics.meta │ └── Mathematics │ │ ├── MathConverter.cs │ │ ├── MathConverter.cs.meta │ │ ├── MathUtility.cs │ │ └── MathUtility.cs.meta └── Proland │ ├── Materials │ ├── Atmo.meta │ ├── Atmo │ │ ├── Sky.mat │ │ ├── Sky.mat.meta │ │ ├── SkyMap.mat │ │ └── SkyMap.mat.meta │ ├── Ocean.meta │ ├── Ocean │ │ ├── InitDisplacement.mat │ │ ├── InitDisplacement.mat.meta │ │ ├── InitSpectrum.mat │ │ ├── InitSpectrum.mat.meta │ │ ├── OceanFFT.mat │ │ └── OceanFFT.mat.meta │ ├── Terrain.meta │ └── Terrain │ │ ├── Normals.mat │ │ ├── Normals.mat.meta │ │ ├── Planet.meta │ │ ├── Planet │ │ ├── Planet1.mat │ │ ├── Planet1.mat.meta │ │ ├── Planet2.mat │ │ ├── Planet2.mat.meta │ │ ├── Planet3.mat │ │ ├── Planet3.mat.meta │ │ ├── Planet4.mat │ │ ├── Planet4.mat.meta │ │ ├── Planet5.mat │ │ ├── Planet5.mat.meta │ │ ├── Planet6.mat │ │ └── Planet6.mat.meta │ │ ├── Terrain1.mat │ │ ├── Terrain1.mat.meta │ │ ├── TerrainHeightAsColor.mat │ │ ├── TerrainHeightAsColor.mat.meta │ │ ├── UpSampleElevation.mat │ │ ├── UpSampleElevation.mat.meta │ │ ├── UpSampleOrtho.mat │ │ └── UpSampleOrtho.mat.meta │ ├── Scenes │ ├── AtmoshereOnly.unity │ ├── AtmoshereOnly.unity.meta │ ├── Planet.unity │ ├── Planet.unity.meta │ ├── Terrain.unity │ └── Terrain.unity.meta │ ├── Scripts │ ├── Atmo.meta │ ├── Atmo │ │ ├── CreateAtmosphereTables.cs │ │ ├── CreateAtmosphereTables.cs.meta │ │ ├── SkyNode.cs │ │ ├── SkyNode.cs.meta │ │ ├── SunNode.cs │ │ └── SunNode.cs.meta │ ├── Core.meta │ ├── Core │ │ ├── Exceptions.meta │ │ ├── Exceptions │ │ │ ├── CacheCapacityException.cs │ │ │ ├── CacheCapacityException.cs.meta │ │ │ ├── InvalidParameterException.cs │ │ │ ├── InvalidParameterException.cs.meta │ │ │ ├── InvalidStorageException.cs │ │ │ ├── InvalidStorageException.cs.meta │ │ │ ├── MissingTileException.cs │ │ │ ├── MissingTileException.cs.meta │ │ │ ├── ProlandException.cs │ │ │ └── ProlandException.cs.meta │ │ ├── Producer.meta │ │ ├── Producer │ │ │ ├── CBTileStorage.cs │ │ │ ├── CBTileStorage.cs.meta │ │ │ ├── CPUTileStorage.cs │ │ │ ├── CPUTileStorage.cs.meta │ │ │ ├── CreateTileTask.cs │ │ │ ├── CreateTileTask.cs.meta │ │ │ ├── GPUTileStorage.cs │ │ │ ├── GPUTileStorage.cs.meta │ │ │ ├── Id.cs │ │ │ ├── Id.cs.meta │ │ │ ├── TId.cs │ │ │ ├── TId.cs.meta │ │ │ ├── Tile.cs │ │ │ ├── Tile.cs.meta │ │ │ ├── TileCache.cs │ │ │ ├── TileCache.cs.meta │ │ │ ├── TileProducer.cs │ │ │ ├── TileProducer.cs.meta │ │ │ ├── TileStorage.cs │ │ │ └── TileStorage.cs.meta │ │ ├── Terrain.meta │ │ ├── Terrain │ │ │ ├── Deformation.cs │ │ │ ├── Deformation.cs.meta │ │ │ ├── QuadTree.cs │ │ │ ├── QuadTree.cs.meta │ │ │ ├── SphericalDeformation.cs │ │ │ ├── SphericalDeformation.cs.meta │ │ │ ├── TerrainQuad.cs │ │ │ ├── TerrainQuad.cs.meta │ │ │ ├── TileSampler.cs │ │ │ └── TileSampler.cs.meta │ │ ├── Utilities.meta │ │ └── Utilities │ │ │ ├── Controller.cs │ │ │ ├── Controller.cs.meta │ │ │ ├── Node.cs │ │ │ ├── Node.cs.meta │ │ │ ├── PlanetView.cs │ │ │ ├── PlanetView.cs.meta │ │ │ ├── TerrainView.cs │ │ │ ├── TerrainView.cs.meta │ │ │ ├── World.cs │ │ │ └── World.cs.meta │ ├── Ocean.meta │ ├── Ocean │ │ ├── FourierGPU.cs │ │ ├── FourierGPU.cs.meta │ │ ├── OceanFFT.cs │ │ ├── OceanFFT.cs.meta │ │ ├── OceanNode.cs │ │ └── OceanNode.cs.meta │ ├── Terrain.meta │ └── Terrain │ │ ├── ElevationProducer.cs │ │ ├── ElevationProducer.cs.meta │ │ ├── NormalProducer.cs │ │ ├── NormalProducer.cs.meta │ │ ├── OrthoCPUProducer.cs │ │ ├── OrthoCPUProducer.cs.meta │ │ ├── OrthoProducer.cs │ │ ├── OrthoProducer.cs.meta │ │ ├── PerlinNoise.cs │ │ ├── PerlinNoise.cs.meta │ │ ├── ResidualProducer.cs │ │ ├── ResidualProducer.cs.meta │ │ ├── TerrainNode.cs │ │ └── TerrainNode.cs.meta │ ├── Shaders │ ├── Atmo.meta │ ├── Atmo │ │ ├── Atmosphere.cginc │ │ ├── Atmosphere.cginc.meta │ │ ├── CopyInscatter1.compute │ │ ├── CopyInscatter1.compute.meta │ │ ├── CopyInscatterN.compute │ │ ├── CopyInscatterN.compute.meta │ │ ├── CopyIrradiance.compute │ │ ├── CopyIrradiance.compute.meta │ │ ├── Inscatter1.compute │ │ ├── Inscatter1.compute.meta │ │ ├── InscatterN.compute │ │ ├── InscatterN.compute.meta │ │ ├── InscatterS.compute │ │ ├── InscatterS.compute.meta │ │ ├── Irradiance1.compute │ │ ├── Irradiance1.compute.meta │ │ ├── IrradianceN.compute │ │ ├── IrradianceN.compute.meta │ │ ├── PreprocessCommon.cginc │ │ ├── PreprocessCommon.cginc.meta │ │ ├── Sky.shader │ │ ├── Sky.shader.meta │ │ ├── SkyMap.shader │ │ ├── SkyMap.shader.meta │ │ ├── Transmittance.compute │ │ └── Transmittance.compute.meta │ ├── Core.meta │ ├── Core │ │ ├── Utility.cginc │ │ └── Utility.cginc.meta │ ├── Ocean.meta │ ├── Ocean │ │ ├── Fourier.shader │ │ ├── Fourier.shader.meta │ │ ├── InitDisplacement.shader │ │ ├── InitDisplacement.shader.meta │ │ ├── InitSpectrum.shader │ │ ├── InitSpectrum.shader.meta │ │ ├── OceanBRDF.cginc │ │ ├── OceanBRDF.cginc.meta │ │ ├── OceanDisplacement.cginc │ │ ├── OceanDisplacement.cginc.meta │ │ ├── OceanFFT.shader │ │ ├── OceanFFT.shader.meta │ │ ├── SlopeVariance.compute │ │ └── SlopeVariance.compute.meta │ ├── Terrain.meta │ └── Terrain │ │ ├── Normals.shader │ │ ├── Normals.shader.meta │ │ ├── Planet.shader │ │ ├── Planet.shader.meta │ │ ├── Terrain.shader │ │ ├── Terrain.shader.meta │ │ ├── TerrainHeightAsColor.shader │ │ ├── TerrainHeightAsColor.shader.meta │ │ ├── UpSampleElevation.shader │ │ ├── UpSampleElevation.shader.meta │ │ ├── UpSampleOrtho.shader │ │ └── UpSampleOrtho.shader.meta │ └── Textures │ ├── Atmo.meta │ └── Atmo │ ├── 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